# storyverse_weaver/core/story_engine.py from PIL import Image # Make sure Pillow is in requirements.txt class Scene: def __init__(self, scene_number: int, user_prompt: str, narrative_text: str = None, image: Image.Image = None, image_style_prompt: str = None, image_provider: str = None, error_message: str = None): # Added error_message here self.scene_number = scene_number self.user_prompt = user_prompt self.narrative_text = narrative_text self.image_style_prompt = image_style_prompt self.image = image self.image_provider = image_provider self.error_message = error_message # Store errors specific to this scene def __str__(self): img_status = "Yes" if self.image else ("Error" if self.error_message and not self.image else "No") narr_status = str(self.narrative_text)[:50] if self.narrative_text and "Error" not in self.narrative_text else ("Error" if "Error" in str(self.narrative_text) else "N/A") return f"Scene {self.scene_number}: {self.user_prompt[:50]}... Narrative: {narr_status}... Image: {img_status}" class Story: def __init__(self, title: str = "Untitled StoryVerse"): self.title = title self.scenes: list[Scene] = [] self.current_scene_number = 0 self.global_style_prompt: str = None self.global_negative_prompt: str = None def add_scene_from_elements(self, user_prompt: str, narrative_text: str, image: Image.Image, image_style_prompt: str, image_provider: str, error_message: str = None) -> Scene: # Added error_message self.current_scene_number += 1 scene = Scene( scene_number=self.current_scene_number, user_prompt=user_prompt, narrative_text=narrative_text, image=image, image_style_prompt=image_style_prompt, image_provider=image_provider, error_message=error_message # Store any error that occurred during this scene's generation ) self.scenes.append(scene) print(f"DEBUG: story_engine.py - Added scene {self.current_scene_number}: {scene.user_prompt[:30]}") return scene # This method might be redundant if add_scene_from_elements can handle errors # def add_scene_with_error(self, user_prompt: str, error_message: str) -> Scene: # self.current_scene_number += 1 # scene = Scene(scene_number=self.current_scene_number, user_prompt=user_prompt, error_message=error_message) # self.scenes.append(scene) # print(f"DEBUG: story_engine.py - Added scene {self.current_scene_number} WITH ERROR: {error_message}") # return scene def get_last_scene_narrative(self) -> str: if self.scenes and self.scenes[-1].narrative_text and "Error" not in self.scenes[-1].narrative_text: return self.scenes[-1].narrative_text return "" # Return empty if last scene had error or no narrative def get_all_scenes_for_gallery_display(self) -> list[tuple[Image.Image, str]]: """Prepares scenes for Gradio Gallery: list of (image, caption)""" gallery_items = [] if not self.scenes: # Return a placeholder if no scenes, so gallery doesn't error out placeholder_img = Image.new('RGB', (100,100), color='lightgrey') gallery_items.append((placeholder_img, "No scenes yet. Weave your story!")) return gallery_items for scene in self.scenes: caption = f"S{scene.scene_number}: {scene.user_prompt[:40]}..." if scene.image_style_prompt: caption += f"\nStyle: {scene.image_style_prompt}" if scene.error_message: # Create a placeholder image for errors # error_img = Image.new('RGB', (100,100), color='#FFCCCB') # Light red for error # For gallery, might be better to use None for image if error occurred, or a default "error" image # Gradio gallery might handle None gracefully, or you might need a placeholder PIL image. # Let's try None and see how Gradio handles it. If it errors, use a placeholder image. gallery_items.append((None, f"{caption}\n⚠️ Error: {scene.error_message[:100]}...")) elif scene.image: gallery_items.append((scene.image, caption)) else: # No image, but no specific error reported for the image part of this scene placeholder_img = Image.new('RGB', (100,100), color='whitesmoke') gallery_items.append((placeholder_img, f"{caption}\n(No image generated for this scene)")) return gallery_items def get_latest_scene_details_for_display(self) -> tuple[Image.Image, str]: """Returns (PIL.Image or None, markdown_string_for_narrative) for the latest scene.""" if not self.scenes: return None, "No scenes yet. Describe your first scene idea above!" ls = self.scenes[-1] latest_image = ls.image if ls.image else None # Will be None if error or no image narrative_display = f"## Scene {ls.scene_number}: {ls.user_prompt}\n\n" if ls.error_message: narrative_display += f"
Generation Error for this scene:
{ls.error_message}
{ls.narrative_text}
" else: narrative_display += ls.narrative_text elif not ls.error_message: # No narrative but no major scene error narrative_display += "(No narrative generated for this scene)." return latest_image, narrative_display def clear_story(self): self.scenes = [] self.current_scene_number = 0 print("DEBUG: story_engine.py - Story cleared.") print("DEBUG: core.story_engine (for StoryVerseWeaver) - Module defined.")