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import {
Clock
} from 'https://unpkg.com/[email protected]/build/three.module.js';
import {
createCamera
} from '../components/camera.js';
const clock = new Clock();
class Loop {
constructor(camera, scene, renderer, faceTracker) {
this.camera = camera;
this.cameraPosition = [0, 0, 0.5];
this.fov = 43.6;
this.aspectRatio = 1;
this.scene = scene;
this.lastUpdate = 0;
this.renderer = renderer;
this.faceTracker = faceTracker;
this.canvas = document.createElement('canvas')
this.updatables = [];
}
async init() {
await this.faceTracker.init();
}
async updateCameraParameters() {
const timestamp = Date.now();
if (timestamp - this.lastUpdate > 30) {
const result = await this.faceTracker.getCameraParameters();
if (result !== null) {
const [cameraPosition, fov] = result;
this.cameraPosition = cameraPosition;
this.fov = fov;
this.lastUpdate = Date.now();
}
}
}
setAspectRatio(ar) {
this.aspectRatio = ar;
}
start() {
this.renderer.setAnimationLoop(() => {
this.updateCameraParameters().then(() => {
this.camera = createCamera(this.cameraPosition, this.fov, this.aspectRatio);
this.tick();
this.renderer.render(this.scene, this.camera);
});
});
}
stop() {
this.renderer.setAnimationLoop(null);
}
tick() {
const delta = clock.getDelta();
for (const object of this.updatables) {
object.tick(delta);
}
}
}
export {
Loop
}; |