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Update index.html
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index.html
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Pulsar Mini β
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<!-- Tailwind CDN: νλ‘ν νμ
μ©, νμ μ λ‘컬 λΉλλ‘ κ΅μ²΄ -->
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<script src="https://cdn.tailwindcss.com"></script>
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<style>
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}
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}
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</style>
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</head>
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<body>
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<p class="text-sm text-gray-400 mb-4 text-center">μΊλ²μ€λ₯Ό ννκ±°λ ν΄λ¦ν λλ§λ€ μλ‘μ΄ λ¬΄μμ ν¨ν΄μ΄ μ¬μλ©λλ€.</p>
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<canvas id="canvas"></canvas>
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<button id="
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<button id="
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</div>
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}
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resizeCanvas();
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window.addEventListener('resize', resizeCanvas);
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console.error(e);
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return () => 0;
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}
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}
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const t = (time - start) / 1000;
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const w = canvas.width / DPR;
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const h = canvas.height / DPR;
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}
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ctx.putImageData(img, 0, 0);
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if (playing) requestAnimationFrame(draw);
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}
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fn = compile(formulaSrc);
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start = performance.now();
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}
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// λ²νΌ μ΄λ²€νΈ
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playBtn.addEventListener('click', () => {
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playing = true;
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playBtn.classList.add('hidden');
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pauseBtn.classList.remove('hidden');
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start = performance.now();
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requestAnimationFrame(draw);
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});
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playing = false;
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pauseBtn.classList.add('hidden');
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playBtn.classList.remove('hidden');
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});
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</body>
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</html>
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=device-width, initial-scale=1.0" />
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<title>Pulsar Mini β νμ€ν¬λ¦° 컬λ¬</title>
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<script src="https://cdn.tailwindcss.com"></script>
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<style>
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/* κΈ°λ³Έ λ μ΄μμ */
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body {@apply m-0 overflow-hidden bg-black text-gray-200 font-sans;}
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canvas {width:100vw;height:100vh;display:block;image-rendering:pixelated;cursor:crosshair;}
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/* μ€λ²λ μ΄ UI */
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#ui {@apply absolute top-3 left-1/2 -translate-x-1/2 flex gap-2 z-50 select-none;}
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#ui button {@apply px-4 py-1.5 rounded text-sm font-semibold shadow bg-gray-800/70 backdrop-blur hover:bg-gray-700;}
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</style>
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</head>
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<body>
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<!-- νμ€ν¬λ¦° μΊλ²μ€ -->
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<canvas id="canvas"></canvas>
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<!-- UI μ€λ²λ μ΄ -->
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<div id="ui">
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<button id="play">βΆ μ¬μ</button>
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<button id="pause" class="hidden">ββ μΌμμ μ§</button>
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<button id="random">π² λλ€</button>
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</div>
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<script>
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const DPR = window.devicePixelRatio || 1;
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const canvas = document.getElementById('canvas');
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const ctx = canvas.getContext('2d');
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const playBtn = document.getElementById('play');
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const pauseBtn = document.getElementById('pause');
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const rndBtn = document.getElementById('random');
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// λ€μν μν 곡μμ νμ©ν μ»¬λ¬ ν¨ν΄ ν
νλ¦Ώ (R,G,B κ°κ°μ μ)
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const BASE_PATTERNS = [
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// 1. μ¬μΈ/μ½μ¬μΈ 격μ
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'(x,y,t)=>{const r=Math.sin((x+$S1)*$F1+t);const g=Math.sin((y+$S2)*$F2-t);const b=Math.cos((x+y)*$F3+t*0.5);return[(r+1)/2,(g+1)/2,(b+1)/2];}',
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// 2. μν νλ
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'(x,y,t)=>{const d=Math.hypot(x-0.5,y-0.5);return[0.5+0.5*Math.sin(d*$F1-t*2),0.5+0.5*Math.cos(d*$F2+t),0.5+0.5*Math.sin((x-y)*$F3+t)];}',
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// 3. 볡μν¨μ κΈ°λ° ν¨ν΄
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'(x,y,t)=>{return[0.5+0.5*Math.sin((x*x-y*y)*$F1+t),0.5+0.5*Math.cos((x*y)*$F2-t),0.5+0.5*Math.sin((x+y)*$F3)];}',
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// 4. μ λκ° μ¬μΈ β λ°κ³ μ λͺ
ν μ
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'(x,y,t)=>{return[Math.abs(Math.sin($F1*x+t)),Math.abs(Math.sin($F2*y-t)),Math.abs(Math.sin(($F3)*(x+y)+t*0.3))];}',
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// 5. κ·Ήμ’ν 무μ§κ°
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'(x,y,t)=>{const a=Math.atan2(y-0.5,x-0.5);const r=(a/Math.PI+1)/2;return[r,0.5+0.5*Math.sin(t+$F1*r*10),1-r];}',
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// 6. λ‘μ¦(μ₯λ―Έ) μ»€λΈ κΈ°λ°
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'(x,y,t)=>{const a=Math.atan2(y-0.5,x-0.5);const k=$K;return[0.5+0.5*Math.sin(k*a+t),0.5+0.5*Math.sin(k*a+t+2*Math.PI/3),0.5+0.5*Math.sin(k*a+t+4*Math.PI/3)];}',
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// 7. νλ₯΄λ§ λμ λ
Έμ΄μ¦
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'(x,y,t)=>{const r=Math.hypot(x-0.5,y-0.5);const phi=r*10+$F1;return[0.5+0.5*Math.sin(phi+t),0.5+0.5*Math.cos(phi*1.3-t),0.5+0.5*Math.sin(phi*0.7+t*0.5)];}',
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];
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function rand(min,max){return Math.random()*(max-min)+min;}
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function pickRandomFormula(){
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const tmpl=BASE_PATTERNS[Math.floor(Math.random()*BASE_PATTERNS.length)];
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return tmpl
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.replaceAll('$F1',rand(5,30).toFixed(2))
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.replaceAll('$F2',rand(5,30).toFixed(2))
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.replaceAll('$F3',rand(5,30).toFixed(2))
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.replaceAll('$S1',Math.random().toFixed(2))
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.replaceAll('$S2',Math.random().toFixed(2))
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.replaceAll('$K',Math.floor(rand(3,9))); // μ μ κ½μ μ
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}
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let formulaSrc = pickRandomFormula();
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let fn = compile(formulaSrc);
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let playing = true;
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let start = performance.now();
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function resizeCanvas(){
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canvas.width = window.innerWidth * DPR;
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canvas.height = window.innerHeight * DPR;
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ctx.setTransform(DPR,0,0,DPR,0,0);
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}
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resizeCanvas();
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window.addEventListener('resize',resizeCanvas);
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function compile(src){
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try{ return eval(src); }
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catch(e){ console.error(e); return ()=>[0,0,0]; }
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}
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function clamp01(v){ return v<0?0:v>1?1:v; }
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function draw(time){
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const t = (time - start)/1000;
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const w = canvas.width/DPR;
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const h = canvas.height/DPR;
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const img = ctx.createImageData(w,h);
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const data = img.data;
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let idx=0;
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for(let y=0;y<h;y++){
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for(let x=0;x<w;x++){
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const c = fn(x/w,y/h,t,idx);
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const r = clamp01(c[0])*255;
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const g = clamp01(c[1])*255;
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const b = clamp01(c[2])*255;
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data[idx++] = r;
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data[idx++] = g;
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data[idx++] = b;
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data[idx++] = 255;
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}
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}
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ctx.putImageData(img,0,0);
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if(playing) requestAnimationFrame(draw);
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}
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requestAnimationFrame(draw);
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function randomize(){ formulaSrc = pickRandomFormula(); fn = compile(formulaSrc); start = performance.now(); }
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// UI μ΄λ²€νΈ
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playBtn.addEventListener('click',()=>{playing=true;playBtn.classList.add('hidden');pauseBtn.classList.remove('hidden');start=performance.now();requestAnimationFrame(draw);} );
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pauseBtn.addEventListener('click',()=>{playing=false;pauseBtn.classList.add('hidden');playBtn.classList.remove('hidden');});
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rndBtn.addEventListener('click',randomize);
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canvas.addEventListener('pointerdown',randomize);
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</script>
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</body>
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</html>
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