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//========================================================================
//
// SplashFTFontEngine.h
//
//========================================================================
//========================================================================
//
// Modified under the Poppler project - http://poppler.freedesktop.org
//
// All changes made under the Poppler project to this file are licensed
// under GPL version 2 or later
//
// Copyright (C) 2006 Takashi Iwai <[email protected]>
// Copyright (C) 2009 Petr Gajdos <[email protected]>
// Copyright (C) 2009, 2018, 2022 Albert Astals Cid <[email protected]>
// Copyright (C) 2011 Andreas Hartmetz <[email protected]>
// Copyright (C) 2013 Thomas Freitag <[email protected]>
// Copyright (C) 2017 Adrian Johnson <[email protected]>
//
// To see a description of the changes please see the Changelog file that
// came with your tarball or type make ChangeLog if you are building from git
//
//========================================================================
#ifndef SPLASHFTFONTENGINE_H
#define SPLASHFTFONTENGINE_H
#include <ft2build.h>
#include FT_FREETYPE_H
class SplashFontFile;
class SplashFontFileID;
class SplashFontSrc;
//------------------------------------------------------------------------
// SplashFTFontEngine
//------------------------------------------------------------------------
class SplashFTFontEngine
{
public:
static SplashFTFontEngine *init(bool aaA, bool enableFreeTypeHintingA, bool enableSlightHinting);
~SplashFTFontEngine();
SplashFTFontEngine(const SplashFTFontEngine &) = delete;
SplashFTFontEngine &operator=(const SplashFTFontEngine &) = delete;
// Load fonts.
SplashFontFile *loadType1Font(SplashFontFileID *idA, SplashFontSrc *src, const char **enc);
SplashFontFile *loadType1CFont(SplashFontFileID *idA, SplashFontSrc *src, const char **enc);
SplashFontFile *loadOpenTypeT1CFont(SplashFontFileID *idA, SplashFontSrc *src, const char **enc);
SplashFontFile *loadCIDFont(SplashFontFileID *idA, SplashFontSrc *src);
SplashFontFile *loadOpenTypeCFFFont(SplashFontFileID *idA, SplashFontSrc *src, int *codeToGID, int codeToGIDLen);
SplashFontFile *loadTrueTypeFont(SplashFontFileID *idA, SplashFontSrc *src, int *codeToGID, int codeToGIDLen, int faceIndex = 0);
bool getAA() { return aa; }
void setAA(bool aaA) { aa = aaA; }
private:
SplashFTFontEngine(bool aaA, bool enableFreeTypeHintingA, bool enableSlightHintingA, FT_Library libA);
bool aa;
bool enableFreeTypeHinting;
bool enableSlightHinting;
FT_Library lib;
friend class SplashFTFontFile;
friend class SplashFTFont;
};
#endif
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