yfdeng commited on
Commit
8ed4b1b
·
1 Parent(s): 28a2da9
Files changed (3) hide show
  1. Anymate/utils/ui_utils.py +12 -2
  2. Convert.py +24 -0
  3. app.py +57 -31
Anymate/utils/ui_utils.py CHANGED
@@ -246,7 +246,17 @@ def process_input(mesh_file):
246
  return None, None, None, None, None, None, None, None
247
 
248
  # make folder for tmp files
249
- os.makedirs(f"Anymate/tmp/{mesh_file.split('/')[-1].replace('.obj', '')}", exist_ok=True)
 
 
 
 
 
 
 
 
 
 
250
 
251
  normalized_mesh = normalize_mesh(trimesh.load(mesh_file))
252
  # normalized_mesh = normalize_mesh(obj2mesh(mesh_file))
@@ -261,7 +271,7 @@ def process_input(mesh_file):
261
 
262
  # print(pc.shape, pc.max(dim=0), pc.min(dim=0))
263
 
264
- return normalized_mesh_file, vis_file, vis_file, None, pc
265
 
266
 
267
  def get_model(checkpoint):
 
246
  return None, None, None, None, None, None, None, None
247
 
248
  # make folder for tmp files
249
+ if mesh_file.endswith('.obj'):
250
+ os.makedirs(f"Anymate/tmp/{mesh_file.split('/')[-1].replace('.obj', '')}", exist_ok=True)
251
+ else:
252
+ os.makedirs(f"Anymate/tmp/{mesh_file.split('/')[-1].replace('.glb', '')}", exist_ok=True)
253
+ abs_path = os.path.abspath(mesh_file)
254
+
255
+ os.system(f"python Convert.py --path {abs_path}")
256
+
257
+ mesh_file = abs_path.replace('.glb', '.obj')
258
+ while not os.path.exists(mesh_file):
259
+ time.sleep(1)
260
 
261
  normalized_mesh = normalize_mesh(trimesh.load(mesh_file))
262
  # normalized_mesh = normalize_mesh(obj2mesh(mesh_file))
 
271
 
272
  # print(pc.shape, pc.max(dim=0), pc.min(dim=0))
273
 
274
+ return normalized_mesh_file, None, None, None, pc
275
 
276
 
277
  def get_model(checkpoint):
Convert.py ADDED
@@ -0,0 +1,24 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ import argparse
2
+ import bpy
3
+ import mathutils
4
+ from Anymate.blender_script import load_object, save_mesh
5
+ from Anymate.utils.render_utils import empty
6
+
7
+
8
+ def parse_args():
9
+ parser = argparse.ArgumentParser(description='Anymate rendering script')
10
+ parser.add_argument('--path', type=str, required=True, help='Path to the model file')
11
+ return parser.parse_args()
12
+
13
+ args = parse_args()
14
+
15
+ print(f"Starting converting {args.path} to obj format...")
16
+
17
+ # empty the scene
18
+ empty()
19
+
20
+ # load the glb file
21
+ load_object(args.path)
22
+
23
+ # save the mesh
24
+ save_mesh(args.path.replace('.glb', '.obj'))
app.py CHANGED
@@ -31,7 +31,15 @@ def get_all_results(mesh_file, pc, eps=0.03, min_samples=1):
31
  with gr.Blocks() as demo:
32
  gr.Markdown("""
33
  # Anymate: Auto-rigging 3D Objects
34
- [Project](https://anymate3d.github.io/)
 
 
 
 
 
 
 
 
35
  """)
36
 
37
  pc = gr.State(value=None)
@@ -46,38 +54,28 @@ with gr.Blocks() as demo:
46
  # model_skinning = gr.State(value=model_skinning)
47
 
48
  with gr.Row():
49
- with gr.Column():
50
  # Input section
51
- gr.Markdown("### Input")
52
  mesh_input = gr.Model3D(label="Input 3D Mesh", clear_color=[0.0, 0.0, 0.0, 0.0])
53
 
 
54
  # Sample 3D objects section
55
- gr.Markdown("### Sample Objects")
56
  sample_objects_dir = './samples'
57
  sample_objects = [os.path.join(sample_objects_dir, f) for f in os.listdir(sample_objects_dir)
58
- if f.endswith('.obj') and os.path.isfile(os.path.join(sample_objects_dir, f))]
59
  sample_objects.sort()
 
60
 
61
- sample_dropdown = gr.Dropdown(
62
- label="Select Sample Object",
63
- choices=sample_objects,
64
- interactive=True,
65
- value=sample_objects[0]
 
 
66
  )
67
-
68
- load_sample_btn = gr.Button("Load Sample")
69
-
70
- with gr.Column():
71
- # Output section
72
- gr.Markdown("### Output (wireframe display mode)")
73
- mesh_output = gr.Model3D(label="Output 3D Mesh", clear_color=[0.0, 0.0, 0.0, 0.0], display_mode="wireframe")
74
-
75
- with gr.Column():
76
- # Output section
77
- gr.Markdown("### (solid display mode & blender file)")
78
- mesh_output2 = gr.Model3D(label="Output 3D Mesh", clear_color=[0.0, 0.0, 0.0, 0.0], display_mode="solid")
79
-
80
- blender_file = gr.File(label="Output Blender File", scale=1)
81
 
82
  # Checkpoint paths
83
  # joint_models_dir = 'Anymate/checkpoints/joint'
@@ -131,15 +129,33 @@ with gr.Blocks() as demo:
131
 
132
  # process_skin_btn = gr.Button("Process", scale=0.3)
133
 
 
 
 
 
 
134
  with gr.Row():
135
  # load_all_btn = gr.Button("Load all models", scale=1)
136
  process_all_btn = gr.Button("Run all models", scale=1)
137
  # download_btn = gr.DownloadButton("Blender File Not Ready", scale=0.3)
138
  # blender_file = gr.File(label="Blender File", scale=1)
139
 
140
- # Parameters for DBSCAN clustering algorithm used to adjust joint clustering
141
- eps = gr.Number(label="Epsilon", value=0.03, interactive=True, info="Controls the maximum distance between joints in a cluster")
142
- min_samples = gr.Number(label="Min Samples", value=1, interactive=True, info="Minimum number of joints required to form a cluster")
 
 
 
 
 
 
 
 
 
 
 
 
 
143
 
144
  mesh_input.change(
145
  process_input,
@@ -147,10 +163,12 @@ with gr.Blocks() as demo:
147
  outputs=[normalized_mesh_file, mesh_output, mesh_output2, blender_file, pc]
148
  )
149
 
150
- load_sample_btn.click(
151
- fn=lambda sample_path: sample_path if sample_path else None,
152
- inputs=[sample_dropdown],
153
- outputs=[mesh_input]
 
 
154
  ).then(
155
  process_input,
156
  inputs=mesh_input,
@@ -188,6 +206,10 @@ with gr.Blocks() as demo:
188
  # )
189
 
190
  process_all_btn.click(
 
 
 
 
191
  get_all_results,
192
  inputs=[normalized_mesh_file, pc, eps, min_samples],
193
  outputs=[]
@@ -199,6 +221,10 @@ with gr.Blocks() as demo:
199
  prepare_blender_file,
200
  inputs=[normalized_mesh_file],
201
  outputs=blender_file
 
 
 
 
202
  )
203
 
204
  if __name__ == "__main__":
 
31
  with gr.Blocks() as demo:
32
  gr.Markdown("""
33
  # Anymate: Auto-rigging 3D Objects
34
+ Welcome to the interactive demo for **[Anymate](https://anymate3d.github.io/)**, a breakthrough in automatic 3D object rigging!
35
+ This demo is based on our research paper: 📄 **[Anymate: A Dataset and Baselines for Learning 3D Object Rigging](https://arxiv.org/abs/2505.06227)**
36
+ 🚀 **How It Works**
37
+ 1. **Upload** your 3D mesh (`.obj` or `.glb` format) or select a sample object from the gallery.
38
+ 2. Click **"Run All Models"** to automatically generate rigging.
39
+ 3. **Download** your animatable object as a `.blender` file—ready for animation!
40
+
41
+ ✨ No manual rigging, no hassle—just drag, drop, and animate.
42
+ 📌 *Tip: Check out our [project page](https://anymate3d.github.io/) for datasets, code, and more!*
43
  """)
44
 
45
  pc = gr.State(value=None)
 
54
  # model_skinning = gr.State(value=model_skinning)
55
 
56
  with gr.Row():
57
+ with gr.Column(scale=0.33):
58
  # Input section
59
+ gr.Markdown("## Input")
60
  mesh_input = gr.Model3D(label="Input 3D Mesh", clear_color=[0.0, 0.0, 0.0, 0.0])
61
 
62
+ with gr.Column(scale=0.67):
63
  # Sample 3D objects section
64
+ gr.Markdown("## Select to load sample objects")
65
  sample_objects_dir = './samples'
66
  sample_objects = [os.path.join(sample_objects_dir, f) for f in os.listdir(sample_objects_dir)
67
+ if f.endswith('.png') and os.path.isfile(os.path.join(sample_objects_dir, f))]
68
  sample_objects.sort()
69
+ print(len(sample_objects))
70
 
71
+ sample_gallery = gr.Gallery(
72
+ label="Sample Objects",
73
+ value=sample_objects,
74
+ columns=5,
75
+ object_fit="contain",
76
+ height="200px",
77
+ allow_preview=False
78
  )
 
 
 
 
 
 
 
 
 
 
 
 
 
 
79
 
80
  # Checkpoint paths
81
  # joint_models_dir = 'Anymate/checkpoints/joint'
 
129
 
130
  # process_skin_btn = gr.Button("Process", scale=0.3)
131
 
132
+ with gr.Row():
133
+ # Parameters for DBSCAN clustering algorithm used to adjust joint clustering
134
+ eps = gr.Number(label="Epsilon", value=0.03, interactive=True, info="Controls the maximum distance between joints in a cluster")
135
+ min_samples = gr.Number(label="Min Samples", value=1, interactive=True, info="Minimum number of joints required to form a cluster")
136
+
137
  with gr.Row():
138
  # load_all_btn = gr.Button("Load all models", scale=1)
139
  process_all_btn = gr.Button("Run all models", scale=1)
140
  # download_btn = gr.DownloadButton("Blender File Not Ready", scale=0.3)
141
  # blender_file = gr.File(label="Blender File", scale=1)
142
 
143
+ with gr.Row():
144
+ gr.Markdown("## Output")
145
+ with gr.Row():
146
+ with gr.Column():
147
+ # Output section
148
+ gr.Markdown("#### (wireframe display mode)")
149
+ mesh_output = gr.Model3D(label="Output 3D Mesh", clear_color=[0.0, 0.0, 0.0, 0.0], display_mode="wireframe")
150
+
151
+ with gr.Column():
152
+ # Output section
153
+ gr.Markdown("#### (solid display mode)")
154
+ mesh_output2 = gr.Model3D(label="Output 3D Mesh", clear_color=[0.0, 0.0, 0.0, 0.0], display_mode="solid")
155
+ with gr.Column():
156
+ # Output section
157
+ gr.Markdown("#### (blender file)")
158
+ blender_file = gr.File(label="Output Blender File")
159
 
160
  mesh_input.change(
161
  process_input,
 
163
  outputs=[normalized_mesh_file, mesh_output, mesh_output2, blender_file, pc]
164
  )
165
 
166
+ def get_select_object(evt: gr.SelectData):
167
+ return f'./samples/sample{evt.index+1}.obj'
168
+ sample_gallery.select(
169
+ fn=get_select_object,
170
+ inputs=None,
171
+ outputs=mesh_input
172
  ).then(
173
  process_input,
174
  inputs=mesh_input,
 
206
  # )
207
 
208
  process_all_btn.click(
209
+ fn=lambda: gr.Button(value="Processing...", interactive=False),
210
+ inputs=[],
211
+ outputs=[process_all_btn]
212
+ ).then(
213
  get_all_results,
214
  inputs=[normalized_mesh_file, pc, eps, min_samples],
215
  outputs=[]
 
221
  prepare_blender_file,
222
  inputs=[normalized_mesh_file],
223
  outputs=blender_file
224
+ ).then(
225
+ lambda: gr.Button(value="Run all models", interactive=True),
226
+ inputs=[],
227
+ outputs=[process_all_btn]
228
  )
229
 
230
  if __name__ == "__main__":