Spaces:
Running
on
Zero
Running
on
Zero
thecollabagepatch
commited on
Commit
•
72a3d04
1
Parent(s):
3c1e68c
90s gpu requests
Browse files
app.py
CHANGED
@@ -121,7 +121,7 @@ def generate_midi(seed, use_chords, chord_progression, bpm):
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sample_rate = 44100 # Assuming fixed sample rate from fluidsynth command
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return wav_filename
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-
@spaces.GPU(duration=
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def generate_music(wav_filename, prompt_duration, musicgen_model, num_iterations, bpm):
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# Load the audio from the passed file path
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song, sr = torchaudio.load(wav_filename)
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@@ -183,7 +183,7 @@ def generate_music(wav_filename, prompt_duration, musicgen_model, num_iterations
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return combined_audio_filename
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-
@spaces.GPU(duration=
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def continue_music(input_audio_path, prompt_duration, musicgen_model, num_iterations, bpm):
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# Load the audio from the given file path
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song, sr = torchaudio.load(input_audio_path)
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@@ -295,7 +295,7 @@ with gr.Blocks() as iface:
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"thepatch/bleeps-medium (medium)",
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"thepatch/hoenn_lofi (large)"
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], value="thepatch/vanya_ai_dnb_0.1 (small)")
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num_iterations = gr.Slider(label="Number of Iterations", minimum=1, maximum=
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generate_music_button = gr.Button("Generate Music")
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output_audio = gr.Audio(label="Generated Music", type="filepath")
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continue_button = gr.Button("Continue Generating Music")
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sample_rate = 44100 # Assuming fixed sample rate from fluidsynth command
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return wav_filename
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+
@spaces.GPU(duration=90)
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def generate_music(wav_filename, prompt_duration, musicgen_model, num_iterations, bpm):
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# Load the audio from the passed file path
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song, sr = torchaudio.load(wav_filename)
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return combined_audio_filename
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+
@spaces.GPU(duration=90)
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def continue_music(input_audio_path, prompt_duration, musicgen_model, num_iterations, bpm):
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# Load the audio from the given file path
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song, sr = torchaudio.load(input_audio_path)
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"thepatch/bleeps-medium (medium)",
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"thepatch/hoenn_lofi (large)"
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], value="thepatch/vanya_ai_dnb_0.1 (small)")
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num_iterations = gr.Slider(label="Number of Iterations", minimum=1, maximum=1, step=1, value=3)
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generate_music_button = gr.Button("Generate Music")
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output_audio = gr.Audio(label="Generated Music", type="filepath")
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continue_button = gr.Button("Continue Generating Music")
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