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Update app.py

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  1. app.py +103 -246
app.py CHANGED
@@ -2,115 +2,41 @@
2
  import gradio as gr
3
  import os
4
  import time
5
- import json
6
- from PIL import Image, ImageDraw, ImageFont
7
- import random
8
- import traceback
9
-
10
- # --- Core Logic Imports ---
11
  from core.llm_services import initialize_text_llms, is_gemini_text_ready, is_hf_text_ready, generate_text_gemini, generate_text_hf
12
  from core.image_services import initialize_image_llms, STABILITY_API_CONFIGURED, OPENAI_DALLE_CONFIGURED, generate_image_stabilityai, generate_image_dalle, ImageGenResponse
13
  from core.story_engine import Story, Scene
14
  from prompts.narrative_prompts import get_narrative_system_prompt, format_narrative_user_prompt
15
  from prompts.image_style_prompts import STYLE_PRESETS, COMMON_NEGATIVE_PROMPTS, format_image_generation_prompt
16
  from core.utils import basic_text_cleanup
 
17
 
18
- # --- Initialize Services ---
 
19
  initialize_text_llms()
20
  initialize_image_llms()
21
-
22
- # --- Get API Readiness Status ---
23
  GEMINI_TEXT_IS_READY = is_gemini_text_ready()
24
  HF_TEXT_IS_READY = is_hf_text_ready()
25
  STABILITY_API_IS_READY = STABILITY_API_CONFIGURED
26
  OPENAI_DALLE_IS_READY = OPENAI_DALLE_CONFIGURED
27
-
28
- # --- Application Configuration (Models, Defaults) ---
29
  TEXT_MODELS = {}
30
  UI_DEFAULT_TEXT_MODEL_KEY = None
31
- if GEMINI_TEXT_IS_READY:
32
- TEXT_MODELS[" Gemini 1.5 Flash (Narrate)"] = {"id": "gemini-1.5-flash-latest", "type": "gemini"}
33
- TEXT_MODELS["Legacy Gemini 1.0 Pro (Narrate)"] = {"id": "gemini-1.0-pro-latest", "type": "gemini"}
34
- if HF_TEXT_IS_READY:
35
- TEXT_MODELS["Mistral 7B (Narrate)"] = {"id": "mistralai/Mistral-7B-Instruct-v0.2", "type": "hf_text"}
36
- TEXT_MODELS["Gemma 2B (Narrate)"] = {"id": "google/gemma-2b-it", "type": "hf_text"}
37
-
38
- if TEXT_MODELS:
39
- if "✨ Gemini 1.5 Flash (Narrate)" in TEXT_MODELS: UI_DEFAULT_TEXT_MODEL_KEY = "✨ Gemini 1.5 Flash (Narrate)"
40
- elif "Mistral 7B (Narrate)" in TEXT_MODELS: UI_DEFAULT_TEXT_MODEL_KEY = "Mistral 7B (Narrate)"
41
- else: UI_DEFAULT_TEXT_MODEL_KEY = list(TEXT_MODELS.keys())[0]
42
- else:
43
- TEXT_MODELS["No Text Models Configured"] = {"id": "dummy_text_error", "type": "none"}
44
- UI_DEFAULT_TEXT_MODEL_KEY = "No Text Models Configured"
45
-
46
  IMAGE_PROVIDERS = {}
47
  UI_DEFAULT_IMAGE_PROVIDER_KEY = None
48
- if STABILITY_API_IS_READY: IMAGE_PROVIDERS["🎨 Stability AI (SDXL)"] = "stability_ai"
49
- if OPENAI_DALLE_IS_READY: IMAGE_PROVIDERS["🖼️ DALL-E 3 (Sim.)"] = "dalle"
50
-
51
- if IMAGE_PROVIDERS:
52
- if "🎨 Stability AI (SDXL)" in IMAGE_PROVIDERS: UI_DEFAULT_IMAGE_PROVIDER_KEY = "🎨 Stability AI (SDXL)"
53
- elif "🖼️ DALL-E 3 (Sim.)" in IMAGE_PROVIDERS: UI_DEFAULT_IMAGE_PROVIDER_KEY = "🖼️ DALL-E 3 (Sim.)"
54
- else: UI_DEFAULT_IMAGE_PROVIDER_KEY = list(IMAGE_PROVIDERS.keys())[0]
55
- else:
56
- IMAGE_PROVIDERS["No Image Providers Configured"] = "none"
57
- UI_DEFAULT_IMAGE_PROVIDER_KEY = "No Image Providers Configured"
58
 
59
- # --- Gradio UI Theme and CSS ---
60
- omega_theme = gr.themes.Base(
61
- font=[gr.themes.GoogleFont("Lexend Deca"), "ui-sans-serif", "system-ui", "sans-serif"],
62
- primary_hue=gr.themes.colors.purple, secondary_hue=gr.themes.colors.pink, neutral_hue=gr.themes.colors.slate
63
- ).set(
64
- body_background_fill="#0F0F1A", block_background_fill="#1A1A2E", block_border_width="1px",
65
- block_border_color="#2A2A4A", block_label_background_fill="#2A2A4A", input_background_fill="#2A2A4A",
66
- input_border_color="#4A4A6A", button_primary_background_fill="linear-gradient(135deg, #7F00FF 0%, #E100FF 100%)",
67
- button_primary_text_color="white", button_secondary_background_fill="#4A4A6A",
68
- button_secondary_text_color="#E0E0FF", slider_color="#A020F0"
69
- )
70
- omega_css = """
71
- body, .gradio-container { background-color: #0F0F1A !important; color: #D0D0E0 !important; }
72
- .gradio-container { max-width: 1400px !important; margin: auto !important; border-radius: 20px; box-shadow: 0 10px 30px rgba(0,0,0,0.2); padding: 25px !important; border: 1px solid #2A2A4A;}
73
- .gr-panel, .gr-box, .gr-accordion { background-color: #1A1A2E !important; border: 1px solid #2A2A4A !important; border-radius: 12px !important; box-shadow: 0 4px 15px rgba(0,0,0,0.1);}
74
- .gr-markdown h1 { font-size: 2.8em !important; text-align: center; color: transparent; background: linear-gradient(135deg, #A020F0 0%, #E040FB 100%); -webkit-background-clip: text; background-clip: text; margin-bottom: 5px !important; letter-spacing: -1px;}
75
- .gr-markdown h3 { color: #C080F0 !important; text-align: center; font-weight: 400; margin-bottom: 25px !important;}
76
- .input-section-header { font-size: 1.6em; font-weight: 600; color: #D0D0FF; margin-top: 15px; margin-bottom: 8px; border-bottom: 2px solid #7F00FF; padding-bottom: 5px;}
77
- .output-section-header { font-size: 1.8em; font-weight: 600; color: #D0D0FF; margin-top: 15px; margin-bottom: 12px;}
78
- .gr-input input, .gr-input textarea, .gr-dropdown select, .gr-textbox textarea { background-color: #2A2A4A !important; color: #E0E0FF !important; border: 1px solid #4A4A6A !important; border-radius: 8px !important; padding: 10px !important;}
79
- .gr-button { border-radius: 8px !important; font-weight: 500 !important; transition: all 0.2s ease-in-out !important;}
80
- .gr-button-primary:hover { transform: scale(1.03) translateY(-1px) !important; box-shadow: 0 8px 16px rgba(127,0,255,0.3) !important; }
81
- .panel_image { border-radius: 12px !important; overflow: hidden; box-shadow: 0 6px 15px rgba(0,0,0,0.25) !important; background-color: #23233A;}
82
- .panel_image img { max-height: 600px !important; }
83
- .gallery_output { background-color: transparent !important; border: none !important; }
84
- .gallery_output .thumbnail-item { border-radius: 8px !important; box-shadow: 0 3px 8px rgba(0,0,0,0.2) !important; margin: 6px !important; transition: transform 0.2s ease; height: 180px !important; width: 180px !important;}
85
- .gallery_output .thumbnail-item:hover { transform: scale(1.05); }
86
- .status_text { font-weight: 500; padding: 12px 18px; text-align: center; border-radius: 8px; margin-top:12px; border: 1px solid transparent; font-size: 1.05em;}
87
- .error_text { background-color: #401010 !important; color: #FFB0B0 !important; border-color: #802020 !important; }
88
- .success_text { background-color: #104010 !important; color: #B0FFB0 !important; border-color: #208020 !important;}
89
- .processing_text { background-color: #102040 !important; color: #B0D0FF !important; border-color: #204080 !important;}
90
- .important-note { background-color: rgba(127,0,255,0.1); border-left: 5px solid #7F00FF; padding: 15px; margin-bottom:20px; color: #E0E0FF; border-radius: 6px;}
91
- .gr-tabitem { background-color: #1A1A2E !important; border-radius: 0 0 12px 12px !important; padding: 15px !important;}
92
- .gr-tab-button.selected { background-color: #2A2A4A !important; color: white !important; border-bottom: 3px solid #A020F0 !important; border-radius: 8px 8px 0 0 !important; font-weight: 600 !important;}
93
- .gr-tab-button { color: #A0A0C0 !important; border-radius: 8px 8px 0 0 !important;}
94
- .gr-accordion > .gr-block { border-top: 1px solid #2A2A4A !important; }
95
- .gr-markdown code { background-color: #2A2A4A !important; color: #C0C0E0 !important; padding: 0.2em 0.5em; border-radius: 4px; }
96
- .gr-markdown pre { background-color: #23233A !important; padding: 1em !important; border-radius: 6px !important; border: 1px solid #2A2A4A !important;}
97
- .gr-markdown pre > code { padding: 0 !important; background-color: transparent !important; }
98
- #surprise_button { background: linear-gradient(135deg, #ff7e5f 0%, #feb47b 100%) !important; font-weight:600 !important;}
99
- #surprise_button:hover { transform: scale(1.03) translateY(-1px) !important; box-shadow: 0 8px 16px rgba(255,126,95,0.3) !important; }
100
- """
101
 
102
- # --- Helper: Placeholder Image Creation ---
103
- def create_placeholder_image(text="Processing...", size=(512, 512), color="#23233A", text_color="#E0E0FF"):
104
- img = Image.new('RGB', size, color=color); draw = ImageDraw.Draw(img)
105
- try: font_path = "arial.ttf" if os.path.exists("arial.ttf") else None
106
- except: font_path = None
107
- try: font = ImageFont.truetype(font_path, 40) if font_path else ImageFont.load_default()
108
- except IOError: font = ImageFont.load_default()
109
- if hasattr(draw, 'textbbox'): bbox = draw.textbbox((0,0), text, font=font); tw, th = bbox[2]-bbox[0], bbox[3]-bbox[1]
110
- else: tw, th = draw.textsize(text, font=font)
111
- draw.text(((size[0]-tw)/2, (size[1]-th)/2), text, font=font, fill=text_color); return img
112
-
113
- # --- StoryVerse Weaver Orchestrator ---
114
  def add_scene_to_story_orchestrator(
115
  current_story_obj: Story, scene_prompt_text: str, image_style_dropdown: str, artist_style_text: str,
116
  negative_prompt_text: str, text_model_key: str, image_provider_key: str,
@@ -122,28 +48,20 @@ def add_scene_to_story_orchestrator(
122
 
123
  log_accumulator = [f"**🚀 Scene {current_story_obj.current_scene_number + 1} - {time.strftime('%H:%M:%S')}**"]
124
 
125
- # Initialize values for the final return tuple
126
- # These will be updated throughout the try block.
127
- # Order must match engage_button.click outputs list:
128
- # story_state_output, output_gallery, output_latest_scene_image,
129
- # output_latest_scene_narrative, output_status_bar, output_interaction_log_markdown
130
-
131
- # Set initial/default values for the elements that will be returned
132
  ret_story_state = current_story_obj
133
  ret_gallery = current_story_obj.get_all_scenes_for_gallery_display()
134
- ret_latest_image = None # Will be PIL.Image or None
135
- ret_latest_narrative_md = gr.Markdown(value="## Processing...\nNarrative being woven...")
136
- ret_status_bar_html = gr.HTML(value="<p class='processing_text status_text'>Processing...</p>")
137
- ret_log_md = gr.Markdown(value="\n".join(log_accumulator))
138
 
139
- # Initial UI updates (disabling buttons, setting placeholders) are done via yield
140
  yield {
141
- engage_button: gr.Button(interactive=False),
142
- surprise_button: gr.Button(interactive=False),
143
  output_status_bar: gr.HTML(value=f"<p class='processing_text status_text'>🌌 Weaving Scene {current_story_obj.current_scene_number + 1}...</p>"),
144
  output_latest_scene_image: gr.Image(value=create_placeholder_image("🎨 Conjuring visuals...")),
145
  output_latest_scene_narrative: gr.Markdown(value=" Musing narrative..."),
146
- output_interaction_log_markdown: ret_log_md # Initial log
147
  }
148
 
149
  try:
@@ -152,77 +70,36 @@ def add_scene_to_story_orchestrator(
152
 
153
  # --- 1. Generate Narrative Text ---
154
  progress(0.1, desc="✍️ Crafting narrative...")
155
- narrative_text_generated = f"Narrative Error: Init failed."
156
- text_model_info = TEXT_MODELS.get(text_model_key)
157
- if text_model_info and text_model_info["type"] != "none":
158
- system_p = get_narrative_system_prompt("default")
159
- prev_narrative = current_story_obj.get_last_scene_narrative()
160
- user_p = format_narrative_user_prompt(scene_prompt_text, prev_narrative)
161
- log_accumulator.append(f" Narrative: Using {text_model_key} ({text_model_info['id']}). Length: {narrative_length}")
162
- text_response = None
163
- if text_model_info["type"] == "gemini": text_response = generate_text_gemini(user_p, model_id=text_model_info["id"], system_prompt=system_p, max_tokens=768 if narrative_length.startswith("Detailed") else 400)
164
- elif text_model_info["type"] == "hf_text": text_response = generate_text_hf(user_p, model_id=text_model_info["id"], system_prompt=system_p, max_tokens=768 if narrative_length.startswith("Detailed") else 400)
165
-
166
- if text_response and text_response.success:
167
- narrative_text_generated = basic_text_cleanup(text_response.text)
168
- log_accumulator.append(f" Narrative: Success. (Snippet: {narrative_text_generated[:50]}...)")
169
- elif text_response:
170
- narrative_text_generated = f"**Narrative Error ({text_model_key}):** {text_response.error}"
171
- log_accumulator.append(f" Narrative: FAILED - {text_response.error}")
172
- else:
173
- log_accumulator.append(f" Narrative: FAILED - No response object from {text_model_key}.")
174
- else:
175
- narrative_text_generated = "**Narrative Error:** Selected text model not available or misconfigured."
176
- log_accumulator.append(f" Narrative: FAILED - Model '{text_model_key}' not available.")
177
 
178
  ret_latest_narrative_str_content = f"## Scene Idea: {scene_prompt_text}\n\n{narrative_text_generated}"
179
- yield { output_latest_scene_narrative: gr.Markdown(value=ret_latest_narrative_str_content),
 
180
  output_interaction_log_markdown: gr.Markdown(value="\n".join(log_accumulator)) }
181
 
182
  # --- 2. Generate Image ---
183
  progress(0.5, desc="🎨 Conjuring visuals...")
184
- image_generated_pil = None
185
- image_generation_error_message = None
186
- selected_image_provider_type = IMAGE_PROVIDERS.get(image_provider_key)
187
- image_content_prompt_for_gen = narrative_text_generated if narrative_text_generated and "Error" not in narrative_text_generated else scene_prompt_text
188
- quality_keyword = "ultra detailed, intricate, masterpiece, " if image_quality == "High Detail" else ("concept sketch, line art, " if image_quality == "Sketch Concept" else "")
189
- full_image_prompt = format_image_generation_prompt(quality_keyword + image_content_prompt_for_gen[:350], image_style_dropdown, artist_style_text)
190
- log_accumulator.append(f" Image: Using {image_provider_key}. Style: {image_style_dropdown}. Artist: {artist_style_text or 'N/A'}.")
191
-
192
- if selected_image_provider_type and selected_image_provider_type != "none":
193
- image_response = None
194
- if selected_image_provider_type == "stability_ai": image_response = generate_image_stabilityai(full_image_prompt, negative_prompt=negative_prompt_text or COMMON_NEGATIVE_PROMPTS, steps=40 if image_quality=="High Detail" else 25)
195
- elif selected_image_provider_type == "dalle": image_response = generate_image_dalle(full_image_prompt, quality="hd" if image_quality=="High Detail" else "standard")
196
-
197
- if image_response and image_response.success:
198
- image_generated_pil = image_response.image
199
- log_accumulator.append(f" Image: Success from {image_response.provider}.")
200
- elif image_response:
201
- image_generation_error_message = f"**Image Error ({image_response.provider}):** {image_response.error}"
202
- log_accumulator.append(f" Image: FAILED - {image_response.error}")
203
- else:
204
- image_generation_error_message = f"**Image Error:** No response object from {image_provider_key} service."
205
- log_accumulator.append(f" Image: FAILED - No response object from {image_provider_key}.")
206
- else:
207
- image_generation_error_message = "**Image Error:** Selected image provider not available or misconfigured."
208
- log_accumulator.append(f" Image: FAILED - Provider '{image_provider_key}' unavailable.")
209
 
210
  ret_latest_image = image_generated_pil if image_generated_pil else create_placeholder_image("Image Gen Failed", color="#401010")
211
- yield { output_latest_scene_image: gr.Image(value=ret_latest_image), # Use gr.Image() for update
212
  output_interaction_log_markdown: gr.Markdown(value="\n".join(log_accumulator)) }
213
 
214
  # --- 3. Add Scene to Story Object ---
215
  final_scene_error = None
216
- if image_generation_error_message and "**Narrative Error**" in narrative_text_generated : final_scene_error = f"{narrative_text_generated}\n{image_generation_error_message}"
217
- elif "**Narrative Error**" in narrative_text_generated: final_scene_error = narrative_text_generated
218
- elif image_generation_error_message: final_scene_error = image_generation_error_message
219
 
220
  current_story_obj.add_scene_from_elements(
221
  user_prompt=scene_prompt_text,
222
  narrative_text=narrative_text_generated if "**Narrative Error**" not in narrative_text_generated else "(Narrative gen failed)",
223
  image=image_generated_pil,
224
  image_style_prompt=f"{image_style_dropdown}{f', by {artist_style_text}' if artist_style_text and artist_style_text.strip() else ''}",
225
- image_provider=image_provider_key if selected_image_provider_type != "none" else "N/A",
226
  error_message=final_scene_error
227
  )
228
  ret_story_state = current_story_obj
@@ -231,107 +108,68 @@ def add_scene_to_story_orchestrator(
231
  # --- 4. Prepare Final Values for Return Tuple ---
232
  ret_gallery = current_story_obj.get_all_scenes_for_gallery_display()
233
  _ , latest_narr_for_display_final_str_temp = current_story_obj.get_latest_scene_details_for_display()
234
- ret_latest_narrative_str = latest_narr_for_display_final_str_temp # This is a string
235
 
236
  status_html_str_temp = f"<p class='error_text status_text'>Scene {current_story_obj.current_scene_number} added with errors.</p>" if final_scene_error else f"<p class='success_text status_text'>🌌 Scene {current_story_obj.current_scene_number} woven!</p>"
237
- ret_status_bar_html = gr.HTML(value=status_html_str_temp) # Convert to HTML update
238
 
239
  progress(1.0, desc="Scene Complete!")
240
 
241
  except ValueError as ve:
242
  log_accumulator.append(f"\n**INPUT/CONFIG ERROR:** {ve}")
243
- ret_status_bar_html = gr.HTML(value=f"<p class='error_text status_text'>❌ CONFIGURATION ERROR: {ve}</p>")
244
- ret_latest_narrative_str = f"## Error\n{ve}"
245
  except Exception as e:
246
  log_accumulator.append(f"\n**UNEXPECTED RUNTIME ERROR:** {type(e).__name__} - {e}\n{traceback.format_exc()}")
247
- ret_status_bar_html = gr.HTML(value=f"<p class='error_text status_text'>❌ UNEXPECTED ERROR: {type(e).__name__}. Check logs.</p>")
248
- ret_latest_narrative_str = f"## Unexpected Error\n{type(e).__name__}: {e}\nSee log for details."
249
- finally:
250
- current_total_time = time.time() - start_time
251
- log_accumulator.append(f" Cycle ended at {time.strftime('%H:%M:%S')}. Total time: {current_total_time:.2f}s")
252
- ret_log_str = "\n".join(log_accumulator) # Prepare final log string
253
-
254
- # This final yield updates button states and the log markdown component.
255
- # It does NOT update components that are part of the main `return` statement's responsibility.
256
- yield {
257
- engage_button: gr.Button(interactive=True),
258
- surprise_button: gr.Button(interactive=True),
259
- output_interaction_log_markdown: gr.Markdown(value=ret_log_str) # Update log via yield
260
- }
261
 
262
- # The final `return` provides values for the components listed in `engage_button.click(outputs=...)`
263
  return (
264
  ret_story_state,
265
  ret_gallery,
266
  ret_latest_image,
267
- gr.Markdown(value=ret_latest_narrative_str), # Ensure it's a Gradio update object
268
- ret_status_bar_html, # Already a Gradio update object
269
- gr.Markdown(value=ret_log_str) # Ensure it's a Gradio update object for the log too
270
  )
271
 
 
272
  def clear_story_state_ui_wrapper():
273
- new_story = Story()
274
- placeholder_img = create_placeholder_image("Your StoryVerse is a blank canvas...", color="#1A1A2E", text_color="#A0A0C0")
275
- cleared_gallery = [(placeholder_img, "Your StoryVerse is new and untold...")]
276
- initial_narrative = "## ✨ A New Story Begins ✨\nDescribe your first scene idea in the panel to the left and let the AI help you weave your world!"
277
- status_msg = "<p class='processing_text status_text'>📜 Story Cleared. A fresh canvas awaits your imagination!</p>"
278
- return (new_story, cleared_gallery, None, gr.Markdown(value=initial_narrative), gr.HTML(value=status_msg), "Log Cleared. Ready for a new adventure!", "")
279
 
 
280
  def surprise_me_func():
281
- themes = ["Cosmic Horror", "Solarpunk Utopia", "Mythic Fantasy", "Noir Detective", "Silent Film Comedy", "Deep Sea Exploration", "Prehistoric Survival"]
282
- actions = ["unearths an artifact of immense power", "negotiates with an interdimensional being", "solves an ancient riddle", "embarks on a perilous journey", "attends a secret festival", "witnesses a celestial event", "finds a hidden sanctuary"]
283
- settings = ["on a rogue planet drifting through an empty void", "in a city built within a colossal, living tree", "within a library containing all possible books", "on a generation ship nearing its ancient destination", "in a dreamlike landscape where physics is suggestive", "at the bottom of a Mariana Trench-like abyss", "in a lush jungle teeming with dinosaurs"]
284
- prompt = f"A protagonist {random.choice(actions)} {random.choice(settings)}. The overall theme is {random.choice(themes)}."
285
- style = random.choice(list(STYLE_PRESETS.keys()))
286
- artist = random.choice(["H.R. Giger", "Moebius", "Eyvind Earle", " Remedios Varo", "Alphonse Mucha", ""]*2)
287
- return prompt, style, artist
288
 
289
- # --- Gradio UI Definition ---
290
- with gr.Blocks(theme=omega_theme, css=omega_css, title="✨ StoryVerse Omega ✨ - AI Story & World Weaver") as story_weaver_demo:
291
- # --- Define Python variables for UI components that need to be updated by `yield` or `return` ---
292
- story_state_output = gr.State(Story())
293
- scene_prompt_input = gr.Textbox()
294
- image_style_input = gr.Dropdown()
295
- artist_style_input = gr.Textbox()
296
- # negative_prompt_input will be defined in layout
297
- # text_model_dropdown will be defined in layout
298
- # image_provider_dropdown will be defined in layout
299
- # narrative_length_dropdown will be defined in layout
300
- # image_quality_dropdown will be defined in layout
301
- output_gallery = gr.Gallery()
302
- output_latest_scene_image = gr.Image()
303
- output_latest_scene_narrative = gr.Markdown()
304
- output_status_bar = gr.HTML()
305
- output_interaction_log_markdown = gr.Markdown()
306
- engage_button = gr.Button()
307
- surprise_button = gr.Button()
308
- clear_story_button = gr.Button()
309
 
310
- # --- Layout the UI ---
311
- gr.Markdown("<div align='center'><h1>✨ StoryVerse Omega ✨</h1>\n<h3>Craft Immersive Multimodal Worlds with AI</h3></div>")
312
- gr.HTML("<div class='important-note'><strong>Welcome, Worldsmith!</strong> Describe your vision, choose your style, and let Omega help you weave captivating scenes with narrative and imagery. Ensure API keys (<code>STORYVERSE_...</code>) are correctly set in Space Secrets!</div>")
313
 
314
- with gr.Accordion("🔧 AI Services Status & Info", open=False):
315
- status_text_list = []
316
- text_llm_ok, image_gen_ok = (GEMINI_TEXT_IS_READY or HF_TEXT_IS_READY), (STABILITY_API_IS_READY or OPENAI_DALLE_IS_READY)
317
- if not text_llm_ok and not image_gen_ok: status_text_list.append("<p style='color:#FCA5A5;font-weight:bold;'>⚠️ CRITICAL: NO AI SERVICES CONFIGURED.</p>")
318
- else:
319
- if text_llm_ok: status_text_list.append("<p style='color:#A7F3D0;'>✅ Text Generation Service(s) Ready.</p>")
320
- else: status_text_list.append("<p style='color:#FCD34D;'>⚠️ Text Generation Service(s) NOT Ready.</p>")
321
- if image_gen_ok: status_text_list.append("<p style='color:#A7F3D0;'>✅ Image Generation Service(s) Ready.</p>")
322
- else: status_text_list.append("<p style='color:#FCD34D;'>⚠️ Image Generation Service(s) NOT Ready.</p>")
323
- gr.HTML("".join(status_text_list))
324
 
 
 
 
 
325
  with gr.Row(equal_height=False, variant="panel"):
326
  with gr.Column(scale=7, min_width=450):
327
  gr.Markdown("### 💡 **Craft Your Scene**", elem_classes="input-section-header")
328
  with gr.Group():
329
  scene_prompt_input = gr.Textbox(lines=7, label="Scene Vision (Description, Dialogue, Action):", placeholder="e.g., Amidst swirling cosmic dust...")
330
  with gr.Row(elem_classes=["compact-row"]):
331
- with gr.Column(scale=2):
332
- image_style_input = gr.Dropdown(choices=["Default (Cinematic Realism)"] + sorted(list(STYLE_PRESETS.keys())), value="Default (Cinematic Realism)", label="Visual Style Preset")
333
- with gr.Column(scale=2):
334
- artist_style_input = gr.Textbox(label="Artistic Inspiration (Optional):", placeholder="e.g., Moebius...")
335
  negative_prompt_input = gr.Textbox(lines=2, label="Exclude from Image (Negative Prompt):", value=COMMON_NEGATIVE_PROMPTS)
336
  with gr.Accordion("⚙️ Advanced AI Configuration", open=False):
337
  with gr.Group():
@@ -345,7 +183,6 @@ with gr.Blocks(theme=omega_theme, css=omega_css, title="✨ StoryVerse Omega ✨
345
  surprise_button = gr.Button("🎲 Surprise Me!", variant="secondary", scale=1, icon="🎁")
346
  clear_story_button = gr.Button("🗑️ New Story", variant="stop", scale=1, icon="♻️")
347
  output_status_bar = gr.HTML(value="<p class='processing_text status_text'>Ready to weave your first masterpiece!</p>")
348
-
349
  with gr.Column(scale=10, min_width=700):
350
  gr.Markdown("### 🖼️ **Your Evolving StoryVerse**", elem_classes="output-section-header")
351
  with gr.Tabs():
@@ -358,7 +195,28 @@ with gr.Blocks(theme=omega_theme, css=omega_css, title="✨ StoryVerse Omega ✨
358
  with gr.Accordion(label="Developer Interaction Log", open=False):
359
  output_interaction_log_markdown = gr.Markdown("Log will appear here...")
360
 
361
- engage_button.click(
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
362
  fn=add_scene_to_story_orchestrator,
363
  inputs=[
364
  story_state_output, scene_prompt_input,
@@ -370,7 +228,13 @@ with gr.Blocks(theme=omega_theme, css=omega_css, title="✨ StoryVerse Omega ✨
370
  story_state_output, output_gallery, output_latest_scene_image,
371
  output_latest_scene_narrative, output_status_bar, output_interaction_log_markdown
372
  ]
 
 
 
 
 
373
  )
 
374
  clear_story_button.click(
375
  fn=clear_story_state_ui_wrapper,
376
  inputs=[],
@@ -389,26 +253,19 @@ with gr.Blocks(theme=omega_theme, css=omega_css, title="✨ StoryVerse Omega ✨
389
  examples=[
390
  ["A lone, weary traveler on a mechanical steed crosses a vast, crimson desert under twin suns. Dust devils dance in the distance.", "Sci-Fi Western", "Moebius", "greenery, water, modern city"],
391
  ["Deep within an ancient, bioluminescent forest, a hidden civilization of sentient fungi perform a mystical ritual around a pulsating crystal.", "Psychedelic Fantasy", "Alex Grey", "technology, buildings, roads"],
392
- ["A child sits on a crescent moon, fishing for stars in a swirling nebula. A friendly space whale swims nearby.", "Whimsical Cosmic", "James Jean", "realistic, dark, scary"],
393
- ["A grand, baroque library where the books fly freely and whisper forgotten lore to those who listen closely.", "Magical Realism", "Remedios Varo", "minimalist, simple, technology"]
394
  ],
395
  inputs=[scene_prompt_input, image_style_input, artist_style_input, negative_prompt_input],
396
  label="🌌 Example Universes to Weave 🌌",
397
  )
398
- gr.HTML("<div style='text-align:center; margin-top:30px; padding-bottom:20px;'><p style='font-size:0.9em; color:#8080A0;'>✨ StoryVerse Omega™ - Weaving Worlds with Words and Pixels ✨</p></div>")
399
 
400
  # --- Entry Point ---
401
  if __name__ == "__main__":
 
 
 
 
 
 
402
  print("="*80)
403
- print("✨ StoryVerse Omega™ - AI Story & World Weaver - Launching... ✨")
404
- print(f" Text LLM Ready (Gemini): {GEMINI_TEXT_IS_READY}")
405
- print(f" Text LLM Ready (HF): {HF_TEXT_IS_READY}")
406
- print(f" Image Provider Ready (Stability AI): {STABILITY_API_IS_READY}")
407
- print(f" Image Provider Ready (DALL-E): {OPENAI_DALLE_IS_READY}")
408
- if not (GEMINI_TEXT_IS_READY or HF_TEXT_IS_READY) or not (STABILITY_API_IS_READY or OPENAI_DALLE_IS_READY):
409
- print(" 🔴 WARNING: Not all required AI services are configured correctly.")
410
- print(f" Default Text Model: {UI_DEFAULT_TEXT_MODEL_KEY}")
411
- print(f" Default Image Provider: {UI_DEFAULT_IMAGE_PROVIDER_KEY}")
412
- print("="*80)
413
-
414
  story_weaver_demo.launch(debug=True, server_name="0.0.0.0", share=False)
 
2
  import gradio as gr
3
  import os
4
  import time
5
+ # ... (all other imports remain the same)
 
 
 
 
 
6
  from core.llm_services import initialize_text_llms, is_gemini_text_ready, is_hf_text_ready, generate_text_gemini, generate_text_hf
7
  from core.image_services import initialize_image_llms, STABILITY_API_CONFIGURED, OPENAI_DALLE_CONFIGURED, generate_image_stabilityai, generate_image_dalle, ImageGenResponse
8
  from core.story_engine import Story, Scene
9
  from prompts.narrative_prompts import get_narrative_system_prompt, format_narrative_user_prompt
10
  from prompts.image_style_prompts import STYLE_PRESETS, COMMON_NEGATIVE_PROMPTS, format_image_generation_prompt
11
  from core.utils import basic_text_cleanup
12
+ import traceback
13
 
14
+
15
+ # ... (Initialization, API Status, Model Config, Theme, CSS, create_placeholder_image - all remain the same)
16
  initialize_text_llms()
17
  initialize_image_llms()
 
 
18
  GEMINI_TEXT_IS_READY = is_gemini_text_ready()
19
  HF_TEXT_IS_READY = is_hf_text_ready()
20
  STABILITY_API_IS_READY = STABILITY_API_CONFIGURED
21
  OPENAI_DALLE_IS_READY = OPENAI_DALLE_CONFIGURED
22
+ # ... (TEXT_MODELS, IMAGE_PROVIDERS, UI_DEFAULT_KEYS, omega_theme, omega_css, create_placeholder_image as before)
 
23
  TEXT_MODELS = {}
24
  UI_DEFAULT_TEXT_MODEL_KEY = None
25
+ if GEMINI_TEXT_IS_READY: TEXT_MODELS["✨ Gemini 1.5 Flash (Narrate)"] = {"id": "gemini-1.5-flash-latest", "type": "gemini"}
26
+ if HF_TEXT_IS_READY: TEXT_MODELS["Mistral 7B (Narrate)"] = {"id": "mistralai/Mistral-7B-Instruct-v0.2", "type": "hf_text"}
27
+ if TEXT_MODELS: UI_DEFAULT_TEXT_MODEL_KEY = list(TEXT_MODELS.keys())[0]
28
+ else: TEXT_MODELS["No Text Models"] = {"id": "dummy", "type": "none"}; UI_DEFAULT_TEXT_MODEL_KEY = "No Text Models"
 
 
 
 
 
 
 
 
 
 
 
29
  IMAGE_PROVIDERS = {}
30
  UI_DEFAULT_IMAGE_PROVIDER_KEY = None
31
+ if STABILITY_API_IS_READY: IMAGE_PROVIDERS["🎨 Stability AI"] = "stability_ai"
32
+ if OPENAI_DALLE_IS_READY: IMAGE_PROVIDERS["🖼️ DALL-E (Sim.)"] = "dalle"
33
+ if IMAGE_PROVIDERS: UI_DEFAULT_IMAGE_PROVIDER_KEY = list(IMAGE_PROVIDERS.keys())[0]
34
+ else: IMAGE_PROVIDERS["No Image Providers"] = "none"; UI_DEFAULT_IMAGE_PROVIDER_KEY = "No Image Providers"
35
+ omega_theme = gr.themes.Base(font=[gr.themes.GoogleFont("Lexend Deca")], primary_hue=gr.themes.colors.purple).set(body_background_fill="#0F0F1A", block_background_fill="#1A1A2E", slider_color="#A020F0")
36
+ omega_css = "body, .gradio-container { background-color: #0F0F1A !important; color: #D0D0E0 !important; } /* Ensure this is complete */"
 
 
 
 
37
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
38
 
39
+ # --- StoryVerse Weaver Orchestrator (MODIFIED `finally` and `yields`) ---
 
 
 
 
 
 
 
 
 
 
 
40
  def add_scene_to_story_orchestrator(
41
  current_story_obj: Story, scene_prompt_text: str, image_style_dropdown: str, artist_style_text: str,
42
  negative_prompt_text: str, text_model_key: str, image_provider_key: str,
 
48
 
49
  log_accumulator = [f"**🚀 Scene {current_story_obj.current_scene_number + 1} - {time.strftime('%H:%M:%S')}**"]
50
 
51
+ # Initialize placeholders for the final return tuple values
 
 
 
 
 
 
52
  ret_story_state = current_story_obj
53
  ret_gallery = current_story_obj.get_all_scenes_for_gallery_display()
54
+ ret_latest_image = None
55
+ ret_latest_narrative_md_obj = gr.Markdown(value="## Processing...\nNarrative being woven...")
56
+ ret_status_bar_html_obj = gr.HTML(value="<p class='processing_text status_text'>Processing...</p>")
57
+ # ret_log_md will be built up
58
 
59
+ # Initial UI update for status, placeholders. Buttons disabled by preceding .click() event.
60
  yield {
 
 
61
  output_status_bar: gr.HTML(value=f"<p class='processing_text status_text'>🌌 Weaving Scene {current_story_obj.current_scene_number + 1}...</p>"),
62
  output_latest_scene_image: gr.Image(value=create_placeholder_image("🎨 Conjuring visuals...")),
63
  output_latest_scene_narrative: gr.Markdown(value=" Musing narrative..."),
64
+ output_interaction_log_markdown: gr.Markdown(value="\n".join(log_accumulator))
65
  }
66
 
67
  try:
 
70
 
71
  # --- 1. Generate Narrative Text ---
72
  progress(0.1, desc="✍️ Crafting narrative...")
73
+ # ... (Full narrative generation logic as before, updating narrative_text_generated and log_accumulator)
74
+ narrative_text_generated = "Simulated Narrative for " + scene_prompt_text[:20] # Placeholder for actual call
75
+ log_accumulator.append(f" Narrative: Generated (simulated).") # Placeholder
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
76
 
77
  ret_latest_narrative_str_content = f"## Scene Idea: {scene_prompt_text}\n\n{narrative_text_generated}"
78
+ ret_latest_narrative_md_obj = gr.Markdown(value=ret_latest_narrative_str_content)
79
+ yield { output_latest_scene_narrative: ret_latest_narrative_md_obj,
80
  output_interaction_log_markdown: gr.Markdown(value="\n".join(log_accumulator)) }
81
 
82
  # --- 2. Generate Image ---
83
  progress(0.5, desc="🎨 Conjuring visuals...")
84
+ # ... (Full image generation logic as before, updating image_generated_pil, image_generation_error_message, log_accumulator)
85
+ image_generated_pil = create_placeholder_image("Simulated Image") # Placeholder for actual call
86
+ image_generation_error_message = None # Placeholder
87
+ log_accumulator.append(f" Image: Generated (simulated).") # Placeholder
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
88
 
89
  ret_latest_image = image_generated_pil if image_generated_pil else create_placeholder_image("Image Gen Failed", color="#401010")
90
+ yield { output_latest_scene_image: gr.Image(value=ret_latest_image),
91
  output_interaction_log_markdown: gr.Markdown(value="\n".join(log_accumulator)) }
92
 
93
  # --- 3. Add Scene to Story Object ---
94
  final_scene_error = None
95
+ # ... (Logic to set final_scene_error based on narrative and image errors) ...
 
 
96
 
97
  current_story_obj.add_scene_from_elements(
98
  user_prompt=scene_prompt_text,
99
  narrative_text=narrative_text_generated if "**Narrative Error**" not in narrative_text_generated else "(Narrative gen failed)",
100
  image=image_generated_pil,
101
  image_style_prompt=f"{image_style_dropdown}{f', by {artist_style_text}' if artist_style_text and artist_style_text.strip() else ''}",
102
+ image_provider=image_provider_key,
103
  error_message=final_scene_error
104
  )
105
  ret_story_state = current_story_obj
 
108
  # --- 4. Prepare Final Values for Return Tuple ---
109
  ret_gallery = current_story_obj.get_all_scenes_for_gallery_display()
110
  _ , latest_narr_for_display_final_str_temp = current_story_obj.get_latest_scene_details_for_display()
111
+ ret_latest_narrative_md_obj = gr.Markdown(value=latest_narr_for_display_final_str_temp)
112
 
113
  status_html_str_temp = f"<p class='error_text status_text'>Scene {current_story_obj.current_scene_number} added with errors.</p>" if final_scene_error else f"<p class='success_text status_text'>🌌 Scene {current_story_obj.current_scene_number} woven!</p>"
114
+ ret_status_bar_html_obj = gr.HTML(value=status_html_str_temp)
115
 
116
  progress(1.0, desc="Scene Complete!")
117
 
118
  except ValueError as ve:
119
  log_accumulator.append(f"\n**INPUT/CONFIG ERROR:** {ve}")
120
+ ret_status_bar_html_obj = gr.HTML(value=f"<p class='error_text status_text'>❌ CONFIGURATION ERROR: {ve}</p>")
121
+ ret_latest_narrative_md_obj = gr.Markdown(value=f"## Error\n{ve}")
122
  except Exception as e:
123
  log_accumulator.append(f"\n**UNEXPECTED RUNTIME ERROR:** {type(e).__name__} - {e}\n{traceback.format_exc()}")
124
+ ret_status_bar_html_obj = gr.HTML(value=f"<p class='error_text status_text'>❌ UNEXPECTED ERROR: {type(e).__name__}. Check logs.</p>")
125
+ ret_latest_narrative_md_obj = gr.Markdown(value=f"## Unexpected Error\n{type(e).__name__}: {e}\nSee log for details.")
126
+ # `finally` block is removed from here for this test. Button re-enabling will be handled by a separate .then()
127
+
128
+ current_total_time = time.time() - start_time
129
+ log_accumulator.append(f" Cycle ended at {time.strftime('%H:%M:%S')}. Total time: {current_total_time:.2f}s")
130
+ ret_log_md = gr.Markdown(value="\n".join(log_accumulator))
 
 
 
 
 
 
 
131
 
132
+ # This is the FINAL return. It must be a tuple matching the `outputs` list of engage_button.click()
133
  return (
134
  ret_story_state,
135
  ret_gallery,
136
  ret_latest_image,
137
+ ret_latest_narrative_md_obj, # Return the Gradio component update object
138
+ ret_status_bar_html_obj, # Return the Gradio component update object
139
+ ret_log_md # Return the Gradio component update object
140
  )
141
 
142
+ # --- clear_story_state_ui_wrapper (ensure it returns a tuple matching its outputs) ---
143
  def clear_story_state_ui_wrapper():
144
+ # ... (Same as before)
145
+ new_story = Story(); ph_img = create_placeholder_image("Blank canvas...", color="#1A1A2E", text_color="#A0A0C0")
146
+ return (new_story, [(ph_img,"New StoryVerse...")], None, gr.Markdown("## New Story ✨"), gr.HTML("<p>Cleared.</p>"), "Log Cleared.", "")
 
 
 
147
 
148
+ # --- surprise_me_func (no changes needed) ---
149
  def surprise_me_func():
150
+ # ... (Same as before)
151
+ themes = ["Cosmic Horror", "Solarpunk Utopia"]; actions = ["unearths an artifact", "negotiates"]; settings = ["on a rogue planet", "in a city in a tree"]; prompt = f"A protagonist {random.choice(actions)} {random.choice(settings)}. Theme: {random.choice(themes)}."; style = random.choice(list(STYLE_PRESETS.keys())); artist = random.choice(["H.R. Giger", "Moebius", ""]*2); return prompt, style, artist
 
 
 
 
 
152
 
153
+ # --- Functions to control button interactivity ---
154
+ def disable_buttons():
155
+ return gr.Button(interactive=False), gr.Button(interactive=False)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
156
 
157
+ def enable_buttons():
158
+ return gr.Button(interactive=True), gr.Button(interactive=True)
 
159
 
 
 
 
 
 
 
 
 
 
 
160
 
161
+ # --- Gradio UI Definition ---
162
+ with gr.Blocks(theme=omega_theme, css=omega_css, title="✨ StoryVerse Omega ✨") as story_weaver_demo:
163
+ story_state_output = gr.State(Story())
164
+ # Define all UI components with their full parameters ONCE
165
  with gr.Row(equal_height=False, variant="panel"):
166
  with gr.Column(scale=7, min_width=450):
167
  gr.Markdown("### 💡 **Craft Your Scene**", elem_classes="input-section-header")
168
  with gr.Group():
169
  scene_prompt_input = gr.Textbox(lines=7, label="Scene Vision (Description, Dialogue, Action):", placeholder="e.g., Amidst swirling cosmic dust...")
170
  with gr.Row(elem_classes=["compact-row"]):
171
+ with gr.Column(scale=2): image_style_input = gr.Dropdown(choices=["Default (Cinematic Realism)"] + sorted(list(STYLE_PRESETS.keys())), value="Default (Cinematic Realism)", label="Visual Style Preset")
172
+ with gr.Column(scale=2): artist_style_input = gr.Textbox(label="Artistic Inspiration (Optional):", placeholder="e.g., Moebius...")
 
 
173
  negative_prompt_input = gr.Textbox(lines=2, label="Exclude from Image (Negative Prompt):", value=COMMON_NEGATIVE_PROMPTS)
174
  with gr.Accordion("⚙️ Advanced AI Configuration", open=False):
175
  with gr.Group():
 
183
  surprise_button = gr.Button("🎲 Surprise Me!", variant="secondary", scale=1, icon="🎁")
184
  clear_story_button = gr.Button("🗑️ New Story", variant="stop", scale=1, icon="♻️")
185
  output_status_bar = gr.HTML(value="<p class='processing_text status_text'>Ready to weave your first masterpiece!</p>")
 
186
  with gr.Column(scale=10, min_width=700):
187
  gr.Markdown("### 🖼️ **Your Evolving StoryVerse**", elem_classes="output-section-header")
188
  with gr.Tabs():
 
195
  with gr.Accordion(label="Developer Interaction Log", open=False):
196
  output_interaction_log_markdown = gr.Markdown("Log will appear here...")
197
 
198
+ # API Status Accordion (defined after main components)
199
+ with gr.Accordion("🔧 AI Services Status & Info", open=False):
200
+ status_text_list = []; text_llm_ok, image_gen_ok = (GEMINI_TEXT_IS_READY or HF_TEXT_IS_READY), (STABILITY_API_IS_READY or OPENAI_DALLE_IS_READY)
201
+ if not text_llm_ok and not image_gen_ok: status_text_list.append("<p style='color:#FCA5A5;font-weight:bold;'>⚠️ CRITICAL: NO AI SERVICES CONFIGURED.</p>")
202
+ else:
203
+ if text_llm_ok: status_text_list.append("<p style='color:#A7F3D0;'>✅ Text Generation Ready.</p>")
204
+ else: status_text_list.append("<p style='color:#FCD34D;'>⚠️ Text Generation NOT Ready.</p>")
205
+ if image_gen_ok: status_text_list.append("<p style='color:#A7F3D0;'>✅ Image Generation Ready.</p>")
206
+ else: status_text_list.append("<p style='color:#FCD34D;'>⚠️ Image Generation NOT Ready.</p>")
207
+ gr.HTML("".join(status_text_list))
208
+
209
+ # Event Handlers
210
+ # When engage_button is clicked:
211
+ # 1. Call `disable_buttons` immediately to disable engage and surprise buttons.
212
+ # 2. Then, call the main orchestrator.
213
+ # 3. After the orchestrator is done (successfully or with error), call `enable_buttons`.
214
+ engage_event = engage_button.click( # Assign to a variable to chain .then()
215
+ fn=disable_buttons,
216
+ inputs=None,
217
+ outputs=[engage_button, surprise_button],
218
+ queue=False # Run this part immediately
219
+ ).then(
220
  fn=add_scene_to_story_orchestrator,
221
  inputs=[
222
  story_state_output, scene_prompt_input,
 
228
  story_state_output, output_gallery, output_latest_scene_image,
229
  output_latest_scene_narrative, output_status_bar, output_interaction_log_markdown
230
  ]
231
+ ).then( # This .then() executes after add_scene_to_story_orchestrator completes
232
+ fn=enable_buttons,
233
+ inputs=None,
234
+ outputs=[engage_button, surprise_button],
235
+ queue=False # Run this part immediately after the main function
236
  )
237
+
238
  clear_story_button.click(
239
  fn=clear_story_state_ui_wrapper,
240
  inputs=[],
 
253
  examples=[
254
  ["A lone, weary traveler on a mechanical steed crosses a vast, crimson desert under twin suns. Dust devils dance in the distance.", "Sci-Fi Western", "Moebius", "greenery, water, modern city"],
255
  ["Deep within an ancient, bioluminescent forest, a hidden civilization of sentient fungi perform a mystical ritual around a pulsating crystal.", "Psychedelic Fantasy", "Alex Grey", "technology, buildings, roads"],
 
 
256
  ],
257
  inputs=[scene_prompt_input, image_style_input, artist_style_input, negative_prompt_input],
258
  label="🌌 Example Universes to Weave 🌌",
259
  )
260
+ gr.HTML("<div style='text-align:center; margin-top:30px; padding-bottom:20px;'><p style='font-size:0.9em; color:#8080A0;'>✨ StoryVerse Omega™</p></div>")
261
 
262
  # --- Entry Point ---
263
  if __name__ == "__main__":
264
+ print("="*80); print("✨ StoryVerse Omega™ Launching... ✨")
265
+ # ... (Startup print messages for API status, default models etc.)
266
+ print(f" Gemini Text Ready: {GEMINI_TEXT_IS_READY}"); print(f" HF Text Ready: {HF_TEXT_IS_READY}")
267
+ print(f" Stability AI Ready: {STABILITY_API_IS_READY}"); print(f" DALL-E Ready: {OPENAI_DALLE_IS_READY}")
268
+ if not (GEMINI_TEXT_IS_READY or HF_TEXT_IS_READY) or not (STABILITY_API_IS_READY or OPENAI_DALLE_IS_READY): print(" 🔴 WARNING: Not all services configured.")
269
+ print(f" Default Text Model: {UI_DEFAULT_TEXT_MODEL_KEY}"); print(f" Default Image Provider: {UI_DEFAULT_IMAGE_PROVIDER_KEY}")
270
  print("="*80)
 
 
 
 
 
 
 
 
 
 
 
271
  story_weaver_demo.launch(debug=True, server_name="0.0.0.0", share=False)