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package Unicode::UCD; | |
use strict; | |
use warnings; | |
no warnings 'surrogate'; # surrogates can be inputs to this | |
use charnames (); | |
our $VERSION = '0.75'; | |
sub DEBUG () { 0 } | |
$|=1 if DEBUG; | |
require Exporter; | |
our @ISA = qw(Exporter); | |
our @EXPORT_OK = qw(charinfo | |
charblock charscript | |
charblocks charscripts | |
charinrange | |
charprop | |
charprops_all | |
general_categories bidi_types | |
compexcl | |
casefold all_casefolds casespec | |
namedseq | |
num | |
prop_aliases | |
prop_value_aliases | |
prop_values | |
prop_invlist | |
prop_invmap | |
search_invlist | |
MAX_CP | |
); | |
use Carp; | |
sub IS_ASCII_PLATFORM { ord("A") == 65 } | |
=head1 NAME | |
Unicode::UCD - Unicode character database | |
=head1 SYNOPSIS | |
use Unicode::UCD 'charinfo'; | |
my $charinfo = charinfo($codepoint); | |
use Unicode::UCD 'charprop'; | |
my $value = charprop($codepoint, $property); | |
use Unicode::UCD 'charprops_all'; | |
my $all_values_hash_ref = charprops_all($codepoint); | |
use Unicode::UCD 'casefold'; | |
my $casefold = casefold($codepoint); | |
use Unicode::UCD 'all_casefolds'; | |
my $all_casefolds_ref = all_casefolds(); | |
use Unicode::UCD 'casespec'; | |
my $casespec = casespec($codepoint); | |
use Unicode::UCD 'charblock'; | |
my $charblock = charblock($codepoint); | |
use Unicode::UCD 'charscript'; | |
my $charscript = charscript($codepoint); | |
use Unicode::UCD 'charblocks'; | |
my $charblocks = charblocks(); | |
use Unicode::UCD 'charscripts'; | |
my $charscripts = charscripts(); | |
use Unicode::UCD qw(charscript charinrange); | |
my $range = charscript($script); | |
print "looks like $script\n" if charinrange($range, $codepoint); | |
use Unicode::UCD qw(general_categories bidi_types); | |
my $categories = general_categories(); | |
my $types = bidi_types(); | |
use Unicode::UCD 'prop_aliases'; | |
my @space_names = prop_aliases("space"); | |
use Unicode::UCD 'prop_value_aliases'; | |
my @gc_punct_names = prop_value_aliases("Gc", "Punct"); | |
use Unicode::UCD 'prop_values'; | |
my @all_EA_short_names = prop_values("East_Asian_Width"); | |
use Unicode::UCD 'prop_invlist'; | |
my @puncts = prop_invlist("gc=punctuation"); | |
use Unicode::UCD 'prop_invmap'; | |
my ($list_ref, $map_ref, $format, $missing) | |
= prop_invmap("General Category"); | |
use Unicode::UCD 'search_invlist'; | |
my $index = search_invlist(\@invlist, $code_point); | |
# The following function should be used only internally in | |
# implementations of the Unicode Normalization Algorithm, and there | |
# are better choices than it. | |
use Unicode::UCD 'compexcl'; | |
my $compexcl = compexcl($codepoint); | |
use Unicode::UCD 'namedseq'; | |
my $namedseq = namedseq($named_sequence_name); | |
my $unicode_version = Unicode::UCD::UnicodeVersion(); | |
my $convert_to_numeric = | |
Unicode::UCD::num("\N{RUMI DIGIT ONE}\N{RUMI DIGIT TWO}"); | |
=head1 DESCRIPTION | |
The Unicode::UCD module offers a series of functions that | |
provide a simple interface to the Unicode | |
Character Database. | |
=head2 code point argument | |
Some of the functions are called with a I<code point argument>, which is either | |
a decimal or a hexadecimal scalar designating a code point in the platform's | |
native character set (extended to Unicode), or a string containing C<U+> | |
followed by hexadecimals | |
designating a Unicode code point. A leading 0 will force a hexadecimal | |
interpretation, as will a hexadecimal digit that isn't a decimal digit. | |
Examples: | |
223 # Decimal 223 in native character set | |
0223 # Hexadecimal 223, native (= 547 decimal) | |
0xDF # Hexadecimal DF, native (= 223 decimal) | |
'0xDF' # String form of hexadecimal (= 223 decimal) | |
'U+DF' # Hexadecimal DF, in Unicode's character set | |
(= LATIN SMALL LETTER SHARP S) | |
Note that the largest code point in Unicode is U+10FFFF. | |
=cut | |
our %caseless_equivalent; | |
our $e_precision; | |
our %file_to_swash_name; | |
our @inline_definitions; | |
our %loose_property_name_of; | |
our %loose_property_to_file_of; | |
our %loose_to_file_of; | |
our $MAX_CP; | |
our %nv_floating_to_rational; | |
our %prop_aliases; | |
our %stricter_to_file_of; | |
our %strict_property_to_file_of; | |
our %SwashInfo; | |
our %why_deprecated; | |
my $v_unicode_version; # v-string. | |
sub openunicode { | |
my (@path) = @_; | |
my $rfh; | |
for my $d (@INC) { | |
use File::Spec; | |
my $f = File::Spec->catfile($d, "unicore", @path); | |
return $rfh if open($rfh, '<', $f); | |
} | |
croak __PACKAGE__, ": failed to find ", | |
File::Spec->catfile("unicore", @path), " in @INC"; | |
} | |
sub _dclone ($) { # Use Storable::dclone if available; otherwise emulate it. | |
use if defined &DynaLoader::boot_DynaLoader, Storable => qw(dclone); | |
return dclone(shift) if defined &dclone; | |
my $arg = shift; | |
my $type = ref $arg; | |
return $arg unless $type; # No deep cloning needed for scalars | |
if ($type eq 'ARRAY') { | |
my @return; | |
foreach my $element (@$arg) { | |
push @return, &_dclone($element); | |
} | |
return \@return; | |
} | |
elsif ($type eq 'HASH') { | |
my %return; | |
foreach my $key (keys %$arg) { | |
$return{$key} = &_dclone($arg->{$key}); | |
} | |
return \%return; | |
} | |
else { | |
croak "_dclone can't handle " . $type; | |
} | |
} | |
=head2 B<charinfo()> | |
use Unicode::UCD 'charinfo'; | |
my $charinfo = charinfo(0x41); | |
This returns information about the input L</code point argument> | |
as a reference to a hash of fields as defined by the Unicode | |
standard. If the L</code point argument> is not assigned in the standard | |
(i.e., has the general category C<Cn> meaning C<Unassigned>) | |
or is a non-character (meaning it is guaranteed to never be assigned in | |
the standard), | |
C<undef> is returned. | |
Fields that aren't applicable to the particular code point argument exist in the | |
returned hash, and are empty. | |
For results that are less "raw" than this function returns, or to get the values for | |
any property, not just the few covered by this function, use the | |
L</charprop()> function. | |
The keys in the hash with the meanings of their values are: | |
=over | |
=item B<code> | |
the input native L</code point argument> expressed in hexadecimal, with | |
leading zeros | |
added if necessary to make it contain at least four hexdigits | |
=item B<name> | |
name of I<code>, all IN UPPER CASE. | |
Some control-type code points do not have names. | |
This field will be empty for C<Surrogate> and C<Private Use> code points, | |
and for the others without a name, | |
it will contain a description enclosed in angle brackets, like | |
C<E<lt>controlE<gt>>. | |
=item B<category> | |
The short name of the general category of I<code>. | |
This will match one of the keys in the hash returned by L</general_categories()>. | |
The L</prop_value_aliases()> function can be used to get all the synonyms | |
of the category name. | |
=item B<combining> | |
the combining class number for I<code> used in the Canonical Ordering Algorithm. | |
For Unicode 5.1, this is described in Section 3.11 C<Canonical Ordering Behavior> | |
available at | |
L<http://www.unicode.org/versions/Unicode5.1.0/> | |
The L</prop_value_aliases()> function can be used to get all the synonyms | |
of the combining class number. | |
=item B<bidi> | |
bidirectional type of I<code>. | |
This will match one of the keys in the hash returned by L</bidi_types()>. | |
The L</prop_value_aliases()> function can be used to get all the synonyms | |
of the bidi type name. | |
=item B<decomposition> | |
is empty if I<code> has no decomposition; or is one or more codes | |
(separated by spaces) that, taken in order, represent a decomposition for | |
I<code>. Each has at least four hexdigits. | |
The codes may be preceded by a word enclosed in angle brackets, then a space, | |
like C<E<lt>compatE<gt> >, giving the type of decomposition | |
This decomposition may be an intermediate one whose components are also | |
decomposable. Use L<Unicode::Normalize> to get the final decomposition in one | |
step. | |
=item B<decimal> | |
if I<code> represents a decimal digit this is its integer numeric value | |
=item B<digit> | |
if I<code> represents some other digit-like number, this is its integer | |
numeric value | |
=item B<numeric> | |
if I<code> represents a whole or rational number, this is its numeric value. | |
Rational values are expressed as a string like C<1/4>. | |
=item B<mirrored> | |
C<Y> or C<N> designating if I<code> is mirrored in bidirectional text | |
=item B<unicode10> | |
name of I<code> in the Unicode 1.0 standard if one | |
existed for this code point and is different from the current name | |
=item B<comment> | |
As of Unicode 6.0, this is always empty. | |
=item B<upper> | |
is, if non-empty, the uppercase mapping for I<code> expressed as at least four | |
hexdigits. This indicates that the full uppercase mapping is a single | |
character, and is identical to the simple (single-character only) mapping. | |
When this field is empty, it means that the simple uppercase mapping is | |
I<code> itself; you'll need some other means, (like L</charprop()> or | |
L</casespec()> to get the full mapping. | |
=item B<lower> | |
is, if non-empty, the lowercase mapping for I<code> expressed as at least four | |
hexdigits. This indicates that the full lowercase mapping is a single | |
character, and is identical to the simple (single-character only) mapping. | |
When this field is empty, it means that the simple lowercase mapping is | |
I<code> itself; you'll need some other means, (like L</charprop()> or | |
L</casespec()> to get the full mapping. | |
=item B<title> | |
is, if non-empty, the titlecase mapping for I<code> expressed as at least four | |
hexdigits. This indicates that the full titlecase mapping is a single | |
character, and is identical to the simple (single-character only) mapping. | |
When this field is empty, it means that the simple titlecase mapping is | |
I<code> itself; you'll need some other means, (like L</charprop()> or | |
L</casespec()> to get the full mapping. | |
=item B<block> | |
the block I<code> belongs to (used in C<\p{Blk=...}>). | |
The L</prop_value_aliases()> function can be used to get all the synonyms | |
of the block name. | |
See L</Blocks versus Scripts>. | |
=item B<script> | |
the script I<code> belongs to. | |
The L</prop_value_aliases()> function can be used to get all the synonyms | |
of the script name. Note that this is the older "Script" property value, and | |
not the improved "Script_Extensions" value. | |
See L</Blocks versus Scripts>. | |
=back | |
Note that you cannot do (de)composition and casing based solely on the | |
I<decomposition>, I<combining>, I<lower>, I<upper>, and I<title> fields; you | |
will need also the L</casespec()> function and the C<Composition_Exclusion> | |
property. (Or you could just use the L<lc()|perlfunc/lc>, | |
L<uc()|perlfunc/uc>, and L<ucfirst()|perlfunc/ucfirst> functions, and the | |
L<Unicode::Normalize> module.) | |
=cut | |
my %Cache; | |
# Digits may be separated by a single underscore | |
my $digits = qr/ ( [0-9] _? )+ (?!:_) /x; | |
# A sign can be surrounded by white space | |
my $sign = qr/ \s* [+-]? \s* /x; | |
my $f_float = qr/ $sign $digits+ \. $digits* # e.g., 5.0, 5. | |
| $sign $digits* \. $digits+/x; # 0.7, .7 | |
# A number may be an integer, a rational, or a float with an optional exponent | |
# We (shudder) accept a signed denominator | |
my $number = qr{ ^ $sign $digits+ $ | |
| ^ $sign $digits+ \/ $sign $digits+ $ | |
| ^ $f_float (?: [Ee] [+-]? $digits )? $}x; | |
sub loose_name ($) { | |
# Given a lowercase property or property-value name, return its | |
# standardized version that is expected for look-up in the 'loose' hashes | |
# in UCD.pl (hence, this depends on what mktables does). This squeezes | |
# out blanks, underscores and dashes. The complication stems from the | |
# grandfathered-in 'L_', which retains a single trailing underscore. | |
# integer or float (no exponent) | |
my $integer_or_float_re = qr/ ^ -? \d+ (:? \. \d+ )? $ /x; | |
# Also includes rationals | |
my $numeric_re = qr! $integer_or_float_re | ^ -? \d+ / \d+ $ !x; | |
return $_[0] if $_[0] =~ $numeric_re; | |
(my $loose = $_[0]) =~ s/[-_ \t]//g; | |
return $loose if $loose !~ / ^ (?: is | to )? l $/x; | |
return 'l_' if $_[0] =~ / l .* _ /x; # If original had a trailing '_' | |
return $loose; | |
} | |
## | |
## "SWASH" == "SWATCH HASH". A "swatch" is a swatch of the Unicode landscape. | |
## It's a data structure that encodes a set of Unicode characters. | |
## | |
{ | |
use re "/aa"; # Nothing here uses above Latin1. | |
# If a floating point number is within this distance from the value of a | |
# fraction, it is considered to be that fraction, even if many more digits | |
# are specified that don't exactly match. | |
my $min_floating_slop; | |
# To guard against this program calling something that in turn ends up | |
# calling this program with the same inputs, and hence infinitely | |
# recursing, we keep a stack of the properties that are currently in | |
# progress, pushed upon entry, popped upon return. | |
my @recursed; | |
sub SWASHNEW { | |
my ($class, $type, $list, $minbits) = @_; | |
my $user_defined = 0; | |
local $^D = 0 if $^D; | |
$class = "" unless defined $class; | |
print STDERR __LINE__, ": class=$class, type=$type, list=", | |
(defined $list) ? $list : ':undef:', | |
", minbits=$minbits\n" if DEBUG; | |
## | |
## Get the list of codepoints for the type. | |
## Called from swash_init (see utf8.c) or SWASHNEW itself. | |
## | |
## Callers of swash_init: | |
## prop_invlist | |
## Unicode::UCD::prop_invmap | |
## | |
## Given a $type, our goal is to fill $list with the set of codepoint | |
## ranges. If $type is false, $list passed is used. | |
## | |
## $minbits: | |
## For binary properties, $minbits must be 1. | |
## For character mappings (case and transliteration), $minbits must | |
## be a number except 1. | |
## | |
## $list (or that filled according to $type): | |
## Refer to perlunicode.pod, "User-Defined Character Properties." | |
## | |
## For binary properties, only characters with the property value | |
## of True should be listed. The 3rd column, if any, will be ignored | |
## | |
## To make the parsing of $type clear, this code takes the a rather | |
## unorthodox approach of last'ing out of the block once we have the | |
## info we need. Were this to be a subroutine, the 'last' would just | |
## be a 'return'. | |
## | |
# If a problem is found $type is returned; | |
# Upon success, a new (or cached) blessed object is returned with | |
# keys TYPE, BITS, EXTRAS, LIST, and with values having the | |
# same meanings as the input parameters. | |
# SPECIALS contains a reference to any special-treatment hash in the | |
# property. | |
# INVERT_IT is non-zero if the result should be inverted before use | |
# USER_DEFINED is non-zero if the result came from a user-defined | |
my $file; ## file to load data from, and also part of the %Cache key. | |
# Change this to get a different set of Unicode tables | |
my $unicore_dir = 'unicore'; | |
my $invert_it = 0; | |
my $list_is_from_mktables = 0; # Is $list returned from a mktables | |
# generated file? If so, we know it's | |
# well behaved. | |
if ($type) | |
{ | |
# Verify that this isn't a recursive call for this property. | |
# Can't use croak, as it may try to recurse to here itself. | |
my $class_type = $class . "::$type"; | |
if (grep { $_ eq $class_type } @recursed) { | |
CORE::die "panic: Infinite recursion in SWASHNEW for '$type'\n"; | |
} | |
push @recursed, $class_type; | |
$type =~ s/^\s+//; | |
$type =~ s/\s+$//; | |
# regcomp.c surrounds the property name with '__" and '_i' if this | |
# is to be caseless matching. | |
my $caseless = $type =~ s/^(.*)__(.*)_i$/$1$2/; | |
print STDERR __LINE__, ": type=$type, caseless=$caseless\n" if DEBUG; | |
GETFILE: | |
{ | |
## | |
## It could be a user-defined property. Look in current | |
## package if no package given | |
## | |
my $caller0 = caller(0); | |
my $caller1 = $type =~ s/(.+)::// | |
? $1 | |
: $caller0 eq 'main' | |
? 'main' | |
: caller(1); | |
if (defined $caller1 && $type =~ /^I[ns]\w+$/) { | |
my $prop = "${caller1}::$type"; | |
if (exists &{$prop}) { | |
# stolen from Scalar::Util::PP::tainted() | |
my $tainted; | |
{ | |
local($@, $SIG{__DIE__}, $SIG{__WARN__}); | |
local $^W = 0; | |
no warnings; | |
eval { kill 0 * $prop }; | |
$tainted = 1 if $@ =~ /^Insecure/; | |
} | |
die "Insecure user-defined property \\p{$prop}\n" | |
if $tainted; | |
no strict 'refs'; | |
$list = &{$prop}($caseless); | |
$user_defined = 1; | |
last GETFILE; | |
} | |
} | |
require "$unicore_dir/UCD.pl"; | |
# All property names are matched caselessly | |
my $property_and_table = CORE::lc $type; | |
print STDERR __LINE__, ": $property_and_table\n" if DEBUG; | |
# See if is of the compound form 'property=value', where the | |
# value indicates the table we should use. | |
my ($property, $table, @remainder) = | |
split /\s*[:=]\s*/, $property_and_table, -1; | |
if (@remainder) { | |
pop @recursed if @recursed; | |
return $type; | |
} | |
my $prefix; | |
if (! defined $table) { | |
# Here, is the single form. The property becomes empty, and | |
# the whole value is the table. | |
$table = $property; | |
$prefix = $property = ""; | |
} else { | |
print STDERR __LINE__, ": $property\n" if DEBUG; | |
# Here it is the compound property=table form. The property | |
# name is always loosely matched, and always can have an | |
# optional 'is' prefix (which isn't true in the single | |
# form). | |
$property = loose_name($property) =~ s/^is//r; | |
# And convert to canonical form. Quit if not valid. | |
$property = $loose_property_name_of{$property}; | |
if (! defined $property) { | |
pop @recursed if @recursed; | |
return $type; | |
} | |
$prefix = "$property="; | |
# If the rhs looks like it is a number... | |
print STDERR __LINE__, ": table=$table\n" if DEBUG; | |
if ($table =~ $number) { | |
print STDERR __LINE__, ": table=$table\n" if DEBUG; | |
# Split on slash, in case it is a rational, like \p{1/5} | |
my @parts = split m{ \s* / \s* }x, $table, -1; | |
print __LINE__, ": $type\n" if @parts > 2 && DEBUG; | |
foreach my $part (@parts) { | |
print __LINE__, ": part=$part\n" if DEBUG; | |
$part =~ s/^\+\s*//; # Remove leading plus | |
$part =~ s/^-\s*/-/; # Remove blanks after unary | |
# minus | |
# Remove underscores between digits. | |
$part =~ s/(?<= [0-9] ) _ (?= [0-9] ) //xg; | |
# No leading zeros (but don't make a single '0' | |
# into a null string) | |
$part =~ s/ ^ ( -? ) 0+ /$1/x; | |
$part .= '0' if $part eq '-' || $part eq ""; | |
# No trailing zeros after a decimal point | |
$part =~ s/ ( \. [0-9]*? ) 0+ $ /$1/x; | |
# Begin with a 0 if a leading decimal point | |
$part =~ s/ ^ ( -? ) \. /${1}0./x; | |
# Ensure not a trailing decimal point: turn into an | |
# integer | |
$part =~ s/ \. $ //x; | |
print STDERR __LINE__, ": part=$part\n" if DEBUG; | |
#return $type if $part eq ""; | |
} | |
# If a rational... | |
if (@parts == 2) { | |
# If denominator is negative, get rid of it, and ... | |
if ($parts[1] =~ s/^-//) { | |
# If numerator is also negative, convert the | |
# whole thing to positive, else move the minus | |
# to the numerator | |
if ($parts[0] !~ s/^-//) { | |
$parts[0] = '-' . $parts[0]; | |
} | |
} | |
$table = join '/', @parts; | |
} | |
elsif ($property ne 'nv' || $parts[0] !~ /\./) { | |
# Here is not numeric value, or doesn't have a | |
# decimal point. No further manipulation is | |
# necessary. (Note the hard-coded property name. | |
# This could fail if other properties eventually | |
# had fractions as well; perhaps the cjk ones | |
# could evolve to do that. This hard-coding could | |
# be fixed by mktables generating a list of | |
# properties that could have fractions.) | |
$table = $parts[0]; | |
} else { | |
# Here is a floating point numeric_value. Convert | |
# to rational. Get a normalized form, like | |
# 5.00E-01, and look that up in the hash | |
my $float = sprintf "%.*e", | |
$e_precision, | |
0 + $parts[0]; | |
if (exists $nv_floating_to_rational{$float}) { | |
$table = $nv_floating_to_rational{$float}; | |
} else { | |
pop @recursed if @recursed; | |
return $type; | |
} | |
} | |
print STDERR __LINE__, ": $property=$table\n" if DEBUG; | |
} | |
} | |
# Combine lhs (if any) and rhs to get something that matches | |
# the syntax of the lookups. | |
$property_and_table = "$prefix$table"; | |
print STDERR __LINE__, ": $property_and_table\n" if DEBUG; | |
# First try stricter matching. | |
$file = $stricter_to_file_of{$property_and_table}; | |
# If didn't find it, try again with looser matching by editing | |
# out the applicable characters on the rhs and looking up | |
# again. | |
my $strict_property_and_table; | |
if (! defined $file) { | |
# This isn't used unless the name begins with 'to' | |
$strict_property_and_table = $property_and_table =~ s/^to//r; | |
$table = loose_name($table); | |
$property_and_table = "$prefix$table"; | |
print STDERR __LINE__, ": $property_and_table\n" if DEBUG; | |
$file = $loose_to_file_of{$property_and_table}; | |
print STDERR __LINE__, ": $property_and_table\n" if DEBUG; | |
} | |
# Add the constant and go fetch it in. | |
if (defined $file) { | |
# If the file name contains a !, it means to invert. The | |
# 0+ makes sure result is numeric | |
$invert_it = 0 + $file =~ s/!//; | |
if ($caseless | |
&& exists $caseless_equivalent{$property_and_table}) | |
{ | |
$file = $caseless_equivalent{$property_and_table}; | |
} | |
# The pseudo-directory '#' means that there really isn't a | |
# file to read, the data is in-line as part of the string; | |
# we extract it below. | |
$file = "$unicore_dir/lib/$file.pl" unless $file =~ m!^#/!; | |
last GETFILE; | |
} | |
print STDERR __LINE__, ": didn't find $property_and_table\n" if DEBUG; | |
## | |
## Last attempt -- see if it's a standard "To" name | |
## (e.g. "ToLower") ToTitle is used by ucfirst(). | |
## The user-level way to access ToDigit() and ToFold() | |
## is to use Unicode::UCD. | |
## | |
# Only check if caller wants non-binary | |
if ($minbits != 1) { | |
if ($property_and_table =~ s/^to//) { | |
# Look input up in list of properties for which we have | |
# mapping files. First do it with the strict approach | |
if (defined ($file = $strict_property_to_file_of{ | |
$strict_property_and_table})) | |
{ | |
$type = $file_to_swash_name{$file}; | |
print STDERR __LINE__, ": type set to $type\n" | |
if DEBUG; | |
$file = "$unicore_dir/$file.pl"; | |
last GETFILE; | |
} | |
elsif (defined ($file = | |
$loose_property_to_file_of{$property_and_table})) | |
{ | |
$type = $file_to_swash_name{$file}; | |
print STDERR __LINE__, ": type set to $type\n" | |
if DEBUG; | |
$file = "$unicore_dir/$file.pl"; | |
last GETFILE; | |
} # If that fails see if there is a corresponding binary | |
# property file | |
elsif (defined ($file = | |
$loose_to_file_of{$property_and_table})) | |
{ | |
# Here, there is no map file for the property we | |
# are trying to get the map of, but this is a | |
# binary property, and there is a file for it that | |
# can easily be translated to a mapping, so use | |
# that, treating this as a binary property. | |
# Setting 'minbits' here causes it to be stored as | |
# such in the cache, so if someone comes along | |
# later looking for just a binary, they get it. | |
$minbits = 1; | |
# The 0+ makes sure is numeric | |
$invert_it = 0 + $file =~ s/!//; | |
$file = "$unicore_dir/lib/$file.pl" | |
unless $file =~ m!^#/!; | |
last GETFILE; | |
} | |
} | |
} | |
## | |
## If we reach this line, it's because we couldn't figure | |
## out what to do with $type. Ouch. | |
## | |
pop @recursed if @recursed; | |
return $type; | |
} # end of GETFILE block | |
if (defined $file) { | |
print STDERR __LINE__, ": found it (file='$file')\n" if DEBUG; | |
## | |
## If we reach here, it was due to a 'last GETFILE' above | |
## (exception: user-defined properties and mappings), so we | |
## have a filename, so now we load it if we haven't already. | |
# The pseudo-directory '#' means the result isn't really a | |
# file, but is in-line, with semi-colons to be turned into | |
# new-lines. Since it is in-line there is no advantage to | |
# caching the result | |
if ($file =~ s!^#/!!) { | |
$list = $inline_definitions[$file]; | |
} | |
else { | |
# Here, we have an actual file to read in and load, but it | |
# may already have been read-in and cached. The cache key | |
# is the class and file to load, and whether the results | |
# need to be inverted. | |
my $found = $Cache{$class, $file, $invert_it}; | |
if ($found and ref($found) eq $class) { | |
print STDERR __LINE__, ": Returning cached swash for '$class,$file,$invert_it' for \\p{$type}\n" if DEBUG; | |
pop @recursed if @recursed; | |
return $found; | |
} | |
local $@; | |
local $!; | |
$list = do $file; die $@ if $@; | |
} | |
$list_is_from_mktables = 1; | |
} | |
} # End of $type is non-null | |
# Here, either $type was null, or we found the requested property and | |
# read it into $list | |
my $extras = ""; | |
my $bits = $minbits; | |
# mktables lists don't have extras, like '&prop', so don't need | |
# to separate them; also lists are already sorted, so don't need to do | |
# that. | |
if ($list && ! $list_is_from_mktables) { | |
my $taint = substr($list,0,0); # maintain taint | |
# Separate the extras from the code point list, and make sure | |
# user-defined properties are well-behaved for | |
# downstream code. | |
if ($user_defined) { | |
my @tmp = split(/^/m, $list); | |
my %seen; | |
no warnings; | |
# The extras are anything that doesn't begin with a hex digit. | |
$extras = join '', $taint, grep /^[^0-9a-fA-F]/, @tmp; | |
# Remove the extras, and sort the remaining entries by the | |
# numeric value of their beginning hex digits, removing any | |
# duplicates. | |
$list = join '', $taint, | |
map { $_->[1] } | |
sort { $a->[0] <=> $b->[0] } | |
map { /^([0-9a-fA-F]+)/ && !$seen{$1}++ ? [ CORE::hex($1), $_ ] : () } | |
@tmp; # XXX doesn't do ranges right | |
} | |
else { | |
# mktables has gone to some trouble to make non-user defined | |
# properties well-behaved, so we can skip the effort we do for | |
# user-defined ones. Any extras are at the very beginning of | |
# the string. | |
# This regex splits out the first lines of $list into $1 and | |
# strips them off from $list, until we get one that begins | |
# with a hex number, alone on the line, or followed by a tab. | |
# Either portion may be empty. | |
$list =~ s/ \A ( .*? ) | |
(?: \z | (?= ^ [0-9a-fA-F]+ (?: \t | $) ) ) | |
//msx; | |
$extras = "$taint$1"; | |
} | |
} | |
if ($minbits != 1 && $minbits < 32) { # not binary property | |
my $top = 0; | |
while ($list =~ /^([0-9a-fA-F]+)(?:[\t]([0-9a-fA-F]+)?)(?:[ \t]([0-9a-fA-F]+))?/mg) { | |
my $min = CORE::hex $1; | |
my $max = defined $2 ? CORE::hex $2 : $min; | |
my $val = defined $3 ? CORE::hex $3 : 0; | |
$val += $max - $min if defined $3; | |
$top = $val if $val > $top; | |
} | |
my $topbits = | |
$top > 0xffff ? 32 : | |
$top > 0xff ? 16 : 8; | |
$bits = $topbits if $bits < $topbits; | |
} | |
my @extras; | |
if ($extras) { | |
for my $x ($extras) { | |
my $taint = substr($x,0,0); # maintain taint | |
pos $x = 0; | |
while ($x =~ /^([^0-9a-fA-F\n])(.*)/mg) { | |
my $char = "$1$taint"; | |
my $name = "$2$taint"; | |
print STDERR __LINE__, ": char [$char] => name [$name]\n" | |
if DEBUG; | |
if ($char =~ /[-+!&]/) { | |
my ($c,$t) = split(/::/, $name, 2); # bogus use of ::, really | |
my $subobj; | |
if ($c eq 'utf8') { # khw is unsure of this | |
$subobj = SWASHNEW($t, "", $minbits, 0); | |
} | |
elsif (exists &$name) { | |
$subobj = SWASHNEW($name, "", $minbits, 0); | |
} | |
elsif ($c =~ /^([0-9a-fA-F]+)/) { | |
$subobj = SWASHNEW("", $c, $minbits, 0); | |
} | |
print STDERR __LINE__, ": returned from getting sub object for $name\n" if DEBUG; | |
if (! ref $subobj) { | |
pop @recursed if @recursed && $type; | |
return $subobj; | |
} | |
push @extras, $name => $subobj; | |
$bits = $subobj->{BITS} if $bits < $subobj->{BITS}; | |
$user_defined = $subobj->{USER_DEFINED} | |
if $subobj->{USER_DEFINED}; | |
} | |
} | |
} | |
} | |
if (DEBUG) { | |
print STDERR __LINE__, ": CLASS = $class, TYPE => $type, BITS => $bits, INVERT_IT => $invert_it, USER_DEFINED => $user_defined"; | |
print STDERR "\nLIST =>\n$list" if defined $list; | |
print STDERR "\nEXTRAS =>\n$extras" if defined $extras; | |
print STDERR "\n"; | |
} | |
my $SWASH = bless { | |
TYPE => $type, | |
BITS => $bits, | |
EXTRAS => $extras, | |
LIST => $list, | |
USER_DEFINED => $user_defined, | |
@extras, | |
} => $class; | |
if ($file) { | |
$Cache{$class, $file, $invert_it} = $SWASH; | |
if ($type | |
&& exists $SwashInfo{$type} | |
&& exists $SwashInfo{$type}{'specials_name'}) | |
{ | |
my $specials_name = $SwashInfo{$type}{'specials_name'}; | |
no strict "refs"; | |
print STDERR "\nspecials_name => $specials_name\n" if DEBUG; | |
$SWASH->{'SPECIALS'} = \%$specials_name; | |
} | |
$SWASH->{'INVERT_IT'} = $invert_it; | |
} | |
pop @recursed if @recursed && $type; | |
return $SWASH; | |
} | |
} | |
# NB: This function is nearly duplicated in charnames.pm | |
sub _getcode { | |
my $arg = shift; | |
if ($arg =~ /^[1-9]\d*$/) { | |
return $arg; | |
} | |
elsif ($arg =~ /^(?:0[xX])?([[:xdigit:]]+)$/) { | |
return CORE::hex($1); | |
} | |
elsif ($arg =~ /^[Uu]\+([[:xdigit:]]+)$/) { # Is of form U+0000, means | |
# wants the Unicode code | |
# point, not the native one | |
my $decimal = CORE::hex($1); | |
return $decimal if IS_ASCII_PLATFORM; | |
return utf8::unicode_to_native($decimal); | |
} | |
return; | |
} | |
# Populated by _num. Converts real number back to input rational | |
my %real_to_rational; | |
# To store the contents of files found on disk. | |
my @BIDIS; | |
my @CATEGORIES; | |
my @DECOMPOSITIONS; | |
my @NUMERIC_TYPES; | |
my %SIMPLE_LOWER; | |
my %SIMPLE_TITLE; | |
my %SIMPLE_UPPER; | |
my %UNICODE_1_NAMES; | |
my %ISO_COMMENT; | |
# Eval'd so can run on versions earlier than the property is available in | |
my $Hangul_Syllables_re = eval 'qr/\p{Block=Hangul_Syllables}/'; | |
sub charinfo { | |
# This function has traditionally mimicked what is in UnicodeData.txt, | |
# warts and all. This is a re-write that avoids UnicodeData.txt so that | |
# it can be removed to save disk space. Instead, this assembles | |
# information gotten by other methods that get data from various other | |
# files. It uses charnames to get the character name; and various | |
# mktables tables. | |
use feature 'unicode_strings'; | |
# Will fail if called under minitest | |
use if defined &DynaLoader::boot_DynaLoader, "Unicode::Normalize" => qw(getCombinClass NFD); | |
my $arg = shift; | |
my $code = _getcode($arg); | |
croak __PACKAGE__, "::charinfo: unknown code '$arg'" unless defined $code; | |
# Non-unicode implies undef. | |
return if $code > 0x10FFFF; | |
my %prop; | |
my $char = chr($code); | |
@CATEGORIES =_read_table("To/Gc.pl") unless @CATEGORIES; | |
$prop{'category'} = _search(\@CATEGORIES, 0, $#CATEGORIES, $code) | |
// $SwashInfo{'ToGc'}{'missing'}; | |
# Return undef if category value is 'Unassigned' or one of its synonyms | |
return if grep { lc $_ eq 'unassigned' } | |
prop_value_aliases('Gc', $prop{'category'}); | |
$prop{'code'} = sprintf "%04X", $code; | |
$prop{'name'} = ($char =~ /\p{Cntrl}/) ? '<control>' | |
: (charnames::viacode($code) // ""); | |
$prop{'combining'} = getCombinClass($code); | |
@BIDIS =_read_table("To/Bc.pl") unless @BIDIS; | |
$prop{'bidi'} = _search(\@BIDIS, 0, $#BIDIS, $code) | |
// $SwashInfo{'ToBc'}{'missing'}; | |
# For most code points, we can just read in "unicore/Decomposition.pl", as | |
# its contents are exactly what should be output. But that file doesn't | |
# contain the data for the Hangul syllable decompositions, which can be | |
# algorithmically computed, and NFD() does that, so we call NFD() for | |
# those. We can't use NFD() for everything, as it does a complete | |
# recursive decomposition, and what this function has always done is to | |
# return what's in UnicodeData.txt which doesn't show that recursiveness. | |
# Fortunately, the NFD() of the Hanguls doesn't have any recursion | |
# issues. | |
# Having no decomposition implies an empty field; otherwise, all but | |
# "Canonical" imply a compatible decomposition, and the type is prefixed | |
# to that, as it is in UnicodeData.txt | |
UnicodeVersion() unless defined $v_unicode_version; | |
if ($v_unicode_version ge v2.0.0 && $char =~ $Hangul_Syllables_re) { | |
# The code points of the decomposition are output in standard Unicode | |
# hex format, separated by blanks. | |
$prop{'decomposition'} = join " ", map { sprintf("%04X", $_)} | |
unpack "U*", NFD($char); | |
} | |
else { | |
@DECOMPOSITIONS = _read_table("Decomposition.pl") | |
unless @DECOMPOSITIONS; | |
$prop{'decomposition'} = _search(\@DECOMPOSITIONS, 0, $#DECOMPOSITIONS, | |
$code) // ""; | |
} | |
# Can use num() to get the numeric values, if any. | |
if (! defined (my $value = num($char))) { | |
$prop{'decimal'} = $prop{'digit'} = $prop{'numeric'} = ""; | |
} | |
else { | |
if ($char =~ /\d/) { | |
$prop{'decimal'} = $prop{'digit'} = $prop{'numeric'} = $value; | |
} | |
else { | |
# For non-decimal-digits, we have to read in the Numeric type | |
# to distinguish them. It is not just a matter of integer vs. | |
# rational, as some whole number values are not considered digits, | |
# e.g., TAMIL NUMBER TEN. | |
$prop{'decimal'} = ""; | |
@NUMERIC_TYPES =_read_table("To/Nt.pl") unless @NUMERIC_TYPES; | |
if ((_search(\@NUMERIC_TYPES, 0, $#NUMERIC_TYPES, $code) // "") | |
eq 'Digit') | |
{ | |
$prop{'digit'} = $prop{'numeric'} = $value; | |
} | |
else { | |
$prop{'digit'} = ""; | |
$prop{'numeric'} = $real_to_rational{$value} // $value; | |
} | |
} | |
} | |
$prop{'mirrored'} = ($char =~ /\p{Bidi_Mirrored}/) ? 'Y' : 'N'; | |
%UNICODE_1_NAMES =_read_table("To/Na1.pl", "use_hash") unless %UNICODE_1_NAMES; | |
$prop{'unicode10'} = $UNICODE_1_NAMES{$code} // ""; | |
UnicodeVersion() unless defined $v_unicode_version; | |
if ($v_unicode_version ge v6.0.0) { | |
$prop{'comment'} = ""; | |
} | |
else { | |
%ISO_COMMENT = _read_table("To/Isc.pl", "use_hash") unless %ISO_COMMENT; | |
$prop{'comment'} = (defined $ISO_COMMENT{$code}) | |
? $ISO_COMMENT{$code} | |
: ""; | |
} | |
%SIMPLE_UPPER = _read_table("To/Uc.pl", "use_hash") unless %SIMPLE_UPPER; | |
$prop{'upper'} = (defined $SIMPLE_UPPER{$code}) | |
? sprintf("%04X", $SIMPLE_UPPER{$code}) | |
: ""; | |
%SIMPLE_LOWER = _read_table("To/Lc.pl", "use_hash") unless %SIMPLE_LOWER; | |
$prop{'lower'} = (defined $SIMPLE_LOWER{$code}) | |
? sprintf("%04X", $SIMPLE_LOWER{$code}) | |
: ""; | |
%SIMPLE_TITLE = _read_table("To/Tc.pl", "use_hash") unless %SIMPLE_TITLE; | |
$prop{'title'} = (defined $SIMPLE_TITLE{$code}) | |
? sprintf("%04X", $SIMPLE_TITLE{$code}) | |
: ""; | |
$prop{block} = charblock($code); | |
$prop{script} = charscript($code); | |
return \%prop; | |
} | |
sub _search { # Binary search in a [[lo,hi,prop],[...],...] table. | |
my ($table, $lo, $hi, $code) = @_; | |
return if $lo > $hi; | |
my $mid = int(($lo+$hi) / 2); | |
if ($table->[$mid]->[0] < $code) { | |
if ($table->[$mid]->[1] >= $code) { | |
return $table->[$mid]->[2]; | |
} else { | |
_search($table, $mid + 1, $hi, $code); | |
} | |
} elsif ($table->[$mid]->[0] > $code) { | |
_search($table, $lo, $mid - 1, $code); | |
} else { | |
return $table->[$mid]->[2]; | |
} | |
} | |
sub _read_table ($;$) { | |
# Returns the contents of the mktables generated table file located at $1 | |
# in the form of either an array of arrays or a hash, depending on if the | |
# optional second parameter is true (for hash return) or not. In the case | |
# of a hash return, each key is a code point, and its corresponding value | |
# is what the table gives as the code point's corresponding value. In the | |
# case of an array return, each outer array denotes a range with [0] the | |
# start point of that range; [1] the end point; and [2] the value that | |
# every code point in the range has. The hash return is useful for fast | |
# lookup when the table contains only single code point ranges. The array | |
# return takes much less memory when there are large ranges. | |
# | |
# This function has the side effect of setting | |
# $SwashInfo{$property}{'format'} to be the mktables format of the | |
# table; and | |
# $SwashInfo{$property}{'missing'} to be the value for all entries | |
# not listed in the table. | |
# where $property is the Unicode property name, preceded by 'To' for map | |
# properties., e.g., 'ToSc'. | |
# | |
# Table entries look like one of: | |
# 0000 0040 Common # [65] | |
# 00AA Latin | |
my $table = shift; | |
my $return_hash = shift; | |
$return_hash = 0 unless defined $return_hash; | |
my @return; | |
my %return; | |
local $_; | |
my $list = do "unicore/$table"; | |
# Look up if this property requires adjustments, which we do below if it | |
# does. | |
require "unicore/UCD.pl"; | |
my $property = $table =~ s/\.pl//r; | |
$property = $file_to_swash_name{$property}; | |
my $to_adjust = defined $property | |
&& $SwashInfo{$property}{'format'} =~ / ^ a /x; | |
for (split /^/m, $list) { | |
my ($start, $end, $value) = / ^ (.+?) \t (.*?) \t (.+?) | |
\s* ( \# .* )? # Optional comment | |
$ /x; | |
my $decimal_start = hex $start; | |
my $decimal_end = ($end eq "") ? $decimal_start : hex $end; | |
$value = hex $value if $to_adjust | |
&& $SwashInfo{$property}{'format'} eq 'ax'; | |
if ($return_hash) { | |
foreach my $i ($decimal_start .. $decimal_end) { | |
$return{$i} = ($to_adjust) | |
? $value + $i - $decimal_start | |
: $value; | |
} | |
} | |
elsif (! $to_adjust | |
&& @return | |
&& $return[-1][1] == $decimal_start - 1 | |
&& $return[-1][2] eq $value) | |
{ | |
# If this is merely extending the previous range, do just that. | |
$return[-1]->[1] = $decimal_end; | |
} | |
else { | |
push @return, [ $decimal_start, $decimal_end, $value ]; | |
} | |
} | |
return ($return_hash) ? %return : @return; | |
} | |
sub charinrange { | |
my ($range, $arg) = @_; | |
my $code = _getcode($arg); | |
croak __PACKAGE__, "::charinrange: unknown code '$arg'" | |
unless defined $code; | |
_search($range, 0, $#$range, $code); | |
} | |
=head2 B<charprop()> | |
use Unicode::UCD 'charprop'; | |
print charprop(0x41, "Gc"), "\n"; | |
print charprop(0x61, "General_Category"), "\n"; | |
prints | |
Lu | |
Ll | |
This returns the value of the Unicode property given by the second parameter | |
for the L</code point argument> given by the first. | |
The passed-in property may be specified as any of the synonyms returned by | |
L</prop_aliases()>. | |
The return value is always a scalar, either a string or a number. For | |
properties where there are synonyms for the values, the synonym returned by | |
this function is the longest, most descriptive form, the one returned by | |
L</prop_value_aliases()> when called in a scalar context. Of course, you can | |
call L</prop_value_aliases()> on the result to get other synonyms. | |
The return values are more "cooked" than the L</charinfo()> ones. For | |
example, the C<"uc"> property value is the actual string containing the full | |
uppercase mapping of the input code point. You have to go to extra trouble | |
with C<charinfo> to get this value from its C<upper> hash element when the | |
full mapping differs from the simple one. | |
Special note should be made of the return values for a few properties: | |
=over | |
=item Block | |
The value returned is the new-style (see L</Old-style versus new-style block | |
names>). | |
=item Decomposition_Mapping | |
Like L</charinfo()>, the result may be an intermediate decomposition whose | |
components are also decomposable. Use L<Unicode::Normalize> to get the final | |
decomposition in one step. | |
Unlike L</charinfo()>, this does not include the decomposition type. Use the | |
C<Decomposition_Type> property to get that. | |
=item Name_Alias | |
If the input code point's name has more than one synonym, they are returned | |
joined into a single comma-separated string. | |
=item Numeric_Value | |
If the result is a fraction, it is converted into a floating point number to | |
the accuracy of your platform. | |
=item Script_Extensions | |
If the result is multiple script names, they are returned joined into a single | |
comma-separated string. | |
=back | |
When called with a property that is a Perl extension that isn't expressible in | |
a compound form, this function currently returns C<undef>, as the only two | |
possible values are I<true> or I<false> (1 or 0 I suppose). This behavior may | |
change in the future, so don't write code that relies on it. C<Present_In> is | |
a Perl extension that is expressible in a bipartite or compound form (for | |
example, C<\p{Present_In=4.0}>), so C<charprop> accepts it. But C<Any> is a | |
Perl extension that isn't expressible that way, so C<charprop> returns | |
C<undef> for it. Also C<charprop> returns C<undef> for all Perl extensions | |
that are internal-only. | |
=cut | |
sub charprop ($$;$) { | |
my ($input_cp, $prop, $internal_ok) = @_; | |
my $cp = _getcode($input_cp); | |
croak __PACKAGE__, "::charprop: unknown code point '$input_cp'" unless defined $cp; | |
my ($list_ref, $map_ref, $format, $default) | |
= prop_invmap($prop, $internal_ok); | |
return undef unless defined $list_ref; | |
my $i = search_invlist($list_ref, $cp); | |
croak __PACKAGE__, "::charprop: prop_invmap return is invalid for charprop('$input_cp', '$prop)" unless defined $i; | |
# $i is the index into both the inversion list and map of $cp. | |
my $map = $map_ref->[$i]; | |
# Convert enumeration values to their most complete form. | |
if (! ref $map) { | |
my $long_form = prop_value_aliases($prop, $map); | |
$map = $long_form if defined $long_form; | |
} | |
if ($format =~ / ^ s /x) { # Scalars | |
return join ",", @$map if ref $map; # Convert to scalar with comma | |
# separated array elements | |
# Resolve ambiguity as to whether an all digit value is a code point | |
# that should be converted to a character, or whether it is really | |
# just a number. To do this, look at the default. If it is a | |
# non-empty number, we can safely assume the result is also a number. | |
if ($map =~ / ^ \d+ $ /ax && $default !~ / ^ \d+ $ /ax) { | |
$map = chr $map; | |
} | |
elsif ($map =~ / ^ (?: Y | N ) $ /x) { | |
# prop_invmap() returns these values for properties that are Perl | |
# extensions. But this is misleading. For now, return undef for | |
# these, as currently documented. | |
undef $map unless | |
exists $prop_aliases{loose_name(lc $prop)}; | |
} | |
return $map; | |
} | |
elsif ($format eq 'ar') { # numbers, including rationals | |
my $offset = $cp - $list_ref->[$i]; | |
return $map if $map =~ /nan/i; | |
return $map + $offset if $offset != 0; # If needs adjustment | |
return eval $map; # Convert e.g., 1/2 to 0.5 | |
} | |
elsif ($format =~ /^a/) { # Some entries need adjusting | |
# Linearize sequences into a string. | |
return join "", map { chr $_ } @$map if ref $map; # XXX && $format =~ /^ a [dl] /x; | |
return "" if $map eq "" && $format =~ /^a.*e/; | |
# These are all character mappings. Return the chr if no adjustment | |
# is needed | |
return chr $cp if $map eq "0"; | |
# Convert special entry. | |
if ($map eq '<hangul syllable>' && $format eq 'ad') { | |
use Unicode::Normalize qw(NFD); | |
return NFD(chr $cp); | |
} | |
# The rest need adjustment from the first entry in the inversion list | |
# corresponding to this map. | |
my $offset = $cp - $list_ref->[$i]; | |
return chr($map + $cp - $list_ref->[$i]); | |
} | |
elsif ($format eq 'n') { # The name property | |
# There are two special cases, handled here. | |
if ($map =~ / ( .+ ) <code\ point> $ /x) { | |
$map = sprintf("$1%04X", $cp); | |
} | |
elsif ($map eq '<hangul syllable>') { | |
$map = charnames::viacode($cp); | |
} | |
return $map; | |
} | |
else { | |
croak __PACKAGE__, "::charprop: Internal error: unknown format '$format'. Please perlbug this"; | |
} | |
} | |
=head2 B<charprops_all()> | |
use Unicode::UCD 'charprops_all'; | |
my $%properties_of_A_hash_ref = charprops_all("U+41"); | |
This returns a reference to a hash whose keys are all the distinct Unicode (no | |
Perl extension) properties, and whose values are the respective values for | |
those properties for the input L</code point argument>. | |
Each key is the property name in its longest, most descriptive form. The | |
values are what L</charprop()> would return. | |
This function is expensive in time and memory. | |
=cut | |
sub charprops_all($) { | |
my $input_cp = shift; | |
my $cp = _getcode($input_cp); | |
croak __PACKAGE__, "::charprops_all: unknown code point '$input_cp'" unless defined $cp; | |
my %return; | |
require "unicore/UCD.pl"; | |
foreach my $prop (keys %prop_aliases) { | |
# Don't return a Perl extension. (This is the only one that | |
# %prop_aliases has in it.) | |
next if $prop eq 'perldecimaldigit'; | |
# Use long name for $prop in the hash | |
$return{scalar prop_aliases($prop)} = charprop($cp, $prop); | |
} | |
return \%return; | |
} | |
=head2 B<charblock()> | |
use Unicode::UCD 'charblock'; | |
my $charblock = charblock(0x41); | |
my $charblock = charblock(1234); | |
my $charblock = charblock(0x263a); | |
my $charblock = charblock("U+263a"); | |
my $range = charblock('Armenian'); | |
With a L</code point argument> C<charblock()> returns the I<block> the code point | |
belongs to, e.g. C<Basic Latin>. The old-style block name is returned (see | |
L</Old-style versus new-style block names>). | |
The L</prop_value_aliases()> function can be used to get all the synonyms | |
of the block name. | |
If the code point is unassigned, this returns the block it would belong to if | |
it were assigned. (If the Unicode version being used is so early as to not | |
have blocks, all code points are considered to be in C<No_Block>.) | |
See also L</Blocks versus Scripts>. | |
If supplied with an argument that can't be a code point, C<charblock()> tries to | |
do the opposite and interpret the argument as an old-style block name. On an | |
ASCII platform, the return value is a I<range set> with one range: an | |
anonymous array with a single element that consists of another anonymous array | |
whose first element is the first code point in the block, and whose second | |
element is the final code point in the block. On an EBCDIC | |
platform, the first two Unicode blocks are not contiguous. Their range sets | |
are lists containing I<start-of-range>, I<end-of-range> code point pairs. You | |
can test whether a code point is in a range set using the L</charinrange()> | |
function. (To be precise, each I<range set> contains a third array element, | |
after the range boundary ones: the old_style block name.) | |
If the argument to C<charblock()> is not a known block, C<undef> is | |
returned. | |
=cut | |
my @BLOCKS; | |
my %BLOCKS; | |
sub _charblocks { | |
# Can't read from the mktables table because it loses the hyphens in the | |
# original. | |
unless (@BLOCKS) { | |
UnicodeVersion() unless defined $v_unicode_version; | |
if ($v_unicode_version lt v2.0.0) { | |
my $subrange = [ 0, 0x10FFFF, 'No_Block' ]; | |
push @BLOCKS, $subrange; | |
push @{$BLOCKS{'No_Block'}}, $subrange; | |
} | |
else { | |
my $blocksfh = openunicode("Blocks.txt"); | |
local $_; | |
local $/ = "\n"; | |
while (<$blocksfh>) { | |
# Old versions used a different syntax to mark the range. | |
$_ =~ s/;\s+/../ if $v_unicode_version lt v3.1.0; | |
if (/^([0-9A-F]+)\.\.([0-9A-F]+);\s+(.+)/) { | |
my ($lo, $hi) = (hex($1), hex($2)); | |
my $subrange = [ $lo, $hi, $3 ]; | |
push @BLOCKS, $subrange; | |
push @{$BLOCKS{$3}}, $subrange; | |
} | |
} | |
if (! IS_ASCII_PLATFORM) { | |
# The first two blocks, through 0xFF, are wrong on EBCDIC | |
# platforms. | |
my @new_blocks = _read_table("To/Blk.pl"); | |
# Get rid of the first two ranges in the Unicode version, and | |
# replace them with the ones computed by mktables. | |
shift @BLOCKS; | |
shift @BLOCKS; | |
delete $BLOCKS{'Basic Latin'}; | |
delete $BLOCKS{'Latin-1 Supplement'}; | |
# But there are multiple entries in the computed versions, and | |
# we change their names to (which we know) to be the old-style | |
# ones. | |
for my $i (0.. @new_blocks - 1) { | |
if ($new_blocks[$i][2] =~ s/Basic_Latin/Basic Latin/ | |
or $new_blocks[$i][2] =~ | |
s/Latin_1_Supplement/Latin-1 Supplement/) | |
{ | |
push @{$BLOCKS{$new_blocks[$i][2]}}, $new_blocks[$i]; | |
} | |
else { | |
splice @new_blocks, $i; | |
last; | |
} | |
} | |
unshift @BLOCKS, @new_blocks; | |
} | |
} | |
} | |
} | |
sub charblock { | |
my $arg = shift; | |
_charblocks() unless @BLOCKS; | |
my $code = _getcode($arg); | |
if (defined $code) { | |
my $result = _search(\@BLOCKS, 0, $#BLOCKS, $code); | |
return $result if defined $result; | |
return 'No_Block'; | |
} | |
elsif (exists $BLOCKS{$arg}) { | |
return _dclone $BLOCKS{$arg}; | |
} | |
carp __PACKAGE__, "::charblock: unknown code '$arg'"; | |
return; | |
} | |
=head2 B<charscript()> | |
use Unicode::UCD 'charscript'; | |
my $charscript = charscript(0x41); | |
my $charscript = charscript(1234); | |
my $charscript = charscript("U+263a"); | |
my $range = charscript('Thai'); | |
With a L</code point argument>, C<charscript()> returns the I<script> the | |
code point belongs to, e.g., C<Latin>, C<Greek>, C<Han>. | |
If the code point is unassigned or the Unicode version being used is so early | |
that it doesn't have scripts, this function returns C<"Unknown">. | |
The L</prop_value_aliases()> function can be used to get all the synonyms | |
of the script name. | |
Note that the Script_Extensions property is an improved version of the Script | |
property, and you should probably be using that instead, with the | |
L</charprop()> function. | |
If supplied with an argument that can't be a code point, charscript() tries | |
to do the opposite and interpret the argument as a script name. The | |
return value is a I<range set>: an anonymous array of arrays that contain | |
I<start-of-range>, I<end-of-range> code point pairs. You can test whether a | |
code point is in a range set using the L</charinrange()> function. | |
(To be precise, each I<range set> contains a third array element, | |
after the range boundary ones: the script name.) | |
If the C<charscript()> argument is not a known script, C<undef> is returned. | |
See also L</Blocks versus Scripts>. | |
=cut | |
my @SCRIPTS; | |
my %SCRIPTS; | |
sub _charscripts { | |
unless (@SCRIPTS) { | |
UnicodeVersion() unless defined $v_unicode_version; | |
if ($v_unicode_version lt v3.1.0) { | |
push @SCRIPTS, [ 0, 0x10FFFF, 'Unknown' ]; | |
} | |
else { | |
@SCRIPTS =_read_table("To/Sc.pl"); | |
} | |
} | |
foreach my $entry (@SCRIPTS) { | |
$entry->[2] =~ s/(_\w)/\L$1/g; # Preserve old-style casing | |
push @{$SCRIPTS{$entry->[2]}}, $entry; | |
} | |
} | |
sub charscript { | |
my $arg = shift; | |
_charscripts() unless @SCRIPTS; | |
my $code = _getcode($arg); | |
if (defined $code) { | |
my $result = _search(\@SCRIPTS, 0, $#SCRIPTS, $code); | |
return $result if defined $result; | |
return $SwashInfo{'ToSc'}{'missing'}; | |
} elsif (exists $SCRIPTS{$arg}) { | |
return _dclone $SCRIPTS{$arg}; | |
} | |
carp __PACKAGE__, "::charscript: unknown code '$arg'"; | |
return; | |
} | |
=head2 B<charblocks()> | |
use Unicode::UCD 'charblocks'; | |
my $charblocks = charblocks(); | |
C<charblocks()> returns a reference to a hash with the known block names | |
as the keys, and the code point ranges (see L</charblock()>) as the values. | |
The names are in the old-style (see L</Old-style versus new-style block | |
names>). | |
L<prop_invmap("block")|/prop_invmap()> can be used to get this same data in a | |
different type of data structure. | |
L<prop_values("Block")|/prop_values()> can be used to get all | |
the known new-style block names as a list, without the code point ranges. | |
See also L</Blocks versus Scripts>. | |
=cut | |
sub charblocks { | |
_charblocks() unless %BLOCKS; | |
return _dclone \%BLOCKS; | |
} | |
=head2 B<charscripts()> | |
use Unicode::UCD 'charscripts'; | |
my $charscripts = charscripts(); | |
C<charscripts()> returns a reference to a hash with the known script | |
names as the keys, and the code point ranges (see L</charscript()>) as | |
the values. | |
L<prop_invmap("script")|/prop_invmap()> can be used to get this same data in a | |
different type of data structure. Since the Script_Extensions property is an | |
improved version of the Script property, you should instead use | |
L<prop_invmap("scx")|/prop_invmap()>. | |
L<C<prop_values("Script")>|/prop_values()> can be used to get all | |
the known script names as a list, without the code point ranges. | |
See also L</Blocks versus Scripts>. | |
=cut | |
sub charscripts { | |
_charscripts() unless %SCRIPTS; | |
return _dclone \%SCRIPTS; | |
} | |
=head2 B<charinrange()> | |
In addition to using the C<\p{Blk=...}> and C<\P{Blk=...}> constructs, you | |
can also test whether a code point is in the I<range> as returned by | |
L</charblock()> and L</charscript()> or as the values of the hash returned | |
by L</charblocks()> and L</charscripts()> by using C<charinrange()>: | |
use Unicode::UCD qw(charscript charinrange); | |
$range = charscript('Hiragana'); | |
print "looks like hiragana\n" if charinrange($range, $codepoint); | |
=cut | |
my %GENERAL_CATEGORIES = | |
( | |
'L' => 'Letter', | |
'LC' => 'CasedLetter', | |
'Lu' => 'UppercaseLetter', | |
'Ll' => 'LowercaseLetter', | |
'Lt' => 'TitlecaseLetter', | |
'Lm' => 'ModifierLetter', | |
'Lo' => 'OtherLetter', | |
'M' => 'Mark', | |
'Mn' => 'NonspacingMark', | |
'Mc' => 'SpacingMark', | |
'Me' => 'EnclosingMark', | |
'N' => 'Number', | |
'Nd' => 'DecimalNumber', | |
'Nl' => 'LetterNumber', | |
'No' => 'OtherNumber', | |
'P' => 'Punctuation', | |
'Pc' => 'ConnectorPunctuation', | |
'Pd' => 'DashPunctuation', | |
'Ps' => 'OpenPunctuation', | |
'Pe' => 'ClosePunctuation', | |
'Pi' => 'InitialPunctuation', | |
'Pf' => 'FinalPunctuation', | |
'Po' => 'OtherPunctuation', | |
'S' => 'Symbol', | |
'Sm' => 'MathSymbol', | |
'Sc' => 'CurrencySymbol', | |
'Sk' => 'ModifierSymbol', | |
'So' => 'OtherSymbol', | |
'Z' => 'Separator', | |
'Zs' => 'SpaceSeparator', | |
'Zl' => 'LineSeparator', | |
'Zp' => 'ParagraphSeparator', | |
'C' => 'Other', | |
'Cc' => 'Control', | |
'Cf' => 'Format', | |
'Cs' => 'Surrogate', | |
'Co' => 'PrivateUse', | |
'Cn' => 'Unassigned', | |
); | |
sub general_categories { | |
return _dclone \%GENERAL_CATEGORIES; | |
} | |
=head2 B<general_categories()> | |
use Unicode::UCD 'general_categories'; | |
my $categories = general_categories(); | |
This returns a reference to a hash which has short | |
general category names (such as C<Lu>, C<Nd>, C<Zs>, C<S>) as keys and long | |
names (such as C<UppercaseLetter>, C<DecimalNumber>, C<SpaceSeparator>, | |
C<Symbol>) as values. The hash is reversible in case you need to go | |
from the long names to the short names. The general category is the | |
one returned from | |
L</charinfo()> under the C<category> key. | |
The L</prop_values()> and L</prop_value_aliases()> functions can be used as an | |
alternative to this function; the first returning a simple list of the short | |
category names; and the second gets all the synonyms of a given category name. | |
=cut | |
my %BIDI_TYPES = | |
( | |
'L' => 'Left-to-Right', | |
'LRE' => 'Left-to-Right Embedding', | |
'LRO' => 'Left-to-Right Override', | |
'R' => 'Right-to-Left', | |
'AL' => 'Right-to-Left Arabic', | |
'RLE' => 'Right-to-Left Embedding', | |
'RLO' => 'Right-to-Left Override', | |
'PDF' => 'Pop Directional Format', | |
'EN' => 'European Number', | |
'ES' => 'European Number Separator', | |
'ET' => 'European Number Terminator', | |
'AN' => 'Arabic Number', | |
'CS' => 'Common Number Separator', | |
'NSM' => 'Non-Spacing Mark', | |
'BN' => 'Boundary Neutral', | |
'B' => 'Paragraph Separator', | |
'S' => 'Segment Separator', | |
'WS' => 'Whitespace', | |
'ON' => 'Other Neutrals', | |
); | |
=head2 B<bidi_types()> | |
use Unicode::UCD 'bidi_types'; | |
my $categories = bidi_types(); | |
This returns a reference to a hash which has the short | |
bidi (bidirectional) type names (such as C<L>, C<R>) as keys and long | |
names (such as C<Left-to-Right>, C<Right-to-Left>) as values. The | |
hash is reversible in case you need to go from the long names to the | |
short names. The bidi type is the one returned from | |
L</charinfo()> | |
under the C<bidi> key. For the exact meaning of the various bidi classes | |
the Unicode TR9 is recommended reading: | |
L<http://www.unicode.org/reports/tr9/> | |
(as of Unicode 5.0.0) | |
The L</prop_values()> and L</prop_value_aliases()> functions can be used as an | |
alternative to this function; the first returning a simple list of the short | |
bidi type names; and the second gets all the synonyms of a given bidi type | |
name. | |
=cut | |
sub bidi_types { | |
return _dclone \%BIDI_TYPES; | |
} | |
=head2 B<compexcl()> | |
WARNING: Unicode discourages the use of this function or any of the | |
alternative mechanisms listed in this section (the documentation of | |
C<compexcl()>), except internally in implementations of the Unicode | |
Normalization Algorithm. You should be using L<Unicode::Normalize> directly | |
instead of these. Using these will likely lead to half-baked results. | |
use Unicode::UCD 'compexcl'; | |
my $compexcl = compexcl(0x09dc); | |
This routine returns C<undef> if the Unicode version being used is so early | |
that it doesn't have this property. | |
C<compexcl()> is included for backwards | |
compatibility, but as of Perl 5.12 and more modern Unicode versions, for | |
most purposes it is probably more convenient to use one of the following | |
instead: | |
my $compexcl = chr(0x09dc) =~ /\p{Comp_Ex}; | |
my $compexcl = chr(0x09dc) =~ /\p{Full_Composition_Exclusion}; | |
or even | |
my $compexcl = chr(0x09dc) =~ /\p{CE}; | |
my $compexcl = chr(0x09dc) =~ /\p{Composition_Exclusion}; | |
The first two forms return B<true> if the L</code point argument> should not | |
be produced by composition normalization. For the final two forms to return | |
B<true>, it is additionally required that this fact not otherwise be | |
determinable from the Unicode data base. | |
This routine behaves identically to the final two forms. That is, | |
it does not return B<true> if the code point has a decomposition | |
consisting of another single code point, nor if its decomposition starts | |
with a code point whose combining class is non-zero. Code points that meet | |
either of these conditions should also not be produced by composition | |
normalization, which is probably why you should use the | |
C<Full_Composition_Exclusion> property instead, as shown above. | |
The routine returns B<false> otherwise. | |
=cut | |
# Eval'd so can run on versions earlier than the property is available in | |
my $Composition_Exclusion_re = eval 'qr/\p{Composition_Exclusion}/'; | |
sub compexcl { | |
my $arg = shift; | |
my $code = _getcode($arg); | |
croak __PACKAGE__, "::compexcl: unknown code '$arg'" | |
unless defined $code; | |
UnicodeVersion() unless defined $v_unicode_version; | |
return if $v_unicode_version lt v3.0.0; | |
no warnings "non_unicode"; # So works on non-Unicode code points | |
return chr($code) =~ $Composition_Exclusion_re | |
} | |
=head2 B<casefold()> | |
use Unicode::UCD 'casefold'; | |
my $casefold = casefold(0xDF); | |
if (defined $casefold) { | |
my @full_fold_hex = split / /, $casefold->{'full'}; | |
my $full_fold_string = | |
join "", map {chr(hex($_))} @full_fold_hex; | |
my @turkic_fold_hex = | |
split / /, ($casefold->{'turkic'} ne "") | |
? $casefold->{'turkic'} | |
: $casefold->{'full'}; | |
my $turkic_fold_string = | |
join "", map {chr(hex($_))} @turkic_fold_hex; | |
} | |
if (defined $casefold && $casefold->{'simple'} ne "") { | |
my $simple_fold_hex = $casefold->{'simple'}; | |
my $simple_fold_string = chr(hex($simple_fold_hex)); | |
} | |
This returns the (almost) locale-independent case folding of the | |
character specified by the L</code point argument>. (Starting in Perl v5.16, | |
the core function C<fc()> returns the C<full> mapping (described below) | |
faster than this does, and for entire strings.) | |
If there is no case folding for the input code point, C<undef> is returned. | |
If there is a case folding for that code point, a reference to a hash | |
with the following fields is returned: | |
=over | |
=item B<code> | |
the input native L</code point argument> expressed in hexadecimal, with | |
leading zeros | |
added if necessary to make it contain at least four hexdigits | |
=item B<full> | |
one or more codes (separated by spaces) that, taken in order, give the | |
code points for the case folding for I<code>. | |
Each has at least four hexdigits. | |
=item B<simple> | |
is empty, or is exactly one code with at least four hexdigits which can be used | |
as an alternative case folding when the calling program cannot cope with the | |
fold being a sequence of multiple code points. If I<full> is just one code | |
point, then I<simple> equals I<full>. If there is no single code point folding | |
defined for I<code>, then I<simple> is the empty string. Otherwise, it is an | |
inferior, but still better-than-nothing alternative folding to I<full>. | |
=item B<mapping> | |
is the same as I<simple> if I<simple> is not empty, and it is the same as I<full> | |
otherwise. It can be considered to be the simplest possible folding for | |
I<code>. It is defined primarily for backwards compatibility. | |
=item B<status> | |
is C<C> (for C<common>) if the best possible fold is a single code point | |
(I<simple> equals I<full> equals I<mapping>). It is C<S> if there are distinct | |
folds, I<simple> and I<full> (I<mapping> equals I<simple>). And it is C<F> if | |
there is only a I<full> fold (I<mapping> equals I<full>; I<simple> is empty). | |
Note that this | |
describes the contents of I<mapping>. It is defined primarily for backwards | |
compatibility. | |
For Unicode versions between 3.1 and 3.1.1 inclusive, I<status> can also be | |
C<I> which is the same as C<C> but is a special case for dotted uppercase I and | |
dotless lowercase i: | |
=over | |
=item Z<>B<*> If you use this C<I> mapping | |
the result is case-insensitive, | |
but dotless and dotted I's are not distinguished | |
=item Z<>B<*> If you exclude this C<I> mapping | |
the result is not fully case-insensitive, but | |
dotless and dotted I's are distinguished | |
=back | |
=item B<turkic> | |
contains any special folding for Turkic languages. For versions of Unicode | |
starting with 3.2, this field is empty unless I<code> has a different folding | |
in Turkic languages, in which case it is one or more codes (separated by | |
spaces) that, taken in order, give the code points for the case folding for | |
I<code> in those languages. | |
Each code has at least four hexdigits. | |
Note that this folding does not maintain canonical equivalence without | |
additional processing. | |
For Unicode versions between 3.1 and 3.1.1 inclusive, this field is empty unless | |
there is a | |
special folding for Turkic languages, in which case I<status> is C<I>, and | |
I<mapping>, I<full>, I<simple>, and I<turkic> are all equal. | |
=back | |
Programs that want complete generality and the best folding results should use | |
the folding contained in the I<full> field. But note that the fold for some | |
code points will be a sequence of multiple code points. | |
Programs that can't cope with the fold mapping being multiple code points can | |
use the folding contained in the I<simple> field, with the loss of some | |
generality. In Unicode 5.1, about 7% of the defined foldings have no single | |
code point folding. | |
The I<mapping> and I<status> fields are provided for backwards compatibility for | |
existing programs. They contain the same values as in previous versions of | |
this function. | |
Locale is not completely independent. The I<turkic> field contains results to | |
use when the locale is a Turkic language. | |
For more information about case mappings see | |
L<http://www.unicode.org/unicode/reports/tr21> | |
=cut | |
my %CASEFOLD; | |
sub _casefold { | |
unless (%CASEFOLD) { # Populate the hash | |
my ($full_invlist_ref, $full_invmap_ref, undef, $default) | |
= prop_invmap('Case_Folding'); | |
# Use the recipe given in the prop_invmap() pod to convert the | |
# inversion map into the hash. | |
for my $i (0 .. @$full_invlist_ref - 1 - 1) { | |
next if $full_invmap_ref->[$i] == $default; | |
my $adjust = -1; | |
for my $j ($full_invlist_ref->[$i] .. $full_invlist_ref->[$i+1] -1) { | |
$adjust++; | |
if (! ref $full_invmap_ref->[$i]) { | |
# This is a single character mapping | |
$CASEFOLD{$j}{'status'} = 'C'; | |
$CASEFOLD{$j}{'simple'} | |
= $CASEFOLD{$j}{'full'} | |
= $CASEFOLD{$j}{'mapping'} | |
= sprintf("%04X", $full_invmap_ref->[$i] + $adjust); | |
$CASEFOLD{$j}{'code'} = sprintf("%04X", $j); | |
$CASEFOLD{$j}{'turkic'} = ""; | |
} | |
else { # prop_invmap ensures that $adjust is 0 for a ref | |
$CASEFOLD{$j}{'status'} = 'F'; | |
$CASEFOLD{$j}{'full'} | |
= $CASEFOLD{$j}{'mapping'} | |
= join " ", map { sprintf "%04X", $_ } | |
@{$full_invmap_ref->[$i]}; | |
$CASEFOLD{$j}{'simple'} = ""; | |
$CASEFOLD{$j}{'code'} = sprintf("%04X", $j); | |
$CASEFOLD{$j}{'turkic'} = ""; | |
} | |
} | |
} | |
# We have filled in the full mappings above, assuming there were no | |
# simple ones for the ones with multi-character maps. Now, we find | |
# and fix the cases where that assumption was false. | |
(my ($simple_invlist_ref, $simple_invmap_ref, undef), $default) | |
= prop_invmap('Simple_Case_Folding'); | |
for my $i (0 .. @$simple_invlist_ref - 1 - 1) { | |
next if $simple_invmap_ref->[$i] == $default; | |
my $adjust = -1; | |
for my $j ($simple_invlist_ref->[$i] | |
.. $simple_invlist_ref->[$i+1] -1) | |
{ | |
$adjust++; | |
next if $CASEFOLD{$j}{'status'} eq 'C'; | |
$CASEFOLD{$j}{'status'} = 'S'; | |
$CASEFOLD{$j}{'simple'} | |
= $CASEFOLD{$j}{'mapping'} | |
= sprintf("%04X", $simple_invmap_ref->[$i] + $adjust); | |
$CASEFOLD{$j}{'code'} = sprintf("%04X", $j); | |
$CASEFOLD{$j}{'turkic'} = ""; | |
} | |
} | |
# We hard-code in the turkish rules | |
UnicodeVersion() unless defined $v_unicode_version; | |
if ($v_unicode_version ge v3.2.0) { | |
# These two code points should already have regular entries, so | |
# just fill in the turkish fields | |
$CASEFOLD{ord('I')}{'turkic'} = '0131'; | |
$CASEFOLD{0x130}{'turkic'} = sprintf "%04X", ord('i'); | |
} | |
elsif ($v_unicode_version ge v3.1.0) { | |
# These two code points don't have entries otherwise. | |
$CASEFOLD{0x130}{'code'} = '0130'; | |
$CASEFOLD{0x131}{'code'} = '0131'; | |
$CASEFOLD{0x130}{'status'} = $CASEFOLD{0x131}{'status'} = 'I'; | |
$CASEFOLD{0x130}{'turkic'} | |
= $CASEFOLD{0x130}{'mapping'} | |
= $CASEFOLD{0x130}{'full'} | |
= $CASEFOLD{0x130}{'simple'} | |
= $CASEFOLD{0x131}{'turkic'} | |
= $CASEFOLD{0x131}{'mapping'} | |
= $CASEFOLD{0x131}{'full'} | |
= $CASEFOLD{0x131}{'simple'} | |
= sprintf "%04X", ord('i'); | |
} | |
} | |
} | |
sub casefold { | |
my $arg = shift; | |
my $code = _getcode($arg); | |
croak __PACKAGE__, "::casefold: unknown code '$arg'" | |
unless defined $code; | |
_casefold() unless %CASEFOLD; | |
return $CASEFOLD{$code}; | |
} | |
=head2 B<all_casefolds()> | |
use Unicode::UCD 'all_casefolds'; | |
my $all_folds_ref = all_casefolds(); | |
foreach my $char_with_casefold (sort { $a <=> $b } | |
keys %$all_folds_ref) | |
{ | |
printf "%04X:", $char_with_casefold; | |
my $casefold = $all_folds_ref->{$char_with_casefold}; | |
# Get folds for $char_with_casefold | |
my @full_fold_hex = split / /, $casefold->{'full'}; | |
my $full_fold_string = | |
join "", map {chr(hex($_))} @full_fold_hex; | |
print " full=", join " ", @full_fold_hex; | |
my @turkic_fold_hex = | |
split / /, ($casefold->{'turkic'} ne "") | |
? $casefold->{'turkic'} | |
: $casefold->{'full'}; | |
my $turkic_fold_string = | |
join "", map {chr(hex($_))} @turkic_fold_hex; | |
print "; turkic=", join " ", @turkic_fold_hex; | |
if (defined $casefold && $casefold->{'simple'} ne "") { | |
my $simple_fold_hex = $casefold->{'simple'}; | |
my $simple_fold_string = chr(hex($simple_fold_hex)); | |
print "; simple=$simple_fold_hex"; | |
} | |
print "\n"; | |
} | |
This returns all the case foldings in the current version of Unicode in the | |
form of a reference to a hash. Each key to the hash is the decimal | |
representation of a Unicode character that has a casefold to other than | |
itself. The casefold of a semi-colon is itself, so it isn't in the hash; | |
likewise for a lowercase "a", but there is an entry for a capital "A". The | |
hash value for each key is another hash, identical to what is returned by | |
L</casefold()> if called with that code point as its argument. So the value | |
C<< all_casefolds()->{ord("A")}' >> is equivalent to C<casefold(ord("A"))>; | |
=cut | |
sub all_casefolds () { | |
_casefold() unless %CASEFOLD; | |
return _dclone \%CASEFOLD; | |
} | |
=head2 B<casespec()> | |
use Unicode::UCD 'casespec'; | |
my $casespec = casespec(0xFB00); | |
This returns the potentially locale-dependent case mappings of the L</code point | |
argument>. The mappings may be longer than a single code point (which the basic | |
Unicode case mappings as returned by L</charinfo()> never are). | |
If there are no case mappings for the L</code point argument>, or if all three | |
possible mappings (I<lower>, I<title> and I<upper>) result in single code | |
points and are locale independent and unconditional, C<undef> is returned | |
(which means that the case mappings, if any, for the code point are those | |
returned by L</charinfo()>). | |
Otherwise, a reference to a hash giving the mappings (or a reference to a hash | |
of such hashes, explained below) is returned with the following keys and their | |
meanings: | |
The keys in the bottom layer hash with the meanings of their values are: | |
=over | |
=item B<code> | |
the input native L</code point argument> expressed in hexadecimal, with | |
leading zeros | |
added if necessary to make it contain at least four hexdigits | |
=item B<lower> | |
one or more codes (separated by spaces) that, taken in order, give the | |
code points for the lower case of I<code>. | |
Each has at least four hexdigits. | |
=item B<title> | |
one or more codes (separated by spaces) that, taken in order, give the | |
code points for the title case of I<code>. | |
Each has at least four hexdigits. | |
=item B<upper> | |
one or more codes (separated by spaces) that, taken in order, give the | |
code points for the upper case of I<code>. | |
Each has at least four hexdigits. | |
=item B<condition> | |
the conditions for the mappings to be valid. | |
If C<undef>, the mappings are always valid. | |
When defined, this field is a list of conditions, | |
all of which must be true for the mappings to be valid. | |
The list consists of one or more | |
I<locales> (see below) | |
and/or I<contexts> (explained in the next paragraph), | |
separated by spaces. | |
(Other than as used to separate elements, spaces are to be ignored.) | |
Case distinctions in the condition list are not significant. | |
Conditions preceded by "NON_" represent the negation of the condition. | |
A I<context> is one of those defined in the Unicode standard. | |
For Unicode 5.1, they are defined in Section 3.13 C<Default Case Operations> | |
available at | |
L<http://www.unicode.org/versions/Unicode5.1.0/>. | |
These are for context-sensitive casing. | |
=back | |
The hash described above is returned for locale-independent casing, where | |
at least one of the mappings has length longer than one. If C<undef> is | |
returned, the code point may have mappings, but if so, all are length one, | |
and are returned by L</charinfo()>. | |
Note that when this function does return a value, it will be for the complete | |
set of mappings for a code point, even those whose length is one. | |
If there are additional casing rules that apply only in certain locales, | |
an additional key for each will be defined in the returned hash. Each such key | |
will be its locale name, defined as a 2-letter ISO 3166 country code, possibly | |
followed by a "_" and a 2-letter ISO language code (possibly followed by a "_" | |
and a variant code). You can find the lists of all possible locales, see | |
L<Locale::Country> and L<Locale::Language>. | |
(In Unicode 6.0, the only locales returned by this function | |
are C<lt>, C<tr>, and C<az>.) | |
Each locale key is a reference to a hash that has the form above, and gives | |
the casing rules for that particular locale, which take precedence over the | |
locale-independent ones when in that locale. | |
If the only casing for a code point is locale-dependent, then the returned | |
hash will not have any of the base keys, like C<code>, C<upper>, etc., but | |
will contain only locale keys. | |
For more information about case mappings see | |
L<http://www.unicode.org/unicode/reports/tr21/> | |
=cut | |
my %CASESPEC; | |
sub _casespec { | |
unless (%CASESPEC) { | |
UnicodeVersion() unless defined $v_unicode_version; | |
if ($v_unicode_version ge v2.1.8) { | |
my $casespecfh = openunicode("SpecialCasing.txt"); | |
local $_; | |
local $/ = "\n"; | |
while (<$casespecfh>) { | |
if (/^([0-9A-F]+); ([0-9A-F]+(?: [0-9A-F]+)*)?; ([0-9A-F]+(?: [0-9A-F]+)*)?; ([0-9A-F]+(?: [0-9A-F]+)*)?; (\w+(?: \w+)*)?/) { | |
my ($hexcode, $lower, $title, $upper, $condition) = | |
($1, $2, $3, $4, $5); | |
if (! IS_ASCII_PLATFORM) { # Remap entry to native | |
foreach my $var_ref (\$hexcode, | |
\$lower, | |
\$title, | |
\$upper) | |
{ | |
next unless defined $$var_ref; | |
$$var_ref = join " ", | |
map { sprintf("%04X", | |
utf8::unicode_to_native(hex $_)) } | |
split " ", $$var_ref; | |
} | |
} | |
my $code = hex($hexcode); | |
# In 2.1.8, there were duplicate entries; ignore all but | |
# the first one -- there were no conditions in the file | |
# anyway. | |
if (exists $CASESPEC{$code} && $v_unicode_version ne v2.1.8) | |
{ | |
if (exists $CASESPEC{$code}->{code}) { | |
my ($oldlower, | |
$oldtitle, | |
$oldupper, | |
$oldcondition) = | |
@{$CASESPEC{$code}}{qw(lower | |
title | |
upper | |
condition)}; | |
if (defined $oldcondition) { | |
my ($oldlocale) = | |
($oldcondition =~ /^([a-z][a-z](?:_\S+)?)/); | |
delete $CASESPEC{$code}; | |
$CASESPEC{$code}->{$oldlocale} = | |
{ code => $hexcode, | |
lower => $oldlower, | |
title => $oldtitle, | |
upper => $oldupper, | |
condition => $oldcondition }; | |
} | |
} | |
my ($locale) = | |
($condition =~ /^([a-z][a-z](?:_\S+)?)/); | |
$CASESPEC{$code}->{$locale} = | |
{ code => $hexcode, | |
lower => $lower, | |
title => $title, | |
upper => $upper, | |
condition => $condition }; | |
} else { | |
$CASESPEC{$code} = | |
{ code => $hexcode, | |
lower => $lower, | |
title => $title, | |
upper => $upper, | |
condition => $condition }; | |
} | |
} | |
} | |
} | |
} | |
} | |
sub casespec { | |
my $arg = shift; | |
my $code = _getcode($arg); | |
croak __PACKAGE__, "::casespec: unknown code '$arg'" | |
unless defined $code; | |
_casespec() unless %CASESPEC; | |
return ref $CASESPEC{$code} ? _dclone $CASESPEC{$code} : $CASESPEC{$code}; | |
} | |
=head2 B<namedseq()> | |
use Unicode::UCD 'namedseq'; | |
my $namedseq = namedseq("KATAKANA LETTER AINU P"); | |
my @namedseq = namedseq("KATAKANA LETTER AINU P"); | |
my %namedseq = namedseq(); | |
If used with a single argument in a scalar context, returns the string | |
consisting of the code points of the named sequence, or C<undef> if no | |
named sequence by that name exists. If used with a single argument in | |
a list context, it returns the list of the ordinals of the code points. | |
If used with no | |
arguments in a list context, it returns a hash with the names of all the | |
named sequences as the keys and their sequences as strings as | |
the values. Otherwise, it returns C<undef> or an empty list depending | |
on the context. | |
This function only operates on officially approved (not provisional) named | |
sequences. | |
Note that as of Perl 5.14, C<\N{KATAKANA LETTER AINU P}> will insert the named | |
sequence into double-quoted strings, and C<charnames::string_vianame("KATAKANA | |
LETTER AINU P")> will return the same string this function does, but will also | |
operate on character names that aren't named sequences, without you having to | |
know which are which. See L<charnames>. | |
=cut | |
my %NAMEDSEQ; | |
sub _namedseq { | |
unless (%NAMEDSEQ) { | |
my $namedseqfh = openunicode("Name.pl"); | |
local $_; | |
local $/ = "\n"; | |
while (<$namedseqfh>) { | |
next if m/ ^ \s* \# /x; | |
# Each entry is currently two lines. The first contains the code | |
# points in the sequence separated by spaces. If this entry | |
# doesn't have spaces, it isn't a named sequence. | |
if (/^ [0-9A-F]{4,5} (?: \ [0-9A-F]{4,5} )+ $ /x) { | |
my $sequence = $_; | |
chomp $sequence; | |
# And the second is the name | |
my $name = <$namedseqfh>; | |
chomp $name; | |
my @s = map { chr(hex($_)) } split(' ', $sequence); | |
$NAMEDSEQ{$name} = join("", @s); | |
} | |
} | |
} | |
} | |
sub namedseq { | |
# Use charnames::string_vianame() which now returns this information, | |
# unless the caller wants the hash returned, in which case we read it in, | |
# and thereafter use it instead of calling charnames, as it is faster. | |
my $wantarray = wantarray(); | |
if (defined $wantarray) { | |
if ($wantarray) { | |
if (@_ == 0) { | |
_namedseq() unless %NAMEDSEQ; | |
return %NAMEDSEQ; | |
} elsif (@_ == 1) { | |
my $s; | |
if (%NAMEDSEQ) { | |
$s = $NAMEDSEQ{ $_[0] }; | |
} | |
else { | |
$s = charnames::string_vianame($_[0]); | |
} | |
return defined $s ? map { ord($_) } split('', $s) : (); | |
} | |
} elsif (@_ == 1) { | |
return $NAMEDSEQ{ $_[0] } if %NAMEDSEQ; | |
return charnames::string_vianame($_[0]); | |
} | |
} | |
return; | |
} | |
my %NUMERIC; | |
sub _numeric { | |
my @numbers = _read_table("To/Nv.pl"); | |
foreach my $entry (@numbers) { | |
my ($start, $end, $value) = @$entry; | |
# If value contains a slash, convert to decimal, add a reverse hash | |
# used by charinfo. | |
if ((my @rational = split /\//, $value) == 2) { | |
my $real = $rational[0] / $rational[1]; | |
$real_to_rational{$real} = $value; | |
$value = $real; | |
# Should only be single element, but just in case... | |
for my $i ($start .. $end) { | |
$NUMERIC{$i} = $value; | |
} | |
} | |
else { | |
# The values require adjusting, as is in 'a' format | |
for my $i ($start .. $end) { | |
$NUMERIC{$i} = $value + $i - $start; | |
} | |
} | |
} | |
# Decided unsafe to use these that aren't officially part of the Unicode | |
# standard. | |
#use Math::Trig; | |
#my $pi = acos(-1.0); | |
#$NUMERIC{0x03C0} = $pi; | |
# Euler's constant, not to be confused with Euler's number | |
#$NUMERIC{0x2107} = 0.57721566490153286060651209008240243104215933593992; | |
# Euler's number | |
#$NUMERIC{0x212F} = 2.7182818284590452353602874713526624977572; | |
return; | |
} | |
=pod | |
=head2 B<num()> | |
use Unicode::UCD 'num'; | |
my $val = num("123"); | |
my $one_quarter = num("\N{VULGAR FRACTION 1/4}"); | |
my $val = num("12a", \$valid_length); # $valid_length contains 2 | |
C<num()> returns the numeric value of the input Unicode string; or C<undef> if it | |
doesn't think the entire string has a completely valid, safe numeric value. | |
If called with an optional second parameter, a reference to a scalar, C<num()> | |
will set the scalar to the length of any valid initial substring; or to 0 if none. | |
If the string is just one character in length, the Unicode numeric value | |
is returned if it has one, or C<undef> otherwise. If the optional scalar ref | |
is passed, it would be set to 1 if the return is valid; or 0 if the return is | |
C<undef>. Note that the numeric value returned need not be a whole number. | |
C<num("\N{TIBETAN DIGIT HALF ZERO}")>, for example returns -0.5. | |
=cut | |
#A few characters to which Unicode doesn't officially | |
#assign a numeric value are considered numeric by C<num>. | |
#These are: | |
# EULER CONSTANT 0.5772... (this is NOT Euler's number) | |
# SCRIPT SMALL E 2.71828... (this IS Euler's number) | |
# GREEK SMALL LETTER PI 3.14159... | |
=pod | |
If the string is more than one character, C<undef> is returned unless | |
all its characters are decimal digits (that is, they would match C<\d+>), | |
from the same script. For example if you have an ASCII '0' and a Bengali | |
'3', mixed together, they aren't considered a valid number, and C<undef> | |
is returned. A further restriction is that the digits all have to be of | |
the same form. A half-width digit mixed with a full-width one will | |
return C<undef>. The Arabic script has two sets of digits; C<num> will | |
return C<undef> unless all the digits in the string come from the same | |
set. In all cases, the optional scalar ref parameter is set to how | |
long any valid initial substring of digits is; hence it will be set to the | |
entire string length if the main return value is not C<undef>. | |
C<num> errs on the side of safety, and there may be valid strings of | |
decimal digits that it doesn't recognize. Note that Unicode defines | |
a number of "digit" characters that aren't "decimal digit" characters. | |
"Decimal digits" have the property that they have a positional value, i.e., | |
there is a units position, a 10's position, a 100's, etc, AND they are | |
arranged in Unicode in blocks of 10 contiguous code points. The Chinese | |
digits, for example, are not in such a contiguous block, and so Unicode | |
doesn't view them as decimal digits, but merely digits, and so C<\d> will not | |
match them. A single-character string containing one of these digits will | |
have its decimal value returned by C<num>, but any longer string containing | |
only these digits will return C<undef>. | |
Strings of multiple sub- and superscripts are not recognized as numbers. You | |
can use either of the compatibility decompositions in Unicode::Normalize to | |
change these into digits, and then call C<num> on the result. | |
=cut | |
# To handle sub, superscripts, this could if called in list context, | |
# consider those, and return the <decomposition> type in the second | |
# array element. | |
sub num ($;$) { | |
my ($string, $retlen_ref) = @_; | |
use feature 'unicode_strings'; | |
_numeric unless %NUMERIC; | |
$$retlen_ref = 0 if $retlen_ref; # Assume will fail | |
my $length = length $string; | |
return if $length == 0; | |
my $first_ord = ord(substr($string, 0, 1)); | |
return if ! exists $NUMERIC{$first_ord} | |
|| ! defined $NUMERIC{$first_ord}; | |
# Here, we know the first character is numeric | |
my $value = $NUMERIC{$first_ord}; | |
$$retlen_ref = 1 if $retlen_ref; # Assume only this one is numeric | |
return $value if $length == 1; | |
# Here, the input is longer than a single character. To be valid, it must | |
# be entirely decimal digits, which means it must start with one. | |
return if $string =~ / ^ \D /x; | |
# To be a valid decimal number, it should be in a block of 10 consecutive | |
# characters, whose values are 0, 1, 2, ... 9. Therefore this digit's | |
# value is its offset in that block from the character that means zero. | |
my $zero_ord = $first_ord - $value; | |
# Unicode 6.0 instituted the rule that only digits in a consecutive | |
# block of 10 would be considered decimal digits. If this is an earlier | |
# release, we verify that this first character is a member of such a | |
# block. That is, that the block of characters surrounding this one | |
# consists of all \d characters whose numeric values are the expected | |
# ones. If not, then this single character is numeric, but the string as | |
# a whole is not considered to be. | |
UnicodeVersion() unless defined $v_unicode_version; | |
if ($v_unicode_version lt v6.0.0) { | |
for my $i (0 .. 9) { | |
my $ord = $zero_ord + $i; | |
return unless chr($ord) =~ /\d/; | |
my $numeric = $NUMERIC{$ord}; | |
return unless defined $numeric; | |
return unless $numeric == $i; | |
} | |
} | |
for my $i (1 .. $length -1) { | |
# Here we know either by verifying, or by fact of the first character | |
# being a \d in Unicode 6.0 or later, that any character between the | |
# character that means 0, and 9 positions above it must be \d, and | |
# must have its value correspond to its offset from the zero. Any | |
# characters outside these 10 do not form a legal number for this | |
# function. | |
my $ord = ord(substr($string, $i, 1)); | |
my $digit = $ord - $zero_ord; | |
if ($digit < 0 || $digit > 9) { | |
$$retlen_ref = $i if $retlen_ref; | |
return; | |
} | |
$value = $value * 10 + $digit; | |
} | |
$$retlen_ref = $length if $retlen_ref; | |
return $value; | |
} | |
=pod | |
=head2 B<prop_aliases()> | |
use Unicode::UCD 'prop_aliases'; | |
my ($short_name, $full_name, @other_names) = prop_aliases("space"); | |
my $same_full_name = prop_aliases("Space"); # Scalar context | |
my ($same_short_name) = prop_aliases("Space"); # gets 0th element | |
print "The full name is $full_name\n"; | |
print "The short name is $short_name\n"; | |
print "The other aliases are: ", join(", ", @other_names), "\n"; | |
prints: | |
The full name is White_Space | |
The short name is WSpace | |
The other aliases are: Space | |
Most Unicode properties have several synonymous names. Typically, there is at | |
least a short name, convenient to type, and a long name that more fully | |
describes the property, and hence is more easily understood. | |
If you know one name for a Unicode property, you can use C<prop_aliases> to find | |
either the long name (when called in scalar context), or a list of all of the | |
names, somewhat ordered so that the short name is in the 0th element, the long | |
name in the next element, and any other synonyms are in the remaining | |
elements, in no particular order. | |
The long name is returned in a form nicely capitalized, suitable for printing. | |
The input parameter name is loosely matched, which means that white space, | |
hyphens, and underscores are ignored (except for the trailing underscore in | |
the old_form grandfathered-in C<"L_">, which is better written as C<"LC">, and | |
both of which mean C<General_Category=Cased Letter>). | |
If the name is unknown, C<undef> is returned (or an empty list in list | |
context). Note that Perl typically recognizes property names in regular | |
expressions with an optional C<"Is_>" (with or without the underscore) | |
prefixed to them, such as C<\p{isgc=punct}>. This function does not recognize | |
those in the input, returning C<undef>. Nor are they included in the output | |
as possible synonyms. | |
C<prop_aliases> does know about the Perl extensions to Unicode properties, | |
such as C<Any> and C<XPosixAlpha>, and the single form equivalents to Unicode | |
properties such as C<XDigit>, C<Greek>, C<In_Greek>, and C<Is_Greek>. The | |
final example demonstrates that the C<"Is_"> prefix is recognized for these | |
extensions; it is needed to resolve ambiguities. For example, | |
C<prop_aliases('lc')> returns the list C<(lc, Lowercase_Mapping)>, but | |
C<prop_aliases('islc')> returns C<(Is_LC, Cased_Letter)>. This is | |
because C<islc> is a Perl extension which is short for | |
C<General_Category=Cased Letter>. The lists returned for the Perl extensions | |
will not include the C<"Is_"> prefix (whether or not the input had it) unless | |
needed to resolve ambiguities, as shown in the C<"islc"> example, where the | |
returned list had one element containing C<"Is_">, and the other without. | |
It is also possible for the reverse to happen: C<prop_aliases('isc')> returns | |
the list C<(isc, ISO_Comment)>; whereas C<prop_aliases('c')> returns | |
C<(C, Other)> (the latter being a Perl extension meaning | |
C<General_Category=Other>. | |
L<perluniprops/Properties accessible through Unicode::UCD> lists the available | |
forms, including which ones are discouraged from use. | |
Those discouraged forms are accepted as input to C<prop_aliases>, but are not | |
returned in the lists. C<prop_aliases('isL&')> and C<prop_aliases('isL_')>, | |
which are old synonyms for C<"Is_LC"> and should not be used in new code, are | |
examples of this. These both return C<(Is_LC, Cased_Letter)>. Thus this | |
function allows you to take a discouraged form, and find its acceptable | |
alternatives. The same goes with single-form Block property equivalences. | |
Only the forms that begin with C<"In_"> are not discouraged; if you pass | |
C<prop_aliases> a discouraged form, you will get back the equivalent ones that | |
begin with C<"In_">. It will otherwise look like a new-style block name (see. | |
L</Old-style versus new-style block names>). | |
C<prop_aliases> does not know about any user-defined properties, and will | |
return C<undef> if called with one of those. Likewise for Perl internal | |
properties, with the exception of "Perl_Decimal_Digit" which it does know | |
about (and which is documented below in L</prop_invmap()>). | |
=cut | |
# It may be that there are use cases where the discouraged forms should be | |
# returned. If that comes up, an optional boolean second parameter to the | |
# function could be created, for example. | |
# These are created by mktables for this routine and stored in unicore/UCD.pl | |
# where their structures are described. | |
our %string_property_loose_to_name; | |
our %ambiguous_names; | |
our %loose_perlprop_to_name; | |
sub prop_aliases ($) { | |
my $prop = $_[0]; | |
return unless defined $prop; | |
require "unicore/UCD.pl"; | |
# The property name may be loosely or strictly matched; we don't know yet. | |
# But both types use lower-case. | |
$prop = lc $prop; | |
# It is loosely matched if its lower case isn't known to be strict. | |
my $list_ref; | |
if (! exists $stricter_to_file_of{$prop}) { | |
my $loose = loose_name($prop); | |
# There is a hash that converts from any loose name to its standard | |
# form, mapping all synonyms for a name to one name that can be used | |
# as a key into another hash. The whole concept is for memory | |
# savings, as the second hash doesn't have to have all the | |
# combinations. Actually, there are two hashes that do the | |
# conversion. One is stored in UCD.pl) for looking up properties | |
# matchable in regexes. This function needs to access string | |
# properties, which aren't available in regexes, so a second | |
# conversion hash is made for them (stored in UCD.pl). Look in the | |
# string one now, as the rest can have an optional 'is' prefix, which | |
# these don't. | |
if (exists $string_property_loose_to_name{$loose}) { | |
# Convert to its standard loose name. | |
$prop = $string_property_loose_to_name{$loose}; | |
} | |
else { | |
my $retrying = 0; # bool. ? Has an initial 'is' been stripped | |
RETRY: | |
if (exists $loose_property_name_of{$loose} | |
&& (! $retrying | |
|| ! exists $ambiguous_names{$loose})) | |
{ | |
# Found an entry giving the standard form. We don't get here | |
# (in the test above) when we've stripped off an | |
# 'is' and the result is an ambiguous name. That is because | |
# these are official Unicode properties (though Perl can have | |
# an optional 'is' prefix meaning the official property), and | |
# all ambiguous cases involve a Perl single-form extension | |
# for the gc, script, or block properties, and the stripped | |
# 'is' means that they mean one of those, and not one of | |
# these | |
$prop = $loose_property_name_of{$loose}; | |
} | |
elsif (exists $loose_perlprop_to_name{$loose}) { | |
# This hash is specifically for this function to list Perl | |
# extensions that aren't in the earlier hashes. If there is | |
# only one element, the short and long names are identical. | |
# Otherwise the form is already in the same form as | |
# %prop_aliases, which is handled at the end of the function. | |
$list_ref = $loose_perlprop_to_name{$loose}; | |
if (@$list_ref == 1) { | |
my @list = ($list_ref->[0], $list_ref->[0]); | |
$list_ref = \@list; | |
} | |
} | |
elsif (! exists $loose_to_file_of{$loose}) { | |
# loose_to_file_of is a complete list of loose names. If not | |
# there, the input is unknown. | |
return; | |
} | |
elsif ($loose =~ / [:=] /x) { | |
# Here we found the name but not its aliases, so it has to | |
# exist. Exclude property-value combinations. (This shows up | |
# for something like ccc=vr which matches loosely, but is a | |
# synonym for ccc=9 which matches only strictly. | |
return; | |
} | |
else { | |
# Here it has to exist, and isn't a property-value | |
# combination. This means it must be one of the Perl | |
# single-form extensions. First see if it is for a | |
# property-value combination in one of the following | |
# properties. | |
my @list; | |
foreach my $property ("gc", "script") { | |
@list = prop_value_aliases($property, $loose); | |
last if @list; | |
} | |
if (@list) { | |
# Here, it is one of those property-value combination | |
# single-form synonyms. There are ambiguities with some | |
# of these. Check against the list for these, and adjust | |
# if necessary. | |
for my $i (0 .. @list -1) { | |
if (exists $ambiguous_names | |
{loose_name(lc $list[$i])}) | |
{ | |
# The ambiguity is resolved by toggling whether or | |
# not it has an 'is' prefix | |
$list[$i] =~ s/^Is_// or $list[$i] =~ s/^/Is_/; | |
} | |
} | |
return @list; | |
} | |
# Here, it wasn't one of the gc or script single-form | |
# extensions. It could be a block property single-form | |
# extension. An 'in' prefix definitely means that, and should | |
# be looked up without the prefix. However, starting in | |
# Unicode 6.1, we have to special case 'indic...', as there | |
# is a property that begins with that name. We shouldn't | |
# strip the 'in' from that. I'm (khw) generalizing this to | |
# 'indic' instead of the single property, because I suspect | |
# that others of this class may come along in the future. | |
# However, this could backfire and a block created whose name | |
# begins with 'dic...', and we would want to strip the 'in'. | |
# At which point this would have to be tweaked. | |
my $began_with_in = $loose =~ s/^in(?!dic)//; | |
@list = prop_value_aliases("block", $loose); | |
if (@list) { | |
map { $_ =~ s/^/In_/ } @list; | |
return @list; | |
} | |
# Here still haven't found it. The last opportunity for it | |
# being valid is only if it began with 'is'. We retry without | |
# the 'is', setting a flag to that effect so that we don't | |
# accept things that begin with 'isis...' | |
if (! $retrying && ! $began_with_in && $loose =~ s/^is//) { | |
$retrying = 1; | |
goto RETRY; | |
} | |
# Here, didn't find it. Since it was in %loose_to_file_of, we | |
# should have been able to find it. | |
carp __PACKAGE__, "::prop_aliases: Unexpectedly could not find '$prop'. Send bug report to perlbug\@perl.org"; | |
return; | |
} | |
} | |
} | |
if (! $list_ref) { | |
# Here, we have set $prop to a standard form name of the input. Look | |
# it up in the structure created by mktables for this purpose, which | |
# contains both strict and loosely matched properties. Avoid | |
# autovivifying. | |
$list_ref = $prop_aliases{$prop} if exists $prop_aliases{$prop}; | |
return unless $list_ref; | |
} | |
# The full name is in element 1. | |
return $list_ref->[1] unless wantarray; | |
return @{_dclone $list_ref}; | |
} | |
=pod | |
=head2 B<prop_values()> | |
use Unicode::UCD 'prop_values'; | |
print "AHex values are: ", join(", ", prop_values("AHex")), | |
"\n"; | |
prints: | |
AHex values are: N, Y | |
Some Unicode properties have a restricted set of legal values. For example, | |
all binary properties are restricted to just C<true> or C<false>; and there | |
are only a few dozen possible General Categories. Use C<prop_values> | |
to find out if a given property is one such, and if so, to get a list of the | |
values: | |
print join ", ", prop_values("NFC_Quick_Check"); | |
prints: | |
M, N, Y | |
If the property doesn't have such a restricted set, C<undef> is returned. | |
There are usually several synonyms for each possible value. Use | |
L</prop_value_aliases()> to access those. | |
Case, white space, hyphens, and underscores are ignored in the input property | |
name (except for the trailing underscore in the old-form grandfathered-in | |
general category property value C<"L_">, which is better written as C<"LC">). | |
If the property name is unknown, C<undef> is returned. Note that Perl typically | |
recognizes property names in regular expressions with an optional C<"Is_>" | |
(with or without the underscore) prefixed to them, such as C<\p{isgc=punct}>. | |
This function does not recognize those in the property parameter, returning | |
C<undef>. | |
For the block property, new-style block names are returned (see | |
L</Old-style versus new-style block names>). | |
C<prop_values> does not know about any user-defined properties, and | |
will return C<undef> if called with one of those. | |
=cut | |
# These are created by mktables for this module and stored in unicore/UCD.pl | |
# where their structures are described. | |
our %loose_to_standard_value; | |
our %prop_value_aliases; | |
sub prop_values ($) { | |
my $prop = shift; | |
return undef unless defined $prop; | |
require "unicore/UCD.pl"; | |
# Find the property name synonym that's used as the key in other hashes, | |
# which is element 0 in the returned list. | |
($prop) = prop_aliases($prop); | |
return undef if ! $prop; | |
$prop = loose_name(lc $prop); | |
# Here is a legal property. | |
return undef unless exists $prop_value_aliases{$prop}; | |
my @return; | |
foreach my $value_key (sort { lc $a cmp lc $b } | |
keys %{$prop_value_aliases{$prop}}) | |
{ | |
push @return, $prop_value_aliases{$prop}{$value_key}[0]; | |
} | |
return @return; | |
} | |
=pod | |
=head2 B<prop_value_aliases()> | |
use Unicode::UCD 'prop_value_aliases'; | |
my ($short_name, $full_name, @other_names) | |
= prop_value_aliases("Gc", "Punct"); | |
my $same_full_name = prop_value_aliases("Gc", "P"); # Scalar cntxt | |
my ($same_short_name) = prop_value_aliases("Gc", "P"); # gets 0th | |
# element | |
print "The full name is $full_name\n"; | |
print "The short name is $short_name\n"; | |
print "The other aliases are: ", join(", ", @other_names), "\n"; | |
prints: | |
The full name is Punctuation | |
The short name is P | |
The other aliases are: Punct | |
Some Unicode properties have a restricted set of legal values. For example, | |
all binary properties are restricted to just C<true> or C<false>; and there | |
are only a few dozen possible General Categories. | |
You can use L</prop_values()> to find out if a given property is one which has | |
a restricted set of values, and if so, what those values are. But usually | |
each value actually has several synonyms. For example, in Unicode binary | |
properties, I<truth> can be represented by any of the strings "Y", "Yes", "T", | |
or "True"; and the General Category "Punctuation" by that string, or "Punct", | |
or simply "P". | |
Like property names, there is typically at least a short name for each such | |
property-value, and a long name. If you know any name of the property-value | |
(which you can get by L</prop_values()>, you can use C<prop_value_aliases>() | |
to get the long name (when called in scalar context), or a list of all the | |
names, with the short name in the 0th element, the long name in the next | |
element, and any other synonyms in the remaining elements, in no particular | |
order, except that any all-numeric synonyms will be last. | |
The long name is returned in a form nicely capitalized, suitable for printing. | |
Case, white space, hyphens, and underscores are ignored in the input parameters | |
(except for the trailing underscore in the old-form grandfathered-in general | |
category property value C<"L_">, which is better written as C<"LC">). | |
If either name is unknown, C<undef> is returned. Note that Perl typically | |
recognizes property names in regular expressions with an optional C<"Is_>" | |
(with or without the underscore) prefixed to them, such as C<\p{isgc=punct}>. | |
This function does not recognize those in the property parameter, returning | |
C<undef>. | |
If called with a property that doesn't have synonyms for its values, it | |
returns the input value, possibly normalized with capitalization and | |
underscores, but not necessarily checking that the input value is valid. | |
For the block property, new-style block names are returned (see | |
L</Old-style versus new-style block names>). | |
To find the synonyms for single-forms, such as C<\p{Any}>, use | |
L</prop_aliases()> instead. | |
C<prop_value_aliases> does not know about any user-defined properties, and | |
will return C<undef> if called with one of those. | |
=cut | |
sub prop_value_aliases ($$) { | |
my ($prop, $value) = @_; | |
return unless defined $prop && defined $value; | |
require "unicore/UCD.pl"; | |
# Find the property name synonym that's used as the key in other hashes, | |
# which is element 0 in the returned list. | |
($prop) = prop_aliases($prop); | |
return if ! $prop; | |
$prop = loose_name(lc $prop); | |
# Here is a legal property, but the hash below (created by mktables for | |
# this purpose) only knows about the properties that have a very finite | |
# number of potential values, that is not ones whose value could be | |
# anything, like most (if not all) string properties. These don't have | |
# synonyms anyway. Simply return the input. For example, there is no | |
# synonym for ('Uppercase_Mapping', A'). | |
if (! exists $prop_value_aliases{$prop}) { | |
# Here, we have a legal property, but an unknown value. Since the | |
# property is legal, if it isn't in the prop_aliases hash, it must be | |
# a Perl-extension All perl extensions are binary, hence are | |
# enumerateds, which means that we know that the input unknown value | |
# is illegal. | |
return if ! exists $prop_aliases{$prop}; | |
# Otherwise, we assume it's valid, as documented. | |
return $value; | |
} | |
# The value name may be loosely or strictly matched; we don't know yet. | |
# But both types use lower-case. | |
$value = lc $value; | |
# If the name isn't found under loose matching, it certainly won't be | |
# found under strict | |
my $loose_value = loose_name($value); | |
return unless exists $loose_to_standard_value{"$prop=$loose_value"}; | |
# Similarly if the combination under loose matching doesn't exist, it | |
# won't exist under strict. | |
my $standard_value = $loose_to_standard_value{"$prop=$loose_value"}; | |
return unless exists $prop_value_aliases{$prop}{$standard_value}; | |
# Here we did find a combination under loose matching rules. But it could | |
# be that is a strict property match that shouldn't have matched. | |
# %prop_value_aliases is set up so that the strict matches will appear as | |
# if they were in loose form. Thus, if the non-loose version is legal, | |
# we're ok, can skip the further check. | |
if (! exists $stricter_to_file_of{"$prop=$value"} | |
# We're also ok and skip the further check if value loosely matches. | |
# mktables has verified that no strict name under loose rules maps to | |
# an existing loose name. This code relies on the very limited | |
# circumstances that strict names can be here. Strict name matching | |
# happens under two conditions: | |
# 1) when the name begins with an underscore. But this function | |
# doesn't accept those, and %prop_value_aliases doesn't have | |
# them. | |
# 2) When the values are numeric, in which case we need to look | |
# further, but their squeezed-out loose values will be in | |
# %stricter_to_file_of | |
&& exists $stricter_to_file_of{"$prop=$loose_value"}) | |
{ | |
# The only thing that's legal loosely under strict is that can have an | |
# underscore between digit pairs XXX | |
while ($value =~ s/(\d)_(\d)/$1$2/g) {} | |
return unless exists $stricter_to_file_of{"$prop=$value"}; | |
} | |
# Here, we know that the combination exists. Return it. | |
my $list_ref = $prop_value_aliases{$prop}{$standard_value}; | |
if (@$list_ref > 1) { | |
# The full name is in element 1. | |
return $list_ref->[1] unless wantarray; | |
return @{_dclone $list_ref}; | |
} | |
return $list_ref->[0] unless wantarray; | |
# Only 1 element means that it repeats | |
return ( $list_ref->[0], $list_ref->[0] ); | |
} | |
# All 1 bits but the top one is the largest possible IV. | |
$MAX_CP = (~0) >> 1; | |
=pod | |
=head2 B<prop_invlist()> | |
C<prop_invlist> returns an inversion list (described below) that defines all the | |
code points for the binary Unicode property (or "property=value" pair) given | |
by the input parameter string: | |
use feature 'say'; | |
use Unicode::UCD 'prop_invlist'; | |
say join ", ", prop_invlist("Any"); | |
prints: | |
0, 1114112 | |
If the input is unknown C<undef> is returned in scalar context; an empty-list | |
in list context. If the input is known, the number of elements in | |
the list is returned if called in scalar context. | |
L<perluniprops|perluniprops/Properties accessible through \p{} and \P{}> gives | |
the list of properties that this function accepts, as well as all the possible | |
forms for them (including with the optional "Is_" prefixes). (Except this | |
function doesn't accept any Perl-internal properties, some of which are listed | |
there.) This function uses the same loose or tighter matching rules for | |
resolving the input property's name as is done for regular expressions. These | |
are also specified in L<perluniprops|perluniprops/Properties accessible | |
through \p{} and \P{}>. Examples of using the "property=value" form are: | |
say join ", ", prop_invlist("Script_Extensions=Shavian"); | |
prints: | |
66640, 66688 | |
say join ", ", prop_invlist("ASCII_Hex_Digit=No"); | |
prints: | |
0, 48, 58, 65, 71, 97, 103 | |
say join ", ", prop_invlist("ASCII_Hex_Digit=Yes"); | |
prints: | |
48, 58, 65, 71, 97, 103 | |
Inversion lists are a compact way of specifying Unicode property-value | |
definitions. The 0th item in the list is the lowest code point that has the | |
property-value. The next item (item [1]) is the lowest code point beyond that | |
one that does NOT have the property-value. And the next item beyond that | |
([2]) is the lowest code point beyond that one that does have the | |
property-value, and so on. Put another way, each element in the list gives | |
the beginning of a range that has the property-value (for even numbered | |
elements), or doesn't have the property-value (for odd numbered elements). | |
The name for this data structure stems from the fact that each element in the | |
list toggles (or inverts) whether the corresponding range is or isn't on the | |
list. | |
In the final example above, the first ASCII Hex digit is code point 48, the | |
character "0", and all code points from it through 57 (a "9") are ASCII hex | |
digits. Code points 58 through 64 aren't, but 65 (an "A") through 70 (an "F") | |
are, as are 97 ("a") through 102 ("f"). 103 starts a range of code points | |
that aren't ASCII hex digits. That range extends to infinity, which on your | |
computer can be found in the variable C<$Unicode::UCD::MAX_CP>. (This | |
variable is as close to infinity as Perl can get on your platform, and may be | |
too high for some operations to work; you may wish to use a smaller number for | |
your purposes.) | |
Note that the inversion lists returned by this function can possibly include | |
non-Unicode code points, that is anything above 0x10FFFF. Unicode properties | |
are not defined on such code points. You might wish to change the output to | |
not include these. Simply add 0x110000 at the end of the non-empty returned | |
list if it isn't already that value; and pop that value if it is; like: | |
my @list = prop_invlist("foo"); | |
if (@list) { | |
if ($list[-1] == 0x110000) { | |
pop @list; # Defeat the turning on for above Unicode | |
} | |
else { | |
push @list, 0x110000; # Turn off for above Unicode | |
} | |
} | |
It is a simple matter to expand out an inversion list to a full list of all | |
code points that have the property-value: | |
my @invlist = prop_invlist($property_name); | |
die "empty" unless @invlist; | |
my @full_list; | |
for (my $i = 0; $i < @invlist; $i += 2) { | |
my $upper = ($i + 1) < @invlist | |
? $invlist[$i+1] - 1 # In range | |
: $Unicode::UCD::MAX_CP; # To infinity. | |
for my $j ($invlist[$i] .. $upper) { | |
push @full_list, $j; | |
} | |
} | |
C<prop_invlist> does not know about any user-defined nor Perl internal-only | |
properties, and will return C<undef> if called with one of those. | |
The L</search_invlist()> function is provided for finding a code point within | |
an inversion list. | |
=cut | |
# User-defined properties could be handled with some changes to SWASHNEW; | |
# and implementing here of dealing with EXTRAS. If done, consideration should | |
# be given to the fact that the user subroutine could return different results | |
# with each call; security issues need to be thought about. | |
# These are created by mktables for this routine and stored in unicore/UCD.pl | |
# where their structures are described. | |
our %loose_defaults; | |
our $MAX_UNICODE_CODEPOINT; | |
sub prop_invlist ($;$) { | |
my $prop = $_[0]; | |
# Undocumented way to get at Perl internal properties; it may be changed | |
# or removed without notice at any time. | |
my $internal_ok = defined $_[1] && $_[1] eq '_perl_core_internal_ok'; | |
return if ! defined $prop; | |
# Warnings for these are only for regexes, so not applicable to us | |
no warnings 'deprecated'; | |
# Get the swash definition of the property-value. | |
my $swash = SWASHNEW(__PACKAGE__, $prop, undef, 1, 0); | |
# Fail if not found, or isn't a boolean property-value, or is a | |
# user-defined property, or is internal-only. | |
return if ! $swash | |
|| ref $swash eq "" | |
|| $swash->{'BITS'} != 1 | |
|| $swash->{'USER_DEFINED'} | |
|| (! $internal_ok && $prop =~ /^\s*_/); | |
if ($swash->{'EXTRAS'}) { | |
carp __PACKAGE__, "::prop_invlist: swash returned for $prop unexpectedly has EXTRAS magic"; | |
return; | |
} | |
if ($swash->{'SPECIALS'}) { | |
carp __PACKAGE__, "::prop_invlist: swash returned for $prop unexpectedly has SPECIALS magic"; | |
return; | |
} | |
my @invlist; | |
if ($swash->{'LIST'} =~ /^V/) { | |
# A 'V' as the first character marks the input as already an inversion | |
# list, in which case, all we need to do is put the remaining lines | |
# into our array. | |
@invlist = split "\n", $swash->{'LIST'} =~ s/ \s* (?: \# .* )? $ //xmgr; | |
shift @invlist; | |
} | |
else { | |
# The input lines look like: | |
# 0041\t005A # [26] | |
# 005F | |
# Split into lines, stripped of trailing comments | |
foreach my $range (split "\n", | |
$swash->{'LIST'} =~ s/ \s* (?: \# .* )? $ //xmgr) | |
{ | |
# And find the beginning and end of the range on the line | |
my ($hex_begin, $hex_end) = split "\t", $range; | |
my $begin = hex $hex_begin; | |
# If the new range merely extends the old, we remove the marker | |
# created the last time through the loop for the old's end, which | |
# causes the new one's end to be used instead. | |
if (@invlist && $begin == $invlist[-1]) { | |
pop @invlist; | |
} | |
else { | |
# Add the beginning of the range | |
push @invlist, $begin; | |
} | |
if (defined $hex_end) { # The next item starts with the code point 1 | |
# beyond the end of the range. | |
no warnings 'portable'; | |
my $end = hex $hex_end; | |
last if $end == $MAX_CP; | |
push @invlist, $end + 1; | |
} | |
else { # No end of range, is a single code point. | |
push @invlist, $begin + 1; | |
} | |
} | |
} | |
# Could need to be inverted: add or subtract a 0 at the beginning of the | |
# list. | |
if ($swash->{'INVERT_IT'}) { | |
if (@invlist && $invlist[0] == 0) { | |
shift @invlist; | |
} | |
else { | |
unshift @invlist, 0; | |
} | |
} | |
return @invlist; | |
} | |
=pod | |
=head2 B<prop_invmap()> | |
use Unicode::UCD 'prop_invmap'; | |
my ($list_ref, $map_ref, $format, $default) | |
= prop_invmap("General Category"); | |
C<prop_invmap> is used to get the complete mapping definition for a property, | |
in the form of an inversion map. An inversion map consists of two parallel | |
arrays. One is an ordered list of code points that mark range beginnings, and | |
the other gives the value (or mapping) that all code points in the | |
corresponding range have. | |
C<prop_invmap> is called with the name of the desired property. The name is | |
loosely matched, meaning that differences in case, white-space, hyphens, and | |
underscores are not meaningful (except for the trailing underscore in the | |
old-form grandfathered-in property C<"L_">, which is better written as C<"LC">, | |
or even better, C<"Gc=LC">). | |
Many Unicode properties have more than one name (or alias). C<prop_invmap> | |
understands all of these, including Perl extensions to them. Ambiguities are | |
resolved as described above for L</prop_aliases()> (except if a property has | |
both a complete mapping, and a binary C<Y>/C<N> mapping, then specifying the | |
property name prefixed by C<"is"> causes the binary one to be returned). The | |
Perl internal property "Perl_Decimal_Digit, described below, is also accepted. | |
An empty list is returned if the property name is unknown. | |
See L<perluniprops/Properties accessible through Unicode::UCD> for the | |
properties acceptable as inputs to this function. | |
It is a fatal error to call this function except in list context. | |
In addition to the two arrays that form the inversion map, C<prop_invmap> | |
returns two other values; one is a scalar that gives some details as to the | |
format of the entries of the map array; the other is a default value, useful | |
in maps whose format name begins with the letter C<"a">, as described | |
L<below in its subsection|/a>; and for specialized purposes, such as | |
converting to another data structure, described at the end of this main | |
section. | |
This means that C<prop_invmap> returns a 4 element list. For example, | |
my ($blocks_ranges_ref, $blocks_maps_ref, $format, $default) | |
= prop_invmap("Block"); | |
In this call, the two arrays will be populated as shown below (for Unicode | |
6.0): | |
Index @blocks_ranges @blocks_maps | |
0 0x0000 Basic Latin | |
1 0x0080 Latin-1 Supplement | |
2 0x0100 Latin Extended-A | |
3 0x0180 Latin Extended-B | |
4 0x0250 IPA Extensions | |
5 0x02B0 Spacing Modifier Letters | |
6 0x0300 Combining Diacritical Marks | |
7 0x0370 Greek and Coptic | |
8 0x0400 Cyrillic | |
... | |
233 0x2B820 No_Block | |
234 0x2F800 CJK Compatibility Ideographs Supplement | |
235 0x2FA20 No_Block | |
236 0xE0000 Tags | |
237 0xE0080 No_Block | |
238 0xE0100 Variation Selectors Supplement | |
239 0xE01F0 No_Block | |
240 0xF0000 Supplementary Private Use Area-A | |
241 0x100000 Supplementary Private Use Area-B | |
242 0x110000 No_Block | |
The first line (with Index [0]) means that the value for code point 0 is "Basic | |
Latin". The entry "0x0080" in the @blocks_ranges column in the second line | |
means that the value from the first line, "Basic Latin", extends to all code | |
points in the range from 0 up to but not including 0x0080, that is, through | |
127. In other words, the code points from 0 to 127 are all in the "Basic | |
Latin" block. Similarly, all code points in the range from 0x0080 up to (but | |
not including) 0x0100 are in the block named "Latin-1 Supplement", etc. | |
(Notice that the return is the old-style block names; see L</Old-style versus | |
new-style block names>). | |
The final line (with Index [242]) means that the value for all code points above | |
the legal Unicode maximum code point have the value "No_Block", which is the | |
term Unicode uses for a non-existing block. | |
The arrays completely specify the mappings for all possible code points. | |
The final element in an inversion map returned by this function will always be | |
for the range that consists of all the code points that aren't legal Unicode, | |
but that are expressible on the platform. (That is, it starts with code point | |
0x110000, the first code point above the legal Unicode maximum, and extends to | |
infinity.) The value for that range will be the same that any typical | |
unassigned code point has for the specified property. (Certain unassigned | |
code points are not "typical"; for example the non-character code points, or | |
those in blocks that are to be written right-to-left. The above-Unicode | |
range's value is not based on these atypical code points.) It could be argued | |
that, instead of treating these as unassigned Unicode code points, the value | |
for this range should be C<undef>. If you wish, you can change the returned | |
arrays accordingly. | |
The maps for almost all properties are simple scalars that should be | |
interpreted as-is. | |
These values are those given in the Unicode-supplied data files, which may be | |
inconsistent as to capitalization and as to which synonym for a property-value | |
is given. The results may be normalized by using the L</prop_value_aliases()> | |
function. | |
There are exceptions to the simple scalar maps. Some properties have some | |
elements in their map list that are themselves lists of scalars; and some | |
special strings are returned that are not to be interpreted as-is. Element | |
[2] (placed into C<$format> in the example above) of the returned four element | |
list tells you if the map has any of these special elements or not, as follows: | |
=over | |
=item B<C<s>> | |
means all the elements of the map array are simple scalars, with no special | |
elements. Almost all properties are like this, like the C<block> example | |
above. | |
=item B<C<sl>> | |
means that some of the map array elements have the form given by C<"s">, and | |
the rest are lists of scalars. For example, here is a portion of the output | |
of calling C<prop_invmap>() with the "Script Extensions" property: | |
@scripts_ranges @scripts_maps | |
... | |
0x0953 Devanagari | |
0x0964 [ Bengali, Devanagari, Gurumukhi, Oriya ] | |
0x0966 Devanagari | |
0x0970 Common | |
Here, the code points 0x964 and 0x965 are both used in Bengali, | |
Devanagari, Gurmukhi, and Oriya, but no other scripts. | |
The Name_Alias property is also of this form. But each scalar consists of two | |
components: 1) the name, and 2) the type of alias this is. They are | |
separated by a colon and a space. In Unicode 6.1, there are several alias types: | |
=over | |
=item C<correction> | |
indicates that the name is a corrected form for the | |
original name (which remains valid) for the same code point. | |
=item C<control> | |
adds a new name for a control character. | |
=item C<alternate> | |
is an alternate name for a character | |
=item C<figment> | |
is a name for a character that has been documented but was never in any | |
actual standard. | |
=item C<abbreviation> | |
is a common abbreviation for a character | |
=back | |
The lists are ordered (roughly) so the most preferred names come before less | |
preferred ones. | |
For example, | |
@aliases_ranges @alias_maps | |
... | |
0x009E [ 'PRIVACY MESSAGE: control', 'PM: abbreviation' ] | |
0x009F [ 'APPLICATION PROGRAM COMMAND: control', | |
'APC: abbreviation' | |
] | |
0x00A0 'NBSP: abbreviation' | |
0x00A1 "" | |
0x00AD 'SHY: abbreviation' | |
0x00AE "" | |
0x01A2 'LATIN CAPITAL LETTER GHA: correction' | |
0x01A3 'LATIN SMALL LETTER GHA: correction' | |
0x01A4 "" | |
... | |
A map to the empty string means that there is no alias defined for the code | |
point. | |
=item B<C<a>> | |
is like C<"s"> in that all the map array elements are scalars, but here they are | |
restricted to all being integers, and some have to be adjusted (hence the name | |
C<"a">) to get the correct result. For example, in: | |
my ($uppers_ranges_ref, $uppers_maps_ref, $format, $default) | |
= prop_invmap("Simple_Uppercase_Mapping"); | |
the returned arrays look like this: | |
@$uppers_ranges_ref @$uppers_maps_ref Note | |
0 0 | |
97 65 'a' maps to 'A', b => B ... | |
123 0 | |
181 924 MICRO SIGN => Greek Cap MU | |
182 0 | |
... | |
and C<$default> is 0. | |
Let's start with the second line. It says that the uppercase of code point 97 | |
is 65; or C<uc("a")> == "A". But the line is for the entire range of code | |
points 97 through 122. To get the mapping for any code point in this range, | |
you take the offset it has from the beginning code point of the range, and add | |
that to the mapping for that first code point. So, the mapping for 122 ("z") | |
is derived by taking the offset of 122 from 97 (=25) and adding that to 65, | |
yielding 90 ("z"). Likewise for everything in between. | |
Requiring this simple adjustment allows the returned arrays to be | |
significantly smaller than otherwise, up to a factor of 10, speeding up | |
searching through them. | |
Ranges that map to C<$default>, C<"0">, behave somewhat differently. For | |
these, each code point maps to itself. So, in the first line in the example, | |
S<C<ord(uc(chr(0)))>> is 0, S<C<ord(uc(chr(1)))>> is 1, .. | |
S<C<ord(uc(chr(96)))>> is 96. | |
=item B<C<al>> | |
means that some of the map array elements have the form given by C<"a">, and | |
the rest are ordered lists of code points. | |
For example, in: | |
my ($uppers_ranges_ref, $uppers_maps_ref, $format, $default) | |
= prop_invmap("Uppercase_Mapping"); | |
the returned arrays look like this: | |
@$uppers_ranges_ref @$uppers_maps_ref | |
0 0 | |
97 65 | |
123 0 | |
181 924 | |
182 0 | |
... | |
0x0149 [ 0x02BC 0x004E ] | |
0x014A 0 | |
0x014B 330 | |
... | |
This is the full Uppercase_Mapping property (as opposed to the | |
Simple_Uppercase_Mapping given in the example for format C<"a">). The only | |
difference between the two in the ranges shown is that the code point at | |
0x0149 (LATIN SMALL LETTER N PRECEDED BY APOSTROPHE) maps to a string of two | |
characters, 0x02BC (MODIFIER LETTER APOSTROPHE) followed by 0x004E (LATIN | |
CAPITAL LETTER N). | |
No adjustments are needed to entries that are references to arrays; each such | |
entry will have exactly one element in its range, so the offset is always 0. | |
The fourth (index [3]) element (C<$default>) in the list returned for this | |
format is 0. | |
=item B<C<ae>> | |
This is like C<"a">, but some elements are the empty string, and should not be | |
adjusted. | |
The one internal Perl property accessible by C<prop_invmap> is of this type: | |
"Perl_Decimal_Digit" returns an inversion map which gives the numeric values | |
that are represented by the Unicode decimal digit characters. Characters that | |
don't represent decimal digits map to the empty string, like so: | |
@digits @values | |
0x0000 "" | |
0x0030 0 | |
0x003A: "" | |
0x0660: 0 | |
0x066A: "" | |
0x06F0: 0 | |
0x06FA: "" | |
0x07C0: 0 | |
0x07CA: "" | |
0x0966: 0 | |
... | |
This means that the code points from 0 to 0x2F do not represent decimal digits; | |
the code point 0x30 (DIGIT ZERO) represents 0; code point 0x31, (DIGIT ONE), | |
represents 0+1-0 = 1; ... code point 0x39, (DIGIT NINE), represents 0+9-0 = 9; | |
... code points 0x3A through 0x65F do not represent decimal digits; 0x660 | |
(ARABIC-INDIC DIGIT ZERO), represents 0; ... 0x07C1 (NKO DIGIT ONE), | |
represents 0+1-0 = 1 ... | |
The fourth (index [3]) element (C<$default>) in the list returned for this | |
format is the empty string. | |
=item B<C<ale>> | |
is a combination of the C<"al"> type and the C<"ae"> type. Some of | |
the map array elements have the forms given by C<"al">, and | |
the rest are the empty string. The property C<NFKC_Casefold> has this form. | |
An example slice is: | |
@$ranges_ref @$maps_ref Note | |
... | |
0x00AA 97 FEMININE ORDINAL INDICATOR => 'a' | |
0x00AB 0 | |
0x00AD SOFT HYPHEN => "" | |
0x00AE 0 | |
0x00AF [ 0x0020, 0x0304 ] MACRON => SPACE . COMBINING MACRON | |
0x00B0 0 | |
... | |
The fourth (index [3]) element (C<$default>) in the list returned for this | |
format is 0. | |
=item B<C<ar>> | |
means that all the elements of the map array are either rational numbers or | |
the string C<"NaN">, meaning "Not a Number". A rational number is either an | |
integer, or two integers separated by a solidus (C<"/">). The second integer | |
represents the denominator of the division implied by the solidus, and is | |
actually always positive, so it is guaranteed not to be 0 and to not be | |
signed. When the element is a plain integer (without the | |
solidus), it may need to be adjusted to get the correct value by adding the | |
offset, just as other C<"a"> properties. No adjustment is needed for | |
fractions, as the range is guaranteed to have just a single element, and so | |
the offset is always 0. | |
If you want to convert the returned map to entirely scalar numbers, you | |
can use something like this: | |
my ($invlist_ref, $invmap_ref, $format) = prop_invmap($property); | |
if ($format && $format eq "ar") { | |
map { $_ = eval $_ if $_ ne 'NaN' } @$map_ref; | |
} | |
Here's some entries from the output of the property "Nv", which has format | |
C<"ar">. | |
@numerics_ranges @numerics_maps Note | |
0x00 "NaN" | |
0x30 0 DIGIT 0 .. DIGIT 9 | |
0x3A "NaN" | |
0xB2 2 SUPERSCRIPTs 2 and 3 | |
0xB4 "NaN" | |
0xB9 1 SUPERSCRIPT 1 | |
0xBA "NaN" | |
0xBC 1/4 VULGAR FRACTION 1/4 | |
0xBD 1/2 VULGAR FRACTION 1/2 | |
0xBE 3/4 VULGAR FRACTION 3/4 | |
0xBF "NaN" | |
0x660 0 ARABIC-INDIC DIGIT ZERO .. NINE | |
0x66A "NaN" | |
The fourth (index [3]) element (C<$default>) in the list returned for this | |
format is C<"NaN">. | |
=item B<C<n>> | |
means the Name property. All the elements of the map array are simple | |
scalars, but some of them contain special strings that require more work to | |
get the actual name. | |
Entries such as: | |
CJK UNIFIED IDEOGRAPH-<code point> | |
mean that the name for the code point is "CJK UNIFIED IDEOGRAPH-" | |
with the code point (expressed in hexadecimal) appended to it, like "CJK | |
UNIFIED IDEOGRAPH-3403" (similarly for S<C<CJK COMPATIBILITY IDEOGRAPH-E<lt>code | |
pointE<gt>>>). | |
Also, entries like | |
<hangul syllable> | |
means that the name is algorithmically calculated. This is easily done by | |
the function L<charnames/charnames::viacode(code)>. | |
Note that for control characters (C<Gc=cc>), Unicode's data files have the | |
string "C<E<lt>controlE<gt>>", but the real name of each of these characters is the empty | |
string. This function returns that real name, the empty string. (There are | |
names for these characters, but they are considered aliases, not the Name | |
property name, and are contained in the C<Name_Alias> property.) | |
=item B<C<ad>> | |
means the Decomposition_Mapping property. This property is like C<"al"> | |
properties, except that one of the scalar elements is of the form: | |
<hangul syllable> | |
This signifies that this entry should be replaced by the decompositions for | |
all the code points whose decomposition is algorithmically calculated. (All | |
of them are currently in one range and no others outside the range are likely | |
to ever be added to Unicode; the C<"n"> format | |
has this same entry.) These can be generated via the function | |
L<Unicode::Normalize::NFD()|Unicode::Normalize>. | |
Note that the mapping is the one that is specified in the Unicode data files, | |
and to get the final decomposition, it may need to be applied recursively. | |
Unicode in fact discourages use of this property except internally in | |
implementations of the Unicode Normalization Algorithm. | |
The fourth (index [3]) element (C<$default>) in the list returned for this | |
format is 0. | |
=back | |
Note that a format begins with the letter "a" if and only the property it is | |
for requires adjustments by adding the offsets in multi-element ranges. For | |
all these properties, an entry should be adjusted only if the map is a scalar | |
which is an integer. That is, it must match the regular expression: | |
/ ^ -? \d+ $ /xa | |
Further, the first element in a range never needs adjustment, as the | |
adjustment would be just adding 0. | |
A binary search such as that provided by L</search_invlist()>, can be used to | |
quickly find a code point in the inversion list, and hence its corresponding | |
mapping. | |
The final, fourth element (index [3], assigned to C<$default> in the "block" | |
example) in the four element list returned by this function is used with the | |
C<"a"> format types; it may also be useful for applications | |
that wish to convert the returned inversion map data structure into some | |
other, such as a hash. It gives the mapping that most code points map to | |
under the property. If you establish the convention that any code point not | |
explicitly listed in your data structure maps to this value, you can | |
potentially make your data structure much smaller. As you construct your data | |
structure from the one returned by this function, simply ignore those ranges | |
that map to this value. For example, to | |
convert to the data structure searchable by L</charinrange()>, you can follow | |
this recipe for properties that don't require adjustments: | |
my ($list_ref, $map_ref, $format, $default) = prop_invmap($property); | |
my @range_list; | |
# Look at each element in the list, but the -2 is needed because we | |
# look at $i+1 in the loop, and the final element is guaranteed to map | |
# to $default by prop_invmap(), so we would skip it anyway. | |
for my $i (0 .. @$list_ref - 2) { | |
next if $map_ref->[$i] eq $default; | |
push @range_list, [ $list_ref->[$i], | |
$list_ref->[$i+1], | |
$map_ref->[$i] | |
]; | |
} | |
print charinrange(\@range_list, $code_point), "\n"; | |
With this, C<charinrange()> will return C<undef> if its input code point maps | |
to C<$default>. You can avoid this by omitting the C<next> statement, and adding | |
a line after the loop to handle the final element of the inversion map. | |
Similarly, this recipe can be used for properties that do require adjustments: | |
for my $i (0 .. @$list_ref - 2) { | |
next if $map_ref->[$i] eq $default; | |
# prop_invmap() guarantees that if the mapping is to an array, the | |
# range has just one element, so no need to worry about adjustments. | |
if (ref $map_ref->[$i]) { | |
push @range_list, | |
[ $list_ref->[$i], $list_ref->[$i], $map_ref->[$i] ]; | |
} | |
else { # Otherwise each element is actually mapped to a separate | |
# value, so the range has to be split into single code point | |
# ranges. | |
my $adjustment = 0; | |
# For each code point that gets mapped to something... | |
for my $j ($list_ref->[$i] .. $list_ref->[$i+1] -1 ) { | |
# ... add a range consisting of just it mapping to the | |
# original plus the adjustment, which is incremented for the | |
# next time through the loop, as the offset increases by 1 | |
# for each element in the range | |
push @range_list, | |
[ $j, $j, $map_ref->[$i] + $adjustment++ ]; | |
} | |
} | |
} | |
Note that the inversion maps returned for the C<Case_Folding> and | |
C<Simple_Case_Folding> properties do not include the Turkic-locale mappings. | |
Use L</casefold()> for these. | |
C<prop_invmap> does not know about any user-defined properties, and will | |
return C<undef> if called with one of those. | |
The returned values for the Perl extension properties, such as C<Any> and | |
C<Greek> are somewhat misleading. The values are either C<"Y"> or C<"N>". | |
All Unicode properties are bipartite, so you can actually use the C<"Y"> or | |
C<"N>" in a Perl regular expression for these, like C<qr/\p{ID_Start=Y/}> or | |
C<qr/\p{Upper=N/}>. But the Perl extensions aren't specified this way, only | |
like C</qr/\p{Any}>, I<etc>. You can't actually use the C<"Y"> and C<"N>" in | |
them. | |
=head3 Getting every available name | |
Instead of reading the Unicode Database directly from files, as you were able | |
to do for a long time, you are encouraged to use the supplied functions. So, | |
instead of reading C<Name.pl> directly, which changed formats in 5.32, and may | |
do so again without notice in the future or even disappear, you ought to use | |
L</prop_invmap()> like this: | |
my (%name, %cp, %cps, $n); | |
# All codepoints | |
foreach my $cat (qw( Name Name_Alias )) { | |
my ($codepoints, $names, $format, $default) = prop_invmap($cat); | |
# $format => "n", $default => "" | |
foreach my $i (0 .. @$codepoints - 2) { | |
my ($cp, $n) = ($codepoints->[$i], $names->[$i]); | |
# If $n is a ref, the same codepoint has multiple names | |
foreach my $name (ref $n ? @$n : $n) { | |
$name{$cp} //= $name; | |
$cp{$name} //= $cp; | |
} | |
} | |
} | |
# Named sequences | |
{ my %ns = namedseq(); | |
foreach my $name (sort { $ns{$a} cmp $ns{$b} } keys %ns) { | |
$cp{$name} //= [ map { ord } split "" => $ns{$name} ]; | |
} | |
} | |
=cut | |
# User-defined properties could be handled with some changes to SWASHNEW; | |
# if done, consideration should be given to the fact that the user subroutine | |
# could return different results with each call, which could lead to some | |
# security issues. | |
# One could store things in memory so they don't have to be recalculated, but | |
# it is unlikely this will be called often, and some properties would take up | |
# significant memory. | |
# These are created by mktables for this routine and stored in unicore/UCD.pl | |
# where their structures are described. | |
our @algorithmic_named_code_points; | |
our $HANGUL_BEGIN; | |
our $HANGUL_COUNT; | |
sub prop_invmap ($;$) { | |
croak __PACKAGE__, "::prop_invmap: must be called in list context" unless wantarray; | |
my $prop = $_[0]; | |
return unless defined $prop; | |
# Undocumented way to get at Perl internal properties; it may be changed | |
# or removed without notice at any time. It currently also changes the | |
# output to use the format specified in the file rather than the one we | |
# normally compute and return | |
my $internal_ok = defined $_[1] && $_[1] eq '_perl_core_internal_ok'; | |
# Fail internal properties | |
return if $prop =~ /^_/ && ! $internal_ok; | |
# The values returned by this function. | |
my (@invlist, @invmap, $format, $missing); | |
# The swash has two components we look at, the base list, and a hash, | |
# named 'SPECIALS', containing any additional members whose mappings don't | |
# fit into the base list scheme of things. These generally 'override' | |
# any value in the base list for the same code point. | |
my $overrides; | |
require "unicore/UCD.pl"; | |
RETRY: | |
# If there are multiple entries for a single code point | |
my $has_multiples = 0; | |
# Try to get the map swash for the property. They have 'To' prepended to | |
# the property name, and 32 means we will accept 32 bit return values. | |
# The 0 means we aren't calling this from tr///. | |
my $swash = SWASHNEW(__PACKAGE__, "To$prop", undef, 32, 0); | |
# If didn't find it, could be because needs a proxy. And if was the | |
# 'Block' or 'Name' property, use a proxy even if did find it. Finding it | |
# in these cases would be the result of the installation changing mktables | |
# to output the Block or Name tables. The Block table gives block names | |
# in the new-style, and this routine is supposed to return old-style block | |
# names. The Name table is valid, but we need to execute the special code | |
# below to add in the algorithmic-defined name entries. | |
# And NFKCCF needs conversion, so handle that here too. | |
if (ref $swash eq "" | |
|| $swash->{'TYPE'} =~ / ^ To (?: Blk | Na | NFKCCF ) $ /x) | |
{ | |
# Get the short name of the input property, in standard form | |
my ($second_try) = prop_aliases($prop); | |
return unless $second_try; | |
$second_try = loose_name(lc $second_try); | |
if ($second_try eq "in") { | |
# This property is identical to age for inversion map purposes | |
$prop = "age"; | |
goto RETRY; | |
} | |
elsif ($second_try =~ / ^ s ( cf | fc | [ltu] c ) $ /x) { | |
# These properties use just the LIST part of the full mapping, | |
# which includes the simple maps that are otherwise overridden by | |
# the SPECIALS. So all we need do is to not look at the SPECIALS; | |
# set $overrides to indicate that | |
$overrides = -1; | |
# The full name is the simple name stripped of its initial 's' | |
$prop = $1; | |
# .. except for this case | |
$prop = 'cf' if $prop eq 'fc'; | |
goto RETRY; | |
} | |
elsif ($second_try eq "blk") { | |
# We use the old block names. Just create a fake swash from its | |
# data. | |
_charblocks(); | |
my %blocks; | |
$blocks{'LIST'} = ""; | |
$blocks{'TYPE'} = "ToBlk"; | |
$SwashInfo{ToBlk}{'missing'} = "No_Block"; | |
$SwashInfo{ToBlk}{'format'} = "s"; | |
foreach my $block (@BLOCKS) { | |
$blocks{'LIST'} .= sprintf "%x\t%x\t%s\n", | |
$block->[0], | |
$block->[1], | |
$block->[2]; | |
} | |
$swash = \%blocks; | |
} | |
elsif ($second_try eq "na") { | |
# Use the combo file that has all the Name-type properties in it, | |
# extracting just the ones that are for the actual 'Name' | |
# property. And create a fake swash from it. | |
my %names; | |
$names{'LIST'} = ""; | |
my $original = do "unicore/Name.pl"; | |
# Change the double \n format of the file back to single lines | |
# with a tab | |
$original =~ s/\n\n/\e/g; # Use a control that shouldn't occur | |
#in the file | |
$original =~ s/\n/\t/g; | |
$original =~ s/\e/\n/g; | |
my $algorithm_names = \@algorithmic_named_code_points; | |
# We need to remove the names from it that are aliases. For that | |
# we need to also read in that table. Create a hash with the keys | |
# being the code points, and the values being a list of the | |
# aliases for the code point key. | |
my ($aliases_code_points, $aliases_maps, undef, undef) | |
= &prop_invmap("_Perl_Name_Alias", '_perl_core_internal_ok'); | |
my %aliases; | |
for (my $i = 0; $i < @$aliases_code_points; $i++) { | |
my $code_point = $aliases_code_points->[$i]; | |
$aliases{$code_point} = $aliases_maps->[$i]; | |
# If not already a list, make it into one, so that later we | |
# can treat things uniformly | |
if (! ref $aliases{$code_point}) { | |
$aliases{$code_point} = [ $aliases{$code_point} ]; | |
} | |
# Remove the alias type from the entry, retaining just the | |
# name. | |
map { s/:.*// } @{$aliases{$code_point}}; | |
} | |
my $i = 0; | |
foreach my $line (split "\n", $original) { | |
my ($hex_code_point, $name) = split "\t", $line; | |
# Weeds out any comments, blank lines, and named sequences | |
next if $hex_code_point =~ /[^[:xdigit:]]/a; | |
my $code_point = hex $hex_code_point; | |
# The name of all controls is the default: the empty string. | |
# The set of controls is immutable | |
next if chr($code_point) =~ /[[:cntrl:]]/u; | |
# If this is a name_alias, it isn't a name | |
next if grep { $_ eq $name } @{$aliases{$code_point}}; | |
# If we are beyond where one of the special lines needs to | |
# be inserted ... | |
while ($i < @$algorithm_names | |
&& $code_point > $algorithm_names->[$i]->{'low'}) | |
{ | |
# ... then insert it, ahead of what we were about to | |
# output | |
$names{'LIST'} .= sprintf "%x\t%x\t%s\n", | |
$algorithm_names->[$i]->{'low'}, | |
$algorithm_names->[$i]->{'high'}, | |
$algorithm_names->[$i]->{'name'}; | |
# Done with this range. | |
$i++; | |
# We loop until all special lines that precede the next | |
# regular one are output. | |
} | |
# Here, is a normal name. | |
$names{'LIST'} .= sprintf "%x\t\t%s\n", $code_point, $name; | |
} # End of loop through all the names | |
$names{'TYPE'} = "ToNa"; | |
$SwashInfo{ToNa}{'missing'} = ""; | |
$SwashInfo{ToNa}{'format'} = "n"; | |
$swash = \%names; | |
} | |
elsif ($second_try =~ / ^ ( d [mt] ) $ /x) { | |
# The file is a combination of dt and dm properties. Create a | |
# fake swash from the portion that we want. | |
my $original = do "unicore/Decomposition.pl"; | |
my %decomps; | |
if ($second_try eq 'dt') { | |
$decomps{'TYPE'} = "ToDt"; | |
$SwashInfo{'ToDt'}{'missing'} = "None"; | |
$SwashInfo{'ToDt'}{'format'} = "s"; | |
} # 'dm' is handled below, with 'nfkccf' | |
$decomps{'LIST'} = ""; | |
# This property has one special range not in the file: for the | |
# hangul syllables. But not in Unicode version 1. | |
UnicodeVersion() unless defined $v_unicode_version; | |
my $done_hangul = ($v_unicode_version lt v2.0.0) | |
? 1 | |
: 0; # Have we done the hangul range ? | |
foreach my $line (split "\n", $original) { | |
my ($hex_lower, $hex_upper, $type_and_map) = split "\t", $line; | |
my $code_point = hex $hex_lower; | |
my $value; | |
my $redo = 0; | |
# The type, enclosed in <...>, precedes the mapping separated | |
# by blanks | |
if ($type_and_map =~ / ^ < ( .* ) > \s+ (.*) $ /x) { | |
$value = ($second_try eq 'dt') ? $1 : $2 | |
} | |
else { # If there is no type specified, it's canonical | |
$value = ($second_try eq 'dt') | |
? "Canonical" : | |
$type_and_map; | |
} | |
# Insert the hangul range at the appropriate spot. | |
if (! $done_hangul && $code_point > $HANGUL_BEGIN) { | |
$done_hangul = 1; | |
$decomps{'LIST'} .= | |
sprintf "%x\t%x\t%s\n", | |
$HANGUL_BEGIN, | |
$HANGUL_BEGIN + $HANGUL_COUNT - 1, | |
($second_try eq 'dt') | |
? "Canonical" | |
: "<hangul syllable>"; | |
} | |
if ($value =~ / / && $hex_upper ne "" && $hex_upper ne $hex_lower) { | |
$line = sprintf("%04X\t%s\t%s", hex($hex_lower) + 1, $hex_upper, $value); | |
$hex_upper = ""; | |
$redo = 1; | |
} | |
# And append this to our constructed LIST. | |
$decomps{'LIST'} .= "$hex_lower\t$hex_upper\t$value\n"; | |
redo if $redo; | |
} | |
$swash = \%decomps; | |
} | |
elsif ($second_try ne 'nfkccf') { # Don't know this property. Fail. | |
return; | |
} | |
if ($second_try eq 'nfkccf' || $second_try eq 'dm') { | |
# The 'nfkccf' property is stored in the old format for backwards | |
# compatibility for any applications that has read its file | |
# directly before prop_invmap() existed. | |
# And the code above has extracted the 'dm' property from its file | |
# yielding the same format. So here we convert them to adjusted | |
# format for compatibility with the other properties similar to | |
# them. | |
my %revised_swash; | |
# We construct a new converted list. | |
my $list = ""; | |
my @ranges = split "\n", $swash->{'LIST'}; | |
for (my $i = 0; $i < @ranges; $i++) { | |
my ($hex_begin, $hex_end, $map) = split "\t", $ranges[$i]; | |
# The dm property has maps that are space separated sequences | |
# of code points, as well as the special entry "<hangul | |
# syllable>, which also contains a blank. | |
my @map = split " ", $map; | |
if (@map > 1) { | |
# If it's just the special entry, append as-is. | |
if ($map eq '<hangul syllable>') { | |
$list .= "$ranges[$i]\n"; | |
} | |
else { | |
# These should all be single-element ranges. | |
croak __PACKAGE__, "::prop_invmap: Not expecting a mapping with multiple code points in a multi-element range, $ranges[$i]" if $hex_end ne "" && $hex_end ne $hex_begin; | |
# Convert them to decimal, as that's what's expected. | |
$list .= "$hex_begin\t\t" | |
. join(" ", map { hex } @map) | |
. "\n"; | |
} | |
next; | |
} | |
# Here, the mapping doesn't have a blank, is for a single code | |
# point. | |
my $begin = hex $hex_begin; | |
my $end = (defined $hex_end && $hex_end ne "") | |
? hex $hex_end | |
: $begin; | |
# Again, the output is to be in decimal. | |
my $decimal_map = hex $map; | |
# We know that multi-element ranges with the same mapping | |
# should not be adjusted, as after the adjustment | |
# multi-element ranges are for consecutive increasing code | |
# points. Further, the final element in the list won't be | |
# adjusted, as there is nothing after it to include in the | |
# adjustment | |
if ($begin != $end || $i == @ranges -1) { | |
# So just convert these to single-element ranges | |
foreach my $code_point ($begin .. $end) { | |
$list .= sprintf("%04X\t\t%d\n", | |
$code_point, $decimal_map); | |
} | |
} | |
else { | |
# Here, we have a candidate for adjusting. What we do is | |
# look through the subsequent adjacent elements in the | |
# input. If the map to the next one differs by 1 from the | |
# one before, then we combine into a larger range with the | |
# initial map. Loop doing this until we find one that | |
# can't be combined. | |
my $offset = 0; # How far away are we from the initial | |
# map | |
my $squished = 0; # ? Did we squish at least two | |
# elements together into one range | |
for ( ; $i < @ranges; $i++) { | |
my ($next_hex_begin, $next_hex_end, $next_map) | |
= split "\t", $ranges[$i+1]; | |
# In the case of 'dm', the map may be a sequence of | |
# multiple code points, which are never combined with | |
# another range | |
last if $next_map =~ / /; | |
$offset++; | |
my $next_decimal_map = hex $next_map; | |
# If the next map is not next in sequence, it | |
# shouldn't be combined. | |
last if $next_decimal_map != $decimal_map + $offset; | |
my $next_begin = hex $next_hex_begin; | |
# Likewise, if the next element isn't adjacent to the | |
# previous one, it shouldn't be combined. | |
last if $next_begin != $begin + $offset; | |
my $next_end = (defined $next_hex_end | |
&& $next_hex_end ne "") | |
? hex $next_hex_end | |
: $next_begin; | |
# And finally, if the next element is a multi-element | |
# range, it shouldn't be combined. | |
last if $next_end != $next_begin; | |
# Here, we will combine. Loop to see if we should | |
# combine the next element too. | |
$squished = 1; | |
} | |
if ($squished) { | |
# Here, 'i' is the element number of the last element to | |
# be combined, and the range is single-element, or we | |
# wouldn't be combining. Get it's code point. | |
my ($hex_end, undef, undef) = split "\t", $ranges[$i]; | |
$list .= "$hex_begin\t$hex_end\t$decimal_map\n"; | |
} else { | |
# Here, no combining done. Just append the initial | |
# (and current) values. | |
$list .= "$hex_begin\t\t$decimal_map\n"; | |
} | |
} | |
} # End of loop constructing the converted list | |
# Finish up the data structure for our converted swash | |
my $type = ($second_try eq 'nfkccf') ? 'ToNFKCCF' : 'ToDm'; | |
$revised_swash{'LIST'} = $list; | |
$revised_swash{'TYPE'} = $type; | |
$revised_swash{'SPECIALS'} = $swash->{'SPECIALS'}; | |
$swash = \%revised_swash; | |
$SwashInfo{$type}{'missing'} = 0; | |
$SwashInfo{$type}{'format'} = 'a'; | |
} | |
} | |
if ($swash->{'EXTRAS'}) { | |
carp __PACKAGE__, "::prop_invmap: swash returned for $prop unexpectedly has EXTRAS magic"; | |
return; | |
} | |
# Here, have a valid swash return. Examine it. | |
my $returned_prop = $swash->{'TYPE'}; | |
# All properties but binary ones should have 'missing' and 'format' | |
# entries | |
$missing = $SwashInfo{$returned_prop}{'missing'}; | |
$missing = 'N' unless defined $missing; | |
$format = $SwashInfo{$returned_prop}{'format'}; | |
$format = 'b' unless defined $format; | |
my $requires_adjustment = $format =~ /^a/; | |
if ($swash->{'LIST'} =~ /^V/) { | |
@invlist = split "\n", $swash->{'LIST'} =~ s/ \s* (?: \# .* )? $ //xmgr; | |
shift @invlist; # Get rid of 'V'; | |
# Could need to be inverted: add or subtract a 0 at the beginning of | |
# the list. | |
if ($swash->{'INVERT_IT'}) { | |
if (@invlist && $invlist[0] == 0) { | |
shift @invlist; | |
} | |
else { | |
unshift @invlist, 0; | |
} | |
} | |
if (@invlist) { | |
foreach my $i (0 .. @invlist - 1) { | |
$invmap[$i] = ($i % 2 == 0) ? 'Y' : 'N' | |
} | |
# The map includes lines for all code points; add one for the range | |
# from 0 to the first Y. | |
if ($invlist[0] != 0) { | |
unshift @invlist, 0; | |
unshift @invmap, 'N'; | |
} | |
} | |
} | |
else { | |
if ($swash->{'INVERT_IT'}) { | |
croak __PACKAGE__, ":prop_invmap: Don't know how to deal with inverted"; | |
} | |
# The LIST input lines look like: | |
# ... | |
# 0374\t\tCommon | |
# 0375\t0377\tGreek # [3] | |
# 037A\t037D\tGreek # [4] | |
# 037E\t\tCommon | |
# 0384\t\tGreek | |
# ... | |
# | |
# Convert them to like | |
# 0374 => Common | |
# 0375 => Greek | |
# 0378 => $missing | |
# 037A => Greek | |
# 037E => Common | |
# 037F => $missing | |
# 0384 => Greek | |
# | |
# For binary properties, the final non-comment column is absent, and | |
# assumed to be 'Y'. | |
foreach my $range (split "\n", $swash->{'LIST'}) { | |
$range =~ s/ \s* (?: \# .* )? $ //xg; # rmv trailing space, comments | |
# Find the beginning and end of the range on the line | |
my ($hex_begin, $hex_end, $map) = split "\t", $range; | |
my $begin = hex $hex_begin; | |
no warnings 'portable'; | |
my $end = (defined $hex_end && $hex_end ne "") | |
? hex $hex_end | |
: $begin; | |
# Each time through the loop (after the first): | |
# $invlist[-2] contains the beginning of the previous range processed | |
# $invlist[-1] contains the end+1 of the previous range processed | |
# $invmap[-2] contains the value of the previous range processed | |
# $invmap[-1] contains the default value for missing ranges | |
# ($missing) | |
# | |
# Thus, things are set up for the typical case of a new | |
# non-adjacent range of non-missings to be added. But, if the new | |
# range is adjacent, it needs to replace the [-1] element; and if | |
# the new range is a multiple value of the previous one, it needs | |
# to be added to the [-2] map element. | |
# The first time through, everything will be empty. If the | |
# property doesn't have a range that begins at 0, add one that | |
# maps to $missing | |
if (! @invlist) { | |
if ($begin != 0) { | |
push @invlist, 0; | |
push @invmap, $missing; | |
} | |
} | |
elsif (@invlist > 1 && $invlist[-2] == $begin) { | |
# Here we handle the case where the input has multiple entries | |
# for each code point. mktables should have made sure that | |
# each such range contains only one code point. At this | |
# point, $invlist[-1] is the $missing that was added at the | |
# end of the last loop iteration, and [-2] is the last real | |
# input code point, and that code point is the same as the one | |
# we are adding now, making the new one a multiple entry. Add | |
# it to the existing entry, either by pushing it to the | |
# existing list of multiple entries, or converting the single | |
# current entry into a list with both on it. This is all we | |
# need do for this iteration. | |
if ($end != $begin) { | |
croak __PACKAGE__, ":prop_invmap: Multiple maps per code point in '$prop' require single-element ranges: begin=$begin, end=$end, map=$map"; | |
} | |
if (! ref $invmap[-2]) { | |
$invmap[-2] = [ $invmap[-2], $map ]; | |
} | |
else { | |
push @{$invmap[-2]}, $map; | |
} | |
$has_multiples = 1; | |
next; | |
} | |
elsif ($invlist[-1] == $begin) { | |
# If the input isn't in the most compact form, so that there | |
# are two adjacent ranges that map to the same thing, they | |
# should be combined (EXCEPT where the arrays require | |
# adjustments, in which case everything is already set up | |
# correctly). This happens in our constructed dt mapping, as | |
# Element [-2] is the map for the latest range so far | |
# processed. Just set the beginning point of the map to | |
# $missing (in invlist[-1]) to 1 beyond where this range ends. | |
# For example, in | |
# 12\t13\tXYZ | |
# 14\t17\tXYZ | |
# we have set it up so that it looks like | |
# 12 => XYZ | |
# 14 => $missing | |
# | |
# We now see that it should be | |
# 12 => XYZ | |
# 18 => $missing | |
if (! $requires_adjustment && @invlist > 1 && ( (defined $map) | |
? $invmap[-2] eq $map | |
: $invmap[-2] eq 'Y')) | |
{ | |
$invlist[-1] = $end + 1; | |
next; | |
} | |
# Here, the range started in the previous iteration that maps | |
# to $missing starts at the same code point as this range. | |
# That means there is no gap to fill that that range was | |
# intended for, so we just pop it off the parallel arrays. | |
pop @invlist; | |
pop @invmap; | |
} | |
# Add the range beginning, and the range's map. | |
push @invlist, $begin; | |
if ($returned_prop eq 'ToDm') { | |
# The decomposition maps are either a line like <hangul | |
# syllable> which are to be taken as is; or a sequence of code | |
# points in hex and separated by blanks. Convert them to | |
# decimal, and if there is more than one, use an anonymous | |
# array as the map. | |
if ($map =~ /^ < /x) { | |
push @invmap, $map; | |
} | |
else { | |
my @map = split " ", $map; | |
if (@map == 1) { | |
push @invmap, $map[0]; | |
} | |
else { | |
push @invmap, \@map; | |
} | |
} | |
} | |
else { | |
# Otherwise, convert hex formatted list entries to decimal; | |
# add a 'Y' map for the missing value in binary properties, or | |
# otherwise, use the input map unchanged. | |
$map = ($format eq 'x' || $format eq 'ax') | |
? hex $map | |
: $format eq 'b' | |
? 'Y' | |
: $map; | |
push @invmap, $map; | |
} | |
# We just started a range. It ends with $end. The gap between it | |
# and the next element in the list must be filled with a range | |
# that maps to the default value. If there is no gap, the next | |
# iteration will pop this, unless there is no next iteration, and | |
# we have filled all of the Unicode code space, so check for that | |
# and skip. | |
if ($end < $MAX_CP) { | |
push @invlist, $end + 1; | |
push @invmap, $missing; | |
} | |
} | |
} | |
# If the property is empty, make all code points use the value for missing | |
# ones. | |
if (! @invlist) { | |
push @invlist, 0; | |
push @invmap, $missing; | |
} | |
# The final element is always for just the above-Unicode code points. If | |
# not already there, add it. It merely splits the current final range | |
# that extends to infinity into two elements, each with the same map. | |
# (This is to conform with the API that says the final element is for | |
# $MAX_UNICODE_CODEPOINT + 1 .. INFINITY.) | |
if ($invlist[-1] != $MAX_UNICODE_CODEPOINT + 1) { | |
push @invmap, $invmap[-1]; | |
push @invlist, $MAX_UNICODE_CODEPOINT + 1; | |
} | |
# The second component of the map are those values that require | |
# non-standard specification, stored in SPECIALS. These override any | |
# duplicate code points in LIST. If we are using a proxy, we may have | |
# already set $overrides based on the proxy. | |
$overrides = $swash->{'SPECIALS'} unless defined $overrides; | |
if ($overrides) { | |
# A negative $overrides implies that the SPECIALS should be ignored, | |
# and a simple 'a' list is the value. | |
if ($overrides < 0) { | |
$format = 'a'; | |
} | |
else { | |
# Currently, all overrides are for properties that normally map to | |
# single code points, but now some will map to lists of code | |
# points (but there is an exception case handled below). | |
$format = 'al'; | |
# Look through the overrides. | |
foreach my $cp_maybe_utf8 (keys %$overrides) { | |
my $cp; | |
my @map; | |
# If the overrides came from SPECIALS, the code point keys are | |
# packed UTF-8. | |
if ($overrides == $swash->{'SPECIALS'}) { | |
$cp = $cp_maybe_utf8; | |
if (! utf8::decode($cp)) { | |
croak __PACKAGE__, "::prop_invmap: Malformed UTF-8: ", | |
map { sprintf("\\x{%02X}", unpack("C", $_)) } | |
split "", $cp; | |
} | |
$cp = unpack("W", $cp); | |
@map = unpack "W*", $swash->{'SPECIALS'}{$cp_maybe_utf8}; | |
# The empty string will show up unpacked as an empty | |
# array. | |
$format = 'ale' if @map == 0; | |
} | |
else { | |
# But if we generated the overrides, we didn't bother to | |
# pack them, and we, so far, do this only for properties | |
# that are 'a' ones. | |
$cp = $cp_maybe_utf8; | |
@map = hex $overrides->{$cp}; | |
$format = 'a'; | |
} | |
# Find the range that the override applies to. | |
my $i = search_invlist(\@invlist, $cp); | |
if ($cp < $invlist[$i] || $cp >= $invlist[$i + 1]) { | |
croak __PACKAGE__, "::prop_invmap: wrong_range, cp=$cp; i=$i, current=$invlist[$i]; next=$invlist[$i + 1]" | |
} | |
# And what that range currently maps to | |
my $cur_map = $invmap[$i]; | |
# If there is a gap between the next range and the code point | |
# we are overriding, we have to add elements to both arrays to | |
# fill that gap, using the map that applies to it, which is | |
# $cur_map, since it is part of the current range. | |
if ($invlist[$i + 1] > $cp + 1) { | |
#use feature 'say'; | |
#say "Before splice:"; | |
#say 'i-2=[', $i-2, ']', sprintf("%04X maps to %s", $invlist[$i-2], $invmap[$i-2]) if $i >= 2; | |
#say 'i-1=[', $i-1, ']', sprintf("%04X maps to %s", $invlist[$i-1], $invmap[$i-1]) if $i >= 1; | |
#say 'i =[', $i, ']', sprintf("%04X maps to %s", $invlist[$i], $invmap[$i]); | |
#say 'i+1=[', $i+1, ']', sprintf("%04X maps to %s", $invlist[$i+1], $invmap[$i+1]) if $i < @invlist + 1; | |
#say 'i+2=[', $i+2, ']', sprintf("%04X maps to %s", $invlist[$i+2], $invmap[$i+2]) if $i < @invlist + 2; | |
splice @invlist, $i + 1, 0, $cp + 1; | |
splice @invmap, $i + 1, 0, $cur_map; | |
#say "After splice:"; | |
#say 'i-2=[', $i-2, ']', sprintf("%04X maps to %s", $invlist[$i-2], $invmap[$i-2]) if $i >= 2; | |
#say 'i-1=[', $i-1, ']', sprintf("%04X maps to %s", $invlist[$i-1], $invmap[$i-1]) if $i >= 1; | |
#say 'i =[', $i, ']', sprintf("%04X maps to %s", $invlist[$i], $invmap[$i]); | |
#say 'i+1=[', $i+1, ']', sprintf("%04X maps to %s", $invlist[$i+1], $invmap[$i+1]) if $i < @invlist + 1; | |
#say 'i+2=[', $i+2, ']', sprintf("%04X maps to %s", $invlist[$i+2], $invmap[$i+2]) if $i < @invlist + 2; | |
} | |
# If the remaining portion of the range is multiple code | |
# points (ending with the one we are replacing, guaranteed by | |
# the earlier splice). We must split it into two | |
if ($invlist[$i] < $cp) { | |
$i++; # Compensate for the new element | |
#use feature 'say'; | |
#say "Before splice:"; | |
#say 'i-2=[', $i-2, ']', sprintf("%04X maps to %s", $invlist[$i-2], $invmap[$i-2]) if $i >= 2; | |
#say 'i-1=[', $i-1, ']', sprintf("%04X maps to %s", $invlist[$i-1], $invmap[$i-1]) if $i >= 1; | |
#say 'i =[', $i, ']', sprintf("%04X maps to %s", $invlist[$i], $invmap[$i]); | |
#say 'i+1=[', $i+1, ']', sprintf("%04X maps to %s", $invlist[$i+1], $invmap[$i+1]) if $i < @invlist + 1; | |
#say 'i+2=[', $i+2, ']', sprintf("%04X maps to %s", $invlist[$i+2], $invmap[$i+2]) if $i < @invlist + 2; | |
splice @invlist, $i, 0, $cp; | |
splice @invmap, $i, 0, 'dummy'; | |
#say "After splice:"; | |
#say 'i-2=[', $i-2, ']', sprintf("%04X maps to %s", $invlist[$i-2], $invmap[$i-2]) if $i >= 2; | |
#say 'i-1=[', $i-1, ']', sprintf("%04X maps to %s", $invlist[$i-1], $invmap[$i-1]) if $i >= 1; | |
#say 'i =[', $i, ']', sprintf("%04X maps to %s", $invlist[$i], $invmap[$i]); | |
#say 'i+1=[', $i+1, ']', sprintf("%04X maps to %s", $invlist[$i+1], $invmap[$i+1]) if $i < @invlist + 1; | |
#say 'i+2=[', $i+2, ']', sprintf("%04X maps to %s", $invlist[$i+2], $invmap[$i+2]) if $i < @invlist + 2; | |
} | |
# Here, the range we are overriding contains a single code | |
# point. The result could be the empty string, a single | |
# value, or a list. If the last case, we use an anonymous | |
# array. | |
$invmap[$i] = (scalar @map == 0) | |
? "" | |
: (scalar @map > 1) | |
? \@map | |
: $map[0]; | |
} | |
} | |
} | |
elsif ($format eq 'x') { | |
# All hex-valued properties are really to code points, and have been | |
# converted to decimal. | |
$format = 's'; | |
} | |
elsif ($returned_prop eq 'ToDm') { | |
$format = 'ad'; | |
} | |
elsif ($format eq 'sw') { # blank-separated elements to form a list. | |
map { $_ = [ split " ", $_ ] if $_ =~ / / } @invmap; | |
$format = 'sl'; | |
} | |
elsif ($returned_prop =~ / To ( _Perl )? NameAlias/x) { | |
# This property currently doesn't have any lists, but theoretically | |
# could | |
$format = 'sl'; | |
} | |
elsif ($returned_prop eq 'ToPerlDecimalDigit') { | |
$format = 'ae'; | |
} | |
elsif ($returned_prop eq 'ToNv') { | |
# The one property that has this format is stored as a delta, so needs | |
# to indicate that need to add code point to it. | |
$format = 'ar'; | |
} | |
elsif ($format eq 'ax') { | |
# Normally 'ax' properties have overrides, and will have been handled | |
# above, but if not, they still need adjustment, and the hex values | |
# have already been converted to decimal | |
$format = 'a'; | |
} | |
elsif ($format ne 'n' && $format !~ / ^ a /x) { | |
# All others are simple scalars | |
$format = 's'; | |
} | |
if ($has_multiples && $format !~ /l/) { | |
croak __PACKAGE__, "::prop_invmap: Wrong format '$format' for prop_invmap('$prop'); should indicate has lists"; | |
} | |
return (\@invlist, \@invmap, $format, $missing); | |
} | |
sub search_invlist { | |
=pod | |
=head2 B<search_invlist()> | |
use Unicode::UCD qw(prop_invmap prop_invlist); | |
use Unicode::UCD 'search_invlist'; | |
my @invlist = prop_invlist($property_name); | |
print $code_point, ((search_invlist(\@invlist, $code_point) // -1) % 2) | |
? " isn't" | |
: " is", | |
" in $property_name\n"; | |
my ($blocks_ranges_ref, $blocks_map_ref) = prop_invmap("Block"); | |
my $index = search_invlist($blocks_ranges_ref, $code_point); | |
print "$code_point is in block ", $blocks_map_ref->[$index], "\n"; | |
C<search_invlist> is used to search an inversion list returned by | |
C<prop_invlist> or C<prop_invmap> for a particular L</code point argument>. | |
C<undef> is returned if the code point is not found in the inversion list | |
(this happens only when it is not a legal L</code point argument>, or is less | |
than the list's first element). A warning is raised in the first instance. | |
Otherwise, it returns the index into the list of the range that contains the | |
code point.; that is, find C<i> such that | |
list[i]<= code_point < list[i+1]. | |
As explained in L</prop_invlist()>, whether a code point is in the list or not | |
depends on if the index is even (in) or odd (not in). And as explained in | |
L</prop_invmap()>, the index is used with the returned parallel array to find | |
the mapping. | |
=cut | |
my $list_ref = shift; | |
my $input_code_point = shift; | |
my $code_point = _getcode($input_code_point); | |
if (! defined $code_point) { | |
carp __PACKAGE__, "::search_invlist: unknown code '$input_code_point'"; | |
return; | |
} | |
my $max_element = @$list_ref - 1; | |
# Return undef if list is empty or requested item is before the first element. | |
return if $max_element < 0; | |
return if $code_point < $list_ref->[0]; | |
# Short cut something at the far-end of the table. This also allows us to | |
# refer to element [$i+1] without fear of being out-of-bounds in the loop | |
# below. | |
return $max_element if $code_point >= $list_ref->[$max_element]; | |
use integer; # want integer division | |
my $i = $max_element / 2; | |
my $lower = 0; | |
my $upper = $max_element; | |
while (1) { | |
if ($code_point >= $list_ref->[$i]) { | |
# Here we have met the lower constraint. We can quit if we | |
# also meet the upper one. | |
last if $code_point < $list_ref->[$i+1]; | |
$lower = $i; # Still too low. | |
} | |
else { | |
# Here, $code_point < $list_ref[$i], so look lower down. | |
$upper = $i; | |
} | |
# Split search domain in half to try again. | |
my $temp = ($upper + $lower) / 2; | |
# No point in continuing unless $i changes for next time | |
# in the loop. | |
return $i if $temp == $i; | |
$i = $temp; | |
} # End of while loop | |
# Here we have found the offset | |
return $i; | |
} | |
=head2 Unicode::UCD::UnicodeVersion | |
This returns the version of the Unicode Character Database, in other words, the | |
version of the Unicode standard the database implements. The version is a | |
string of numbers delimited by dots (C<'.'>). | |
=cut | |
my $UNICODEVERSION; | |
sub UnicodeVersion { | |
unless (defined $UNICODEVERSION) { | |
my $versionfh = openunicode("version"); | |
local $/ = "\n"; | |
chomp($UNICODEVERSION = <$versionfh>); | |
croak __PACKAGE__, "::VERSION: strange version '$UNICODEVERSION'" | |
unless $UNICODEVERSION =~ /^\d+(?:\.\d+)+$/; | |
} | |
$v_unicode_version = pack "C*", split /\./, $UNICODEVERSION; | |
return $UNICODEVERSION; | |
} | |
=head2 B<Blocks versus Scripts> | |
The difference between a block and a script is that scripts are closer | |
to the linguistic notion of a set of code points required to represent | |
languages, while block is more of an artifact of the Unicode code point | |
numbering and separation into blocks of consecutive code points (so far the | |
size of a block is some multiple of 16, like 128 or 256). | |
For example the Latin B<script> is spread over several B<blocks>, such | |
as C<Basic Latin>, C<Latin 1 Supplement>, C<Latin Extended-A>, and | |
C<Latin Extended-B>. On the other hand, the Latin script does not | |
contain all the characters of the C<Basic Latin> block (also known as | |
ASCII): it includes only the letters, and not, for example, the digits | |
nor the punctuation. | |
For blocks see L<http://www.unicode.org/Public/UNIDATA/Blocks.txt> | |
For scripts see UTR #24: L<http://www.unicode.org/unicode/reports/tr24/> | |
=head2 B<Matching Scripts and Blocks> | |
Scripts are matched with the regular-expression construct | |
C<\p{...}> (e.g. C<\p{Tibetan}> matches characters of the Tibetan script), | |
while C<\p{Blk=...}> is used for blocks (e.g. C<\p{Blk=Tibetan}> matches | |
any of the 256 code points in the Tibetan block). | |
=head2 Old-style versus new-style block names | |
Unicode publishes the names of blocks in two different styles, though the two | |
are equivalent under Unicode's loose matching rules. | |
The original style uses blanks and hyphens in the block names (except for | |
C<No_Block>), like so: | |
Miscellaneous Mathematical Symbols-B | |
The newer style replaces these with underscores, like this: | |
Miscellaneous_Mathematical_Symbols_B | |
This newer style is consistent with the values of other Unicode properties. | |
To preserve backward compatibility, all the functions in Unicode::UCD that | |
return block names (except as noted) return the old-style ones. | |
L</prop_value_aliases()> returns the new-style and can be used to convert from | |
old-style to new-style: | |
my $new_style = prop_values_aliases("block", $old_style); | |
Perl also has single-form extensions that refer to blocks, C<In_Cyrillic>, | |
meaning C<Block=Cyrillic>. These have always been written in the new style. | |
To convert from new-style to old-style, follow this recipe: | |
$old_style = charblock((prop_invlist("block=$new_style"))[0]); | |
(which finds the range of code points in the block using C<prop_invlist>, | |
gets the lower end of the range (0th element) and then looks up the old name | |
for its block using C<charblock>). | |
Note that starting in Unicode 6.1, many of the block names have shorter | |
synonyms. These are always given in the new style. | |
=head2 Use with older Unicode versions | |
The functions in this module work as well as can be expected when | |
used on earlier Unicode versions. But, obviously, they use the available data | |
from that Unicode version. For example, if the Unicode version predates the | |
definition of the script property (Unicode 3.1), then any function that deals | |
with scripts is going to return C<undef> for the script portion of the return | |
value. | |
=head1 AUTHOR | |
Jarkko Hietaniemi. Now maintained by perl5 porters. | |
=cut | |
1; | |