use ai::AlphaBetaBot; use bits::BitBoard; use game::{Game, State}; use pyo3::prelude::*; pub mod ai; pub mod bits; pub mod consts; pub mod game; #[pymodule] fn _othello(m: &Bound<'_, PyModule>) -> PyResult<()> { m.add_class::()?; m.add_class::()?; m.add_class::()?; m.add_class::()?; Ok(()) }