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/
first-space-venv
/lib
/python3.12
/site-packages
/prompt_toolkit
/output
/windows10.py
from __future__ import annotations | |
import sys | |
assert sys.platform == "win32" | |
from ctypes import byref, windll | |
from ctypes.wintypes import DWORD, HANDLE | |
from typing import Any, TextIO | |
from prompt_toolkit.data_structures import Size | |
from prompt_toolkit.win32_types import STD_OUTPUT_HANDLE | |
from .base import Output | |
from .color_depth import ColorDepth | |
from .vt100 import Vt100_Output | |
from .win32 import Win32Output | |
__all__ = [ | |
"Windows10_Output", | |
] | |
# See: https://msdn.microsoft.com/pl-pl/library/windows/desktop/ms686033(v=vs.85).aspx | |
ENABLE_PROCESSED_INPUT = 0x0001 | |
ENABLE_VIRTUAL_TERMINAL_PROCESSING = 0x0004 | |
class Windows10_Output: | |
""" | |
Windows 10 output abstraction. This enables and uses vt100 escape sequences. | |
""" | |
def __init__( | |
self, stdout: TextIO, default_color_depth: ColorDepth | None = None | |
) -> None: | |
self.default_color_depth = default_color_depth | |
self.win32_output = Win32Output(stdout, default_color_depth=default_color_depth) | |
self.vt100_output = Vt100_Output( | |
stdout, lambda: Size(0, 0), default_color_depth=default_color_depth | |
) | |
self._hconsole = HANDLE(windll.kernel32.GetStdHandle(STD_OUTPUT_HANDLE)) | |
def flush(self) -> None: | |
""" | |
Write to output stream and flush. | |
""" | |
original_mode = DWORD(0) | |
# Remember the previous console mode. | |
windll.kernel32.GetConsoleMode(self._hconsole, byref(original_mode)) | |
# Enable processing of vt100 sequences. | |
windll.kernel32.SetConsoleMode( | |
self._hconsole, | |
DWORD(ENABLE_PROCESSED_INPUT | ENABLE_VIRTUAL_TERMINAL_PROCESSING), | |
) | |
try: | |
self.vt100_output.flush() | |
finally: | |
# Restore console mode. | |
windll.kernel32.SetConsoleMode(self._hconsole, original_mode) | |
def responds_to_cpr(self) -> bool: | |
return False # We don't need this on Windows. | |
def __getattr__(self, name: str) -> Any: | |
if name in ( | |
"get_size", | |
"get_rows_below_cursor_position", | |
"enable_mouse_support", | |
"disable_mouse_support", | |
"scroll_buffer_to_prompt", | |
"get_win32_screen_buffer_info", | |
"enable_bracketed_paste", | |
"disable_bracketed_paste", | |
): | |
return getattr(self.win32_output, name) | |
else: | |
return getattr(self.vt100_output, name) | |
def get_default_color_depth(self) -> ColorDepth: | |
""" | |
Return the default color depth for a windows terminal. | |
Contrary to the Vt100 implementation, this doesn't depend on a $TERM | |
variable. | |
""" | |
if self.default_color_depth is not None: | |
return self.default_color_depth | |
# Previously, we used `DEPTH_4_BIT`, even on Windows 10. This was | |
# because true color support was added after "Console Virtual Terminal | |
# Sequences" support was added, and there was no good way to detect | |
# what support was given. | |
# 24bit color support was added in 2016, so let's assume it's safe to | |
# take that as a default: | |
# https://devblogs.microsoft.com/commandline/24-bit-color-in-the-windows-console/ | |
return ColorDepth.TRUE_COLOR | |
Output.register(Windows10_Output) | |
def is_win_vt100_enabled() -> bool: | |
""" | |
Returns True when we're running Windows and VT100 escape sequences are | |
supported. | |
""" | |
if sys.platform != "win32": | |
return False | |
hconsole = HANDLE(windll.kernel32.GetStdHandle(STD_OUTPUT_HANDLE)) | |
# Get original console mode. | |
original_mode = DWORD(0) | |
windll.kernel32.GetConsoleMode(hconsole, byref(original_mode)) | |
try: | |
# Try to enable VT100 sequences. | |
result: int = windll.kernel32.SetConsoleMode( | |
hconsole, DWORD(ENABLE_PROCESSED_INPUT | ENABLE_VIRTUAL_TERMINAL_PROCESSING) | |
) | |
return result == 1 | |
finally: | |
windll.kernel32.SetConsoleMode(hconsole, original_mode) | |