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# Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved. | |
# | |
# NVIDIA CORPORATION and its licensors retain all intellectual property | |
# and proprietary rights in and to this software, related documentation | |
# and any modifications thereto. Any use, reproduction, disclosure or | |
# distribution of this software and related documentation without an express | |
# license agreement from NVIDIA CORPORATION is strictly prohibited. | |
from __future__ import print_function | |
import StructDiffusion.utils.transformations as tra | |
def make_pose(trans, rot): | |
"""Make 4x4 matrix from (trans, rot)""" | |
pose = tra.quaternion_matrix(rot) | |
pose[:3, 3] = trans | |
return pose | |