Spaces:
Sleeping
Sleeping
File size: 3,980 Bytes
a797471 e64c363 a797471 e64c363 a797471 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 |
from collections import defaultdict
import streamlit as st
import streamlit.components.v1 as components
import plotly.express as px
st.set_page_config(page_title='Can you be truly random ?', layout = 'wide', page_icon = 'favicon.jpg', initial_sidebar_state = 'auto')
# Custom CSS to styles
st.markdown("""
<style>
button {
padding-top: 50px !important;
padding-bottom: 50px !important;
}
</style>
""", unsafe_allow_html=True)
max_history = 4
def set_state(x):
if x == 1: st.toast('The journey begins!', icon='π')
if x == 2: st.toast('Welcome!', icon='π')
if x == 3: st.toast("Let's play!", icon='π₯°')
if x == 4: st.toast("Meet your friends!", icon='π€ͺ')
st.session_state.stage = x
def reset_game():
set_state(0)
if 'n_buttons' not in st.session_state:
st.session_state.n_buttons = 2
st.session_state.history = []
st.session_state.preds = defaultdict(lambda: defaultdict(int))
st.session_state.pnl = [0]
if 'stage' not in st.session_state:
reset_game()
st.title('How random can you truly be?')
if st.session_state.stage == 0:
st.button('Begin', on_click=set_state, args=[1],use_container_width=True)
st.session_state.n_buttons = st.slider(label="How many buttons to play with?", min_value=2, max_value=5,value=2)
st.markdown(f'You will be presented with {st.session_state.n_buttons} buttons to randomly choose from')
st.markdown("At each round, I will try to predict which button you click :-)")
st.markdown(f"If I get it right, I earn {st.session_state.n_buttons-1} point(s), otherwise you earn 1 point")
st.markdown(f"Play as long as you want and try to beat me!")
def get_prev_seqs(history):
# st.write(history)
seqs = []
for h in range(max_history+1):
if len(history) >= h:
previous_seq = ''.join(history[-h:]) if h > 0 else ""
# st.write(previous_seq)
seqs.append(previous_seq) # from small to largest
return seqs
def refresh_preds():
played = st.session_state.history[-1]
seqs = get_prev_seqs(st.session_state.history[:-1])
for seq in seqs:
# st.write(f'"{seq}"',played)
st.session_state.preds[seq][played] += 1
def make_pred():
seqs = get_prev_seqs(st.session_state.history)
# st.write('seqs',seqs)
scores = defaultdict(float)
denominator = 0
for i,seq in enumerate(seqs):
weight = (i+1)**2
preds = st.session_state.preds[seq]
total = sum(preds.values())
if total:
for played,value in preds.items():
scores[played] += weight*value/total
denominator += weight
if denominator:
scores = {played:value/denominator for played,value in scores.items()}
return scores
else:
return {str(i):1/st.session_state.n_buttons for i in range(st.session_state.n_buttons)}
def update_pnl(user_win):
current_score = st.session_state.pnl[-1]
current_score += -1 if user_win else (st.session_state.n_buttons-1)
st.session_state.pnl.append(current_score)
def user_select(i,choice):
st.session_state.history.append(str(i))
if i == choice:
st.toast("I win!", icon='π€ͺ')
update_pnl(user_win=False)
else:
st.toast('Well done!', icon='π')
update_pnl(user_win=True)
refresh_preds()
if st.session_state.stage == 1:
pred = make_pred()
choice = max(pred,key=pred.get)
cols = st.columns(st.session_state.n_buttons)
for i,col in enumerate(cols):
col.button(str(i),on_click=user_select, args=[str(i),choice],
use_container_width=True)
st.title('My earnings so far... :-)')
st.plotly_chart(px.line(st.session_state.pnl), use_container_width=True)
st.button('Start over', on_click=reset_game, args=[],
use_container_width=True) |