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/* NProgress, (c) 2013, 2014 Rico Sta. Cruz - http://ricostacruz.com/nprogress | |
* @license MIT */ | |
;(function(root, factory) { | |
if (typeof define === 'function' && define.amd) { | |
define(factory); | |
} else if (typeof exports === 'object') { | |
module.exports = factory(); | |
} else { | |
root.NProgress = factory(); | |
} | |
})(this, function() { | |
var NProgress = {}; | |
NProgress.version = '0.2.0'; | |
var Settings = NProgress.settings = { | |
minimum: 0.08, | |
easing: 'linear', | |
positionUsing: '', | |
speed: 200, | |
trickle: true, | |
trickleSpeed: 200, | |
showSpinner: true, | |
barSelector: '[role="bar"]', | |
spinnerSelector: '[role="spinner"]', | |
parent: 'body', | |
template: '<div class="bar" role="bar"><div class="peg"></div></div><div class="spinner" role="spinner"><div class="spinner-icon"></div></div>' | |
}; | |
/** | |
* Updates configuration. | |
* | |
* NProgress.configure({ | |
* minimum: 0.1 | |
* }); | |
*/ | |
NProgress.configure = function(options) { | |
var key, value; | |
for (key in options) { | |
value = options[key]; | |
if (value !== undefined && options.hasOwnProperty(key)) Settings[key] = value; | |
} | |
return this; | |
}; | |
/** | |
* Last number. | |
*/ | |
NProgress.status = null; | |
/** | |
* Sets the progress bar status, where `n` is a number from `0.0` to `1.0`. | |
* | |
* NProgress.set(0.4); | |
* NProgress.set(1.0); | |
*/ | |
NProgress.set = function(n) { | |
var started = NProgress.isStarted(); | |
n = clamp(n, Settings.minimum, 1); | |
NProgress.status = (n === 1 ? null : n); | |
var progress = NProgress.render(!started), | |
bar = progress.querySelector(Settings.barSelector), | |
speed = Settings.speed, | |
ease = Settings.easing; | |
progress.offsetWidth; /* Repaint */ | |
queue(function(next) { | |
// Set positionUsing if it hasn't already been set | |
if (Settings.positionUsing === '') Settings.positionUsing = NProgress.getPositioningCSS(); | |
// Add transition | |
css(bar, barPositionCSS(n, speed, ease)); | |
if (n === 1) { | |
// Fade out | |
css(progress, { | |
transition: 'none', | |
opacity: 1 | |
}); | |
progress.offsetWidth; /* Repaint */ | |
setTimeout(function() { | |
css(progress, { | |
transition: 'all ' + speed + 'ms linear', | |
opacity: 0 | |
}); | |
setTimeout(function() { | |
NProgress.remove(); | |
next(); | |
}, speed); | |
}, speed); | |
} else { | |
setTimeout(next, speed); | |
} | |
}); | |
return this; | |
}; | |
NProgress.isStarted = function() { | |
return typeof NProgress.status === 'number'; | |
}; | |
/** | |
* Shows the progress bar. | |
* This is the same as setting the status to 0%, except that it doesn't go backwards. | |
* | |
* NProgress.start(); | |
* | |
*/ | |
NProgress.start = function() { | |
if (!NProgress.status) NProgress.set(0); | |
var work = function() { | |
setTimeout(function() { | |
if (!NProgress.status) return; | |
NProgress.trickle(); | |
work(); | |
}, Settings.trickleSpeed); | |
}; | |
if (Settings.trickle) work(); | |
return this; | |
}; | |
/** | |
* Hides the progress bar. | |
* This is the *sort of* the same as setting the status to 100%, with the | |
* difference being `done()` makes some placebo effect of some realistic motion. | |
* | |
* NProgress.done(); | |
* | |
* If `true` is passed, it will show the progress bar even if its hidden. | |
* | |
* NProgress.done(true); | |
*/ | |
NProgress.done = function(force) { | |
if (!force && !NProgress.status) return this; | |
return NProgress.inc(0.3 + 0.5 * Math.random()).set(1); | |
}; | |
/** | |
* Increments by a random amount. | |
*/ | |
NProgress.inc = function(amount) { | |
var n = NProgress.status; | |
if (!n) { | |
return NProgress.start(); | |
} else if(n > 1) { | |
return; | |
} else { | |
if (typeof amount !== 'number') { | |
if (n >= 0 && n < 0.2) { amount = 0.1; } | |
else if (n >= 0.2 && n < 0.5) { amount = 0.04; } | |
else if (n >= 0.5 && n < 0.8) { amount = 0.02; } | |
else if (n >= 0.8 && n < 0.99) { amount = 0.005; } | |
else { amount = 0; } | |
} | |
n = clamp(n + amount, 0, 0.994); | |
return NProgress.set(n); | |
} | |
}; | |
NProgress.trickle = function() { | |
return NProgress.inc(); | |
}; | |
/** | |
* Waits for all supplied jQuery promises and | |
* increases the progress as the promises resolve. | |
* | |
* @param $promise jQUery Promise | |
*/ | |
(function() { | |
var initial = 0, current = 0; | |
NProgress.promise = function($promise) { | |
if (!$promise || $promise.state() === "resolved") { | |
return this; | |
} | |
if (current === 0) { | |
NProgress.start(); | |
} | |
initial++; | |
current++; | |
$promise.always(function() { | |
current--; | |
if (current === 0) { | |
initial = 0; | |
NProgress.done(); | |
} else { | |
NProgress.set((initial - current) / initial); | |
} | |
}); | |
return this; | |
}; | |
})(); | |
/** | |
* (Internal) renders the progress bar markup based on the `template` | |
* setting. | |
*/ | |
NProgress.render = function(fromStart) { | |
if (NProgress.isRendered()) return document.getElementById('nprogress'); | |
addClass(document.documentElement, 'nprogress-busy'); | |
var progress = document.createElement('div'); | |
progress.id = 'nprogress'; | |
progress.innerHTML = Settings.template; | |
var bar = progress.querySelector(Settings.barSelector), | |
perc = fromStart ? '-100' : toBarPerc(NProgress.status || 0), | |
parent = document.querySelector(Settings.parent), | |
spinner; | |
css(bar, { | |
transition: 'all 0 linear', | |
transform: 'translate3d(' + perc + '%,0,0)' | |
}); | |
if (!Settings.showSpinner) { | |
spinner = progress.querySelector(Settings.spinnerSelector); | |
spinner && removeElement(spinner); | |
} | |
if (parent != document.body) { | |
addClass(parent, 'nprogress-custom-parent'); | |
} | |
parent.appendChild(progress); | |
return progress; | |
}; | |
/** | |
* Removes the element. Opposite of render(). | |
*/ | |
NProgress.remove = function() { | |
removeClass(document.documentElement, 'nprogress-busy'); | |
removeClass(document.querySelector(Settings.parent), 'nprogress-custom-parent'); | |
var progress = document.getElementById('nprogress'); | |
progress && removeElement(progress); | |
}; | |
/** | |
* Checks if the progress bar is rendered. | |
*/ | |
NProgress.isRendered = function() { | |
return !!document.getElementById('nprogress'); | |
}; | |
/** | |
* Determine which positioning CSS rule to use. | |
*/ | |
NProgress.getPositioningCSS = function() { | |
// Sniff on document.body.style | |
var bodyStyle = document.body.style; | |
// Sniff prefixes | |
var vendorPrefix = ('WebkitTransform' in bodyStyle) ? 'Webkit' : | |
('MozTransform' in bodyStyle) ? 'Moz' : | |
('msTransform' in bodyStyle) ? 'ms' : | |
('OTransform' in bodyStyle) ? 'O' : ''; | |
if (vendorPrefix + 'Perspective' in bodyStyle) { | |
// Modern browsers with 3D support, e.g. Webkit, IE10 | |
return 'translate3d'; | |
} else if (vendorPrefix + 'Transform' in bodyStyle) { | |
// Browsers without 3D support, e.g. IE9 | |
return 'translate'; | |
} else { | |
// Browsers without translate() support, e.g. IE7-8 | |
return 'margin'; | |
} | |
}; | |
/** | |
* Helpers | |
*/ | |
function clamp(n, min, max) { | |
if (n < min) return min; | |
if (n > max) return max; | |
return n; | |
} | |
/** | |
* (Internal) converts a percentage (`0..1`) to a bar translateX | |
* percentage (`-100%..0%`). | |
*/ | |
function toBarPerc(n) { | |
return (-1 + n) * 100; | |
} | |
/** | |
* (Internal) returns the correct CSS for changing the bar's | |
* position given an n percentage, and speed and ease from Settings | |
*/ | |
function barPositionCSS(n, speed, ease) { | |
var barCSS; | |
if (Settings.positionUsing === 'translate3d') { | |
barCSS = { transform: 'translate3d('+toBarPerc(n)+'%,0,0)' }; | |
} else if (Settings.positionUsing === 'translate') { | |
barCSS = { transform: 'translate('+toBarPerc(n)+'%,0)' }; | |
} else { | |
barCSS = { 'margin-left': toBarPerc(n)+'%' }; | |
} | |
barCSS.transition = 'all '+speed+'ms '+ease; | |
return barCSS; | |
} | |
/** | |
* (Internal) Queues a function to be executed. | |
*/ | |
var queue = (function() { | |
var pending = []; | |
function next() { | |
var fn = pending.shift(); | |
if (fn) { | |
fn(next); | |
} | |
} | |
return function(fn) { | |
pending.push(fn); | |
if (pending.length == 1) next(); | |
}; | |
})(); | |
/** | |
* (Internal) Applies css properties to an element, similar to the jQuery | |
* css method. | |
* | |
* While this helper does assist with vendor prefixed property names, it | |
* does not perform any manipulation of values prior to setting styles. | |
*/ | |
var css = (function() { | |
var cssPrefixes = [ 'Webkit', 'O', 'Moz', 'ms' ], | |
cssProps = {}; | |
function camelCase(string) { | |
return string.replace(/^-ms-/, 'ms-').replace(/-([\da-z])/gi, function(match, letter) { | |
return letter.toUpperCase(); | |
}); | |
} | |
function getVendorProp(name) { | |
var style = document.body.style; | |
if (name in style) return name; | |
var i = cssPrefixes.length, | |
capName = name.charAt(0).toUpperCase() + name.slice(1), | |
vendorName; | |
while (i--) { | |
vendorName = cssPrefixes[i] + capName; | |
if (vendorName in style) return vendorName; | |
} | |
return name; | |
} | |
function getStyleProp(name) { | |
name = camelCase(name); | |
return cssProps[name] || (cssProps[name] = getVendorProp(name)); | |
} | |
function applyCss(element, prop, value) { | |
prop = getStyleProp(prop); | |
element.style[prop] = value; | |
} | |
return function(element, properties) { | |
var args = arguments, | |
prop, | |
value; | |
if (args.length == 2) { | |
for (prop in properties) { | |
value = properties[prop]; | |
if (value !== undefined && properties.hasOwnProperty(prop)) applyCss(element, prop, value); | |
} | |
} else { | |
applyCss(element, args[1], args[2]); | |
} | |
} | |
})(); | |
/** | |
* (Internal) Determines if an element or space separated list of class names contains a class name. | |
*/ | |
function hasClass(element, name) { | |
var list = typeof element == 'string' ? element : classList(element); | |
return list.indexOf(' ' + name + ' ') >= 0; | |
} | |
/** | |
* (Internal) Adds a class to an element. | |
*/ | |
function addClass(element, name) { | |
var oldList = classList(element), | |
newList = oldList + name; | |
if (hasClass(oldList, name)) return; | |
// Trim the opening space. | |
element.className = newList.substring(1); | |
} | |
/** | |
* (Internal) Removes a class from an element. | |
*/ | |
function removeClass(element, name) { | |
var oldList = classList(element), | |
newList; | |
if (!hasClass(element, name)) return; | |
// Replace the class name. | |
newList = oldList.replace(' ' + name + ' ', ' '); | |
// Trim the opening and closing spaces. | |
element.className = newList.substring(1, newList.length - 1); | |
} | |
/** | |
* (Internal) Gets a space separated list of the class names on the element. | |
* The list is wrapped with a single space on each end to facilitate finding | |
* matches within the list. | |
*/ | |
function classList(element) { | |
return (' ' + (element && element.className || '') + ' ').replace(/\s+/gi, ' '); | |
} | |
/** | |
* (Internal) Removes an element from the DOM. | |
*/ | |
function removeElement(element) { | |
element && element.parentNode && element.parentNode.removeChild(element); | |
} | |
return NProgress; | |
}); | |