edward2021
commited on
Commit
•
3466338
1
Parent(s):
5a0f8dd
add large file
Browse files- assets/inputs/scene0050_00/scene0050_00_img_gt.pth +3 -0
- assets/inputs/scene0050_00/scene0050_00_inst.pth +3 -0
- assets/inputs/scene0050_00/scene0050_00_pcd.pth +3 -0
- assets/inputs/scene0050_00/scene0050_00_point_gt.pth +3 -0
- assets/inputs/scene0050_00/scene0050_00_voxel_gt.pth +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_0.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_1.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_10.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_11.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_12.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_13.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_14.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_15.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_16.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_17.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_18.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_19.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_2.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_20.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_21.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_22.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_23.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_24.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_25.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_26.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_27.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_28.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_29.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_3.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_30.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_31.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_32.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_33.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_34.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_35.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_4.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_5.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_6.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_7.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_8.glb +3 -0
- assets/mask/scene0050_00/scene0050_00_obj_9.glb +3 -0
- assets/mesh/scene0050_00.glb +3 -0
- checkpoint/pytorch_model.bin +3 -0
assets/inputs/scene0050_00/scene0050_00_img_gt.pth
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assets/inputs/scene0050_00/scene0050_00_inst.pth
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assets/inputs/scene0050_00/scene0050_00_pcd.pth
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assets/inputs/scene0050_00/scene0050_00_point_gt.pth
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assets/inputs/scene0050_00/scene0050_00_voxel_gt.pth
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assets/mask/scene0050_00/scene0050_00_obj_0.glb
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assets/mask/scene0050_00/scene0050_00_obj_1.glb
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assets/mask/scene0050_00/scene0050_00_obj_10.glb
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assets/mask/scene0050_00/scene0050_00_obj_11.glb
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assets/mask/scene0050_00/scene0050_00_obj_12.glb
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assets/mask/scene0050_00/scene0050_00_obj_13.glb
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assets/mask/scene0050_00/scene0050_00_obj_14.glb
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assets/mask/scene0050_00/scene0050_00_obj_18.glb
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