sphiratrioth666
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README.md
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<li>NARRATION - italics.</li>
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<li>Trim Incomplete Sentences: ON (it prevents sentences cut in half with leftovers ruining your experience)</li>
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<h1>PRESETS:</h1>
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**A) Sphiratrioth (Conversation)** - minimal narration - when you want to simulate a natural, human-like conversation with a bot. For those who do not like the "verbose" role-play.
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**C) Sphiratrioth (Story)** - AI becomes your Game Master (GM) - when you want those long, verbose paragraphs with rich narration & story-telling.
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***<<< 1-3 paragraphs, ~ 350 tokens, around 2/3 narration against 1/3 dialogues >>>***
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<h1>How to use:</h1>
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**Advanced Users:** Enjoy, modify, forget.\
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<br>
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<h1>ANNOTATIONS:</h1>
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I'm simplifying here but people often get confused with names. Story String is a part of the Context Template - to be precise - but creators of models and presets use those terms as equivalents...
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<li
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<li>NARRATION - italics.</li>
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<li>Trim Incomplete Sentences: ON (it prevents sentences cut in half with leftovers ruining your experience)</li>
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<br>
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<h1>PRESETS:</h1>
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**A) Sphiratrioth (Conversation)** - minimal narration - when you want to simulate a natural, human-like conversation with a bot. For those who do not like the "verbose" role-play.
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**C) Sphiratrioth (Story)** - AI becomes your Game Master (GM) - when you want those long, verbose paragraphs with rich narration & story-telling.
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***<<< 1-3 paragraphs, ~ 350 tokens, around 2/3 narration against 1/3 dialogues >>>***
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<br>
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<h1>How to use:</h1>
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**Advanced Users:** Enjoy, modify, forget.\
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<br>
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<h1>ANNOTATIONS:</h1>
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<li>Context = Context Template = Story String (IN TERMS OF PRESETS)</li>
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I'm simplifying here but people often get confused with names. Story String is a part of the Context Template - to be precise - but creators of models and presets use those terms as equivalents...
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<li>Context = Context Length of a model (IN TERMS OF PROPER USE OF A WORD). People simplify and use mental leaps. Not my fault, again :-P</li>
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