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//======================================================================== | |
// | |
// SplashFontEngine.h | |
// | |
//======================================================================== | |
//======================================================================== | |
// | |
// Modified under the Poppler project - http://poppler.freedesktop.org | |
// | |
// All changes made under the Poppler project to this file are licensed | |
// under GPL version 2 or later | |
// | |
// Copyright (C) 2006 Takashi Iwai <[email protected]> | |
// Copyright (C) 2009 Petr Gajdos <[email protected]> | |
// Copyright (C) 2009, 2011, 2018 Albert Astals Cid <[email protected]> | |
// Copyright (C) 2011 Andreas Hartmetz <[email protected]> | |
// Copyright (C) 2013 Thomas Freitag <[email protected]> | |
// Copyright (C) 2017 Adrian Johnson <[email protected]> | |
// Copyright (C) 2018 Oliver Sander <[email protected]> | |
// | |
// To see a description of the changes please see the Changelog file that | |
// came with your tarball or type make ChangeLog if you are building from git | |
// | |
//======================================================================== | |
class SplashT1FontEngine; | |
class SplashFTFontEngine; | |
class SplashDTFontEngine; | |
class SplashDT4FontEngine; | |
class SplashFontFile; | |
class SplashFontFileID; | |
class SplashFont; | |
class SplashFontSrc; | |
//------------------------------------------------------------------------ | |
// SplashFontEngine | |
//------------------------------------------------------------------------ | |
class POPPLER_PRIVATE_EXPORT SplashFontEngine | |
{ | |
public: | |
// Create a font engine. | |
SplashFontEngine(bool enableFreeType, bool enableFreeTypeHinting, bool enableSlightHinting, bool aa); | |
~SplashFontEngine(); | |
SplashFontEngine(const SplashFontEngine &) = delete; | |
SplashFontEngine &operator=(const SplashFontEngine &) = delete; | |
// Get a font file from the cache. Returns NULL if there is no | |
// matching entry in the cache. | |
SplashFontFile *getFontFile(SplashFontFileID *id); | |
// Load fonts - these create new SplashFontFile objects. | |
SplashFontFile *loadType1Font(SplashFontFileID *idA, SplashFontSrc *src, const char **enc); | |
SplashFontFile *loadType1CFont(SplashFontFileID *idA, SplashFontSrc *src, const char **enc); | |
SplashFontFile *loadOpenTypeT1CFont(SplashFontFileID *idA, SplashFontSrc *src, const char **enc); | |
SplashFontFile *loadCIDFont(SplashFontFileID *idA, SplashFontSrc *src); | |
SplashFontFile *loadOpenTypeCFFFont(SplashFontFileID *idA, SplashFontSrc *src, int *codeToGID, int codeToGIDLen); | |
SplashFontFile *loadTrueTypeFont(SplashFontFileID *idA, SplashFontSrc *src, int *codeToGID, int codeToGIDLen, int faceIndex = 0); | |
// Get a font - this does a cache lookup first, and if not found, | |
// creates a new SplashFont object and adds it to the cache. The | |
// matrix, mat = textMat * ctm: | |
// [ mat[0] mat[1] ] | |
// [ mat[2] mat[3] ] | |
// specifies the font transform in PostScript style: | |
// [x' y'] = [x y] * mat | |
// Note that the Splash y axis points downward. | |
SplashFont *getFont(SplashFontFile *fontFile, const SplashCoord *textMat, const SplashCoord *ctm); | |
bool getAA(); | |
void setAA(bool aa); | |
private: | |
std::array<SplashFont *, 16> fontCache; | |
SplashFTFontEngine *ftEngine; | |
}; | |