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<!DOCTYPE html>
<html lang="en"><head>
    <meta charset="UTF-8">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Data-over-Sound Interface</title>
    <!-- Bootstrap CSS -->
    <link href="https://cdn.jsdelivr.net/npm/[email protected]/dist/css/bootstrap.min.css" rel="stylesheet">
    <!-- Bootstrap Icons -->
    <link rel="stylesheet" href="https://cdn.jsdelivr.net/npm/[email protected]/font/bootstrap-icons.css">
    <style>
        body {
            background-color: #f8f9fa;
            padding-top: 30px;
        }
        .chat-container {
            max-width: 700px;
            margin: 0 auto;
            background-color: white;
            border-radius: 12px;
            box-shadow: 0 4px 12px rgba(0, 0, 0, 0.1);
            padding: 25px;
        }
        .btn-record {
            background-color: #ff4b4b;
            border-color: #ff4b4b;
        }
        .btn-record:hover {
            background-color: #e43c3c;
            border-color: #e43c3c;
        }
        .btn-record.recording {
            animation: pulse 1.5s infinite;
        }
        .btn-generate {
            background-color: #4c6ef5;
            border-color: #4c6ef5;
        }
        .btn-generate:hover {
            background-color: #3b5bdb;
            border-color: #3b5bdb;
        }
        .icon-spacing {
            margin-right: 8px;
        }
        .control-label {
            font-size: 0.9rem;
            color: #6c757d;
            margin-bottom: 8px;
        }
        .audio-container {
            background-color: #f1f3f5;
            border-radius: 8px;
            padding: 15px;
            margin-top: 20px;
        }
        audio {
            width: 100%;
        }
        .status-indicator {
            font-size: 0.9rem;
            margin-top: 10px;
            height: 24px;
        }
        .response-container {
            background-color: #f8f9fa;
            border-radius: 8px;
            padding: 15px;
            margin-top: 20px;
            border: 1px solid #dee2e6;
        }
        .header-info {
            font-family: monospace;
            padding: 10px;
            background-color: #e9ecef;
            border-radius: 6px;
            margin-bottom: 15px;
            font-size: 0.9rem;
        }
        .text-input {
            margin-top: 15px;
        }
        @keyframes pulse {
            0% { transform: scale(1); }
            50% { transform: scale(1.05); }
            100% { transform: scale(1); }
        }
    </style>
</head>
<body>
    <div class="container">
        <div class="chat-container">
            <h1 class="text-center mb-4">
                <i class="bi bi-soundwave text-primary"></i> Data-over-Sound
            </h1>
            
            <div class="text-input mb-4">
                <label for="messageInput" class="form-label">Message to Encode:</label>
                <textarea id="messageInput" class="form-control" rows="3" placeholder="Enter text to encode as sound..."></textarea>
            </div>
            
            <div class="row g-4">
                <div class="col-md-6">
                    <div class="d-grid">
                        <p class="control-label text-center">Listen for Data</p>
                        <button id="recordButton" class="btn btn-lg text-white btn-record"><i class="bi bi-mic-fill icon-spacing"></i> Start Listening</button>
                    </div>
                </div>
                <div class="col-md-6">
                    <div class="d-grid">
                        <p class="control-label text-center">Transmit Data</p>
                        <button id="generateButton" class="btn btn-generate btn-lg text-white">
                            <i class="bi bi-broadcast icon-spacing"></i> Transmit
                        </button>
                    </div>
                </div>
            </div>
            
            <div class="audio-container">
                <p class="control-label mb-2">Audio Control</p>
                <audio id="audioPlayer" controls=""></audio>
                <div id="statusMessage" class="status-indicator text-center text-secondary">Error processing audio data. Please try again.</div>
            </div>
            
            <div class="response-container">
                <h5><i class="bi bi-arrow-repeat icon-spacing"></i>Communication Headers</h5>
                <div class="header-info">
                    <div id="userMessageHeader">X-User-Message: <span class="text-primary">Waiting for data...</span></div>
                    <div id="llmResponseHeader">X-LLM-Response: <span class="text-success">Waiting for response...</span></div>
                </div>
                
                <h5><i class="bi bi-reception-4 icon-spacing"></i>Data Received</h5>
                <div id="receivedData" class="p-3 border rounded bg-white">
                    No data received yet.
                </div>
            </div>
        </div>
    </div>

    <!-- Bootstrap JS Bundle -->
    <script src="https://cdn.jsdelivr.net/npm/[email protected]/dist/js/bootstrap.bundle.min.js"></script>
    <script>
        let mediaRecorder;
        let audioChunks = [];
        let audioStream;
        const recordButton = document.getElementById("recordButton");
        const generateButton = document.getElementById("generateButton");
        const statusMessage = document.getElementById("statusMessage");
        const messageInput = document.getElementById("messageInput");
        const userMessageHeader = document.getElementById("userMessageHeader");
        const llmResponseHeader = document.getElementById("llmResponseHeader");
        const receivedData = document.getElementById("receivedData");
        let recordingTimeout;
        
        recordButton.addEventListener("click", async () => {
            if (!mediaRecorder || mediaRecorder.state === "inactive") {
                try {
                    // Stop any existing stream tracks before requesting a new one
                    if (audioStream) {
                        audioStream.getTracks().forEach(track => track.stop());
                    }
                    
                    audioStream = await navigator.mediaDevices.getUserMedia({ audio: true });
                    mediaRecorder = new MediaRecorder(audioStream, { mimeType: "audio/webm" });
                    
                    mediaRecorder.ondataavailable = event => audioChunks.push(event.data);
                    
                    mediaRecorder.onstop = async () => {
                        statusMessage.textContent = "Processing audio data...";
                        recordButton.innerHTML = '<i class="bi bi-mic-fill icon-spacing"></i> Start Listening';
                        recordButton.classList.remove("recording");
                        recordButton.classList.remove("btn-danger");
                        recordButton.classList.add("btn-record");
                        
                        try {
                            const audioBlob = new Blob(audioChunks, { type: "audio/webm" });
                            const wavBlob = await convertWebMToWav(audioBlob);
                            
                            // This is the original code from your first implementation
                            const formData = new FormData();
                            formData.append("file", wavBlob, "recording.wav");
                            
                            const response = await fetch("/chat/", {
                                method: "POST",
                                body: formData
                            });
                            
                            if (response.ok) {
                                // Display response headers that we know are sent back from the endpoint
                                const userMessage = response.headers.get("X-User-Message") || "No user message";
                                const llmResponse = response.headers.get("X-LLM-Response") || "No response";
                                
                                // Update the header display
                                userMessageHeader.innerHTML = `X-User-Message: <span class="text-primary">${userMessage}</span>`;
                                llmResponseHeader.innerHTML = `X-LLM-Response: <span class="text-success">${llmResponse}</span>`;
                                
                                // Update received data
                                receivedData.textContent = userMessage;
                                
                                // Get audio blob from response and play it
                                const audioData = await response.blob();
                                document.getElementById("audioPlayer").src = URL.createObjectURL(audioData);
                                statusMessage.textContent = "Data decoded successfully!";
                            } else {
                                statusMessage.textContent = "Error processing audio data. Please try again.";
                            }
                        } catch (error) {
                            console.error("Error:", error);
                            statusMessage.textContent = "Error processing audio data. Please try again.";
                        }
                        
                        // Clean up the audio tracks after processing is complete
                        if (audioStream) {
                            audioStream.getTracks().forEach(track => track.stop());
                        }
                    };
                    
                    audioChunks = [];
                    mediaRecorder.start();
                    
                    recordButton.innerHTML = '<i class="bi bi-stop-fill icon-spacing"></i> Listening...';
                    recordButton.classList.add("recording");
                    recordButton.classList.remove("btn-record");
                    recordButton.classList.add("btn-danger");
                    statusMessage.textContent = "Listening for data transmission...";
                    
                    // Auto-stop after 5 seconds
                    recordingTimeout = setTimeout(() => {
                        if (mediaRecorder && mediaRecorder.state === "recording") {
                            mediaRecorder.stop();
                        }
                    }, 5000);
                } catch (error) {
                    console.error("Error accessing microphone:", error);
                    statusMessage.textContent = "Could not access microphone. Please check permissions.";
                }
            } else if (mediaRecorder.state === "recording") {
                // Stop recording if already recording
                clearTimeout(recordingTimeout);
                mediaRecorder.stop();
            }
        });
        
        generateButton.addEventListener("click", async () => {
            const text = messageInput.value.trim();
            if (text) {
                statusMessage.textContent = "Encoding data to sound...";
                try {
                    const response = await fetch("/tts/", {
                        method: "POST",
                        headers: { 
                            "Content-Type": "application/json"
                        },
                        body: JSON.stringify({ text })
                    });
                    
                    if (response.ok) {
                        const audioData = await response.blob();
                        document.getElementById("audioPlayer").src = URL.createObjectURL(audioData);
                        statusMessage.textContent = "Data encoded as sound. Ready to transmit!";
                        // Auto-play option
                        document.getElementById("audioPlayer").play();
                    } else {
                        statusMessage.textContent = "Error encoding data. Please try again.";
                    }
                } catch (error) {
                    console.error("Error:", error);
                    statusMessage.textContent = "Error encoding data. Please try again.";
                }
            } else {
                statusMessage.textContent = "Please enter a message to transmit.";
            }
        });

        async function convertWebMToWav(blob) {
            return new Promise((resolve, reject) => {
                try {
                    const reader = new FileReader();
                    reader.onload = function () {
                        const audioContext = new AudioContext();
                        audioContext.decodeAudioData(reader.result)
                            .then(buffer => {
                                const wavBuffer = audioBufferToWav(buffer);
                                resolve(new Blob([wavBuffer], { type: "audio/wav" }));
                            })
                            .catch(error => {
                                console.error("Error decoding audio data:", error);
                                reject(error);
                            });
                    };
                    reader.readAsArrayBuffer(blob);
                } catch (error) {
                    console.error("Error in convertWebMToWav:", error);
                    reject(error);
                }
            });
        }

        function audioBufferToWav(buffer) {
            let numOfChan = buffer.numberOfChannels,
                length = buffer.length * numOfChan * 2 + 44,
                bufferArray = new ArrayBuffer(length),
                view = new DataView(bufferArray),
                channels = [],
                sampleRate = buffer.sampleRate,
                offset = 0,
                pos = 0;

            setUint32(0x46464952); // "RIFF"
            setUint32(length - 8);
            setUint32(0x45564157); // "WAVE"
            setUint32(0x20746d66); // "fmt " chunk
            setUint32(16); // length = 16
            setUint16(1); // PCM (uncompressed)
            setUint16(numOfChan);
            setUint32(sampleRate);
            setUint32(sampleRate * 2 * numOfChan);
            setUint16(numOfChan * 2);
            setUint16(16); // bits per sample
            setUint32(0x61746164); // "data" chunk
            setUint32(length - pos - 4);

            for (let i = 0; i < buffer.numberOfChannels; i++)
                channels.push(buffer.getChannelData(i));

            while (pos < length) {
                for (let i = 0; i < numOfChan; i++) {
                    let sample = Math.max(-1, Math.min(1, channels[i][offset]));
                    sample = sample < 0 ? sample * 0x8000 : sample * 0x7FFF;
                    setUint16(sample);
                }
                offset++;
            }

            function setUint16(data) {
                view.setUint16(pos, data, true);
                pos += 2;
            }

            function setUint32(data) {
                view.setUint32(pos, data, true);
                pos += 4;
            }

            return bufferArray;
        }
    </script>

</body></html>