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void col2im_add_pixel(float *im, int height, int width, int channels, | |
int row, int col, int channel, int pad, float val) | |
{ | |
row -= pad; | |
col -= pad; | |
if (row < 0 || col < 0 || | |
row >= height || col >= width) return; | |
im[col + width*(row + height*channel)] += val; | |
} | |
//This one might be too, can't remember. | |
void col2im_cpu(float* data_col, | |
int channels, int height, int width, | |
int ksize, int stride, int pad, float* data_im) | |
{ | |
int c,h,w; | |
int height_col = (height + 2*pad - ksize) / stride + 1; | |
int width_col = (width + 2*pad - ksize) / stride + 1; | |
int channels_col = channels * ksize * ksize; | |
for (c = 0; c < channels_col; ++c) { | |
int w_offset = c % ksize; | |
int h_offset = (c / ksize) % ksize; | |
int c_im = c / ksize / ksize; | |
for (h = 0; h < height_col; ++h) { | |
for (w = 0; w < width_col; ++w) { | |
int im_row = h_offset + h * stride; | |
int im_col = w_offset + w * stride; | |
int col_index = (c * height_col + h) * width_col + w; | |
double val = data_col[col_index]; | |
col2im_add_pixel(data_im, height, width, channels, | |
im_row, im_col, c_im, pad, val); | |
} | |
} | |
} | |
} | |