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//======================================================================== | |
// | |
// SplashGlyphBitmap.h | |
// | |
//======================================================================== | |
//------------------------------------------------------------------------ | |
// SplashGlyphBitmap | |
//------------------------------------------------------------------------ | |
struct SplashGlyphBitmap | |
{ | |
int x, y, w, h; // offset and size of glyph | |
bool aa; // anti-aliased: true means 8-bit alpha | |
// bitmap; false means 1-bit | |
unsigned char *data; // bitmap data | |
bool freeData; // true if data memory should be freed | |
}; | |