|
#ifndef RASTERIZER_H_
|
|
#define RASTERIZER_H_
|
|
|
|
#include <torch/extension.h>
|
|
#include <vector>
|
|
#include <ATen/ATen.h>
|
|
#include <ATen/cuda/CUDAContext.h>
|
|
|
|
#define INT64 unsigned long long
|
|
#define MAXINT 2147483647
|
|
|
|
__host__ __device__ inline float calculateSignedArea2(float* a, float* b, float* c) {
|
|
return ((c[0] - a[0]) * (b[1] - a[1]) - (b[0] - a[0]) * (c[1] - a[1]));
|
|
}
|
|
|
|
__host__ __device__ inline void calculateBarycentricCoordinate(float* a, float* b, float* c, float* p,
|
|
float* barycentric)
|
|
{
|
|
float beta_tri = calculateSignedArea2(a, p, c);
|
|
float gamma_tri = calculateSignedArea2(a, b, p);
|
|
float area = calculateSignedArea2(a, b, c);
|
|
if (area == 0) {
|
|
barycentric[0] = -1.0;
|
|
barycentric[1] = -1.0;
|
|
barycentric[2] = -1.0;
|
|
return;
|
|
}
|
|
float tri_inv = 1.0 / area;
|
|
float beta = beta_tri * tri_inv;
|
|
float gamma = gamma_tri * tri_inv;
|
|
float alpha = 1.0 - beta - gamma;
|
|
barycentric[0] = alpha;
|
|
barycentric[1] = beta;
|
|
barycentric[2] = gamma;
|
|
}
|
|
|
|
__host__ __device__ inline bool isBarycentricCoordInBounds(float* barycentricCoord) {
|
|
return barycentricCoord[0] >= 0.0 && barycentricCoord[0] <= 1.0 &&
|
|
barycentricCoord[1] >= 0.0 && barycentricCoord[1] <= 1.0 &&
|
|
barycentricCoord[2] >= 0.0 && barycentricCoord[2] <= 1.0;
|
|
}
|
|
|
|
std::vector<torch::Tensor> rasterize_image_gpu(torch::Tensor V, torch::Tensor F, torch::Tensor D,
|
|
int width, int height, float occlusion_truncation, int use_depth_prior);
|
|
|
|
std::vector<std::vector<torch::Tensor>> build_hierarchy(std::vector<torch::Tensor> view_layer_positions, std::vector<torch::Tensor> view_layer_normals, int num_level, int resolution);
|
|
|
|
std::vector<std::vector<torch::Tensor>> build_hierarchy_with_feat(
|
|
std::vector<torch::Tensor> view_layer_positions,
|
|
std::vector<torch::Tensor> view_layer_normals,
|
|
std::vector<torch::Tensor> view_layer_feats,
|
|
int num_level, int resolution);
|
|
|
|
#endif |