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def __boot(): | |
import sys | |
import os | |
PYTHONPATH = os.environ.get('PYTHONPATH') | |
if PYTHONPATH is None or (sys.platform == 'win32' and not PYTHONPATH): | |
PYTHONPATH = [] | |
else: | |
PYTHONPATH = PYTHONPATH.split(os.pathsep) | |
pic = getattr(sys, 'path_importer_cache', {}) | |
stdpath = sys.path[len(PYTHONPATH):] | |
mydir = os.path.dirname(__file__) | |
for item in stdpath: | |
if item == mydir or not item: | |
continue # skip if current dir. on Windows, or my own directory | |
importer = pic.get(item) | |
if importer is not None: | |
loader = importer.find_module('site') | |
if loader is not None: | |
# This should actually reload the current module | |
loader.load_module('site') | |
break | |
else: | |
try: | |
import imp # Avoid import loop in Python 3 | |
stream, path, descr = imp.find_module('site', [item]) | |
except ImportError: | |
continue | |
if stream is None: | |
continue | |
try: | |
# This should actually reload the current module | |
imp.load_module('site', stream, path, descr) | |
finally: | |
stream.close() | |
break | |
else: | |
raise ImportError("Couldn't find the real 'site' module") | |
known_paths = dict([(makepath(item)[1], 1) for item in sys.path]) # 2.2 comp | |
oldpos = getattr(sys, '__egginsert', 0) # save old insertion position | |
sys.__egginsert = 0 # and reset the current one | |
for item in PYTHONPATH: | |
addsitedir(item) | |
sys.__egginsert += oldpos # restore effective old position | |
d, nd = makepath(stdpath[0]) | |
insert_at = None | |
new_path = [] | |
for item in sys.path: | |
p, np = makepath(item) | |
if np == nd and insert_at is None: | |
# We've hit the first 'system' path entry, so added entries go here | |
insert_at = len(new_path) | |
if np in known_paths or insert_at is None: | |
new_path.append(item) | |
else: | |
# new path after the insert point, back-insert it | |
new_path.insert(insert_at, item) | |
insert_at += 1 | |
sys.path[:] = new_path | |
if __name__ == 'site': | |
__boot() | |
del __boot | |