// Simplified API for asynchronous data loading. | |
// Copies data from global to shared memory, cg == cache global. | |
// Both the src and dst pointers must be aligned to 16 bit. | |
// Shared memory uses 32 bit addressing, the pointer is passed as unsigned int. | |
// Generic pointers can be converted to 32 bit shared memory pointers using __cvta_generic_to_shared. | |
// Only the 16 bit copy is exposed because 4 and 8 bit copies did not yield performance improvements. | |
template <int preload> | |
static __device__ __forceinline__ void cp_async_cg_16(const unsigned int dst, const void * src) { | |
static_assert(preload == 0 || preload == 64 || preload == 128 || preload == 256, "bad preload"); | |
if (preload == 256) { | |
asm volatile("cp.async.cg.shared.global.L2::256B [%0], [%1], 16;" | |
: : "r"(dst), "l"(src)); | |
} else if (preload == 128) { | |
asm volatile("cp.async.cg.shared.global.L2::128B [%0], [%1], 16;" | |
: : "r"(dst), "l"(src)); | |
} else if (preload == 64) { | |
asm volatile("cp.async.cg.shared.global.L2::64B [%0], [%1], 16;" | |
: : "r"(dst), "l"(src)); | |
} else | |
{ | |
asm volatile("cp.async.cg.shared.global [%0], [%1], 16;" | |
: : "r"(dst), "l"(src)); | |
} | |
GGML_UNUSED(dst); | |
GGML_UNUSED(src); | |
NO_DEVICE_CODE; | |
} | |
// Makes each thread wait until its asynchronous data copies are done. | |
// This does NOT provide any additional synchronization. | |
// In particular, when copying data with multiple warps a call to __syncthreads will be needed. | |
static __device__ __forceinline__ void cp_async_wait_all() { | |
asm volatile("cp.async.wait_all;"); | |
NO_DEVICE_CODE; | |
} | |