my_gradio / gradio /components /duplicate_button.py
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"""Predefined buttons with bound events that can be included in a gr.Blocks for convenience."""
from __future__ import annotations
from collections.abc import Sequence
from typing import TYPE_CHECKING, Literal
from gradio_client.documentation import document
from gradio.components import Button, Component
from gradio.context import get_blocks_context
from gradio.utils import get_space
if TYPE_CHECKING:
from gradio.components import Timer
@document()
class DuplicateButton(Button):
"""
Button that triggers a Spaces Duplication, when the demo is on Hugging Face Spaces. Does nothing locally.
"""
is_template = True
def __init__(
self,
value: str = "Duplicate Space",
*,
every: Timer | float | None = None,
inputs: Component | Sequence[Component] | set[Component] | None = None,
variant: Literal["primary", "secondary", "stop", "huggingface"] = "huggingface",
size: Literal["sm", "lg"] | None = "sm",
icon: str | None = None,
link: str | None = None,
visible: bool = True,
interactive: bool = True,
elem_id: str | None = None,
elem_classes: list[str] | str | None = None,
render: bool = True,
key: int | str | None = None,
scale: int | None = 0,
min_width: int | None = None,
_activate: bool = True,
):
"""
Parameters:
value: Default text for the button to display. If callable, the function will be called whenever the app loads to set the initial value of the component.
every: Continously calls `value` to recalculate it if `value` is a function (has no effect otherwise). Can provide a Timer whose tick resets `value`, or a float that provides the regular interval for the reset Timer.
inputs: Components that are used as inputs to calculate `value` if `value` is a function (has no effect otherwise). `value` is recalculated any time the inputs change.
variant: 'primary' for main call-to-action, 'secondary' for a more subdued style, 'stop' for a stop button, 'huggingface' for no background color (appears white in light mode, black in dark mode).
size: Size of the button. Can be "sm" or "lg".
icon: URL or path to the icon file to display within the button. If None, no icon will be displayed.
link: URL to open when the button is clicked. If None, no link will be used.
visible: If False, component will be hidden.
interactive: If False, the Button will be in a disabled state.
elem_id: An optional string that is assigned as the id of this component in the HTML DOM. Can be used for targeting CSS styles.
elem_classes: An optional list of strings that are assigned as the classes of this component in the HTML DOM. Can be used for targeting CSS styles.
render: If False, component will not render be rendered in the Blocks context. Should be used if the intention is to assign event listeners now but render the component later.
key: if assigned, will be used to assume identity across a re-render. Components that have the same key across a re-render will have their value preserved.
scale: relative size compared to adjacent Components. For example if Components A and B are in a Row, and A has scale=2, and B has scale=1, A will be twice as wide as B. Should be an integer. scale applies in Rows, and to top-level Components in Blocks where fill_height=True.
min_width: minimum pixel width, will wrap if not sufficient screen space to satisfy this value. If a certain scale value results in this Component being narrower than min_width, the min_width parameter will be respected first.
"""
super().__init__(
value=value,
every=every,
inputs=inputs,
variant=variant,
size=size,
icon=icon,
link=link,
visible=visible,
interactive=interactive,
elem_id=elem_id,
elem_classes=elem_classes,
render=render,
key=key,
scale=scale,
min_width=min_width,
)
if _activate and get_blocks_context():
self.activate()
def activate(self):
space_name = get_space()
if space_name is not None:
self.click(
fn=None,
js=f"() => {{ window.open(`https://huggingface.co/spaces/{space_name}?duplicate=true`, '_blank') }}",
)