describe("RNG", function() { describe("getUniform", function() { var value = ROT.RNG.getUniform(); it("should return a number", function() { expect(typeof(value)).toEqual("number"); }); it("should return a number 0..1", function() { expect(value).toBeGreaterThan(0); expect(value).toBeLessThan(1); }); }); describe("seeding", function() { it("should return a seed number", function() { expect(typeof(ROT.RNG.getSeed())).toEqual("number"); }); it("should return the same value for a given seed", function() { var seed = Math.round(Math.random()*1000000); ROT.RNG.setSeed(seed); var val1 = ROT.RNG.getUniform(); ROT.RNG.setSeed(seed); var val2 = ROT.RNG.getUniform(); expect(val1).toEqual(val2); }); it("should return a precomputed value for a given seed", function() { ROT.RNG.setSeed(12345); var val = ROT.RNG.getUniform(); expect(val).toEqual(0.01198604702949524); }); }); describe("state manipulation", function() { it("should return identical values after setting identical states", function() { ROT.RNG.getUniform(); var state = ROT.RNG.getState(); var val1 = ROT.RNG.getUniform(); ROT.RNG.setState(state); var val2 = ROT.RNG.getUniform(); expect(val1).toEqual(val2); }); }); });