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Upload long_app.py
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long_app.py
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import os
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import gc
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import numpy as np
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import torch
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import spaces
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import gradio as gr
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from moviepy.editor import VideoFileClip, concatenate_videoclips
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from video_depth_anything.video_depth import VideoDepthAnything
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from utils.dc_utils import read_video_frames, save_video
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from huggingface_hub import hf_hub_download
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examples = [
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['assets/example_videos/davis_rollercoaster.mp4', -1, -1, 1280],
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['assets/example_videos/Tokyo-Walk_rgb.mp4', -1, -1, 1280],
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['assets/example_videos/4158877-uhd_3840_2160_30fps_rgb.mp4', -1, -1, 1280],
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['assets/example_videos/4511004-uhd_3840_2160_24fps_rgb.mp4', -1, -1, 1280],
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['assets/example_videos/1753029-hd_1920_1080_30fps.mp4', -1, -1, 1280],
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['assets/example_videos/davis_burnout.mp4', -1, -1, 1280],
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['assets/example_videos/example_5473765-l.mp4', -1, -1, 1280],
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['assets/example_videos/Istanbul-26920.mp4', -1, -1, 1280],
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['assets/example_videos/obj_1.mp4', -1, -1, 1280],
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['assets/example_videos/sheep_cut1.mp4', -1, -1, 1280],
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]
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DEVICE = 'cuda' if torch.cuda.is_available() else 'cpu'
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model_configs = {
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'vits': {'encoder': 'vits', 'features': 64, 'out_channels': [48, 96, 192, 384]},
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'vitl': {'encoder': 'vitl', 'features': 256, 'out_channels': [256, 512, 1024, 1024]},
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}
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encoder2name = {
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'vits': 'Small',
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'vitl': 'Large',
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}
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#encoder = 'vitl'
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encoder = 'vits'
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model_name = encoder2name[encoder]
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video_depth_anything = VideoDepthAnything(**model_configs[encoder])
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filepath = hf_hub_download(repo_id=f"depth-anything/Video-Depth-Anything-{model_name}", filename=f"video_depth_anything_{encoder}.pth", repo_type="model")
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video_depth_anything.load_state_dict(torch.load(filepath, map_location='cpu'))
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video_depth_anything = video_depth_anything.to(DEVICE).eval()
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title = "# Video Depth Anything"
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description = """Official demo for **Video Depth Anything**.
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Please refer to our [paper](https://arxiv.org/abs/2501.12375), [project page](https://videodepthanything.github.io/), and [github](https://github.com/DepthAnything/Video-Depth-Anything) for more details."""
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@spaces.GPU(duration=240)
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def infer_video_depth(
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input_video: str,
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max_len: int = -1,
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target_fps: int = -1,
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max_res: int = 1280,
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grayscale: bool = False,
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output_dir: str = './outputs',
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input_size: int = 518,
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):
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if not os.path.exists(output_dir):
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os.makedirs(output_dir)
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video_name = os.path.basename(input_video)
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processed_video_path = os.path.join(output_dir, os.path.splitext(video_name)[0]+'_src.mp4')
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depth_vis_path = os.path.join(output_dir, os.path.splitext(video_name)[0]+'_vis.mp4')
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# Load the video
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clip = VideoFileClip(input_video)
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fps = clip.fps
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total_frames = int(clip.duration * fps)
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# Define the number of frames per segment
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frames_per_segment = 45 # Adjust this value based on your GPU memory
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segments = []
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for start_frame in range(0, total_frames, frames_per_segment):
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end_frame = min(start_frame + frames_per_segment, total_frames)
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start_time = start_frame / fps
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end_time = end_frame / fps
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segment = clip.subclip(start_time, end_time)
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segment_path = os.path.join(output_dir, f'segment_{start_frame}.mp4')
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segment.write_videofile(segment_path, codec='libx264')
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segments.append(segment_path)
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# Save the processed video (concatenated segments)
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processed_segments = [VideoFileClip(segment) for segment in segments]
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final_processed_clip = concatenate_videoclips(processed_segments)
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final_processed_clip.write_videofile(processed_video_path, codec='libx264')
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# Process each segment
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depth_segments = []
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for segment in segments:
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frames, target_fps = read_video_frames(segment, max_len, target_fps, max_res)
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print("frame length", len(frames))
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depths, fps = video_depth_anything.infer_video_depth(frames, target_fps, input_size=input_size, device=DEVICE)
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depth_segment_path = os.path.join(output_dir, f'depth_{os.path.basename(segment)}')
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save_video(depths, depth_segment_path, fps=fps, is_depths=True, grayscale=grayscale)
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depth_segments.append(depth_segment_path)
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# Merge depth segments
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depth_clips = [VideoFileClip(depth_segment) for depth_segment in depth_segments]
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final_depth_clip = concatenate_videoclips(depth_clips)
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final_depth_clip.write_videofile(depth_vis_path, codec='libx264')
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# Clean up
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for segment in segments:
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os.remove(segment)
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for depth_segment in depth_segments:
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os.remove(depth_segment)
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gc.collect()
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torch.cuda.empty_cache()
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return [processed_video_path, depth_vis_path]
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def construct_demo():
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with gr.Blocks(analytics_enabled=False) as demo:
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gr.Markdown(title)
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gr.Markdown(description)
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gr.Markdown("### If you find this work useful, please help ⭐ the [$$Github Repo$$](https://github.com/DepthAnything/Video-Depth-Anything). Thanks for your attention!")
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with gr.Row(equal_height=True):
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with gr.Column(scale=1):
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input_video = gr.Video(label="Input Video")
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with gr.Column(scale=2):
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with gr.Row(equal_height=True):
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processed_video = gr.Video(
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label="Preprocessed video",
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interactive=False,
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autoplay=True,
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loop=True,
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show_share_button=True,
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scale=5,
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)
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depth_vis_video = gr.Video(
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label="Generated Depth Video",
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interactive=False,
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autoplay=True,
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loop=True,
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show_share_button=True,
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scale=5,
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)
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with gr.Row(equal_height=True):
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with gr.Column(scale=1):
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with gr.Row(equal_height=False):
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with gr.Accordion("Advanced Settings", open=False):
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max_len = gr.Slider(
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label="max process length",
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minimum=-1,
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maximum=1000,
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value=500,
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step=1,
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)
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target_fps = gr.Slider(
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label="target FPS",
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minimum=-1,
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maximum=30,
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value=15,
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step=1,
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)
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max_res = gr.Slider(
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label="max side resolution",
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minimum=480,
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maximum=1920,
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value=1280,
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step=1,
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)
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grayscale = gr.Checkbox(
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label="grayscale",
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value=False,
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)
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generate_btn = gr.Button("Generate")
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with gr.Column(scale=2):
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pass
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gr.Examples(
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examples=examples,
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inputs=[
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input_video,
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max_len,
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target_fps,
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max_res
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],
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outputs=[processed_video, depth_vis_video],
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fn=infer_video_depth,
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cache_examples="lazy",
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)
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generate_btn.click(
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fn=infer_video_depth,
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inputs=[
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input_video,
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max_len,
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target_fps,
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max_res,
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grayscale
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],
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outputs=[processed_video, depth_vis_video],
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)
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return demo
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if __name__ == "__main__":
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demo = construct_demo()
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demo.queue()
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demo.launch(share=True)
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