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//========================================================================
//
// QPainterOutputDev.cc
//
// Copyright 2003 Glyph & Cog, LLC
//
//========================================================================
//========================================================================
//
// Modified under the Poppler project - http://poppler.freedesktop.org
//
// All changes made under the Poppler project to this file are licensed
// under GPL version 2 or later
//
// Copyright (C) 2005 Brad Hards <[email protected]>
// Copyright (C) 2005-2009, 2011, 2012, 2014, 2015, 2018, 2019, 2021, 2022 Albert Astals Cid <[email protected]>
// Copyright (C) 2008, 2010 Pino Toscano <[email protected]>
// Copyright (C) 2009, 2011 Carlos Garcia Campos <[email protected]>
// Copyright (C) 2009 Petr Gajdos <[email protected]>
// Copyright (C) 2010 Matthias Fauconneau <[email protected]>
// Copyright (C) 2011 Andreas Hartmetz <[email protected]>
// Copyright (C) 2013 Thomas Freitag <[email protected]>
// Copyright (C) 2013 Dominik Haumann <[email protected]>
// Copyright (C) 2013 Mihai Niculescu <[email protected]>
// Copyright (C) 2017, 2018, 2020-2022 Oliver Sander <[email protected]>
// Copyright (C) 2017, 2022 Adrian Johnson <[email protected]>
// Copyright (C) 2018 Klarälvdalens Datakonsult AB, a KDAB Group company, <[email protected]>. Work sponsored by the LiMux project of the city of Munich
// Copyright (C) 2018 Adam Reichold <[email protected]>
//
// To see a description of the changes please see the Changelog file that
// came with your tarball or type make ChangeLog if you are building from git
//
//========================================================================
#include <config.h>
#include <cstring>
#include <cmath>
#include <array>
#include "goo/ft_utils.h"
#include "goo/gfile.h"
#include "GlobalParams.h"
#include "Error.h"
#include "Object.h"
#include "GfxState.h"
#include "GfxFont.h"
#include "Link.h"
#include "FontEncodingTables.h"
#include <fofi/FoFiTrueType.h>
#include <fofi/FoFiType1C.h>
#include "QPainterOutputDev.h"
#include "Page.h"
#include "Gfx.h"
#include "PDFDoc.h"
#include <QtCore/QtDebug>
#include <QRawFont>
#include <QGlyphRun>
#include <QtGui/QPainterPath>
#include <QPicture>
class QPainterOutputDevType3Font
{
public:
QPainterOutputDevType3Font(PDFDoc *doc, const std::shared_ptr<Gfx8BitFont> &font);
const QPicture &getGlyph(int gid) const;
private:
PDFDoc *m_doc;
std::shared_ptr<Gfx8BitFont> m_font;
mutable std::vector<std::unique_ptr<QPicture>> glyphs;
public:
std::vector<int> codeToGID;
};
QPainterOutputDevType3Font::QPainterOutputDevType3Font(PDFDoc *doc, const std::shared_ptr<Gfx8BitFont> &font) : m_doc(doc), m_font(font)
{
char *name;
const Dict *charProcs = font->getCharProcs();
// Storage for the rendered glyphs
glyphs.resize(charProcs->getLength());
// Compute the code-to-GID map
char **enc = font->getEncoding();
codeToGID.resize(256);
for (int i = 0; i < 256; ++i) {
codeToGID[i] = 0;
if (charProcs && (name = enc[i])) {
for (int j = 0; j < charProcs->getLength(); j++) {
if (strcmp(name, charProcs->getKey(j)) == 0) {
codeToGID[i] = j;
}
}
}
}
}
const QPicture &QPainterOutputDevType3Font::getGlyph(int gid) const
{
if (!glyphs[gid]) {
// Glyph has not been rendered before: render it now
// Smallest box that contains all the glyphs from this font
const double *fontBBox = m_font->getFontBBox();
PDFRectangle box(fontBBox[0], fontBBox[1], fontBBox[2], fontBBox[3]);
Dict *resDict = m_font->getResources();
QPainter glyphPainter;
glyphs[gid] = std::make_unique<QPicture>();
glyphPainter.begin(glyphs[gid].get());
auto output_dev = std::make_unique<QPainterOutputDev>(&glyphPainter);
auto gfx = std::make_unique<Gfx>(m_doc, output_dev.get(), resDict,
&box, // pagebox
nullptr // cropBox
);
output_dev->startDoc(m_doc);
output_dev->startPage(1, gfx->getState(), gfx->getXRef());
const Dict *charProcs = m_font->getCharProcs();
Object charProc = charProcs->getVal(gid);
gfx->display(&charProc);
glyphPainter.end();
}
return *glyphs[gid];
}
//------------------------------------------------------------------------
// QPainterOutputDev
//------------------------------------------------------------------------
QPainterOutputDev::QPainterOutputDev(QPainter *painter) : m_lastTransparencyGroupPicture(nullptr), m_hintingPreference(QFont::PreferDefaultHinting)
{
m_painter.push(painter);
m_currentBrush = QBrush(Qt::SolidPattern);
auto error = FT_Init_FreeType(&m_ftLibrary);
if (error) {
qCritical() << "An error occurred will initializing the FreeType library";
}
// as of FT 2.1.8, CID fonts are indexed by CID instead of GID
FT_Int major, minor, patch;
FT_Library_Version(m_ftLibrary, &major, &minor, &patch);
m_useCIDs = major > 2 || (major == 2 && (minor > 1 || (minor == 1 && patch > 7)));
}
QPainterOutputDev::~QPainterOutputDev()
{
for (auto &codeToGID : m_codeToGIDCache) {
gfree(const_cast<int *>(codeToGID.second));
}
FT_Done_FreeType(m_ftLibrary);
}
void QPainterOutputDev::startDoc(PDFDoc *doc)
{
xref = doc->getXRef();
m_doc = doc;
for (auto &codeToGID : m_codeToGIDCache) {
gfree(const_cast<int *>(codeToGID.second));
}
m_codeToGIDCache.clear();
}
void QPainterOutputDev::startPage(int pageNum, GfxState *state, XRef *) { }
void QPainterOutputDev::endPage() { }
void QPainterOutputDev::saveState(GfxState *state)
{
m_currentPenStack.push(m_currentPen);
m_currentBrushStack.push(m_currentBrush);
m_rawFontStack.push(m_rawFont);
m_type3FontStack.push(m_currentType3Font);
m_codeToGIDStack.push(m_codeToGID);
m_painter.top()->save();
}
void QPainterOutputDev::restoreState(GfxState *state)
{
m_painter.top()->restore();
m_codeToGID = m_codeToGIDStack.top();
m_codeToGIDStack.pop();
m_rawFont = m_rawFontStack.top();
m_rawFontStack.pop();
m_currentType3Font = m_type3FontStack.top();
m_type3FontStack.pop();
m_currentBrush = m_currentBrushStack.top();
m_currentBrushStack.pop();
m_currentPen = m_currentPenStack.top();
m_currentPenStack.pop();
}
void QPainterOutputDev::updateAll(GfxState *state)
{
OutputDev::updateAll(state);
m_needFontUpdate = true;
}
// Set CTM (Current Transformation Matrix) to a fixed matrix
void QPainterOutputDev::setDefaultCTM(const double *ctm)
{
m_painter.top()->setTransform(QTransform(ctm[0], ctm[1], ctm[2], ctm[3], ctm[4], ctm[5]));
}
// Update the CTM (Current Transformation Matrix), i.e., compose the old
// CTM with a new matrix.
void QPainterOutputDev::updateCTM(GfxState *state, double m11, double m12, double m21, double m22, double m31, double m32)
{
updateLineDash(state);
updateLineJoin(state);
updateLineCap(state);
updateLineWidth(state);
QTransform update(m11, m12, m21, m22, m31, m32);
// We could also set (rather than update) the painter transformation to state->getCMT();
m_painter.top()->setTransform(update, true);
}
void QPainterOutputDev::updateLineDash(GfxState *state)
{
double dashStart;
const std::vector<double> &dashPattern = state->getLineDash(&dashStart);
// Special handling for zero-length patterns, i.e., solid lines.
// Simply calling QPen::setDashPattern with an empty pattern does *not*
// result in a solid line. Rather, the current pattern is unchanged.
// See the implementation of the setDashPattern method in the file qpen.cpp.
if (dashPattern.empty()) {
m_currentPen.setStyle(Qt::SolidLine);
m_painter.top()->setPen(m_currentPen);
return;
}
QVector<qreal> pattern(dashPattern.size());
double scaling = state->getLineWidth();
// Negative line widths are not allowed, width 0 counts as 'one pixel width'.
if (scaling <= 0) {
scaling = 1.0;
}
for (std::vector<double>::size_type i = 0; i < dashPattern.size(); ++i) {
// pdf measures the dash pattern in dots, but Qt uses the
// line width as the unit.
pattern[i] = dashPattern[i] / scaling;
}
m_currentPen.setDashPattern(pattern);
m_currentPen.setDashOffset(dashStart);
m_painter.top()->setPen(m_currentPen);
}
void QPainterOutputDev::updateFlatness(GfxState *state)
{
// qDebug() << "updateFlatness";
}
void QPainterOutputDev::updateLineJoin(GfxState *state)
{
switch (state->getLineJoin()) {
case 0:
// The correct style here is Qt::SvgMiterJoin, *not* Qt::MiterJoin.
// The two differ in what to do if the miter limit is exceeded.
// See https://bugs.freedesktop.org/show_bug.cgi?id=102356
m_currentPen.setJoinStyle(Qt::SvgMiterJoin);
break;
case 1:
m_currentPen.setJoinStyle(Qt::RoundJoin);
break;
case 2:
m_currentPen.setJoinStyle(Qt::BevelJoin);
break;
}
m_painter.top()->setPen(m_currentPen);
}
void QPainterOutputDev::updateLineCap(GfxState *state)
{
switch (state->getLineCap()) {
case 0:
m_currentPen.setCapStyle(Qt::FlatCap);
break;
case 1:
m_currentPen.setCapStyle(Qt::RoundCap);
break;
case 2:
m_currentPen.setCapStyle(Qt::SquareCap);
break;
}
m_painter.top()->setPen(m_currentPen);
}
void QPainterOutputDev::updateMiterLimit(GfxState *state)
{
m_currentPen.setMiterLimit(state->getMiterLimit());
m_painter.top()->setPen(m_currentPen);
}
void QPainterOutputDev::updateLineWidth(GfxState *state)
{
m_currentPen.setWidthF(state->getLineWidth());
m_painter.top()->setPen(m_currentPen);
// The updateLineDash method needs to know the line width, but it is sometimes
// called before the updateLineWidth method. To make sure that the last call
// to updateLineDash before a drawing operation is always with the correct line
// width, we call it here, right after a change to the line width.
updateLineDash(state);
}
void QPainterOutputDev::updateFillColor(GfxState *state)
{
GfxRGB rgb;
QColor brushColour = m_currentBrush.color();
state->getFillRGB(&rgb);
brushColour.setRgbF(colToDbl(rgb.r), colToDbl(rgb.g), colToDbl(rgb.b), brushColour.alphaF());
m_currentBrush.setColor(brushColour);
}
void QPainterOutputDev::updateStrokeColor(GfxState *state)
{
GfxRGB rgb;
QColor penColour = m_currentPen.color();
state->getStrokeRGB(&rgb);
penColour.setRgbF(colToDbl(rgb.r), colToDbl(rgb.g), colToDbl(rgb.b), penColour.alphaF());
m_currentPen.setColor(penColour);
m_painter.top()->setPen(m_currentPen);
}
void QPainterOutputDev::updateBlendMode(GfxState *state)
{
GfxBlendMode blendMode = state->getBlendMode();
// missing composition modes in QPainter:
// - CompositionMode_Hue
// - CompositionMode_Color
// - CompositionMode_Luminosity
// - CompositionMode_Saturation
switch (blendMode) {
case gfxBlendMultiply:
m_painter.top()->setCompositionMode(QPainter::CompositionMode_Multiply);
break;
case gfxBlendScreen:
m_painter.top()->setCompositionMode(QPainter::CompositionMode_Screen);
break;
case gfxBlendDarken:
m_painter.top()->setCompositionMode(QPainter::CompositionMode_Darken);
break;
case gfxBlendLighten:
m_painter.top()->setCompositionMode(QPainter::CompositionMode_Lighten);
break;
case gfxBlendColorDodge:
m_painter.top()->setCompositionMode(QPainter::CompositionMode_ColorDodge);
break;
case gfxBlendColorBurn:
m_painter.top()->setCompositionMode(QPainter::CompositionMode_ColorBurn);
break;
case gfxBlendHardLight:
m_painter.top()->setCompositionMode(QPainter::CompositionMode_HardLight);
break;
case gfxBlendSoftLight:
m_painter.top()->setCompositionMode(QPainter::CompositionMode_SoftLight);
break;
case gfxBlendDifference:
m_painter.top()->setCompositionMode(QPainter::CompositionMode_Difference);
break;
case gfxBlendExclusion:
m_painter.top()->setCompositionMode(QPainter::CompositionMode_Exclusion);
break;
case gfxBlendColor:
m_painter.top()->setCompositionMode(QPainter::CompositionMode_Plus);
break;
default:
qDebug() << "Unsupported blend mode, falling back to CompositionMode_SourceOver";
[[fallthrough]];
case gfxBlendNormal:
m_painter.top()->setCompositionMode(QPainter::CompositionMode_SourceOver);
break;
}
}
void QPainterOutputDev::updateFillOpacity(GfxState *state)
{
QColor brushColour = m_currentBrush.color();
brushColour.setAlphaF(state->getFillOpacity());
m_currentBrush.setColor(brushColour);
}
void QPainterOutputDev::updateStrokeOpacity(GfxState *state)
{
QColor penColour = m_currentPen.color();
penColour.setAlphaF(state->getStrokeOpacity());
m_currentPen.setColor(penColour);
m_painter.top()->setPen(m_currentPen);
}
void QPainterOutputDev::updateFont(GfxState *state)
{
const std::shared_ptr<GfxFont> &gfxFont = state->getFont();
if (!gfxFont) {
return;
}
// The key to look in the font caches
QPainterFontID fontID = { *gfxFont->getID(), state->getFontSize() };
// Current font is a type3 font
if (gfxFont->getType() == fontType3) {
auto cacheEntry = m_type3FontCache.find(fontID);
if (cacheEntry != m_type3FontCache.end()) {
// Take the font from the cache
m_currentType3Font = cacheEntry->second.get();
} else {
m_currentType3Font = new QPainterOutputDevType3Font(m_doc, std::static_pointer_cast<Gfx8BitFont>(gfxFont));
m_type3FontCache.insert(std::make_pair(fontID, std::unique_ptr<QPainterOutputDevType3Font>(m_currentType3Font)));
}
return;
}
// Non-type3: is the font in the cache?
auto cacheEntry = m_rawFontCache.find(fontID);
if (cacheEntry != m_rawFontCache.end()) {
// Take the font from the cache
m_rawFont = cacheEntry->second.get();
} else {
// New font: load it into the cache
float fontSize = state->getFontSize();
std::optional<GfxFontLoc> fontLoc = gfxFont->locateFont(xref, nullptr);
if (fontLoc) {
// load the font from respective location
switch (fontLoc->locType) {
case gfxFontLocEmbedded: { // if there is an embedded font, read it to memory
const std::optional<std::vector<unsigned char>> fontData = gfxFont->readEmbFontFile(xref);
// fontData gets copied in the QByteArray constructor
m_rawFont = new QRawFont(QByteArray(fontData ? (const char *)fontData->data() : nullptr, fontData ? fontData->size() : 0), fontSize, m_hintingPreference);
m_rawFontCache.insert(std::make_pair(fontID, std::unique_ptr<QRawFont>(m_rawFont)));
break;
}
case gfxFontLocExternal: { // font is in an external font file
QString fontFile(fontLoc->path.c_str());
m_rawFont = new QRawFont(fontFile, fontSize, m_hintingPreference);
m_rawFontCache.insert(std::make_pair(fontID, std::unique_ptr<QRawFont>(m_rawFont)));
break;
}
case gfxFontLocResident: { // font resides in a PS printer
qDebug() << "Resident Font Resident not implemented yet!";
break;
}
} // end switch
} else {
qDebug() << "Font location not found!";
return;
}
}
if (!m_rawFont->isValid()) {
qDebug() << "RawFont is not valid";
}
// *****************************************************************************
// We have now successfully loaded the font into a QRawFont object. This
// allows us to draw all the glyphs in the font. However, what is missing is
// the charcode-to-glyph-index mapping. Apparently, Qt does not provide this
// information at all. Therefore, we need to figure it ourselves, using
// FoFi and FreeType.
// *****************************************************************************
m_needFontUpdate = false;
GfxFontType fontType = gfxFont->getType();
// Default: no codeToGID table
m_codeToGID = nullptr;
// check the font file cache
Ref id = *gfxFont->getID();
auto codeToGIDIt = m_codeToGIDCache.find(id);
if (codeToGIDIt != m_codeToGIDCache.end()) {
m_codeToGID = codeToGIDIt->second;
} else {
std::optional<std::vector<unsigned char>> fontBuffer;
std::optional<GfxFontLoc> fontLoc = gfxFont->locateFont(xref, nullptr);
if (!fontLoc) {
error(errSyntaxError, -1, "Couldn't find a font for '{0:s}'", gfxFont->getName() ? gfxFont->getName()->c_str() : "(unnamed)");
return;
}
// embedded font
if (fontLoc->locType == gfxFontLocEmbedded) {
// if there is an embedded font, read it to memory
fontBuffer = gfxFont->readEmbFontFile(xref);
if (!fontBuffer) {
return;
}
// external font
} else { // gfxFontLocExternal
// Hmm, fontType has already been set to gfxFont->getType() above.
// Can it really assume a different value here?
fontType = fontLoc->fontType;
}
switch (fontType) {
case fontType1:
case fontType1C:
case fontType1COT: {
// Load the font face using FreeType
const int faceIndex = 0; // We always load the zero-th face from a font
FT_Face freeTypeFace;
if (fontLoc->locType != gfxFontLocEmbedded) {
if (ft_new_face_from_file(m_ftLibrary, fontLoc->path.c_str(), faceIndex, &freeTypeFace)) {
error(errSyntaxError, -1, "Couldn't create a FreeType face for '{0:s}'", gfxFont->getName() ? gfxFont->getName()->c_str() : "(unnamed)");
return;
}
} else {
if (FT_New_Memory_Face(m_ftLibrary, (const FT_Byte *)fontBuffer->data(), fontBuffer->size(), faceIndex, &freeTypeFace)) {
error(errSyntaxError, -1, "Couldn't create a FreeType face for '{0:s}'", gfxFont->getName() ? gfxFont->getName()->c_str() : "(unnamed)");
return;
}
}
const char *name;
int *codeToGID = (int *)gmallocn(256, sizeof(int));
for (int i = 0; i < 256; ++i) {
codeToGID[i] = 0;
if ((name = ((const char **)((Gfx8BitFont *)gfxFont.get())->getEncoding())[i])) {
codeToGID[i] = (int)FT_Get_Name_Index(freeTypeFace, (char *)name);
if (codeToGID[i] == 0) {
name = GfxFont::getAlternateName(name);
if (name) {
codeToGID[i] = FT_Get_Name_Index(freeTypeFace, (char *)name);
}
}
}
}
FT_Done_Face(freeTypeFace);
m_codeToGIDCache[id] = codeToGID;
break;
}
case fontTrueType:
case fontTrueTypeOT: {
auto ff = (fontLoc->locType != gfxFontLocEmbedded) ? FoFiTrueType::load(fontLoc->path.c_str()) : FoFiTrueType::make(fontBuffer->data(), fontBuffer->size());
m_codeToGIDCache[id] = (ff) ? ((Gfx8BitFont *)gfxFont.get())->getCodeToGIDMap(ff.get()) : nullptr;
break;
}
case fontCIDType0:
case fontCIDType0C: {
int *cidToGIDMap = nullptr;
int nCIDs = 0;
// check for a CFF font
if (!m_useCIDs) {
auto ff = (fontLoc->locType != gfxFontLocEmbedded) ? std::unique_ptr<FoFiType1C>(FoFiType1C::load(fontLoc->path.c_str())) : std::unique_ptr<FoFiType1C>(FoFiType1C::make(fontBuffer->data(), fontBuffer->size()));
cidToGIDMap = (ff) ? ff->getCIDToGIDMap(&nCIDs) : nullptr;
}
m_codeToGIDCache[id] = cidToGIDMap;
break;
}
case fontCIDType0COT: {
int *codeToGID = nullptr;
if (((GfxCIDFont *)gfxFont.get())->getCIDToGID()) {
int codeToGIDLen = ((GfxCIDFont *)gfxFont.get())->getCIDToGIDLen();
codeToGID = (int *)gmallocn(codeToGIDLen, sizeof(int));
memcpy(codeToGID, ((GfxCIDFont *)gfxFont.get())->getCIDToGID(), codeToGIDLen * sizeof(int));
}
int *cidToGIDMap = nullptr;
int nCIDs = 0;
if (!codeToGID && !m_useCIDs) {
auto ff = (fontLoc->locType != gfxFontLocEmbedded) ? FoFiTrueType::load(fontLoc->path.c_str()) : FoFiTrueType::make(fontBuffer->data(), fontBuffer->size());
if (ff && ff->isOpenTypeCFF()) {
cidToGIDMap = ff->getCIDToGIDMap(&nCIDs);
}
}
m_codeToGIDCache[id] = codeToGID ? codeToGID : cidToGIDMap;
break;
}
case fontCIDType2:
case fontCIDType2OT: {
int *codeToGID = nullptr;
int codeToGIDLen = 0;
if (((GfxCIDFont *)gfxFont.get())->getCIDToGID()) {
codeToGIDLen = ((GfxCIDFont *)gfxFont.get())->getCIDToGIDLen();
if (codeToGIDLen) {
codeToGID = (int *)gmallocn(codeToGIDLen, sizeof(int));
memcpy(codeToGID, ((GfxCIDFont *)gfxFont.get())->getCIDToGID(), codeToGIDLen * sizeof(int));
}
} else {
auto ff = (fontLoc->locType != gfxFontLocEmbedded) ? FoFiTrueType::load(fontLoc->path.c_str()) : FoFiTrueType::make(fontBuffer->data(), fontBuffer->size());
if (!ff) {
return;
}
codeToGID = ((GfxCIDFont *)gfxFont.get())->getCodeToGIDMap(ff.get(), &codeToGIDLen);
}
m_codeToGIDCache[id] = codeToGID;
break;
}
default:
// this shouldn't happen
return;
}
m_codeToGID = m_codeToGIDCache[id];
}
}
static QPainterPath convertPath(GfxState *state, const GfxPath *path, Qt::FillRule fillRule)
{
int i, j;
QPainterPath qPath;
qPath.setFillRule(fillRule);
for (i = 0; i < path->getNumSubpaths(); ++i) {
const GfxSubpath *subpath = path->getSubpath(i);
if (subpath->getNumPoints() > 0) {
qPath.moveTo(subpath->getX(0), subpath->getY(0));
j = 1;
while (j < subpath->getNumPoints()) {
if (subpath->getCurve(j)) {
qPath.cubicTo(subpath->getX(j), subpath->getY(j), subpath->getX(j + 1), subpath->getY(j + 1), subpath->getX(j + 2), subpath->getY(j + 2));
j += 3;
} else {
qPath.lineTo(subpath->getX(j), subpath->getY(j));
++j;
}
}
if (subpath->isClosed()) {
qPath.closeSubpath();
}
}
}
return qPath;
}
void QPainterOutputDev::stroke(GfxState *state)
{
m_painter.top()->strokePath(convertPath(state, state->getPath(), Qt::OddEvenFill), m_currentPen);
}
void QPainterOutputDev::fill(GfxState *state)
{
m_painter.top()->fillPath(convertPath(state, state->getPath(), Qt::WindingFill), m_currentBrush);
}
void QPainterOutputDev::eoFill(GfxState *state)
{
m_painter.top()->fillPath(convertPath(state, state->getPath(), Qt::OddEvenFill), m_currentBrush);
}
bool QPainterOutputDev::axialShadedFill(GfxState *state, GfxAxialShading *shading, double tMin, double tMax)
{
double x0, y0, x1, y1;
shading->getCoords(&x0, &y0, &x1, &y1);
// get the clip region bbox
double xMin, yMin, xMax, yMax;
state->getUserClipBBox(&xMin, &yMin, &xMax, &yMax);
// get the function domain
double t0 = shading->getDomain0();
double t1 = shading->getDomain1();
// Max number of splits along the t axis
constexpr int maxSplits = 256;
// Max delta allowed in any color component
const double colorDelta = (dblToCol(1 / 256.0));
// Number of color space components
auto nComps = shading->getColorSpace()->getNComps();
// If the clipping region is a stroke, then the current operation counts as a stroke
// rather than as a fill, and the opacity has to be set accordingly.
// See https://gitlab.freedesktop.org/poppler/poppler/-/issues/178
auto opacity = (state->getStrokePattern()) ? state->getStrokeOpacity() : state->getFillOpacity();
// Helper function to test two color objects for 'almost-equality'
auto isSameGfxColor = [&nComps, &colorDelta](const GfxColor &colorA, const GfxColor &colorB) {
for (int k = 0; k < nComps; ++k) {
if (abs(colorA.c[k] - colorB.c[k]) > colorDelta) {
return false;
}
}
return true;
};
// Helper function: project a number into an interval
// With C++17 this is part of the standard library
auto clamp = [](double v, double lo, double hi) { return std::min(std::max(v, lo), hi); };
// ta stores all parameter values where we evaluate the input shading function.
// In between, QLinearGradient will interpolate linearly.
// We set up the array with three values.
std::array<double, maxSplits + 1> ta;
ta[0] = tMin;
std::array<int, maxSplits + 1> next;
next[0] = maxSplits / 2;
ta[maxSplits / 2] = 0.5 * (tMin + tMax);
next[maxSplits / 2] = maxSplits;
ta[maxSplits] = tMax;
// compute the color at t = tMin
double tt = clamp(t0 + (t1 - t0) * tMin, t0, t1);
GfxColor color0, color1;
shading->getColor(tt, &color0);
// Construct a gradient object and set its color at one parameter end
QLinearGradient gradient(QPointF(x0 + tMin * (x1 - x0), y0 + tMin * (y1 - y0)), QPointF(x0 + tMax * (x1 - x0), y0 + tMax * (y1 - y0)));
GfxRGB rgb;
shading->getColorSpace()->getRGB(&color0, &rgb);
QColor qColor(colToByte(rgb.r), colToByte(rgb.g), colToByte(rgb.b), dblToByte(opacity));
gradient.setColorAt(0, qColor);
// Look for more relevant parameter values by bisection
int i = 0;
while (i < maxSplits) {
int j = next[i];
while (j > i + 1) {
// Next parameter value to try
tt = clamp(t0 + (t1 - t0) * ta[j], t0, t1);
shading->getColor(tt, &color1);
// j is a good next color stop if the input shading can be approximated well
// on the interval (ta[i], ta[j]) by a linear interpolation.
// We test this by comparing the real color in the middle between ta[i] and ta[j]
// with the linear interpolant there.
auto midPoint = 0.5 * (ta[i] + ta[j]);
GfxColor colorAtMidPoint;
shading->getColor(midPoint, &colorAtMidPoint);
GfxColor linearlyInterpolatedColor;
for (int ii = 0; ii < nComps; ii++) {
linearlyInterpolatedColor.c[ii] = 0.5 * (color0.c[ii] + color1.c[ii]);
}
// If the two colors are equal, ta[j] is a good place for the next color stop; take it!
if (isSameGfxColor(colorAtMidPoint, linearlyInterpolatedColor)) {
break;
}
// Otherwise: bisect further
int k = (i + j) / 2;
ta[k] = midPoint;
next[i] = k;
next[k] = j;
j = k;
}
// set the color
shading->getColorSpace()->getRGB(&color1, &rgb);
qColor.setRgb(colToByte(rgb.r), colToByte(rgb.g), colToByte(rgb.b), dblToByte(opacity));
gradient.setColorAt((ta[j] - tMin) / (tMax - tMin), qColor);
// Move to the next parameter region
color0 = color1;
i = next[i];
}
state->moveTo(xMin, yMin);
state->lineTo(xMin, yMax);
state->lineTo(xMax, yMax);
state->lineTo(xMax, yMin);
state->closePath();
// Actually paint the shaded region
QBrush newBrush(gradient);
m_painter.top()->fillPath(convertPath(state, state->getPath(), Qt::WindingFill), newBrush);
state->clearPath();
// True means: The shaded region has been painted
return true;
}
void QPainterOutputDev::clip(GfxState *state)
{
m_painter.top()->setClipPath(convertPath(state, state->getPath(), Qt::WindingFill), Qt::IntersectClip);
}
void QPainterOutputDev::eoClip(GfxState *state)
{
m_painter.top()->setClipPath(convertPath(state, state->getPath(), Qt::OddEvenFill), Qt::IntersectClip);
}
void QPainterOutputDev::clipToStrokePath(GfxState *state)
{
QPainterPath clipPath = convertPath(state, state->getPath(), Qt::WindingFill);
// Get the outline of 'clipPath' as a separate path
QPainterPathStroker stroker;
stroker.setWidth(state->getLineWidth());
stroker.setCapStyle(m_currentPen.capStyle());
stroker.setJoinStyle(m_currentPen.joinStyle());
stroker.setMiterLimit(state->getMiterLimit());
stroker.setDashPattern(m_currentPen.dashPattern());
stroker.setDashOffset(m_currentPen.dashOffset());
QPainterPath clipPathOutline = stroker.createStroke(clipPath);
// The interior of the outline is the desired clipping region
m_painter.top()->setClipPath(clipPathOutline, Qt::IntersectClip);
}
void QPainterOutputDev::drawChar(GfxState *state, double x, double y, double dx, double dy, double originX, double originY, CharCode code, int nBytes, const Unicode *u, int uLen)
{
// First handle type3 fonts
const std::shared_ptr<GfxFont> &gfxFont = state->getFont();
GfxFontType fontType = gfxFont->getType();
if (fontType == fontType3) {
/////////////////////////////////////////////////////////////////////
// Draw the QPicture that contains the glyph onto the page
/////////////////////////////////////////////////////////////////////
// Store the QPainter state; we need to modify it temporarily
m_painter.top()->save();
// Make the glyph position the coordinate origin -- that's our center of scaling
m_painter.top()->translate(QPointF(x - originX, y - originY));
const double *mat = gfxFont->getFontMatrix();
QTransform fontMatrix(mat[0], mat[1], mat[2], mat[3], mat[4], mat[5]);
// Scale with the font size
fontMatrix.scale(state->getFontSize(), state->getFontSize());
m_painter.top()->setTransform(fontMatrix, true);
// Apply the text matrix on top
const double *textMat = state->getTextMat();
QTransform textTransform(textMat[0] * state->getHorizScaling(), textMat[1] * state->getHorizScaling(), textMat[2], textMat[3], 0, 0);
m_painter.top()->setTransform(textTransform, true);
// Actually draw the glyph
int gid = m_currentType3Font->codeToGID[code];
m_painter.top()->drawPicture(QPointF(0, 0), m_currentType3Font->getGlyph(gid));
// Restore transformation
m_painter.top()->restore();
return;
}
// check for invisible text -- this is used by Acrobat Capture
int render = state->getRender();
if (render == 3 || !m_rawFont) {
qDebug() << "Invisible text found!";
return;
}
if (!(render & 1)) {
quint32 glyphIndex = (m_codeToGID) ? m_codeToGID[code] : code;
QPointF glyphPosition = QPointF(x - originX, y - originY);
// QGlyphRun objects can hold an entire sequence of glyphs, and it would possibly
// be more efficient to simply note the glyph and glyph position here and then
// draw several glyphs at once in the endString method. What keeps us from doing
// that is the transformation below: each glyph needs to be drawn upside down,
// i.e., reflected at its own baseline. Since we have no guarantee that this
// baseline is the same for all glyphs in a string we have to do it one by one.
QGlyphRun glyphRun;
glyphRun.setRawData(&glyphIndex, &glyphPosition, 1);
glyphRun.setRawFont(*m_rawFont);
// Store the QPainter state; we need to modify it temporarily
m_painter.top()->save();
// Apply the text matrix to the glyph. The glyph is not scaled by the font size,
// because the font in m_rawFont already has the correct size.
// Additionally, the CTM is upside down, i.e., it contains a negative Y-scaling
// entry. Therefore, Qt will paint the glyphs upside down. We need to temporarily
// reflect the page at glyphPosition.y().
// Make the glyph position the coordinate origin -- that's our center of scaling
const double *textMat = state->getTextMat();
m_painter.top()->translate(QPointF(glyphPosition.x(), glyphPosition.y()));
QTransform textTransform(textMat[0] * state->getHorizScaling(), textMat[1] * state->getHorizScaling(),
-textMat[2], // reflect at the horizontal axis,
-textMat[3], // because CTM is upside-down.
0, 0);
m_painter.top()->setTransform(textTransform, true);
// We are painting a filled glyph here. But QPainter uses the pen to draw even filled text,
// not the brush. (see, e.g., http://doc.qt.io/qt-5/qpainter.html#setPen )
// Therefore we have to temporarily overwrite the pen color.
// Since we are drawing a filled glyph, one would really expect to have m_currentBrush
// have the correct color. However, somehow state->getFillRGB can change without
// updateFillColor getting called. Then m_currentBrush may not contain the correct color.
GfxRGB rgb;
state->getFillRGB(&rgb);
QColor fontColor;
fontColor.setRgbF(colToDbl(rgb.r), colToDbl(rgb.g), colToDbl(rgb.b), state->getFillOpacity());
m_painter.top()->setPen(fontColor);
// Actually draw the glyph
m_painter.top()->drawGlyphRun(QPointF(-glyphPosition.x(), -glyphPosition.y()), glyphRun);
// Restore transformation and pen color
m_painter.top()->restore();
}
}
void QPainterOutputDev::type3D0(GfxState *state, double wx, double wy) { }
void QPainterOutputDev::type3D1(GfxState *state, double wx, double wy, double llx, double lly, double urx, double ury) { }
void QPainterOutputDev::endTextObject(GfxState *state) { }
void QPainterOutputDev::drawImageMask(GfxState *state, Object *ref, Stream *str, int width, int height, bool invert, bool interpolate, bool inlineImg)
{
auto imgStr = std::make_unique<ImageStream>(str, width,
1, // numPixelComps
1 // getBits
);
imgStr->reset();
// TODO: Would using QImage::Format_Mono be more efficient here?
QImage image(width, height, QImage::Format_ARGB32);
unsigned int *data = reinterpret_cast<unsigned int *>(image.bits());
int stride = image.bytesPerLine() / 4;
QRgb fillColor = m_currentBrush.color().rgb();
for (int y = 0; y < height; y++) {
unsigned char *pix = imgStr->getLine();
// Invert the vertical coordinate: y is increasing from top to bottom
// on the page, but y is increasing bottom to top in the picture.
unsigned int *dest = data + (height - 1 - y) * stride;
for (int x = 0; x < width; x++) {
bool opaque = ((bool)pix[x]) == invert;
dest[x] = (opaque) ? fillColor : 0;
}
}
// At this point, the QPainter coordinate transformation (CTM) is such
// that QRect(0,0,1,1) is exactly the area of the image.
m_painter.top()->drawImage(QRect(0, 0, 1, 1), image);
imgStr->close();
}
// TODO: lots more work here.
void QPainterOutputDev::drawImage(GfxState *state, Object *ref, Stream *str, int width, int height, GfxImageColorMap *colorMap, bool interpolate, const int *maskColors, bool inlineImg)
{
unsigned int *data;
unsigned int *line;
int x, y;
unsigned char *pix;
int i;
QImage image;
int stride;
/* TODO: Do we want to cache these? */
auto imgStr = std::make_unique<ImageStream>(str, width, colorMap->getNumPixelComps(), colorMap->getBits());
imgStr->reset();
image = QImage(width, height, QImage::Format_ARGB32);
data = reinterpret_cast<unsigned int *>(image.bits());
stride = image.bytesPerLine() / 4;
for (y = 0; y < height; y++) {
pix = imgStr->getLine();
// Invert the vertical coordinate: y is increasing from top to bottom
// on the page, but y is increasing bottom to top in the picture.
line = data + (height - 1 - y) * stride;
colorMap->getRGBLine(pix, line, width);
if (maskColors) {
for (x = 0; x < width; x++) {
for (i = 0; i < colorMap->getNumPixelComps(); ++i) {
if (pix[i] < maskColors[2 * i] * 255 || pix[i] > maskColors[2 * i + 1] * 255) {
*line = *line | 0xff000000;
break;
}
}
pix += colorMap->getNumPixelComps();
line++;
}
} else {
for (x = 0; x < width; x++) {
*line = *line | 0xff000000;
line++;
}
}
}
// At this point, the QPainter coordinate transformation (CTM) is such
// that QRect(0,0,1,1) is exactly the area of the image.
m_painter.top()->drawImage(QRect(0, 0, 1, 1), image);
}
void QPainterOutputDev::drawSoftMaskedImage(GfxState *state, Object *ref, Stream *str, int width, int height, GfxImageColorMap *colorMap, bool interpolate, Stream *maskStr, int maskWidth, int maskHeight, GfxImageColorMap *maskColorMap,
bool maskInterpolate)
{
// Bail out if the image size doesn't match the mask size. I don't know
// what to do in this case.
if (width != maskWidth || height != maskHeight) {
qDebug() << "Soft mask size does not match image size!";
drawImage(state, ref, str, width, height, colorMap, interpolate, nullptr, false);
return;
}
// Bail out if the mask isn't a single channel. I don't know
// what to do in this case.
if (maskColorMap->getColorSpace()->getNComps() != 1) {
qDebug() << "Soft mask is not a single 8-bit channel!";
drawImage(state, ref, str, width, height, colorMap, interpolate, nullptr, false);
return;
}
/* TODO: Do we want to cache these? */
auto imgStr = std::make_unique<ImageStream>(str, width, colorMap->getNumPixelComps(), colorMap->getBits());
imgStr->reset();
auto maskImageStr = std::make_unique<ImageStream>(maskStr, maskWidth, maskColorMap->getNumPixelComps(), maskColorMap->getBits());
maskImageStr->reset();
QImage image(width, height, QImage::Format_ARGB32);
unsigned int *data = reinterpret_cast<unsigned int *>(image.bits());
int stride = image.bytesPerLine() / 4;
std::vector<unsigned char> maskLine(maskWidth);
for (int y = 0; y < height; y++) {
unsigned char *pix = imgStr->getLine();
unsigned char *maskPix = maskImageStr->getLine();
// Invert the vertical coordinate: y is increasing from top to bottom
// on the page, but y is increasing bottom to top in the picture.
unsigned int *line = data + (height - 1 - y) * stride;
colorMap->getRGBLine(pix, line, width);
// Apply the mask values to the image alpha channel
maskColorMap->getGrayLine(maskPix, maskLine.data(), width);
for (int x = 0; x < width; x++) {
*line = *line | (maskLine[x] << 24);
line++;
}
}
// At this point, the QPainter coordinate transformation (CTM) is such
// that QRect(0,0,1,1) is exactly the area of the image.
m_painter.top()->drawImage(QRect(0, 0, 1, 1), image);
}
void QPainterOutputDev::beginTransparencyGroup(GfxState * /*state*/, const double * /*bbox*/, GfxColorSpace * /*blendingColorSpace*/, bool /*isolated*/, bool /*knockout*/, bool /*forSoftMask*/)
{
// The entire transparency group will be painted into a
// freshly created QPicture object. Since an existing painter
// cannot change its paint device, we need to construct a
// new QPainter object as well.
m_qpictures.push(new QPicture);
m_painter.push(new QPainter(m_qpictures.top()));
}
void QPainterOutputDev::endTransparencyGroup(GfxState * /*state*/)
{
// Stop painting into the group
m_painter.top()->end();
// Kill the painter that has been used for the transparency group
delete (m_painter.top());
m_painter.pop();
// Store the QPicture object that holds the result of the transparency group
// painting. It will be painted and deleted in the method paintTransparencyGroup.
if (m_lastTransparencyGroupPicture) {
qDebug() << "Found a transparency group that has not been painted";
delete (m_lastTransparencyGroupPicture);
}
m_lastTransparencyGroupPicture = m_qpictures.top();
m_qpictures.pop();
}
void QPainterOutputDev::paintTransparencyGroup(GfxState * /*state*/, const double * /*bbox*/)
{
// Actually draw the transparency group
m_painter.top()->drawPicture(0, 0, *m_lastTransparencyGroupPicture);
// And delete it
delete (m_lastTransparencyGroupPicture);
m_lastTransparencyGroupPicture = nullptr;
}
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