#BEGIN_PROPERTIES# { "version": "1.2.1", "commandsIntroduced": [], "music": "coming soon" } #END_PROPERTIES# /******************* * multiplicity.js * ******************* * * Out of one cell and into another. They're not giving you * very much to work with here, either. Ah, well. * * Level filenames can be hints, by the way. Have I * mentioned that before? * * No more cells after this one. I promise. */ function startLevel(map) { #START_OF_START_LEVEL# map.placePlayer(map.getWidth()-5, map.getHeight()-4); for (var y = 7; y <= map.getHeight() - 3; y++) { map.placeObject(7, y, 'block'); map.placeObject(map.getWidth() - 3, y, 'block'); } #BEGIN_EDITABLE# #END_EDITABLE# for (var x = 7; x <= map.getWidth() - 3; x++) { map.placeObject(x, 7, 'block'); map.placeObject(x, map.getHeight() - 3, 'block'); } map.placeObject(map.getWidth() - 5, 5, 'exit'); #END_OF_START_LEVEL# }