# storyverse_weaver/app.py import gradio as gr import os import time import json from PIL import Image, ImageDraw, ImageFont import random import traceback # --- Core Logic Imports --- from core.llm_services import initialize_text_llms, is_gemini_text_ready, is_hf_text_ready, generate_text_gemini, generate_text_hf from core.image_services import initialize_image_llms, STABILITY_API_CONFIGURED, OPENAI_DALLE_CONFIGURED, generate_image_stabilityai, generate_image_dalle, ImageGenResponse from core.story_engine import Story, Scene from prompts.narrative_prompts import get_narrative_system_prompt, format_narrative_user_prompt from prompts.image_style_prompts import STYLE_PRESETS, COMMON_NEGATIVE_PROMPTS, format_image_generation_prompt from core.utils import basic_text_cleanup # --- Initialize Services --- initialize_text_llms() initialize_image_llms() # --- Get API Readiness Status --- GEMINI_TEXT_IS_READY = is_gemini_text_ready() HF_TEXT_IS_READY = is_hf_text_ready() STABILITY_API_IS_READY = STABILITY_API_CONFIGURED OPENAI_DALLE_IS_READY = OPENAI_DALLE_CONFIGURED # --- Application Configuration (Models, Defaults) --- TEXT_MODELS = {} UI_DEFAULT_TEXT_MODEL_KEY = None if GEMINI_TEXT_IS_READY: TEXT_MODELS["β¨ Gemini 1.5 Flash (Narrate)"] = {"id": "gemini-1.5-flash-latest", "type": "gemini"} TEXT_MODELS["Legacy Gemini 1.0 Pro (Narrate)"] = {"id": "gemini-1.0-pro-latest", "type": "gemini"} if HF_TEXT_IS_READY: # This condition was correct TEXT_MODELS["Mistral 7B (Narrate)"] = {"id": "mistralai/Mistral-7B-Instruct-v0.2", "type": "hf_text"} TEXT_MODELS["Gemma 2B (Narrate)"] = {"id": "google/gemma-2b-it", "type": "hf_text"} if TEXT_MODELS: # Prioritize based on readiness and preference if GEMINI_TEXT_IS_READY and "β¨ Gemini 1.5 Flash (Narrate)" in TEXT_MODELS: UI_DEFAULT_TEXT_MODEL_KEY = "β¨ Gemini 1.5 Flash (Narrate)" elif HF_TEXT_IS_READY and "Mistral 7B (Narrate)" in TEXT_MODELS: UI_DEFAULT_TEXT_MODEL_KEY = "Mistral 7B (Narrate)" elif TEXT_MODELS: # Fallback to first available UI_DEFAULT_TEXT_MODEL_KEY = list(TEXT_MODELS.keys())[0] else: TEXT_MODELS["No Text Models Configured"] = {"id": "dummy_text_error", "type": "none"} UI_DEFAULT_TEXT_MODEL_KEY = "No Text Models Configured" IMAGE_PROVIDERS = {} UI_DEFAULT_IMAGE_PROVIDER_KEY = None if STABILITY_API_IS_READY: IMAGE_PROVIDERS["π¨ Stability AI (SDXL)"] = "stability_ai" if OPENAI_DALLE_IS_READY: IMAGE_PROVIDERS["πΌοΈ DALL-E 3 (Sim.)"] = "dalle" if IMAGE_PROVIDERS: if "π¨ Stability AI (SDXL)" in IMAGE_PROVIDERS: UI_DEFAULT_IMAGE_PROVIDER_KEY = "π¨ Stability AI (SDXL)" elif "πΌοΈ DALL-E 3 (Sim.)" in IMAGE_PROVIDERS: UI_DEFAULT_IMAGE_PROVIDER_KEY = "πΌοΈ DALL-E 3 (Sim.)" else: UI_DEFAULT_IMAGE_PROVIDER_KEY = list(IMAGE_PROVIDERS.keys())[0] else: IMAGE_PROVIDERS["No Image Providers Configured"] = "none" UI_DEFAULT_IMAGE_PROVIDER_KEY = "No Image Providers Configured" # --- Gradio UI Theme and CSS --- omega_theme = gr.themes.Base( font=[gr.themes.GoogleFont("Lexend Deca"), "ui-sans-serif", "system-ui", "sans-serif"], primary_hue=gr.themes.colors.purple, secondary_hue=gr.themes.colors.pink, neutral_hue=gr.themes.colors.slate ).set( body_background_fill="#0F0F1A", block_background_fill="#1A1A2E", block_border_width="1px", block_border_color="#2A2A4A", block_label_background_fill="#2A2A4A", input_background_fill="#2A2A4A", input_border_color="#4A4A6A", button_primary_background_fill="linear-gradient(135deg, #7F00FF 0%, #E100FF 100%)", button_primary_text_color="white", button_secondary_background_fill="#4A4A6A", button_secondary_text_color="#E0E0FF", slider_color="#A020F0" ) omega_css = """ body, .gradio-container { background-color: #0F0F1A !important; color: #D0D0E0 !important; } .gradio-container { max-width: 1400px !important; margin: auto !important; border-radius: 20px; box-shadow: 0 10px 30px rgba(0,0,0,0.2); padding: 25px !important; border: 1px solid #2A2A4A;} .gr-panel, .gr-box, .gr-accordion { background-color: #1A1A2E !important; border: 1px solid #2A2A4A !important; border-radius: 12px !important; box-shadow: 0 4px 15px rgba(0,0,0,0.1);} .gr-markdown h1 { font-size: 2.8em !important; text-align: center; color: transparent; background: linear-gradient(135deg, #A020F0 0%, #E040FB 100%); -webkit-background-clip: text; background-clip: text; margin-bottom: 5px !important; letter-spacing: -1px;} .gr-markdown h3 { color: #C080F0 !important; text-align: center; font-weight: 400; margin-bottom: 25px !important;} .input-section-header { font-size: 1.6em; font-weight: 600; color: #D0D0FF; margin-top: 15px; margin-bottom: 8px; border-bottom: 2px solid #7F00FF; padding-bottom: 5px;} .output-section-header { font-size: 1.8em; font-weight: 600; color: #D0D0FF; margin-top: 15px; margin-bottom: 12px;} .gr-input input, .gr-input textarea, .gr-dropdown select, .gr-textbox textarea { background-color: #2A2A4A !important; color: #E0E0FF !important; border: 1px solid #4A4A6A !important; border-radius: 8px !important; padding: 10px !important;} .gr-button { border-radius: 8px !important; font-weight: 500 !important; transition: all 0.2s ease-in-out !important;} .gr-button-primary:hover { transform: scale(1.03) translateY(-1px) !important; box-shadow: 0 8px 16px rgba(127,0,255,0.3) !important; } .panel_image { border-radius: 12px !important; overflow: hidden; box-shadow: 0 6px 15px rgba(0,0,0,0.25) !important; background-color: #23233A;} .panel_image img { max-height: 600px !important; } .gallery_output { background-color: transparent !important; border: none !important; } .gallery_output .thumbnail-item { border-radius: 8px !important; box-shadow: 0 3px 8px rgba(0,0,0,0.2) !important; margin: 6px !important; transition: transform 0.2s ease; height: 180px !important; width: 180px !important;} .gallery_output .thumbnail-item:hover { transform: scale(1.05); } .status_text { font-weight: 500; padding: 12px 18px; text-align: center; border-radius: 8px; margin-top:12px; border: 1px solid transparent; font-size: 1.05em;} .error_text { background-color: #401010 !important; color: #FFB0B0 !important; border-color: #802020 !important; } .success_text { background-color: #104010 !important; color: #B0FFB0 !important; border-color: #208020 !important;} .processing_text { background-color: #102040 !important; color: #B0D0FF !important; border-color: #204080 !important;} .important-note { background-color: rgba(127,0,255,0.1); border-left: 5px solid #7F00FF; padding: 15px; margin-bottom:20px; color: #E0E0FF; border-radius: 6px;} .gr-tabitem { background-color: #1A1A2E !important; border-radius: 0 0 12px 12px !important; padding: 15px !important;} .gr-tab-button.selected { background-color: #2A2A4A !important; color: white !important; border-bottom: 3px solid #A020F0 !important; border-radius: 8px 8px 0 0 !important; font-weight: 600 !important;} .gr-tab-button { color: #A0A0C0 !important; border-radius: 8px 8px 0 0 !important;} .gr-accordion > .gr-block { border-top: 1px solid #2A2A4A !important; } .gr-markdown code { background-color: #2A2A4A !important; color: #C0C0E0 !important; padding: 0.2em 0.5em; border-radius: 4px; } .gr-markdown pre { background-color: #23233A !important; padding: 1em !important; border-radius: 6px !important; border: 1px solid #2A2A4A !important;} .gr-markdown pre > code { padding: 0 !important; background-color: transparent !important; } #surprise_button { background: linear-gradient(135deg, #ff7e5f 0%, #feb47b 100%) !important; font-weight:600 !important;} #surprise_button:hover { transform: scale(1.03) translateY(-1px) !important; box-shadow: 0 8px 16px rgba(255,126,95,0.3) !important; } """ # --- Helper: Placeholder Image Creation (Defined at global scope) --- def create_placeholder_image(text="Processing...", size=(512, 512), color="#23233A", text_color="#E0E0FF"): img = Image.new('RGB', size, color=color); draw = ImageDraw.Draw(img) try: font_path = "arial.ttf" if os.path.exists("arial.ttf") else None except: font_path = None try: font = ImageFont.truetype(font_path, 40) if font_path else ImageFont.load_default() except IOError: font = ImageFont.load_default() if hasattr(draw, 'textbbox'): bbox = draw.textbbox((0,0), text, font=font); tw, th = bbox[2]-bbox[0], bbox[3]-bbox[1] else: tw, th = draw.textsize(text, font=font) draw.text(((size[0]-tw)/2, (size[1]-th)/2), text, font=font, fill=text_color); return img # --- StoryVerse Weaver Orchestrator --- def add_scene_to_story_orchestrator( current_story_obj: Story, scene_prompt_text: str, image_style_dropdown: str, artist_style_text: str, negative_prompt_text: str, text_model_key: str, image_provider_key: str, narrative_length: str, image_quality: str, progress=gr.Progress(track_tqdm=True) ): start_time = time.time() if not current_story_obj: current_story_obj = Story() log_accumulator = [f"**π Scene {current_story_obj.current_scene_number + 1} - {time.strftime('%H:%M:%S')}**"] # Initialize placeholders for the final return tuple values ret_story_state = current_story_obj ret_gallery = current_story_obj.get_all_scenes_for_gallery_display() ret_latest_image = None ret_latest_narrative_str = "## Processing...\nNarrative being woven..." ret_status_bar_html = "
Processing...
" # ret_log_md will be built up # Initial UI update using direct component updates in yield # These component variables (output_status_bar etc.) must be defined in the `with gr.Blocks` scope yield { output_status_bar: gr.HTML(value=f"π Weaving Scene {current_story_obj.current_scene_number + 1}...
"), output_latest_scene_image: gr.Image(value=create_placeholder_image("π¨ Conjuring visuals...")), # Removed visible=True, Gradio handles it output_latest_scene_narrative: gr.Markdown(value=" Musing narrative..."), # Removed visible=True # engage_button and surprise_button will be handled by the .then() chaining in the UI definition output_interaction_log_markdown: gr.Markdown(value="\n".join(log_accumulator)) } try: if not scene_prompt_text.strip(): raise ValueError("Scene prompt cannot be empty!") # --- 1. Generate Narrative Text --- progress(0.1, desc="βοΈ Crafting narrative...") narrative_text_generated = f"Narrative Error: Init failed." text_model_info = TEXT_MODELS.get(text_model_key) if text_model_info and text_model_info["type"] != "none": system_p = get_narrative_system_prompt("default") prev_narrative = current_story_obj.get_last_scene_narrative() user_p = format_narrative_user_prompt(scene_prompt_text, prev_narrative) log_accumulator.append(f" Narrative: Using {text_model_key} ({text_model_info['id']}). Length: {narrative_length}") text_response = None if text_model_info["type"] == "gemini": text_response = generate_text_gemini(user_p, model_id=text_model_info["id"], system_prompt=system_p, max_tokens=768 if narrative_length.startswith("Detailed") else 400) elif text_model_info["type"] == "hf_text": text_response = generate_text_hf(user_p, model_id=text_model_info["id"], system_prompt=system_p, max_tokens=768 if narrative_length.startswith("Detailed") else 400) if text_response and text_response.success: narrative_text_generated = basic_text_cleanup(text_response.text) log_accumulator.append(f" Narrative: Success. (Snippet: {narrative_text_generated[:50]}...)") elif text_response: narrative_text_generated = f"**Narrative Error ({text_model_key}):** {text_response.error}" log_accumulator.append(f" Narrative: FAILED - {text_response.error}") else: log_accumulator.append(f" Narrative: FAILED - No response object from {text_model_key}.") else: narrative_text_generated = "**Narrative Error:** Selected text model not available or misconfigured." log_accumulator.append(f" Narrative: FAILED - Model '{text_model_key}' not available.") ret_latest_narrative_str = f"## Scene Idea: {scene_prompt_text}\n\n{narrative_text_generated}" yield { output_latest_scene_narrative: gr.Markdown(value=ret_latest_narrative_str), output_interaction_log_markdown: gr.Markdown(value="\n".join(log_accumulator)) } # --- 2. Generate Image --- progress(0.5, desc="π¨ Conjuring visuals...") image_generated_pil = None image_generation_error_message = None selected_image_provider_type = IMAGE_PROVIDERS.get(image_provider_key) image_content_prompt_for_gen = narrative_text_generated if narrative_text_generated and "Error" not in narrative_text_generated else scene_prompt_text quality_keyword = "ultra detailed, intricate, masterpiece, " if image_quality == "High Detail" else ("concept sketch, line art, " if image_quality == "Sketch Concept" else "") full_image_prompt = format_image_generation_prompt(quality_keyword + image_content_prompt_for_gen[:350], image_style_dropdown, artist_style_text) log_accumulator.append(f" Image: Using {image_provider_key}. Style: {image_style_dropdown}. Artist: {artist_style_text or 'N/A'}.") if selected_image_provider_type and selected_image_provider_type != "none": image_response = None if selected_image_provider_type == "stability_ai": image_response = generate_image_stabilityai(full_image_prompt, negative_prompt=negative_prompt_text or COMMON_NEGATIVE_PROMPTS, steps=40 if image_quality=="High Detail" else 25) elif selected_image_provider_type == "dalle": image_response = generate_image_dalle(full_image_prompt, quality="hd" if image_quality=="High Detail" else "standard") if image_response and image_response.success: image_generated_pil = image_response.image log_accumulator.append(f" Image: Success from {image_response.provider}.") elif image_response: image_generation_error_message = f"**Image Error ({image_response.provider}):** {image_response.error}" log_accumulator.append(f" Image: FAILED - {image_response.error}") else: image_generation_error_message = f"**Image Error:** No response object from {image_provider_key} service." log_accumulator.append(f" Image: FAILED - No response object from {image_provider_key}.") else: image_generation_error_message = "**Image Error:** Selected image provider not available or misconfigured." log_accumulator.append(f" Image: FAILED - Provider '{image_provider_key}' unavailable.") ret_latest_image = image_generated_pil if image_generated_pil else create_placeholder_image("Image Gen Failed", color="#401010") yield { output_latest_scene_image: gr.Image(value=ret_latest_image), output_interaction_log_markdown: gr.Markdown(value="\n".join(log_accumulator)) } # --- 3. Add Scene to Story Object --- final_scene_error = None if image_generation_error_message and "**Narrative Error**" in narrative_text_generated : final_scene_error = f"{narrative_text_generated}\n{image_generation_error_message}" elif "**Narrative Error**" in narrative_text_generated: final_scene_error = narrative_text_generated elif image_generation_error_message: final_scene_error = image_generation_error_message current_story_obj.add_scene_from_elements( user_prompt=scene_prompt_text, narrative_text=narrative_text_generated if "**Narrative Error**" not in narrative_text_generated else "(Narrative gen failed)", image=image_generated_pil, image_style_prompt=f"{image_style_dropdown}{f', by {artist_style_text}' if artist_style_text and artist_style_text.strip() else ''}", image_provider=image_provider_key if selected_image_provider_type != "none" else "N/A", error_message=final_scene_error ) ret_story_state = current_story_obj log_accumulator.append(f" Scene {current_story_obj.current_scene_number} processed and added.") # --- 4. Prepare Final Values for Return Tuple --- ret_gallery = current_story_obj.get_all_scenes_for_gallery_display() _ , latest_narr_for_display_final_str_temp = current_story_obj.get_latest_scene_details_for_display() ret_latest_narrative_str = latest_narr_for_display_final_str_temp status_html_str_temp = f"Scene {current_story_obj.current_scene_number} added with errors.
" if final_scene_error else f"π Scene {current_story_obj.current_scene_number} woven!
" ret_status_bar_html = gr.HTML(value=status_html_str_temp) progress(1.0, desc="Scene Complete!") except ValueError as ve: log_accumulator.append(f"\n**INPUT/CONFIG ERROR:** {ve}") ret_status_bar_html = gr.HTML(value=f"β CONFIGURATION ERROR: {ve}
") ret_latest_narrative_str = f"## Error\n{ve}" except Exception as e: log_accumulator.append(f"\n**UNEXPECTED RUNTIME ERROR:** {type(e).__name__} - {e}\n{traceback.format_exc()}") ret_status_bar_html = gr.HTML(value=f"β UNEXPECTED ERROR: {type(e).__name__}. Check logs.
") ret_latest_narrative_str = f"## Unexpected Error\n{type(e).__name__}: {e}\nSee log for details." # No `finally` block here for button updates; handled by `.then()` current_total_time = time.time() - start_time log_accumulator.append(f" Cycle ended at {time.strftime('%H:%M:%S')}. Total time: {current_total_time:.2f}s") ret_log_str = "\n".join(log_accumulator) # This is the FINAL return. It must be a tuple matching the `outputs` list of engage_button.click() return ( ret_story_state, ret_gallery, ret_latest_image, gr.Markdown(value=ret_latest_narrative_str), ret_status_bar_html, gr.Markdown(value=ret_log_str) ) def clear_story_state_ui_wrapper(): new_story = Story() placeholder_img = create_placeholder_image("Your StoryVerse is a blank canvas...", color="#1A1A2E", text_color="#A0A0C0") cleared_gallery = [(placeholder_img, "Your StoryVerse is new and untold...")] initial_narrative = "## β¨ A New Story Begins β¨\nDescribe your first scene idea in the panel to the left and let the AI help you weave your world!" status_msg = "π Story Cleared. A fresh canvas awaits your imagination!
" return (new_story, cleared_gallery, None, gr.Markdown(value=initial_narrative), gr.HTML(value=status_msg), "Log Cleared. Ready for a new adventure!", "") def surprise_me_func(): themes = ["Cosmic Horror", "Solarpunk Utopia", "Mythic Fantasy", "Noir Detective", "Silent Film Comedy", "Deep Sea Exploration", "Prehistoric Survival"] actions = ["unearths an artifact of immense power", "negotiates with an interdimensional being", "solves an ancient riddle", "embarks on a perilous journey", "attends a secret festival", "witnesses a celestial event", "finds a hidden sanctuary"] settings = ["on a rogue planet drifting through an empty void", "in a city built within a colossal, living tree", "within a library containing all possible books", "on a generation ship nearing its ancient destination", "in a dreamlike landscape where physics is suggestive", "at the bottom of a Mariana Trench-like abyss", "in a lush jungle teeming with dinosaurs"] prompt = f"A protagonist {random.choice(actions)} {random.choice(settings)}. The overall theme is {random.choice(themes)}." style = random.choice(list(STYLE_PRESETS.keys())) artist = random.choice(["H.R. Giger", "Moebius", "Eyvind Earle", " Remedios Varo", "Alphonse Mucha", ""]*2) return prompt, style, artist # --- Functions to control button interactivity --- def disable_buttons_for_processing(): return gr.Button(interactive=False), gr.Button(interactive=False) def enable_buttons_after_processing(): return gr.Button(interactive=True), gr.Button(interactive=True) # --- Gradio UI Definition --- with gr.Blocks(theme=omega_theme, css=omega_css, title="β¨ StoryVerse Omega β¨ - AI Story & World Weaver") as story_weaver_demo: story_state_output = gr.State(Story()) gr.Markdown("STORYVERSE_...
) are correctly set in Space Secrets!β οΈ CRITICAL: NO AI SERVICES CONFIGURED.
") else: if text_llm_ok: status_text_list.append("β Text Generation Service(s) Ready.
") else: status_text_list.append("β οΈ Text Generation Service(s) NOT Ready.
") if image_gen_ok: status_text_list.append("β Image Generation Service(s) Ready.
") else: status_text_list.append("β οΈ Image Generation Service(s) NOT Ready.
") gr.HTML("".join(status_text_list)) with gr.Row(equal_height=False, variant="panel"): with gr.Column(scale=7, min_width=450): gr.Markdown("### π‘ **Craft Your Scene**", elem_classes="input-section-header") with gr.Group(): scene_prompt_input = gr.Textbox(lines=7, label="Scene Vision (Description, Dialogue, Action):", placeholder="e.g., Amidst swirling cosmic dust...") with gr.Row(elem_classes=["compact-row"]): with gr.Column(scale=2): image_style_input = gr.Dropdown(choices=["Default (Cinematic Realism)"] + sorted(list(STYLE_PRESETS.keys())), value="Default (Cinematic Realism)", label="Visual Style Preset") with gr.Column(scale=2): artist_style_input = gr.Textbox(label="Artistic Inspiration (Optional):", placeholder="e.g., Moebius...") negative_prompt_input = gr.Textbox(lines=2, label="Exclude from Image (Negative Prompt):", value=COMMON_NEGATIVE_PROMPTS) with gr.Accordion("βοΈ Advanced AI Configuration", open=False): with gr.Group(): text_model_dropdown = gr.Dropdown(choices=list(TEXT_MODELS.keys()), value=UI_DEFAULT_TEXT_MODEL_KEY, label="Narrative AI Engine") image_provider_dropdown = gr.Dropdown(choices=list(IMAGE_PROVIDERS.keys()), value=UI_DEFAULT_IMAGE_PROVIDER_KEY, label="Visual AI Engine") with gr.Row(): narrative_length_dropdown = gr.Dropdown(["Short (1 paragraph)", "Medium (2-3 paragraphs)", "Detailed (4+ paragraphs)"], value="Medium (2-3 paragraphs)", label="Narrative Detail") image_quality_dropdown = gr.Dropdown(["Standard", "High Detail", "Sketch Concept"], value="Standard", label="Image Detail/Style") with gr.Row(elem_classes=["compact-row"], equal_height=True): engage_button = gr.Button("π Weave This Scene!", variant="primary", scale=3, icon="β¨") surprise_button = gr.Button("π² Surprise Me!", variant="secondary", scale=1, icon="π") clear_story_button = gr.Button("ποΈ New Story", variant="stop", scale=1, icon="β»οΈ") output_status_bar = gr.HTML(value="Ready to weave your first masterpiece!
") with gr.Column(scale=10, min_width=700): gr.Markdown("### πΌοΈ **Your Evolving StoryVerse**", elem_classes="output-section-header") with gr.Tabs(): with gr.TabItem("π Latest Scene", id="latest_scene_tab"): output_latest_scene_image = gr.Image(label="Latest Scene Image", type="pil", interactive=False, show_download_button=True, height=512, show_label=False, elem_classes=["panel_image"]) output_latest_scene_narrative = gr.Markdown() with gr.TabItem("π Story Scroll", id="story_scroll_tab"): output_gallery = gr.Gallery(label="Story Scroll", show_label=False, columns=4, object_fit="cover", height=700, preview=True, allow_preview=True, elem_classes=["gallery_output"]) with gr.TabItem("βοΈ Interaction Log", id="log_tab"): with gr.Accordion(label="Developer Interaction Log", open=False): output_interaction_log_markdown = gr.Markdown("Log will appear here...") # Chained event handling for engage_button click_event_engage = engage_button.click( fn=disable_buttons_for_processing, # Step 1: Disable buttons inputs=None, outputs=[engage_button, surprise_button], queue=False # Run immediately without queuing for this UI update ).then( fn=add_scene_to_story_orchestrator, # Step 2: Run the main orchestrator inputs=[ story_state_output, scene_prompt_input, image_style_input, artist_style_input, negative_prompt_input, text_model_dropdown, image_provider_dropdown, narrative_length_dropdown, image_quality_dropdown ], outputs=[ # These are updated by the FINAL RETURN of the orchestrator story_state_output, output_gallery, output_latest_scene_image, output_latest_scene_narrative, output_status_bar, output_interaction_log_markdown ] # Progressive updates within orchestrator happen via `yield {component_var: update}` ).then( fn=enable_buttons_after_processing, # Step 3: Re-enable buttons inputs=None, outputs=[engage_button, surprise_button], queue=False # Run immediately after orchestrator finishes ) clear_story_button.click( fn=clear_story_state_ui_wrapper, inputs=[], outputs=[ story_state_output, output_gallery, output_latest_scene_image, output_latest_scene_narrative, output_status_bar, output_interaction_log_markdown, scene_prompt_input ] ) surprise_button.click( fn=surprise_me_func, inputs=[], outputs=[scene_prompt_input, image_style_input, artist_style_input] ) gr.Examples( examples=[ ["A lone, weary traveler on a mechanical steed crosses a vast, crimson desert under twin suns. Dust devils dance in the distance.", "Sci-Fi Western", "Moebius", "greenery, water, modern city"], ["Deep within an ancient, bioluminescent forest, a hidden civilization of sentient fungi perform a mystical ritual around a pulsating crystal.", "Psychedelic Fantasy", "Alex Grey", "technology, buildings, roads"], ["A child sits on a crescent moon, fishing for stars in a swirling nebula. A friendly space whale swims nearby.", "Whimsical Cosmic", "James Jean", "realistic, dark, scary"], ["A grand, baroque library where the books fly freely and whisper forgotten lore to those who listen closely.", "Magical Realism", "Remedios Varo", "minimalist, simple, technology"] ], inputs=[scene_prompt_input, image_style_input, artist_style_input, negative_prompt_input], label="π Example Universes to Weave π", ) gr.HTML("β¨ StoryVerse Omegaβ’ - Weaving Worlds with Words and Pixels β¨