# Open Source Model Licensed under the Apache License Version 2.0 and Other Licenses of the Third-Party Components therein: # The below Model in this distribution may have been modified by THL A29 Limited ("Tencent Modifications"). All Tencent Modifications are Copyright (C) 2024 THL A29 Limited. # Copyright (C) 2024 THL A29 Limited, a Tencent company. All rights reserved. # The below software and/or models in this distribution may have been # modified by THL A29 Limited ("Tencent Modifications"). # All Tencent Modifications are Copyright (C) THL A29 Limited. # Hunyuan 3D is licensed under the TENCENT HUNYUAN NON-COMMERCIAL LICENSE AGREEMENT # except for the third-party components listed below. # Hunyuan 3D does not impose any additional limitations beyond what is outlined # in the repsective licenses of these third-party components. # Users must comply with all terms and conditions of original licenses of these third-party # components and must ensure that the usage of the third party components adheres to # all relevant laws and regulations. # For avoidance of doubts, Hunyuan 3D means the large language models and # their software and algorithms, including trained model weights, parameters (including # optimizer states), machine-learning model code, inference-enabling code, training-enabling code, # fine-tuning enabling code and other elements of the foregoing made publicly available # by Tencent in accordance with TENCENT HUNYUAN COMMUNITY LICENSE AGREEMENT. import os, sys sys.path.insert(0, f"{os.path.dirname(os.path.dirname(os.path.abspath(__file__)))}") from svrm.ldm.vis_util import render from infer.utils import seed_everything, timing_decorator class GifRenderer(): ''' render frame(s) of mesh using pytorch3d ''' def __init__(self, device="cuda:0"): self.device = device @timing_decorator("gif render") def __call__( self, obj_filename, elev=0, azim=0, resolution=512, gif_dst_path='', n_views=120, fps=30, rgb=True ): render( obj_filename, elev=elev, azim=azim, resolution=resolution, gif_dst_path=gif_dst_path, n_views=n_views, fps=fps, device=self.device, rgb=rgb ) if __name__ == "__main__": import argparse def get_args(): parser = argparse.ArgumentParser() parser.add_argument("--mesh_path", type=str, required=True) parser.add_argument("--output_gif_path", type=str, required=True) parser.add_argument("--device", default="cuda:0", type=str) return parser.parse_args() args = get_args() gif_renderer = GifRenderer(device=args.device) gif_renderer( args.mesh_path, gif_dst_path = args.output_gif_path )