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import streamlit as st
from diffusers import StableDiffusionPipeline
import torch

model_id = "dream-textures/texture-diffusion"

pipe = StableDiffusionPipeline.from_pretrained(model_id, torch_dtype=torch.float16)
#pipe = pipe.to("cuda")

prompt = "pbr brick wall"
image = pipe(prompt).images[0]  
    
image.save("bricks.png")

x = st.slider('Select a value')
st.write(x, 'squared is', x * x)