Hunyuan3D-1 / infer /gif_render.py
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# Open Source Model Licensed under the Apache License Version 2.0
# and Other Licenses of the Third-Party Components therein:
# The below Model in this distribution may have been modified by THL A29 Limited
# ("Tencent Modifications"). All Tencent Modifications are Copyright (C) 2024 THL A29 Limited.
# Copyright (C) 2024 THL A29 Limited, a Tencent company. All rights reserved.
# The below software and/or models in this distribution may have been
# modified by THL A29 Limited ("Tencent Modifications").
# All Tencent Modifications are Copyright (C) THL A29 Limited.
# Hunyuan 3D is licensed under the TENCENT HUNYUAN NON-COMMERCIAL LICENSE AGREEMENT
# except for the third-party components listed below.
# Hunyuan 3D does not impose any additional limitations beyond what is outlined
# in the repsective licenses of these third-party components.
# Users must comply with all terms and conditions of original licenses of these third-party
# components and must ensure that the usage of the third party components adheres to
# all relevant laws and regulations.
# For avoidance of doubts, Hunyuan 3D means the large language models and
# their software and algorithms, including trained model weights, parameters (including
# optimizer states), machine-learning model code, inference-enabling code, training-enabling code,
# fine-tuning enabling code and other elements of the foregoing made publicly available
# by Tencent in accordance with TENCENT HUNYUAN COMMUNITY LICENSE AGREEMENT.
import os, sys
sys.path.insert(0, f"{os.path.dirname(os.path.dirname(os.path.abspath(__file__)))}")
from svrm.ldm.vis_util import render
from infer.utils import seed_everything, timing_decorator
class GifRenderer():
'''
render frame(s) of mesh using pytorch3d
'''
def __init__(self, device="cuda:0"):
self.device = device
@timing_decorator("gif render")
def __call__(
self,
obj_filename,
elev=0,
azim=0,
resolution=512,
gif_dst_path='',
n_views=120,
fps=30,
rgb=True
):
render(
obj_filename,
elev=elev,
azim=azim,
resolution=resolution,
gif_dst_path=gif_dst_path,
n_views=n_views,
fps=fps,
device=self.device,
rgb=rgb
)
if __name__ == "__main__":
import argparse
def get_args():
parser = argparse.ArgumentParser()
parser.add_argument("--mesh_path", type=str, required=True)
parser.add_argument("--output_gif_path", type=str, required=True)
parser.add_argument("--device", default="cuda:0", type=str)
return parser.parse_args()
args = get_args()
gif_renderer = GifRenderer(device=args.device)
gif_renderer(
args.mesh_path,
gif_dst_path = args.output_gif_path
)