<script lang="ts"> | |
import type { HTMLAudioAttributes } from "svelte/elements"; | |
import { createEventDispatcher } from "svelte"; | |
interface Props extends HTMLAudioAttributes { | |
"data-testid"?: string; | |
} | |
type $$Props = Props; | |
import { resolve_wasm_src } from "@gradio/wasm/svelte"; | |
export let src: HTMLAudioAttributes["src"] = undefined; | |
let resolved_src: typeof src; | |
// The `src` prop can be updated before the Promise from `resolve_wasm_src` is resolved. | |
// In such a case, the resolved value for the old `src` has to be discarded, | |
// This variable `latest_src` is used to pick up only the value resolved for the latest `src` prop. | |
let latest_src: typeof src; | |
$: { | |
// In normal (non-Wasm) Gradio, the `<audio>` element should be rendered with the passed `src` props immediately | |
// without waiting for `resolve_wasm_src()` to resolve. | |
// If it waits, a black image is displayed until the async task finishes | |
// and it leads to undesirable flickering. | |
// So set `src` to `resolved_src` here. | |
resolved_src = src; | |
latest_src = src; | |
const resolving_src = src; | |
resolve_wasm_src(resolving_src).then((s) => { | |
if (latest_src === resolving_src) { | |
resolved_src = s; | |
} | |
}); | |
} | |
const dispatch = createEventDispatcher(); | |
</script> | |
<audio | |
src={resolved_src} | |
{...$$restProps} | |
on:play={dispatch.bind(null, "play")} | |
on:pause={dispatch.bind(null, "pause")} | |
on:ended={dispatch.bind(null, "ended")} | |
/> | |