Puzzle Box XL

A latent diffusion model (LDM) geared toward illustration, style composability, and sample variety. Addresses a few deficiencies with the SDXL base model; feels more like an SD 1.x with better resolution and much better prompt adherence.

  • Architecture: SD XL (base model is v1.0)
  • Training procedure: U-Net fully unfrozen, all-parameter continued pretraining at LR between 3e-8 and 3e-7 for 18,000,000 steps (at epoch 17, batch size 4).

Trained on the Puzzle Box dataset, a large collection of permissively licensed images from the public Internet (or generated by previous Puzzle Box models). Each image has from 3 to 17 different captions which are used interchangably during training. There are 9.3 million images and 62 million captions in the dataset.

The model is substantially better than the base SDXL model at producing images that look like film photographs, any kind of cartoon art, or old artist styles. It's also heavily tuned toward personal aesthetic preference.

Prompting: The captions used in training are varied: you can prompt Puzzle Box XL using English sentences, or booru-style with lists of tags. (If you prompt booru-style, don't use underscores in your tags, replace those with spaces. Tags may be separated by any combination of whitespace or by commas.)

Vitamin phrases: top quartile, top decile (there are also anti-vitamins, bottom quartile and bottom decile). These are the primary aesthetic labels (see below.)

Prompt adherence is unusually good; aesthetics are improved by human evaluation for generations between 1/4 and 1/2 megapixel in size for epochs 12-14, 1/4 to 2 megapixels for epoch 15+. CFG scales between 2 and 7 can work well with Puzzle Box; experimenting with resolution or scale for your prompts is encouraged.

Captioning: About 1.4 million of the captions in the dataset are human-written. The remainder come from a variety of ML models, either vision transformers or classifers. Models used in captioning the Puzzle Box dataset include: Qwen 2 VL 72b, BLIP 2 OPT-6.5B COCO, Llava 1.5, MiniCPM 2.6, bakllava, Moondream, DeepSeek Janus 7b, Mistral Pixtral 12b, CapPa, Gemma 3 27b, JoyCaption, CLIP Interrogator 0.6.0, and wd-eva02-large-tagger-v3. Deepseek v3 is used to create detailed consensus captions from the others. Only open-weights models were used.

In addition to human/machine-generated main caption, there are a large number of additional human-provided tags referring to style ("pointillism", "caricature", "Winsor McKay"), genre ("pop art", "advertising", "pixel art"), source ("wikiart", "library of congress"), or image content ("fluid expression", "pin-up", "squash and stretch").

Aesthetic labelling: All images in the Puzzle Box dataset have been scored by multiple IQA models. There are also over 700,000 human paired image preferences. This data is combined to label especially high- or low-aesthetic images. Aesthetic breakpoints are chosen on a per-style/genre tag basis (the threshold for "pixel art" is different than "classical oil painting".)

Training is broken into three phases: in the first phase, all images (regardless of aesthetic score) are used in training. In the second phase, bottom quartile-labelled images are removed from training. In the final phase, only images tagged as top quartile aesthetics are trained.

Other nifty tricks used: Some less common techniques used in training Puzzle Box XL include:

  • Attention masks: constructed for images to exclude background or portions of the image not mentioned in captions/important to image content; we only update blocks that are not masked off.
  • Lores-to-hires: I save compute by training at lower resolution (512px) until the model learns new concepts satisfactorily, then training at higher resolution (768px). This allows later checkpoints to generate 1+ megapixel images without tiling or stuttering, while greatly speeding up earlier stages of training.

Model checkpoints currently available:

  • from epoch 17, 18000k training steps, 06 July 2025
  • from epoch 16, 16950k training steps, 05 May 2025
  • from epoch 15, 15800k training steps, 08 March 2025
  • from epoch 14, 14290k training steps, 02 December 2024
  • from epoch 13, 11930k training steps, 15 August 2024
  • from epoch 12, 10570k training steps, 21 June 2024

Which checkpoint's best? Later checkpoints have better aesthetics and better prompt adherence at higher resolution and lower CFG scale, but are also more 'opinionated'; longer conditioning may be necessary to get the generation as you like it. In particular, the latest checkpoints are trained on the most consensus captions, which are highly accurate but also quite long. Earlier checkpoints may give larger sample variety on short conditioning, which (at lower resolution) may make them useful drafting models: searching for good noise seeds, etc. Earlier checkpoints may also be better for merging with other LDMs based on SD XL.

This model has been trained carefully on top of the SDXL base, with a widely diverse training set at low learning rate. Accordingly, it should merge well with most other LDMs built off SDXL base. (Merging LDMs built off the same base is a form of transfer learning; you can add Puzzle Box concepts to other SDXL models this way. Spherical interpolation is best.)

The U-Net self-attention layers are the layers most modified by the continued pretrain; comparing those layers to SD XL 1.0, the correlation is:

Epoch Date R-squared
17 2025-07-06 97.705%
16 2025-05-05 97.917%
15 2025-03-08 98.312%
14 2024-12-02 98.573%
13 2024-08-05 98.876%
12 2024-06-21 99.167%

(For reference, Pony-family models, which are also based on SD XL 1.0 but are trained at much higher LR, paving the model, are around 40%, and Playground-derived models, which are trained on SD XL architecture from static, are below 25%.)

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