spine-sprite-lora-v0.1
Model description
A LoRA trained to hallucinate characters and their potential disassembly for use with an armature-based sprite system such as Spine (although many 2d game engines now ship with their own alternatives.)
Trained on ~750 images for 10 epochs.
The results are not satisfactory yet, if you actually wish to generate a usable character sprite with this today, my advice would be to extract parts from the best of multiple different generated outputs. Inpainting may also present an opportunity.
The base model is NoobAI XL 1.1.
Trigger words
You should use character sprite with disassembly
to trigger the image generation.
Download model
Weights for this model are available in Safetensors format.
Download them in the Files & versions tab.
Research notes
My research notes are available as a github gist
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Model tree for Verah/spine-sprite-lora-v0.1
Base model
Laxhar/noobai-XL-0.5