# Framepack
[Packing Input Frame Context in Next-Frame Prediction Models for Video Generation](https://huggingface.co/papers/2504.12626) by Lvmin Zhang and Maneesh Agrawala.
*We present a neural network structure, FramePack, to train next-frame (or next-frame-section) prediction models for video generation. The FramePack compresses input frames to make the transformer context length a fixed number regardless of the video length. As a result, we are able to process a large number of frames using video diffusion with computation bottleneck similar to image diffusion. This also makes the training video batch sizes significantly higher (batch sizes become comparable to image diffusion training). We also propose an anti-drifting sampling method that generates frames in inverted temporal order with early-established endpoints to avoid exposure bias (error accumulation over iterations). Finally, we show that existing video diffusion models can be finetuned with FramePack, and their visual quality may be improved because the next-frame prediction supports more balanced diffusion schedulers with less extreme flow shift timesteps.*
Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-a-pipeline) section to learn how to efficiently load the same components into multiple pipelines.
## Available models
| Model name | Description |
|:---|:---|
- [`lllyasviel/FramePackI2V_HY`](https://huggingface.co/lllyasviel/FramePackI2V_HY) | Trained with the "inverted anti-drifting" strategy as described in the paper. Inference requires setting `sampling_type="inverted_anti_drifting"` when running the pipeline. |
- [`lllyasviel/FramePack_F1_I2V_HY_20250503`](https://huggingface.co/lllyasviel/FramePack_F1_I2V_HY_20250503) | Trained with a novel anti-drifting strategy but inference is performed in "vanilla" strategy as described in the paper. Inference requires setting `sampling_type="vanilla"` when running the pipeline. |
## Usage
Refer to the pipeline documentation for basic usage examples. The following section contains examples of offloading, different sampling methods, quantization, and more.
### First and last frame to video
The following example shows how to use Framepack with start and end image controls, using the inverted anti-drifiting sampling model.
```python
import torch
from diffusers import HunyuanVideoFramepackPipeline, HunyuanVideoFramepackTransformer3DModel
from diffusers.utils import export_to_video, load_image
from transformers import SiglipImageProcessor, SiglipVisionModel
transformer = HunyuanVideoFramepackTransformer3DModel.from_pretrained(
"lllyasviel/FramePackI2V_HY", torch_dtype=torch.bfloat16
)
feature_extractor = SiglipImageProcessor.from_pretrained(
"lllyasviel/flux_redux_bfl", subfolder="feature_extractor"
)
image_encoder = SiglipVisionModel.from_pretrained(
"lllyasviel/flux_redux_bfl", subfolder="image_encoder", torch_dtype=torch.float16
)
pipe = HunyuanVideoFramepackPipeline.from_pretrained(
"hunyuanvideo-community/HunyuanVideo",
transformer=transformer,
feature_extractor=feature_extractor,
image_encoder=image_encoder,
torch_dtype=torch.float16,
)
# Enable memory optimizations
pipe.enable_model_cpu_offload()
pipe.vae.enable_tiling()
prompt = "CG animation style, a small blue bird takes off from the ground, flapping its wings. The bird's feathers are delicate, with a unique pattern on its chest. The background shows a blue sky with white clouds under bright sunshine. The camera follows the bird upward, capturing its flight and the vastness of the sky from a close-up, low-angle perspective."
first_image = load_image(
"https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/flf2v_input_first_frame.png"
)
last_image = load_image(
"https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/flf2v_input_last_frame.png"
)
output = pipe(
image=first_image,
last_image=last_image,
prompt=prompt,
height=512,
width=512,
num_frames=91,
num_inference_steps=30,
guidance_scale=9.0,
generator=torch.Generator().manual_seed(0),
sampling_type="inverted_anti_drifting",
).frames[0]
export_to_video(output, "output.mp4", fps=30)
```
### Vanilla sampling
The following example shows how to use Framepack with the F1 model trained with vanilla sampling but new regulation approach for anti-drifting.
```python
import torch
from diffusers import HunyuanVideoFramepackPipeline, HunyuanVideoFramepackTransformer3DModel
from diffusers.utils import export_to_video, load_image
from transformers import SiglipImageProcessor, SiglipVisionModel
transformer = HunyuanVideoFramepackTransformer3DModel.from_pretrained(
"lllyasviel/FramePack_F1_I2V_HY_20250503", torch_dtype=torch.bfloat16
)
feature_extractor = SiglipImageProcessor.from_pretrained(
"lllyasviel/flux_redux_bfl", subfolder="feature_extractor"
)
image_encoder = SiglipVisionModel.from_pretrained(
"lllyasviel/flux_redux_bfl", subfolder="image_encoder", torch_dtype=torch.float16
)
pipe = HunyuanVideoFramepackPipeline.from_pretrained(
"hunyuanvideo-community/HunyuanVideo",
transformer=transformer,
feature_extractor=feature_extractor,
image_encoder=image_encoder,
torch_dtype=torch.float16,
)
# Enable memory optimizations
pipe.enable_model_cpu_offload()
pipe.vae.enable_tiling()
image = load_image(
"https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/penguin.png"
)
output = pipe(
image=image,
prompt="A penguin dancing in the snow",
height=832,
width=480,
num_frames=91,
num_inference_steps=30,
guidance_scale=9.0,
generator=torch.Generator().manual_seed(0),
sampling_type="vanilla",
).frames[0]
export_to_video(output, "output.mp4", fps=30)
```
### Group offloading
Group offloading ([`~hooks.apply_group_offloading`]) provides aggressive memory optimizations for offloading internal parts of any model to the CPU, with possibly no additional overhead to generation time. If you have very low VRAM available, this approach may be suitable for you depending on the amount of CPU RAM available.
```python
import torch
from diffusers import HunyuanVideoFramepackPipeline, HunyuanVideoFramepackTransformer3DModel
from diffusers.hooks import apply_group_offloading
from diffusers.utils import export_to_video, load_image
from transformers import SiglipImageProcessor, SiglipVisionModel
transformer = HunyuanVideoFramepackTransformer3DModel.from_pretrained(
"lllyasviel/FramePack_F1_I2V_HY_20250503", torch_dtype=torch.bfloat16
)
feature_extractor = SiglipImageProcessor.from_pretrained(
"lllyasviel/flux_redux_bfl", subfolder="feature_extractor"
)
image_encoder = SiglipVisionModel.from_pretrained(
"lllyasviel/flux_redux_bfl", subfolder="image_encoder", torch_dtype=torch.float16
)
pipe = HunyuanVideoFramepackPipeline.from_pretrained(
"hunyuanvideo-community/HunyuanVideo",
transformer=transformer,
feature_extractor=feature_extractor,
image_encoder=image_encoder,
torch_dtype=torch.float16,
)
# Enable group offloading
onload_device = torch.device("cuda")
offload_device = torch.device("cpu")
list(map(
lambda x: apply_group_offloading(x, onload_device, offload_device, offload_type="leaf_level", use_stream=True, low_cpu_mem_usage=True),
[pipe.text_encoder, pipe.text_encoder_2, pipe.transformer]
))
pipe.image_encoder.to(onload_device)
pipe.vae.to(onload_device)
pipe.vae.enable_tiling()
image = load_image(
"https://huggingface.co/datasets/huggingface/documentation-images/resolve/main/diffusers/penguin.png"
)
output = pipe(
image=image,
prompt="A penguin dancing in the snow",
height=832,
width=480,
num_frames=91,
num_inference_steps=30,
guidance_scale=9.0,
generator=torch.Generator().manual_seed(0),
sampling_type="vanilla",
).frames[0]
print(f"Max memory: {torch.cuda.max_memory_allocated() / 1024**3:.3f} GB")
export_to_video(output, "output.mp4", fps=30)
```
## HunyuanVideoFramepackPipeline
[[autodoc]] HunyuanVideoFramepackPipeline
- all
- __call__
## HunyuanVideoPipelineOutput
[[autodoc]] pipelines.hunyuan_video.pipeline_output.HunyuanVideoPipelineOutput