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//========================================================================
//
// NameToCharCode.h
//
// Copyright 2001-2003 Glyph & Cog, LLC
//
//========================================================================

//========================================================================
//
// Modified under the Poppler project - http://poppler.freedesktop.org
//
// All changes made under the Poppler project to this file are licensed
// under GPL version 2 or later
//
// Copyright (C) 2018, 2019 Albert Astals Cid <[email protected]>
//
// To see a description of the changes please see the Changelog file that
// came with your tarball or type make ChangeLog if you are building from git
//
//========================================================================

#ifndef NAMETOCHARCODE_H
#define NAMETOCHARCODE_H

#include "CharTypes.h"

struct NameToCharCodeEntry;

//------------------------------------------------------------------------

class NameToCharCode
{
public:
    NameToCharCode();
    ~NameToCharCode();

    NameToCharCode(const NameToCharCode &) = delete;
    NameToCharCode &operator=(const NameToCharCode &) = delete;

    void add(const char *name, CharCode c);
    CharCode lookup(const char *name) const;

private:
    int hash(const char *name) const;

    NameToCharCodeEntry *tab;
    int size;
    int len;
};

#endif