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; | |
const { Duplex } = require('stream'); | |
/** | |
* Emits the `'close'` event on a stream. | |
* | |
* @param {Duplex} stream The stream. | |
* @private | |
*/ | |
function emitClose(stream) { | |
stream.emit('close'); | |
} | |
/** | |
* The listener of the `'end'` event. | |
* | |
* @private | |
*/ | |
function duplexOnEnd() { | |
if (!this.destroyed && this._writableState.finished) { | |
this.destroy(); | |
} | |
} | |
/** | |
* The listener of the `'error'` event. | |
* | |
* @param {Error} err The error | |
* @private | |
*/ | |
function duplexOnError(err) { | |
this.removeListener('error', duplexOnError); | |
this.destroy(); | |
if (this.listenerCount('error') === 0) { | |
// Do not suppress the throwing behavior. | |
this.emit('error', err); | |
} | |
} | |
/** | |
* Wraps a `WebSocket` in a duplex stream. | |
* | |
* @param {WebSocket} ws The `WebSocket` to wrap | |
* @param {Object} [options] The options for the `Duplex` constructor | |
* @return {Duplex} The duplex stream | |
* @public | |
*/ | |
function createWebSocketStream(ws, options) { | |
let terminateOnDestroy = true; | |
const duplex = new Duplex({ | |
...options, | |
autoDestroy: false, | |
emitClose: false, | |
objectMode: false, | |
writableObjectMode: false | |
}); | |
ws.on('message', function message(msg, isBinary) { | |
const data = | |
!isBinary && duplex._readableState.objectMode ? msg.toString() : msg; | |
if (!duplex.push(data)) ws.pause(); | |
}); | |
ws.once('error', function error(err) { | |
if (duplex.destroyed) return; | |
// Prevent `ws.terminate()` from being called by `duplex._destroy()`. | |
// | |
// - If the `'error'` event is emitted before the `'open'` event, then | |
// `ws.terminate()` is a noop as no socket is assigned. | |
// - Otherwise, the error is re-emitted by the listener of the `'error'` | |
// event of the `Receiver` object. The listener already closes the | |
// connection by calling `ws.close()`. This allows a close frame to be | |
// sent to the other peer. If `ws.terminate()` is called right after this, | |
// then the close frame might not be sent. | |
terminateOnDestroy = false; | |
duplex.destroy(err); | |
}); | |
ws.once('close', function close() { | |
if (duplex.destroyed) return; | |
duplex.push(null); | |
}); | |
duplex._destroy = function (err, callback) { | |
if (ws.readyState === ws.CLOSED) { | |
callback(err); | |
process.nextTick(emitClose, duplex); | |
return; | |
} | |
let called = false; | |
ws.once('error', function error(err) { | |
called = true; | |
callback(err); | |
}); | |
ws.once('close', function close() { | |
if (!called) callback(err); | |
process.nextTick(emitClose, duplex); | |
}); | |
if (terminateOnDestroy) ws.terminate(); | |
}; | |
duplex._final = function (callback) { | |
if (ws.readyState === ws.CONNECTING) { | |
ws.once('open', function open() { | |
duplex._final(callback); | |
}); | |
return; | |
} | |
// If the value of the `_socket` property is `null` it means that `ws` is a | |
// client websocket and the handshake failed. In fact, when this happens, a | |
// socket is never assigned to the websocket. Wait for the `'error'` event | |
// that will be emitted by the websocket. | |
if (ws._socket === null) return; | |
if (ws._socket._writableState.finished) { | |
callback(); | |
if (duplex._readableState.endEmitted) duplex.destroy(); | |
} else { | |
ws._socket.once('finish', function finish() { | |
// `duplex` is not destroyed here because the `'end'` event will be | |
// emitted on `duplex` after this `'finish'` event. The EOF signaling | |
// `null` chunk is, in fact, pushed when the websocket emits `'close'`. | |
callback(); | |
}); | |
ws.close(); | |
} | |
}; | |
duplex._read = function () { | |
if (ws.isPaused) ws.resume(); | |
}; | |
duplex._write = function (chunk, encoding, callback) { | |
if (ws.readyState === ws.CONNECTING) { | |
ws.once('open', function open() { | |
duplex._write(chunk, encoding, callback); | |
}); | |
return; | |
} | |
ws.send(chunk, callback); | |
}; | |
duplex.on('end', duplexOnEnd); | |
duplex.on('error', duplexOnError); | |
return duplex; | |
} | |
module.exports = createWebSocketStream; | |