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// Copyright 2006 Google Inc. | |
// | |
// Licensed under the Apache License, Version 2.0 (the "License"); | |
// you may not use this file except in compliance with the License. | |
// You may obtain a copy of the License at | |
// | |
// http://www.apache.org/licenses/LICENSE-2.0 | |
// | |
// Unless required by applicable law or agreed to in writing, software | |
// distributed under the License is distributed on an "AS IS" BASIS, | |
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
// See the License for the specific language governing permissions and | |
// limitations under the License. | |
// Known Issues: | |
// | |
// * Patterns only support repeat. | |
// * Radial gradient are not implemented. The VML version of these look very | |
// different from the canvas one. | |
// * Clipping paths are not implemented. | |
// * Coordsize. The width and height attribute have higher priority than the | |
// width and height style values which isn't correct. | |
// * Painting mode isn't implemented. | |
// * Canvas width/height should is using content-box by default. IE in | |
// Quirks mode will draw the canvas using border-box. Either change your | |
// doctype to HTML5 | |
// (http://www.whatwg.org/specs/web-apps/current-work/#the-doctype) | |
// or use Box Sizing Behavior from WebFX | |
// (http://webfx.eae.net/dhtml/boxsizing/boxsizing.html) | |
// * Non uniform scaling does not correctly scale strokes. | |
// * Filling very large shapes (above 5000 points) is buggy. | |
// * Optimize. There is always room for speed improvements. | |
// Only add this code if we do not already have a canvas implementation | |
if (!document.createElement('canvas').getContext) { | |
(function() { | |
// alias some functions to make (compiled) code shorter | |
var m = Math; | |
var mr = m.round; | |
var ms = m.sin; | |
var mc = m.cos; | |
var abs = m.abs; | |
var sqrt = m.sqrt; | |
// this is used for sub pixel precision | |
var Z = 10; | |
var Z2 = Z / 2; | |
/** | |
* This funtion is assigned to the <canvas> elements as element.getContext(). | |
* @this {HTMLElement} | |
* @return {CanvasRenderingContext2D_} | |
*/ | |
function getContext() { | |
return this.context_ || | |
(this.context_ = new CanvasRenderingContext2D_(this)); | |
} | |
var slice = Array.prototype.slice; | |
/** | |
* Binds a function to an object. The returned function will always use the | |
* passed in {@code obj} as {@code this}. | |
* | |
* Example: | |
* | |
* g = bind(f, obj, a, b) | |
* g(c, d) // will do f.call(obj, a, b, c, d) | |
* | |
* @param {Function} f The function to bind the object to | |
* @param {Object} obj The object that should act as this when the function | |
* is called | |
* @param {*} var_args Rest arguments that will be used as the initial | |
* arguments when the function is called | |
* @return {Function} A new function that has bound this | |
*/ | |
function bind(f, obj, var_args) { | |
var a = slice.call(arguments, 2); | |
return function() { | |
return f.apply(obj, a.concat(slice.call(arguments))); | |
}; | |
} | |
function encodeHtmlAttribute(s) { | |
return String(s).replace(/&/g, '&').replace(/"/g, '"'); | |
} | |
function addNamespacesAndStylesheet(doc) { | |
// create xmlns | |
if (!doc.namespaces['g_vml_']) { | |
doc.namespaces.add('g_vml_', 'urn:schemas-microsoft-com:vml', | |
'#default#VML'); | |
} | |
if (!doc.namespaces['g_o_']) { | |
doc.namespaces.add('g_o_', 'urn:schemas-microsoft-com:office:office', | |
'#default#VML'); | |
} | |
// Setup default CSS. Only add one style sheet per document | |
if (!doc.styleSheets['ex_canvas_']) { | |
var ss = doc.createStyleSheet(); | |
ss.owningElement.id = 'ex_canvas_'; | |
ss.cssText = 'canvas{display:inline-block;overflow:hidden;' + | |
// default size is 300x150 in Gecko and Opera | |
'text-align:left;width:300px;height:150px}'; | |
} | |
} | |
// Add namespaces and stylesheet at startup. | |
addNamespacesAndStylesheet(document); | |
var G_vmlCanvasManager_ = { | |
init: function(opt_doc) { | |
if (/MSIE/.test(navigator.userAgent) && !window.opera) { | |
var doc = opt_doc || document; | |
// Create a dummy element so that IE will allow canvas elements to be | |
// recognized. | |
doc.createElement('canvas'); | |
doc.attachEvent('onreadystatechange', bind(this.init_, this, doc)); | |
} | |
}, | |
init_: function(doc) { | |
// find all canvas elements | |
var els = doc.getElementsByTagName('canvas'); | |
for (var i = 0; i < els.length; i++) { | |
this.initElement(els[i]); | |
} | |
}, | |
/** | |
* Public initializes a canvas element so that it can be used as canvas | |
* element from now on. This is called automatically before the page is | |
* loaded but if you are creating elements using createElement you need to | |
* make sure this is called on the element. | |
* @param {HTMLElement} el The canvas element to initialize. | |
* @return {HTMLElement} the element that was created. | |
*/ | |
initElement: function(el) { | |
if (!el.getContext) { | |
el.getContext = getContext; | |
// Add namespaces and stylesheet to document of the element. | |
addNamespacesAndStylesheet(el.ownerDocument); | |
// Remove fallback content. There is no way to hide text nodes so we | |
// just remove all childNodes. We could hide all elements and remove | |
// text nodes but who really cares about the fallback content. | |
el.innerHTML = ''; | |
// do not use inline function because that will leak memory | |
el.attachEvent('onpropertychange', onPropertyChange); | |
el.attachEvent('onresize', onResize); | |
var attrs = el.attributes; | |
if (attrs.width && attrs.width.specified) { | |
// TODO: use runtimeStyle and coordsize | |
// el.getContext().setWidth_(attrs.width.nodeValue); | |
el.style.width = attrs.width.nodeValue + 'px'; | |
} else { | |
el.width = el.clientWidth; | |
} | |
if (attrs.height && attrs.height.specified) { | |
// TODO: use runtimeStyle and coordsize | |
// el.getContext().setHeight_(attrs.height.nodeValue); | |
el.style.height = attrs.height.nodeValue + 'px'; | |
} else { | |
el.height = el.clientHeight; | |
} | |
//el.getContext().setCoordsize_() | |
} | |
return el; | |
} | |
}; | |
function onPropertyChange(e) { | |
var el = e.srcElement; | |
switch (e.propertyName) { | |
case 'width': | |
el.getContext().clearRect(); | |
el.style.width = el.attributes.width.nodeValue + 'px'; | |
// In IE8 this does not trigger onresize. | |
el.firstChild.style.width = el.clientWidth + 'px'; | |
break; | |
case 'height': | |
el.getContext().clearRect(); | |
el.style.height = el.attributes.height.nodeValue + 'px'; | |
el.firstChild.style.height = el.clientHeight + 'px'; | |
break; | |
} | |
} | |
function onResize(e) { | |
var el = e.srcElement; | |
if (el.firstChild) { | |
el.firstChild.style.width = el.clientWidth + 'px'; | |
el.firstChild.style.height = el.clientHeight + 'px'; | |
} | |
} | |
G_vmlCanvasManager_.init(); | |
// precompute "00" to "FF" | |
var decToHex = []; | |
for (var i = 0; i < 16; i++) { | |
for (var j = 0; j < 16; j++) { | |
decToHex[i * 16 + j] = i.toString(16) + j.toString(16); | |
} | |
} | |
function createMatrixIdentity() { | |
return [ | |
[1, 0, 0], | |
[0, 1, 0], | |
[0, 0, 1] | |
]; | |
} | |
function matrixMultiply(m1, m2) { | |
var result = createMatrixIdentity(); | |
for (var x = 0; x < 3; x++) { | |
for (var y = 0; y < 3; y++) { | |
var sum = 0; | |
for (var z = 0; z < 3; z++) { | |
sum += m1[x][z] * m2[z][y]; | |
} | |
result[x][y] = sum; | |
} | |
} | |
return result; | |
} | |
function copyState(o1, o2) { | |
o2.fillStyle = o1.fillStyle; | |
o2.lineCap = o1.lineCap; | |
o2.lineJoin = o1.lineJoin; | |
o2.lineWidth = o1.lineWidth; | |
o2.miterLimit = o1.miterLimit; | |
o2.shadowBlur = o1.shadowBlur; | |
o2.shadowColor = o1.shadowColor; | |
o2.shadowOffsetX = o1.shadowOffsetX; | |
o2.shadowOffsetY = o1.shadowOffsetY; | |
o2.strokeStyle = o1.strokeStyle; | |
o2.globalAlpha = o1.globalAlpha; | |
o2.font = o1.font; | |
o2.textAlign = o1.textAlign; | |
o2.textBaseline = o1.textBaseline; | |
o2.arcScaleX_ = o1.arcScaleX_; | |
o2.arcScaleY_ = o1.arcScaleY_; | |
o2.lineScale_ = o1.lineScale_; | |
} | |
var colorData = { | |
aliceblue: '#F0F8FF', | |
antiquewhite: '#FAEBD7', | |
aquamarine: '#7FFFD4', | |
azure: '#F0FFFF', | |
beige: '#F5F5DC', | |
bisque: '#FFE4C4', | |
black: '#000000', | |
blanchedalmond: '#FFEBCD', | |
blueviolet: '#8A2BE2', | |
brown: '#A52A2A', | |
burlywood: '#DEB887', | |
cadetblue: '#5F9EA0', | |
chartreuse: '#7FFF00', | |
chocolate: '#D2691E', | |
coral: '#FF7F50', | |
cornflowerblue: '#6495ED', | |
cornsilk: '#FFF8DC', | |
crimson: '#DC143C', | |
cyan: '#00FFFF', | |
darkblue: '#00008B', | |
darkcyan: '#008B8B', | |
darkgoldenrod: '#B8860B', | |
darkgray: '#A9A9A9', | |
darkgreen: '#006400', | |
darkgrey: '#A9A9A9', | |
darkkhaki: '#BDB76B', | |
darkmagenta: '#8B008B', | |
darkolivegreen: '#556B2F', | |
darkorange: '#FF8C00', | |
darkorchid: '#9932CC', | |
darkred: '#8B0000', | |
darksalmon: '#E9967A', | |
darkseagreen: '#8FBC8F', | |
darkslateblue: '#483D8B', | |
darkslategray: '#2F4F4F', | |
darkslategrey: '#2F4F4F', | |
darkturquoise: '#00CED1', | |
darkviolet: '#9400D3', | |
deeppink: '#FF1493', | |
deepskyblue: '#00BFFF', | |
dimgray: '#696969', | |
dimgrey: '#696969', | |
dodgerblue: '#1E90FF', | |
firebrick: '#B22222', | |
floralwhite: '#FFFAF0', | |
forestgreen: '#228B22', | |
gainsboro: '#DCDCDC', | |
ghostwhite: '#F8F8FF', | |
gold: '#FFD700', | |
goldenrod: '#DAA520', | |
grey: '#808080', | |
greenyellow: '#ADFF2F', | |
honeydew: '#F0FFF0', | |
hotpink: '#FF69B4', | |
indianred: '#CD5C5C', | |
indigo: '#4B0082', | |
ivory: '#FFFFF0', | |
khaki: '#F0E68C', | |
lavender: '#E6E6FA', | |
lavenderblush: '#FFF0F5', | |
lawngreen: '#7CFC00', | |
lemonchiffon: '#FFFACD', | |
lightblue: '#ADD8E6', | |
lightcoral: '#F08080', | |
lightcyan: '#E0FFFF', | |
lightgoldenrodyellow: '#FAFAD2', | |
lightgreen: '#90EE90', | |
lightgrey: '#D3D3D3', | |
lightpink: '#FFB6C1', | |
lightsalmon: '#FFA07A', | |
lightseagreen: '#20B2AA', | |
lightskyblue: '#87CEFA', | |
lightslategray: '#778899', | |
lightslategrey: '#778899', | |
lightsteelblue: '#B0C4DE', | |
lightyellow: '#FFFFE0', | |
limegreen: '#32CD32', | |
linen: '#FAF0E6', | |
magenta: '#FF00FF', | |
mediumaquamarine: '#66CDAA', | |
mediumblue: '#0000CD', | |
mediumorchid: '#BA55D3', | |
mediumpurple: '#9370DB', | |
mediumseagreen: '#3CB371', | |
mediumslateblue: '#7B68EE', | |
mediumspringgreen: '#00FA9A', | |
mediumturquoise: '#48D1CC', | |
mediumvioletred: '#C71585', | |
midnightblue: '#191970', | |
mintcream: '#F5FFFA', | |
mistyrose: '#FFE4E1', | |
moccasin: '#FFE4B5', | |
navajowhite: '#FFDEAD', | |
oldlace: '#FDF5E6', | |
olivedrab: '#6B8E23', | |
orange: '#FFA500', | |
orangered: '#FF4500', | |
orchid: '#DA70D6', | |
palegoldenrod: '#EEE8AA', | |
palegreen: '#98FB98', | |
paleturquoise: '#AFEEEE', | |
palevioletred: '#DB7093', | |
papayawhip: '#FFEFD5', | |
peachpuff: '#FFDAB9', | |
peru: '#CD853F', | |
pink: '#FFC0CB', | |
plum: '#DDA0DD', | |
powderblue: '#B0E0E6', | |
rosybrown: '#BC8F8F', | |
royalblue: '#4169E1', | |
saddlebrown: '#8B4513', | |
salmon: '#FA8072', | |
sandybrown: '#F4A460', | |
seagreen: '#2E8B57', | |
seashell: '#FFF5EE', | |
sienna: '#A0522D', | |
skyblue: '#87CEEB', | |
slateblue: '#6A5ACD', | |
slategray: '#708090', | |
slategrey: '#708090', | |
snow: '#FFFAFA', | |
springgreen: '#00FF7F', | |
steelblue: '#4682B4', | |
tan: '#D2B48C', | |
thistle: '#D8BFD8', | |
tomato: '#FF6347', | |
turquoise: '#40E0D0', | |
violet: '#EE82EE', | |
wheat: '#F5DEB3', | |
whitesmoke: '#F5F5F5', | |
yellowgreen: '#9ACD32' | |
}; | |
function getRgbHslContent(styleString) { | |
var start = styleString.indexOf('(', 3); | |
var end = styleString.indexOf(')', start + 1); | |
var parts = styleString.substring(start + 1, end).split(','); | |
// add alpha if needed | |
if (parts.length == 4 && styleString.substr(3, 1) == 'a') { | |
alpha = Number(parts[3]); | |
} else { | |
parts[3] = 1; | |
} | |
return parts; | |
} | |
function percent(s) { | |
return parseFloat(s) / 100; | |
} | |
function clamp(v, min, max) { | |
return Math.min(max, Math.max(min, v)); | |
} | |
function hslToRgb(parts){ | |
var r, g, b; | |
h = parseFloat(parts[0]) / 360 % 360; | |
if (h < 0) | |
h++; | |
s = clamp(percent(parts[1]), 0, 1); | |
l = clamp(percent(parts[2]), 0, 1); | |
if (s == 0) { | |
r = g = b = l; // achromatic | |
} else { | |
var q = l < 0.5 ? l * (1 + s) : l + s - l * s; | |
var p = 2 * l - q; | |
r = hueToRgb(p, q, h + 1 / 3); | |
g = hueToRgb(p, q, h); | |
b = hueToRgb(p, q, h - 1 / 3); | |
} | |
return '#' + decToHex[Math.floor(r * 255)] + | |
decToHex[Math.floor(g * 255)] + | |
decToHex[Math.floor(b * 255)]; | |
} | |
function hueToRgb(m1, m2, h) { | |
if (h < 0) | |
h++; | |
if (h > 1) | |
h--; | |
if (6 * h < 1) | |
return m1 + (m2 - m1) * 6 * h; | |
else if (2 * h < 1) | |
return m2; | |
else if (3 * h < 2) | |
return m1 + (m2 - m1) * (2 / 3 - h) * 6; | |
else | |
return m1; | |
} | |
function processStyle(styleString) { | |
var str, alpha = 1; | |
styleString = String(styleString); | |
if (styleString.charAt(0) == '#') { | |
str = styleString; | |
} else if (/^rgb/.test(styleString)) { | |
var parts = getRgbHslContent(styleString); | |
var str = '#', n; | |
for (var i = 0; i < 3; i++) { | |
if (parts[i].indexOf('%') != -1) { | |
n = Math.floor(percent(parts[i]) * 255); | |
} else { | |
n = Number(parts[i]); | |
} | |
str += decToHex[clamp(n, 0, 255)]; | |
} | |
alpha = parts[3]; | |
} else if (/^hsl/.test(styleString)) { | |
var parts = getRgbHslContent(styleString); | |
str = hslToRgb(parts); | |
alpha = parts[3]; | |
} else { | |
str = colorData[styleString] || styleString; | |
} | |
return {color: str, alpha: alpha}; | |
} | |
var DEFAULT_STYLE = { | |
style: 'normal', | |
variant: 'normal', | |
weight: 'normal', | |
size: 10, | |
family: 'sans-serif' | |
}; | |
// Internal text style cache | |
var fontStyleCache = {}; | |
function processFontStyle(styleString) { | |
if (fontStyleCache[styleString]) { | |
return fontStyleCache[styleString]; | |
} | |
var el = document.createElement('div'); | |
var style = el.style; | |
try { | |
style.font = styleString; | |
} catch (ex) { | |
// Ignore failures to set to invalid font. | |
} | |
return fontStyleCache[styleString] = { | |
style: style.fontStyle || DEFAULT_STYLE.style, | |
variant: style.fontVariant || DEFAULT_STYLE.variant, | |
weight: style.fontWeight || DEFAULT_STYLE.weight, | |
size: style.fontSize || DEFAULT_STYLE.size, | |
family: style.fontFamily || DEFAULT_STYLE.family | |
}; | |
} | |
function getComputedStyle(style, element) { | |
var computedStyle = {}; | |
for (var p in style) { | |
computedStyle[p] = style[p]; | |
} | |
// Compute the size | |
var canvasFontSize = parseFloat(element.currentStyle.fontSize), | |
fontSize = parseFloat(style.size); | |
if (typeof style.size == 'number') { | |
computedStyle.size = style.size; | |
} else if (style.size.indexOf('px') != -1) { | |
computedStyle.size = fontSize; | |
} else if (style.size.indexOf('em') != -1) { | |
computedStyle.size = canvasFontSize * fontSize; | |
} else if(style.size.indexOf('%') != -1) { | |
computedStyle.size = (canvasFontSize / 100) * fontSize; | |
} else if (style.size.indexOf('pt') != -1) { | |
computedStyle.size = fontSize / .75; | |
} else { | |
computedStyle.size = canvasFontSize; | |
} | |
// Different scaling between normal text and VML text. This was found using | |
// trial and error to get the same size as non VML text. | |
computedStyle.size *= 0.981; | |
return computedStyle; | |
} | |
function buildStyle(style) { | |
return style.style + ' ' + style.variant + ' ' + style.weight + ' ' + | |
style.size + 'px ' + style.family; | |
} | |
function processLineCap(lineCap) { | |
switch (lineCap) { | |
case 'butt': | |
return 'flat'; | |
case 'round': | |
return 'round'; | |
case 'square': | |
default: | |
return 'square'; | |
} | |
} | |
/** | |
* This class implements CanvasRenderingContext2D interface as described by | |
* the WHATWG. | |
* @param {HTMLElement} surfaceElement The element that the 2D context should | |
* be associated with | |
*/ | |
function CanvasRenderingContext2D_(surfaceElement) { | |
this.m_ = createMatrixIdentity(); | |
this.mStack_ = []; | |
this.aStack_ = []; | |
this.currentPath_ = []; | |
// Canvas context properties | |
this.strokeStyle = '#000'; | |
this.fillStyle = '#000'; | |
this.lineWidth = 1; | |
this.lineJoin = 'miter'; | |
this.lineCap = 'butt'; | |
this.miterLimit = Z * 1; | |
this.globalAlpha = 1; | |
this.font = '10px sans-serif'; | |
this.textAlign = 'left'; | |
this.textBaseline = 'alphabetic'; | |
this.canvas = surfaceElement; | |
var el = surfaceElement.ownerDocument.createElement('div'); | |
el.style.width = surfaceElement.clientWidth + 'px'; | |
el.style.height = surfaceElement.clientHeight + 'px'; | |
el.style.overflow = 'hidden'; | |
el.style.position = 'absolute'; | |
surfaceElement.appendChild(el); | |
this.element_ = el; | |
this.arcScaleX_ = 1; | |
this.arcScaleY_ = 1; | |
this.lineScale_ = 1; | |
} | |
var contextPrototype = CanvasRenderingContext2D_.prototype; | |
contextPrototype.clearRect = function() { | |
if (this.textMeasureEl_) { | |
this.textMeasureEl_.removeNode(true); | |
this.textMeasureEl_ = null; | |
} | |
this.element_.innerHTML = ''; | |
}; | |
contextPrototype.beginPath = function() { | |
// TODO: Branch current matrix so that save/restore has no effect | |
// as per safari docs. | |
this.currentPath_ = []; | |
}; | |
contextPrototype.moveTo = function(aX, aY) { | |
var p = this.getCoords_(aX, aY); | |
this.currentPath_.push({type: 'moveTo', x: p.x, y: p.y}); | |
this.currentX_ = p.x; | |
this.currentY_ = p.y; | |
}; | |
contextPrototype.lineTo = function(aX, aY) { | |
var p = this.getCoords_(aX, aY); | |
this.currentPath_.push({type: 'lineTo', x: p.x, y: p.y}); | |
this.currentX_ = p.x; | |
this.currentY_ = p.y; | |
}; | |
contextPrototype.bezierCurveTo = function(aCP1x, aCP1y, | |
aCP2x, aCP2y, | |
aX, aY) { | |
var p = this.getCoords_(aX, aY); | |
var cp1 = this.getCoords_(aCP1x, aCP1y); | |
var cp2 = this.getCoords_(aCP2x, aCP2y); | |
bezierCurveTo(this, cp1, cp2, p); | |
}; | |
// Helper function that takes the already fixed cordinates. | |
function bezierCurveTo(self, cp1, cp2, p) { | |
self.currentPath_.push({ | |
type: 'bezierCurveTo', | |
cp1x: cp1.x, | |
cp1y: cp1.y, | |
cp2x: cp2.x, | |
cp2y: cp2.y, | |
x: p.x, | |
y: p.y | |
}); | |
self.currentX_ = p.x; | |
self.currentY_ = p.y; | |
} | |
contextPrototype.quadraticCurveTo = function(aCPx, aCPy, aX, aY) { | |
// the following is lifted almost directly from | |
// http://developer.mozilla.org/en/docs/Canvas_tutorial:Drawing_shapes | |
var cp = this.getCoords_(aCPx, aCPy); | |
var p = this.getCoords_(aX, aY); | |
var cp1 = { | |
x: this.currentX_ + 2.0 / 3.0 * (cp.x - this.currentX_), | |
y: this.currentY_ + 2.0 / 3.0 * (cp.y - this.currentY_) | |
}; | |
var cp2 = { | |
x: cp1.x + (p.x - this.currentX_) / 3.0, | |
y: cp1.y + (p.y - this.currentY_) / 3.0 | |
}; | |
bezierCurveTo(this, cp1, cp2, p); | |
}; | |
contextPrototype.arc = function(aX, aY, aRadius, | |
aStartAngle, aEndAngle, aClockwise) { | |
aRadius *= Z; | |
var arcType = aClockwise ? 'at' : 'wa'; | |
var xStart = aX + mc(aStartAngle) * aRadius - Z2; | |
var yStart = aY + ms(aStartAngle) * aRadius - Z2; | |
var xEnd = aX + mc(aEndAngle) * aRadius - Z2; | |
var yEnd = aY + ms(aEndAngle) * aRadius - Z2; | |
// IE won't render arches drawn counter clockwise if xStart == xEnd. | |
if (xStart == xEnd && !aClockwise) { | |
xStart += 0.125; // Offset xStart by 1/80 of a pixel. Use something | |
// that can be represented in binary | |
} | |
var p = this.getCoords_(aX, aY); | |
var pStart = this.getCoords_(xStart, yStart); | |
var pEnd = this.getCoords_(xEnd, yEnd); | |
this.currentPath_.push({type: arcType, | |
x: p.x, | |
y: p.y, | |
radius: aRadius, | |
xStart: pStart.x, | |
yStart: pStart.y, | |
xEnd: pEnd.x, | |
yEnd: pEnd.y}); | |
}; | |
contextPrototype.rect = function(aX, aY, aWidth, aHeight) { | |
this.moveTo(aX, aY); | |
this.lineTo(aX + aWidth, aY); | |
this.lineTo(aX + aWidth, aY + aHeight); | |
this.lineTo(aX, aY + aHeight); | |
this.closePath(); | |
}; | |
contextPrototype.strokeRect = function(aX, aY, aWidth, aHeight) { | |
var oldPath = this.currentPath_; | |
this.beginPath(); | |
this.moveTo(aX, aY); | |
this.lineTo(aX + aWidth, aY); | |
this.lineTo(aX + aWidth, aY + aHeight); | |
this.lineTo(aX, aY + aHeight); | |
this.closePath(); | |
this.stroke(); | |
this.currentPath_ = oldPath; | |
}; | |
contextPrototype.fillRect = function(aX, aY, aWidth, aHeight) { | |
var oldPath = this.currentPath_; | |
this.beginPath(); | |
this.moveTo(aX, aY); | |
this.lineTo(aX + aWidth, aY); | |
this.lineTo(aX + aWidth, aY + aHeight); | |
this.lineTo(aX, aY + aHeight); | |
this.closePath(); | |
this.fill(); | |
this.currentPath_ = oldPath; | |
}; | |
contextPrototype.createLinearGradient = function(aX0, aY0, aX1, aY1) { | |
var gradient = new CanvasGradient_('gradient'); | |
gradient.x0_ = aX0; | |
gradient.y0_ = aY0; | |
gradient.x1_ = aX1; | |
gradient.y1_ = aY1; | |
return gradient; | |
}; | |
contextPrototype.createRadialGradient = function(aX0, aY0, aR0, | |
aX1, aY1, aR1) { | |
var gradient = new CanvasGradient_('gradientradial'); | |
gradient.x0_ = aX0; | |
gradient.y0_ = aY0; | |
gradient.r0_ = aR0; | |
gradient.x1_ = aX1; | |
gradient.y1_ = aY1; | |
gradient.r1_ = aR1; | |
return gradient; | |
}; | |
contextPrototype.drawImage = function(image, var_args) { | |
var dx, dy, dw, dh, sx, sy, sw, sh; | |
// to find the original width we overide the width and height | |
var oldRuntimeWidth = image.runtimeStyle.width; | |
var oldRuntimeHeight = image.runtimeStyle.height; | |
image.runtimeStyle.width = 'auto'; | |
image.runtimeStyle.height = 'auto'; | |
// get the original size | |
var w = image.width; | |
var h = image.height; | |
// and remove overides | |
image.runtimeStyle.width = oldRuntimeWidth; | |
image.runtimeStyle.height = oldRuntimeHeight; | |
if (arguments.length == 3) { | |
dx = arguments[1]; | |
dy = arguments[2]; | |
sx = sy = 0; | |
sw = dw = w; | |
sh = dh = h; | |
} else if (arguments.length == 5) { | |
dx = arguments[1]; | |
dy = arguments[2]; | |
dw = arguments[3]; | |
dh = arguments[4]; | |
sx = sy = 0; | |
sw = w; | |
sh = h; | |
} else if (arguments.length == 9) { | |
sx = arguments[1]; | |
sy = arguments[2]; | |
sw = arguments[3]; | |
sh = arguments[4]; | |
dx = arguments[5]; | |
dy = arguments[6]; | |
dw = arguments[7]; | |
dh = arguments[8]; | |
} else { | |
throw Error('Invalid number of arguments'); | |
} | |
var d = this.getCoords_(dx, dy); | |
var w2 = sw / 2; | |
var h2 = sh / 2; | |
var vmlStr = []; | |
var W = 10; | |
var H = 10; | |
// For some reason that I've now forgotten, using divs didn't work | |
vmlStr.push(' <g_vml_:group', | |
' coordsize="', Z * W, ',', Z * H, '"', | |
' coordorigin="0,0"' , | |
' style="width:', W, 'px;height:', H, 'px;position:absolute;'); | |
// If filters are necessary (rotation exists), create them | |
// filters are bog-slow, so only create them if abbsolutely necessary | |
// The following check doesn't account for skews (which don't exist | |
// in the canvas spec (yet) anyway. | |
if (this.m_[0][0] != 1 || this.m_[0][1] || | |
this.m_[1][1] != 1 || this.m_[1][0]) { | |
var filter = []; | |
// Note the 12/21 reversal | |
filter.push('M11=', this.m_[0][0], ',', | |
'M12=', this.m_[1][0], ',', | |
'M21=', this.m_[0][1], ',', | |
'M22=', this.m_[1][1], ',', | |
'Dx=', mr(d.x / Z), ',', | |
'Dy=', mr(d.y / Z), ''); | |
// Bounding box calculation (need to minimize displayed area so that | |
// filters don't waste time on unused pixels. | |
var max = d; | |
var c2 = this.getCoords_(dx + dw, dy); | |
var c3 = this.getCoords_(dx, dy + dh); | |
var c4 = this.getCoords_(dx + dw, dy + dh); | |
max.x = m.max(max.x, c2.x, c3.x, c4.x); | |
max.y = m.max(max.y, c2.y, c3.y, c4.y); | |
vmlStr.push('padding:0 ', mr(max.x / Z), 'px ', mr(max.y / Z), | |
'px 0;filter:progid:DXImageTransform.Microsoft.Matrix(', | |
filter.join(''), ", sizingmethod='clip');"); | |
} else { | |
vmlStr.push('top:', mr(d.y / Z), 'px;left:', mr(d.x / Z), 'px;'); | |
} | |
vmlStr.push(' ">' , | |
'<g_vml_:image src="', image.src, '"', | |
' style="width:', Z * dw, 'px;', | |
' height:', Z * dh, 'px"', | |
' cropleft="', sx / w, '"', | |
' croptop="', sy / h, '"', | |
' cropright="', (w - sx - sw) / w, '"', | |
' cropbottom="', (h - sy - sh) / h, '"', | |
' />', | |
'</g_vml_:group>'); | |
this.element_.insertAdjacentHTML('BeforeEnd', vmlStr.join('')); | |
}; | |
contextPrototype.stroke = function(aFill) { | |
var W = 10; | |
var H = 10; | |
// Divide the shape into chunks if it's too long because IE has a limit | |
// somewhere for how long a VML shape can be. This simple division does | |
// not work with fills, only strokes, unfortunately. | |
var chunkSize = 5000; | |
var min = {x: null, y: null}; | |
var max = {x: null, y: null}; | |
for (var j = 0; j < this.currentPath_.length; j += chunkSize) { | |
var lineStr = []; | |
var lineOpen = false; | |
lineStr.push('<g_vml_:shape', | |
' filled="', !!aFill, '"', | |
' style="position:absolute;width:', W, 'px;height:', H, 'px;"', | |
' coordorigin="0,0"', | |
' coordsize="', Z * W, ',', Z * H, '"', | |
' stroked="', !aFill, '"', | |
' path="'); | |
var newSeq = false; | |
for (var i = j; i < Math.min(j + chunkSize, this.currentPath_.length); i++) { | |
if (i % chunkSize == 0 && i > 0) { // move into position for next chunk | |
lineStr.push(' m ', mr(this.currentPath_[i-1].x), ',', mr(this.currentPath_[i-1].y)); | |
} | |
var p = this.currentPath_[i]; | |
var c; | |
switch (p.type) { | |
case 'moveTo': | |
c = p; | |
lineStr.push(' m ', mr(p.x), ',', mr(p.y)); | |
break; | |
case 'lineTo': | |
lineStr.push(' l ', mr(p.x), ',', mr(p.y)); | |
break; | |
case 'close': | |
lineStr.push(' x '); | |
p = null; | |
break; | |
case 'bezierCurveTo': | |
lineStr.push(' c ', | |
mr(p.cp1x), ',', mr(p.cp1y), ',', | |
mr(p.cp2x), ',', mr(p.cp2y), ',', | |
mr(p.x), ',', mr(p.y)); | |
break; | |
case 'at': | |
case 'wa': | |
lineStr.push(' ', p.type, ' ', | |
mr(p.x - this.arcScaleX_ * p.radius), ',', | |
mr(p.y - this.arcScaleY_ * p.radius), ' ', | |
mr(p.x + this.arcScaleX_ * p.radius), ',', | |
mr(p.y + this.arcScaleY_ * p.radius), ' ', | |
mr(p.xStart), ',', mr(p.yStart), ' ', | |
mr(p.xEnd), ',', mr(p.yEnd)); | |
break; | |
} | |
// TODO: Following is broken for curves due to | |
// move to proper paths. | |
// Figure out dimensions so we can do gradient fills | |
// properly | |
if (p) { | |
if (min.x == null || p.x < min.x) { | |
min.x = p.x; | |
} | |
if (max.x == null || p.x > max.x) { | |
max.x = p.x; | |
} | |
if (min.y == null || p.y < min.y) { | |
min.y = p.y; | |
} | |
if (max.y == null || p.y > max.y) { | |
max.y = p.y; | |
} | |
} | |
} | |
lineStr.push(' ">'); | |
if (!aFill) { | |
appendStroke(this, lineStr); | |
} else { | |
appendFill(this, lineStr, min, max); | |
} | |
lineStr.push('</g_vml_:shape>'); | |
this.element_.insertAdjacentHTML('beforeEnd', lineStr.join('')); | |
} | |
}; | |
function appendStroke(ctx, lineStr) { | |
var a = processStyle(ctx.strokeStyle); | |
var color = a.color; | |
var opacity = a.alpha * ctx.globalAlpha; | |
var lineWidth = ctx.lineScale_ * ctx.lineWidth; | |
// VML cannot correctly render a line if the width is less than 1px. | |
// In that case, we dilute the color to make the line look thinner. | |
if (lineWidth < 1) { | |
opacity *= lineWidth; | |
} | |
lineStr.push( | |
'<g_vml_:stroke', | |
' opacity="', opacity, '"', | |
' joinstyle="', ctx.lineJoin, '"', | |
' miterlimit="', ctx.miterLimit, '"', | |
' endcap="', processLineCap(ctx.lineCap), '"', | |
' weight="', lineWidth, 'px"', | |
' color="', color, '" />' | |
); | |
} | |
function appendFill(ctx, lineStr, min, max) { | |
var fillStyle = ctx.fillStyle; | |
var arcScaleX = ctx.arcScaleX_; | |
var arcScaleY = ctx.arcScaleY_; | |
var width = max.x - min.x; | |
var height = max.y - min.y; | |
if (fillStyle instanceof CanvasGradient_) { | |
// TODO: Gradients transformed with the transformation matrix. | |
var angle = 0; | |
var focus = {x: 0, y: 0}; | |
// additional offset | |
var shift = 0; | |
// scale factor for offset | |
var expansion = 1; | |
if (fillStyle.type_ == 'gradient') { | |
var x0 = fillStyle.x0_ / arcScaleX; | |
var y0 = fillStyle.y0_ / arcScaleY; | |
var x1 = fillStyle.x1_ / arcScaleX; | |
var y1 = fillStyle.y1_ / arcScaleY; | |
var p0 = ctx.getCoords_(x0, y0); | |
var p1 = ctx.getCoords_(x1, y1); | |
var dx = p1.x - p0.x; | |
var dy = p1.y - p0.y; | |
angle = Math.atan2(dx, dy) * 180 / Math.PI; | |
// The angle should be a non-negative number. | |
if (angle < 0) { | |
angle += 360; | |
} | |
// Very small angles produce an unexpected result because they are | |
// converted to a scientific notation string. | |
if (angle < 1e-6) { | |
angle = 0; | |
} | |
} else { | |
var p0 = ctx.getCoords_(fillStyle.x0_, fillStyle.y0_); | |
focus = { | |
x: (p0.x - min.x) / width, | |
y: (p0.y - min.y) / height | |
}; | |
width /= arcScaleX * Z; | |
height /= arcScaleY * Z; | |
var dimension = m.max(width, height); | |
shift = 2 * fillStyle.r0_ / dimension; | |
expansion = 2 * fillStyle.r1_ / dimension - shift; | |
} | |
// We need to sort the color stops in ascending order by offset, | |
// otherwise IE won't interpret it correctly. | |
var stops = fillStyle.colors_; | |
stops.sort(function(cs1, cs2) { | |
return cs1.offset - cs2.offset; | |
}); | |
var length = stops.length; | |
var color1 = stops[0].color; | |
var color2 = stops[length - 1].color; | |
var opacity1 = stops[0].alpha * ctx.globalAlpha; | |
var opacity2 = stops[length - 1].alpha * ctx.globalAlpha; | |
var colors = []; | |
for (var i = 0; i < length; i++) { | |
var stop = stops[i]; | |
colors.push(stop.offset * expansion + shift + ' ' + stop.color); | |
} | |
// When colors attribute is used, the meanings of opacity and o:opacity2 | |
// are reversed. | |
lineStr.push('<g_vml_:fill type="', fillStyle.type_, '"', | |
' method="none" focus="100%"', | |
' color="', color1, '"', | |
' color2="', color2, '"', | |
' colors="', colors.join(','), '"', | |
' opacity="', opacity2, '"', | |
' g_o_:opacity2="', opacity1, '"', | |
' angle="', angle, '"', | |
' focusposition="', focus.x, ',', focus.y, '" />'); | |
} else if (fillStyle instanceof CanvasPattern_) { | |
if (width && height) { | |
var deltaLeft = -min.x; | |
var deltaTop = -min.y; | |
lineStr.push('<g_vml_:fill', | |
' position="', | |
deltaLeft / width * arcScaleX * arcScaleX, ',', | |
deltaTop / height * arcScaleY * arcScaleY, '"', | |
' type="tile"', | |
// TODO: Figure out the correct size to fit the scale. | |
//' size="', w, 'px ', h, 'px"', | |
' src="', fillStyle.src_, '" />'); | |
} | |
} else { | |
var a = processStyle(ctx.fillStyle); | |
var color = a.color; | |
var opacity = a.alpha * ctx.globalAlpha; | |
lineStr.push('<g_vml_:fill color="', color, '" opacity="', opacity, | |
'" />'); | |
} | |
} | |
contextPrototype.fill = function() { | |
this.stroke(true); | |
}; | |
contextPrototype.closePath = function() { | |
this.currentPath_.push({type: 'close'}); | |
}; | |
/** | |
* @private | |
*/ | |
contextPrototype.getCoords_ = function(aX, aY) { | |
var m = this.m_; | |
return { | |
x: Z * (aX * m[0][0] + aY * m[1][0] + m[2][0]) - Z2, | |
y: Z * (aX * m[0][1] + aY * m[1][1] + m[2][1]) - Z2 | |
}; | |
}; | |
contextPrototype.save = function() { | |
var o = {}; | |
copyState(this, o); | |
this.aStack_.push(o); | |
this.mStack_.push(this.m_); | |
this.m_ = matrixMultiply(createMatrixIdentity(), this.m_); | |
}; | |
contextPrototype.restore = function() { | |
if (this.aStack_.length) { | |
copyState(this.aStack_.pop(), this); | |
this.m_ = this.mStack_.pop(); | |
} | |
}; | |
function matrixIsFinite(m) { | |
return isFinite(m[0][0]) && isFinite(m[0][1]) && | |
isFinite(m[1][0]) && isFinite(m[1][1]) && | |
isFinite(m[2][0]) && isFinite(m[2][1]); | |
} | |
function setM(ctx, m, updateLineScale) { | |
if (!matrixIsFinite(m)) { | |
return; | |
} | |
ctx.m_ = m; | |
if (updateLineScale) { | |
// Get the line scale. | |
// Determinant of this.m_ means how much the area is enlarged by the | |
// transformation. So its square root can be used as a scale factor | |
// for width. | |
var det = m[0][0] * m[1][1] - m[0][1] * m[1][0]; | |
ctx.lineScale_ = sqrt(abs(det)); | |
} | |
} | |
contextPrototype.translate = function(aX, aY) { | |
var m1 = [ | |
[1, 0, 0], | |
[0, 1, 0], | |
[aX, aY, 1] | |
]; | |
setM(this, matrixMultiply(m1, this.m_), false); | |
}; | |
contextPrototype.rotate = function(aRot) { | |
var c = mc(aRot); | |
var s = ms(aRot); | |
var m1 = [ | |
[c, s, 0], | |
[-s, c, 0], | |
[0, 0, 1] | |
]; | |
setM(this, matrixMultiply(m1, this.m_), false); | |
}; | |
contextPrototype.scale = function(aX, aY) { | |
this.arcScaleX_ *= aX; | |
this.arcScaleY_ *= aY; | |
var m1 = [ | |
[aX, 0, 0], | |
[0, aY, 0], | |
[0, 0, 1] | |
]; | |
setM(this, matrixMultiply(m1, this.m_), true); | |
}; | |
contextPrototype.transform = function(m11, m12, m21, m22, dx, dy) { | |
var m1 = [ | |
[m11, m12, 0], | |
[m21, m22, 0], | |
[dx, dy, 1] | |
]; | |
setM(this, matrixMultiply(m1, this.m_), true); | |
}; | |
contextPrototype.setTransform = function(m11, m12, m21, m22, dx, dy) { | |
var m = [ | |
[m11, m12, 0], | |
[m21, m22, 0], | |
[dx, dy, 1] | |
]; | |
setM(this, m, true); | |
}; | |
/** | |
* The text drawing function. | |
* The maxWidth argument isn't taken in account, since no browser supports | |
* it yet. | |
*/ | |
contextPrototype.drawText_ = function(text, x, y, maxWidth, stroke) { | |
var m = this.m_, | |
delta = 1000, | |
left = 0, | |
right = delta, | |
offset = {x: 0, y: 0}, | |
lineStr = []; | |
var fontStyle = getComputedStyle(processFontStyle(this.font), | |
this.element_); | |
var fontStyleString = buildStyle(fontStyle); | |
var elementStyle = this.element_.currentStyle; | |
var textAlign = this.textAlign.toLowerCase(); | |
switch (textAlign) { | |
case 'left': | |
case 'center': | |
case 'right': | |
break; | |
case 'end': | |
textAlign = elementStyle.direction == 'ltr' ? 'right' : 'left'; | |
break; | |
case 'start': | |
textAlign = elementStyle.direction == 'rtl' ? 'right' : 'left'; | |
break; | |
default: | |
textAlign = 'left'; | |
} | |
// 1.75 is an arbitrary number, as there is no info about the text baseline | |
switch (this.textBaseline) { | |
case 'hanging': | |
case 'top': | |
offset.y = fontStyle.size / 1.75; | |
break; | |
case 'middle': | |
break; | |
default: | |
case null: | |
case 'alphabetic': | |
case 'ideographic': | |
case 'bottom': | |
offset.y = -fontStyle.size / 2.25; | |
break; | |
} | |
switch(textAlign) { | |
case 'right': | |
left = delta; | |
right = 0.05; | |
break; | |
case 'center': | |
left = right = delta / 2; | |
break; | |
} | |
var d = this.getCoords_(x + offset.x, y + offset.y); | |
lineStr.push('<g_vml_:line from="', -left ,' 0" to="', right ,' 0.05" ', | |
' coordsize="100 100" coordorigin="0 0"', | |
' filled="', !stroke, '" stroked="', !!stroke, | |
'" style="position:absolute;width:1px;height:1px;">'); | |
if (stroke) { | |
appendStroke(this, lineStr); | |
} else { | |
// TODO: Fix the min and max params. | |
appendFill(this, lineStr, {x: -left, y: 0}, | |
{x: right, y: fontStyle.size}); | |
} | |
var skewM = m[0][0].toFixed(3) + ',' + m[1][0].toFixed(3) + ',' + | |
m[0][1].toFixed(3) + ',' + m[1][1].toFixed(3) + ',0,0'; | |
var skewOffset = mr(d.x / Z) + ',' + mr(d.y / Z); | |
lineStr.push('<g_vml_:skew on="t" matrix="', skewM ,'" ', | |
' offset="', skewOffset, '" origin="', left ,' 0" />', | |
'<g_vml_:path textpathok="true" />', | |
'<g_vml_:textpath on="true" string="', | |
encodeHtmlAttribute(text), | |
'" style="v-text-align:', textAlign, | |
';font:', encodeHtmlAttribute(fontStyleString), | |
'" /></g_vml_:line>'); | |
this.element_.insertAdjacentHTML('beforeEnd', lineStr.join('')); | |
}; | |
contextPrototype.fillText = function(text, x, y, maxWidth) { | |
this.drawText_(text, x, y, maxWidth, false); | |
}; | |
contextPrototype.strokeText = function(text, x, y, maxWidth) { | |
this.drawText_(text, x, y, maxWidth, true); | |
}; | |
contextPrototype.measureText = function(text) { | |
if (!this.textMeasureEl_) { | |
var s = '<span style="position:absolute;' + | |
'top:-20000px;left:0;padding:0;margin:0;border:none;' + | |
'white-space:pre;"></span>'; | |
this.element_.insertAdjacentHTML('beforeEnd', s); | |
this.textMeasureEl_ = this.element_.lastChild; | |
} | |
var doc = this.element_.ownerDocument; | |
this.textMeasureEl_.innerHTML = ''; | |
this.textMeasureEl_.style.font = this.font; | |
// Don't use innerHTML or innerText because they allow markup/whitespace. | |
this.textMeasureEl_.appendChild(doc.createTextNode(text)); | |
return {width: this.textMeasureEl_.offsetWidth}; | |
}; | |
/******** STUBS ********/ | |
contextPrototype.clip = function() { | |
// TODO: Implement | |
}; | |
contextPrototype.arcTo = function() { | |
// TODO: Implement | |
}; | |
contextPrototype.createPattern = function(image, repetition) { | |
return new CanvasPattern_(image, repetition); | |
}; | |
// Gradient / Pattern Stubs | |
function CanvasGradient_(aType) { | |
this.type_ = aType; | |
this.x0_ = 0; | |
this.y0_ = 0; | |
this.r0_ = 0; | |
this.x1_ = 0; | |
this.y1_ = 0; | |
this.r1_ = 0; | |
this.colors_ = []; | |
} | |
CanvasGradient_.prototype.addColorStop = function(aOffset, aColor) { | |
aColor = processStyle(aColor); | |
this.colors_.push({offset: aOffset, | |
color: aColor.color, | |
alpha: aColor.alpha}); | |
}; | |
function CanvasPattern_(image, repetition) { | |
assertImageIsValid(image); | |
switch (repetition) { | |
case 'repeat': | |
case null: | |
case '': | |
this.repetition_ = 'repeat'; | |
break | |
case 'repeat-x': | |
case 'repeat-y': | |
case 'no-repeat': | |
this.repetition_ = repetition; | |
break; | |
default: | |
throwException('SYNTAX_ERR'); | |
} | |
this.src_ = image.src; | |
this.width_ = image.width; | |
this.height_ = image.height; | |
} | |
function throwException(s) { | |
throw new DOMException_(s); | |
} | |
function assertImageIsValid(img) { | |
if (!img || img.nodeType != 1 || img.tagName != 'IMG') { | |
throwException('TYPE_MISMATCH_ERR'); | |
} | |
if (img.readyState != 'complete') { | |
throwException('INVALID_STATE_ERR'); | |
} | |
} | |
function DOMException_(s) { | |
this.code = this[s]; | |
this.message = s +': DOM Exception ' + this.code; | |
} | |
var p = DOMException_.prototype = new Error; | |
p.INDEX_SIZE_ERR = 1; | |
p.DOMSTRING_SIZE_ERR = 2; | |
p.HIERARCHY_REQUEST_ERR = 3; | |
p.WRONG_DOCUMENT_ERR = 4; | |
p.INVALID_CHARACTER_ERR = 5; | |
p.NO_DATA_ALLOWED_ERR = 6; | |
p.NO_MODIFICATION_ALLOWED_ERR = 7; | |
p.NOT_FOUND_ERR = 8; | |
p.NOT_SUPPORTED_ERR = 9; | |
p.INUSE_ATTRIBUTE_ERR = 10; | |
p.INVALID_STATE_ERR = 11; | |
p.SYNTAX_ERR = 12; | |
p.INVALID_MODIFICATION_ERR = 13; | |
p.NAMESPACE_ERR = 14; | |
p.INVALID_ACCESS_ERR = 15; | |
p.VALIDATION_ERR = 16; | |
p.TYPE_MISMATCH_ERR = 17; | |
// set up externs | |
G_vmlCanvasManager = G_vmlCanvasManager_; | |
CanvasRenderingContext2D = CanvasRenderingContext2D_; | |
CanvasGradient = CanvasGradient_; | |
CanvasPattern = CanvasPattern_; | |
DOMException = DOMException_; | |
})(); | |
} // if | |