id
int64 0
45.1k
| file_name
stringlengths 4
68
| file_path
stringlengths 14
193
| content
stringlengths 32
9.62M
| size
int64 32
9.62M
| language
stringclasses 1
value | extension
stringclasses 6
values | total_lines
int64 1
136k
| avg_line_length
float64 3
903k
| max_line_length
int64 3
4.51M
| alphanum_fraction
float64 0
1
| repo_name
stringclasses 779
values | repo_stars
int64 0
882
| repo_forks
int64 0
108
| repo_open_issues
int64 0
90
| repo_license
stringclasses 8
values | repo_extraction_date
stringclasses 146
values | sha
stringlengths 64
64
| __index_level_0__
int64 0
45.1k
| exdup_ids_cmlisp_stkv2
sequencelengths 1
47
|
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
30,684 | cl-openal.asd | johncorn271828_X_Orrery/dists/quicklisp/software/cl-openal-20150302-git/cl-openal.asd | (asdf:defsystem cl-openal
:version "1.0"
:description "CFFI bindings for OpenAL sound system."
:maintainer "Kat Marchán <[email protected]>"
:author "Kat Marchán <[email protected]>"
:licence "public domain"
:depends-on (cffi)
:components
((:module al
:components
((:file "packages")
(:file "bindings" :depends-on ("packages"))
(:file "al" :depends-on ("packages" "bindings"))))))
| 453 | Common Lisp | .asd | 13 | 28.615385 | 65 | 0.627854 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | 4b2b3c5c1392894b8bda1c970410e3f52446c2ad8a2ac557862dfd139740deef | 30,684 | [
-1
] |
30,685 | cl-alut.asd | johncorn271828_X_Orrery/dists/quicklisp/software/cl-openal-20150302-git/cl-alut.asd | (asdf:defsystem cl-alut
:version "1.0"
:description "CFFI bindings for OpenAL's ALUT API."
:maintainer "Kat Marchán <[email protected]>"
:author "Kat Marchán <[email protected]>"
:licence "public domain"
:depends-on (cffi cl-openal)
:components
((:module alut
:components
((:file "packages")
(:file "bindings" :depends-on ("packages"))
(:file "alut" :depends-on ("packages" "bindings"))))))
| 463 | Common Lisp | .asd | 13 | 29.384615 | 67 | 0.629464 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | 0c6600b33270cc69d095c8c07fd36a864a5f67ea37a12bea0e79aebb19727e78 | 30,685 | [
-1
] |
30,686 | cl-openal-examples.asd | johncorn271828_X_Orrery/dists/quicklisp/software/cl-openal-20150302-git/cl-openal-examples.asd | ;;; -*- Mode: Lisp; indent-tabs-mode: nil -*-
;;;
;;; cl-openal-examples.asd --- ASDF system definition for various examples
;;;
(defsystem cl-openal-examples
:description "Examples using cl-openal."
:depends-on (cffi cl-openal cl-alc cl-alut)
:components
((:module "examples"
:serial t
:components
((:file "packages")
(:file "alut-hello-world")
(:file "getting-started")
(:file "lesson2")))))
| 478 | Common Lisp | .asd | 15 | 25.266667 | 74 | 0.58658 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | 579b17f9b61c6960eced8feaf5b29538b0ea6e2a7fc28993d5865cb2aab47100 | 30,686 | [
-1
] |
30,687 | cl-opengl.asd | johncorn271828_X_Orrery/dists/quicklisp/software/cl-opengl-20150923-git/cl-opengl.asd | ;;; -*- Mode: Lisp; indent-tabs-mode: nil -*-
;;;
;;; Copyright (c) 2004, Oliver Markovic <[email protected]>
;;; All rights reserved.
;;;
;;; Redistribution and use in source and binary forms, with or without
;;; modification, are permitted provided that the following conditions are met:
;;;
;;; o Redistributions of source code must retain the above copyright notice,
;;; this list of conditions and the following disclaimer.
;;; o Redistributions in binary form must reproduce the above copyright
;;; notice, this list of conditions and the following disclaimer in the
;;; documentation and/or other materials provided with the distribution.
;;; o Neither the name of the author nor the names of the contributors may be
;;; used to endorse or promote products derived from this software without
;;; specific prior written permission.
;;;
;;; THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
;;; AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
;;; IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
;;; ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
;;; LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
;;; CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
;;; SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
;;; INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
;;; CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
;;; ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
;;; POSSIBILITY OF SUCH DAMAGE.
(defsystem cl-opengl
:description "Common Lisp bindings to OpenGL."
:depends-on (cffi alexandria)
:components
((:module "gl"
:serial t
:components
((:file "bindings-package")
(:file "constants")
(:file "library")
(:file "bindings")
(:file "types")
(:file "funcs-gl-glcore-gles1-gles2")
(:file "funcs-gl-glcore-gles2")
(:file "funcs-gl-glcore")
(:file "funcs-gl-gles1-gles2")
(:file "funcs-gl-gles1")
(:file "funcs-gl-gles2")
(:file "funcs-gl")
(:file "funcs-gles1-gles2")
(:file "funcs-gles1")
(:file "funcs-gles2")
;; Lispifications.
(:file "package")
(:file "util")
(:file "opengl")
(:file "rasterization")
(:file "framebuffer")
(:file "special")
(:file "state")
(:file "extensions")))))
| 2,488 | Common Lisp | .asd | 59 | 38.864407 | 79 | 0.703048 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | a792244902896128715389b3d625dc75f9e935826cd933d2e8a1aac77b788ab1 | 30,687 | [
-1
] |
30,688 | cl-glut-examples.asd | johncorn271828_X_Orrery/dists/quicklisp/software/cl-opengl-20150923-git/cl-glut-examples.asd | ;;; -*- Mode: Lisp; indent-tabs-mode: nil -*-
;;;
;;; cl-glut-examples.asd --- ASDF system definition for various examples.
;;;
;;; Copyright (c) 2006-2007, Luis Oliveira <[email protected]>
;;; All rights reserved.
;;;
;;; Redistribution and use in source and binary forms, with or without
;;; modification, are permitted provided that the following conditions
;;; are met:
;;;
;;; o Redistributions of source code must retain the above copyright
;;; notice, this list of conditions and the following disclaimer.
;;; o Redistributions in binary form must reproduce the above copyright
;;; notice, this list of conditions and the following disclaimer in the
;;; documentation and/or other materials provided with the distribution.
;;; o Neither the name of the author nor the names of the contributors may
;;; be used to endorse or promote products derived from this software
;;; without specific prior written permission.
;;;
;;; THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
;;; "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
;;; LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
;;; A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
;;; OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
;;; SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
;;; LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
;;; DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
;;; THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
;;; (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
;;; OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
(defsystem cl-glut-examples
:description "Examples using cl-opengl, cl-glu and cl-glut."
:depends-on (cffi cl-opengl cl-glu cl-glut)
:components
((:module "examples"
:components
((:file "examples")
(:module "redbook"
:depends-on ("examples")
:components
((:file "hello")
(:file "double")
(:file "lines")
(:file "polys")
(:file "cube")
(:file "model")
(:file "clip")
(:file "planet")
(:file "robot")
(:file "list")
(:file "stroke")
(:file "smooth")
(:file "movelight")
(:file "tess")
(:file "tess-wind")
(:file "quadric")
(:file "bezcurve")))
(:module "mesademos"
:depends-on ("examples")
:components
((:file "gears-raw")
#+nil(:file "bounce")
#+nil(:file "gamma")
(:file "gears")
#+nil(:file "offset")
#+nil(:file "reflect")
#+nil(:file "spin")
#+nil(:file "tess-demo")
#+nil(:file "texobj")
#+nil(:file "trdemo")))
(:module "misc"
:depends-on ("examples")
:components
((:file "glut-teapot")
(:file "render-to-texture")
(:file "opengl-array")
(:file "shader-vao")
(:file "molview")
(:file "gl-info")))))))
;;; vim: ft=lisp et
| 3,079 | Common Lisp | .asd | 81 | 33.345679 | 75 | 0.653538 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | f5be137b76e45c6939b07d858c6feb7ac962d4195c0d046cfff098d260e767ad | 30,688 | [
-1
] |
30,689 | cl-glut.asd | johncorn271828_X_Orrery/dists/quicklisp/software/cl-opengl-20150923-git/cl-glut.asd | ;;; -*- Mode: Lisp; indent-tabs-mode: nil -*-
;;;
;;; cl-glut.asd --- ASDF system definition for cl-glut.
;;;
;;; Copyright (C) 2006, Luis Oliveira <[email protected]>
;;; All rights reserved.
;;;
;;; Redistribution and use in source and binary forms, with or without
;;; modification, are permitted provided that the following conditions
;;; are met:
;;;
;;; o Redistributions of source code must retain the above copyright
;;; notice, this list of conditions and the following disclaimer.
;;; o Redistributions in binary form must reproduce the above copyright
;;; notice, this list of conditions and the following disclaimer in the
;;; documentation and/or other materials provided with the distribution.
;;; o Neither the name of the author nor the names of the contributors may
;;; be used to endorse or promote products derived from this software
;;; without specific prior written permission.
;;;
;;; THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
;;; "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
;;; LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
;;; A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
;;; OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
;;; SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
;;; LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
;;; DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
;;; THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
;;; (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
;;; OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
(defsystem cl-glut
:description "Common Lisp bindings to Freeglut."
:author "Luis Oliveira <[email protected]>"
:version "0.1.0"
:licence "BSD"
:depends-on (alexandria cffi cl-opengl)
:components
((:module "glut"
:components
((:file "package")
(:file "library" :depends-on ("package"))
(:file "state" :depends-on ("library"))
(:file "init" :depends-on ("library" "state"))
(:file "main" :depends-on ("library" "init"))
(:file "window" :depends-on ("library"))
(:file "overlay" :depends-on ("library"))
(:file "menu" :depends-on ("library"))
(:file "callbacks" :depends-on ("library"))
(:file "misc" :depends-on ("library"))
(:file "fonts" :depends-on ("library"))
(:file "geometry" :depends-on ("library"))
(:file "interface"
:depends-on ("init" "main" "window" "library" "callbacks"))))))
;; vim: ft=lisp et
| 2,683 | Common Lisp | .asd | 55 | 46.036364 | 75 | 0.696497 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | d51d825374232ea245dcbc3ec2a0f0d523e3e7b6a45fb959bb2335e2b4353908 | 30,689 | [
-1
] |
30,690 | cl-glu.asd | johncorn271828_X_Orrery/dists/quicklisp/software/cl-opengl-20150923-git/cl-glu.asd | ;;; -*- Mode: Lisp; indent-tabs-mode: nil -*-
;;;
;;; cl-glu.asd --- ASDF system definition for cl-glu.
;;;
;;; Copyright (C) 2006, Luis Oliveira <[email protected]>
;;; All rights reserved.
;;;
;;; Redistribution and use in source and binary forms, with or without
;;; modification, are permitted provided that the following conditions
;;; are met:
;;;
;;; o Redistributions of source code must retain the above copyright
;;; notice, this list of conditions and the following disclaimer.
;;; o Redistributions in binary form must reproduce the above copyright
;;; notice, this list of conditions and the following disclaimer in the
;;; documentation and/or other materials provided with the distribution.
;;; o Neither the name of the author nor the names of the contributors may
;;; be used to endorse or promote products derived from this software
;;; without specific prior written permission.
;;;
;;; THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
;;; "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
;;; LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
;;; A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
;;; OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
;;; SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
;;; LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
;;; DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
;;; THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
;;; (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
;;; OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
(defsystem cl-glu
:description "Common Lisp bindings to the GLU API v1.3"
:author "Luis Oliveira <[email protected]>"
:version "0.1.0"
:licence "BSD"
:depends-on (cffi cl-opengl)
:components
((:module "glu"
:serial t
:components
((:file "package")
(:file "library")
(:file "glu")
(:file "interface")))))
;; vim: ft=lisp et
| 2,106 | Common Lisp | .asd | 46 | 43.847826 | 75 | 0.73518 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | 47f516e05ffa97ad3ced3cdbbe5334d5c41652f941df2e57dc17f107c3b5018b | 30,690 | [
-1
] |
30,691 | babel.asd | johncorn271828_X_Orrery/dists/quicklisp/software/babel-20150608-git/babel.asd | ;;;; -*- Mode: lisp; indent-tabs-mode: nil -*-
;;;
;;; babel.asd --- ASDF system definition for Babel.
;;;
;;; Copyright (C) 2007, Luis Oliveira <[email protected]>
;;;
;;; Permission is hereby granted, free of charge, to any person
;;; obtaining a copy of this software and associated documentation
;;; files (the "Software"), to deal in the Software without
;;; restriction, including without limitation the rights to use, copy,
;;; modify, merge, publish, distribute, sublicense, and/or sell copies
;;; of the Software, and to permit persons to whom the Software is
;;; furnished to do so, subject to the following conditions:
;;;
;;; The above copyright notice and this permission notice shall be
;;; included in all copies or substantial portions of the Software.
;;;
;;; THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
;;; EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
;;; MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
;;; NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
;;; HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
;;; WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
;;; OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
;;; DEALINGS IN THE SOFTWARE.
(defsystem babel
:description "Babel, a charset conversion library."
:author "Luis Oliveira <[email protected]>"
:licence "MIT"
:depends-on (trivial-features alexandria)
:components
((:module src
:serial t
:components
((:file "packages")
(:file "encodings")
(:file "enc-ascii")
(:file "enc-ebcdic")
(:file "enc-ebcdic-int")
(:file "enc-iso-8859")
(:file "enc-unicode")
(:file "enc-cp1251")
(:file "enc-cp1252")
(:file "jpn-table")
(:file "enc-jpn")
(:file "enc-gbk")
(:file "enc-koi8")
(:file "external-format")
(:file "strings")
(:file "gbk-map")
(:file "sharp-backslash")))))
(defmethod perform ((o test-op) (c (eql (find-system :babel))))
(operate 'load-op :babel-tests)
(operate 'test-op :babel-tests))
(defmethod operation-done-p ((o test-op) (c (eql (find-system :babel))))
nil)
| 2,182 | Common Lisp | .asd | 56 | 35.946429 | 72 | 0.692416 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | b2e3aca2519744e8717c624fb1f4cfa81c04341569fd76c8565c990e78fcc6d1 | 30,691 | [
127528
] |
30,694 | bordeaux-threads.asd | johncorn271828_X_Orrery/dists/quicklisp/software/bordeaux-threads-0.8.3/bordeaux-threads.asd | ;;;; -*- Mode: Lisp; indent-tabs-mode: nil -*-
#|
Copyright 2006,2007 Greg Pfeil
Distributed under the MIT license (see LICENSE file)
|#
(eval-when (:compile-toplevel :load-toplevel :execute)
#+allegro (require :smputil)
#+corman (require :threads))
(eval-when (:compile-toplevel :load-toplevel :execute)
#+(or armedbear
(and allegro multiprocessing)
(and clisp mt)
(and openmcl openmcl-native-threads)
(and cmu mp)
corman
(and ecl threads)
mkcl
lispworks
(and digitool ccl-5.1)
(and sbcl sb-thread)
scl)
(pushnew :thread-support *features*))
(asdf:defsystem :bordeaux-threads
:author "Greg Pfeil <[email protected]>"
:licence "MIT"
:description "Bordeaux Threads makes writing portable multi-threaded apps simple"
:version #.(with-open-file
(vers (merge-pathnames "version.lisp-expr" *load-truename*))
(read vers))
:depends-on (:alexandria)
:components ((:module "src"
:serial t
:components
((:file "pkgdcl")
(:file "bordeaux-threads")
(:file #+(and thread-support armedbear) "impl-abcl"
#+(and thread-support allegro) "impl-allegro"
#+(and thread-support clisp) "impl-clisp"
#+(and thread-support openmcl) "impl-clozure"
#+(and thread-support cmu) "impl-cmucl"
#+(and thread-support corman) "impl-corman"
#+(and thread-support ecl) "impl-ecl"
#+(and thread-support mkcl) "impl-mkcl"
#+(and thread-support lispworks) "impl-lispworks"
#+(and thread-support digitool) "impl-mcl"
#+(and thread-support sbcl) "impl-sbcl"
#+(and thread-support scl) "impl-scl"
#-thread-support "impl-null")
#+(and thread-support lispworks (not lispworks6))
(:file "impl-lispworks-condition-variables")
#+(and thread-support digitool)
(:file "condition-variables")
(:file "default-implementations"))))
:in-order-to ((asdf:test-op (asdf:load-op bordeaux-threads-test)))
:perform (asdf:test-op :after (op c)
(asdf:oos 'asdf:test-op :bordeaux-threads-test)))
| 2,511 | Common Lisp | .asd | 56 | 32.821429 | 83 | 0.546939 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | 90f28c6595186913395ff3d65a0fc8eebe4dbfd55a15359707401d4c27e70d88 | 30,694 | [
156881,
391943
] |
30,695 | bordeaux-threads-test.asd | johncorn271828_X_Orrery/dists/quicklisp/software/bordeaux-threads-0.8.3/bordeaux-threads-test.asd | #|
Copyright 2006,2007 Greg Pfeil
Distributed under the MIT license (see LICENSE file)
|#
(asdf:defsystem :bordeaux-threads-test
:depends-on (:bordeaux-threads :fiveam)
:version #.(with-open-file
(vers (merge-pathnames "version.lisp-expr" *load-truename*))
(read vers))
:components ((:module "test"
:components ((:file "bordeaux-threads-test"))))
:in-order-to ((asdf:test-op (asdf:load-op bordeaux-threads-test)))
:perform (asdf:test-op :after (op c)
(describe (funcall (intern (string '#:run!) :fiveam)
:bordeaux-threads))))
| 631 | Common Lisp | .asd | 15 | 34.066667 | 77 | 0.618893 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | f60c01b55159535895185da0f646492f75500c80aef8c113c6d48194115940fc | 30,695 | [
110441,
353295
] |
30,697 | alexandria.asd | johncorn271828_X_Orrery/dists/quicklisp/software/alexandria-20150505-git/alexandria.asd | (defsystem :alexandria
:version "0.0.0"
:licence "Public Domain / 0-clause MIT"
:description "Alexandria is a collection of portable public domain utilities."
:long-description
"Alexandria is a project and a library.
As a project Alexandria's goal is to reduce duplication of effort and improve
portability of Common Lisp code according to its own idiosyncratic and rather
conservative aesthetic. What this actually means is open to debate, but each
project member has a veto on all project activities, so a degree of
conservativism is inevitable.
As a library Alexandria is one of the means by which the project strives for
its goals.
Alexandria is a collection of portable public domain utilities that meet
the following constraints:
* Utilities, not extensions: Alexandria will not contain conceptual
extensions to Common Lisp, instead limiting itself to tools and utilities
that fit well within the framework of standard ANSI Common Lisp.
Test-frameworks, system definitions, logging facilities, serialization
layers, etc. are all outside the scope of Alexandria as a library, though
well within the scope of Alexandria as a project.
* Conservative: Alexandria limits itself to what project members consider
conservative utilities. Alexandria does not and will not include anaphoric
constructs, loop-like binding macros, etc.
* Portable: Alexandria limits itself to portable parts of Common Lisp. Even
apparently conservative and useful functions remain outside the scope of
Alexandria if they cannot be implemented portably. Portability is here
defined as portable within a conforming implementation: implementation bugs
are not considered portability issues.
* Team player: Alexandria will not (initially, at least) subsume or provide
functionality for which good-quality special-purpose packages exist, like
split-sequence. Instead, third party packages such as that may be
\"blessed\"."
:components
((:static-file "LICENCE")
(:static-file "tests.lisp")
(:file "package")
(:file "definitions" :depends-on ("package"))
(:file "binding" :depends-on ("package"))
(:file "strings" :depends-on ("package"))
(:file "conditions" :depends-on ("package"))
(:file "io" :depends-on ("package" "macros" "lists" "types"))
(:file "macros" :depends-on ("package" "strings" "symbols"))
(:file "hash-tables" :depends-on ("package" "macros"))
(:file "control-flow" :depends-on ("package" "definitions" "macros"))
(:file "symbols" :depends-on ("package"))
(:file "functions" :depends-on ("package" "symbols" "macros"))
(:file "lists" :depends-on ("package" "functions"))
(:file "types" :depends-on ("package" "symbols" "lists"))
(:file "arrays" :depends-on ("package" "types"))
(:file "sequences" :depends-on ("package" "lists" "types"))
(:file "numbers" :depends-on ("package" "sequences"))
(:file "features" :depends-on ("package" "control-flow"))))
(defmethod operation-done-p ((o test-op) (c (eql (find-system :alexandria))))
nil)
(defmethod perform ((o test-op) (c (eql (find-system :alexandria))))
(operate 'load-op :alexandria-tests)
(operate 'test-op :alexandria-tests)) | 3,195 | Common Lisp | .asd | 58 | 51.87931 | 80 | 0.744966 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | f103c9c61d7940d48ed40750a23b7d9d42390af649901aedeacdae0544afe0ae | 30,697 | [
371226
] |
30,742 | client-info.sexp | johncorn271828_X_Orrery/client-info.sexp | (:version "2015-09-24"
:client-info-format "1"
:subscription-url
"http://beta.quicklisp.org/client/quicklisp.sexp"
:canonical-client-info-url
"http://beta.quicklisp.org/client/2015-09-24/client-info.sexp"
:client-tar
(:url "http://beta.quicklisp.org/client/2015-09-24/quicklisp.tar"
:size 245760
:md5 "e6c4dd0871587917c8bb248fcb39564c"
:sha256
"d25a9c6d4d644e880716663c823a24c11328d1ffe3ef636e5b38fa7190b16526")
:setup
(:url "http://beta.quicklisp.org/client/2015-09-24/setup.lisp"
:size 5054
:md5 "bc380ac2e8296a67caba954802998bd4"
:sha256
"2a7fbb8dbda22bb932ad12898f2ad3ebf1e770a4d0992cf4a2debe5739e35801")
:asdf
(:url "http://beta.quicklisp.org/asdf/2.26/asdf.lisp"
:size 198729
:md5 "6c2702561f5b8f02acd40d08c5429c96"
:sha256
"def6bac208961aedf7e9593c3106adb3474241370f84ad1438a5f1d6632d4a7f"))
| 838 | Common Lisp | .l | 24 | 32.291667 | 70 | 0.802469 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | 767810addaa32c07d2fab449321a44037acc48e1bed5f3813231f05e69272329 | 30,742 | [
71206
] |
30,764 | player.obj | johncorn271828_X_Orrery/meshes/player.obj | # Blender v2.74 (sub 0) OBJ File: 'Tiny_SpaceShip_by_CoyHot.blend'
# www.blender.org
mtllib Tiny_SpaceShip_by_CoyHot.mtl
o Mesh.002_Vaisseau.002
v 0.656855 3.577178 2.612015
v 0.807097 4.145515 0.433945
v 0.537580 4.345385 0.338011
v 0.576039 3.630601 2.584473
v -0.000000 4.397352 0.360818
v -0.537580 4.345385 0.338011
v -0.576039 3.630601 2.584473
v -0.000000 3.696332 2.609268
v 0.804476 4.341067 -0.856029
v 0.526463 4.509983 -0.687438
v -0.000000 4.504534 -0.738389
v -0.526463 4.509983 -0.687438
v 1.102506 3.400682 1.156498
v 0.894619 4.016158 0.497640
v 0.741496 3.501425 2.537354
v 0.825010 3.313438 2.325517
v -0.741496 3.501425 2.537354
v -0.894619 4.016158 0.497640
v -1.102506 3.400682 1.156498
v -0.825010 3.313438 2.325517
v -0.656855 3.577178 2.612015
v -0.807097 4.145515 0.433945
v 1.178188 3.690212 -0.691861
v 1.001183 4.206930 -0.970680
v -1.001183 4.206930 -0.970680
v -1.178188 3.690212 -0.691861
v -0.804476 4.341067 -0.856029
v -0.483392 2.099887 -5.322367
v 0.483392 2.099887 -5.322367
v -1.045704 2.051921 -3.955318
v 1.045704 2.051921 -3.955318
v 0.000000 2.099890 -3.927345
v 0.000000 2.099890 -5.322391
v 0.000000 4.733155 -3.968462
v -0.532211 4.733152 -3.968442
v 0.532211 4.733152 -3.968442
v -0.532211 4.341913 -5.287480
v 0.532211 4.341913 -5.287480
v 0.000000 4.341916 -5.287499
v -1.428512 2.193496 -0.874691
v 1.428512 2.193496 -0.874691
v -1.279545 2.364991 0.297603
v 1.279545 2.364991 0.297603
v -0.934835 2.371617 1.219301
v 0.934835 2.371617 1.219301
v -1.045704 1.943469 -0.595487
v 1.045704 1.943469 -0.595487
v -1.204668 4.057488 -4.506505
v 1.204668 4.057488 -4.506505
v -1.204668 3.899559 -2.708944
v 1.204668 3.899559 -2.708944
v -1.936556 3.277837 -2.907692
v 1.936556 3.277837 -2.907692
v -2.096477 3.384496 -3.927291
v 2.096477 3.384496 -3.927291
v -1.933793 2.099886 -3.553743
v 1.933793 2.099886 -3.553743
v -1.854828 2.085536 -2.889488
v 1.854828 2.085536 -2.889488
v -1.045704 1.943470 -2.794520
v 1.045704 1.943470 -2.794520
v -0.532211 4.899322 -2.945264
v 0.532211 4.899322 -2.945264
v 0.000000 4.899325 -2.945284
v 0.000000 5.100060 -2.500674
v -0.576119 5.100056 -2.500655
v 0.576119 5.100056 -2.500655
v -1.993978 1.935224 -2.649649
v 1.993978 1.935224 -2.649649
v -1.101915 1.751991 -2.489193
v 1.101915 1.751991 -2.489193
v -1.268988 3.978755 -2.445174
v 1.268988 3.978755 -2.445174
v -2.082680 3.373415 -2.626901
v 2.082680 3.373415 -2.626901
v -1.850581 1.994113 -1.010262
v 1.850581 1.994113 -1.010262
v -1.101915 1.751990 -0.869027
v 1.101915 1.751990 -0.869027
v -1.204668 3.690211 -0.633451
v 1.204668 3.690211 -0.633451
v -1.775907 3.136452 -0.924248
v 1.775907 3.136452 -0.924248
v -1.859877 3.224816 -1.151098
v 1.859877 3.224816 -1.151098
v -1.268988 3.758728 -0.909917
v 1.268988 3.758728 -0.909917
v -0.577344 3.355848 -6.654521
v 0.577344 3.355848 -6.654521
v -0.762311 3.991665 -5.991422
v 0.762311 3.991665 -5.991422
v -1.060289 4.348464 -4.224022
v 1.060289 4.348464 -4.224022
v 0.000000 3.355852 -6.654546
v 0.000000 4.026962 -6.082742
v -0.434411 2.949912 5.544359
v 0.434411 2.949912 5.544359
v -0.275023 3.234202 5.117249
v 0.275023 3.234202 5.117249
v 0.000000 3.245502 5.127501
v 0.000000 2.949916 5.665713
v -0.288166 3.410599 4.528982
v 0.288166 3.410599 4.528982
v 0.000000 3.428600 4.549249
v -1.060289 4.360687 -2.740800
v 1.060289 4.360687 -2.740800
v -1.113894 4.466660 -2.474302
v 1.113894 4.466660 -2.474302
v -1.060289 4.176686 -0.892636
v 1.060289 4.176686 -0.892636
v -1.113893 4.273273 -1.146904
v 1.113893 4.273273 -1.146904
v -1.747786 2.531887 -5.768261
v 1.747786 2.531887 -5.768261
v -1.047790 2.461939 -6.042465
v 1.047790 2.461939 -6.042465
v -1.180988 2.898527 -6.373381
v 1.180988 2.898527 -6.373381
v -1.807599 2.853554 -5.796701
v 1.807599 2.853554 -5.796701
v -0.678451 3.129775 -6.681520
v 0.678451 3.129775 -6.681520
v -1.464952 3.705120 -5.004288
v 1.464952 3.705120 -5.004288
v -1.204667 3.483618 1.219333
v 1.204667 3.483618 1.219333
v -1.232878 3.234546 1.282942
v 1.232878 3.234546 1.282942
v -1.623532 2.835460 0.541497
v 1.623532 2.835460 0.541497
v -1.601495 3.066319 0.497139
v 1.601495 3.066319 0.497139
v -1.064183 2.470879 1.225586
v 1.064183 2.470879 1.225586
v -1.396056 2.523439 0.505940
v 1.396056 2.523439 0.505940
v -1.925010 2.419326 -4.808238
v 1.925010 2.419326 -4.808238
v -1.953772 2.952518 -4.845469
v 1.953772 2.952518 -4.845469
v -2.153300 3.153266 -4.000875
v 2.153300 3.153266 -4.000875
v 0.000000 2.853520 5.730892
v -0.491235 2.853516 5.609536
v 0.491235 2.853516 5.609536
v 0.000000 2.713327 5.713137
v -0.449548 2.713324 5.591780
v 0.449548 2.713324 5.591780
v -0.210501 2.777948 -5.776503
v 0.210501 2.777948 -5.776503
v 0.000000 2.767547 -5.781096
v 0.000000 3.250903 -5.879941
v -0.311859 3.264465 -5.878646
v 0.311859 3.264465 -5.878646
v 0.000000 3.129779 -6.681546
v -1.993379 3.065805 -2.948819
v 1.993379 3.065805 -2.948819
v -1.939711 2.153525 -2.910004
v 1.939711 2.153525 -2.910004
v -2.099370 2.153531 -3.931066
v 2.099370 2.153531 -3.931066
v -2.114835 2.051908 -2.673860
v 2.114835 2.051908 -2.673860
v -2.144824 3.118913 -2.707813
v 2.144824 3.118913 -2.707813
v -1.832731 2.949870 -0.922350
v 1.832731 2.949870 -0.922350
v -1.922021 2.997062 -1.148678
v 1.922021 2.997062 -1.148678
v -1.550162 2.333365 -0.924041
v 1.550162 2.333365 -0.924041
v -1.966946 2.116286 -1.058439
v 1.966946 2.116286 -1.058439
v -0.473138 4.541523 -1.092890
v 0.473138 4.541523 -1.092890
v 0.000000 4.541525 -1.092910
v 0.000000 4.371774 -1.131630
v -0.389469 4.372630 -1.131520
v 0.389469 4.372630 -1.131520
v -0.870925 3.478874 2.446199
v 0.870925 3.478874 2.446199
v -0.898419 3.325494 2.314598
v 0.898419 3.325494 2.314598
v -0.791855 3.247346 2.156058
v 0.791855 3.247346 2.156058
v -0.768800 3.396432 2.341059
v 0.768800 3.396432 2.341059
v -0.645574 3.663434 2.621703
v 0.645574 3.663434 2.621703
v -0.672811 3.549774 2.477894
v 0.672811 3.549774 2.477894
v -0.965409 4.085079 -0.904311
v 0.965409 4.085079 -0.904311
v -1.097841 3.605339 -0.656662
v 1.097841 3.605339 -0.656662
v 0.000000 4.192824 -1.473027
v -0.448542 4.193679 -1.472902
v 0.448542 4.193679 -1.472902
v 0.000000 3.547844 2.506499
v -0.628179 3.201117 2.676064
v 0.628179 3.201117 2.676064
v 0.000000 3.199187 2.666162
v -0.965409 3.635612 -1.214400
v 0.965409 3.635612 -1.214400
v -1.097841 3.155872 -0.932644
v 1.097841 3.155872 -0.932644
v -0.768800 2.946965 2.477938
v 0.768800 2.946965 2.477938
v -0.791855 2.797879 2.267457
v 0.791855 2.797879 2.267457
v 0.000000 3.635612 -1.214400
v 0.000000 3.155872 -0.932644
v 0.000000 2.946965 2.477938
v 0.000000 2.797879 2.267457
v -0.576119 4.930774 -1.145636
v 0.576119 4.930774 -1.145636
v 0.000000 4.930778 -1.145655
v 0.000000 4.814072 -0.708948
v -0.576734 4.818887 -0.755064
v 0.576734 4.818887 -0.755064
v -1.114509 4.341011 -1.096055
v 1.114509 4.341011 -1.096055
v -1.060905 4.286813 -0.942603
v 1.060905 4.286813 -0.942603
v -2.160414 1.921887 -1.343566
v 2.160414 1.921887 -1.343566
v -2.293492 2.563062 -1.224331
v 2.293492 2.563062 -1.224331
v -2.382954 1.921910 -2.562247
v 2.382954 1.921910 -2.562247
v -2.516295 2.684913 -2.593285
v 2.516295 2.684913 -2.593285
v -2.024815 1.806986 -1.286942
v 2.024815 1.806986 -1.286942
v -1.370388 1.726413 -1.083153
v 1.370388 1.726413 -1.083153
v -2.235555 1.812243 -2.534635
v 2.235555 1.812243 -2.534635
v -1.370388 1.634534 -2.383740
v 1.370388 1.634534 -2.383740
v -1.094468 2.954220 1.098623
v 1.094468 2.954220 1.098623
v -1.094468 3.403687 1.128713
v 1.094468 3.403687 1.128713
v -1.058999 3.449821 0.985430
v 1.058999 3.449821 0.985430
v -1.058999 3.000354 0.959380
v 1.058999 3.000354 0.959380
v -1.062372 3.202007 -0.799083
v 1.062372 3.202007 -0.799083
v -1.062372 3.651473 -0.463640
v 1.062372 3.651473 -0.463640
v -1.263427 3.736346 -0.443546
v 1.263427 3.736346 -0.443546
v -1.169198 3.529753 1.063880
v 1.169198 3.529753 1.063880
v -1.547394 3.545712 -0.467900
v 1.547394 3.545712 -0.467900
v -1.441399 3.427594 0.438678
v 1.441399 3.427594 0.438678
v -0.677323 2.518908 2.107852
v 0.677323 2.518908 2.107852
v 0.000000 2.467807 2.267457
v 0.000000 2.552474 -0.932644
v -1.097841 2.552474 -0.932644
v 1.097841 2.552474 -0.932644
v -0.871481 2.473384 1.098623
v 0.871481 2.473384 1.098623
v 0.000000 2.473384 1.098623
v -0.263179 4.985785 -1.494028
v 0.263179 4.985785 -1.494028
v -0.263179 5.075734 -2.278356
v 0.263179 5.075734 -2.278356
v -1.268988 3.810529 -1.241324
v 1.268988 3.810529 -1.241324
v -1.113893 4.308682 -1.427839
v 1.113893 4.308682 -1.427839
v -0.576119 4.962845 -1.494017
v 0.576119 4.962845 -1.494017
v -1.113894 4.424210 -2.198982
v 1.113894 4.424210 -2.198982
v -1.268988 3.940525 -2.132851
v 1.268988 3.940525 -2.132851
v -0.576119 5.052794 -2.278345
v 0.576119 5.052794 -2.278345
v -1.846454 3.327803 -2.174141
v 1.846454 3.327803 -2.174141
v -1.739657 3.265424 -1.323540
v 1.739657 3.265424 -1.323540
v -0.246674 4.990565 -2.193053
v 0.246674 4.990565 -2.193053
v -0.543392 4.968261 -2.193043
v 0.543392 4.968261 -2.193043
v -1.224604 3.886821 -2.070014
v 1.224604 3.886821 -2.070014
v -1.786063 3.291083 -2.104929
v 1.786063 3.291083 -2.104929
v -1.682227 3.230433 -1.385656
v 1.682227 3.230433 -1.385656
v -1.224604 3.760429 -1.316134
v 1.224604 3.760429 -1.316134
v -1.073809 4.357100 -2.125934
v 1.073809 4.357100 -2.125934
v -0.543392 4.880805 -1.529812
v 0.543392 4.880805 -1.529812
v -0.246674 4.903110 -1.529822
v 0.246674 4.903110 -1.529822
v -1.073808 4.244774 -1.473852
v 1.073808 4.244774 -1.473852
v 0.000000 2.310971 -6.061077
v -0.428705 2.311173 -6.061052
v 0.428705 2.311173 -6.061052
v -1.287070 2.179568 -4.919710
v 1.287070 2.179568 -4.919710
v 0.000000 2.239982 1.219279
v 0.000000 1.943473 -0.493569
v 0.000000 1.943474 -2.788902
v -0.482350 4.448199 -0.995531
v 0.482350 4.448199 -0.995531
v 0.000000 4.448203 -0.995548
v -0.978080 4.251136 -0.811536
v 0.978080 4.251136 -0.811536
v -0.975127 4.236567 -0.890712
v 0.975127 4.236567 -0.890712
v -0.532826 4.589149 -0.621696
v 0.532826 4.589149 -0.621696
v -0.532444 4.527643 -0.600073
v 0.532444 4.527643 -0.600073
v 0.000000 4.589152 -0.621716
v 0.000000 4.527646 -0.600090
v -1.063045 4.369544 -1.018353
v 1.063045 4.369544 -1.018353
v -1.030447 4.336586 -0.925035
v 1.030447 4.336586 -0.925035
v -0.571748 4.801600 -0.715812
v 0.571748 4.801600 -0.715812
v -0.539393 4.635962 -0.565984
v 0.539393 4.635962 -0.565984
v 0.000000 4.814039 -0.649547
v 0.000000 4.641716 -0.549386
v -0.926922 2.370356 1.270842
v 0.926922 2.370356 1.270842
v -0.758998 2.343584 2.364650
v 0.758998 2.343584 2.364650
v 0.000000 2.343588 2.364629
v 0.000000 2.244644 1.270820
v -0.921111 3.041166 2.610669
v 0.921111 3.041166 2.610669
v -1.220384 3.229551 1.333959
v 1.220384 3.229551 1.333959
v -1.190886 3.476503 1.268620
v 1.190886 3.476503 1.268620
v -1.080851 3.396651 1.174944
v 1.080851 3.396651 1.174944
v -1.080851 2.947185 1.151220
v 1.080851 2.947185 1.151220
v -0.862744 2.475433 1.144038
v 0.862744 2.475433 1.144038
v 0.000000 2.473133 1.151220
v -1.056995 2.468882 1.277093
v 1.056995 2.468882 1.277093
v -0.904460 2.426498 2.370182
v 0.904460 2.426498 2.370182
v -0.920358 2.394943 1.268895
v 0.920358 2.394943 1.268895
v -1.007977 2.464716 1.274609
v 1.007977 2.464716 1.274609
v -0.895995 2.457577 1.142240
v 0.895995 2.457577 1.142240
v 0.000000 2.455475 1.148804
v -1.086170 2.938344 1.148804
v 1.086170 2.938344 1.148804
v -1.095652 3.388964 1.171799
v 1.095652 3.388964 1.171799
v -1.186744 3.473374 1.262539
v 1.186744 3.473374 1.262539
v -1.198512 3.221642 1.329310
v 1.198512 3.221642 1.329310
v 0.000000 2.249976 1.268605
v -0.927590 2.396096 1.221787
v 0.927590 2.396096 1.221787
v 0.000000 2.245715 1.221496
v -1.014547 2.466542 1.227531
v 1.014547 2.466542 1.227531
v 0.000000 2.455705 1.100729
v -0.903981 2.455705 1.100729
v 0.903981 2.455705 1.100729
v -1.098616 2.944774 1.100729
v 1.098616 2.944774 1.100729
v -1.108099 3.395394 1.129544
v 1.108099 3.395394 1.129544
v -1.199340 3.479877 1.217491
v 1.199340 3.479877 1.217491
v -1.209931 3.226208 1.282680
v 1.209931 3.226208 1.282680
v -0.889075 2.431819 2.401807
v 0.889075 2.431819 2.401807
v -0.746525 2.350565 2.396384
v 0.746525 2.350565 2.396384
v 0.000000 2.634780 5.575358
v -0.443268 2.634777 5.506142
v 0.443268 2.634777 5.506142
v -0.905393 2.918893 2.637481
v 0.905393 2.918893 2.637481
v -0.484120 2.734998 5.459173
v 0.484120 2.734998 5.459173
v 0.000000 2.350568 2.396364
v -0.924287 1.760792 -0.903250
v 0.924287 1.760792 -0.903250
v -0.924287 1.760792 -2.417735
v 0.924287 1.760792 -2.417735
v -0.886199 1.934668 -0.851306
v 0.886199 1.934668 -0.851306
v -0.886199 1.934669 -2.623075
v 0.886199 1.934669 -2.623075
v 0.000000 1.934672 -2.603513
v 0.000000 1.934671 -0.815685
v 0.000000 1.771075 -0.902799
v 0.000000 1.771075 -2.417757
v -2.379993 1.930808 -2.366642
v 2.379993 1.930808 -2.366642
v -2.242165 1.827421 -2.347168
v 2.242165 1.827421 -2.347168
v -2.045108 1.822467 -1.467238
v 2.045108 1.822467 -1.467238
v -2.171903 1.930787 -1.507173
v 2.171903 1.930787 -1.507173
v -1.433176 1.659890 -2.240750
v 1.433176 1.659890 -2.240750
v -1.433176 1.719978 -1.236413
v 1.433176 1.719978 -1.236413
v -1.182136 1.770620 -1.172506
v 1.182136 1.770620 -1.172506
v -1.182136 1.770621 -2.315121
v 1.182136 1.770621 -2.315121
v -2.504675 2.650112 -2.388531
v 2.504675 2.650112 -2.388531
v -2.296339 2.535240 -1.423082
v 2.296339 2.535240 -1.423082
v -2.157325 3.059255 -2.469301
v 2.157325 3.059255 -2.469301
v -1.948990 2.944383 -1.369728
v 1.948990 2.944383 -1.369728
v -1.224149 1.822009 -2.263783
v 1.224149 1.822009 -2.263783
v -1.224149 1.822008 -1.239859
v 1.224149 1.822008 -1.239859
v -1.942281 2.893357 -1.416594
v 1.942281 2.893357 -1.416594
v -2.137381 2.998206 -2.401948
v 2.137381 2.998206 -2.401948
v -2.267563 2.519912 -1.464406
v 2.267563 2.519912 -1.464406
v -2.462662 2.624761 -2.329568
v 2.462662 2.624761 -2.329568
v -2.151032 1.968200 -1.539762
v 2.151032 1.968200 -1.539762
v -2.345901 1.968219 -2.309952
v 2.345901 1.968219 -2.309952
v -1.459239 1.720939 -2.197138
v 1.459239 1.720939 -2.197138
v -1.459239 1.720940 -1.297127
v 1.459239 1.720940 -1.297127
v -2.032293 1.869331 -1.503976
v 2.032293 1.869331 -1.503976
v -2.216830 1.873853 -2.292502
v 2.216830 1.873853 -2.292502
v 0.000000 3.722451 2.607585
v -0.413396 3.689967 2.494429
v 0.413396 3.689967 2.494429
v -0.413395 3.597259 2.419676
v 0.413395 3.597259 2.419676
v -0.577620 3.598686 2.426113
v 0.577620 3.598686 2.426113
v -0.566614 3.670635 2.532458
v 0.566614 3.670635 2.532458
v -1.550776 2.388444 -0.848788
v 1.550776 2.388444 -0.848788
v -1.441621 2.262940 -0.804506
v 1.441621 2.262940 -0.804506
v -1.307955 2.416821 0.247379
v 1.307955 2.416821 0.247379
v -1.412498 2.558995 0.434317
v 1.412498 2.558995 0.434317
v -1.596836 3.046114 0.426421
v 1.596836 3.046114 0.426421
v -1.453184 3.370282 0.373964
v 1.453184 3.370282 0.373964
v -1.548292 3.476268 -0.439498
v 1.548292 3.476268 -0.439498
v -1.753334 3.109043 -0.848974
v 1.753334 3.109043 -0.848974
v -1.804321 2.941626 -0.847270
v 1.804321 2.941626 -0.847270
v -1.616610 2.838967 0.466222
v 1.616610 2.838967 0.466222
v -1.356640 2.558995 0.434317
v 1.356640 2.558995 0.434317
v -1.560752 2.838967 0.466222
v 1.560752 2.838967 0.466222
v -1.540978 3.046114 0.426421
v 1.540978 3.046114 0.426421
v -1.697476 3.109043 -0.848974
v 1.697476 3.109043 -0.848974
v -1.748464 2.941626 -0.847270
v 1.748464 2.941626 -0.847270
v -1.494918 2.388444 -0.848788
v 1.494918 2.388444 -0.848788
v -1.492434 3.476268 -0.439498
v 1.492434 3.476268 -0.439498
v -1.397326 3.370282 0.373964
v 1.397326 3.370282 0.373964
v -1.385763 2.262940 -0.804506
v 1.385763 2.262940 -0.804506
v -1.252097 2.416821 0.247379
v 1.252097 2.416821 0.247379
v -0.711199 2.371856 2.434700
v 0.711199 2.371856 2.434700
v 0.000000 2.374175 2.437319
v -0.358185 2.634777 5.468254
v 0.358185 2.634777 5.468254
v -0.444193 2.734998 5.420857
v 0.444193 2.734998 5.420857
v -0.865465 2.918893 2.669888
v 0.865465 2.918893 2.669888
v -0.803992 2.431819 2.439988
v 0.803992 2.431819 2.439988
v 0.000000 2.657494 5.536873
v 0.000000 2.486590 4.896906
v -0.231414 2.502378 4.886168
v 0.231414 2.502378 4.886168
v -1.163590 3.052820 1.520702
v 1.163590 3.052820 1.520702
v -1.093287 2.747716 1.487458
v 1.093287 2.747716 1.487458
v -0.979111 2.690992 2.243253
v 0.979111 2.690992 2.243253
v -0.989984 2.975435 2.287298
v 0.989984 2.975435 2.287298
v -0.970083 2.698013 2.229443
v 0.970083 2.698013 2.229443
v -0.980533 2.971418 2.271778
v 0.980533 2.971418 2.271778
v -1.147402 3.045799 1.534932
v 1.147402 3.045799 1.534932
v -1.079827 2.752535 1.502978
v 1.079827 2.752535 1.502978
v -1.069221 3.045799 1.534932
v 1.069221 3.045799 1.534932
v -1.001647 2.752535 1.502978
v 1.001647 2.752535 1.502978
v -0.891902 2.698013 2.229443
v 0.891902 2.698013 2.229443
v -0.902353 2.971418 2.271778
v 0.902353 2.971418 2.271778
v -0.463698 3.534773 3.592268
v 0.463698 3.534773 3.592268
v 0.000000 3.572601 3.597744
v 0.000000 3.578451 3.559092
v -0.470042 3.539261 3.558414
v 0.470042 3.539261 3.558414
v -0.623805 3.358296 3.591476
v 0.623805 3.358296 3.591476
v -0.713073 3.140584 3.693471
v 0.713073 3.140584 3.693471
v -0.707002 3.135535 3.736073
v 0.707002 3.135535 3.736073
v -0.616319 3.355162 3.625149
v 0.616319 3.355162 3.625149
v -0.747783 2.946129 3.843743
v 0.747783 2.946129 3.843743
v -0.754406 2.949143 3.797389
v 0.754406 2.949143 3.797389
v -0.721070 2.828835 3.835095
v 0.721070 2.828835 3.835095
v -0.713521 2.825493 3.885481
v 0.713521 2.825493 3.885481
v -0.658816 2.828686 3.832944
v 0.658816 2.828686 3.832944
v -0.651441 2.825467 3.880564
v 0.651441 2.825467 3.880564
v -0.524476 2.437279 3.632643
v 0.524476 2.437279 3.632643
v 0.000000 2.384954 3.635617
v 0.000000 2.387370 3.692966
v -0.517838 2.440007 3.675748
v 0.517838 2.440007 3.675748
v -0.578049 2.534682 3.787365
v 0.578049 2.534682 3.787365
v -0.584502 2.531744 3.743854
v 0.584502 2.531744 3.743854
v -0.515035 2.450800 3.676668
v 0.515035 2.450800 3.676668
v -0.574047 2.543590 3.786062
v 0.574047 2.543590 3.786062
v -0.580371 2.540710 3.743418
v 0.580371 2.540710 3.743418
v -0.521541 2.448128 3.634423
v 0.521541 2.448128 3.634423
v -0.653204 2.831735 3.830734
v 0.653204 2.831735 3.830734
v -0.645976 2.828579 3.877403
v 0.645976 2.828579 3.877403
v 0.000000 2.399212 3.693543
v 0.000000 2.396846 3.637336
v -0.706820 2.828606 3.882223
v 0.706820 2.828606 3.882223
v -0.714218 2.831881 3.832840
v 0.714218 2.831881 3.832840
v -0.740398 2.946837 3.841316
v 0.740398 2.946837 3.841316
v -0.746889 2.949793 3.795885
v 0.746889 2.949793 3.795885
v -0.706381 3.137419 3.694039
v 0.706381 3.137419 3.694039
v -0.700430 3.132471 3.735792
v 0.700430 3.132471 3.735792
v -0.611555 3.347720 3.627079
v 0.611555 3.347720 3.627079
v -0.461974 3.523751 3.594852
v 0.461974 3.523751 3.594852
v -0.468192 3.528151 3.561674
v 0.468192 3.528151 3.561674
v -0.618891 3.350792 3.594077
v 0.618891 3.350792 3.594077
v 0.000000 3.566560 3.562335
v 0.000000 3.560827 3.600218
v -0.343640 4.816123 -0.620929
v 0.343640 4.816123 -0.620929
v -0.311284 4.686704 -0.466346
v 0.311284 4.686704 -0.466346
v 0.000000 4.689813 -0.449748
v 0.000000 4.822844 -0.554664
v -0.530143 3.131572 -5.799592
v 0.530143 3.131572 -5.799592
v -0.485136 2.870556 -5.743466
v 0.485136 2.870556 -5.743466
v 0.000000 2.463929 -6.371360
v -0.268536 2.464055 -6.371346
v 0.268536 2.464055 -6.371346
v -0.424974 2.976819 -6.760000
v 0.424974 2.976819 -6.760000
v 0.000000 2.976821 -6.760016
v -0.739758 2.831967 -6.566984
v 0.739758 2.831967 -6.566984
v -0.656324 2.558494 -6.359702
v 0.656324 2.558494 -6.359702
v 0.000000 2.537087 -6.408861
v -0.282834 2.533766 -6.402377
v 0.282834 2.533766 -6.402377
v -0.402770 2.926884 -6.700345
v 0.402770 2.926884 -6.700345
v 0.000000 2.930305 -6.706830
v -0.679517 2.812414 -6.545894
v 0.679517 2.812414 -6.545894
v -0.615551 2.602751 -6.386977
v 0.615551 2.602751 -6.386977
v 0.000000 2.586932 -6.343243
v -0.275648 2.584535 -6.338209
v 0.275648 2.584535 -6.338209
v -0.395584 2.977653 -6.636178
v 0.395584 2.977653 -6.636178
v 0.000000 2.980150 -6.641212
v -0.665896 2.864106 -6.483179
v 0.665896 2.864106 -6.483179
v -0.601930 2.654443 -6.324261
v 0.601930 2.654443 -6.324261
v 0.000000 2.660645 -6.288832
v -0.266363 2.662728 -6.277897
v 0.266363 2.662728 -6.277897
v -0.367722 3.149245 -6.380042
v 0.367722 3.149245 -6.380042
v 0.000000 3.144000 -6.387677
v -0.625764 3.008035 -6.294648
v 0.625764 3.008035 -6.294648
v -0.580757 2.747019 -6.238522
v 0.580757 2.747019 -6.238522
v 2.137381 2.998206 -2.401945
v 1.942281 2.893357 -1.416591
v 2.267563 2.519913 -1.464403
v 2.462662 2.624761 -2.329565
v -2.267563 2.519913 -1.464403
v -1.942281 2.893357 -1.416591
v -2.137381 2.998206 -2.401945
v -2.462662 2.624761 -2.329565
v 2.151032 1.968201 -1.539758
v 2.345901 1.968219 -2.309949
v -2.345901 1.968219 -2.309949
v -2.151032 1.968201 -1.539758
v 2.216830 1.873854 -2.292498
v 2.032293 1.869331 -1.503972
v 1.459239 1.720940 -1.297123
v 1.459239 1.720940 -2.197135
v -1.459239 1.720940 -1.297123
v -2.032293 1.869331 -1.503972
v -2.216830 1.873854 -2.292498
v -1.459239 1.720940 -2.197135
v 1.511615 1.662827 -1.384370
v 1.511615 1.662827 -2.142235
v -1.511615 1.662827 -1.384370
v -1.511615 1.662827 -2.142235
v 2.297551 1.821462 -2.222537
v 2.431451 1.919358 -2.237232
v -2.297551 1.821462 -2.222537
v -2.431451 1.919358 -2.237232
v 2.229291 1.919338 -1.588684
v 2.106110 1.816770 -1.558550
v -2.229291 1.919338 -1.588684
v -2.106110 1.816770 -1.558550
v 2.552580 2.650750 -2.253749
v -2.552580 2.650750 -2.253749
v 2.350181 2.541978 -1.525230
v -2.350181 2.541978 -1.525230
v 2.215128 3.038167 -2.314698
v -2.215128 3.038167 -2.314698
v 2.012730 2.929396 -1.484970
v -2.012730 2.929396 -1.484970
v 2.123492 1.673591 -2.172181
v 2.016847 1.669461 -1.587977
v -2.123492 1.673591 -2.172181
v -2.016847 1.669461 -1.587977
v 1.685674 1.534017 -1.434727
v -1.685674 1.534017 -1.434727
v 1.685674 1.534017 -2.101528
v -1.685674 1.534017 -2.101528
v 1.587629 1.472269 -2.064654
v 1.587629 1.472269 -1.470549
v -1.587629 1.472269 -2.064654
v -1.587629 1.472269 -1.470549
v 1.462753 1.619333 -2.100923
v -1.462753 1.619333 -2.100923
v 1.462753 1.619333 -1.425683
v -1.462753 1.619333 -1.425683
v 0.858319 1.529162 -1.425683
v 1.079749 1.529162 -2.100923
v -0.858319 1.529162 -1.425683
v -1.079749 1.529162 -2.100923
v 0.863116 1.378205 -1.470549
v -0.863116 1.378205 -1.470549
v 1.084546 1.378205 -2.064654
v -1.084546 1.378205 -2.064654
v 0.000000 1.361010 -2.064645
v 0.000000 1.361010 -1.470541
v 0.000000 1.511966 -1.425674
v 0.000000 1.511966 -2.100914
v 0.700845 1.496823 -1.277827
v 0.000000 1.486242 -1.277814
v -0.700845 1.496823 -1.277827
v 0.000000 1.486243 -2.248771
v 0.922275 1.496824 -2.248783
v -0.922275 1.496824 -2.248783
v 0.000000 1.393346 -1.342329
v 0.705642 1.403928 -1.342342
v -0.705642 1.403928 -1.342342
v 0.927072 1.403929 -2.196630
v 0.000000 1.393347 -2.196618
v -0.927072 1.403929 -2.196630
v 0.205307 5.127717 -1.548587
v 0.000000 5.127717 -1.548590
v 0.000000 5.033850 -1.560115
v 0.205307 5.033849 -1.560113
v -0.205307 5.127717 -1.548587
v -0.205307 5.033849 -1.560113
v 0.205307 5.109698 -2.177942
v 0.000000 5.109699 -2.177944
v 0.000000 5.203564 -2.166419
v 0.205308 5.203564 -2.166417
v -0.205307 5.109698 -2.177942
v -0.205308 5.203564 -2.166417
v 0.282030 5.178900 -2.166525
v 0.282030 5.085266 -2.178022
v -0.282030 5.085266 -2.178022
v -0.282030 5.178900 -2.166525
v 0.282030 5.009384 -1.560197
v 0.282030 5.103086 -1.548691
v -0.282030 5.103086 -1.548691
v -0.282030 5.009384 -1.560197
v 0.570386 4.992391 -1.560302
v 0.597060 5.081772 -1.548902
v -0.597060 5.081772 -1.548902
v -0.570386 4.992391 -1.560302
v 0.621393 5.154062 -2.166781
v 0.594729 5.064716 -2.178176
v -0.594729 5.064716 -2.178176
v -0.621393 5.154062 -2.166781
v 0.712273 5.079713 -2.161567
v 0.691115 5.008817 -2.170609
v -0.691115 5.008817 -2.170609
v -0.712273 5.079713 -2.161567
v 0.666777 4.936507 -1.552733
v 0.687935 5.007403 -1.543691
v -0.687935 5.007403 -1.543691
v -0.666777 4.936507 -1.552733
v 1.120875 4.420345 -1.507755
v 1.174302 4.460965 -1.499656
v -1.174302 4.460965 -1.499656
v -1.120875 4.420345 -1.507755
v 1.238920 4.507192 -2.117951
v 1.188032 4.462984 -2.125836
v -1.188032 4.462984 -2.125836
v -1.238920 4.507192 -2.117951
v 1.436400 3.914004 -1.955631
v 1.383856 3.871496 -1.963665
v 1.198060 4.445923 -2.122610
v 1.250803 4.487472 -2.114343
v -1.198060 4.445923 -2.122610
v -1.383856 3.871496 -1.963665
v -1.436400 3.914004 -1.955631
v -1.250803 4.487472 -2.114343
v 1.317689 3.827267 -1.345517
v 1.370260 3.869668 -1.337455
v 1.184199 4.443892 -1.496442
v 1.132622 4.400242 -1.503982
v -1.184199 4.443892 -1.496442
v -1.370260 3.869668 -1.337455
v -1.317689 3.827267 -1.345517
v -1.132622 4.400242 -1.503982
v 1.376912 3.852391 -1.336690
v 1.326743 3.807990 -1.345360
v 1.459002 3.593715 -1.401456
v 1.485889 3.613701 -1.391287
v -1.459002 3.593715 -1.401456
v -1.326743 3.807990 -1.345360
v -1.376912 3.852391 -1.336690
v -1.485889 3.613701 -1.391287
v 1.391576 3.854547 -1.963079
v 1.443659 3.895455 -1.955275
v 1.551951 3.658266 -2.009528
v 1.525064 3.638280 -2.019697
v -1.551951 3.658266 -2.009528
v -1.443659 3.895455 -1.955275
v -1.391576 3.854547 -1.963079
v -1.525064 3.638280 -2.019697
v 1.560286 3.640983 -1.971106
v 1.541858 3.627886 -1.979990
v -1.560286 3.640983 -1.971106
v -1.541858 3.627886 -1.979990
v 1.484144 3.588952 -1.439877
v 1.502573 3.602049 -1.430994
v -1.484144 3.588952 -1.439877
v -1.502573 3.602049 -1.430994
v 1.513794 3.610663 -1.464983
v 1.480429 3.585401 -1.476136
v 1.634061 3.406475 -1.382845
v 1.667426 3.431737 -1.371692
v -1.634061 3.406475 -1.382845
v -1.480429 3.585401 -1.476136
v -1.513794 3.610663 -1.464983
v -1.667426 3.431737 -1.371692
v 1.530636 3.619272 -1.946001
v 1.564001 3.644534 -1.934848
v 1.717633 3.465608 -1.841557
v 1.684268 3.440345 -1.852710
v -1.717633 3.465608 -1.841557
v -1.564001 3.644534 -1.934848
v -1.530636 3.619272 -1.946001
v -1.684268 3.440345 -1.852710
v 0.000000 5.075552 -1.959211
v 0.000000 5.097478 -2.137810
v 0.205307 5.097477 -2.137808
v 0.205307 5.075552 -1.959209
v -0.205307 5.097477 -2.137808
v -0.205307 5.075552 -1.959209
v 0.205307 5.053627 -1.780610
v 0.205307 5.031700 -1.602011
v 0.000000 5.031701 -1.602013
v 0.000000 5.053627 -1.780612
v -0.205307 5.031700 -1.602011
v -0.205307 5.053627 -1.780610
v 0.205307 5.139937 -1.588721
v 0.205307 5.161863 -1.767320
v 0.000000 5.161864 -1.767323
v 0.000000 5.139938 -1.588724
v -0.205307 5.161863 -1.767320
v -0.205307 5.139937 -1.588721
v 0.205307 5.183789 -1.945919
v 0.205308 5.205715 -2.124518
v 0.000000 5.205715 -2.124520
v 0.000000 5.183790 -1.945921
v -0.205308 5.205715 -2.124518
v -0.205307 5.183789 -1.945919
v 0.282030 5.115411 -1.588813
v 0.282030 5.137336 -1.767412
v -0.282030 5.137336 -1.767412
v -0.282030 5.115411 -1.588813
v 0.282030 5.159262 -1.946010
v 0.282030 5.181187 -2.124609
v -0.282030 5.181187 -2.124609
v -0.282030 5.159262 -1.946010
v 0.282030 5.072951 -2.137899
v 0.282030 5.051025 -1.959300
v -0.282030 5.051025 -1.959300
v -0.282030 5.072951 -2.137899
v 0.282030 5.029099 -1.780702
v 0.282030 5.007174 -1.602103
v -0.282030 5.007174 -1.602103
v -0.282030 5.029099 -1.780702
v 0.590972 5.052740 -2.138136
v 0.583935 5.031831 -1.959481
v -0.583935 5.031831 -1.959481
v -0.590972 5.052740 -2.138136
v 0.576897 5.010923 -1.780827
v 0.569860 4.990015 -1.602173
v -0.569860 4.990015 -1.602173
v -0.576897 5.010923 -1.780827
v 0.600819 5.093753 -1.588942
v 0.607856 5.114661 -1.767596
v -0.607856 5.114661 -1.767596
v -0.600819 5.093753 -1.588942
v 0.614894 5.135568 -1.946251
v 0.621931 5.156477 -2.124905
v -0.621931 5.156477 -2.124905
v -0.614894 5.135568 -1.946251
v 0.694448 5.028616 -1.582550
v 0.701486 5.049524 -1.761207
v -0.701486 5.049524 -1.761207
v -0.694448 5.028616 -1.582550
v 0.708523 5.070432 -1.939862
v 0.715560 5.091341 -2.118518
v -0.715560 5.091341 -2.118518
v -0.708523 5.070432 -1.939862
v 0.684601 4.987604 -2.131750
v 0.677564 4.966696 -1.953093
v -0.677564 4.966696 -1.953093
v -0.684601 4.987604 -2.131750
v 0.670527 4.945787 -1.774437
v 0.663490 4.924879 -1.595781
v -0.663490 4.924879 -1.595781
v -0.670527 4.945787 -1.774437
v 1.169634 4.445194 -2.087947
v 1.146165 4.437197 -1.909055
v -1.146165 4.437197 -1.909055
v -1.169634 4.445194 -2.087947
v 1.127099 4.424278 -1.729766
v 1.112323 4.406409 -1.550041
v -1.112323 4.406409 -1.550041
v -1.127099 4.424278 -1.729766
v 1.196120 4.474858 -1.537238
v 1.210740 4.492694 -1.716931
v -1.210740 4.492694 -1.716931
v -1.196120 4.474858 -1.537238
v 1.229818 4.505613 -1.896223
v 1.253517 4.513572 -2.075143
v -1.253517 4.513572 -2.075143
v -1.229818 4.505613 -1.896223
v 1.391420 3.882056 -1.374273
v 1.409754 3.897536 -1.554296
v 1.224135 4.470806 -1.712980
v 1.203278 4.463121 -1.535114
v -1.224135 4.470806 -1.712980
v -1.409754 3.897536 -1.554296
v -1.391420 3.882056 -1.374273
v -1.203278 4.463121 -1.535114
v 1.428915 3.910462 -1.733612
v 1.449178 3.919985 -1.911986
v 1.260742 4.501954 -2.073078
v 1.243296 4.483732 -1.892296
v -1.260742 4.501954 -2.073078
v -1.449178 3.919985 -1.911986
v -1.428915 3.910462 -1.733612
v -1.243296 4.483732 -1.892296
v 1.364870 3.852387 -1.924987
v 1.344881 3.842022 -1.746380
v 1.159262 4.415291 -1.905063
v 1.176728 4.433454 -2.085829
v -1.159262 4.415291 -1.905063
v -1.344881 3.842022 -1.746380
v -1.364870 3.852387 -1.924987
v -1.176728 4.433454 -2.085829
v 1.325720 3.829096 -1.567064
v 1.307560 3.813079 -1.386892
v 1.119239 4.394696 -1.547886
v 1.140102 4.402365 -1.725747
v -1.119239 4.394696 -1.547886
v -1.307560 3.813079 -1.386892
v -1.325720 3.829096 -1.567064
v -1.140102 4.402365 -1.725747
v 1.352920 3.825582 -1.746106
v 1.370605 3.840721 -1.924838
v 1.512219 3.628419 -1.980791
v 1.493062 3.615497 -1.801514
v -1.512219 3.628419 -1.980791
v -1.370605 3.840721 -1.924838
v -1.352920 3.825582 -1.746106
v -1.493062 3.615497 -1.801514
v 1.312785 3.802450 -1.386759
v 1.333759 3.812656 -1.566791
v 1.473906 3.602573 -1.622237
v 1.454749 3.589650 -1.442959
v -1.473906 3.602573 -1.622237
v -1.333759 3.812656 -1.566791
v -1.312785 3.802450 -1.386759
v -1.454749 3.589650 -1.442959
v 1.415857 3.881001 -1.553763
v 1.395753 3.870336 -1.373932
v 1.498734 3.623562 -1.430193
v 1.517890 3.636485 -1.609470
v -1.498734 3.623562 -1.430193
v -1.395753 3.870336 -1.373932
v -1.415857 3.881001 -1.553763
v -1.517890 3.636485 -1.609470
v 1.452893 3.909933 -1.911692
v 1.435018 3.893928 -1.733077
v 1.537047 3.649408 -1.788748
v 1.556204 3.662331 -1.968025
v -1.537047 3.649408 -1.788748
v -1.435018 3.893928 -1.733077
v -1.452893 3.909933 -1.911692
v -1.556204 3.662331 -1.968025
v 1.547266 3.633243 -1.778227
v -1.547266 3.633243 -1.778227
v 1.530530 3.621954 -1.621605
v -1.530530 3.621954 -1.621605
v 1.497165 3.596692 -1.632758
v -1.497165 3.596692 -1.632758
v 1.513900 3.607981 -1.789379
v -1.513900 3.607981 -1.789379
v 1.650796 3.417766 -1.539467
v -1.650796 3.417766 -1.539467
v 1.667532 3.429055 -1.696089
v -1.667532 3.429055 -1.696089
v 1.700897 3.454318 -1.684936
v -1.700897 3.454318 -1.684936
v 1.684161 3.443028 -1.528314
v -1.684161 3.443028 -1.528314
v 1.685848 3.454952 -1.688831
v 1.668793 3.433669 -1.701647
v -1.685848 3.454952 -1.688831
v -1.668793 3.433669 -1.701647
v 1.652058 3.422379 -1.545025
v 1.669112 3.443662 -1.532209
v -1.652058 3.422379 -1.545025
v -1.669112 3.443662 -1.532209
v 1.515692 3.621329 -1.623869
v -1.515692 3.621329 -1.623869
v 1.532428 3.632618 -1.780491
v -1.532428 3.632618 -1.780491
v 1.527392 3.609851 -1.788961
v -1.527392 3.609851 -1.788961
v 1.510656 3.598561 -1.632340
v -1.510656 3.598561 -1.632340
v 1.506832 3.617182 -1.800806
v -1.506832 3.617182 -1.800806
v 1.487676 3.604259 -1.621529
v -1.487676 3.604259 -1.621529
v 1.502883 3.636209 -1.612210
v -1.502883 3.636209 -1.612210
v 1.522040 3.649132 -1.791487
v -1.522040 3.649132 -1.791487
v 1.419943 3.893886 -1.736117
v -1.419943 3.893886 -1.736117
v 1.400783 3.880959 -1.556802
v -1.400783 3.880959 -1.556802
v 1.348778 3.812859 -1.564029
v -1.348778 3.812859 -1.564029
v 1.367938 3.825785 -1.743344
v -1.367938 3.825785 -1.743344
v 1.340756 3.829287 -1.564218
v 1.155094 4.402749 -1.723334
v -1.340756 3.829287 -1.564218
v -1.155094 4.402749 -1.723334
v 1.359917 3.842214 -1.743534
v 1.174254 4.415675 -1.902650
v -1.174254 4.415675 -1.902650
v -1.359917 3.842214 -1.743534
v 1.413841 3.910421 -1.736654
v 1.228315 4.483328 -1.894695
v -1.413841 3.910421 -1.736654
v -1.228315 4.483328 -1.894695
v 1.394680 3.897495 -1.557338
v 1.209154 4.470402 -1.715379
v -1.209154 4.470402 -1.715379
v -1.394680 3.897495 -1.557338
v 1.214835 4.505206 -1.898595
v 0.693987 5.069366 -1.941300
v -1.214835 4.505206 -1.898595
v -0.693987 5.069366 -1.941300
v 1.195758 4.492287 -1.719303
v 0.686950 5.048458 -1.762644
v -0.686950 5.048458 -1.762644
v -1.195758 4.492287 -1.719303
v 1.142093 4.424664 -1.727379
v 0.685084 4.946833 -1.772982
v -1.142093 4.424664 -1.727379
v -0.685084 4.946833 -1.772982
v 1.161158 4.437583 -1.906668
v 0.692121 4.967741 -1.951638
v -0.692121 4.967741 -1.951638
v -1.161158 4.437583 -1.906668
v 0.586902 5.013914 -1.780005
v -0.586902 5.013914 -1.780005
v 0.593940 5.034822 -1.958659
v -0.593940 5.034822 -1.958659
v 0.604731 5.132617 -1.947077
v -0.604731 5.132617 -1.947077
v 0.597694 5.111708 -1.768422
v -0.597694 5.111708 -1.768422
v 0.273836 5.155850 -1.946331
v -0.273836 5.155850 -1.946331
v 0.273836 5.133924 -1.767732
v -0.273836 5.133924 -1.767732
v 0.290047 5.032543 -1.780389
v -0.290047 5.032543 -1.780389
v 0.290047 5.054469 -1.958988
v -0.290047 5.054469 -1.958988
v 0.211777 5.057275 -1.780162
v -0.211777 5.057275 -1.780162
v 0.211777 5.079201 -1.958761
v -0.211777 5.079201 -1.958761
v 0.198838 5.180138 -1.946367
v -0.198838 5.180138 -1.946367
v 0.198838 5.158212 -1.767768
v -0.198838 5.158212 -1.767768
v 0.000000 5.179761 -1.946416
v 0.000000 5.157835 -1.767817
v 0.000000 5.057655 -1.780118
v 0.000000 5.079581 -1.958717
v 1.729638 3.733099 -2.305926
v 1.793450 3.520996 -2.301838
v 1.627729 3.411020 -1.497518
v 1.582846 3.600095 -1.602782
v 1.919464 3.428024 -2.298042
v 1.749709 3.331758 -1.439414
v 2.000935 3.353338 -2.295397
v 1.821928 3.296206 -1.410981
v 2.053485 3.389421 -2.294796
v 1.881445 3.300924 -1.405393
v 2.057809 3.211251 -2.108401
v 2.084087 3.209803 -2.107461
v 2.049617 3.179028 -1.600550
v 2.004867 3.174487 -1.574711
v 2.055672 3.471400 -1.978992
v 1.989923 3.560898 -1.972018
v 1.940149 3.538876 -1.612579
v 1.994744 3.474134 -1.579069
v 1.888663 3.711090 -2.159065
v 1.774681 3.723668 -2.161560
v 1.695634 3.648380 -1.785787
v 1.803449 3.639019 -1.766271
v 2.109719 3.499119 -2.295086
v 2.150339 3.370053 -2.279413
v 2.054830 3.292441 -2.286514
v 2.061268 3.398099 -1.561547
v 2.086859 3.397045 -1.945885
v 1.860257 3.381948 -1.561759
v 1.830597 3.348076 -1.551950
v 1.887141 3.315969 -1.536363
v 1.912508 3.328970 -1.556164
v 1.962927 3.212080 -1.400217
v 2.110039 3.196108 -2.270822
v 2.066735 3.212116 -2.279728
v 2.113472 3.324958 -2.117073
v 2.056581 3.271909 -1.605177
v 2.018043 3.243185 -1.388849
v 1.999457 3.229177 -1.381469
v 1.997832 3.186216 -1.407356
v 2.032386 3.189486 -1.413966
v 1.979658 3.151649 -1.401947
v 1.995003 3.703818 -2.300117
v 1.756904 3.774151 -2.291442
v 1.964773 3.751213 -2.286891
v 1.641917 3.669965 -1.740645
v 1.647247 3.591910 -1.636438
v 1.784883 3.579962 -1.611525
v 1.833853 3.578304 -1.557346
v 1.838539 3.652894 -1.705054
v 1.638640 3.407602 -1.335309
v 1.604229 3.552559 -1.416011
v 1.732158 3.346835 -1.290762
v 1.787526 3.319579 -1.268963
v 1.833155 3.323195 -1.264679
v 1.896463 3.520206 -1.426782
v 1.955751 3.457151 -1.386832
v 1.796668 3.535852 -1.381177
v 1.895625 3.255082 -1.260711
v 1.987484 3.264371 -1.338735
v 1.973235 3.253633 -1.333077
v 2.007332 3.398345 -1.376551
v 1.657472 3.418209 -1.331234
v 1.630456 3.531744 -1.394452
v 1.732259 3.370952 -1.296312
v 1.776571 3.349813 -1.279221
v 1.830020 3.338882 -1.268778
v 1.799510 3.524229 -1.377903
v 1.996351 3.670498 -2.212732
v 2.097299 3.492120 -2.205593
v 1.855096 3.569185 -1.577317
v 2.056767 3.282804 -1.437479
v 2.139163 3.373963 -2.189063
v 2.052466 3.304856 -1.474806
v 1.896701 3.271712 -1.258837
v 1.967569 3.309303 -1.289278
v 1.962795 3.318064 -1.293635
v 1.672540 3.409698 -1.353602
v 1.649656 3.505630 -1.406948
v 1.737072 3.370062 -1.324110
v 1.775338 3.352383 -1.309672
v 1.827391 3.337187 -1.297254
v 1.793788 3.501082 -1.393403
v 1.974303 3.633462 -2.164104
v 2.066847 3.470963 -2.156034
v 1.845375 3.545674 -1.593527
v 2.108317 3.360018 -2.139142
v 2.027824 3.300346 -1.500982
v 1.890641 3.274468 -1.285413
v 1.946874 3.310534 -1.314948
v 1.770688 3.755544 -2.206215
v 1.916197 3.739489 -2.203030
v 1.678246 3.669210 -1.766519
v 1.815882 3.657261 -1.741605
v 1.800651 3.591643 -1.584070
v 1.624945 3.606897 -1.615875
v 2.103186 2.995414 -2.273177
v 2.132776 2.984475 -2.267092
v 2.126572 2.983972 -2.185184
v 2.099944 2.985108 -2.188456
v 2.024111 2.856720 -1.475030
v 1.986611 2.864957 -1.448972
v 1.996190 2.864749 -1.527050
v 2.029409 2.866254 -1.548300
v 2.062248 3.198074 -2.175471
v 1.996071 3.152118 -1.508358
v 2.069809 3.273482 -1.539267
v 2.140924 3.339792 -2.179137
v 2.052465 3.250584 -1.459181
v 2.045550 3.137888 -1.461746
v 2.051025 3.145506 -1.517812
v 2.059787 3.245351 -1.516324
v 2.101217 3.196411 -2.170682
v 2.121615 2.984811 -2.128345
v 2.098886 2.981439 -2.129748
v 2.002962 2.867866 -1.576390
v 2.031890 2.873849 -1.594680
v 2.060959 3.193742 -2.109282
v 2.008017 3.156978 -1.575592
v 2.073697 3.267165 -1.603834
v 2.130589 3.320214 -2.115730
v 2.054984 3.157232 -1.537098
v 2.059751 3.167901 -1.600319
v 2.094220 3.198677 -2.107231
v 1.997507 3.180401 -1.392313
v 1.995361 3.218141 -1.374459
v 1.999125 3.132802 -1.424381
v 2.033004 3.128676 -1.442610
v 2.045231 3.143664 -1.437228
v 2.031333 3.245252 -1.388742
v 2.044210 3.182191 -1.405460
v 2.038888 3.281511 -1.417275
v 1.967335 3.299503 -1.303325
v 1.981360 3.269805 -1.321319
v 2.021085 3.255224 -1.383160
v 1.909165 3.257470 -1.278100
v 1.954246 3.251177 -1.308424
v 1.957582 3.223848 -1.380735
v 1.980286 3.228090 -1.362705
v 1.990955 2.905618 -1.456160
v 2.006890 2.916680 -1.469894
v 2.019128 2.911413 -1.485674
v 2.022103 2.916765 -1.526808
v 2.051150 3.139741 -1.452476
v 2.059705 3.263138 -1.450698
v 2.069052 3.256458 -1.523646
v 2.058140 3.149466 -1.524050
v 2.026601 2.890518 -1.481525
v 2.030399 2.897350 -1.534036
v 2.002913 3.182424 -1.397805
v 2.005821 3.224662 -1.373301
v 2.024406 3.238670 -1.380681
v 2.037467 3.185692 -1.404415
v 1.987604 3.266879 -1.314983
v 1.994637 3.258450 -1.331960
v 1.960026 3.246093 -1.304032
v 1.980387 3.247710 -1.326303
v 2.038122 3.125678 -1.432892
v 2.004243 3.129802 -1.414663
v 1.996604 2.904098 -1.446265
v 2.012538 2.915158 -1.460000
v 2.100974 3.192265 -2.256925
v 2.071383 3.203205 -2.263010
v 2.094770 3.191762 -2.175017
v 2.068141 3.192899 -2.178289
v 2.089813 3.192600 -2.118179
v 2.067084 3.189229 -2.119581
v 2.080384 3.179395 -2.260758
v 2.099513 3.171365 -2.254977
v 2.116813 3.027697 -2.260508
v 2.097683 3.035727 -2.266288
v 2.090425 3.167728 -2.178266
v 2.107724 3.024060 -2.183796
v 2.082379 3.173415 -2.180303
v 2.099679 3.029747 -2.185833
v 2.090485 3.169483 -2.125875
v 2.107785 3.025815 -2.131406
v 2.077044 3.168420 -2.126720
v 2.094343 3.024750 -2.132250
v 2.103217 3.182419 -2.258545
v 2.074363 3.190098 -2.264867
v 2.096352 3.025696 -2.271896
v 2.125206 3.018017 -2.265575
v 2.097422 3.180108 -2.176768
v 2.119411 3.015705 -2.183798
v 2.070710 3.181610 -2.180014
v 2.092699 3.017208 -2.187044
v 2.092525 3.180680 -2.119950
v 2.114514 3.016278 -2.126979
v 2.069765 3.177448 -2.121342
v 2.091754 3.013045 -2.128371
v 1.688210 3.413538 -1.351549
v 1.669521 3.491883 -1.395115
v 1.740911 3.381169 -1.327463
v 1.772162 3.366732 -1.315673
v 1.826374 3.344953 -1.300809
v 1.871126 3.387587 -1.316853
v 1.797408 3.493429 -1.391907
v 1.791504 3.481817 -1.383476
v 1.862869 3.386187 -1.317658
v 1.787229 3.488167 -1.384053
v 1.889731 3.284362 -1.286416
v 1.935656 3.313818 -1.310536
v 1.942080 3.313826 -1.317849
v 1.931992 3.316790 -1.313829
v 1.680683 3.486438 -1.385607
v 1.694880 3.422027 -1.348903
v 1.705467 3.423685 -1.357209
v 1.693841 3.477323 -1.387923
v 1.742200 3.390026 -1.325758
v 1.745542 3.396133 -1.337375
v 1.775524 3.374489 -1.313688
v 1.774568 3.382582 -1.326927
v 1.830368 3.350201 -1.299817
v 1.829931 3.354857 -1.311880
v 1.855731 3.384464 -1.314200
v 1.780784 3.478591 -1.374786
v 1.777757 3.469986 -1.378623
v 1.850301 3.383418 -1.324612
v 1.889693 3.297195 -1.286978
v 1.888517 3.303752 -1.297801
v 1.923560 3.317661 -1.306684
v 1.916070 3.320168 -1.314191
v 1.707133 3.412663 -1.597679
v 1.691870 3.476645 -1.633258
v 1.687064 3.479730 -1.398203
v 1.702327 3.415748 -1.362624
v 1.745366 3.389313 -1.342954
v 1.750171 3.386230 -1.578010
v 1.770888 3.377522 -1.333324
v 1.775693 3.374437 -1.568380
v 1.825792 3.351161 -1.316894
v 1.855452 3.385033 -1.326703
v 1.783192 3.476696 -1.389169
v 1.787997 3.473612 -1.624224
v 1.888164 3.293103 -1.300848
v 1.925669 3.317158 -1.320546
v 2.067012 3.477102 -2.126833
v 1.992568 3.604192 -2.135284
v 1.917312 3.545033 -1.603123
v 1.975194 3.572700 -1.991600
v 2.086339 3.379812 -1.964691
v 2.061085 3.372528 -1.540092
v 2.106911 3.383451 -2.112777
v 1.865293 3.518372 -1.404868
v 1.831985 3.475718 -1.588711
v 1.888780 3.397371 -1.537353
v 1.936457 3.434294 -1.560505
v 1.880418 3.490005 -1.600366
v 1.943901 3.338522 -1.532148
v 1.976398 3.378578 -1.553418
v 1.992697 3.370018 -1.341912
v 1.977458 3.577935 -1.983619
v 1.920496 3.550346 -1.607960
v 1.940669 3.544905 -1.616312
v 1.990469 3.567511 -1.966321
v 2.065792 3.374201 -1.546105
v 2.092199 3.379766 -1.956186
v 2.092659 3.394985 -1.939574
v 2.065953 3.396791 -1.565057
v 1.870330 3.523511 -1.408761
v 1.897864 3.525131 -1.428118
v 1.951430 3.447561 -1.590199
v 1.906801 3.495840 -1.617732
v 1.991846 3.401602 -1.578885
v 1.998860 3.373920 -1.346267
v 2.011787 3.398942 -1.376864
v 1.978837 3.633515 -2.151647
v 1.994970 3.607661 -2.126189
v 2.112948 3.361553 -2.127111
v 2.111707 3.382251 -2.103822
v 1.871863 3.387974 -1.311961
v 1.880510 3.397346 -1.322798
v 1.816070 3.487574 -1.383781
v 1.872597 3.503205 -1.396015
v 1.942856 3.331494 -1.319508
v 1.980163 3.378277 -1.343305
v 1.901560 3.508277 -1.415389
v 1.951493 3.454571 -1.383731
v 1.876687 3.506797 -1.392928
v 1.902272 3.511277 -1.410041
v 1.996586 3.406168 -1.366629
v 1.982458 3.383648 -1.340976
v 1.996158 3.403769 -1.372346
v 1.884574 3.400070 -1.331623
v 1.827779 3.478417 -1.382982
v 1.876212 3.492703 -1.394636
v 1.939695 3.341222 -1.326418
v 1.972193 3.381278 -1.347689
v 1.902595 3.498539 -1.412003
v 1.947225 3.450259 -1.384470
v 1.879862 3.491753 -1.399168
v 1.903167 3.496907 -1.414509
v 1.984776 3.406673 -1.375557
v 1.971130 3.386335 -1.353061
v 1.987640 3.404303 -1.373155
v 1.883106 3.484882 -1.589151
v 1.906411 3.490037 -1.604492
v 1.985777 3.403683 -1.565434
v 1.972131 3.383346 -1.542938
v 1.919160 3.551116 -1.602233
v 1.978432 3.578105 -1.990442
v 1.993161 3.566304 -1.970860
v 1.941997 3.544960 -1.611689
v 1.867046 3.523649 -1.402247
v 1.898216 3.525484 -1.424161
v 1.978178 3.638404 -2.162553
v 1.996442 3.609134 -2.133732
v 1.875369 3.506321 -1.391249
v 1.904333 3.511394 -1.410623
v 1.878513 3.490539 -1.391927
v 1.904896 3.496375 -1.409294
v 1.881885 3.483705 -1.600253
v 1.908268 3.489541 -1.617620
v 2.092746 3.379363 -1.964057
v 2.067389 3.372664 -1.538907
v 2.067572 3.398236 -1.560361
v 2.093266 3.396594 -1.945251
v 1.997130 3.372083 -1.338681
v 2.011764 3.400412 -1.373320
v 2.114674 3.359199 -2.138278
v 2.113269 3.382631 -2.111913
v 1.997377 3.408111 -1.367994
v 1.981382 3.382618 -1.338953
v 1.984779 3.408496 -1.371130
v 1.969331 3.385472 -1.345663
v 1.986397 3.405086 -1.579042
v 1.970949 3.382061 -1.553576
v 1.919160 3.551116 -1.602233
v 1.978432 3.578105 -1.990442
v 1.993161 3.566304 -1.970860
v 1.941997 3.544960 -1.611689
v 1.867046 3.523649 -1.402247
v 1.898216 3.525484 -1.424161
v 1.978178 3.638404 -2.162553
v 1.996442 3.609134 -2.133732
v 1.875369 3.506321 -1.391249
v 1.904333 3.511394 -1.410623
v 1.878513 3.490539 -1.391927
v 1.904896 3.496375 -1.409294
v 1.881885 3.483705 -1.600253
v 1.908268 3.489541 -1.617620
v 2.092746 3.379363 -1.964057
v 2.067389 3.372664 -1.538907
v 2.067572 3.398236 -1.560361
v 2.093266 3.396594 -1.945251
v 1.997130 3.372083 -1.338681
v 2.011764 3.400412 -1.373320
v 2.114674 3.359199 -2.138278
v 2.113269 3.382631 -2.111913
v 1.997377 3.408111 -1.367994
v 1.981382 3.382618 -1.338953
v 1.984779 3.408496 -1.371130
v 1.969331 3.385472 -1.345663
v 1.986397 3.405086 -1.579042
v 1.970949 3.382061 -1.553576
v 1.921274 3.552907 -1.607578
v 1.978829 3.580209 -1.983135
v 1.991840 3.569783 -1.965838
v 1.941446 3.547467 -1.615930
v 1.871001 3.525841 -1.407737
v 1.898534 3.527462 -1.427095
v 1.980485 3.635589 -2.151011
v 1.996619 3.609735 -2.125553
v 1.877902 3.507504 -1.391041
v 1.903487 3.511984 -1.408154
v 1.880969 3.490133 -1.398029
v 1.904274 3.495289 -1.413370
v 1.883768 3.482242 -1.589033
v 1.907073 3.487396 -1.604373
v 2.094899 3.379585 -1.955920
v 2.068448 3.374251 -1.545606
v 2.068610 3.396840 -1.564558
v 2.095358 3.394804 -1.939308
v 2.000929 3.374633 -1.344942
v 2.013856 3.399656 -1.375540
v 2.115630 3.361225 -2.126762
v 2.114388 3.381922 -2.103472
v 1.996902 3.407892 -1.365014
v 1.982773 3.385374 -1.339361
v 1.983181 3.408499 -1.374875
v 1.969536 3.388162 -1.352380
v 1.983500 3.405179 -1.565463
v 1.969854 3.384840 -1.542968
v 1.970989 3.299101 -1.299740
v 2.043414 3.282012 -1.414479
v 2.025610 3.255724 -1.380363
v 1.985013 3.269404 -1.317734
v 1.910660 3.254337 -1.274926
v 1.955741 3.248045 -1.305251
v 1.957790 3.218887 -1.378762
v 1.980494 3.223128 -1.360731
v 1.862693 3.386428 -1.312820
v -1.627729 3.411020 -1.497518
v -1.793450 3.520996 -2.301838
v -1.729638 3.733099 -2.305926
v -1.582846 3.600095 -1.602782
v -1.749709 3.331758 -1.439414
v -1.919464 3.428024 -2.298042
v -1.821928 3.296206 -1.410981
v -2.000935 3.353338 -2.295397
v -1.881445 3.300924 -1.405393
v -2.053485 3.389421 -2.294796
v -2.049617 3.179028 -1.600550
v -2.084087 3.209803 -2.107461
v -2.057809 3.211251 -2.108401
v -2.004867 3.174487 -1.574711
v -1.940149 3.538876 -1.612579
v -1.989923 3.560898 -1.972018
v -2.055672 3.471400 -1.978992
v -1.994744 3.474134 -1.579069
v -1.695634 3.648380 -1.785787
v -1.774681 3.723668 -2.161560
v -1.888663 3.711090 -2.159065
v -1.803449 3.639019 -1.766271
v -2.150339 3.370053 -2.279413
v -2.109719 3.499119 -2.295086
v -2.054830 3.292441 -2.286514
v -2.061268 3.398099 -1.561547
v -2.086859 3.397045 -1.945885
v -1.887141 3.315969 -1.536363
v -1.830597 3.348076 -1.551950
v -1.860257 3.381948 -1.561759
v -1.912508 3.328970 -1.556164
v -1.962927 3.212080 -1.400217
v -2.110039 3.196108 -2.270822
v -2.066735 3.212116 -2.279728
v -2.056581 3.271909 -1.605177
v -2.113472 3.324958 -2.117073
v -1.997832 3.186216 -1.407356
v -1.999457 3.229177 -1.381469
v -2.018043 3.243185 -1.388849
v -2.032386 3.189486 -1.413966
v -1.979658 3.151649 -1.401947
v -1.756904 3.774151 -2.291442
v -1.995003 3.703818 -2.300117
v -1.964773 3.751213 -2.286891
v -1.641917 3.669965 -1.740645
v -1.784883 3.579962 -1.611525
v -1.647247 3.591910 -1.636438
v -1.833853 3.578304 -1.557346
v -1.838539 3.652894 -1.705054
v -1.638640 3.407602 -1.335309
v -1.604229 3.552559 -1.416011
v -1.732158 3.346835 -1.290762
v -1.787526 3.319579 -1.268963
v -1.833155 3.323195 -1.264679
v -1.896463 3.520206 -1.426782
v -1.955751 3.457151 -1.386832
v -1.796668 3.535852 -1.381177
v -1.895625 3.255082 -1.260711
v -1.987484 3.264371 -1.338735
v -1.973235 3.253633 -1.333077
v -2.007332 3.398345 -1.376551
v -1.657472 3.418209 -1.331234
v -1.630456 3.531744 -1.394452
v -1.732259 3.370952 -1.296312
v -1.776571 3.349813 -1.279221
v -1.830020 3.338882 -1.268778
v -1.799510 3.524229 -1.377903
v -1.996351 3.670498 -2.212732
v -2.097299 3.492120 -2.205593
v -1.855096 3.569185 -1.577317
v -2.139163 3.373963 -2.189063
v -2.056767 3.282804 -1.437479
v -2.052466 3.304856 -1.474806
v -1.896701 3.271712 -1.258837
v -1.962795 3.318064 -1.293635
v -1.967569 3.309303 -1.289278
v -1.672540 3.409698 -1.353602
v -1.649656 3.505630 -1.406948
v -1.737072 3.370062 -1.324110
v -1.775338 3.352383 -1.309672
v -1.827391 3.337187 -1.297254
v -1.793788 3.501082 -1.393403
v -1.974303 3.633462 -2.164104
v -2.066847 3.470963 -2.156034
v -1.845375 3.545674 -1.593527
v -2.108317 3.360018 -2.139142
v -2.027824 3.300346 -1.500982
v -1.890641 3.274468 -1.285413
v -1.946874 3.310534 -1.314948
v -1.770688 3.755544 -2.206215
v -1.916197 3.739489 -2.203030
v -1.678246 3.669210 -1.766519
v -1.815882 3.657261 -1.741605
v -1.800651 3.591643 -1.584070
v -1.624945 3.606897 -1.615875
v -2.126572 2.983972 -2.185184
v -2.132776 2.984475 -2.267092
v -2.103186 2.995414 -2.273177
v -2.099944 2.985108 -2.188456
v -1.996190 2.864749 -1.527050
v -1.986611 2.864957 -1.448972
v -2.024111 2.856720 -1.475030
v -2.029409 2.866254 -1.548300
v -2.062248 3.198074 -2.175471
v -1.996071 3.152118 -1.508358
v -2.069809 3.273482 -1.539267
v -2.140924 3.339792 -2.179137
v -2.051025 3.145506 -1.517812
v -2.045550 3.137888 -1.461746
v -2.052465 3.250584 -1.459181
v -2.059787 3.245351 -1.516324
v -2.101217 3.196411 -2.170682
v -2.121615 2.984811 -2.128345
v -2.098886 2.981439 -2.129748
v -2.002962 2.867866 -1.576390
v -2.031890 2.873849 -1.594680
v -2.060959 3.193742 -2.109282
v -2.008017 3.156978 -1.575592
v -2.073697 3.267165 -1.603834
v -2.130589 3.320214 -2.115730
v -2.059751 3.167901 -1.600319
v -2.054984 3.157232 -1.537098
v -2.094220 3.198677 -2.107231
v -1.997507 3.180401 -1.392313
v -1.995361 3.218141 -1.374459
v -2.033004 3.128676 -1.442610
v -1.999125 3.132802 -1.424381
v -2.031333 3.245252 -1.388742
v -2.045231 3.143664 -1.437228
v -2.044210 3.182191 -1.405460
v -1.981360 3.269805 -1.321319
v -1.967335 3.299503 -1.303325
v -2.038888 3.281511 -1.417275
v -2.021085 3.255224 -1.383160
v -1.954246 3.251177 -1.308424
v -1.909165 3.257470 -1.278100
v -1.980286 3.228090 -1.362705
v -1.957582 3.223848 -1.380735
v -1.990955 2.905618 -1.456160
v -2.006890 2.916680 -1.469894
v -2.019128 2.911413 -1.485674
v -2.022103 2.916765 -1.526808
v -2.051150 3.139741 -1.452476
v -2.059705 3.263138 -1.450698
v -2.069052 3.256458 -1.523646
v -2.058140 3.149466 -1.524050
v -2.026601 2.890518 -1.481525
v -2.030399 2.897350 -1.534036
v -2.002913 3.182424 -1.397805
v -2.005821 3.224662 -1.373301
v -2.024406 3.238670 -1.380681
v -2.037467 3.185692 -1.404415
v -1.994637 3.258450 -1.331960
v -1.987604 3.266879 -1.314983
v -1.980387 3.247710 -1.326303
v -1.960026 3.246093 -1.304032
v -2.038122 3.125678 -1.432892
v -2.004243 3.129802 -1.414663
v -1.996604 2.904098 -1.446265
v -2.012538 2.915158 -1.460000
v -2.100974 3.192265 -2.256925
v -2.071383 3.203205 -2.263010
v -2.094770 3.191762 -2.175017
v -2.068141 3.192899 -2.178289
v -2.089813 3.192600 -2.118179
v -2.067084 3.189229 -2.119581
v -2.116813 3.027697 -2.260508
v -2.099513 3.171365 -2.254977
v -2.080384 3.179395 -2.260758
v -2.097683 3.035727 -2.266288
v -2.107724 3.024060 -2.183796
v -2.090425 3.167728 -2.178266
v -2.082379 3.173415 -2.180303
v -2.099679 3.029747 -2.185833
v -2.107785 3.025815 -2.131406
v -2.090485 3.169483 -2.125875
v -2.094343 3.024750 -2.132250
v -2.077044 3.168420 -2.126720
v -2.103217 3.182419 -2.258545
v -2.074363 3.190098 -2.264867
v -2.096352 3.025696 -2.271896
v -2.125206 3.018017 -2.265575
v -2.097422 3.180108 -2.176768
v -2.119411 3.015705 -2.183798
v -2.070710 3.181610 -2.180014
v -2.092699 3.017208 -2.187044
v -2.092525 3.180680 -2.119950
v -2.114514 3.016278 -2.126979
v -2.069765 3.177448 -2.121342
v -2.091754 3.013045 -2.128371
v -1.688210 3.413538 -1.351549
v -1.669521 3.491883 -1.395115
v -1.740911 3.381169 -1.327463
v -1.772162 3.366732 -1.315673
v -1.826374 3.344953 -1.300809
v -1.791504 3.481817 -1.383476
v -1.797408 3.493429 -1.391907
v -1.871126 3.387587 -1.316853
v -1.862869 3.386187 -1.317658
v -1.787229 3.488167 -1.384053
v -1.889731 3.284362 -1.286416
v -1.935656 3.313818 -1.310536
v -1.942080 3.313826 -1.317849
v -1.931992 3.316790 -1.313829
v -1.705467 3.423685 -1.357209
v -1.694880 3.422027 -1.348903
v -1.680683 3.486438 -1.385607
v -1.693841 3.477323 -1.387923
v -1.745542 3.396133 -1.337375
v -1.742200 3.390026 -1.325758
v -1.774568 3.382582 -1.326927
v -1.775524 3.374489 -1.313688
v -1.829931 3.354857 -1.311880
v -1.830368 3.350201 -1.299817
v -1.777757 3.469986 -1.378623
v -1.780784 3.478591 -1.374786
v -1.855731 3.384464 -1.314200
v -1.850301 3.383418 -1.324612
v -1.888517 3.303752 -1.297801
v -1.889693 3.297195 -1.286978
v -1.916070 3.320168 -1.314191
v -1.923560 3.317661 -1.306684
v -1.687064 3.479730 -1.398203
v -1.691870 3.476645 -1.633258
v -1.707133 3.412663 -1.597679
v -1.702327 3.415748 -1.362624
v -1.750171 3.386230 -1.578010
v -1.745366 3.389313 -1.342954
v -1.775693 3.374437 -1.568380
v -1.770888 3.377522 -1.333324
v -1.825792 3.351161 -1.316894
v -1.787997 3.473612 -1.624224
v -1.783192 3.476696 -1.389169
v -1.855452 3.385033 -1.326703
v -1.888164 3.293103 -1.300848
v -1.925669 3.317158 -1.320546
v -1.992568 3.604192 -2.135284
v -2.067012 3.477102 -2.126833
v -1.917312 3.545033 -1.603123
v -1.975194 3.572700 -1.991600
v -2.086339 3.379812 -1.964691
v -2.061085 3.372528 -1.540092
v -2.106911 3.383451 -2.112777
v -1.865293 3.518372 -1.404868
v -1.936457 3.434294 -1.560505
v -1.888780 3.397371 -1.537353
v -1.831985 3.475718 -1.588711
v -1.880418 3.490005 -1.600366
v -1.976398 3.378578 -1.553418
v -1.943901 3.338522 -1.532148
v -1.992697 3.370018 -1.341912
v -1.940669 3.544905 -1.616312
v -1.920496 3.550346 -1.607960
v -1.977458 3.577935 -1.983619
v -1.990469 3.567511 -1.966321
v -2.092659 3.394985 -1.939574
v -2.092199 3.379766 -1.956186
v -2.065792 3.374201 -1.546105
v -2.065953 3.396791 -1.565057
v -1.897864 3.525131 -1.428118
v -1.870330 3.523511 -1.408761
v -1.951430 3.447561 -1.590199
v -1.906801 3.495840 -1.617732
v -1.991846 3.401602 -1.578885
v -1.998860 3.373920 -1.346267
v -2.011787 3.398942 -1.376864
v -1.978837 3.633515 -2.151647
v -1.994970 3.607661 -2.126189
v -2.111707 3.382251 -2.103822
v -2.112948 3.361553 -2.127111
v -1.880510 3.397346 -1.322798
v -1.871863 3.387974 -1.311961
v -1.816070 3.487574 -1.383781
v -1.872597 3.503205 -1.396015
v -1.942856 3.331494 -1.319508
v -1.980163 3.378277 -1.343305
v -1.901560 3.508277 -1.415389
v -1.951493 3.454571 -1.383731
v -1.876687 3.506797 -1.392928
v -1.902272 3.511277 -1.410041
v -1.996586 3.406168 -1.366629
v -1.982458 3.383648 -1.340976
v -1.996158 3.403769 -1.372346
v -1.884574 3.400070 -1.331623
v -1.827779 3.478417 -1.382982
v -1.876212 3.492703 -1.394636
v -1.939695 3.341222 -1.326418
v -1.972193 3.381278 -1.347689
v -1.902595 3.498539 -1.412003
v -1.947225 3.450259 -1.384470
v -1.879862 3.491753 -1.399168
v -1.903167 3.496907 -1.414509
v -1.984776 3.406673 -1.375557
v -1.971130 3.386335 -1.353061
v -1.987640 3.404303 -1.373155
v -1.883106 3.484882 -1.589151
v -1.906411 3.490037 -1.604492
v -1.985777 3.403683 -1.565434
v -1.972131 3.383346 -1.542938
v -1.919160 3.551116 -1.602233
v -1.978432 3.578105 -1.990442
v -1.993161 3.566304 -1.970860
v -1.941997 3.544960 -1.611689
v -1.867046 3.523649 -1.402247
v -1.898216 3.525484 -1.424161
v -1.978178 3.638404 -2.162553
v -1.996442 3.609134 -2.133732
v -1.875369 3.506321 -1.391249
v -1.904333 3.511394 -1.410623
v -1.878513 3.490539 -1.391927
v -1.904896 3.496375 -1.409294
v -1.881885 3.483705 -1.600253
v -1.908268 3.489541 -1.617620
v -2.092746 3.379363 -1.964057
v -2.067389 3.372664 -1.538907
v -2.067572 3.398236 -1.560361
v -2.093266 3.396594 -1.945251
v -1.997130 3.372083 -1.338681
v -2.011764 3.400412 -1.373320
v -2.114674 3.359199 -2.138278
v -2.113269 3.382631 -2.111913
v -1.997377 3.408111 -1.367994
v -1.981382 3.382618 -1.338953
v -1.984779 3.408496 -1.371130
v -1.969331 3.385472 -1.345663
v -1.986397 3.405086 -1.579042
v -1.970949 3.382061 -1.553576
v -1.919160 3.551116 -1.602233
v -1.978432 3.578105 -1.990442
v -1.993161 3.566304 -1.970860
v -1.941997 3.544960 -1.611689
v -1.867046 3.523649 -1.402247
v -1.898216 3.525484 -1.424161
v -1.978178 3.638404 -2.162553
v -1.996442 3.609134 -2.133732
v -1.875369 3.506321 -1.391249
v -1.904333 3.511394 -1.410623
v -1.878513 3.490539 -1.391927
v -1.904896 3.496375 -1.409294
v -1.881885 3.483705 -1.600253
v -1.908268 3.489541 -1.617620
v -2.092746 3.379363 -1.964057
v -2.067389 3.372664 -1.538907
v -2.067572 3.398236 -1.560361
v -2.093266 3.396594 -1.945251
v -1.997130 3.372083 -1.338681
v -2.011764 3.400412 -1.373320
v -2.114674 3.359199 -2.138278
v -2.113269 3.382631 -2.111913
v -1.997377 3.408111 -1.367994
v -1.981382 3.382618 -1.338953
v -1.984779 3.408496 -1.371130
v -1.969331 3.385472 -1.345663
v -1.986397 3.405086 -1.579042
v -1.970949 3.382061 -1.553576
v -1.921274 3.552907 -1.607578
v -1.978829 3.580209 -1.983135
v -1.991840 3.569783 -1.965838
v -1.941446 3.547467 -1.615930
v -1.871001 3.525841 -1.407737
v -1.898534 3.527462 -1.427095
v -1.980485 3.635589 -2.151011
v -1.996619 3.609735 -2.125553
v -1.877902 3.507504 -1.391041
v -1.903487 3.511984 -1.408154
v -1.880969 3.490133 -1.398029
v -1.904274 3.495289 -1.413370
v -1.883768 3.482242 -1.589033
v -1.907073 3.487396 -1.604373
v -2.094899 3.379585 -1.955920
v -2.068448 3.374251 -1.545606
v -2.068610 3.396840 -1.564558
v -2.095358 3.394804 -1.939308
v -2.000929 3.374633 -1.344942
v -2.013856 3.399656 -1.375540
v -2.115630 3.361225 -2.126762
v -2.114388 3.381922 -2.103472
v -1.996902 3.407892 -1.365014
v -1.982773 3.385374 -1.339361
v -1.983181 3.408499 -1.374875
v -1.969536 3.388162 -1.352380
v -1.983500 3.405179 -1.565463
v -1.969854 3.384840 -1.542968
v -1.970989 3.299101 -1.299740
v -2.043414 3.282012 -1.414479
v -2.025610 3.255724 -1.380363
v -1.985013 3.269404 -1.317734
v -1.910660 3.254337 -1.274926
v -1.955741 3.248045 -1.305251
v -1.957790 3.218887 -1.378762
v -1.980494 3.223128 -1.360731
v -1.862693 3.386428 -1.312820
vt 0.727049 0.002428
vt 0.713609 0.602382
vt 0.621527 0.632530
vt 0.698327 0.010078
vt 0.493512 0.631505
vt 0.365501 0.632565
vt 0.288871 0.010078
vt 0.493599 0.003191
vt 0.779515 0.965726
vt 0.680707 0.918898
vt 0.493599 0.933050
vt 0.306490 0.918898
vt 0.885437 0.406718
vt 0.767641 0.580642
vt 0.757131 0.023166
vt 0.830684 0.082007
vt 0.230066 0.023166
vt 0.219423 0.580708
vt 0.101761 0.406718
vt 0.156514 0.082007
vt 0.260148 0.002428
vt 0.273408 0.602432
vt 0.990518 0.920126
vt 0.849426 0.997572
vt 0.137772 0.997572
vt -0.003320 0.920126
vt 0.207683 0.965726
vt 0.946230 0.226799
vt 0.884417 0.209242
vt 0.843751 0.316443
vt 0.899445 0.347725
vt 0.103138 0.315819
vt 0.064885 0.207281
vt 0.002442 0.223427
vt 0.046508 0.345882
vt 0.774669 0.292732
vt 0.800141 0.193968
vt 0.173021 0.293672
vt 0.149814 0.193962
vt 0.779522 0.195091
vt 0.680115 0.205744
vt 0.678134 0.321274
vt 0.754575 0.296025
vt 0.269209 0.324610
vt 0.269972 0.208636
vt 0.170476 0.195580
vt 0.193106 0.297455
vt 0.665951 0.214621
vt 0.664652 0.309425
vt 0.283044 0.309385
vt 0.283220 0.215090
vt 0.839597 0.159073
vt 0.837896 0.143480
vt 0.817745 0.146576
vt 0.815026 0.162803
vt 0.182256 0.146574
vt 0.162105 0.143478
vt 0.160404 0.159071
vt 0.184975 0.162800
vt 0.785934 0.042424
vt 0.789975 0.056894
vt 0.811526 0.060670
vt 0.810728 0.045443
vt 0.188474 0.060667
vt 0.210026 0.056892
vt 0.214067 0.042421
vt 0.189272 0.045440
vt 0.705569 0.173887
vt 0.703703 0.189077
vt 0.294432 0.173884
vt 0.296298 0.189075
vt 0.703913 0.004314
vt 0.706130 0.021070
vt 0.293871 0.021069
vt 0.296089 0.004313
vt 0.929683 0.145380
vt 0.924729 0.129074
vt 0.075271 0.129074
vt 0.070318 0.145381
vt 0.897225 0.042722
vt 0.894185 0.028245
vt 0.102774 0.042721
vt 0.105815 0.028244
vt 0.997558 0.120653
vt 0.981059 0.111035
vt 0.018941 0.111036
vt 0.002442 0.120654
vt 0.962842 0.021295
vt 0.969888 0.002442
vt 0.037156 0.021295
vt 0.030110 0.002442
vt 0.767558 0.067905
vt 0.787028 0.138612
vt 0.212973 0.138610
vt 0.232443 0.067903
vt 0.720811 0.050491
vt 0.279189 0.050490
vt 0.723724 0.143047
vt 0.276277 0.143045
vt 0.705138 0.054449
vt 0.706157 0.138113
vt 0.293844 0.138111
vt 0.294863 0.054448
vt 0.693859 0.167584
vt 0.306142 0.167581
vt 0.694893 0.027034
vt 0.305108 0.027032
vt 0.653821 0.221402
vt 0.652980 0.303699
vt 0.294743 0.302027
vt 0.294671 0.219727
vt 0.605865 0.220913
vt 0.578497 0.303088
vt 0.369228 0.302111
vt 0.342628 0.219685
vt 0.594281 0.027373
vt 0.594167 0.054719
vt 0.405833 0.054718
vt 0.405719 0.027373
vt 0.621384 0.134101
vt 0.622501 0.164118
vt 0.377499 0.164116
vt 0.378616 0.134099
vt 0.500000 0.060855
vt 0.500000 0.127933
vt 0.474246 0.220302
vt 0.473862 0.302601
vt 0.500000 0.012680
vt 0.500000 0.032202
vt 0.566933 0.034865
vt 0.433068 0.034864
vt 0.591885 0.155458
vt 0.500000 0.159002
vt 0.499999 0.178684
vt 0.408114 0.155456
vt 0.569860 0.044479
vt 0.500000 0.046092
vt 0.430140 0.044478
vt 0.500000 0.143677
vt 0.594766 0.145079
vt 0.405233 0.145078
vt 0.540492 0.197593
vt 0.499699 0.196586
vt 0.499726 0.176788
vt 0.543256 0.178009
vt 0.458921 0.197477
vt 0.456192 0.177899
vt 0.543305 0.031566
vt 0.499736 0.032553
vt 0.499747 0.013412
vt 0.540838 0.012104
vt 0.456190 0.031517
vt 0.458661 0.012065
vt 0.557384 0.013913
vt 0.560164 0.033167
vt 0.439335 0.033116
vt 0.442116 0.013870
vt 0.556757 0.196193
vt 0.560618 0.177476
vt 0.442678 0.196048
vt 0.438846 0.177345
vt 0.623790 0.182045
vt 0.621195 0.203554
vt 0.378338 0.203366
vt 0.375751 0.181887
vt 0.624539 0.011673
vt 0.625606 0.031801
vt 0.373926 0.031787
vt 0.374981 0.011668
vt 0.649500 0.017193
vt 0.653668 0.033588
vt 0.345883 0.033587
vt 0.350039 0.017203
vt 0.653946 0.183417
vt 0.647754 0.199541
vt 0.351821 0.199359
vt 0.345635 0.183258
vt 0.775273 0.185524
vt 0.772323 0.202144
vt 0.227414 0.201996
vt 0.224461 0.185398
vt 0.768104 0.028646
vt 0.769109 0.044018
vt 0.230562 0.044057
vt 0.231559 0.028702
vt 0.879682 0.045686
vt 0.881978 0.061369
vt 0.774260 0.044380
vt 0.773767 0.029232
vt 0.225417 0.044422
vt 0.117838 0.061438
vt 0.120123 0.045774
vt 0.225903 0.029291
vt 0.885048 0.194619
vt 0.882370 0.207247
vt 0.777712 0.202631
vt 0.781988 0.186259
vt 0.222031 0.202484
vt 0.117506 0.207135
vt 0.114826 0.194523
vt 0.217755 0.186135
vt 0.886223 0.206935
vt 0.889191 0.194337
vt 0.927353 0.191012
vt 0.927685 0.195706
vt 0.072573 0.190938
vt 0.110689 0.194243
vt 0.113658 0.206824
vt 0.072243 0.195626
vt 0.886388 0.061874
vt 0.884351 0.046335
vt 0.928728 0.058560
vt 0.927839 0.062024
vt 0.071145 0.058654
vt 0.115461 0.046424
vt 0.113432 0.061944
vt 0.072034 0.062112
vt 0.935402 0.059452
vt 0.932620 0.062933
vt 0.064480 0.059547
vt 0.067259 0.063022
vt 0.933990 0.189197
vt 0.935205 0.193874
vt 0.065944 0.189128
vt 0.064732 0.193799
vt 0.943385 0.192024
vt 0.937646 0.181086
vt 0.986936 0.178751
vt 0.993099 0.185084
vt 0.013060 0.178716
vt 0.062289 0.181028
vt 0.056562 0.191955
vt 0.006907 0.185044
vt 0.936625 0.069641
vt 0.943433 0.060474
vt 0.988847 0.086014
vt 0.980627 0.090406
vt 0.011114 0.086098
vt 0.056459 0.060571
vt 0.063263 0.069723
vt 0.019325 0.090480
vt 0.499685 0.080469
vt 0.499730 0.041231
vt 0.543352 0.040619
vt 0.541053 0.081587
vt 0.456141 0.040565
vt 0.458486 0.081503
vt 0.542045 0.128483
vt 0.543253 0.168708
vt 0.499737 0.168042
vt 0.499812 0.129871
vt 0.456208 0.168598
vt 0.457405 0.128321
vt 0.528383 0.280529
vt 0.527960 0.314017
vt 0.492907 0.314961
vt 0.492941 0.281848
vt 0.457913 0.313965
vt 0.457500 0.280471
vt 0.529002 0.351459
vt 0.528684 0.385302
vt 0.493029 0.383615
vt 0.493009 0.350168
vt 0.457313 0.385383
vt 0.456945 0.351495
vt 0.543395 0.279379
vt 0.546371 0.314104
vt 0.439482 0.314067
vt 0.442471 0.279309
vt 0.547132 0.351227
vt 0.544465 0.385481
vt 0.441502 0.385590
vt 0.438786 0.351277
vt 0.560437 0.041729
vt 0.563610 0.080440
vt 0.435878 0.080402
vt 0.439063 0.041674
vt 0.564196 0.129280
vt 0.561090 0.168716
vt 0.438382 0.168590
vt 0.435339 0.129180
vt 0.625619 0.041466
vt 0.619803 0.082499
vt 0.379737 0.082465
vt 0.373917 0.041447
vt 0.619156 0.129082
vt 0.623842 0.171808
vt 0.375701 0.171663
vt 0.380381 0.128997
vt 0.599312 0.273304
vt 0.599462 0.308573
vt 0.386307 0.308572
vt 0.386435 0.273236
vt 0.600203 0.352470
vt 0.600673 0.386699
vt 0.385169 0.386874
vt 0.385606 0.352570
vt 0.623313 0.270081
vt 0.625042 0.305854
vt 0.360672 0.305870
vt 0.362381 0.270019
vt 0.626128 0.352314
vt 0.623879 0.386043
vt 0.361908 0.386239
vt 0.359624 0.352435
vt 0.655049 0.046454
vt 0.652355 0.084706
vt 0.347211 0.084669
vt 0.344509 0.046446
vt 0.652689 0.129375
vt 0.654640 0.170378
vt 0.344940 0.170236
vt 0.346886 0.129290
vt 0.771278 0.057574
vt 0.773347 0.092643
vt 0.226351 0.092629
vt 0.228401 0.057599
vt 0.774009 0.135044
vt 0.776692 0.171007
vt 0.223039 0.170900
vt 0.225706 0.134980
vt 0.761979 0.259152
vt 0.763047 0.293755
vt 0.222344 0.293854
vt 0.223388 0.259169
vt 0.765278 0.338281
vt 0.765500 0.373697
vt 0.219950 0.373984
vt 0.220143 0.338485
vt 0.876138 0.224128
vt 0.876337 0.261290
vt 0.768368 0.292177
vt 0.766438 0.258279
vt 0.217010 0.292276
vt 0.108761 0.261400
vt 0.108931 0.224149
vt 0.218918 0.258297
vt 0.880433 0.309864
vt 0.881491 0.343476
vt 0.770012 0.373083
vt 0.770970 0.337509
vt 0.215426 0.373373
vt 0.103659 0.343787
vt 0.104693 0.310093
vt 0.214437 0.337716
vt 0.883896 0.072426
vt 0.885578 0.105279
vt 0.779547 0.093356
vt 0.775542 0.057757
vt 0.220159 0.093344
vt 0.114261 0.105295
vt 0.115926 0.072482
vt 0.224142 0.057784
vt 0.886379 0.152875
vt 0.886279 0.185048
vt 0.781049 0.171450
vt 0.780062 0.135811
vt 0.218687 0.171343
vt 0.113593 0.184965
vt 0.113480 0.152832
vt 0.219660 0.135748
vt 0.890596 0.105717
vt 0.887265 0.072211
vt 0.929613 0.066101
vt 0.939649 0.102406
vt 0.070265 0.066185
vt 0.112562 0.072269
vt 0.109249 0.105735
vt 0.060256 0.102449
vt 0.889250 0.185356
vt 0.891624 0.153041
vt 0.938813 0.148740
vt 0.930119 0.185980
vt 0.061110 0.148724
vt 0.108242 0.153000
vt 0.110626 0.185274
vt 0.069809 0.185914
vt 0.882280 0.260806
vt 0.880674 0.223699
vt 0.928746 0.230259
vt 0.930195 0.266372
vt 0.056203 0.230335
vt 0.104385 0.223723
vt 0.102803 0.260920
vt 0.054777 0.266535
vt 0.885980 0.343040
vt 0.885561 0.309338
vt 0.931571 0.307609
vt 0.932690 0.345477
vt 0.053429 0.307873
vt 0.099552 0.309570
vt 0.099159 0.343354
vt 0.052338 0.345834
vt 0.936851 0.304772
vt 0.936034 0.339398
vt 0.048134 0.305033
vt 0.048980 0.339743
vt 0.932492 0.236331
vt 0.935166 0.268222
vt 0.052452 0.236424
vt 0.049796 0.268393
vt 0.944419 0.145087
vt 0.055510 0.145078
vt 0.945852 0.105780
vt 0.054063 0.105821
vt 0.987137 0.153930
vt 0.012849 0.153927
vt 0.984932 0.113912
vt 0.015036 0.113959
vt 0.979584 0.290432
vt 0.981310 0.318950
vt 0.005286 0.290691
vt 0.003577 0.319280
vt 0.982108 0.224095
vt 0.978396 0.255698
vt 0.002707 0.224196
vt 0.006452 0.255872
vt 0.997293 0.154515
vt 0.002707 0.154515
vt 0.993841 0.116434
vt 0.006138 0.116481
vt 0.990473 0.117943
vt 0.984068 0.115513
vt 0.009504 0.117987
vt 0.015899 0.115557
vt 0.986913 0.151949
vt 0.994429 0.151924
vt 0.013072 0.151949
vt 0.005566 0.151926
vt 0.974105 0.262979
vt 0.932995 0.272128
vt 0.010758 0.263167
vt 0.051975 0.272307
vt 0.933365 0.302272
vt 0.972649 0.287262
vt 0.051627 0.302525
vt 0.012236 0.287508
vt 0.947159 0.109992
vt 0.052759 0.110028
vt 0.946650 0.141469
vt 0.053280 0.141466
vt 0.941512 0.105965
vt 0.058397 0.106003
vt 0.940407 0.145103
vt 0.059517 0.145092
vt 0.927581 0.270056
vt 0.057400 0.270226
vt 0.928967 0.303968
vt 0.056037 0.304221
vt 0.883486 0.303838
vt 0.101628 0.304055
vt 0.880781 0.266306
vt 0.104310 0.266431
vt 0.893766 0.148168
vt 0.106101 0.148134
vt 0.893022 0.110481
vt 0.106829 0.110494
vt 0.888476 0.148116
vt 0.782142 0.132370
vt 0.111384 0.148080
vt 0.217582 0.132312
vt 0.887020 0.110669
vt 0.780645 0.097186
vt 0.219064 0.097169
vt 0.112823 0.110679
vt 0.877619 0.304575
vt 0.768717 0.334405
vt 0.107509 0.304790
vt 0.216693 0.334603
vt 0.875608 0.267246
vt 0.767744 0.296111
vt 0.217638 0.296219
vt 0.109496 0.267370
vt 0.762747 0.335461
vt 0.622238 0.348890
vt 0.222678 0.335657
vt 0.363520 0.349000
vt 0.761328 0.297273
vt 0.621698 0.309798
vt 0.364026 0.309819
vt 0.224070 0.297379
vt 0.776350 0.131951
vt 0.657351 0.125070
vt 0.223367 0.131892
vt 0.342228 0.124989
vt 0.775134 0.096109
vt 0.656467 0.089309
vt 0.343104 0.089268
vt 0.224567 0.096091
vt 0.626417 0.125290
vt 0.373128 0.125209
vt 0.626808 0.086633
vt 0.372737 0.086595
vt 0.593855 0.349174
vt 0.391965 0.349261
vt 0.593456 0.312410
vt 0.392328 0.312413
vt 0.543464 0.349002
vt 0.442458 0.349045
vt 0.542985 0.316451
vt 0.442873 0.316413
vt 0.568783 0.126526
vt 0.430767 0.126439
vt 0.568009 0.083218
vt 0.431477 0.083184
vt 0.546069 0.125775
vt 0.453432 0.125640
vt 0.545108 0.084298
vt 0.454393 0.084237
vt 0.526040 0.349228
vt 0.459909 0.349257
vt 0.524797 0.316367
vt 0.461071 0.316316
vt 0.493324 0.345795
vt 0.492707 0.345792
vt 0.493189 0.319141
vt 0.492602 0.319137
vt 0.500231 0.124299
vt 0.499432 0.124295
vt 0.500055 0.085860
vt 0.499284 0.085855
vt 0.021495 0.392289
vt 0.021495 0.443502
vt 0.014808 0.443928
vt 0.014808 0.392714
vt 0.009394 0.392289
vt 0.009394 0.443503
vt 0.002707 0.443928
vt 0.002707 0.392714
vt 0.499751 0.004630
vt 0.540930 0.003659
vt 0.458573 0.003620
vt 0.540223 0.205899
vt 0.499686 0.204925
vt 0.459170 0.205775
vt 0.557661 0.004554
vt 0.441839 0.004512
vt 0.556181 0.205018
vt 0.443241 0.204861
vt 0.625077 0.002707
vt 0.374438 0.002707
vt 0.620571 0.212371
vt 0.378959 0.212168
vt 0.650915 0.005054
vt 0.348617 0.005072
vt 0.645234 0.211365
vt 0.354339 0.211163
vt 0.771861 0.015692
vt 0.227799 0.015765
vt 0.769110 0.215684
vt 0.230627 0.215518
vt 0.882118 0.035247
vt 0.775958 0.016426
vt 0.117685 0.035349
vt 0.223707 0.016500
vt 0.881596 0.218284
vt 0.773071 0.215952
vt 0.226671 0.215787
vt 0.118283 0.218158
vt 0.884341 0.035842
vt 0.935541 0.053778
vt 0.064339 0.053880
vt 0.115466 0.035944
vt 0.885023 0.217929
vt 0.935682 0.199469
vt 0.114860 0.217805
vt 0.064259 0.199388
vt 0.820410 0.103868
vt 0.878584 0.079704
vt 0.934958 0.534463
vt 0.836229 0.457183
vt 0.117796 0.003939
vt 0.220873 0.069023
vt 0.113413 0.662056
vt 0.003939 0.625568
vt 0.275388 0.110068
vt 0.167512 0.674024
vt 0.306589 0.116571
vt 0.204604 0.671350
vt 0.311181 0.254857
vt 0.320370 0.252058
vt 0.312650 0.575860
vt 0.295982 0.589031
vt 0.592503 0.155574
vt 0.662264 0.192304
vt 0.596088 0.456551
vt 0.527087 0.470662
vt 0.769203 0.152729
vt 0.810320 0.167211
vt 0.792270 0.364011
vt 0.739947 0.363797
vt 0.377415 0.058466
vt 0.361896 0.142694
vt 0.317197 0.157572
vt 0.519210 0.303072
vt 0.519209 0.624434
vt 0.443532 0.619670
vt 0.459417 0.333830
vt 0.233233 0.953192
vt 0.207431 0.942761
vt 0.224920 0.928459
vt 0.225323 0.931846
vt 0.275692 0.663658
vt 0.321664 0.192579
vt 0.325058 0.177134
vt 0.379235 0.240144
vt 0.360623 0.566290
vt 0.316013 0.678943
vt 0.305109 0.678701
vt 0.302556 0.658903
vt 0.312697 0.656404
vt 0.296190 0.650695
vt 0.784344 0.075011
vt 0.816679 0.112021
vt 0.783878 0.089118
vt 0.815670 0.382940
vt 0.801227 0.444643
vt 0.727828 0.453028
vt 0.683529 0.487215
vt 0.717183 0.394412
vt 0.910085 0.648020
vt 0.832989 0.571233
vt 0.123482 0.769490
vt 0.029284 0.755581
vt 0.165440 0.770560
vt 0.192831 0.774438
vt 0.594112 0.609339
vt 0.527087 0.629829
vt 0.712647 0.618556
vt 0.252428 0.770794
vt 0.305230 0.706350
vt 0.298540 0.707747
vt 0.472806 0.771730
vt 0.417965 0.758387
vt 0.889632 0.663092
vt 0.826519 0.595655
vt 0.117916 0.784866
vt 0.038838 0.779821
vt 0.154064 0.783771
vt 0.189181 0.782545
vt 0.708642 0.634416
vt 0.772117 0.003939
vt 0.764205 0.097809
vt 0.718921 0.021071
vt 0.673001 0.477393
vt 0.356941 0.666655
vt 0.384248 0.181193
vt 0.368705 0.653124
vt 0.439982 0.106331
vt 0.254829 0.790550
vt 0.309456 0.766350
vt 0.312568 0.772398
vt 0.866041 0.679112
vt 0.818430 0.621247
vt 0.118293 0.806134
vt 0.048383 0.808621
vt 0.149702 0.802285
vt 0.187855 0.801063
vt 0.701637 0.654453
vt 0.743510 0.115324
vt 0.678911 0.042406
vt 0.656150 0.475293
vt 0.403324 0.213757
vt 0.384223 0.647903
vt 0.471367 0.154044
vt 0.254870 0.802035
vt 0.320117 0.785680
vt 0.813792 0.144818
vt 0.773805 0.127191
vt 0.803911 0.369872
vt 0.728558 0.374621
vt 0.711408 0.469590
vt 0.814613 0.451580
vt 0.319948 0.214818
vt 0.319967 0.214980
vt 0.319849 0.216337
vt 0.319773 0.216361
vt 0.323182 0.621391
vt 0.323559 0.623127
vt 0.321423 0.619751
vt 0.321371 0.619247
vt 0.311823 0.222935
vt 0.293938 0.614150
vt 0.361139 0.605425
vt 0.373913 0.196675
vt 0.345808 0.644599
vt 0.314123 0.627042
vt 0.317523 0.616153
vt 0.348541 0.620145
vt 0.327654 0.220042
vt 0.319759 0.216974
vt 0.321038 0.618753
vt 0.319783 0.618505
vt 0.307971 0.251702
vt 0.297188 0.590360
vt 0.360723 0.571024
vt 0.376812 0.233823
vt 0.316951 0.604157
vt 0.312713 0.585894
vt 0.324391 0.244062
vt 0.296609 0.659765
vt 0.293506 0.677366
vt 0.302806 0.644846
vt 0.308379 0.641360
vt 0.311749 0.636700
vt 0.327560 0.677560
vt 0.316269 0.653573
vt 0.350252 0.679843
vt 0.308809 0.750529
vt 0.305893 0.726253
vt 0.327227 0.687738
vt 0.261307 0.757109
vt 0.283646 0.729141
vt 0.272845 0.680731
vt 0.287076 0.688329
vt 0.320487 0.624472
vt 0.320712 0.625219
vt 0.320710 0.620086
vt 0.320281 0.619640
vt 0.313210 0.631290
vt 0.350384 0.653644
vt 0.353614 0.614250
vt 0.317011 0.610821
vt 0.321762 0.620577
vt 0.320867 0.619431
vt 0.299211 0.659335
vt 0.299534 0.679101
vt 0.321041 0.679377
vt 0.315606 0.655231
vt 0.304446 0.721316
vt 0.307448 0.710018
vt 0.285690 0.725011
vt 0.296225 0.710522
vt 0.309792 0.638521
vt 0.301362 0.646429
vt 0.320576 0.624712
vt 0.321245 0.624753
vt 0.322541 0.198574
vt 0.319250 0.189353
vt 0.326885 0.218799
vt 0.311531 0.220447
vt 0.322253 0.237382
vt 0.310928 0.240417
vt 0.317792 0.204876
vt 0.321459 0.207702
vt 0.319702 0.214606
vt 0.320696 0.214229
vt 0.323388 0.217470
vt 0.319941 0.216407
vt 0.314002 0.217440
vt 0.319637 0.216651
vt 0.319873 0.225294
vt 0.319516 0.217310
vt 0.315804 0.226078
vt 0.320091 0.217606
vt 0.322328 0.203188
vt 0.318090 0.196651
vt 0.320128 0.214474
vt 0.320019 0.214802
vt 0.325129 0.218009
vt 0.319985 0.216381
vt 0.312565 0.218799
vt 0.319618 0.216481
vt 0.321278 0.231537
vt 0.319738 0.217182
vt 0.313030 0.233094
vt 0.319806 0.217281
vt 0.850407 0.686738
vt 0.810109 0.641605
vt 0.119604 0.815145
vt 0.063291 0.823008
vt 0.145529 0.810591
vt 0.186707 0.804929
vt 0.669067 0.852852
vt 0.700897 0.666728
vt 0.713004 0.681891
vt 0.684649 0.834620
vt 0.717773 0.674963
vt 0.252967 0.802799
vt 0.304819 0.799401
vt 0.316689 0.793530
vt 0.325987 0.849316
vt 0.322714 0.854500
vt 0.309948 0.801950
vt 0.803640 0.656472
vt 0.835742 0.686123
vt 0.822370 0.684250
vt 0.796114 0.672790
vt 0.071739 0.835743
vt 0.121177 0.821747
vt 0.122300 0.832001
vt 0.084201 0.847517
vt 0.148406 0.815632
vt 0.146781 0.825353
vt 0.189818 0.808550
vt 0.189029 0.816352
vt 0.705612 0.803891
vt 0.732027 0.689670
vt 0.743627 0.699758
vt 0.718321 0.782136
vt 0.250965 0.806755
vt 0.249153 0.812944
vt 0.292085 0.812159
vt 0.282651 0.824660
vt 0.317709 0.860477
vt 0.314673 0.865237
vt 0.825148 0.728045
vt 0.819459 0.726373
vt 0.793107 0.683836
vt 0.815407 0.679463
vt 0.093147 0.855860
vt 0.126149 0.837793
vt 0.163643 0.973709
vt 0.138057 0.996061
vt 0.148011 0.831295
vt 0.178343 0.962599
vt 0.190013 0.820510
vt 0.724720 0.765359
vt 0.754759 0.709119
vt 0.811755 0.732343
vt 0.803258 0.755826
vt 0.246597 0.816696
vt 0.275082 0.832785
vt 0.311973 0.865152
vt 0.655649 0.063482
vt 0.730024 0.113548
vt 0.608382 0.458816
vt 0.685708 0.209385
vt 0.425019 0.330552
vt 0.436861 0.627388
vt 0.421623 0.218235
vt 0.490848 0.181638
vt 0.633978 0.641169
vt 0.556989 0.681138
vt 0.549577 0.717240
vt 0.533911 0.694360
vt 0.550429 0.676520
vt 0.415298 0.868550
vt 0.418778 0.843413
vt 0.432823 0.841558
vt 0.441580 0.861303
vt 0.381170 0.774941
vt 0.680234 0.201703
vt 0.608953 0.458613
vt 0.597198 0.449709
vt 0.666231 0.205780
vt 0.432931 0.625771
vt 0.436167 0.331792
vt 0.448520 0.341821
vt 0.447874 0.615021
vt 0.625566 0.632951
vt 0.603279 0.612770
vt 0.535238 0.678851
vt 0.547888 0.680480
vt 0.438784 0.843259
vt 0.454543 0.851232
vt 0.386895 0.770814
vt 0.411961 0.755830
vt 0.743141 0.118282
vt 0.724019 0.123796
vt 0.405786 0.218797
vt 0.420730 0.230389
vt 0.656811 0.870013
vt 0.644458 0.831099
vt 0.674961 0.686208
vt 0.628582 0.659581
vt 0.328972 0.846554
vt 0.336563 0.796978
vt 0.336760 0.843325
vt 0.380691 0.784209
vt 0.581009 0.624368
vt 0.535550 0.629782
vt 0.617700 0.651577
vt 0.594933 0.634251
vt 0.412576 0.772066
vt 0.389382 0.781161
vt 0.465900 0.775528
vt 0.424126 0.767494
vt 0.643611 0.799005
vt 0.652786 0.704843
vt 0.629216 0.670607
vt 0.348561 0.804076
vt 0.339142 0.839756
vt 0.378940 0.790269
vt 0.570233 0.635218
vt 0.544140 0.627718
vt 0.606447 0.659559
vt 0.588910 0.647968
vt 0.414382 0.783767
vt 0.396160 0.786995
vt 0.458458 0.777946
vt 0.429424 0.774752
vt 0.552223 0.677614
vt 0.547189 0.675862
vt 0.439958 0.839814
vt 0.431785 0.836927
vt 0.605599 0.459650
vt 0.683055 0.205604
vt 0.665362 0.195907
vt 0.598923 0.456023
vt 0.629754 0.639842
vt 0.599452 0.612108
vt 0.743465 0.114956
vt 0.729949 0.116604
vt 0.623000 0.656744
vt 0.587631 0.629884
vt 0.623203 0.668803
vt 0.575081 0.639950
vt 0.550072 0.676307
vt 0.547456 0.679759
vt 0.429919 0.329240
vt 0.438329 0.628581
vt 0.441813 0.619024
vt 0.454227 0.335151
vt 0.383572 0.775073
vt 0.413988 0.758607
vt 0.404296 0.214162
vt 0.419453 0.221369
vt 0.418830 0.770278
vt 0.384543 0.783286
vt 0.424462 0.778203
vt 0.383963 0.789666
vt 0.438920 0.843051
vt 0.433464 0.840246
vt 0.607689 0.460823
vt 0.683956 0.203579
vt 0.664642 0.197625
vt 0.596894 0.454874
vt 0.630243 0.639262
vt 0.599437 0.612999
vt 0.744966 0.114663
vt 0.728242 0.117366
vt 0.622533 0.655545
vt 0.588820 0.630320
vt 0.618719 0.666623
vt 0.578961 0.641965
vt 0.550139 0.677478
vt 0.546748 0.678989
vt 0.430467 0.328433
vt 0.435248 0.629039
vt 0.444699 0.618867
vt 0.453607 0.335886
vt 0.382899 0.774583
vt 0.414179 0.758401
vt 0.403589 0.213440
vt 0.420156 0.222333
vt 0.417934 0.770360
vt 0.385288 0.782769
vt 0.421703 0.779475
vt 0.386952 0.788987
vt 0.439895 0.843163
vt 0.433123 0.840221
vt 0.608916 0.457532
vt 0.681000 0.204365
vt 0.665275 0.203332
vt 0.597144 0.450666
vt 0.627456 0.633662
vt 0.601207 0.611464
vt 0.742285 0.118435
vt 0.724855 0.121988
vt 0.620135 0.653338
vt 0.591969 0.632527
vt 0.610845 0.663511
vt 0.583662 0.646152
vt 0.552211 0.677240
vt 0.547685 0.676436
vt 0.433700 0.332785
vt 0.434138 0.625022
vt 0.446961 0.615462
vt 0.451071 0.340891
vt 0.385768 0.770925
vt 0.413546 0.756126
vt 0.405996 0.218992
vt 0.421411 0.228664
vt 0.415109 0.771505
vt 0.387407 0.781856
vt 0.418387 0.782696
vt 0.392769 0.788895
vt 0.439308 0.839940
vt 0.431632 0.837460
vt 0.309548 0.754988
vt 0.349847 0.679027
vt 0.326856 0.685449
vt 0.305227 0.723612
vt 0.260011 0.759528
vt 0.284269 0.727375
vt 0.273256 0.678732
vt 0.288319 0.687169
vt 0.694061 0.821957
vt 0.319719 0.856756
vt 0.501272 0.000000
vt 0.075362 0.241215
vt 0.029604 0.235010
vt 0.013433 0.370833
vt 0.113900 0.376387
vt 0.480501 0.160344
vt 0.501695 0.265748
vt 0.543661 0.258434
vt 0.520988 0.148661
vt 0.349587 0.725338
vt 0.440214 0.758033
vt 0.555481 0.746035
vt 0.528028 0.675549
vt 0.339295 0.350386
vt 0.414334 0.364860
vt 0.424842 0.224951
vt 0.341833 0.270938
vt 0.106603 0.487596
vt 0.187908 0.479673
vt 0.194112 0.415693
vt 0.512534 0.346410
vt 0.555297 0.341121
vt 0.560354 0.380055
vt 0.517236 0.383182
vt 0.110974 0.520552
vt 0.189368 0.509364
vt 0.416310 0.387514
vt 0.338748 0.376204
vt 0.125367 0.691590
vt 0.181276 0.669853
vt 0.190753 0.627612
vt 0.123568 0.656747
vt 0.334553 0.486136
vt 0.330319 0.506017
vt 0.389070 0.539646
vt 0.396092 0.517498
vt 0.450180 0.248258
vt 0.447796 0.111663
vt 0.417808 0.051942
vt 0.452258 0.022569
vt 0.497463 0.080924
vt 0.619778 0.454683
vt 0.648995 0.464548
vt 0.685038 0.417008
vt 0.642459 0.389531
vt 0.601656 0.521759
vt 0.632477 0.529837
vt 0.452463 0.364212
vt 0.457223 0.386087
vt 0.444245 0.528252
vt 0.449757 0.496492
vt 0.182953 0.135813
vt 0.145166 0.175348
vt 0.199795 0.218156
vt 0.225117 0.202851
vt 0.399778 0.045073
vt 0.389263 0.187497
vt 0.416233 0.790950
vt 0.343329 0.825687
vt 0.349583 0.854652
vt 0.420594 0.807102
vt 0.419729 0.769119
vt 0.348344 0.741256
vt 0.211014 0.301604
vt 0.261085 0.286549
vt 0.323988 0.264366
vt 0.960974 0.729742
vt 0.974246 0.800235
vt 0.991423 0.794711
vt 0.980287 0.725664
vt 0.943967 0.735283
vt 0.951701 0.802543
vt 0.063633 0.029676
vt 0.042295 0.065339
vt 0.057595 0.068901
vt 0.077952 0.047470
vt 0.439866 0.008577
vt 0.321472 0.346353
vt 0.297675 0.366228
vt 0.207787 0.383476
vt 0.198748 0.478237
vt 0.291319 0.473700
vt 0.203242 0.506810
vt 0.297676 0.499582
vt 0.319775 0.369036
vt 0.315968 0.486799
vt 0.314829 0.506456
vt 0.277698 0.636527
vt 0.203267 0.624261
vt 0.201254 0.666864
vt 0.271357 0.661429
vt 0.495834 0.604380
vt 0.504769 0.596762
vt 0.484776 0.573720
vt 0.477866 0.584017
vt 0.671153 0.801100
vt 0.672728 0.774855
vt 0.657383 0.758358
vt 0.653656 0.776230
vt 0.630788 0.736381
vt 0.634780 0.756366
vt 0.438986 0.541829
vt 0.388195 0.550745
vt 0.476026 0.621770
vt 0.458665 0.599138
vt 0.614676 0.871340
vt 0.577507 0.871765
vt 0.605288 0.931843
vt 0.639766 0.913690
vt 0.412469 0.582742
vt 0.372849 0.585852
vt 0.629290 0.843417
vt 0.583388 0.848439
vt 0.640120 0.818253
vt 0.592965 0.825977
vt 0.437398 0.643776
vt 0.399576 0.658396
vt 0.665222 0.895363
vt 0.683199 0.878575
vt 0.555999 0.525078
vt 0.560354 0.487753
vt 0.515301 0.484520
vt 0.514214 0.514388
vt 0.457711 0.502059
vt 0.456279 0.520419
vt 0.235140 0.607649
vt 0.198950 0.598735
vt 0.208592 0.526444
vt 0.245612 0.526261
vt 0.189174 0.603258
vt 0.147134 0.627439
vt 0.139992 0.532969
vt 0.198917 0.527455
vt 0.734344 0.530329
vt 0.730810 0.551600
vt 0.776798 0.552615
vt 0.773404 0.539359
vt 0.819864 0.408736
vt 0.808645 0.418903
vt 0.768039 0.417547
vt 0.764843 0.440365
vt 0.757288 0.413860
vt 0.744681 0.424864
vt 0.715115 0.536149
vt 0.702192 0.557087
vt 0.513088 0.884041
vt 0.531761 0.878676
vt 0.560354 0.812009
vt 0.515483 0.840644
vt 0.416342 0.838629
vt 0.364869 0.860017
vt 0.703109 0.079683
vt 0.725435 0.110030
vt 0.762825 0.032278
vt 0.730295 0.015484
vt 0.909200 0.432830
vt 0.898644 0.389531
vt 0.843854 0.446254
vt 0.824179 0.555938
vt 0.873493 0.582910
vt 0.539781 0.458910
vt 0.539801 0.398814
vt 0.403417 0.488307
vt 0.449781 0.471499
vt 0.515589 0.458566
vt 0.454592 0.407064
vt 0.414061 0.413094
vt 0.516293 0.399338
vt 0.349731 0.410461
vt 0.346298 0.474252
vt 0.085574 0.921360
vt 0.092475 0.925288
vt 0.092474 0.906073
vt 0.085573 0.903110
vt 0.075620 0.802274
vt 0.080704 0.802807
vt 0.084044 0.734720
vt 0.078445 0.736074
vt 0.020254 0.738545
vt 0.015228 0.737261
vt 0.008577 0.795370
vt 0.014629 0.795043
vt 0.086054 0.839349
vt 0.080144 0.837803
vt 0.031916 0.898107
vt 0.029020 0.900928
vt 0.029021 0.920142
vt 0.031917 0.916357
vt 0.027389 0.831378
vt 0.023666 0.832741
vt 0.080973 0.166296
vt 0.040398 0.162456
vt 0.146964 0.287675
vt 0.198270 0.946757
vt 0.297676 0.932195
vt 0.274904 0.734720
vt 0.167106 0.764407
vt 0.008899 0.484752
vt 0.488318 0.567062
vt 0.512415 0.589619
vt 0.466505 0.533994
vt 0.459024 0.535601
vt 0.503322 0.544204
vt 0.506674 0.539358
vt 0.533393 0.569699
vt 0.536942 0.565696
vt 0.463893 0.509474
vt 0.465006 0.518944
vt 0.514303 0.520253
vt 0.511245 0.535525
vt 0.555240 0.530775
vt 0.541086 0.561043
vt 0.753707 0.370669
vt 0.755996 0.311039
vt 0.634244 0.322150
vt 0.642477 0.370163
vt 0.604898 0.197976
vt 0.619217 0.232788
vt 0.768747 0.212022
vt 0.737945 0.189411
vt 0.589867 0.167632
vt 0.721860 0.164200
vt 0.595115 0.128305
vt 0.604177 0.073368
vt 0.615429 0.011194
vt 0.632576 0.295417
vt 0.752496 0.286608
vt 0.629779 0.322193
vt 0.627480 0.301400
vt 0.595994 0.079740
vt 0.608346 0.010560
vt 0.591282 0.122219
vt 0.586401 0.166963
vt 0.596630 0.191247
vt 0.614406 0.237213
vt 0.637009 0.370421
vt 0.622629 0.322854
vt 0.618145 0.324618
vt 0.626212 0.372378
vt 0.631690 0.371028
vt 0.618734 0.301807
vt 0.611394 0.296090
vt 0.596901 0.009783
vt 0.588754 0.008577
vt 0.583004 0.071417
vt 0.589744 0.079831
vt 0.579724 0.129361
vt 0.585456 0.122545
vt 0.577507 0.167033
vt 0.580611 0.166351
vt 0.584452 0.202074
vt 0.586770 0.192097
vt 0.601727 0.236301
vt 0.607991 0.237654
vt 0.758840 0.286173
vt 0.762226 0.312663
vt 0.926353 0.799238
vt 0.927483 0.730360
vt 0.774507 0.227667
vt 0.940155 0.714926
vt 0.757143 0.372377
vt 0.106012 0.655883
vt 0.094847 0.526850
vt 0.102908 0.672395
vt 0.090471 0.502503
vt 0.008577 0.502751
vt 0.024034 0.685335
vt 0.028610 0.717567
vt 0.008663 0.526791
vt 0.021703 0.667057
vt 0.208693 0.534821
vt 0.200145 0.539306
vt 0.189271 0.591980
vt 0.199386 0.589293
vt 0.143989 0.543741
vt 0.149849 0.614537
vt 0.130150 0.621693
vt 0.123284 0.539943
vt 0.244322 0.538631
vt 0.236044 0.595407
vt 0.283052 0.532191
vt 0.270920 0.609131
vt 0.900007 0.119806
vt 0.907170 0.110155
vt 0.791660 0.123899
vt 0.805029 0.133549
vt 0.813034 0.343366
vt 0.807723 0.350566
vt 0.925494 0.372378
vt 0.911047 0.362101
vt 0.818489 0.286131
vt 0.811340 0.292071
vt 0.914746 0.313883
vt 0.904547 0.304867
vt 0.825985 0.232809
vt 0.820347 0.229340
vt 0.912402 0.240486
vt 0.902596 0.242503
vt 0.895400 0.153392
vt 0.904287 0.153467
vt 0.801189 0.148751
vt 0.811692 0.161445
vt 0.816070 0.212502
vt 0.822425 0.218387
vt 0.900860 0.227954
vt 0.910316 0.223515
vt 0.612505 0.745418
vt 0.577507 0.739744
vt 0.580658 0.761694
vt 0.613522 0.753139
vt 0.623521 0.751759
vt 0.623804 0.743293
vt 0.954939 0.891486
vt 0.960013 0.887772
vt 0.956686 0.878343
vt 0.951954 0.883024
vt 0.881039 0.893399
vt 0.877653 0.889904
vt 0.863607 0.900587
vt 0.868436 0.902984
vt 0.868968 0.935824
vt 0.864201 0.937186
vt 0.868142 0.961542
vt 0.872505 0.957678
vt 0.929261 0.969506
vt 0.927346 0.964824
vt 0.960027 0.941914
vt 0.954952 0.940066
vt 0.954837 0.928780
vt 0.959899 0.929336
vt 0.866285 0.921859
vt 0.861210 0.921622
vt 0.770836 0.607342
vt 0.774312 0.601141
vt 0.702192 0.613100
vt 0.712582 0.618526
vt 0.760107 0.856243
vt 0.773741 0.860612
vt 0.780008 0.856255
vt 0.776694 0.852397
vt 0.837128 0.623589
vt 0.844057 0.620730
vt 0.801591 0.600063
vt 0.790463 0.607076
vt 0.712583 0.856722
vt 0.712583 0.861190
vt 0.744047 0.804253
vt 0.712582 0.803736
vt 0.640337 0.244150
vt 0.644617 0.270327
vt 0.732166 0.261050
vt 0.729639 0.231038
vt 0.800324 0.085692
vt 0.795659 0.091887
vt 0.845616 0.087947
vt 0.839108 0.082474
vt 0.835635 0.008577
vt 0.831988 0.014970
vt 0.795456 0.020668
vt 0.791660 0.015704
vt 0.826533 0.022563
vt 0.802107 0.028741
vt 0.809179 0.074788
vt 0.829318 0.076098
vt 0.589990 0.626990
vt 0.628348 0.630583
vt 0.629161 0.644339
vt 0.589215 0.642502
vt 0.685038 0.629587
vt 0.659201 0.638740
vt 0.657650 0.628839
vt 0.683632 0.619905
vt 0.978616 0.556268
vt 0.957563 0.569315
vt 0.959632 0.423459
vt 0.955328 0.558227
vt 0.976348 0.547544
vt 0.991423 0.389531
vt 0.941208 0.428745
vt 0.937327 0.565405
vt 0.938931 0.577256
vt 0.816628 0.720839
vt 0.834058 0.718156
vt 0.826728 0.728716
vt 0.815507 0.726733
vt 0.712582 0.701123
vt 0.767287 0.702662
vt 0.765745 0.711183
vt 0.712583 0.709193
vt 0.786610 0.720239
vt 0.787724 0.714031
vt 0.766728 0.710149
vt 0.787146 0.718894
vt 0.787517 0.716805
vt 0.766801 0.705919
vt 0.814468 0.722329
vt 0.812634 0.724690
vt 0.712583 0.707681
vt 0.712582 0.704841
vt 0.827077 0.727791
vt 0.830756 0.718896
vt 0.938641 0.574542
vt 0.956758 0.566545
vt 0.956899 0.560544
vt 0.938918 0.567620
vt 0.977142 0.550137
vt 0.976847 0.553992
vt 0.660264 0.631531
vt 0.630429 0.634974
vt 0.630818 0.639841
vt 0.660248 0.635028
vt 0.684836 0.622646
vt 0.684335 0.626422
vt 0.590333 0.637111
vt 0.590465 0.632929
vt 0.528584 0.528751
vt 0.527504 0.540746
vt 0.547136 0.553069
vt 0.553818 0.538817
vt 0.080856 0.060265
vt 0.074223 0.067231
vt 0.325633 0.124012
vt 0.361106 0.071684
vt 0.321737 0.196377
vt 0.042483 0.131199
vt 0.067078 0.131469
vt 0.154742 0.050174
vt 0.174618 0.070736
vt 0.164830 0.008577
vt 0.148645 0.011044
vt 0.146227 0.094073
vt 0.111658 0.126226
vt 0.042654 0.123782
vt 0.068671 0.124442
vt 0.147244 0.050434
vt 0.142529 0.011934
vt 0.138586 0.091028
vt 0.109746 0.119053
vt 0.042894 0.116442
vt 0.068123 0.116813
vt 0.139376 0.050041
vt 0.134914 0.012825
vt 0.129460 0.085472
vt 0.104085 0.108729
vt 0.042930 0.108444
vt 0.067043 0.107220
vt 0.111465 0.047043
vt 0.107325 0.015530
vt 0.108627 0.071984
vt 0.097346 0.095305
vn 0.633700 0.736400 0.236600
vn 0.624100 0.760100 0.180600
vn 0.317300 0.927400 0.198000
vn 0.342700 0.897400 0.277700
vn 0.000000 0.976600 0.214900
vn -0.317300 0.927400 0.198000
vn -0.342700 0.897400 0.277700
vn 0.000000 0.954100 0.299500
vn 0.642500 0.755900 0.125500
vn 0.336000 0.932800 0.129900
vn 0.000000 0.991900 0.126700
vn -0.336000 0.932800 0.129900
vn 0.887900 0.423600 0.179100
vn 0.826300 0.540800 0.157400
vn 0.799700 0.562300 0.210100
vn 0.880600 0.430000 0.198900
vn -0.799700 0.562300 0.210100
vn -0.826300 0.540800 0.157400
vn -0.887900 0.423600 0.179100
vn -0.880600 0.430000 0.198900
vn -0.633700 0.736400 0.236600
vn -0.624100 0.760100 0.180600
vn 0.910600 0.398800 0.107800
vn 0.806800 0.578600 0.119800
vn -0.806800 0.578600 0.119800
vn -0.910600 0.398800 0.107800
vn -0.642500 0.755900 0.125500
vn -0.509400 0.268500 -0.817500
vn -0.055000 -0.084300 -0.994900
vn -0.306600 -0.181000 0.934400
vn -0.671500 0.129400 0.729600
vn 0.306600 -0.181000 0.934400
vn 0.055000 -0.084300 -0.994900
vn 0.509400 0.268500 -0.817500
vn 0.671500 0.129400 0.729600
vn -0.319200 0.328500 0.888900
vn -0.177600 0.005200 -0.984100
vn 0.319200 0.328500 0.888900
vn 0.177600 0.005200 -0.984100
vn -0.299400 0.124100 -0.946000
vn -0.748200 0.101800 -0.655600
vn -0.500600 0.207100 0.840500
vn 0.073300 0.480000 0.874200
vn 0.500600 0.207100 0.840500
vn 0.748200 0.101800 -0.655600
vn 0.299400 0.124100 -0.946000
vn -0.073300 0.480000 0.874200
vn -0.461000 -0.570900 -0.679300
vn -0.312500 -0.568300 0.761100
vn 0.312500 -0.568300 0.761100
vn 0.461000 -0.570900 -0.679300
vn 0.818100 -0.490200 -0.300600
vn 0.500800 -0.773800 -0.387800
vn -0.500800 -0.773800 -0.387800
vn -0.818100 -0.490200 -0.300600
vn 0.588000 -0.512500 0.625800
vn 0.730900 -0.433200 0.527300
vn -0.730900 -0.433200 0.527300
vn -0.588000 -0.512500 0.625800
vn 0.937500 0.252300 -0.239400
vn -0.937500 0.252300 -0.239400
vn 0.804900 0.187100 0.563100
vn -0.804900 0.187100 0.563100
vn 0.311200 0.919400 -0.240500
vn -0.311200 0.919400 -0.240500
vn 0.186300 0.888600 0.419100
vn -0.186300 0.888600 0.419000
vn 0.554700 -0.677400 0.483000
vn 0.402000 -0.755700 -0.517000
vn -0.402000 -0.755700 -0.517000
vn -0.554700 -0.677400 0.483000
vn 0.359900 -0.652700 0.666600
vn -0.359900 -0.652700 0.666600
vn 0.189200 -0.766400 -0.613800
vn -0.189200 -0.766400 -0.613800
vn 0.212200 -0.840900 0.497800
vn 0.208200 -0.838000 -0.504300
vn -0.208200 -0.838000 -0.504300
vn -0.212200 -0.840900 0.497800
vn -0.423300 0.441900 -0.790900
vn 0.423300 0.441900 -0.790900
vn -0.428000 0.411800 0.804400
vn 0.428000 0.411800 0.804400
vn 0.169700 0.697000 -0.696700
vn 0.198200 0.697400 0.688700
vn -0.198200 0.697400 0.688700
vn -0.169700 0.697000 -0.696700
vn 0.201300 -0.858900 0.470900
vn -0.201300 -0.858900 0.470900
vn 0.234200 -0.853500 -0.465400
vn -0.234200 -0.853500 -0.465400
vn 0.000000 -0.993000 0.117700
vn 0.000000 -0.993900 -0.110200
vn 0.000000 0.995500 -0.094800
vn 0.000000 0.995800 0.090900
vn 0.000000 0.372900 0.927900
vn 0.262200 0.353900 0.897800
vn -0.262200 0.353900 0.897800
vn 0.264500 0.388300 -0.882700
vn 0.000000 0.417700 -0.908500
vn -0.264500 0.388300 -0.882700
vn 0.260300 -0.733000 0.628400
vn 0.000000 -0.827300 0.561800
vn -0.260300 -0.733000 0.628400
vn 0.000000 -0.802000 -0.597200
vn 0.266900 -0.705300 -0.656700
vn -0.266900 -0.705300 -0.656700
vn 0.095100 0.579700 0.809200
vn 0.000000 0.545100 0.838300
vn 0.000000 -0.731700 0.681600
vn -0.108300 -0.691800 0.713900
vn -0.095100 0.579700 0.809200
vn 0.108300 -0.691800 0.713900
vn -0.073200 -0.492700 -0.867100
vn 0.000000 -0.545100 -0.838300
vn 0.000000 0.731700 -0.681600
vn 0.116500 0.750100 -0.650900
vn 0.073200 -0.492700 -0.867100
vn -0.116500 0.750100 -0.650900
vn 0.134700 0.694700 -0.706600
vn -0.112000 -0.567900 -0.815400
vn 0.112000 -0.567900 -0.815400
vn -0.134700 0.694700 -0.706600
vn 0.092700 0.499800 0.861100
vn -0.137200 -0.741500 0.656700
vn -0.092700 0.499800 0.861100
vn 0.137200 -0.741500 0.656700
vn -0.230700 -0.625300 0.745400
vn 0.192400 0.566900 0.801000
vn -0.192400 0.566900 0.801000
vn 0.230700 -0.625300 0.745400
vn 0.278600 0.702900 -0.654400
vn -0.104400 -0.430500 -0.896500
vn 0.104400 -0.430500 -0.896500
vn -0.278600 0.702900 -0.654400
vn 0.491000 0.486000 -0.723000
vn -0.216300 -0.363800 -0.906000
vn 0.216300 -0.363800 -0.906000
vn -0.491000 0.486000 -0.723000
vn -0.454100 -0.456200 0.765300
vn 0.295700 0.378600 0.877000
vn -0.295700 0.378600 0.877000
vn 0.454100 -0.456200 0.765300
vn -0.562900 -0.300500 0.770000
vn 0.305600 0.347700 0.886300
vn -0.305600 0.347700 0.886300
vn 0.562900 -0.300500 0.770000
vn 0.563200 0.334400 -0.755600
vn -0.246700 -0.313600 -0.916900
vn 0.246700 -0.313600 -0.916900
vn -0.563200 0.334400 -0.755600
vn 0.674500 0.112900 -0.729500
vn -0.355300 -0.268700 -0.895300
vn -0.230400 -0.329900 -0.915400
vn 0.659900 0.136000 -0.738900
vn 0.230400 -0.329900 -0.915400
vn 0.355300 -0.268700 -0.895300
vn -0.674500 0.112900 -0.729500
vn -0.659900 0.136000 -0.738900
vn -0.627500 -0.144100 0.765100
vn 0.300100 0.256200 0.918900
vn 0.313400 0.332800 0.889400
vn -0.654300 -0.101400 0.749300
vn -0.313400 0.332800 0.889400
vn -0.300100 0.256200 0.918800
vn 0.627500 -0.144100 0.765100
vn 0.654300 -0.101400 0.749300
vn 0.413600 0.091900 0.905800
vn -0.524600 -0.378700 0.762500
vn -0.209800 -0.778900 0.590900
vn 0.579500 -0.261400 0.771900
vn 0.209800 -0.778900 0.590900
vn 0.524600 -0.378700 0.762500
vn -0.413600 0.091900 0.905800
vn -0.579500 -0.261400 0.771900
vn -0.452700 -0.154000 -0.878200
vn 0.594900 0.313900 -0.740000
vn 0.699600 0.007200 -0.714500
vn -0.112200 -0.502600 -0.857200
vn -0.699600 0.007200 -0.714500
vn -0.594900 0.313900 -0.740000
vn 0.452700 -0.154000 -0.878200
vn 0.112200 -0.502600 -0.857200
vn 0.906300 -0.386900 -0.169700
vn 0.399200 -0.877800 -0.264700
vn -0.906300 -0.386900 -0.169700
vn -0.399200 -0.877800 -0.264700
vn 0.316900 -0.935600 0.155800
vn 0.826600 -0.460700 0.323200
vn -0.316900 -0.935500 0.155800
vn -0.826600 -0.460700 0.323200
vn 0.804000 0.388500 0.450100
vn -0.353600 -0.922800 0.152800
vn -0.215700 -0.791600 0.571700
vn 0.625600 -0.073400 0.776700
vn 0.215700 -0.791600 0.571700
vn 0.353600 -0.922800 0.152800
vn -0.804000 0.388500 0.450100
vn -0.625600 -0.073400 0.776700
vn -0.032200 -0.942800 -0.331800
vn 0.942400 0.253700 -0.217700
vn 0.942500 -0.070900 -0.326600
vn 0.052000 -0.830500 -0.554500
vn -0.942500 -0.070900 -0.326600
vn -0.942400 0.253700 -0.217700
vn 0.032200 -0.942800 -0.331800
vn -0.052000 -0.830500 -0.554500
vn 0.333400 -0.742900 0.580500
vn 0.000000 -0.978200 -0.207300
vn -0.152000 -0.966500 -0.206900
vn -0.108300 -0.745200 0.658000
vn 0.152000 -0.966500 -0.206900
vn 0.108300 -0.745200 0.658000
vn -0.096500 -0.567500 -0.817700
vn -0.155200 -0.987200 -0.035100
vn 0.000000 -0.999400 -0.035400
vn 0.333300 -0.580500 -0.742900
vn 0.155200 -0.987200 -0.035100
vn 0.096500 -0.567500 -0.817700
vn 0.150100 0.967400 0.203700
vn 0.125400 0.789500 -0.600800
vn 0.333400 0.742900 -0.580500
vn 0.000000 0.978200 0.207300
vn -0.125400 0.789500 -0.600800
vn -0.150100 0.967400 0.203700
vn 0.101400 0.663200 0.741500
vn 0.152900 0.987600 0.034400
vn 0.000000 0.999400 0.035400
vn 0.333300 0.580400 0.742900
vn -0.152900 0.987600 0.034400
vn -0.101400 0.663200 0.741500
vn 0.185200 0.961000 0.205400
vn 0.135800 0.756700 -0.639400
vn -0.135800 0.756700 -0.639400
vn -0.185200 0.961000 0.205400
vn 0.118300 0.564000 0.817200
vn 0.191100 0.981000 0.032900
vn -0.191100 0.981000 0.032900
vn -0.118300 0.564000 0.817200
vn -0.181200 -0.962200 -0.202900
vn -0.148400 -0.781600 0.605800
vn 0.148400 -0.781600 0.605800
vn 0.181200 -0.962200 -0.202900
vn -0.121500 -0.651900 -0.748500
vn -0.182200 -0.982700 -0.033100
vn 0.182200 -0.982700 -0.033100
vn 0.121500 -0.651900 -0.748500
vn -0.300500 -0.921400 -0.246500
vn -0.236300 -0.700200 0.673700
vn 0.236300 -0.700200 0.673700
vn 0.300500 -0.921400 -0.246500
vn -0.174600 -0.491100 -0.853400
vn -0.318900 -0.947700 -0.008900
vn 0.318900 -0.947700 -0.008900
vn 0.174600 -0.491100 -0.853400
vn 0.322200 0.917800 0.232000
vn 0.298300 0.751100 -0.588900
vn -0.298300 0.751100 -0.588900
vn -0.322200 0.917800 0.232000
vn 0.202000 0.672800 0.711700
vn 0.342100 0.939600 0.003400
vn -0.342100 0.939600 0.003400
vn -0.202000 0.672800 0.711700
vn 0.626000 0.728600 0.278100
vn 0.552900 0.578400 -0.599800
vn -0.552900 0.578400 -0.599800
vn -0.626000 0.728600 0.278100
vn 0.395500 0.519900 0.757100
vn 0.660100 0.749500 -0.050100
vn -0.660100 0.749500 -0.050100
vn -0.395500 0.519900 0.757100
vn -0.614500 -0.730100 -0.298900
vn -0.530900 -0.535000 0.657200
vn 0.530900 -0.535000 0.657200
vn 0.614500 -0.730100 -0.298900
vn -0.359800 -0.477400 -0.801600
vn -0.666200 -0.743700 0.056000
vn 0.666200 -0.743700 0.056000
vn 0.359800 -0.477400 -0.801600
vn -0.731500 -0.586400 -0.348000
vn -0.660200 -0.416900 0.624800
vn 0.660200 -0.416900 0.624800
vn 0.731500 -0.586400 -0.348000
vn -0.428900 -0.407500 -0.806200
vn -0.816600 -0.570300 0.088300
vn 0.816600 -0.570300 0.088300
vn 0.428900 -0.407500 -0.806200
vn 0.737700 0.590800 0.326600
vn 0.672300 0.410500 -0.616000
vn -0.672300 0.410500 -0.616000
vn -0.737700 0.590800 0.326600
vn 0.470100 0.471800 0.745800
vn 0.801800 0.588000 -0.106100
vn -0.801800 0.588000 -0.106100
vn -0.470100 0.471800 0.745800
vn 0.858900 0.360900 0.363400
vn 0.798900 0.208300 -0.564200
vn 0.768900 0.213200 -0.602700
vn 0.822500 0.454400 0.342100
vn -0.768900 0.213200 -0.602700
vn -0.798900 0.208300 -0.564200
vn -0.858900 0.360900 0.363400
vn -0.822500 0.454400 0.342100
vn 0.505000 0.280000 0.816400
vn 0.944100 0.320800 -0.076100
vn 0.908100 0.404600 -0.107600
vn 0.543100 0.416400 0.729100
vn -0.908100 0.404600 -0.107600
vn -0.944100 0.320800 -0.076100
vn -0.505000 0.280000 0.816400
vn -0.543100 0.416400 0.729100
vn -0.860000 -0.390700 -0.328000
vn -0.758700 -0.195900 0.621300
vn -0.757200 -0.201300 0.621300
vn -0.811100 -0.456600 -0.365600
vn 0.757200 -0.201300 0.621300
vn 0.758700 -0.195900 0.621300
vn 0.860000 -0.390700 -0.328000
vn 0.811100 -0.456600 -0.365600
vn -0.566600 -0.355800 -0.743200
vn -0.924700 -0.361400 0.119200
vn -0.915300 -0.392300 0.091100
vn -0.462300 -0.389000 -0.796800
vn 0.915300 -0.392300 0.091100
vn 0.924700 -0.361400 0.119200
vn 0.566600 -0.355800 -0.743200
vn 0.462300 -0.389000 -0.796800
vn -0.679000 -0.429000 0.595700
vn -0.840500 -0.444900 -0.309200
vn -0.513300 -0.801000 -0.308100
vn -0.548400 -0.707600 0.445600
vn 0.513300 -0.801000 -0.308100
vn 0.840500 -0.444900 -0.309200
vn 0.679000 -0.429000 0.595700
vn 0.548400 -0.707600 0.445600
vn -0.862700 -0.496400 0.096900
vn -0.564400 -0.265000 -0.781800
vn -0.459900 -0.457300 -0.761100
vn -0.517000 -0.854400 0.050500
vn 0.459900 -0.457300 -0.761100
vn 0.564400 -0.265000 -0.781800
vn 0.862700 -0.496400 0.096900
vn 0.517000 -0.854400 0.050500
vn 0.764900 0.368700 -0.528100
vn 0.883300 0.327600 0.335200
vn 0.914200 0.276000 0.296600
vn 0.638900 0.650500 -0.410700
vn -0.914200 0.276000 0.296600
vn -0.883300 0.327600 0.335200
vn -0.764900 0.368700 -0.528100
vn -0.638900 0.650500 -0.410700
vn 0.926700 0.370500 -0.062600
vn 0.530400 0.106500 0.841000
vn 0.533400 0.489600 0.689700
vn 0.936100 0.342600 -0.079300
vn -0.533400 0.489600 0.689700
vn -0.530400 0.106500 0.841000
vn -0.926700 0.370500 -0.062600
vn -0.936100 0.342600 -0.079300
vn 0.335900 0.643100 0.688200
vn -0.335900 0.643100 0.688200
vn 0.594000 0.391500 -0.702700
vn -0.594000 0.391500 -0.702700
vn -0.474800 -0.109100 -0.873300
vn 0.474800 -0.109100 -0.873300
vn -0.663500 -0.024200 0.747700
vn 0.663600 -0.024200 0.747700
vn 0.018600 -0.830600 -0.556500
vn -0.018600 -0.830600 -0.556500
vn -0.186000 -0.665500 0.722900
vn 0.186000 -0.665500 0.722900
vn 0.648400 0.010100 0.761200
vn -0.648400 0.010100 0.761200
vn 0.935200 -0.122200 -0.332300
vn -0.935200 -0.122200 -0.332300
vn 0.256100 0.248100 0.934200
vn -0.346800 -0.195500 0.917400
vn -0.256100 0.248100 0.934200
vn 0.346800 -0.195500 0.917400
vn 0.259300 -0.668000 -0.697500
vn 0.654000 -0.192200 -0.731700
vn -0.259300 -0.668000 -0.697500
vn -0.654000 -0.192200 -0.731700
vn 0.645900 0.684900 -0.337100
vn -0.645900 0.684900 -0.337100
vn 0.409600 0.670600 0.618400
vn -0.409600 0.670600 0.618400
vn -0.529800 -0.448700 0.719700
vn 0.529800 -0.448700 0.719700
vn -0.433700 -0.746000 -0.505300
vn 0.433700 -0.746000 -0.505300
vn -0.603200 -0.102700 0.790900
vn 0.603200 -0.102700 0.790900
vn -0.540300 0.121700 -0.832600
vn 0.540300 0.121700 -0.832600
vn 0.650300 0.568200 -0.504300
vn -0.650300 0.568200 -0.504300
vn 0.460900 0.296100 0.836600
vn -0.460900 0.296100 0.836600
vn 0.581400 0.173600 0.794800
vn -0.581400 0.173600 0.794800
vn 0.732900 0.324600 -0.597900
vn -0.732900 0.324600 -0.597900
vn -0.516600 -0.156700 -0.841700
vn 0.516600 -0.156700 -0.841700
vn -0.684100 -0.488600 0.541400
vn 0.684100 -0.488600 0.541400
vn -0.479900 -0.291300 -0.827500
vn -0.544200 -0.415100 -0.729000
vn 0.479900 -0.291300 -0.827500
vn 0.544200 -0.415100 -0.729000
vn -0.778300 -0.251000 0.575600
vn -0.770000 -0.209100 0.602900
vn 0.770000 -0.209100 0.602900
vn 0.778300 -0.251000 0.575600
vn 0.561800 0.329100 0.759000
vn 0.454500 0.389600 0.801000
vn -0.561800 0.329100 0.759000
vn -0.454500 0.389600 0.801000
vn 0.766900 0.150900 -0.623800
vn 0.754300 0.207000 -0.623000
vn -0.754300 0.207000 -0.623000
vn -0.766900 0.150900 -0.623800
vn 0.421100 0.407000 0.810600
vn 0.362200 0.481200 0.798200
vn -0.421100 0.407000 0.810600
vn -0.362200 0.481200 0.798200
vn 0.652900 0.426500 -0.625900
vn 0.528600 0.541300 -0.653800
vn -0.528600 0.541300 -0.653800
vn -0.652900 0.426500 -0.625900
vn -0.479100 -0.464400 -0.744800
vn -0.401700 -0.524700 -0.750500
vn 0.479100 -0.464400 -0.744800
vn 0.401700 -0.524700 -0.750500
vn -0.680100 -0.398600 0.615200
vn -0.557400 -0.575200 0.598700
vn 0.557400 -0.575200 0.598700
vn 0.680100 -0.398600 0.615200
vn -0.195100 -0.675800 -0.710800
vn 0.195100 -0.675800 -0.710800
vn -0.294300 -0.751700 0.590100
vn 0.294300 -0.751700 0.590100
vn 0.180800 0.487400 0.854200
vn -0.180800 0.487400 0.854200
vn 0.239300 0.699900 -0.672900
vn -0.239300 0.699900 -0.672900
vn 0.125100 0.651300 0.748400
vn -0.125100 0.651300 0.748400
vn 0.152300 0.780200 -0.606600
vn -0.152300 0.780200 -0.606600
vn -0.114200 -0.565700 -0.816600
vn 0.114200 -0.565700 -0.816600
vn -0.133200 -0.755500 0.641300
vn 0.133200 -0.755500 0.641300
vn -0.101500 -0.662000 -0.742500
vn 0.101500 -0.662000 -0.742500
vn -0.124100 -0.789800 0.600600
vn 0.124100 -0.789800 0.600600
vn 0.096600 0.566600 0.818300
vn -0.096600 0.566600 0.818300
vn 0.109200 0.744400 -0.658700
vn -0.109200 0.744400 -0.658700
vn 0.333500 0.580900 0.742500
vn 0.333500 0.743200 -0.580000
vn 0.333500 -0.580900 -0.742500
vn 0.333500 -0.743200 0.580000
vn -0.671000 0.199700 -0.714000
vn -0.526200 -0.430800 -0.733200
vn -0.816200 -0.571500 -0.084900
vn -0.839600 0.526700 0.133000
vn -0.326300 -0.529400 -0.783000
vn -0.526700 -0.846100 -0.081700
vn -0.049700 -0.810500 -0.583600
vn -0.156800 -0.987500 0.016700
vn -0.059300 -0.355500 -0.932800
vn -0.398400 -0.915300 -0.059200
vn 0.602900 -0.566700 0.561600
vn 0.311300 -0.343900 0.885900
vn 0.123900 -0.561600 -0.818000
vn 0.516400 -0.530600 -0.672100
vn 0.844900 0.524600 0.104300
vn 0.993000 0.094600 0.071200
vn 0.970400 0.161700 0.179100
vn 0.743200 0.649100 0.162000
vn -0.347800 0.904400 0.247100
vn 0.459400 0.802600 0.380400
vn 0.496300 0.796400 0.345700
vn -0.422700 0.890700 0.166800
vn 0.721000 0.292100 -0.628300
vn 0.831300 0.022000 -0.555300
vn -0.565100 -0.279200 -0.776300
vn 0.366100 0.928500 0.061900
vn 0.535500 0.844000 0.029700
vn -0.647800 -0.232300 0.725500
vn 0.310600 0.758000 0.573500
vn 0.072200 0.905000 0.419300
vn -0.744900 0.101400 0.659400
vn -0.780900 -0.592500 0.198000
vn 0.527900 -0.642300 -0.555600
vn -0.526300 -0.460100 -0.715100
vn 0.391700 -0.686500 0.612500
vn 0.496800 -0.685000 -0.532900
vn -0.219200 -0.752600 0.621000
vn 0.899800 -0.069200 0.430700
vn 0.916400 -0.158800 0.367300
vn -0.396500 -0.435500 0.808100
vn -0.637300 -0.339600 0.691700
vn 0.642800 0.440300 -0.626800
vn -0.268700 0.851300 -0.450600
vn 0.478500 0.790400 -0.382400
vn -0.368000 0.902300 0.224300
vn 0.453100 0.885800 0.099600
vn -0.303900 0.951800 -0.040600
vn 0.413300 0.842500 0.345300
vn 0.385400 0.846300 0.367700
vn -0.763500 -0.288900 0.577600
vn -0.699800 0.547300 0.459000
vn -0.553500 -0.474900 0.684200
vn -0.279200 -0.583800 0.762400
vn -0.232900 -0.442900 0.865800
vn 0.981800 0.186400 0.036200
vn 0.545500 0.677500 0.493300
vn 0.287200 0.789400 0.542500
vn -0.222600 -0.658500 0.718900
vn 0.181300 -0.983400 -0.008200
vn 0.951400 -0.195800 -0.237700
vn 0.268900 0.953900 -0.133100
vn 0.124900 0.566600 0.814400
vn -0.090300 0.376600 0.921900
vn 0.098200 0.729700 0.676600
vn 0.034300 0.741300 0.670300
vn 0.312600 0.750300 0.582500
vn 0.539200 0.062000 0.839900
vn 0.774400 0.553300 0.306700
vn 0.833700 0.408700 0.371300
vn 0.946400 0.194500 0.257600
vn 0.910700 0.271700 0.311100
vn 0.882000 0.388800 0.266100
vn 0.534800 0.840400 0.087900
vn 0.168100 0.481300 0.860200
vn 0.665100 0.093000 0.741000
vn 0.208400 0.866400 0.453800
vn 0.372100 0.695100 0.615100
vn 0.345500 0.120800 0.930600
vn 0.182800 0.782800 0.594800
vn 0.144200 0.816100 0.559600
vn 0.278900 0.734000 0.619200
vn 0.276300 0.216800 0.936300
vn 0.974300 0.160300 0.157800
vn 0.863300 0.427400 0.268400
vn 0.846000 0.464400 0.262000
vn 0.450100 0.892800 -0.017500
vn 0.627700 0.737200 0.249900
vn 0.242400 0.854600 0.459100
vn 0.074400 0.831300 0.550800
vn 0.170800 0.937100 0.304300
vn -0.002300 0.968900 0.247300
vn 0.525000 0.770200 0.362000
vn -0.465300 0.869300 0.166600
vn -0.170000 0.942000 0.289300
vn 0.210400 0.908800 0.360100
vn -0.450100 -0.492800 -0.744700
vn 0.657700 -0.585300 -0.474200
vn 0.757700 -0.652100 0.025600
vn -0.655200 -0.753000 -0.060400
vn 0.601600 -0.730700 0.322600
vn -0.441800 -0.599900 0.667000
vn -0.726200 -0.669300 -0.157100
vn 0.676900 -0.735100 -0.038500
vn -0.719200 -0.687500 -0.100900
vn -0.928600 -0.342300 -0.143400
vn 0.997500 -0.002200 0.070700
vn 0.991100 -0.094000 0.093800
vn 0.951400 -0.260200 -0.164600
vn 0.948300 -0.063500 -0.310800
vn 0.876600 -0.102700 0.470200
vn 0.877100 -0.261100 0.403100
vn 0.823100 -0.562900 0.075200
vn 0.611200 -0.504600 0.609800
vn -0.512900 -0.682100 0.521100
vn -0.609600 -0.625400 -0.487000
vn 0.431300 -0.491900 -0.756200
vn 0.254000 -0.875700 0.410600
vn -0.289200 -0.655900 -0.697200
vn 0.810400 -0.498000 -0.308800
vn 0.805400 -0.490800 0.332100
vn 0.993000 -0.108700 -0.044900
vn 0.586600 -0.162100 -0.793500
vn 0.505000 -0.487000 0.712500
vn 0.041700 -0.361900 0.931200
vn 0.202700 -0.676000 0.708400
vn 0.933000 -0.129600 0.335800
vn -0.315900 -0.224100 0.921900
vn 0.855200 -0.195900 0.479800
vn 0.844500 -0.032600 0.534500
vn 0.822500 -0.182700 0.538600
vn -0.044500 -0.160300 0.986100
vn 0.478000 -0.856700 0.193500
vn 0.497800 0.578200 0.646300
vn 0.414000 0.798000 0.437900
vn 0.873200 -0.484900 0.048800
vn -0.168400 -0.501100 0.848800
vn 0.240100 -0.136400 0.961100
vn -0.721100 -0.540700 0.433100
vn 0.644200 0.673300 0.362800
vn -0.211200 0.302700 0.929300
vn 0.956000 0.087200 -0.280200
vn 0.899200 0.032100 0.436400
vn 0.981700 -0.069000 -0.177600
vn 0.982100 -0.107100 0.155100
vn 0.986700 -0.133700 0.091900
vn 0.922500 -0.103500 0.371700
vn 0.996400 0.004700 0.084800
vn 0.996100 0.006400 0.087500
vn 0.959400 -0.124700 0.252700
vn 0.970500 0.088900 0.223700
vn 0.026000 -0.693000 0.720500
vn -0.153200 -0.402100 0.902600
vn 0.616000 0.090600 0.782500
vn 0.505100 -0.828800 0.240700
vn 0.094700 -0.417600 0.903700
vn 0.800900 -0.524900 0.288100
vn -0.232600 -0.219900 0.947400
vn 0.944600 -0.069900 0.320500
vn 0.613800 0.100700 0.783000
vn 0.061200 0.208900 0.976000
vn 0.617500 -0.612400 -0.493500
vn -0.650000 -0.653600 -0.387700
vn 0.924300 -0.372900 0.081600
vn -0.878600 -0.472000 -0.072600
vn 0.554600 -0.657200 0.510200
vn -0.534600 -0.748400 0.392600
vn -0.478300 -0.476600 -0.737500
vn 0.803300 -0.176500 -0.568800
vn 0.729100 0.530200 -0.432800
vn -0.566800 0.357500 -0.742200
vn 0.989200 -0.133700 0.060500
vn 0.891800 0.448500 0.059800
vn -0.899500 -0.431700 -0.067200
vn -0.992700 0.118000 -0.025600
vn 0.674700 -0.315300 0.667300
vn 0.539600 0.450900 0.710900
vn -0.603200 -0.536600 0.590000
vn -0.741400 0.226500 0.631700
vn 0.781600 -0.121600 -0.611800
vn -0.498200 -0.286100 -0.818500
vn -0.562900 0.332300 -0.756800
vn 0.723100 0.424700 -0.544700
vn 0.992600 -0.097400 0.071900
vn 0.869600 0.488700 0.069800
vn -0.874500 -0.480200 -0.067900
vn -0.997400 0.067400 -0.025700
vn 0.675000 -0.225000 0.702600
vn 0.555600 0.395800 0.731200
vn -0.617500 -0.501400 0.606000
vn -0.738000 0.111800 0.665400
vn -0.333800 0.286100 0.898200
vn -0.181300 0.534000 0.825800
vn -0.307500 0.150700 0.939500
vn -0.255000 0.144100 0.956100
vn -0.167600 0.145400 0.975100
vn -0.535200 -0.181100 0.825000
vn -0.409300 0.043200 0.911300
vn 0.530600 0.652800 0.540600
vn 0.548300 0.692800 0.468400
vn 0.185500 0.599500 0.778600
vn 0.194800 0.167300 0.966400
vn 0.464100 0.492700 0.736100
vn -0.385000 0.128000 0.914000
vn 0.545000 0.651500 0.527700
vn -0.185200 0.525800 0.830200
vn -0.172500 0.426200 0.888000
vn 0.810900 0.584100 0.034100
vn 0.681800 -0.563700 0.466100
vn -0.123200 0.453700 0.882500
vn 0.528700 0.841500 -0.111100
vn -0.044100 0.480000 0.876200
vn 0.454300 0.880700 -0.133700
vn 0.181200 0.524600 0.831800
vn 0.564600 0.792400 -0.230900
vn -0.407500 -0.011400 0.913100
vn -0.222800 0.342200 0.912800
vn -0.463400 -0.875000 0.139900
vn -0.748600 -0.662300 -0.031400
vn 0.146900 0.350900 0.924800
vn 0.166800 0.932600 -0.320100
vn 0.089900 0.267200 0.959400
vn -0.911300 -0.199200 -0.360300
vn 0.573400 0.643100 0.507600
vn 0.571000 -0.385200 0.725000
vn 0.771800 -0.598500 -0.214600
vn 0.808600 0.482200 -0.337100
vn 0.550300 0.742200 -0.382400
vn 0.235000 0.823200 0.516800
vn 0.497300 0.775200 -0.389400
vn 0.195700 0.826900 0.527100
vn 0.556900 0.706000 -0.437500
vn -0.584000 -0.692900 -0.422700
vn -0.378500 -0.894900 -0.236200
vn -0.437000 -0.481600 0.759600
vn 0.025400 0.845200 -0.533700
vn -0.927200 0.144300 -0.345500
vn 0.890700 0.454400 -0.010300
vn 0.967300 0.120500 -0.223200
vn -0.501100 0.865300 0.006600
vn -0.359900 0.921800 0.143900
vn 0.580600 -0.810200 0.079500
vn 0.592300 -0.798300 0.108400
vn 0.668800 0.706900 -0.230100
vn -0.629900 0.630300 0.453700
vn 0.754400 -0.162100 0.636100
vn 0.585300 0.651900 0.482100
vn 0.290300 0.543700 0.787400
vn -0.783600 -0.026200 0.620700
vn -0.010200 0.906100 0.423000
vn -0.729800 -0.060800 0.680900
vn 0.311500 -0.610600 0.728100
vn 0.954100 0.270000 0.129600
vn 0.874100 0.432400 0.221100
vn -0.430200 0.902700 -0.007800
vn -0.306300 0.946100 0.105100
vn 0.617900 0.772200 0.147600
vn 0.776600 0.627300 0.056800
vn 0.665600 -0.741700 0.082600
vn 0.703000 -0.702600 0.109900
vn 0.943100 0.300100 0.143500
vn -0.483900 0.827300 0.285400
vn -0.466600 -0.055700 0.882700
vn 0.348400 0.896600 -0.273200
vn 0.868700 0.448000 0.211200
vn 0.397500 0.917100 -0.031700
vn 0.661400 -0.515200 0.545100
vn 0.506300 0.097700 0.856800
vn -0.202200 0.851600 0.483700
vn 0.441400 0.268600 0.856200
vn 0.519700 -0.771700 0.366600
vn -0.405900 -0.079400 0.910500
vn 0.392400 0.595600 0.700900
vn 0.122900 0.559300 0.819800
vn -0.469100 0.139400 0.872100
vn 0.271700 0.412100 0.869700
vn -0.292800 -0.120200 0.948600
vn 0.892600 0.432300 0.127900
vn 0.071600 0.425000 0.902300
vn 0.964800 0.260800 -0.032900
vn -0.416500 0.216200 0.883000
vn -0.080800 -0.120500 0.989400
vn 0.436500 0.877000 -0.200700
vn 0.362600 0.931500 -0.027800
vn 0.673600 0.677700 0.294800
vn 0.678000 0.409000 0.610800
vn -0.628800 -0.538300 0.561000
vn 0.229800 0.806100 0.545200
vn -0.847000 -0.099800 0.522000
vn 0.882200 0.044300 0.468700
vn -0.657200 -0.319300 0.682800
vn 0.996100 0.045600 0.075600
vn -0.452700 -0.736500 0.502600
vn -0.919300 -0.028000 0.392600
vn 0.240300 0.970600 -0.014700
vn 0.135000 0.943500 0.302500
vn 0.830400 -0.365900 0.420100
vn -0.207000 -0.676200 0.707000
vn -0.699400 0.098600 0.707800
vn -0.094600 0.944900 0.313400
vn -0.687100 0.290600 0.665900
vn -0.617800 0.336400 0.710700
vn 0.630800 -0.347600 0.693700
vn 0.597300 -0.250500 0.761900
vn -0.527800 0.096500 0.843900
vn 0.648500 -0.147200 0.746800
vn -0.135100 0.157100 0.978300
vn 0.736900 -0.409600 0.537700
vn -0.411300 -0.057300 0.909700
vn 0.736500 -0.051100 0.674500
vn -0.389900 -0.135400 0.910800
vn 0.515000 0.102700 0.851000
vn -0.746000 -0.283000 0.602800
vn 0.301800 0.212800 0.929300
vn -0.046300 -0.698100 0.714500
vn 0.051900 -0.663400 0.746400
vn -0.053200 0.686800 0.724900
vn 0.047900 0.724000 0.688100
vn -0.047300 -0.419100 0.906700
vn -0.026600 0.695600 0.717900
vn 0.047700 -0.173300 0.983700
vn 0.134500 0.800500 0.584000
vn 0.160600 0.752500 0.638700
vn -0.222000 -0.269400 0.937100
vn 0.337500 0.527600 0.779500
vn -0.316400 -0.345600 0.883400
vn 0.247800 0.114800 0.962000
vn -0.490000 -0.627100 0.605500
vn -0.462900 0.572000 0.677100
vn -0.569400 0.293000 0.768000
vn 0.646700 0.096200 0.756700
vn 0.560800 0.261100 0.785700
vn 0.048800 0.337500 0.940000
vn 0.729000 0.160100 0.665500
vn 0.097100 0.117400 0.988300
vn 0.572000 0.283600 0.769600
vn 0.303400 0.180000 0.935700
vn 0.161600 0.031300 0.986400
vn 0.264400 -0.077200 0.961300
vn -0.221400 -0.071100 0.972600
vn 0.038100 -0.607700 0.793200
vn 0.092000 -0.300900 0.949200
vn 0.039700 -0.656500 0.753200
vn 0.564300 -0.094300 0.820100
vn 0.529200 0.339200 0.777700
vn 0.426000 0.545500 0.721700
vn 0.237700 0.181000 0.954300
vn 0.368600 0.551700 0.748100
vn 0.175600 -0.034100 0.983900
vn 0.636300 0.175500 0.751200
vn 0.079700 0.523400 0.848300
vn 0.052600 0.383400 0.922100
vn -0.143700 0.352900 0.924500
vn -0.196900 0.341800 0.918900
vn -0.213500 0.157000 0.964200
vn -0.609100 0.221000 0.761700
vn 0.471000 0.840500 0.267600
vn 0.178400 0.696300 -0.695200
vn 0.167300 0.968900 0.182400
vn 0.058500 0.997100 0.048000
vn 0.391800 0.914900 0.096700
vn 0.049200 0.907000 0.418200
vn -0.011700 0.895700 0.444400
vn 0.424500 0.746300 0.512700
vn 0.894600 0.364300 0.258700
vn -0.705600 0.012500 0.708500
vn 0.633800 -0.763300 0.125100
vn 0.028700 -0.827100 0.561300
vn 0.351900 -0.860900 0.367500
vn 0.499800 -0.833500 0.235300
vn 0.976900 0.212700 -0.020500
vn 0.979200 0.193200 0.062400
vn 0.944700 -0.308300 0.111500
vn 0.917600 -0.382900 0.106700
vn 0.770300 0.603700 0.205300
vn 0.832900 -0.237100 0.500100
vn 0.740000 -0.615300 0.271400
vn 0.882400 -0.131800 0.451600
vn -0.178400 0.032900 0.983400
vn 0.335900 0.927600 0.163200
vn -0.675600 0.579600 0.455600
vn -0.571500 0.817000 -0.076900
vn -0.591700 0.793000 0.145300
vn -0.695600 0.651400 0.302900
vn 0.654900 -0.673600 0.342400
vn 0.727000 -0.092900 0.680300
vn 0.551800 0.719200 0.422100
vn 0.226700 0.814200 0.534400
vn 0.626700 -0.671400 0.395500
vn -0.716200 -0.035000 0.697000
vn 0.193700 -0.697700 0.689600
vn -0.489700 -0.786300 0.376700
vn 0.500000 0.613000 0.611700
vn 0.816200 -0.571500 -0.084900
vn 0.526200 -0.430800 -0.733200
vn 0.671000 0.199700 -0.714000
vn 0.839600 0.526700 0.133000
vn 0.526700 -0.846100 -0.081700
vn 0.326300 -0.529400 -0.783000
vn 0.156800 -0.987500 0.016700
vn 0.049700 -0.810500 -0.583600
vn 0.398400 -0.915300 -0.059200
vn 0.059300 -0.355500 -0.932800
vn -0.123900 -0.561600 -0.818000
vn -0.311300 -0.343900 0.885900
vn -0.602900 -0.566700 0.561600
vn -0.516400 -0.530600 -0.672100
vn -0.970400 0.161700 0.179100
vn -0.993000 0.094600 0.071200
vn -0.844900 0.524600 0.104300
vn -0.743200 0.649100 0.162000
vn -0.496300 0.796400 0.345700
vn -0.459400 0.802600 0.380400
vn 0.347800 0.904400 0.247100
vn 0.422700 0.890700 0.166800
vn -0.831300 0.022000 -0.555300
vn -0.721000 0.292100 -0.628300
vn 0.565100 -0.279200 -0.776300
vn -0.366100 0.928500 0.061900
vn -0.535500 0.844000 0.029700
vn -0.072200 0.905000 0.419300
vn -0.310600 0.758000 0.573500
vn 0.647800 -0.232300 0.725500
vn 0.744900 0.101400 0.659400
vn 0.780900 -0.592500 0.198000
vn -0.527900 -0.642300 -0.555600
vn 0.526300 -0.460100 -0.715100
vn -0.496800 -0.685000 -0.532900
vn -0.391700 -0.686500 0.612500
vn -0.916400 -0.158800 0.367300
vn -0.899800 -0.069200 0.430700
vn 0.219200 -0.752600 0.621000
vn 0.396500 -0.435500 0.808100
vn 0.637300 -0.339600 0.691700
vn 0.268700 0.851300 -0.450600
vn -0.642800 0.440300 -0.626800
vn -0.478500 0.790400 -0.382400
vn 0.368000 0.902300 0.224300
vn 0.303900 0.951800 -0.040600
vn -0.453100 0.885800 0.099600
vn -0.413300 0.842500 0.345300
vn -0.385400 0.846300 0.367700
vn 0.763500 -0.288900 0.577600
vn 0.699800 0.547300 0.459000
vn 0.553500 -0.474900 0.684200
vn 0.279200 -0.583800 0.762400
vn 0.232900 -0.442900 0.865800
vn -0.981800 0.186400 0.036200
vn -0.545500 0.677500 0.493300
vn -0.287200 0.789400 0.542500
vn 0.222600 -0.658500 0.718900
vn -0.181300 -0.983400 -0.008200
vn -0.951400 -0.195800 -0.237700
vn -0.268900 0.953900 -0.133100
vn -0.124900 0.566600 0.814400
vn 0.090300 0.376600 0.921900
vn -0.098200 0.729700 0.676600
vn -0.034300 0.741300 0.670300
vn -0.312600 0.750300 0.582500
vn -0.539200 0.062000 0.839900
vn -0.774400 0.553300 0.306700
vn -0.833700 0.408700 0.371300
vn -0.946400 0.194500 0.257600
vn -0.882000 0.388800 0.266100
vn -0.910700 0.271700 0.311100
vn -0.534800 0.840400 0.087900
vn -0.168100 0.481300 0.860200
vn -0.208400 0.866400 0.453800
vn -0.665100 0.093000 0.741000
vn -0.372100 0.695100 0.615100
vn -0.345500 0.120800 0.930600
vn -0.182800 0.782800 0.594800
vn -0.144200 0.816100 0.559600
vn -0.278900 0.734000 0.619200
vn -0.276300 0.216800 0.936300
vn -0.974300 0.160300 0.157800
vn -0.863300 0.427400 0.268400
vn -0.846000 0.464400 0.262000
vn -0.450100 0.892800 -0.017500
vn -0.627700 0.737200 0.249900
vn -0.242400 0.854600 0.459100
vn -0.074400 0.831300 0.550800
vn -0.170800 0.937100 0.304300
vn 0.002300 0.968900 0.247300
vn -0.525000 0.770200 0.362100
vn 0.465300 0.869300 0.166600
vn 0.170000 0.942000 0.289300
vn -0.210400 0.908800 0.360100
vn -0.757700 -0.652100 0.025600
vn -0.657700 -0.585300 -0.474200
vn 0.450100 -0.492800 -0.744700
vn 0.655200 -0.753000 -0.060400
vn 0.726200 -0.669300 -0.157100
vn 0.441800 -0.599900 0.667000
vn -0.601600 -0.730700 0.322600
vn -0.676900 -0.735000 -0.038500
vn 0.719200 -0.687500 -0.100900
vn 0.928600 -0.342300 -0.143400
vn -0.997500 -0.002200 0.070700
vn -0.991100 -0.094000 0.093800
vn -0.876600 -0.102700 0.470200
vn -0.948300 -0.063500 -0.310800
vn -0.951400 -0.260200 -0.164600
vn -0.877100 -0.261100 0.403100
vn -0.823100 -0.562900 0.075200
vn -0.611200 -0.504600 0.609800
vn 0.512900 -0.682100 0.521100
vn 0.609600 -0.625400 -0.487000
vn -0.431300 -0.491900 -0.756200
vn -0.254000 -0.875700 0.410600
vn 0.289200 -0.655900 -0.697200
vn -0.810400 -0.498000 -0.308800
vn -0.805400 -0.490800 0.332100
vn -0.586600 -0.162100 -0.793500
vn -0.993000 -0.108700 -0.044900
vn -0.505000 -0.487000 0.712500
vn -0.041700 -0.361900 0.931200
vn -0.202700 -0.676000 0.708400
vn 0.315900 -0.224200 0.921900
vn -0.933000 -0.129600 0.335800
vn -0.844500 -0.032600 0.534500
vn -0.855200 -0.195900 0.479800
vn -0.822500 -0.182700 0.538600
vn -0.497800 0.578200 0.646300
vn -0.478000 -0.856700 0.193500
vn 0.044500 -0.160300 0.986100
vn -0.414000 0.798000 0.437900
vn 0.168400 -0.501100 0.848800
vn -0.873200 -0.484900 0.048800
vn 0.721100 -0.540700 0.433100
vn -0.240100 -0.136400 0.961100
vn -0.644200 0.673400 0.362700
vn 0.211200 0.302700 0.929300
vn -0.956000 0.087200 -0.280200
vn -0.899200 0.032100 0.436400
vn -0.981700 -0.069000 -0.177600
vn -0.982100 -0.107100 0.155100
vn -0.986700 -0.133700 0.091900
vn -0.922500 -0.103500 0.371700
vn -0.996400 0.004700 0.084800
vn -0.996100 0.006400 0.087500
vn -0.959400 -0.124700 0.252700
vn -0.970500 0.088900 0.223700
vn -0.026000 -0.693000 0.720500
vn 0.153200 -0.402100 0.902600
vn -0.505100 -0.828800 0.240800
vn -0.616000 0.090600 0.782500
vn -0.800900 -0.524900 0.288100
vn -0.094700 -0.417600 0.903700
vn 0.232600 -0.219900 0.947400
vn -0.944600 -0.069900 0.320500
vn -0.613800 0.100700 0.783000
vn -0.061200 0.208900 0.976000
vn -0.617500 -0.612400 -0.493500
vn 0.650000 -0.653600 -0.387700
vn -0.924300 -0.372900 0.081600
vn 0.878600 -0.472000 -0.072600
vn -0.554600 -0.657200 0.510200
vn 0.534600 -0.748400 0.392600
vn -0.729100 0.530200 -0.432800
vn -0.803300 -0.176500 -0.568800
vn 0.478300 -0.476600 -0.737500
vn 0.566800 0.357500 -0.742200
vn -0.891800 0.448500 0.059800
vn -0.989200 -0.133700 0.060500
vn 0.899500 -0.431700 -0.067200
vn 0.992700 0.118000 -0.025600
vn -0.539600 0.450900 0.710900
vn -0.674700 -0.315300 0.667300
vn 0.741400 0.226500 0.631700
vn 0.603200 -0.536600 0.590000
vn -0.781600 -0.121600 -0.611800
vn 0.498200 -0.286100 -0.818500
vn 0.562900 0.332300 -0.756800
vn -0.723100 0.424700 -0.544700
vn -0.992600 -0.097400 0.071900
vn -0.869600 0.488700 0.069800
vn 0.874500 -0.480200 -0.067900
vn 0.997400 0.067400 -0.025700
vn -0.675000 -0.225000 0.702600
vn -0.555600 0.395800 0.731200
vn 0.617500 -0.501400 0.606000
vn 0.738000 0.111800 0.665400
vn 0.333700 0.286100 0.898200
vn 0.181300 0.534000 0.825800
vn 0.307500 0.150700 0.939500
vn 0.255000 0.144100 0.956100
vn 0.167600 0.145400 0.975100
vn -0.530600 0.652800 0.540600
vn 0.409300 0.043200 0.911400
vn 0.535200 -0.181100 0.825000
vn -0.548300 0.692800 0.468400
vn -0.185500 0.599500 0.778600
vn -0.194800 0.167300 0.966400
vn -0.464100 0.492700 0.736100
vn 0.385000 0.128000 0.914000
vn -0.545000 0.651500 0.527600
vn -0.810900 0.584100 0.034100
vn 0.172500 0.426200 0.888000
vn 0.185200 0.525800 0.830200
vn -0.681800 -0.563700 0.466100
vn -0.528700 0.841500 -0.111100
vn 0.123200 0.453800 0.882500
vn -0.454300 0.880700 -0.133700
vn 0.044100 0.480000 0.876200
vn -0.564600 0.792400 -0.230900
vn -0.181200 0.524600 0.831800
vn 0.463400 -0.875000 0.139900
vn 0.222800 0.342200 0.912800
vn 0.407500 -0.011400 0.913100
vn 0.748600 -0.662300 -0.031400
vn -0.166800 0.932600 -0.320100
vn -0.146900 0.350900 0.924800
vn 0.911300 -0.199200 -0.360200
vn -0.089900 0.267200 0.959400
vn -0.771800 -0.598500 -0.214600
vn -0.571000 -0.385200 0.725000
vn -0.573400 0.643100 0.507600
vn -0.808600 0.482200 -0.337100
vn -0.235000 0.823200 0.516800
vn -0.550300 0.742200 -0.382400
vn -0.195700 0.826900 0.527100
vn -0.497300 0.775200 -0.389400
vn -0.556900 0.706000 -0.437500
vn 0.437000 -0.481600 0.759600
vn 0.378500 -0.894900 -0.236200
vn 0.584000 -0.692900 -0.422700
vn -0.025400 0.845200 -0.533700
vn 0.927200 0.144300 -0.345500
vn -0.967300 0.120500 -0.223200
vn -0.890700 0.454400 -0.010300
vn 0.501100 0.865300 0.006600
vn 0.359900 0.921800 0.143900
vn -0.580600 -0.810200 0.079500
vn -0.592300 -0.798300 0.108400
vn -0.668800 0.706900 -0.230100
vn 0.629900 0.630300 0.453700
vn -0.290300 0.543700 0.787400
vn -0.585300 0.651900 0.482100
vn -0.754400 -0.162100 0.636100
vn 0.783600 -0.026200 0.620700
vn 0.729800 -0.060800 0.680900
vn 0.010200 0.906100 0.423000
vn -0.311500 -0.610600 0.728100
vn 0.430200 0.902600 -0.007800
vn -0.874100 0.432400 0.221100
vn -0.954100 0.270100 0.129600
vn 0.306300 0.946100 0.105100
vn -0.665600 -0.741700 0.082600
vn -0.776600 0.627300 0.056800
vn -0.617900 0.772200 0.147600
vn -0.703000 -0.702600 0.109900
vn 0.483900 0.827300 0.285400
vn -0.943100 0.300000 0.143500
vn 0.466600 -0.055700 0.882700
vn -0.348400 0.896600 -0.273200
vn -0.868700 0.448000 0.211200
vn -0.397500 0.917100 -0.031700
vn -0.661400 -0.515200 0.545100
vn -0.506300 0.097700 0.856800
vn 0.202200 0.851600 0.483600
vn -0.519700 -0.771700 0.366600
vn -0.441400 0.268600 0.856200
vn -0.392400 0.595600 0.700900
vn 0.405900 -0.079400 0.910500
vn -0.122900 0.559300 0.819800
vn 0.469100 0.139400 0.872100
vn -0.271700 0.412100 0.869700
vn 0.292800 -0.120200 0.948600
vn -0.892600 0.432300 0.127900
vn -0.071600 0.425000 0.902300
vn -0.964800 0.260800 -0.032900
vn 0.416500 0.216200 0.883000
vn 0.080800 -0.120500 0.989400
vn -0.436500 0.877000 -0.200700
vn -0.362600 0.931500 -0.027800
vn -0.673600 0.677700 0.294900
vn -0.678000 0.409000 0.610800
vn 0.628800 -0.538300 0.561000
vn -0.229800 0.806100 0.545300
vn 0.847000 -0.099800 0.522000
vn -0.882200 0.044300 0.468700
vn 0.657200 -0.319300 0.682800
vn -0.996100 0.045600 0.075600
vn 0.452700 -0.736500 0.502600
vn 0.919300 -0.028000 0.392600
vn -0.240300 0.970600 -0.014700
vn -0.135000 0.943500 0.302500
vn -0.830400 -0.365900 0.420100
vn 0.207000 -0.676200 0.707000
vn 0.699400 0.098600 0.707800
vn 0.094600 0.944900 0.313400
vn 0.687100 0.290500 0.665900
vn 0.617800 0.336400 0.710700
vn -0.630800 -0.347600 0.693700
vn -0.597300 -0.250500 0.761900
vn 0.527800 0.096500 0.843900
vn -0.648500 -0.147200 0.746800
vn 0.135100 0.157100 0.978300
vn -0.736900 -0.409600 0.537700
vn 0.411300 -0.057300 0.909700
vn -0.736500 -0.051100 0.674500
vn 0.389900 -0.135400 0.910800
vn -0.515000 0.102700 0.851000
vn 0.746000 -0.283000 0.602800
vn -0.301800 0.212800 0.929300
vn 0.046300 -0.698100 0.714500
vn -0.051900 -0.663400 0.746400
vn 0.053200 0.686800 0.724900
vn -0.047900 0.724000 0.688100
vn 0.047300 -0.419100 0.906700
vn 0.026600 0.695600 0.717900
vn -0.047700 -0.173300 0.983700
vn -0.134500 0.800500 0.584000
vn -0.160600 0.752500 0.638700
vn 0.222000 -0.269400 0.937100
vn -0.337500 0.527600 0.779500
vn 0.316400 -0.345600 0.883400
vn -0.247800 0.114800 0.962000
vn 0.490000 -0.627100 0.605500
vn 0.462900 0.572000 0.677100
vn 0.569400 0.293100 0.768000
vn -0.646700 0.096200 0.756700
vn -0.560800 0.261100 0.785700
vn -0.048800 0.337500 0.940000
vn -0.729000 0.160100 0.665500
vn -0.097100 0.117400 0.988300
vn -0.572000 0.283600 0.769600
vn -0.303400 0.180000 0.935700
vn -0.161600 0.031300 0.986400
vn -0.264400 -0.077200 0.961300
vn 0.221400 -0.071100 0.972600
vn -0.038100 -0.607700 0.793200
vn -0.092000 -0.300900 0.949200
vn -0.039700 -0.656500 0.753200
vn -0.564300 -0.094300 0.820100
vn -0.529300 0.339200 0.777700
vn -0.426000 0.545500 0.721700
vn -0.237700 0.181000 0.954300
vn -0.368600 0.551800 0.748100
vn -0.175600 -0.034100 0.983900
vn -0.636300 0.175500 0.751200
vn -0.079700 0.523600 0.848200
vn -0.052600 0.383400 0.922100
vn 0.143700 0.353200 0.924400
vn 0.196900 0.341800 0.918900
vn 0.213500 0.157000 0.964200
vn 0.609100 0.221000 0.761700
vn -0.471000 0.840500 0.267500
vn -0.178500 0.696400 -0.695100
vn -0.167300 0.968900 0.182400
vn -0.058500 0.997100 0.048000
vn -0.391800 0.914900 0.096600
vn -0.049200 0.907000 0.418200
vn 0.011600 0.895700 0.444400
vn -0.424500 0.746300 0.512700
vn -0.894600 0.364300 0.258700
vn 0.705600 0.012600 0.708400
vn -0.633800 -0.763300 0.125100
vn -0.028700 -0.827100 0.561300
vn -0.351900 -0.860900 0.367500
vn -0.499800 -0.833500 0.235300
vn -0.976900 0.212700 -0.020600
vn -0.979200 0.193200 0.062400
vn -0.944700 -0.308300 0.111500
vn -0.917600 -0.382900 0.106700
vn -0.770200 0.603700 0.205300
vn -0.832900 -0.237100 0.500100
vn -0.740100 -0.615300 0.271400
vn -0.882400 -0.131800 0.451600
vn 0.178500 0.033200 0.983400
vn -0.335800 0.927700 0.163200
vn 0.675600 0.579700 0.455500
vn 0.571500 0.817000 -0.076900
vn 0.591700 0.793000 0.145300
vn 0.695600 0.651400 0.302900
vn -0.654900 -0.673600 0.342400
vn -0.727000 -0.092900 0.680300
vn -0.551800 0.719200 0.422100
vn -0.226700 0.814200 0.534400
vn -0.626700 -0.671400 0.395500
vn 0.716200 -0.035000 0.697000
vn -0.193700 -0.697700 0.689600
vn 0.489700 -0.786300 0.376700
vn -0.500000 0.613000 0.611700
vn -0.071500 -0.986400 -0.147700
vn 0.000000 -0.989500 -0.144200
vn 0.000000 -0.998000 -0.063500
vn -0.056200 -0.994500 -0.088300
vn 0.071500 -0.986400 -0.147700
vn 0.056200 -0.994500 -0.088300
vn -0.245100 0.917800 -0.312100
vn -0.315200 0.931300 -0.182200
vn 0.000000 0.974900 -0.222800
vn 0.000000 0.939600 -0.342100
vn 0.315200 0.931300 -0.182200
vn 0.245100 0.917800 -0.312100
vn -0.255900 -0.674100 0.692900
vn -0.729600 -0.668900 0.142300
vn -0.624600 -0.402800 0.669100
vn -0.252200 -0.878100 0.406600
vn 0.624600 -0.402800 0.669100
vn 0.729600 -0.668900 0.142300
vn 0.255900 -0.674100 0.692900
vn 0.252200 -0.878100 0.406600
vn -0.783000 0.586800 -0.206400
vn -0.780800 0.597900 -0.181300
vn -0.833300 0.516400 -0.197000
vn -0.807800 0.589400 0.001100
vn 0.833300 0.516400 -0.197000
vn 0.780800 0.597900 -0.181300
vn 0.783000 0.586800 -0.206400
vn 0.807800 0.589400 0.001100
vn 0.017000 -0.961400 -0.274500
vn -0.287100 -0.895300 -0.340600
vn -0.303000 -0.952800 -0.014900
vn 0.303000 -0.952800 -0.014900
vn 0.287100 -0.895300 -0.340600
vn -0.017000 -0.961400 -0.274500
vn -0.379000 0.886600 -0.265100
vn 0.000000 0.957500 -0.288400
vn 0.379000 0.886600 -0.265100
vn 0.000000 0.989300 -0.145900
vn -0.403900 0.904400 -0.137200
vn 0.403900 0.904400 -0.137200
vn 0.149800 -0.930300 -0.334800
vn -0.160700 -0.666700 -0.727700
vn 0.160700 -0.666700 -0.727700
vn -0.149800 -0.930300 -0.334800
vn -0.836400 0.539400 -0.097100
vn -0.798000 0.589200 -0.126600
vn 0.836400 0.539400 -0.097100
vn 0.798000 0.589200 -0.126600
vn -0.442200 -0.376800 0.813900
vn -0.012300 -0.851900 0.523500
vn 0.442200 -0.376800 0.813900
vn 0.012300 -0.851900 0.523500
vn -0.806600 0.542700 0.233900
vn -0.855500 0.390800 0.339800
vn -0.177600 0.955900 0.233900
vn -0.821800 0.523300 0.225300
vn 0.177600 0.955900 0.233900
vn 0.855500 0.390800 0.339800
vn 0.806600 0.542700 0.233900
vn 0.821800 0.523300 0.225300
vn -0.788700 0.601800 -0.125200
vn -0.572600 0.660600 -0.485500
vn -0.282100 0.543600 -0.790500
vn 0.282100 0.543600 -0.790500
vn 0.572600 0.660600 -0.485500
vn 0.788700 0.601800 -0.125200
vn 0.000000 0.420600 -0.907200
vn 0.000000 0.811200 -0.584700
vn 0.000000 0.915600 0.402100
vn -0.419400 0.840400 0.343200
vn -0.545500 0.674400 0.497600
vn 0.000000 0.731900 0.681400
vn 0.545500 0.674400 0.497600
vn 0.419400 0.840400 0.343200
vn 0.000000 0.974400 0.224700
vn -0.400300 0.886500 0.232000
vn 0.400300 0.886500 0.232000
vn -0.849500 0.492000 -0.190400
vn 0.849500 0.492000 -0.190400
vn -0.860000 0.494500 -0.126000
vn 0.860000 0.494500 -0.126000
vn -0.507300 0.201700 0.837800
vn -0.907000 0.399000 0.134600
vn 0.507300 0.201700 0.837800
vn 0.907000 0.399000 0.134600
vn -0.613800 0.030500 -0.788800
vn -0.330200 -0.787400 -0.520500
vn -0.645600 -0.616100 -0.451200
vn -0.839800 0.138900 -0.524800
vn 0.645600 -0.616100 -0.451200
vn 0.330200 -0.787400 -0.520500
vn 0.613800 0.030500 -0.788800
vn 0.839800 0.138900 -0.524800
vn -0.403400 0.270300 -0.874200
vn -0.673500 0.647100 -0.357200
vn 0.403400 0.270300 -0.874200
vn 0.673500 0.647100 -0.357200
vn -0.957000 -0.209800 0.200400
vn -0.505100 0.058000 0.861000
vn -0.311800 0.502100 0.806600
vn -0.955400 0.279200 0.095800
vn 0.311800 0.502100 0.806600
vn 0.505100 0.058000 0.861000
vn 0.957000 -0.209800 0.200400
vn 0.955400 0.279200 0.095800
vn -0.786100 -0.589000 0.187500
vn -0.503500 -0.450600 0.737200
vn 0.503500 -0.450600 0.737200
vn 0.786100 -0.589000 0.187500
vn -0.802100 -0.538600 -0.257900
vn -0.953700 0.197500 -0.226800
vn 0.802100 -0.538600 -0.257900
vn 0.953700 0.197500 -0.226800
vn -0.972500 0.224500 -0.062200
vn 0.972500 0.224500 -0.062200
vn -0.740800 0.138900 0.657200
vn 0.000000 0.226200 0.974100
vn 0.740800 0.138900 0.657200
vn -0.590300 -0.485800 0.644700
vn 0.000000 -0.505400 0.862900
vn 0.590300 -0.485800 0.644700
vn 0.000000 -0.835200 -0.550000
vn 0.000000 0.562300 -0.826900
vn 0.043200 0.573000 -0.818400
vn 0.140200 -0.877700 -0.458200
vn -0.043200 0.573000 -0.818400
vn -0.140200 -0.877700 -0.458200
vn 0.000000 0.292100 -0.956400
vn -0.974300 0.106200 -0.198400
vn 0.974300 0.106200 -0.198400
vn -0.754800 -0.651300 -0.078000
vn -0.818100 -0.487900 -0.304200
vn 0.818100 -0.487900 -0.304200
vn 0.754800 -0.651300 -0.078000
vn -0.422900 -0.316600 -0.849100
vn -0.888100 0.284700 -0.360800
vn 0.422900 -0.316600 -0.849100
vn 0.888100 0.284700 -0.360800
vn -0.865400 0.260000 0.428400
vn -0.844700 0.034100 0.534100
vn 0.844700 0.034100 0.534100
vn 0.865400 0.260000 0.428400
vn -0.530900 -0.123800 0.838300
vn -0.663000 -0.231800 0.711800
vn 0.663000 -0.231800 0.711800
vn 0.530900 -0.123800 0.838300
vn 0.000000 -0.610500 0.792000
vn 0.000000 -0.957900 0.286900
vn 0.314200 -0.866200 0.388400
vn 0.255500 -0.475100 0.842000
vn -0.314200 -0.866200 0.388400
vn -0.255500 -0.475100 0.842000
vn 0.892400 0.391200 -0.224900
vn -0.722600 0.682400 -0.110400
vn -0.701200 0.678600 -0.218600
vn 0.482900 0.490100 -0.725600
vn 0.701200 0.678600 -0.218600
vn 0.722600 0.682400 -0.110400
vn -0.892400 0.391200 -0.224900
vn -0.482900 0.490100 -0.725600
vn -0.455200 0.890000 -0.024800
vn -0.030200 0.354000 -0.934700
vn 0.455200 0.890000 -0.024800
vn 0.030200 0.354000 -0.934700
vn 0.623600 -0.074100 0.778200
vn 0.945000 0.303100 0.122500
vn -0.623600 -0.074100 0.778200
vn -0.945000 0.303100 0.122500
vn 0.000000 -0.320300 0.947300
vn 0.285000 -0.324000 0.902100
vn -0.285000 -0.324000 0.902100
vn 0.391900 0.039600 -0.919100
vn 0.000000 -0.014300 -0.999900
vn 0.000000 0.091200 -0.995800
vn -0.391900 0.039600 -0.919100
vn 0.623700 0.075200 0.778000
vn -0.623700 0.075200 0.778000
vn 0.791100 0.141800 0.595000
vn -0.791100 0.141800 0.595000
vn 0.661900 0.446000 -0.602400
vn -0.661900 0.446000 -0.602400
vn 0.732700 0.410200 -0.543000
vn -0.732700 0.410200 -0.543000
vn 0.000000 0.464000 0.885800
vn 0.000000 0.262400 0.964900
vn 0.000000 0.719900 -0.694100
vn 0.000000 0.578500 -0.815700
vn 0.000000 0.975900 0.218100
vn 0.000000 0.980300 0.197700
vn -0.412600 0.898700 0.148100
vn -0.414000 0.880800 0.229800
vn 0.412600 0.898700 0.148100
vn 0.414000 0.880800 0.229800
vn -0.881500 0.424500 0.206900
vn 0.881500 0.424500 0.206900
vn -0.847700 0.088400 0.523100
vn 0.847700 0.088400 0.523100
vn -0.876800 0.193500 0.440100
vn -0.815200 -0.456100 0.356800
vn 0.815200 -0.456100 0.356800
vn 0.876800 0.193500 0.440100
vn -0.712000 -0.472300 -0.519500
vn -0.852500 0.219500 -0.474400
vn 0.712000 -0.472300 -0.519500
vn 0.852500 0.219500 -0.474400
vn -0.476200 -0.806900 0.349400
vn -0.087500 -0.963700 0.252100
vn 0.476200 -0.806900 0.349400
vn 0.087500 -0.963700 0.252100
vn 0.156200 -0.968500 -0.193600
vn -0.335600 -0.833200 -0.439500
vn 0.335600 -0.833200 -0.439500
vn -0.156200 -0.968500 -0.193600
vn 0.879500 0.444700 0.169600
vn 0.775000 0.144200 0.615300
vn 0.722400 -0.002500 0.691400
vn 0.952200 -0.302500 0.042300
vn -0.722400 -0.002500 0.691500
vn -0.775000 0.144200 0.615300
vn -0.879500 0.444700 0.169600
vn -0.952200 -0.302500 0.042300
vn 0.967800 -0.206500 -0.143700
vn -0.967800 -0.206500 -0.143700
vn 0.828800 0.556100 -0.062200
vn -0.828800 0.556100 -0.062200
vn -0.107500 0.990100 -0.090300
vn 0.107500 0.990100 -0.090300
vn -0.047600 0.935400 0.350400
vn 0.047600 0.935400 0.350400
vn -0.802400 0.596100 -0.029100
vn 0.802400 0.596100 -0.029100
vn -0.805200 0.580100 0.122800
vn 0.805200 0.580100 0.122800
vn 0.458700 0.745700 -0.483100
vn 0.000000 0.767000 -0.641600
vn -0.458700 0.745700 -0.483100
vn 0.000000 0.693200 0.720700
vn 0.553600 0.626500 0.548600
vn -0.553600 0.626500 0.548600
vn 0.312500 0.459900 0.831100
vn -0.312500 0.459900 0.831100
vn 0.000000 0.734700 0.678400
vn -0.242300 0.952200 -0.185700
vn -0.124700 0.946700 0.296900
vn 0.242300 0.952200 -0.185700
vn 0.124700 0.946700 0.296900
vn -0.846700 0.424500 -0.320700
vn -0.818700 0.393300 -0.418300
vn 0.846700 0.424500 -0.320700
vn 0.818700 0.393300 -0.418300
vn -0.402700 0.795900 -0.452000
vn 0.402700 0.795900 -0.452000
vn -0.779000 0.483000 0.399800
vn -0.735500 0.464300 0.493400
vn 0.779000 0.483000 0.399800
vn 0.735500 0.464300 0.493400
vn -0.391600 0.815800 0.425400
vn 0.391600 0.815800 0.425400
vn -0.307700 0.900100 0.308500
vn -0.313500 0.936800 -0.155500
vn 0.307700 0.900100 0.308500
vn 0.313500 0.936800 -0.155500
vn -0.735600 0.587300 0.337600
vn -0.369400 0.782800 0.500700
vn 0.735600 0.587300 0.337600
vn 0.369400 0.782800 0.500700
vn -0.790800 0.466700 0.395900
vn -0.169200 0.923200 0.344900
vn 0.790800 0.466700 0.395900
vn 0.169200 0.923200 0.344900
vn -0.234100 0.946000 -0.224000
vn -0.820400 0.454900 -0.346200
vn 0.234100 0.946000 -0.224000
vn 0.820400 0.454900 -0.346200
vn -0.766600 0.472800 0.434300
vn 0.766600 0.472800 0.434300
vn -0.423600 0.716000 -0.554900
vn -0.679300 0.609900 -0.408100
vn 0.423600 0.716000 -0.554900
vn 0.679300 0.609900 -0.408100
vn -0.871900 0.336400 -0.355800
vn 0.871900 0.336400 -0.355800
vn -0.119100 -0.918300 -0.377400
vn 0.000000 -0.933000 -0.359900
vn 0.119100 -0.918300 -0.377400
vn -0.239100 -0.948100 -0.209400
vn 0.239100 -0.948100 -0.209400
vn 0.000000 -0.711700 0.702400
vn 0.000000 -0.992500 0.122300
vn 0.000000 -0.996600 -0.081900
vn 0.200600 -0.949000 -0.243100
vn 0.000000 -0.960200 -0.279200
vn -0.200600 -0.949000 -0.243100
vn -0.344100 -0.319800 0.882700
vn 0.141500 -0.988000 0.061900
vn 0.344100 -0.319800 0.882700
vn -0.141500 -0.988000 0.061900
vn -0.192400 -0.305300 0.932600
vn -0.235000 -0.258700 0.936900
vn 0.235000 -0.258700 0.936900
vn 0.192400 -0.305300 0.932600
vn 0.000000 -0.494500 0.869200
vn 0.000000 -0.282500 0.959200
vn -0.775800 0.491300 0.395800
vn -0.639100 0.001000 0.769100
vn 0.775800 0.491300 0.395800
vn 0.639100 0.001000 0.769100
vn -0.462400 0.778800 0.423700
vn 0.462400 0.778800 0.423700
vn -0.439200 -0.069900 0.895600
vn 0.439200 -0.069900 0.895600
vn 0.000000 0.999800 0.017600
vn 0.000000 -0.845900 0.533200
vn 0.000000 -0.991900 0.127400
vn -0.291700 -0.940400 0.174800
vn -0.278500 -0.743500 -0.607900
vn 0.000000 -0.786100 -0.618100
vn 0.278500 -0.743500 -0.607900
vn 0.291700 -0.940400 0.174800
vn -0.325700 0.787400 -0.523300
vn -0.916800 0.003400 -0.399200
vn -0.978300 0.064700 0.196900
vn 0.978300 0.064700 0.196900
vn 0.916800 0.003400 -0.399200
vn 0.325700 0.787400 -0.523300
vn 0.584700 0.512900 -0.628600
vn -0.584700 0.512900 -0.628600
vn 0.630500 0.133000 -0.764600
vn -0.630500 0.133000 -0.764600
vn 0.296600 0.448300 -0.843200
vn -0.296600 0.448300 -0.843200
vn 0.000000 0.738900 -0.673800
vn -0.695400 -0.408800 -0.590900
vn -0.812600 -0.541100 0.216700
vn 0.695400 -0.408800 -0.590900
vn 0.812600 -0.541100 0.216700
vn -0.282400 -0.643900 -0.711100
vn -0.595800 -0.355000 -0.720400
vn 0.282400 -0.643900 -0.711100
vn 0.595800 -0.355000 -0.720400
vn 0.417300 0.667400 -0.616700
vn 0.000000 0.737800 -0.675000
vn -0.417300 0.667400 -0.616700
vn 0.682400 0.169200 -0.711100
vn -0.682400 0.169200 -0.711100
vn 0.553400 0.497600 -0.667900
vn -0.553400 0.497600 -0.667900
vn -0.442300 0.599700 -0.666900
vn 0.442300 0.599700 -0.666900
vn -0.789600 -0.096000 -0.606000
vn 0.789600 -0.096000 -0.606000
vn 0.000000 -0.740200 -0.672400
vn -0.265100 -0.617100 0.740800
vn 0.000000 -0.711100 0.703100
vn 0.265100 -0.617100 0.740800
vn -0.490400 -0.375000 0.786700
vn 0.490400 -0.375000 0.786700
vn 0.000000 0.753800 0.657000
vn 0.516700 0.675800 0.525600
vn -0.516700 0.675800 0.525600
vn 0.817400 0.158100 0.553900
vn -0.817400 0.158100 0.553900
vn 0.750600 0.047800 0.659000
vn -0.750600 0.047800 0.659000
vn 0.333200 0.214300 0.918100
vn -0.333200 0.214300 0.918100
vn -0.600200 -0.009600 0.799800
vn 0.600200 -0.009600 0.799800
vn -0.686500 -0.516300 0.512100
vn -0.219500 -0.857600 0.465000
vn 0.686500 -0.516300 0.512100
vn 0.219500 -0.857600 0.465000
vn 0.000000 -0.973300 0.229500
vn -0.541600 -0.838800 -0.054800
vn 0.541600 -0.838800 -0.054800
vn -0.851300 -0.361900 0.379900
vn 0.851300 -0.361900 0.379900
vn -0.841600 -0.532600 -0.088700
vn 0.841600 -0.532600 -0.088700
vn 0.000000 -0.933800 0.357700
vn 0.173200 -0.895900 0.409100
vn 0.108200 -0.955400 -0.274600
vn -0.173200 -0.895900 0.409100
vn -0.108200 -0.955400 -0.274600
vn 0.172100 -0.806700 0.565300
vn -0.172100 -0.806700 0.565300
vn 0.132500 -0.910900 -0.390600
vn -0.132500 -0.910900 -0.390600
vn 0.000000 -0.926900 -0.375100
vn 0.000000 -0.828900 0.559300
vn 0.000000 -0.937100 -0.348900
vn 0.000000 -0.829200 0.558900
vn -0.810900 -0.483000 0.330200
vn -0.423200 -0.817600 0.390400
vn 0.810900 -0.483000 0.330200
vn 0.423200 -0.817600 0.390400
vn -0.327600 -0.895400 -0.301400
vn -0.749900 -0.509500 -0.421900
vn 0.327600 -0.895400 -0.301400
vn 0.749900 -0.509500 -0.421900
vn 0.107400 -0.835800 0.538400
vn -0.107400 -0.835800 0.538400
vn 0.107800 -0.958700 -0.263100
vn -0.107800 -0.958700 -0.263100
vn -0.076500 -0.990300 -0.116100
vn 0.076500 -0.990300 -0.116100
vn 0.036700 -0.956000 0.290900
vn -0.036700 -0.956000 0.290900
vn -0.889500 0.266200 0.371300
vn 0.889500 0.266200 0.371300
vn -0.913800 0.251800 -0.318600
vn 0.913800 0.251800 -0.318600
vn -0.852500 0.454000 0.259100
vn 0.852500 0.454000 0.259100
vn -0.904800 0.425600 -0.014800
vn 0.904800 0.425600 -0.014800
vn -0.103300 -0.906000 0.410500
vn -0.133800 -0.965100 -0.225300
vn 0.103300 -0.906000 0.410500
vn 0.133800 -0.965100 -0.225300
vn -0.922300 0.357900 -0.145600
vn -0.867700 0.305500 0.392000
vn 0.922300 0.357900 -0.145600
vn 0.867700 0.305500 0.392000
vn -0.930100 0.260000 -0.259200
vn 0.930100 0.260000 -0.259200
vn -0.846800 0.241200 0.474000
vn 0.846800 0.241200 0.474000
vn -0.836200 -0.475600 -0.273100
vn 0.836200 -0.475600 -0.273100
vn -0.791500 -0.404900 0.457800
vn 0.791500 -0.404900 0.457800
vn 0.082900 -0.891800 0.444700
vn -0.082900 -0.891800 0.444700
vn 0.123100 -0.960100 -0.251200
vn -0.123100 -0.960100 -0.251200
vn -0.288200 -0.896700 -0.336000
vn 0.288200 -0.896700 -0.336000
vn -0.439400 -0.777900 0.449200
vn 0.439400 -0.777900 0.449200
vn -0.017600 0.889300 -0.456900
vn 0.000000 0.944300 -0.329100
vn 0.037200 -0.086000 -0.995600
vn 0.017600 0.889300 -0.456900
vn -0.037200 -0.086000 -0.995600
vn -0.311300 0.046400 -0.949200
vn 0.311300 0.046400 -0.949200
vn -0.292100 0.900300 -0.322600
vn 0.292100 0.900300 -0.322600
vn -0.570400 -0.252100 0.781700
vn -0.773600 0.058200 0.631000
vn 0.570400 -0.252100 0.781700
vn 0.773600 0.058200 0.631000
vn -0.857800 0.416200 -0.301400
vn -0.689100 -0.210800 -0.693300
vn 0.857800 0.416200 -0.301400
vn 0.689100 -0.210800 -0.693300
vn -0.686100 0.043500 -0.726200
vn -0.862500 -0.211800 -0.459600
vn 0.686100 0.043500 -0.726200
vn 0.862500 -0.211800 -0.459600
vn -0.770400 -0.496100 0.400300
vn 0.770400 -0.496100 0.400300
vn -0.663100 -0.013200 0.748300
vn 0.663100 -0.013200 0.748300
vn -0.644900 -0.061700 0.761800
vn 0.644900 -0.061700 0.761800
vn -0.737100 -0.233600 -0.634000
vn 0.737100 -0.233600 -0.634000
vn -0.735700 0.139900 -0.662700
vn -0.611400 -0.133000 -0.780100
vn 0.735700 0.139900 -0.662700
vn 0.611400 -0.133000 -0.780100
vn -0.715800 0.073900 -0.694300
vn 0.715800 0.073900 -0.694300
vn -0.594900 -0.216200 0.774100
vn -0.549300 -0.070400 0.832600
vn 0.594900 -0.216200 0.774100
vn 0.549300 -0.070400 0.832600
vn -0.512800 -0.197300 0.835500
vn 0.512800 -0.197300 0.835500
vn -0.732500 -0.599400 0.322800
vn 0.732500 -0.599400 0.322800
vn -0.751400 -0.432500 -0.498200
vn 0.751400 -0.432500 -0.498200
vn -0.737800 0.435700 0.515500
vn -0.892500 0.377500 -0.246900
vn 0.737800 0.435700 0.515500
vn 0.892500 0.377500 -0.246900
vn -0.253000 -0.888900 0.381900
vn 0.000000 -0.962600 0.271000
vn 0.253000 -0.888900 0.381900
vn -0.284500 -0.949400 -0.133200
vn -0.537700 -0.813600 -0.221000
vn 0.284500 -0.949400 -0.133200
vn 0.537700 -0.813600 -0.221000
vn -0.548400 -0.787700 0.280800
vn -0.585300 -0.585500 0.560900
vn 0.548400 -0.787700 0.280800
vn 0.585300 -0.585500 0.560900
vn 0.000000 -0.999900 -0.014000
vn -0.261100 -0.953100 0.152900
vn 0.000000 -0.987000 0.160800
vn 0.261100 -0.953100 0.152900
vn -0.932200 -0.254300 0.257400
vn -0.956300 -0.132400 0.260500
vn 0.932200 -0.254300 0.257400
vn 0.956300 -0.132400 0.260500
vn -0.998500 0.000900 0.054600
vn 0.998500 0.000900 0.054600
vn -0.979800 -0.184400 0.076800
vn 0.979800 -0.184400 0.076800
vn -0.498300 0.772100 -0.394500
vn -0.494300 -0.691300 -0.527000
vn 0.498300 0.772100 -0.394500
vn 0.494300 -0.691300 -0.527000
vn -0.431600 -0.774500 0.462500
vn 0.431600 -0.774500 0.462500
vn -0.464500 0.585700 0.664200
vn 0.464500 0.585700 0.664200
vn -0.456800 -0.680600 0.572800
vn -0.573900 0.497000 0.650800
vn 0.456800 -0.680600 0.572800
vn 0.573900 0.497000 0.650800
vn -0.665100 0.580500 -0.469800
vn 0.665100 0.580500 -0.469800
vn -0.599800 -0.538800 -0.591400
vn 0.599800 -0.538800 -0.591400
vn 0.000000 0.707400 -0.706800
vn -0.387000 0.662800 -0.641000
vn 0.387000 0.662800 -0.641000
vn -0.312700 0.728400 0.609600
vn 0.000000 0.761600 0.648000
vn 0.312700 0.728400 0.609600
vn -0.575700 0.445300 0.685700
vn -0.592800 0.466300 0.656500
vn 0.592800 0.466300 0.656500
vn 0.575700 0.445300 0.685700
vn -0.681100 0.317500 -0.659700
vn -0.830200 0.111600 -0.546100
vn 0.830200 0.111600 -0.546100
vn 0.681100 0.317500 -0.659700
vn -0.886900 -0.119100 -0.446300
vn 0.886900 -0.119100 -0.446300
vn -0.642100 0.250500 0.724500
vn 0.642100 0.250500 0.724500
vn -0.395600 -0.519600 0.757300
vn 0.395600 -0.519600 0.757300
vn -0.595500 -0.719400 -0.357500
vn 0.595500 -0.719400 -0.357500
vn -0.128800 -0.158000 0.979000
vn 0.128800 -0.158000 0.979000
vn -0.487600 -0.670200 -0.559600
vn 0.487600 -0.670200 -0.559600
vn 0.000000 -0.763100 0.646300
vn -0.191600 -0.837600 0.511600
vn 0.191600 -0.837600 0.511600
vn -0.456000 -0.615000 -0.643200
vn 0.000000 -0.743400 -0.668800
vn 0.456000 -0.615000 -0.643200
vn -0.875200 -0.395600 -0.278400
vn 0.875200 -0.395600 -0.278400
vn -0.213300 -0.587400 0.780600
vn 0.213300 -0.587400 0.780600
vn -0.682100 -0.520500 -0.513600
vn -0.891100 -0.088600 -0.445000
vn 0.682100 -0.520500 -0.513600
vn 0.891100 -0.088600 -0.445000
vn -0.228400 -0.588700 0.775400
vn 0.172700 -0.643100 0.746000
vn 0.228400 -0.588700 0.775400
vn -0.172700 -0.643100 0.746000
vn -0.342300 -0.697100 0.630000
vn 0.342300 -0.697100 0.630000
vn -0.632800 -0.617800 -0.466700
vn 0.632800 -0.617800 -0.466700
vn 0.000000 -0.672000 -0.740500
vn 0.000000 -0.721500 0.692400
vn -0.297800 -0.736700 -0.607200
vn 0.297800 -0.736700 -0.607200
vn -0.357000 0.036000 0.933400
vn 0.357000 0.036000 0.933400
vn -0.763900 -0.331300 -0.553800
vn 0.763900 -0.331300 -0.553800
vn -0.527400 0.362500 0.768400
vn 0.527400 0.362500 0.768400
vn -0.463700 0.525700 0.713200
vn 0.463700 0.525700 0.713200
vn -0.845300 -0.048600 -0.532000
vn 0.845300 -0.048600 -0.532000
vn -0.777400 0.193300 -0.598500
vn -0.303300 0.499500 -0.811500
vn 0.777400 0.193300 -0.598500
vn 0.303300 0.499500 -0.811500
vn -0.254800 0.596900 0.760800
vn -0.403100 0.538000 0.740300
vn 0.254800 0.596900 0.760800
vn 0.403100 0.538000 0.740300
vn 0.000000 0.737200 0.675600
vn 0.000000 0.656000 -0.754800
vn -0.163700 0.921500 0.352200
vn -0.196400 -0.127400 0.972200
vn 0.163700 0.921500 0.352200
vn 0.196400 -0.127400 0.972200
vn 0.000000 -0.156200 0.987700
vn 0.000000 0.925900 0.377700
vn 0.601100 -0.492800 -0.629200
vn 0.460300 0.353100 -0.814500
vn -0.601100 -0.492800 -0.629200
vn -0.460300 0.353100 -0.814500
vn 0.000000 -0.703600 -0.710600
vn -0.074500 -0.697800 -0.712400
vn 0.074500 -0.697800 -0.712400
vn -0.090100 -0.203900 -0.974800
vn 0.000000 -0.193700 -0.981000
vn 0.090100 -0.203900 -0.974800
vn -0.285100 -0.514800 -0.808400
vn 0.285100 -0.514800 -0.808400
vn -0.216600 -0.684200 -0.696300
vn 0.216600 -0.684200 -0.696300
vn 0.000000 0.232400 -0.972600
vn -0.019400 0.180100 -0.983400
vn 0.019400 0.180100 -0.983400
vn 0.150200 -0.977200 -0.150100
vn 0.000000 -0.999500 -0.030600
vn -0.150200 -0.977200 -0.150100
vn 0.462900 -0.715900 -0.522600
vn -0.462900 -0.715900 -0.522600
vn 0.303800 -0.159700 -0.939200
vn -0.303800 -0.159700 -0.939200
vn 0.000000 0.703800 -0.710400
vn 0.045200 0.708500 -0.704200
vn -0.045200 0.708500 -0.704200
vn 0.288800 -0.791500 0.538600
vn 0.000000 -0.813600 0.581400
vn -0.288800 -0.791500 0.538600
vn 0.917100 -0.384500 0.105400
vn -0.917100 -0.384500 0.105400
vn 0.634600 0.484400 -0.602100
vn -0.634600 0.484400 -0.602100
vn 0.000000 0.837200 -0.546900
vn 0.086100 0.825400 -0.557900
vn -0.086100 0.825400 -0.557900
vn 0.271300 -0.894900 0.354300
vn 0.000000 -0.920000 0.391900
vn -0.271300 -0.894900 0.354300
vn 0.885500 -0.461500 0.054100
vn -0.885500 -0.461500 0.054100
vn 0.737800 0.502800 -0.450400
vn -0.737800 0.502800 -0.450400
usemtl Material.004
s 1
f 1/1/1 2/2/2 3/3/3 4/4/4
f 5/5/5 6/6/6 7/7/7 8/8/8
f 2/2/2 9/9/9 10/10/10 3/3/3
f 11/11/11 12/12/12 6/6/6 5/5/5
f 13/13/13 14/14/14 15/15/15 16/16/16
f 17/17/17 18/18/18 19/19/19 20/20/20
f 1/1/1 15/15/15 14/14/14 2/2/2
f 21/21/21 22/22/22 18/18/18 17/17/17
f 23/23/23 24/24/24 14/14/14 13/13/13
f 18/18/18 25/25/25 26/26/26 19/19/19
f 24/24/24 9/9/9 2/2/2 14/14/14
f 22/22/22 27/27/27 25/25/25 18/18/18
f 12/12/12 27/27/27 22/22/22 6/6/6
f 7/7/7 6/6/6 22/22/22 21/21/21
f 3/3/3 10/10/10 11/11/11 5/5/5
f 4/4/4 3/3/3 5/5/5 8/8/8
usemtl Material.001
f 678/28/28 681/29/29 680/30/30 679/31/31
f 682/32/32 685/33/33 684/34/34 683/35/35
f 686/36/36 680/30/30 681/29/29 687/37/37
f 685/33/33 682/32/32 689/38/38 688/39/39
f 690/40/40 693/41/41 692/42/42 691/43/43
f 694/44/44 697/45/45 696/46/46 695/47/47
f 690/40/40 691/43/43 686/36/36 687/37/37
f 689/38/38 695/47/47 696/46/46 688/39/39
f 693/41/41 699/48/48 698/49/49 692/42/42
f 700/50/50 701/51/51 697/45/45 694/44/44
f 687/52/37 703/53/52 702/54/53 690/55/40
f 704/56/54 705/57/55 688/58/39 696/59/46
f 691/60/43 707/61/56 706/62/57 686/63/36
f 708/64/58 709/65/59 695/66/47 689/67/38
f 690/55/40 702/54/53 699/68/48 693/69/41
f 701/70/51 704/56/54 696/59/46 697/71/45
f 692/72/42 698/73/49 707/61/56 691/60/43
f 709/65/59 700/74/50 694/75/44 695/66/47
f 681/76/29 710/77/60 703/53/52 687/52/37
f 705/57/55 711/78/61 685/79/33 688/58/39
f 686/63/36 706/62/57 712/80/62 680/81/30
f 713/82/63 708/64/58 689/67/38 682/83/32
f 678/84/28 714/85/64 710/77/60 681/76/29
f 711/78/61 715/86/65 684/87/34 685/79/33
f 680/81/30 712/80/62 716/88/66 679/89/31
f 717/90/67 713/82/63 682/83/32 683/91/35
f 714/85/64 678/84/28 679/89/31 716/88/66
f 715/86/65 717/90/67 683/91/35 684/87/34
f 707/61/56 702/54/53 703/53/52 706/62/57
f 705/57/55 704/56/54 709/65/59 708/64/58
f 712/80/62 706/62/57 703/53/52 710/77/60
f 705/57/55 708/64/58 713/82/63 711/78/61
f 710/77/60 714/85/64 716/88/66 712/80/62
f 717/90/67 715/86/65 711/78/61 713/82/63
f 707/61/56 719/92/68 718/93/69 702/54/53
f 720/94/70 721/95/71 709/65/59 704/56/54
f 698/73/49 722/96/72 719/92/68 707/61/56
f 721/95/71 723/97/73 700/74/50 709/65/59
f 702/54/53 718/93/69 724/98/74 699/68/48
f 725/99/75 720/94/70 704/56/54 701/70/51
f 724/98/74 718/93/69 719/92/68 722/96/72
f 721/95/71 720/94/70 725/99/75 723/97/73
f 722/96/72 727/100/76 726/101/77 724/98/74
f 728/102/78 729/103/79 723/97/73 725/99/75
f 724/98/74 726/101/77 730/104/80 699/68/48
f 731/105/81 728/102/78 725/99/75 701/70/51
f 698/73/49 732/106/82 727/100/76 722/96/72
f 729/103/79 733/107/83 700/74/50 723/97/73
f 699/48/48 730/108/80 732/109/82 698/49/49
f 733/110/83 731/111/81 701/51/51 700/50/50
f 730/108/80 735/112/84 734/113/85 732/109/82
f 736/114/86 737/115/87 731/111/81 733/110/83
f 732/106/82 734/116/85 738/117/88 727/100/76
f 739/118/89 736/119/86 733/107/83 729/103/79
f 726/101/77 740/120/90 735/121/84 730/104/80
f 737/122/87 741/123/91 728/102/78 731/105/81
f 727/100/76 738/117/88 740/120/90 726/101/77
f 741/123/91 739/118/89 729/103/79 728/102/78
f 738/117/88 743/124/92 742/125/93 740/120/90
f 742/125/93 743/124/92 739/118/89 741/123/91
f 735/112/84 745/126/94 744/127/95 734/113/85
f 744/127/95 745/126/94 737/115/87 736/114/86
f 744/128/95 747/129/96 746/130/97 734/116/85
f 748/131/98 747/129/96 744/128/95 736/119/86
f 735/121/84 750/132/99 749/133/100 745/134/94
f 749/133/100 751/135/101 737/122/87 745/134/94
f 738/117/88 753/136/102 752/137/103 743/124/92
f 752/137/103 754/138/104 739/118/89 743/124/92
f 742/125/93 756/139/105 755/140/106 740/120/90
f 757/141/107 756/139/105 742/125/93 741/123/91
f 740/120/90 755/140/106 750/132/99 735/121/84
f 741/123/91 737/122/87 751/135/101 757/141/107
f 734/116/85 746/130/97 753/136/102 738/117/88
f 754/138/104 748/131/98 736/119/86 739/118/89
f 746/130/97 747/129/96 752/137/103 753/136/102
f 752/137/103 747/129/96 748/131/98 754/138/104
f 755/140/106 756/139/105 749/133/100 750/132/99
f 757/141/107 751/135/101 749/133/100 756/139/105
f 758/142/108 759/143/109 760/144/110 761/145/111
f 760/144/110 759/143/109 762/146/112 763/147/113
f 764/148/114 765/149/115 766/150/116 767/151/117
f 766/150/116 765/149/115 768/152/118 769/153/119
f 767/151/117 770/154/120 771/155/121 764/148/114
f 772/156/122 773/157/123 769/153/119 768/152/118
f 775/158/124 758/142/108 761/145/111 774/159/125
f 776/160/126 777/161/127 763/147/113 762/146/112
f 774/159/125 778/162/128 779/163/129 775/158/124
f 780/164/130 781/165/131 777/161/127 776/160/126
f 770/154/120 782/166/132 783/167/133 771/155/121
f 784/168/134 785/169/135 773/157/123 772/156/122
f 782/166/132 786/170/136 787/171/137 783/167/133
f 788/172/138 789/173/139 785/169/135 784/168/134
f 778/162/128 790/174/140 791/175/141 779/163/129
f 792/176/142 793/177/143 781/165/131 780/164/130
f 794/178/144 795/179/145 791/175/141 790/174/140
f 792/176/142 796/180/146 797/181/147 793/177/143
f 798/182/148 799/183/149 787/171/137 786/170/136
f 788/172/138 800/184/150 801/185/151 789/173/139
f 802/186/152 803/187/153 804/188/154 805/189/155
f 806/190/156 807/191/157 808/192/158 809/193/159
f 810/194/160 811/195/161 812/196/162 813/197/163
f 814/198/164 815/199/165 816/200/166 817/201/167
f 818/202/168 819/203/169 820/204/170 821/205/171
f 822/206/172 823/207/173 824/208/174 825/209/175
f 826/210/176 827/211/177 828/212/178 829/213/179
f 830/214/180 831/215/181 832/216/182 833/217/183
f 829/213/179 828/212/178 834/218/184 835/219/185
f 836/220/186 830/214/180 833/217/183 837/221/187
f 821/205/171 820/204/170 838/222/188 839/223/189
f 840/224/190 822/206/172 825/209/175 841/225/191
f 842/226/192 843/227/193 844/228/194 845/229/195
f 846/230/196 847/231/197 848/232/198 849/233/199
f 850/234/200 851/235/201 852/236/202 853/237/203
f 854/238/204 855/239/205 856/240/206 857/241/207
f 858/242/208 859/243/209 860/244/210 861/245/211
f 862/246/212 859/243/209 858/242/208 863/247/213
f 864/248/214 865/249/215 866/250/216 867/251/217
f 866/250/216 868/252/218 869/253/219 867/251/217
f 870/254/220 871/255/221 872/256/222 873/257/223
f 872/256/222 874/258/224 875/259/225 873/257/223
f 876/260/226 877/261/227 878/262/228 879/263/229
f 878/262/228 880/264/230 881/265/231 879/263/229
f 882/266/232 883/267/233 871/255/221 870/254/220
f 874/258/224 884/268/234 885/269/235 875/259/225
f 886/270/236 887/271/237 877/261/227 876/260/226
f 880/264/230 888/272/238 889/273/239 881/265/231
f 890/274/240 891/275/241 861/245/211 860/244/210
f 863/247/213 892/276/242 893/277/243 862/246/212
f 894/278/244 895/279/245 865/249/215 864/248/214
f 868/252/218 896/280/246 897/281/247 869/253/219
f 898/282/248 899/283/249 891/275/241 890/274/240
f 892/276/242 900/284/250 901/285/251 893/277/243
f 902/286/252 903/287/253 895/279/245 894/278/244
f 896/280/246 904/288/254 905/289/255 897/281/247
f 906/290/256 907/291/257 883/267/233 882/266/232
f 884/268/234 908/292/258 909/293/259 885/269/235
f 910/294/260 911/295/261 887/271/237 886/270/236
f 888/272/238 912/296/262 913/297/263 889/273/239
f 914/298/264 915/299/265 907/291/257 906/290/256
f 908/292/258 916/300/266 917/301/267 909/293/259
f 918/302/268 919/303/269 911/295/261 910/294/260
f 912/296/262 920/304/270 921/305/271 913/297/263
f 922/306/272 923/307/273 899/283/249 898/282/248
f 900/284/250 924/308/274 925/309/275 901/285/251
f 926/310/276 927/311/277 903/287/253 902/286/252
f 904/288/254 928/312/278 929/313/279 905/289/255
f 930/314/280 931/315/281 923/307/273 922/306/272
f 924/308/274 932/316/282 933/317/283 925/309/275
f 934/318/284 935/319/285 927/311/277 926/310/276
f 928/312/278 936/320/286 937/321/287 929/313/279
f 938/322/288 939/323/289 915/299/265 914/298/264
f 916/300/266 940/324/290 941/325/291 917/301/267
f 942/326/292 943/327/293 919/303/269 918/302/268
f 920/304/270 944/328/294 945/329/295 921/305/271
f 946/330/296 947/331/297 948/332/298 949/333/299
f 950/334/300 951/335/301 952/336/302 953/337/303
f 954/338/304 955/339/305 956/340/306 957/341/307
f 958/342/308 959/343/309 960/344/310 961/345/311
f 962/346/312 963/347/313 964/348/314 965/349/315
f 966/350/316 967/351/317 968/352/318 969/353/319
f 970/354/320 971/355/321 972/356/322 973/357/323
f 974/358/324 975/359/325 976/360/326 977/361/327
f 978/362/328 979/363/329 980/364/330 981/365/331
f 982/366/332 983/367/333 984/368/334 985/369/335
f 986/370/336 987/371/337 988/372/338 989/373/339
f 990/374/340 991/375/341 992/376/342 993/377/343
f 994/378/344 995/379/345 996/380/346 997/381/347
f 998/382/348 999/383/349 1000/384/350 1001/385/351
f 1002/386/352 1003/387/353 1004/388/354 1005/389/355
f 1006/390/356 1007/391/357 1008/392/358 1009/393/359
f 1005/389/355 1004/388/354 1010/394/360 851/395/201
f 1011/396/361 1006/390/356 1009/393/359 855/397/205
f 997/381/347 996/380/346 842/398/192 1012/399/362
f 848/400/198 998/382/348 1001/385/351 1013/401/363
f 989/373/339 988/372/338 1014/402/364 843/227/193
f 1015/403/365 990/374/340 993/377/343 847/231/197
f 981/365/331 980/364/330 850/234/200 1016/404/366
f 856/240/206 982/366/332 985/369/335 1017/405/367
f 843/227/193 1014/402/364 1018/406/368 844/228/194
f 1019/407/369 1015/403/365 847/231/197 846/230/196
f 1016/404/366 850/234/200 853/237/203 1020/408/370
f 857/241/207 856/240/206 1017/405/367 1021/409/371
f 851/395/201 1010/394/360 1022/410/372 852/411/202
f 1023/412/373 1011/396/361 855/397/205 854/413/204
f 1012/399/362 842/398/192 845/414/195 1024/415/374
f 849/416/199 848/400/198 1013/401/363 1025/417/375
f 844/228/194 1018/406/368 1024/418/374 845/229/195
f 1025/419/375 1019/407/369 846/230/196 849/233/199
f 1020/408/370 853/237/203 852/236/202 1022/420/372
f 854/238/204 857/241/207 1021/409/371 1023/421/373
f 1020/408/370 1022/420/372 1026/422/376 1027/423/377
f 1028/424/378 1023/421/373 1021/409/371 1029/425/379
f 1024/418/374 1018/406/368 1030/426/380 1031/427/381
f 1032/428/382 1019/407/369 1025/419/375 1033/429/383
f 1012/399/362 1024/415/374 1031/430/381 1034/431/384
f 1033/432/383 1025/417/375 1013/401/363 1035/433/385
f 1022/410/372 1010/394/360 1036/434/386 1026/435/376
f 1037/436/387 1011/396/361 1023/412/373 1028/437/378
f 1016/404/366 1020/408/370 1027/423/377 1038/438/388
f 1029/425/379 1021/409/371 1017/405/367 1039/439/389
f 1018/406/368 1014/402/364 1040/440/390 1030/426/380
f 1041/441/391 1015/403/365 1019/407/369 1032/428/382
f 981/365/331 1016/404/366 1038/438/388 1042/442/392
f 1039/439/389 1017/405/367 985/369/335 1043/443/393
f 1014/402/364 988/372/338 1044/444/394 1040/440/390
f 1045/445/395 990/374/340 1015/403/365 1041/441/391
f 997/381/347 1012/399/362 1034/431/384 1046/446/396
f 1035/433/385 1013/401/363 1001/385/351 1047/447/397
f 1010/394/360 1004/388/354 1048/448/398 1036/434/386
f 1049/449/399 1006/390/356 1011/396/361 1037/436/387
f 1003/387/353 1050/450/400 1048/448/398 1004/388/354
f 1049/449/399 1051/451/401 1007/391/357 1006/390/356
f 1052/452/402 994/378/344 997/381/347 1046/446/396
f 1001/385/351 1000/384/350 1053/453/403 1047/447/397
f 987/371/337 1054/454/404 1044/444/394 988/372/338
f 1045/445/395 1055/455/405 991/375/341 990/374/340
f 1056/456/406 978/362/328 981/365/331 1042/442/392
f 985/369/335 984/368/334 1057/457/407 1043/443/393
f 1058/458/408 970/354/320 973/357/323 1059/459/409
f 977/361/327 976/360/326 1060/460/410 1061/461/411
f 963/347/313 1062/462/412 1063/463/413 964/348/314
f 1064/464/414 1065/465/415 967/351/317 966/350/316
f 1066/466/416 954/338/304 957/341/307 1067/467/417
f 961/345/311 960/344/310 1068/468/418 1069/469/419
f 947/331/297 1070/470/420 1071/471/421 948/332/298
f 1072/472/422 1073/473/423 951/335/301 950/334/300
f 1074/474/424 942/326/292 918/302/268 1075/475/425
f 921/305/271 945/329/295 1076/476/426 1077/477/427
f 939/323/289 1078/478/428 1079/479/429 915/299/265
f 1080/480/430 1081/481/431 940/324/290 916/300/266
f 1082/482/432 934/318/284 926/310/276 1083/483/433
f 929/313/279 937/321/287 1084/484/434 1085/485/435
f 931/315/281 1086/486/436 1087/487/437 923/307/273
f 1088/488/438 1089/489/439 932/316/282 924/308/274
f 926/310/276 902/286/252 1090/490/440 1083/483/433
f 1091/491/441 905/289/255 929/313/279 1085/485/435
f 899/283/249 923/307/273 1087/487/437 1092/492/442
f 1088/488/438 924/308/274 900/284/250 1093/493/443
f 918/302/268 910/294/260 1094/494/444 1075/475/425
f 1095/495/445 913/297/263 921/305/271 1077/477/427
f 907/291/257 915/299/265 1079/479/429 1096/496/446
f 1080/480/430 916/300/266 908/292/258 1097/497/447
f 910/294/260 886/270/236 1098/498/448 1094/494/444
f 1099/499/449 889/273/239 913/297/263 1095/495/445
f 883/267/233 907/291/257 1096/496/446 1100/500/450
f 1097/497/447 908/292/258 884/268/234 1101/501/451
f 902/286/252 894/278/244 1102/502/452 1090/490/440
f 1103/503/453 897/281/247 905/289/255 1091/491/441
f 891/275/241 899/283/249 1092/492/442 1104/504/454
f 1093/493/443 900/284/250 892/276/242 1105/505/455
f 894/278/244 864/248/214 1106/506/456 1102/502/452
f 1107/507/457 869/253/219 897/281/247 1103/503/453
f 861/245/211 891/275/241 1104/504/454 1108/508/458
f 1105/505/455 892/276/242 863/247/213 1109/509/459
f 886/270/236 876/260/226 1110/510/460 1098/498/448
f 1111/511/461 881/265/231 889/273/239 1099/499/449
f 871/255/221 883/267/233 1100/500/450 1112/512/462
f 1101/501/451 884/268/234 874/258/224 1113/513/463
f 876/260/226 879/263/229 1114/514/464 1110/510/460
f 1114/515/464 879/263/229 881/265/231 1111/511/461
f 872/256/222 871/255/221 1112/512/462 1115/516/465
f 1113/513/463 874/258/224 872/256/222 1115/517/465
f 864/248/214 867/251/217 1116/518/466 1106/506/456
f 1116/519/466 867/251/217 869/253/219 1107/507/457
f 1108/508/458 1117/520/467 858/242/208 861/245/211
f 858/242/208 1117/521/467 1109/509/459 863/247/213
f 879/522/229 872/523/222 1115/524/465 1114/525/464
f 1117/526/467 1116/527/466 867/528/217 858/529/208
f 1030/426/380 1027/423/377 1026/422/376 1031/427/381
f 1028/424/378 1029/425/379 1032/428/382 1033/429/383
f 1036/434/386 1034/431/384 1031/430/381 1026/435/376
f 1033/432/383 1035/433/385 1037/436/387 1028/437/378
f 1040/440/390 1038/438/388 1027/423/377 1030/426/380
f 1029/425/379 1039/439/389 1041/441/391 1032/428/382
f 1044/444/394 1042/442/392 1038/438/388 1040/440/390
f 1039/439/389 1043/443/393 1045/445/395 1041/441/391
f 1048/448/398 1046/446/396 1034/431/384 1036/434/386
f 1035/433/385 1047/447/397 1049/449/399 1037/436/387
f 1050/450/400 1052/452/402 1046/446/396 1048/448/398
f 1047/447/397 1053/453/403 1051/451/401 1049/449/399
f 1054/454/404 1056/456/406 1042/442/392 1044/444/394
f 1043/443/393 1057/457/407 1055/455/405 1045/445/395
f 1062/462/412 1058/458/408 1059/459/409 1063/463/413
f 1061/461/411 1060/460/410 1065/465/415 1064/464/414
f 1070/470/420 1066/466/416 1067/467/417 1071/471/421
f 1069/469/419 1068/468/418 1073/473/423 1072/472/422
f 1078/478/428 1074/474/424 1075/475/425 1079/479/429
f 1077/477/427 1076/476/426 1081/481/431 1080/480/430
f 1086/486/436 1082/482/432 1083/483/433 1087/487/437
f 1085/485/435 1084/484/434 1089/489/439 1088/488/438
f 1087/487/437 1083/483/433 1090/490/440 1092/492/442
f 1091/491/441 1085/485/435 1088/488/438 1093/493/443
f 1079/479/429 1075/475/425 1094/494/444 1096/496/446
f 1095/495/445 1077/477/427 1080/480/430 1097/497/447
f 1096/496/446 1094/494/444 1098/498/448 1100/500/450
f 1099/499/449 1095/495/445 1097/497/447 1101/501/451
f 1092/492/442 1090/490/440 1102/502/452 1104/504/454
f 1103/503/453 1091/491/441 1093/493/443 1105/505/455
f 1104/504/454 1102/502/452 1106/506/456 1108/508/458
f 1107/507/457 1103/503/453 1105/505/455 1109/509/459
f 1100/500/450 1098/498/448 1110/510/460 1112/512/462
f 1111/511/461 1099/499/449 1101/501/451 1113/513/463
f 1112/512/462 1110/510/460 1114/514/464 1115/516/465
f 1114/515/464 1111/511/461 1113/513/463 1115/517/465
f 1116/518/466 1117/520/467 1108/508/458 1106/506/456
f 1109/509/459 1117/521/467 1116/519/466 1107/507/457
f 859/243/209 765/149/115 764/148/114 860/244/210
f 859/243/209 862/246/212 768/152/118 765/149/115
f 760/144/110 866/250/216 865/249/215 761/145/111
f 868/252/218 866/250/216 760/144/110 763/147/113
f 766/150/116 878/530/228 877/531/227 767/151/117
f 880/532/230 878/530/228 766/150/116 769/153/119
f 758/142/108 870/533/220 873/534/223 759/143/109
f 762/146/112 759/143/109 873/534/223 875/535/225
f 771/155/121 890/274/240 860/244/210 764/148/114
f 862/246/212 893/277/243 772/156/122 768/152/118
f 887/536/237 770/154/120 767/151/117 877/531/227
f 769/153/119 773/157/123 888/537/238 880/532/230
f 870/533/220 758/142/108 775/158/124 882/538/232
f 875/535/225 885/539/235 776/160/126 762/146/112
f 895/279/245 774/159/125 761/145/111 865/249/215
f 763/147/113 777/161/127 896/280/246 868/252/218
f 903/287/253 778/162/128 774/159/125 895/279/245
f 777/161/127 781/165/131 904/288/254 896/280/246
f 783/167/133 898/282/248 890/274/240 771/155/121
f 893/277/243 901/285/251 784/168/134 772/156/122
f 911/540/261 782/166/132 770/154/120 887/536/237
f 773/157/123 785/169/135 912/541/262 888/537/238
f 779/163/129 906/542/256 882/538/232 775/158/124
f 885/539/235 909/543/259 780/164/130 776/160/126
f 787/171/137 922/306/272 898/282/248 783/167/133
f 901/285/251 925/309/275 788/172/138 784/168/134
f 919/544/269 786/170/136 782/166/132 911/540/261
f 785/169/135 789/173/139 920/545/270 912/541/262
f 791/175/141 914/546/264 906/542/256 779/163/129
f 909/543/259 917/547/267 792/176/142 780/164/130
f 927/311/277 790/174/140 778/162/128 903/287/253
f 781/165/131 793/177/143 928/312/278 904/288/254
f 935/319/285 794/178/144 790/174/140 927/311/277
f 793/177/143 797/181/147 936/320/286 928/312/278
f 799/183/149 930/314/280 922/306/272 787/171/137
f 925/309/275 933/317/283 800/184/150 788/172/138
f 943/548/293 798/182/148 786/170/136 919/544/269
f 789/173/139 801/185/151 944/549/294 920/545/270
f 795/179/145 938/550/288 914/546/264 791/175/141
f 917/547/267 941/551/291 796/180/146 792/176/142
f 803/187/153 962/346/312 965/349/315 804/188/154
f 969/353/319 968/352/318 807/191/157 806/190/156
f 955/552/305 802/186/152 805/189/155 956/553/306
f 809/193/159 808/192/158 959/554/309 958/555/308
f 811/195/161 946/556/296 949/557/299 812/196/162
f 953/558/303 952/559/302 815/199/165 814/198/164
f 971/355/321 810/194/160 813/197/163 972/356/322
f 817/201/167 816/200/166 975/359/325 974/358/324
f 819/203/169 986/370/336 989/373/339 820/204/170
f 993/377/343 992/376/342 823/207/173 822/206/172
f 979/363/329 826/210/176 829/213/179 980/364/330
f 833/217/183 832/216/182 983/367/333 982/366/332
f 827/211/177 1002/560/352 1005/561/355 828/212/178
f 1009/562/359 1008/563/358 831/215/181 830/214/180
f 995/564/345 818/202/168 821/205/171 996/565/346
f 825/209/175 824/208/174 999/566/349 998/567/348
f 828/212/178 1005/561/355 851/235/201 834/218/184
f 855/239/205 1009/562/359 830/214/180 836/220/186
f 980/364/330 829/213/179 835/219/185 850/234/200
f 837/221/187 833/217/183 982/366/332 856/240/206
f 820/204/170 989/373/339 843/227/193 838/222/188
f 847/231/197 993/377/343 822/206/172 840/224/190
f 996/565/346 821/205/171 839/223/189 842/226/192
f 841/225/191 825/209/175 998/567/348 848/232/198
f 839/223/189 838/222/188 843/227/193 842/226/192
f 847/231/197 840/224/190 841/225/191 848/232/198
f 835/219/185 834/218/184 851/235/201 850/234/200
f 855/239/205 836/220/186 837/221/187 856/240/206
f 794/178/144 813/197/163 812/196/162 795/179/145
f 814/198/164 817/201/167 797/181/147 796/180/146
f 798/182/148 805/189/155 804/188/154 799/183/149
f 806/190/156 809/193/159 801/185/151 800/184/150
f 813/197/163 794/178/144 935/319/285 972/356/322
f 936/320/286 797/181/147 817/201/167 974/358/324
f 799/183/149 804/188/154 965/349/315 930/314/280
f 969/353/319 806/190/156 800/184/150 933/317/283
f 805/189/155 798/182/148 943/548/293 956/553/306
f 944/549/294 801/185/151 809/193/159 958/555/308
f 795/179/145 812/196/162 949/557/299 938/550/288
f 953/558/303 814/198/164 796/180/146 941/551/291
f 964/348/314 931/315/281 930/314/280 965/349/315
f 933/317/283 932/316/282 966/350/316 969/353/319
f 934/318/284 973/357/323 972/356/322 935/319/285
f 974/358/324 977/361/327 937/321/287 936/320/286
f 948/332/298 939/323/289 938/322/288 949/333/299
f 941/325/291 940/324/290 950/334/300 953/337/303
f 942/326/292 957/341/307 956/340/306 943/327/293
f 958/342/308 961/345/311 945/329/295 944/328/294
f 1082/482/432 1059/459/409 973/357/323 934/318/284
f 977/361/327 1061/461/411 1084/484/434 937/321/287
f 1063/463/413 1086/486/436 931/315/281 964/348/314
f 932/316/282 1089/489/439 1064/464/414 966/350/316
f 1074/474/424 1067/467/417 957/341/307 942/326/292
f 961/345/311 1069/469/419 1076/476/426 945/329/295
f 1071/471/421 1078/478/428 939/323/289 948/332/298
f 940/324/290 1081/481/431 1072/472/422 950/334/300
f 1086/486/436 1063/463/413 1059/459/409 1082/482/432
f 1061/461/411 1064/464/414 1089/489/439 1084/484/434
f 1078/478/428 1071/471/421 1067/467/417 1074/474/424
f 1069/469/419 1072/472/422 1081/481/431 1076/476/426
f 802/186/152 827/211/177 826/210/176 803/187/153
f 832/216/182 831/215/181 808/192/158 807/191/157
f 810/194/160 819/203/169 818/202/168 811/195/161
f 824/208/174 823/207/173 816/200/166 815/199/165
f 979/363/329 962/346/312 803/187/153 826/210/176
f 807/191/157 968/352/318 983/367/333 832/216/182
f 955/552/305 1002/560/352 827/211/177 802/186/152
f 831/215/181 1008/563/358 959/554/309 808/192/158
f 995/564/345 946/556/296 811/195/161 818/202/168
f 815/199/165 952/559/302 999/566/349 824/208/174
f 971/355/321 986/370/336 819/203/169 810/194/160
f 823/207/173 992/376/342 975/359/325 816/200/166
f 994/378/344 947/331/297 946/330/296 995/379/345
f 952/336/302 951/335/301 1000/384/350 999/383/349
f 954/338/304 1003/387/353 1002/386/352 955/339/305
f 1008/392/358 1007/391/357 960/344/310 959/343/309
f 978/362/328 963/347/313 962/346/312 979/363/329
f 968/352/318 967/351/317 984/368/334 983/367/333
f 970/354/320 987/371/337 986/370/336 971/355/321
f 992/376/342 991/375/341 976/360/326 975/359/325
f 1066/466/416 1050/450/400 1003/387/353 954/338/304
f 1007/391/357 1051/451/401 1068/468/418 960/344/310
f 1052/452/402 1070/470/420 947/331/297 994/378/344
f 951/335/301 1073/473/423 1053/453/403 1000/384/350
f 1058/458/408 1054/454/404 987/371/337 970/354/320
f 991/375/341 1055/455/405 1060/460/410 976/360/326
f 1056/456/406 1062/462/412 963/347/313 978/362/328
f 967/351/317 1065/465/415 1057/457/407 984/368/334
f 1070/470/420 1052/452/402 1050/450/400 1066/466/416
f 1051/451/401 1053/453/403 1073/473/423 1068/468/418
f 1062/462/412 1056/456/406 1054/454/404 1058/458/408
f 1055/455/405 1057/457/407 1065/465/415 1060/460/410
f 1118/568/468 1119/569/469 1120/570/470 1121/571/471
f 1119/572/469 1122/573/472 1123/574/473 1120/575/470
f 1122/573/472 1124/576/474 1125/577/475 1123/574/473
f 1124/576/474 1126/578/476 1127/579/477 1125/577/475
f 1128/580/478 1129/581/479 1130/582/480 1131/583/481
f 1132/584/482 1133/585/483 1134/586/484 1135/587/485
f 1136/588/486 1137/589/487 1138/590/488 1139/591/489
f 1126/578/476 1140/592/490 1141/593/491 1142/594/492
f 1132/595/482 1135/596/485 1143/597/493 1144/598/494
f 1145/599/495 1146/600/496 1147/601/497 1148/602/498
f 1127/579/477 1126/578/476 1142/594/492 1149/603/499
f 1142/594/492 1141/593/491 1150/604/500 1151/605/501
f 1152/606/502 1153/607/503 1130/582/480 1129/581/479
f 1154/608/504 1155/609/505 1156/610/506 1157/611/507
f 1149/603/499 1142/594/492 1151/605/501 1158/612/508
f 1159/613/509 1118/568/468 1160/614/510 1161/615/511
f 1118/568/468 1121/571/471 1162/616/512 1160/614/510
f 1163/617/513 1164/618/514 1139/591/489 1138/590/488
f 1165/619/515 1159/613/509 1161/615/511 1166/620/516
f 1121/571/471 1120/570/470 1167/621/517 1168/622/518
f 1120/575/470 1123/574/473 1169/623/519 1167/624/517
f 1123/574/473 1125/577/475 1170/625/520 1169/623/519
f 1125/577/475 1127/579/477 1171/626/521 1170/625/520
f 1135/587/485 1134/586/484 1172/627/522 1173/628/523
f 1165/619/515 1121/571/471 1168/622/518 1174/629/524
f 1127/579/477 1149/603/499 1175/630/525 1171/626/521
f 1155/609/505 1154/608/504 1176/631/526 1177/632/527
f 1143/597/493 1135/596/485 1173/633/523 1178/634/528
f 1168/622/518 1167/621/517 1179/635/529 1180/636/530
f 1167/624/517 1169/623/519 1181/637/531 1179/638/529
f 1169/623/519 1170/625/520 1182/639/532 1181/637/531
f 1170/625/520 1171/626/521 1183/640/533 1182/639/532
f 1174/629/524 1168/622/518 1180/636/530 1184/641/534
f 1140/642/490 1159/613/509 1185/643/535 1186/644/536
f 1159/613/509 1165/619/515 1187/645/537 1185/643/535
f 1188/646/538 1141/593/491 1189/647/539 1190/648/540
f 1141/593/491 1140/592/490 1186/649/536 1189/647/539
f 1171/626/521 1175/630/525 1191/650/541 1183/640/533
f 1175/630/525 1192/651/542 1193/652/543 1191/650/541
f 1165/619/515 1174/629/524 1184/641/534 1187/645/537
f 1192/651/542 1188/646/538 1190/648/540 1193/652/543
f 1180/636/530 1179/635/529 1194/653/544 1195/654/545
f 1179/638/529 1181/637/531 1196/655/546 1194/656/544
f 1181/637/531 1182/639/532 1197/657/547 1196/655/546
f 1182/639/532 1183/640/533 1198/658/548 1197/657/547
f 1184/641/534 1180/636/530 1195/654/545 1199/659/549
f 1186/644/536 1185/643/535 1200/660/550 1201/661/551
f 1185/643/535 1187/645/537 1202/662/552 1200/660/550
f 1190/648/540 1189/647/539 1203/663/553 1204/664/554
f 1189/647/539 1186/649/536 1201/665/551 1203/663/553
f 1183/640/533 1191/650/541 1205/666/555 1198/658/548
f 1191/650/541 1193/652/543 1206/667/556 1205/666/555
f 1187/645/537 1184/641/534 1199/659/549 1202/662/552
f 1193/652/543 1190/648/540 1204/664/554 1206/667/556
f 1161/615/511 1160/614/510 1207/668/557 1208/669/558
f 1160/614/510 1162/616/512 1209/670/559 1207/668/557
f 1166/620/516 1161/615/511 1208/669/558 1210/671/560
f 1121/571/471 1165/619/515 1211/672/561 1212/673/562
f 1165/619/515 1166/620/516 1210/671/560 1211/672/561
f 1162/616/512 1121/571/471 1212/673/562 1209/670/559
f 1208/669/558 1207/668/557 1137/589/487 1136/588/486
f 1207/668/557 1209/670/559 1138/590/488 1137/589/487
f 1210/671/560 1208/669/558 1136/588/486 1139/591/489
f 1212/673/562 1211/672/561 1164/618/514 1163/617/513
f 1211/672/561 1210/671/560 1139/591/489 1164/618/514
f 1209/670/559 1212/673/562 1163/617/513 1138/590/488
f 1213/674/563 1214/675/564 1215/676/565 1216/677/566
f 1217/678/567 1218/679/568 1219/680/569 1220/681/570
f 1158/612/508 1151/605/501 1221/682/571 1222/683/572
f 1141/593/491 1188/646/538 1223/684/573 1224/685/574
f 1225/686/575 1226/687/576 1227/688/577 1228/689/578
f 1150/604/500 1141/593/491 1224/685/574 1229/690/579
f 1216/677/566 1215/676/565 1230/691/580 1231/691/581
f 1220/681/570 1219/680/569 1232/692/582 1233/693/583
f 1222/683/572 1221/682/571 1234/694/584 1235/695/585
f 1224/685/574 1223/684/573 1236/696/586 1237/697/587
f 1223/684/573 1238/698/588 1239/699/589 1236/696/586
f 1229/690/579 1224/685/574 1237/697/587 1240/700/590
f 1234/694/584 1240/700/590 1129/581/479 1128/580/478
f 1239/699/589 1235/695/585 1131/583/481 1130/582/480
f 1235/695/585 1234/694/584 1128/580/478 1131/583/481
f 1237/697/587 1236/696/586 1153/607/503 1152/606/502
f 1236/696/586 1239/699/589 1130/582/480 1153/607/503
f 1240/700/590 1237/697/587 1152/606/502 1129/581/479
f 1149/603/499 1158/612/508 1241/701/591 1242/702/592
f 1243/703/593 1244/704/594 1157/611/507 1156/610/506
f 1245/705/595 1188/646/538 1246/706/596 1247/707/597
f 1248/708/598 1249/709/599 1250/710/600 1251/711/601
f 1249/709/599 1252/712/602 1253/713/603 1250/710/600
f 1252/712/602 1254/714/604 1255/715/605 1253/713/603
f 1244/704/594 1243/703/593 1256/716/606 1257/717/607
f 1158/612/508 1222/683/572 1219/680/569 1218/679/568
f 1227/688/577 1226/687/576 1258/718/608 1259/719/609
f 1222/683/572 1235/695/585 1232/692/582 1219/680/569
f 1235/695/585 1239/699/589 1233/693/583 1232/692/582
f 1239/699/589 1238/698/588 1220/681/570 1233/693/583
f 1188/646/538 1245/705/595 1260/720/610 1261/721/611
f 1238/698/588 1223/684/573 1262/722/612 1263/723/613
f 1223/684/573 1188/646/538 1261/721/611 1262/722/612
f 1245/705/595 1217/678/567 1264/724/614 1260/720/610
f 1217/678/567 1220/681/570 1265/725/615 1264/724/614
f 1220/681/570 1238/698/588 1263/723/613 1265/725/615
f 1261/721/611 1260/720/610 1226/687/576 1225/686/575
f 1263/723/613 1262/722/612 1228/689/578 1227/688/577
f 1262/722/612 1261/721/611 1225/686/575 1228/689/578
f 1260/720/610 1264/724/614 1258/718/608 1226/687/576
f 1264/724/614 1265/725/615 1259/719/609 1258/718/608
f 1265/725/615 1263/723/613 1227/688/577 1259/719/609
f 1242/702/592 1241/701/591 1266/726/616 1267/727/617
f 1247/707/597 1246/706/596 1268/728/618 1269/729/619
f 1246/706/596 1270/730/620 1271/731/621 1268/728/618
f 1270/730/620 1272/732/622 1273/733/623 1271/731/621
f 1272/732/622 1242/702/592 1267/727/617 1273/733/623
f 1245/705/595 1247/707/597 1269/729/619 1274/734/624
f 1241/701/591 1158/612/508 1275/735/625 1266/726/616
f 1158/612/508 1218/679/568 1276/736/626 1275/735/625
f 1218/679/568 1217/678/567 1277/737/627 1276/736/626
f 1217/678/567 1245/705/595 1274/734/624 1277/737/627
f 1267/727/617 1266/726/616 1156/610/506 1155/609/505
f 1269/729/619 1268/728/618 1154/608/504 1157/611/507
f 1268/728/618 1271/731/621 1176/631/526 1154/608/504
f 1271/731/621 1273/733/623 1177/632/527 1176/631/526
f 1273/733/623 1267/727/617 1155/609/505 1177/632/527
f 1274/734/624 1269/729/619 1157/611/507 1244/704/594
f 1266/726/616 1275/735/625 1243/703/593 1156/610/506
f 1275/735/625 1276/736/626 1256/716/606 1243/703/593
f 1276/736/626 1277/737/627 1257/717/607 1256/716/606
f 1277/737/627 1274/734/624 1244/704/594 1257/717/607
f 1151/605/501 1150/604/500 1278/738/628 1279/739/629
f 1150/604/500 1229/690/579 1280/740/630 1278/738/628
f 1221/682/571 1151/605/501 1279/739/629 1281/741/631
f 1229/690/579 1240/700/590 1282/742/632 1280/740/630
f 1240/700/590 1234/694/584 1283/743/633 1282/742/632
f 1234/694/584 1221/682/571 1281/741/631 1283/743/633
f 1284/744/634 1285/745/635 1286/746/636 1287/747/637
f 1285/745/635 1288/748/638 1289/749/639 1286/746/636
f 1290/750/640 1284/744/634 1287/747/637 1291/751/641
f 1288/748/638 1292/752/642 1293/753/643 1289/749/639
f 1292/752/642 1294/754/644 1295/755/645 1293/753/643
f 1294/754/644 1290/750/640 1291/751/641 1295/755/645
f 1279/739/629 1278/738/628 1296/756/646 1297/757/647
f 1214/675/564 1213/674/563 1298/758/648 1299/759/649
f 1278/738/628 1280/740/630 1300/760/650 1296/756/646
f 1215/676/565 1214/675/564 1299/759/649 1301/761/651
f 1281/741/631 1279/739/629 1297/757/647 1302/762/652
f 1213/674/563 1216/677/566 1303/763/653 1298/758/648
f 1280/740/630 1282/742/632 1304/764/654 1300/760/650
f 1230/691/580 1215/676/565 1301/761/651 1305/765/655
f 1282/742/632 1283/743/633 1306/766/656 1304/764/654
f 1231/691/581 1230/691/580 1305/765/655 1307/767/657
f 1283/743/633 1281/741/631 1302/762/652 1306/766/656
f 1216/677/566 1231/691/581 1307/767/657 1303/763/653
f 1297/757/647 1296/756/646 1285/745/635 1284/744/634
f 1299/759/649 1298/758/648 1287/747/637 1286/746/636
f 1296/756/646 1300/760/650 1288/748/638 1285/745/635
f 1301/761/651 1299/759/649 1286/746/636 1289/749/639
f 1302/762/652 1297/757/647 1284/744/634 1290/750/640
f 1298/758/648 1303/763/653 1291/751/641 1287/747/637
f 1300/760/650 1304/764/654 1292/752/642 1288/748/638
f 1305/765/655 1301/761/651 1289/749/639 1293/753/643
f 1304/764/654 1306/766/656 1294/754/644 1292/752/642
f 1307/767/657 1305/765/655 1293/753/643 1295/755/645
f 1306/766/656 1302/762/652 1290/750/640 1294/754/644
f 1303/763/653 1307/767/657 1295/755/645 1291/751/641
f 1195/654/545 1194/653/544 1308/768/658 1309/769/659
f 1194/656/544 1196/655/546 1310/770/660 1308/771/658
f 1196/655/546 1197/657/547 1311/772/661 1310/770/660
f 1197/657/547 1198/658/548 1312/773/662 1311/772/661
f 1313/774/663 1314/775/664 1315/776/665 1316/777/666
f 1199/659/549 1195/654/545 1309/769/659 1317/778/667
f 1198/658/548 1205/666/555 1318/779/668 1312/773/662
f 1205/666/555 1206/667/556 1319/780/669 1318/779/668
f 1320/781/670 1313/782/663 1316/783/666 1321/784/671
f 1322/785/672 1323/786/673 1324/787/674 1325/788/675
f 1323/789/673 1326/790/676 1327/791/677 1324/792/674
f 1326/790/676 1328/793/678 1329/794/679 1327/791/677
f 1328/793/678 1330/795/680 1331/796/681 1329/794/679
f 1332/797/682 1333/798/683 1334/799/684 1335/800/685
f 1333/798/683 1322/785/672 1325/788/675 1334/799/684
f 1330/795/680 1336/801/686 1337/802/687 1331/796/681
f 1336/801/686 1338/803/688 1339/804/689 1337/802/687
f 1338/803/688 1332/805/682 1335/806/685 1339/804/689
f 1340/807/690 1341/808/691 1342/809/692 1343/810/693
f 1343/811/693 1344/812/694 1345/813/695 1340/814/690
f 1344/812/694 1346/815/696 1347/816/697 1345/813/695
f 1346/815/696 1348/817/698 1146/600/496 1347/816/697
f 1349/818/699 1350/819/700 1351/820/701 1145/821/495
f 1341/808/691 1351/820/701 1350/819/700 1342/809/692
f 1348/817/698 1352/822/702 1147/601/497 1146/600/496
f 1352/822/702 1353/823/703 1148/602/498 1147/601/497
f 1353/823/703 1349/824/699 1145/599/495 1148/602/498
f 1354/825/704 1355/826/705 1133/585/483 1132/584/482
f 1200/660/550 1202/662/552 1356/827/706 1357/828/707
f 1204/664/554 1203/663/553 1358/829/708 1359/830/709
f 1360/831/710 1354/832/704 1132/595/482 1144/598/494
f 1202/662/552 1199/659/549 1361/833/711 1356/827/706
f 1362/834/712 1363/835/713 1364/836/714 1365/837/715
f 1363/838/713 1366/839/716 1367/840/717 1364/841/714
f 1206/667/556 1204/664/554 1359/830/709 1368/842/718
f 1369/843/719 1370/844/720 1371/845/721 1372/846/722
f 1373/847/723 1374/848/724 1375/849/725 1376/850/726
f 1370/844/720 1377/851/727 1378/852/728 1371/845/721
f 1365/837/715 1364/836/714 1379/853/729 1380/854/730
f 1364/841/714 1367/840/717 1381/855/731 1379/856/729
f 1382/857/732 1373/847/723 1376/850/726 1383/858/733
f 1201/661/551 1200/660/550 1355/826/705 1354/825/704
f 1384/859/734 1369/843/719 1372/846/722 1385/860/735
f 1203/663/553 1201/665/551 1354/832/704 1360/831/710
f 1374/848/724 1386/861/736 1387/862/737 1375/849/725
f 1199/659/549 1388/863/738 1389/864/739 1390/865/740
f 1361/833/711 1199/659/549 1390/865/740 1391/866/741
f 1388/867/738 1206/667/556 1392/868/742 1389/869/739
f 1206/667/556 1368/842/718 1393/870/743 1392/868/742
f 1173/628/523 1172/627/522 1394/871/744 1395/872/745
f 1378/852/728 1377/851/727 1396/873/746 1397/874/747
f 1382/857/732 1383/858/733 1398/875/748 1399/876/749
f 1178/634/528 1173/633/523 1395/877/745 1400/878/750
f 1390/865/740 1389/864/739 1401/879/751 1402/880/752
f 1391/866/741 1390/865/740 1402/880/752 1403/881/753
f 1389/869/739 1392/868/742 1404/882/754 1401/883/751
f 1392/868/742 1393/870/743 1405/884/755 1404/882/754
f 1395/872/745 1394/871/744 1406/885/756 1407/886/757
f 1397/874/747 1396/873/746 1408/887/758 1409/888/759
f 1399/876/749 1398/875/748 1410/889/760 1411/890/761
f 1400/878/750 1395/877/745 1407/891/757 1412/892/762
f 1402/880/752 1401/879/751 1363/835/713 1362/834/712
f 1403/881/753 1402/880/752 1362/834/712 1365/837/715
f 1401/883/751 1404/882/754 1366/839/716 1363/838/713
f 1404/882/754 1405/884/755 1367/840/717 1366/839/716
f 1407/886/757 1406/885/756 1380/854/730 1379/853/729
f 1409/888/759 1408/887/758 1413/893/763 1414/894/764
f 1411/890/761 1410/889/760 1415/895/765 1416/896/766
f 1412/892/762 1407/891/757 1379/856/729 1381/855/731
f 1357/828/707 1356/827/706 1417/897/767 1418/898/768
f 1134/586/484 1133/585/483 1419/899/769 1420/900/770
f 1356/827/706 1361/833/711 1421/901/771 1417/897/767
f 1172/627/522 1134/586/484 1420/900/770 1422/902/772
f 1200/660/550 1357/828/707 1418/898/768 1423/903/773
f 1133/585/483 1355/826/705 1424/904/774 1419/899/769
f 1355/826/705 1200/660/550 1423/903/773 1424/904/774
f 1361/833/711 1391/866/741 1425/905/775 1421/901/771
f 1394/871/744 1172/627/522 1422/902/772 1426/906/776
f 1391/866/741 1403/881/753 1427/907/777 1425/905/775
f 1406/885/756 1394/871/744 1426/906/776 1428/908/778
f 1403/881/753 1365/837/715 1429/909/779 1427/907/777
f 1365/837/715 1380/854/730 1430/910/780 1429/909/779
f 1380/854/730 1406/885/756 1428/908/778 1430/910/780
f 1359/830/709 1358/829/708 1431/911/781 1432/912/782
f 1144/598/494 1143/597/493 1433/913/783 1434/914/784
f 1368/842/718 1359/830/709 1432/912/782 1435/915/785
f 1143/597/493 1178/634/528 1436/916/786 1433/913/783
f 1358/829/708 1203/663/553 1437/917/787 1431/911/781
f 1203/663/553 1360/831/710 1438/918/788 1437/917/787
f 1360/831/710 1144/598/494 1434/914/784 1438/918/788
f 1178/634/528 1400/878/750 1439/919/789 1436/916/786
f 1393/870/743 1368/842/718 1435/915/785 1440/920/790
f 1400/878/750 1412/892/762 1441/921/791 1439/919/789
f 1405/884/755 1393/870/743 1440/920/790 1442/922/792
f 1412/892/762 1381/855/731 1443/923/793 1441/921/791
f 1381/855/731 1367/840/717 1444/924/794 1443/923/793
f 1367/840/717 1405/884/755 1442/922/792 1444/924/794
f 1418/898/768 1417/897/767 1445/925/795 1446/926/796
f 1420/900/770 1419/899/769 1447/927/797 1448/928/798
f 1417/897/767 1421/901/771 1449/929/799 1445/925/795
f 1422/902/772 1420/900/770 1448/928/798 1450/930/800
f 1423/903/773 1418/898/768 1446/926/796 1451/931/801
f 1419/899/769 1424/904/774 1452/932/802 1447/927/797
f 1424/904/774 1423/903/773 1451/931/801 1452/932/802
f 1421/901/771 1425/905/775 1453/933/803 1449/929/799
f 1426/906/776 1422/902/772 1450/930/800 1454/934/804
f 1425/905/775 1427/907/777 1455/935/805 1453/933/803
f 1428/908/778 1426/906/776 1454/934/804 1456/936/806
f 1427/907/777 1429/909/779 1457/937/807 1455/935/805
f 1429/909/779 1430/910/780 1458/938/808 1457/937/807
f 1430/910/780 1428/908/778 1456/936/806 1458/938/808
f 1432/912/782 1431/911/781 1459/939/809 1460/940/810
f 1434/914/784 1433/913/783 1461/941/811 1462/942/812
f 1435/915/785 1432/912/782 1460/940/810 1463/943/813
f 1433/913/783 1436/916/786 1464/944/814 1461/941/811
f 1431/911/781 1437/917/787 1465/945/815 1459/939/809
f 1437/917/787 1438/918/788 1466/946/816 1465/945/815
f 1438/918/788 1434/914/784 1462/942/812 1466/946/816
f 1436/916/786 1439/919/789 1467/947/817 1464/944/814
f 1440/920/790 1435/915/785 1463/943/813 1468/948/818
f 1439/919/789 1441/921/791 1469/949/819 1467/947/817
f 1442/922/792 1440/920/790 1468/948/818 1470/950/820
f 1441/921/791 1443/923/793 1471/951/821 1469/949/819
f 1443/923/793 1444/924/794 1472/952/822 1471/951/821
f 1444/924/794 1442/922/792 1470/950/820 1472/952/822
f 1446/926/796 1445/925/795 1473/953/823 1474/954/824
f 1448/928/798 1447/927/797 1475/955/825 1476/956/826
f 1445/925/795 1449/929/799 1477/957/827 1473/953/823
f 1450/930/800 1448/928/798 1476/956/826 1478/958/828
f 1451/931/801 1446/926/796 1474/954/824 1479/959/829
f 1447/927/797 1452/932/802 1480/960/830 1475/955/825
f 1452/932/802 1451/931/801 1479/959/829 1480/960/830
f 1449/929/799 1453/933/803 1481/961/831 1477/957/827
f 1454/934/804 1450/930/800 1478/958/828 1482/962/832
f 1453/933/803 1455/935/805 1483/963/833 1481/961/831
f 1456/936/806 1454/934/804 1482/962/832 1484/964/834
f 1455/935/805 1457/937/807 1485/965/835 1483/963/833
f 1457/937/807 1458/938/808 1486/966/836 1485/965/835
f 1458/938/808 1456/936/806 1484/964/834 1486/966/836
f 1460/940/810 1459/939/809 1487/967/837 1488/968/838
f 1462/942/812 1461/941/811 1489/969/839 1490/970/840
f 1463/943/813 1460/940/810 1488/968/838 1491/971/841
f 1461/941/811 1464/944/814 1492/972/842 1489/969/839
f 1459/939/809 1465/945/815 1493/973/843 1487/967/837
f 1465/945/815 1466/946/816 1494/974/844 1493/973/843
f 1466/946/816 1462/942/812 1490/970/840 1494/974/844
f 1464/944/814 1467/947/817 1495/975/845 1492/972/842
f 1468/948/818 1463/943/813 1491/971/841 1496/976/846
f 1467/947/817 1469/949/819 1497/977/847 1495/975/845
f 1470/950/820 1468/948/818 1496/976/846 1498/978/848
f 1469/949/819 1471/951/821 1499/979/849 1497/977/847
f 1471/951/821 1472/952/822 1500/980/850 1499/979/849
f 1472/952/822 1470/950/820 1498/978/848 1500/980/850
f 1474/954/824 1473/953/823 1370/844/720 1369/843/719
f 1476/956/826 1475/955/825 1372/846/722 1371/845/721
f 1473/953/823 1477/957/827 1377/851/727 1370/844/720
f 1478/958/828 1476/956/826 1371/845/721 1378/852/728
f 1479/959/829 1474/954/824 1369/843/719 1384/859/734
f 1475/955/825 1480/960/830 1385/860/735 1372/846/722
f 1480/960/830 1479/959/829 1384/859/734 1385/860/735
f 1477/957/827 1481/961/831 1396/873/746 1377/851/727
f 1482/962/832 1478/958/828 1378/852/728 1397/874/747
f 1481/961/831 1483/963/833 1408/887/758 1396/873/746
f 1484/964/834 1482/962/832 1397/874/747 1409/888/759
f 1483/963/833 1485/965/835 1413/893/763 1408/887/758
f 1485/965/835 1486/966/836 1414/894/764 1413/893/763
f 1486/966/836 1484/964/834 1409/888/759 1414/894/764
f 1488/968/838 1487/967/837 1374/848/724 1373/847/723
f 1490/970/840 1489/969/839 1376/850/726 1375/849/725
f 1491/971/841 1488/968/838 1373/847/723 1382/857/732
f 1489/969/839 1492/972/842 1383/858/733 1376/850/726
f 1487/967/837 1493/973/843 1386/861/736 1374/848/724
f 1493/973/843 1494/974/844 1387/862/737 1386/861/736
f 1494/974/844 1490/970/840 1375/849/725 1387/862/737
f 1492/972/842 1495/975/845 1398/875/748 1383/858/733
f 1496/976/846 1491/971/841 1382/857/732 1399/876/749
f 1495/975/845 1497/977/847 1410/889/760 1398/875/748
f 1498/978/848 1496/976/846 1399/876/749 1411/890/761
f 1497/977/847 1499/979/849 1415/895/765 1410/889/760
f 1499/979/849 1500/980/850 1416/896/766 1415/895/765
f 1500/980/850 1498/978/848 1411/890/761 1416/896/766
f 1188/646/538 1192/651/542 1501/981/851 1502/982/852
f 1270/730/620 1246/706/596 1503/983/853 1504/984/854
f 1246/706/596 1188/646/538 1502/982/852 1503/983/853
f 1192/651/542 1175/630/525 1505/985/855 1501/981/851
f 1272/732/622 1270/730/620 1504/984/854 1506/986/856
f 1175/630/525 1149/603/499 1507/987/857 1505/985/855
f 1149/603/499 1242/702/592 1508/988/858 1507/987/857
f 1242/702/592 1272/732/622 1506/986/856 1508/988/858
f 1502/982/852 1501/981/851 1249/709/599 1248/708/598
f 1504/984/854 1503/983/853 1251/711/601 1250/710/600
f 1503/983/853 1502/982/852 1248/708/598 1251/711/601
f 1501/981/851 1505/985/855 1252/712/602 1249/709/599
f 1506/986/856 1504/984/854 1250/710/600 1253/713/603
f 1505/985/855 1507/987/857 1254/714/604 1252/712/602
f 1507/987/857 1508/988/858 1255/715/605 1254/714/604
f 1508/988/858 1506/986/856 1253/713/603 1255/715/605
f 1309/769/659 1308/768/658 1323/786/673 1322/785/672
f 1343/810/693 1342/809/692 1325/788/675 1324/787/674
f 1308/771/658 1310/770/660 1326/790/676 1323/789/673
f 1344/812/694 1343/811/693 1324/792/674 1327/791/677
f 1310/770/660 1311/772/661 1328/793/678 1326/790/676
f 1346/815/696 1344/812/694 1327/791/677 1329/794/679
f 1311/772/661 1312/773/662 1330/795/680 1328/793/678
f 1348/817/698 1346/815/696 1329/794/679 1331/796/681
f 1509/989/859 1317/778/667 1333/798/683 1332/797/682
f 1350/819/700 1349/818/699 1335/800/685 1334/799/684
f 1317/778/667 1309/769/659 1322/785/672 1333/798/683
f 1342/809/692 1350/819/700 1334/799/684 1325/788/675
f 1312/773/662 1318/779/668 1336/801/686 1330/795/680
f 1352/822/702 1348/817/698 1331/796/681 1337/802/687
f 1318/779/668 1319/780/669 1338/803/688 1336/801/686
f 1353/823/703 1352/822/702 1337/802/687 1339/804/689
f 1319/780/669 1509/990/859 1332/805/682 1338/803/688
f 1349/824/699 1353/823/703 1339/804/689 1335/806/685
f 1388/863/738 1199/659/549 1314/775/664 1313/774/663
f 1199/659/549 1317/778/667 1315/776/665 1314/775/664
f 1317/778/667 1509/989/859 1316/777/666 1315/776/665
f 1206/667/556 1388/867/738 1313/782/663 1320/781/670
f 1509/990/859 1319/780/669 1321/784/671 1316/783/666
f 1319/780/669 1206/667/556 1320/781/670 1321/784/671
f 1119/569/469 1118/568/468 1159/613/509
f 1119/569/469 1159/613/509 1140/642/490
f 1122/573/472 1119/572/469 1140/592/490
f 1122/573/472 1140/592/490 1126/578/476
f 1124/576/474 1122/573/472 1126/578/476
f 1351/820/701 1341/808/691 1340/807/690
f 1145/821/495 1351/820/701 1340/807/690
f 1145/599/495 1340/814/690 1345/813/695
f 1145/599/495 1345/813/695 1347/816/697
f 1145/599/495 1347/816/697 1146/600/496
f 1510/991/860 1511/991/861 1512/991/862 1513/991/863
f 1511/991/861 1510/991/860 1514/991/864 1515/991/865
f 1516/991/866 1517/991/867 1515/991/865 1514/991/864
f 1518/991/868 1519/991/869 1517/991/867 1516/991/866
f 1520/991/870 1521/991/871 1522/991/872 1523/991/873
f 1524/991/874 1525/991/875 1526/991/876 1527/991/877
f 1528/991/878 1529/991/879 1530/991/880 1531/991/881
f 1532/991/882 1533/991/883 1519/991/869 1534/991/884
f 1535/991/885 1527/991/877 1526/991/876 1536/991/886
f 1537/991/887 1538/991/888 1539/991/889 1540/991/890
f 1534/991/884 1519/991/869 1518/991/868 1541/991/891
f 1542/991/892 1532/991/882 1534/991/884 1543/991/893
f 1520/991/870 1544/991/894 1545/991/895 1521/991/871
f 1546/991/896 1547/991/897 1548/991/898 1549/991/899
f 1543/991/893 1534/991/884 1541/991/891 1550/991/900
f 1551/991/901 1512/991/862 1552/991/902 1553/991/903
f 1554/991/904 1513/991/863 1512/991/862 1551/991/901
f 1531/991/881 1555/991/905 1556/991/906 1528/991/878
f 1553/991/903 1552/991/902 1557/991/907 1558/991/908
f 1559/991/909 1510/991/860 1513/991/863 1560/991/910
f 1510/991/860 1559/991/909 1561/991/911 1514/991/864
f 1562/991/912 1516/991/866 1514/991/864 1561/991/911
f 1563/991/913 1518/991/868 1516/991/866 1562/991/912
f 1564/991/914 1524/991/874 1527/991/877 1565/991/915
f 1560/991/910 1513/991/863 1557/991/907 1566/991/916
f 1567/991/917 1541/991/891 1518/991/868 1563/991/913
f 1568/991/918 1548/991/898 1547/991/897 1569/991/919
f 1565/991/915 1527/991/877 1535/991/885 1570/991/920
f 1571/991/921 1559/991/909 1560/991/910 1572/991/922
f 1573/991/923 1561/991/911 1559/991/909 1571/991/921
f 1574/991/924 1562/991/912 1561/991/911 1573/991/923
f 1575/991/925 1563/991/913 1562/991/912 1574/991/924
f 1572/991/922 1560/991/910 1566/991/916 1576/991/926
f 1577/991/927 1552/991/902 1533/991/883 1578/991/928
f 1579/991/929 1557/991/907 1552/991/902 1577/991/927
f 1580/991/930 1532/991/882 1581/991/931 1582/991/932
f 1578/991/928 1533/991/883 1532/991/882 1580/991/930
f 1583/991/933 1567/991/917 1563/991/913 1575/991/925
f 1584/991/934 1585/991/935 1567/991/917 1583/991/933
f 1576/991/926 1566/991/916 1557/991/907 1579/991/929
f 1582/991/932 1581/991/931 1585/991/935 1584/991/934
f 1586/991/936 1571/991/921 1572/991/922 1587/991/937
f 1588/991/938 1573/991/923 1571/991/921 1586/991/936
f 1589/991/939 1574/991/924 1573/991/923 1588/991/938
f 1590/991/940 1575/991/925 1574/991/924 1589/991/939
f 1587/991/937 1572/991/922 1576/991/926 1591/991/941
f 1592/991/942 1577/991/927 1578/991/928 1593/991/943
f 1594/991/944 1579/991/929 1577/991/927 1592/991/942
f 1595/991/945 1580/991/930 1582/991/932 1596/991/946
f 1593/991/943 1578/991/928 1580/991/930 1595/991/945
f 1597/991/947 1583/991/933 1575/991/925 1590/991/940
f 1598/991/948 1584/991/934 1583/991/933 1597/991/947
f 1591/991/941 1576/991/926 1579/991/929 1594/991/944
f 1596/991/946 1582/991/932 1584/991/934 1598/991/948
f 1599/991/949 1551/991/901 1553/991/903 1600/991/950
f 1601/991/951 1554/991/904 1551/991/901 1599/991/949
f 1600/991/950 1553/991/903 1558/991/908 1602/991/952
f 1603/991/953 1557/991/907 1513/991/863 1604/991/954
f 1602/991/952 1558/991/908 1557/991/907 1603/991/953
f 1604/991/954 1513/991/863 1554/991/904 1601/991/951
f 1529/991/879 1599/991/949 1600/991/950 1530/991/880
f 1528/991/878 1601/991/951 1599/991/949 1529/991/879
f 1530/991/880 1600/991/950 1602/991/952 1531/991/881
f 1555/991/905 1603/991/953 1604/991/954 1556/991/906
f 1531/991/881 1602/991/952 1603/991/953 1555/991/905
f 1556/991/906 1604/991/954 1601/991/951 1528/991/878
f 1605/991/955 1606/991/956 1607/991/957 1608/991/958
f 1609/991/959 1610/991/960 1611/991/961 1612/991/962
f 1613/991/963 1543/991/893 1550/991/900 1614/991/964
f 1615/991/965 1581/991/931 1532/991/882 1616/991/966
f 1617/991/967 1618/991/968 1619/991/969 1620/991/970
f 1616/991/966 1532/991/882 1542/991/892 1621/991/971
f 1622/991/972 1605/991/955 1608/991/958 1623/991/973
f 1624/991/974 1609/991/959 1612/991/962 1625/991/975
f 1626/991/976 1613/991/963 1614/991/964 1627/991/977
f 1628/991/978 1615/991/965 1616/991/966 1629/991/979
f 1630/991/980 1631/991/981 1615/991/965 1628/991/978
f 1629/991/979 1616/991/966 1621/991/971 1632/991/982
f 1521/991/871 1632/991/982 1626/991/976 1522/991/872
f 1523/991/873 1627/991/977 1630/991/980 1520/991/870
f 1522/991/872 1626/991/976 1627/991/977 1523/991/873
f 1544/991/894 1628/991/978 1629/991/979 1545/991/895
f 1520/991/870 1630/991/980 1628/991/978 1544/991/894
f 1545/991/895 1629/991/979 1632/991/982 1521/991/871
f 1633/991/983 1550/991/900 1541/991/891 1634/991/984
f 1549/991/899 1635/991/985 1636/991/986 1546/991/896
f 1637/991/987 1581/991/931 1638/991/988 1639/991/989
f 1640/991/990 1641/991/991 1642/991/992 1643/991/993
f 1644/991/994 1645/991/995 1641/991/991 1640/991/990
f 1646/991/996 1647/991/997 1645/991/995 1644/991/994
f 1648/991/998 1636/991/986 1635/991/985 1649/991/999
f 1609/991/959 1614/991/964 1550/991/900 1610/991/960
f 1650/991/1000 1618/991/968 1617/991/967 1651/991/1001
f 1624/991/974 1627/991/977 1614/991/964 1609/991/959
f 1625/991/975 1630/991/980 1627/991/977 1624/991/974
f 1612/991/962 1631/991/981 1630/991/980 1625/991/975
f 1652/991/1002 1638/991/988 1581/991/931 1653/991/1003
f 1654/991/1004 1615/991/965 1631/991/981 1655/991/1005
f 1653/991/1003 1581/991/931 1615/991/965 1654/991/1004
f 1656/991/1006 1611/991/961 1638/991/988 1652/991/1002
f 1657/991/1007 1612/991/962 1611/991/961 1656/991/1006
f 1655/991/1005 1631/991/981 1612/991/962 1657/991/1007
f 1618/991/968 1652/991/1002 1653/991/1003 1619/991/969
f 1620/991/970 1654/991/1004 1655/991/1005 1617/991/967
f 1619/991/969 1653/991/1003 1654/991/1004 1620/991/970
f 1650/991/1000 1656/991/1006 1652/991/1002 1618/991/968
f 1651/991/1001 1657/991/1007 1656/991/1006 1650/991/1000
f 1617/991/967 1655/991/1005 1657/991/1007 1651/991/1001
f 1658/991/1008 1633/991/983 1634/991/984 1659/991/1009
f 1660/991/1010 1637/991/987 1639/991/989 1661/991/1011
f 1662/991/1012 1663/991/1013 1637/991/987 1660/991/1010
f 1664/991/1014 1665/991/1015 1663/991/1013 1662/991/1012
f 1659/991/1009 1634/991/984 1665/991/1015 1664/991/1014
f 1661/991/1011 1639/991/989 1638/991/988 1666/991/1016
f 1667/991/1017 1550/991/900 1633/991/983 1658/991/1008
f 1668/991/1018 1610/991/960 1550/991/900 1667/991/1017
f 1669/991/1019 1611/991/961 1610/991/960 1668/991/1018
f 1666/991/1016 1638/991/988 1611/991/961 1669/991/1019
f 1546/991/896 1658/991/1008 1659/991/1009 1547/991/897
f 1548/991/898 1660/991/1010 1661/991/1011 1549/991/899
f 1568/991/918 1662/991/1012 1660/991/1010 1548/991/898
f 1569/991/919 1664/991/1014 1662/991/1012 1568/991/918
f 1547/991/897 1659/991/1009 1664/991/1014 1569/991/919
f 1549/991/899 1661/991/1011 1666/991/1016 1635/991/985
f 1636/991/986 1667/991/1017 1658/991/1008 1546/991/896
f 1648/991/998 1668/991/1018 1667/991/1017 1636/991/986
f 1649/991/999 1669/991/1019 1668/991/1018 1648/991/998
f 1635/991/985 1666/991/1016 1669/991/1019 1649/991/999
f 1670/991/1020 1542/991/892 1543/991/893 1671/991/1021
f 1672/991/1022 1621/991/971 1542/991/892 1670/991/1020
f 1671/991/1021 1543/991/893 1613/991/963 1673/991/1023
f 1674/991/1024 1632/991/982 1621/991/971 1672/991/1022
f 1675/991/1025 1626/991/976 1632/991/982 1674/991/1024
f 1673/991/1023 1613/991/963 1626/991/976 1675/991/1025
f 1676/991/1026 1677/991/1027 1678/991/1028 1679/991/1029
f 1680/991/1030 1681/991/1031 1677/991/1027 1676/991/1026
f 1679/991/1029 1678/991/1028 1682/991/1032 1683/991/1033
f 1684/991/1034 1685/991/1035 1681/991/1031 1680/991/1030
f 1686/991/1036 1687/991/1037 1685/991/1035 1684/991/1034
f 1683/991/1033 1682/991/1032 1687/991/1037 1686/991/1036
f 1688/991/1038 1670/991/1020 1671/991/1021 1689/991/1039
f 1690/991/1040 1607/991/957 1606/991/956 1691/991/1041
f 1692/991/1042 1672/991/1022 1670/991/1020 1688/991/1038
f 1691/991/1041 1606/991/956 1605/991/955 1693/991/1043
f 1689/991/1039 1671/991/1021 1673/991/1023 1694/991/1044
f 1695/991/1045 1608/991/958 1607/991/957 1690/991/1040
f 1696/991/1046 1674/991/1024 1672/991/1022 1692/991/1042
f 1693/991/1043 1605/991/955 1622/991/972 1697/991/1047
f 1698/991/1048 1675/991/1025 1674/991/1024 1696/991/1046
f 1697/991/1047 1622/991/972 1623/991/973 1699/991/1049
f 1694/991/1044 1673/991/1023 1675/991/1025 1698/991/1048
f 1699/991/1049 1623/991/973 1608/991/958 1695/991/1045
f 1677/991/1027 1688/991/1038 1689/991/1039 1678/991/1028
f 1679/991/1029 1690/991/1040 1691/991/1041 1676/991/1026
f 1681/991/1031 1692/991/1042 1688/991/1038 1677/991/1027
f 1676/991/1026 1691/991/1041 1693/991/1043 1680/991/1030
f 1678/991/1028 1689/991/1039 1694/991/1044 1682/991/1032
f 1683/991/1033 1695/991/1045 1690/991/1040 1679/991/1029
f 1685/991/1035 1696/991/1046 1692/991/1042 1681/991/1031
f 1680/991/1030 1693/991/1043 1697/991/1047 1684/991/1034
f 1687/991/1037 1698/991/1048 1696/991/1046 1685/991/1035
f 1684/991/1034 1697/991/1047 1699/991/1049 1686/991/1036
f 1682/991/1032 1694/991/1044 1698/991/1048 1687/991/1037
f 1686/991/1036 1699/991/1049 1695/991/1045 1683/991/1033
f 1700/991/1050 1586/991/936 1587/991/937 1701/991/1051
f 1702/991/1052 1588/991/938 1586/991/936 1700/991/1050
f 1703/991/1053 1589/991/939 1588/991/938 1702/991/1052
f 1704/991/1054 1590/991/940 1589/991/939 1703/991/1053
f 1705/991/1055 1706/991/1056 1707/991/1057 1708/991/1058
f 1701/991/1051 1587/991/937 1591/991/941 1709/991/1059
f 1710/991/1060 1597/991/947 1590/991/940 1704/991/1054
f 1711/991/1061 1598/991/948 1597/991/947 1710/991/1060
f 1708/991/1058 1707/991/1057 1712/991/1062 1713/991/1063
f 1714/991/1064 1715/991/1065 1716/991/1066 1717/991/1067
f 1718/991/1068 1719/991/1069 1715/991/1065 1714/991/1064
f 1720/991/1070 1721/991/1071 1719/991/1069 1718/991/1068
f 1722/991/1072 1723/991/1073 1721/991/1071 1720/991/1070
f 1724/991/1074 1725/991/1075 1726/991/1076 1727/991/1077
f 1717/991/1067 1716/991/1066 1725/991/1075 1724/991/1074
f 1728/991/1078 1729/991/1079 1723/991/1073 1722/991/1072
f 1730/991/1080 1731/991/1081 1729/991/1079 1728/991/1078
f 1727/991/1077 1726/991/1076 1731/991/1081 1730/991/1080
f 1732/991/1082 1733/991/1083 1734/991/1084 1735/991/1085
f 1736/991/1086 1737/991/1087 1735/991/1085 1734/991/1084
f 1738/991/1088 1739/991/1089 1737/991/1087 1736/991/1086
f 1538/991/888 1740/991/1090 1739/991/1089 1738/991/1088
f 1741/991/1091 1742/991/1092 1743/991/1093 1539/991/889
f 1742/991/1092 1741/991/1091 1733/991/1083 1732/991/1082
f 1537/991/887 1744/991/1094 1740/991/1090 1538/991/888
f 1540/991/890 1745/991/1095 1744/991/1094 1537/991/887
f 1539/991/889 1743/991/1093 1745/991/1095 1540/991/890
f 1525/991/875 1746/991/1096 1747/991/1097 1526/991/876
f 1748/991/1098 1594/991/944 1592/991/942 1749/991/1099
f 1750/991/1100 1595/991/945 1596/991/946 1751/991/1101
f 1526/991/876 1747/991/1097 1752/991/1102 1536/991/886
f 1753/991/1103 1591/991/941 1594/991/944 1748/991/1098
f 1754/991/1104 1755/991/1105 1756/991/1106 1757/991/1107
f 1758/991/1108 1759/991/1109 1755/991/1105 1754/991/1104
f 1751/991/1101 1596/991/946 1598/991/948 1760/991/1110
f 1761/991/1111 1762/991/1112 1763/991/1113 1764/991/1114
f 1765/991/1115 1766/991/1116 1767/991/1117 1768/991/1118
f 1769/991/1119 1770/991/1120 1762/991/1112 1761/991/1111
f 1771/991/1121 1754/991/1104 1757/991/1107 1772/991/1122
f 1773/991/1123 1758/991/1108 1754/991/1104 1771/991/1121
f 1768/991/1118 1767/991/1117 1774/991/1124 1775/991/1125
f 1746/991/1096 1592/991/942 1593/991/943 1747/991/1097
f 1764/991/1114 1763/991/1113 1776/991/1126 1777/991/1127
f 1747/991/1097 1593/991/943 1595/991/945 1752/991/1102
f 1778/991/1128 1779/991/1129 1766/991/1116 1765/991/1115
f 1780/991/1130 1781/991/1131 1591/991/941 1782/991/1132
f 1782/991/1132 1591/991/941 1753/991/1103 1783/991/1133
f 1784/991/1134 1598/991/948 1781/991/1131 1780/991/1130
f 1785/991/1135 1760/991/1110 1598/991/948 1784/991/1134
f 1786/991/1136 1564/991/914 1565/991/915 1787/991/1137
f 1788/991/1138 1770/991/1120 1769/991/1119 1789/991/1139
f 1790/991/1140 1775/991/1125 1774/991/1124 1791/991/1141
f 1787/991/1137 1565/991/915 1570/991/920 1792/991/1142
f 1793/991/1143 1780/991/1130 1782/991/1132 1794/991/1144
f 1794/991/1144 1782/991/1132 1783/991/1133 1795/991/1145
f 1796/991/1146 1784/991/1134 1780/991/1130 1793/991/1143
f 1797/991/1147 1785/991/1135 1784/991/1134 1796/991/1146
f 1798/991/1148 1786/991/1136 1787/991/1137 1799/991/1149
f 1800/991/1150 1788/991/1138 1789/991/1139 1801/991/1151
f 1802/991/1152 1790/991/1140 1791/991/1141 1803/991/1153
f 1799/991/1149 1787/991/1137 1792/991/1142 1804/991/1154
f 1755/991/1105 1793/991/1143 1794/991/1144 1756/991/1106
f 1756/991/1106 1794/991/1144 1795/991/1145 1757/991/1107
f 1759/991/1109 1796/991/1146 1793/991/1143 1755/991/1105
f 1758/991/1108 1797/991/1147 1796/991/1146 1759/991/1109
f 1772/991/1122 1798/991/1148 1799/991/1149 1771/991/1121
f 1805/991/1155 1800/991/1150 1801/991/1151 1806/991/1156
f 1807/991/1157 1802/991/1152 1803/991/1153 1808/991/1158
f 1771/991/1121 1799/991/1149 1804/991/1154 1773/991/1123
f 1809/991/1159 1748/991/1098 1749/991/1099 1810/991/1160
f 1811/991/1161 1525/991/875 1524/991/874 1812/991/1162
f 1813/991/1163 1753/991/1103 1748/991/1098 1809/991/1159
f 1812/991/1162 1524/991/874 1564/991/914 1814/991/1164
f 1810/991/1160 1749/991/1099 1592/991/942 1815/991/1165
f 1816/991/1166 1746/991/1096 1525/991/875 1811/991/1161
f 1815/991/1165 1592/991/942 1746/991/1096 1816/991/1166
f 1817/991/1167 1783/991/1133 1753/991/1103 1813/991/1163
f 1814/991/1164 1564/991/914 1786/991/1136 1818/991/1168
f 1819/991/1169 1795/991/1145 1783/991/1133 1817/991/1167
f 1818/991/1168 1786/991/1136 1798/991/1148 1820/991/1170
f 1821/991/1171 1757/991/1107 1795/991/1145 1819/991/1169
f 1822/991/1172 1772/991/1122 1757/991/1107 1821/991/1171
f 1820/991/1170 1798/991/1148 1772/991/1122 1822/991/1172
f 1823/991/1173 1750/991/1100 1751/991/1101 1824/991/1174
f 1825/991/1175 1535/991/885 1536/991/886 1826/991/1176
f 1824/991/1174 1751/991/1101 1760/991/1110 1827/991/1177
f 1828/991/1178 1570/991/920 1535/991/885 1825/991/1175
f 1829/991/1179 1595/991/945 1750/991/1100 1823/991/1173
f 1830/991/1180 1752/991/1102 1595/991/945 1829/991/1179
f 1826/991/1176 1536/991/886 1752/991/1102 1830/991/1180
f 1831/991/1181 1792/991/1142 1570/991/920 1828/991/1178
f 1827/991/1177 1760/991/1110 1785/991/1135 1832/991/1182
f 1833/991/1183 1804/991/1154 1792/991/1142 1831/991/1181
f 1832/991/1182 1785/991/1135 1797/991/1147 1834/991/1184
f 1835/991/1185 1773/991/1123 1804/991/1154 1833/991/1183
f 1836/991/1186 1758/991/1108 1773/991/1123 1835/991/1185
f 1834/991/1184 1797/991/1147 1758/991/1108 1836/991/1186
f 1837/991/1187 1809/991/1159 1810/991/1160 1838/991/1188
f 1839/991/1189 1811/991/1161 1812/991/1162 1840/991/1190
f 1841/991/1191 1813/991/1163 1809/991/1159 1837/991/1187
f 1840/991/1190 1812/991/1162 1814/991/1164 1842/991/1192
f 1838/991/1188 1810/991/1160 1815/991/1165 1843/991/1193
f 1844/991/1194 1816/991/1166 1811/991/1161 1839/991/1189
f 1843/991/1193 1815/991/1165 1816/991/1166 1844/991/1194
f 1845/991/1195 1817/991/1167 1813/991/1163 1841/991/1191
f 1842/991/1192 1814/991/1164 1818/991/1168 1846/991/1196
f 1847/991/1197 1819/991/1169 1817/991/1167 1845/991/1195
f 1846/991/1196 1818/991/1168 1820/991/1170 1848/991/1198
f 1849/991/1199 1821/991/1171 1819/991/1169 1847/991/1197
f 1850/991/1200 1822/991/1172 1821/991/1171 1849/991/1199
f 1848/991/1198 1820/991/1170 1822/991/1172 1850/991/1200
f 1851/991/1201 1823/991/1173 1824/991/1174 1852/991/1202
f 1853/991/1203 1825/991/1175 1826/991/1176 1854/991/1204
f 1852/991/1202 1824/991/1174 1827/991/1177 1855/991/1205
f 1856/991/1206 1828/991/1178 1825/991/1175 1853/991/1203
f 1857/991/1207 1829/991/1179 1823/991/1173 1851/991/1201
f 1858/991/1208 1830/991/1180 1829/991/1179 1857/991/1207
f 1854/991/1204 1826/991/1176 1830/991/1180 1858/991/1208
f 1859/991/1209 1831/991/1181 1828/991/1178 1856/991/1206
f 1855/991/1205 1827/991/1177 1832/991/1182 1860/991/1210
f 1861/991/1211 1833/991/1183 1831/991/1181 1859/991/1209
f 1860/991/1210 1832/991/1182 1834/991/1184 1862/991/1212
f 1863/991/1213 1835/991/1185 1833/991/1183 1861/991/1211
f 1864/991/1214 1836/991/1186 1835/991/1185 1863/991/1213
f 1862/991/1212 1834/991/1184 1836/991/1186 1864/991/1214
f 1865/991/1215 1837/991/1187 1838/991/1188 1866/991/1216
f 1867/991/1217 1839/991/1189 1840/991/1190 1868/991/1218
f 1869/991/1219 1841/991/1191 1837/991/1187 1865/991/1215
f 1868/991/1218 1840/991/1190 1842/991/1192 1870/991/1220
f 1866/991/1216 1838/991/1188 1843/991/1193 1871/991/1221
f 1872/991/1222 1844/991/1194 1839/991/1189 1867/991/1217
f 1871/991/1221 1843/991/1193 1844/991/1194 1872/991/1222
f 1873/991/1223 1845/991/1195 1841/991/1191 1869/991/1219
f 1870/991/1220 1842/991/1192 1846/991/1196 1874/991/1224
f 1875/991/1225 1847/991/1197 1845/991/1195 1873/991/1223
f 1874/991/1224 1846/991/1196 1848/991/1198 1876/991/1226
f 1877/991/1227 1849/991/1199 1847/991/1197 1875/991/1225
f 1878/991/1228 1850/991/1200 1849/991/1199 1877/991/1227
f 1876/991/1226 1848/991/1198 1850/991/1200 1878/991/1228
f 1879/991/1229 1851/991/1201 1852/991/1202 1880/991/1230
f 1881/991/1231 1853/991/1203 1854/991/1204 1882/991/1232
f 1880/991/1230 1852/991/1202 1855/991/1205 1883/991/1233
f 1884/991/1234 1856/991/1206 1853/991/1203 1881/991/1231
f 1885/991/1235 1857/991/1207 1851/991/1201 1879/991/1229
f 1886/991/1236 1858/991/1208 1857/991/1207 1885/991/1235
f 1882/991/1232 1854/991/1204 1858/991/1208 1886/991/1236
f 1887/991/1237 1859/991/1209 1856/991/1206 1884/991/1234
f 1883/991/1233 1855/991/1205 1860/991/1210 1888/991/1238
f 1889/991/1239 1861/991/1211 1859/991/1209 1887/991/1237
f 1888/991/1238 1860/991/1210 1862/991/1212 1890/991/1240
f 1891/991/1241 1863/991/1213 1861/991/1211 1889/991/1239
f 1892/991/1242 1864/991/1214 1863/991/1213 1891/991/1241
f 1890/991/1240 1862/991/1212 1864/991/1214 1892/991/1242
f 1762/991/1112 1865/991/1215 1866/991/1216 1763/991/1113
f 1764/991/1114 1867/991/1217 1868/991/1218 1761/991/1111
f 1770/991/1120 1869/991/1219 1865/991/1215 1762/991/1112
f 1761/991/1111 1868/991/1218 1870/991/1220 1769/991/1119
f 1763/991/1113 1866/991/1216 1871/991/1221 1776/991/1126
f 1777/991/1127 1872/991/1222 1867/991/1217 1764/991/1114
f 1776/991/1126 1871/991/1221 1872/991/1222 1777/991/1127
f 1788/991/1138 1873/991/1223 1869/991/1219 1770/991/1120
f 1769/991/1119 1870/991/1220 1874/991/1224 1789/991/1139
f 1800/991/1150 1875/991/1225 1873/991/1223 1788/991/1138
f 1789/991/1139 1874/991/1224 1876/991/1226 1801/991/1151
f 1805/991/1155 1877/991/1227 1875/991/1225 1800/991/1150
f 1806/991/1156 1878/991/1228 1877/991/1227 1805/991/1155
f 1801/991/1151 1876/991/1226 1878/991/1228 1806/991/1156
f 1766/991/1116 1879/991/1229 1880/991/1230 1767/991/1117
f 1768/991/1118 1881/991/1231 1882/991/1232 1765/991/1115
f 1767/991/1117 1880/991/1230 1883/991/1233 1774/991/1124
f 1775/991/1125 1884/991/1234 1881/991/1231 1768/991/1118
f 1779/991/1129 1885/991/1235 1879/991/1229 1766/991/1116
f 1778/991/1128 1886/991/1236 1885/991/1235 1779/991/1129
f 1765/991/1115 1882/991/1232 1886/991/1236 1778/991/1128
f 1790/991/1140 1887/991/1237 1884/991/1234 1775/991/1125
f 1774/991/1124 1883/991/1233 1888/991/1238 1791/991/1141
f 1802/991/1152 1889/991/1239 1887/991/1237 1790/991/1140
f 1791/991/1141 1888/991/1238 1890/991/1240 1803/991/1153
f 1807/991/1157 1891/991/1241 1889/991/1239 1802/991/1152
f 1808/991/1158 1892/991/1242 1891/991/1241 1807/991/1157
f 1803/991/1153 1890/991/1240 1892/991/1242 1808/991/1158
f 1893/991/1243 1585/991/935 1581/991/931 1894/991/1244
f 1895/991/1245 1637/991/987 1663/991/1013 1896/991/1246
f 1894/991/1244 1581/991/931 1637/991/987 1895/991/1245
f 1897/991/1247 1567/991/917 1585/991/935 1893/991/1243
f 1896/991/1246 1663/991/1013 1665/991/1015 1898/991/1248
f 1899/991/1249 1541/991/891 1567/991/917 1897/991/1247
f 1900/991/1250 1634/991/984 1541/991/891 1899/991/1249
f 1898/991/1248 1665/991/1015 1634/991/984 1900/991/1250
f 1641/991/991 1893/991/1243 1894/991/1244 1642/991/992
f 1643/991/993 1895/991/1245 1896/991/1246 1640/991/990
f 1642/991/992 1894/991/1244 1895/991/1245 1643/991/993
f 1645/991/995 1897/991/1247 1893/991/1243 1641/991/991
f 1640/991/990 1896/991/1246 1898/991/1248 1644/991/994
f 1647/991/997 1899/991/1249 1897/991/1247 1645/991/995
f 1646/991/996 1900/991/1250 1899/991/1249 1647/991/997
f 1644/991/994 1898/991/1248 1900/991/1250 1646/991/996
f 1715/991/1065 1700/991/1050 1701/991/1051 1716/991/1066
f 1717/991/1067 1732/991/1082 1735/991/1085 1714/991/1064
f 1719/991/1069 1702/991/1052 1700/991/1050 1715/991/1065
f 1714/991/1064 1735/991/1085 1737/991/1087 1718/991/1068
f 1721/991/1071 1703/991/1053 1702/991/1052 1719/991/1069
f 1718/991/1068 1737/991/1087 1739/991/1089 1720/991/1070
f 1723/991/1073 1704/991/1054 1703/991/1053 1721/991/1071
f 1720/991/1070 1739/991/1089 1740/991/1090 1722/991/1072
f 1725/991/1075 1709/991/1059 1901/991/1251 1726/991/1076
f 1727/991/1077 1743/991/1093 1742/991/1092 1724/991/1074
f 1716/991/1066 1701/991/1051 1709/991/1059 1725/991/1075
f 1724/991/1074 1742/991/1092 1732/991/1082 1717/991/1067
f 1729/991/1079 1710/991/1060 1704/991/1054 1723/991/1073
f 1722/991/1072 1740/991/1090 1744/991/1094 1728/991/1078
f 1731/991/1081 1711/991/1061 1710/991/1060 1729/991/1079
f 1728/991/1078 1744/991/1094 1745/991/1095 1730/991/1080
f 1726/991/1076 1901/991/1251 1711/991/1061 1731/991/1081
f 1730/991/1080 1745/991/1095 1743/991/1093 1727/991/1077
f 1706/991/1056 1591/991/941 1781/991/1131 1707/991/1057
f 1705/991/1055 1709/991/1059 1591/991/941 1706/991/1056
f 1708/991/1058 1901/991/1251 1709/991/1059 1705/991/1055
f 1707/991/1057 1781/991/1131 1598/991/948 1712/991/1062
f 1713/991/1063 1711/991/1061 1901/991/1251 1708/991/1058
f 1712/991/1062 1598/991/948 1711/991/1061 1713/991/1063
f 1552/991/902 1512/991/862 1511/991/861
f 1533/991/883 1552/991/902 1511/991/861
f 1533/991/883 1511/991/861 1515/991/865
f 1519/991/869 1533/991/883 1515/991/865
f 1519/991/869 1515/991/865 1517/991/867
f 1734/991/1084 1733/991/1083 1741/991/1091
f 1734/991/1084 1741/991/1091 1539/991/889
f 1736/991/1086 1734/991/1084 1539/991/889
f 1738/991/1088 1736/991/1086 1539/991/889
f 1538/991/888 1738/991/1088 1539/991/889
usemtl Material.002
f 28/992/1252 33/993/1253 32/994/1254 30/995/1255
f 29/992/1256 31/995/1257 32/994/1254 33/993/1253
f 37/996/1258 35/997/1259 34/998/1260 39/999/1261
f 34/998/1260 36/997/1262 38/996/1263 39/999/1261
f 44/1000/1264 42/1001/1265 40/1002/1266 46/1003/1267
f 41/1002/1268 43/1001/1269 45/1000/1270 47/1003/1271
f 52/1004/1272 50/1005/1273 48/1006/1274 54/1007/1275
f 49/1006/1276 51/1005/1277 53/1004/1278 55/1007/1279
f 60/1008/1280 58/1009/1281 56/1010/1282 30/995/1255
f 57/1010/1283 59/1009/1284 61/1008/1285 31/995/1257
f 34/998/1260 35/997/1259 62/1011/1286 64/1012/1287
f 63/1011/1288 36/997/1262 34/998/1260 64/1012/1287
f 65/1013/1289 64/1012/1287 62/1011/1286 66/1014/1290
f 63/1011/1288 64/1012/1287 65/1013/1289 67/1014/1291
f 70/1015/1292 68/1016/1293 58/1009/1281 60/1008/1280
f 59/1009/1284 69/1016/1294 71/1015/1295 61/1008/1285
f 72/1017/1296 50/1005/1273 52/1004/1272 74/1018/1297
f 53/1004/1278 51/1005/1277 73/1017/1298 75/1018/1299
f 46/1019/1267 40/1020/1266 76/1021/1300 78/1022/1301
f 77/1021/1302 41/1020/1268 47/1019/1271 79/1022/1303
f 84/1023/1304 82/1024/1305 80/1025/1306 86/1026/1307
f 81/1025/1308 83/1024/1309 85/1023/1310 87/1026/1311
f 92/1027/1312 90/1028/1313 88/1029/1314 48/1006/1274
f 89/1029/1315 91/1028/1316 93/1027/1317 49/1006/1276
f 35/997/1259 37/996/1258 90/1028/1313 92/1027/1312
f 91/1028/1316 38/996/1263 36/997/1262 93/1027/1317
f 94/1030/1318 88/1029/1314 90/1028/1313 95/1031/1319
f 91/1028/1316 89/1029/1315 94/1030/1318 95/1031/1319
f 37/996/1258 39/999/1261 95/1031/1319 90/1028/1313
f 95/1031/1319 39/999/1261 38/996/1263 91/1028/1316
f 100/1032/1320 98/1033/1321 96/1034/1322 101/1035/1323
f 97/1034/1324 99/1033/1325 100/1032/1320 101/1035/1323
f 104/1036/1326 102/1037/1327 98/1033/1321 100/1032/1320
f 99/1033/1325 103/1037/1328 104/1036/1326 100/1032/1320
f 105/1038/1329 92/1027/1312 48/1006/1274 50/1005/1273
f 49/1006/1276 93/1027/1317 106/1038/1330 51/1005/1277
f 62/1011/1286 35/997/1259 92/1027/1312 105/1038/1329
f 93/1027/1317 36/997/1262 63/1011/1288 106/1038/1330
f 107/1039/1331 105/1038/1329 50/1005/1273 72/1017/1296
f 51/1005/1277 106/1038/1330 108/1039/1332 73/1017/1298
f 66/1014/1290 62/1011/1286 105/1038/1329 107/1039/1331
f 106/1038/1330 63/1011/1288 67/1014/1291 108/1039/1332
f 86/1026/1307 80/1025/1306 109/1040/1333 111/1041/1334
f 110/1040/1335 81/1025/1308 87/1026/1311 112/1041/1336
f 117/1042/1337 115/1043/1338 113/1044/1339 119/1045/1340
f 114/1044/1341 116/1043/1342 118/1042/1343 120/1045/1344
f 48/1006/1274 88/1029/1314 121/1046/1345 123/1047/1346
f 122/1046/1347 89/1029/1315 49/1006/1276 124/1047/1348
f 129/1048/1349 127/1049/1350 125/1050/1351 131/1051/1352
f 126/1050/1353 128/1049/1354 130/1048/1355 132/1051/1356
f 129/1048/1349 135/1052/1357 133/1053/1358 127/1049/1350
f 134/1053/1359 136/1052/1360 130/1048/1355 128/1049/1354
f 119/1045/1340 113/1044/1339 137/1054/1361 139/1055/1362
f 138/1054/1363 114/1044/1341 120/1045/1344 140/1055/1364
f 54/1007/1275 48/1006/1274 123/1047/1346 141/1056/1365
f 124/1047/1348 49/1006/1276 55/1007/1279 142/1056/1366
f 144/1057/1367 143/1058/1368 101/1059/1323 96/1060/1322
f 101/1059/1323 143/1058/1368 145/1057/1369 97/1060/1324
f 144/1057/1367 147/1061/1370 146/1062/1371 143/1058/1368
f 146/1062/1371 148/1061/1372 145/1057/1369 143/1058/1368
f 152/1063/1373 151/1064/1374 149/1065/1375 153/1066/1376
f 150/1065/1377 151/1064/1374 152/1063/1373 154/1066/1378
f 155/1067/1379 121/1046/1345 88/1029/1314 94/1030/1318
f 89/1029/1315 122/1046/1347 155/1067/1379 94/1030/1318
f 141/1056/1365 156/1068/1380 52/1004/1272 54/1007/1275
f 53/1004/1278 157/1068/1381 142/1056/1366 55/1007/1279
f 141/1069/1365 160/1070/1382 158/1071/1383 156/1072/1380
f 159/1071/1384 161/1070/1385 142/1069/1366 157/1072/1381
f 156/1072/1380 158/1071/1383 162/1073/1386 164/1074/1387
f 163/1073/1388 159/1071/1384 157/1072/1381 165/1074/1389
f 74/1018/1297 52/1004/1272 156/1068/1380 164/1075/1387
f 157/1068/1381 53/1004/1278 75/1018/1299 165/1075/1389
f 168/1076/1390 166/1077/1391 82/1024/1305 84/1023/1304
f 83/1024/1309 167/1077/1392 169/1076/1393 85/1023/1310
f 168/1078/1390 172/1079/1394 170/1080/1395 166/1081/1391
f 171/1080/1396 173/1079/1397 169/1078/1393 167/1081/1392
f 164/1075/1387 168/1076/1390 84/1023/1304 74/1018/1297
f 85/1023/1310 169/1076/1393 165/1075/1389 75/1018/1299
f 177/1082/1398 176/1083/1399 174/1084/1400 178/1085/1401
f 175/1084/1402 176/1083/1399 177/1082/1398 179/1085/1403
f 184/1086/1404 182/1087/1405 180/1088/1406 186/1089/1407
f 181/1088/1408 183/1087/1409 185/1086/1410 187/1089/1411
f 186/1089/1407 180/1088/1406 188/1090/1412 190/1091/1413
f 189/1090/1414 181/1088/1408 187/1089/1411 191/1091/1415
f 192/1092/1416 109/1040/1333 80/1025/1306 194/1093/1417
f 81/1025/1308 110/1040/1335 193/1092/1418 195/1093/1419
f 178/1085/1401 174/1084/1400 109/1040/1333 192/1092/1416
f 110/1040/1335 175/1084/1402 179/1085/1403 193/1092/1418
f 196/1094/1420 177/1082/1398 178/1085/1401 197/1095/1421
f 179/1085/1403 177/1082/1398 196/1094/1420 198/1095/1422
f 200/1096/1423 190/1097/1413 199/1098/1424 202/1099/1425
f 199/1098/1424 191/1097/1415 201/1096/1426 202/1099/1425
f 197/1095/1421 178/1085/1401 192/1092/1416 203/1100/1427
f 193/1092/1418 179/1085/1403 198/1095/1422 204/1100/1428
f 203/1100/1427 192/1092/1416 194/1093/1417 205/1101/1429
f 195/1093/1419 193/1092/1418 204/1100/1428 206/1101/1430
f 207/1102/1431 186/1103/1407 190/1097/1413 200/1096/1423
f 191/1097/1415 187/1103/1411 208/1102/1432 201/1096/1426
f 209/1104/1433 184/1105/1404 186/1103/1407 207/1102/1431
f 187/1103/1411 185/1105/1410 210/1104/1434 208/1102/1432
f 196/1094/1420 197/1095/1421 203/1100/1427 211/1106/1435
f 204/1100/1428 198/1095/1422 196/1094/1420 211/1106/1435
f 211/1106/1435 203/1100/1427 205/1101/1429 212/1107/1436
f 206/1101/1430 204/1100/1428 211/1106/1435 212/1107/1436
f 213/1108/1437 207/1102/1431 200/1096/1423 202/1099/1425
f 201/1096/1426 208/1102/1432 213/1108/1437 202/1099/1425
f 214/1109/1438 209/1104/1433 207/1102/1431 213/1108/1437
f 208/1102/1432 210/1104/1434 214/1109/1438 213/1108/1437
f 218/1110/1439 217/1111/1440 215/1112/1441 219/1113/1442
f 216/1112/1443 217/1111/1440 218/1110/1439 220/1113/1444
f 219/1113/1442 215/1112/1441 111/1041/1334 221/1114/1445
f 112/1041/1336 216/1112/1443 220/1113/1444 222/1114/1446
f 221/1114/1445 111/1041/1334 109/1040/1333 223/1115/1447
f 110/1040/1335 112/1041/1336 222/1114/1446 224/1115/1448
f 227/1116/1449 225/1117/1450 172/1079/1394 168/1078/1390
f 173/1079/1397 226/1117/1451 228/1116/1452 169/1078/1393
f 164/1074/1387 162/1073/1386 229/1118/1453 231/1119/1454
f 230/1118/1455 163/1073/1388 165/1074/1389 232/1119/1456
f 78/1022/1301 76/1021/1300 233/1120/1457 235/1121/1458
f 234/1120/1459 77/1021/1302 79/1022/1303 236/1121/1460
f 239/1122/1461 237/1123/1462 68/1016/1293 70/1015/1292
f 69/1016/1294 238/1123/1463 240/1122/1464 71/1015/1295
f 245/1124/1465 243/1125/1466 241/1126/1467 247/1127/1468
f 242/1126/1469 244/1125/1470 246/1124/1471 248/1127/1472
f 247/1127/1468 241/1126/1467 205/1128/1429 249/1129/1473
f 206/1128/1430 242/1126/1469 248/1127/1472 250/1129/1474
f 249/1129/1473 205/1128/1429 194/1130/1417 251/1131/1475
f 195/1130/1419 206/1128/1430 250/1129/1474 252/1131/1476
f 251/1131/1475 194/1130/1417 80/1132/1306 253/1133/1477
f 81/1132/1308 195/1130/1419 252/1131/1476 254/1133/1478
f 255/1134/1479 125/1135/1351 243/1125/1466 245/1124/1465
f 244/1125/1470 126/1135/1353 256/1134/1480 246/1124/1471
f 253/1136/1477 80/1137/1306 82/1138/1305 257/1139/1481
f 83/1138/1309 81/1137/1308 254/1136/1478 258/1139/1482
f 259/1140/1483 131/1051/1352 125/1050/1351 255/1141/1479
f 126/1050/1353 132/1051/1356 260/1140/1484 256/1141/1480
f 249/1129/1473 251/1131/1475 245/1124/1465 247/1127/1468
f 246/1124/1471 252/1131/1476 250/1129/1474 248/1127/1472
f 251/1131/1475 253/1133/1477 255/1134/1479 245/1124/1465
f 256/1134/1480 254/1133/1478 252/1131/1476 246/1124/1471
f 259/1140/1483 255/1141/1479 253/1136/1477 257/1139/1481
f 254/1136/1478 256/1141/1480 260/1140/1484 258/1139/1482
f 261/1142/1485 209/1143/1433 214/1144/1438 263/1145/1486
f 214/1144/1438 210/1143/1434 262/1142/1487 263/1145/1486
f 264/1146/1488 212/1147/1436 205/1128/1429 265/1148/1489
f 206/1128/1430 212/1147/1436 264/1146/1488 266/1148/1490
f 265/1148/1489 205/1128/1429 241/1126/1467 267/1149/1491
f 242/1126/1469 206/1128/1430 266/1148/1490 268/1149/1492
f 264/1146/1488 265/1148/1489 267/1149/1491 269/1150/1493
f 268/1149/1492 266/1148/1490 264/1146/1488 269/1150/1493
f 270/1151/1494 217/1111/1440 65/1013/1289 272/1152/1495
f 65/1013/1289 217/1111/1440 271/1151/1496 273/1152/1497
f 274/1153/1498 86/1026/1307 111/1041/1334 276/1154/1499
f 112/1041/1336 87/1026/1311 275/1153/1500 277/1154/1501
f 276/1154/1499 111/1041/1334 215/1112/1441 278/1155/1502
f 216/1112/1443 112/1041/1336 277/1154/1501 279/1155/1503
f 278/1155/1502 215/1112/1441 217/1111/1440 270/1151/1494
f 217/1111/1440 216/1112/1443 279/1155/1503 271/1151/1496
f 280/1156/1504 107/1039/1331 72/1017/1296 282/1157/1505
f 73/1017/1298 108/1039/1332 281/1156/1506 283/1157/1507
f 284/1158/1508 66/1014/1290 107/1039/1331 280/1156/1504
f 108/1039/1332 67/1014/1291 285/1158/1509 281/1156/1506
f 286/1159/1510 74/1018/1297 84/1023/1304 288/1160/1511
f 85/1023/1310 75/1018/1299 287/1159/1512 289/1160/1513
f 288/1160/1511 84/1023/1304 86/1026/1307 274/1153/1498
f 87/1026/1311 85/1023/1310 289/1160/1513 275/1153/1500
f 282/1157/1505 72/1017/1296 74/1018/1297 286/1159/1510
f 75/1018/1299 73/1017/1298 283/1157/1507 287/1159/1512
f 272/1152/1495 65/1013/1289 66/1014/1290 284/1158/1508
f 67/1014/1291 65/1013/1289 273/1152/1497 285/1158/1509
f 290/1161/1514 272/1162/1495 284/1163/1508 292/1164/1515
f 285/1163/1509 273/1162/1497 291/1161/1516 293/1164/1517
f 294/1165/1518 282/1166/1505 286/1167/1510 296/1168/1519
f 287/1167/1512 283/1166/1507 295/1165/1520 297/1168/1521
f 298/1169/1522 288/1170/1511 274/1171/1498 300/1172/1523
f 275/1171/1500 289/1170/1513 299/1169/1524 301/1172/1525
f 296/1168/1519 286/1167/1510 288/1170/1511 298/1169/1522
f 289/1170/1513 287/1167/1512 297/1168/1521 299/1169/1524
f 292/1164/1515 284/1163/1508 280/1173/1504 302/1174/1526
f 281/1173/1506 285/1163/1509 293/1164/1517 303/1174/1527
f 302/1174/1526 280/1173/1504 282/1166/1505 294/1165/1518
f 283/1166/1507 281/1173/1506 303/1174/1527 295/1165/1520
f 304/1175/1528 278/1176/1502 270/1177/1494 306/1178/1529
f 271/1177/1496 279/1176/1503 305/1175/1530 307/1178/1531
f 308/1179/1532 276/1180/1499 278/1176/1502 304/1175/1528
f 279/1176/1503 277/1180/1501 309/1179/1533 305/1175/1530
f 300/1172/1523 274/1171/1498 276/1180/1499 308/1179/1532
f 277/1180/1501 275/1171/1500 301/1172/1525 309/1179/1533
f 306/1178/1529 270/1177/1494 272/1162/1495 290/1161/1514
f 273/1162/1497 271/1177/1496 307/1178/1531 291/1161/1516
f 290/1161/1514 292/1164/1515 304/1175/1528 306/1178/1529
f 305/1175/1530 293/1164/1517 291/1161/1516 307/1178/1531
f 298/1169/1522 300/1172/1523 294/1165/1518 296/1168/1519
f 295/1165/1520 301/1172/1525 299/1169/1524 297/1168/1521
f 308/1179/1532 302/1174/1526 294/1165/1518 300/1172/1523
f 295/1165/1520 303/1174/1527 309/1179/1533 301/1172/1525
f 304/1175/1528 292/1164/1515 302/1174/1526 308/1179/1532
f 303/1174/1527 293/1164/1517 305/1175/1530 309/1179/1533
f 33/993/1253 28/992/1252 311/1181/1534 310/1182/1535
f 33/993/1253 310/1182/1535 312/1181/1536 29/992/1256
f 28/992/1252 30/995/1255 313/1183/1537 311/1181/1534
f 314/1183/1538 31/995/1257 29/992/1256 312/1181/1536
f 133/1053/1358 135/1052/1357 42/1001/1265 44/1000/1264
f 43/1001/1269 136/1052/1360 134/1053/1359 45/1000/1270
f 30/995/1255 56/1010/1282 160/1070/1382 313/1183/1537
f 161/1070/1385 57/1010/1283 31/995/1257 314/1183/1538
f 56/1010/1282 58/1009/1281 158/1071/1383 160/1070/1382
f 159/1071/1384 59/1009/1284 57/1010/1283 161/1070/1385
f 58/1009/1281 68/1016/1293 162/1073/1386 158/1071/1383
f 163/1073/1388 69/1016/1294 59/1009/1284 159/1071/1384
f 170/1080/1395 172/1079/1394 76/1021/1300 40/1020/1266
f 77/1021/1302 173/1079/1397 171/1080/1396 41/1020/1268
f 172/1079/1394 225/1117/1450 233/1120/1457 76/1021/1300
f 234/1120/1459 226/1117/1451 173/1079/1397 77/1021/1302
f 68/1016/1293 237/1123/1462 229/1118/1453 162/1073/1386
f 230/1118/1455 238/1123/1463 69/1016/1294 163/1073/1388
f 315/1184/1539 44/1185/1264 46/1186/1267 316/1187/1540
f 47/1186/1271 45/1185/1270 315/1184/1539 316/1187/1540
f 32/994/1254 317/1188/1541 60/1008/1280 30/995/1255
f 61/1008/1285 317/1188/1541 32/994/1254 31/995/1257
f 318/1189/1542 174/1084/1400 176/1083/1399 320/1190/1543
f 176/1083/1399 175/1084/1402 319/1189/1544 320/1190/1543
f 321/1191/1545 223/1115/1447 109/1040/1333 323/1192/1546
f 110/1040/1335 224/1115/1448 322/1191/1547 324/1192/1548
f 327/1193/1549 325/1194/1550 223/1115/1447 321/1191/1545
f 224/1115/1448 326/1194/1551 328/1193/1552 322/1191/1547
f 330/1195/1553 329/1196/1554 325/1194/1550 327/1193/1549
f 326/1194/1551 329/1196/1554 330/1195/1553 328/1193/1552
f 323/1192/1546 109/1040/1333 174/1084/1400 318/1189/1542
f 175/1084/1402 110/1040/1335 324/1192/1548 319/1189/1544
f 321/1191/1545 323/1192/1546 318/1189/1542 327/1193/1549
f 319/1189/1544 324/1192/1548 322/1191/1547 328/1193/1552
f 327/1193/1549 318/1189/1542 320/1190/1543 330/1195/1553
f 320/1190/1543 319/1189/1544 328/1193/1552 330/1195/1553
f 331/1197/1555 221/1114/1445 223/1115/1447 333/1198/1556
f 224/1115/1448 222/1114/1446 332/1197/1557 334/1198/1558
f 335/1199/1559 219/1113/1442 221/1114/1445 331/1197/1555
f 222/1114/1446 220/1113/1444 336/1199/1560 332/1197/1557
f 333/1198/1556 223/1115/1447 325/1194/1550 337/1200/1561
f 326/1194/1551 224/1115/1448 334/1198/1558 338/1200/1562
f 339/1201/1563 218/1110/1439 219/1113/1442 335/1199/1559
f 220/1113/1444 218/1110/1439 339/1201/1563 336/1199/1560
f 337/1200/1561 325/1194/1550 329/1196/1554 340/1202/1564
f 329/1196/1554 326/1194/1551 338/1200/1562 340/1202/1564
f 331/1197/1555 333/1198/1556 337/1200/1561 335/1199/1559
f 338/1200/1562 334/1198/1558 332/1197/1557 336/1199/1560
f 345/1203/1565 343/1204/1566 341/1205/1567 346/1206/1568
f 342/1205/1569 344/1204/1570 345/1203/1565 346/1206/1568
f 351/1207/1571 349/1208/1572 347/1209/1573 182/1210/1405
f 348/1209/1574 350/1208/1575 352/1207/1576 183/1210/1409
f 353/1211/1577 351/1207/1571 182/1210/1405 184/1212/1404
f 183/1210/1409 352/1207/1576 354/1211/1578 185/1212/1410
f 355/1213/1579 353/1211/1577 184/1212/1404 209/1143/1433
f 185/1212/1410 354/1211/1578 356/1213/1580 210/1143/1434
f 357/1214/1581 355/1213/1579 209/1143/1433 261/1142/1485
f 210/1143/1434 356/1213/1580 358/1214/1582 262/1142/1487
f 359/1215/1583 357/1214/1581 261/1142/1485 263/1145/1486
f 262/1142/1487 358/1214/1582 359/1215/1583 263/1145/1486
f 360/1216/1584 341/1205/1567 343/1204/1566 362/1217/1585
f 344/1204/1570 342/1205/1569 361/1216/1586 363/1217/1587
f 364/1218/1588 341/1205/1567 360/1216/1584 366/1219/1589
f 361/1216/1586 342/1205/1569 365/1218/1590 367/1219/1591
f 368/1220/1592 357/1214/1581 359/1215/1583 370/1221/1593
f 359/1215/1583 358/1214/1582 369/1220/1594 370/1221/1593
f 371/1222/1595 355/1213/1579 357/1214/1581 368/1220/1592
f 358/1214/1582 356/1213/1580 372/1222/1596 369/1220/1594
f 373/1223/1597 353/1211/1577 355/1213/1579 371/1222/1595
f 356/1213/1580 354/1211/1578 374/1223/1598 372/1222/1596
f 375/1224/1599 351/1207/1571 353/1211/1577 373/1223/1597
f 354/1211/1578 352/1207/1576 376/1224/1600 374/1223/1598
f 366/1219/1589 360/1216/1584 349/1208/1572 377/1225/1601
f 350/1208/1575 361/1216/1586 367/1219/1591 378/1225/1602
f 377/1225/1601 349/1208/1572 351/1207/1571 375/1224/1599
f 352/1207/1576 350/1208/1575 378/1225/1602 376/1224/1600
f 379/1226/1603 346/1206/1568 341/1205/1567 364/1218/1588
f 342/1205/1569 346/1206/1568 379/1226/1603 365/1218/1590
f 380/1227/1604 44/1228/1264 315/1229/1539 382/1230/1605
f 315/1229/1539 45/1228/1270 381/1227/1606 382/1230/1605
f 383/1231/1607 133/1232/1358 44/1228/1264 380/1227/1604
f 45/1228/1270 134/1232/1359 384/1231/1608 381/1227/1606
f 385/1233/1609 269/1234/1493 267/1235/1491 386/1236/1610
f 268/1235/1492 269/1234/1493 385/1233/1609 387/1236/1611
f 386/1236/1610 267/1235/1491 241/1237/1467 388/1238/1612
f 242/1237/1469 268/1235/1492 387/1236/1611 389/1238/1613
f 388/1238/1612 241/1237/1467 243/1239/1466 390/1240/1614
f 244/1239/1470 242/1237/1469 389/1238/1613 391/1240/1615
f 390/1240/1614 243/1239/1466 125/1241/1351 392/1242/1616
f 126/1241/1353 244/1239/1470 391/1240/1615 393/1242/1617
f 392/1242/1616 125/1241/1351 127/1243/1350 394/1244/1618
f 128/1243/1354 126/1241/1353 393/1242/1617 395/1244/1619
f 394/1244/1618 127/1243/1350 133/1232/1358 383/1231/1607
f 134/1232/1359 128/1243/1354 395/1244/1619 384/1231/1608
f 383/1231/1607 380/1227/1604 364/1218/1588 366/1219/1589
f 365/1218/1590 381/1227/1606 384/1231/1608 367/1219/1591
f 385/1233/1609 386/1236/1610 368/1220/1592 370/1221/1593
f 369/1220/1594 387/1236/1611 385/1233/1609 370/1221/1593
f 386/1236/1610 388/1238/1612 371/1222/1595 368/1220/1592
f 372/1222/1596 389/1238/1613 387/1236/1611 369/1220/1594
f 388/1238/1612 390/1240/1614 373/1223/1597 371/1222/1595
f 374/1223/1598 391/1240/1615 389/1238/1613 372/1222/1596
f 390/1240/1614 392/1242/1616 375/1224/1599 373/1223/1597
f 376/1224/1600 393/1242/1617 391/1240/1615 374/1223/1598
f 394/1244/1618 383/1231/1607 366/1219/1589 377/1225/1601
f 367/1219/1591 384/1231/1608 395/1244/1619 378/1225/1602
f 392/1242/1616 394/1244/1618 377/1225/1601 375/1224/1599
f 378/1225/1602 395/1244/1619 393/1242/1617 376/1224/1600
f 379/1226/1603 364/1218/1588 380/1227/1604 382/1230/1605
f 381/1227/1606 365/1218/1590 379/1226/1603 382/1230/1605
f 396/1245/1620 362/1217/1585 343/1204/1566 398/1246/1621
f 344/1204/1570 363/1217/1587 397/1245/1622 399/1246/1623
f 400/1247/1624 146/1062/1371 147/1061/1370 401/1248/1625
f 148/1061/1372 146/1062/1371 400/1247/1624 402/1248/1626
f 403/1249/1627 347/1209/1573 362/1217/1585 396/1245/1620
f 363/1217/1587 348/1209/1574 404/1249/1628 397/1245/1622
f 401/1248/1625 147/1061/1370 144/1057/1367 405/1250/1629
f 145/1057/1369 148/1061/1372 402/1248/1626 406/1250/1630
f 398/1246/1621 343/1204/1566 345/1203/1565 407/1251/1631
f 345/1203/1565 344/1204/1570 399/1246/1623 407/1251/1631
f 408/1252/1632 78/1022/1301 70/1015/1292 410/1253/1633
f 71/1015/1295 79/1022/1303 409/1252/1634 411/1253/1635
f 412/1254/1636 46/1019/1267 78/1022/1301 408/1252/1632
f 79/1022/1303 47/1019/1271 413/1254/1637 409/1252/1634
f 410/1253/1633 70/1015/1292 60/1008/1280 414/1255/1638
f 61/1008/1285 71/1015/1295 411/1253/1635 415/1255/1639
f 414/1255/1638 60/1008/1280 317/1188/1541 416/1256/1640
f 317/1188/1541 61/1008/1285 415/1255/1639 416/1256/1640
f 417/1257/1641 316/1258/1540 46/1019/1267 412/1254/1636
f 47/1019/1271 316/1258/1540 417/1257/1641 413/1254/1637
f 410/1253/1633 419/1259/1642 418/1260/1643 408/1252/1632
f 418/1260/1643 419/1259/1642 411/1253/1635 409/1252/1634
f 418/1260/1643 417/1257/1641 412/1254/1636 408/1252/1632
f 413/1254/1637 417/1257/1641 418/1260/1643 409/1252/1634
f 410/1253/1633 414/1255/1638 416/1256/1640 419/1259/1642
f 416/1256/1640 415/1255/1639 411/1253/1635 419/1259/1642
f 420/1261/1644 229/1118/1453 237/1123/1462 422/1262/1645
f 238/1123/1463 230/1118/1455 421/1261/1646 423/1262/1647
f 424/1263/1648 233/1120/1457 225/1117/1450 426/1264/1649
f 226/1117/1451 234/1120/1459 425/1263/1650 427/1264/1651
f 422/1262/1645 237/1123/1462 239/1122/1461 428/1265/1652
f 240/1122/1464 238/1123/1463 423/1262/1647 429/1265/1653
f 430/1266/1654 235/1121/1458 233/1120/1457 424/1263/1648
f 234/1120/1459 236/1121/1460 431/1266/1655 425/1263/1650
f 432/1267/1656 78/1022/1301 235/1121/1458 430/1266/1654
f 236/1121/1460 79/1022/1303 433/1267/1657 431/1266/1655
f 428/1265/1652 239/1122/1461 70/1015/1292 434/1268/1658
f 71/1015/1295 240/1122/1464 429/1265/1653 435/1268/1659
f 436/1269/1660 231/1119/1454 229/1118/1453 420/1261/1644
f 230/1118/1455 232/1119/1456 437/1269/1661 421/1261/1646
f 426/1264/1649 225/1117/1450 227/1116/1449 438/1270/1662
f 228/1116/1452 226/1117/1451 427/1264/1651 439/1270/1663
f 440/1271/1664 164/1074/1387 231/1119/1454 436/1269/1660
f 232/1119/1456 165/1074/1389 441/1271/1665 437/1269/1661
f 438/1270/1662 227/1116/1449 168/1078/1390 442/1272/1666
f 169/1078/1393 228/1116/1452 439/1270/1663 443/1272/1667
f 442/1272/1666 168/1078/1390 164/1074/1387 440/1271/1664
f 165/1074/1389 169/1078/1393 443/1272/1667 441/1271/1665
f 434/1268/1658 70/1015/1292 78/1022/1301 432/1267/1656
f 79/1022/1303 71/1015/1295 435/1268/1659 433/1267/1657
f 444/1273/1668 434/1274/1658 432/1275/1656 446/1276/1669
f 433/1275/1657 435/1274/1659 445/1273/1670 447/1276/1671
f 448/1277/1672 442/1278/1666 440/1279/1664 450/1280/1673
f 441/1279/1665 443/1278/1667 449/1277/1674 451/1280/1675
f 452/1281/1676 438/1282/1662 442/1278/1666 448/1277/1672
f 443/1278/1667 439/1282/1663 453/1281/1677 449/1277/1674
f 450/1280/1673 440/1279/1664 436/1283/1660 454/1284/1678
f 437/1283/1661 441/1279/1665 451/1280/1675 455/1284/1679
f 456/1285/1680 426/1286/1649 438/1282/1662 452/1281/1676
f 439/1282/1663 427/1286/1651 457/1285/1681 453/1281/1677
f 454/1284/1678 436/1283/1660 420/1287/1644 458/1288/1682
f 421/1287/1646 437/1283/1661 455/1284/1679 459/1288/1683
f 460/1289/1684 428/1290/1652 434/1274/1658 444/1273/1668
f 435/1274/1659 429/1290/1653 461/1289/1685 445/1273/1670
f 446/1276/1669 432/1275/1656 430/1291/1654 462/1292/1686
f 431/1291/1655 433/1275/1657 447/1276/1671 463/1292/1687
f 462/1292/1686 430/1291/1654 424/1293/1648 464/1294/1688
f 425/1293/1650 431/1291/1655 463/1292/1687 465/1294/1689
f 466/1295/1690 422/1296/1645 428/1290/1652 460/1289/1684
f 429/1290/1653 423/1296/1647 467/1295/1691 461/1289/1685
f 464/1294/1688 424/1293/1648 426/1286/1649 456/1285/1680
f 427/1286/1651 425/1293/1650 465/1294/1689 457/1285/1681
f 458/1288/1682 420/1287/1644 422/1296/1645 466/1295/1690
f 423/1296/1647 421/1287/1646 459/1288/1683 467/1295/1691
f 452/1281/1676 448/1277/1672 450/1280/1673 454/1284/1678
f 451/1280/1675 449/1277/1674 453/1281/1677 455/1284/1679
f 460/1289/1684 444/1273/1668 446/1276/1669 462/1292/1686
f 447/1276/1671 445/1273/1670 461/1289/1685 463/1292/1687
f 454/1284/1678 458/1288/1682 456/1285/1680 452/1281/1676
f 457/1285/1681 459/1288/1683 455/1284/1679 453/1281/1677
f 462/1292/1686 464/1294/1688 466/1295/1690 460/1289/1684
f 467/1295/1691 465/1294/1689 463/1292/1687 461/1289/1685
f 456/1285/1680 458/1288/1682 466/1295/1690 464/1294/1688
f 467/1295/1691 459/1288/1683 457/1285/1681 465/1294/1689
f 469/1297/1692 468/1298/1693 199/1299/1424 471/1300/1694
f 199/1299/1424 468/1298/1693 470/1297/1695 472/1300/1696
f 471/1300/1694 199/1299/1424 190/1091/1413 473/1301/1697
f 191/1091/1415 199/1299/1424 472/1300/1696 474/1301/1698
f 473/1301/1697 190/1091/1413 188/1090/1412 475/1302/1699
f 189/1090/1414 191/1091/1415 474/1301/1698 476/1302/1700
f 475/1302/1699 188/1090/1412 468/1298/1693 469/1297/1692
f 468/1298/1693 189/1090/1414 476/1302/1700 470/1297/1695
f 473/1301/1697 475/1302/1699 469/1297/1692 471/1300/1694
f 470/1297/1695 476/1302/1700 474/1301/1698 472/1300/1696
f 477/1303/1701 170/1304/1395 40/1305/1266 479/1306/1702
f 41/1305/1268 171/1304/1396 478/1303/1703 480/1306/1704
f 481/1307/1705 42/1308/1265 135/1309/1357 483/1310/1706
f 136/1309/1360 43/1308/1269 482/1307/1707 484/1310/1708
f 479/1306/1702 40/1305/1266 42/1308/1265 481/1307/1705
f 43/1308/1269 41/1305/1268 480/1306/1704 482/1307/1707
f 485/1311/1709 131/1312/1352 259/1313/1483 487/1314/1710
f 260/1313/1484 132/1312/1356 486/1311/1711 488/1314/1712
f 487/1314/1710 259/1313/1483 257/1315/1481 489/1316/1713
f 258/1315/1482 260/1313/1484 488/1314/1712 490/1316/1714
f 489/1316/1713 257/1315/1481 82/1317/1305 491/1318/1715
f 83/1317/1309 258/1315/1482 490/1316/1714 492/1318/1716
f 493/1319/1717 166/1320/1391 170/1304/1395 477/1303/1701
f 171/1304/1396 167/1320/1392 494/1319/1718 478/1303/1703
f 491/1318/1715 82/1317/1305 166/1320/1391 493/1319/1717
f 167/1320/1392 83/1317/1309 492/1318/1716 494/1319/1718
f 495/1321/1719 129/1322/1349 131/1312/1352 485/1311/1709
f 132/1312/1356 130/1322/1355 496/1321/1720 486/1311/1711
f 483/1310/1706 135/1309/1357 129/1322/1349 495/1321/1719
f 130/1322/1355 136/1309/1360 484/1310/1708 496/1321/1720
f 497/1310/1721 483/1310/1706 495/1321/1719 499/1321/1722
f 496/1321/1720 484/1310/1708 498/1310/1723 500/1321/1724
f 499/1321/1722 495/1321/1719 485/1311/1709 501/1311/1725
f 486/1311/1711 496/1321/1720 500/1321/1724 502/1311/1726
f 503/1318/1727 491/1318/1715 493/1319/1717 505/1319/1728
f 494/1319/1718 492/1318/1716 504/1318/1729 506/1319/1730
f 505/1319/1728 493/1319/1717 477/1303/1701 507/1303/1731
f 478/1303/1703 494/1319/1718 506/1319/1730 508/1303/1732
f 509/1316/1733 489/1316/1713 491/1318/1715 503/1318/1727
f 492/1318/1716 490/1316/1714 510/1316/1734 504/1318/1729
f 511/1314/1735 487/1314/1710 489/1316/1713 509/1316/1733
f 490/1316/1714 488/1314/1712 512/1314/1736 510/1316/1734
f 501/1311/1725 485/1311/1709 487/1314/1710 511/1314/1735
f 488/1314/1712 486/1311/1711 502/1311/1726 512/1314/1736
f 513/1306/1737 479/1306/1702 481/1307/1705 515/1307/1738
f 482/1307/1707 480/1306/1704 514/1306/1739 516/1307/1740
f 515/1307/1738 481/1307/1705 483/1310/1706 497/1310/1721
f 484/1310/1708 482/1307/1707 516/1307/1740 498/1310/1723
f 507/1303/1731 477/1303/1701 479/1306/1702 513/1306/1737
f 480/1306/1704 478/1303/1703 508/1303/1732 514/1306/1739
f 505/1319/1728 499/1321/1722 501/1311/1725 503/1318/1727
f 502/1311/1726 500/1321/1724 506/1319/1730 504/1318/1729
f 505/1319/1728 507/1303/1731 497/1310/1721 499/1321/1722
f 498/1310/1723 508/1303/1732 506/1319/1730 500/1321/1724
f 509/1316/1733 503/1318/1727 501/1311/1725 511/1314/1735
f 502/1311/1726 504/1318/1729 510/1316/1734 512/1314/1736
f 497/1310/1721 507/1303/1731 513/1306/1737 515/1307/1738
f 514/1306/1739 508/1303/1732 498/1310/1723 516/1307/1740
f 517/1323/1741 398/1324/1621 407/1325/1631 519/1326/1742
f 407/1325/1631 399/1324/1623 518/1323/1743 519/1326/1742
f 520/1327/1744 401/1328/1625 405/1329/1629 522/1330/1745
f 406/1329/1630 402/1328/1626 521/1327/1746 523/1330/1747
f 524/1331/1748 403/1332/1627 396/1333/1620 526/1334/1749
f 397/1333/1622 404/1332/1628 525/1331/1750 527/1334/1751
f 528/1335/1752 400/1336/1624 401/1328/1625 520/1327/1744
f 402/1328/1626 400/1336/1624 528/1335/1752 521/1327/1746
f 526/1334/1749 396/1333/1620 398/1324/1621 517/1323/1741
f 399/1324/1623 397/1333/1622 527/1334/1751 518/1323/1743
f 530/1337/1753 529/1338/1754 528/1335/1752 520/1327/1744
f 528/1335/1752 529/1338/1754 531/1337/1755 521/1327/1746
f 532/1339/1756 349/1208/1572 360/1216/1584 534/1340/1757
f 361/1216/1586 350/1208/1575 533/1339/1758 535/1340/1759
f 534/1340/1757 360/1216/1584 362/1217/1585 536/1341/1760
f 363/1217/1587 361/1216/1586 535/1340/1759 537/1341/1761
f 538/1342/1762 347/1209/1573 349/1208/1572 532/1339/1756
f 350/1208/1575 348/1209/1574 539/1342/1763 533/1339/1758
f 536/1341/1760 362/1217/1585 347/1209/1573 538/1342/1762
f 348/1209/1574 363/1217/1587 537/1341/1761 539/1342/1763
f 540/1343/1764 536/1344/1760 538/1345/1762 542/1346/1765
f 539/1345/1763 537/1344/1761 541/1343/1766 543/1346/1767
f 542/1346/1765 538/1345/1762 532/1347/1756 544/1348/1768
f 533/1347/1758 539/1345/1763 543/1346/1767 545/1348/1769
f 546/1349/1770 534/1350/1757 536/1344/1760 540/1343/1764
f 537/1344/1761 535/1350/1759 547/1349/1771 541/1343/1766
f 544/1348/1768 532/1347/1756 534/1350/1757 546/1349/1770
f 535/1350/1759 533/1347/1758 545/1348/1769 547/1349/1771
f 548/1351/1772 544/1348/1768 546/1349/1770 550/1352/1773
f 547/1349/1771 545/1348/1769 549/1351/1774 551/1352/1775
f 550/1352/1773 546/1349/1770 540/1343/1764 552/1353/1776
f 541/1343/1766 547/1349/1771 551/1352/1775 553/1353/1777
f 554/1354/1778 542/1346/1765 544/1348/1768 548/1351/1772
f 545/1348/1769 543/1346/1767 555/1354/1779 549/1351/1774
f 552/1353/1776 540/1343/1764 542/1346/1765 554/1354/1778
f 543/1346/1767 541/1343/1766 553/1353/1777 555/1354/1779
f 548/1351/1772 550/1352/1773 552/1353/1776 554/1354/1778
f 553/1353/1777 551/1352/1775 549/1351/1774 555/1354/1779
f 104/1036/1326 558/1355/1780 556/1356/1781 102/1037/1327
f 557/1356/1782 558/1355/1780 104/1036/1326 103/1037/1328
f 188/1090/1412 560/1357/1783 559/1358/1784 468/1298/1693
f 559/1358/1784 561/1357/1785 189/1090/1414 468/1298/1693
f 182/1087/1405 564/1359/1786 562/1360/1787 180/1088/1406
f 563/1360/1788 565/1359/1789 183/1087/1409 181/1088/1408
f 98/1033/1321 568/1361/1790 566/1362/1791 96/1034/1322
f 567/1362/1792 569/1361/1793 99/1033/1325 97/1034/1324
f 180/1088/1406 562/1360/1787 560/1357/1783 188/1090/1412
f 561/1357/1785 563/1360/1788 181/1088/1408 189/1090/1414
f 102/1037/1327 556/1356/1781 568/1361/1790 98/1033/1321
f 569/1361/1793 557/1356/1782 103/1037/1328 99/1033/1325
f 96/1060/1322 566/1363/1791 570/1364/1794 144/1057/1367
f 571/1364/1795 567/1363/1792 97/1060/1324 145/1057/1369
f 347/1365/1573 572/1366/1796 564/1367/1786 182/1368/1405
f 565/1367/1789 573/1366/1797 348/1365/1574 183/1368/1409
f 403/1369/1627 574/1370/1798 572/1366/1796 347/1365/1573
f 573/1366/1797 575/1370/1799 404/1369/1628 348/1365/1574
f 144/1057/1367 570/1364/1794 576/1371/1800 405/1250/1629
f 577/1371/1801 571/1364/1795 145/1057/1369 406/1250/1630
f 524/1331/1748 578/1372/1802 574/1373/1798 403/1332/1627
f 575/1373/1799 579/1372/1803 525/1331/1750 404/1332/1628
f 405/1329/1629 576/1374/1800 580/1375/1804 522/1330/1745
f 581/1375/1805 577/1374/1801 406/1329/1630 523/1330/1747
f 519/1326/1742 584/1376/1806 582/1377/1807 517/1323/1741
f 583/1377/1808 584/1376/1806 519/1326/1742 518/1323/1743
f 530/1337/1753 586/1378/1809 585/1379/1810 529/1338/1754
f 585/1379/1810 587/1378/1811 531/1337/1755 529/1338/1754
f 522/1330/1745 580/1375/1804 588/1380/1812 520/1327/1744
f 589/1380/1813 581/1375/1805 523/1330/1747 521/1327/1746
f 526/1334/1749 590/1381/1814 578/1372/1802 524/1331/1748
f 579/1372/1803 591/1381/1815 527/1334/1751 525/1331/1750
f 517/1323/1741 582/1377/1807 590/1381/1814 526/1334/1749
f 591/1381/1815 583/1377/1808 518/1323/1743 527/1334/1751
f 520/1327/1744 588/1380/1812 586/1378/1809 530/1337/1753
f 587/1378/1811 589/1380/1813 521/1327/1746 531/1337/1755
f 592/1382/1816 586/1378/1809 588/1380/1812 594/1383/1817
f 589/1380/1813 587/1378/1811 593/1382/1818 595/1383/1819
f 596/1384/1820 590/1381/1814 582/1377/1807 598/1385/1821
f 583/1377/1808 591/1381/1815 597/1384/1822 599/1385/1823
f 600/1386/1824 578/1372/1802 590/1381/1814 596/1384/1820
f 591/1381/1815 579/1372/1803 601/1386/1825 597/1384/1822
f 594/1383/1817 588/1380/1812 580/1375/1804 602/1387/1826
f 581/1375/1805 589/1380/1813 595/1383/1819 603/1387/1827
f 604/1388/1828 585/1379/1810 586/1378/1809 592/1382/1816
f 587/1378/1811 585/1379/1810 604/1388/1828 593/1382/1818
f 598/1385/1821 582/1377/1807 584/1376/1806 605/1389/1829
f 584/1376/1806 583/1377/1808 599/1385/1823 605/1389/1829
f 602/1387/1826 580/1375/1804 576/1374/1800 606/1390/1830
f 577/1374/1801 581/1375/1805 603/1387/1827 607/1390/1831
f 608/1391/1832 574/1373/1798 578/1372/1802 600/1386/1824
f 579/1372/1803 575/1373/1799 609/1391/1833 601/1386/1825
f 606/1392/1830 576/1371/1800 570/1364/1794 610/1393/1834
f 571/1364/1795 577/1371/1801 607/1392/1831 611/1393/1835
f 612/1394/1836 572/1366/1796 574/1370/1798 608/1395/1832
f 575/1370/1799 573/1366/1797 613/1394/1837 609/1395/1833
f 614/1396/1838 564/1367/1786 572/1366/1796 612/1394/1836
f 573/1366/1797 565/1367/1789 615/1396/1839 613/1394/1837
f 610/1393/1834 570/1364/1794 566/1363/1791 616/1397/1840
f 567/1363/1792 571/1364/1795 611/1393/1835 617/1397/1841
f 618/1398/1842 568/1361/1790 556/1356/1781 620/1399/1843
f 557/1356/1782 569/1361/1793 619/1398/1844 621/1399/1845
f 622/1400/1846 560/1357/1783 562/1360/1787 624/1401/1847
f 563/1360/1788 561/1357/1785 623/1400/1848 625/1401/1849
f 616/1402/1840 566/1362/1791 568/1361/1790 618/1398/1842
f 569/1361/1793 567/1362/1792 617/1402/1841 619/1398/1844
f 624/1401/1847 562/1360/1787 564/1359/1786 614/1403/1838
f 565/1359/1789 563/1360/1788 625/1401/1849 615/1403/1839
f 626/1404/1850 559/1358/1784 560/1357/1783 622/1400/1846
f 561/1357/1785 559/1358/1784 626/1404/1850 623/1400/1848
f 620/1399/1843 556/1356/1781 558/1355/1780 627/1405/1851
f 558/1355/1780 557/1356/1782 621/1399/1845 627/1405/1851
f 592/1382/1816 594/1383/1817 596/1384/1820 598/1385/1821
f 597/1384/1822 595/1383/1819 593/1382/1818 599/1385/1823
f 600/1386/1824 596/1384/1820 594/1383/1817 602/1387/1826
f 595/1383/1819 597/1384/1822 601/1386/1825 603/1387/1827
f 604/1388/1828 592/1382/1816 598/1385/1821 605/1389/1829
f 599/1385/1823 593/1382/1818 604/1388/1828 605/1389/1829
f 608/1391/1832 600/1386/1824 602/1387/1826 606/1390/1830
f 603/1387/1827 601/1386/1825 609/1391/1833 607/1390/1831
f 612/1394/1836 608/1395/1832 606/1392/1830 610/1393/1834
f 607/1392/1831 609/1395/1833 613/1394/1837 611/1393/1835
f 614/1396/1838 612/1394/1836 610/1393/1834 616/1397/1840
f 611/1393/1835 613/1394/1837 615/1396/1839 617/1397/1841
f 622/1400/1846 624/1401/1847 618/1398/1842 620/1399/1843
f 619/1398/1844 625/1401/1849 623/1400/1848 621/1399/1845
f 616/1402/1840 618/1398/1842 624/1401/1847 614/1403/1838
f 625/1401/1849 619/1398/1844 617/1402/1841 615/1403/1839
f 620/1399/1843 627/1405/1851 626/1404/1850 622/1400/1846
f 626/1404/1850 627/1405/1851 621/1399/1845 623/1400/1848
f 628/1406/1852 335/1199/1559 337/1200/1561 630/1407/1853
f 338/1200/1562 336/1199/1560 629/1406/1854 631/1407/1855
f 630/1407/1853 337/1200/1561 340/1202/1564 632/1408/1856
f 340/1202/1564 338/1200/1562 631/1407/1855 632/1408/1856
f 633/1409/1857 339/1201/1563 335/1199/1559 628/1406/1852
f 336/1199/1560 339/1201/1563 633/1409/1857 629/1406/1854
f 628/1406/1852 630/1407/1853 632/1408/1856 633/1409/1857
f 632/1408/1856 631/1407/1855 629/1406/1854 633/1409/1857
f 115/1043/1338 311/1181/1534 313/1183/1537 113/1044/1339
f 314/1183/1538 312/1181/1536 116/1043/1342 114/1044/1341
f 634/1410/1858 153/1066/1376 149/1065/1375 636/1411/1859
f 150/1065/1377 154/1066/1378 635/1410/1860 637/1411/1861
f 119/1412/1340 123/1047/1346 121/1046/1345 117/1413/1337
f 122/1046/1347 124/1047/1348 120/1412/1344 118/1413/1343
f 113/1044/1339 313/1183/1537 160/1070/1382 137/1054/1361
f 161/1070/1385 314/1183/1538 114/1044/1341 138/1054/1363
f 139/1414/1362 141/1056/1365 123/1047/1346 119/1412/1340
f 124/1047/1348 142/1056/1366 140/1414/1364 120/1412/1344
f 137/1054/1361 160/1070/1382 141/1069/1365 139/1055/1362
f 142/1069/1366 161/1070/1385 138/1054/1363 140/1055/1364
f 638/1415/1862 310/1182/1535 311/1181/1534 639/1416/1863
f 312/1181/1536 310/1182/1535 638/1415/1862 640/1416/1864
f 641/1417/1865 121/1418/1345 155/1419/1379 643/1420/1866
f 155/1419/1379 122/1418/1347 642/1417/1867 643/1420/1866
f 644/1421/1868 117/1042/1337 121/1418/1345 641/1417/1865
f 122/1418/1347 118/1042/1343 645/1421/1869 642/1417/1867
f 646/1422/1870 115/1043/1338 117/1042/1337 644/1421/1868
f 118/1042/1343 116/1043/1342 647/1422/1871 645/1421/1869
f 639/1416/1863 311/1181/1534 115/1043/1338 646/1422/1870
f 116/1043/1342 312/1181/1536 640/1416/1864 647/1422/1871
f 648/1423/1872 638/1415/1862 639/1416/1863 649/1424/1873
f 640/1416/1864 638/1415/1862 648/1423/1872 650/1424/1874
f 651/1425/1875 641/1417/1865 643/1420/1866 653/1426/1876
f 643/1420/1866 642/1417/1867 652/1425/1877 653/1426/1876
f 654/1427/1878 644/1421/1868 641/1417/1865 651/1425/1875
f 642/1417/1867 645/1421/1869 655/1427/1879 652/1425/1877
f 656/1428/1880 646/1422/1870 644/1421/1868 654/1427/1878
f 645/1421/1869 647/1422/1871 657/1428/1881 655/1427/1879
f 649/1424/1873 639/1416/1863 646/1422/1870 656/1428/1880
f 647/1422/1871 640/1416/1864 650/1424/1874 657/1428/1881
f 658/1429/1882 648/1423/1872 649/1424/1873 659/1430/1883
f 650/1424/1874 648/1423/1872 658/1429/1882 660/1430/1884
f 661/1431/1885 651/1425/1875 653/1426/1876 663/1432/1886
f 653/1426/1876 652/1425/1877 662/1431/1887 663/1432/1886
f 664/1433/1888 654/1427/1878 651/1425/1875 661/1431/1885
f 652/1425/1877 655/1427/1879 665/1433/1889 662/1431/1887
f 666/1434/1890 656/1428/1880 654/1427/1878 664/1433/1888
f 655/1427/1879 657/1428/1881 667/1434/1891 665/1433/1889
f 659/1430/1883 649/1424/1873 656/1428/1880 666/1434/1890
f 657/1428/1881 650/1424/1874 660/1430/1884 667/1434/1891
f 668/1435/1892 658/1429/1882 659/1430/1883 669/1436/1893
f 660/1430/1884 658/1429/1882 668/1435/1892 670/1436/1894
f 671/1437/1895 661/1431/1885 663/1432/1886 673/1438/1896
f 663/1432/1886 662/1431/1887 672/1437/1897 673/1438/1896
f 674/1439/1898 664/1433/1888 661/1431/1885 671/1437/1895
f 662/1431/1887 665/1433/1889 675/1439/1899 672/1437/1897
f 664/1433/1888 674/1439/1898 676/1440/1900 666/1434/1890
f 677/1440/1901 675/1439/1899 665/1433/1889 667/1434/1891
f 666/1434/1890 676/1440/1900 669/1436/1893 659/1430/1883
f 670/1436/1894 677/1440/1901 667/1434/1891 660/1430/1884
f 151/1064/1374 668/1435/1892 669/1436/1893 149/1065/1375
f 670/1436/1894 668/1435/1892 151/1064/1374 150/1065/1377
f 153/1066/1376 671/1437/1895 673/1438/1896 152/1063/1373
f 673/1438/1896 672/1437/1897 154/1066/1378 152/1063/1373
f 634/1410/1858 674/1439/1898 671/1437/1895 153/1066/1376
f 672/1437/1897 675/1439/1899 635/1410/1860 154/1066/1378
f 636/1411/1859 676/1440/1900 674/1439/1898 634/1410/1858
f 675/1439/1899 677/1440/1901 637/1411/1861 635/1410/1860
f 149/1065/1375 669/1436/1893 676/1440/1900 636/1411/1859
f 677/1440/1901 670/1436/1894 150/1065/1377 637/1411/1861
#o Plane
#v 29.587652 0.000000 -36.034584
#v 29.587652 0.000000 36.034584
#v -29.587658 0.000000 36.034580
#v -29.587643 0.000000 -36.034599
#vn 0.000000 1.000000 0.000000
#usemtl None
#s off
#f 1902//1902 1905//1902 1904//1902 1903//1902
| 250,928 | Common Lisp | .l | 7,151 | 34.089917 | 66 | 0.768912 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | 3d27276195cb62dd5059c4daeebe1fb74951f7cc18724693017bd7d186e8b52c | 30,764 | [
-1
] |
30,765 | releases.txt | johncorn271828_X_Orrery/dists/quicklisp/releases.txt | # project url size file-md5 content-sha1 prefix [system-file1..system-fileN]
1am http://beta.quicklisp.org/archive/1am/2014-11-06/1am-20141106-git.tgz 3490 c5e83c329157518e3ebfeef63e4ac269 83dfee1159cc630cc2453681a7caaf745f987d41 1am-20141106-git 1am.asd
3b-swf http://beta.quicklisp.org/archive/3b-swf/2012-01-07/3b-swf-20120107-git.tgz 75453 c130b35b44de03caa7cdf043d9d27dee 2dc75635c4d6a641618a63e61a9aa98252bbd2b7 3b-swf-20120107-git 3b-swf-swc.asd 3b-swf.asd
3bmd http://beta.quicklisp.org/archive/3bmd/2015-04-07/3bmd-20150407-git.tgz 19475 0378d7fb2aeb3c047ee1850c7e3ec58e 25905c3bc5850222a936099c2790e79572a33562 3bmd-20150407-git 3bmd-ext-code-blocks.asd 3bmd-ext-definition-lists.asd 3bmd-ext-tables.asd 3bmd-ext-wiki-links.asd 3bmd.asd
3d-vectors http://beta.quicklisp.org/archive/3d-vectors/2015-10-31/3d-vectors-20151031-git.tgz 9783 b90dda45aefd1f20ff71784566a476fd 57330631c46734c1956e33357fd33cbff3c7bd65 3d-vectors-20151031-git 3d-vectors.asd
able http://beta.quicklisp.org/archive/able/2012-09-09/able-20120909-git.tgz 30337 8fd9b891fdcdd77898cb2a150663911b be8e13411b82eff2af79720964b2e025171eb5c2 able-20120909-git able.asd
access http://beta.quicklisp.org/archive/access/2015-09-23/access-20150923-git.tgz 14801 c551549778b749648b215cf9c1e04865 fc32e9aabe18b1f883dc0b35f3541b9549d69e85 access-20150923-git access.asd
advanced-readtable http://beta.quicklisp.org/archive/advanced-readtable/2013-07-20/advanced-readtable-20130720-git.tgz 10570 bcb3c8a4757047bf7a41117265b74a3f 163baeafd28c4f4cb0c3fb42529df5ee75a711cc advanced-readtable-20130720-git advanced-readtable.asd
adw-charting http://beta.quicklisp.org/archive/adw-charting/2012-09-09/adw-charting-20120909-http.tgz 291857 932a2a8f87a6a26b8aece05240850451 7a7e66124521f356ff6b6b9653f8b190b827b7e1 adw-charting-20120909-http adw-charting-google.asd adw-charting-vecto.asd adw-charting.asd
alexandria http://beta.quicklisp.org/archive/alexandria/2015-05-05/alexandria-20150505-git.tgz 49955 164acc9d9e43d2eb604c9cdea780b27a 047961dab4e6178eb77908a08a60523f1379f61c alexandria-20150505-git alexandria-tests.asd alexandria.asd
algebraic-data-library http://beta.quicklisp.org/archive/algebraic-data-library/2013-10-03/algebraic-data-library-20131003-hg.tgz 2589 06f663d720c6d8502af442accf7148ce 9a975552f334af3134ba42e02b4928482e65091a algebraic-data-library-20131003-hg algebraic-data-library.asd
amazon-ecs http://beta.quicklisp.org/archive/amazon-ecs/2011-04-18/amazon-ecs-20110418-git.tgz 18915 6fdd5ad095bd4a492e0d5cd07b7fae98 f8aa169d0a8e927a8357b210570f72d0198d630d amazon-ecs-20110418-git amazon-ecs.asd
anaphora http://beta.quicklisp.org/archive/anaphora/2011-06-19/anaphora-0.9.4.tgz 5136 2e781e7bfd4f1005516174a96b93271d ded3e975e66fc8453df6e23f6b7e0c82d65961b0 anaphora-0.9.4 anaphora.asd
anaphoric-variants http://beta.quicklisp.org/archive/anaphoric-variants/2012-10-13/anaphoric-variants-1.0.1.tgz 3961 1958c6eed506b8dd7f7ebf4fb85142ed affec75bb8b78489722f937336342d2e003695db anaphoric-variants-1.0.1 anaphoric-variants.asd
antik http://beta.quicklisp.org/archive/antik/2015-05-05/antik-master-b6c0fc62-git.tgz 1379218 9d0f7243cbbadfa7151ce8a843f3bc0c a2d71d491515a81882257b8421e01598a40f3bc4 antik-master-b6c0fc62-git antik.asd
apply-argv http://beta.quicklisp.org/archive/apply-argv/2015-06-08/apply-argv-20150608-git.tgz 2451 d6c331fb609e14d8e99c2c5235767ae5 41176149bfe25382fbeee01eef0ca9aaca6aa6ec apply-argv-20150608-git apply-argv.asd
arc-compat http://beta.quicklisp.org/archive/arc-compat/2015-01-13/arc-compat-20150113-git.tgz 69255 70f6475d5ac22d3573f90662bc42a97a 56b0fc2ec9360a00d85215efc3566c972d3dc4a2 arc-compat-20150113-git arc-compat.asd
architecture.hooks http://beta.quicklisp.org/archive/architecture.hooks/2014-08-26/architecture.hooks-20140826-git.tgz 15558 bf254f00e38678faee49ab3dd4113968 08bc314ad0475095888447970a90c00587187043 architecture.hooks-20140826-git cl-hooks.asd
architecture.service-provider http://beta.quicklisp.org/archive/architecture.service-provider/2015-03-02/architecture.service-provider-20150302-git.tgz 17133 a2e4ef6f49b5a1a10614776d0a895226 3d12bef3d719f8cd200ec5a554dc0ee6c44431b3 architecture.service-provider-20150302-git architecture.service-provider-and-hooks.asd architecture.service-provider.asd
archive http://beta.quicklisp.org/archive/archive/2015-10-31/archive-20151031-git.tgz 19515 ad2200634e5553a6f4c760c17b8cc98e aa98613a66de5f39177cae587bbf4bba9ac85450 archive-20151031-git archive.asd
arnesi http://beta.quicklisp.org/archive/arnesi/2010-10-06/arnesi-20101006-darcs.tgz 83793 8324513b0a17e960c8fa51c5d6d2d67b 6929914d652e66d1bc9ee9a656e30ce7c0401540 arnesi-20101006-darcs arnesi.asd
array-operations http://beta.quicklisp.org/archive/array-operations/2013-06-15/array-operations-20130615-git.tgz 14722 fa1a1759cb066bba372f38f181adcf7e ec1a330bdaa9a5174bd843c1d38bccddd2f09bb8 array-operations-20130615-git array-operations.asd
array-utils http://beta.quicklisp.org/archive/array-utils/2015-09-23/array-utils-20150923-git.tgz 8463 038e5a4bd3d303e60f1584c6874e898c 4959a38c9a13d58ea28b9fd71e8fb2fd0ec45976 array-utils-20150923-git array-utils-test.asd array-utils.asd
arrow-macros http://beta.quicklisp.org/archive/arrow-macros/2015-07-09/arrow-macros-20150709-git.tgz 4822 3213d4670cb2dae04149fbc0d261e5cb f0f7de9549977500d3901bd7dd35ac16f6a7aa9c arrow-macros-20150709-git arrow-macros-test.asd arrow-macros.asd
asdf-dependency-grovel http://beta.quicklisp.org/archive/asdf-dependency-grovel/2015-06-08/asdf-dependency-grovel-20150608-git.tgz 41968 7e374a430e9c6a936d560726bce918ce ca0da9ad7e31e8d0f750ea13c505d7f5df00bf8e asdf-dependency-grovel-20150608-git asdf-dependency-grovel.asd tests/test-serial-system.asd
asdf-encodings http://beta.quicklisp.org/archive/asdf-encodings/2015-06-08/asdf-encodings-20150608-git.tgz 9308 423bdadb4420bbe420c615f3c6cf302a 85d45df85db1ac5d8fdd9b6d63b34eb291e4dab5 asdf-encodings-20150608-git asdf-encodings.asd
asdf-finalizers http://beta.quicklisp.org/archive/asdf-finalizers/2015-06-08/asdf-finalizers-20150608-git.tgz 6646 5eb05e6228b3a96359c32c4734be6cce d8faa36288b5a6e4774acbf184e08136ca7646f8 asdf-finalizers-20150608-git asdf-finalizers-test.asd asdf-finalizers.asd list-of.asd
asdf-flv http://beta.quicklisp.org/archive/asdf-flv/2015-01-13/asdf-flv-1.0.tgz 1903 1e837b8109f76e49467c4af8bed80d77 3ef95d55f4f6354c3411e0340719a1c9c9f8770d asdf-flv-1.0 com.dvlsoft.asdf-flv.asd
asdf-linguist http://beta.quicklisp.org/archive/asdf-linguist/2015-09-23/asdf-linguist-20150923-git.tgz 4653 110db875b9d5cbdbc41fff8b50cc6688 b5929afb75c89ab6729d90da79686bc0885d7b55 asdf-linguist-20150923-git asdf-linguist.asd
asdf-package-system http://beta.quicklisp.org/archive/asdf-package-system/2015-06-08/asdf-package-system-20150608-git.tgz 1383 9eee9d811aec4894843ac1d8ae6cbccd 910495edcf74671f08ba09181539bf644e0cbb3f asdf-package-system-20150608-git asdf-package-system.asd
asdf-system-connections http://beta.quicklisp.org/archive/asdf-system-connections/2014-02-11/asdf-system-connections-20140211-git.tgz 4962 4ec431a16b110b94dcb93d0698047acd d0ea2df2e57a7537c61633de1168e6cef750e136 asdf-system-connections-20140211-git asdf-system-connections.asd
asn.1 http://beta.quicklisp.org/archive/asn.1/2010-10-06/asn.1-4.14.tgz 23534 87b1e00817f479e4fc960f94e2c3f5a6 b72633719d6291808ca4e921fd97a46e6e682e2a asn.1-4.14 asn.1.asd
asteroids http://beta.quicklisp.org/archive/asteroids/2014-12-17/asteroids-20141217-git.tgz 3520925 4de6a4149cc41d9c23cef344ed062c3f e2d6f77bf12bf3b7d1401a68b7e7441f1853dfa8 asteroids-20141217-git asteroids.asd
atdoc http://beta.quicklisp.org/archive/atdoc/2012-03-05/atdoc-20120305-git.tgz 36850 e9c40fd27b136fd9db0d0f13dc7d51a7 e60e3ca611b8eb9ff908091482932c14a119066a atdoc-20120305-git atdoc.asd example/blocks-world.asd
avatar-api http://beta.quicklisp.org/archive/avatar-api/2015-06-08/avatar-api-20150608-git.tgz 2129 52a2e667536e10f80124ae2436f5d9a6 9fda0ec095f9fbdb8073605703d792a0eb3e8398 avatar-api-20150608-git avatar-api-test.asd avatar-api.asd
aws-sign4 http://beta.quicklisp.org/archive/aws-sign4/2014-07-13/aws-sign4-20140713-git.tgz 26963 5baefcde1aa78114c6f5b06e86dd2a21 1b625f5a204cd4bb065de13eb9b83be64e4d5c3b aws-sign4-20140713-git aws-sign4.asd
ayah-captcha http://beta.quicklisp.org/archive/ayah-captcha/2013-11-11/ayah-captcha-20131111-git.tgz 4016 d859bbdeaa93b90c4bd3913bf5a750bb 49dc1b1b9a48c9c70a8ad2a281a3bb359b33a578 ayah-captcha-20131111-git ayah-captcha.asd demo/ayah-captcha-demo.asd
babel http://beta.quicklisp.org/archive/babel/2015-06-08/babel-20150608-git.tgz 253987 308e6c9132994cf09db7766569ee23fd d52e146ffba659f82e0595bc96ce42ca7a46540d babel-20150608-git babel-streams.asd babel-tests.asd babel.asd
backports http://beta.quicklisp.org/archive/backports/2013-06-15/backports-20130615-git.tgz 16397 b3bee09a1f53bbbdc29cbe9645aa6a3c 878c82334668d5a93a014c01dbaca07cf1e76d0e backports-20130615-git backports-test.asd backports.asd
basic-binary-ipc http://beta.quicklisp.org/archive/basic-binary-ipc/2015-08-04/basic-binary-ipc-20150804-git.tgz 57492 800adaca3395dad2c379fb6d64a51b1c dbc53ed3a51db6ec3605366dfca6616efe79dbb6 basic-binary-ipc-20150804-git basic-binary-ipc-tests.asd basic-binary-ipc.asd
beirc http://beta.quicklisp.org/archive/beirc/2015-05-05/beirc-20150505-git.tgz 27301 50b1ea2e799d918ee68ff607f2ed7c98 091f2c11d2b297704101697235a411841ceb23ad beirc-20150505-git beirc.asd
big-string http://beta.quicklisp.org/archive/big-string/2013-06-15/big-string-20130615-hg.tgz 3912 7050c95245a575453c5fa5455a796b05 e06541cc7cb910d8f62bbf7584bf30d11db231dc big-string-20130615-hg big-string.asd
binary-types http://beta.quicklisp.org/archive/binary-types/2013-06-15/binary-types-20130615-git.tgz 21337 e26f69cddf40a07beb89d9066830c44a 2f1a13a9ef75be93d53cf55d7c4c07260a620c3e binary-types-20130615-git binary-types.asd
binascii http://beta.quicklisp.org/archive/binascii/2015-07-09/binascii-20150709-git.tgz 196802 23f4db8372bd521725dd78dd667c2be1 e02502e8146770e87fa5b6e461b7729ee1117ad2 binascii-20150709-git binascii.asd
binfix http://beta.quicklisp.org/archive/binfix/2015-10-31/binfix-20151031-git.tgz 30612 c068154e36c86941600a0d1d73aba763 6cb249148eaf6a6b4f7e5cec144e87c9e7a5d195 binfix-20151031-git binfix.asd
binge http://beta.quicklisp.org/archive/binge/2015-03-02/binge-20150207T212203.tgz 45815 a498b965196d68e461b5be2e81b3e38a 886d27623b8936aac07c742392fcc0f2cecab9c2 binge-20150207T212203 binge-tests.asd binge.asd
binomial-heap http://beta.quicklisp.org/archive/binomial-heap/2013-04-20/binomial-heap-20130420-git.tgz 6211 ca40cb01b88a3fe902cc4cc25fb2d242 81583c3945e9f392cb8943713ed18724f72296f2 binomial-heap-20130420-git binomial-heap.asd
birch http://beta.quicklisp.org/archive/birch/2015-09-23/birch-20150923-git.tgz 19612 c5883271186c8f0f62513a1c4b402caa 2506853734bcf11e9f79f5445a54326f430ed7c1 birch-20150923-git birch.asd birch.test.asd
bit-smasher http://beta.quicklisp.org/archive/bit-smasher/2015-09-23/bit-smasher-20150923-git.tgz 7381 0a2e8a9310c8055989def529f76b5414 3916f3a01acccd32a596d592c2cf247df002f522 bit-smasher-20150923-git bit-smasher.asd
bitfield-schema http://beta.quicklisp.org/archive/bitfield-schema/2012-01-07/bitfield-schema-20120107-git.tgz 6659 fac865d5c6379fd8e4a8526b99ec0662 5b4bf17a55e13ed80e657a545b9ea1ca5ceb77ec bitfield-schema-20120107-git bitfield-schema.asd
bk-tree http://beta.quicklisp.org/archive/bk-tree/2013-04-20/bk-tree-20130420-git.tgz 21425 5ae53564f2a64abdc1424a054f965485 e0690274745029d8135d91abcdb18598e60e2999 bk-tree-20130420-git bk-tree.asd
bknr-datastore http://beta.quicklisp.org/archive/bknr-datastore/2015-09-23/bknr-datastore-20150923-git.tgz 626284 3c2ce72dc830b5d4f5a12d43ecc977be 044bfa90794789e6e5a6dfece72cd37dabd2b439 bknr-datastore-20150923-git src/bknr.data.impex.asd src/bknr.datastore.asd src/bknr.impex.asd src/bknr.indices.asd src/bknr.skip-list.asd src/bknr.utils.asd src/bknr.xml.asd
bknr-web http://beta.quicklisp.org/archive/bknr-web/2014-07-13/bknr-web-20140713-git.tgz 172044 e867c9d79b03ea02d3e8af6d5d4a1fd7 80c17f624bf44065d7992880117d8a2373cf6744 bknr-web-20140713-git modules/bknr.modules.asd modules/spider/leech.asd src/bknr.web.asd src/html-match/html-match.asd
black-tie http://beta.quicklisp.org/archive/black-tie/2015-08-04/black-tie-20150804-git.tgz 13530 0aba64e0ac741ab5e5f899a8fe626406 309c2763d7065b8fcefc848911eea5c51000273c black-tie-20150804-git black-tie.asd
blackbird http://beta.quicklisp.org/archive/blackbird/2015-06-08/blackbird-20150608-git.tgz 12875 3a246155fc630a12b926bd1827d905ca 2e236669f152ee970e4e5edd0986d8dd79b080c3 blackbird-20150608-git blackbird-test.asd blackbird.asd
blackthorn-engine http://beta.quicklisp.org/archive/blackthorn-engine/2015-06-08/blackthorn-engine-20150608-hg.tgz 5037491 26f808b680a6da25faa69b1a11ad5b21 42938a9b7dd7b1e9cf766ffe76f549bfe1ec6fa9 blackthorn-engine-20150608-hg blackthorn-collision-test.asd blackthorn-stress-test.asd blackthorn.asd bunnyslayer.asd thopter.asd
bordeaux-fft http://beta.quicklisp.org/archive/bordeaux-fft/2015-06-08/bordeaux-fft-20150608-http.tgz 13857 99bee7dc569e71f40783551c792295bd a0caf5c27a3c3734178472333279926177ffb23a bordeaux-fft-20150608-http bordeaux-fft.asd
bordeaux-threads http://beta.quicklisp.org/archive/bordeaux-threads/2013-06-15/bordeaux-threads-0.8.3.tgz 18754 d188630d197711d39690cf1afd25279a f0303f646ec89a2c289738c970295bc1e306a87a bordeaux-threads-0.8.3 bordeaux-threads-test.asd bordeaux-threads.asd
bourbaki http://beta.quicklisp.org/archive/bourbaki/2011-01-10/bourbaki-20110110-http.tgz 133787 64d23b156e8cf295c76a144e6522749b c224635f433be2ab0e45fd2e0ec13c6d735751ab bourbaki-20110110-http bourbaki.asd
bt-semaphore http://beta.quicklisp.org/archive/bt-semaphore/2013-10-03/bt-semaphore-20131003-git.tgz 4191 bb778fbb0f5eac96b83b054b1243699e 2b779df03dc80327c0d81db856d41b7921fcc1c1 bt-semaphore-20131003-git bt-semaphore-test.asd bt-semaphore.asd
btrie http://beta.quicklisp.org/archive/btrie/2014-07-13/btrie-20140713-git.tgz 6389 1fdf3a46133861b59f7a1063f5fe6696 9d9e506112d4b87225944df068090c68d4b2c563 btrie-20140713-git btrie.asd
bubble-operator-upwards http://beta.quicklisp.org/archive/bubble-operator-upwards/2012-11-25/bubble-operator-upwards-1.0.tgz 2943 390c6f1aad23154fc613a1941ab0ee90 e5c62a9e32928fc4e4d38f9949acd9b30b0a7187 bubble-operator-upwards-1.0 bubble-operator-upwards.asd
buffalo http://beta.quicklisp.org/archive/buffalo/2015-10-31/buffalo-20151031-git.tgz 46643 64b147a51cb17a6a69bd57523ad97685 a56e661c078b2987bea0f073250fea1b53c17c56 buffalo-20151031-git buffalo.asd sparseset.asd
buildapp http://beta.quicklisp.org/archive/buildapp/2015-08-04/buildapp-1.5.5.tgz 16394 f33162697715c21fece74ac572b75465 fd0cdbe6f75feba1b010db35ee69ea67ceffeddf buildapp-1.5.5 buildapp.asd
buildnode http://beta.quicklisp.org/archive/buildnode/2015-01-13/buildnode-20150113-git.tgz 66481 a7f2517353ea50b29f95eebfd18f7b3a 01e11bc7f41b9744626a20c5fce962fa85bb2778 buildnode-20150113-git buildnode-excel.asd buildnode-html5.asd buildnode-kml.asd buildnode-xhtml.asd buildnode-xul.asd buildnode.asd
burgled-batteries http://beta.quicklisp.org/archive/burgled-batteries/2015-06-08/burgled-batteries-20150608-git.tgz 41945 9dc8740c65cdaad9c9a1389a9de643fa 3899b51d283eeee3a5fe40145f8b338c5f0102bc burgled-batteries-20150608-git burgled-batteries-tests.asd burgled-batteries.asd
burgled-batteries.syntax http://beta.quicklisp.org/archive/burgled-batteries.syntax/2015-07-09/burgled-batteries.syntax-20150709-git.tgz 8040 bc98941ac3fddd4d51d3c03ccaf45164 d68faeb710e58f454d382e210368d0b6117da355 burgled-batteries.syntax-20150709-git burgled-batteries.syntax-test.asd burgled-batteries.syntax.asd
bytecurry.asdf-ext http://beta.quicklisp.org/archive/bytecurry.asdf-ext/2015-05-05/bytecurry.asdf-ext-20150505-git.tgz 2750 9fb33756e2edcb3ab0074dd8c32b73e4 32af33d3211f1d3aa8cb3a32d125ee5e49ae4236 bytecurry.asdf-ext-20150505-git bytecurry.asdf-ext.asd
bytecurry.mocks http://beta.quicklisp.org/archive/bytecurry.mocks/2015-05-05/bytecurry.mocks-20150505-git.tgz 4281 fa669aeb93a4beeb2457b3d30718adf2 648c6215a6c87842c35f9d9db578b71a7bcd2536 bytecurry.mocks-20150505-git bytecurry.mocks.asd
calispel http://beta.quicklisp.org/archive/calispel/2015-10-31/calispel-20151031-git.tgz 28634 0fef6ff0397602e963a10ac51a660d6e bb3230d80cac4eea005ba41e5bea17cb0a0a5d87 calispel-20151031-git calispel.asd
cambl http://beta.quicklisp.org/archive/cambl/2015-06-08/cambl-20150608-git.tgz 42230 b022bd2ac57ebc23046b396382992e7e 677cfd433956bf109973c515c8c19b131ecd78dd cambl-20150608-git cambl-test.asd cambl.asd fprog.asd
caramel http://beta.quicklisp.org/archive/caramel/2013-04-20/caramel-20130420-git.tgz 4745 b6e6020c467971a5118dd7dba8276270 5d89e63be813fb25e31975f4d42db250aa2aecb2 caramel-20130420-git caramel.asd
carrier http://beta.quicklisp.org/archive/carrier/2015-09-23/carrier-20150923-git.tgz 3461 91e9e1b13096eec5196486a1301ef6d8 88e8ed394e338416dfdcc370bdc9d610f00643fe carrier-20150923-git carrier.asd
cartesian-product-switch http://beta.quicklisp.org/archive/cartesian-product-switch/2012-09-09/cartesian-product-switch-2.0.tgz 4502 0f48da4205f8cd3b201eae1e07131fcd 82200c07f66d5d80ebeb62388108699e03e27f49 cartesian-product-switch-2.0 cartesian-product-switch.asd
caveman http://beta.quicklisp.org/archive/caveman/2015-09-23/caveman-20150923-git.tgz 29449 572ee373fd2f17ee4e96ec912fd81e05 bc7c4a0078f34e6d80bc9369afcb687adda8dd1d caveman-20150923-git caveman-middleware-dbimanager.asd caveman-test.asd caveman.asd caveman2-db.asd caveman2-test.asd caveman2.asd
cells http://beta.quicklisp.org/archive/cells/2015-06-08/cells-20150608-git.tgz 217170 11b3477fb5080c7994c4b3b08f582ab8 795de71f7a0a8ad98383f53154c8cbf807e2c868 cells-20150608-git cells.asd
cells-gtk3 http://beta.quicklisp.org/archive/cells-gtk3/2013-03-12/cells-gtk3-20130312-git.tgz 154158 edbbdc54b8d2188f7493ca922b97de07 97ec6e962f4c39857b020bfaf548c8cea4535c48 cells-gtk3-20130312-git cells-gtk.asd gtk-ffi.asd ph-maths.asd pod-utils.asd test-gtk.asd
ceramic http://beta.quicklisp.org/archive/ceramic/2015-10-31/ceramic-20151031-git.tgz 58752 94c06ae5621cd36ac79e2d2b681fc2c8 1cc01de8e67af543137e431fd956934586f21ba8 ceramic-20151031-git ceramic.asd examples/hello-world/ceramic-hello-world.asd examples/ipc-example/ceramic-ipc-example.asd t/app/ceramic-test-app.asd
cerberus http://beta.quicklisp.org/archive/cerberus/2015-07-09/cerberus-20150709-git.tgz 3247976 20105d3d6dfce2358cd3c30547dd013b 133a677bfaf406c126c4498e492587e8c5403d99 cerberus-20150709-git cerberus.asd
cffi http://beta.quicklisp.org/archive/cffi/2015-09-23/cffi_0.16.1.tgz 216037 b035b6446cc6c56f9a0c6801a5a38409 e7921b040f0a965a2604c95da10e039387059c22 cffi_0.16.1 cffi-examples.asd cffi-grovel.asd cffi-libffi.asd cffi-tests.asd cffi-uffi-compat.asd cffi.asd
cffi-objects http://beta.quicklisp.org/archive/cffi-objects/2014-07-13/cffi-objects-20140713-git.tgz 139142 b50f815383a2bf78f148e355283a126a 5c8f63372baef8fcf368a17a152b38794eff1317 cffi-objects-20140713-git cffi-objects.asd cffi-objects.tests.asd
changed-stream http://beta.quicklisp.org/archive/changed-stream/2013-01-28/changed-stream-20130128-git.tgz 233624 08dfb9234851b9bbe3d2b774efc809b6 153aecf366d19d2091f7e4c8a4aa22293cd0a66b changed-stream-20130128-git changed-stream.asd changed-stream.test.asd
chanl http://beta.quicklisp.org/archive/chanl/2015-06-08/chanl-20150608-git.tgz 26136 eb5220f225162f67bcd76a8555fe83d7 0167b6d74b27b1004f710a32f7d28f0ea35df2bd chanl-20150608-git chanl.asd
cheat-js http://beta.quicklisp.org/archive/cheat-js/2012-10-13/cheat-js-20121013-git.tgz 27000 d23fc2a4dfd3a0ce8c7fb42c773feb2d 288b962ed29320e097d0bf871dcd0189aa5de94d cheat-js-20121013-git cheat-js.asd
check-it http://beta.quicklisp.org/archive/check-it/2015-07-09/check-it-20150709-git.tgz 19988 0baae55e5a9c8c884202cbc51e634c42 49933b16fc112096734546df0d91bb76bef3044e check-it-20150709-git check-it.asd
checkl http://beta.quicklisp.org/archive/checkl/2015-01-13/checkl-20150113-git.tgz 8274 da845156f159b3c7addffd4ba5dbcd97 ee3e27c4ab663dbea9d93e5dacc1aa18aef6c278 checkl-20150113-git checkl-docs.asd checkl-test.asd checkl.asd
chemical-compounds http://beta.quicklisp.org/archive/chemical-compounds/2011-10-01/chemical-compounds-1.0.2.tgz 5119 05d45cf42a61e9dabab409d345b778c1 1fc077075d4b580f4b363a131f670bab602e8886 chemical-compounds-1.0.2 chemical-compounds.asd
chillax http://beta.quicklisp.org/archive/chillax/2015-03-02/chillax-20150302-git.tgz 207342 f173c34bb131fe6192f5c6c87bf1be7e 860cd942dd71757d22f1b81d24919e36cca850c5 chillax-20150302-git chillax.asd chillax.core.asd chillax.jsown.asd chillax.view-server.asd chillax.yason.asd
chipz http://beta.quicklisp.org/archive/chipz/2015-05-05/chipz-20150505-git.tgz 36686 416b5eb40c4841c2956564fd9f7f6f0d 4ed4f10bfbdd37e1e4719f15751706d192566911 chipz-20150505-git chipz.asd
chirp http://beta.quicklisp.org/archive/chirp/2015-10-31/chirp-20151031-git.tgz 80091 ea314692603661514d7c11dc544bda79 072dd68bbd4d72e935dfa27c9e7358ab8439481d chirp-20151031-git chirp.asd
chrome-native-messaging http://beta.quicklisp.org/archive/chrome-native-messaging/2015-03-02/chrome-native-messaging-20150302-git.tgz 1973 3fae36a2473eb7095d50f8472d31bd6c beeb53f51396f5fd05217c00b07306835a566943 chrome-native-messaging-20150302-git chrome-native-messaging.asd
chronicity http://beta.quicklisp.org/archive/chronicity/2013-06-15/chronicity-20130615-git.tgz 30255 21f9faee9ea6f2143a8e84152438818b b6fad8ee95b922714573b3738ae0ce3c3097270f chronicity-20130615-git chronicity-test.asd chronicity.asd
chtml-matcher http://beta.quicklisp.org/archive/chtml-matcher/2011-10-01/chtml-matcher-20111001-git.tgz 9772 b78c982a080fa6264d0524f5aabb6440 c328ea450fd88170ce98235761bcd3973ce2fc1e chtml-matcher-20111001-git chtml-matcher.asd
chunga http://beta.quicklisp.org/archive/chunga/2014-12-17/chunga-1.1.6.tgz 20919 75f5c4f9dec3a8a181ed5ef7e5d700b5 f097020e5108eda1f6718dcdf6b0e82891ba3cfa chunga-1.1.6 chunga.asd
circular-streams http://beta.quicklisp.org/archive/circular-streams/2012-04-07/circular-streams-20120407-git.tgz 2754 9e35f647853a5403b9c4b3caeffa3704 35ff170f333a605df66bdcd03278571155bd0389 circular-streams-20120407-git circular-streams-test.asd circular-streams.asd
city-hash http://beta.quicklisp.org/archive/city-hash/2015-10-31/city-hash-20151031-git.tgz 42544 0b7891ffe08e2df03817eb4d015bfe2f bde96dcc6b27468f26fc4b04f8a2132cb02ab81c city-hash-20151031-git city-hash-test.asd city-hash.asd
cl+ssl http://beta.quicklisp.org/archive/cl+ssl/2015-06-08/cl+ssl-20150608-git.tgz 26925 486384407efcbaecb4e3c657d014b9a2 57bc4173532a0cca354edc53b4fdbd7e2f113493 cl+ssl-20150608-git cl+ssl.asd
cl-6502 http://beta.quicklisp.org/archive/cl-6502/2015-09-23/cl-6502-20150923-git.tgz 67684 b4396714cfa3693fd1f40d3464622304 f55e04108665aa220401d15ec2b08b8cf6739e35 cl-6502-20150923-git cl-6502.asd
cl-abnf http://beta.quicklisp.org/archive/cl-abnf/2015-06-08/cl-abnf-20150608-git.tgz 7932 311c2b17e49666dac1c2bb45256be708 2a3c3033f3f85b20719376ac7fd25e89df19cea7 cl-abnf-20150608-git abnf.asd
cl-abstract-classes http://beta.quicklisp.org/archive/cl-abstract-classes/2013-01-28/cl-abstract-classes-20130128-hg.tgz 4680 7c4acf0810f8209fab9cfdc291236f1e 66186b818a6d0e4b7aac0d0c0aab99dbe110ea79 cl-abstract-classes-20130128-hg abstract-classes.asd singleton-classes.asd
cl-acronyms http://beta.quicklisp.org/archive/cl-acronyms/2015-03-02/cl-acronyms-20150302-git.tgz 927131 99e7304da8f6408227323fdab76e07db 695aaa263b152453e6f8130afb6cfcea1165a463 cl-acronyms-20150302-git cl-acronyms.asd
cl-algebraic-data-type http://beta.quicklisp.org/archive/cl-algebraic-data-type/2014-11-06/cl-algebraic-data-type-20141106-hg.tgz 6220 5a1ec0c6849248ffc0b13e182edb95d6 129fdd15d5625bfd2954711b5ebf2be92f28e533 cl-algebraic-data-type-20141106-hg cl-algebraic-data-type.asd
cl-ana http://beta.quicklisp.org/archive/cl-ana/2015-10-31/cl-ana-20151031-git.tgz 200214 28d1b471cf7c11f42575ca0f7be0716e ed5452da1bfedffc36ce5ae6a88ea1685d92ebe8 cl-ana-20151031-git binary-tree/cl-ana.binary-tree.asd calculus/cl-ana.calculus.asd cl-ana.asd clos-utils/cl-ana.clos-utils.asd csv-table/cl-ana.csv-table.asd error-propogation/cl-ana.error-propogation.asd file-utils/cl-ana.file-utils.asd fitting/cl-ana.fitting.asd functional-utils/cl-ana.functional-utils.asd generic-math/cl-ana.generic-math.asd gnuplot-interface/cl-ana.gnuplot-interface.asd gsl-cffi/cl-ana.gsl-cffi.asd hash-table-utils/cl-ana.hash-table-utils.asd hdf-cffi/cl-ana.hdf-cffi.asd hdf-table/cl-ana.hdf-table.asd hdf-typespec/cl-ana.hdf-typespec.asd hdf-utils/cl-ana.hdf-utils.asd histogram/cl-ana.histogram.asd int-char/cl-ana.int-char.asd linear-algebra/cl-ana.linear-algebra.asd list-utils/cl-ana.list-utils.asd lorentz/cl-ana.lorentz.asd macro-utils/cl-ana.macro-utils.asd makeres-block/cl-ana.makeres-block.asd makeres-branch/cl-ana.makeres-branch.asd makeres-graphviz/cl-ana.makeres-graphviz.asd makeres-macro/cl-ana.makeres-macro.asd makeres-progress/cl-ana.makeres-progress.asd makeres-table/cl-ana.makeres-table.asd makeres/cl-ana.makeres.asd map/cl-ana.map.asd math-functions/cl-ana.math-functions.asd memoization/cl-ana.memoization.asd ntuple-table/cl-ana.ntuple-table.asd package-utils/cl-ana.package-utils.asd pathname-utils/cl-ana.pathname-utils.asd plotting/cl-ana.plotting.asd quantity/cl-ana.quantity.asd reusable-table/cl-ana.reusable-table.asd serialization/cl-ana.serialization.asd statistics/cl-ana.statistics.asd string-utils/cl-ana.string-utils.asd symbol-utils/cl-ana.symbol-utils.asd table-utils/cl-ana.table-utils.asd table-viewing/cl-ana.table-viewing.asd table/cl-ana.table.asd tensor/cl-ana.tensor.asd typed-table/cl-ana.typed-table.asd typespec/cl-ana.typespec.asd
cl-annot http://beta.quicklisp.org/archive/cl-annot/2015-06-08/cl-annot-20150608-git.tgz 10039 35d8f79311bda4dd86002d11edcd0a21 31e415954f5e033907cd5d88ee4735e4ed940f12 cl-annot-20150608-git cl-annot.asd
cl-annot-prove http://beta.quicklisp.org/archive/cl-annot-prove/2015-09-23/cl-annot-prove-20150923-git.tgz 9244 d7ee8d5c35f1aaa036b77bbd1092b77c 25a765cde6977c027de5adf3067647623e96ba05 cl-annot-prove-20150923-git cl-annot-prove-test.asd cl-annot-prove.asd
cl-anonfun http://beta.quicklisp.org/archive/cl-anonfun/2011-12-03/cl-anonfun-20111203-git.tgz 2163 915bda1a7653d42090f8d20a1ad85d0b a0a38ada878271e7bc8ebc9cb75a0bd7b5cc7aa5 cl-anonfun-20111203-git cl-anonfun.asd
cl-ansi-term http://beta.quicklisp.org/archive/cl-ansi-term/2015-07-09/cl-ansi-term-20150709-git.tgz 47527 bfaca99c4678b26af447d85c70c7b264 d9b043331dc8303c115d8f724a509c46a019a602 cl-ansi-term-20150709-git cl-ansi-term.asd
cl-ansi-text http://beta.quicklisp.org/archive/cl-ansi-text/2015-08-04/cl-ansi-text-20150804-git.tgz 5876 70aa38b40377a5e89a7f22bb68b3f796 2de105750d54136d99a566bbf98d57c85088fb90 cl-ansi-text-20150804-git cl-ansi-text-test.asd cl-ansi-text.asd
cl-apple-plist http://beta.quicklisp.org/archive/cl-apple-plist/2011-11-05/cl-apple-plist-20111105-git.tgz 2720 95b6163c11c22fbb84c1f43c6703e612 b973e5c37b48d524c34b1ea2e8b89f636d69ad06 cl-apple-plist-20111105-git cl-apple-plist.asd
cl-arff-parser http://beta.quicklisp.org/archive/cl-arff-parser/2013-04-21/cl-arff-parser-20130421-git.tgz 4500 8ae977859eb11df65a1694b52436b0b5 d2342be9fa7b9a7aea26935b6268b7f556f7ff81 cl-arff-parser-20130421-git cl-arff-parser.asd
cl-arrows http://beta.quicklisp.org/archive/cl-arrows/2014-11-06/cl-arrows-20141106-git.tgz 848 4e099cc989cf12365bd7177ef0fed7b7 47e944ca53d58f1eea6f1fa9300f447e504c9851 cl-arrows-20141106-git cl-arrows.asd
cl-arxiv-api http://beta.quicklisp.org/archive/cl-arxiv-api/2015-09-23/cl-arxiv-api-20150923-git.tgz 4981 8efff39244c581ac74a741ce9191ac72 9dabd1f25b19bbf1622f83f671a1aa0666ead8f7 cl-arxiv-api-20150923-git cl-arxiv-api.asd
cl-async http://beta.quicklisp.org/archive/cl-async/2015-10-31/cl-async-20151031-git.tgz 56195 3d23d4e9064075c896c5d780506caacd eb4bdd993725ec7b7e83626518583fcdc538c804 cl-async-20151031-git cl-async-repl.asd cl-async-ssl.asd cl-async-test.asd cl-async.asd
cl-async-future http://beta.quicklisp.org/archive/cl-async-future/2015-01-13/cl-async-future-20150113-git.tgz 5719 961dbcb0bad3515ac7170f96dfd626ef 50751c2b573e0323f4c4687427df1d15b901cc38 cl-async-future-20150113-git cl-async-future.asd
cl-autorepo http://beta.quicklisp.org/archive/cl-autorepo/2014-07-13/cl-autorepo-20140713-git.tgz 2175 036187c2e68b4ec6e99b5fbada9f0e53 4a9845dfe2e0ca5ab28deb4135be11ce49110f2b cl-autorepo-20140713-git cl-autorepo.asd
cl-autowrap http://beta.quicklisp.org/archive/cl-autowrap/2015-10-31/cl-autowrap-20151031-git.tgz 39372 2e5916b50a558febd7e8f77eeddb722b a556ae2002928652518bf6512e1d1361c640b1d1 cl-autowrap-20151031-git cl-autowrap-test.asd cl-autowrap.asd cl-plus-c.asd
cl-azure http://beta.quicklisp.org/archive/cl-azure/2013-03-12/cl-azure-20130312-git.tgz 16122 626c7a50c028638ef428a9e8751e888c 50d0d8d551b9b62453a60f5698bcef7d3328f6c2 cl-azure-20130312-git cl-azure.asd
cl-bacteria http://beta.quicklisp.org/archive/cl-bacteria/2014-02-11/cl-bacteria-20140211-hg.tgz 19279 2f15933a7b49c7d952f8f1f9938105c0 d998e5b1fb9ab26938656c35f63048bcc444953d cl-bacteria-20140211-hg bacteria.asd bacteria.js.asd
cl-base32 http://beta.quicklisp.org/archive/cl-base32/2013-04-20/cl-base32-20130420-git.tgz 3417 e5066e4e4947e6f9d4debcbb38c008b9 ae9f24b9a9f4055650d2cc5aafd986cd4251b19b cl-base32-20130420-git cl-base32.asd
cl-base58 http://beta.quicklisp.org/archive/cl-base58/2015-01-13/cl-base58-20150113-git.tgz 2327 18cbd835ced24e94b0eff6380d7ee088 114d203cecd45d09c54756b5042d493c31f37d51 cl-base58-20150113-git cl-base58-test.asd cl-base58.asd
cl-base64 http://beta.quicklisp.org/archive/cl-base64/2015-09-23/cl-base64-20150923-git.tgz 8589 560d0601eaa86901611f1484257b9a57 429e68ef554c75d437f2f109d670c28fd877bf0a cl-base64-20150923-git cl-base64.asd
cl-bayesnet http://beta.quicklisp.org/archive/cl-bayesnet/2013-04-20/cl-bayesnet-20130420-git.tgz 1176067 bfbc8a2a51d5b76c4c53993d2280d94f ff6228f63582e6f4a5665fb845bce62df365347a cl-bayesnet-20130420-git cl-bayesnet.asd
cl-beanstalk http://beta.quicklisp.org/archive/cl-beanstalk/2011-06-19/cl-beanstalk-20110619-git.tgz 8888 a0cc4fd21e978722d70185c8cb908053 657eca4550127ddf554db273999f89f5a4e1b7e7 cl-beanstalk-20110619-git cl-beanstalk.asd
cl-bencode http://beta.quicklisp.org/archive/cl-bencode/2015-06-08/cl-bencode-20150608-git.tgz 5954 861d02f2a091346eb1116a8c205eacdb 29ce2dfe71095a091dca11e97e19945f0403fd33 cl-bencode-20150608-git bencode.asd
cl-bert http://beta.quicklisp.org/archive/cl-bert/2014-11-06/cl-bert-20141106-git.tgz 3107 146379540abc497d942ef89d33df9672 d7082e37cc22c2d99b2dba50f6cf8ea1060f85a9 cl-bert-20141106-git bert.asd
cl-bibtex http://beta.quicklisp.org/archive/cl-bibtex/2015-06-08/cl-bibtex-20150608-git.tgz 82416 1041f32a70907869b482e12e7a846caa 5c0550bcd1639b212e955d1b8dcc0fb556ad3ba6 cl-bibtex-20150608-git bibtex.asd
cl-binary-file http://beta.quicklisp.org/archive/cl-binary-file/2011-02-19/cl-binary-file-0.4.tgz 18146 01c0084bda750f01acb9d2c5a9b7814f ab0d092d15a0cd3cd4d6f04581f5ff46baa9bfdf cl-binary-file-0.4 cl-binary-file-0.4.asd
cl-blapack http://beta.quicklisp.org/archive/cl-blapack/2014-07-13/cl-blapack-20140713-git.tgz 47758 fdc7783498db23a2df084ee8b69145bc a6701b41f7e0fb691807d9f3c4e42b1e1166975d cl-blapack-20140713-git org.middleangle.cl-blapack-examples.asd org.middleangle.cl-blapack-gen.asd org.middleangle.cl-blapack.asd
cl-bloom http://beta.quicklisp.org/archive/cl-bloom/2013-12-11/cl-bloom-20131211-git.tgz 3371 830fae567e9dbb7cb106e119b43b7ddd 3d8f68708136a4e2cd3ad4b09b62e3620eff4589 cl-bloom-20131211-git cl-bloom.asd
cl-bplustree http://beta.quicklisp.org/archive/cl-bplustree/2013-03-12/cl-bplustree-20130312-git.tgz 6304 852de7527dc20faa334f1f51ec2a81ae 47982e80eaee5f8a66185dcc5a4c6da403bd85e3 cl-bplustree-20130312-git cl-bplustree.asd
cl-bson http://beta.quicklisp.org/archive/cl-bson/2015-09-23/cl-bson-20150923-git.tgz 35800 74c1302f12b2e0040ab16324545d3b26 4d7da6c0260dda048897e4e663c2dac1cb03d56d cl-bson-20150923-git cl-bson-test.asd cl-bson.asd
cl-btree http://beta.quicklisp.org/archive/cl-btree/2011-02-19/cl-btree-0.5.tgz 21635 55e5e68ae9c84614a2baad90395b7eab 33a60f5ee7a5286fb98b08456a6aa3a77b2f7b18 cl-btree-0.5 cl-btree-0.5.asd
cl-buchberger http://beta.quicklisp.org/archive/cl-buchberger/2011-05-22/cl-buchberger-20110522-git.tgz 7989 8a993756267bd3eea16fdaaab023ad59 d0df1a56821d2187a97c578441b95980fbe92ec7 cl-buchberger-20110522-git cl-buchberger.asd
cl-ca http://beta.quicklisp.org/archive/cl-ca/2015-09-23/cl-ca-20150923-git.tgz 3855 0986201a3a195bd107b5f0df4c197cd6 dfa01ad70d2be7a48bca676fc31ce44f40217566 cl-ca-20150923-git cl-ca.asd
cl-cairo2 http://beta.quicklisp.org/archive/cl-cairo2/2014-07-13/cl-cairo2-20140713-git.tgz 219366 5defe1e58dcad9e8dbc06b2ed52ef0aa 335289a5c4cf90c34e189718be4604b620865926 cl-cairo2-20140713-git a-cl-cairo2-loader.asd cl-cairo2-demos.asd cl-cairo2-gtk2.asd cl-cairo2-xlib.asd cl-cairo2.asd
cl-case-control http://beta.quicklisp.org/archive/cl-case-control/2014-11-06/cl-case-control-20141106-git.tgz 4262 9bd926eaf15cc7053ef7e6676491aa23 a2d273abfa6ff8f0680f0f9d6545064ba133908a cl-case-control-20141106-git cl-case-control.asd
cl-cffi-gtk http://beta.quicklisp.org/archive/cl-cffi-gtk/2014-12-17/cl-cffi-gtk-20141217-git.tgz 7411949 0774a7d420efb3571399c0ec221b446c 26f1a937c4d5339c20f8f43ac26e9903b59128cd cl-cffi-gtk-20141217-git cairo/cl-cffi-gtk-cairo.asd demo/cairo-demo/cl-cffi-gtk-demo-cairo.asd demo/gdk-demo/cl-cffi-gtk-demo-gdk.asd demo/glib-demo/cl-cffi-gtk-demo-glib.asd demo/gobject-demo/cl-cffi-gtk-demo-gobject.asd demo/gtk-demo/cl-cffi-gtk-demo-gtk.asd demo/gtk-example/cl-cffi-gtk-example-gtk.asd gdk-pixbuf/cl-cffi-gtk-gdk-pixbuf.asd gdk/cl-cffi-gtk-gdk.asd gio/cl-cffi-gtk-gio.asd glib/cl-cffi-gtk-glib.asd gobject/cl-cffi-gtk-gobject.asd gtk/cl-cffi-gtk.asd pango/cl-cffi-gtk-pango.asd
cl-charms http://beta.quicklisp.org/archive/cl-charms/2015-10-31/cl-charms-20151031-git.tgz 23047 e31103558bbc3141643697f34bd6d7f6 3e6104e05fe534b47daad61036c57a60d838f68c cl-charms-20151031-git cl-charms-paint.asd cl-charms-timer.asd cl-charms.asd
cl-cheshire-cat http://beta.quicklisp.org/archive/cl-cheshire-cat/2012-11-25/cl-cheshire-cat-20121125-git.tgz 23482 729d03cde121deedf97f3669c262e82e d2797915bed6422d5516abeb9f3c4a33809c306b cl-cheshire-cat-20121125-git cl-cheshire-cat.asd
cl-cli http://beta.quicklisp.org/archive/cl-cli/2015-03-02/cl-cli-20150302-git.tgz 6382 d27a9f43c181070da585e396f596dbff 04ef444336371f7056c1778576f15d9b1f343062 cl-cli-20150302-git cl-cli.asd
cl-cli-parser http://beta.quicklisp.org/archive/cl-cli-parser/2015-06-08/cl-cli-parser-20150608-git.tgz 8093 38fc199ad50a98819a3cd0d82665fe68 a7e3a4d60a6069b08ecd5ebf477609c6927710c3 cl-cli-parser-20150608-git cli-parser.asd
cl-clon http://beta.quicklisp.org/archive/cl-clon/2015-07-09/clon-1.0b24.tgz 191003 7d74fc146a2de5be70a9cb2c5a94312e fa0a4d3ed8bf00ddbdb104b6764a272e21fd0e65 clon-1.0b24 core/net.didierverna.clon.core.asd net.didierverna.clon.asd setup/net.didierverna.clon.setup.asd termio/net.didierverna.clon.termio.asd
cl-closure-template http://beta.quicklisp.org/archive/cl-closure-template/2015-08-04/cl-closure-template-20150804-git.tgz 98945 d2b36fa36a3bbb532c7898c2ff6211f7 b58d01914b50c26a7a43ed1e0848562a212017b3 cl-closure-template-20150804-git closure-template.asd
cl-colors http://beta.quicklisp.org/archive/cl-colors/2015-03-02/cl-colors-20150302-git.tgz 14449 a9c6570560ecf36f5c520a1929f6dba0 7991116008127ebfbe7d892a4aef015c3b94050a cl-colors-20150302-git cl-colors.asd
cl-conspack http://beta.quicklisp.org/archive/cl-conspack/2015-03-02/cl-conspack-20150302-git.tgz 21222 b9b48d468e988c5f496880b93be8fc5f 97ff36db8a8332bb1348294af9785c9c2f6d522f cl-conspack-20150302-git cl-conspack-test.asd cl-conspack.asd
cl-cont http://beta.quicklisp.org/archive/cl-cont/2011-02-19/cl-cont-20110219-darcs.tgz 11715 204ad0178da3de604e92fab5ac1c20b6 f24ffb4d90a98f4ab82841279f29ac64615069de cl-cont-20110219-darcs cl-cont-test.asd cl-cont.asd
cl-containers http://beta.quicklisp.org/archive/cl-containers/2015-09-23/cl-containers-20150923-git.tgz 229907 bca5ec3552c95e0474e4d4a79419dea3 18c7f38d91bd9426fc0da8977cd704dc58fa8dc8 cl-containers-20150923-git cl-containers-test.asd cl-containers.asd
cl-cookie http://beta.quicklisp.org/archive/cl-cookie/2015-08-04/cl-cookie-20150804-git.tgz 4861 d2c08a71afd47b3ad42e1234ec1a3083 9b9c3d0440f414d64d5a621b01eddbb3c169c193 cl-cookie-20150804-git cl-cookie-test.asd cl-cookie.asd
cl-coroutine http://beta.quicklisp.org/archive/cl-coroutine/2014-07-13/cl-coroutine-20140713-git.tgz 3329 0719e1fe4595ed6e7de37bcd5acf96c8 373dbcdb0665d45956a123469b6f4b2a282fef1f cl-coroutine-20140713-git cl-coroutine-test.asd cl-coroutine.asd
cl-coveralls http://beta.quicklisp.org/archive/cl-coveralls/2015-09-23/cl-coveralls-20150923-git.tgz 6407 16afcb281386497ea9320192d2ada2d1 1f5b5ccd55dc21dbe79c6f2f98b2da5e908a70a4 cl-coveralls-20150923-git cl-coveralls-test.asd cl-coveralls.asd
cl-crc64 http://beta.quicklisp.org/archive/cl-crc64/2014-07-13/cl-crc64-20140713-git.tgz 3436 d97cf9231647235a938707e64a1766ad 3140afa99b2ee11f7cda85f9563b975c45cdb9d2 cl-crc64-20140713-git cl-crc64.asd
cl-creditcard http://beta.quicklisp.org/archive/cl-creditcard/2015-01-13/cl-creditcard-20150113-git.tgz 10834 35f506d0dcef15f26a46b6419c0f060b 0b816115dbedc264e2d3724088267220a8e43a5a cl-creditcard-20150113-git cl-authorize-net.asd cl-creditcard.asd
cl-cron http://beta.quicklisp.org/archive/cl-cron/2015-06-08/cl-cron-20150608-hg.tgz 15860 950172b8f76e14b98ddd8b9b6266a87a 01448272ab5c26184c952404653bcdb9b297e15d cl-cron-20150608-hg cl-cron.asd
cl-crypt http://beta.quicklisp.org/archive/cl-crypt/2012-05-20/cl-crypt-20120520-git.tgz 7279 0e6b5ba0cd7a565686e847197622698f f66ea06ec261e994f5ba7d71236c93a3a4edd113 cl-crypt-20120520-git crypt.asd
cl-css http://beta.quicklisp.org/archive/cl-css/2014-09-14/cl-css-20140914-git.tgz 4907 a91f5a5d6a751af31d5c4fd8170f6ece 0b25eb863296f4d83523535c606514502ad6aac5 cl-css-20140914-git cl-css.asd
cl-csv http://beta.quicklisp.org/archive/cl-csv/2015-06-08/cl-csv-20150608-git.tgz 20271 16339e3a7d7263539220772b89ea5624 5bae802570e120b00895663b55542bf3dc30daf4 cl-csv-20150608-git cl-csv-clsql.asd cl-csv-data-table.asd cl-csv.asd
cl-ctrnn http://beta.quicklisp.org/archive/cl-ctrnn/2010-10-06/cl-ctrnn_1.0.0.tgz 41892 bf90242a621386d72ff87d80046f3945 423674533903a06a1c1a737df15a853695893520 cl-ctrnn_1.0.0 cl-ctrnn.asd
cl-curlex http://beta.quicklisp.org/archive/cl-curlex/2015-09-23/cl-curlex-20150923-git.tgz 17730 b22734d63412d6a4d1e5cf838853191b 5c5588bb7279034c498a981e5d08cdf2285902b4 cl-curlex-20150923-git cl-curlex.asd
cl-custom-hash-table http://beta.quicklisp.org/archive/cl-custom-hash-table/2015-03-02/cl-custom-hash-table-20150302-git.tgz 5685 53ce02b79189d0d0373ac9e440025068 b6ba124a105ac1dd0b0265878029b514647b4ff5 cl-custom-hash-table-20150302-git cl-custom-hash-table-test.asd cl-custom-hash-table.asd
cl-data-format-validation http://beta.quicklisp.org/archive/cl-data-format-validation/2014-07-13/cl-data-format-validation-20140713-git.tgz 37403 2d13446e593b3b0c46fb83ee9fc5da7f 0a085113a3c0e2c28735f4709b31ff46ee54b68b cl-data-format-validation-20140713-git data-format-validation.asd
cl-data-frame http://beta.quicklisp.org/archive/cl-data-frame/2014-07-13/cl-data-frame-20140713-git.tgz 8015 383492b149ac30b4c37cf5abbee14828 df465a1aca48cfdfbe1c1bba5777ef12c0d14350 cl-data-frame-20140713-git cl-data-frame.asd
cl-date-time-parser http://beta.quicklisp.org/archive/cl-date-time-parser/2014-07-13/cl-date-time-parser-20140713-git.tgz 10231 a5c384eafcdcf063499341b40c09129a 7633ae11684c9c8cd219f4cf615869bc2b5d2c42 cl-date-time-parser-20140713-git cl-date-time-parser.asd
cl-db3 http://beta.quicklisp.org/archive/cl-db3/2015-03-02/cl-db3-20150302-git.tgz 2923 578896a3f60f474742f240b703f8c5f5 16b637635523aa28eff051ba7620c9a92a8b53f9 cl-db3-20150302-git db3.asd
cl-dbi http://beta.quicklisp.org/archive/cl-dbi/2015-07-09/cl-dbi-20150709-git.tgz 11453 58057c43e6797f96fbda058e5ab8d2fc ce91d0a6b1893363c6ceb611347f126018d4e7c6 cl-dbi-20150709-git cl-dbi.asd dbd-mysql.asd dbd-postgres.asd dbd-sqlite3.asd dbi-test.asd dbi.asd
cl-decimals http://beta.quicklisp.org/archive/cl-decimals/2013-10-03/cl-decimals-20131003-git.tgz 8556 84bce82e2e7f9526e6d01fdf61866004 7f0fa1a665fd7aad2ebff99686c7351a5bdfdb20 cl-decimals-20131003-git decimals.asd
cl-devil http://beta.quicklisp.org/archive/cl-devil/2015-03-02/cl-devil-20150302-git.tgz 7271 2386d79fa23a831b46dd3a851b635165 81f0c286536f30795267f35614562d2459c41cea cl-devil-20150302-git cl-devil.asd cl-ilu.asd cl-ilut.asd
cl-diceware http://beta.quicklisp.org/archive/cl-diceware/2015-09-23/cl-diceware-20150923-git.tgz 46217 1effc5add086f20640ecca3ea9fb6d44 26501cee6304c77b9db6320e1f2b3fbba88ede2b cl-diceware-20150923-git cl-diceware.asd
cl-difflib http://beta.quicklisp.org/archive/cl-difflib/2013-01-28/cl-difflib-20130128-git.tgz 11909 e8a3434843a368373b67d09983d2b809 2acef03b40d410454539b26882762b25f60da136 cl-difflib-20130128-git cl-difflib-tests.asd cl-difflib.asd
cl-disque http://beta.quicklisp.org/archive/cl-disque/2015-09-23/cl-disque-20150923-git.tgz 12126 67fbd3fd674f80eb7eaaba78821bd7de b99ae447bcb5af2dd171d195f0eef27d72174cda cl-disque-20150923-git cl-disque-test.asd cl-disque.asd
cl-docutils http://beta.quicklisp.org/archive/cl-docutils/2013-01-28/cl-docutils-20130128-git.tgz 115606 e83e70398da47984339dd29632a78072 014884afae1335295230482b54b560ed7bc51db6 cl-docutils-20130128-git docutils.asd
cl-dot http://beta.quicklisp.org/archive/cl-dot/2015-06-08/cl-dot-20150608-git.tgz 180931 a2dae138b4b7671f888ebae2b2403a34 1db7494a0f41244a4dce0a6e6a56a978d3f9e2b1 cl-dot-20150608-git cl-dot.asd
cl-dropbox http://beta.quicklisp.org/archive/cl-dropbox/2015-06-08/cl-dropbox-20150608-git.tgz 3127 cb8e142a42e59c3ad3ebc51243f0e9fd 692318495dcbb349116b544b33482119a1620ff7 cl-dropbox-20150608-git cl-dropbox.asd
cl-dsl http://beta.quicklisp.org/archive/cl-dsl/2013-07-20/cl-dsl-20130720-git.tgz 14073 fce58e9d8682e3224120cc794922de84 a93b21d4833d1d92609d2399028cbba3e908cbbf cl-dsl-20130720-git cl-dsl.asd
cl-durian http://beta.quicklisp.org/archive/cl-durian/2015-06-08/cl-durian-20150608-git.tgz 4819 9da8dd551e1ee63907a79bea0b1565d3 a0ca0ed4bf0257b86270d66bda9a963d0d30529b cl-durian-20150608-git cl-durian.asd
cl-emacs-if http://beta.quicklisp.org/archive/cl-emacs-if/2012-03-05/cl-emacs-if-20120305-git.tgz 5080 79a7e7ed0dce7b6b937481da97bc5490 3328115dfa0afe358d2301ce9d0335fb323b7b3f cl-emacs-if-20120305-git cl-emacs-if.asd
cl-emb http://beta.quicklisp.org/archive/cl-emb/2015-09-23/cl-emb-20150923-git.tgz 14465 c31f55784664fe0b754017b7830ee569 e25eb97d77001a125df6ea7dc49fe3834f34f3a1 cl-emb-20150923-git cl-emb.asd
cl-enchant http://beta.quicklisp.org/archive/cl-enchant/2013-08-13/cl-enchant-20130813-git.tgz 8391 ff13861850736367e378a6d5e0a6a6c0 053863f15f224781afd0c8c8ba58b0021c2bd7a8 cl-enchant-20130813-git enchant-autoload.asd enchant.asd
cl-enumeration http://beta.quicklisp.org/archive/cl-enumeration/2015-05-05/cl-enumeration-20150505-git.tgz 110807 09083c989bc44dfb21028b0dad367806 47a12a2d2805749bedd4e07bc6187b0cbe4144fa cl-enumeration-20150505-git enumerations.asd
cl-epmd http://beta.quicklisp.org/archive/cl-epmd/2014-02-11/cl-epmd-20140211-git.tgz 8497 535d47c3fdcbf90656549f48da838151 1e5e823a18ae86b707ebfae97acd4af7a31ef36e cl-epmd-20140211-git epmd-test.asd epmd.asd
cl-epoch http://beta.quicklisp.org/archive/cl-epoch/2012-08-11/cl-epoch-20120811-git.tgz 761 b272171d588bb3423ebc0bd591475135 c67927a5f43b7cc4597e7c814c0ddcacdf078bba cl-epoch-20120811-git cl-epoch.asd
cl-erlang-term http://beta.quicklisp.org/archive/cl-erlang-term/2014-11-06/cl-erlang-term-20141106-git.tgz 19476 170eeb5976f5b1871280bbd7ae93af38 100ca7d3b31f759f0b0347c15b0b488b34b99c7c cl-erlang-term-20141106-git erlang-term-optima.asd erlang-term-test.asd erlang-term.asd
cl-ev http://beta.quicklisp.org/archive/cl-ev/2015-09-23/cl-ev-20150923-git.tgz 6322 802c3966a9dbd25d22407825271e70fd d90c2e7c18e3710e25ecd2206430926dc4307891 cl-ev-20150923-git ev.asd
cl-ewkb http://beta.quicklisp.org/archive/cl-ewkb/2011-06-19/cl-ewkb-20110619-git.tgz 9929 cbcc96a62750e5aee99f2261d4b2171c 262f1978c053c76a4fa288411f8fbd150d29fcbb cl-ewkb-20110619-git cl-ewkb.asd
cl-factoring http://beta.quicklisp.org/archive/cl-factoring/2015-06-08/cl-factoring-20150608-git.tgz 22592 a58618d23aa015530d1cf6e784d7ce29 1a89de1221beea4ae89280afa55436e7e1c121d9 cl-factoring-20150608-git cl-factoring-test.asd cl-factoring.asd
cl-fad http://beta.quicklisp.org/archive/cl-fad/2014-12-17/cl-fad-0.7.3.tgz 24658 94d04bb439aeee88a0452598c7d38a0c 188b573009b52fcad46431f78b086c85e38c0514 cl-fad-0.7.3 cl-fad.asd
cl-fam http://beta.quicklisp.org/archive/cl-fam/2012-11-25/cl-fam-20121125-git.tgz 8597 4844d1092223363858a0963b56b09d10 9def84e89f75f5d2449f31db352fc1d6d51c156a cl-fam-20121125-git cl-fam.asd
cl-fastcgi http://beta.quicklisp.org/archive/cl-fastcgi/2013-11-11/cl-fastcgi-20131111-git.tgz 3800 162b12929ea5c984d2ca0a81ad276a47 b097a436f5e149b13c25d89cb84e89af0f7339eb cl-fastcgi-20131111-git cl-fastcgi.asd
cl-fbclient http://beta.quicklisp.org/archive/cl-fbclient/2014-01-13/cl-fbclient-20140113-git.tgz 9685 48d0afd4a519cac7c0b219063d51f6d9 09f3e78c416b6524ebe3c2d75e279eeda08b2277 cl-fbclient-20140113-git cl-fbclient.asd
cl-fgraph http://beta.quicklisp.org/archive/cl-fgraph/2013-11-11/cl-fgraph-20131111-hg.tgz 6189 e79faf1ed3423161b3dbe10c32f7d1da aa3e681510e82624da355681a8a56b82b5045b17 cl-fgraph-20131111-hg fgraph.asd
cl-flowd http://beta.quicklisp.org/archive/cl-flowd/2014-07-13/cl-flowd-20140713-git.tgz 5753 c8ec0147510ab231d0e3377beaf5f897 b5382880a7203fb47f6d55b6b587a5645eb2322e cl-flowd-20140713-git cl-flowd.asd
cl-fluidinfo http://beta.quicklisp.org/archive/cl-fluidinfo/2013-03-12/cl-fluidinfo-20130312-git.tgz 8963 31baff1a738ad8dcf30b4f466d71366c 0c8485eba076578d271d6190ba75dd853ad5867c cl-fluidinfo-20130312-git cl-fluiddb-test.asd cl-fluiddb.asd cl-fluidinfo.asd
cl-freetype2 http://beta.quicklisp.org/archive/cl-freetype2/2015-07-09/cl-freetype2-20150709-git.tgz 42883 7922a2b2206d180910f69f6c04162639 90488a1f4315143fb6823244b70d50fb63128855 cl-freetype2-20150709-git cl-freetype2-tests.asd cl-freetype2.asd
cl-fsnotify http://beta.quicklisp.org/archive/cl-fsnotify/2015-03-02/cl-fsnotify-20150302-git.tgz 5979 54fe23d75d2baa6f404aef9c4da39449 6a6f82a1fc13f6286e1e9ae071e4a827830192d4 cl-fsnotify-20150302-git cl-fsnotify.asd
cl-ftp http://beta.quicklisp.org/archive/cl-ftp/2015-06-08/cl-ftp-20150608-http.tgz 9367 0743157a9fe2eea7c4a3a79874df1d55 e2ffb352da8b73a6895499ab6a1c1004e8bc5198 cl-ftp-20150608-http cl-ftp.asd ftp.asd
cl-fuse http://beta.quicklisp.org/archive/cl-fuse/2015-09-23/cl-fuse-20150923-git.tgz 23452 48373d917a5b7c0797b50a743820ae3d d2a3a162b47a1be6c0f7f38e583bf86761aa5fab cl-fuse-20150923-git cl-fuse.asd
cl-fuse-meta-fs http://beta.quicklisp.org/archive/cl-fuse-meta-fs/2015-06-08/cl-fuse-meta-fs-20150608-git.tgz 16761 eb80b959dd6494cd787cff4f8c2f214b f21fe263708622beed70f3c3b5b088e351e8506e cl-fuse-meta-fs-20150608-git cl-fuse-meta-fs.asd
cl-gambol http://beta.quicklisp.org/archive/cl-gambol/2013-01-28/cl-gambol-20130128-svn.tgz 13150 10b61053856a2a7aef1b172a15169369 c1e19f6d725c4f46e7a846bedf81b30f3ccac047 cl-gambol-20130128-svn gambol.asd
cl-gap-buffer http://beta.quicklisp.org/archive/cl-gap-buffer/2012-03-05/cl-gap-buffer-20120305-hg.tgz 4549 6dda54f8c9d4a3102308c0b55da90f39 e0ee58b179795433357418ccebf9b6d34abfe6d5 cl-gap-buffer-20120305-hg cl-gap-buffer.asd
cl-gd http://beta.quicklisp.org/archive/cl-gd/2014-12-17/cl-gd-0.6.1.tgz 201850 558bfeba3101e8f4b1e00708336c2b4a 86eb04f803f827858e373fa000861aa3c11561a5 cl-gd-0.6.1 cl-gd-test.asd cl-gd.asd
cl-gdata http://beta.quicklisp.org/archive/cl-gdata/2014-11-06/cl-gdata-20141106-git.tgz 26060 65a699c8cc584ab80c65faee646b2e41 a955ad3d8a13f83a12f41e5b5562b0aa106c0b37 cl-gdata-20141106-git cl-gdata.asd
cl-gearman http://beta.quicklisp.org/archive/cl-gearman/2015-09-23/cl-gearman-20150923-git.tgz 7680 6d7496a301f9cbb2d69e16bea12e2760 b39af5a987148d2492c7f85d0b58ae67b97b6f61 cl-gearman-20150923-git cl-gearman-test.asd cl-gearman.asd
cl-gendoc http://beta.quicklisp.org/archive/cl-gendoc/2015-06-08/cl-gendoc-20150608-git.tgz 5995 74365e991f1039c557b8c3894a149009 2dc3ec6440e7e8a1510b2e2c0bb5df5d1c116e76 cl-gendoc-20150608-git cl-gendoc.asd
cl-gene-searcher http://beta.quicklisp.org/archive/cl-gene-searcher/2011-10-01/cl-gene-searcher-20111001-git.tgz 3309 1350073f7965574a146421e59533bb00 35abc2a2a5b5091f0bb821269bfc6980260ed1fa cl-gene-searcher-20111001-git cl-gene-searcher.asd
cl-general-accumulator http://beta.quicklisp.org/archive/cl-general-accumulator/2013-06-15/cl-general-accumulator-20130615-git.tgz 5808 51146b6c4cc2783cc3b0097806197e3a 255bfa7ddd19e5a6c7fed6e5964dbb8130e0a8c3 cl-general-accumulator-20130615-git general-accumulator.asd
cl-generic-arithmetic http://beta.quicklisp.org/archive/cl-generic-arithmetic/2013-07-20/cl-generic-arithmetic-20130720-hg.tgz 5647 1f09cd77dce2f5038fdc524412f7820e 569c56ef38eb8e3309dd6afcb0d1176075758852 cl-generic-arithmetic-20130720-hg cl-generic-arithmetic.asd
cl-geo http://beta.quicklisp.org/archive/cl-geo/2011-06-19/cl-geo-0.2.tgz 14588 59009afba3902e4c2e0216ff34c9a900 d0521e389aca41b91318cee96a6cceb82384a809 cl-geo-0.2 geo.asd
cl-geocode http://beta.quicklisp.org/archive/cl-geocode/2015-09-23/cl-geocode-20150923-git.tgz 583456 9b4387045dbd3da9d4c5ffd2b2b3df50 53644d2b099d0907d9c0758167543e73fd034325 cl-geocode-20150923-git cl-geocode.asd
cl-geoip http://beta.quicklisp.org/archive/cl-geoip/2013-06-15/cl-geoip-20130615-git.tgz 1698 2d174e9d08cead4ae9a320273c332844 08916ca6c4253b06adce2a03210916935d88e797 cl-geoip-20130615-git cl-geoip.asd
cl-geometry http://beta.quicklisp.org/archive/cl-geometry/2015-06-08/cl-geometry-20150608-git.tgz 16276 8d6547ce084357950ca1e3aed145c5c6 8a0bdbcb1c5ae9f651b2ef90f862e59232ae177c cl-geometry-20150608-git cl-geometry-tests.asd cl-geometry.asd
cl-gists http://beta.quicklisp.org/archive/cl-gists/2015-10-31/cl-gists-20151031-git.tgz 11080 48e26f83d78fdc691095fd3f003256bf 0baa0944a97cf92e3e1cf7e43b3db16cc942997c cl-gists-20151031-git cl-gists-test.asd cl-gists.asd
cl-git http://beta.quicklisp.org/archive/cl-git/2015-07-09/cl-git-20150709-git.tgz 60507 cbe03f1b837c775729c0b66fa707577f c3e37ce1e8437f76664b6779bd35b40b9485a8b4 cl-git-20150709-git cl-git.asd
cl-github-v3 http://beta.quicklisp.org/archive/cl-github-v3/2013-03-12/cl-github-v3-20130312-git.tgz 2658 45725b60119a46cd35d36d82c70119f2 42ec2e517e7b8b0321bc7cf7602165376ce5d8af cl-github-v3-20130312-git cl-github-v3.asd
cl-glfw http://beta.quicklisp.org/archive/cl-glfw/2015-03-02/cl-glfw-20150302-git.tgz 461048 c939bd97538b254d445f4b0904bbb8fa 03b779d59b8807cc72bdc2a5d407a393f24fa7fd cl-glfw-20150302-git cl-glfw-ftgl.asd cl-glfw-glu.asd cl-glfw-opengl-core.asd cl-glfw-opengl-version_1_0.asd cl-glfw-opengl-version_1_1.asd cl-glfw-opengl-version_1_2.asd cl-glfw-opengl-version_1_3.asd cl-glfw-opengl-version_1_4.asd cl-glfw-opengl-version_1_5.asd cl-glfw-opengl-version_2_0.asd cl-glfw-opengl-version_2_1.asd cl-glfw-types.asd cl-glfw.asd lib/cl-glfw-opengl-3dfx_multisample.asd lib/cl-glfw-opengl-3dfx_tbuffer.asd lib/cl-glfw-opengl-3dfx_texture_compression_fxt1.asd lib/cl-glfw-opengl-amd_blend_minmax_factor.asd lib/cl-glfw-opengl-amd_depth_clamp_separate.asd lib/cl-glfw-opengl-amd_draw_buffers_blend.asd lib/cl-glfw-opengl-amd_multi_draw_indirect.asd lib/cl-glfw-opengl-amd_name_gen_delete.asd lib/cl-glfw-opengl-amd_performance_monitor.asd lib/cl-glfw-opengl-amd_sample_positions.asd lib/cl-glfw-opengl-amd_seamless_cubemap_per_texture.asd lib/cl-glfw-opengl-amd_vertex_shader_tesselator.asd lib/cl-glfw-opengl-apple_aux_depth_stencil.asd lib/cl-glfw-opengl-apple_client_storage.asd lib/cl-glfw-opengl-apple_element_array.asd lib/cl-glfw-opengl-apple_fence.asd lib/cl-glfw-opengl-apple_float_pixels.asd lib/cl-glfw-opengl-apple_flush_buffer_range.asd lib/cl-glfw-opengl-apple_object_purgeable.asd lib/cl-glfw-opengl-apple_rgb_422.asd lib/cl-glfw-opengl-apple_row_bytes.asd lib/cl-glfw-opengl-apple_specular_vector.asd lib/cl-glfw-opengl-apple_texture_range.asd lib/cl-glfw-opengl-apple_transform_hint.asd lib/cl-glfw-opengl-apple_vertex_array_object.asd lib/cl-glfw-opengl-apple_vertex_array_range.asd lib/cl-glfw-opengl-apple_vertex_program_evaluators.asd lib/cl-glfw-opengl-apple_ycbcr_422.asd lib/cl-glfw-opengl-arb_blend_func_extended.asd lib/cl-glfw-opengl-arb_color_buffer_float.asd lib/cl-glfw-opengl-arb_copy_buffer.asd lib/cl-glfw-opengl-arb_depth_buffer_float.asd lib/cl-glfw-opengl-arb_depth_clamp.asd lib/cl-glfw-opengl-arb_depth_texture.asd lib/cl-glfw-opengl-arb_draw_buffers.asd lib/cl-glfw-opengl-arb_draw_buffers_blend.asd lib/cl-glfw-opengl-arb_draw_elements_base_vertex.asd lib/cl-glfw-opengl-arb_draw_indirect.asd lib/cl-glfw-opengl-arb_draw_instanced.asd lib/cl-glfw-opengl-arb_es2_compatibility.asd lib/cl-glfw-opengl-arb_fragment_program.asd lib/cl-glfw-opengl-arb_fragment_shader.asd lib/cl-glfw-opengl-arb_framebuffer_object.asd lib/cl-glfw-opengl-arb_framebuffer_object_deprecated.asd lib/cl-glfw-opengl-arb_framebuffer_srgb.asd lib/cl-glfw-opengl-arb_geometry_shader4.asd lib/cl-glfw-opengl-arb_get_program_binary.asd lib/cl-glfw-opengl-arb_gpu_shader5.asd lib/cl-glfw-opengl-arb_gpu_shader_fp64.asd lib/cl-glfw-opengl-arb_half_float_pixel.asd lib/cl-glfw-opengl-arb_half_float_vertex.asd lib/cl-glfw-opengl-arb_imaging.asd lib/cl-glfw-opengl-arb_imaging_deprecated.asd lib/cl-glfw-opengl-arb_instanced_arrays.asd lib/cl-glfw-opengl-arb_map_buffer_range.asd lib/cl-glfw-opengl-arb_matrix_palette.asd lib/cl-glfw-opengl-arb_multisample.asd lib/cl-glfw-opengl-arb_multitexture.asd lib/cl-glfw-opengl-arb_occlusion_query.asd lib/cl-glfw-opengl-arb_occlusion_query2.asd lib/cl-glfw-opengl-arb_pixel_buffer_object.asd lib/cl-glfw-opengl-arb_point_parameters.asd lib/cl-glfw-opengl-arb_point_sprite.asd lib/cl-glfw-opengl-arb_provoking_vertex.asd lib/cl-glfw-opengl-arb_robustness.asd lib/cl-glfw-opengl-arb_sample_shading.asd lib/cl-glfw-opengl-arb_sampler_objects.asd lib/cl-glfw-opengl-arb_seamless_cube_map.asd lib/cl-glfw-opengl-arb_separate_shader_objects.asd lib/cl-glfw-opengl-arb_shader_objects.asd lib/cl-glfw-opengl-arb_shader_subroutine.asd lib/cl-glfw-opengl-arb_shading_language_100.asd lib/cl-glfw-opengl-arb_shading_language_include.asd lib/cl-glfw-opengl-arb_shadow.asd lib/cl-glfw-opengl-arb_shadow_ambient.asd lib/cl-glfw-opengl-arb_tessellation_shader.asd lib/cl-glfw-opengl-arb_texture_border_clamp.asd lib/cl-glfw-opengl-arb_texture_buffer_object.asd lib/cl-glfw-opengl-arb_texture_buffer_object_rgb32.asd lib/cl-glfw-opengl-arb_texture_compression.asd lib/cl-glfw-opengl-arb_texture_compression_bptc.asd lib/cl-glfw-opengl-arb_texture_compression_rgtc.asd lib/cl-glfw-opengl-arb_texture_cube_map.asd lib/cl-glfw-opengl-arb_texture_cube_map_array.asd lib/cl-glfw-opengl-arb_texture_env_combine.asd lib/cl-glfw-opengl-arb_texture_env_dot3.asd lib/cl-glfw-opengl-arb_texture_float.asd lib/cl-glfw-opengl-arb_texture_gather.asd lib/cl-glfw-opengl-arb_texture_mirrored_repeat.asd lib/cl-glfw-opengl-arb_texture_multisample.asd lib/cl-glfw-opengl-arb_texture_rectangle.asd lib/cl-glfw-opengl-arb_texture_rg.asd lib/cl-glfw-opengl-arb_texture_rgb10_a2ui.asd lib/cl-glfw-opengl-arb_texture_swizzle.asd lib/cl-glfw-opengl-arb_timer_query.asd lib/cl-glfw-opengl-arb_transform_feedback2.asd lib/cl-glfw-opengl-arb_transpose_matrix.asd lib/cl-glfw-opengl-arb_uniform_buffer_object.asd lib/cl-glfw-opengl-arb_vertex_array_bgra.asd lib/cl-glfw-opengl-arb_vertex_array_object.asd lib/cl-glfw-opengl-arb_vertex_attrib_64bit.asd lib/cl-glfw-opengl-arb_vertex_blend.asd lib/cl-glfw-opengl-arb_vertex_buffer_object.asd lib/cl-glfw-opengl-arb_vertex_program.asd lib/cl-glfw-opengl-arb_vertex_shader.asd lib/cl-glfw-opengl-arb_vertex_type_2_10_10_10_rev.asd lib/cl-glfw-opengl-arb_viewport_array.asd lib/cl-glfw-opengl-arb_window_pos.asd lib/cl-glfw-opengl-ati_draw_buffers.asd lib/cl-glfw-opengl-ati_element_array.asd lib/cl-glfw-opengl-ati_envmap_bumpmap.asd lib/cl-glfw-opengl-ati_fragment_shader.asd lib/cl-glfw-opengl-ati_map_object_buffer.asd lib/cl-glfw-opengl-ati_meminfo.asd lib/cl-glfw-opengl-ati_pixel_format_float.asd lib/cl-glfw-opengl-ati_pn_triangles.asd lib/cl-glfw-opengl-ati_separate_stencil.asd lib/cl-glfw-opengl-ati_text_fragment_shader.asd lib/cl-glfw-opengl-ati_texture_env_combine3.asd lib/cl-glfw-opengl-ati_texture_float.asd lib/cl-glfw-opengl-ati_texture_mirror_once.asd lib/cl-glfw-opengl-ati_vertex_array_object.asd lib/cl-glfw-opengl-ati_vertex_attrib_array_object.asd lib/cl-glfw-opengl-ati_vertex_streams.asd lib/cl-glfw-opengl-ext_422_pixels.asd lib/cl-glfw-opengl-ext_abgr.asd lib/cl-glfw-opengl-ext_bgra.asd lib/cl-glfw-opengl-ext_bindable_uniform.asd lib/cl-glfw-opengl-ext_blend_color.asd lib/cl-glfw-opengl-ext_blend_equation_separate.asd lib/cl-glfw-opengl-ext_blend_func_separate.asd lib/cl-glfw-opengl-ext_blend_minmax.asd lib/cl-glfw-opengl-ext_blend_subtract.asd lib/cl-glfw-opengl-ext_clip_volume_hint.asd lib/cl-glfw-opengl-ext_cmyka.asd lib/cl-glfw-opengl-ext_color_subtable.asd lib/cl-glfw-opengl-ext_compiled_vertex_array.asd lib/cl-glfw-opengl-ext_convolution.asd lib/cl-glfw-opengl-ext_coordinate_frame.asd lib/cl-glfw-opengl-ext_copy_texture.asd lib/cl-glfw-opengl-ext_cull_vertex.asd lib/cl-glfw-opengl-ext_depth_bounds_test.asd lib/cl-glfw-opengl-ext_direct_state_access.asd lib/cl-glfw-opengl-ext_draw_buffers2.asd lib/cl-glfw-opengl-ext_draw_instanced.asd lib/cl-glfw-opengl-ext_draw_range_elements.asd lib/cl-glfw-opengl-ext_fog_coord.asd lib/cl-glfw-opengl-ext_framebuffer_blit.asd lib/cl-glfw-opengl-ext_framebuffer_multisample.asd lib/cl-glfw-opengl-ext_framebuffer_object.asd lib/cl-glfw-opengl-ext_framebuffer_srgb.asd lib/cl-glfw-opengl-ext_geometry_shader4.asd lib/cl-glfw-opengl-ext_gpu_program_parameters.asd lib/cl-glfw-opengl-ext_gpu_shader4.asd lib/cl-glfw-opengl-ext_histogram.asd lib/cl-glfw-opengl-ext_index_array_formats.asd lib/cl-glfw-opengl-ext_index_func.asd lib/cl-glfw-opengl-ext_index_material.asd lib/cl-glfw-opengl-ext_light_texture.asd lib/cl-glfw-opengl-ext_multi_draw_arrays.asd lib/cl-glfw-opengl-ext_multisample.asd lib/cl-glfw-opengl-ext_packed_depth_stencil.asd lib/cl-glfw-opengl-ext_packed_float.asd lib/cl-glfw-opengl-ext_packed_pixels.asd lib/cl-glfw-opengl-ext_paletted_texture.asd lib/cl-glfw-opengl-ext_pixel_buffer_object.asd lib/cl-glfw-opengl-ext_pixel_transform.asd lib/cl-glfw-opengl-ext_point_parameters.asd lib/cl-glfw-opengl-ext_polygon_offset.asd lib/cl-glfw-opengl-ext_provoking_vertex.asd lib/cl-glfw-opengl-ext_secondary_color.asd lib/cl-glfw-opengl-ext_separate_shader_objects.asd lib/cl-glfw-opengl-ext_separate_specular_color.asd lib/cl-glfw-opengl-ext_shader_image_load_store.asd lib/cl-glfw-opengl-ext_stencil_clear_tag.asd lib/cl-glfw-opengl-ext_stencil_two_side.asd lib/cl-glfw-opengl-ext_stencil_wrap.asd lib/cl-glfw-opengl-ext_subtexture.asd lib/cl-glfw-opengl-ext_texture.asd lib/cl-glfw-opengl-ext_texture3d.asd lib/cl-glfw-opengl-ext_texture_array.asd lib/cl-glfw-opengl-ext_texture_buffer_object.asd lib/cl-glfw-opengl-ext_texture_compression_latc.asd lib/cl-glfw-opengl-ext_texture_compression_rgtc.asd lib/cl-glfw-opengl-ext_texture_compression_s3tc.asd lib/cl-glfw-opengl-ext_texture_cube_map.asd lib/cl-glfw-opengl-ext_texture_env_combine.asd lib/cl-glfw-opengl-ext_texture_env_dot3.asd lib/cl-glfw-opengl-ext_texture_filter_anisotropic.asd lib/cl-glfw-opengl-ext_texture_integer.asd lib/cl-glfw-opengl-ext_texture_lod_bias.asd lib/cl-glfw-opengl-ext_texture_mirror_clamp.asd lib/cl-glfw-opengl-ext_texture_object.asd lib/cl-glfw-opengl-ext_texture_perturb_normal.asd lib/cl-glfw-opengl-ext_texture_shared_exponent.asd lib/cl-glfw-opengl-ext_texture_snorm.asd lib/cl-glfw-opengl-ext_texture_srgb.asd lib/cl-glfw-opengl-ext_texture_srgb_decode.asd lib/cl-glfw-opengl-ext_texture_swizzle.asd lib/cl-glfw-opengl-ext_timer_query.asd lib/cl-glfw-opengl-ext_transform_feedback.asd lib/cl-glfw-opengl-ext_vertex_array.asd lib/cl-glfw-opengl-ext_vertex_array_bgra.asd lib/cl-glfw-opengl-ext_vertex_attrib_64bit.asd lib/cl-glfw-opengl-ext_vertex_shader.asd lib/cl-glfw-opengl-ext_vertex_weighting.asd lib/cl-glfw-opengl-gremedy_frame_terminator.asd lib/cl-glfw-opengl-gremedy_string_marker.asd lib/cl-glfw-opengl-hp_convolution_border_modes.asd lib/cl-glfw-opengl-hp_image_transform.asd lib/cl-glfw-opengl-hp_occlusion_test.asd lib/cl-glfw-opengl-hp_texture_lighting.asd lib/cl-glfw-opengl-ibm_cull_vertex.asd lib/cl-glfw-opengl-ibm_multimode_draw_arrays.asd lib/cl-glfw-opengl-ibm_rasterpos_clip.asd lib/cl-glfw-opengl-ibm_texture_mirrored_repeat.asd lib/cl-glfw-opengl-ibm_vertex_array_lists.asd lib/cl-glfw-opengl-ingr_blend_func_separate.asd lib/cl-glfw-opengl-ingr_color_clamp.asd lib/cl-glfw-opengl-ingr_interlace_read.asd lib/cl-glfw-opengl-intel_parallel_arrays.asd lib/cl-glfw-opengl-mesa_pack_invert.asd lib/cl-glfw-opengl-mesa_packed_depth_stencil.asd lib/cl-glfw-opengl-mesa_program_debug.asd lib/cl-glfw-opengl-mesa_resize_buffers.asd lib/cl-glfw-opengl-mesa_shader_debug.asd lib/cl-glfw-opengl-mesa_trace.asd lib/cl-glfw-opengl-mesa_window_pos.asd lib/cl-glfw-opengl-mesa_ycbcr_texture.asd lib/cl-glfw-opengl-mesax_texture_stack.asd lib/cl-glfw-opengl-nv_conditional_render.asd lib/cl-glfw-opengl-nv_copy_depth_to_color.asd lib/cl-glfw-opengl-nv_copy_image.asd lib/cl-glfw-opengl-nv_depth_buffer_float.asd lib/cl-glfw-opengl-nv_depth_clamp.asd lib/cl-glfw-opengl-nv_evaluators.asd lib/cl-glfw-opengl-nv_explicit_multisample.asd lib/cl-glfw-opengl-nv_fence.asd lib/cl-glfw-opengl-nv_float_buffer.asd lib/cl-glfw-opengl-nv_fog_distance.asd lib/cl-glfw-opengl-nv_fragment_program.asd lib/cl-glfw-opengl-nv_fragment_program2.asd lib/cl-glfw-opengl-nv_framebuffer_multisample_coverage.asd lib/cl-glfw-opengl-nv_geometry_program4.asd lib/cl-glfw-opengl-nv_gpu_program4.asd lib/cl-glfw-opengl-nv_gpu_program5.asd lib/cl-glfw-opengl-nv_gpu_shader5.asd lib/cl-glfw-opengl-nv_half_float.asd lib/cl-glfw-opengl-nv_light_max_exponent.asd lib/cl-glfw-opengl-nv_multisample_coverage.asd lib/cl-glfw-opengl-nv_multisample_filter_hint.asd lib/cl-glfw-opengl-nv_occlusion_query.asd lib/cl-glfw-opengl-nv_packed_depth_stencil.asd lib/cl-glfw-opengl-nv_parameter_buffer_object.asd lib/cl-glfw-opengl-nv_pixel_data_range.asd lib/cl-glfw-opengl-nv_point_sprite.asd lib/cl-glfw-opengl-nv_present_video.asd lib/cl-glfw-opengl-nv_primitive_restart.asd lib/cl-glfw-opengl-nv_register_combiners.asd lib/cl-glfw-opengl-nv_register_combiners2.asd lib/cl-glfw-opengl-nv_shader_buffer_load.asd lib/cl-glfw-opengl-nv_shader_buffer_store.asd lib/cl-glfw-opengl-nv_tessellation_program5.asd lib/cl-glfw-opengl-nv_texgen_emboss.asd lib/cl-glfw-opengl-nv_texgen_reflection.asd lib/cl-glfw-opengl-nv_texture_barrier.asd lib/cl-glfw-opengl-nv_texture_env_combine4.asd lib/cl-glfw-opengl-nv_texture_expand_normal.asd lib/cl-glfw-opengl-nv_texture_multisample.asd lib/cl-glfw-opengl-nv_texture_rectangle.asd lib/cl-glfw-opengl-nv_texture_shader.asd lib/cl-glfw-opengl-nv_texture_shader2.asd lib/cl-glfw-opengl-nv_texture_shader3.asd lib/cl-glfw-opengl-nv_transform_feedback.asd lib/cl-glfw-opengl-nv_transform_feedback2.asd lib/cl-glfw-opengl-nv_vertex_array_range.asd lib/cl-glfw-opengl-nv_vertex_array_range2.asd lib/cl-glfw-opengl-nv_vertex_attrib_integer_64bit.asd lib/cl-glfw-opengl-nv_vertex_buffer_unified_memory.asd lib/cl-glfw-opengl-nv_vertex_program.asd lib/cl-glfw-opengl-nv_vertex_program2_option.asd lib/cl-glfw-opengl-nv_vertex_program3.asd lib/cl-glfw-opengl-nv_vertex_program4.asd lib/cl-glfw-opengl-oes_read_format.asd lib/cl-glfw-opengl-oml_interlace.asd lib/cl-glfw-opengl-oml_resample.asd lib/cl-glfw-opengl-oml_subsample.asd lib/cl-glfw-opengl-pgi_misc_hints.asd lib/cl-glfw-opengl-pgi_vertex_hints.asd lib/cl-glfw-opengl-rend_screen_coordinates.asd lib/cl-glfw-opengl-s3_s3tc.asd lib/cl-glfw-opengl-sgi_color_table.asd lib/cl-glfw-opengl-sgi_depth_pass_instrument.asd lib/cl-glfw-opengl-sgis_detail_texture.asd lib/cl-glfw-opengl-sgis_fog_function.asd lib/cl-glfw-opengl-sgis_multisample.asd lib/cl-glfw-opengl-sgis_pixel_texture.asd lib/cl-glfw-opengl-sgis_point_parameters.asd lib/cl-glfw-opengl-sgis_sharpen_texture.asd lib/cl-glfw-opengl-sgis_texture4d.asd lib/cl-glfw-opengl-sgis_texture_color_mask.asd lib/cl-glfw-opengl-sgis_texture_filter4.asd lib/cl-glfw-opengl-sgis_texture_select.asd lib/cl-glfw-opengl-sgix_async.asd lib/cl-glfw-opengl-sgix_depth_texture.asd lib/cl-glfw-opengl-sgix_flush_raster.asd lib/cl-glfw-opengl-sgix_fog_scale.asd lib/cl-glfw-opengl-sgix_fragment_lighting.asd lib/cl-glfw-opengl-sgix_framezoom.asd lib/cl-glfw-opengl-sgix_igloo_interface.asd lib/cl-glfw-opengl-sgix_instruments.asd lib/cl-glfw-opengl-sgix_line_quality_hint.asd lib/cl-glfw-opengl-sgix_list_priority.asd lib/cl-glfw-opengl-sgix_pixel_texture.asd lib/cl-glfw-opengl-sgix_polynomial_ffd.asd lib/cl-glfw-opengl-sgix_reference_plane.asd lib/cl-glfw-opengl-sgix_resample.asd lib/cl-glfw-opengl-sgix_scalebias_hint.asd lib/cl-glfw-opengl-sgix_shadow.asd lib/cl-glfw-opengl-sgix_shadow_ambient.asd lib/cl-glfw-opengl-sgix_slim.asd lib/cl-glfw-opengl-sgix_sprite.asd lib/cl-glfw-opengl-sgix_tag_sample_buffer.asd lib/cl-glfw-opengl-sgix_texture_coordinate_clamp.asd lib/cl-glfw-opengl-sgix_texture_lod_bias.asd lib/cl-glfw-opengl-sgix_texture_multi_buffer.asd lib/cl-glfw-opengl-sgix_ycrcba.asd lib/cl-glfw-opengl-sun_convolution_border_modes.asd lib/cl-glfw-opengl-sun_global_alpha.asd lib/cl-glfw-opengl-sun_mesh_array.asd lib/cl-glfw-opengl-sun_slice_accum.asd lib/cl-glfw-opengl-sun_triangle_list.asd lib/cl-glfw-opengl-sun_vertex.asd lib/cl-glfw-opengl-sunx_constant_data.asd lib/cl-glfw-opengl-win_phong_shading.asd lib/cl-glfw-opengl-win_specular_fog.asd
cl-glfw3 http://beta.quicklisp.org/archive/cl-glfw3/2015-10-31/cl-glfw3-20151031-git.tgz 11245 d88ac9101690fcb7a50fc1ceb55f4a49 42dcc1bbc368c3654cd18e1f89cc12d487fd1928 cl-glfw3-20151031-git cl-glfw3-examples.asd cl-glfw3.asd
cl-gobject-introspection http://beta.quicklisp.org/archive/cl-gobject-introspection/2015-10-31/cl-gobject-introspection-20151031-git.tgz 32041 e00e2c665249d31d9ce1ed449cac8d23 bf35c8790e5ccd612d340b2520c199cac466867a cl-gobject-introspection-20151031-git cl-gobject-introspection-test.asd cl-gobject-introspection.asd
cl-gpu http://beta.quicklisp.org/archive/cl-gpu/2015-06-08/cl-gpu-20150608-git.tgz 86872 23cf1f453c10d389e13290fa9b5164e3 1e29c3ed11e0844982b302e8018bc4c6bd279e48 cl-gpu-20150608-git cl-gpu.asd cl-gpu.buffers.asd cl-gpu.core.asd cl-gpu.test.asd
cl-grace http://beta.quicklisp.org/archive/cl-grace/2015-09-23/cl-grace-20150923-hg.tgz 13213 869f1eaa43edf2a0eb152d2b64f4f026 3acdd05b130c160dc6132964eaaef774aaf65e5b cl-grace-20150923-hg cl-grace.asd
cl-graph http://beta.quicklisp.org/archive/cl-graph/2015-07-09/cl-graph-20150709-git.tgz 59752 b97252aaa5c1c79e5d9bac06664105ec 4a4b74c70803cd1e57fd093b17ddbadb6aadfa18 cl-graph-20150709-git cl-graph+hu.dwim.graphviz.asd cl-graph-test.asd cl-graph.asd
cl-gravatar http://beta.quicklisp.org/archive/cl-gravatar/2011-03-20/cl-gravatar-20110320-git.tgz 2127 6d4e5c83f238a7c301a572ddc926ef9b ae2e3b442465a3395c5f7d0948346bcd9562664e cl-gravatar-20110320-git gravatar.asd
cl-groupby http://beta.quicklisp.org/archive/cl-groupby/2015-04-07/cl-groupby-20150407-git.tgz 4303 fc19a9d944afed766fb410fe878774cb 455ed2b6d7cc9ab4a22a2fc875cd6c13d4ae3217 cl-groupby-20150407-git groupby.asd
cl-growl http://beta.quicklisp.org/archive/cl-growl/2015-07-09/cl-growl-20150709-git.tgz 9952 501a63c20735f6f7edb6dc3ea2788a7e 2660af521d648a715be645e095525586abbce23e cl-growl-20150709-git cl-growl.asd
cl-gss http://beta.quicklisp.org/archive/cl-gss/2015-08-04/cl-gss-20150804-git.tgz 11190 d1b51e0463c7406a31da89225bf06507 98403a7f51682262385d941ce539b84d9f272613 cl-gss-20150804-git cl-gss.asd
cl-gtk2 http://beta.quicklisp.org/archive/cl-gtk2/2012-09-09/cl-gtk2-20120909-git.tgz 377784 c61a7112e72154bf151b55d7ad6d93aa a5dc2aafc070b34b1ab09fdcd59dfed9ddd7b9c0 cl-gtk2-20120909-git cairo/cl-gtk2-cairo.asd gdk/cl-gtk2-gdk.asd glib/cl-gtk2-glib.asd gtk/cl-gtk2-gtk.asd pango/cl-gtk2-pango.asd
cl-haml http://beta.quicklisp.org/archive/cl-haml/2013-01-28/cl-haml-20130128-git.tgz 17179 ae2a9bd58a9e8e6363c20a43b64960f0 f8e4e90b2ba069b01fa01f836a8cf7b8ab825ce3 cl-haml-20130128-git cl-haml.asd
cl-hamt http://beta.quicklisp.org/archive/cl-hamt/2015-10-31/cl-hamt-20151031-git.tgz 10792 1f74d54624386cb31b8ae7dbbc382ee0 6e7553267e94d0c4210774793718e838830ec94a cl-hamt-20151031-git cl-hamt-examples.asd cl-hamt-test.asd cl-hamt.asd
cl-hash-util http://beta.quicklisp.org/archive/cl-hash-util/2015-09-23/cl-hash-util-20150923-git.tgz 2211 08336744500aba7313a088451fb70b26 d66c4435e4d4f116fe879e00f79fcef0a78976c4 cl-hash-util-20150923-git cl-hash-util.asd
cl-heap http://beta.quicklisp.org/archive/cl-heap/2013-03-12/cl-heap-0.1.6.tgz 26979 a12d71f7bbe22d6acdcc7cf36fb907b0 defa03668605e5a14a0431715adf2febf0aaa65a cl-heap-0.1.6 cl-heap-tests.asd cl-heap.asd
cl-heredoc http://beta.quicklisp.org/archive/cl-heredoc/2010-10-06/cl-heredoc-20101006-git.tgz 17070 122bfa8d85735a7ab83d26d827d83bf5 968e336ddb0fa28cbd963cea118e499a9b651c2a cl-heredoc-20101006-git cl-heredoc-test.asd cl-heredoc.asd
cl-html-diff http://beta.quicklisp.org/archive/cl-html-diff/2013-01-28/cl-html-diff-20130128-git.tgz 4134 70f93e60e968dad9a44ede60856dc343 62480247479faf7bad6c1bbd4f4135ac2485694e cl-html-diff-20130128-git cl-html-diff.asd
cl-html-parse http://beta.quicklisp.org/archive/cl-html-parse/2014-01-13/cl-html-parse-20140113-git.tgz 23389 6302d70ac5a69db767432e9ea6092cc7 371b028d8644fc7142650372a6270e365cc6193f cl-html-parse-20140113-git cl-html-parse.asd
cl-html5-parser http://beta.quicklisp.org/archive/cl-html5-parser/2015-09-23/cl-html5-parser-20150923-git.tgz 190559 fbb9ae4062ee597ef05fe78c2bd5b989 093f500d23dcad811c0ed65d278ab0900eb9b17c cl-html5-parser-20150923-git cl-html5-parser.asd
cl-hue http://beta.quicklisp.org/archive/cl-hue/2015-01-13/cl-hue-20150113-git.tgz 2734 c5703adb29241896c35f365be6470811 51c697d52abb18f0a370c50c7d9e83cf8d84c43a cl-hue-20150113-git cl-hue.asd
cl-i18n http://beta.quicklisp.org/archive/cl-i18n/2015-08-04/cl-i18n-20150804-git.tgz 47297 3fd005e42e44cb7f9391ffc5e874987b 2dae41c5366047f7592d646b0dd1ae5126ec1cc2 cl-i18n-20150804-git cl-i18n.asd
cl-iconv http://beta.quicklisp.org/archive/cl-iconv/2013-11-11/cl-iconv-20131111-git.tgz 4778 fa5b8aa1559a5d27bbb0e02685ac8796 6db6cb8b83ab3c270d8a406c790f6980b463e082 cl-iconv-20131111-git iconv.asd
cl-indeterminism http://beta.quicklisp.org/archive/cl-indeterminism/2015-04-07/cl-indeterminism-20150407-git.tgz 16435 31cb740ea0a18a144ff7bba4c9890e26 c9eda48b820e4b46ce0f16fe55b0a56d726c97fa cl-indeterminism-20150407-git cl-indeterminism.asd
cl-inflector http://beta.quicklisp.org/archive/cl-inflector/2015-01-13/cl-inflector-20150113-git.tgz 6368 8563dd864200dc23b64648581ccec94f 7ef99cde744b4c4645bac4ea440fc1f2a709fdee cl-inflector-20150113-git cl-inflector.asd
cl-influxdb http://beta.quicklisp.org/archive/cl-influxdb/2015-09-23/cl-influxdb-20150923-git.tgz 15557 d98341a51adae512fdbbeaa492a67bd3 3366e77c7c66e0dd5fedd1c9dcf1d209ee6af841 cl-influxdb-20150923-git cl-influxdb.asd
cl-inotify http://beta.quicklisp.org/archive/cl-inotify/2013-04-20/cl-inotify-20130420-git.tgz 10500 c8cb100d1e255dcaaa389986549af0a6 9109fe4611c4609fd0f6d11e8c969fd9bea4682b cl-inotify-20130420-git cl-inotify.asd
cl-intbytes http://beta.quicklisp.org/archive/cl-intbytes/2015-09-23/cl-intbytes-20150923-git.tgz 3789 690cdfa2b0bc4829eeb1f8606291f0f5 f2a1bf6b3052fbd84755e3589d3370511f86b05c cl-intbytes-20150923-git cl-intbytes-test.asd cl-intbytes.asd
cl-interpol http://beta.quicklisp.org/archive/cl-interpol/2010-10-06/cl-interpol-0.2.1.tgz 44091 fb4635c87f912a24b90c46f6ebfe608e deadeafac4d32c5d58183d4fd9e27d0610e95226 cl-interpol-0.2.1 cl-interpol.asd
cl-irc http://beta.quicklisp.org/archive/cl-irc/2015-09-23/cl-irc-0.9.2.tgz 921763 73e8ba73d8e4222cec427704c1a6aabd 8f0bf062ea520bfb6e4b0a0395c85c4250425cfb cl-irc-0.9.2 cl-irc.asd test/cl-irc-test.asd
cl-irregsexp http://beta.quicklisp.org/archive/cl-irregsexp/2012-09-09/cl-irregsexp-20120909-git.tgz 21595 391323379f9cc29f34ce3d61529b1139 40dd190eaf28eea03b2208469408590b390d07c2 cl-irregsexp-20120909-git cl-irregsexp-test.asd cl-irregsexp.asd
cl-isaac http://beta.quicklisp.org/archive/cl-isaac/2015-08-04/cl-isaac-20150804-git.tgz 8731 03beb7c110fa638fa32c4afcb5a9d604 b879c74b9584ad644172e6cc616d159682e71029 cl-isaac-20150804-git cl-isaac.asd
cl-itertools http://beta.quicklisp.org/archive/cl-itertools/2015-10-31/cl-itertools-20151031-git.tgz 4343 650e4c10ff2321776f3027df2627655a 7dcfe526e6dcec5e78e3b8c1dd537caf8af2bc4e cl-itertools-20151031-git cl-itertools.asd
cl-ixf http://beta.quicklisp.org/archive/cl-ixf/2014-08-26/cl-ixf-20140826-git.tgz 7569 f092725d00e0c770608e542b78d65eca 80ee7fa21b4b78f39ce4bb2940428fa32531f2f3 cl-ixf-20140826-git ixf.asd
cl-jpeg http://beta.quicklisp.org/archive/cl-jpeg/2015-09-23/cl-jpeg-20150923-git.tgz 19981 5a7422dc797855739070a423634bea32 883d7a009f7140be0675316ed161585bca599943 cl-jpeg-20150923-git cl-jpeg.asd
cl-jpl-util http://beta.quicklisp.org/archive/cl-jpl-util/2015-10-31/cl-jpl-util-20151031-git.tgz 36026 e294bedace729724873e7633b8265a00 0d6d0d8d68c636de34c02e5b0f15b34758e50ac5 cl-jpl-util-20151031-git jpl-util.asd
cl-json http://beta.quicklisp.org/archive/cl-json/2014-12-17/cl-json-20141217-git.tgz 61399 9d873fa462b93c76d90642d8e3fb4881 a506ef6a9ce15a1b58b4d7fbeb9fd774e24008e2 cl-json-20141217-git cl-json.asd
cl-json-template http://beta.quicklisp.org/archive/cl-json-template/2011-04-18/cl-json-template-20110418-hg.tgz 11377 ddfa26fd575eb33aa8c9c1325c7d4bcf c045fe4707844a2da7642ac9b34fbc90c1a05a29 cl-json-template-20110418-hg json-template.asd
cl-junit-xml http://beta.quicklisp.org/archive/cl-junit-xml/2015-01-13/cl-junit-xml-20150113-git.tgz 5173 2a8e063e7431b6380ef6a6d268075af3 3d075953049523bb9b6071878607f59344201121 cl-junit-xml-20150113-git cl-junit-xml.asd cl-junit-xml.lisp-unit.asd cl-junit-xml.lisp-unit2.asd
cl-kanren-trs http://beta.quicklisp.org/archive/cl-kanren-trs/2012-03-05/cl-kanren-trs-20120305-svn.tgz 11024 7be1f8c2a6b396bf2403a51d9f5cd4b2 76bc8c61f0425273e137925aa278072284d5f6ef cl-kanren-trs-20120305-svn cl-kanren-trs/kanren-trs.asd cl-kanren-trs/tests/kanren-trs-test.asd
cl-kyoto-cabinet http://beta.quicklisp.org/archive/cl-kyoto-cabinet/2012-05-20/cl-kyoto-cabinet-20120520-git.tgz 10406 85a39d1fe76203757ce7d41a1c55b168 f4f401f874ac7d404961e6d467cd47586a25232e cl-kyoto-cabinet-20120520-git cl-kyoto-cabinet.asd
cl-l10n http://beta.quicklisp.org/archive/cl-l10n/2015-03-02/cl-l10n-20150302-darcs.tgz 67101 9c040c954f28b1787bcf8fee4b0aea03 ac8134698ffe889745e0b49ebcc85d7a2be799ad cl-l10n-20150302-darcs cl-l10n.asd
cl-l10n-cldr http://beta.quicklisp.org/archive/cl-l10n-cldr/2012-09-09/cl-l10n-cldr-20120909-darcs.tgz 3538114 466e776f2f6b931d9863e1fc4d0b514e 6b3a2e8fbf2b933e13d85fb21d87943eac67cbf8 cl-l10n-cldr-20120909-darcs cl-l10n-cldr.asd
cl-langutils http://beta.quicklisp.org/archive/cl-langutils/2012-11-25/cl-langutils-20121125-git.tgz 2482768 ba2d1e4abbc7757c135273d76e8147db 0861ac6408e69c6bb155dc62a637ede5fac467de cl-langutils-20121125-git langutils.asd
cl-larval http://beta.quicklisp.org/archive/cl-larval/2014-08-26/cl-larval-20140826-git.tgz 19624 70a81db9792412f35fe4181627f56203 e93c36cfb13cb102eb0791abbc71e1d6d52d74b1 cl-larval-20140826-git cl-larval.asd
cl-lastfm http://beta.quicklisp.org/archive/cl-lastfm/2014-07-13/cl-lastfm-0.2.1.tgz 22260 2eb42fa1964fe361108aa752fe7a9089 160d3d3dce74b91fadef38768494f1785882ad5b cl-lastfm-0.2.1 cl-lastfm-test.asd cl-lastfm.asd
cl-launch http://beta.quicklisp.org/archive/cl-launch/2015-10-31/cl-launch-4.1.4.1.tgz 94539 5f3d1dc76a5c734a8fd2dba5e567f2ad e809f8f3dcbb3d0b3f239ef3ade7686005aee383 cl-launch-4.1.4.1 cl-launch.asd
cl-ledger http://beta.quicklisp.org/archive/cl-ledger/2015-09-23/cl-ledger-20150923-git.tgz 252983 cfcc2e04c5b00f889435f6ee2c07201e da7c562bc582df5fbc55e02b3a4d53040c1d1249 cl-ledger-20150923-git cl-ledger.asd
cl-lex http://beta.quicklisp.org/archive/cl-lex/2010-10-06/cl-lex-20101006-http.tgz 16006 6a0060a5aaee061625408ed56ec4b083 b22c5a7e43ceba5d7983697a237e8a75284c788e cl-lex-20101006-http cl-lex.asd
cl-lexer http://beta.quicklisp.org/archive/cl-lexer/2015-06-08/cl-lexer-20150608-git.tgz 5559 86177e9dc2f7e809007ee31d0278dee2 9465bb392f304d853f2867e94b80bcbfd7ee1f6e cl-lexer-20150608-git lexer.asd
cl-liballegro http://beta.quicklisp.org/archive/cl-liballegro/2015-10-31/cl-liballegro-20151031-git.tgz 26798 91e11d07f56b2ef6b4c5c4b5f2eddece 2f7fc5d0df7bf83aacdc2e6c293bb7b5b42347c9 cl-liballegro-20151031-git cl-liballegro.asd
cl-libevent2 http://beta.quicklisp.org/archive/cl-libevent2/2014-12-17/cl-libevent2-20141217-git.tgz 17813 783d394500bb61656b6936b79b3cad24 ccc2bea4d3f3d523b27b4c2bbe6f83d43a28950a cl-libevent2-20141217-git cl-libevent2-ssl.asd cl-libevent2.asd
cl-libpuzzle http://beta.quicklisp.org/archive/cl-libpuzzle/2015-06-08/cl-libpuzzle-20150608-git.tgz 2604 6721ae95e9eaaac4b5cb23403c43f67c 9515ee0dbfe8dfc9af92c36c5bdd97d2cd754c88 cl-libpuzzle-20150608-git cl-libpuzzle-test.asd cl-libpuzzle.asd
cl-libssh2 http://beta.quicklisp.org/archive/cl-libssh2/2015-07-09/cl-libssh2-20150709-git.tgz 21584 3b5bba42a6e2c5be7626952e374f5c16 c6eda2130216d4d824a536f1c974a556007a2d02 cl-libssh2-20150709-git libssh2.asd libssh2.test.asd
cl-libsvm http://beta.quicklisp.org/archive/cl-libsvm/2014-11-06/cl-libsvm-20141106-git.tgz 295884 bf492a44400d6817b61a3ede9ddc6ed3 91d879748fa3b12f9144a1d1d5d6a4f7080e7201 cl-libsvm-20141106-git cl-liblinear.asd cl-libsvm.asd
cl-libusb http://beta.quicklisp.org/archive/cl-libusb/2015-06-08/cl-libusb-20150608-git.tgz 6785 a9a5da9be141c59aa028c4e0583cf38b a7aabab81b2776b3001a7a96af4db818fd5c8d4b cl-libusb-20150608-git cl-libusb.asd libusb-ffi.asd
cl-libuv http://beta.quicklisp.org/archive/cl-libuv/2015-07-09/cl-libuv-20150709-git.tgz 14443 1ca9853d2dc446ad3f8a6109ab4a9415 d95b5e454207ec1ee71cdf8b25737f25cb9cc0c7 cl-libuv-20150709-git cl-libuv.asd
cl-libxml2 http://beta.quicklisp.org/archive/cl-libxml2/2013-06-15/cl-libxml2-20130615-git.tgz 55579 88317bf302b5f1d2c1ac9efa6538fbe0 75977fe851405c2d85d67ed6df8dc3462628c661 cl-libxml2-20130615-git cl-libxml2.asd xfactory.asd xoverlay.asd
cl-libyaml http://beta.quicklisp.org/archive/cl-libyaml/2015-10-31/cl-libyaml-20151031-git.tgz 7720 6a247d2f3b147ab4c2edeb1f34f86ae4 7028c285f03ede99a3dd3a976572d837bf2a079b cl-libyaml-20151031-git cl-libyaml-test.asd cl-libyaml.asd
cl-llvm http://beta.quicklisp.org/archive/cl-llvm/2015-06-08/cl-llvm-20150608-git.tgz 96915 45b95e8677ab7eba49cf8fc2f2d692fd cfc39f18f14235c8a3424b796d8408b4ff647f59 cl-llvm-20150608-git llvm.asd
cl-locale http://beta.quicklisp.org/archive/cl-locale/2015-10-31/cl-locale-20151031-git.tgz 3916 7a8fb3678938af6dc5c9fd6431428aff b5e33ecae4ad91db85d6f3ead72a52a02547fd23 cl-locale-20151031-git cl-locale-syntax.asd cl-locale-test.asd cl-locale.asd
cl-locatives http://beta.quicklisp.org/archive/cl-locatives/2014-11-06/cl-locatives-20141106-hg.tgz 2669 cb5ce4da304526a0da13d5885df48124 411719334f7d95aa095f727b9a6a165b12ab278c cl-locatives-20141106-hg cl-locatives.asd
cl-log http://beta.quicklisp.org/archive/cl-log/2013-01-28/cl-log.1.0.1.tgz 18463 fb960933eb748c14adc3ccb376ac8066 79eba93cc6a981a79d95b35533063b70083c6353 cl-log.1.0.1 cl-log-test.asd cl-log.asd
cl-logic http://beta.quicklisp.org/archive/cl-logic/2014-12-17/cl-logic-20141217-git.tgz 19237 1d2c46cd6d6b22eec42b0634ee6aad02 832125e585ebc79b14bad28a34bab16dede39272 cl-logic-20141217-git cl-logic.asd
cl-ltsv http://beta.quicklisp.org/archive/cl-ltsv/2014-07-13/cl-ltsv-20140713-git.tgz 1768 b0f6141d4d431c30cd3f89ed9b915cf9 78beea35eb74ae8e22963cbe6f5e8b7e03d5a578 cl-ltsv-20140713-git cl-ltsv-test.asd cl-ltsv.asd
cl-m4 http://beta.quicklisp.org/archive/cl-m4/2013-03-12/cl-m4-20130312-git.tgz 43800 1b3c29d5e7fb294f95afd4a845f4c6b4 7dbee2d1711f7b212ba1f6b9a04ac1ba873f4e31 cl-m4-20130312-git cl-m4-test.asd cl-m4.asd
cl-markdown http://beta.quicklisp.org/archive/cl-markdown/2010-10-06/cl-markdown-20101006-darcs.tgz 74300 3e748529531ad1dcbee5443fe24b6300 d885ee9247901c2329d8c650946f227f9cf70506 cl-markdown-20101006-darcs cl-markdown-comparisons.asd cl-markdown-test.asd cl-markdown.asd
cl-marklogic http://beta.quicklisp.org/archive/cl-marklogic/2015-10-31/cl-marklogic-20151031-git.tgz 1816330 36b198dd43205ff3accd0ca8e1f6232e 7017c4e19012ee9f0e100b399d4da7c05fbff959 cl-marklogic-20151031-git cl-marklogic.asd subsystem/ml-dsl/ml-dsl.asd subsystem/ml-optimizer/ml-optimizer.asd subsystem/ml-test/ml-test.asd
cl-markup http://beta.quicklisp.org/archive/cl-markup/2013-10-03/cl-markup-20131003-git.tgz 5785 3ec36b8e15435933f614959032987848 6aa4346b3ea4f1113934de898307229892252b12 cl-markup-20131003-git cl-markup-test.asd cl-markup.asd
cl-marshal http://beta.quicklisp.org/archive/cl-marshal/2015-03-02/cl-marshal-20150302-git.tgz 9294 d9249fc19a3bd7df4df214b46ab76631 e1467d39d393ef68435e086eb522bbae9bdbfd55 cl-marshal-20150302-git marshal.asd
cl-match http://beta.quicklisp.org/archive/cl-match/2012-11-25/cl-match-20121125-git.tgz 23798 790a315e08136b3e9b3a42eaadc558a4 a747badf5dabd5b345df787c4b5765ee1d7bbe78 cl-match-20121125-git cl-match-test.asd cl-match.asd pcl-unit-test.asd standard-cl.asd
cl-mathstats http://beta.quicklisp.org/archive/cl-mathstats/2014-07-13/cl-mathstats-20140713-git.tgz 82601 f42fba86de264be6d626064228d15258 f53ab8b4758c0915a3389eb9d02824d226d128ab cl-mathstats-20140713-git cl-mathstats-test.asd cl-mathstats.asd
cl-mechanize http://beta.quicklisp.org/archive/cl-mechanize/2011-02-19/cl-mechanize-20110219-git.tgz 3719 252fd8f1fe2bbe21d5b7f88450ad3043 acf24e65eabd70987a2579bef4c1d0d7fc9f65d2 cl-mechanize-20110219-git cl-mechanize.asd
cl-mediawiki http://beta.quicklisp.org/archive/cl-mediawiki/2014-12-17/cl-mediawiki-20141217-git.tgz 16758 57d607a57d77cb8b0992ab998870ddba e72e6b31c6165e86557e872634871d8833c165eb cl-mediawiki-20141217-git cl-mediawiki.asd
cl-memcached http://beta.quicklisp.org/archive/cl-memcached/2015-06-08/cl-memcached-20150608-git.tgz 16575 d53b92973d51e95558aafaba56942c92 694deb82afc44290d593d4ca6d1242077af14fc9 cl-memcached-20150608-git cl-memcached.asd
cl-messagepack http://beta.quicklisp.org/archive/cl-messagepack/2015-10-31/cl-messagepack-20151031-git.tgz 10890 4054225c17c30d5b7f7ba0b8d481b3e0 fba11d46eabff7b80cb4ec7135e9192d5fa36de4 cl-messagepack-20151031-git cl-messagepack.asd
cl-migrations http://beta.quicklisp.org/archive/cl-migrations/2011-01-10/cl-migrations-20110110-http.tgz 3843 af513b9cd5bf182bd7c0910a98107823 cb5ae65cdda19f45cee7eaf4ad1726eddd3fd794 cl-migrations-20110110-http cl-migrations.asd
cl-mime http://beta.quicklisp.org/archive/cl-mime/2011-10-01/cl-mime-20111001-git.tgz 16211 3af862cf861675cdfea6becefa8740f3 fac452a704c68af44c53a3fd0cb05cbc9a9d6a76 cl-mime-20111001-git cl-mime.asd
cl-mlep http://beta.quicklisp.org/archive/cl-mlep/2015-09-23/cl-mlep-20150923-git.tgz 219382 8f9c74cad7bbe4d230fe36e5a2379604 56e89af8bc0725dcd1a8b561939509959147b23b cl-mlep-20150923-git mlep-add.asd mlep.asd
cl-mock http://beta.quicklisp.org/archive/cl-mock/2015-03-02/cl-mock-20150302-git.tgz 7489 519849ba1f6750d8394c6b3647fc1a18 4d87928c3575a9b2bc422be3664ceade209399e9 cl-mock-20150302-git cl-mock-basic.asd cl-mock-tests-basic.asd cl-mock-tests.asd cl-mock.asd
cl-modlisp http://beta.quicklisp.org/archive/cl-modlisp/2015-09-23/cl-modlisp-20150923-git.tgz 10406 95f48447065e734ddfd23a58df53679b 5f92ef72be5b0897ed4ca226adbcbe9311a458bf cl-modlisp-20150923-git modlisp.asd
cl-monad-macros http://beta.quicklisp.org/archive/cl-monad-macros/2011-06-19/cl-monad-macros-20110619-svn.tgz 29833 8bff3b40a3720242b6f8f13932dd7b9e 46a54c95c093f7c263c8963479147624b3d234fd cl-monad-macros-20110619-svn cl-monad-macros.asd
cl-moneris http://beta.quicklisp.org/archive/cl-moneris/2011-04-18/cl-moneris-20110418-git.tgz 6676 ad2527ea7e6d8618757907dd2193224a 572b40deafdbd20a759bb36bc26250f6df64c8ac cl-moneris-20110418-git cl-moneris-test.asd cl-moneris.asd
cl-mongo http://beta.quicklisp.org/archive/cl-mongo/2013-10-03/cl-mongo-20131003-git.tgz 63663 d3e77e58f8368f447d2f01de9010a073 64029b489777da7b5aba5bcd955ae9007c006f6d cl-mongo-20131003-git cl-mongo.asd
cl-mongo-id http://beta.quicklisp.org/archive/cl-mongo-id/2015-07-09/cl-mongo-id-20150709-git.tgz 3910 8843c99457ab13acea81bc5ac526f357 d521c6216932ec045e1480f41e1afdd1739e5448 cl-mongo-id-20150709-git cl-mongo-id.asd
cl-mop http://beta.quicklisp.org/archive/cl-mop/2015-01-13/cl-mop-20150113-git.tgz 3524 2fafd8a889b9ad8455e0451d97a60f66 b6fd23f5ff74a7343158fcb9979362f24104a670 cl-mop-20150113-git cl-mop.asd
cl-mpi http://beta.quicklisp.org/archive/cl-mpi/2014-08-26/cl-mpi-20140826-git.tgz 81555 4e0999b128043602dd2e959a619fb9df 96fa258f3bf8c5ca80fa80bf2da0b45fef2009c7 cl-mpi-20140826-git cl-mpi-test.asd cl-mpi.asd par-eval.asd
cl-mssql http://beta.quicklisp.org/archive/cl-mssql/2013-10-03/cl-mssql-20131003-git.tgz 15398 3e9d85a3b0ae7e000723a857ce7c2d44 a6cec53b9c1ac8dd8797cc3d9aec984ae243e07c cl-mssql-20131003-git mssql.asd
cl-mtgnet http://beta.quicklisp.org/archive/cl-mtgnet/2015-05-05/cl-mtgnet-20150505-git.tgz 8173 3c026ea6393717cb70b6231794ab4907 0df139dc1c93c6606d595095be4eb26fbe37aa70 cl-mtgnet-20150505-git cl-mtgnet.asd
cl-murmurhash http://beta.quicklisp.org/archive/cl-murmurhash/2015-08-04/cl-murmurhash-20150804-git.tgz 6769 e7373a4b3d011395791e7516ad75425b 0a0f7a1dedb1409a2a97359e1074082f5a804a59 cl-murmurhash-20150804-git cl-murmurhash.asd
cl-mustache http://beta.quicklisp.org/archive/cl-mustache/2015-09-23/cl-mustache-20150923-git.tgz 15598 8eaa6901f070bd04cb30aed0c87ba252 c32a2a223da7d39568cc9337153492dfb55aef91 cl-mustache-20150923-git cl-mustache-test.asd cl-mustache.asd
cl-mw http://beta.quicklisp.org/archive/cl-mw/2015-04-07/cl-mw-20150407-git.tgz 89150 688397a73badb51c626bb5633cfbf9bb 4a3d5e5a5d6413396e759c0895838bc03f70b93d cl-mw-20150407-git cl-mw.asd cl-mw.examples.argument-processing.asd cl-mw.examples.hello-world.asd cl-mw.examples.higher-order.asd cl-mw.examples.monte-carlo-pi.asd cl-mw.examples.ping.asd cl-mw.examples.with-task-policy.asd
cl-mysql http://beta.quicklisp.org/archive/cl-mysql/2015-03-02/cl-mysql-20150302-git.tgz 25594 49b932e721c00f507b06a076c9214d74 aaf5f642e8e1dd4ec159eabf59b0df4990ab05fe cl-mysql-20150302-git cl-mysql-test.asd cl-mysql.asd
cl-ncurses http://beta.quicklisp.org/archive/cl-ncurses/2010-10-06/cl-ncurses_0.1.4.tgz 23603 60cde15b3c037f394e0c24eb55ad56f8 8d7cfd9bb56ba8c2e6f98bcb298bfc121f8d51bd cl-ncurses_0.1.4 cl-ncurses.asd
cl-neo4j http://beta.quicklisp.org/archive/cl-neo4j/2013-01-28/cl-neo4j-release-b8ad637a-git.tgz 9194 cb073877ef9a06784c7d1964e0c9266d f8a127e60e89f6a419ac4c59f4e734ce3f513258 cl-neo4j-release-b8ad637a-git cl-neo4j.asd
cl-netstring-plus http://beta.quicklisp.org/archive/cl-netstring-plus/2015-07-09/cl-netstring-plus-20150709-git.tgz 4433 6e8765afb3524b15982841b1351e1f8c 21e3f577bcb812b607b5a1b180e97ee8763cf6c1 cl-netstring-plus-20150709-git cl-netstring+.asd
cl-netstrings http://beta.quicklisp.org/archive/cl-netstrings/2012-10-13/cl-netstrings-20121013-git.tgz 3736 8869774ca304843bb00041d63d80ba1e 9bf9f017e4e1b95c067e38c9fdc1e6db85a1457a cl-netstrings-20121013-git cl-netstrings.asd
cl-ntriples http://beta.quicklisp.org/archive/cl-ntriples/2013-01-28/cl-ntriples-2012.12.16.tgz 6027 2c585189daf78119235cb31b591b043f 011a0fd75ee7931f0686bd09ff4f20df9da05e4d cl-ntriples-2012.12.16 cl-ntriples.asd
cl-num-utils http://beta.quicklisp.org/archive/cl-num-utils/2013-12-11/cl-num-utils-20131211-git.tgz 64210 a715b9ef4288025bb87a0f4d259763c5 f875e1452b9a0df2729ef874fe4b041557c8905d cl-num-utils-20131211-git cl-num-utils.asd
cl-nxt http://beta.quicklisp.org/archive/cl-nxt/2015-06-08/cl-nxt-20150608-git.tgz 25121 a63efb53921dfb220e9085b7c67a989a c453129fbccbffe7dc25c77c1fe974b453d97b32 cl-nxt-20150608-git nxt-proxy.asd nxt.asd
cl-oauth http://beta.quicklisp.org/archive/cl-oauth/2015-08-04/cl-oauth-20150804-git.tgz 22871 280ca181aaf219d292dfcc5795d68b01 b2dcc9fde0faa4a38dc07d20f523182e0d6ccb21 cl-oauth-20150804-git cl-oauth.asd
cl-odesk http://beta.quicklisp.org/archive/cl-odesk/2015-06-08/cl-odesk-20150608-git.tgz 6930 e19a70b04c5f7204d46b7bd33a14e054 ab5f306a08b087e175dfe6389e1634444e147adb cl-odesk-20150608-git odesk.asd
cl-olefs http://beta.quicklisp.org/archive/cl-olefs/2015-07-09/cl-olefs-20150709-git.tgz 21367 e2051eb090625ecf6ef295bbee5e3f65 7dd0fb6d14d42fdb4d3f331c1f15770d8277eda4 cl-olefs-20150709-git cl-olefs.asd
cl-one-time-passwords http://beta.quicklisp.org/archive/cl-one-time-passwords/2013-04-20/cl-one-time-passwords-20130420-git.tgz 4909 24f2286482dd9b244002c8952fac8c9b aef0c7a3d96ee401a00575eb210bfba31c8c78b5 cl-one-time-passwords-20130420-git cl-one-time-passwords-test.asd cl-one-time-passwords.asd
cl-op http://beta.quicklisp.org/archive/cl-op/2012-04-07/cl-op-20120407-svn.tgz 3067 16c7c97c5d26cdecf9e3e96ee2bdfd1f 7f1a349ac0dd37837d24b828a995cd9ac54922b0 cl-op-20120407-svn cl-op.asd
cl-openal http://beta.quicklisp.org/archive/cl-openal/2015-03-02/cl-openal-20150302-git.tgz 10197 f85c83d057edf2f6273b0d9f89adfde9 6e4d3ead3768a92da6ab01cc41b88e54c37d7172 cl-openal-20150302-git cl-alc.asd cl-alut.asd cl-openal-examples.asd cl-openal.asd
cl-opengl http://beta.quicklisp.org/archive/cl-opengl/2015-09-23/cl-opengl-20150923-git.tgz 410012 12d50a36663e9b168b572eb9c25e9436 1df6c0be3a66eb57c3d6c9d7a8dfb69bdf6c7a6e cl-opengl-20150923-git cl-glu.asd cl-glut-examples.asd cl-glut.asd cl-opengl.asd
cl-openid http://beta.quicklisp.org/archive/cl-openid/2015-04-07/cl-openid-20150407-git.tgz 45797 e27f72bd019245d3b0e428d03322973d eff65d6d00ef69a96970ace77a4be8e858091d20 cl-openid-20150407-git cl-openid.asd
cl-openstack-client http://beta.quicklisp.org/archive/cl-openstack-client/2015-10-31/cl-openstack-client-20151031-git.tgz 14677 c34b47bb7ef74ab3804f704873c358c2 89d06bcebec6fcfffdc458c5fb2643253c1c7018 cl-openstack-client-20151031-git cl-openstack-client-test.asd cl-openstack-client.asd
cl-opsresearch http://beta.quicklisp.org/archive/cl-opsresearch/2015-10-31/cl-opsresearch-20151031-git.tgz 140191 798af87d5a3922c3215c325784b0cbad 35a4324848de05da7a4945df867bbb8c52633a3d cl-opsresearch-20151031-git cl-opsresearch.asd subsystem/or-glpk/or-glpk.asd subsystem/or-gsl/or-gsl.asd subsystem/or-test/or-test.asd
cl-org-mode http://beta.quicklisp.org/archive/cl-org-mode/2010-12-07/cl-org-mode-20101207-git.tgz 16460 f4220fc89b86010c37f682b937e48758 4bb1c14e15eaacc107bbf539fc308766cd8f90d0 cl-org-mode-20101207-git cl-org-mode.asd
cl-package-locks http://beta.quicklisp.org/archive/cl-package-locks/2011-12-03/cl-package-locks-20111203-git.tgz 3225 27ed43ed35ef89c3b1d7c5b2594f854c 1cb55bc796f5325a251868413e66a915596477cb cl-package-locks-20111203-git cl-package-locks.asd
cl-parallel http://beta.quicklisp.org/archive/cl-parallel/2013-03-12/cl-parallel-20130312-git.tgz 3888 246f314b0ffa627a311e775b00dd0b65 b1d4c6defe936a70b5a9bbe431e94c65f8d0c023 cl-parallel-20130312-git cl-parallel.asd
cl-parser-combinators http://beta.quicklisp.org/archive/cl-parser-combinators/2013-11-11/cl-parser-combinators-20131111-git.tgz 36429 25ad9b1459901738a6394422a41b8fec a708a8b6996a18c3aed1d9d909f9c52477c72fba cl-parser-combinators-20131111-git parser-combinators-cl-ppcre.asd parser-combinators-debug.asd parser-combinators-tests.asd parser-combinators.asd
cl-pass http://beta.quicklisp.org/archive/cl-pass/2015-06-08/cl-pass-20150608-git.tgz 1988 5c613df1039c2ed9723bf1b95461cdba 29d181031566b1cb54a682cb57022bcd5dd154f8 cl-pass-20150608-git cl-pass-test.asd cl-pass.asd
cl-pattern http://beta.quicklisp.org/archive/cl-pattern/2014-07-13/cl-pattern-20140713-git.tgz 5143 cf8e74def535c66a358df1ada9d89785 cab8b56cdf63e359614d33840ef2faa539b351f3 cl-pattern-20140713-git cl-pattern-benchmark.asd cl-pattern.asd
cl-paymill http://beta.quicklisp.org/archive/cl-paymill/2013-11-11/cl-paymill-20131111-git.tgz 7224 1c240a7da7b22b55d16f7e6922191aa9 95e9052fb40ff1dbbf7925287e1e4f1409198e7a cl-paymill-20131111-git cl-paymill.asd
cl-paypal http://beta.quicklisp.org/archive/cl-paypal/2010-10-06/cl-paypal-20101006-git.tgz 1701376 b24dd8ccbdb60e1dd220076d8a5baa4d 9cf3a3bba7d5ff0feea25875639f6728ac5b2d6a cl-paypal-20101006-git cl-paypal.asd
cl-pdf http://beta.quicklisp.org/archive/cl-pdf/2015-09-23/cl-pdf-20150923-git.tgz 470199 bf58fc628b602acad4c745936e1ae341 0ec67ee0328548033d0b8f954ce720734101c6d7 cl-pdf-20150923-git cl-pdf-parser.asd cl-pdf.asd
cl-performance-tuning-helper http://beta.quicklisp.org/archive/cl-performance-tuning-helper/2013-06-15/cl-performance-tuning-helper-20130615-git.tgz 3639 79f43c12d4c35fc6ae10d28467fa5318 2ef8321821c30635eb0eedee03d9cba474b2f2c3 cl-performance-tuning-helper-20130615-git cl-performance-tuning-helper-test.asd cl-performance-tuning-helper.asd
cl-permutation http://beta.quicklisp.org/archive/cl-permutation/2015-10-31/cl-permutation-20151031-git.tgz 22220 5a27c3fc9df2675b03d398571cb9c67a 5a0ce34c2650b069eb3763a4951793f69fc44d32 cl-permutation-20151031-git cl-permutation-examples.asd cl-permutation-tests.asd cl-permutation.asd
cl-photo http://beta.quicklisp.org/archive/cl-photo/2015-09-23/cl-photo-20150923-git.tgz 12618 1cdf69f41104fcfb0a4ae99a01023148 16a6d27a0e01fc224be9741fb6dd4f0d4a568ef3 cl-photo-20150923-git cl-photo-tests.asd cl-photo.asd
cl-plplot http://beta.quicklisp.org/archive/cl-plplot/2015-06-08/cl-plplot-20150608-git.tgz 289045 4a5a8f396840515a1e73360061490acf dfa35bd9f737fdaa524181d59ec95dc588db84bc cl-plplot-20150608-git cl-plplot.asd
cl-plumbing http://beta.quicklisp.org/archive/cl-plumbing/2012-07-03/cl-plumbing-20120703-git.tgz 3276 1d2c3a3a86169534e83ba09e57c87c35 2855d521cb4a62c10894d2197ebc5f55a1c41976 cl-plumbing-20120703-git cl-plumbing-test.asd cl-plumbing.asd
cl-ply http://beta.quicklisp.org/archive/cl-ply/2015-05-05/cl-ply-20150505-git.tgz 5845 54d8a7725a43455cd4d49ad6e2f1552b 16e20f501dd49b7c965542ee799b6e17c285fdfd cl-ply-20150505-git cl-ply-test.asd cl-ply.asd
cl-png http://beta.quicklisp.org/archive/cl-png/2010-10-06/cl-png-0.6.tgz 30539 54522432d0f55be1be526fb79adc8e94 4022b964cd8fce1c2af77364460bc18b11b4da53 cl-png-0.6 png-test.asd png.asd
cl-poker-eval http://beta.quicklisp.org/archive/cl-poker-eval/2015-08-04/cl-poker-eval-20150804-git.tgz 15226 7771236a5bda08d88c85a4e33f30047d 5f1611423e82f6132b0ecbc1286f88083642566f cl-poker-eval-20150804-git cl-poker-eval.asd
cl-pop http://beta.quicklisp.org/archive/cl-pop/2011-04-18/cl-pop-20110418-http.tgz 50142 95c0c3418f4740938467514787857bf7 2f413630bb3a0bd507e7a6314f7063f8415c64eb cl-pop-20110418-http cl-pop.asd
cl-popen http://beta.quicklisp.org/archive/cl-popen/2011-01-10/cl-popen-20110110-git.tgz 12382 cc08549124582958ee0275e0a362723a 32fcc5c3ac4177ca26e672fb2d76d42a18c3ade8 cl-popen-20110110-git cl-popen.asd
cl-portaudio http://beta.quicklisp.org/archive/cl-portaudio/2013-10-03/cl-portaudio-20131003-git.tgz 262611 8fb08bbc04e5376652f562eb2fb603fd 46d360f55732912428fde4efc51951c6fd9bda09 cl-portaudio-20131003-git cl-portaudio.asd
cl-ppcre http://beta.quicklisp.org/archive/cl-ppcre/2015-09-23/cl-ppcre-2.0.11.tgz 159829 6d5250467c05eb661a76d395186a1da0 7c51074931248761e02853e215cf34f047080c4a cl-ppcre-2.0.11 cl-ppcre-unicode.asd cl-ppcre.asd
cl-prevalence http://beta.quicklisp.org/archive/cl-prevalence/2013-07-20/cl-prevalence-20130720-hg.tgz 21136 6176c34b8e1621b65906b1575d9fa20d f17fa17a06ac17f2579137e84443e5df517ca069 cl-prevalence-20130720-hg cl-prevalence.asd test/cl-prevalence-test.asd
cl-primality http://beta.quicklisp.org/archive/cl-primality/2015-06-08/cl-primality-20150608-git.tgz 5079 e1590227314e5b4edee345232e8a4904 7698c3bcc32494cc4acf4ee91166745160668904 cl-primality-20150608-git cl-primality-test.asd cl-primality.asd
cl-prime-maker http://beta.quicklisp.org/archive/cl-prime-maker/2015-03-02/cl-prime-maker-20150302-git.tgz 5286 018c603dd74eb6a2f760188c1e9e581b b25b00051812d0c302e0e894dd3f3b6cb57cb4c9 cl-prime-maker-20150302-git cl-prime-maker.asd
cl-proj http://beta.quicklisp.org/archive/cl-proj/2015-08-04/cl-proj-20150804-hg.tgz 14291 fede4d3c4a86f032f8430070229b09e0 c86624c997243ec6f284a208cab6a512ba3c14cf cl-proj-20150804-hg cl-proj.asd
cl-project http://beta.quicklisp.org/archive/cl-project/2015-09-23/cl-project-20150923-git.tgz 4425 502b07a5ed599d81fca8436d9abd2ec9 182076dc5718c3c26415c7b626b8936a311d54f9 cl-project-20150923-git cl-project-test.asd cl-project.asd
cl-protobufs http://beta.quicklisp.org/archive/cl-protobufs/2015-06-08/cl-protobufs-20150608-git.tgz 588076 7bbefa881e9c37caf1ed15c5acfe7be0 683edf30cc0a81d8adb376f51d7bc86574b8ea2d cl-protobufs-20150608-git cl-protobufs.asd tests/cl-protobufs-tests.asd
cl-pslib http://beta.quicklisp.org/archive/cl-pslib/2015-09-23/cl-pslib-20150923-git.tgz 35659 b21fa9a03d958354417d3a4bb4be5c9a b9631dbf7209e1b742b4a549a78dc1076484d615 cl-pslib-20150923-git cl-pslib.asd
cl-pslib-barcode http://beta.quicklisp.org/archive/cl-pslib-barcode/2015-08-04/cl-pslib-barcode-20150804-git.tgz 25484 0946fcba082827d5f4fe62e33e64aeab c4071a0dbe2a8f58f8fe49dd3ba52d854d466585 cl-pslib-barcode-20150804-git cl-pslib-barcode.asd
cl-python http://beta.quicklisp.org/archive/cl-python/2015-04-07/cl-python-20150407-git.tgz 234618 61a902eb2b3d06dc9b5015642f58769e 161541b81f628a20bc38236b05c12488b1101ac3 cl-python-20150407-git clpython.asd
cl-qprint http://beta.quicklisp.org/archive/cl-qprint/2015-08-04/cl-qprint-20150804-git.tgz 33969 74376a69e0b078724c94cc268f69e0f7 2e2600e7a6ea7c1c21df10f3fb37a531fa1c9382 cl-qprint-20150804-git cl-qprint.asd
cl-qrencode http://beta.quicklisp.org/archive/cl-qrencode/2015-06-08/cl-qrencode-20150608-git.tgz 37459 c002466741ccbd36aedfea7f595a6984 162448c4be140d65810349f66ac6eb2edf56d159 cl-qrencode-20150608-git cl-qrencode.asd
cl-quakeinfo http://beta.quicklisp.org/archive/cl-quakeinfo/2013-06-15/cl-quakeinfo-20130615-git.tgz 4602 4d85e107fd567138e1671fb0ef83b723 4d8d51fb409447c2d902a209521ed68d1ee4b0c2 cl-quakeinfo-20130615-git cl-quakeinfo.asd
cl-quickcheck http://beta.quicklisp.org/archive/cl-quickcheck/2015-10-31/cl-quickcheck-20151031-git.tgz 19105 d65188990a0d747c5f2dae8a931aec43 6428567d1b1dabdb82a77a0af2a91a83ce0af045 cl-quickcheck-20151031-git cl-quickcheck.asd
cl-rabbit http://beta.quicklisp.org/archive/cl-rabbit/2015-09-23/cl-rabbit-20150923-git.tgz 17043 06157435346efae0626adabb8711b874 4cbc698e0350340be2c3eaebe7d1a5004acc781d cl-rabbit-20150923-git cl-rabbit-tests.asd cl-rabbit.asd
cl-randist http://beta.quicklisp.org/archive/cl-randist/2015-01-13/cl-randist-20150113-git.tgz 29385 3e79d7d52e4410f2dc2c9bd7287a9379 91d4779af0ce0a9d62364950780ac2d7ded03316 cl-randist-20150113-git cl-randist.asd
cl-random http://beta.quicklisp.org/archive/cl-random/2015-04-07/cl-random-20150407-git.tgz 46915 a159a5d2b7cdfa53977a3d2015e205ee 8eb13dc5427ac7e424bcd825be9f966927daa793 cl-random-20150407-git cl-random.asd
cl-rcfiles http://beta.quicklisp.org/archive/cl-rcfiles/2011-12-03/cl-rcfiles-20111203-http.tgz 1905 c6d90a1fe1488fba48dfc8174e829c63 58fbfde7a9339e3129ab1f67da5da7fbe13a493d cl-rcfiles-20111203-http com.dvlsoft.rcfiles.asd
cl-rdfxml http://beta.quicklisp.org/archive/cl-rdfxml/2014-07-13/cl-rdfxml-20140713-git.tgz 24185 ec6e7be8c793352109ab0b633c67c9b8 c27a5bb25404175ec960dccb0805fe8ff82caf5e cl-rdfxml-20140713-git cl-rdfxml.asd
cl-read-macro-tokens http://beta.quicklisp.org/archive/cl-read-macro-tokens/2015-09-23/cl-read-macro-tokens-20150923-git.tgz 8790 994b5db056fb8327ae39d472c083af01 706e6472affc092eadba9d4d4359d4b307763b33 cl-read-macro-tokens-20150923-git cl-read-macro-tokens.asd
cl-readline http://beta.quicklisp.org/archive/cl-readline/2015-10-31/cl-readline-20151031-git.tgz 73456 b20c22beb3f33088c238113e3cadd81e 89dc4b74cdc265bce68b537ccfcb97e1243f70ea cl-readline-20151031-git cl-readline.asd
cl-recaptcha http://beta.quicklisp.org/archive/cl-recaptcha/2015-06-08/cl-recaptcha-20150608-git.tgz 2351 02198a25a246df0e1d2326d5a46bb9bb 127298018d8364bbc2b8c6763c772eef5d55651d cl-recaptcha-20150608-git cl-recaptcha.asd
cl-reddit http://beta.quicklisp.org/archive/cl-reddit/2015-04-07/cl-reddit-20150407-git.tgz 10172 a681d9aa3a9bce8a0065eae677da7dd7 fa022c6065846768bc351b8f7858e1e9d8de4462 cl-reddit-20150407-git cl-reddit.asd
cl-redis http://beta.quicklisp.org/archive/cl-redis/2015-10-31/cl-redis-20151031-git.tgz 24915 ebcca82d77afc4da7767ad1ae5399f83 bb82e50c5a55c624a97d1c2554c649f2f15162c6 cl-redis-20151031-git cl-redis.asd
cl-reexport http://beta.quicklisp.org/archive/cl-reexport/2015-07-09/cl-reexport-20150709-git.tgz 2621 207d02771cbd906d033ff704ca5c3a3d 5c0c92aab4f892e585116168c3622daf86e5f2ca cl-reexport-20150709-git cl-reexport-test.asd cl-reexport.asd
cl-rethinkdb http://beta.quicklisp.org/archive/cl-rethinkdb/2015-09-23/cl-rethinkdb-20150923-git.tgz 32782 de7b95bd66cec8f471f9f45bf248aa0f 78029067d77872d0b18bc03a383801940b87db5a cl-rethinkdb-20150923-git cl-rethinkdb-test.asd cl-rethinkdb.asd
cl-rfc2047 http://beta.quicklisp.org/archive/cl-rfc2047/2015-08-04/cl-rfc2047-20150804-git.tgz 6167 18e4a78b37f0b6bfb650907cb1dc8a17 4554d0124034923310e5134da555a5ac86c810e8 cl-rfc2047-20150804-git cl-rfc2047.asd test/cl-rfc2047-test.asd
cl-riff http://beta.quicklisp.org/archive/cl-riff/2015-10-31/cl-riff-20151031-git.tgz 3578 72004e91bc7feb72548ac1f4c94dcd3d 3c58db5c415b29b10ebb6bcf7d5a983f6f0b9670 cl-riff-20151031-git cl-riff.asd
cl-rlimit http://beta.quicklisp.org/archive/cl-rlimit/2015-06-08/cl-rlimit-20150608-git.tgz 3785 ea8d2343b95011bce0de3b699adf0cee 96e1fb8e23a5ad62b865930843dd6150488b8d84 cl-rlimit-20150608-git cl-rlimit.asd
cl-rmath http://beta.quicklisp.org/archive/cl-rmath/2014-02-11/cl-rmath-20140211-git.tgz 5161 12e6427c1e911eba65728fda108c5eb9 1cdf12f069a1012b2e4f5d3b315d1f196886e18a cl-rmath-20140211-git cl-rmath.asd
cl-routes http://beta.quicklisp.org/archive/cl-routes/2012-03-05/cl-routes-20120305-git.tgz 16857 643852fe003b299e0df9b2651574d10a 7273b2fc5eb9e85e63314e6a11e740ffe044e007 cl-routes-20120305-git routes.asd
cl-rrd http://beta.quicklisp.org/archive/cl-rrd/2013-01-28/cl-rrd-20130128-git.tgz 6990 6ed1292cb978445d9952e464d547d149 e820e55875b893f4014ae7358768e480f0d1a28c cl-rrd-20130128-git cl-rrd.asd
cl-rrt http://beta.quicklisp.org/archive/cl-rrt/2015-06-08/cl-rrt-20150608-git.tgz 120843 eeb595209ff5b0c7a6c8c03b918c21c1 25c4808063a57c1af41122e1e17e17159ecc8568 cl-rrt-20150608-git cl-rrt.asd cl-rrt.benchmark.asd cl-rrt.rtree.asd cl-rrt.test.asd
cl-rss http://beta.quicklisp.org/archive/cl-rss/2015-09-23/cl-rss-20150923-git.tgz 6625 9aef52d11324357d191bd4f08cfb8db8 f53cfacd06eb140c1676eca5b1fb953546d5db5f cl-rss-20150923-git rss.asd
cl-rsvg2 http://beta.quicklisp.org/archive/cl-rsvg2/2012-01-07/cl-rsvg2-20120107-git.tgz 52077 a3843a8d8bb4a009252eb70b1cb6cf5d dac64d5abfdaca3743acf1d3b9f8cdf78fba659d cl-rsvg2-20120107-git cl-rsvg2-pixbuf.asd cl-rsvg2-test.asd cl-rsvg2.asd
cl-s3 http://beta.quicklisp.org/archive/cl-s3/2013-01-28/cl-s3-20130128-git.tgz 5843 4d064571012b9604f35d38b54d394357 07603d2daf79010091a344f9818c07b435c2d5f2 cl-s3-20130128-git cl-s3.asd
cl-sam http://beta.quicklisp.org/archive/cl-sam/2015-06-08/cl-sam-20150608-git.tgz 4054488 63b1c3bb023e3ef06e5f3855e6144b24 b3e8816022b2cbed60171db86596242905c0edf3 cl-sam-20150608-git cl-sam-test.asd cl-sam.asd
cl-sane http://beta.quicklisp.org/archive/cl-sane/2015-06-08/cl-sane-20150608-git.tgz 9398 eb13c4f10552e26bc25a3a262416b71d c956a99e26239fb1c7a7646a9372c1fe7d616c24 cl-sane-20150608-git sane.asd
cl-sanitize http://beta.quicklisp.org/archive/cl-sanitize/2013-07-20/cl-sanitize-20130720-git.tgz 14858 704397eb4bfd6eef71f7bdbba5a672bf 2cf5ca23dcb811cad0796d45ee062d30cc4ad682 cl-sanitize-20130720-git sanitize.asd
cl-sasl http://beta.quicklisp.org/archive/cl-sasl/2011-05-22/cl-sasl_0.3.1.tgz 7136 c05e42c97fc68e19d8f06f10c15b79a5 a0bcf7525bb29fe3b5231d53e8eaaad732a7cb39 cl-sasl_0.3.1 cl-sasl.asd
cl-scram http://beta.quicklisp.org/archive/cl-scram/2015-09-23/cl-scram-20150923-git.tgz 5503 a010b20d5532a08fc85c2c532ddea09f 3e7475151f474a9d54817daebef5590da99a78a1 cl-scram-20150923-git cl-scram.asd
cl-scribd http://beta.quicklisp.org/archive/cl-scribd/2013-03-12/cl-scribd-20130312-git.tgz 3363 b87c90e9a765d543c2edf464479d5f88 c7995da5ad011d99cd74fee78889138678cf71d2 cl-scribd-20130312-git cl-scribd.asd
cl-scripting http://beta.quicklisp.org/archive/cl-scripting/2015-10-31/cl-scripting-20151031-git.tgz 2785 66bf8d65584043a0ffdd40c0aa464fc2 259b3463e9998bc7078fce4260bc0c756fb9475c cl-scripting-20151031-git cl-scripting.asd
cl-scrobbler http://beta.quicklisp.org/archive/cl-scrobbler/2011-11-05/cl-scrobbler-20111105-git.tgz 10687 367d3741fc72df62a122ef7188117409 e14659ef82c2107a42ae6767c3137597a72202c1 cl-scrobbler-20111105-git cl-scrobbler.asd
cl-sdl2 http://beta.quicklisp.org/archive/cl-sdl2/2015-07-09/cl-sdl2-20150709-git.tgz 455386 7e70fd651d4899688c3b86d44f6fce9a 2bed7e0117f0e8bf0cd8fe7f1e97399660c054ae cl-sdl2-20150709-git sdl2.asd
cl-secure-read http://beta.quicklisp.org/archive/cl-secure-read/2013-11-11/cl-secure-read-20131111-git.tgz 5069 72f50c6b871c55dea313254f9148bdb1 4ee100b5691e6c172bb3e78dc3801b8ecc6d6268 cl-secure-read-20131111-git cl-secure-read.asd
cl-selenium http://beta.quicklisp.org/archive/cl-selenium/2013-06-15/cl-selenium-20130615-git.tgz 15663 5ec737eef5fbad404e73eece325eb892 4262b1f6c1a541527f915e25377ed6bfe178d8c6 cl-selenium-20130615-git selenium.asd
cl-sendmail http://beta.quicklisp.org/archive/cl-sendmail/2014-07-13/cl-sendmail-20140713-git.tgz 9988 c5193af636cf5a45a55ba79d5629a084 a186e2ff3d7e4c11a3e58d9c70a7b846e017242c cl-sendmail-20140713-git cl-sendmail.asd
cl-sentiment http://beta.quicklisp.org/archive/cl-sentiment/2013-01-28/cl-sentiment-20130128-git.tgz 15819 2f3445dffa9105370751fa8ba7c2005c fc4a0651df4d453162919d5bd43540cba491c81e cl-sentiment-20130128-git cl-sentiment.asd
cl-server-manager http://beta.quicklisp.org/archive/cl-server-manager/2013-10-03/cl-server-manager-20131003-git.tgz 4564 046913915897f50caec525748a58cc01 8d8183ebce0e93f9e5e8f6a807b915995c1e6359 cl-server-manager-20131003-git cl-server-manager.asd
cl-shellwords http://beta.quicklisp.org/archive/cl-shellwords/2015-09-23/cl-shellwords-20150923-git.tgz 3943 c2c62c6a2ce4ed2590d60707ead2e084 e925f0d8cc96238116bc7f29b75eb3572e9ce325 cl-shellwords-20150923-git cl-shellwords-test.asd cl-shellwords.asd
cl-simple-concurrent-jobs http://beta.quicklisp.org/archive/cl-simple-concurrent-jobs/2015-05-05/cl-simple-concurrent-jobs-20150505-git.tgz 4297 01612838d9d398b13eec9a5b0bc28abb ebe1febd1180f311c340458960719d74cb8bda21 cl-simple-concurrent-jobs-20150505-git cl-simple-concurrent-jobs.asd
cl-simple-table http://beta.quicklisp.org/archive/cl-simple-table/2013-03-12/cl-simple-table-20130312-git.tgz 5746 6b100dbdefa432b04a9dd2b36a7aa47b 701fddeefc3cbb1220fc31f7fcbd56294c7aa2a2 cl-simple-table-20130312-git cl-simple-table.asd
cl-singleton-mixin http://beta.quicklisp.org/archive/cl-singleton-mixin/2015-05-05/cl-singleton-mixin-20150505-git.tgz 2088 dbe6e7e009c5051cb4920e9965eff799 20a7748134ec477d642afc98e2a6117e817f8588 cl-singleton-mixin-20150505-git cl-singleton-mixin-test.asd cl-singleton-mixin.asd
cl-skip-list http://beta.quicklisp.org/archive/cl-skip-list/2013-06-15/cl-skip-list-20130615-git.tgz 13233 d8c7b91764103aa5f3db7dbf839968a3 999911f84161239c37601b3d87ed5f9792ee74c2 cl-skip-list-20130615-git cl-skip-list.asd
cl-sl4a http://beta.quicklisp.org/archive/cl-sl4a/2015-08-04/cl-sl4a-20150804-git.tgz 1951 dbfee5c96a7f36682929591319236b24 346a2d6dd6942fa65cd5326a15d127b86a3a99b3 cl-sl4a-20150804-git cl-android.asd
cl-slice http://beta.quicklisp.org/archive/cl-slice/2013-11-11/cl-slice-20131111-git.tgz 7573 dbe608fac7b3dde9e800768382660af0 7bcadbe67c98f011028c31b23edf43c9394bd36b cl-slice-20131111-git cl-slice.asd
cl-slp http://beta.quicklisp.org/archive/cl-slp/2014-08-26/cl-slp-20140826-git.tgz 7716 24dfaadf60cd54dfa811aa9d4e37d07e 0e6a27441f94c6e6ce46e0aead20fc9b2db4dfc7 cl-slp-20140826-git cl-slp.asd
cl-slug http://beta.quicklisp.org/archive/cl-slug/2015-08-04/cl-slug-20150804-git.tgz 7248 a7682d3a4f8120b9be726211c22087ff d46a08584252c26d0dc4db3bb78b3fc8a7f07aa2 cl-slug-20150804-git cl-slug-test.asd cl-slug.asd
cl-smtp http://beta.quicklisp.org/archive/cl-smtp/2015-10-31/cl-smtp-20151031-git.tgz 35736 1811290df031bf24a8b354d65680da1e d97006c1b2c8cd3d70c050dbb29715615446ad57 cl-smtp-20151031-git cl-smtp.asd
cl-sophia http://beta.quicklisp.org/archive/cl-sophia/2015-06-08/cl-sophia-20150608-git.tgz 5748 4fa639f26d38c37be18c0d4e0da4b153 186948212d713ac7bac820f476e63a372b591b69 cl-sophia-20150608-git cl-sophia.asd
cl-spark http://beta.quicklisp.org/archive/cl-spark/2015-07-09/cl-spark-20150709-git.tgz 12519 0eec4e41100c4bbb0ab512e779399604 674f1bc695ae33dc00ab02502078af72720bf098 cl-spark-20150709-git cl-spark-test.asd cl-spark.asd
cl-speedy-queue http://beta.quicklisp.org/archive/cl-speedy-queue/2015-03-02/cl-speedy-queue-20150302-git.tgz 3631 509d1acf7e4cfcef99127de75b16521f 476412e42d63703c0b070d23e7e4cbd389d447e9 cl-speedy-queue-20150302-git cl-speedy-queue.asd
cl-sphinx http://beta.quicklisp.org/archive/cl-sphinx/2011-06-19/cl-sphinx-20110619-git.tgz 162782 0aa9e282a8ecc190b788d121071373d6 2ca537aaaac0a4d45151b6a7c8ca71909d10ff5d cl-sphinx-20110619-git sphinx.asd
cl-splicing-macro http://beta.quicklisp.org/archive/cl-splicing-macro/2014-07-13/cl-splicing-macro-20140713-git.tgz 3041 d9ff0c4c0aa1a649ae7f6866ae5ce570 9b0b263f55f29e0dc141c8928f0151ce21bad99f cl-splicing-macro-20140713-git cl-splicing-macro.asd
cl-sqlite http://beta.quicklisp.org/archive/cl-sqlite/2013-06-15/cl-sqlite-20130615-git.tgz 14646 93be7c68f587d830941be55f2c2f1c8b 78a5aab8ffc449282b62a44b6153aec48c49d2b2 cl-sqlite-20130615-git sqlite.asd
cl-stdutils http://beta.quicklisp.org/archive/cl-stdutils/2011-10-01/cl-stdutils-20111001-git.tgz 114509 0fa8879ce4004924ff1f534e9fb92dba 4204504d7107cd3eae33550c4e00797fa4dfba98 cl-stdutils-20111001-git stdutils.asd
cl-stm http://beta.quicklisp.org/archive/cl-stm/2010-12-07/cl-stm-20101207-http.tgz 168554 7c78c63a0b401ec40d71993fa3b8e68c a278425a3bc203ec52c485e49f44bec1116cbb71 cl-stm-20101207-http cl-stm.asd
cl-stomp http://beta.quicklisp.org/archive/cl-stomp/2012-01-07/cl-stomp-20120107-git.tgz 7476 658c00f6c55e0843483d3886077d2ca8 af81bd71eb5c5d7c6ae77c85a19293906b045a8d cl-stomp-20120107-git cl-stomp.asd
cl-stopwatch http://beta.quicklisp.org/archive/cl-stopwatch/2012-04-07/cl-stopwatch-20120407-hg.tgz 3441 9676b51c1e8b04281b3671ba87727b70 6303015062d1000f0d99adda2bcf7b69312052cd cl-stopwatch-20120407-hg cl-stopwatch.asd
cl-store http://beta.quicklisp.org/archive/cl-store/2014-11-06/cl-store-20141106-git.tgz 47929 6ec32bdfc31d9182dfcfdc4971a0cd6c 46f0a68f0e73a2402645b004eaaf9d2f36600c0e cl-store-20141106-git cl-store.asd
cl-strftime http://beta.quicklisp.org/archive/cl-strftime/2015-06-08/cl-strftime-20150608-git.tgz 7797 2f9fa78ad87b74d7317a6d0fb4fa3b55 f6cbcb9f580486b3fef62613e34a55ef18c8cfb9 cl-strftime-20150608-git cl-strftime.asd
cl-string-complete http://beta.quicklisp.org/archive/cl-string-complete/2012-01-07/cl-string-complete-20120107-hg.tgz 5267 32a6f886283b9faa701030ad8ac7424e e62f1d193cec4d43f83ed405788846f5c322feaf cl-string-complete-20120107-hg cl-string-complete.asd
cl-string-match http://beta.quicklisp.org/archive/cl-string-match/2015-09-23/cl-string-match-20150923-hg.tgz 168029 47c4f8598f9625891d9899ff2a06bb41 f476e1729a011b47c9c3b084fe1d217bfca9f807 cl-string-match-20150923-hg ascii-strings.asd cl-string-match-test.asd cl-string-match.asd trivial-scanf.asd
cl-svg http://beta.quicklisp.org/archive/cl-svg/2015-04-07/cl-svg-20150407-git.tgz 14078 aa5f670a1697fc23bad8d013a845112e 1e85690d5768d34524161176458cefd023883054 cl-svg-20150407-git cl-svg.asd
cl-svm http://beta.quicklisp.org/archive/cl-svm/2011-04-18/cl-svm-20110418-git.tgz 435539 c093c5810a77b5258a6b463168c7c8bb 8e4d8ad0cb5ec177c2373b14c251c5932a84615b cl-svm-20110418-git cl-svm.asd
cl-swap-file http://beta.quicklisp.org/archive/cl-swap-file/2011-02-19/cl-swap-file-0.5.tgz 16135 56c8598961e3da1fdba3a1462038afde 2ff1157c74029bf5de137d8cb00292bf706b0620 cl-swap-file-0.5 cl-swap-file-0.5.asd
cl-syntax http://beta.quicklisp.org/archive/cl-syntax/2015-04-07/cl-syntax-20150407-git.tgz 3102 602b84143aafe59d65f4e08ac20a124a e00e7def72875fd635f7e9d27e24fd3f23076247 cl-syntax-20150407-git cl-syntax-annot.asd cl-syntax-anonfun.asd cl-syntax-clsql.asd cl-syntax-fare-quasiquote.asd cl-syntax-interpol.asd cl-syntax-markup.asd cl-syntax.asd
cl-syslog http://beta.quicklisp.org/archive/cl-syslog/2014-07-13/cl-syslog-20140713-git.tgz 6978 1028b6b10ad0ca02f42e86256995202d bf731fce7b1eeafe02e2294cb7bdb9fff185c8e2 cl-syslog-20140713-git cl-syslog.asd
cl-table http://beta.quicklisp.org/archive/cl-table/2013-01-28/cl-table-20130128-git.tgz 4002 793e1222aebf00d28d4ec58173bd36b5 93e0aa5fb21ae9722e78814471019d1c2c62f6a3 cl-table-20130128-git cl-table.asd
cl-tcod http://beta.quicklisp.org/archive/cl-tcod/2015-04-07/cl-tcod-20150407-hg.tgz 88985 1b108d8df138826b563d01b39407c36a 0afbf87cc56b003e596b5e7de82ade48681478f2 cl-tcod-20150407-hg parse-rgb.asd tcod.asd
cl-template http://beta.quicklisp.org/archive/cl-template/2013-06-15/cl-template-20130615-git.tgz 8316 9ff3872864a04535fa4fdd541e5fef70 3407880226be0be8fd02890e3ef18a2c9c8899f6 cl-template-20130615-git cl-template.asd
cl-tesseract http://beta.quicklisp.org/archive/cl-tesseract/2015-10-31/cl-tesseract-20151031-git.tgz 8188 5ca7df4369a7d97437d9a125cb07c1c8 237fcd27ea341bc0d255f22ceb7084d46fcbf84c cl-tesseract-20151031-git cl-tesseract.asd
cl-tga http://beta.quicklisp.org/archive/cl-tga/2015-05-05/cl-tga-20150505-git.tgz 312404 a7d1bd52adab0c874608fb406b5fb273 29a1be607bbc96e47798708bc43e904e6eec5ef7 cl-tga-20150505-git cl-tga.asd
cl-tidy http://beta.quicklisp.org/archive/cl-tidy/2013-11-11/cl-tidy-20131111-git.tgz 6402 2ed30eb74e8e35367e43b8b4ea88314f 0d4d3cbafa7996df006b31d21f1cde8fe2116e45 cl-tidy-20131111-git cl-tidy.asd
cl-tk http://beta.quicklisp.org/archive/cl-tk/2015-06-08/cl-tk-20150608-git.tgz 11254 c6711a6dea114a6c3dec446420eec0f7 a69f6d26b9018482347f83542b91d5f913c13d4c cl-tk-20150608-git cl-tk.asd
cl-tld http://beta.quicklisp.org/archive/cl-tld/2014-09-14/cl-tld-20140914-git.tgz 42598 c1a599db2ff8f0bb76acb206743b8d98 bb55b6b60e8cf822c80fb220117d81b809616325 cl-tld-20140914-git cl-tld.asd
cl-tokyo-cabinet http://beta.quicklisp.org/archive/cl-tokyo-cabinet/2014-08-26/cl-tokyo-cabinet-20140826-git.tgz 18362 6f4b189d113bc6d2d208f02c6acdba58 6e8d6b46abd3bc2961bf84f819d56e5ce0ea6521 cl-tokyo-cabinet-20140826-git cl-tokyo-cabinet-test.asd cl-tokyo-cabinet.asd
cl-tulip-graph http://beta.quicklisp.org/archive/cl-tulip-graph/2013-06-15/cl-tulip-graph-20130615-git.tgz 14772 eaf9d92e3bffcf93220052fd42b4d002 060726c29d1b14f683149de192541e5b30a99877 cl-tulip-graph-20130615-git cl-tulip-graph.asd
cl-tuples http://beta.quicklisp.org/archive/cl-tuples/2014-07-13/cl-tuples-20140713-git.tgz 28047 8676dd7e0be1af17f5ffa8aac21d0ab3 c977ce6c441bd413c363d63cc99382ff33192dff cl-tuples-20140713-git cl-tuples.asd
cl-twitter http://beta.quicklisp.org/archive/cl-twitter/2015-03-02/cl-twitter-20150302-git.tgz 58768 6888300761974734a9156e284641bc21 d3f15d9ff7124532ea6e32380c3bf5ea88fcad3e cl-twitter-20150302-git cl-twit-repl.asd cl-twitter.asd twitter-elephant-driver.asd twitter-mongodb-driver.asd
cl-typesetting http://beta.quicklisp.org/archive/cl-typesetting/2013-04-20/cl-typesetting-20130420-git.tgz 335410 10e0d45f5924c75f1d9f412cd4de8ac8 f79b61e286c033294f5d2d2f290256da20ca393d cl-typesetting-20130420-git cl-typesetting.asd contrib/xhtml-renderer/xml-render.asd documentation/lisp-source/cl-pdf-doc.asd
cl-uglify-js http://beta.quicklisp.org/archive/cl-uglify-js/2015-07-09/cl-uglify-js-20150709-git.tgz 17631 f0ac4a43bb9da2478e995802b86df6dd b806550d06d7844466d36235876ff0a1698e854b cl-uglify-js-20150709-git cl-uglify-js.asd
cl-unicode http://beta.quicklisp.org/archive/cl-unicode/2014-12-17/cl-unicode-0.1.5.tgz 486011 2fd456537bd670126da84466226bc5c5 a9d3daf0feebf1856ec629fd46ee00cef13867d9 cl-unicode-0.1.5 cl-unicode.asd
cl-unification http://beta.quicklisp.org/archive/cl-unification/2015-06-08/cl-unification-20150608-git.tgz 181745 9baae2d40e6d6440eae2e3377937376c 80f96ab84a94bb8246e48073f832da47c268c0c6 cl-unification-20150608-git cl-unification-lib.asd cl-unification-test.asd cl-unification.asd lib-dependent/cl-ppcre-template.asd
cl-utilities http://beta.quicklisp.org/archive/cl-utilities/2010-10-06/cl-utilities-1.2.4.tgz 22998 c3a4ba38b627448d3ed40ce888048940 187862251617676b95b1386e277fb2c449472bf8 cl-utilities-1.2.4 cl-utilities.asd
cl-v4l2 http://beta.quicklisp.org/archive/cl-v4l2/2010-11-07/cl-v4l2-20101107-git.tgz 13105 b34d47afd9ebe134bd1d0f1ba90eb719 7e6c6f1c9a50eb41e173378d83a0d148a4aa41be cl-v4l2-20101107-git cl-v4l2.asd
cl-variates http://beta.quicklisp.org/archive/cl-variates/2014-02-11/cl-variates-20140211-darcs.tgz 13820 7e3a00fa2aea0bec0fe10df685128828 0ee1831ebbfe0c3efb4a5a02936f8a01b624abcc cl-variates-20140211-darcs cl-variates.asd
cl-vectors http://beta.quicklisp.org/archive/cl-vectors/2015-04-07/cl-vectors-20150407-git.tgz 31440 9e255503bf4559912ea1511c919c474a 2271db8168f09a8c367c4f2d674073e14aa4b08d cl-vectors-20150407-git cl-aa-misc.asd cl-aa.asd cl-paths-ttf.asd cl-paths.asd cl-vectors.asd
cl-virtualbox http://beta.quicklisp.org/archive/cl-virtualbox/2015-01-13/cl-virtualbox-20150113-git.tgz 5028 0e364d4b6de537125e8c76eb28113a06 f3652a0a70c23d4f4e36810d860bcc7c984c6e1f cl-virtualbox-20150113-git cl-virtualbox.asd
cl-voxelize http://beta.quicklisp.org/archive/cl-voxelize/2015-07-09/cl-voxelize-20150709-git.tgz 118708 2e3d839d201d64659726f553bebd6ac0 104f867098b7cde4f4ccd449633cd9a407e8ce46 cl-voxelize-20150709-git cl-voxelize-examples.asd cl-voxelize-test.asd cl-voxelize.asd
cl-wal http://beta.quicklisp.org/archive/cl-wal/2011-02-19/cl-wal-0.4.tgz 7464 a1a211904ad2f2338b1ae02b544b5545 774faf44b50322f8e74102b3c7fc4e24f9da6a8b cl-wal-0.4 cl-wal-0.4.asd
cl-wav http://beta.quicklisp.org/archive/cl-wav/2014-07-13/cl-wav-20140713-git.tgz 3270 79bdee2efe07494c39ae9663af686286 8112f5d5b90d2ab7956ccd99a461fcc1aaae541c cl-wav-20140713-git cl-wav.asd
cl-web-crawler http://beta.quicklisp.org/archive/cl-web-crawler/2013-01-28/cl-web-crawler-20130128-svn.tgz 6559 66c263b83a4ea51ed85bac4efa89cf7b 5f8cbd7085eb24e331dfe2ededd12b5933b1f801 cl-web-crawler-20130128-svn cl-web-crawler.asd
cl-webdav http://beta.quicklisp.org/archive/cl-webdav/2014-02-11/cl-webdav-0.2.1.tgz 77470 2e9c0981a1884ec59a59ed48e4059fe0 32b28add9b40822dafd55ca390fd6289a5b7a4f7 cl-webdav-0.2.1 cl-webdav.asd
cl-webkit http://beta.quicklisp.org/archive/cl-webkit/2015-03-02/cl-webkit-20150302-git.tgz 19655 a618970b58f6b06a51087161a3c8cb5c 8dd901f227f50e198bfd7315d52e7ae69923dfcf cl-webkit-20150302-git soup/cl-soup.asd
cl-who http://beta.quicklisp.org/archive/cl-who/2014-12-17/cl-who-1.1.4.tgz 24810 a9e6f0b6a8aaa247dbf751de2cb550bf e8d77d75ffba326af87c1291e935ec0b382535a2 cl-who-1.1.4 cl-who.asd
cl-wkb http://beta.quicklisp.org/archive/cl-wkb/2011-01-10/cl-wkb-0.1.tgz 6042 1fae1dc11815697df867093251f56ffe 475f58f2e1074833270799cea84471ddd7c8487a cl-wkb-0.1 wkb.asd
cl-xkeysym http://beta.quicklisp.org/archive/cl-xkeysym/2014-09-14/cl-xkeysym-20140914-git.tgz 38246 15ad40d06aa25589bdb59ac5ef485b8c 3d95e7111d9560e75772dbdbd6655b917ede6d47 cl-xkeysym-20140914-git cl-xkeysym.asd
cl-xmlspam http://beta.quicklisp.org/archive/cl-xmlspam/2010-10-06/cl-xmlspam-20101006-http.tgz 10705 6e3a0944e96e17916b1445f4207babb8 82b47ae3227d537486d6bea267c473a068729ecd cl-xmlspam-20101006-http cl-xmlspam.asd
cl-xmpp http://beta.quicklisp.org/archive/cl-xmpp/2010-10-06/cl-xmpp-0.8.1.tgz 15271 303b035edd3bde5aa85c423278298e88 23935110f714202ce650c7e31af12fbbc1f22130 cl-xmpp-0.8.1 cl-xmpp-sasl.asd cl-xmpp-tls.asd cl-xmpp.asd
cl-xspf http://beta.quicklisp.org/archive/cl-xspf/2014-12-17/cl-xspf-20141217-svn.tgz 4662 3401019b2415016d028431e55230c8ec 9b7c88e1bc5d4b734efe138bf507dd6bd8ce8480 cl-xspf-20141217-svn cl-xspf.asd
cl-xul http://beta.quicklisp.org/archive/cl-xul/2015-03-02/cl-xul-20150302-git.tgz 518822 8c3f7e3a4e9106816cb6336cfeb24e8d d4244a25027f8b6528352e3f1dd8f3ad5c71f84a cl-xul-20150302-git cl-xul-test.asd cl-xul.asd
cl-yacc http://beta.quicklisp.org/archive/cl-yacc/2010-10-06/cl-yacc-20101006-darcs.tgz 18774 748b9d59de8be3ccfdf0f001e15972ba 7e224cde172cc9db229385fcef1ee411403f9ff6 cl-yacc-20101006-darcs yacc.asd
cl-yaclyaml http://beta.quicklisp.org/archive/cl-yaclyaml/2015-07-09/cl-yaclyaml-20150709-git.tgz 33838 dc08cc09924075ce90959a3a5f28c74f 5a7aa56263a978bcd28c35d5f53ce0f410a300e7 cl-yaclyaml-20150709-git cl-yaclyaml.asd
cl-yahoo-finance http://beta.quicklisp.org/archive/cl-yahoo-finance/2013-03-12/cl-yahoo-finance-20130312-git.tgz 7759 ef1129e9f2bd7afbdde50048db25cc94 9801bb213a303af511c38d63a126b718a2b65085 cl-yahoo-finance-20130312-git cl-yahoo-finance.asd
cl-yaml http://beta.quicklisp.org/archive/cl-yaml/2015-10-31/cl-yaml-20151031-git.tgz 9681 1cc6ace137bdae1c971f22e1e45baa3f 0ad30f7c683c98e368766b8e9de6144021e49a17 cl-yaml-20151031-git cl-yaml-test.asd cl-yaml.asd
cl-zmq http://beta.quicklisp.org/archive/cl-zmq/2014-07-13/cl-zmq-20140713-git.tgz 13510 f7153d1f6008e5df89300c3f5f9cae38 b50410e4f435a9e85b3d91df8101fb2048594ab0 cl-zmq-20140713-git zeromq.asd
cl4store http://beta.quicklisp.org/archive/cl4store/2015-03-02/cl4store-20150302-git.tgz 11305 a1a877db84a10e143004f580317c682f b29433e5ff5be42bdf7cea25e30ff378e22aa935 cl4store-20150302-git cl4store-tests.asd cl4store.asd
clache http://beta.quicklisp.org/archive/clache/2014-07-13/clache-20140713-git.tgz 5811 b5a1fd1327fdc231358a21ce0069147e 7ec35bcd12cad138743853a2a3737c1a1372b9e1 clache-20140713-git clache-test.asd clache.asd
clack http://beta.quicklisp.org/archive/clack/2015-10-31/clack-20151031-git.tgz 190657 38efb6d7e4ea6eea81d9d5dbc9d2d8af 56959e35acb7bba2f82f8ea7e660d47689af35ab clack-20151031-git clack-handler-fcgi.asd clack-handler-hunchentoot.asd clack-handler-toot.asd clack-handler-wookie.asd clack-socket.asd clack-test.asd clack-v1-compat.asd clack.asd t-clack-handler-fcgi.asd t-clack-handler-hunchentoot.asd t-clack-handler-toot.asd t-clack-handler-wookie.asd t-clack-v1-compat.asd v1-compat/clack-middleware-auth-basic.asd v1-compat/clack-middleware-clsql.asd v1-compat/clack-middleware-csrf.asd v1-compat/clack-middleware-dbi.asd v1-compat/clack-middleware-oauth.asd v1-compat/clack-middleware-postmodern.asd v1-compat/clack-middleware-rucksack.asd v1-compat/clack-session-store-dbi.asd v1-compat/t-clack-middleware-auth-basic.asd v1-compat/t-clack-middleware-csrf.asd
clack-errors http://beta.quicklisp.org/archive/clack-errors/2015-08-04/clack-errors-20150804-git.tgz 280388 a042c3c5ff80e25014d5c8dcc1049ba4 8ebf596a2acb5e5d8b231bbf52de1c895cae299c clack-errors-20150804-git clack-errors-demo.asd clack-errors-test.asd clack-errors.asd
classimp http://beta.quicklisp.org/archive/classimp/2015-06-08/classimp-20150608-git.tgz 26469 f4d03f939b2e78b2e9fe445cecbbe77e d9fc06d51c5b34c0485148c8c6c282fb95d813bd classimp-20150608-git classimp-samples.asd classimp.asd
clavatar http://beta.quicklisp.org/archive/clavatar/2012-10-13/clavatar-20121013-git.tgz 3375 2861593e34c92b4faa7edb77be6044bb caf33a796f42b398be84fb304753622550cd41f1 clavatar-20121013-git clavatar.asd
clavier http://beta.quicklisp.org/archive/clavier/2015-10-31/clavier-20151031-git.tgz 7303 ac3f6e1e36b9f36a4862ce7515d7bbfb 727bd63df78e9aa700a7ba32f4bec177b5713717 clavier-20151031-git clavier.asd clavier.test.asd
clawk http://beta.quicklisp.org/archive/clawk/2011-11-05/clawk-20111105-git.tgz 14059 8ca7378b4dbae7d51644834cd9641f67 eaf0348d0ddcd167ed799e3b19d2eb976982537e clawk-20111105-git clawk.asd
clazy http://beta.quicklisp.org/archive/clazy/2014-12-17/clazy-20141217-git.tgz 40931 5fc977db5051dd125409ddb44d270b9b c239f3cf191715a421bcfbbd0804cb3fc7787b9d clazy-20141217-git clazy.asd
clem http://beta.quicklisp.org/archive/clem/2014-07-13/clem-20140713-git.tgz 84846 01b5b1cb8c7910a0803e1a6588865da2 1a9245d3be1fa2964ee79929ca2399f5d01de8a1 clem-20140713-git clem-benchmark.asd clem-test.asd clem.asd
cleric http://beta.quicklisp.org/archive/cleric/2014-11-06/cleric-20141106-git.tgz 19915 2d51ed0118d3e4bd2c72668f109687a7 1226afbf0cd42110008438f9f283d3c52b2bfc46 cleric-20141106-git cleric-test.asd cleric.asd
clesh http://beta.quicklisp.org/archive/clesh/2012-02-08/clesh-20120208-git.tgz 8065 138a16107c3743fc8d8a1af36f7c5dcf bf604f42a1f8b92466bcbefaf74b2a4fbd31e014 clesh-20120208-git clesh-tests.asd clesh.asd
cletris http://beta.quicklisp.org/archive/cletris/2015-10-31/cletris-20151031-git.tgz 190792 d5b1f4c3a76675498491d191cadc7414 13e5975c8e01aedc97e4d14e5c1355e06c1fa6da cletris-20151031-git cletris-network.asd cletris-test.asd cletris.asd
clfswm http://beta.quicklisp.org/archive/clfswm/2015-10-31/clfswm-20151031-git.tgz 282479 ecc9971f5af6054cf3a76dd14fef7e1d 58a9466950da1fa88d91c1cd749ed6299b598fe1 clfswm-20151031-git clfswm.asd
clhs http://beta.quicklisp.org/archive/clhs/2015-04-07/clhs-0.6.3.tgz 2238743 37b804be8696e555a74f240ebc17bbc6 f1c4c385996573194e15316c2f4167f6d3998859 clhs-0.6.3 clhs.asd
clickr http://beta.quicklisp.org/archive/clickr/2014-07-13/clickr-20140713-git.tgz 23238 264cae768921c6e264d909bb4c40e873 af914f21f5a5cac958bfd57128000580dab268e5 clickr-20140713-git clickr.asd
clim-pkg-doc http://beta.quicklisp.org/archive/clim-pkg-doc/2015-09-23/clim-pkg-doc-20150923-git.tgz 31733 6f1188fb7e53412154f526981a69a432 64a906a51a1ab1e9c785fa82fb5e26c0fac9fa36 clim-pkg-doc-20150923-git clim-pkg-doc.asd
clim-widgets http://beta.quicklisp.org/archive/clim-widgets/2015-06-08/clim-widgets-20150608-git.tgz 8177 b8d5a254079b9d3a51290be00330b056 3fcd22a60adf2a6a6d294f9f28528b9338e284a5 clim-widgets-20150608-git clim-widgets.asd
climacs http://beta.quicklisp.org/archive/climacs/2015-05-05/climacs-20150505-git.tgz 111460 f7833cd964261090b34931a42155b286 41d32d729cc742df0622cb1a0d11d6deceddbbfb climacs-20150505-git climacs.asd
climc http://beta.quicklisp.org/archive/climc/2015-09-23/climc-20150923-git.tgz 214296 c6ada8af39d27cf972f269fb2b0e3778 47cb3636d8a6bef908a58b6662d1020bbe6bf40a climc-20150923-git climc-test.asd climc.asd
climon http://beta.quicklisp.org/archive/climon/2015-10-31/climon-20151031-git.tgz 1005444 8e47631f5e0f6157e6581e746c5d3edf 6d02953a6250f423579e25efd65c1b5d2f1b6cec climon-20151031-git climon-test.asd climon.asd
clinch http://beta.quicklisp.org/archive/clinch/2015-08-04/clinch-20150804-git.tgz 185467 90b93d749d7b785b7f7d40e7b59ea288 ff870e1880324a770faefef4346f23c9879827f1 clinch-20150804-git clinch-cairo.asd clinch-freeimage.asd clinch-glfw.asd clinch-pango.asd clinch-sdl.asd clinch.asd freeimage.asd pango.asd
clip http://beta.quicklisp.org/archive/clip/2015-03-02/clip-20150302-git.tgz 23232 687f99adc293d8f7ea8210699c891864 44a4b36bbba85c8686c445601cf505d76f6c2213 clip-20150302-git clip.asd
clipper http://beta.quicklisp.org/archive/clipper/2015-09-23/clipper-20150923-git.tgz 30698 a8d3f3fa89f2d31dd864a55a93604973 d45c4f34e7ea6db2ad08811d2f2b104dd9e5afbc clipper-20150923-git clipper-test.asd clipper.asd
clite http://beta.quicklisp.org/archive/clite/2013-06-15/clite-20130615-git.tgz 4207 e9ec17416118a4bc561b7ac0b1c8fe55 a33f68199901025b79110bb113ac204b47008231 clite-20130615-git clite.asd
clml http://beta.quicklisp.org/archive/clml/2015-10-31/clml-20151031-git.tgz 1003060 0b2eaf61b38415707ff4a8fe8e5fa8c7 af318928a040537cd58a4fdbbc922231ee924465 clml-20151031-git addons/fork-future/fork-future.asd addons/future/future.asd association-rule/clml.association-rule.asd blas/clml.blas.asd blas/f2cl-lib.asd classifiers/clml.classifiers.asd clml.asd clustering/clml.clustering.asd decision-tree/clml.decision-tree.asd docs/clml.docs.asd graph/clml.graph.asd hjs/clml.hjs.asd lapack/clml.lapack.asd nearest-search/clml.nearest-search.asd nonparametric/clml.nonparametric.asd numeric/clml.numeric.asd pca/clml.pca.asd som/clml.som.asd statistics/clml.statistics.asd statistics/clml.statistics.rand.asd svm/clml.svm.asd test/clml.test.asd text/clml.text.asd time-series/clml.time-series.asd utility/clml.utility.asd
clnuplot http://beta.quicklisp.org/archive/clnuplot/2013-01-28/clnuplot-20130128-darcs.tgz 31274 0e5dccbbbe3408b3e0aebf639691c6a0 6a2749d3b7ef6bd1325b92160bb9eee35f099c96 clnuplot-20130128-darcs clnuplot.asd
clobber http://beta.quicklisp.org/archive/clobber/2014-08-26/clobber-20140826-git.tgz 4640 64a4125cbe5b8266506ca0652fbce40f ccce6d542d67d1ad0c14d735755856df0ce87a58 clobber-20140826-git clobber.asd
clod http://beta.quicklisp.org/archive/clod/2014-12-17/clod-20141217-hg.tgz 98222 669fce56f0a8c0724610e11673da7633 14187ceb3679ae1189fff495413a0ae4e8666e2b clod-20141217-hg clod.asd
clods-export http://beta.quicklisp.org/archive/clods-export/2015-03-02/clods-export-20150302-git.tgz 20478 d7d976d184a797cf15f6881f7926ebb0 c46340229535f5fcb783b3d9726895540ad53025 clods-export-20150302-git clods-export.asd
clon http://beta.quicklisp.org/archive/clon/2011-03-20/clon-20110320-git.tgz 7926 92c40493948d3466d1b149a000985ce0 db47fb37cae16262070c9d711ec49dd01b0075c0 clon-20110320-git clon-test.asd clon.asd
clonsigna http://beta.quicklisp.org/archive/clonsigna/2012-09-09/clonsigna-20120909-git.tgz 42948 3ae74680c33dfd5880914dac3873357c 11bf0a3df0e3309a054015629c01a282148208e5 clonsigna-20120909-git clonsigna.asd
clos-diff http://beta.quicklisp.org/archive/clos-diff/2015-06-08/clos-diff-20150608-git.tgz 14486 88dbce5dc199deb2ee44e7cb73946db0 8825ffc50639addefd79f604addcacf17309f512 clos-diff-20150608-git clos-diff.asd
clos-fixtures http://beta.quicklisp.org/archive/clos-fixtures/2015-04-07/clos-fixtures-20150407-git.tgz 2689 c41af5897f9a163390df5a01276aeed0 54ee1bcae13fb2cfd4ff2a7e5c8cd3de506189f2 clos-fixtures-20150407-git clos-fixtures-test.asd clos-fixtures.asd
closer-mop http://beta.quicklisp.org/archive/closer-mop/2015-10-31/closer-mop-20151031-git.tgz 19832 c9992365184c0ab35343657c6892d7b7 0b3db317a8a5e4a549a32965bbfc8bff09763abd closer-mop-20151031-git closer-mop.asd
closure-common http://beta.quicklisp.org/archive/closure-common/2010-11-07/closure-common-20101107-git.tgz 27601 12c45a2f0420b2e86fa06cb6575b150a dd924046c6bc6f6bc53bb2d61b6c1fc19ab10376 closure-common-20101107-git closure-common.asd
closure-html http://beta.quicklisp.org/archive/closure-html/2014-08-26/closure-html-20140826-git.tgz 103607 3f8d8a4fd54f915ca6cc5fdf29239d98 3d81807aa8cd58927af402679680be50df130da1 closure-html-20140826-git closure-html.asd
clot http://beta.quicklisp.org/archive/clot/2015-03-02/clot-20150207T211923.tgz 14433 4414afa1d15a579cd8983c2e5b74c142 4e54c8fb090ede227915ddc08b8a676814a5466d clot-20150207T211923 clot.asd
clouchdb http://beta.quicklisp.org/archive/clouchdb/2012-04-07/clouchdb_0.0.16.tgz 33759 d39f8e71a5e1954b40af4291f0c05757 7d254f6edf1a28300e4c4c3fa387b4cfcdf24b28 clouchdb_0.0.16 clouchdb-examples.asd clouchdb.asd
clpmr http://beta.quicklisp.org/archive/clpmr/2015-03-02/clpmr-20150207T212625.tgz 22561 81e3b1338ee5d3a1efbcc5ba06e5fe6c 41804f38941fb982973e635917bc267f5d405587 clpmr-20150207T212625 clpmr.asd
clsql http://beta.quicklisp.org/archive/clsql/2015-09-23/clsql-20150923-git.tgz 963686 3f63fc1432da517fd4d44b35a9094050 a110a88d0123b7b2445bbb7bf53ebea262ac6b3d clsql-20150923-git clsql-aodbc.asd clsql-cffi.asd clsql-mysql.asd clsql-odbc.asd clsql-postgresql-socket.asd clsql-postgresql-socket3.asd clsql-postgresql.asd clsql-sqlite.asd clsql-sqlite3.asd clsql-tests.asd clsql-uffi.asd clsql.asd
clsql-fluid http://beta.quicklisp.org/archive/clsql-fluid/2013-11-11/clsql-fluid-20131111-git.tgz 4028 3fee38482f05d463a66ce1399bb28649 21407cf05d9933061085eabd0925e5154188d8b0 clsql-fluid-20131111-git clsql-fluid.asd
clsql-helper http://beta.quicklisp.org/archive/clsql-helper/2015-04-07/clsql-helper-20150407-git.tgz 30992 0d3e81434954028d5e22fade50f55d11 b9e7a54e0748280667e73b5f685092be9674b3f2 clsql-helper-20150407-git clsql-helper-local-time.asd clsql-helper-slot-coercer.asd clsql-helper.asd
clsql-orm http://beta.quicklisp.org/archive/clsql-orm/2015-10-31/clsql-orm-20151031-git.tgz 19565 c94a4d62689f584ebbb13784199de69d a91e47c190c8f8e7012aedb8195cb0ce52af916a clsql-orm-20151031-git clsql-orm.asd
clss http://beta.quicklisp.org/archive/clss/2015-09-23/clss-20150923-git.tgz 21568 deed829b40bb926b87f4eeb03f904904 6a7e74c64f37710449f4df7e0583179b1635dbc7 clss-20150923-git clss.asd
clunit http://beta.quicklisp.org/archive/clunit/2013-03-12/clunit-20130312-git.tgz 75566 af2bbc752599227cad7c9a9abd2742b0 07c6c9f700457af70ac81fa55840c3e2bf38ec74 clunit-20130312-git clunit.asd
clws http://beta.quicklisp.org/archive/clws/2013-08-13/clws-20130813-git.tgz 32371 11a801aadeda244b749c2b36a19b9af9 521463b0aef355a1307f911327fee5ed5d65854d clws-20130813-git clws.asd
clx http://beta.quicklisp.org/archive/clx/2015-08-04/clx-20150804-git.tgz 455011 e80a238ff65acfcf50d2737e89a624f4 4612fddfdd4ba51f57e1eb5a4128566cd56a9265 clx-20150804-git clx.asd
clx-cursor http://beta.quicklisp.org/archive/clx-cursor/2012-09-09/clx-cursor-20120909-git.tgz 183728 88a2e7caed3a5e2e1a542b804b5d423c 96e1657b1a9ce12e580c98f2cec4c4d84a09a6bd clx-cursor-20120909-git clx-cursor.asd
clx-truetype http://beta.quicklisp.org/archive/clx-truetype/2014-07-13/clx-truetype-20140713-git.tgz 376556 6a13486a1fc50a1c6a92387a84d19822 4162831aca0912da90135435b86b0d84bf3555ed clx-truetype-20140713-git clx-truetype.asd
clx-xembed http://beta.quicklisp.org/archive/clx-xembed/2012-09-09/clx-xembed-20120909-git.tgz 21772 4270362697093017ac0243b71e3576f9 2b924f73317f8fc957d0f0b095c51b8fe4c0b158 clx-xembed-20120909-git xembed.asd
clx-xkeyboard http://beta.quicklisp.org/archive/clx-xkeyboard/2012-08-11/clx-xkeyboard-20120811-git.tgz 47002 4e382b34e05d33f5de8e9c9dea33131c f18ddbbf8f7e5222cb44e2543386a8efd49abb7c clx-xkeyboard-20120811-git xkeyboard.asd
cobstor http://beta.quicklisp.org/archive/cobstor/2015-03-02/cobstor-20150207T212348.tgz 42840 814e38824dabece6bf8737bb4e4d574b 89dbb23df0de3594718557e4f13a77d45a421692 cobstor-20150207T212348 cobstor-tests.asd cobstor.asd
codata-recommended-values http://beta.quicklisp.org/archive/codata-recommended-values/2015-10-31/codata-recommended-values-20151031-git.tgz 142269 0aaecd6dcde8a0ad0e6522b4f1e4e908 331f47e9f3a508de27e17a6e08dc54a8d411f5bf codata-recommended-values-20151031-git codata-recommended-values.asd
codex http://beta.quicklisp.org/archive/codex/2015-09-23/codex-20150923-git.tgz 182432 d6f68af4c32036be713b0ea834ab77e0 2841923ff4e52cf671d22bd58d0418f8f258a3fc codex-20150923-git codex-templates.asd codex-test.asd codex.asd
coleslaw http://beta.quicklisp.org/archive/coleslaw/2015-09-23/coleslaw-20150923-git.tgz 156441 0e117aad4c132684a69cc472c33d5877 08815743a68a713bff643af4f0c8705c2f7aceab coleslaw-20150923-git coleslaw.asd
collectors http://beta.quicklisp.org/archive/collectors/2014-08-26/collectors-20140826-git.tgz 9971 1bd02cd6c2236bb06f6fa056463b3e85 24d08106ec170e2585cf8bfeabd922bc412675b6 collectors-20140826-git collectors.asd
colleen http://beta.quicklisp.org/archive/colleen/2015-08-04/colleen-20150804-git.tgz 144540 48b1095b7e218a86ae4ed186820049d4 f7bf8ba796e4ff6af9583658f6ddf58fc98f0217 colleen-20150804-git colleen.asd
colliflower http://beta.quicklisp.org/archive/colliflower/2015-10-31/colliflower-20151031-git.tgz 23822 38c0c356f0d4848d00679cdb9b4ddfff 259b64cc36bb5fd38257399a5b0e5e0e1786830b colliflower-20151031-git colliflower-test.asd colliflower.asd contrib/fset/colliflower-fset.asd garten/garten.asd liter/liter.asd silo/silo.asd
colorize http://beta.quicklisp.org/archive/colorize/2013-07-20/colorize-20130720-git.tgz 39496 7009c1aa4eb8a2a53d3c5efc29b4b001 bb419eb9fae8424328b5b64155274612ec1c1311 colorize-20130720-git colorize.asd
com.clearly-useful.generic-collection-interface http://beta.quicklisp.org/archive/com.clearly-useful.generic-collection-interface/2012-11-25/com.clearly-useful.generic-collection-interface-20121125-git.tgz 13899 a4e25257e36e204b7f1cc9b9924b130c 320389ba0e94bd9b7ae51e48f485c2dc383f71c1 com.clearly-useful.generic-collection-interface-20121125-git com.clearly-useful.generic-collection-interface.asd com.clearly-useful.generic-collection-interface.test.asd
com.clearly-useful.iterate-plus http://beta.quicklisp.org/archive/com.clearly-useful.iterate-plus/2012-10-13/com.clearly-useful.iterate-plus-20121013-git.tgz 1981 691606442da9344a1b871a986dc83a42 c7a315d2b09d7666def427dc37cad324317caf51 com.clearly-useful.iterate-plus-20121013-git com.clearly-useful.iterate+.asd
com.clearly-useful.iterator-protocol http://beta.quicklisp.org/archive/com.clearly-useful.iterator-protocol/2013-03-12/com.clearly-useful.iterator-protocol-20130312-git.tgz 2846 b6219074982d29677ebf5a7ae1b5a22e 5f9051fdccbd78f3c919112a67acf80587c921d9 com.clearly-useful.iterator-protocol-20130312-git com.clearly-useful.iterator-protocol.asd
com.clearly-useful.protocols http://beta.quicklisp.org/archive/com.clearly-useful.protocols/2013-03-12/com.clearly-useful.protocols-20130312-git.tgz 8625 7a230b991c6f410f2f1f1cc016aa3ae1 174ae8cc771b48bc36f4ae2ee3dfb80fef266d60 com.clearly-useful.protocols-20130312-git com.clearly-useful.protocols.asd
com.google.base http://beta.quicklisp.org/archive/com.google.base/2015-10-31/com.google.base-20151031-git.tgz 6837 3ed818c26feeee4eba6dacbe4be622d5 51b658344270cf398a34798b321a377ca855bb8a com.google.base-20151031-git com.google.base-test.asd com.google.base.asd
com.informatimago http://beta.quicklisp.org/archive/com.informatimago/2015-09-24/com.informatimago-20150924-git.tgz 2764960 71f5e7c122f45f072fbf223b52f95d21 55a4c190620d81df3352aaa13853a3c226f723d7 com.informatimago-20150924-git clext/com.informatimago.clext.association.asd clext/com.informatimago.clext.association.test.asd clext/com.informatimago.clext.character-sets.asd clext/com.informatimago.clext.closer-weak.asd clext/run-program/com.informatimago.clext.run-program.asd clext/run-program/com.informatimago.clext.run-program.test.asd clisp/com.informatimago.clisp.asd clisp/com.informatimago.clisp.test.asd clmisc/com.informatimago.clmisc.asd clmisc/com.informatimago.clmisc.test.asd common-lisp/apple-file/com.informatimago.common-lisp.apple-file.asd common-lisp/apple-file/com.informatimago.common-lisp.apple-file.test.asd common-lisp/arithmetic/com.informatimago.common-lisp.arithmetic.asd common-lisp/arithmetic/com.informatimago.common-lisp.arithmetic.test.asd common-lisp/bank/com.informatimago.common-lisp.bank.asd common-lisp/bank/com.informatimago.common-lisp.bank.test.asd common-lisp/cesarum/com.informatimago.common-lisp.cesarum.asd common-lisp/cesarum/com.informatimago.common-lisp.cesarum.test.asd common-lisp/com.informatimago.common-lisp.asd common-lisp/com.informatimago.common-lisp.test.asd common-lisp/csv/com.informatimago.common-lisp.csv.asd common-lisp/csv/com.informatimago.common-lisp.csv.test.asd common-lisp/data-encoding/com.informatimago.common-lisp.data-encoding.asd common-lisp/data-encoding/com.informatimago.common-lisp.data-encoding.test.asd common-lisp/data/com.informatimago.common-lisp.data.asd common-lisp/diagram/com.informatimago.common-lisp.diagram.asd common-lisp/diagram/com.informatimago.common-lisp.diagram.test.asd common-lisp/ed/com.informatimago.common-lisp.ed.asd common-lisp/ed/com.informatimago.common-lisp.ed.test.asd common-lisp/graphviz/com.informatimago.common-lisp.graphviz.asd common-lisp/graphviz/com.informatimago.common-lisp.graphviz.test.asd common-lisp/heap/com.informatimago.common-lisp.heap.asd common-lisp/heap/com.informatimago.common-lisp.heap.test.asd common-lisp/html-base/com.informatimago.common-lisp.html-base.asd common-lisp/html-base/com.informatimago.common-lisp.html-base.test.asd common-lisp/html-generator/com.informatimago.common-lisp.html-generator.asd common-lisp/html-generator/com.informatimago.common-lisp.html-generator.test.asd common-lisp/html-parser/com.informatimago.common-lisp.html-parser.asd common-lisp/html-parser/com.informatimago.common-lisp.html-parser.test.asd common-lisp/http/com.informatimago.common-lisp.http.asd common-lisp/http/com.informatimago.common-lisp.http.test.asd common-lisp/interactive/com.informatimago.common-lisp.interactive.asd common-lisp/interactive/com.informatimago.common-lisp.interactive.test.asd common-lisp/invoice/com.informatimago.common-lisp.invoice.asd common-lisp/invoice/com.informatimago.common-lisp.invoice.test.asd common-lisp/lisp-reader/com.informatimago.common-lisp.lisp-reader.asd common-lisp/lisp-reader/com.informatimago.common-lisp.lisp-reader.test.asd common-lisp/lisp-sexp/com.informatimago.common-lisp.lisp-sexp.asd common-lisp/lisp-sexp/com.informatimago.common-lisp.lisp-sexp.test.asd common-lisp/lisp-text/com.informatimago.common-lisp.lisp-text.asd common-lisp/lisp-text/com.informatimago.common-lisp.lisp-text.test.asd common-lisp/lisp/com.informatimago.common-lisp.lisp.asd common-lisp/lisp/com.informatimago.common-lisp.lisp.ibcl.asd common-lisp/lisp/com.informatimago.common-lisp.lisp.ibcl.test.asd common-lisp/lisp/com.informatimago.common-lisp.lisp.stepper.asd common-lisp/lisp/com.informatimago.common-lisp.lisp.stepper.test.asd common-lisp/lisp/com.informatimago.common-lisp.lisp.test.asd common-lisp/parser/com.informatimago.common-lisp.parser.asd common-lisp/parser/com.informatimago.common-lisp.parser.test.asd common-lisp/parser/com.informatimago.common-lisp.scanner.asd common-lisp/parser/com.informatimago.common-lisp.scanner.test.asd common-lisp/picture/com.informatimago.common-lisp.picture.asd common-lisp/picture/com.informatimago.common-lisp.picture.test.asd common-lisp/regexp/com.informatimago.common-lisp.regexp.asd common-lisp/regexp/com.informatimago.common-lisp.regexp.test.asd common-lisp/rfc2822/com.informatimago.common-lisp.rfc2822.asd common-lisp/rfc2822/com.informatimago.common-lisp.rfc2822.test.asd common-lisp/rfc3548/com.informatimago.common-lisp.rfc3548.asd common-lisp/rfc3548/com.informatimago.common-lisp.rfc3548.test.asd common-lisp/telnet/com.informatimago.common-lisp.telnet.asd common-lisp/telnet/com.informatimago.common-lisp.telnet.test.asd common-lisp/unix/com.informatimago.common-lisp.unix.asd common-lisp/unix/com.informatimago.common-lisp.unix.test.asd editor/com.informatimago.editor.asd editor/com.informatimago.editor.test.asd future/com.informatimago.future.asd future/com.informatimago.future.empty.asd future/com.informatimago.future.empty.test.asd future/com.informatimago.future.test.asd languages/cpp/com.informatimago.languages.cpp.asd languages/cpp/com.informatimago.languages.cpp.test.asd languages/cxx/com.informatimago.languages.cxx.asd languages/cxx/com.informatimago.languages.cxx.test.asd languages/linc/com.informatimago.languages.linc.asd languages/linc/com.informatimago.languages.linc.test.asd objcl/com.informatimago.objcl.asd objcl/com.informatimago.objcl.test.asd objcl/gnu/com.ogamita.swig.asd objcl/gnu/com.ogamita.swig.test.asd small-cl-pgms/botihn/com.informatimago.small-cl-pgms.botihn.asd small-cl-pgms/brainfuck/com.informatimago.small-cl-pgms.brainfuck.asd small-cl-pgms/brainfuck/com.informatimago.small-cl-pgms.brainfuck.test.asd small-cl-pgms/com.informatimago.small-cl-pgms.asd small-cl-pgms/com.informatimago.small-cl-pgms.life.asd small-cl-pgms/com.informatimago.small-cl-pgms.life.test.asd small-cl-pgms/com.informatimago.small-cl-pgms.quine.asd small-cl-pgms/com.informatimago.small-cl-pgms.quine.test.asd small-cl-pgms/com.informatimago.small-cl-pgms.test.asd small-cl-pgms/com.informatimago.small-cl-pgms.what-implementation.asd small-cl-pgms/com.informatimago.small-cl-pgms.what-implementation.test.asd susv3/com.informatimago.susv3.asd susv3/com.informatimago.susv3.test.asd tools/com.informatimago.tools.manifest.asd tools/com.informatimago.tools.manifest.test.asd tools/com.informatimago.tools.pathname.asd tools/com.informatimago.tools.pathname.test.asd tools/com.informatimago.tools.quicklisp.asd tools/com.informatimago.tools.quicklisp.test.asd tools/com.informatimago.tools.reader-macro.asd tools/com.informatimago.tools.script.asd tools/com.informatimago.tools.script.test.asd tools/com.informatimago.tools.symbol.asd tools/com.informatimago.tools.symbol.test.asd tools/com.informatimago.tools.thread.asd tools/com.informatimago.tools.undefmethod.asd tools/com.informatimago.tools.undefmethod.test.asd
command-line-arguments http://beta.quicklisp.org/archive/command-line-arguments/2015-07-09/command-line-arguments-20150709-git.tgz 8971 c0f975c59e24b6d172d470c8706b32f6 b6878ba5c23325a9c84bb6bd9f806a60ede17b89 command-line-arguments-20150709-git command-line-arguments.asd
common-doc http://beta.quicklisp.org/archive/common-doc/2015-09-23/common-doc-20150923-git.tgz 51205 3fdf3f16eedf9d0bb61d7dc983bf7778 6eff98645cedf656ceaa105b107b6ae3372d065e common-doc-20150923-git common-doc-contrib.asd common-doc-gnuplot.asd common-doc-graphviz.asd common-doc-include.asd common-doc-split-paragraphs.asd common-doc-test.asd common-doc-tex.asd common-doc.asd
common-doc-plump http://beta.quicklisp.org/archive/common-doc-plump/2015-09-23/common-doc-plump-20150923-git.tgz 6053 8155ec13725f1bf72946c9b65825b2cf 37929c87dd4039c11fd2721609527c8cd61c0449 common-doc-plump-20150923-git common-doc-plump-test.asd common-doc-plump.asd
common-html http://beta.quicklisp.org/archive/common-html/2015-09-23/common-html-20150923-git.tgz 7426 29b3c0e296b26d2bb36b74e3615b6682 76fe2ddd4e8fd0c1709b751f9346fdc4ca10e262 common-html-20150923-git common-html-test.asd common-html.asd
common-lisp-actors http://beta.quicklisp.org/archive/common-lisp-actors/2014-07-13/common-lisp-actors-20140713-git.tgz 4773 a406b56c39b870d1e98f6a067fbf7337 6f841d4ba46ccf6eef00b8e43298d3a8cb896453 common-lisp-actors-20140713-git cl-actors.asd
common-lisp-stat http://beta.quicklisp.org/archive/common-lisp-stat/2015-05-05/common-lisp-stat-20150505-git.tgz 688141 b54f7b8bea9b0aa62a258288a68515c3 9b16b2f73d907530acb925791c6c3f0d9adb855d common-lisp-stat-20150505-git cls.asd
commonqt http://beta.quicklisp.org/archive/commonqt/2015-10-31/commonqt-20151031-git.tgz 61200 3aa1206813c0775b0e85269c37524bb1 478e4be6663379354f723e1f7c036fd184c65864 commonqt-20151031-git qt-repl.asd qt-test.asd qt-tutorial.asd qt.asd
computable-reals http://beta.quicklisp.org/archive/computable-reals/2013-03-12/computable-reals-20130312-hg.tgz 8387 88794f9d9d9ad4d4e0e0d0f8920aec65 d6141069330c9370f1584741d06eb3204dcd5977 computable-reals-20130312-hg computable-reals.asd
conduit-packages http://beta.quicklisp.org/archive/conduit-packages/2014-08-26/conduit-packages-20140826-http.tgz 5758 44257db8bdf0b87c42c5cb7e33e8efe3 a45e8aa50874f7837c4805df443266f9f496bb2a conduit-packages-20140826-http conduit-packages.asd
conium http://beta.quicklisp.org/archive/conium/2014-07-13/conium-20140713-git.tgz 145089 43c60ee6f2134095c48f8248f061b231 3acbf51a62ca57f7a4cbfb99ea84a742037d7b4a conium-20140713-git conium.asd
consix http://beta.quicklisp.org/archive/consix/2014-12-17/consix-20141217-git.tgz 15428 6eb2f35075cab83f225f31bc72ffbb4f fb3e12d2614b5ec17d51bcc764990fbb997f4f2f consix-20141217-git consix.asd
contextl http://beta.quicklisp.org/archive/contextl/2015-06-08/contextl-20150608-git.tgz 25138 cdc8aeabe7555894584e33eb22651e0c 77d036d5450a7cdb975c08f5bc7b30d80bdf7580 contextl-20150608-git contextl.asd dynamic-wind.asd
corona http://beta.quicklisp.org/archive/corona/2015-05-05/corona-20150505-git.tgz 12402 1daccffe5e0c7c1fc30e347af1a6666d 51fb707461dff04a5437c95284bc446db75fb892 corona-20150505-git corona-test.asd corona-web.asd corona.asd
cqlcl http://beta.quicklisp.org/archive/cqlcl/2014-11-06/cqlcl-20141106-git.tgz 11896 2a63a524e1297e6a2577a29d63bd7ea2 7480e139c03880e1e41bca03ae6fde148a1ce161 cqlcl-20141106-git cqlcl.asd
crane http://beta.quicklisp.org/archive/crane/2015-10-31/crane-20151031-git.tgz 20669 25c9255da1169457b9ad79fa0fb7cc57 bc9fbddd5e4b3c2b8dc2e50bf67a41da0b3618e3 crane-20151031-git crane-test.asd crane.asd
croatoan http://beta.quicklisp.org/archive/croatoan/2015-10-31/croatoan-20151031-git.tgz 51741 35528502474ab5d73d39cbf514a2082b d23b384c0b0bfc6bb8aebca2c8bc62001d4c979f croatoan-20151031-git croatoan.asd
crypto-shortcuts http://beta.quicklisp.org/archive/crypto-shortcuts/2015-10-31/crypto-shortcuts-20151031-git.tgz 9364 786fa3197c938346bfe9c344c3b9d0c5 72f95c4270082921cfec0a491e3ab1ea7da3586c crypto-shortcuts-20151031-git crypto-shortcuts.asd
css-lite http://beta.quicklisp.org/archive/css-lite/2012-04-07/css-lite-20120407-git.tgz 6073 9b25afb0d2c3f0c32d2303ab1d3f570d 83ad13369198c8170fce93c6171f472fe8d7322a css-lite-20120407-git css-lite.asd
css-selectors http://beta.quicklisp.org/archive/css-selectors/2015-06-08/css-selectors-20150608-git.tgz 14830 0a4e6a22986f52af7ce6f7a64a9f13bc 4ecc681d0809d3e2935594b2d69eec1ecee32ad8 css-selectors-20150608-git css-selectors-simple-tree.asd css-selectors-stp.asd css-selectors.asd
csv-parser http://beta.quicklisp.org/archive/csv-parser/2014-07-13/csv-parser-20140713-git.tgz 5012 d8f43b3da734b63f2064b7cd4c6f7550 033d33a6821c836cce4b2299e5ea688807ea12b3 csv-parser-20140713-git csv-parser.asd
curly http://beta.quicklisp.org/archive/curly/2012-04-07/curly-20120407-git.tgz 4647 abbdcfe5c08ee02a8f9014373db6fd86 adfe3715c7311e6a27755ca3da84155bcf93641a curly-20120407-git curly.asd
curry-compose-reader-macros http://beta.quicklisp.org/archive/curry-compose-reader-macros/2014-12-17/curry-compose-reader-macros-20141217-git.tgz 2351 8783d99612dde32d101312e30552ef7d 970c991d1a12833968d2436335838ac598b78c2e curry-compose-reader-macros-20141217-git curry-compose-reader-macros.asd
curve http://beta.quicklisp.org/archive/curve/2013-01-28/curve-20130128-git.tgz 19617 f4c1a224405586a04d65cac6b38a5ccc 000367ed6ad72b814a533a633506ef30fda97271 curve-20130128-git com.elbeno.curve.asd
cxml http://beta.quicklisp.org/archive/cxml/2011-06-19/cxml-20110619-git.tgz 154772 587755dff60416d4f716f4e785cf747e 833a30fefae72cc146d4cd2135bf8e09f8705908 cxml-20110619-git cxml.asd
cxml-rng http://beta.quicklisp.org/archive/cxml-rng/2010-10-06/cxml-rng-2008-11-30.tgz 295164 d2cd0e7c50a10842151bb1cd2221e75b 99f0a0f312b95026485d792e7c120b26adf5c8ef cxml-rng-2008-11-30 cxml-rng.asd
cxml-rpc http://beta.quicklisp.org/archive/cxml-rpc/2012-10-13/cxml-rpc-20121013-git.tgz 11422 58bca5e93a2f2eb5a5451e689b590c2b 0ada3a401ef59cbf83f0d4601b206895913711f6 cxml-rpc-20121013-git cxml-rpc.asd
cxml-stp http://beta.quicklisp.org/archive/cxml-stp/2012-05-20/cxml-stp-20120520-git.tgz 52069 7bc57586a91cd4d4864b8cbad3689d85 e7be4febd47c11a3eeb6d958a6d13a0895f8ffe2 cxml-stp-20120520-git cxml-stp.asd
daemon http://beta.quicklisp.org/archive/daemon/2015-06-08/daemon-20150608-git.tgz 3791 fe2085c2a2b41f36b39c543a6922bb91 9d5adcbcd83e83773b57485b3026e2c87495d3c1 daemon-20150608-git daemon.asd
dartsclhashtree http://beta.quicklisp.org/archive/dartsclhashtree/2015-09-23/dartsclhashtree-20150923-git.tgz 26395 854dc3d29590c28857f93b0236ef78e4 0fe9fa37e4fe8e432598f4cca6f2663ab20ac3e4 dartsclhashtree-20150923-git darts.lib.hashtree-test.asd darts.lib.hashtrie.asd darts.lib.wbtree.asd
dartsclmessagepack http://beta.quicklisp.org/archive/dartsclmessagepack/2015-05-05/dartsclmessagepack-20150505-git.tgz 8310 3323df326dfc7dc87219de82e14adaf7 5197fa8201d9dc3dccd13795058d49015dfcd57c dartsclmessagepack-20150505-git darts.lib.message-pack-test.asd darts.lib.message-pack.asd
dartsclsequencemetrics http://beta.quicklisp.org/archive/dartsclsequencemetrics/2013-03-12/dartsclsequencemetrics-20130312-git.tgz 8234 2440599722cb58ab64d30a687946166b 2a29fa7b05dff2273678b71dff33d1db79af1ff4 dartsclsequencemetrics-20130312-git darts.lib.sequence-metrics.asd
data-sift http://beta.quicklisp.org/archive/data-sift/2013-01-28/data-sift-20130128-git.tgz 13070 2d023844d8a181dbbcc69368c3b90a9c 2ca3997e31fd229f29dc332b0a737ab23c62bb62 data-sift-20130128-git data-sift.asd
data-table http://beta.quicklisp.org/archive/data-table/2014-07-13/data-table-20140713-git.tgz 11886 2fe1f1b5efbc5f5ec6906da724fc5daf b5e3258e71ab8aaa77a133f26438d9afaf5262df data-table-20140713-git data-table-clsql.asd data-table.asd
datafly http://beta.quicklisp.org/archive/datafly/2015-08-04/datafly-20150804-git.tgz 9635 8431e51c8a320cfce1f34a1b0a3c236d 29c81dd57c75e6b4895cf5c15a1727b510fd8187 datafly-20150804-git datafly-test.asd datafly.asd
date-calc http://beta.quicklisp.org/archive/date-calc/2010-10-06/date-calc-20101006-http.tgz 13938 87341aa6a71728b13d31f342ae391023 3d80a2853542534f128e9727807169082fef7671 date-calc-20101006-http date-calc.asd
dbus http://beta.quicklisp.org/archive/dbus/2015-07-09/dbus-20150709-git.tgz 18627 47c0fa1bda6009c9fdc4983e64aadf99 462403bdd568745655d42b272b67922fd105a1b2 dbus-20150709-git dbus.asd
de.setf.wilbur http://beta.quicklisp.org/archive/de.setf.wilbur/2013-01-28/de.setf.wilbur-20130128-git.tgz 77929 5af6a4383804cf9b3b2292c200a8f50e 6b3398d5a1e900db744abc3418ad50a40490abae de.setf.wilbur-20130128-git src/wilbur.asd
declt http://beta.quicklisp.org/archive/declt/2015-08-04/declt-2.0.tgz 57076 3a12368f6364d016c5dadedd16b9ae9b f14ca1f0b4cc3e2723fcb468606108914f179c5e declt-2.0 core/net.didierverna.declt.core.asd net.didierverna.declt.asd setup/net.didierverna.declt.setup.asd
defclass-std http://beta.quicklisp.org/archive/defclass-std/2015-08-04/defclass-std-20150804-git.tgz 8922 cb335ba608a0ba468d3ab4ac8ab7d13c 8d3a192420a1124546d51844d5126732bb06635f defclass-std-20150804-git defclass-std-test.asd defclass-std.asd
defenum http://beta.quicklisp.org/archive/defenum/2015-03-02/defenum-20150302-git.tgz 12840 2e02b4c4a27111639703fe912111c513 60df48d569b5f5a8f63299f299ccec37a59331cb defenum-20150302-git defenum.asd
deferred http://beta.quicklisp.org/archive/deferred/2014-11-06/deferred-20141106-git.tgz 8079 8d1ef4f2756252292f24d417477b8e1b 5d5be6438b4a53c98ce4b2afe0a950c74e1c0004 deferred-20141106-git deferred.asd
define-json-expander http://beta.quicklisp.org/archive/define-json-expander/2014-07-13/define-json-expander-20140713-git.tgz 5026 4f67d0f505ff548d386e3f6f3d24bef9 8ac3161ab7afd1de0a40473d86201b2fff87f17e define-json-expander-20140713-git define-json-expander.asd
deflate http://beta.quicklisp.org/archive/deflate/2013-12-11/deflate-20131211-git.tgz 9155 905823b5ab5476807836a46410ff76e6 8396a72cf242ba22deb020c362df7b2a1c3dfece deflate-20131211-git deflate.asd
defmacro-enhance http://beta.quicklisp.org/archive/defmacro-enhance/2014-11-06/defmacro-enhance-20141106-git.tgz 17732 b38d11b149ec00a862de19e8d191ead6 71bfdae3a579c07055ffa93a86b7876fd2cad252 defmacro-enhance-20141106-git defmacro-enhance.asd
defmemo http://beta.quicklisp.org/archive/defmemo/2012-04-07/defmemo-20120407-git.tgz 1953 542105d03e8a0d012c21cefffed2f8ad e7d6f9f95ef8866e063c5e35eee1458e6022d7af defmemo-20120407-git defmemo.asd
defpackage-plus http://beta.quicklisp.org/archive/defpackage-plus/2015-09-23/defpackage-plus-20150923-git.tgz 6121 3b993e4b61d3b7e6333bba8e6d7ad163 4f59994329f6a2b22cd90d06518b4df3af6a2f93 defpackage-plus-20150923-git defpackage-plus.asd
defrec http://beta.quicklisp.org/archive/defrec/2013-03-12/defrec-20130312-hg.tgz 2450 38d98c188ef1450d9295c0b974f5f4d7 3f7a5d11fff57033da99bac13b199865f39b8b7f defrec-20130312-hg defrec.asd
defstar http://beta.quicklisp.org/archive/defstar/2014-07-13/defstar-20140713-git.tgz 46970 36db8379ba81239923e5f97dba352d8b 2983be99196ad25ad29404af66a6c61b6eca212a defstar-20140713-git defstar.asd
defsystem-compatibility http://beta.quicklisp.org/archive/defsystem-compatibility/2010-10-06/defsystem-compatibility-20101006-darcs.tgz 9848 ad19788379d30f53165b74683deee776 bc441cffe18d811b971e130cfa94b57938e353ec defsystem-compatibility-20101006-darcs defsystem-compatibility-test.asd defsystem-compatibility.asd
defvariant http://beta.quicklisp.org/archive/defvariant/2014-07-13/defvariant-20140713-git.tgz 10059 34cae097b3a510c71aec8638e6244384 8d43269b616dad7f0d0c9a6725e1614cb5c330c2 defvariant-20140713-git defvariant.asd
delorean http://beta.quicklisp.org/archive/delorean/2013-06-15/delorean-20130615-git.tgz 3788 441d44c6c37939df46fc1f6a549f97d6 f9b4b8ed3e1cf9811a32e19fa64f868598baf1c3 delorean-20130615-git delorean.asd
delta-debug http://beta.quicklisp.org/archive/delta-debug/2015-09-23/delta-debug-20150923-git.tgz 17417 6124b974a697ec16bba01bd7ed82ea95 49128fb21ab1c0dd6d1272c32ab86612421189e8 delta-debug-20150923-git delta-debug-exe.asd delta-debug-test.asd delta-debug.asd
deoxybyte-gzip http://beta.quicklisp.org/archive/deoxybyte-gzip/2014-01-13/deoxybyte-gzip-20140113-git.tgz 130916 e6e373d376f3598f7ee3792e586a7dc3 53a1f55a7db874c66d5cf1f1ebf0800559e1584e deoxybyte-gzip-20140113-git deoxybyte-gzip-test.asd deoxybyte-gzip.asd
deoxybyte-io http://beta.quicklisp.org/archive/deoxybyte-io/2014-01-13/deoxybyte-io-20140113-git.tgz 40992 7283270d2df168edda80ec15bede2aa3 b4326e35061b6bed2625cb26cf545dd8984cb0e7 deoxybyte-io-20140113-git deoxybyte-io-test.asd deoxybyte-io.asd
deoxybyte-systems http://beta.quicklisp.org/archive/deoxybyte-systems/2014-01-13/deoxybyte-systems-20140113-git.tgz 3677 cb63033baf4ff3c8aaba80252e77f5d6 c306db96a2de41c23f2284164b9577cc1ba2c718 deoxybyte-systems-20140113-git deoxybyte-systems.asd
deoxybyte-unix http://beta.quicklisp.org/archive/deoxybyte-unix/2014-01-13/deoxybyte-unix-20140113-git.tgz 20104 058d5bc317967f587535fae8ee97a39f 6886a7daf781f97173d9cbb8fa84e3229054d260 deoxybyte-unix-20140113-git deoxybyte-unix-test.asd deoxybyte-unix.asd
deoxybyte-utilities http://beta.quicklisp.org/archive/deoxybyte-utilities/2014-01-13/deoxybyte-utilities-20140113-git.tgz 32707 1d29f3a612c1e7901b0fd053cac93f87 d9fa17f1f96255a973fe1c13b0b982197b303220 deoxybyte-utilities-20140113-git deoxybyte-utilities-test.asd deoxybyte-utilities.asd
descriptions http://beta.quicklisp.org/archive/descriptions/2015-03-02/descriptions-20150302-git.tgz 23662 b16c4d4768515759094d08043f6cd181 bae261da6cae337aabc0daa49fbe0f2d399dcecb descriptions-20150302-git descriptions-test.asd descriptions.asd descriptions.serialization.asd descriptions.validation.asd
dexador http://beta.quicklisp.org/archive/dexador/2015-10-31/dexador-20151031-git.tgz 78434 6c3ba3c90ee6031127bc9dc50c40ce32 336f25d9d3b007b4de71a02adb03154e40d1d832 dexador-20151031-git dexador-test.asd dexador.asd
diff http://beta.quicklisp.org/archive/diff/2013-08-13/diff-20130813-git.tgz 16642 c13a4545b12b26e6d99c5535048a435d dc6993e2890a59dd59dad95a098771117396e650 diff-20130813-git diff.asd
dissect http://beta.quicklisp.org/archive/dissect/2015-10-31/dissect-20151031-git.tgz 27008 d1feba89cc449d7d82d0aa52af1275fa 5bee9380b636b5bcbb7c6eba8366ef5df9a04a44 dissect-20151031-git dissect.asd
djula http://beta.quicklisp.org/archive/djula/2015-10-31/djula-20151031-git.tgz 80553 91412b2f4b475167779bdc5044007e36 d6612be76f10bee317f541dbcc49e52ba77c7c8d djula-20151031-git djula-demo.asd djula-test.asd djula.asd
dlist http://beta.quicklisp.org/archive/dlist/2012-11-25/dlist-20121125-git.tgz 14699 c935ee7e9bf0e30a5fd70ae703195f9e 2b23fc66cf9c4829828d4ef04b61938215c39c0f dlist-20121125-git dlist.asd
do-urlencode http://beta.quicklisp.org/archive/do-urlencode/2013-07-20/do-urlencode-20130720-git.tgz 2246 c8085e138711c225042acf83b4bf0507 283f9aedd2a552e62f7212ae42ba6ea944f16732 do-urlencode-20130720-git do-urlencode.asd
docbrowser http://beta.quicklisp.org/archive/docbrowser/2014-11-06/docbrowser-20141106-git.tgz 901269 e1b1329303997d7fccb22fc1481720fb f3d0b528b3bf4e76e84bcba5445665aa2d519cbc docbrowser-20141106-git docbrowser.asd
docparser http://beta.quicklisp.org/archive/docparser/2015-10-31/docparser-20151031-git.tgz 11376 ee90bb29a2b410ac38e8110b420cbd59 30f542b10ecec215c1bf424016cbdf0fb1a358fb docparser-20151031-git docparser-test-system.asd docparser-test.asd docparser.asd
documentation-template http://beta.quicklisp.org/archive/documentation-template/2014-12-17/documentation-template-0.4.4.tgz 8721 847d38e9131779931cb7063e019afe5d 2cd71d1884d3eff7b76a0f907969b986c4125744 documentation-template-0.4.4 documentation-template.asd
donuts http://beta.quicklisp.org/archive/donuts/2012-07-03/donuts-20120703-git.tgz 1232132 5d3e62b6453941a0bf64741c3df70b54 9c8061bcd3b2dd1443a1bccef991115169137482 donuts-20120703-git donuts.asd
doplus http://beta.quicklisp.org/archive/doplus/2013-06-15/doplus-20130615-hg.tgz 26776 ac89e79d732663acf04a0207568b81dd 9effa2d853c478ef1a48e4b0f321694276d3ae66 doplus-20130615-hg doplus-fset.asd doplus-tests.asd doplus.asd
drakma http://beta.quicklisp.org/archive/drakma/2015-10-31/drakma-2.0.2.tgz 73773 eb51e1417c02c912c2b43bd9605dfb50 63e40cd9e1f7b1da791f364fd42311bc5fcacf68 drakma-2.0.2 drakma-test.asd drakma.asd
drakma-async http://beta.quicklisp.org/archive/drakma-async/2015-10-31/drakma-async-20151031-git.tgz 24061 7048777c70eeba4456b19e2cb6ab83ae c4cf9dcbc5a295bbf3187ef39e9b391155f36392 drakma-async-20151031-git drakma-async.asd
draw-cons-tree http://beta.quicklisp.org/archive/draw-cons-tree/2013-10-03/draw-cons-tree-20131003-git.tgz 2252 ce720e2ddf395246927e5765f5116084 94e6c5794403485da7bce440547e4e5cb59afb92 draw-cons-tree-20131003-git draw-cons-tree.asd
dso-lex http://beta.quicklisp.org/archive/dso-lex/2011-01-10/dso-lex-0.3.2.tgz 16481 fe8a4a6b9689c06f93f19c1b5506132d 2fac198fb75b4db2d2a1eb02479c94c0c3fa255a dso-lex-0.3.2 dso-lex.asd
dso-util http://beta.quicklisp.org/archive/dso-util/2011-01-10/dso-util-0.1.2.tgz 11309 ad11cec0f5a04142bcd5e117e53c7267 d861e27a509cd972ede6c7377fdc93abfa2c727a dso-util-0.1.2 dso-util.asd
duologue http://beta.quicklisp.org/archive/duologue/2015-04-07/duologue-20150407-git.tgz 6711 c5fca14a43ee08bc81f89e1cec71e0b0 49147aaaed48dcab2e57ce97e2ff07d4bfdced92 duologue-20150407-git duologue.asd
dweet http://beta.quicklisp.org/archive/dweet/2014-12-17/dweet-20141217-git.tgz 3051 68c4fe0638b6f9febe93925d4fd0cc33 b13c3333a955b851ee4286f5bd1583f09e9e8f75 dweet-20141217-git dweet.asd
dyna http://beta.quicklisp.org/archive/dyna/2015-08-04/dyna-20150804-git.tgz 25734 6bca06d34ae0245adda666203d3b9ab0 2110fa13db9c1be0a2d3ba759ec0923174cde427 dyna-20150804-git dyna-test.asd dyna.asd
dynamic-classes http://beta.quicklisp.org/archive/dynamic-classes/2013-01-28/dynamic-classes-20130128-git.tgz 7148 a6ed01c4f21df2b6a142328b24ac7ba3 641573761b2d4fab3b17196cc10a9d46486ab495 dynamic-classes-20130128-git dynamic-classes-test.asd dynamic-classes.asd
dynamic-collect http://beta.quicklisp.org/archive/dynamic-collect/2014-07-13/dynamic-collect-20140713-hg.tgz 447557 a45d9ab5add6e11d377d46086299fa1c 3d578b573fca5ebcd561a8e4dbae48327da4236e dynamic-collect-20140713-hg dynamic-collect.asd
dynamic-mixins http://beta.quicklisp.org/archive/dynamic-mixins/2014-11-06/dynamic-mixins-20141106-git.tgz 2526 db617eb0e24839143a79d6c2a1f6899a 7a83c028045bcfe69ccbb818e7644e439656d40e dynamic-mixins-20141106-git dynamic-mixins.asd
eager-future http://beta.quicklisp.org/archive/eager-future/2010-10-06/eager-future-20101006-darcs.tgz 3181 33ec9918cece34f35f2354e1f94a245c 862750b95d33edacbc73b08a636b9689a6167336 eager-future-20101006-darcs eager-future.asd
eager-future2 http://beta.quicklisp.org/archive/eager-future2/2011-03-20/eager-future2-0.2.tgz 17758 c43aa15d4f544bab9685eeade8c91308 7c3759009a72ba1281c675f38adbbb1adb52338a eager-future2-0.2 eager-future2.asd test.eager-future2.asd
eazy-gnuplot http://beta.quicklisp.org/archive/eazy-gnuplot/2015-10-31/eazy-gnuplot-20151031-git.tgz 84929 5c01cbad008874b26a235cfbd5d7f6dc b5d1d4e27b848a1d8f1c415122b96ca90bf4b966 eazy-gnuplot-20151031-git eazy-gnuplot.asd eazy-gnuplot.test.asd
eazy-process http://beta.quicklisp.org/archive/eazy-process/2015-06-08/eazy-process-20150608-git.tgz 27936 c8f6ac8019a01c971cd3f4f2e7316552 fb033298c026ce01157f711a4c3f28f6173e4a80 eazy-process-20150608-git eazy-process.asd eazy-process.test.asd
eazy-project http://beta.quicklisp.org/archive/eazy-project/2015-10-31/eazy-project-20151031-git.tgz 14540 3cf97a9cd26db0293c32d2dc47cc7f85 2e4c94c9c05589c505b45a636f1adb44a160c7fd eazy-project-20151031-git eazy-project.asd eazy-project.test.asd
ec2 http://beta.quicklisp.org/archive/ec2/2012-09-09/ec2-20120909-git.tgz 23603 0c6dea76f190aaa25305490b3e048437 d82ca8949aced8d7ef5fe3ca6bc02a1a3f1ab2a7 ec2-20120909-git ec2.asd
eco http://beta.quicklisp.org/archive/eco/2015-06-08/eco-20150608-git.tgz 5182 eedff1a5f4ec4da728bbbb61c0826d65 1b009498eaa989beb3217174573b3b54b4d0c594 eco-20150608-git eco-test.asd eco.asd
elb-log http://beta.quicklisp.org/archive/elb-log/2015-09-23/elb-log-20150923-git.tgz 6870 5eb6513fd03c1b015b9f215f96ba9d3b bd104f69efa8db03bdade2bf6fe70c61cd4b58e3 elb-log-20150923-git elb-log-test.asd elb-log.asd
elephant http://beta.quicklisp.org/archive/elephant/2012-09-09/elephant-20120909-darcs.tgz 697643 6494102ee729709d36737d20e2975796 c2a36400d02b3a7acff92cd11112f86c19bad938 elephant-20120909-darcs ele-bdb.asd ele-clp.asd elephant-tests.asd elephant.asd src/contrib/rread/db-clsql/ele-clsql.asd src/contrib/rread/db-clsql/ele-postgresql.asd src/contrib/rread/dcm/dcm.asd
elf http://beta.quicklisp.org/archive/elf/2014-07-13/elf-20140713-git.tgz 63552 72452e7a6866dffaa48f7b6e9da4ef7c 23054a1d49435af8f0bee808bbbd8fe991210c22 elf-20140713-git elf.asd
enhanced-eval-when http://beta.quicklisp.org/archive/enhanced-eval-when/2012-11-25/enhanced-eval-when-1.0.tgz 1875 4cf59d63539f41b7b0c412f6d9e89ff5 48f3d1a21ddb4f8440d0c04f5a2b45da9bb4438c enhanced-eval-when-1.0 enhanced-eval-when.asd
enhanced-multiple-value-bind http://beta.quicklisp.org/archive/enhanced-multiple-value-bind/2012-11-25/enhanced-multiple-value-bind-1.0.1.tgz 2589 a0fdb32762b7bf6a8cd4b04f07bb05a1 cf4a330e2b640e43bb70ff5da1c7ab7fc97e8a19 enhanced-multiple-value-bind-1.0.1 enhanced-multiple-value-bind.asd
envy http://beta.quicklisp.org/archive/envy/2014-12-17/envy-20141217-git.tgz 3505 f60cdd8f510417d6294320fa7a325f4a bef3c9138cae6fb494d160590e828f157dd3085a envy-20141217-git envy-test.asd envy.asd
eos http://beta.quicklisp.org/archive/eos/2015-06-08/eos-20150608-git.tgz 13161 94f6a72534171ff6adcc823c31e3d53f bbfeefe9f70dd744142060ef1e96f85092bfdef7 eos-20150608-git eos.asd
epigraph http://beta.quicklisp.org/archive/epigraph/2013-08-13/epigraph-20130813-git.tgz 17511 32eb7683136cb0f637fa407dba8e244a 9be20584c5f233bb5b94549bb70d3c350a5f2fb7 epigraph-20130813-git epigraph.asd
equals http://beta.quicklisp.org/archive/equals/2014-08-26/equals-20140826-git.tgz 2963 5acfaaebd7e1a683b3a84f85b7413340 a3321de358488a827d8535e9b947a316b914f5f5 equals-20140826-git equals.asd
ernestine http://beta.quicklisp.org/archive/ernestine/2014-12-17/ernestine-20141217-git.tgz 305317 95d463b5a760c9eeb0251e6101581e1d 170f5f6b5622462afa2f8b5d266aaa1b61e7e083 ernestine-20141217-git ernestine-gui.asd ernestine-tests.asd ernestine.asd
erudite http://beta.quicklisp.org/archive/erudite/2015-05-05/erudite-20150505-git.tgz 377805 4678e13f5b8d9b50ec61c5367bc9410d dcb9769d7921f0dd8730de5f821b52b8e56a95e4 erudite-20150505-git erudite-test.asd erudite.asd
escalator http://beta.quicklisp.org/archive/escalator/2015-06-08/escalator-20150608-hg.tgz 4897 227bd29570a56eadff063420faf12a9e c8c9f86a3f82acd9d79504d6fc565cb4f9f9138f escalator-20150608-hg escalator-bench.asd escalator.asd
esrap http://beta.quicklisp.org/archive/esrap/2015-10-31/esrap-20151031-git.tgz 50262 1711fa955104af7e1bddcc54bb075c84 35fed7f770a8050f146e74728a63585ed21ad718 esrap-20151031-git esrap.asd
esrap-liquid http://beta.quicklisp.org/archive/esrap-liquid/2015-09-23/esrap-liquid-20150923-git.tgz 48436 292fd4714a77b9c077768b8a887ef7d2 c6cb9225037380a4effc0b8b2efaf5d76b5ecff3 esrap-liquid-20150923-git esrap-liquid.asd
esrap-peg http://beta.quicklisp.org/archive/esrap-peg/2015-06-08/esrap-peg-20150608-git.tgz 7787 5b06a772142be598774de83455fb85d8 1e6c16bc36216ca95fc1ed58ed03b3d8421e94a7 esrap-peg-20150608-git esrap-peg.asd
event-emitter http://beta.quicklisp.org/archive/event-emitter/2014-11-06/event-emitter-20141106-git.tgz 3338 37f347a8dfd45e159846d9afbcb465f5 1c93f20f1d27aa4c47df6babcdfd293aa9fae538 event-emitter-20141106-git event-emitter-test.asd event-emitter.asd
event-glue http://beta.quicklisp.org/archive/event-glue/2015-06-08/event-glue-20150608-git.tgz 9282 1aa70e889ffd2a2d01e7ee740c057415 faedf03cac4300b60f270a365e11a4dba5a74789 event-glue-20150608-git event-glue-test.asd event-glue.asd
evol http://beta.quicklisp.org/archive/evol/2010-10-06/evol-20101006-git.tgz 36040 063813e42d598be1073625c38cc0fc76 de2a0507ad9682b4f783d23d8e579859e5283763 evol-20101006-git evol-test.asd evol.asd
exponential-backoff http://beta.quicklisp.org/archive/exponential-backoff/2015-01-13/exponential-backoff-20150113-git.tgz 2397 d3e5d082518de0e1d03ad6a8dac63f07 06dea928582daa17b07682a2df406de61205c63e exponential-backoff-20150113-git exponential-backoff.asd
exscribe http://beta.quicklisp.org/archive/exscribe/2015-06-08/exscribe-20150608-git.tgz 31827 c7510e8e6a5f4e0834d3501e594daee3 8eeb0d1eaec1a3880dae4b3a44f47648c2581ac8 exscribe-20150608-git exscribe.asd
ext-blog http://beta.quicklisp.org/archive/ext-blog/2013-03-12/ext-blog-20130312-git.tgz 393485 1579c6c26781b8a95d20edd8556d15b7 de4620d23fe78be0a39d8768724c86e074365252 ext-blog-20130312-git ext-blog.asd
extended-reals http://beta.quicklisp.org/archive/extended-reals/2012-10-13/extended-reals-20121013-git.tgz 2811 645994aa6077ce7aee81dbd4a86f4f65 e7581fdfc770b44a756c8ea00490abc9db9ace15 extended-reals-20121013-git extended-reals.asd
external-program http://beta.quicklisp.org/archive/external-program/2015-10-31/external-program-20151031-git.tgz 10216 14c2358814be6f49a95db65e23a9b194 c76de1b9fc9619d395b824a90a448dc486b130f5 external-program-20151031-git external-program.asd
f-underscore http://beta.quicklisp.org/archive/f-underscore/2010-10-06/f-underscore-20101006-darcs.tgz 982 45ef9c0ac1c92d9aba76b69b53cc7838 34c192987ab8b11f9b09ba40098fc696250506e6 f-underscore-20101006-darcs f-underscore.asd
f2cl http://beta.quicklisp.org/archive/f2cl/2015-05-05/f2cl-20150505-git.tgz 2135999 71ffb1f360693aba54d316e0efbc898f c7fff20246bf3912c59cf36829a755dd727b8385 f2cl-20150505-git f2cl.asd packages/blas-complex.asd packages/blas-hompack.asd packages/blas-package.asd packages/blas-real.asd packages/colnew.asd packages/fishpack.asd packages/hompack.asd packages/lapack.asd packages/minpack.asd packages/quadpack.asd packages/toms419.asd packages/toms717.asd
fare-csv http://beta.quicklisp.org/archive/fare-csv/2015-10-31/fare-csv-20151031-git.tgz 7427 6741135fd666781589bcd94cb403755c ce8863b5c1173b6ffa96dbbb384deba89de102ac fare-csv-20151031-git fare-csv.asd
fare-memoization http://beta.quicklisp.org/archive/fare-memoization/2015-10-31/fare-memoization-20151031-git.tgz 7291 711c14f8ae4d214ce90f52a1ab845745 714875f9d7b009b69ec56adece4c561b156992d7 fare-memoization-20151031-git fare-memoization.asd
fare-mop http://beta.quicklisp.org/archive/fare-mop/2015-06-08/fare-mop-20150608-git.tgz 2738 c5e75e0be186029ceabbe49d313817de d4987a5ab916c0210714e6973069840112f6ff89 fare-mop-20150608-git fare-mop.asd
fare-quasiquote http://beta.quicklisp.org/archive/fare-quasiquote/2015-06-08/fare-quasiquote-20150608-git.tgz 15437 d7bb7e389a8de89878aacdae08635853 aa5941cb1ef0dd7156fed3615288396e6b21a198 fare-quasiquote-20150608-git fare-quasiquote-extras.asd fare-quasiquote-optima.asd fare-quasiquote-readtable.asd fare-quasiquote-test.asd fare-quasiquote.asd
fare-utils http://beta.quicklisp.org/archive/fare-utils/2015-08-04/fare-utils-20150804-git.tgz 32323 f04f88d616c246d46443df6ea1aed81b 5df71bddd7d2b0791fdddcf65624af50e3cf8700 fare-utils-20150804-git fare-utils.asd test/fare-utils-test.asd
fast-http http://beta.quicklisp.org/archive/fast-http/2015-10-31/fast-http-20151031-git.tgz 34170 5bd03e96c491c75df2549ab22d13d01a 050114c0f3bcd603a5af1e6ce3563ad98d102a09 fast-http-20151031-git fast-http-test.asd fast-http.asd
fast-io http://beta.quicklisp.org/archive/fast-io/2015-09-23/fast-io-20150923-git.tgz 7843 f1a93441de859b8fbd5900e27d9a214e c142aa105236c9033d07b5858384733c1c453b1d fast-io-20150923-git fast-io-test.asd fast-io.asd
fast-websocket http://beta.quicklisp.org/archive/fast-websocket/2015-10-31/fast-websocket-20151031-git.tgz 9113 1787e9a00d8c313e31e863186e6380e0 112a7c23537c2f570923866ba37d81aecc904fbf fast-websocket-20151031-git fast-websocket-test.asd fast-websocket.asd
femlisp http://beta.quicklisp.org/archive/femlisp/2015-04-07/femlisp-20150407-git.tgz 486215 af3a7c00f3edffc4db5015799e5758bf c09374ababd13486a4a0933ed85faffbbc597a8c femlisp-20150407-git external/infix/infix.asd femlisp.asd
ffa http://beta.quicklisp.org/archive/ffa/2010-10-06/ffa-20101006-git.tgz 79415 5fe81065a6834b2095373667f5d58426 a3d137edc9af56e3ba853082a2b30f59f7bb79b4 ffa-20101006-git ffa.asd
fft http://beta.quicklisp.org/archive/fft/2015-06-08/fft-20150608-git.tgz 4859 68d76246a3e6630147738192a4777e45 bd39d143f8dacfe82e5049e4780448140fcba5d9 fft-20150608-git fft.asd pfft.asd
fiasco http://beta.quicklisp.org/archive/fiasco/2015-09-23/fiasco-20150923-git.tgz 17120 1c941219d856b8d5a1fba5f77fde725f 096c76ce47207938a03138a12e36563d561386cc fiasco-20150923-git fiasco.asd
file-types http://beta.quicklisp.org/archive/file-types/2015-09-23/file-types-20150923-git.tgz 16133 d413e01444de53f1715347ade3ef43a0 f99bd05593afcfcd88291b3978634a7109b45370 file-types-20150923-git file-types.asd
filtered-functions http://beta.quicklisp.org/archive/filtered-functions/2013-10-03/filtered-functions-20131003-darcs.tgz 4990 b88a2726ee01475b82e6c0d512555a68 3f86b2f4ef71bbeba54d004ea12551a388d47eeb filtered-functions-20131003-darcs filtered-functions.asd
find-port http://beta.quicklisp.org/archive/find-port/2015-06-08/find-port-20150608-git.tgz 2046 c92cc797c634b0e1216706f237c95d0e 428f5d3150870a0466bc0397c038de07964be827 find-port-20150608-git find-port-test.asd find-port.asd
firephp http://beta.quicklisp.org/archive/firephp/2014-07-13/firephp-20140713-git.tgz 3029 60e4807735b05f2d287a166a37c4ff6b d726fa3f0bdd50b5fed61b48a9812b033c8025da firephp-20140713-git firephp-tests.asd firephp.asd
fiveam http://beta.quicklisp.org/archive/fiveam/2013-11-11/fiveam-1.2.tgz 22116 1d20bfa19c7615caf4054dce7a117865 e3c6034e45f7c76d6e8a929a37e48832df632953 fiveam-1.2 fiveam.asd
flexi-streams http://beta.quicklisp.org/archive/flexi-streams/2015-07-09/flexi-streams-1.0.15.tgz 172138 02dbb5a0c5f982e0c7a88aad9a25004e 98beba12371ed0185a61d2428a03473f3b75e255 flexi-streams-1.0.15 flexi-streams.asd
flexichain http://beta.quicklisp.org/archive/flexichain/2010-10-06/flexichain_1.5.1.tgz 19919 e63247e4e3f61ec768c5ceff0a5e1293 7eb528e31fea545467c6b629094a335dadbebe3f flexichain_1.5.1 flexichain-doc.asd flexichain.asd
floating-point http://beta.quicklisp.org/archive/floating-point/2014-11-06/floating-point-20141106-git.tgz 473538 2ebe55f78c56d8ca5af9d1e0914b6402 b894b79a5fb145795d45488395056efa86277310 floating-point-20141106-git lisp/floating-point.asd test/floating-point-test.asd
fmt http://beta.quicklisp.org/archive/fmt/2015-04-07/fmt-20150407-git.tgz 15454 6c4a8b5c7666c7b76494b1102f815add 871fdb80b506c3db21dc19b269bfee443fe4a619 fmt-20150407-git fmt-test.asd fmt-time.asd fmt.asd
fn http://beta.quicklisp.org/archive/fn/2015-06-08/fn-20150608-git.tgz 3663 bc275c7b4ace8301f6a339b96cbeb26e 469f29746f2a82d8f5922b2fe3787d2d0e14111e fn-20150608-git fn.asd
fnv http://beta.quicklisp.org/archive/fnv/2014-07-13/fnv-20140713-git.tgz 9923 453ba2dbdb3e4d4d3eb999291b3ff040 41d382fa49889dacf8ad6a8d2fca269adb5a71d7 fnv-20140713-git org.middleangle.foreign-numeric-vector.asd
folio http://beta.quicklisp.org/archive/folio/2013-01-28/folio-20130128-git.tgz 21241 6f675b7346e8fcd492d4fde527eaa5ac bf20129ce9e18991bb60d1e20dc6c489c9529819 folio-20130128-git as/folio.as.asd boxes/folio.boxes.asd collections/folio.collections.asd folio.asd functions/folio.functions.asd
folio2 http://beta.quicklisp.org/archive/folio2/2015-04-07/folio2-20150407-git.tgz 53814 c181531fd1a190b1f89eb24aa5882d66 6fb73f719a371091484b1a3714552d69de3402d1 folio2-20150407-git folio2-as-syntax.asd folio2-as-tests.asd folio2-as.asd folio2-boxes-tests.asd folio2-boxes.asd folio2-functions-syntax.asd folio2-functions-tests.asd folio2-functions.asd folio2-make-tests.asd folio2-make.asd folio2-maps-syntax.asd folio2-maps-tests.asd folio2-maps.asd folio2-pairs-tests.asd folio2-pairs.asd folio2-sequences-syntax.asd folio2-sequences-tests.asd folio2-sequences.asd folio2-series-tests.asd folio2-series.asd folio2-taps-tests.asd folio2-taps.asd folio2-tests.asd folio2.asd
fomus http://beta.quicklisp.org/archive/fomus/2012-09-09/fomus-20120909-svn.tgz 1142093 f23d94ff232efc377e331114e62c508f ca319a5373898758cccfa40c4a37feef523d2a1a fomus-20120909-svn fomus.asd
form-fiddle http://beta.quicklisp.org/archive/form-fiddle/2015-03-02/form-fiddle-20150302-git.tgz 6966 cae93adeedc4b712c2b80ac87f33a9e1 c03df96f854afa084955d9face9e44feeb344d2f form-fiddle-20150302-git form-fiddle.asd
formlets http://beta.quicklisp.org/archive/formlets/2013-01-28/formlets-20130128-git.tgz 10607 3d6ce379458b19fc75a6cfdba80e7b3e 40bfd987917d0a54e7f2acef6dc4be7b95f49467 formlets-20130128-git formlets-test.asd formlets.asd
fred http://beta.quicklisp.org/archive/fred/2015-09-23/fred-20150923-git.tgz 34873 dbd3a53435f31cd78f4ddc3e74e9b33b 4abfe6150cb271db84a4094e4d7cef1c50a13472 fred-20150923-git fred.asd
frpc http://beta.quicklisp.org/archive/frpc/2015-10-31/frpc-20151031-git.tgz 140181 c13346249483dd290b8cf22221df05f7 dafa923a87ffc6bc0b0cdbc4f9d81ee2fd140e48 frpc-20151031-git frpc.asd frpcgen.asd
fs-watcher http://beta.quicklisp.org/archive/fs-watcher/2013-08-13/fs-watcher-20130813-git.tgz 2189 0595b4c4251cd68d7e79e825319640a8 e2ed7d6d09b85cc5157b1e1ce441fff724645f17 fs-watcher-20130813-git fs-watcher.asd
fset http://beta.quicklisp.org/archive/fset/2015-01-13/fset-20150113-git.tgz 106269 89f958cc900e712aed0750b336efbe15 4d5458a09d75856207e61475f6165c0d41551172 fset-20150113-git fset.asd
fsvd http://beta.quicklisp.org/archive/fsvd/2013-12-11/fsvd-20131211-git.tgz 8009 b6459ca9296f6e331cef49ab5580c766 392c65723a931eb2e8a4bd752d7abf95fc818b5a fsvd-20131211-git fsvd.asd
fucc http://beta.quicklisp.org/archive/fucc/2011-01-10/fucc_0.2.1.tgz 33293 b822259462e1cba9329845709c5f607e 245cc4e542d10eff1bffb70ecc552f2f0247a53a fucc_0.2.1 fucc-generator.asd fucc-parser.asd
function-cache http://beta.quicklisp.org/archive/function-cache/2015-05-05/function-cache-20150505-git.tgz 12583 18b06a8ddc77b5423188a64236fc693d 8c05c36b9dc4373e0175c78c80562d0e5c4ec159 function-cache-20150505-git function-cache-clsql.asd function-cache.asd
funds http://beta.quicklisp.org/archive/funds/2015-03-02/funds-20150302-http.tgz 9442 1afaf830095b9b60895bce5f99b3dbf8 cf35ddad60719e6d7971d83e6f807d0036fda310 funds-20150302-http src/funds.asd
garbage-pools http://beta.quicklisp.org/archive/garbage-pools/2013-07-20/garbage-pools-20130720-git.tgz 44210 f691e2ddf6ba22b3451c24b61d4ee8b6 cd82cc2ecf1de06bc18bd4c578736448ad3c088a garbage-pools-20130720-git garbage-pools-test.asd garbage-pools.asd
gbbopen http://beta.quicklisp.org/archive/gbbopen/2015-09-23/gbbopen-20150923-svn.tgz 1348240 fad39fb1d8dcc19ee85a56995bd4b190 1cfaa0216de49dcc6249449ba9c67140f885c291 gbbopen-20150923-svn gbbopen.asd
gcm http://beta.quicklisp.org/archive/gcm/2014-12-17/gcm-20141217-git.tgz 2461 6836ca1144f86e181cc4684a4be58c10 fddbfbef63cfa8f9301405fc5d5ace4a495b6fe5 gcm-20141217-git gcm.asd
gendl http://beta.quicklisp.org/archive/gendl/2015-10-31/gendl-20151031-git.tgz 53638303 2fb26850e31a3f14a8d057f1898e6661 6d53d456690e47bdf607d3d44da92e80e5c77774 gendl-20151031-git apps/dom/dom.asd apps/ta2/ta2.asd apps/tasty/tasty.asd apps/translators/translators.asd apps/tree/tree.asd apps/yadd/yadd.asd base/base.asd cl-lite/cl-lite.asd demos/bus/bus.asd demos/ledger/ledger.asd demos/robot/robot.asd demos/wire-world/wire-world.asd gendl.asd geom-base/geom-base.asd glisp/glisp.asd gwl-graphics/gwl-graphics.asd gwl/gwl.asd regression/regression.asd surf/surf.asd
generators http://beta.quicklisp.org/archive/generators/2013-06-15/generators-20130615-git.tgz 4999 e0de3d2f81b7d5802403186012bc37b6 f9df68f27c422f6dcce84f0635a42500ca2d6e39 generators-20130615-git generators.asd
generic-comparability http://beta.quicklisp.org/archive/generic-comparability/2015-05-05/generic-comparability-20150505-git.tgz 5615 b6abc3511bd03ec95c180db7565c6858 054908683917ed41c311fdbebd4ea8b46ee37cdc generic-comparability-20150505-git generic-comparability.asd
generic-sequences http://beta.quicklisp.org/archive/generic-sequences/2015-07-09/generic-sequences-20150709-git.tgz 106323 be208c2f1e6ea5ecd39355d24676312c 330178da719e73413c84f11e42170e76cf60b657 generic-sequences-20150709-git generic-sequences-cont.asd generic-sequences-iterate.asd generic-sequences-stream.asd generic-sequences-test.asd generic-sequences.asd
geneva http://beta.quicklisp.org/archive/geneva/2015-09-23/geneva-20150923-git.tgz 27895 13fc261691b3d58389e366f0547c6100 627dfb65707e6592a189088deeadd6a685604282 geneva-20150923-git geneva-cl.asd geneva-html.asd geneva-latex.asd geneva-mk2.asd geneva-plain-text.asd geneva-tex.asd geneva.asd open-geneva.asd
genhash http://beta.quicklisp.org/archive/genhash/2014-12-17/genhash-20141217-git.tgz 4053 9956c7694f9c6d9e28a7f0cab2c34062 8fe7f0914af2e4f3cd0046feee8acd2e0262463b genhash-20141217-git genhash.asd
getopt http://beta.quicklisp.org/archive/getopt/2015-09-23/getopt-20150923-git.tgz 5108 adc97a0ae99d65edff231b35862d67dd 001d521ec954ddd8222f708316c04c6e522e2b16 getopt-20150923-git getopt.asd
gettext http://beta.quicklisp.org/archive/gettext/2013-10-03/gettext-20131003-git.tgz 23538 b5cfd969261e47065d68b0c74dd8de80 112bd77b73571baf033895ebefca20c9931760b4 gettext-20131003-git gettext-example/gettext-example.asd gettext-tests/gettext-tests.asd gettext.asd
glass http://beta.quicklisp.org/archive/glass/2015-07-09/glass-20150709-git.tgz 70206 45acf599d8810960366575efe9e6dae4 49a0edeb8c25222add274d8ec7aebb8416fda42d glass-20150709-git glass.asd
glaw http://beta.quicklisp.org/archive/glaw/2015-06-08/glaw-20150608-git.tgz 1427668 4e3ec2c8f563754a70e0730d18fb0fe3 2b7cfb3da4813b6f2f2400104c9c679827798005 glaw-20150608-git glaw-examples.asd glaw-imago.asd glaw-sdl.asd glaw.asd
glkit http://beta.quicklisp.org/archive/glkit/2015-06-08/glkit-20150608-git.tgz 11723 0c72c6beab62e5f17fb4642f50ce8833 92017f07ffa8fa65c0ac268a7a0a7271cc9a0445 glkit-20150608-git glkit-examples.asd glkit.asd
global-vars http://beta.quicklisp.org/archive/global-vars/2014-11-06/global-vars-20141106-git.tgz 3581 dd3153ee75c972a80450aa00644b2200 06ef315e35eaf447159303a16827e05cc28af887 global-vars-20141106-git global-vars-test.asd global-vars.asd
glop http://beta.quicklisp.org/archive/glop/2015-06-08/glop-20150608-git.tgz 71842 d6449e0b7c3b88aa3a768fa98b389cf9 9bbeadf5176fc84dbdcf5b5e1fdc2506d4767c49 glop-20150608-git glop-test.asd glop.asd
glu-tessellate http://beta.quicklisp.org/archive/glu-tessellate/2015-06-08/glu-tessellate-20150608-git.tgz 4736 bebb4d2d5c471ecd0c542ea01b7c48ab 38ef8ee019ff2e082ecb7b582ab86ba245fc9b74 glu-tessellate-20150608-git glu-tessellate.asd
glyphs http://beta.quicklisp.org/archive/glyphs/2015-08-04/glyphs-20150804-git.tgz 16241 5ce7a355bc2c020d84c17a88574634bb 13ca78135f125cec1b7df034e4f4191c81de2be7 glyphs-20150804-git glyphs-test.asd glyphs.asd
gordon http://beta.quicklisp.org/archive/gordon/2014-07-13/gordon-20140713-git.tgz 91027 aeb5459e295855ce205af6f3fa15621a 4d3952782099079c6f6f3070ed6c964f997fb83a gordon-20140713-git gordon.asd
graph http://beta.quicklisp.org/archive/graph/2015-04-07/graph-20150407-git.tgz 38777 3894ef9262c0912378aa3b6e8861de79 da4f184ede6717f211deaecfc17d1c2276b673c2 graph-20150407-git graph-dot.asd graph-json.asd graph-matrix.asd graph.asd
graylex http://beta.quicklisp.org/archive/graylex/2011-05-22/graylex-20110522-git.tgz 26517 ebed20d32a2ed9bb763adac09a28ee7d be6cbbe39543e51eafbd0aa171353905db8f251a graylex-20110522-git graylex-m4-example.asd graylex.asd
green-threads http://beta.quicklisp.org/archive/green-threads/2014-12-17/green-threads-20141217-git.tgz 7895 6f2ac5dde894abb04e9dbb55c70ee658 61959b4f605a546d4fbe07a6c84f6754e54e9563 green-threads-20141217-git green-threads.asd
group-by http://beta.quicklisp.org/archive/group-by/2014-02-11/group-by-20140211-git.tgz 9071 25caa8291d230d98f66bca57a28ee7a5 9f600f78dc04fbfd4a1260427eb3079278ba2932 group-by-20140211-git group-by.asd
gsharp http://beta.quicklisp.org/archive/gsharp/2012-09-09/gsharp-20120909-git.tgz 446462 8d9a8f8a4135a2fd857f18cea2877242 39c73ce71ba0ca6edce788fd1da322e39336b3a9 gsharp-20120909-git gsharp.asd
gsll http://beta.quicklisp.org/archive/gsll/2015-05-05/gsll-master-b2f6ae1f-git.tgz 311218 353a93f0b0e7cd238802204145418bb1 c2cdd3d23fdd7e3fc73e7c3126f497d636d9e4c6 gsll-master-b2f6ae1f-git gsll.asd
gtfl http://beta.quicklisp.org/archive/gtfl/2012-02-08/gtfl_0.1.3.tgz 37628 bec2f290eebebc958882ad63602bfe82 c1db4518debb89625472dde2284ab8cb925b9a7c gtfl_0.1.3 gtfl.asd
gtk-cffi http://beta.quicklisp.org/archive/gtk-cffi/2014-08-26/gtk-cffi-20140826-git.tgz 308805 4386c534f948053824c6d680615c472c dedb1021b787b8c04efa4a9fc72ab53be8cbaabb gtk-cffi-20140826-git g-lib/g-lib-cffi.asd g-object/g-object-cffi.asd gdk/gdk-cffi.asd gi/gi-cffi.asd gio/gio-cffi.asd gtk/gtk-cffi.asd utils/gtk-cffi-utils.asd
gzip-stream http://beta.quicklisp.org/archive/gzip-stream/2010-10-06/gzip-stream_0.2.8.tgz 12149 6f0c06fdf7ca0c3124593a2b99b69935 fbcd75fd3042c6fb7f33bcd4d7f065e2248a6a38 gzip-stream_0.2.8 gzip-stream.asd
halftone http://beta.quicklisp.org/archive/halftone/2015-08-04/halftone-20150804-git.tgz 8311 35915d9791c568a1a77c901eb5f22f91 148c91efb96ffac4bd723bc4bb3917f2522df8e8 halftone-20150804-git halftone.asd
hash-set http://beta.quicklisp.org/archive/hash-set/2014-08-26/hash-set-20140826-git.tgz 5998 4bcc3ec942ccadac0d23c4dd8fd7a678 12e92c8498b438c1c89fce8dbc865d04cdb243ff hash-set-20140826-git hash-set.asd
hdf5-cffi http://beta.quicklisp.org/archive/hdf5-cffi/2015-08-04/hdf5-cffi-20150804-git.tgz 50887 d6a81df2aed59613936b3b7677ef180d 6b1aeb95c0afdd9668333e833a4da585a494adaf hdf5-cffi-20150804-git hdf5-cffi.asd
helambdap http://beta.quicklisp.org/archive/helambdap/2014-12-17/helambdap-20141217-git.tgz 69890 6e9ab8803537b02f98911f9d3fa3c3b6 c55cd93e4fe62624275769cf35072ff479415bcd helambdap-20141217-git helambdap.asd
hemlock http://beta.quicklisp.org/archive/hemlock/2015-07-09/hemlock-20150709-git.tgz 1283394 23d278d59d08ae1d0cba81d9e913f79c dd3196e78efee2f55be6e08adfe2d5dafc308d2f hemlock-20150709-git hemlock.base.asd hemlock.clx.asd hemlock.qt.asd hemlock.tty.asd
hermetic http://beta.quicklisp.org/archive/hermetic/2015-06-08/hermetic-20150608-git.tgz 4555 5047775fc77aa41b354b934087372518 8f06669cb5905031453753f35cdd680c5e4bde81 hermetic-20150608-git hermetic.asd
hh-aws http://beta.quicklisp.org/archive/hh-aws/2015-08-04/hh-aws-20150804-git.tgz 16762 3d1f15d366f2c0b161f5c8b7759f868a 91faf1b47a18eeb129f608a594a43f230a0c10b4 hh-aws-20150804-git hh-aws.asd
hh-redblack http://beta.quicklisp.org/archive/hh-redblack/2015-10-31/hh-redblack-20151031-git.tgz 13091 4c61afc0406a8eacffebc494a1230beb b4f520f58d13ba5fddb22f042944db2dc02cd960 hh-redblack-20151031-git hh-redblack.asd
hh-web http://beta.quicklisp.org/archive/hh-web/2014-11-06/hh-web-20141106-git.tgz 49100 f18080fa53654dac8d77e5ed5d9953ff d40315c8346f3d101c6c3acecb2e3ae24100484a hh-web-20141106-git hh-web.asd
hl7-client http://beta.quicklisp.org/archive/hl7-client/2015-04-07/hl7-client-20150407-git.tgz 3149 ee18a7ef718e2fb389ad27e6dd628d6d ab1915436f9377f698785eacbafbb8615441956e hl7-client-20150407-git hl7-client.asd
hl7-parser http://beta.quicklisp.org/archive/hl7-parser/2015-04-07/hl7-parser-20150407-git.tgz 4649 77d89ed909ef4cc34b2a0b6cf6bd8005 7aabed2df847a7659749a9789fc07544b16a368d hl7-parser-20150407-git hl7-parser.asd
hspell http://beta.quicklisp.org/archive/hspell/2014-12-17/hspell-20141217-git.tgz 2205 a2bce23a0e37215f8302d1092c60c35e 19c8bb3f33d3f7df3a6fbec8a798c1c1f358ab38 hspell-20141217-git hspell.asd
ht-simple-ajax http://beta.quicklisp.org/archive/ht-simple-ajax/2013-04-21/ht-simple-ajax-20130421-git.tgz 10059 2787aebfc9c4d458206d50461f9443ab e1871d0755dbd48151d54c0c0e512f84798b3d4c ht-simple-ajax-20130421-git ht-simple-ajax.asd
html-encode http://beta.quicklisp.org/archive/html-encode/2010-10-06/html-encode-1.2.tgz 3132 67f22483fe6d270b8830f78f285a1016 ce347529dbb02f008c079427bcb1050372cc24e4 html-encode-1.2 html-encode.asd
html-entities http://beta.quicklisp.org/archive/html-entities/2011-08-29/html-entities-20110829-svn.tgz 38416 7e62b557f1d2859ca53cd8bab23c24e3 09a447bf59a2f1474045df65ab19edfc8a0c4752 html-entities-20110829-svn html-entities.asd
html-sugar http://beta.quicklisp.org/archive/html-sugar/2011-08-29/html-sugar-20110829-http.tgz 8721 a0ac7631c096aaef62203a1b9f7b47dd cc3551097179a33d81531c13a639f5e25fdfad2e html-sugar-20110829-http html-sugar.asd
html-template http://beta.quicklisp.org/archive/html-template/2015-06-08/html-template-0.9.2.tgz 32474 9f08953de65571895da3cfe4077c4870 38e943041b87b02621854ec3e1ee968ce45c7421 html-template-0.9.2 html-template.asd
http-body http://beta.quicklisp.org/archive/http-body/2015-04-07/http-body-20150407-git.tgz 14781 538e0173f8cbac353571dc3f3b18c031 7ef45ea3ddbac4f324f4bdfb927c73189575d69c http-body-20150407-git http-body-test.asd http-body.asd
http-parse http://beta.quicklisp.org/archive/http-parse/2015-06-08/http-parse-20150608-git.tgz 30047 89b5449d33d1ad027606259f84b4c282 65a5aa04e2f6761fc87e6f2c7e7182462ebdaf3f http-parse-20150608-git http-parse-test.asd http-parse.asd
hu.dwim.asdf http://beta.quicklisp.org/archive/hu.dwim.asdf/2015-07-09/hu.dwim.asdf-20150709-darcs.tgz 7695 49acbc1d4b4c56d6573dea59a1a7aec6 fce30eb52daa86d65d0435baff2e635a9d8aa309 hu.dwim.asdf-20150709-darcs hu.dwim.asdf.asd hu.dwim.asdf.documentation.asd
hu.dwim.common http://beta.quicklisp.org/archive/hu.dwim.common/2015-07-09/hu.dwim.common-20150709-darcs.tgz 3083 fff7f05c24e71a0270021909ca86a9ef 6ff0a62c94fee95b1440b59230f4a9c174d95093 hu.dwim.common-20150709-darcs hu.dwim.common.asd hu.dwim.common.documentation.asd
hu.dwim.common-lisp http://beta.quicklisp.org/archive/hu.dwim.common-lisp/2015-07-09/hu.dwim.common-lisp-20150709-darcs.tgz 2107 d3319cf3d963bff64ff90847af79251f b49f86c70a89ef52bb6b8da5b981d4ff51de48f9 hu.dwim.common-lisp-20150709-darcs hu.dwim.common-lisp.asd hu.dwim.common-lisp.documentation.asd
hu.dwim.computed-class http://beta.quicklisp.org/archive/hu.dwim.computed-class/2015-07-09/hu.dwim.computed-class-20150709-darcs.tgz 18932 8c58d5aceb7dbd57fb31bad75d0c8e75 eaccfe7b688c7dc13e52217ae593c922b1725b6f hu.dwim.computed-class-20150709-darcs hu.dwim.computed-class+hu.dwim.logger.asd hu.dwim.computed-class+swank.asd hu.dwim.computed-class.asd hu.dwim.computed-class.documentation.asd hu.dwim.computed-class.test.asd
hu.dwim.debug http://beta.quicklisp.org/archive/hu.dwim.debug/2015-07-09/hu.dwim.debug-20150709-darcs.tgz 9062 63bf63168533aa247f81dfbf4e5b3327 1a6350b254c96cc875cf7acba9f333bdd4a92de0 hu.dwim.debug-20150709-darcs hu.dwim.debug.asd hu.dwim.debug.documentation.asd hu.dwim.debug.test.asd
hu.dwim.def http://beta.quicklisp.org/archive/hu.dwim.def/2015-07-09/hu.dwim.def-20150709-darcs.tgz 19042 035134e918912f240a2c7dcd7c9ae0a7 920d2d6b68af151bd19879f81aa1dc06f9f3bea5 hu.dwim.def-20150709-darcs hu.dwim.def+cl-l10n.asd hu.dwim.def+contextl.asd hu.dwim.def+hu.dwim.common.asd hu.dwim.def+hu.dwim.delico.asd hu.dwim.def+swank.asd hu.dwim.def.asd hu.dwim.def.documentation.asd hu.dwim.def.namespace.asd hu.dwim.def.test.asd
hu.dwim.defclass-star http://beta.quicklisp.org/archive/hu.dwim.defclass-star/2015-07-09/hu.dwim.defclass-star-20150709-darcs.tgz 7655 e37f386dca8f789fb2e303a1914f0415 ef556505bb91ff2d2f87bd327815e0f8bc4bde49 hu.dwim.defclass-star-20150709-darcs hu.dwim.defclass-star+contextl.asd hu.dwim.defclass-star+hu.dwim.def+contextl.asd hu.dwim.defclass-star+hu.dwim.def.asd hu.dwim.defclass-star+swank.asd hu.dwim.defclass-star.asd hu.dwim.defclass-star.documentation.asd hu.dwim.defclass-star.test.asd
hu.dwim.delico http://beta.quicklisp.org/archive/hu.dwim.delico/2015-07-09/hu.dwim.delico-20150709-darcs.tgz 20038 8e3819e58c63e511c52c9cf94dbde858 564319f6bc6245dd7bbeeacb3f5dc193799ffd1e hu.dwim.delico-20150709-darcs hu.dwim.delico.asd hu.dwim.delico.documentation.asd hu.dwim.delico.test.asd
hu.dwim.graphviz http://beta.quicklisp.org/archive/hu.dwim.graphviz/2015-07-09/hu.dwim.graphviz-20150709-darcs.tgz 11261 70d8bb66a6c84c37bed8319a22558c80 8312833e5d809467c36a54ba11d1fb755251c429 hu.dwim.graphviz-20150709-darcs hu.dwim.graphviz.asd
hu.dwim.logger http://beta.quicklisp.org/archive/hu.dwim.logger/2015-07-09/hu.dwim.logger-20150709-darcs.tgz 11444 54eeee53eb2e008842fa26443466df4b 955928d1fd2dc4638648dfb9674e114df90237ba hu.dwim.logger-20150709-darcs hu.dwim.logger+iolib.asd hu.dwim.logger+swank.asd hu.dwim.logger.asd hu.dwim.logger.documentation.asd hu.dwim.logger.test.asd
hu.dwim.partial-eval http://beta.quicklisp.org/archive/hu.dwim.partial-eval/2015-07-09/hu.dwim.partial-eval-20150709-darcs.tgz 24488 6cb480be31755fd205d86c0e253cfc74 b42ee6dd0bbe95546bb1d2b9c60a6ee3ba5d194f hu.dwim.partial-eval-20150709-darcs hu.dwim.partial-eval.asd hu.dwim.partial-eval.documentation.asd hu.dwim.partial-eval.test.asd
hu.dwim.perec http://beta.quicklisp.org/archive/hu.dwim.perec/2015-07-09/hu.dwim.perec-20150709-darcs.tgz 181453 c5b79e78328fb50a4d0c37925cf67c5c f5744be2f7f3d3bf52a8afc53da3e4ef3dcaa63a hu.dwim.perec-20150709-darcs hu.dwim.perec+hu.dwim.quasi-quote.xml.asd hu.dwim.perec+iolib.asd hu.dwim.perec+swank.asd hu.dwim.perec.all.asd hu.dwim.perec.all.test.asd hu.dwim.perec.asd hu.dwim.perec.documentation.asd hu.dwim.perec.oracle.asd hu.dwim.perec.oracle.test.asd hu.dwim.perec.postgresql.asd hu.dwim.perec.postgresql.test.asd hu.dwim.perec.sqlite.asd hu.dwim.perec.sqlite.test.asd hu.dwim.perec.test.asd
hu.dwim.presentation http://beta.quicklisp.org/archive/hu.dwim.presentation/2015-07-09/hu.dwim.presentation-20150709-darcs.tgz 1734477 498a4e634744c1b1f1fd944bc0914ccf 7f2cff819d0a5e0d8f29ccded8e9dde5b90bdd61 hu.dwim.presentation-20150709-darcs hu.dwim.presentation+cl-graph+cl-typesetting.asd hu.dwim.presentation+cl-typesetting.asd hu.dwim.presentation+hu.dwim.stefil.asd hu.dwim.presentation+hu.dwim.web-server.asd hu.dwim.presentation.asd
hu.dwim.quasi-quote http://beta.quicklisp.org/archive/hu.dwim.quasi-quote/2015-07-09/hu.dwim.quasi-quote-20150709-darcs.tgz 71809 6091048caedc89b57848a29e1f0829bf 2ec88113f70a540ca3a7b3ea8affe55f8a4d9876 hu.dwim.quasi-quote-20150709-darcs hu.dwim.quasi-quote.asd hu.dwim.quasi-quote.css.asd hu.dwim.quasi-quote.documentation.asd hu.dwim.quasi-quote.js.asd hu.dwim.quasi-quote.test.asd hu.dwim.quasi-quote.xml+cxml.asd hu.dwim.quasi-quote.xml+hu.dwim.quasi-quote.js.asd hu.dwim.quasi-quote.xml.asd
hu.dwim.rdbms http://beta.quicklisp.org/archive/hu.dwim.rdbms/2015-07-09/hu.dwim.rdbms-20150709-darcs.tgz 117272 948e136ff08a3cbb878ff9d1cb0c93e9 2b15a7ae6ae9fa18a7c87a0f59458185224dc240 hu.dwim.rdbms-20150709-darcs hu.dwim.rdbms.all.asd hu.dwim.rdbms.all.test.asd hu.dwim.rdbms.asd hu.dwim.rdbms.documentation.asd hu.dwim.rdbms.oracle.asd hu.dwim.rdbms.oracle.test.asd hu.dwim.rdbms.postgresql.asd hu.dwim.rdbms.postgresql.test.asd hu.dwim.rdbms.sqlite.asd hu.dwim.rdbms.sqlite.test.asd hu.dwim.rdbms.test.asd
hu.dwim.reiterate http://beta.quicklisp.org/archive/hu.dwim.reiterate/2015-07-09/hu.dwim.reiterate-20150709-darcs.tgz 17194 b37f6251561b1efe4daccfc64af04986 b6d30757071b1c47591da7154d83c5d3306c9a85 hu.dwim.reiterate-20150709-darcs hu.dwim.reiterate+hu.dwim.logger.asd hu.dwim.reiterate.asd hu.dwim.reiterate.documentation.asd hu.dwim.reiterate.test.asd
hu.dwim.serializer http://beta.quicklisp.org/archive/hu.dwim.serializer/2015-07-09/hu.dwim.serializer-20150709-darcs.tgz 11757 fe3eb46c2a856c246d5890ff583fc811 95fa6812a76b5dfb9f60c2ec0fcca4221b109380 hu.dwim.serializer-20150709-darcs hu.dwim.serializer.asd hu.dwim.serializer.documentation.asd hu.dwim.serializer.test.asd
hu.dwim.stefil http://beta.quicklisp.org/archive/hu.dwim.stefil/2015-07-09/hu.dwim.stefil-20150709-darcs.tgz 23946 ae6a4b66f908e2308500b72edce52112 52103048fd3f76ff00ba99f02da0726f20b14f2a hu.dwim.stefil-20150709-darcs hu.dwim.stefil+hu.dwim.def+swank.asd hu.dwim.stefil+hu.dwim.def.asd hu.dwim.stefil+swank.asd hu.dwim.stefil.asd hu.dwim.stefil.documentation.asd hu.dwim.stefil.test.asd
hu.dwim.syntax-sugar http://beta.quicklisp.org/archive/hu.dwim.syntax-sugar/2015-07-09/hu.dwim.syntax-sugar-20150709-darcs.tgz 18758 d3d3b11bd7991156c382e1725d420ab3 97524fc161839e9cb982251e7fc6a11bc77882eb hu.dwim.syntax-sugar-20150709-darcs hu.dwim.syntax-sugar+hu.dwim.walker.asd hu.dwim.syntax-sugar.asd hu.dwim.syntax-sugar.documentation.asd hu.dwim.syntax-sugar.test.asd hu.dwim.syntax-sugar.unicode.asd
hu.dwim.uri http://beta.quicklisp.org/archive/hu.dwim.uri/2015-07-09/hu.dwim.uri-20150709-darcs.tgz 8366 d180c5b173be7bd66905f96a40930b0a d151249e8a8e632c74d73e7560465ce92b52fde3 hu.dwim.uri-20150709-darcs hu.dwim.uri.asd hu.dwim.uri.test.asd
hu.dwim.util http://beta.quicklisp.org/archive/hu.dwim.util/2015-08-04/hu.dwim.util-20150804-darcs.tgz 55263 df4aa29025aede6bc3ac2db7bda13fd5 dfb63a6015be998753749cceb0fa3f39cfc61b68 hu.dwim.util-20150804-darcs hu.dwim.util+iolib.asd hu.dwim.util.asd hu.dwim.util.authorization.asd hu.dwim.util.documentation.asd hu.dwim.util.error-handling+swank.asd hu.dwim.util.error-handling.asd hu.dwim.util.finite-state-machine.asd hu.dwim.util.flexml.asd hu.dwim.util.i18n.asd hu.dwim.util.linear-mapping.asd hu.dwim.util.mop.asd hu.dwim.util.production+swank.asd hu.dwim.util.production.asd hu.dwim.util.soap.asd hu.dwim.util.source.asd hu.dwim.util.standard-process.asd hu.dwim.util.temporary-files.asd hu.dwim.util.test.asd hu.dwim.util.threads.asd hu.dwim.util.worker-group.asd hu.dwim.util.zlib.asd
hu.dwim.walker http://beta.quicklisp.org/archive/hu.dwim.walker/2015-07-09/hu.dwim.walker-20150709-darcs.tgz 38013 c844936c3cca6a174b5d7c8de10abe0a 2e6212f83f3d61e74044c9390a2d63bdafbf4da1 hu.dwim.walker-20150709-darcs hu.dwim.walker.asd hu.dwim.walker.documentation.asd hu.dwim.walker.test.asd
hu.dwim.web-server http://beta.quicklisp.org/archive/hu.dwim.web-server/2015-09-23/hu.dwim.web-server-20150923-darcs.tgz 507513 fa3220fe33a67513e63a249e99cfdca7 34afeeba8098a322038ffb4e86d7421e8a253ea4 hu.dwim.web-server-20150923-darcs hu.dwim.web-server+swank.asd hu.dwim.web-server.application+hu.dwim.perec.asd hu.dwim.web-server.application.asd hu.dwim.web-server.application.test.asd hu.dwim.web-server.asd hu.dwim.web-server.documentation.asd hu.dwim.web-server.test.asd hu.dwim.web-server.websocket.asd
humbler http://beta.quicklisp.org/archive/humbler/2014-11-06/humbler-20141106-git.tgz 34465 60311460f50aaacb1839ca57b01ef806 5aee4613dcd930eed22435e1b1c0d2aae1995667 humbler-20141106-git humbler.asd
hunchensocket http://beta.quicklisp.org/archive/hunchensocket/2015-09-23/hunchensocket-20150923-git.tgz 12468 8e0621e495dc46b311ffcb5381921d71 e144f3258e9e61dce7f68b0bec1cbd6ba1f6f07b hunchensocket-20150923-git hunchensocket.asd
hunchentoot http://beta.quicklisp.org/archive/hunchentoot/2015-07-09/hunchentoot-1.2.34.tgz 216899 0186292be428d127a09a7807f1c56a57 65471b0a7b70299d881b416bdb2c34d4f1e7bb7f hunchentoot-1.2.34 hunchentoot.asd
hunchentoot-auth http://beta.quicklisp.org/archive/hunchentoot-auth/2014-01-13/hunchentoot-auth-20140113-git.tgz 5878 f6763dbbfd1f5421e46ff3e9648eeef6 fffbfd821814f8460262143be04c16db0d5f29f7 hunchentoot-auth-20140113-git hunchentoot-auth.asd
hunchentoot-cgi http://beta.quicklisp.org/archive/hunchentoot-cgi/2014-02-11/hunchentoot-cgi-20140211-git.tgz 4322 e300c5959f7100b7e032066239d82541 bf8b301b9f4a99a4ef2237581df81f2d848349a4 hunchentoot-cgi-20140211-git hunchentoot-cgi.asd
hunchentoot-single-signon http://beta.quicklisp.org/archive/hunchentoot-single-signon/2013-11-11/hunchentoot-single-signon-20131111-git.tgz 2279 52b6a4438e7c63209f674eadba35168c a67c2e3a07f00cf2738ac14400ebdc44868195dc hunchentoot-single-signon-20131111-git hunchentoot-single-signon.asd
hyperluminal-mem http://beta.quicklisp.org/archive/hyperluminal-mem/2015-04-07/hyperluminal-mem-20150407-git.tgz 80318 59408f09a75975251b47255572b8f131 7e92726a7f8588a037ae8e643d0682c3f589429f hyperluminal-mem-20150407-git hyperluminal-mem.asd
hyperobject http://beta.quicklisp.org/archive/hyperobject/2013-04-20/hyperobject-20130420-git.tgz 41879 460a3c040b1ef40bdc9290eaa1a86249 da930ff34d7d234a1ae6e7c7596f0f5810106a3f hyperobject-20130420-git hyperobject-tests.asd hyperobject.asd
idna http://beta.quicklisp.org/archive/idna/2012-01-07/idna-20120107-git.tgz 6242 85b91a66efe4381bf116cdb5d2b756b6 a32def3834b2130ace95c31af82c6c8b92365c53 idna-20120107-git idna.asd
ie3fp http://beta.quicklisp.org/archive/ie3fp/2010-10-06/ie3fp-20101006-http.tgz 1812 b64b4507855ddb173599209a1b580ab3 8b2320e4a010db2049a0c5a133e974fa03f7efbc ie3fp-20101006-http ie3fp.asd
ieee-floats http://beta.quicklisp.org/archive/ieee-floats/2015-06-08/ieee-floats-20150608-git.tgz 5041 27fb841446b3b6b13e4e56eebef49015 830bd887eff77e23904a393bbb400707e7341be6 ieee-floats-20150608-git ieee-floats.asd
image http://beta.quicklisp.org/archive/image/2012-01-07/image-20120107-git.tgz 12334 f6e1bdabba64a9be1f31602ef87b993c f54562f11b8c6b005a480974bf6742c3dff33864 image-20120107-git image.asd
imago http://beta.quicklisp.org/archive/imago/2015-06-08/imago-20150608-git.tgz 17228 2aadfc8061203e178ef01d1169d70371 7914c440be279c14f7af25456ace26b7cd0a7cf6 imago-20150608-git imago.asd
immutable-struct http://beta.quicklisp.org/archive/immutable-struct/2015-07-09/immutable-struct-20150709-git.tgz 2413 dd68ea45a64bd739e733aa2bcf59955c cca9b233fdb9c441fd02a0015a91b982b34978be immutable-struct-20150709-git immutable-struct.asd
incf-cl http://beta.quicklisp.org/archive/incf-cl/2010-10-06/incf-cl-20101006-git.tgz 14981 339b8de7f037b8c0e2b07a867ca60470 66d3a54e8ab6970ec527a6ba77cf4601620c7be5 incf-cl-20101006-git incf-cl.asd
incognito-keywords http://beta.quicklisp.org/archive/incognito-keywords/2013-01-28/incognito-keywords-1.1.tgz 3817 4759f96fbe4f7873f52d126cec3d5b51 d01f0962811264cea7a3ae1abcc510fd0b177d07 incognito-keywords-1.1 incognito-keywords.asd
incongruent-methods http://beta.quicklisp.org/archive/incongruent-methods/2013-03-12/incongruent-methods-20130312-git.tgz 7171 9e41e9a0a9f33e4f9a00b7d525d8d9c2 73424d66cec5c544ac1fd30729d4357ee2ede37a incongruent-methods-20130312-git incongruent-methods.asd
inferior-shell http://beta.quicklisp.org/archive/inferior-shell/2015-09-23/inferior-shell-20150923-git.tgz 14456 1beffb65d8631237c476872c3e7f0144 b5bf6fe2869773508d1dbe319a828e2f14cde2e4 inferior-shell-20150923-git inferior-shell.asd
infix-dollar-reader http://beta.quicklisp.org/archive/infix-dollar-reader/2012-10-13/infix-dollar-reader-20121013-git.tgz 2671 b94e744bb2cb69b22b8ca1b94711372c 76156fbe2d0f809d57a8fb74355b4cd9a25c1272 infix-dollar-reader-20121013-git infix-dollar-reader-test.asd infix-dollar-reader.asd
inner-conditional http://beta.quicklisp.org/archive/inner-conditional/2015-06-08/inner-conditional-20150608-git.tgz 14366 ddb07ddd8d96bff1ccad30a690e48b88 3a3bd7bbff2901db70f79023dff565be75ac1a85 inner-conditional-20150608-git inner-conditional-test.asd inner-conditional.asd
inotify http://beta.quicklisp.org/archive/inotify/2015-06-08/inotify-20150608-git.tgz 3569 185ac26e780c2d0426b261fbbccca12a fce1a600d8dfddb1193e9ee71b0df2d58a2fe288 inotify-20150608-git inotify.asd
inquisitor http://beta.quicklisp.org/archive/inquisitor/2015-09-23/inquisitor-20150923-git.tgz 148388 7264ddd0ee8d15b3a0c48193476b183a a0399f5fc09068a46e2339a6f56099f68cd31ce7 inquisitor-20150923-git inquisitor-test.asd inquisitor.asd
integral http://beta.quicklisp.org/archive/integral/2015-08-04/integral-20150804-git.tgz 24560 c589c53600a56ab4eadd30e1d11b529c 6e757993b0cf5df291a81692cab980fba67bbbd6 integral-20150804-git integral-test.asd integral.asd
integral-rest http://beta.quicklisp.org/archive/integral-rest/2015-09-23/integral-rest-20150923-git.tgz 5803 335875a5465c16346cd29689873dc643 97379a1ff7b2b586b9f3bc8070f70be0009d7487 integral-rest-20150923-git integral-rest-test.asd integral-rest.asd
intel-hex http://beta.quicklisp.org/archive/intel-hex/2015-07-09/intel-hex-20150709-git.tgz 3422 85beccd0b29dd3d821a029fa7b273c88 c456e2799837a155c24326c3e5ec89a0e24134b7 intel-hex-20150709-git intel-hex-test.asd intel-hex.asd
intercom http://beta.quicklisp.org/archive/intercom/2013-06-15/intercom-20130615-git.tgz 32404 9188e4147f75529e5d5e24561d5c6c4e 953a7a49ab8700823c352a0a488486bc2a80f392 intercom-20130615-git lisp/intercom-examples.asd lisp/intercom.asd
interface http://beta.quicklisp.org/archive/interface/2015-10-31/interface-20151031-hg.tgz 8171 856c572a7903d8327e111e51254c4f79 94e0685d0efa74c8dfac4a51c146a95831395a5f interface-20151031-hg interface.asd
introspect-environment http://beta.quicklisp.org/archive/introspect-environment/2015-10-31/introspect-environment-20151031-git.tgz 9127 3c61088583f11791530edb2e18f5d6f0 599d21a1de88776bb340d0830e7f3774f061c269 introspect-environment-20151031-git introspect-environment-test.asd introspect-environment.asd
iolib http://beta.quicklisp.org/archive/iolib/2015-08-04/iolib-20150804-git.tgz 246111 2c72ef63e042b25d211a657c421224ed 11321207b8e888d7cfc8504cf24befed401766ba iolib-20150804-git asdf2-compat/iolib-grovel.asd asdf2-compat/iolib-tests.asd asdf2-compat/iolib.asdf.asd asdf2-compat/iolib.base.asd asdf2-compat/iolib.common-lisp.asd asdf2-compat/iolib.conf.asd asdf2-compat/iolib.examples.asd asdf2-compat/iolib.multiplex.asd asdf2-compat/iolib.os.asd asdf2-compat/iolib.pathnames.asd asdf2-compat/iolib.sockets.asd asdf2-compat/iolib.streams.asd asdf2-compat/iolib.syscalls.asd asdf2-compat/iolib.trivial-sockets.asd iolib.asd
ip-interfaces http://beta.quicklisp.org/archive/ip-interfaces/2015-06-08/ip-interfaces-0.1.3.tgz 13201 28284c376bbb0dcf848e329c7d7ebce7 505a72458906bf43a8e121c8fc4be9edbf559ee9 ip-interfaces-0.1.3 ip-interfaces.asd
irc-logger http://beta.quicklisp.org/archive/irc-logger/2015-09-23/irc-logger-20150923-git.tgz 10393 6d6b60c0d2ac53575ee5c644beb162c3 1b39d7fad92c3ef94747f9be086c567c1dd317bb irc-logger-20150923-git irc-logger.asd
ironclad http://beta.quicklisp.org/archive/ironclad/2014-11-06/ironclad_0.33.0.tgz 659282 2b7befe607e2fedffbdd45b2443db718 ded40720f28e95d053f8928a7a7920548205a880 ironclad_0.33.0 ironclad-text.asd ironclad.asd
iterate http://beta.quicklisp.org/archive/iterate/2014-07-13/iterate-20140713-darcs.tgz 334164 f3d8e9eb6a9241bb1303c9708a37ade4 5467c6a25373b9b630e53bd29ff9a6119c51298a iterate-20140713-darcs iterate.asd
iterate-clsql http://beta.quicklisp.org/archive/iterate-clsql/2013-03-12/iterate-clsql-20130312-http.tgz 2704 0950d7a9b29b8ddb9d16b45b9096bdae 8f74118d5f989b73db760bcb0a794e23fa185a0a iterate-clsql-20130312-http iterate-clsql.asd
jenkins http://beta.quicklisp.org/archive/jenkins/2013-03-12/jenkins-20130312-git.tgz 15878 53049d3dd8dfe5ea36738005c786f8d0 f3a1fad4ff41d91901a8fe5484bbb2b5df746119 jenkins-20130312-git jenkins.api.asd
jonathan http://beta.quicklisp.org/archive/jonathan/2015-10-31/jonathan-20151031-git.tgz 158079 9bbaa1dd3256e06208a30dba85701326 f91c0dc1b3801fb56fbb60d041b40bc7edf1908a jonathan-20151031-git jonathan-test.asd jonathan.asd
jp-numeral http://beta.quicklisp.org/archive/jp-numeral/2015-07-09/jp-numeral-20150709-git.tgz 42393 6c5a8f034f9eaafeeb4111735dc12204 40a3595c8ba9d3478e351a3cdf2cce42d2a7cdce jp-numeral-20150709-git jp-numeral.asd
jpl-queues http://beta.quicklisp.org/archive/jpl-queues/2010-10-06/jpl-queues-0.1.tgz 15113 7c3d14c955db0a5c8ece2b9409333ce0 39497c7cb7292433b5c5a83d7ceb7a6e09cac7b1 jpl-queues-0.1 jpl-queues.asd
js http://beta.quicklisp.org/archive/js/2012-02-08/js-v0.12.01-git.tgz 64022 e19ebb9cfc8b4c03b4a82cdde1a1d875 dd25fca3db8f414c4b96998dfe326bc21a5b6038 js-v0.12.01-git cl-js.asd
js-parser http://beta.quicklisp.org/archive/js-parser/2015-04-07/js-parser-20150407-git.tgz 67870 4b86296f7eb3542447528822f7fa2612 4b2e27dfa07c730235c2014740b4d91540d0f656 js-parser-20150407-git js-parser-tests.asd js-parser.asd
json-responses http://beta.quicklisp.org/archive/json-responses/2015-10-31/json-responses-20151031-hg.tgz 4711 2769679c3ccb562e859aaaf207a9ec5b 23424bbea0c38c9244b5e87f927b75745247d2ec json-responses-20151031-hg json-responses.asd
json-streams http://beta.quicklisp.org/archive/json-streams/2014-07-13/json-streams-20140713-git.tgz 28674 29e5812266b6906df1ad0656c82db542 5cd3e666237f2f8d62bba1fbc37729f639172724 json-streams-20140713-git json-streams-tests.asd json-streams.asd
jsown http://beta.quicklisp.org/archive/jsown/2015-09-23/jsown-20150923-git.tgz 14274 02b6fb1209b303d71c2d392507dac8d2 1113575fbe8e3290dcf9d5abbadbae5aa53f1cb5 jsown-20150923-git jsown.asd tests/jsown-tests.asd
jwacs http://beta.quicklisp.org/archive/jwacs/2015-06-08/jwacs-20150608-git.tgz 203092 979a9582b659f4b34e5ea5c4bc3546ae a5b3b665b9eb81e8c0a07bd92d611b24a70ea7ab jwacs-20150608-git jwacs-tests.asd jwacs.asd
kebab http://beta.quicklisp.org/archive/kebab/2015-06-08/kebab-20150608-git.tgz 3165 b7136a488e5f7f202fd74c59516cac8e 7ba2ed7c0f2ed1ebc31f7c9776563257a5c12bdb kebab-20150608-git kebab-test.asd kebab.asd
kenzo http://beta.quicklisp.org/archive/kenzo/2015-09-23/kenzo-20150923-git.tgz 1903442 2013c0754159d5e2037fd7e2b7f9c24b 9b499a393a3c5bbabffd832ab77642f011051412 kenzo-20150923-git kenzo-test.asd kenzo.asd
kl-verify http://beta.quicklisp.org/archive/kl-verify/2012-09-09/kl-verify-20120909-git.tgz 1728 fd742a26d44433617cf60ded1b4954ac 573e3cde43bc677f4a5da6e76dc7d53923319c1f kl-verify-20120909-git kl-verify.asd
km http://beta.quicklisp.org/archive/km/2011-05-22/km-2-5-33.tgz 328656 f4ba865c0342c5cf8ebcb507becc5e56 57b80fb82b4ea580882fae61c663c79ba3e864ee km-2-5-33 km.asd
kmrcl http://beta.quicklisp.org/archive/kmrcl/2015-09-23/kmrcl-20150923-git.tgz 57358 0cd15d3ed3e7d56528dd3243d1a5c9b1 4fa994e358e4b454880961a4e0156e29e32f63ba kmrcl-20150923-git kmrcl-tests.asd kmrcl.asd
l-math http://beta.quicklisp.org/archive/l-math/2013-11-11/l-math-20131111-git.tgz 46325 bf311e59d8940c6de8971d83493b36de 59532ac25231b04edf4ef55c2286248362e96464 l-math-20131111-git l-math.asd
lack http://beta.quicklisp.org/archive/lack/2015-10-31/lack-20151031-git.tgz 171882 caf78260bc86374361c576ff1d23eb98 bcc2034c6fba1622f540b79f4cc755c64d27521d lack-20151031-git lack-component.asd lack-middleware-accesslog.asd lack-middleware-auth-basic.asd lack-middleware-backtrace.asd lack-middleware-csrf.asd lack-middleware-mount.asd lack-middleware-session.asd lack-middleware-static.asd lack-request.asd lack-response.asd lack-session-store-dbi.asd lack-test.asd lack-util.asd lack.asd t-lack-component.asd t-lack-middleware-accesslog.asd t-lack-middleware-auth-basic.asd t-lack-middleware-backtrace.asd t-lack-middleware-csrf.asd t-lack-middleware-mount.asd t-lack-middleware-session.asd t-lack-middleware-static.asd t-lack-session-store-dbi.asd t-lack-util.asd t-lack.asd
lake http://beta.quicklisp.org/archive/lake/2015-10-31/lake-20151031-git.tgz 11350 7024ee8096dfb34fe5d50335d3b69c06 8924c52d825e100b000074683c08ee988a1c327f lake-20151031-git lake-test.asd lake.asd
lambda-fiddle http://beta.quicklisp.org/archive/lambda-fiddle/2015-01-13/lambda-fiddle-20150113-git.tgz 8070 70f5c227c37539777838d15fb3f62604 bb4de279ba9ee554a0d6e1b89927c6d84d6229a2 lambda-fiddle-20150113-git lambda-fiddle.asd
lambda-gtk http://beta.quicklisp.org/archive/lambda-gtk/2015-06-08/lambda-gtk-20150608-git.tgz 227368 5f7b3f257ab0fd19fd5dac03c6676cfb b2f4d49c7e09eb5513017d9e83884cbe570fcc82 lambda-gtk-20150608-git lambda-gtk-examples.asd lambda-gtk.asd
lambda-reader http://beta.quicklisp.org/archive/lambda-reader/2015-06-08/lambda-reader-20150608-git.tgz 3925 92aa06953789b65a0a94e54442967797 3a5df65b9096d589bc1da463d66d05a3150849f6 lambda-reader-20150608-git lambda-reader-8bit.asd lambda-reader.asd
lambdalite http://beta.quicklisp.org/archive/lambdalite/2014-12-17/lambdalite-20141217-git.tgz 6077 77d34562c5527b0b771d923704e74420 b1334d9c1402362a9c3aeb17f0c53f065bbec9bb lambdalite-20141217-git lambdalite.asd
lass http://beta.quicklisp.org/archive/lass/2015-06-08/lass-20150608-git.tgz 22891 a33966507f4a6f2324e533c6b4a3d47d cf0d86b5070701293c9294ebb546aa726a3ae288 lass-20150608-git binary-lass.asd lass.asd
lassie http://beta.quicklisp.org/archive/lassie/2014-07-13/lassie-20140713-git.tgz 11181 3cd995df3ef888663c6a2237567cac27 f7398a93be3c19ae0e84a9b22d06638f56e6cf95 lassie-20140713-git lassie.asd
latex-table http://beta.quicklisp.org/archive/latex-table/2013-03-12/latex-table-20130312-git.tgz 44418 fe6336b8a59127d508e26753f793d264 2a1ba936208703f334a2dee6313c4089eaa62a2c latex-table-20130312-git latex-table.asd
legion http://beta.quicklisp.org/archive/legion/2015-07-09/legion-20150709-git.tgz 5460 5b602e9e02ed941391c2b0110a49772f e8a616e1f2d3f1773b7d58c1cb42e8ef18278d21 legion-20150709-git legion-test.asd legion.asd
let-over-lambda http://beta.quicklisp.org/archive/let-over-lambda/2015-09-23/let-over-lambda-20150923-git.tgz 9277 d1089d8f6a1b65629b4a5b560ec09814 83a37659648cfb353a46a01e1e65aaf4743e6639 let-over-lambda-20150923-git let-over-lambda-test.asd let-over-lambda.asd
let-plus http://beta.quicklisp.org/archive/let-plus/2013-12-11/let-plus-20131211-git.tgz 10768 ef74da655dcd227ec1d0ac0cab24550d 5d9a593a78d1f9d2dc69e98516e5b29de909d443 let-plus-20131211-git let-plus.asd
letrec http://beta.quicklisp.org/archive/letrec/2013-11-11/letrec-20131111-hg.tgz 1865 3889ad29d388dcace99cd3b2c96388ac 5707fd3abe04200d4e1be75b61c6557c48a1c979 letrec-20131111-hg letrec.asd
lev http://beta.quicklisp.org/archive/lev/2015-05-05/lev-20150505-git.tgz 9520 10f340f7500beb98b5c0d4a9876131fb e01073c528dbdfdaae90486095172dffc2c5c748 lev-20150505-git lev.asd
levenshtein http://beta.quicklisp.org/archive/levenshtein/2010-10-06/levenshtein-1.0.tgz 761 6266196d57f78c0dc894af44ecb9d223 bd6dc7c06dcde4ed721d0513cab44ffde6568bea levenshtein-1.0 levenshtein.asd
lfarm http://beta.quicklisp.org/archive/lfarm/2015-06-08/lfarm-20150608-git.tgz 41956 4cc91df44a932b3175a1eabf73d6e42d d0020b44060e11ef149b366645d915fb1cecff06 lfarm-20150608-git lfarm-admin.asd lfarm-client.asd lfarm-common.asd lfarm-gss.asd lfarm-launcher.asd lfarm-server.asd lfarm-ssl.asd lfarm-test.asd
lhstats http://beta.quicklisp.org/archive/lhstats/2012-01-07/lhstats-20120107-git.tgz 42573 828738a13c638d9d090439e57aaaf0ef 655b38385e0cb69d344e58c1dd7331a7f314a0af lhstats-20120107-git lhstats.asd
lift http://beta.quicklisp.org/archive/lift/2015-10-31/lift-20151031-git.tgz 1132259 b92e97b3d337607743f47bde0889f3ee 6de7b09796d5ca408a0e7463d44edd25f3bcd975 lift-20151031-git lift-documentation.asd lift-test.asd lift.asd
lime http://beta.quicklisp.org/archive/lime/2015-06-08/lime-20150608-git.tgz 14571 4afa64bdb37b33a51c2cd9f73e173e76 bd9d86890422c38fe4c204f5eb48fdf2249f57fb lime-20150608-git lime-example.asd lime-test.asd lime.asd
linedit http://beta.quicklisp.org/archive/linedit/2015-07-09/linedit-20150709-git.tgz 34690 ed44c034be9ad7d007d1d2a40458d2d9 5f69dc7f78e5d814bb830b25bdcb0e61b45fecb4 linedit-20150709-git linedit.asd
linewise-template http://beta.quicklisp.org/archive/linewise-template/2015-03-02/linewise-template-20150302-git.tgz 14623 aa4d6dcca9afd9e62c911069c64b2e26 acf4aecf22da2f5ffeac94900d3d8105832ae2fc linewise-template-20150302-git linewise-template.asd
lisa http://beta.quicklisp.org/archive/lisa/2012-04-07/lisa-20120407-git.tgz 165079 6d999f92e2d894a7c4785b044955a49f b8b3350d837c7ea807163213dece93d59db0c725 lisa-20120407-git lisa.asd
lisp-critic http://beta.quicklisp.org/archive/lisp-critic/2015-10-31/lisp-critic-20151031-git.tgz 19456 7f65464b9ca494046a9b3d24cc3e30bb fab43fcb0a27da3899ab7199b5441000c0064542 lisp-critic-20151031-git lisp-critic.asd
lisp-executable http://beta.quicklisp.org/archive/lisp-executable/2015-06-08/lisp-executable-20150608-git.tgz 22478 ed6668bf22251ac3fc9c58aa47cb3bf6 951b14d027719b50d4c4d2a30361d765c6a97c33 lisp-executable-20150608-git lisp-executable-example.asd lisp-executable-tests.asd lisp-executable.asd
lisp-gflags http://beta.quicklisp.org/archive/lisp-gflags/2015-10-31/lisp-gflags-20151031-git.tgz 8022 2e96622a1f5e11acf9871c6171bad635 ff6654e50a07142e916d6eaebf9b09b199f4dc52 lisp-gflags-20151031-git com.google.flag-test.asd com.google.flag.asd
lisp-interface-library http://beta.quicklisp.org/archive/lisp-interface-library/2015-08-04/lisp-interface-library-20150804-git.tgz 61314 5924efce9212dd30fecf721b58064cb5 e9a4b0874d6e3edaf5ca18733b9e6106d2ed094e lisp-interface-library-20150804-git lil.asd lisp-interface-library.asd
lisp-invocation http://beta.quicklisp.org/archive/lisp-invocation/2015-07-09/lisp-invocation-20150709-git.tgz 10246 0f865548689d4efbfc1ddbcb4bee96c1 7df94fd3a4fb75474b2545d326448cd0c9f617f2 lisp-invocation-20150709-git lisp-invocation.asd
lisp-matrix http://beta.quicklisp.org/archive/lisp-matrix/2015-05-05/lisp-matrix-20150505-git.tgz 114448 85bb2ad6610196a225d27891244aaed6 8f6c30d4417dcccf7459bd98b36630e778dffd43 lisp-matrix-20150505-git lisp-matrix.asd
lisp-namespace http://beta.quicklisp.org/archive/lisp-namespace/2015-06-08/lisp-namespace-20150608-git.tgz 7646 59d33f6ce3916cd18d94efc44f074654 65f5ebb5d4f95f5eae610b572f3da544b48be255 lisp-namespace-20150608-git lisp-namespace.asd lisp-namespace.test.asd
lisp-unit http://beta.quicklisp.org/archive/lisp-unit/2014-01-13/lisp-unit-20140113-git.tgz 17646 25eacf61378ef44ed9f63d5d028bba46 09acf50a8e1fa85632b087fbd21146e25ebb00e2 lisp-unit-20140113-git lisp-unit.asd
lisp-unit2 http://beta.quicklisp.org/archive/lisp-unit2/2015-07-09/lisp-unit2-20150709-git.tgz 34188 cf7ca0635392f1d2297a113617b88e9e da38bdff3e876858d0182c30a9055a69bf157f8a lisp-unit2-20150709-git lisp-unit2.asd
lisp-zmq http://beta.quicklisp.org/archive/lisp-zmq/2014-07-13/lisp-zmq-1.5.0.tgz 15380 4aab7c9571480f1b1263299a70df1abf 4267f724e6d3c76c69670a22762eb10c024877c0 lisp-zmq-1.5.0 zmq-examples.asd zmq-test.asd zmq.asd
lispbuilder http://beta.quicklisp.org/archive/lispbuilder/2015-06-08/lispbuilder-20150608-git.tgz 7512668 2524d7ae118d097772b011e0b4ac534e 803b19b466dcfe36832863f93feff954b5bbda8e lispbuilder-20150608-git lispbuilder-lexer/lispbuilder-lexer.asd lispbuilder-net/lispbuilder-net-cffi.asd lispbuilder-net/lispbuilder-net.asd lispbuilder-opengl/lispbuilder-opengl-1-1.asd lispbuilder-opengl/lispbuilder-opengl-examples.asd lispbuilder-regex/lispbuilder-regex.asd lispbuilder-sdl-gfx/lispbuilder-sdl-gfx-binaries.asd lispbuilder-sdl-gfx/lispbuilder-sdl-gfx-cffi.asd lispbuilder-sdl-gfx/lispbuilder-sdl-gfx-examples.asd lispbuilder-sdl-gfx/lispbuilder-sdl-gfx.asd lispbuilder-sdl-image/lispbuilder-sdl-image-binaries.asd lispbuilder-sdl-image/lispbuilder-sdl-image-cffi.asd lispbuilder-sdl-image/lispbuilder-sdl-image-examples.asd lispbuilder-sdl-image/lispbuilder-sdl-image.asd lispbuilder-sdl-mixer/lispbuilder-sdl-mixer-binaries.asd lispbuilder-sdl-mixer/lispbuilder-sdl-mixer-cffi.asd lispbuilder-sdl-mixer/lispbuilder-sdl-mixer-examples.asd lispbuilder-sdl-mixer/lispbuilder-sdl-mixer.asd lispbuilder-sdl-ttf/lispbuilder-sdl-ttf-binaries.asd lispbuilder-sdl-ttf/lispbuilder-sdl-ttf-cffi.asd lispbuilder-sdl-ttf/lispbuilder-sdl-ttf-examples.asd lispbuilder-sdl-ttf/lispbuilder-sdl-ttf.asd lispbuilder-sdl/cocoahelper.asd lispbuilder-sdl/lispbuilder-sdl-assets.asd lispbuilder-sdl/lispbuilder-sdl-base.asd lispbuilder-sdl/lispbuilder-sdl-binaries.asd lispbuilder-sdl/lispbuilder-sdl-cffi.asd lispbuilder-sdl/lispbuilder-sdl-cl-vectors-examples.asd lispbuilder-sdl/lispbuilder-sdl-cl-vectors.asd lispbuilder-sdl/lispbuilder-sdl-examples.asd lispbuilder-sdl/lispbuilder-sdl-vecto-examples.asd lispbuilder-sdl/lispbuilder-sdl-vecto.asd lispbuilder-sdl/lispbuilder-sdl.asd lispbuilder-windows/lispbuilder-windows.asd lispbuilder-yacc/lispbuilder-yacc.asd
listoflist http://beta.quicklisp.org/archive/listoflist/2014-08-26/listoflist-20140826-git.tgz 12188 598138f6ddf5241eaa283d0adce7878d c4138b36e50717f3e826fbc0d77cd9c00d0c9612 listoflist-20140826-git listoflist.asd
lla http://beta.quicklisp.org/archive/lla/2014-08-26/lla-20140826-git.tgz 39055 35a0f462b2770034fb720a5e5cf27f11 7eca08eb567e8106d7a22b11de62bbdf055cee75 lla-20140826-git lla.asd
lml http://beta.quicklisp.org/archive/lml/2015-09-23/lml-20150923-git.tgz 16279 4250f2b2c4d110cc728645e8a1eba963 5e9d7018b7487783aeec69ff4ac283a56bccd1ef lml-20150923-git lml-tests.asd lml.asd
lml2 http://beta.quicklisp.org/archive/lml2/2015-09-23/lml2-20150923-git.tgz 31590 99d76c1971e4fceaa6496291c4ede90b b119542c292e0ff8ed86874cbe6ee64a6c16a9a0 lml2-20150923-git lml2-tests.asd lml2.asd
local-package-aliases http://beta.quicklisp.org/archive/local-package-aliases/2013-03-12/local-package-aliases-20130312-git.tgz 8525 a949c3a09612e3913c798bd4cc67eadf 002c40de319cb0d4cfe4071aa5375a2f5434895f local-package-aliases-20130312-git local-package-aliases.asd
local-time http://beta.quicklisp.org/archive/local-time/2015-06-08/local-time-20150608-git.tgz 295864 fa6e526058184895eaebeef714352e44 c6ab47db3cec15c3bbd72c66f1ba3417ef4c7170 local-time-20150608-git cl-postgres+local-time.asd local-time.asd local-time.test.asd
local-time-duration http://beta.quicklisp.org/archive/local-time-duration/2014-11-06/local-time-duration-20141106-git.tgz 10015 68da71795585da997f164b55cf73babd be4013b56c1472713e223513b734104dc27ee328 local-time-duration-20141106-git cl-postgres+local-time-duration.asd local-time-duration.asd
log4cl http://beta.quicklisp.org/archive/log4cl/2014-12-17/log4cl-20141217-git.tgz 912253 093a7e652b67003418f624d20ab96412 c6247f62acc79ee240625b412b7e13025299a978 log4cl-20141217-git log4cl-examples.asd log4cl.asd log4slime.asd
log5 http://beta.quicklisp.org/archive/log5/2011-06-19/log5-20110619-git.tgz 29106 b05a585fbf58b25367c05ec8bb814e8c 07d72b5327c5e8795eac99d235cc1a483a4cbafd log5-20110619-git log5.asd
lol-re http://beta.quicklisp.org/archive/lol-re/2015-01-13/lol-re-20150113-git.tgz 8505 6a86309b490184f2b424da6156dc259c 0d3b1619610ac0049b2f255801df74fcf48fbcf2 lol-re-20150113-git lol-re.asd
lowlight http://beta.quicklisp.org/archive/lowlight/2013-12-11/lowlight-20131211-git.tgz 17517 83b71610e5b7de0979ffc9dcff43e129 d90ad3e313ce9d51984519b5512fd892ab513f77 lowlight-20131211-git doc/lowlight.doc.asd lowlight.asd old/lowlight.old.asd tests/lowlight.tests.asd
lparallel http://beta.quicklisp.org/archive/lparallel/2015-09-23/lparallel-20150923-git.tgz 78462 46cdbe3c4425b3f72e32464b3e6b86ed c0c94aea8980514ff2d71ca372daa8bb6f02ebca lparallel-20150923-git lparallel-bench.asd lparallel-test.asd lparallel.asd
lquery http://beta.quicklisp.org/archive/lquery/2015-09-23/lquery-20150923-git.tgz 37653 ec7c2142392a77398083b193f0855cb6 e083f7448be468a5f93152a473ace4fe72f3e954 lquery-20150923-git lquery-test.asd lquery.asd
lredis http://beta.quicklisp.org/archive/lredis/2014-11-06/lredis-20141106-git.tgz 8338 c3696a2d2665fd8c31002c3e9e22f6b6 49824a4b3d2730746a19c94536f68971cbb48ea1 lredis-20141106-git lredis.asd
ltk http://beta.quicklisp.org/archive/ltk/2015-01-13/ltk-20150113-http.tgz 61963 6ae2f9377d19daceac785a483c87fcdc 34853682416d90959714394fb9b6a91932e7bd13 ltk-20150113-http ltk-mw.asd ltk-remote.asd ltk.asd
lucerne http://beta.quicklisp.org/archive/lucerne/2015-10-31/lucerne-20151031-git.tgz 155699 1c7a2e79e151bc17ccf57e6093817dee 6e0368084f6930eb7be8f6e6d047b787f6a15f5f lucerne-20151031-git lucerne-auth.asd lucerne-hello-world.asd lucerne-test.asd lucerne-utweet.asd lucerne.asd
lw-compat http://beta.quicklisp.org/archive/lw-compat/2015-06-08/lw-compat-20150608-git.tgz 1970 015c398a834b90d978bc7335a00881f7 1cda5aaec457345f969ec7222d1856220e5f9ffa lw-compat-20150608-git lw-compat.asd
m2cl http://beta.quicklisp.org/archive/m2cl/2013-01-28/m2cl-20130128-git.tgz 47489 4d26b8e7cd1108db4c46070c2211c796 f69330a9442ec7192a433b51921d2a2c650291f8 m2cl-20130128-git m2cl-examples.asd m2cl-test.asd m2cl.asd
macro-html http://beta.quicklisp.org/archive/macro-html/2015-09-23/macro-html-20150923-git.tgz 18858 0ca2f9cf1b5b2526425780cb21cb7d31 c0003dafd4d1d9b81532fedc255225b85e7a8d70 macro-html-20150923-git macro-html.asd
macro-level http://beta.quicklisp.org/archive/macro-level/2012-10-13/macro-level-1.0.1.tgz 1907 486ad598536a7b719f04c0f756d9017f 355a1254441193c1698f2641e84f3dfc356f8591 macro-level-1.0.1 macro-level.asd
macrodynamics http://beta.quicklisp.org/archive/macrodynamics/2015-09-23/macrodynamics-20150923-git.tgz 7394 a411ae795be0fa82059a6a5e11b7be16 6d8249e11cbf41714f1766a45ba667636b389c63 macrodynamics-20150923-git macrodynamics.asd
macroexpand-dammit http://beta.quicklisp.org/archive/macroexpand-dammit/2013-11-11/macroexpand-dammit-20131111-http.tgz 3604 6290fa304f986ea05e084c6342dd0c0f e0b77f879b8fd5a85120cae0b2a90ae17c93fc9d macroexpand-dammit-20131111-http macroexpand-dammit.asd
madeira-port http://beta.quicklisp.org/archive/madeira-port/2015-07-09/madeira-port-20150709-git.tgz 4844 f3d5a6aea61ecb83c56fb123d6a1ecf8 841f3bac6df3588220adc49c5caccaf495800c03 madeira-port-20150709-git madeira-port.asd
magicffi http://beta.quicklisp.org/archive/magicffi/2015-06-08/magicffi-20150608-git.tgz 7678 7f55656ae0ed52a6f453b62da49c0eba f57e33399d16c5043b9cca6580993ef4caae284d magicffi-20150608-git magicffi.asd
mailbox http://beta.quicklisp.org/archive/mailbox/2013-10-03/mailbox-20131003-git.tgz 1907 fd52c2dc8d80c87013a6418b04c4c737 ee9f30c005b768a945c98fc466ec276a662b2b0b mailbox-20131003-git mailbox.asd
make-hash http://beta.quicklisp.org/archive/make-hash/2013-06-15/make-hash-20130615-git.tgz 361160 4f612ef068411284c88e0381fa4a0c7f a0f2260867e32967ef02f316b8d42d9d168c140f make-hash-20130615-git make-hash-tests.asd make-hash.asd
manardb http://beta.quicklisp.org/archive/manardb/2010-12-07/manardb-20101207-git.tgz 29833 0116ed8d7e2b07a937b0bdbab63b7404 353872344da18333ca6c81d827820a4f2a7120a4 manardb-20101207-git manardb-test.asd manardb.asd
manifest http://beta.quicklisp.org/archive/manifest/2012-02-08/manifest-20120208-git.tgz 98532 16b500a79f0cd4a8f95760cb634cd617 13441aaf0b11a1275a8f72d0ec31908f60307556 manifest-20120208-git manifest.asd
map-bind http://beta.quicklisp.org/archive/map-bind/2012-08-11/map-bind-20120811-git.tgz 2092 a24c5c012e41b87f836b6d8ef318e7cd 047b3ccf3f9d433eb2104bd9da89de7f8e81a2a4 map-bind-20120811-git map-bind.asd
map-set http://beta.quicklisp.org/archive/map-set/2013-10-03/map-set-20131003-hg.tgz 2259 9fe5380b3bbefee9eaa35ed2ebf66f0b c4b34d2b92dbbb4c33b6015695a9f5188abb2d97 map-set-20131003-hg map-set.asd
marching-cubes http://beta.quicklisp.org/archive/marching-cubes/2015-07-09/marching-cubes-20150709-git.tgz 97306 a44282b741e9dc43d40cb1979a6c7afe b8002c6a01dc8579d3f109c6ecd36dce88e9075f marching-cubes-20150709-git marching-cubes-example.asd marching-cubes-test.asd marching-cubes.asd
marshal http://beta.quicklisp.org/archive/marshal/2013-07-20/marshal-20130720-git.tgz 2921 7b2f8d0cb6c95f2418eca133a2e299b6 2c3d9e2c3b04cb581eb8f1f0dc94055176328029 marshal-20130720-git fmarshal-test.asd fmarshal.asd
mathkit http://beta.quicklisp.org/archive/mathkit/2015-10-31/mathkit-20151031-git.tgz 5052 7a7efd77d472d9a6cc3c698f02e302a3 aae282b7414283edb1d7bc6de50982dc4ac9dc01 mathkit-20151031-git mathkit.asd
mcclim http://beta.quicklisp.org/archive/mcclim/2015-10-31/mcclim-20151031-git.tgz 2149222 133697833938eae97e4566c56688c5db e9fe5d28ba407f44e795dbd5abb531781e0777d7 mcclim-20151031-git Apps/Functional-Geometry/functional-geometry.asd Drei/cl-automaton/automaton.asd ESA/esa.asd Experimental/freetype/mcclim-freetype.asd Experimental/freetype/mcclim-truetype.asd Experimental/tree-with-cross-edges/mcclim-tree-with-cross-edges.asd Extensions/conditional-commands/conditional-commands.asd clim-examples.asd clim-listener.asd clouseau.asd mcclim-gif-bitmaps.asd mcclim-jpeg-bitmaps.asd mcclim-png-bitmaps.asd mcclim-tiff-bitmaps.asd mcclim.asd
md5 http://beta.quicklisp.org/archive/md5/2015-08-04/md5-20150804-git.tgz 12696 69331e0d326cbc3286ac447e2868e7fd 2d77a8b84ec57b974972317daa101a11c3ab6e80 md5-20150804-git md5.asd
media-types http://beta.quicklisp.org/archive/media-types/2015-07-09/media-types-20150709-git.tgz 18790 178613a92dec0a8ab7903bd6becde173 0a119fc6e44e0728b4359451c6675d8b666edade media-types-20150709-git media-types.asd
mel-base http://beta.quicklisp.org/archive/mel-base/2014-12-17/mel-base-20141217-git.tgz 67959 4cf46bdf02dcd388b6d494713f56a995 73f47b64411e1d77f615cf5aa9edb1df193793e4 mel-base-20141217-git mel-base.asd
memoize http://beta.quicklisp.org/archive/memoize/2014-08-26/memoize-20140826-http.tgz 3547 bdf9cf51fb95293e42553045b7faea2f 1c29c09b7f60686ac929688b842db4c6bcb8f021 memoize-20140826-http memoize.asd
message-oo http://beta.quicklisp.org/archive/message-oo/2013-06-15/message-oo-20130615-git.tgz 2426 44631ce806432e2a55fdfdca7de414ac 95d35b35cfb93d1a19760a6291e5f756e05be25e message-oo-20130615-git message-oo.asd
meta http://beta.quicklisp.org/archive/meta/2015-06-08/meta-20150608-git.tgz 3371 3322d6d54783269122e087b1349e3171 1dfa5cc33d7d1840bfc0d5626758e3bce3e57914 meta-20150608-git meta.asd
meta-sexp http://beta.quicklisp.org/archive/meta-sexp/2010-10-06/meta-sexp-0.1.6.tgz 155693 1d8b6e9b6431340af88269fbd6bdaab3 c427e3744000b6b3275ce3c061e3b23241ba8d3b meta-sexp-0.1.6 meta-sexp.asd
metabang-bind http://beta.quicklisp.org/archive/metabang-bind/2014-11-06/metabang-bind-20141106-git.tgz 22878 8578ff33bdcc38d8220f1c768c08bcec e1a87cb32145d5fe9f5705ce2a83f0aba622d528 metabang-bind-20141106-git metabang-bind-test.asd metabang-bind.asd
metacopy http://beta.quicklisp.org/archive/metacopy/2013-03-12/metacopy-20130312-darcs.tgz 9198 80602ac9573eac38361a8895709841c9 1990285a67b4c80d97b3d81781130c7c4b299dab metacopy-20130312-darcs metacopy-with-contextl.asd metacopy.asd
metafs http://beta.quicklisp.org/archive/metafs/2012-09-09/metafs-20120909-http.tgz 5532 4de5d1267b3b23e07a01d5fb8ec2bcc5 aabaf92c0723424306c2f42a98794ca17b63c573 metafs-20120909-http metafs.asd
metap http://beta.quicklisp.org/archive/metap/2015-05-05/metap-20150505-git.tgz 3176 1de5d80b35b75fa3c8f668adb2fb891e bc6cb669fe93462ad434fd620eeeac1b17b59aa5 metap-20150505-git metap-test.asd metap.asd
metatilities http://beta.quicklisp.org/archive/metatilities/2014-02-11/metatilities-20140211-darcs.tgz 198505 8cde4248fb6bc4fbaf21594ac3d45104 406caf2b8b3dcf440b1af19ebd361778248d643c metatilities-20140211-darcs metatilities-test.asd metatilities.asd
metatilities-base http://beta.quicklisp.org/archive/metatilities-base/2012-09-09/metatilities-base-20120909-git.tgz 70346 f5488c4e26ef016f9edf304bf4df10c0 c73bd5c64e75cbfe61f21252766fd222885f76fd metatilities-base-20120909-git metatilities-base.asd
method-combination-utilities http://beta.quicklisp.org/archive/method-combination-utilities/2014-11-06/method-combination-utilities-20141106-git.tgz 7311 881048d7bed117b8d7b4547a5111812d cb5a6ab010f6981e27c83f2ba22d33649a4db46a method-combination-utilities-20141106-git method-combination-utilities.asd
method-versions http://beta.quicklisp.org/archive/method-versions/2011-05-22/method-versions_0.1.2011.05.18.tgz 4709 3e64215eeae18b8c830653e4ca22fe26 96476b31ff0c747c58477b2dc6227e1bfff611c8 method-versions_0.1.2011.05.18 method-versions.asd
mexpr http://beta.quicklisp.org/archive/mexpr/2015-07-09/mexpr-20150709-git.tgz 5385 7660c46156c0f98adc208451f64ff62f 9f9be5508184cc8dd23ed2e04812e1b71fdd1b5e mexpr-20150709-git mexpr-tests.asd mexpr.asd
mgl http://beta.quicklisp.org/archive/mgl/2015-06-08/mgl-pre-cuda-a10ee772-git.tgz 107428 7b68a68915c0bb90fdf02fd3fa55f12f 721da5f2b14364976029b40ff9499c502022f4cb mgl-pre-cuda-a10ee772-git mgl-example.asd mgl-gnuplot.asd mgl-test.asd mgl-visuals.asd mgl.asd
mgl-pax http://beta.quicklisp.org/archive/mgl-pax/2015-10-31/mgl-pax-20151031-git.tgz 175804 b17c7886010f66dff0f98845ffdef416 407571db67eb3f1ede37fb7ea94019e93c033c0a mgl-pax-20151031-git mgl-pax-test.asd mgl-pax.asd
micmac http://beta.quicklisp.org/archive/micmac/2015-06-08/micmac-20150608-git.tgz 24509 fbe086e1ee3b4f4cb65a34872b6942b0 1dd7fb7a9c35a0f00f3a988ab35022a2db568c09 micmac-20150608-git micmac-test.asd micmac.asd
midi http://beta.quicklisp.org/archive/midi/2010-10-06/midi-20070618.tgz 6886 78d494c8d2fbc9a6af1b2d3e1b3c25d7 73a273cd33bccfa2bcd8ff93b38de5b1523e9993 midi-20070618 midi.asd
mime4cl http://beta.quicklisp.org/archive/mime4cl/2015-03-02/mime4cl-20150207T211851.tgz 26599 966749930ae94b27880e3232baced1bc 721c3d9ad4f359e967fe0468428a843e288f9a48 mime4cl-20150207T211851 mime4cl-tests.asd mime4cl.asd
minheap http://beta.quicklisp.org/archive/minheap/2013-01-28/minheap-20130128-git.tgz 17007 0287e0e3a87835cccc5654bdccf48994 8ca291b38ba046d3b0a90f1f99c247afa5ec59fc minheap-20130128-git minheap-tests.asd minheap.asd
mini-cas http://beta.quicklisp.org/archive/mini-cas/2015-09-23/mini-cas-20150923-git.tgz 7018 5b29524320ea446c59ee913d6787faf0 7361170e6ebafe271aaf8b32962214bb2e860b5f mini-cas-20150923-git mini-cas.asd
misc-extensions http://beta.quicklisp.org/archive/misc-extensions/2015-06-08/misc-extensions-20150608-git.tgz 25456 ef8a05dd4382bb9d1e3960aeb77e332e 3f22977672a040f72b46d49fa680757deeff6a12 misc-extensions-20150608-git misc-extensions.asd
mixalot http://beta.quicklisp.org/archive/mixalot/2015-06-08/mixalot-20150608-git.tgz 49879 64de72feb5a25351602ed18385ecbebf abb7a678d65916cfee212689cf10f5656b0340a1 mixalot-20150608-git flac.asd mixalot-flac.asd mixalot-mp3.asd mixalot-vorbis.asd mixalot.asd mpg123-ffi.asd vorbisfile-ffi.asd
mk-string-metrics http://beta.quicklisp.org/archive/mk-string-metrics/2015-09-23/mk-string-metrics-20150923-git.tgz 4901 9528fe459086cf21ad605ebfb3ce98c5 a8467c7b5ac8ce79e63480714540bc3f882085d6 mk-string-metrics-20150923-git mk-string-metrics-tests.asd mk-string-metrics.asd
modf http://beta.quicklisp.org/archive/modf/2015-06-08/modf-20150608-git.tgz 14172 789ebe2847c36bfab94736ff28b76f2a daac46b43a589dd0ef989bf5dc721ea5f64c3740 modf-20150608-git modf-test.asd modf.asd
modf-fset http://beta.quicklisp.org/archive/modf-fset/2015-06-08/modf-fset-20150608-git.tgz 2115 aec2b57d064522f5065597cd6619f851 0fb42b40b822fc95b98dacf7dcc86a0781f581cd modf-fset-20150608-git modf-fset-test.asd modf-fset.asd
modularize http://beta.quicklisp.org/archive/modularize/2015-06-08/modularize-20150608-git.tgz 12183 315fd66073d831ac4835f540dd4e37ff d3a2c7c852505243b525166844f572b813f81626 modularize-20150608-git modularize-test-module.asd modularize.asd
modularize-hooks http://beta.quicklisp.org/archive/modularize-hooks/2015-01-13/modularize-hooks-20150113-git.tgz 7625 d034889acc1c45c5eb6fd4c9dba49780 e7216df3d77a0f4565064efe2ce7796cc015fbf8 modularize-hooks-20150113-git modularize-hooks.asd
modularize-interfaces http://beta.quicklisp.org/archive/modularize-interfaces/2015-06-08/modularize-interfaces-20150608-git.tgz 12630 a25938f8c7f03a423570be667de36a13 ec2bcd1f8f84e4ae3a9f721c534fb283effe4635 modularize-interfaces-20150608-git interfaces-test-implementation.asd modularize-interfaces.asd
monkeylib-binary-data http://beta.quicklisp.org/archive/monkeylib-binary-data/2011-12-03/monkeylib-binary-data-20111203-git.tgz 4927 ef6b8e9c30e6b8efa915ca35ed962cf3 77232f96c8600789af74f006a7af9eb1fc6e698d monkeylib-binary-data-20111203-git com.gigamonkeys.binary-data.asd
monkeylib-html http://beta.quicklisp.org/archive/monkeylib-html/2012-01-07/monkeylib-html-20120107-git.tgz 7880 e441abee152f670923a2a38e0fddbe48 76c90730e1d28fc7d3694531f637cbfebe3e3c83 monkeylib-html-20120107-git monkeylib-html.asd
monkeylib-json http://beta.quicklisp.org/archive/monkeylib-json/2012-02-08/monkeylib-json-20120208-git.tgz 4320 0437f8ee1801fc861e338b95a172522b 589c3c2a94a5a88a2428c4eb042bf2daed6b437b monkeylib-json-20120208-git com.gigamonkeys.json.asd
monkeylib-macro-utilities http://beta.quicklisp.org/archive/monkeylib-macro-utilities/2011-12-03/monkeylib-macro-utilities-20111203-git.tgz 1968 b03c3644ff328ded7e7e0a39741a69ba 4bc771174bdb9bb52952356408d7a617e6b4ce2c monkeylib-macro-utilities-20111203-git com.gigamonkeys.macro-utilities.asd
monkeylib-markup http://beta.quicklisp.org/archive/monkeylib-markup/2012-09-09/monkeylib-markup-20120909-git.tgz 51056 e2f052930d4ed6cbd97b802b20a83646 fcf29d2e6a193626a8c5eb3d2498caf192735479 monkeylib-markup-20120909-git com.gigamonkeys.markup.asd
monkeylib-markup-html http://beta.quicklisp.org/archive/monkeylib-markup-html/2012-02-08/monkeylib-markup-html-20120208-git.tgz 4582 f70d4f0c511f36d6fc4a10a6912b51e0 d1fb1db716fdb7fe0fa845e223d0da5e76629b69 monkeylib-markup-html-20120208-git monkeylib-markup-html.asd
monkeylib-parser http://beta.quicklisp.org/archive/monkeylib-parser/2012-02-08/monkeylib-parser-20120208-git.tgz 22347 3e4327f25a31e78f93fd50de71b41065 48d5b2a1b8072d27c7601124a166fbadb2bc1bb4 monkeylib-parser-20120208-git com.gigamonkeys.parser.asd
monkeylib-pathnames http://beta.quicklisp.org/archive/monkeylib-pathnames/2012-02-08/monkeylib-pathnames-20120208-git.tgz 3689 9f7c261f5a6f3e594c8b63f3a81fd87e 8d3750393675bcd26b42b59cf20ca4e9127d55f2 monkeylib-pathnames-20120208-git com.gigamonkeys.pathnames.asd
monkeylib-prose-diff http://beta.quicklisp.org/archive/monkeylib-prose-diff/2014-07-13/monkeylib-prose-diff-20140713-git.tgz 68305 6c656fe2d6bcb7eaba029b23da783a53 d70a0717980660fb19691b8f40c02fb430187a67 monkeylib-prose-diff-20140713-git com.gigamonkeys.prose-diff.asd
monkeylib-test-framework http://beta.quicklisp.org/archive/monkeylib-test-framework/2010-12-07/monkeylib-test-framework-20101207-git.tgz 7237 cebe94d4ac359f39cf0eef63cf0e8de5 52d736e23f6a71c8ea987186c1f4c1b460c5a356 monkeylib-test-framework-20101207-git com.gigamonkeys.test-framework.asd
monkeylib-text-languages http://beta.quicklisp.org/archive/monkeylib-text-languages/2011-12-03/monkeylib-text-languages-20111203-git.tgz 5234 a5ff209ee992b4fe4685cabd3616bc49 9e02022e60dfbcfa4e2c7399dec3d4e579721383 monkeylib-text-languages-20111203-git monkeylib-text-languages.asd
monkeylib-text-output http://beta.quicklisp.org/archive/monkeylib-text-output/2011-12-03/monkeylib-text-output-20111203-git.tgz 3919 1d0623eadd80d9b0bbfa71b5a6d08d31 12de87a35e9dd6169d0201c3d17f07ab7d9bcd16 monkeylib-text-output-20111203-git monkeylib-text-output.asd
monkeylib-utilities http://beta.quicklisp.org/archive/monkeylib-utilities/2012-09-09/monkeylib-utilities-20120909-git.tgz 12148 93f82912ff8a185cbb4a0c2d9fdcbc06 0b018fe384e12b185b28486a2ab135eeef810613 monkeylib-utilities-20120909-git com.gigamonkeys.utilities.asd
montezuma http://beta.quicklisp.org/archive/montezuma/2015-10-31/montezuma-20151031-git.tgz 1264051 fabbfd519c5aff17999eebc2015cd668 bd2c5c1a254c0384a1edb096d4a0d57a7e99e194 montezuma-20151031-git contrib/montezuma-indexfiles/montezuma-indexfiles.asd lucene-in-action/lucene-in-action-tests.asd montezuma.asd
mop-utils http://beta.quicklisp.org/archive/mop-utils/2012-08-11/mop-utils-20120811-http.tgz 5309 f320b8601e9d921305b1fd5b405479b6 7ba77dc06ef07c5ff2ef756552a6016d4ba48071 mop-utils-20120811-http mop-utils.asd
moptilities http://beta.quicklisp.org/archive/moptilities/2014-01-13/moptilities-20140113-git.tgz 15711 fce6bddc6379171cb9d262a9a5c9679e 4de59e939efa410d2857ff95b5d062d915fe21b3 moptilities-20140113-git moptilities-test.asd moptilities.asd
more-conditions http://beta.quicklisp.org/archive/more-conditions/2015-10-31/more-conditions-20151031-git.tgz 21056 e69b973016d099925c5dca5aee3796d5 678ad56b71624d2b87478005f4303a26d2de9029 more-conditions-20151031-git more-conditions.asd
mpc http://beta.quicklisp.org/archive/mpc/2015-08-04/mpc-20150804-git.tgz 22332 27f8ee0a76128d3d584ce6157ffcaf0f 02ae2b79b9c73e7e5a613fd5d3a045251b8600b8 mpc-20150804-git mpc.asd
mt19937 http://beta.quicklisp.org/archive/mt19937/2011-02-19/mt19937-1.1.1.tgz 5551 54c63977b6d77abd66ebe0227b77c143 268d9a0d1dc870bd409bf9a85f80ff39840efd49 mt19937-1.1.1 mt19937.asd
mtlisp http://beta.quicklisp.org/archive/mtlisp/2013-06-15/mtlisp-20130615-git.tgz 41092 651cd99d4c77b0d533c1ee94e515b6b7 4d9ce6610ce99f89ddbfaea4d40a4369f8e1c8f8 mtlisp-20130615-git mtlisp.asd
multiple-value-variants http://beta.quicklisp.org/archive/multiple-value-variants/2014-08-26/multiple-value-variants-1.0.1.tgz 6991 b5676f66549832298262156277a79a52 b149d999e846c682677d7bbfbd3791c1baf73480 multiple-value-variants-1.0.1 multiple-value-variants.asd
multival-plist http://beta.quicklisp.org/archive/multival-plist/2012-03-05/multival-plist-20120305-git.tgz 2263 db7767930bc07a150b697a6b63c369db eb4c2b023fccebd18549008ad67aa1ce6d4ace09 multival-plist-20120305-git multival-plist-test.asd multival-plist.asd
mw-equiv http://beta.quicklisp.org/archive/mw-equiv/2010-10-06/mw-equiv-0.1.3.tgz 6115 671497babfd44f6d9c5f0c02bddb457c 4a79edf2ca9f5e65daff7f37323da4f1055d914c mw-equiv-0.1.3 mw-equiv.asd
myway http://beta.quicklisp.org/archive/myway/2015-03-02/myway-20150302-git.tgz 5318 6a16b41eb3216c469bfc8783cce08b01 4dad4b39cae18f087f55cd06c0120810710402cf myway-20150302-git myway-test.asd myway.asd
myweb http://beta.quicklisp.org/archive/myweb/2015-06-08/myweb-20150608-git.tgz 29572 bc91336495ca1421dac79bf14c5e6881 9e6e03663659d582aca58d1bfb7606952e9a7fcf myweb-20150608-git myweb.asd
named-readtables http://beta.quicklisp.org/archive/named-readtables/2015-09-23/named-readtables-20150923-git.tgz 32862 43b5ef0f1b8e84a0feff1a96201a5dc1 2d3150d7c71d78820e0c7745e7258564822630c9 named-readtables-20150923-git named-readtables.asd
napa-fft3 http://beta.quicklisp.org/archive/napa-fft3/2012-09-09/napa-fft3-20120909-git.tgz 31118 ff32054a38162e8d87ae89320d0040f4 4999c579fbe61ea5ad05b394b22fa83ae8fd1f4d napa-fft3-20120909-git napa-fft3.asd
net-telent-date http://beta.quicklisp.org/archive/net-telent-date/2010-10-06/net-telent-date_0.42.tgz 12575 6fedf40113b2462f7bd273d07950066b 2a0efdd496136ba7d0d1d7b701ff57f9f0a0929f net-telent-date_0.42 net-telent-date.asd
net4cl http://beta.quicklisp.org/archive/net4cl/2015-03-02/net4cl-20150207T212000.tgz 4919 54063c876ce23a16901f8784e55981c1 9bb3ff0d266825983982fa99d9b183f9f9554cce net4cl-20150207T212000 net4cl.asd
new-op http://beta.quicklisp.org/archive/new-op/2015-01-13/new-op-20150113-git.tgz 22152 b0c603db12b4a692331a6791afbd1a8a 4ccb60c181963d1bddee2c6116a04f1d90a146f6 new-op-20150113-git new-op.asd
nibbles http://beta.quicklisp.org/archive/nibbles/2015-07-09/nibbles-20150709-git.tgz 21780 2d628ab40976eca89ffeb2f06f6c3da4 edb1a6c77b0596a7b08578ae1d04ce1854e9f75a nibbles-20150709-git nibbles.asd
ningle http://beta.quicklisp.org/archive/ningle/2015-10-31/ningle-20151031-git.tgz 7229 12eead7db64fa847556604aedee6b523 ce20b4a4e091e7243e8576f18722c0d387a8977d ningle-20151031-git ningle-test.asd ningle.asd
npg http://beta.quicklisp.org/archive/npg/2015-06-08/npg-20150517T144652.tgz 30449 2583b96a11847ff0a3521e7167a38ae6 ae00ffe8bd467e3ea286f35ea0c10a6825185b7e npg-20150517T144652 npg.asd
nsort http://beta.quicklisp.org/archive/nsort/2015-05-05/nsort-20150505-git.tgz 1785 71e01656a21f61447e0298f89d3af456 912766fd5765889a4ce4a6a0b64fc2d14d29f63a nsort-20150505-git nsort.asd
nst http://beta.quicklisp.org/archive/nst/2015-04-07/nst-4.0.3.tgz 1142259 64a2f23904a561895b48b0c5492366db 6004e0c860aff07a627ad3c6b1299870adad087e nst-4.0.3 asdf-nst.asd ext/defcontract/defcontract.asd ext/defdoc/asdf-defdoc.asd ext/defdoc/defdoc.asd ext/org-sampler/org-sampler.asd nst.asd test/direct/nst-simple-tests.asd test/lisp/comp-set/comp-set.asd test/manual/nst-manual-tests.asd test/meta/mnst-relay.asd test/meta/nst-meta-tests.asd test/nst-test-jenkins.asd test/nst-test.asd test/util/nst-selftest-utils.asd utils/mop/nst-mop-utils.asd
nuclblog http://beta.quicklisp.org/archive/nuclblog/2014-08-26/nuclblog-20140826-git.tgz 20053 fb80583640212d0bfc452f9156917eac ffded3e808a703fdda65f3b3ab7c677c9be60946 nuclblog-20140826-git nuclblog.asd
odd-streams http://beta.quicklisp.org/archive/odd-streams/2013-01-28/odd-streams-0.1.2.tgz 16751 d5c6a135966c7edebcfdbfb4bc593af1 e46178b0e57434999e1daff5ff3ee6b55971ec02 odd-streams-0.1.2 odd-streams.asd
ods4cl http://beta.quicklisp.org/archive/ods4cl/2010-10-06/ods4cl-20101006-http.tgz 4962 5111160e8c5f2e6a3f546ef5fa704e58 798d7ad6a11e94925390855886fd2aae99456988 ods4cl-20101006-http ods4cl.asd
oe-encode http://beta.quicklisp.org/archive/oe-encode/2015-08-04/oe-encode-20150804-git.tgz 49756 317e7cb5295306a3b64a7b5cfe673093 1d2ad0214c58b88ddff8c2f66e8ef1d89b6de0ba oe-encode-20150804-git oe-encode.asd
oneliner http://beta.quicklisp.org/archive/oneliner/2013-10-03/oneliner-20131003-git.tgz 3129 8709f2596797542709d9fc02e557d8c2 b2c7d3ee581dc13e43cf14a85b1f3e0bca093625 oneliner-20131003-git cl-oneliner.asd
open-vrp http://beta.quicklisp.org/archive/open-vrp/2014-09-14/open-vrp-20140914-git.tgz 925579 718ad8132bb06eb5a66b1c1a814b7e66 066d3adb2be495e1a76dadf9e55ec2e66519715c open-vrp-20140914-git open-vrp-lib.asd open-vrp.asd
opticl http://beta.quicklisp.org/archive/opticl/2015-09-23/opticl-20150923-git.tgz 39086 b557db991cb716f379432f05af855c45 5ed19563de3bef73174d128b148d79d8e69827c3 opticl-20150923-git opticl-doc.asd opticl.asd
optima http://beta.quicklisp.org/archive/optima/2015-07-09/optima-20150709-git.tgz 20345 20523dc3dfc04bb2526008dff0842caa aec56f162a6b34024d0b419ed9dfb35ef9e75be6 optima-20150709-git optima.asd optima.ppcre.asd optima.test.asd
org-davep-dict http://beta.quicklisp.org/archive/org-davep-dict/2012-04-07/org-davep-dict-20120407-git.tgz 6702 50c5288cde14dfc8e16b6f8a49fd8f1c 3fa02e9423eb3ec58b3d98b6e8b41c65ed0ddf2b org-davep-dict-20120407-git org-davep-dict.asd
org-davep-dictrepl http://beta.quicklisp.org/archive/org-davep-dictrepl/2012-04-07/org-davep-dictrepl-20120407-git.tgz 2955 579d41117d940312164256da5b30aca5 97277dc434e31c548fe7ba04f44bdd6732737b9a org-davep-dictrepl-20120407-git org-davep-dictrepl.asd
osc http://beta.quicklisp.org/archive/osc/2015-09-23/osc-20150923-git.tgz 17074 888c3180b08a4a9ebca1cf15fd6682d9 2576ea66016122f3a6116f44ede1f7dfce135e04 osc-20150923-git osc.asd
osicat http://beta.quicklisp.org/archive/osicat/2015-07-09/osicat-20150709-git.tgz 53846 e6a0f8543836b912efd604f4e63f39f2 404da3fb5c3e05c5979fff0cefafb482b5892a18 osicat-20150709-git osicat-tests.asd osicat.asd
pack http://beta.quicklisp.org/archive/pack/2011-06-19/pack-20110619-git.tgz 3684 f769fa83d8487575facf6fe5adf9b245 e33f75deac5ab3a1facc24fc378c9184b6be6d04 pack-20110619-git pack.asd
package-renaming http://beta.quicklisp.org/archive/package-renaming/2012-04-07/package-renaming-20120407-git.tgz 4522 b9d7b446196fba632edd088bf9ad23ae bcba6923289ab9cf2f539dec333853ff7d9e0a65 package-renaming-20120407-git package-renaming-test.asd package-renaming.asd
packet http://beta.quicklisp.org/archive/packet/2015-03-02/packet-20150302-git.tgz 10533 71312a40fa6abb7027b94c8a57a90d00 5c459eb3feebdfed53359a7b021cba522ae6df71 packet-20150302-git packet.asd
paiprolog http://beta.quicklisp.org/archive/paiprolog/2014-07-13/paiprolog-20140713-git.tgz 172021 3f6f1380edb90f827a391eae0ed32cf9 0004af4f63f5c5375d5cd483b96d5217a05c0782 paiprolog-20140713-git paiprolog.asd unifgram.asd
pal http://beta.quicklisp.org/archive/pal/2015-06-08/pal-20150608-git.tgz 3707918 ce7afd79040188475efc67ae87287949 795d4e4f69cb4132ee35b641e564ee01ab6365d9 pal-20150608-git examples/bermuda/bermuda.asd pal.asd
pandocl http://beta.quicklisp.org/archive/pandocl/2015-09-23/pandocl-20150923-git.tgz 2581 ee9450a491206f3c606c05bb63268c08 613046a725fc6925372f484d1771c6acf4b74b0d pandocl-20150923-git pandocl.asd
parameterized-function http://beta.quicklisp.org/archive/parameterized-function/2014-09-14/parameterized-function-20140914-hg.tgz 3140 92e86efeff24527cc5430b2adf362b64 d819f8bb488d7f0c27fe82e2d60ccaae77702510 parameterized-function-20140914-hg parameterized-function.asd
paren-files http://beta.quicklisp.org/archive/paren-files/2011-04-18/paren-files-20110418-git.tgz 11665 cf10bbcfa01d65e1487b2764d3967aeb 136c1ec5faace0cb6642fde48c9c8c317e0a3b91 paren-files-20110418-git paren-files.asd
paren-util http://beta.quicklisp.org/archive/paren-util/2011-04-18/paren-util-20110418-git.tgz 9583 ce8212375a6586235774baa4f7cfc4c5 1928ce6c595d307357e01e49fd47c32993b8562e paren-util-20110418-git paren-util.asd
parenml http://beta.quicklisp.org/archive/parenml/2015-09-23/parenml-20150923-git.tgz 2084 e02a5cb32d6ceda30744c90589b854cb 87db838f002b09178393e5162ebf681b43d23be6 parenml-20150923-git parenml-test.asd parenml.asd
parenscript http://beta.quicklisp.org/archive/parenscript/2012-10-13/parenscript-2.5.tgz 142053 fff17c1c842c757bede968ffb1515804 dc8fb96204f42a9039c07048e9db4f2b70261d42 parenscript-2.5 parenscript.asd parenscript.test.asd
parenscript-classic http://beta.quicklisp.org/archive/parenscript-classic/2011-12-03/parenscript-classic-20111203-darcs.tgz 185472 9d355c65babf238bdce498ff628e187b 3ea1563d8e21583c48b31677797e99b74fd31492 parenscript-classic-20111203-darcs parenscript-classic.asd
parse-declarations http://beta.quicklisp.org/archive/parse-declarations/2010-10-06/parse-declarations-20101006-darcs.tgz 36664 e49222003e5b59c5c2a0cf58b86cfdcd f2ed7dbb076058e4aef57553469759b13a0a618c parse-declarations-20101006-darcs parse-declarations-1.0.asd
parse-float http://beta.quicklisp.org/archive/parse-float/2012-11-25/parse-float-20121125-git.tgz 4941 b3e00d0ab9b7a4ae215e459b0094e2dc e9b3771734cfe369c522c6f0513e40a2cb3e6343 parse-float-20121125-git parse-float.asd
parse-js http://beta.quicklisp.org/archive/parse-js/2015-09-23/parse-js-20150923-git.tgz 10649 1e512227514b550a21a9b60897404de9 bbe24df5a907ce3184371dc281925f82394f5bfc parse-js-20150923-git parse-js.asd
parse-number http://beta.quicklisp.org/archive/parse-number/2014-08-26/parse-number-1.4.tgz 5052 f189d474a2cd063f9743b452241e59a9 99de2b9aa9dddf4837d514fa3545623332067bc1 parse-number-1.4 parse-number.asd
parse-number-range http://beta.quicklisp.org/archive/parse-number-range/2012-11-25/parse-number-range-1.0.tgz 5733 a1a173bffeafcdca9320473f14103f80 c79d229ba4d3a0c5267b21b3560026b78a8c2300 parse-number-range-1.0 parse-number-range.asd
parseltongue http://beta.quicklisp.org/archive/parseltongue/2013-03-12/parseltongue-20130312-git.tgz 27941 4519905cf797085c6063c33bf0107b9c 3f9099ad7ee505fe0b8abaaca1e32d03bf6892b0 parseltongue-20130312-git parseltongue.asd
patron http://beta.quicklisp.org/archive/patron/2013-04-20/patron-20130420-git.tgz 12195 dd08fa2247852002f9884ccc842aeae4 6d2f8130f0ab4eab47b9aba79e3cc060ef6da096 patron-20130420-git patron.asd
pcall http://beta.quicklisp.org/archive/pcall/2010-10-06/pcall-0.3.tgz 14561 019d85dfd1d5d0ee8d4ee475411caf6b 65626582e38d7a8b3180382a694a96290fde4b2c pcall-0.3 pcall-queue.asd pcall.asd
percent-encoding http://beta.quicklisp.org/archive/percent-encoding/2012-10-13/percent-encoding-20121013-git.tgz 5240 de4b28564907c12b598630d27135d80f c945ddb56afaf0244019242f77e396edfe870e1f percent-encoding-20121013-git percent-encoding.asd
perfpiece http://beta.quicklisp.org/archive/perfpiece/2012-02-08/perfpiece-20120208-git.tgz 13626 cec6aec8076fcbe7c29198659fbe06cc f4354f80ce2e1bf453fe92702e15e8835582b053 perfpiece-20120208-git perfpiece.asd
periodic-table http://beta.quicklisp.org/archive/periodic-table/2011-10-01/periodic-table-1.0.tgz 5100 1fe8e203b8b622857fe1af4ade13e7ce 1f118c131789908e9108b84e72c2e1325f1ee22e periodic-table-1.0 periodic-table.asd
periods http://beta.quicklisp.org/archive/periods/2015-06-08/periods-20150608-git.tgz 32592 3ba2cb2494aad80b17b96b7b352919c4 19abf8905e745638e25801fc797cc88f9aad597b periods-20150608-git periods-series.asd periods.asd
perlre http://beta.quicklisp.org/archive/perlre/2015-10-31/perlre-20151031-git.tgz 5695 04aabf60b8fdf414b6be132a65d8a682 daf2dcb0e5e9f7c53a66d6b4eea8eed44a145a56 perlre-20151031-git perlre.asd
persistent-tables http://beta.quicklisp.org/archive/persistent-tables/2012-02-08/persistent-tables-20120208-git.tgz 2585 08f6feb0c4716102d9f4c0ebe817a7be d53ebc25f643ca4ff4f4dda34421ddd1f6a2137c persistent-tables-20120208-git persistent-tables.asd
persistent-variables http://beta.quicklisp.org/archive/persistent-variables/2013-03-12/persistent-variables-20130312-git.tgz 117127 ba06997b04bdbeee85fc8861e0cdf687 ac9009d2637c21140d015c84b88200659808a7e1 persistent-variables-20130312-git persistent-variables.asd
petit.package-utils http://beta.quicklisp.org/archive/petit.package-utils/2014-08-26/petit.package-utils-20140826-git.tgz 2290 58e6dceab797eec3cea779e5fb366486 f8a4735180f1d47481349ed8801433a4a6a5a8df petit.package-utils-20140826-git petit.package-utils.asd
petit.string-utils http://beta.quicklisp.org/archive/petit.string-utils/2014-11-06/petit.string-utils-20141106-git.tgz 4262 dea2dea0ac8045a1930a81231a1ac39b 8169426736e26e55f30171560c3b0e17c0175eea petit.string-utils-20141106-git petit.string-utils-test.asd petit.string-utils.asd
pettomato-deque http://beta.quicklisp.org/archive/pettomato-deque/2012-01-07/pettomato-deque-20120107-git.tgz 5573 f4aebae99019f5ca7c82fec60540bbd9 7f132a9c5c15aac2d555bc1c19570973d32eb5c3 pettomato-deque-20120107-git pettomato-deque-tests.asd pettomato-deque.asd
pettomato-indexed-priority-queue http://beta.quicklisp.org/archive/pettomato-indexed-priority-queue/2012-09-09/pettomato-indexed-priority-queue-20120909-git.tgz 7555 f734b68ce8cdb911562cdd62eed1d5aa fdeebe7c9c560e4c559c18ba9ee833310685a1eb pettomato-indexed-priority-queue-20120909-git pettomato-indexed-priority-queue-tests.asd pettomato-indexed-priority-queue.asd
pg http://beta.quicklisp.org/archive/pg/2015-06-08/pg-20150608-git.tgz 48921 11a6ddac157a7443155158e255a2452b 6e5a808a1b08d0049450724574058280cf3a8a2d pg-20150608-git pg.asd
pgloader http://beta.quicklisp.org/archive/pgloader/2015-09-23/pgloader-3.2.2.tgz 4045248 576e81c660a05e0ad48b08e5e46fb064 d2dd020a5cf05f34623705478734c03d0a63218c pgloader-3.2.2 pgloader.asd
pileup http://beta.quicklisp.org/archive/pileup/2015-07-09/pileup-20150709-git.tgz 20217 230aeb8bbb0993c5fecd4ef47052623f 045fe18800b0e56283617fa5b032c483f38be280 pileup-20150709-git pileup.asd
pipes http://beta.quicklisp.org/archive/pipes/2015-09-23/pipes-20150923-git.tgz 5603 77717361af87e7a83d38e84d08ad29f5 e7ce78dc510136ebd0b8b6a7495fac662233a363 pipes-20150923-git pipes.asd
piping http://beta.quicklisp.org/archive/piping/2015-03-02/piping-20150302-git.tgz 9903 e512eb522c7d6f11fa1b8d1f15e8b818 0144243a1248fde2c25abb934c1d2abe1a62c9f7 piping-20150302-git piping.asd
pithy-xml http://beta.quicklisp.org/archive/pithy-xml/2010-10-06/pithy-xml-20101006-git.tgz 10188 5401547ac31ab9c502d3409a9200a0dc 9445d371b1e0801e3e75ff112f8ba551bb372276 pithy-xml-20101006-git pithy-xml.asd
place-modifiers http://beta.quicklisp.org/archive/place-modifiers/2012-11-25/place-modifiers-2.1.tgz 10202 8c209e6ee7e376b20b447a4e75fb12e3 3a15cc3cd06e587cb81222057b99efa0a27a1545 place-modifiers-2.1 place-modifiers.asd
place-utils http://beta.quicklisp.org/archive/place-utils/2012-09-09/place-utils-0.1.tgz 61342 e07e297ca009f3bb2ed7ca9cb3686853 e943e1cf28708240c3091984544fea742f23fba5 place-utils-0.1 place-utils.asd
plain-odbc http://beta.quicklisp.org/archive/plain-odbc/2012-09-09/plain-odbc-20120909-svn.tgz 372466 3b58aaa5433e137d2f1194379f4b672b 2febbadc154cf09949af1205cfac1ea10145f3da plain-odbc-20120909-svn plain-odbc-with-libs.asd plain-odbc.asd
planks http://beta.quicklisp.org/archive/planks/2011-05-22/planks-20110522-git.tgz 13152 b0881e48b242ea36e95a815ba6118950 6fd7b423ace8306647696ae42d465683bec59e1a planks-20110522-git planks.asd
plexippus-xpath http://beta.quicklisp.org/archive/plexippus-xpath/2012-09-09/plexippus-xpath-20120909-darcs.tgz 56953 1d7457bffe7c4f6e1631c59bc00723d4 6efad55e246738de347de1e3102019242c9a9ce1 plexippus-xpath-20120909-darcs xpath.asd
plokami http://beta.quicklisp.org/archive/plokami/2013-04-20/plokami-20130420-git.tgz 20449 a1a1f3a13da3e259908f92cfaab0b914 18d19fd8fdac4788178c40460d501825a6dc168d plokami-20130420-git plokami.asd
plump http://beta.quicklisp.org/archive/plump/2015-10-31/plump-20151031-git.tgz 44448 b74f3d2ac6a7a2492b318bf470e6e4b5 30c628c889f8bb98af3aa0649e647fec4cd7f59a plump-20151031-git plump-dom.asd plump-lexer.asd plump-parser.asd plump.asd
plump-bundle http://beta.quicklisp.org/archive/plump-bundle/2015-04-07/plump-bundle-20150407-git.tgz 9867 789b8dad0101c5edc2d31def4c3aa4d6 6f4182a34c9a5b3b1b0cc10a316e76b79d8aacf6 plump-bundle-20150407-git plump-bundle.asd
plump-sexp http://beta.quicklisp.org/archive/plump-sexp/2014-11-06/plump-sexp-20141106-git.tgz 5814 da5492ce82b2aa04548f411dd6cbf972 c2dd4ce752d96130704ca8de2c9b62991c4bf4ea plump-sexp-20141106-git plump-sexp.asd
plump-tex http://beta.quicklisp.org/archive/plump-tex/2015-01-13/plump-tex-20150113-git.tgz 6114 b60b336b9d8c9e4975f235e70f2d37ad c549d5fa5d1b7c5de067d89851c6c111b15cb54a plump-tex-20150113-git plump-tex-test.asd plump-tex.asd
png-read http://beta.quicklisp.org/archive/png-read/2015-06-08/png-read-20150608-git.tgz 8192 8638f2cfec96ccd54d2ffb23a40918f0 9d3fe9f8afb73aeba206ffec4ff33ca8fab3d791 png-read-20150608-git png-read.asd
policy-cond http://beta.quicklisp.org/archive/policy-cond/2014-12-17/policy-cond-20141217-hg.tgz 6017 f941f964da3eb5e7d52229a54f933819 ac7cd87379bfe8a9631b5b73596e6baa5fbdc85d policy-cond-20141217-hg policy-cond.asd
pooler http://beta.quicklisp.org/archive/pooler/2015-06-08/pooler-20150608-git.tgz 4985 75efc3d397c6962954ec3c37b0f45c5f b118bb296d55bcd7d783a4b52b293a970b46728c pooler-20150608-git pooler.asd
portableaserve http://beta.quicklisp.org/archive/portableaserve/2015-09-23/portableaserve-20150923-git.tgz 580854 519e4a59083e0bb3ab2e158e64bfbf53 52bf14f263411e743de4007909a92165045fa5a3 portableaserve-20150923-git acl-compat/acl-compat.asd aserve/aserve.asd aserve/htmlgen/htmlgen.asd aserve/webactions/webactions.asd
positional-lambda http://beta.quicklisp.org/archive/positional-lambda/2012-10-13/positional-lambda-2.0.tgz 7250 1099a5457455b7c570132556073aa21f 7433ee7798c5bdbd6c2edd9869f5173d93178727 positional-lambda-2.0 positional-lambda.asd
postmodern http://beta.quicklisp.org/archive/postmodern/2015-10-31/postmodern-20151031-git.tgz 98943 da60b6a0569f89be62a233f95f7c8063 6dd97eb4e388012efe5af408dedbfcd27cb51fa3 postmodern-20151031-git cl-postgres.asd postmodern.asd s-sql.asd simple-date.asd
postoffice http://beta.quicklisp.org/archive/postoffice/2012-09-09/postoffice-20120909-git.tgz 36931 d09dd023aac099aba49bd3a485179a26 0e6aa7efb53da555f44a8b7caefff3dce1e7eaf3 postoffice-20120909-git postoffice.asd
pounds http://beta.quicklisp.org/archive/pounds/2015-09-23/pounds-20150923-git.tgz 16637 3a2a84fc8eca343b078a6c197cd31213 9d9f683c17150605b2b760a9b87891a2ef9253ef pounds-20150923-git pounds.asd
pp-toml http://beta.quicklisp.org/archive/pp-toml/2015-07-09/pp-toml-20150709-git.tgz 10702 53dc0333fce2428508fb8ffde9fb4a44 3f48023e7695d9e9c9e6c0ca865940f166dfffab pp-toml-20150709-git pp-toml-tests.asd pp-toml.asd
prepl http://beta.quicklisp.org/archive/prepl/2010-12-07/prepl-20101207-git.tgz 24742 d739004bda9b0589eab09af0fa5ce597 40dc57e7548a9ce2901caf8985276c18bad0d2f7 prepl-20101207-git prepl.asd
pretty-function http://beta.quicklisp.org/archive/pretty-function/2013-06-15/pretty-function-20130615-git.tgz 6248 7b6ad93307bc8c8ec585a8199e5e9cb6 3eaf9baa4d31922b3adf8b04005393e7d054b4aa pretty-function-20130615-git pretty-function.asd
printv http://beta.quicklisp.org/archive/printv/2014-07-14/printv-20140714-git.tgz 16113 049108fb64993d704fba006a1b7ce300 36b5b3188f22a39dafaa030219ccaa21c3b35e41 printv-20140714-git printv.asd
priority-queue http://beta.quicklisp.org/archive/priority-queue/2015-07-09/priority-queue-20150709-git.tgz 2535 5196d0b355b72215228de49eeb0df745 65644f0e3eb8bd23af1ffe64f856bbd9c4d1ac15 priority-queue-20150709-git priority-queue.asd
proc-parse http://beta.quicklisp.org/archive/proc-parse/2015-08-04/proc-parse-20150804-git.tgz 7496 b9ded541e9e36512e3e4788e2a01b273 0c2353734880d5e4b95a82bd8b40a7b4fe6bb72a proc-parse-20150804-git proc-parse-test.asd proc-parse.asd
projectured http://beta.quicklisp.org/archive/projectured/2015-06-08/projectured-quicklisp-9b4e51a2-git.tgz 4340393 882c3700ab79f66597e8d783a6ea5804 e1768bf1278c1df4ffaae3ab9dec865cb3bab988 projectured-quicklisp-9b4e51a2-git projectured.demo.asd projectured.product.asd projectured.sdl.asd projectured.sdl.test.asd
protobuf http://beta.quicklisp.org/archive/protobuf/2015-08-04/protobuf-20150804-git.tgz 80676 e6d17b1678fb3c74ab806996fb310368 47847e5e0582c858c5276ebc4f347a24a8f3e1a9 protobuf-20150804-git protobuf.asd varint/varint-test.asd varint/varint.asd
prove http://beta.quicklisp.org/archive/prove/2015-09-23/prove-20150923-git.tgz 874460 db554c177b0d2635901060d45c758663 2b5aba85fba3498c530a0871f6f20b971ba67c37 prove-20150923-git cl-test-more.asd prove-asdf.asd prove.asd
psgraph http://beta.quicklisp.org/archive/psgraph/2010-10-06/psgraph-1.2.tgz 8448 df735b2f6c45e14ea18c16650ad8e90d 1cb75fe9886dd39bc7dbdd92c5e4a0b7e229218a psgraph-1.2 psgraph.asd
ptester http://beta.quicklisp.org/archive/ptester/2015-09-23/ptester-20150923-git.tgz 12657 55122edef0e235c3438f967448dee8be 9e06f8ce5a347eb470123eaf36b6bb4f2c3bd1d9 ptester-20150923-git ptester.asd
puri http://beta.quicklisp.org/archive/puri/2015-09-23/puri-20150923-git.tgz 29942 3bd4e30aa6b6baf6f26753b5fc357e0f 7e3394cbc337b808a0ecbbedfebe1b5f21f5f46c puri-20150923-git puri.asd
purl http://beta.quicklisp.org/archive/purl/2015-09-23/purl-20150923-git.tgz 32289 a85e58a0f8802fb283f16ee2877c6f22 280fd3897554eb3530f5269303cea99753852264 purl-20150923-git purl.asd
py-configparser http://beta.quicklisp.org/archive/py-configparser/2013-10-03/py-configparser-20131003-svn.tgz 8344 da697259b68f536bcb6b77933b55a5d9 688131dd53e20ee97c1e6150d88ceb41ee769bf2 py-configparser-20131003-svn py-configparser.asd
pythonic-string-reader http://beta.quicklisp.org/archive/pythonic-string-reader/2012-07-03/pythonic-string-reader-20120703-git.tgz 2856 c869b764fad79e85a995b54fe3e6189a f773b498cb7707f9232b8eab8942925c20d65647 pythonic-string-reader-20120703-git pythonic-string-reader.asd
pzmq http://beta.quicklisp.org/archive/pzmq/2015-06-08/pzmq-20150608-git.tgz 20291 6320395dd482890a7787866669b64ea4 e62ce4af84b52e8b4ddd71809a4953a7ba4740b3 pzmq-20150608-git pzmq.asd
qbook http://beta.quicklisp.org/archive/qbook/2013-03-12/qbook-20130312-darcs.tgz 12971 6e1cc023c21340d4884da27ce1a1df39 872d11a845287195e88e3fd1d3045a0c471e5698 qbook-20130312-darcs qbook.asd
qlot http://beta.quicklisp.org/archive/qlot/2015-09-23/qlot-20150923-git.tgz 19913 17a1589822f93939ea8d46bd67e47923 3e1d6aafaa4a19e0224a5c590334101e0a873f5e qlot-20150923-git qlot-install.asd qlot-test.asd qlot.asd
qmynd http://beta.quicklisp.org/archive/qmynd/2015-08-04/qmynd-20150804-git.tgz 45909 ea57f943bfd7b673618a10620d78bdfa b179ff5fd2d9f45a4b88053998a06ce15ee0eae7 qmynd-20150804-git qmynd.asd tests/qmynd-test.asd
qt-libs http://beta.quicklisp.org/archive/qt-libs/2015-10-31/qt-libs-20151031-git.tgz 21424 b0a0b85e2c6443584f6057bb6129f9d9 e7e2059dd8afcf3d4b39ebd3c8a252f70ddbe6d5 qt-libs-20151031-git qt-lib-generator.asd qt-libs.asd
qtools http://beta.quicklisp.org/archive/qtools/2015-10-31/qtools-20151031-git.tgz 105668 fcf4adc92f4d0512641468a2a309a0c6 7a00a5d28b6bc79116f3705571f40358ea427c73 qtools-20151031-git examples/evaluator/qtools-evaluator.asd examples/game/qtools-game.asd examples/helloworld/qtools-helloworld.asd examples/melody/qtools-melody.asd examples/opengl/qtools-opengl.asd examples/titter/qtools-titter.asd q+.asd qtools.asd smoke/phonon.asd smoke/qimageblitz.asd smoke/qsci.asd smoke/qt3support.asd smoke/qtcore.asd smoke/qtdbus.asd smoke/qtdeclarative.asd smoke/qtgui.asd smoke/qthelp.asd smoke/qtnetwork.asd smoke/qtopengl.asd smoke/qtscript.asd smoke/qtsql.asd smoke/qtsvg.asd smoke/qttest.asd smoke/qtuitools.asd smoke/qtwebkit.asd smoke/qtxml.asd smoke/qtxmlpatterns.asd
quadtree http://beta.quicklisp.org/archive/quadtree/2015-07-09/quadtree-20150709-git.tgz 3869 50ff5dc28ea35f3073946739537f039d 7961bb58a4a4e50008d5398fbb1ae71380e36248 quadtree-20150709-git quadtree-test.asd quadtree.asd
quasiquote-2.0 http://beta.quicklisp.org/archive/quasiquote-2.0/2015-05-05/quasiquote-2.0-20150505-git.tgz 8956 7c557e0c10cf7608afa5a20e4a83c778 5f61d74c96a9a863f38ab56c08b5287187bd9ef7 quasiquote-2.0-20150505-git quasiquote-2.0.asd
query-fs http://beta.quicklisp.org/archive/query-fs/2015-06-08/query-fs-20150608-git.tgz 15492 98fd9c29d508487f53762b49f38471e1 3cf24b22975a0ed79647e1cb3f1cecba939fb9e1 query-fs-20150608-git query-fs.asd
queues http://beta.quicklisp.org/archive/queues/2012-07-03/queues-20120703-git.tgz 8735 7b931ae21470dd5a9b04b8b3910307b5 26fbfa8bf5bcf553b8f8cf86e3030b4d6842e29c queues-20120703-git queues.asd queues.priority-cqueue.asd queues.priority-queue.asd queues.simple-cqueue.asd queues.simple-queue.asd
quickapp http://beta.quicklisp.org/archive/quickapp/2015-08-04/quickapp-20150804-git.tgz 7036 191d3f6c209bd433379ab176a4cd3615 889c11301b2cb54f754f0b9ad62078ad5aa696fd quickapp-20150804-git quickapp.asd
quicklisp-slime-helper http://beta.quicklisp.org/archive/quicklisp-slime-helper/2015-07-09/quicklisp-slime-helper-20150709-git.tgz 2211 08a86772cfee1a9dc7b1d4a9bb7d371e 6abe815efe3a1b03cb485d4d95329188b1100fe5 quicklisp-slime-helper-20150709-git quicklisp-slime-helper.asd
quickproject http://beta.quicklisp.org/archive/quickproject/2014-11-06/quickproject-1.2.2.tgz 6590 30e8ef7226559da462f2eae9168a9de0 74144d5ba7394b8b0f67c9894fd394122e4e121f quickproject-1.2.2 quickproject.asd
quicksearch http://beta.quicklisp.org/archive/quicksearch/2014-07-13/quicksearch-20140713-git.tgz 13479 0cb55c7a5e16867c515d24e5b541f776 8984719946dc05f5ad03063265e1fbc1e9986516 quicksearch-20140713-git quicksearch.asd
quickutil http://beta.quicklisp.org/archive/quickutil/2013-07-20/quickutil-20130720-git.tgz 710502 eb8c80bbaacd284ccf3c258969b0fb56 d400a977a16c93c9909528f6f8e6c8e373494e95 quickutil-20130720-git quickutil-client/quickutil-client-management.asd quickutil-client/quickutil-client.asd quickutil-client/quickutil.asd quickutil-server/quickutil-server.asd quickutil-utilities/quickutil-utilities-test.asd quickutil-utilities/quickutil-utilities.asd
quid-pro-quo http://beta.quicklisp.org/archive/quid-pro-quo/2014-07-13/quid-pro-quo-20140713-git.tgz 17159 89dbeed3f5abcd91bcc24b13693ee1a0 46989122dde9224bc20dad2d9bb992857a103618 quid-pro-quo-20140713-git quid-pro-quo.asd
quri http://beta.quicklisp.org/archive/quri/2015-10-31/quri-20151031-git.tgz 68997 a8944bba7cba45717902c9c5fc4b6a44 ba4bbdfad9336e95e197046560bf737b7cf61f87 quri-20151031-git quri-test.asd quri.asd
quux-time http://beta.quicklisp.org/archive/quux-time/2015-04-07/quux-time-20150407-git.tgz 34282 f89bd972e19dd2fd5abae2a9e8b143e2 51b24561e194e32110bbb5a6e6be5d98c6daac8c quux-time-20150407-git quux-time.asd
racer http://beta.quicklisp.org/archive/racer/2015-09-23/racer-20150923-git.tgz 13302865 8022770739fc007e6fc5916ef8d1f561 9955fef269ccbab8115b3b8968c817630dfbe02f racer-20150923-git clients/lracer/lracer.asd racer.asd
random http://beta.quicklisp.org/archive/random/2015-06-08/random-20150608-git.tgz 4561 f5d7b423267aae87d08731ae7938def1 d18485691d24df92d9a56f7c0eaff288e3dce6ae random-20150608-git acm-random-test.asd acm-random.asd random-test.asd random.asd
random-access-lists http://beta.quicklisp.org/archive/random-access-lists/2012-02-08/random-access-lists-20120208-git.tgz 4903 36e5b00c2556ffda4cc2d6297471d053 7f2fe5a0f6497a98b538bfed7fa0dea7c3c3d8cc random-access-lists-20120208-git random-access-lists.asd
ratify http://beta.quicklisp.org/archive/ratify/2014-11-06/ratify-20141106-git.tgz 22825 6680c2677fc648424be8c5c917692e7a 70dd5d468bd6d3c7bc75223459901ac84e1765a3 ratify-20141106-git ratify.asd
rcl http://beta.quicklisp.org/archive/rcl/2015-06-08/rcl-20150608-http.tgz 34544 2350adb02a87eee8b49d810336ea68c2 b2ed6b439707ed03c9912c8481c7306fdaa12af4 rcl-20150608-http rcl.asd
readable http://beta.quicklisp.org/archive/readable/2015-06-08/readable-20150608-git.tgz 629554 4cbb694b522575f603b9ac7055aca9d9 0cc3977e797345085f0ba423f0f529260cd41add readable-20150608-git readable.asd
reader-interception http://beta.quicklisp.org/archive/reader-interception/2015-06-08/reader-interception-20150608-git.tgz 5162 8bb17a9cb708c842cb9cac112bd2d7b7 b8319c2a038be121cf1cc5ac493e876880d52ea2 reader-interception-20150608-git reader-interception-test.asd reader-interception.asd
rectangle-packing http://beta.quicklisp.org/archive/rectangle-packing/2013-06-15/rectangle-packing-20130615-git.tgz 16507 98a4a3e3a1daf65b56475e1f850ca0a7 08ed9778cc20bb058a54e1db28fbbdeb75c929ba rectangle-packing-20130615-git rectangle-packing.asd
recur http://beta.quicklisp.org/archive/recur/2012-09-09/recur-20120909-hg.tgz 1447 3b87cc50e59eb85ec238a95012e8f567 73b3264298ca54803c65276edb0dcaa3cf77526d recur-20120909-hg recur.asd
recursive-regex http://beta.quicklisp.org/archive/recursive-regex/2012-04-07/recursive-regex-20120407-git.tgz 11763 fefa07fe68a4a99338900a7be78129b3 4a09f21c6e6daf510dc1570431ed4ddd40716815 recursive-regex-20120407-git recursive-regex.asd
redirect-stream http://beta.quicklisp.org/archive/redirect-stream/2015-10-31/redirect-stream-20151031-git.tgz 6165 78732f56dbacfc3aebe3894c1876933f 404c3d52e247e6e963420cd2027bc650602f4420 redirect-stream-20151031-git redirect-stream.asd
regex http://beta.quicklisp.org/archive/regex/2012-09-09/regex-20120909-git.tgz 30204 545d10011ea7d33cea0dfcb238acf94b 9ab918df7063e4aac22c3cb0a4776529747cf080 regex-20120909-git regex.asd
repl-utilities http://beta.quicklisp.org/archive/repl-utilities/2015-06-08/repl-utilities-20150608-git.tgz 11278 2299800cecc045af21fd3ac692138972 7a3098268b3a68781d537beba29d8cea39b56c9c repl-utilities-20150608-git repl-utilities.asd
restas http://beta.quicklisp.org/archive/restas/2014-12-17/restas-20141217-git.tgz 183175 cbb3d1c0918658ee41425b362b21762f ffea6714763029008e0e4b6dea11b7cac2552d7a restas-20141217-git docs/restas-doc.asd restas.asd
restas-directory-publisher http://beta.quicklisp.org/archive/restas-directory-publisher/2013-01-28/restas-directory-publisher-20130128-git.tgz 13313 ac714dd7b907eebaa428fc411fce7434 112f0d8f6aa05b4e4a3fbae8131c1dd20f05a1cf restas-directory-publisher-20130128-git restas-directory-publisher.asd
restas.file-publisher http://beta.quicklisp.org/archive/restas.file-publisher/2012-01-07/restas.file-publisher-20120107-git.tgz 1176 74b3636315653b08c83747b8a45796d5 48bd0eb451bc218675ba47a64240d261a8cd5d4f restas.file-publisher-20120107-git restas.file-publisher.asd
restful http://beta.quicklisp.org/archive/restful/2015-06-08/restful-20150608-git.tgz 12311 fb8e34eba9a82fcd8351eb16dd908176 aebeed541ff77427483632265e4f0dda44c62669 restful-20150608-git restful-test.asd restful.asd
retrospectiff http://beta.quicklisp.org/archive/retrospectiff/2015-06-08/retrospectiff-20150608-git.tgz 1146321 2467776a8c174b6edf086e3007417282 5f382d2e217afdd59c47f24202543931f0d39e58 retrospectiff-20150608-git retrospectiff.asd
reversi http://beta.quicklisp.org/archive/reversi/2015-09-23/reversi-20150923-git.tgz 99958 b67728e66d479acb1a77983793092508 d6e3723c7a48943f49cff79f129812c76304da66 reversi-20150923-git reversi.asd
rfc2109 http://beta.quicklisp.org/archive/rfc2109/2014-02-11/rfc2109-20140211-darcs.tgz 28759 a3d2fcebdde16676a52c74af154f9c32 c1f32299555c54cd091b2466b49923e0b2412296 rfc2109-20140211-darcs rfc2109.asd
rfc2388 http://beta.quicklisp.org/archive/rfc2388/2013-07-20/rfc2388-20130720-git.tgz 12494 10a8bfea588196b1147d5dc7bf759bb1 65a1b1c2a36b30d3fac4d8fda124e914bc1b864e rfc2388-20130720-git rfc2388.asd
rfc2388-binary http://beta.quicklisp.org/archive/rfc2388-binary/2011-07-30/rfc2388-binary-20110730-darcs.tgz 98045 45f392db8f06bf6a775db82eceab6d9e bb142f440dcb6b4184825fa4cfa16ac2e6c88796 rfc2388-binary-20110730-darcs rfc2388-binary.asd
rfc3339-timestamp http://beta.quicklisp.org/archive/rfc3339-timestamp/2015-06-08/rfc3339-timestamp-20150608-git.tgz 5146 91a8159c603749a20e58847d0e4e78b2 57056b5fc5efb1d046f18e23eebf52d3b85fc1f0 rfc3339-timestamp-20150608-git rfc3339-timestamp-test.asd rfc3339-timestamp.asd
rlc http://beta.quicklisp.org/archive/rlc/2015-09-23/rlc-20150923-git.tgz 3997 b26fd533287f1033a7a2885a780c2318 e9d56b4078c5672498325308ae2898ab9dd9b797 rlc-20150923-git rlc.asd
rock http://beta.quicklisp.org/archive/rock/2015-06-08/rock-20150608-git.tgz 9855 e54b64ba4d201d559355eb6bdb8e9d34 fcbcdd37d9cf8de9ae4c8b392ab7de632f58bdd9 rock-20150608-git rock-test.asd rock-web.asd rock.asd
romreader http://beta.quicklisp.org/archive/romreader/2014-07-13/romreader-20140713-git.tgz 6533 1e7c5f085d2495bd7a131b479b85ca8b 4133137ffba648f72739f0faa56b79b8bb48ec3a romreader-20140713-git romreader.asd
rpc4cl http://beta.quicklisp.org/archive/rpc4cl/2015-06-08/rpc4cl-20150608-git.tgz 13071 75c4f8ed74f2688decbc26eb3c5094c8 a56e162d114af1ee168b08db47fe208db5fc7603 rpc4cl-20150608-git rpc4cl-test.asd rpc4cl.asd
rpm http://beta.quicklisp.org/archive/rpm/2015-06-08/rpm-20150608-git.tgz 5039 ceee88151cfe4d3e04995b539f8e65b7 eabd4dbbf74b3f738b73373554a592f8fd8d25f3 rpm-20150608-git rpm.asd
rt http://beta.quicklisp.org/archive/rt/2010-10-06/rt-20101006-git.tgz 10676 94a56c473399572ca835ac91c77c04e5 80643f045a1ff7313d55db64a3f6787236f68eff rt-20101006-git rt.asd
rucksack http://beta.quicklisp.org/archive/rucksack/2015-06-08/rucksack-20150608-git.tgz 111832 e968c9e90632cbba892dae1e2833efe3 3e3ec1762970a3ad7df8d87afdae2bd80ab27af0 rucksack-20150608-git rucksack.asd tests/rucksack-test.asd
rutils http://beta.quicklisp.org/archive/rutils/2015-10-31/rutils-20151031-git.tgz 73935 6a6c90401ad737159670bb4d790f3685 ca57f4d1569f07acc2fd659fcf3dbcabf7218adc rutils-20151031-git rutils-test.asd rutils.asd rutilsx.asd
ryeboy http://beta.quicklisp.org/archive/ryeboy/2015-03-02/ryeboy-20150302-git.tgz 9381 509436a25df82c2408d68db308650957 49bf72d638ae2a5485294e753cae73eadc9a1323 ryeboy-20150302-git ryeboy.asd
s-base64 http://beta.quicklisp.org/archive/s-base64/2013-01-28/s-base64-20130128-git.tgz 7033 9c4220053ea4b18fca7a49f29aae0ee1 70c7fc4ed0762db40bc6e0e71f36f358a2c6cb9a s-base64-20130128-git s-base64.asd
s-dot http://beta.quicklisp.org/archive/s-dot/2010-10-06/s-dot-1.2.tgz 4642 a5e6f32720e5b04f66303933a86729fc 2a1239147d0dc413a321e2795de32fd57f90ffbd s-dot-1.2 s-dot.asd
s-http-client http://beta.quicklisp.org/archive/s-http-client/2015-10-31/s-http-client-20151031-git.tgz 10204 be5c11bdc2c80fcc100230c352476d92 3ce9ade130aaf5b304573d6c73c8f47706030341 s-http-client-20151031-git s-http-client.asd
s-http-server http://beta.quicklisp.org/archive/s-http-server/2013-01-28/s-http-server-20130128-git.tgz 25877 c394b2543bbc48895794fe332adba23d f3ac20bd1203ab639ae397746c9904c722a63f88 s-http-server-20130128-git s-http-server.asd
s-protobuf http://beta.quicklisp.org/archive/s-protobuf/2015-08-04/s-protobuf-20150804-git.tgz 22297 0636d8cdd5b6109694549557e4a3ca79 b21f836750c4197bc0e7d715dc9491e286e9f097 s-protobuf-20150804-git src/s-protobuf.asd
s-sysdeps http://beta.quicklisp.org/archive/s-sysdeps/2013-01-28/s-sysdeps-20130128-git.tgz 6002 2fe61fadafd62ef9597e17b4783889ef 455bdf64e9ce28f99bda8dc20202cbcdc8015424 s-sysdeps-20130128-git s-sysdeps.asd
s-utils http://beta.quicklisp.org/archive/s-utils/2013-01-28/s-utils-20130128-git.tgz 5511 50d0bada77503606b9ec7dc1b4318a71 0f8314edbd003064faf03c56ee957ed6690927cd s-utils-20130128-git s-utils.asd
s-xml http://beta.quicklisp.org/archive/s-xml/2015-06-08/s-xml-20150608-git.tgz 21248 9c31c80f0661777c493fab683f776716 03cb87aacf1c44877a76572510df60c563727125 s-xml-20150608-git s-xml.asd
s-xml-rpc http://beta.quicklisp.org/archive/s-xml-rpc/2010-10-06/s-xml-rpc-20101006-http.tgz 23255 a0ded6caad0384e00c5fb4c1f240a45b a761185d73ccbb4dbf03a129d92ef8a96e0623f1 s-xml-rpc-20101006-http s-xml-rpc.asd
salza2 http://beta.quicklisp.org/archive/salza2/2013-07-20/salza2-2.0.9.tgz 15525 e62383de435081c0f1f888ec363bb32c 7f2eecaa9582bbedf7278fcf77bf46c9c5474f5b salza2-2.0.9 salza2.asd
sapaclisp http://beta.quicklisp.org/archive/sapaclisp/2012-05-20/sapaclisp-1.0a.tgz 141501 5a9d213d0063de0cc1ef9fd3aea811ca 2f3bbe44b16bc0bdc6c29be6f00312e9372f61cb sapaclisp-1.0a sapaclisp.asd
sb-cga http://beta.quicklisp.org/archive/sb-cga/2015-07-09/sb-cga-20150709-git.tgz 34040 171d271e9ddb5772cd15904621bd34ff c22eb4cb12253d9c49bc1309180da6d00edfdb1e sb-cga-20150709-git sb-cga.asd
sb-fastcgi http://beta.quicklisp.org/archive/sb-fastcgi/2014-01-13/sb-fastcgi-20140113-git.tgz 3899 8d7949920408693162e983c21e724238 ec46da22091e3837f08ae0b9a8e61ef53fd7e3ee sb-fastcgi-20140113-git sb-fastcgi.asd
sb-vector-io http://beta.quicklisp.org/archive/sb-vector-io/2011-08-29/sb-vector-io-20110829-git.tgz 5263 a57684e11ed481a7c4cf7f2623942e49 15faae433ceb327a16f5bcf29cdcd7728a5c1aca sb-vector-io-20110829-git sb-vector-io.asd
scalpl http://beta.quicklisp.org/archive/scalpl/2015-10-31/scalpl-20151031-git.tgz 44429 49a694b29c9395d7ccca8e39abd71be1 e155300227dcdea82ff9e4f1bbb3016c5e4a6188 scalpl-20151031-git scalpl.asd
sclf http://beta.quicklisp.org/archive/sclf/2015-03-02/sclf-20150207T213551.tgz 33479 748baa290c3d7a9913fa972facbe7eaf 4417c4acc3b0ef5291e42a3b41a70555148947fc sclf-20150207T213551 sclf.asd
screamer http://beta.quicklisp.org/archive/screamer/2015-07-09/screamer-20150709-git.tgz 920040 38184d2facf3f41f3d0d341801c814a5 492cb797c32bd10a6477ad69b2e2d2de884d281a screamer-20150709-git screamer-tests.asd screamer.asd
scriba http://beta.quicklisp.org/archive/scriba/2015-07-09/scriba-20150709-git.tgz 7578 e56860d09e26a156b962e4a1eb06d198 806402758375362ea5b4344f62a10622aefdb87e scriba-20150709-git scriba-test.asd scriba.asd
scribble http://beta.quicklisp.org/archive/scribble/2015-06-08/scribble-20150608-git.tgz 15819 c07f25db489bbbf9da230c3f990a417c d88ccbbe238bf3428380291a6181550f496d0dbf scribble-20150608-git scribble.asd
scriptl http://beta.quicklisp.org/archive/scriptl/2015-10-31/scriptl-20151031-git.tgz 125257 55b33772ebc04f51fb784865eb1e6918 ae29445ffddc43884611542296f9042c98325372 scriptl-20151031-git scriptl-examples.asd scriptl-util.asd scriptl.asd
sdl2kit http://beta.quicklisp.org/archive/sdl2kit/2015-08-04/sdl2kit-20150804-git.tgz 10100 1299121af445fa2d3085df07b3cbcdad c61c9d3fd66fcb98d75bbd7db25bdf94184e0045 sdl2kit-20150804-git sdl2kit-examples.asd sdl2kit.asd
secret-values http://beta.quicklisp.org/archive/secret-values/2014-02-11/secret-values-20140211-git.tgz 2585 e5201db0bddf6b947d9d2e411ddab461 501c4659d9c8f837f70a8a283a635b757c438c51 secret-values-20140211-git secret-values.asd
secure-random http://beta.quicklisp.org/archive/secure-random/2014-07-13/secure-random-20140713-git.tgz 2871 241a2242de27f1acdfb151ea04246c94 5868ffe3d743850dcd79983b0288c42208f117f3 secure-random-20140713-git secure-random.asd
sequence-iterators http://beta.quicklisp.org/archive/sequence-iterators/2013-08-13/sequence-iterators-20130813-darcs.tgz 34899 a6b61a5e9026a03c4978f3721bb17632 7cab8da70f985eb5165aa2145e937a04c605e23c sequence-iterators-20130813-darcs extensible-sequences/extensible-sequences.asd sequence-iterators.asd
serapeum http://beta.quicklisp.org/archive/serapeum/2015-10-31/serapeum-20151031-git.tgz 90740 2534ba48f7d749943910c5ed3983f992 946820078d7614169a7787756b093b991ea16590 serapeum-20151031-git serapeum.asd
series http://beta.quicklisp.org/archive/series/2013-11-11/series-20131111-git.tgz 151865 396c160a736ad38829dce1db13a75bcc 6bf27684cdd5fae7ab739d954a72bfde7154bc67 series-20131111-git series.asd
session-token http://beta.quicklisp.org/archive/session-token/2014-11-06/session-token-20141106-git.tgz 3020 5e7727a5a92a8ca9b70304f47b6b52b6 713d1d511e522fe2bd1732e03b088ff062852e8f session-token-20141106-git session-token.asd
sexml http://beta.quicklisp.org/archive/sexml/2014-07-13/sexml-20140713-git.tgz 27508 f71d4ee8da885671be8b779266cd865a f4f482c546f955b9eb4f8c200cc5947528ae6b7e sexml-20140713-git contrib/sexml-objects/sexml-objects.asd sexml.asd
sha3 http://beta.quicklisp.org/archive/sha3/2014-01-13/sha3-20140113-git.tgz 15518 b3653a3b72e9cee55ccc64bd86c0c09f 162c6b37cf656a82fe8c9046f121df9cf4ad9c61 sha3-20140113-git sha3.asd
shadchen http://beta.quicklisp.org/archive/shadchen/2013-10-03/shadchen-20131003-git.tgz 11298 159f11f77ef2c1c2279e502213a97d43 751e9e27c0d249076ae7a14c275d22f5007c9f69 shadchen-20131003-git shadchen.asd
sheeple http://beta.quicklisp.org/archive/sheeple/2015-03-02/sheeple-20150302-git.tgz 623383 3077aa64386b96c2aae8b42ea750503d b8c84650eb413b8c6187e5a8d0b8cb0de4217d0e sheeple-20150302-git sheeple.asd
shellpool http://beta.quicklisp.org/archive/shellpool/2015-05-05/shellpool-20150505-git.tgz 26021 5f8713d9dcfd08d3db2bce7ef3f6ed44 1d0065a166713f7e02493d3acdaf735cfcbd09cd shellpool-20150505-git shellpool.asd
shelly http://beta.quicklisp.org/archive/shelly/2014-11-06/shelly-20141106-git.tgz 18127 824938aaaac93602dc927a9734aa1581 2dc9eff9949e91277a0db6376a431b6992681d4b shelly-20141106-git shelly-test.asd shelly.asd
should-test http://beta.quicklisp.org/archive/should-test/2015-05-05/should-test-20150505-git.tgz 7708 b4291f0a26b6c209af9aea4d04495e53 03ff1bd2ffa046dda015903d8a65eca9545b156b should-test-20150505-git should-test.asd
shuffletron http://beta.quicklisp.org/archive/shuffletron/2015-06-08/shuffletron-20150608-git.tgz 90555 505834b0f285338e143004410f6f8f06 dde05122d1fd8c547ba4f7f58309a984159976f5 shuffletron-20150608-git shuffletron.asd
simple-currency http://beta.quicklisp.org/archive/simple-currency/2015-03-02/simple-currency-20150302-git.tgz 12673 ce3abb52a657a34576f90a01e07b6e7f 297886ff7b80177fca4c8746135075ed7e72ba3e simple-currency-20150302-git simple-currency.asd
simple-date-time http://beta.quicklisp.org/archive/simple-date-time/2014-07-13/simple-date-time-20140713-git.tgz 5351 2b9ac6cec6ca83ab721b68da562e7731 e36527eea720ae24e7a5a26bbf5cb2831707027e simple-date-time-20140713-git simple-date-time.asd
simple-finalizer http://beta.quicklisp.org/archive/simple-finalizer/2010-10-06/simple-finalizer-20101006-git.tgz 3415 fcc7c3966af77de524e6f24bb9dc1c94 6ac4c1cb19186e78e445885f86da20ba99d868bb simple-finalizer-20101006-git simple-finalizer.asd
simple-rgb http://beta.quicklisp.org/archive/simple-rgb/2015-04-07/simple-rgb-20150407-git.tgz 3862 9e266156d5f3a627849634cf05defe7d 4d30891d30cbaf5b1c33c3d07d9e650cde269097 simple-rgb-20150407-git simple-rgb.asd
simple-tasks http://beta.quicklisp.org/archive/simple-tasks/2015-10-31/simple-tasks-20151031-git.tgz 13740 c1b09786de88d0432ba6d136a87a825a d07dca58b00700e5abd0bdf1409600b4721527e0 simple-tasks-20151031-git simple-tasks.asd
simpsamp http://beta.quicklisp.org/archive/simpsamp/2010-10-06/simpsamp-0.1.tgz 44485 afd8bdfae4b4f0924839753086bab0bf 38b802cbd0a7855ff101020e71ee2e9fd7927316 simpsamp-0.1 simpsamp.asd
single-threaded-ccl http://beta.quicklisp.org/archive/single-threaded-ccl/2015-06-08/single-threaded-ccl-20150608-git.tgz 2611 fa4c2cf5223e2c57e1b3352edeecca0c 3f7bedd0e7741ac4503bd09a6a84da5921e62b81 single-threaded-ccl-20150608-git single-threaded-ccl.asd
sip-hash http://beta.quicklisp.org/archive/sip-hash/2015-06-08/sip-hash-20150608-git.tgz 3626 04b1d735e377101d8878e693c35d8d37 dcef058bdc5067ebfa96ed492ce3e872e6dd4ea4 sip-hash-20150608-git sip-hash-test.asd sip-hash.asd
skippy http://beta.quicklisp.org/archive/skippy/2015-04-07/skippy-1.3.12.tgz 31965 c64deda635cd8b93768ff837c3b66a72 0a9255fa75a12a7c2f74db9ad584abe68d66a538 skippy-1.3.12 skippy.asd
slime http://beta.quicklisp.org/archive/slime/2015-07-09/slime-2.14.tgz 1069784 93e1ec7a66cc1e82b45ebc0831254383 0ccb3b7029f0e258a02a1bbe86a51281e2bd6301 slime-2.14 swank.asd
smackjack http://beta.quicklisp.org/archive/smackjack/2015-07-09/smackjack-20150709-git.tgz 17433 02e45bc3f044454f1e83e12f3e066225 0f7360d672e09fb681605013769d8a39af088498 smackjack-20150709-git demo/smackjack-demo.asd smackjack.asd
smtp4cl http://beta.quicklisp.org/archive/smtp4cl/2015-03-02/smtp4cl-20150207T212034.tgz 4236 a926b09f03dd3335513af1717a8af17f 259c796d6db5cbacc467d9f6a709a2cbaf4e0f4f smtp4cl-20150207T212034 smtp4cl.asd
smug http://beta.quicklisp.org/archive/smug/2015-06-08/smug-20150608-git.tgz 77639 6ee7107fec5014802f2063225f28f65a c55e734b2101a395c8f399ae707623a2ef6a4963 smug-20150608-git smug.asd
snakes http://beta.quicklisp.org/archive/snakes/2015-05-05/snakes-20150505-git.tgz 16501 0aaed6c8b916e464718985f7bf08c413 dfbc179c07a47a734a193882f519df6bd945e68f snakes-20150505-git snakes.asd
snappy http://beta.quicklisp.org/archive/snappy/2015-10-31/snappy-20151031-git.tgz 1319848 a454814a316902731bb6e28d4eadd115 8e8a9c046eab9ad4e5497201d4c1e547d5fbc20e snappy-20151031-git snappy-test.asd snappy.asd
snmp http://beta.quicklisp.org/archive/snmp/2013-11-11/snmp-6.0.3.tgz 4328813 cfa07af959f85d06201330a7cef157b1 85f23045a03384a9ebaf8109363c6e0776aecd52 snmp-6.0.3 snmp-server.asd snmp-test.asd snmp.asd
snooze http://beta.quicklisp.org/archive/snooze/2015-09-23/snooze-20150923-git.tgz 33216 f033853d6b3bdc68d876219f63a0fec8 87548761b9ae99c60c41b13020a58fb8c9c31b04 snooze-20150923-git snooze.asd
softdrink http://beta.quicklisp.org/archive/softdrink/2014-11-06/softdrink-20141106-git.tgz 7801 c3b30f761030861c440960de10c54ad0 e9b57e13d9f714ecd4e44d32f11f31fc093ca44f softdrink-20141106-git softdrink.asd
software-evolution http://beta.quicklisp.org/archive/software-evolution/2015-06-08/software-evolution-20150608-git.tgz 76982 0dbb10383aab33546742f94393440a3d 8b974f9c27f95da583ba9642a650704202c50101 software-evolution-20150608-git examples/neutral.asd examples/repair.asd examples/software-evolution-command-line.asd software-evolution-test.asd software-evolution-utility.asd software-evolution.asd
soundex http://beta.quicklisp.org/archive/soundex/2010-10-06/soundex-1.0.tgz 1652 247f7c15b49b230100d37bbc3964bd10 8515dcfcd3bf21025931ca0837e9fe83c2622012 soundex-1.0 soundex.asd
south http://beta.quicklisp.org/archive/south/2015-03-02/south-20150302-git.tgz 22462 cda65393d7ecf63dbab6483d984f2e32 e639de68ec35263d57381908f02b117b47331a63 south-20150302-git south.asd
spartns http://beta.quicklisp.org/archive/spartns/2010-12-07/spartns-1.4.3.tgz 129143 423a9ee412068c9a0737b4d6cd3e7362 928713a5e6f80ba7516ada1c84c5feb22721e2c6 spartns-1.4.3 spartns.asd
spatial-trees http://beta.quicklisp.org/archive/spatial-trees/2014-08-26/spatial-trees-20140826-git.tgz 21925 2772b963aae5c4d06fff83c22e5c8aa9 5038860caf1e9687de757b3158f9df3086a4d54e spatial-trees-20140826-git spatial-trees.asd spatial-trees.nns.asd spatial-trees.nns.test.asd spatial-trees.test.asd
spellcheck http://beta.quicklisp.org/archive/spellcheck/2013-10-03/spellcheck-20131003-git.tgz 2375587 1633f18983bbb368192d1355f3f4f13e f6de93b47beda9d56e14184826bb8b49e10cb789 spellcheck-20131003-git spellcheck.asd
spinneret http://beta.quicklisp.org/archive/spinneret/2015-09-23/spinneret-20150923-git.tgz 16366 a30aa37402c4607a9382b33a8ac4a8ec 9d4734c66b914d94d2b83556953b92d98e89352a spinneret-20150923-git spinneret.asd
split-sequence http://beta.quicklisp.org/archive/split-sequence/2015-08-04/split-sequence-1.2.tgz 3919 194e24d60f0fba70a059633960052e21 6bf91fd8e42f64c90d6658cbe89556e4ed08c84f split-sequence-1.2 split-sequence.asd
sqnc http://beta.quicklisp.org/archive/sqnc/2011-01-10/sqnc-20110110-git.tgz 68567 089deb8f55d72b906d84d07dacf595ed e4d42a9323803539a6510eea653bcb69206be75d sqnc-20110110-git csound/csound.asd
squirl http://beta.quicklisp.org/archive/squirl/2015-03-02/squirl-20150302-git.tgz 44085 315f4d23f3ae0d5721edb6676658a649 271a90aeff75e08d968eb966b27a03dd7281b592 squirl-20150302-git squirl.asd
st-json http://beta.quicklisp.org/archive/st-json/2015-06-08/st-json-20150608-git.tgz 6746 1d0af0f50d0d2e9cdc09014c544b7c97 a9c30046d1b7b9c68638f17edabc17b0e7b51cc8 st-json-20150608-git st-json.asd
staple http://beta.quicklisp.org/archive/staple/2015-10-31/staple-20151031-git.tgz 31866 e57bad8f043d0e53a07ca670a1787716 d28c10d5340a842e2d1b3f6bc5589d27d21d687b staple-20151031-git staple-server.asd staple.asd
static-vectors http://beta.quicklisp.org/archive/static-vectors/2014-07-13/static-vectors-1.6.tgz 6671 a586c0e4ddc25d858b3598ce86b7c569 c4b927b822242f1a9619d30f99567f8ee8fbfb86 static-vectors-1.6 static-vectors.asd
stefil http://beta.quicklisp.org/archive/stefil/2010-11-07/stefil-20101107-darcs.tgz 18253 8c56bc03e7679e4d42bb3bb3b101de80 cfdf382b594d7a56b1f802c716be750a04b8d02d stefil-20101107-darcs stefil.asd
stem http://beta.quicklisp.org/archive/stem/2015-06-08/stem-20150608-git.tgz 116071 0dc7713fb0412a4d116304960410cdd7 2eecde21d5d4c35d095bc83b2dd26b55bf8d461e stem-20150608-git stem.asd
stmx http://beta.quicklisp.org/archive/stmx/2015-05-05/stmx-stable-b02ce4c0-git.tgz 353541 f2d1d97988d2b8530b744546ec88237c b07d991f1e7cdbae1686a939383e3852cf319265 stmx-stable-b02ce4c0-git stmx.asd
stp-query http://beta.quicklisp.org/archive/stp-query/2013-06-15/stp-query-20130615-git.tgz 17177 393642955c71ffbfb85a13760de69e70 52be17910628a66e5c5dace985563774085abfd2 stp-query-20130615-git stp-query.asd
string-case http://beta.quicklisp.org/archive/string-case/2013-11-11/string-case-20131111-http.tgz 8983 43305bdae1d11b0ee47673257b02c74c 96d9470f780320cdd9229b62a0f116618f760b71 string-case-20131111-http string-case.asd
string-escape http://beta.quicklisp.org/archive/string-escape/2015-04-07/string-escape-20150407-http.tgz 15485 8e2acbd7ce3914258979b87a0284a4a1 1d9841f3e851d744c21af85156651eba4aa322d6 string-escape-20150407-http string-escape.asd
stringprep http://beta.quicklisp.org/archive/stringprep/2013-07-20/stringprep-20130720-git.tgz 281894 329718a2ca0c947fdfe0a13e4374ec2b 11b074b28981abfe636b8943890603edebb1ed20 stringprep-20130720-git stringprep-test.asd stringprep.asd
stump-touchy-mode-line http://beta.quicklisp.org/archive/stump-touchy-mode-line/2013-12-11/stump-touchy-mode-line-20131211-git.tgz 1774 542ea6c87f37fab2b023f9370768f516 00a39c2431ace62a9aa5954037aa57516c04350c stump-touchy-mode-line-20131211-git stump-touchy-mode-line.asd
stumpwm http://beta.quicklisp.org/archive/stumpwm/2015-10-31/stumpwm-20151031-git.tgz 191159 4514027634c239ef397d592551f1720d fc5514f6721587e03f5d12232461de0f2b71e2ad stumpwm-20151031-git stumpwm.asd
submarine http://beta.quicklisp.org/archive/submarine/2012-09-09/submarine-20120909-darcs.tgz 38895 461d3050c80b3bbfa73e0ccddc3c00f3 2695b1d9c135e05e6f8bbcb23f0b663a438961e8 submarine-20120909-darcs submarine.asd
swank-client http://beta.quicklisp.org/archive/swank-client/2015-06-08/swank-client-20150608-git.tgz 15292 ac3e34ef3acf3f0ef2b629418c8aa11d c0378d4a704c87123ea8f089ed8455bc6963889b swank-client-20150608-git swank-client-test.asd swank-client.asd
swank-crew http://beta.quicklisp.org/archive/swank-crew/2015-10-31/swank-crew-20151031-git.tgz 15837 8a792387ad5d695a0d80ab5cd44866d0 b0e5cbbe82a9c95199a67ec21769f3f2167a6b07 swank-crew-20151031-git swank-crew-test.asd swank-crew.asd
swank-protocol http://beta.quicklisp.org/archive/swank-protocol/2015-06-08/swank-protocol-20150608-git.tgz 7362 e5caae478f2d37edd95e78fbe8bfb68b ec5cb4fe6350d3d4372290de3a1494830570b13c swank-protocol-20150608-git swank-protocol.asd
swap-bytes http://beta.quicklisp.org/archive/swap-bytes/2015-08-04/swap-bytes-20150804-git.tgz 4338 5aaee9915cb56f88026a747be922b90e 5106fa48786a9261030eb3bd0b1f95948fc034c7 swap-bytes-20150804-git swap-bytes.asd
sxql http://beta.quicklisp.org/archive/sxql/2015-10-31/sxql-20151031-git.tgz 23100 85b86e3aa5e19b7b766f73b0531ae218 1a9163f1851f777fcc72a421f07dbf6f66330141 sxql-20151031-git sxql-test.asd sxql.asd
symbol-munger http://beta.quicklisp.org/archive/symbol-munger/2015-04-07/symbol-munger-20150407-git.tgz 5298 b1e35b63d7ad1451868d1c40e2fbfab7 a8589c60f470b8b280eacd9c983d96bc5f337341 symbol-munger-20150407-git symbol-munger.asd
symbol-namespaces http://beta.quicklisp.org/archive/symbol-namespaces/2013-01-28/symbol-namespaces-1.0.tgz 4915 0ffbf4f50332e324feb40269ca1848cd 1088d4f5d922d472fc16a77da01c498ec956a9a7 symbol-namespaces-1.0 symbol-namespaces.asd
synonyms http://beta.quicklisp.org/archive/synonyms/2012-08-11/synonyms-20120811-hg.tgz 1594 347f3ba456fc3c67a5d6d383471d33b7 3dad5827cd4e9f9cf65c0d4dc93d9add78fb7065 synonyms-20120811-hg synonyms.asd
tagger http://beta.quicklisp.org/archive/tagger/2015-09-23/tagger-20150923-git.tgz 1107185 fde2394c407e232ea2ab29ad970635e3 1c7451942b9ca615589a0423ad249587931d8310 tagger-20150923-git tagger.asd
talcl http://beta.quicklisp.org/archive/talcl/2015-03-02/talcl-20150302-git.tgz 31838 94e13499e5c9005e22582f68fa96396f ea99feacfb231145eec91796bbfe229d693fd269 talcl-20150302-git talcl.asd
tap-unit-test http://beta.quicklisp.org/archive/tap-unit-test/2011-11-05/tap-unit-test-20111105-git.tgz 6575 da521dc81dadfa443e36246675e0ae1e 77745a3e403a9df135a57f5f1df24f26fc498742 tap-unit-test-20111105-git tap-unit-test.asd
tbnl http://beta.quicklisp.org/archive/tbnl/2010-10-06/tbnl-0.11.4.tgz 106598 0f8d60841e2058dc07bd1e4de7853007 030b2969551405e8d34224b835738482225fd871 tbnl-0.11.4 tbnl.asd
telnetlib http://beta.quicklisp.org/archive/telnetlib/2014-12-17/telnetlib-20141217-git.tgz 9030 d002d6c2aa8cda700fa7b0e114404197 65dff3a01133aacc554aea10ecfb2d4a95ad6c12 telnetlib-20141217-git telnetlib.asd
template http://beta.quicklisp.org/archive/template/2015-01-13/template-20150113-hg.tgz 3543 3475bae1ddacf73a34c39110d29a37f2 d2db29d97d0cb2f98ec002e57c672701798f1a68 template-20150113-hg template.asd
temporal-functions http://beta.quicklisp.org/archive/temporal-functions/2015-06-08/temporal-functions-20150608-git.tgz 5525 77b21359cc264c37bec90fc337f02d85 9fd1852f4f1bba73ec593e9779ae664affdebae1 temporal-functions-20150608-git temporal-functions.asd
temporary-file http://beta.quicklisp.org/archive/temporary-file/2015-06-08/temporary-file-20150608-git.tgz 10812 0df609812523566a84604d768158f3b0 1ac3046923b6136defee3d28344f9c4e69d8e83a temporary-file-20150608-git temporary-file.asd
terminfo http://beta.quicklisp.org/archive/terminfo/2015-08-04/terminfo-20150804-git.tgz 12587 bb1177da82a2e08876aaa45dac31f463 54d1501b166af784aede5eaf3294be500c77b514 terminfo-20150804-git terminfo.asd
testbild http://beta.quicklisp.org/archive/testbild/2010-12-07/testbild-20101207-git.tgz 52330 d3008e32481ed01aaf4bf8d2fd0bcbad 95fca0344bb5af81f7f9c0453ed51e24fd27419f testbild-20101207-git testbild-test.asd testbild.asd
texp http://beta.quicklisp.org/archive/texp/2015-09-23/texp-20150923-git.tgz 16328 e097d971020b242b66b91f9111abd960 5f522b796f3786fc59185671668a0562e8982e73 texp-20150923-git texp.asd
text-query http://beta.quicklisp.org/archive/text-query/2011-11-05/text-query-1.1.tgz 5548 57d28b552f346a00ece98824b1bc898f f5ec2327f9d7049749d6bea161ea7d90a5db5017 text-query-1.1 text-query.asd
thnappy http://beta.quicklisp.org/archive/thnappy/2014-07-13/thnappy-20140713-git.tgz 2873 b1d0c6d224beb6d4be305800675fc0dc 930cfaec57b7fc4800159770cbd564b9eda38b54 thnappy-20140713-git thnappy.asd
thorn http://beta.quicklisp.org/archive/thorn/2015-06-08/thorn-20150608-git.tgz 4539 efcc67773fb54b4e4680d50ed5091f9a 436eb3485d54524cc23cc97d1d30ea4f3d1af29b thorn-20150608-git thorn-doc.asd thorn-test.asd thorn.asd
thread-pool http://beta.quicklisp.org/archive/thread-pool/2012-01-07/thread-pool-20120107-git.tgz 3061 9dfcb3dd5692d474d90f7916722d5bf8 5754230b3648ae4d84f80a8cf552518d6851e96b thread-pool-20120107-git thread-pool.asd
thread.comm.rendezvous http://beta.quicklisp.org/archive/thread.comm.rendezvous/2012-10-13/thread.comm.rendezvous-20121013-git.tgz 3295 819e6c2c9fc715f47b9fc1fae4dd9620 fb0ada0703f62f9d2c38cd8d100571b087d6f61f thread.comm.rendezvous-20121013-git thread.comm.rendezvous.asd thread.comm.rendezvous.test.asd
tiff4cl http://beta.quicklisp.org/archive/tiff4cl/2015-08-04/tiff4cl-20150804-http.tgz 6906 846705623a890019bdfb56bbd99db63c 628aa287420610680af3b1bdfad06b6123def77c tiff4cl-20150804-http tiff4cl-20150716T215800/tiff4cl.asd
time-interval http://beta.quicklisp.org/archive/time-interval/2012-05-20/time-interval-20120520-git.tgz 3665 1de978e9c27932e1565ed38f6c67b4c6 20ec6a7030f623d34af1ddc8402f9639bc1a519d time-interval-20120520-git time-interval.asd
tinaa http://beta.quicklisp.org/archive/tinaa/2014-02-11/tinaa-20140211-git.tgz 80393 22d6ac05bfc6a41159a538cdcf0d9b4e 6c6ad72e49516912afe9cb4206291b82f796cec4 tinaa-20140211-git tinaa-test.asd tinaa.asd
toadstool http://beta.quicklisp.org/archive/toadstool/2013-06-15/toadstool-20130615-git.tgz 14309 8bd093fb81edf56821b538339c70c1f1 404dd62b14525f642110dfd30dadbe4e753f1e9f toadstool-20130615-git toadstool-tests.asd toadstool.asd
toot http://beta.quicklisp.org/archive/toot/2012-11-25/toot-20121125-git.tgz 57834 569c801b0b9e880977df5ab9743ec23c b97041f2040590e8751eae383532996923ec5ad0 toot-20121125-git toot.asd
torta http://beta.quicklisp.org/archive/torta/2014-07-13/torta-20140713-git.tgz 126230 5f2ab2b6d6cb48f17dbf147adde1941e 77e116a79f5931c42d675485991dc5d8352beff1 torta-20140713-git torta.asd
towers http://beta.quicklisp.org/archive/towers/2014-12-17/towers-20141217-git.tgz 17597 2af927bf9a75351e0216b45dafef01ce 8949f07d1929307532b2b9ad4009480ea166c808 towers-20141217-git towers.asd
track-best http://beta.quicklisp.org/archive/track-best/2013-06-15/track-best-20130615-git.tgz 5765 5fe31131406c7fcdd832afffee3a142f 5b3764afcf09f5a18c4b3a0632134f502fdaeb96 track-best-20130615-git track-best-tests.asd track-best.asd
translate http://beta.quicklisp.org/archive/translate/2015-09-23/translate-20150923-git.tgz 6695 cb07a38415a9a23df4a72c0e70b5a7c9 eff324a2f9e5bf1e9c1bbb9f59effac8babb2703 translate-20150923-git translate.asd
transparent-wrap http://beta.quicklisp.org/archive/transparent-wrap/2015-07-09/transparent-wrap-20150709-git.tgz 10282 fbbcfb41c7bdc8e959d4a6716d12fed9 60be87e9f50ecbbde5038341a990ab8e5aaa18f4 transparent-wrap-20150709-git transparent-wrap.asd
treedb http://beta.quicklisp.org/archive/treedb/2013-06-15/treedb-20130615-git.tgz 16287 c54c52d56e2d0e10d204729414c11c94 c4dd8172eb9e894b105ef809622cbd5c19631f86 treedb-20130615-git doc/treedb.doc.asd tests/treedb.tests.asd treedb.asd
trees http://beta.quicklisp.org/archive/trees/2010-10-06/trees_0.11.tgz 12723 7824d9d952b505a2dc81ac2f48a4c4cb 9572a5219648b3d79c8edf1a251e84ae525a944c trees_0.11 trees.asd
trivia http://beta.quicklisp.org/archive/trivia/2015-06-08/trivia-20150608-git.tgz 21962 10ad6671a5fa9c933caf2bdaff9b1568 0fda5107f104bf486af0d875d7705610e3681ce5 trivia-20150608-git trivia.asd trivia.benchmark.asd trivia.level0.asd trivia.level0.test.asd trivia.level1.asd trivia.level1.test.asd trivia.level2.asd trivia.level2.test.asd trivia.ppcre.asd trivia.ppcre.test.asd
trivia.balland2006 http://beta.quicklisp.org/archive/trivia.balland2006/2015-06-08/trivia.balland2006-20150608-git.tgz 9928 38006754ecb58eaf7a0170517d7e05af 95aa92b74ff6730d13f0a7aad05082ab85e9139a trivia.balland2006-20150608-git trivia.balland2006.asd trivia.balland2006.enabled.asd trivia.balland2006.enabled.test.asd trivia.balland2006.test.asd
trivial-arguments http://beta.quicklisp.org/archive/trivial-arguments/2015-03-02/trivial-arguments-20150302-git.tgz 5578 c32145c48b6e823ba9d6440a0e2d21c0 0532cee72a03a90bbe507d3190378b0c8ab65c06 trivial-arguments-20150302-git trivial-arguments.asd
trivial-backtrace http://beta.quicklisp.org/archive/trivial-backtrace/2015-04-07/trivial-backtrace-20150407-git.tgz 8914 762b0acf757dc8a2a6812d2f0f2614d9 f1b1d43a36579bd163748964f749901713fa9b07 trivial-backtrace-20150407-git trivial-backtrace-test.asd trivial-backtrace.asd
trivial-benchmark http://beta.quicklisp.org/archive/trivial-benchmark/2015-09-23/trivial-benchmark-20150923-git.tgz 11705 7dd9b7cf7a9a19997bcce39470fa371d 692f80e03d2b7f9a8f6be2574dba7b4b094cd899 trivial-benchmark-20150923-git trivial-benchmark.asd
trivial-bit-streams http://beta.quicklisp.org/archive/trivial-bit-streams/2011-03-20/trivial-bit-streams-20110320-git.tgz 5813 86248e635daa8040a1e979cf3b92c07c 3195d3c9447967cd762ed67b0c6608ea08f1bf5f trivial-bit-streams-20110320-git trivial-bit-streams.asd
trivial-channels http://beta.quicklisp.org/archive/trivial-channels/2014-07-13/trivial-channels-20140713-git.tgz 2705 161a4e3453c3deba8d5abaee9350f56c cfcee6b03ef023e727ba5e1a451aa5b8a8882851 trivial-channels-20140713-git trivial-channels.asd
trivial-debug-console http://beta.quicklisp.org/archive/trivial-debug-console/2015-04-07/trivial-debug-console-20150407-git.tgz 2602 570ce84cfc527c3ce9a66eb9a3e32a33 c78bc7dbf398faba7518f9edc3fa7ef64ac74768 trivial-debug-console-20150407-git trivial-debug-console.asd
trivial-documentation http://beta.quicklisp.org/archive/trivial-documentation/2015-09-23/trivial-documentation-20150923-git.tgz 15101 bf74dc8b4be5df004097dfb1886383d0 70f30acfe485ab7e13f2a0536989d9428c8e3b62 trivial-documentation-20150923-git trivial-documentation.asd
trivial-download http://beta.quicklisp.org/archive/trivial-download/2015-10-31/trivial-download-20151031-git.tgz 3760 0f84cd0475d4c4dac7b1832a407721cd 0a7142b5ada9a8fa2a5a96b13ce8eb586182175e trivial-download-20151031-git trivial-download-test.asd trivial-download.asd
trivial-dump-core http://beta.quicklisp.org/archive/trivial-dump-core/2012-10-13/trivial-dump-core-20121013-git.tgz 5441 898c6065eec69798da62af99e6addae9 883b5443cc41033ce861908ebc350867a53a3da4 trivial-dump-core-20121013-git trivial-dump-core.asd
trivial-extract http://beta.quicklisp.org/archive/trivial-extract/2015-08-04/trivial-extract-20150804-git.tgz 2609 9a2a4cb608ca94bdd01abcda793076ee 233bc68ed52a1e5851fac043ecfd94e84e126399 trivial-extract-20150804-git trivial-extract-test.asd trivial-extract.asd
trivial-features http://beta.quicklisp.org/archive/trivial-features/2015-09-23/trivial-features-20150923-git.tgz 10510 84246128492cf3457cc1901547aa2a10 bea6650e37777691942d085a631c4e3aa6fe6248 trivial-features-20150923-git trivial-features-tests.asd trivial-features.asd
trivial-garbage http://beta.quicklisp.org/archive/trivial-garbage/2015-01-13/trivial-garbage-20150113-git.tgz 10053 59153568703eed631e53092ab67f935e 8edc182c56fc03da3a83f6fb26d446c6f381abec trivial-garbage-20150113-git trivial-garbage.asd
trivial-gray-streams http://beta.quicklisp.org/archive/trivial-gray-streams/2014-08-26/trivial-gray-streams-20140826-git.tgz 7966 1ca280830c8c438ca2ccfadb3763ae83 f1ecee0683c97374795faaf8b16a7068c463829a trivial-gray-streams-20140826-git trivial-gray-streams-test.asd trivial-gray-streams.asd
trivial-http http://beta.quicklisp.org/archive/trivial-http/2011-02-19/trivial-http-20110219-http.tgz 12646 9f6b15eb07fd99fd0b6b69387a520a4f c71ab658c7c6a98eefdd9a69f8d358a9752bb1dc trivial-http-20110219-http trivial-http-test.asd trivial-http.asd
trivial-indent http://beta.quicklisp.org/archive/trivial-indent/2014-11-06/trivial-indent-20141106-git.tgz 5572 8c5ab34d47e9fa595356158632498df3 51dcf6f3aca1f41f3db830c0b45925ab67c4a1ae trivial-indent-20141106-git trivial-indent.asd
trivial-irc http://beta.quicklisp.org/archive/trivial-irc/2015-08-04/trivial-irc-20150804-git.tgz 10575 1bd7edaf3cddc7d7f14bfa200b56811c fa9b3916e94d28fac3ed1d1044da0f31643b04cf trivial-irc-20150804-git trivial-irc-echobot.asd trivial-irc.asd
trivial-lazy http://beta.quicklisp.org/archive/trivial-lazy/2015-07-09/trivial-lazy-20150709-git.tgz 1714 ebb499de9ea8b79b0d580222d36ddee9 e9b99256aeec0f0184f3ae5cf20a9e294c1dd972 trivial-lazy-20150709-git trivial-lazy.asd
trivial-ldap http://beta.quicklisp.org/archive/trivial-ldap/2014-12-17/trivial-ldap-20141217-git.tgz 28331 9c82c423de351b0f5fef69e401357ea2 7664d1000bd0bb4dac25465cf6cd488b64fb9671 trivial-ldap-20141217-git trivial-ldap.asd
trivial-main-thread http://beta.quicklisp.org/archive/trivial-main-thread/2015-07-09/trivial-main-thread-20150709-git.tgz 7868 2e95104d34e827b14a3106779538ba6a 561265b3fafa74250c6a2898143e3de52a8a98bb trivial-main-thread-20150709-git trivial-main-thread.asd
trivial-mimes http://beta.quicklisp.org/archive/trivial-mimes/2015-03-02/trivial-mimes-20150302-git.tgz 22189 537d285f547efb62943a6c247e6d9d4f e1b74e055ce1d5b4ea441679ebb8e3317f1dff0d trivial-mimes-20150302-git trivial-mimes.asd
trivial-octet-streams http://beta.quicklisp.org/archive/trivial-octet-streams/2013-01-28/trivial-octet-streams-20130128-git.tgz 3452 00d2c8cd41b5ace65519f366bc6542fb e0b865e9b1787e6f91b5d5e6c454a1a5890e077e trivial-octet-streams-20130128-git trivial-octet-streams.asd
trivial-open-browser http://beta.quicklisp.org/archive/trivial-open-browser/2015-09-23/trivial-open-browser-20150923-git.tgz 1127 69c1bae8dda964c9a83e5f4b4f8930b4 7a973c214eec1f2ad35a72883bd1cd54adc1d535 trivial-open-browser-20150923-git trivial-open-browser.asd
trivial-raw-io http://beta.quicklisp.org/archive/trivial-raw-io/2014-12-17/trivial-raw-io-20141217-git.tgz 2861 627f83a54a94278675c03c14934b272a f89b8c4e06554471bfcb9216dd2eb385b5dd8e8a trivial-raw-io-20141217-git trivial-raw-io.asd
trivial-shell http://beta.quicklisp.org/archive/trivial-shell/2013-03-12/trivial-shell-20130312-git.tgz 14310 24bdc784ff887ecacceb6972f37e68cb 79d3d135ba4c4576028c8d5a4fcc9abe756c0bfa trivial-shell-20130312-git trivial-shell-test.asd trivial-shell.asd
trivial-signal http://beta.quicklisp.org/archive/trivial-signal/2015-10-31/trivial-signal-20151031-git.tgz 13152 2df7cc7ad6ee9ddada7df4a44fe64d20 5d1afe8a9840c0f251e5dcb2a54fb5557b2c730e trivial-signal-20151031-git trivial-signal.asd
trivial-ssh http://beta.quicklisp.org/archive/trivial-ssh/2015-10-31/trivial-ssh-20151031-git.tgz 16278 99cab0b56d855309f66d7783c08ca312 a73f4d843ee63d6c514f5d777114321e281ca892 trivial-ssh-20151031-git trivial-ssh-libssh2.asd trivial-ssh-test.asd trivial-ssh.asd
trivial-tco http://beta.quicklisp.org/archive/trivial-tco/2013-10-03/trivial-tco-20131003-git.tgz 2541 9123b9c05aec84967cb9db6648c958f4 2416c68735324bfec2f53d16abfd76cc29846861 trivial-tco-20131003-git trivial-tco-test.asd trivial-tco.asd
trivial-thumbnail http://beta.quicklisp.org/archive/trivial-thumbnail/2014-11-06/trivial-thumbnail-20141106-git.tgz 7473 61eac8582bdf14ddd6b436837f655465 d3fdd309c9b35d3d4d233460921ca0c106c98c9e trivial-thumbnail-20141106-git trivial-thumbnail.asd
trivial-timeout http://beta.quicklisp.org/archive/trivial-timeout/2013-08-13/trivial-timeout-20130813-darcs.tgz 6884 5828eace2236305af7bd13a79edd4e67 8611effb9a684ce7dbf65554d7b423492e4c44fb trivial-timeout-20130813-darcs trivial-timeout.asd
trivial-timers http://beta.quicklisp.org/archive/trivial-timers/2010-10-06/trivial-timers-20101006-http.tgz 4064 c2191b98e93888880e7b99c5f3db050e caf09574cc58601410b46b2b03654f0e7742347b trivial-timers-20101006-http trivial-timers.asd
trivial-types http://beta.quicklisp.org/archive/trivial-types/2012-04-07/trivial-types-20120407-git.tgz 3228 b14dbe0564dcea33d8f4e852a612d7db acf9e5a4b0ef99bdcb121cfbc8f07c647c302e57 trivial-types-20120407-git trivial-types.asd
trivial-update http://beta.quicklisp.org/archive/trivial-update/2015-07-09/trivial-update-20150709-git.tgz 2236 65f60c7c9ee28b791d88234a05987d9a e7fcab69207ee7021cb4932d67ab17eba7eac4a9 trivial-update-20150709-git trivial-update.asd
trivial-utf-8 http://beta.quicklisp.org/archive/trivial-utf-8/2011-10-01/trivial-utf-8-20111001-darcs.tgz 6055 0206c4ba7a6c0b9b23762f244aca6614 a6eb987246e5f233c6b9c4b8b15edbbe2770d848 trivial-utf-8-20111001-darcs trivial-utf-8.asd
trivialib.type-unify http://beta.quicklisp.org/archive/trivialib.type-unify/2015-07-09/trivialib.type-unify-20150709-git.tgz 6531 5c0813b6d6fc02e1aea0d685287143e4 46cb5744ad04eb14d786518de051df4111916e7e trivialib.type-unify-20150709-git trivialib.type-unify.asd trivialib.type-unify.test.asd
twfy http://beta.quicklisp.org/archive/twfy/2013-04-20/twfy-20130420-git.tgz 6872 970b20e4c143014bf2faf5d470e3cf72 3840c3c70a63c07bf225bea595bc196ed243b17c twfy-20130420-git twfy.asd
type-i http://beta.quicklisp.org/archive/type-i/2015-06-08/type-i-20150608-git.tgz 5911 f49f63cbaf972bffba84eef7e1343138 e2ce7061c3e9bb4282a73ea4e59d777d3df825d6 type-i-20150608-git type-i.asd type-i.test.asd
type-r http://beta.quicklisp.org/archive/type-r/2015-07-09/type-r-20150709-git.tgz 7648 8f73e8e7e8184ea80b793ebbe40f9433 3e8d8188ebc9cf88fc5edd34fedb81292e3e465d type-r-20150709-git type-r.asd type-r.test.asd
ubiquitous http://beta.quicklisp.org/archive/ubiquitous/2015-09-23/ubiquitous-20150923-git.tgz 24442 59f197c9c5ecae7ca2436854265839fb 18ae890e5d1bf42cafe9b945c919d5ab9848a693 ubiquitous-20150923-git ubiquitous-concurrent.asd ubiquitous.asd
ucw http://beta.quicklisp.org/archive/ucw/2012-09-09/ucw-20120909-darcs.tgz 164981 8f0673065252b8686c1640a597835fe7 d461b81886f15d368a521ba254c282f224638623 ucw-20120909-darcs ucw-core.asd ucw.asd
uffi http://beta.quicklisp.org/archive/uffi/2015-09-23/uffi-20150923-git.tgz 179908 84babed7d1633cf01610e81f027024da 12d7ee4cb831df2f9f4a061f13cfe4abb77cc4bf uffi-20150923-git uffi-tests.asd uffi.asd
ufo http://beta.quicklisp.org/archive/ufo/2015-09-23/ufo-20150923-git.tgz 5071 0ed2393b561832483dec2e09e3dc3fae 77292b29eb8db95840115fb989e0b6a2474bc042 ufo-20150923-git ufo-test.asd ufo.asd
uiop http://beta.quicklisp.org/archive/uiop/2015-10-31/uiop-3.1.6.tgz 89966 b5592abf39009e55ceeac72bc80210f2 e9cb5284ea14e3aead2b2d588b6fa332e1e776b1 uiop-3.1.6 asdf-driver.asd uiop.asd
umlisp http://beta.quicklisp.org/archive/umlisp/2015-09-23/umlisp-20150923-git.tgz 46940 3df030114515550ba48dc032cbb1d0ae d40e05a09e606bd302bd80cfcfcc877723876608 umlisp-20150923-git umlisp-tests.asd umlisp.asd
umlisp-orf http://beta.quicklisp.org/archive/umlisp-orf/2015-09-23/umlisp-orf-20150923-git.tgz 31495 401d1d133f874eccafc76426495bdfc6 340233287e9c9c427e2d0260eb2cb457cb494a56 umlisp-orf-20150923-git umlisp-orf.asd
unicly http://beta.quicklisp.org/archive/unicly/2012-09-09/unicly-20120909-git.tgz 101223 bb1940ca1f2a88b46863874742c7e469 74a73d2f1507e0bd808aefffa5e7519ccadcdfbb unicly-20120909-git unicly.asd
unit-formula http://beta.quicklisp.org/archive/unit-formula/2011-04-18/unit-formula-20110418-git.tgz 19294 b5656a2f32a70277620d170669d0136f 72a3aee77646da92e32389ca842953cd51cc5957 unit-formula-20110418-git unit-formulas.asd
unit-test http://beta.quicklisp.org/archive/unit-test/2012-05-20/unit-test-20120520-git.tgz 5026 ffcde1c03dd33862cd4f7288649c3cbc a90ba788826db66fb183ef221a2bd57550d66d51 unit-test-20120520-git unit-test.asd
universal-config http://beta.quicklisp.org/archive/universal-config/2014-11-06/universal-config-20141106-git.tgz 18138 9db2a3c7abd68987b981a03cb46c67a7 71172521ad5d0aade6260379c08c8e6931da5d5e universal-config-20141106-git universal-config.asd
unix-options http://beta.quicklisp.org/archive/unix-options/2015-10-31/unix-options-20151031-git.tgz 11220 3bbdeafbef3e7a2e94b9756bf173f636 64c26167d493cca5c981c1c9a3f923f7406d6e25 unix-options-20151031-git unix-options.asd
unix-opts http://beta.quicklisp.org/archive/unix-opts/2015-10-31/unix-opts-20151031-git.tgz 9233 5799cf0fb0c0e658e0b083c9809571f7 c90609eb962a1a867e9b4bf738bc571fc2c88c09 unix-opts-20151031-git unix-opts-tests.asd unix-opts.asd
uri-template http://beta.quicklisp.org/archive/uri-template/2012-08-11/uri-template-1.3.tgz 10344 b710c0558043e3cbcab7908997ababfb a9744314c3a40c8fe871fe89f0cf86e11b91cc16 uri-template-1.3 uri-template.asd uri-template.test.asd
url-rewrite http://beta.quicklisp.org/archive/url-rewrite/2010-10-06/url-rewrite-0.1.1.tgz 13123 53fb740902ed097b99fc78ceb0b1716e efe69a2ae069d28809ba13153ee730fdb4d9acb5 url-rewrite-0.1.1 url-rewrite.asd
userial http://beta.quicklisp.org/archive/userial/2011-06-19/userial_0.8.2011.06.02.tgz 25305 18ca2d20cbb483ddb2cb6712387384dc 358b810d26b835ff5a26e1be33aeb6721801d94d userial_0.8.2011.06.02 userial-tests.asd userial.asd
usocket http://beta.quicklisp.org/archive/usocket/2015-06-08/usocket-0.6.3.2.tgz 72526 793fb5ae18e9efee5240d4eeb5eebe61 183cd0faa05032b01880660b21d055142a2359d2 usocket-0.6.3.2 usocket-test.asd usocket.asd
usocket-udp http://beta.quicklisp.org/archive/usocket-udp/2010-10-06/usocket-udp-2.6.tgz 9010 24cd0b85910a8b174246eaf37e76c2b5 ca9a796f32f988238bdbd7d5e7b4af2dbea174ef usocket-udp-2.6 usocket-udp.asd
utilities.binary-dump http://beta.quicklisp.org/archive/utilities.binary-dump/2015-06-08/utilities.binary-dump-20150608-git.tgz 12313 89ca8559c001b4cf9774e8510d68f110 d0635fe983c8b316fc89fbf6f974c417b58ab95a utilities.binary-dump-20150608-git utilities.binary-dump.asd
utilities.print-items http://beta.quicklisp.org/archive/utilities.print-items/2015-06-08/utilities.print-items-20150608-git.tgz 7581 ab16efeea948f63106dc8eee4a6625cb a4e8548bb413235725a1b6a5b65808bb4a10afe6 utilities.print-items-20150608-git utilities.print-items.asd
utilities.print-tree http://beta.quicklisp.org/archive/utilities.print-tree/2014-12-17/utilities.print-tree-20141217-git.tgz 8456 77cd491f3ecd19015124fbe7de93d738 a9f65e22c57e40007199f7e85b838d119e955fd4 utilities.print-tree-20141217-git utilities.print-tree.asd
utils-kt http://beta.quicklisp.org/archive/utils-kt/2015-06-08/utils-kt-20150608-git.tgz 16948 82904db25378c30dbbd9a5790cc5f6ee fc33187eb5736c2e1da18b6c4e28fea0ac2e15f8 utils-kt-20150608-git utils-kt.asd
utm http://beta.quicklisp.org/archive/utm/2015-10-31/utm-20151031-git.tgz 3657 adeef47590bbe63498b0dae651e2fc5d 97bc3ff38ece9499d2b74c1c2631b8800c378041 utm-20151031-git utm.asd
uuid http://beta.quicklisp.org/archive/uuid/2013-08-13/uuid-20130813-git.tgz 22226 e9029d9437573ec2ffa2b474adf95daf fc332724965bf74a1bbb304babaa6360a1dae7b2 uuid-20130813-git uuid.asd
varjo http://beta.quicklisp.org/archive/varjo/2015-10-31/varjo-20151031-git.tgz 64026 feaeb18aa1976d6b91d5793463299037 ffcf6db8397e9f1f9195408f61062663465efce1 varjo-20151031-git varjo.asd
vas-string-metrics http://beta.quicklisp.org/archive/vas-string-metrics/2011-02-19/vas-string-metrics-20110219-git.tgz 6330 c1a7f4a5628c631d31c9f781313b4525 b239b2668df5ef60f4bbc23820f71703d9aa4600 vas-string-metrics-20110219-git test.vas-string-metrics.asd vas-string-metrics.asd
vecto http://beta.quicklisp.org/archive/vecto/2014-11-06/vecto-1.4.10.tgz 64346 dc07cbf531f14e08c5a9f6339483d10a 7cf17a3276cbd7ac3cefd5a468549d6b12df143f vecto-1.4.10 vecto.asd
vector http://beta.quicklisp.org/archive/vector/2013-01-28/vector-20130128-git.tgz 13555 d00644c19ce7e0d1302acda0bf238081 042f916e4c5c4648ab2b8e2d41f164783563522a vector-20130128-git com.elbeno.vector.asd
verbose http://beta.quicklisp.org/archive/verbose/2015-08-04/verbose-20150804-git.tgz 30557 5bb51b684b547eecb770a178b4e7a716 f2988ee9090e3e191cf37ae50b380855ff0b7ec8 verbose-20150804-git verbose.asd
verrazano http://beta.quicklisp.org/archive/verrazano/2012-09-09/verrazano-20120909-darcs.tgz 154093 fdb516677e8414b3400fd8dd6f91817b 3dfe039d928da642c40544b7418fcc8929a43dae verrazano-20120909-darcs verrazano-runtime.asd verrazano.asd
vertex http://beta.quicklisp.org/archive/vertex/2015-06-08/vertex-20150608-git.tgz 3549 f0e1a725b6733155306c4dd9d8245ea8 27473fcccbf03bd3a904a3c0d04b8c40413c514d vertex-20150608-git vertex-test.asd vertex.asd
vgplot http://beta.quicklisp.org/archive/vgplot/2015-07-09/vgplot-20150709-git.tgz 16922 e763cc124af6d02e398797e9a94d5ae5 397006ad0d3d872fb3a14661935d979f8813c6aa vgplot-20150709-git vgplot.asd
vom http://beta.quicklisp.org/archive/vom/2014-12-17/vom-20141217-git.tgz 3893 608ac5474ad9632ddd3193fb85c809da 57b8b859ac82d8563f847a5d1fca09cfa5524a22 vom-20141217-git vom.asd
weblocks http://beta.quicklisp.org/archive/weblocks/2015-03-02/weblocks-20150302-git.tgz 402807 bf7f8ea71b65d892c7bfb49c0067d608 9f9056769d041dffbcb3b2a319a6a14aadd61c1a weblocks-20150302-git contrib/jwr/yui/weblocks-yui.asd contrib/s11001001/weblocks-s11.asd contrib/yarek/examples/weblocks-demo-popover/weblocks-demo-popover.asd contrib/yarek/weblocks-yarek.asd weblocks-scripts.asd weblocks-test.asd weblocks-util.asd weblocks.asd
weblocks-examples http://beta.quicklisp.org/archive/weblocks-examples/2015-10-31/weblocks-examples-20151031-git.tgz 375950 342a2dcedb0010900b43c21a3e39cec3 ed2905772b09a5f2b2a053c3e6c080f8384e45bd weblocks-examples-20151031-git simple-blog/simple-blog.asd weblocks-clsql-demo/weblocks-clsql-demo.asd weblocks-demo/weblocks-demo.asd weblocks-elephant-demo/weblocks-elephant-demo.asd
weblocks-stores http://beta.quicklisp.org/archive/weblocks-stores/2015-04-07/weblocks-stores-20150407-git.tgz 25275 7db094e56ae47c100a875333ac8d596a 55a190033802b5755b0de92c5f89a0054e4cbd42 weblocks-stores-20150407-git src/store/clsql/weblocks-clsql.asd src/store/custom/weblocks-custom.asd src/store/elephant/weblocks-elephant.asd src/store/memory/weblocks-memory.asd src/store/montezuma/weblocks-montezuma.asd src/store/perec/weblocks-perec.asd src/store/postmodern/weblocks-postmodern.asd src/store/prevalence/weblocks-prevalence.asd weblocks-store-test.asd weblocks-stores.asd
weblocks-tree-widget http://beta.quicklisp.org/archive/weblocks-tree-widget/2014-12-17/weblocks-tree-widget-20141217-git.tgz 10153 5b1d46fcd648d745bbaff396d3f36146 3c7ebac35e2c49ca5f288b84449f247475450854 weblocks-tree-widget-20141217-git weblocks-tree-widget.asd
weblocks-utils http://beta.quicklisp.org/archive/weblocks-utils/2015-03-02/weblocks-utils-20150302-git.tgz 15367 bfb5ab8f620e371307df797b413aa54b 03290195411437aaacb9edd252d8ccfb5c88c567 weblocks-utils-20150302-git weblocks-utils.asd
websocket-driver http://beta.quicklisp.org/archive/websocket-driver/2015-10-31/websocket-driver-20151031-git.tgz 9902 db33003343e449b545485a0e88b4f347 0fa2affd49f5b21b1c7a616a05ae0d8d6cbc4c21 websocket-driver-20151031-git websocket-driver-base.asd websocket-driver-client.asd websocket-driver-server.asd websocket-driver.asd
weft http://beta.quicklisp.org/archive/weft/2015-07-09/weft-20150709-git.tgz 5579 47967561c34bae8e89f3aa8a911a59a6 16e90621cdfe0a39f07e473ba3668d0e0462b732 weft-20150709-git weft.asd
with-c-syntax http://beta.quicklisp.org/archive/with-c-syntax/2015-06-08/with-c-syntax-20150608-git.tgz 41303 b3dd7ae06131c076c84fcdc639d21347 2b595c182d258659f4aca5981c672f7f81ed4026 with-c-syntax-20150608-git with-c-syntax.asd
woo http://beta.quicklisp.org/archive/woo/2015-10-31/woo-20151031-git.tgz 197450 66727b94bf287fc8de03e3142e1686bd 4b7575ee90c07d577da54149d030b668022a89e0 woo-20151031-git clack-handler-woo.asd woo-test.asd woo.asd
wookie http://beta.quicklisp.org/archive/wookie/2015-09-23/wookie-20150923-git.tgz 29249 43cb1ceb1fe130eb1199133090812f70 46c34dbe810aa500f77690067e60de2357c5f7d3 wookie-20150923-git wookie.asd
workout-timer http://beta.quicklisp.org/archive/workout-timer/2015-07-09/workout-timer-20150709-git.tgz 316892 f75ba0ebbba7d56e2ae6ceb5f48f09b1 2a0c372bc0c020a6db8367953b85f87c6c692dd1 workout-timer-20150709-git workout-timer.asd
wu-decimal http://beta.quicklisp.org/archive/wu-decimal/2013-01-28/wu-decimal-20130128-git.tgz 6244 e0676ea5ba7ce65e4d80cc5128c1e668 b37c145557a1b9541f9219629c1091976dc2656f wu-decimal-20130128-git wu-decimal.asd
wu-sugar http://beta.quicklisp.org/archive/wu-sugar/2014-12-17/wu-sugar-20141217-git.tgz 3374 856afe06a1742d754c6eaa64acb7757c 7e083e30300a09b7cf11b58be6258088774c14cf wu-sugar-20141217-git wu-sugar.asd
wuwei http://beta.quicklisp.org/archive/wuwei/2015-06-08/wuwei-20150608-git.tgz 140769 1725ffef959134eb3a727393e8dc6fdf 88658ba2e521a5f4f2234a0796a1506b6627c5fe wuwei-20150608-git wuwei.asd
x.fdatatypes http://beta.quicklisp.org/archive/x.fdatatypes/2015-07-09/x.fdatatypes-20150709-git.tgz 15713 45c2b2939107acb4a07fbf66a1479750 8f58da1f8c5fb55a797b6458f81033ebe3caf9c4 x.fdatatypes-20150709-git x.fdatatypes-iterate.asd x.fdatatypes.asd
x.let-star http://beta.quicklisp.org/archive/x.let-star/2015-07-09/x.let-star-20150709-git.tgz 7921 2a0f7fbf6a621cd121020e140af08ded c66f72bf9b9e42964818dcc75c322203a262c52b x.let-star-20150709-git x.let-star.asd
xarray http://beta.quicklisp.org/archive/xarray/2014-01-13/xarray-20140113-git.tgz 26181 477bb421f87f6de0236065bf81949a32 5466b0687c3ac4a6466d2761b9d29510658785bb xarray-20140113-git xarray-test.asd xarray.asd
xecto http://beta.quicklisp.org/archive/xecto/2014-12-17/xecto-20141217-git.tgz 29066 dfba551427a3402feb027f1e5da52372 a30c97faf7f180a61c52d968311c271ec5cf15e2 xecto-20141217-git xecto.asd
xhtmlambda http://beta.quicklisp.org/archive/xhtmlambda/2014-12-17/xhtmlambda-20141217-git.tgz 36648 7392d5df36e95175ff7e9bc124f53a6a 6e83fe2677733885f590f0a783fa339866154343 xhtmlambda-20141217-git xhtmlambda.asd
xhtmlgen http://beta.quicklisp.org/archive/xhtmlgen/2015-06-08/xhtmlgen-20150608-git.tgz 4107 1b18d003b1809aa6bac71c3eaf0bb8ff 767eeac9b563793eb912f96637c2154d5bfe8639 xhtmlgen-20150608-git xhtmlgen.asd
xlunit http://beta.quicklisp.org/archive/xlunit/2015-09-23/xlunit-20150923-git.tgz 9484 1c673862f57e998c7a7b8e74de0d0c92 de0142632a8227f339178055eb5543a0c8dce789 xlunit-20150923-git xlunit.asd
xml-emitter http://beta.quicklisp.org/archive/xml-emitter/2015-10-31/xml-emitter-20151031-git.tgz 6422 4bc6aeb9b7c0b87c3ec9a43f1c8bed24 892817cca817b93ed5b2574098d5be71e793662a xml-emitter-20151031-git xml-emitter.asd
xml-mop http://beta.quicklisp.org/archive/xml-mop/2011-04-18/xml-mop-20110418-git.tgz 15391 028fde76c0d121865cb5167962a4b78b f5fb4a43a2defedb352b072be94d4c22f433dfc3 xml-mop-20110418-git xml-mop.asd
xml.location http://beta.quicklisp.org/archive/xml.location/2014-07-13/xml.location-20140713-git.tgz 32325 57ea5049e27bd7452a71a0d5b7cdcc4f f85fd0d12d4b936d55b1195bb7ea793c5fa1923a xml.location-20140713-git xml.location-and-local-time.asd xml.location.asd
xmls http://beta.quicklisp.org/archive/xmls/2015-04-07/xmls-1.7.tgz 80680 697c9f49a60651b759e24ea0c1eb1cfe de3627c1c5256b1e0074629bce8fce88291a08d0 xmls-1.7 xmls.asd
xmls-tools http://beta.quicklisp.org/archive/xmls-tools/2011-03-20/xmls-tools-20110320-http.tgz 6631 7c7e603d94212d8cf72ffcd896a27a39 fb4398fe9a752489a6702496649f21481e20f00b xmls-tools-20110320-http xmls-tools.asd
xptest http://beta.quicklisp.org/archive/xptest/2015-09-23/xptest-20150923-git.tgz 6874 61f6ff5cc44cf8da5d8036084a31fbc3 09eebbc1fa611a9b628c9d2de12f6c81bf4420b8 xptest-20150923-git xptest.asd
xsubseq http://beta.quicklisp.org/archive/xsubseq/2015-01-13/xsubseq-20150113-git.tgz 4010 56f7a4ac1f05f10e7226e0e5b7b0bfa7 3d520d125f0c34543972a48a82a5b09349100be4 xsubseq-20150113-git xsubseq-test.asd xsubseq.asd
xuriella http://beta.quicklisp.org/archive/xuriella/2012-03-05/xuriella-20120305-git.tgz 122204 55eb6e13da338bc47b640a2767b0bd20 49899b4682e3a72322c69feb21ced8a109675833 xuriella-20120305-git xuriella.asd
yaclanapht http://beta.quicklisp.org/archive/yaclanapht/2013-06-15/yaclanapht-20130615-git.tgz 14422 0a4f917dc66d1fe6f8625b03a30a7e25 c0fa246128e70f324a4b344552c8f27c1b5ec9f6 yaclanapht-20130615-git yaclanapht.asd
yaclml http://beta.quicklisp.org/archive/yaclml/2015-07-09/yaclml-20150709-git.tgz 32257 56b39c8a629d7b90833629fd9457aba0 7bb099840268a506a5e12eb806b036d3ea805fbd yaclml-20150709-git yaclml.asd
yason http://beta.quicklisp.org/archive/yason/2014-12-17/yason-0.7.2.tgz 24384 028e44ff6d41dab6dbe92e51877becf8 aa0dcd54a5d688f27afba4e36d6f9385dbcf73e0 yason-0.7.2 yason.asd
zaws http://beta.quicklisp.org/archive/zaws/2015-04-07/zaws-20150407-git.tgz 13832 13ada144680e2f5d111df8f0a0217d99 8d181469163fac8b77280c98c5ab28ca7098fe4b zaws-20150407-git xml/zaws-xml.asd zaws.asd
zcdb http://beta.quicklisp.org/archive/zcdb/2015-04-07/zcdb-1.0.4.tgz 7393 e924c2b419f9875364cd662184fc55d1 db5f7a8e8a22f858794b64ef255f7dea015835f8 zcdb-1.0.4 zcdb.asd
zenekindarl http://beta.quicklisp.org/archive/zenekindarl/2015-09-23/zenekindarl-20150923-git.tgz 17373 1469cfea2568e604028fe2ae49ae0033 f92e4ea39b149a5f4b957c191fc92dac90f9c606 zenekindarl-20150923-git zenekindarl-test.asd zenekindarl.asd
zip http://beta.quicklisp.org/archive/zip/2015-06-08/zip-20150608-git.tgz 20940 5be194863779dcbd3c83e07524392f14 a8fa33dc2a19df78942e02c0e35a78f054992bd7 zip-20150608-git zip.asd
zlib http://beta.quicklisp.org/archive/zlib/2015-06-08/zlib-20150608-git.tgz 8613 6b1b9506051434125cd61c3704b12f70 29ab841fb676e5814f6e0086014222e8fe59d19f zlib-20150608-git zlib.asd
zpb-exif http://beta.quicklisp.org/archive/zpb-exif/2015-04-07/zpb-exif-1.2.3.tgz 15564 f2286ce8d693823e55886c2cd5d73390 69dfc9d86bdf5bd858815c453da0db024556dcfe zpb-exif-1.2.3 zpb-exif.asd
zpb-ttf http://beta.quicklisp.org/archive/zpb-ttf/2013-07-20/zpb-ttf-1.0.3.tgz 44869 1e896d8b0b01babab882e43fe4c3c2d4 f144607522f1fd0914e5576581b459e017cbde9f zpb-ttf-1.0.3 zpb-ttf.asd
zpng http://beta.quicklisp.org/archive/zpng/2015-04-07/zpng-1.2.2.tgz 40141 0a208f4ce0087ef578d477341d5f4078 0374a5e03f266152dea01c6fff9839798725697c zpng-1.2.2 zpng.asd
zs3 http://beta.quicklisp.org/archive/zs3/2015-06-08/zs3-1.2.7.tgz 51053 d0e4cd8da100b781f1e2095750a59fbf 7949cba2fe92149724243744ed6a3cc77ab16b88 zs3-1.2.7 zs3.asd
zsort http://beta.quicklisp.org/archive/zsort/2012-05-20/zsort-20120520-git.tgz 6259 08689032aed3f283c9ab84b536d0aca3 5b8b68c44983d394a8328f30cdc2b8fb6c96331a zsort-20120520-git zsort.asd
| 322,727 | Common Lisp | .l | 1,284 | 250.345016 | 15,181 | 0.864663 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | 0a12a570302dfdf5497ea8514c2a6f28db4c9a1d75ce9ee78b5a565b13fa22d6 | 30,765 | [
-1
] |
30,768 | .travis.yml | johncorn271828_X_Orrery/dists/quicklisp/software/trivial-features-20150923-git/.travis.yml | language: lisp
env:
matrix:
# - LISP=abcl
# - LISP=allegro
- LISP=sbcl
- LISP=sbcl32
- LISP=ccl
- LISP=ccl32
- LISP=clisp
- LISP=clisp32
# - LISP=cmucl
- LISP=ecl
matrix:
allow_failures:
- env: LISP=ecl
install:
- curl -L https://github.com/luismbo/cl-travis/raw/master/install.sh | sh
- if [ "${LISP:(-2)}" = "32" ]; then
sudo apt-get install libc6-dev-i386;
fi
script:
- cl -e '(ql:quickload :cffi-grovel)
(ql:quickload :trivial-features-tests)
(unless (trivial-features-tests:run)
(uiop:quit 1))'
| 603 | Common Lisp | .l | 26 | 18.230769 | 75 | 0.598604 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | 205b901c4ed4559165374298e2a5a1b5ebb82683290e973b648afcd0d3dae84b | 30,768 | [
-1
] |
30,793 | .travis.yml | johncorn271828_X_Orrery/dists/quicklisp/software/cffi_0.16.1/.travis.yml | branches:
only:
- master
language: lisp
env:
matrix:
#- LISP=abcl
#- LISP=allegro
- LISP=sbcl
- LISP=sbcl32
- LISP=ccl
- LISP=ccl32
#- LISP=clisp
#- LISP=clisp32
#- LISP=cmucl
#- LISP=ecl
matrix:
allow_failures:
- env: LISP=ccl32
install:
- curl -L https://github.com/luismbo/cl-travis/raw/master/install.sh | sh
- if [ "${LISP:(-2)}" = "32" ]; then
sudo apt-get install libc6-dev-i386 libffi-dev:i386;
fi
- git clone --depth=1 git://github.com/trivial-features/trivial-features.git ~/lisp/trivial-features
- git clone https://gitlab.common-lisp.net/alexandria/alexandria.git ~/lisp/alexandria
- git clone --depth=1 git://github.com/cl-babel/babel.git ~/lisp/babel
script:
- cl -e '(ql:quickload :cffi-tests)
(when (cffi-tests:run-all-cffi-tests)
(uiop:quit 1))'
| 868 | Common Lisp | .l | 31 | 23.612903 | 102 | 0.649038 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | e708108fb557cad2590c34ebd5d0273280d49bc971853cc386c9c10e55c48d3f | 30,793 | [
-1
] |
30,841 | cffi-manual.texinfo | johncorn271828_X_Orrery/dists/quicklisp/software/cffi_0.16.1/doc/cffi-manual.texinfo | \input texinfo @c -*- Mode: Texinfo; Mode: auto-fill -*-
@c %**start of header
@setfilename cffi.info
@settitle CFFI User Manual
@exampleindent 2
@c @documentencoding utf-8
@c Style notes:
@c
@c * The reference section names and "See Also" list are roman, not
@c @code. This is to follow the format of CLHS.
@c
@c * How it looks in HTML is the priority.
@c ============================= Macros =============================
@c The following macros are used throughout this manual.
@macro Function {args}
@defun \args\
@end defun
@end macro
@macro Macro {args}
@defmac \args\
@end defmac
@end macro
@macro Accessor {args}
@deffn {Accessor} \args\
@end deffn
@end macro
@macro GenericFunction {args}
@deffn {Generic Function} \args\
@end deffn
@end macro
@macro ForeignType {args}
@deftp {Foreign Type} \args\
@end deftp
@end macro
@macro Variable {args}
@defvr {Special Variable} \args\
@end defvr
@end macro
@macro Condition {args}
@deftp {Condition Type} \args\
@end deftp
@end macro
@macro cffi
@acronym{CFFI}
@end macro
@macro impnote {text}
@quotation
@strong{Implementor's note:} @emph{\text\}
@end quotation
@end macro
@c Info "requires" that x-refs end in a period or comma, or ) in the
@c case of @pxref. So the following implements that requirement for
@c the "See also" subheadings that permeate this manual, but only in
@c Info mode.
@ifinfo
@macro seealso {name}
@ref{\name\}.
@end macro
@end ifinfo
@ifnotinfo
@alias seealso = ref
@end ifnotinfo
@c Typeset comments in roman font for the TeX output.
@iftex
@alias lispcmt = r
@end iftex
@ifnottex
@alias lispcmt = asis
@end ifnottex
@alias res = result
@c ============================= Macros =============================
@c Show types, functions, and concepts in the same index.
@syncodeindex tp cp
@syncodeindex fn cp
@copying
Copyright @copyright{} 2005 James Bielman <jamesjb at jamesjb.com> @*
Copyright @copyright{} 2005-2015 Lu@'{@dotless{i}}s Oliveira
<loliveira at common-lisp.net> @*
Copyright @copyright{} 2005-2006 Dan Knapp <danka at accela.net> @*
Copyright @copyright{} 2005-2006 Emily Backes <lucca at accela.net> @*
Copyright @copyright{} 2006 Stephen Compall <s11 at member.fsf.org>
@quotation
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
``Software''), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
@sc{The software is provided ``as is'', without warranty of any kind,
express or implied, including but not limited to the warranties of
merchantability, fitness for a particular purpose and noninfringement.
In no event shall the authors or copyright holders be liable for any
claim, damages or other liability, whether in an action of contract,
tort or otherwise, arising from, out of or in connection with the
software or the use or other dealings in the software.}
@end quotation
@end copying
@c %**end of header
@dircategory Software development
@direntry
* CFFI Manual: (cffi-manual). CFFI Manual.
@end direntry
@titlepage
@title CFFI User Manual
@c @subtitle Version X.X
@c @author James Bielman
@page
@vskip 0pt plus 1filll
@insertcopying
@end titlepage
@contents
@ifnottex
@node Top, Introduction, (dir), (dir)
@top cffi
@insertcopying
@end ifnottex
@menu
* Introduction:: What is CFFI?
* Installation::
* Implementation Support::
* Tutorial:: Interactive intro to using CFFI.
* Wrapper generators:: CFFI forms from munging C source code.
* Foreign Types::
* Pointers::
* Strings::
* Variables::
* Functions::
* Libraries::
* Callbacks::
* The Groveller::
* Limitations::
* Platform-specific features:: Details about the underlying system.
* Glossary:: List of CFFI-specific terms and meanings.
* Comprehensive Index::
@detailmenu
--- Dictionary ---
Foreign Types
* convert-from-foreign:: Outside interface to backward type translator.
* convert-to-foreign:: Outside interface to forward type translator.
* defbitfield:: Defines a bitfield.
* defcstruct:: Defines a C structure type.
* defcunion:: Defines a C union type.
* defctype:: Defines a foreign typedef.
* defcenum:: Defines a C enumeration.
* define-foreign-type:: Defines a foreign type specifier.
* define-parse-method:: Specifies how a type should be parsed.
@c * explain-foreign-slot-value:: <unimplemented>
* foreign-bitfield-symbols:: Returns a list of symbols for a bitfield type.
* foreign-bitfield-value:: Calculates a value for a bitfield type.
* foreign-enum-keyword:: Finds a keyword in an enum type.
* foreign-enum-value:: Finds a value in an enum type.
* foreign-slot-names:: Returns a list of slot names in a foreign struct.
* foreign-slot-offset:: Returns the offset of a slot in a foreign struct.
* foreign-slot-pointer:: Returns a pointer to a slot in a foreign struct.
* foreign-slot-value:: Returns the value of a slot in a foreign struct.
* foreign-type-alignment:: Returns the alignment of a foreign type.
* foreign-type-size:: Returns the size of a foreign type.
* free-converted-object:: Outside interface to typed object deallocators.
* free-translated-object:: Defines how to free a oreign object.
* translate-from-foreign:: Defines a foreign-to-Lisp object translation.
* translate-to-foreign:: Defines a Lisp-to-foreign object translation.
* with-foreign-object:: Allocates a foreign object with dynamic extent.
* with-foreign-objects:: Plural form of @code{with-foreign-object}.
* with-foreign-slots:: Accesses the slots of a foreign structure.
Pointers
* foreign-free:: Deallocates memory.
* foreign-alloc:: Allocates memory.
* foreign-symbol-pointer:: Returns a pointer to a foreign symbol.
* inc-pointer:: Increments the address held by a pointer.
* incf-pointer:: Increments the pointer address in a place.
* make-pointer:: Returns a pointer to a given address.
* mem-aptr:: The pointer to an element of an array.
* mem-aref:: Accesses the value of an index in an array.
* mem-ref:: Dereferences a pointer.
* null-pointer:: Returns a NULL pointer.
* null-pointer-p:: Tests a pointer for NULL value.
* pointerp:: Tests whether an object is a pointer or not.
* pointer-address:: Returns the address pointed to by a pointer.
* pointer-eq:: Tests if two pointers point to the same address.
* with-foreign-pointer:: Allocates memory with dynamic extent.
Strings
* *default-foreign-encoding*:: Default encoding for the string types.
* foreign-string-alloc:: Converts a Lisp string to a foreign string.
* foreign-string-free:: Deallocates memory used by a foreign string.
* foreign-string-to-lisp:: Converts a foreign string to a Lisp string.
* lisp-string-to-foreign:: Copies a Lisp string into a foreign string.
* with-foreign-string:: Allocates a foreign string with dynamic extent.
* with-foreign-strings:: Plural form of @code{with-foreign-string}.
* with-foreign-pointer-as-string:: Similar to CL's with-output-to-string.
Variables
* defcvar:: Defines a C global variable.
* get-var-pointer:: Returns a pointer to a defined global variable.
Functions
* defcfun:: Defines a foreign function.
* foreign-funcall:: Performs a call to a foreign function.
* foreign-funcall-pointer:: Performs a call through a foreign pointer.
* translate-camelcase-name:: Converts a camelCase foreign name to/from a Lisp name.
* translate-name-from-foreign:: Converts a foreign name to a Lisp name.
* translate-name-to-foreign:: Converts a Lisp name to a foreign name.
* translate-underscore-separated-name:: Converts an underscore_separated foreign name to/from a Lisp name.
Libraries
* close-foreign-library:: Closes a foreign library.
* *darwin-framework-directories*:: Search path for Darwin frameworks.
* define-foreign-library:: Explain how to load a foreign library.
* *foreign-library-directories*:: Search path for shared libraries.
* load-foreign-library:: Load a foreign library.
* load-foreign-library-error:: Signalled on failure of its namesake.
@c * reload-foreign-libraries:: Reload foreign libraries.
* use-foreign-library:: Load a foreign library when needed.
Callbacks
* callback:: Returns a pointer to a defined callback.
* defcallback:: Defines a Lisp callback.
* get-callback:: Returns a pointer to a defined callback.
@end detailmenu
@end menu
@c ===================================================================
@c CHAPTER: Introduction
@node Introduction, Installation, Top, Top
@chapter Introduction
@cffi{} is the Common Foreign Function Interface for @acronym{ANSI}
Common Lisp systems. By @dfn{foreign function} we mean a function
written in another programming language and having different data and
calling conventions than Common Lisp, namely, C. @cffi{} allows you
to call foreign functions and access foreign variables, all without
leaving the Lisp image.
We consider this manual ever a work in progress. If you have
difficulty with anything @cffi{}-specific presented in the manual,
please contact @email{cffi-devel@@common-lisp.net,the developers} with
details.
@heading Motivation
@xref{Tutorial-Comparison,, What makes Lisp different}, for
an argument in favor of @acronym{FFI} in general.
@cffi{}'s primary role in any image is to mediate between Lisp
developers and the widely varying @acronym{FFI}s present in the
various Lisp implementations it supports. With @cffi{}, you can
define foreign function interfaces while still maintaining portability
between implementations. It is not the first Common Lisp package with
this objective; however, it is meant to be a more malleable framework
than similar packages.
@heading Design Philosophy
@itemize
@item
Pointers do not carry around type information. Instead, type
information is supplied when pointers are dereferenced.
@item
A type safe pointer interface can be developed on top of an
untyped one. It is difficult to do the opposite.
@item
Functions are better than macros. When a macro could be used
for performance, use a compiler-macro instead.
@end itemize
@c ===================================================================
@c CHAPTER: Installation
@node Installation, Implementation Support, Introduction, Top
@chapter Installation
@cffi{} can be obtained through one of the following means available
through its @uref{http://common-lisp.net/project/cffi/,,website}:
@itemize
@item
@uref{http://common-lisp.net/project/cffi/releases/?M=D,,official release
tarballs}
@item
@uref{http://common-lisp.net/gitweb?p=projects/cffi/cffi.git,,git
repository}
@c snapshots have been disabled as of
@c @item
@c @uref{http://common-lisp.net/project/cffi/tarballs/?M=D,,nightly-generated
@c snapshots}
@end itemize
In addition, you will need to obtain and install the following
dependencies:
@itemize
@item
@uref{http://common-lisp.net/project/babel/,,Babel}, a charset
encoding/decoding library.
@item
@uref{http://common-lisp.net/project/alexandria/,,Alexandria}, a
collection of portable public-domain utilities.
@item
@uref{http://www.cliki.net/trivial-features,,trivial-features}, a
portability layer that ensures consistent @code{*features*} across
multiple Common Lisp implementations.
@end itemize
Furthermore, if you wish to run the testsuite,
@uref{http://www.cliki.net/rt,,RT} is required.
You may find mechanisms such as
@uref{http://common-lisp.net/project/clbuild/,,clbuild} (recommended)
or @uref{http://www.cliki.net/ASDF-Install,,ASDF-Install} (not as
recommendable) helpful in getting and managing @cffi{} and its
dependencies.
@c ===================================================================
@c CHAPTER: Implementation Support
@node Implementation Support, Tutorial, Installation, Top
@chapter Implementation Support
@cffi{} supports various free and commercial Lisp implementations:
Allegro CL, Corman CL, @sc{clisp}, @acronym{CMUCL}, @acronym{ECL},
LispWorks, Clozure CL, @acronym{SBCL} and the Scieneer CL.
In general, you should work with the latest versions of each
implementation since those will usually be tested against recent
versions of CFFI more often and might include necessary features or
bug fixes. Reasonable patches for compatibility with earlier versions
are welcome nevertheless.
@section Limitations
Some features are not supported in all implementations.
@c TODO: describe these features here.
@c flat-namespace too
@subheading Allegro CL
@itemize
@item
Does not support the @code{:long-long} type natively.
@item
Unicode support is limited to the Basic Multilingual Plane (16-bit
code points).
@end itemize
@subheading CMUCL
@itemize
@item
No Unicode support. (8-bit code points)
@end itemize
@subheading Corman CL
@itemize
@item
Does not support @code{foreign-funcall}.
@end itemize
@subheading @acronym{ECL}
@itemize
@item
On platforms where ECL's dynamic FFI is not supported (ie. when
@code{:dffi} is not present in @code{*features*}),
@code{cffi:load-foreign-library} does not work and you must use ECL's
own @code{ffi:load-foreign-library} with a constant string argument.
@item
Does not support the @code{:long-long} type natively.
@item
Unicode support is not enabled by default.
@end itemize
@subheading Lispworks
@itemize
@item
Does not completely support the @code{:long-long} type natively in
32-bit platforms.
@item
Unicode support is limited to the Basic Multilingual Plane (16-bit
code points).
@end itemize
@subheading @acronym{SBCL}
@itemize
@item
Not all platforms support callbacks.
@end itemize
@c ===================================================================
@c CHAPTER: An Introduction to Foreign Interfaces and CFFI
@c This macro is merely a marker that I don't think I'll use after
@c all.
@macro tutorialsource {text}
@c \text\
@end macro
@c because I don't want to type this over and over
@macro clikicffi
http://www.cliki.net/CFFI
@end macro
@c TeX puts spurious newlines in when you use the above macro
@c in @examples &c. So it is expanded below in some places.
@node Tutorial, Wrapper generators, Implementation Support, Top
@chapter An Introduction to Foreign Interfaces and @acronym{CFFI}
@c Above, I don't use the cffi macro because it breaks TeX.
@cindex tutorial, @cffi{}
Users of many popular languages bearing semantic similarity to Lisp,
such as Perl and Python, are accustomed to having access to popular C
libraries, such as @acronym{GTK}, by way of ``bindings''. In Lisp, we
do something similar, but take a fundamentally different approach.
This tutorial first explains this difference, then explains how you
can use @cffi{}, a powerful system for calling out to C and C++ and
access C data from many Common Lisp implementations.
@cindex foreign functions and data
The concept can be generalized to other languages; at the time of
writing, only @cffi{}'s C support is fairly complete. Therefore, we
will interchangeably refer to @dfn{foreign functions} and @dfn{foreign
data}, and ``C functions'' and ``C data''. At no time will the word
``foreign'' carry its usual, non-programming meaning.
This tutorial expects you to have a working understanding of both
Common Lisp and C, including the Common Lisp macro system.
@menu
* Tutorial-Comparison:: Why FFI?
* Tutorial-Getting a URL:: An FFI use case.
* Tutorial-Loading:: Load libcurl.so.
* Tutorial-Initializing:: Call a function in libcurl.so.
* Tutorial-easy_setopt:: An advanced libcurl function.
* Tutorial-Abstraction:: Why breaking it is necessary.
* Tutorial-Lisp easy_setopt:: Semi-Lispy option interface.
* Tutorial-Memory:: In C, you collect the garbage.
* Tutorial-Callbacks:: Make useful C function pointers.
* Tutorial-Completion:: Minimal get-url functionality.
* Tutorial-Types:: Defining new foreign types.
* Tutorial-Conclusion:: What's next?
@end menu
@node Tutorial-Comparison, Tutorial-Getting a URL, Tutorial, Tutorial
@section What makes Lisp different
The following sums up how bindings to foreign libraries are usually
implemented in other languages, then in Common Lisp:
@table @asis
@item Perl, Python, Java, other one-implementation languages
@cindex @acronym{SWIG}
@cindex Perl
@cindex Python
Bindings are implemented as shared objects written in C. In some
cases, the C code is generated by a tool, such as @acronym{SWIG}, but
the result is the same: a new C library that manually translates
between the language implementation's objects, such as @code{PyObject}
in Python, and whatever C object is called for, often using C
functions provided by the implementation. It also translates between
the calling conventions of the language and C.
@item Common Lisp
@cindex @acronym{SLIME}
Bindings are written in Lisp. They can be created at-will by Lisp
programs. Lisp programmers can write new bindings and add them to the
image, using a listener such as @acronym{SLIME}, as easily as with
regular Lisp definitions. The only foreign library to load is the one
being wrapped---the one with the pure C interface; no C or other
non-Lisp compilation is required.
@end table
@cindex advantages of @acronym{FFI}
@cindex benefits of @acronym{FFI}
We believe the advantages of the Common Lisp approach far outweigh any
disadvantages. Incremental development with a listener can be as
productive for C binding development as it is with other Lisp
development. Keeping it ``in the [Lisp] family'', as it were, makes
it much easier for you and other Lisp programmers to load and use the
bindings. Common Lisp implementations such as @acronym{CMUCL}, freed
from having to provide a C interface to their own objects, are thus
freed to be implemented in another language (as @acronym{CMUCL} is)
while still allowing programmers to call foreign functions.
@cindex minimal bindings
Perhaps the greatest advantage is that using an @acronym{FFI} doesn't
obligate you to become a professional binding developer. Writers of
bindings for other languages usually end up maintaining or failing to
maintain complete bindings to the foreign library. Using an
@acronym{FFI}, however, means if you only need one or two functions,
you can write bindings for only those functions, and be assured that
you can just as easily add to the bindings if need be.
@cindex C abstractions
@cindex abstractions in C
The removal of the C compiler, or C interpretation of any kind,
creates the main disadvantage: some of C's ``abstractions'' are not
available, violating information encapsulation. For example,
@code{struct}s that must be passed on the stack, or used as return
values, without corresponding functional abstractions to create and
manage the @code{struct}s, must be declared explicitly in Lisp. This
is fine for structs whose contents are ``public'', but is not so
pleasant when a struct is supposed to be ``opaque'' by convention,
even though it is not so defined.@footnote{Admittedly, this is an
advanced issue, and we encourage you to leave this text until you are
more familiar with how @cffi{} works.}
Without an abstraction to create the struct, Lisp needs to be able to
lay out the struct in memory, so must know its internal details.
@cindex workaround for C
In these cases, you can create a minimal C library to provide the
missing abstractions, without destroying all the advantages of the
Common Lisp approach discussed above. In the case of @code{struct}s,
you can write simple, pure C functions that tell you how many bytes a
struct requires or allocate new structs, read and write fields of the
struct, or whatever operations are supposed to be
public.@footnote{This does not apply to structs whose contents are
intended to be part of the public library interface. In those cases,
a pure Lisp struct definition is always preferred. In fact, many
prefer to stay in Lisp and break the encapsulation anyway, placing the
burden of correct library interface definition on the library.}
@ref{The Groveller} automates this and other processes.
Another disadvantage appears when you would rather use the foreign
language than Lisp. However, someone who prefers C to Lisp is not a
likely candidate for developing a Lisp interface to a C library.
@node Tutorial-Getting a URL, Tutorial-Loading, Tutorial-Comparison, Tutorial
@section Getting a @acronym{URL}
@cindex c@acronym{URL}
The widely available @code{libcurl} is a library for downloading files
over protocols like @acronym{HTTP}. We will use @code{libcurl} with
@cffi{} to download a web page.
Please note that there are many other ways to download files from the
web, not least the @sc{cl-curl} project to provide bindings to
@code{libcurl} via a similar @acronym{FFI}.@footnote{Specifically,
@acronym{UFFI}, an older @acronym{FFI} that takes a somewhat different
approach compared to @cffi{}. I believe that these days (December
2005) @cffi{} is more portable and actively developed, though not as
mature yet. Consensus in the free @sc{unix} Common Lisp community
seems to be that @cffi{} is preferred for new development, though
@acronym{UFFI} will likely go on for quite some time as many projects
already use it. @cffi{} includes the @code{UFFI-COMPAT} package for
complete compatibility with @acronym{UFFI}.}
@uref{http://curl.haxx.se/libcurl/c/libcurl-tutorial.html,,libcurl-tutorial(3)}
is a tutorial for @code{libcurl} programming in C. We will follow
that to develop a binding to download a file. We will also use
@file{curl.h}, @file{easy.h}, and the @command{man} pages for the
@code{libcurl} function, all available in the @samp{curl-dev} package
or equivalent for your system, or in the c@acronym{URL} source code
package. If you have the development package, the headers should be
installed in @file{/usr/include/curl/}, and the @command{man} pages
may be accessed through your favorite @command{man} facility.
@node Tutorial-Loading, Tutorial-Initializing, Tutorial-Getting a URL, Tutorial
@section Loading foreign libraries
@cindex loading @cffi{}
@cindex requiring @cffi{}
First of all, we will create a package to work in. You can save these
forms in a file, or just send them to the listener as they are. If
creating bindings for an @acronym{ASDF} package of yours, you will
want to add @code{:cffi} to the @code{:depends-on} list in your
@file{.asd} file. Otherwise, just use the @code{asdf:oos} function to
load @cffi{}.
@tutorialsource{Initialization}
@lisp
(asdf:oos 'asdf:load-op :cffi)
;;; @lispcmt{Nothing special about the "CFFI-USER" package. We're just}
;;; @lispcmt{using it as a substitute for your own CL package.}
(defpackage :cffi-user
(:use :common-lisp :cffi))
(in-package :cffi-user)
(define-foreign-library libcurl
(:darwin (:or "libcurl.3.dylib" "libcurl.dylib"))
(:unix (:or "libcurl.so.3" "libcurl.so"))
(t (:default "libcurl")))
(use-foreign-library libcurl)
@end lisp
@cindex foreign library load
@cindex library, foreign
Using @code{define-foreign-library} and @code{use-foreign-library}, we
have loaded @code{libcurl} into Lisp, much as the linker does when you
start a C program, or @code{common-lisp:load} does with a Lisp source
file or @acronym{FASL} file. We special-cased for @sc{unix} machines
to always load a particular version, the one this tutorial was tested
with; for those who don't care, the @code{define-foreign-library}
clause @code{(t (:default "libcurl"))} should be satisfactory, and
will adapt to various operating systems.
@node Tutorial-Initializing, Tutorial-easy_setopt, Tutorial-Loading, Tutorial
@section Initializing @code{libcurl}
@cindex function definition
After the introductory matter, the tutorial goes on to present the
first function you should use.
@example
CURLcode curl_global_init(long flags);
@end example
@noindent
Let's pick this apart into appropriate Lisp code:
@tutorialsource{First CURLcode}
@lisp
;;; @lispcmt{A CURLcode is the universal error code. curl/curl.h says}
;;; @lispcmt{no return code will ever be removed, and new ones will be}
;;; @lispcmt{added to the end.}
(defctype curl-code :int)
;;; @lispcmt{Initialize libcurl with FLAGS.}
(defcfun "curl_global_init" curl-code
(flags :long))
@end lisp
@impnote{By default, CFFI assumes the UNIX viewpoint that there is one
C symbol namespace, containing all symbols in all loaded objects.
This is not so on Windows and Darwin, but we emulate UNIX's behaviour
there. @ref{defcfun} for more details.}
Note the parallels with the original C declaration. We've defined
@code{curl-code} as a wrapping type for @code{:int}; right now, it
only marks it as special, but later we will do something more
interesting with it. The point is that we don't have to do it yet.
@cindex calling foreign functions
Looking at @file{curl.h}, @code{CURL_GLOBAL_NOTHING}, a possible value
for @code{flags} above, is defined as @samp{0}. So we can now call
the function:
@example
@sc{cffi-user>} (curl-global-init 0)
@result{} 0
@end example
@cindex looks like it worked
Looking at @file{curl.h} again, @code{0} means @code{CURLE_OK}, so it
looks like the call succeeded. Note that @cffi{} converted the
function name to a Lisp-friendly name. You can specify your own name
if you want; use @code{("curl_global_init" @var{your-name-here})} as
the @var{name} argument to @code{defcfun}.
The tutorial goes on to have us allocate a handle. For good measure,
we should also include the deallocator. Let's look at these
functions:
@example
CURL *curl_easy_init( );
void curl_easy_cleanup(CURL *handle);
@end example
Advanced users may want to define special pointer types; we will
explore this possibility later. For now, just treat every pointer as
the same:
@tutorialsource{curl_easy handles}
@lisp
(defcfun "curl_easy_init" :pointer)
(defcfun "curl_easy_cleanup" :void
(easy-handle :pointer))
@end lisp
Now we can continue with the tutorial:
@example
@sc{cffi-user>} (defparameter *easy-handle* (curl-easy-init))
@result{} *EASY-HANDLE*
@sc{cffi-user>} *easy-handle*
@result{} #<FOREIGN-ADDRESS #x09844EE0>
@end example
@cindex pointers in Lisp
Note the print representation of a pointer. It changes depending on
what Lisp you are using, but that doesn't make any difference to
@cffi{}.
@node Tutorial-easy_setopt, Tutorial-Abstraction, Tutorial-Initializing, Tutorial
@section Setting download options
The @code{libcurl} tutorial says we'll want to set many options before
performing any download actions. This is done through
@code{curl_easy_setopt}:
@c That is literally ..., not an ellipsis.
@example
CURLcode curl_easy_setopt(CURL *curl, CURLoption option, ...);
@end example
@cindex varargs
@cindex foreign arguments
We've introduced a new twist: variable arguments. There is no obvious
translation to the @code{defcfun} form, particularly as there are four
possible argument types. Because of the way C works, we could define
four wrappers around @code{curl_easy_setopt}, one for each type; in
this case, however, we'll use the general-purpose macro
@code{foreign-funcall} to call this function.
@cindex enumeration, C
To make things easier on ourselves, we'll create an enumeration of the
kinds of options we want to set. The @code{enum CURLoption} isn't the
most straightforward, but reading the @code{CINIT} C macro definition
should be enlightening.
@tutorialsource{CURLoption enumeration}
@lisp
(defmacro define-curl-options (name type-offsets &rest enum-args)
"As with CFFI:DEFCENUM, except each of ENUM-ARGS is as follows:
(NAME TYPE NUMBER)
Where the arguments are as they are with the CINIT macro defined
in curl.h, except NAME is a keyword.
TYPE-OFFSETS is a plist of TYPEs to their integer offsets, as
defined by the CURLOPTTYPE_LONG et al constants in curl.h."
(flet ((enumerated-value (type offset)
(+ (getf type-offsets type) offset)))
`(progn
(defcenum ,name
,@@(loop for (name type number) in enum-args
collect (list name (enumerated-value type number))))
',name))) ;@lispcmt{for REPL users' sanity}
(define-curl-options curl-option
(long 0 objectpoint 10000 functionpoint 20000 off-t 30000)
(:noprogress long 43)
(:nosignal long 99)
(:errorbuffer objectpoint 10)
(:url objectpoint 2))
@end lisp
With some well-placed Emacs @code{query-replace-regexp}s, you could
probably similarly define the entire @code{CURLoption} enumeration. I
have selected to transcribe a few that we will use in this tutorial.
If you're having trouble following the macrology, just macroexpand the
@code{curl-option} definition, or see the following macroexpansion,
conveniently downcased and reformatted:
@tutorialsource{DEFINE-CURL-OPTIONS macroexpansion}
@lisp
(progn
(defcenum curl-option
(:noprogress 43)
(:nosignal 99)
(:errorbuffer 10010)
(:url 10002))
'curl-option)
@end lisp
@noindent
That seems more than reasonable. You may notice that we only use the
@var{type} to compute the real enumeration offset; we will also need
the type information later.
First, however, let's make sure a simple call to the foreign function
works:
@example
@sc{cffi-user>} (foreign-funcall "curl_easy_setopt"
:pointer *easy-handle*
curl-option :nosignal :long 1 curl-code)
@result{} 0
@end example
@code{foreign-funcall}, despite its surface simplicity, can be used to
call any C function. Its first argument is a string, naming the
function to be called. Next, for each argument, we pass the name of
the C type, which is the same as in @code{defcfun}, followed by a Lisp
object representing the data to be passed as the argument. The final
argument is the return type, for which we use the @code{curl-code}
type defined earlier.
@code{defcfun} just puts a convenient fa@,cade on
@code{foreign-funcall}.@footnote{This isn't entirely true; some Lisps
don't support @code{foreign-funcall}, so @code{defcfun} is implemented
without it. @code{defcfun} may also perform optimizations that
@code{foreign-funcall} cannot.} Our earlier call to
@code{curl-global-init} could have been written as follows:
@example
@sc{cffi-user>} (foreign-funcall "curl_global_init" :long 0
curl-code)
@result{} 0
@end example
Before we continue, we will take a look at what @cffi{} can and can't
do, and why this is so.
@node Tutorial-Abstraction, Tutorial-Lisp easy_setopt, Tutorial-easy_setopt, Tutorial
@section Breaking the abstraction
@cindex breaking the abstraction
@cindex abstraction breaking
In @ref{Tutorial-Comparison,, What makes Lisp different}, we mentioned
that writing an @acronym{FFI} sometimes requires depending on
information not provided as part of the interface. The easy option
@code{CURLOPT_WRITEDATA}, which we will not provide as part of the
Lisp interface, illustrates this issue.
Strictly speaking, the @code{curl-option} enumeration is not
necessary; we could have used @code{:int 99} instead of
@code{curl-option :nosignal} in our call to @code{curl_easy_setopt}
above. We defined it anyway, in part to hide the fact that we are
breaking the abstraction that the C @code{enum} provides. If the
c@acronym{URL} developers decide to change those numbers later, we
must change the Lisp enumeration, because enumeration values are not
provided in the compiled C library, @code{libcurl.so.3}.
@cffi{} works because the most useful things in C libraries ---
non-static functions and non-static variables --- are included
accessibly in @code{libcurl.so.3}. A C compiler that violated this
would be considered a worthless compiler.
The other thing @code{define-curl-options} does is give the ``type''
of the third argument passed to @code{curl_easy_setopt}. Using this
information, we can tell that the @code{:nosignal} option should
accept a long integer argument. We can implicitly assume @code{t}
@equiv{} 1 and @code{nil} @equiv{} 0, as it is in C, which takes care
of the fact that @code{CURLOPT_NOSIGNAL} is really asking for a
boolean.
The ``type'' of @code{CURLOPT_WRITEDATA} is @code{objectpoint}.
However, it is really looking for a @code{FILE*}.
@code{CURLOPT_ERRORBUFFER} is looking for a @code{char*}, so there is
no obvious @cffi{} type but @code{:pointer}.
The first thing to note is that nowhere in the C interface includes
this information; it can only be found in the manual. We could
disjoin these clearly different types ourselves, by splitting
@code{objectpoint} into @code{filepoint} and @code{charpoint}, but we
are still breaking the abstraction, because we have to augment the
entire enumeration form with this additional
information.@footnote{Another possibility is to allow the caller to
specify the desired C type of the third argument. This is essentially
what happens in a call to the function written in C.}
@cindex streams and C
@cindex @sc{file}* and streams
The second is that the @code{CURLOPT_WRITEDATA} argument is completely
incompatible with the desired Lisp data, a
stream.@footnote{@xref{Other Kinds of Streams,,, libc, GNU C Library
Reference}, for a @acronym{GNU}-only way to extend the @code{FILE*}
type. You could use this to convert Lisp streams to the needed C
data. This would be quite involved and far outside the scope of this
tutorial.} It is probably acceptable if we are controlling every file
we might want to use as this argument, in which case we can just call
the foreign function @code{fopen}. Regardless, though, we can't write
to arbitrary streams, which is exactly what we want to do for this
application.
Finally, note that the @code{curl_easy_setopt} interface itself is a
hack, intended to work around some of the drawbacks of C. The
definition of @code{Curl_setopt}, while long, is far less cluttered
than the equivalent disjoint-function set would be; in addition,
setting a new option in an old @code{libcurl} can generate a run-time
error rather than breaking the compile. Lisp can just as concisely
generate functions as compare values, and the ``undefined function''
error is just as useful as any explicit error we could define here
might be.
@node Tutorial-Lisp easy_setopt, Tutorial-Memory, Tutorial-Abstraction, Tutorial
@section Option functions in Lisp
We could use @code{foreign-funcall} directly every time we wanted to
call @code{curl_easy_setopt}. However, we can encapsulate some of the
necessary information with the following.
@lisp
;;; @lispcmt{We will use this type later in a more creative way. For}
;;; @lispcmt{now, just consider it a marker that this isn't just any}
;;; @lispcmt{pointer.}
(defctype easy-handle :pointer)
(defmacro curl-easy-setopt (easy-handle enumerated-name
value-type new-value)
"Call `curl_easy_setopt' on EASY-HANDLE, using ENUMERATED-NAME
as the OPTION. VALUE-TYPE is the CFFI foreign type of the third
argument, and NEW-VALUE is the Lisp data to be translated to the
third argument. VALUE-TYPE is not evaluated."
`(foreign-funcall "curl_easy_setopt" easy-handle ,easy-handle
curl-option ,enumerated-name
,value-type ,new-value curl-code))
@end lisp
Now we define a function for each kind of argument that encodes the
correct @code{value-type} in the above. This can be done reasonably
in the @code{define-curl-options} macroexpansion; after all, that is
where the different options are listed!
@cindex Lispy C functions
We could make @code{cl:defun} forms in the expansion that simply call
@code{curl-easy-setopt}; however, it is probably easier and clearer to
use @code{defcfun}. @code{define-curl-options} was becoming unwieldy,
so I defined some helpers in this new definition.
@smalllisp
(defun curry-curl-option-setter (function-name option-keyword)
"Wrap the function named by FUNCTION-NAME with a version that
curries the second argument as OPTION-KEYWORD.
This function is intended for use in DEFINE-CURL-OPTION-SETTER."
(setf (symbol-function function-name)
(let ((c-function (symbol-function function-name)))
(lambda (easy-handle new-value)
(funcall c-function easy-handle option-keyword
new-value)))))
(defmacro define-curl-option-setter (name option-type
option-value foreign-type)
"Define (with DEFCFUN) a function NAME that calls
curl_easy_setopt. OPTION-TYPE and OPTION-VALUE are the CFFI
foreign type and value to be passed as the second argument to
easy_setopt, and FOREIGN-TYPE is the CFFI foreign type to be used
for the resultant function's third argument.
This macro is intended for use in DEFINE-CURL-OPTIONS."
`(progn
(defcfun ("curl_easy_setopt" ,name) curl-code
(easy-handle easy-handle)
(option ,option-type)
(new-value ,foreign-type))
(curry-curl-option-setter ',name ',option-value)))
(defmacro define-curl-options (type-name type-offsets &rest enum-args)
"As with CFFI:DEFCENUM, except each of ENUM-ARGS is as follows:
(NAME TYPE NUMBER)
Where the arguments are as they are with the CINIT macro defined
in curl.h, except NAME is a keyword.
TYPE-OFFSETS is a plist of TYPEs to their integer offsets, as
defined by the CURLOPTTYPE_LONG et al constants in curl.h.
Also, define functions for each option named
set-`TYPE-NAME'-`OPTION-NAME', where OPTION-NAME is the NAME from
the above destructuring."
(flet ((enumerated-value (type offset)
(+ (getf type-offsets type) offset))
;; @lispcmt{map PROCEDURE, destructuring each of ENUM-ARGS}
(map-enum-args (procedure)
(mapcar (lambda (arg) (apply procedure arg)) enum-args))
;; @lispcmt{build a name like SET-CURL-OPTION-NOSIGNAL}
(make-setter-name (option-name)
(intern (concatenate
'string "SET-" (symbol-name type-name)
"-" (symbol-name option-name)))))
`(progn
(defcenum ,type-name
,@@(map-enum-args
(lambda (name type number)
(list name (enumerated-value type number)))))
,@@(map-enum-args
(lambda (name type number)
(declare (ignore number))
`(define-curl-option-setter ,(make-setter-name name)
,type-name ,name ,(ecase type
(long :long)
(objectpoint :pointer)
(functionpoint :pointer)
(off-t :long)))))
',type-name)))
@end smalllisp
@noindent
Macroexpanding our @code{define-curl-options} form once more, we
see something different:
@lisp
(progn
(defcenum curl-option
(:noprogress 43)
(:nosignal 99)
(:errorbuffer 10010)
(:url 10002))
(define-curl-option-setter set-curl-option-noprogress
curl-option :noprogress :long)
(define-curl-option-setter set-curl-option-nosignal
curl-option :nosignal :long)
(define-curl-option-setter set-curl-option-errorbuffer
curl-option :errorbuffer :pointer)
(define-curl-option-setter set-curl-option-url
curl-option :url :pointer)
'curl-option)
@end lisp
@noindent
Macroexpanding one of the new @code{define-curl-option-setter}
forms yields the following:
@lisp
(progn
(defcfun ("curl_easy_setopt" set-curl-option-nosignal) curl-code
(easy-handle easy-handle)
(option curl-option)
(new-value :long))
(curry-curl-option-setter 'set-curl-option-nosignal ':nosignal))
@end lisp
@noindent
Finally, let's try this out:
@example
@sc{cffi-user>} (set-curl-option-nosignal *easy-handle* 1)
@result{} 0
@end example
@noindent
Looks like it works just as well. This interface is now reasonably
high-level to wash out some of the ugliness of the thinnest possible
@code{curl_easy_setopt} @acronym{FFI}, without obscuring the remaining
C bookkeeping details we will explore.
@node Tutorial-Memory, Tutorial-Callbacks, Tutorial-Lisp easy_setopt, Tutorial
@section Memory management
According to the documentation for @code{curl_easy_setopt}, the type
of the third argument when @var{option} is @code{CURLOPT_ERRORBUFFER}
is @code{char*}. Above, we've defined
@code{set-curl-option-errorbuffer} to accept a @code{:pointer} as the
new option value. However, there is a @cffi{} type @code{:string},
which translates Lisp strings to C strings when passed as arguments to
foreign function calls. Why not, then, use @code{:string} as the
@cffi{} type of the third argument? There are two reasons, both
related to the necessity of breaking abstraction described in
@ref{Tutorial-Abstraction,, Breaking the abstraction}.
The first reason also applies to @code{CURLOPT_URL}, which we will use
to illustrate the point. Assuming we have changed the type of the
third argument underlying @code{set-curl-option-url} to
@code{:string}, look at these two equivalent forms.
@lisp
(set-curl-option-url *easy-handle* "http://www.cliki.net/CFFI")
@equiv{} (with-foreign-string (url "http://www.cliki.net/CFFI")
(foreign-funcall "curl_easy_setopt" easy-handle *easy-handle*
curl-option :url :pointer url curl-code))
@end lisp
@noindent
The latter, in fact, is mostly equivalent to what a foreign function
call's macroexpansion actually does. As you can see, the Lisp string
@code{"@clikicffi{}"} is copied into a @code{char} array and
null-terminated; the pointer to beginning of this array, now a C
string, is passed as a @cffi{} @code{:pointer} to the foreign
function.
@cindex dynamic extent
@cindex foreign values with dynamic extent
Unfortunately, the C abstraction has failed us, and we must break it.
While @code{:string} works well for many @code{char*} arguments, it
does not for cases like this. As the @code{curl_easy_setopt}
documentation explains, ``The string must remain present until curl no
longer needs it, as it doesn't copy the string.'' The C string
created by @code{with-foreign-string}, however, only has dynamic
extent: it is ``deallocated'' when the body (above containing the
@code{foreign-funcall} form) exits.
@cindex premature deallocation
If we are supposed to keep the C string around, but it goes away, what
happens when some @code{libcurl} function tries to access the
@acronym{URL} string? We have reentered the dreaded world of C
``undefined behavior''. In some Lisps, it will probably get a chunk
of the Lisp/C stack. You may segfault. You may get some random piece
of other data from the heap. Maybe, in a world where ``dynamic
extent'' is defined to be ``infinite extent'', everything will turn
out fine. Regardless, results are likely to be almost universally
unpleasant.@footnote{``@i{But I thought Lisp was supposed to protect
me from all that buggy C crap!}'' Before asking a question like that,
remember that you are a stranger in a foreign land, whose residents
have a completely different set of values.}
Returning to the current @code{set-curl-option-url} interface, here is
what we must do:
@lisp
(let (easy-handle)
(unwind-protect
(with-foreign-string (url "http://www.cliki.net/CFFI")
(setf easy-handle (curl-easy-init))
(set-curl-option-url easy-handle url)
#|@lispcmt{do more with the easy-handle, like actually get the URL}|#)
(when easy-handle
(curl-easy-cleanup easy-handle))))
@end lisp
@c old comment to luis: I go on to say that this isn't obviously
@c extensible to new option settings that require C strings to stick
@c around, as it would involve re-evaluating the unwind-protect form
@c with more dynamic memory allocation. So I plan to show how to
@c write something similar to ObjC's NSAutoreleasePool, to be managed
@c with a simple unwind-protect form.
@noindent
That is fine for the single string defined here, but for every string
option we want to pass, we have to surround the body of
@code{with-foreign-string} with another @code{with-foreign-string}
wrapper, or else do some extremely error-prone pointer manipulation
and size calculation in advance. We could alleviate some of the pain
with a recursively expanding macro, but this would not remove the need
to modify the block every time we want to add an option, anathema as
it is to a modular interface.
Before modifying the code to account for this case, consider the other
reason we can't simply use @code{:string} as the foreign type. In C,
a @code{char *} is a @code{char *}, not necessarily a string. The
option @code{CURLOPT_ERRORBUFFER} accepts a @code{char *}, but does
not expect anything about the data there. However, it does expect
that some @code{libcurl} function we call later can write a C string
of up to 255 characters there. We, the callers of the function, are
expected to read the C string at a later time, exactly the opposite of
what @code{:string} implies.
With the semantics for an input string in mind --- namely, that the
string should be kept around until we @code{curl_easy_cleanup} the
easy handle --- we are ready to extend the Lisp interface:
@lisp
(defvar *easy-handle-cstrings* (make-hash-table)
"Hashtable of easy handles to lists of C strings that may be
safely freed after the handle is freed.")
(defun make-easy-handle ()
"Answer a new CURL easy interface handle, to which the lifetime
of C strings may be tied. See `add-curl-handle-cstring'."
(let ((easy-handle (curl-easy-init)))
(setf (gethash easy-handle *easy-handle-cstrings*) '())
easy-handle))
(defun free-easy-handle (handle)
"Free CURL easy interface HANDLE and any C strings created to
be its options."
(curl-easy-cleanup handle)
(mapc #'foreign-string-free
(gethash handle *easy-handle-cstrings*))
(remhash handle *easy-handle-cstrings*))
(defun add-curl-handle-cstring (handle cstring)
"Add CSTRING to be freed when HANDLE is, answering CSTRING."
(car (push cstring (gethash handle *easy-handle-cstrings*))))
@end lisp
@noindent
Here we have redefined the interface to create and free handles, to
associate a list of allocated C strings with each handle while it
exists. The strategy of using different function names to wrap around
simple foreign functions is more common than the solution implemented
earlier with @code{curry-curl-option-setter}, which was to modify the
function name's function slot.@footnote{There are advantages and
disadvantages to each approach; I chose to @code{(setf
symbol-function)} earlier because it entailed generating fewer magic
function names.}
Incidentally, the next step is to redefine
@code{curry-curl-option-setter} to allocate C strings for the
appropriate length of time, given a Lisp string as the
@code{new-value} argument:
@lisp
(defun curry-curl-option-setter (function-name option-keyword)
"Wrap the function named by FUNCTION-NAME with a version that
curries the second argument as OPTION-KEYWORD.
This function is intended for use in DEFINE-CURL-OPTION-SETTER."
(setf (symbol-function function-name)
(let ((c-function (symbol-function function-name)))
(lambda (easy-handle new-value)
(funcall c-function easy-handle option-keyword
(if (stringp new-value)
(add-curl-handle-cstring
easy-handle
(foreign-string-alloc new-value))
new-value))))))
@end lisp
@noindent
A quick analysis of the code shows that you need only reevaluate the
@code{curl-option} enumeration definition to take advantage of these
new semantics. Now, for good measure, let's reallocate the handle
with the new functions we just defined, and set its @acronym{URL}:
@example
@sc{cffi-user>} (curl-easy-cleanup *easy-handle*)
@result{} NIL
@sc{cffi-user>} (setf *easy-handle* (make-easy-handle))
@result{} #<FOREIGN-ADDRESS #x09844EE0>
@sc{cffi-user>} (set-curl-option-nosignal *easy-handle* 1)
@result{} 0
@sc{cffi-user>} (set-curl-option-url *easy-handle*
"http://www.cliki.net/CFFI")
@result{} 0
@end example
@cindex strings
For fun, let's inspect the Lisp value of the C string that was created
to hold @code{"@clikicffi{}"}. By virtue of the implementation of
@code{add-curl-handle-cstring}, it should be accessible through the
hash table defined:
@example
@sc{cffi-user>} (foreign-string-to-lisp
(car (gethash *easy-handle* *easy-handle-cstrings*)))
@result{} "http://www.cliki.net/CFFI"
@end example
@noindent
Looks like that worked, and @code{libcurl} now knows what
@acronym{URL} we want to retrieve.
Finally, we turn back to the @code{:errorbuffer} option mentioned at
the beginning of this section. Whereas the abstraction added to
support string inputs works fine for cases like @code{CURLOPT_URL}, it
hides the detail of keeping the C string; for @code{:errorbuffer},
however, we need that C string.
In a moment, we'll define something slightly cleaner, but for now,
remember that you can always hack around anything. We're modifying
handle creation, so make sure you free the old handle before
redefining @code{free-easy-handle}.
@smalllisp
(defvar *easy-handle-errorbuffers* (make-hash-table)
"Hashtable of easy handles to C strings serving as error
writeback buffers.")
;;; @lispcmt{An extra byte is very little to pay for peace of mind.}
(defparameter *curl-error-size* 257
"Minimum char[] size used by cURL to report errors.")
(defun make-easy-handle ()
"Answer a new CURL easy interface handle, to which the lifetime
of C strings may be tied. See `add-curl-handle-cstring'."
(let ((easy-handle (curl-easy-init)))
(setf (gethash easy-handle *easy-handle-cstrings*) '())
(setf (gethash easy-handle *easy-handle-errorbuffers*)
(foreign-alloc :char :count *curl-error-size*
:initial-element 0))
easy-handle))
(defun free-easy-handle (handle)
"Free CURL easy interface HANDLE and any C strings created to
be its options."
(curl-easy-cleanup handle)
(foreign-free (gethash handle *easy-handle-errorbuffers*))
(remhash handle *easy-handle-errorbuffers*)
(mapc #'foreign-string-free
(gethash handle *easy-handle-cstrings*))
(remhash handle *easy-handle-cstrings*))
(defun get-easy-handle-error (handle)
"Answer a string containing HANDLE's current error message."
(foreign-string-to-lisp
(gethash handle *easy-handle-errorbuffers*)))
@end smalllisp
Be sure to once again set the options we've set thus far. You may
wish to define yet another wrapper function to do this.
@node Tutorial-Callbacks, Tutorial-Completion, Tutorial-Memory, Tutorial
@section Calling Lisp from C
If you have been reading
@uref{http://curl.haxx.se/libcurl/c/curl_easy_setopt.html,,
@code{curl_easy_setopt(3)}}, you should have noticed that some options
accept a function pointer. In particular, we need one function
pointer to set as @code{CURLOPT_WRITEFUNCTION}, to be called by
@code{libcurl} rather than the reverse, in order to receive data as it
is downloaded.
A binding writer without the aid of @acronym{FFI} usually approaches
this problem by writing a C function that accepts C data, converts to
the language's internal objects, and calls the callback provided by
the user, again in a reverse of usual practices.
The @cffi{} approach to callbacks precisely mirrors its differences
with the non-@acronym{FFI} approach on the ``calling C from Lisp''
side, which we have dealt with exclusively up to now. That is, you
define a callback function in Lisp using @code{defcallback}, and
@cffi{} effectively creates a C function to be passed as a function
pointer.
@impnote{This is much trickier than calling C functions from Lisp, as
it literally involves somehow generating a new C function that is as
good as any created by the compiler. Therefore, not all Lisps support
them. @xref{Implementation Support}, for information about @cffi{}
support issues in this and other areas. You may want to consider
changing to a Lisp that supports callbacks in order to continue with
this tutorial.}
@cindex callback definition
@cindex defining callbacks
Defining a callback is very similar to defining a callout; the main
difference is that we must provide some Lisp forms to be evaluated as
part of the callback. Here is the signature for the function the
@code{:writefunction} option takes:
@example
size_t
@var{function}(void *ptr, size_t size, size_t nmemb, void *stream);
@end example
@impnote{size_t is almost always an unsigned int. You can get this
and many other types using feature tests for your system by using
cffi-grovel.}
The above signature trivially translates into a @cffi{}
@code{defcallback} form, as follows.
@lisp
;;; @lispcmt{Alias in case size_t changes.}
(defctype size :unsigned-int)
;;; @lispcmt{To be set as the CURLOPT_WRITEFUNCTION of every easy handle.}
(defcallback easy-write size ((ptr :pointer) (size size)
(nmemb size) (stream :pointer))
(let ((data-size (* size nmemb)))
(handler-case
;; @lispcmt{We use the dynamically-bound *easy-write-procedure* to}
;; @lispcmt{call a closure with useful lexical context.}
(progn (funcall (symbol-value '*easy-write-procedure*)
(foreign-string-to-lisp ptr :count data-size))
data-size) ;@lispcmt{indicates success}
;; @lispcmt{The WRITEFUNCTION should return something other than the}
;; @lispcmt{#bytes available to signal an error.}
(error () (if (zerop data-size) 1 0)))))
@end lisp
First, note the correlation of the first few forms, used to declare
the C function's signature, with the signature in C syntax. We
provide a Lisp name for the function, its return type, and a name and
type for each argument.
In the body, we call the dynamically-bound
@code{*easy-write-procedure*} with a ``finished'' translation, of
pulling together the raw data and size into a Lisp string, rather than
deal with the data directly. As part of calling
@code{curl_easy_perform} later, we'll bind that variable to a closure
with more useful lexical bindings than the top-level
@code{defcallback} form.
Finally, we make a halfhearted effort to prevent non-local exits from
unwinding the C stack, covering the most likely case with an
@code{error} handler, which is usually triggered
unexpectedly.@footnote{Unfortunately, we can't protect against
@emph{all} non-local exits, such as @code{return}s and @code{throw}s,
because @code{unwind-protect} cannot be used to ``short-circuit'' a
non-local exit in Common Lisp, due to proposal @code{minimal} in
@uref{http://www.lisp.org/HyperSpec/Issues/iss152-writeup.html,
@acronym{ANSI} issue @sc{Exit-Extent}}. Furthermore, binding an
@code{error} handler prevents higher-up code from invoking restarts
that may be provided under the callback's dynamic context. Such is
the way of compromise.} The reason is that most C code is written to
understand its own idiosyncratic error condition, implemented above in
the case of @code{curl_easy_perform}, and more ``undefined behavior''
can result if we just wipe C stack frames without allowing them to
execute whatever cleanup actions as they like.
Using the @code{CURLoption} enumeration in @file{curl.h} once more, we
can describe the new option by modifying and reevaluating
@code{define-curl-options}.
@lisp
(define-curl-options curl-option
(long 0 objectpoint 10000 functionpoint 20000 off-t 30000)
(:noprogress long 43)
(:nosignal long 99)
(:errorbuffer objectpoint 10)
(:url objectpoint 2)
(:writefunction functionpoint 11)) ;@lispcmt{new item here}
@end lisp
Finally, we can use the defined callback and the new
@code{set-curl-option-writefunction} to finish configuring the easy
handle, using the @code{callback} macro to retrieve a @cffi{}
@code{:pointer}, which works like a function pointer in C code.
@example
@sc{cffi-user>} (set-curl-option-writefunction
*easy-handle* (callback easy-write))
@result{} 0
@end example
@node Tutorial-Completion, Tutorial-Types, Tutorial-Callbacks, Tutorial
@section A complete @acronym{FFI}?
@c TeX goes insane on @uref{@clikicffi{}}
With all options finally set and a medium-level interface developed,
we can finish the definition and retrieve
@uref{http://www.cliki.net/CFFI}, as is done in the tutorial.
@lisp
(defcfun "curl_easy_perform" curl-code
(handle easy-handle))
@end lisp
@example
@sc{cffi-user>} (with-output-to-string (contents)
(let ((*easy-write-procedure*
(lambda (string)
(write-string string contents))))
(declare (special *easy-write-procedure*))
(curl-easy-perform *easy-handle*)))
@result{} "<!DOCTYPE HTML PUBLIC \"-//W3C//DTD HTML 4.01//EN\"
@enddots{}
Now fear, comprehensively</P>
"
@end example
Of course, that itself is slightly unwieldy, so you may want to define
a function around it that simply retrieves a @acronym{URL}. I will
leave synthesis of all the relevant @acronym{REPL} forms presented
thus far into a single function as an exercise for the reader.
The remaining sections of this tutorial explore some advanced features
of @cffi{}; the definition of new types will receive special
attention. Some of these features are essential for particular
foreign function calls; some are very helpful when trying to develop a
Lispy interface to C.
@node Tutorial-Types, Tutorial-Conclusion, Tutorial-Completion, Tutorial
@section Defining new types
We've occasionally used the @code{defctype} macro in previous sections
as a kind of documentation, much what you'd use @code{typedef} for in
C. We also tried one special kind of type definition, the
@code{defcenum} type. @xref{defcstruct}, for a definition macro that
may come in handy if you need to use C @code{struct}s as data.
@cindex type definition
@cindex data in Lisp and C
@cindex translating types
However, all of these are mostly sugar for the powerful underlying
foreign type interface called @dfn{type translators}. You can easily
define new translators for any simple named foreign type. Since we've
defined the new type @code{curl-code} to use as the return type for
various @code{libcurl} functions, we can use that to directly convert
c@acronym{URL} errors to Lisp errors.
@code{defctype}'s purpose is to define simple @code{typedef}-like
aliases. In order to use @dfn{type translators} we must use the
@code{define-foreign-type} macro. So let's redefine @code{curl-code}
using it.
@lisp
(define-foreign-type curl-code-type ()
()
(:actual-type :int)
(:simple-parser curl-code))
@end lisp
@code{define-foreign-type} is a thin wrapper around @code{defclass}.
For now, all you need to know in the context of this example is that
it does what @code{(defctype curl-code :int)} would do and,
additionally, defines a new class @code{curl-code-type} which we will
take advantage of shortly.
The @code{CURLcode} enumeration seems to follow the typical error code
convention of @samp{0} meaning all is well, and each non-zero integer
indicating a different kind of error. We can apply that trivially to
differentiate between normal exits and error exits.
@lisp
(define-condition curl-code-error (error)
(($code :initarg :curl-code :reader curl-error-code))
(:report (lambda (c stream)
(format stream "libcurl function returned error ~A"
(curl-error-code c))))
(:documentation "Signalled when a libcurl function answers
a code other than CURLE_OK."))
(defmethod translate-from-foreign (value (type curl-code-type))
"Raise a CURL-CODE-ERROR if VALUE, a curl-code, is non-zero."
(if (zerop value)
:curle-ok
(error 'curl-code-error :curl-code value)))
@end lisp
@noindent
The heart of this translator is new method
@code{translate-from-foreign}. By specializing the @var{type}
parameter on @code{curl-code-type}, we immediately modify the behavior
of every function that returns a @code{curl-code} to pass the result
through this new method.
To see the translator in action, try invoking a function that returns
a @code{curl-code}. You need to reevaluate the respective
@code{defcfun} form so that it picks up the new @code{curl-code}
definition.
@example
@sc{cffi-user>} (set-curl-option-nosignal *easy-handle* 1)
@result{} :CURLE-OK
@end example
@noindent
As the result was @samp{0}, the new method returned @code{:curle-ok},
just as specified.@footnote{It might be better to return
@code{(values)} than @code{:curle-ok} in real code, but this is good
for illustration.} I will leave disjoining the separate
@code{CURLcode}s into condition types and improving the @code{:report}
function as an exercise for you.
The creation of @code{*easy-handle-cstrings*} and
@code{*easy-handle-errorbuffers*} as properties of @code{easy-handle}s
is a kluge. What we really want is a Lisp structure that stores these
properties along with the C pointer. Unfortunately,
@code{easy-handle} is currently just a fancy name for the foreign type
@code{:pointer}; the actual pointer object varies from Common Lisp
implementation to implementation, needing only to satisfy
@code{pointerp} and be returned from @code{make-pointer} and friends.
One solution that would allow us to define a new Lisp structure to
represent @code{easy-handle}s would be to write a wrapper around every
function that currently takes an @code{easy-handle}; the wrapper would
extract the pointer and pass it to the foreign function. However, we
can use type translators to more elegantly integrate this
``translation'' into the foreign function calling framework, using
@code{translate-to-foreign}.
@smalllisp
(defclass easy-handle ()
((pointer :initform (curl-easy-init)
:documentation "Foreign pointer from curl_easy_init")
(error-buffer
:initform (foreign-alloc :char :count *curl-error-size*
:initial-element 0)
:documentation "C string describing last error")
(c-strings :initform '()
:documentation "C strings set as options"))
(:documentation "I am a parameterization you may pass to
curl-easy-perform to perform a cURL network protocol request."))
(defmethod initialize-instance :after ((self easy-handle) &key)
(set-curl-option-errorbuffer self (slot-value self 'error-buffer)))
(defun add-curl-handle-cstring (handle cstring)
"Add CSTRING to be freed when HANDLE is, answering CSTRING."
(car (push cstring (slot-value handle 'c-strings))))
(defun get-easy-handle-error (handle)
"Answer a string containing HANDLE's current error message."
(foreign-string-to-lisp
(slot-value handle 'error-buffer)))
(defun free-easy-handle (handle)
"Free CURL easy interface HANDLE and any C strings created to
be its options."
(with-slots (pointer error-buffer c-strings) handle
(curl-easy-cleanup pointer)
(foreign-free error-buffer)
(mapc #'foreign-string-free c-strings)))
(define-foreign-type easy-handle-type ()
()
(:actual-type :pointer)
(:simple-parser easy-handle))
(defmethod translate-to-foreign (handle (type easy-handle-type))
"Extract the pointer from an easy-HANDLE."
(slot-value handle 'pointer))
@end smalllisp
While we changed some of the Lisp functions defined earlier to use
@acronym{CLOS} slots rather than hash tables, the foreign functions
work just as well as they did before.
@cindex limitations of type translators
The greatest strength, and the greatest limitation, of the type
translator comes from its generalized interface. As stated
previously, we could define all foreign function calls in terms of the
primitive foreign types provided by @cffi{}. The type translator
interface allows us to cleanly specify the relationship between Lisp
and C data, independent of where it appears in a function call. This
independence comes at a price; for example, it cannot be used to
modify translation semantics based on other arguments to a function
call. In these cases, you should rely on other features of Lisp,
rather than the powerful, yet domain-specific, type translator
interface.
@node Tutorial-Conclusion, , Tutorial-Types, Tutorial
@section What's next?
@cffi{} provides a rich and powerful foundation for communicating with
foreign libraries; as we have seen, it is up to you to make that
experience a pleasantly Lispy one. This tutorial does not cover all
the features of @cffi{}; please see the rest of the manual for
details. In particular, if something seems obviously missing, it is
likely that either code or a good reason for lack of code is already
present.
@impnote{There are some other things in @cffi{} that might deserve
tutorial sections, such as free-translated-object, or structs. Let us
know which ones you care about.}
@c ===================================================================
@c CHAPTER: Wrapper generators
@node Wrapper generators, Foreign Types, Tutorial, Top
@chapter Wrapper generators
@cffi{}'s interface is designed for human programmers, being aimed at
aesthetic as well as technical sophistication. However, there are a
few programs aimed at translating C and C++ header files, or
approximations thereof, into @cffi{} forms constituting a foreign
interface to the symbols in those files.
These wrapper generators are known to support output of @cffi{} forms.
@table @asis
@item @uref{http://www.cliki.net/Verrazano,Verrazano}
Designed specifically for Common Lisp. Uses @acronym{GCC}'s parser
output in @acronym{XML} format to discover functions, variables, and
other header file data. This means you need @acronym{GCC} to generate
forms; on the other hand, the parser employed is mostly compliant with
@acronym{ANSI} C.
@item @uref{http://www.cliki.net/SWIG,SWIG}
A foreign interface generator originally designed to generate Python
bindings, it has been ported to many other systems, including @cffi{}
in version 1.3.28. Includes its own C declaration munger, not
intended to be fully-compliant with @acronym{ANSI} C.
@end table
First, this manual does not describe use of these other programs; they
have documentation of their own. If you have problems using a
generated interface, please look at the output @cffi{} forms and
verify that they are a correct @cffi{} interface to the library in
question; if they are correct, contact @cffi{} developers with
details, keeping in mind that they communicate in terms of those forms
rather than any particular wrapper generator. Otherwise, contact the
maintainers of the wrapper generator you are using, provided you can
reasonably expect more accuracy from the generator.
When is more accuracy an unreasonable expectation? As described in
the tutorial (@pxref{Tutorial-Abstraction,, Breaking the
abstraction}), the information in C declarations is insufficient to
completely describe every interface. In fact, it is quite common to
run into an interface that cannot be handled automatically, and
generators should be excused from generating a complete interface in
these cases.
As further described in the tutorial, the thinnest Lisp interface to a
C function is not always the most pleasant one. In many cases, you
will want to manually write a Lispier interface to the C functions
that interest you.
Wrapper generators should be treated as time-savers, not complete
automation of the full foreign interface writing job. Reports of the
amount of work done by generators vary from 30% to 90%. The
incremental development style enabled by @cffi{} generally reduces
this proportion below that for languages like Python.
@c Where I got the above 30-90% figures:
@c 30%: lemonodor's post about SWIG
@c 90%: Balooga on #lisp. He said 99%, but that's probably an
@c exaggeration (leave it to me to pass judgement :)
@c -stephen
@c ===================================================================
@c CHAPTER: Foreign Types
@node Foreign Types, Pointers, Wrapper generators, Top
@chapter Foreign Types
Foreign types describe how data is translated back and forth between C
and Lisp. @cffi{} provides various built-in types and allows the user to
define new types.
@menu
* Built-In Types::
* Other Types::
* Defining Foreign Types::
* Foreign Type Translators::
* Optimizing Type Translators::
* Foreign Structure Types::
* Allocating Foreign Objects::
Dictionary
* convert-from-foreign::
* convert-to-foreign::
* defbitfield::
* defcstruct::
* defcunion::
* defctype::
* defcenum::
@c * define-type-spec-parser::
* define-foreign-type::
* define-parse-method::
@c * explain-foreign-slot-value:
* foreign-bitfield-symbols::
* foreign-bitfield-value::
* foreign-enum-keyword::
* foreign-enum-value::
* foreign-slot-names::
* foreign-slot-offset::
* foreign-slot-pointer::
* foreign-slot-value::
* foreign-type-alignment::
* foreign-type-size::
* free-converted-object::
* free-translated-object::
* translate-from-foreign::
* translate-to-foreign::
* translate-into-foreign-memory::
* with-foreign-slots::
@end menu
@node Built-In Types, Other Types, Foreign Types, Foreign Types
@section Built-In Types
@ForeignType{:char}
@ForeignType{:unsigned-char}
@ForeignType{:short}
@ForeignType{:unsigned-short}
@ForeignType{:int}
@ForeignType{:unsigned-int}
@ForeignType{:long}
@ForeignType{:unsigned-long}
@ForeignType{:long-long}
@ForeignType{:unsigned-long-long}
These types correspond to the native C integer types according to the
@acronym{ABI} of the Lisp implementation's host system.
@code{:long-long} and @code{:unsigned-long-long} are not supported
natively on all implementations. However, they are emulated by
@code{mem-ref} and @code{mem-set}.
When those types are @strong{not} available, the symbol
@code{cffi-sys::no-long-long} is pushed into @code{*features*}.
@ForeignType{:uchar}
@ForeignType{:ushort}
@ForeignType{:uint}
@ForeignType{:ulong}
@ForeignType{:llong}
@ForeignType{:ullong}
For convenience, the above types are provided as shortcuts for
@code{unsigned-char}, @code{unsigned-short}, @code{unsigned-int},
@code{unsigned-long}, @code{long-long} and @code{unsigned-long-long},
respectively.
@ForeignType{:int8}
@ForeignType{:uint8}
@ForeignType{:int16}
@ForeignType{:uint16}
@ForeignType{:int32}
@ForeignType{:uint32}
@ForeignType{:int64}
@ForeignType{:uint64}
Foreign integer types of specific sizes, corresponding to the C types
defined in @code{stdint.h}.
@c @ForeignType{:size}
@c @ForeignType{:ssize}
@c @ForeignType{:ptrdiff}
@c @ForeignType{:time}
@c Foreign integer types corresponding to the standard C types (without
@c the @code{_t} suffix).
@c @impnote{These are not implemented yet. --luis}
@c @impnote{I'm sure there are more of these that could be useful, let's
@c add any types that can't be defined portably to this list as
@c necessary. --james}
@ForeignType{:float}
@ForeignType{:double}
On all systems, the @code{:float} and @code{:double} types represent a
C @code{float} and @code{double}, respectively. On most but not all
systems, @code{:float} and @code{:double} represent a Lisp
@code{single-float} and @code{double-float}, respectively. It is not
so useful to consider the relationship between Lisp types and C types
as isomorphic, as simply to recognize the relationship, and relative
precision, among each respective category.
@ForeignType{:long-double}
This type is only supported on SCL.
@ForeignType{:pointer &optional type}
A foreign pointer to an object of any type, corresponding to
@code{void *}. You can optionally specify type of pointer
(e.g. @code{(:pointer :char)}). Although @cffi{} won't do anything
with that information yet, it is useful for documentation purposes.
@ForeignType{:void}
No type at all. Only valid as the return type of a function.
@node Other Types, Defining Foreign Types, Built-In Types, Foreign Types
@section Other Types
@cffi{} also provides a few useful types that aren't built-in C
types.
@ForeignType{:string}
The @code{:string} type performs automatic conversion between Lisp and
C strings. Note that, in the case of functions the converted C string
will have dynamic extent (i.e.@: it will be automatically freed after
the foreign function returns).
In addition to Lisp strings, this type will accept foreign pointers
and pass them unmodified.
A method for @ref{free-translated-object} is specialized for this
type. So, for example, foreign strings allocated by this type and
passed to a foreign function will be freed after the function
returns.
@lisp
CFFI> (foreign-funcall "getenv" :string "SHELL" :string)
@result{} "/bin/bash"
CFFI> (with-foreign-string (str "abcdef")
(foreign-funcall "strlen" :string str :int))
@result{} 6
@end lisp
@ForeignType{:string+ptr}
Like @code{:string} but returns a list with two values when convert
from C to Lisp: a Lisp string and the C string's foreign pointer.
@lisp
CFFI> (foreign-funcall "getenv" :string "SHELL" :string+ptr)
@result{} ("/bin/bash" #.(SB-SYS:INT-SAP #XBFFFFC6F))
@end lisp
@ForeignType{:boolean &optional (base-type :int)}
The @code{:boolean} type converts between a Lisp boolean and a C
boolean. It canonicalizes to @var{base-type} which is @code{:int} by
default.
@lisp
(convert-to-foreign nil :boolean) @result{} 0
(convert-to-foreign t :boolean) @result{} 1
(convert-from-foreign 0 :boolean) @result{} nil
(convert-from-foreign 1 :boolean) @result{} t
@end lisp
@ForeignType{:bool}
The @code{:bool} type represents the C99 @code{_Bool} or C++
@code{bool}. Its size is usually 1 byte except on OSX where it's an
@code{int}.
@ForeignType{:wrapper base-type &key to-c from-c}
The @code{:wrapper} type stores two symbols passed to the @var{to-c}
and @var{from-c} arguments. When a value is being translated to or
from C, this type @code{funcall}s the respective symbol.
@code{:wrapper} types will be typedefs for @var{base-type} and will
inherit its translators, if any.
Here's an example of how the @code{:boolean} type could be defined in
terms of @code{:wrapper}.
@lisp
(defun bool-c-to-lisp (value)
(not (zerop value)))
(defun bool-lisp-to-c (value)
(if value 1 0))
(defctype my-bool (:wrapper :int :from-c bool-c-to-lisp
:to-c bool-lisp-to-c))
(convert-to-foreign nil 'my-bool) @result{} 0
(convert-from-foreign 1 'my-bool) @result{} t
@end lisp
@node Defining Foreign Types, Foreign Type Translators, Other Types, Foreign Types
@section Defining Foreign Types
You can define simple C-like @code{typedef}s through the
@code{defctype} macro. Defining a typedef is as simple as giving
@code{defctype} a new name and the name of the type to be wrapped.
@lisp
;;; @lispcmt{Define MY-INT as an alias for the built-in type :INT.}
(defctype my-int :int)
@end lisp
With this type definition, one can, for instance, declare arguments to
foreign functions as having the type @code{my-int}, and they will be
passed as integers.
@subheading More complex types
@cffi{} offers another way to define types through
@code{define-foreign-type}, a thin wrapper macro around
@code{defclass}. As an example, let's go through the steps needed to
define a @code{(my-string &key encoding)} type. First, we need to
define our type class:
@lisp
(define-foreign-type my-string-type ()
((encoding :reader string-type-encoding :initarg :encoding))
(:actual-type :pointer))
@end lisp
The @code{:actual-type} class option tells CFFI that this type will
ultimately be passed to and received from foreign code as a
@code{:pointer}. Now you need to tell CFFI how to parse a type
specification such as @code{(my-string :encoding :utf8)} into an
instance of @code{my-string-type}. We do that with
@code{define-parse-method}:
@lisp
(define-parse-method my-string (&key (encoding :utf-8))
(make-instance 'my-string-type :encoding encoding))
@end lisp
The next section describes how make this type actually translate
between C and Lisp strings.
@node Foreign Type Translators, Optimizing Type Translators, Defining Foreign Types, Foreign Types
@section Foreign Type Translators
Type translators are used to automatically convert Lisp values to or
from foreign values. For example, using type translators, one can
take the @code{my-string} type defined in the previous section and
specify that it should:
@itemize
@item
convert C strings to Lisp strings;
@item
convert Lisp strings to newly allocated C strings;
@item
free said C strings when they are no longer needed.
@end itemize
In order to tell @cffi{} how to automatically convert Lisp values to
foreign values, define a specialized method for the
@code{translate-to-foreign} generic function:
@lisp
;;; @lispcmt{Define a method that converts Lisp strings to C strings.}
(defmethod translate-to-foreign (string (type my-string-type))
(foreign-string-alloc string :encoding (string-type-encoding type)))
@end lisp
@noindent
From now on, whenever an object is passed as a @code{my-string} to a
foreign function, this method will be invoked to convert the Lisp
value. To perform the inverse operation, which is needed for functions
that return a @code{my-string}, specialize the
@code{translate-from-foreign} generic function in the same manner:
@lisp
;;; @lispcmt{Define a method that converts C strings to Lisp strings.}
(defmethod translate-from-foreign (pointer (type my-string-type))
(foreign-string-to-lisp pointer :encoding (string-type-encoding type)))
@end lisp
@noindent
When a @code{translate-to-foreign} method requires allocation of
foreign memory, you must also define a @code{free-translated-object}
method to free the memory once the foreign object is no longer needed,
otherwise you'll be faced with memory leaks. This generic function is
called automatically by @cffi{} when passing objects to foreign
functions. Let's do that:
@lisp
;;; @lispcmt{Free strings allocated by translate-to-foreign.}
(defmethod free-translated-object (pointer (type my-string-type) param)
(declare (ignore param))
(foreign-string-free pointer))
@end lisp
@noindent
In this specific example, we don't need the @var{param} argument, so
we ignore it. See @ref{free-translated-object}, for an explanation of
its purpose and how you can use it.
A type translator does not necessarily need to convert the value. For
example, one could define a typedef for @code{:pointer} that ensures,
in the @code{translate-to-foreign} method, that the value is not a
null pointer, signalling an error if a null pointer is passed. This
would prevent some pointer errors when calling foreign functions that
cannot handle null pointers.
@strong{Please note:} these methods are meant as extensible hooks
only, and you should not call them directly. Use
@code{convert-to-foreign}, @code{convert-from-foreign} and
@code{free-converted-object} instead.
@xref{Tutorial-Types,, Defining new types}, for another example of
type translators.
@node Optimizing Type Translators, Foreign Structure Types, Foreign Type Translators, Foreign Types
@section Optimizing Type Translators
@cindex type translators, optimizing
@cindex compiler macros for type translation
@cindex defining type-translation compiler macros
Being based on generic functions, the type translation mechanism
described above can add a bit of overhead. This is usually not
significant, but we nevertheless provide a way of getting rid of the
overhead for the cases where it matters.
A good way to understand this issue is to look at the code generated
by @code{defcfun}. Consider the following example using the previously
defined @code{my-string} type:
@lisp
CFFI> (macroexpand-1 '(defcfun foo my-string (x my-string)))
;; @lispcmt{(simplified, downcased, etc...)}
(defun foo (x)
(multiple-value-bind (#:G2019 #:PARAM3149)
(translate-to-foreign x #<MY-STRING-TYPE @{11ED5A79@}>)
(unwind-protect
(translate-from-foreign
(foreign-funcall "foo" :pointer #:G2019 :pointer)
#<MY-STRING-TYPE @{11ED5659@}>)
(free-translated-object #:G2019 #<MY-STRING-TYPE @{11ED51A79@}>
#:PARAM3149))))
@end lisp
@noindent
In order to get rid of those generic function calls, @cffi{} has
another set of extensible generic functions that provide functionality
similar to @acronym{CL}'s compiler macros:
@code{expand-to-foreign-dyn}, @code{expand-to-foreign} and
@code{expand-from-foreign}. Here's how one could define a
@code{my-boolean} with them:
@lisp
(define-foreign-type my-boolean-type ()
()
(:actual-type :int)
(:simple-parser my-boolean))
(defmethod expand-to-foreign (value (type my-boolean-type))
`(if ,value 1 0))
(defmethod expand-from-foreign (value (type my-boolean-type))
`(not (zerop ,value)))
@end lisp
@noindent
And here's what the macroexpansion of a function using this type would
look like:
@lisp
CFFI> (macroexpand-1 '(defcfun bar my-boolean (x my-boolean)))
;; @lispcmt{(simplified, downcased, etc...)}
(defun bar (x)
(let ((#:g3182 (if x 1 0)))
(not (zerop (foreign-funcall "bar" :int #:g3182 :int)))))
@end lisp
@noindent
No generic function overhead.
Let's go back to our @code{my-string} type. The expansion interface
has no equivalent of @code{free-translated-object}; you must instead
define a method on @code{expand-to-foreign-dyn}, the third generic
function in this interface. This is especially useful when you can
allocate something much more efficiently if you know the object has
dynamic extent, as is the case with function calls that don't save the
relevant allocated arguments.
This exactly what we need for the @code{my-string} type:
@lisp
(defmethod expand-from-foreign (form (type my-string-type))
`(foreign-string-to-lisp ,form))
(defmethod expand-to-foreign-dyn (value var body (type my-string-type))
(let ((encoding (string-type-encoding type)))
`(with-foreign-string (,var ,value :encoding ',encoding)
,@@body)))
@end lisp
@noindent
So let's look at the macro expansion:
@lisp
CFFI> (macroexpand-1 '(defcfun foo my-string (x my-string)))
;; @lispcmt{(simplified, downcased, etc...)}
(defun foo (x)
(with-foreign-string (#:G2021 X :encoding ':utf-8)
(foreign-string-to-lisp
(foreign-funcall "foo" :pointer #:g2021 :pointer))))
@end lisp
@noindent
Again, no generic function overhead.
@subheading Other details
To short-circuit expansion and use the @code{translate-*} functions
instead, simply call the next method. Return its result in cases
where your method cannot generate an appropriate replacement for it.
This analogous to the @code{&whole form} mechanism compiler macros
provide.
The @code{expand-*} methods have precedence over their
@code{translate-*} counterparts and are guaranteed to be used in
@code{defcfun}, @code{foreign-funcall}, @code{defcvar} and
@code{defcallback}. If you define a method on each of the
@code{expand-*} generic functions, you are guaranteed to have full
control over the expressions generated for type translation in these
macros.
They may or may not be used in other @cffi{} operators that need to
translate between Lisp and C data; you may only assume that
@code{expand-*} methods will probably only be called during Lisp
compilation.
@code{expand-to-foreign-dyn} has precedence over
@code{expand-to-foreign} and is only used in @code{defcfun} and
@code{foreign-funcall}, only making sense in those contexts.
@strong{Important note:} this set of generic functions is called at
macroexpansion time. Methods are defined when loaded or evaluated,
not compiled. You are responsible for ensuring that your
@code{expand-*} methods are defined when the @code{foreign-funcall} or
other forms that use them are compiled. One way to do this is to put
the method definitions earlier in the file and inside an appropriate
@code{eval-when} form; another way is to always load a separate Lisp
or @acronym{FASL} file containing your @code{expand-*} definitions
before compiling files with forms that ought to use them. Otherwise,
they will not be found and the runtime translators will be used
instead.
@node Foreign Structure Types, Allocating Foreign Objects, Optimizing Type Translators, Foreign Types
@section Foreign Structure Types
For more involved C types than simple aliases to built-in types, such
as you can make with @code{defctype}, @cffi{} allows declaration of
structures and unions with @code{defcstruct} and @code{defcunion}.
For example, consider this fictional C structure declaration holding
some personal information:
@example
struct person @{
int number;
char* reason;
@};
@end example
@noindent
The equivalent @code{defcstruct} form follows:
@lisp
(defcstruct person
(number :int)
(reason :string))
@end lisp
@c LMH structure translation
By default, @ref{convert-from-foreign} (and also @ref{mem-ref}) will
make a plist with slot names as keys, and @ref{convert-to-foreign} will
translate such a plist to a foreign structure. A user wishing to define
other translations should use the @code{:class} argument to
@ref{defcstruct}, and then define methods for
@ref{translate-from-foreign} and
@ref{translate-into-foreign-memory} that specialize on this class,
possibly calling @code{call-next-method} to translate from and to the
plists rather than provide a direct interface to the foreign object.
The macro @code{translation-forms-for-class} will generate the forms
necessary to translate a Lisp class into a foreign structure and vice
versa.
@c Write separate function doc section for translation-forms-for-class?
@c Examples, perhaps taken from the tests?
Please note that this interface is only for those that must know about
the values contained in a relevant struct. If the library you are
interfacing returns an opaque pointer that needs only be passed to
other C library functions, by all means just use @code{:pointer} or a
type-safe definition munged together with @code{defctype} and type
translation. To pass or return a structure by value to a function, load
the cffi-libffi system and specify the structure as @code{(:struct
@var{structure-name})}. To pass or return the pointer, you can use
either @code{:pointer} or @code{(:pointer (:struct
@var{structure-name}))}.
@emph{Compatibility note:} Previous versions of CFFI accepted the
``bare'' @var{structure-name} as a type specification, which was
interpreted as a pointer to the structure. This is deprecated and
produces a style warning. Using this deprecated form means that
@ref{mem-aref} retains its prior meaning and returns a pointer. Using
the @code{(:struct @var{structure-name})} form for the type,
@ref{mem-aref} provides a Lisp object translated from the
structure (by default a plist). Thus the semantics are consistent with all
types in returning the object as represented in Lisp, and not a pointer,
with the exception of the ``bare'' structure compatibility retained.
In order to obtain the pointer, you should use the function @ref{mem-aptr}.
See @ref{defcstruct} for more details.
@node Allocating Foreign Objects, convert-from-foreign, Foreign Structure Types, Foreign Types
@section Allocating Foreign Objects
@c I moved this because I moved with-foreign-object to the Pointers
@c chapter, where foreign-alloc is.
@xref{Allocating Foreign Memory}.
@c ===================================================================
@c CONVERT-FROM-FOREIGN
@page
@node convert-from-foreign, convert-to-foreign, Allocating Foreign Objects, Foreign Types
@heading convert-from-foreign
@subheading Syntax
@Function{convert-from-foreign foreign-value type @res{} value}
@subheading Arguments and Values
@table @var
@item foreign-value
The primitive C value as returned from a primitive foreign function or
from @code{convert-to-foreign}.
@item type
A @cffi{} type specifier.
@item value
The Lisp value translated from @var{foreign-value}.
@end table
@subheading Description
This is an external interface to the type translation facility. In
the implementation, all foreign functions are ultimately defined as
type translation wrappers around primitive foreign function
invocations.
This function is available mostly for inspection of the type
translation process, and possibly optimization of special cases of
your foreign function calls.
Its behavior is better described under @code{translate-from-foreign}'s
documentation.
@subheading Examples
@lisp
CFFI-USER> (convert-to-foreign "a boat" :string)
@result{} #<FOREIGN-ADDRESS #x097ACDC0>
@result{} T
CFFI-USER> (convert-from-foreign * :string)
@result{} "a boat"
@end lisp
@subheading See Also
@seealso{convert-to-foreign} @*
@seealso{free-converted-object} @*
@seealso{translate-from-foreign}
@c ===================================================================
@c CONVERT-TO-FOREIGN
@page
@node convert-to-foreign, defbitfield, convert-from-foreign, Foreign Types
@heading convert-to-foreign
@subheading Syntax
@Function{convert-to-foreign value type @res{} foreign-value, alloc-params}
@subheading Arguments and Values
@table @var
@item value
The Lisp object to be translated to a foreign object.
@item type
A @cffi{} type specifier.
@item foreign-value
The primitive C value, ready to be passed to a primitive foreign
function.
@item alloc-params
Something of a translation state; you must pass it to
@code{free-converted-object} along with the foreign value for that to
work.
@end table
@subheading Description
This is an external interface to the type translation facility. In
the implementation, all foreign functions are ultimately defined as
type translation wrappers around primitive foreign function
invocations.
This function is available mostly for inspection of the type
translation process, and possibly optimization of special cases of
your foreign function calls.
Its behavior is better described under @code{translate-to-foreign}'s
documentation.
@subheading Examples
@lisp
CFFI-USER> (convert-to-foreign t :boolean)
@result{} 1
@result{} NIL
CFFI-USER> (convert-to-foreign "hello, world" :string)
@result{} #<FOREIGN-ADDRESS #x097C5F80>
@result{} T
CFFI-USER> (code-char (mem-aref * :char 5))
@result{} #\,
@end lisp
@subheading See Also
@seealso{convert-from-foreign} @*
@seealso{free-converted-object} @*
@seealso{translate-to-foreign}
@c ===================================================================
@c DEFBITFIELD
@page
@node defbitfield, defcstruct, convert-to-foreign, Foreign Types
@heading defbitfield
@subheading Syntax
@Macro{defbitfield name-and-options &body masks}
masks ::= [docstring] @{ (symbol value) @}* @*
name-and-options ::= name | (name &optional (base-type :int))
@subheading Arguments and Values
@table @var
@item name
The name of the new bitfield type.
@item docstring
A documentation string, ignored.
@item base-type
A symbol denoting a foreign type.
@item symbol
A Lisp symbol.
@item value
An integer representing a bitmask.
@end table
@subheading Description
The @code{defbitfield} macro is used to define foreign types that map
lists of symbols to integer values.
If @var{value} is omitted, it will be computed as follows: find the
greatest @var{value} previously used, including those so computed,
with only a single 1-bit in its binary representation (that is, powers
of two), and left-shift it by one. This rule guarantees that a
computed @var{value} cannot clash with previous values, but may clash
with future explicitly specified values.
Symbol lists will be automatically converted to values and vice versa
when being passed as arguments to or returned from foreign functions,
respectively. The same applies to any other situations where an object
of a bitfield type is expected.
Types defined with @code{defbitfield} canonicalize to @var{base-type}
which is @code{:int} by default.
@subheading Examples
@lisp
(defbitfield open-flags
(:rdonly #x0000)
:wronly ;@lispcmt{#x0001}
:rdwr ;@lispcmt{@dots{}}
:nonblock
:append
(:creat #x0200))
;; @lispcmt{etc@dots{}}
CFFI> (foreign-bitfield-symbols 'open-flags #b1101)
@result{} (:RDONLY :WRONLY :NONBLOCK :APPEND)
CFFI> (foreign-bitfield-value 'open-flags '(:rdwr :creat))
@result{} 514 ; #x0202
(defcfun ("open" unix-open) :int
(path :string)
(flags open-flags)
(mode :uint16)) ; unportable
CFFI> (unix-open "/tmp/foo" '(:wronly :creat) #o644)
@result{} #<an fd>
;;; @lispcmt{Consider also the following lispier wrapper around open()}
(defun lispier-open (path mode &rest flags)
(unix-open path flags mode))
@end lisp
@subheading See Also
@seealso{foreign-bitfield-value} @*
@seealso{foreign-bitfield-symbols}
@c ===================================================================
@c DEFCSTRUCT
@page
@node defcstruct, defcunion, defbitfield, Foreign Types
@heading defcstruct
@subheading Syntax
@Macro{defcstruct name-and-options &body doc-and-slots @res{} name}
name-and-options ::= structure-name | (structure-name &key size)
doc-and-slots ::= [docstring] @{ (slot-name slot-type &key count offset) @}*
@subheading Arguments and Values
@table @var
@item structure-name
The name of new structure type.
@item docstring
A documentation string, ignored.
@item slot-name
A symbol naming the slot. It must be unique among slot names in this
structure.
@item size
Use this option to override the size (in bytes) of the struct.
@item slot-type
The type specifier for the slot.
@item count
Used to declare an array of size @var{count} inside the
structure. Defaults to @code{1} as such an array and a single element
are semantically equivalent.
@item offset
Overrides the slot's offset. The next slot's offset is calculated
based on this one.
@end table
@subheading Description
This defines a new @cffi{} aggregate type akin to C @code{struct}s.
In other words, it specifies that foreign objects of the type
@var{structure-name} are groups of different pieces of data, or
``slots'', of the @var{slot-type}s, distinguished from each other by
the @var{slot-name}s. Each structure is located in memory at a
position, and the slots are allocated sequentially beginning at that
point in memory (with some padding allowances as defined by the C
@acronym{ABI}, unless otherwise requested by specifying an
@var{offset} from the beginning of the structure (offset 0).
In other words, it is isomorphic to the C @code{struct}, giving
several extra features.
There are two kinds of slots, for the two kinds of @cffi{} types:
@table @dfn
@item Simple
Contain a single instance of a type that canonicalizes to a built-in
type, such as @code{:long} or @code{:pointer}. Used for simple
@cffi{} types.
@item Aggregate
Contain an embedded structure or union, or an array of objects. Used
for aggregate @cffi{} types.
@end table
The use of @acronym{CLOS} terminology for the structure-related
features is intentional; structure definitions are very much like
classes with (far) fewer features.
@subheading Examples
@lisp
(defcstruct point
"Point structure."
(x :int)
(y :int))
CFFI> (with-foreign-object (ptr 'point)
;; @lispcmt{Initialize the slots}
(setf (foreign-slot-value ptr 'point 'x) 42
(foreign-slot-value ptr 'point 'y) 42)
;; @lispcmt{Return a list with the coordinates}
(with-foreign-slots ((x y) ptr point)
(list x y)))
@result{} (42 42)
@end lisp
@lisp
;; @lispcmt{Using the :size and :offset options to define a partial structure.}
;; @lispcmt{(this is useful when you are interested in only a few slots}
;; @lispcmt{of a big foreign structure)}
(defcstruct (foo :size 32)
"Some struct with 32 bytes."
; @lispcmt{<16 bytes we don't care about>}
(x :int :offset 16) ; @lispcmt{an int at offset 16}
(y :int) ; @lispcmt{another int at offset 16+sizeof(int)}
; @lispcmt{<a couple more bytes we don't care about>}
(z :char :offset 24)) ; @lispcmt{a char at offset 24}
; @lispcmt{<7 more bytes ignored (since size is 32)>}
CFFI> (foreign-type-size 'foo)
@result{} 32
@end lisp
@lisp
;;; @lispcmt{Using :count to define arrays inside of a struct.}
(defcstruct video_tuner
(name :char :count 32))
@end lisp
@subheading See Also
@seealso{foreign-slot-pointer} @*
@seealso{foreign-slot-value} @*
@seealso{with-foreign-slots}
@c ===================================================================
@c DEFCUNION
@page
@node defcunion, defctype, defcstruct, Foreign Types
@heading defcunion
@subheading Syntax
@Macro{defcunion name &body doc-and-slots @res{} name}
doc-and-slots ::= [docstring] @{ (slot-name slot-type &key count) @}*
@subheading Arguments and Values
@table @var
@item name
The name of new union type.
@item docstring
A documentation string, ignored.
@item slot-name
A symbol naming the slot.
@item slot-type
The type specifier for the slot.
@item count
Used to declare an array of size @var{count} inside the
structure.
@end table
@subheading Description
A union is a structure in which all slots have an offset of zero. It
is isomorphic to the C @code{union}. Therefore, you should use the
usual foreign structure operations for accessing a union's slots.
@subheading Examples
@lisp
(defcunion uint32-bytes
(int-value :unsigned-int)
(bytes :unsigned-char :count 4))
@end lisp
@subheading See Also
@seealso{foreign-slot-pointer} @*
@seealso{foreign-slot-value}
@c ===================================================================
@c DEFCTYPE
@page
@node defctype, defcenum, defcunion, Foreign Types
@heading defctype
@subheading Syntax
@Macro{defctype name base-type &optional documentation}
@subheading Arguments and Values
@table @var
@item name
The name of the new foreign type.
@item base-type
A symbol or a list defining the new type.
@item documentation
A documentation string, currently ignored.
@end table
@subheading Description
The @code{defctype} macro provides a mechanism similar to C's
@code{typedef} to define new types. The new type inherits
@var{base-type}'s translators, if any. There is no way to define
translations for types defined with @code{defctype}. For that,
you should use @ref{define-foreign-type}.
@subheading Examples
@lisp
(defctype my-string :string
"My own string type.")
(defctype long-bools (:boolean :long)
"Booleans that map to C longs.")
@end lisp
@subheading See Also
@seealso{define-foreign-type}
@c ===================================================================
@c DEFCENUM
@page
@node defcenum, define-foreign-type, defctype, Foreign Types
@heading defcenum
@subheading Syntax
@Macro{defcenum name-and-options &body enum-list}
enum-list ::= [docstring] @{ keyword | (keyword value) @}*
name-and-options ::= name | (name &optional (base-type :int))
@subheading Arguments and Values
@table @var
@item name
The name of the new enum type.
@item docstring
A documentation string, ignored.
@item base-type
A symbol denoting a foreign type.
@item keyword
A keyword symbol.
@item value
An index value for a keyword.
@end table
@subheading Description
The @code{defcenum} macro is used to define foreign types that map
keyword symbols to integer values, similar to the C @code{enum} type.
If @var{value} is omitted its value will either be 0, if it's the
first entry, or it it will continue the progression from the last
specified value.
Keywords will be automatically converted to values and vice-versa when
being passed as arguments to or returned from foreign functions,
respectively. The same applies to any other situations where an object
of an @code{enum} type is expected.
Types defined with @code{defcenum} canonicalize to @var{base-type}
which is @code{:int} by default.
@subheading Examples
@lisp
(defcenum boolean
:no
:yes)
CFFI> (foreign-enum-value 'boolean :no)
@result{} 0
@end lisp
@lisp
(defcenum numbers
(:one 1)
:two
(:four 4))
CFFI> (foreign-enum-keyword 'numbers 2)
@result{} :TWO
@end lisp
@subheading See Also
@seealso{foreign-enum-value} @*
@seealso{foreign-enum-keyword}
@c ===================================================================
@c DEFINE-FOREIGN-TYPE
@page
@node define-foreign-type, define-parse-method, defcenum, Foreign Types
@heading define-foreign-type
@subheading Syntax
@Macro{define-foreign-type class-name supers slots &rest options @res{} class-name}
options ::= (@code{:actual-type} @var{type}) | @
(@code{:simple-parser} @var{symbol}) | @
@emph{regular defclass option}
@subheading Arguments and Values
@table @var
@item class-name
A symbol naming the new foreign type class.
@item supers
A list of symbols naming the super classes.
@item slots
A list of slot definitions, passed to @code{defclass}.
@end table
@subheading Description
@c TODO rewrite
The macro @code{define-foreign-type} defines a new class
@var{class-name}. It is a thin wrapper around @code{defclass}. Among
other things, it ensures that @var{class-name} becomes a subclass of
@var{foreign-type}, what you need to know about that is that there's
an initarg @code{:actual-type} which serves the same purpose as
@code{defctype}'s @var{base-type} argument.
@c TODO mention the type translators here
@c FIX FIX
@subheading Examples
Taken from @cffi{}'s @code{:boolean} type definition:
@lisp
(define-foreign-type :boolean (&optional (base-type :int))
"Boolean type. Maps to an :int by default. Only accepts integer types."
(ecase base-type
((:char
:unsigned-char
:int
:unsigned-int
:long
:unsigned-long) base-type)))
CFFI> (canonicalize-foreign-type :boolean)
@result{} :INT
CFFI> (canonicalize-foreign-type '(:boolean :long))
@result{} :LONG
CFFI> (canonicalize-foreign-type '(:boolean :float))
;; @lispcmt{@error{} signalled by ECASE.}
@end lisp
@subheading See Also
@seealso{defctype} @*
@seealso{define-parse-method}
@c ===================================================================
@c DEFINE-PARSE-METHOD
@page
@node define-parse-method, foreign-bitfield-symbols, define-foreign-type, Foreign Types
@heading define-parse-method
@subheading Syntax
@Macro{define-parse-method name lambda-list &body body @res{} name}
@subheading Arguments and Values
@table @var
@item type-name
A symbol naming the new foreign type.
@item lambda-list
A lambda list which is the argument list of the new foreign type.
@item body
One or more forms that provide a definition of the new foreign type.
@end table
@subheading Description
@c TODO: update example. The boolean type is probably a good choice.
@subheading Examples
Taken from @cffi{}'s @code{:boolean} type definition:
@lisp
(define-foreign-type :boolean (&optional (base-type :int))
"Boolean type. Maps to an :int by default. Only accepts integer types."
(ecase base-type
((:char
:unsigned-char
:int
:unsigned-int
:long
:unsigned-long) base-type)))
CFFI> (canonicalize-foreign-type :boolean)
@result{} :INT
CFFI> (canonicalize-foreign-type '(:boolean :long))
@result{} :LONG
CFFI> (canonicalize-foreign-type '(:boolean :float))
;; @lispcmt{@error{} signalled by ECASE.}
@end lisp
@subheading See Also
@seealso{define-foreign-type}
@c ===================================================================
@c EXPLAIN-FOREIGN-SLOT-VALUE
@c @node explain-foreign-slot-value
@c @heading explain-foreign-slot-value
@c @subheading Syntax
@c @Macro{explain-foreign-slot-value ptr type &rest slot-names}
@c @subheading Arguments and Values
@c @table @var
@c @item ptr
@c ...
@c @item type
@c ...
@c @item slot-names
@c ...
@c @end table
@c @subheading Description
@c This macro translates the slot access that would occur by calling
@c @code{foreign-slot-value} with the same arguments into an equivalent
@c expression in C and prints it to @code{*standard-output*}.
@c @emph{Note: this is not implemented yet.}
@c @subheading Examples
@c @lisp
@c CFFI> (explain-foreign-slot-value ptr 'timeval 'tv-secs)
@c @result{} ptr->tv_secs
@c CFFI> (explain-foreign-slot-value emp 'employee 'hire-date 'tv-usecs)
@c @result{} emp->hire_date.tv_usecs
@c @end lisp
@c @subheading See Also
@c ===================================================================
@c FOREIGN-BITFIELD-SYMBOLS
@page
@node foreign-bitfield-symbols, foreign-bitfield-value, define-parse-method, Foreign Types
@heading foreign-bitfield-symbols
@subheading Syntax
@Function{foreign-bitfield-symbols type value @res{} symbols}
@subheading Arguments and Values
@table @var
@item type
A bitfield type.
@item value
An integer.
@item symbols
A potentially shared list of symbols.
@code{nil}.
@end table
@subheading Description
The function @code{foreign-bitfield-symbols} returns a possibly shared
list of symbols that correspond to @var{value} in @var{type}.
@subheading Examples
@lisp
(defbitfield flags
(flag-a 1)
(flag-b 2)
(flag-c 4))
CFFI> (foreign-bitfield-symbols 'boolean #b101)
@result{} (FLAG-A FLAG-C)
@end lisp
@subheading See Also
@seealso{defbitfield} @*
@seealso{foreign-bitfield-value}
@c ===================================================================
@c FOREIGN-BITFIELD-VALUE
@page
@node foreign-bitfield-value, foreign-enum-keyword, foreign-bitfield-symbols, Foreign Types
@heading foreign-bitfield-value
@subheading Syntax
@Function{foreign-bitfield-value type symbols @res{} value}
@subheading Arguments and Values
@table @var
@item type
A @code{bitfield} type.
@item symbol
A Lisp symbol.
@item value
An integer.
@end table
@subheading Description
The function @code{foreign-bitfield-value} returns the @var{value} that
corresponds to the symbols in the @var{symbols} list.
@subheading Examples
@lisp
(defbitfield flags
(flag-a 1)
(flag-b 2)
(flag-c 4))
CFFI> (foreign-bitfield-value 'flags '(flag-a flag-c))
@result{} 5 ; #b101
@end lisp
@subheading See Also
@seealso{defbitfield} @*
@seealso{foreign-bitfield-symbols}
@c ===================================================================
@c FOREIGN-ENUM-KEYWORD
@page
@node foreign-enum-keyword, foreign-enum-value, foreign-bitfield-value, Foreign Types
@heading foreign-enum-keyword
@subheading Syntax
@Function{foreign-enum-keyword type value &key errorp @res{} keyword}
@subheading Arguments and Values
@table @var
@item type
An @code{enum} type.
@item value
An integer.
@item errorp
If true (the default), signal an error if @var{value} is not defined
in @var{type}. If false, @code{foreign-enum-keyword} returns
@code{nil}.
@item keyword
A keyword symbol.
@end table
@subheading Description
The function @code{foreign-enum-keyword} returns the keyword symbol
that corresponds to @var{value} in @var{type}.
An error is signaled if @var{type} doesn't contain such @var{value}
and @var{errorp} is true.
@subheading Examples
@lisp
(defcenum boolean
:no
:yes)
CFFI> (foreign-enum-keyword 'boolean 1)
@result{} :YES
@end lisp
@subheading See Also
@seealso{defcenum} @*
@seealso{foreign-enum-value}
@c ===================================================================
@c FOREIGN-ENUM-VALUE
@page
@node foreign-enum-value, foreign-slot-names, foreign-enum-keyword, Foreign Types
@heading foreign-enum-value
@subheading Syntax
@Function{foreign-enum-value type keyword &key errorp @res{} value}
@subheading Arguments and Values
@table @var
@item type
An @code{enum} type.
@item keyword
A keyword symbol.
@item errorp
If true (the default), signal an error if @var{keyword} is not
defined in @var{type}. If false, @code{foreign-enum-value} returns
@code{nil}.
@item value
An integer.
@end table
@subheading Description
The function @code{foreign-enum-value} returns the @var{value} that
corresponds to @var{keyword} in @var{type}.
An error is signaled if @var{type} doesn't contain such
@var{keyword}, and @var{errorp} is true.
@subheading Examples
@lisp
(defcenum boolean
:no
:yes)
CFFI> (foreign-enum-value 'boolean :yes)
@result{} 1
@end lisp
@subheading See Also
@seealso{defcenum} @*
@seealso{foreign-enum-keyword}
@c ===================================================================
@c FOREIGN-SLOT-NAMES
@page
@node foreign-slot-names, foreign-slot-offset, foreign-enum-value, Foreign Types
@heading foreign-slot-names
@subheading Syntax
@Function{foreign-slot-names type @res{} names}
@subheading Arguments and Values
@table @var
@item type
A foreign struct type.
@item names
A list.
@end table
@subheading Description
The function @code{foreign-slot-names} returns a potentially shared
list of slot @var{names} for the given structure @var{type}. This list
has no particular order.
@subheading Examples
@lisp
(defcstruct timeval
(tv-secs :long)
(tv-usecs :long))
CFFI> (foreign-slot-names '(:struct timeval))
@result{} (TV-SECS TV-USECS)
@end lisp
@subheading See Also
@seealso{defcstruct} @*
@seealso{foreign-slot-offset} @*
@seealso{foreign-slot-value} @*
@seealso{foreign-slot-pointer}
@c ===================================================================
@c FOREIGN-SLOT-OFFSET
@page
@node foreign-slot-offset, foreign-slot-pointer, foreign-slot-names, Foreign Types
@heading foreign-slot-offset
@subheading Syntax
@Function{foreign-slot-offset type slot-name @res{} offset}
@subheading Arguments and Values
@table @var
@item type
A foreign struct type.
@item slot-name
A symbol.
@item offset
An integer.
@end table
@subheading Description
The function @code{foreign-slot-offset} returns the @var{offset} in
bytes of a slot in a foreign struct type.
@subheading Examples
@lisp
(defcstruct timeval
(tv-secs :long)
(tv-usecs :long))
CFFI> (foreign-slot-offset '(:struct timeval) 'tv-secs)
@result{} 0
CFFI> (foreign-slot-offset '(:struct timeval) 'tv-usecs)
@result{} 4
@end lisp
@subheading See Also
@seealso{defcstruct} @*
@seealso{foreign-slot-names} @*
@seealso{foreign-slot-pointer} @*
@seealso{foreign-slot-value}
@c ===================================================================
@c FOREIGN-SLOT-POINTER
@page
@node foreign-slot-pointer, foreign-slot-value, foreign-slot-offset, Foreign Types
@heading foreign-slot-pointer
@subheading Syntax
@Function{foreign-slot-pointer ptr type slot-name @res{} pointer}
@subheading Arguments and Values
@table @var
@item ptr
A pointer to a structure.
@item type
A foreign structure type.
@item slot-names
A slot name in the @var{type}.
@item pointer
A pointer to the slot @var{slot-name}.
@end table
@subheading Description
Returns a pointer to the location of the slot @var{slot-name} in a
foreign object of type @var{type} at @var{ptr}. The returned pointer
points inside the structure. Both the pointer and the memory it points
to have the same extent as @var{ptr}.
For aggregate slots, this is the same value returned by
@code{foreign-slot-value}.
@subheading Examples
@lisp
(defcstruct point
"Pointer structure."
(x :int)
(y :int))
CFFI> (with-foreign-object (ptr '(:struct point))
(foreign-slot-pointer ptr '(:struct point) 'x))
@result{} #<FOREIGN-ADDRESS #xBFFF6E60>
;; @lispcmt{Note: the exact pointer representation varies from lisp to lisp.}
@end lisp
@subheading See Also
@seealso{defcstruct} @*
@seealso{foreign-slot-value} @*
@seealso{foreign-slot-names} @*
@seealso{foreign-slot-offset}
@c ===================================================================
@c FOREIGN-SLOT-VALUE
@page
@node foreign-slot-value, foreign-type-alignment, foreign-slot-pointer, Foreign Types
@heading foreign-slot-value
@subheading Syntax
@Accessor{foreign-slot-value ptr type slot-name @res{} object}
@subheading Arguments and Values
@table @var
@item ptr
A pointer to a structure.
@item type
A foreign structure type.
@item slot-name
A symbol naming a slot in the structure type.
@item object
The object contained in the slot specified by @var{slot-name}.
@end table
@subheading Description
For simple slots, @code{foreign-slot-value} returns the value of the
object, such as a Lisp integer or pointer. In C, this would be
expressed as @code{ptr->slot}.
For aggregate slots, a pointer inside the structure to the beginning
of the slot's data is returned. In C, this would be expressed as
@code{&ptr->slot}. This pointer and the memory it points to have the
same extent as @var{ptr}.
There are compiler macros for @code{foreign-slot-value} and its
@code{setf} expansion that open code the memory access when
@var{type} and @var{slot-names} are constant at compile-time.
@subheading Examples
@lisp
(defcstruct point
"Pointer structure."
(x :int)
(y :int))
CFFI> (with-foreign-object (ptr '(:struct point))
;; @lispcmt{Initialize the slots}
(setf (foreign-slot-value ptr '(:struct point) 'x) 42
(foreign-slot-value ptr '(:struct point) 'y) 42)
;; @lispcmt{Return a list with the coordinates}
(with-foreign-slots ((x y) ptr (:struct point))
(list x y)))
@result{} (42 42)
@end lisp
@subheading See Also
@seealso{defcstruct} @*
@seealso{foreign-slot-names} @*
@seealso{foreign-slot-offset} @*
@seealso{foreign-slot-pointer} @*
@seealso{with-foreign-slots}
@c ===================================================================
@c FOREIGN-TYPE-ALIGNMENT
@page
@node foreign-type-alignment, foreign-type-size, foreign-slot-value, Foreign Types
@heading foreign-type-alignment
@subheading Syntax
@c XXX: This is actually a generic function.
@Function{foreign-type-alignment type @res{} alignment}
@subheading Arguments and Values
@table @var
@item type
A foreign type.
@item alignment
An integer.
@end table
@subheading Description
The function @code{foreign-type-alignment} returns the
@var{alignment} of @var{type} in bytes.
@subheading Examples
@lisp
CFFI> (foreign-type-alignment :char)
@result{} 1
CFFI> (foreign-type-alignment :short)
@result{} 2
CFFI> (foreign-type-alignment :int)
@result{} 4
@end lisp
@lisp
(defcstruct foo
(a :char))
CFFI> (foreign-type-alignment '(:struct foo))
@result{} 1
@end lisp
@subheading See Also
@seealso{foreign-type-size}
@c ===================================================================
@c FOREIGN-TYPE-SIZE
@page
@node foreign-type-size, free-converted-object, foreign-type-alignment, Foreign Types
@heading foreign-type-size
@subheading Syntax
@c XXX: this is actually a generic function.
@Function{foreign-type-size type @res{} size}
@subheading Arguments and Values
@table @var
@item type
A foreign type.
@item size
An integer.
@end table
@subheading Description
The function @code{foreign-type-size} return the @var{size} of
@var{type} in bytes. This includes any padding within and following
the in-memory representation as needed to create an array of
@var{type} objects.
@subheading Examples
@lisp
(defcstruct foo
(a :double)
(c :char))
CFFI> (foreign-type-size :double)
@result{} 8
CFFI> (foreign-type-size :char)
@result{} 1
CFFI> (foreign-type-size '(:struct foo))
@result{} 16
@end lisp
@subheading See Also
@seealso{foreign-type-alignment}
@c ===================================================================
@c FREE-CONVERTED-OBJECT
@page
@node free-converted-object, free-translated-object, foreign-type-size, Foreign Types
@heading free-converted-object
@subheading Syntax
@Function{free-converted-object foreign-value type params}
@subheading Arguments and Values
@table @var
@item foreign-value
The C object to be freed.
@item type
A @cffi{} type specifier.
@item params
The state returned as the second value from @code{convert-to-foreign};
used to implement the third argument to @code{free-translated-object}.
@end table
@subheading Description
The return value is unspecified.
This is an external interface to the type translation facility. In
the implementation, all foreign functions are ultimately defined as
type translation wrappers around primitive foreign function
invocations.
This function is available mostly for inspection of the type
translation process, and possibly optimization of special cases of
your foreign function calls.
Its behavior is better described under @code{free-translated-object}'s
documentation.
@subheading Examples
@lisp
CFFI-USER> (convert-to-foreign "a boat" :string)
@result{} #<FOREIGN-ADDRESS #x097ACDC0>
@result{} T
CFFI-USER> (free-converted-object * :string t)
@result{} NIL
@end lisp
@subheading See Also
@seealso{convert-from-foreign} @*
@seealso{convert-to-foreign} @*
@seealso{free-translated-object}
@c ===================================================================
@c FREE-TRANSLATED-OBJECT
@c TODO: update
@page
@node free-translated-object, translate-from-foreign, free-converted-object, Foreign Types
@heading free-translated-object
@subheading Syntax
@GenericFunction{free-translated-object value type-name param}
@subheading Arguments and Values
@table @var
@item pointer
The foreign value returned by @code{translate-to-foreign}.
@item type-name
A symbol naming a foreign type defined by @code{defctype}.
@item param
The second value, if any, returned by @code{translate-to-foreign}.
@end table
@subheading Description
This generic function may be specialized by user code to perform
automatic deallocation of foreign objects as they are passed to C
functions.
Any methods defined on this generic function must EQL-specialize the
@var{type-name} parameter on a symbol defined as a foreign type by
the @code{defctype} macro.
@subheading See Also
@seealso{Foreign Type Translators} @*
@seealso{translate-to-foreign}
@c ===================================================================
@c TRANSLATE-FROM-FOREIGN
@c TODO: update
@page
@node translate-from-foreign, translate-to-foreign, free-translated-object, Foreign Types
@heading translate-from-foreign
@subheading Syntax
@GenericFunction{translate-from-foreign foreign-value type-name @
@res{} lisp-value}
@subheading Arguments and Values
@table @var
@item foreign-value
The foreign value to convert to a Lisp object.
@item type-name
A symbol naming a foreign type defined by @code{defctype}.
@item lisp-value
The lisp value to pass in place of @code{foreign-value} to Lisp code.
@end table
@subheading Description
This generic function is invoked by @cffi{} to convert a foreign value to
a Lisp value, such as when returning from a foreign function, passing
arguments to a callback function, or accessing a foreign variable.
To extend the @cffi{} type system by performing custom translations, this
method may be specialized by @sc{eql}-specializing @code{type-name} on a
symbol naming a foreign type defined with @code{defctype}. This
method should return the appropriate Lisp value to use in place of the
foreign value.
The results are undefined if the @code{type-name} parameter is
specialized in any way except an @sc{eql} specializer on a foreign type
defined with @code{defctype}. Specifically, translations may not be
defined for built-in types.
@subheading See Also
@seealso{Foreign Type Translators} @*
@seealso{translate-to-foreign} @*
@seealso{free-translated-object}
@c ===================================================================
@c TRANSLATE-TO-FOREIGN
@c TODO: update
@page
@node translate-to-foreign, translate-into-foreign-memory, translate-from-foreign, Foreign Types
@heading translate-to-foreign
@subheading Syntax
@GenericFunction{translate-to-foreign lisp-value type-name @
@res{} foreign-value, alloc-param}
@subheading Arguments and Values
@table @var
@item lisp-value
The Lisp value to convert to foreign representation.
@item type-name
A symbol naming a foreign type defined by @code{defctype}.
@item foreign-value
The foreign value to pass in place of @code{lisp-value} to foreign code.
@item alloc-param
If present, this value will be passed to
@code{free-translated-object}.
@end table
@subheading Description
This generic function is invoked by @cffi{} to convert a Lisp value to a
foreign value, such as when passing arguments to a foreign function,
returning a value from a callback, or setting a foreign variable. A
``foreign value'' is one appropriate for passing to the next-lowest
translator, including the low-level translators that are ultimately
invoked invisibly with @cffi{}.
To extend the @cffi{} type system by performing custom translations, this
method may be specialized by @sc{eql}-specializing @code{type-name} on a
symbol naming a foreign type defined with @code{defctype}. This
method should return the appropriate foreign value to use in place of
the Lisp value.
In cases where @cffi{} can determine the lifetime of the foreign object
returned by this method, it will invoke @code{free-translated-object}
on the foreign object at the appropriate time. If
@code{translate-to-foreign} returns a second value, it will be passed
as the @code{param} argument to @code{free-translated-object}. This
can be used to establish communication between the allocation and
deallocation methods.
The results are undefined if the @code{type-name} parameter is
specialized in any way except an @sc{eql} specializer on a foreign type
defined with @code{defctype}. Specifically, translations may not be
defined for built-in types.
@subheading See Also
@seealso{Foreign Type Translators} @*
@seealso{translate-from-foreign} @*
@seealso{free-translated-object}
@c ===================================================================
@c TRANSLATE-INTO-FOREIGN-MEMORY
@page
@node translate-into-foreign-memory, with-foreign-slots, translate-to-foreign, Foreign Types
@heading translate-into-foreign-memory
@subheading Syntax
@GenericFunction{translate-into-foreign-memory lisp-value type-name pointer}
@subheading Arguments and Values
@table @var
@item lisp-value
The Lisp value to convert to foreign representation.
@item type-name
A symbol or list @code{(:struct @var{structure-name})} naming a foreign type defined by @code{defctype}.
@item pointer
The foreign pointer where the translated object should be stored.
@end table
@subheading Description
Translate the Lisp value into the foreign memory location given by
pointer. The return value is not used.
@c ===================================================================
@c WITH-FOREIGN-SLOTS
@page
@node with-foreign-slots, , translate-into-foreign-memory, Foreign Types
@heading with-foreign-slots
@subheading Syntax
@Macro{with-foreign-slots (vars ptr type) &body body}
@subheading Arguments and Values
@table @var
@item vars
A list with each element a symbol, or list of length two with the
first element @code{:pointer} and the second a symbol.
@item ptr
A foreign pointer to a structure.
@item type
A structure type.
@item body
A list of forms to be executed.
@end table
@subheading Description
The @code{with-foreign-slots} macro creates local symbol macros for each
var in @var{vars} to reference foreign slots in @var{ptr} of @var{type}.
If the var is a list starting with @code{:pointer}, it will bind the
pointer to the slot (rather than the value). It is similar to Common
Lisp's @code{with-slots} macro.
@subheading Examples
@lisp
(defcstruct tm
(sec :int)
(min :int)
(hour :int)
(mday :int)
(mon :int)
(year :int)
(wday :int)
(yday :int)
(isdst :boolean)
(zone :string)
(gmtoff :long))
CFFI> (with-foreign-object (time :int)
(setf (mem-ref time :int)
(foreign-funcall "time" :pointer (null-pointer) :int))
(foreign-funcall "gmtime" :pointer time (:pointer (:struct tm))))
@result{} #<A Mac Pointer #x102A30>
CFFI> (with-foreign-slots ((sec min hour mday mon year) * (:struct tm))
(format nil "~A:~A:~A, ~A/~A/~A"
hour min sec (+ 1900 year) mon mday))
@result{} "7:22:47, 2005/8/2"
@end lisp
@subheading See Also
@seealso{defcstruct} @*
@seealso{defcunion} @*
@seealso{foreign-slot-value}
@c ===================================================================
@c CHAPTER: Pointers
@node Pointers, Strings, Foreign Types, Top
@chapter Pointers
All C data in @cffi{} is referenced through pointers. This includes
defined C variables that hold immediate values, and integers.
To see why this is, consider the case of the C integer. It is not
only an arbitrary representation for an integer, congruent to Lisp's
fixnums; the C integer has a specific bit pattern in memory defined by
the C @acronym{ABI}. Lisp has no such constraint on its fixnums;
therefore, it only makes sense to think of fixnums as C integers if
you assume that @cffi{} converts them when necessary, such as when
storing one for use in a C function call, or as the value of a C
variable. This requires defining an area of memory@footnote{The
definition of @dfn{memory} includes the @acronym{CPU} registers.},
represented through an effective address, and storing it there.
Due to this compartmentalization, it only makes sense to manipulate
raw C data in Lisp through pointers to it. For example, while there
may be a Lisp representation of a @code{struct} that is converted to C
at store time, you may only manipulate its raw data through a pointer.
The C compiler does this also, albeit informally.
@menu
* Basic Pointer Operations::
* Allocating Foreign Memory::
* Accessing Foreign Memory::
Dictionary
* foreign-free::
* foreign-alloc::
* foreign-symbol-pointer::
* inc-pointer::
* incf-pointer::
* make-pointer::
* mem-aptr::
* mem-aref::
* mem-ref::
* null-pointer::
* null-pointer-p::
* pointerp::
* pointer-address::
* pointer-eq::
* with-foreign-object::
* with-foreign-objects::
* with-foreign-pointer::
@end menu
@node Basic Pointer Operations, Allocating Foreign Memory, Pointers, Pointers
@section Basic Pointer Operations
Manipulating pointers proper can be accomplished through most of the
other operations defined in the Pointers dictionary, such as
@code{make-pointer}, @code{pointer-address}, and @code{pointer-eq}.
When using them, keep in mind that they merely manipulate the Lisp
representation of pointers, not the values they point to.
@deftp {Lisp Type} foreign-pointer
The pointers' representations differ from implementation to
implementation and have different types. @code{foreign-pointer}
provides a portable type alias to each of these types.
@end deftp
@node Allocating Foreign Memory, Accessing Foreign Memory, Basic Pointer Operations, Pointers
@section Allocating Foreign Memory
@cffi{} provides support for stack and heap C memory allocation.
Stack allocation, done with @code{with-foreign-object}, is sometimes
called ``dynamic'' allocation in Lisp, because memory allocated as
such has dynamic extent, much as with @code{let} bindings of special
variables.
This should not be confused with what C calls ``dynamic'' allocation,
or that done with @code{malloc} and friends. This sort of heap
allocation is done with @code{foreign-alloc}, creating objects that
exist until freed with @code{foreign-free}.
@node Accessing Foreign Memory, foreign-free, Allocating Foreign Memory, Pointers
@section Accessing Foreign Memory
When manipulating raw C data, consider that all pointers are pointing
to an array. When you only want one C value, such as a single
@code{struct}, this array only has one such value. It is worthwhile
to remember that everything is an array, though, because this is also
the semantic that C imposes natively.
C values are accessed as the @code{setf}-able places defined by
@code{mem-aref} and @code{mem-ref}. Given a pointer and a @cffi{}
type (@pxref{Foreign Types}), either of these will dereference the
pointer, translate the C data there back to Lisp, and return the
result of said translation, performing the reverse operation when
@code{setf}-ing. To decide which one to use, consider whether you
would use the array index operator @code{[@var{n}]} or the pointer
dereference @code{*} in C; use @code{mem-aref} for array indexing and
@code{mem-ref} for pointer dereferencing.
@c ===================================================================
@c FOREIGN-FREE
@page
@node foreign-free, foreign-alloc, Accessing Foreign Memory, Pointers
@heading foreign-free
@subheading Syntax
@Function{foreign-free ptr @res{} undefined}
@subheading Arguments and Values
@table @var
@item ptr
A foreign pointer.
@end table
@subheading Description
The @code{foreign-free} function frees a @code{ptr} previously
allocated by @code{foreign-alloc}. The consequences of freeing a given
pointer twice are undefined.
@subheading Examples
@lisp
CFFI> (foreign-alloc :int)
@result{} #<A Mac Pointer #x1022E0>
CFFI> (foreign-free *)
@result{} NIL
@end lisp
@subheading See Also
@seealso{foreign-alloc} @*
@seealso{with-foreign-pointer}
@c ===================================================================
@c FOREIGN-ALLOC
@page
@node foreign-alloc, foreign-symbol-pointer, foreign-free, Pointers
@heading foreign-alloc
@subheading Syntax
@Function{foreign-alloc type &key initial-element initial-contents (count 1) @
null-terminated-p @res{} pointer}
@subheading Arguments and Values
@table @var
@item type
A foreign type.
@item initial-element
A Lisp object.
@item initial-contents
A sequence.
@item count
An integer. Defaults to 1 or the length of @var{initial-contents} if
supplied.
@item null-terminated-p
A boolean, false by default.
@item pointer
A foreign pointer to the newly allocated memory.
@end table
@subheading Description
The @code{foreign-alloc} function allocates enough memory to hold
@var{count} objects of type @var{type} and returns a
@var{pointer}. This memory must be explicitly freed using
@code{foreign-free} once it is no longer needed.
If @var{initial-element} is supplied, it is used to initialize the
@var{count} objects the newly allocated memory holds.
If an @var{initial-contents} sequence is supplied, it must have a
length less than or equal to @var{count} and each of its elements
will be used to initialize the contents of the newly allocated
memory.
If @var{count} is omitted and @var{initial-contents} is specified, it
will default to @code{(length @var{initial-contents})}.
@var{initial-element} and @var{initial-contents} are mutually
exclusive.
When @var{null-terminated-p} is true,
@code{(1+ (max @var{count} (length @var{initial-contents})))} elements
are allocated and the last one is set to @code{NULL}. Note that in
this case @var{type} must be a pointer type (ie. a type that
canonicalizes to @code{:pointer}), otherwise an error is signaled.
@subheading Examples
@lisp
CFFI> (foreign-alloc :char)
@result{} #<A Mac Pointer #x102D80> ; @lispcmt{A pointer to 1 byte of memory.}
CFFI> (foreign-alloc :char :count 20)
@result{} #<A Mac Pointer #x1024A0> ; @lispcmt{A pointer to 20 bytes of memory.}
CFFI> (foreign-alloc :int :initial-element 12)
@result{} #<A Mac Pointer #x1028B0>
CFFI> (mem-ref * :int)
@result{} 12
CFFI> (foreign-alloc :int :initial-contents '(1 2 3))
@result{} #<A Mac Pointer #x102950>
CFFI> (loop for i from 0 below 3
collect (mem-aref * :int i))
@result{} (1 2 3)
CFFI> (foreign-alloc :int :initial-contents #(1 2 3))
@result{} #<A Mac Pointer #x102960>
CFFI> (loop for i from 0 below 3
collect (mem-aref * :int i))
@result{} (1 2 3)
;;; @lispcmt{Allocate a char** pointer that points to newly allocated memory}
;;; @lispcmt{by the :string type translator for the string "foo".}
CFFI> (foreign-alloc :string :initial-element "foo")
@result{} #<A Mac Pointer #x102C40>
@end lisp
@lisp
;;; @lispcmt{Allocate a null-terminated array of strings.}
;;; @lispcmt{(Note: FOREIGN-STRING-TO-LISP returns NIL when passed a null pointer)}
CFFI> (foreign-alloc :string
:initial-contents '("foo" "bar" "baz")
:null-terminated-p t)
@result{} #<A Mac Pointer #x102D20>
CFFI> (loop for i from 0 below 4
collect (mem-aref * :string i))
@result{} ("foo" "bar" "baz" NIL)
CFFI> (progn
(dotimes (i 3)
(foreign-free (mem-aref ** :pointer i)))
(foreign-free **))
@result{} nil
@end lisp
@subheading See Also
@seealso{foreign-free} @*
@seealso{with-foreign-object} @*
@seealso{with-foreign-pointer}
@c ===================================================================
@c FOREIGN-SYMBOL-POINTER
@page
@node foreign-symbol-pointer, inc-pointer, foreign-alloc, Pointers
@heading foreign-symbol-pointer
@subheading Syntax
@Function{foreign-symbol-pointer foreign-name &key library @res{} pointer}
@subheading Arguments and Values
@table @var
@item foreign-name
A string.
@item pointer
A foreign pointer, or @code{nil}.
@item library
A Lisp symbol or an instance of @code{foreign-library}.
@end table
@subheading Description
The function @code{foreign-symbol-pointer} will return a foreign
pointer corresponding to the foreign symbol denoted by the string
@var{foreign-name}. If a foreign symbol named @var{foreign-name}
doesn't exist, @code{nil} is returned.
ABI name manglings will be performed on @var{foreign-name} by
@code{foreign-symbol-pointer} if necessary. (eg: adding a leading
underscore on darwin/ppc)
@var{library} should name a foreign library as defined by
@code{define-foreign-library}, @code{:default} (which is the default)
or an instance of @code{foreign-library} as returned by
@code{load-foreign-library}.
@strong{Important note:} do not keep these pointers across saved Lisp
cores as the foreign-library may move across sessions.
@subheading Examples
@lisp
CFFI> (foreign-symbol-pointer "errno")
@result{} #<A Mac Pointer #xA0008130>
CFFI> (foreign-symbol-pointer "strerror")
@result{} #<A Mac Pointer #x9002D0F8>
CFFI> (foreign-funcall-pointer * () :int (mem-ref ** :int) :string)
@result{} "No such file or directory"
CFFI> (foreign-symbol-pointer "inexistent symbol")
@result{} NIL
@end lisp
@subheading See Also
@seealso{defcvar}
@c ===================================================================
@c INC-POINTER
@page
@node inc-pointer, incf-pointer, foreign-symbol-pointer, Pointers
@heading inc-pointer
@subheading Syntax
@Function{inc-pointer pointer offset @res{} new-pointer}
@subheading Arguments and Values
@table @var
@item pointer
@itemx new-pointer
A foreign pointer.
@item offset
An integer.
@end table
@subheading Description
The function @code{inc-pointer} will return a @var{new-pointer} pointing
@var{offset} bytes past @var{pointer}.
@subheading Examples
@lisp
CFFI> (foreign-string-alloc "Common Lisp")
@result{} #<A Mac Pointer #x102EA0>
CFFI> (inc-pointer * 7)
@result{} #<A Mac Pointer #x102EA7>
CFFI> (foreign-string-to-lisp *)
@result{} "Lisp"
@end lisp
@subheading See Also
@seealso{incf-pointer} @*
@seealso{make-pointer} @*
@seealso{pointerp} @*
@seealso{null-pointer} @*
@seealso{null-pointer-p}
@c ===================================================================
@c INCF-POINTER
@page
@node incf-pointer, make-pointer, inc-pointer, Pointers
@heading incf-pointer
@subheading Syntax
@Macro{incf-pointer place &optional (offset 1) @res{} new-pointer}
@subheading Arguments and Values
@table @var
@item place
A @code{setf} place.
@item new-pointer
A foreign pointer.
@item offset
An integer.
@end table
@subheading Description
The @code{incf-pointer} macro takes the foreign pointer from
@var{place} and creates a @var{new-pointer} incremented by
@var{offset} bytes and which is stored in @var{place}.
@subheading Examples
@lisp
CFFI> (defparameter *two-words* (foreign-string-alloc "Common Lisp"))
@result{} *TWO-WORDS*
CFFI> (defparameter *one-word* *two-words*)
@result{} *ONE-WORD*
CFFI> (incf-pointer *one-word* 7)
@result{} #.(SB-SYS:INT-SAP #X00600457)
CFFI> (foreign-string-to-lisp *one-word*)
@result{} "Lisp"
CFFI> (foreign-string-to-lisp *two-words*)
@result{} "Common Lisp"
@end lisp
@subheading See Also
@seealso{inc-pointer} @*
@seealso{make-pointer} @*
@seealso{pointerp} @*
@seealso{null-pointer} @*
@seealso{null-pointer-p}
@c ===================================================================
@c MAKE-POINTER
@page
@node make-pointer, mem-aptr, incf-pointer, Pointers
@heading make-pointer
@subheading Syntax
@Function{make-pointer address @res{} ptr}
@subheading Arguments and Values
@table @var
@item address
An integer.
@item ptr
A foreign pointer.
@end table
@subheading Description
The function @code{make-pointer} will return a foreign pointer
pointing to @var{address}.
@subheading Examples
@lisp
CFFI> (make-pointer 42)
@result{} #<FOREIGN-ADDRESS #x0000002A>
CFFI> (pointerp *)
@result{} T
CFFI> (pointer-address **)
@result{} 42
CFFI> (inc-pointer *** -42)
@result{} #<FOREIGN-ADDRESS #x00000000>
CFFI> (null-pointer-p *)
@result{} T
CFFI> (typep ** 'foreign-pointer)
@result{} T
@end lisp
@subheading See Also
@seealso{inc-pointer} @*
@seealso{null-pointer} @*
@seealso{null-pointer-p} @*
@seealso{pointerp} @*
@seealso{pointer-address} @*
@seealso{pointer-eq} @*
@seealso{mem-ref}
@c ===================================================================
@c MEM-APTR
@page
@node mem-aptr, mem-aref, make-pointer, Pointers
@heading mem-aptr
@subheading Syntax
@Accessor{mem-aptr ptr type &optional (index 0)}
@subheading Arguments and Values
@table @var
@item ptr
A foreign pointer.
@item type
A foreign type.
@item index
An integer.
@item new-value
A Lisp value compatible with @var{type}.
@end table
@subheading Description
The @code{mem-aptr} function finds the pointer to an element of the array.
@lisp
(mem-aptr ptr type n)
;; @lispcmt{is identical to:}
(inc-pointer ptr (* n (foreign-type-size type)))
@end lisp
@subheading Examples
@lisp
CFFI> (with-foreign-string (str "Hello, foreign world!")
(mem-aptr str :char 6))
@result{} #.(SB-SYS:INT-SAP #X0063D4B6)
@end lisp
@c ===================================================================
@c MEM-AREF
@page
@node mem-aref, mem-ref, mem-aptr, Pointers
@heading mem-aref
@subheading Syntax
@Accessor{mem-aref ptr type &optional (index 0)}
(setf (@strong{mem-aref} @emph{ptr type &optional (index 0)) new-value})
@subheading Arguments and Values
@table @var
@item ptr
A foreign pointer.
@item type
A foreign type.
@item index
An integer.
@item new-value
A Lisp value compatible with @var{type}.
@end table
@subheading Description
The @code{mem-aref} function is similar to @code{mem-ref} but will
automatically calculate the offset from an @var{index}.
@lisp
(mem-aref ptr type n)
;; @lispcmt{is identical to:}
(mem-ref ptr type (* n (foreign-type-size type)))
@end lisp
@subheading Examples
@lisp
CFFI> (with-foreign-string (str "Hello, foreign world!")
(mem-aref str :char 6))
@result{} 32
CFFI> (code-char *)
@result{} #\Space
CFFI> (with-foreign-object (array :int 10)
(loop for i below 10
do (setf (mem-aref array :int i) (random 100)))
(loop for i below 10 collect (mem-aref array :int i)))
@result{} (22 7 22 52 69 1 46 93 90 65)
@end lisp
@subheading Compatibility Note
For compatibility with older versions of CFFI, @ref{mem-aref} will
produce a pointer for the deprecated bare structure specification, but
it is consistent with other types for the current specification form
@code{(:struct @var{structure-name})} and provides a Lisp object
translated from the structure (by default a plist). In order to obtain
the pointer, you should use the new function @ref{mem-aptr}.
@subheading See Also
@seealso{mem-ref} @*
@seealso{mem-aptr}
@c ===================================================================
@c MEM-REF
@page
@node mem-ref, null-pointer, mem-aref, Pointers
@heading mem-ref
@subheading Syntax
@Accessor{mem-ref ptr type &optional offset @res{} object}
@subheading Arguments and Values
@table @var
@item ptr
A pointer.
@item type
A foreign type.
@item offset
An integer (in byte units).
@item object
The value @var{ptr} points to.
@end table
@subheading Description
@subheading Examples
@lisp
CFFI> (with-foreign-string (ptr "Saluton")
(setf (mem-ref ptr :char 3) (char-code #\a))
(loop for i from 0 below 8
collect (code-char (mem-ref ptr :char i))))
@result{} (#\S #\a #\l #\a #\t #\o #\n #\Null)
CFFI> (setq ptr-to-int (foreign-alloc :int))
@result{} #<A Mac Pointer #x1047D0>
CFFI> (mem-ref ptr-to-int :int)
@result{} 1054619
CFFI> (setf (mem-ref ptr-to-int :int) 1984)
@result{} 1984
CFFI> (mem-ref ptr-to-int :int)
@result{} 1984
@end lisp
@subheading See Also
@seealso{mem-aref}
@c ===================================================================
@c NULL-POINTER
@page
@node null-pointer, null-pointer-p, mem-ref, Pointers
@heading null-pointer
@subheading Syntax
@Function{null-pointer @res{} pointer}
@subheading Arguments and Values
@table @var
@item pointer
A @code{NULL} pointer.
@end table
@subheading Description
The function @code{null-pointer} returns a null pointer.
@subheading Examples
@lisp
CFFI> (null-pointer)
@result{} #<A Null Mac Pointer>
CFFI> (pointerp *)
@result{} T
@end lisp
@subheading See Also
@seealso{null-pointer-p} @*
@seealso{make-pointer}
@c ===================================================================
@c NULL-POINTER-P
@page
@node null-pointer-p, pointerp, null-pointer, Pointers
@heading null-pointer-p
@subheading Syntax
@Function{null-pointer-p ptr @res{} boolean}
@subheading Arguments and Values
@table @var
@item ptr
A foreign pointer that may be a null pointer.
@item boolean
@code{T} or @code{NIL}.
@end table
@subheading Description
The function @code{null-pointer-p} returns true if @var{ptr} is a null
pointer and false otherwise.
@subheading Examples
@lisp
CFFI> (null-pointer-p (null-pointer))
@result{} T
@end lisp
@lisp
(defun contains-str-p (big little)
(not (null-pointer-p
(foreign-funcall "strstr" :string big :string little :pointer))))
CFFI> (contains-str-p "Popcorns" "corn")
@result{} T
CFFI> (contains-str-p "Popcorns" "salt")
@result{} NIL
@end lisp
@subheading See Also
@seealso{null-pointer} @*
@seealso{pointerp}
@c ===================================================================
@c POINTERP
@page
@node pointerp, pointer-address, null-pointer-p, Pointers
@heading pointerp
@subheading Syntax
@Function{pointerp ptr @res{} boolean}
@subheading Arguments and Values
@table @var
@item ptr
An object that may be a foreign pointer.
@item boolean
@code{T} or @code{NIL}.
@end table
@subheading Description
The function @code{pointerp} returns true if @var{ptr} is a foreign
pointer and false otherwise.
@subheading Implementation-specific Notes
In Allegro CL, foreign pointers are integers thus in this
implementation @code{pointerp} will return true for any ordinary integer.
@subheading Examples
@lisp
CFFI> (foreign-alloc 32)
@result{} #<A Mac Pointer #x102D20>
CFFI> (pointerp *)
@result{} T
CFFI> (pointerp "this is not a pointer")
@result{} NIL
@end lisp
@subheading See Also
@seealso{make-pointer}
@seealso{null-pointer-p}
@c ===================================================================
@c POINTER-ADDRESS
@page
@node pointer-address, pointer-eq, pointerp, Pointers
@heading pointer-address
@subheading Syntax
@Function{pointer-address ptr @res{} address}
@subheading Arguments and Values
@table @var
@item ptr
A foreign pointer.
@item address
An integer.
@end table
@subheading Description
The function @code{pointer-address} will return the @var{address} of
a foreign pointer @var{ptr}.
@subheading Examples
@lisp
CFFI> (pointer-address (null-pointer))
@result{} 0
CFFI> (pointer-address (make-pointer 123))
@result{} 123
@end lisp
@subheading See Also
@seealso{make-pointer} @*
@seealso{inc-pointer} @*
@seealso{null-pointer} @*
@seealso{null-pointer-p} @*
@seealso{pointerp} @*
@seealso{pointer-eq} @*
@seealso{mem-ref}
@c ===================================================================
@c POINTER-EQ
@page
@node pointer-eq, with-foreign-object, pointer-address, Pointers
@heading pointer-eq
@subheading Syntax
@Function{pointer-eq ptr1 ptr2 @res{} boolean}
@subheading Arguments and Values
@table @var
@item ptr1
@itemx ptr2
A foreign pointer.
@item boolean
@code{T} or @code{NIL}.
@end table
@subheading Description
The function @code{pointer-eq} returns true if @var{ptr1} and
@var{ptr2} point to the same memory address and false otherwise.
@subheading Implementation-specific Notes
The representation of foreign pointers varies across the various Lisp
implementations as does the behaviour of the built-in Common Lisp
equality predicates. Comparing two pointers that point to the same
address with @code{EQ} Lisps will return true on some Lisps, others require
more general predicates like @code{EQL} or @code{EQUALP} and finally
some will return false using any of these predicates. Therefore, for
portability, you should use @code{POINTER-EQ}.
@subheading Examples
This is an example using @acronym{SBCL}, see the
implementation-specific notes above.
@lisp
CFFI> (eql (null-pointer) (null-pointer))
@result{} NIL
CFFI> (pointer-eq (null-pointer) (null-pointer))
@result{} T
@end lisp
@subheading See Also
@seealso{inc-pointer}
@c ===================================================================
@c WITH-FOREIGN-OBJECT
@page
@node with-foreign-object, with-foreign-pointer, pointer-eq, Pointers
@heading with-foreign-object, with-foreign-objects
@subheading Syntax
@Macro{with-foreign-object (var type &optional count) &body body}
@anchor{with-foreign-objects}
@Macro{with-foreign-objects (bindings) &body body}
bindings ::= @{(var type &optional count)@}*
@subheading Arguments and Values
@table @var
@item var
A symbol.
@item type
A foreign type, evaluated.
@item count
An integer.
@end table
@subheading Description
The macros @code{with-foreign-object} and @code{with-foreign-objects}
bind @var{var} to a pointer to @var{count} newly allocated objects
of type @var{type} during @var{body}. The buffer has dynamic extent
and may be stack allocated if supported by the host Lisp.
@subheading Examples
@lisp
CFFI> (with-foreign-object (array :int 10)
(dotimes (i 10)
(setf (mem-aref array :int i) (random 100)))
(loop for i below 10
collect (mem-aref array :int i)))
@result{} (22 7 22 52 69 1 46 93 90 65)
@end lisp
@subheading See Also
@seealso{foreign-alloc}
@c ===================================================================
@c WITH-FOREIGN-POINTER
@page
@node with-foreign-pointer, , with-foreign-object, Pointers
@heading with-foreign-pointer
@subheading Syntax
@Macro{with-foreign-pointer (var size &optional size-var) &body body}
@subheading Arguments and Values
@table @var
@item var
@itemx size-var
A symbol.
@item size
An integer.
@item body
A list of forms to be executed.
@end table
@subheading Description
The @code{with-foreign-pointer} macro, binds @var{var} to @var{size}
bytes of foreign memory during @var{body}. The pointer in @var{var}
is invalid beyond the dynamic extend of @var{body} and may be
stack-allocated if supported by the implementation.
If @var{size-var} is supplied, it will be bound to @var{size} during
@var{body}.
@subheading Examples
@lisp
CFFI> (with-foreign-pointer (string 4 size)
(setf (mem-ref string :char (1- size)) 0)
(lisp-string-to-foreign "Popcorns" string size)
(loop for i from 0 below size
collect (code-char (mem-ref string :char i))))
@result{} (#\P #\o #\p #\Null)
@end lisp
@subheading See Also
@seealso{foreign-alloc} @*
@seealso{foreign-free}
@c ===================================================================
@c CHAPTER: Strings
@node Strings, Variables, Pointers, Top
@chapter Strings
As with many languages, Lisp and C have special support for logical
arrays of characters, going so far as to give them a special name,
``strings''. In that spirit, @cffi{} provides special support for
translating between Lisp and C strings.
The @code{:string} type and the symbols related below also serve as an
example of what you can do portably with @cffi{}; were it not
included, you could write an equally functional @file{strings.lisp}
without referring to any implementation-specific symbols.
@menu
Dictionary
* *default-foreign-encoding*::
* foreign-string-alloc::
* foreign-string-free::
* foreign-string-to-lisp::
* lisp-string-to-foreign::
* with-foreign-string::
* with-foreign-strings::
* with-foreign-pointer-as-string::
@end menu
@c ===================================================================
@c *DEFAULT-FOREIGN-ENCODING*
@page
@node *default-foreign-encoding*, foreign-string-alloc, Strings, Strings
@heading *default-foreign-encoding*
@subheading Syntax
@Variable{*default-foreign-encoding*}
@subheading Value type
A keyword.
@subheading Initial value
@code{:utf-8}
@subheading Description
This special variable holds the default foreign encoding.
@subheading Examples
@lisp
CFFI> *default-foreign-encoding*
:utf-8
CFFI> (foreign-funcall "strdup" (:string :encoding :utf-16) "foo" :string)
"f"
CFFI> (let ((*default-foreign-encoding* :utf-16))
(foreign-funcall "strdup" (:string :encoding :utf-16) "foo" :string))
"foo"
@end lisp
@subheading See also
@seealso{Other Types} (@code{:string} type) @*
@seealso{foreign-string-alloc} @*
@seealso{foreign-string-to-lisp} @*
@seealso{lisp-string-to-foreign} @*
@seealso{with-foreign-string} @*
@seealso{with-foreign-pointer-as-string}
@c ===================================================================
@c FOREIGN-STRING-ALLOC
@page
@node foreign-string-alloc, foreign-string-free, *default-foreign-encoding*, Strings
@heading foreign-string-alloc
@subheading Syntax
@Function{foreign-string-alloc string &key encoding null-terminated-p @
start end @res{} pointer}
@subheading Arguments and Values
@table @emph
@item @var{string}
A Lisp string.
@item @var{encoding}
Foreign encoding. Defaults to @code{*default-foreign-encoding*}.
@item @var{null-terminated-p}
Boolean, defaults to true.
@item @var{start}, @var{end}
Bounding index designators of @var{string}. 0 and @code{nil}, by
default.
@item @var{pointer}
A pointer to the newly allocated foreign string.
@end table
@subheading Description
The @code{foreign-string-alloc} function allocates foreign memory
holding a copy of @var{string} converted using the specified
@var{encoding}. @var{Start} specifies an offset into @var{string} and
@var{end} marks the position following the last element of the foreign
string.
This string must be freed with @code{foreign-string-free}.
If @var{null-terminated-p} is false, the string will not be
null-terminated.
@subheading Examples
@lisp
CFFI> (defparameter *str* (foreign-string-alloc "Hello, foreign world!"))
@result{} #<FOREIGN-ADDRESS #x00400560>
CFFI> (foreign-funcall "strlen" :pointer *str* :int)
@result{} 21
@end lisp
@subheading See Also
@seealso{foreign-string-free} @*
@seealso{with-foreign-string}
@c @seealso{:string}
@c ===================================================================
@c FOREIGN-STRING-FREE
@page
@node foreign-string-free, foreign-string-to-lisp, foreign-string-alloc, Strings
@heading foreign-string-free
@subheading Syntax
@Function{foreign-string-free pointer}
@subheading Arguments and Values
@table @var
@item pointer
A pointer to a string allocated by @code{foreign-string-alloc}.
@end table
@subheading Description
The @code{foreign-string-free} function frees a foreign string
allocated by @code{foreign-string-alloc}.
@subheading Examples
@subheading See Also
@seealso{foreign-string-alloc}
@c ===================================================================
@c FOREIGN-STRING-TO-LISP
@page
@node foreign-string-to-lisp, lisp-string-to-foreign, foreign-string-free, Strings
@heading foreign-string-to-lisp
@subheading Syntax
@Function{foreign-string-to-lisp ptr &key offset count max-chars @
encoding @res{} string}
@subheading Arguments and Values
@table @var
@item ptr
A pointer.
@item offset
An integer greater than or equal to 0. Defauls to 0.
@item count
Either @code{nil} (the default), or an integer greater than or equal to 0.
@item max-chars
An integer greater than or equal to 0.
@code{(1- array-total-size-limit)}, by default.
@item encoding
Foreign encoding. Defaults to @code{*default-foreign-encoding*}.
@item string
A Lisp string.
@end table
@subheading Description
The @code{foreign-string-to-lisp} function converts at most
@var{count} octets from @var{ptr} into a Lisp string, using the
defined @var{encoding}.
If @var{count} is @code{nil} (the default), characters are copied
until @var{max-chars} is reached or a @code{NULL} character is found.
If @var{ptr} is a null pointer, returns @code{nil}.
Note that the @code{:string} type will automatically convert between
Lisp strings and foreign strings.
@subheading Examples
@lisp
CFFI> (foreign-funcall "getenv" :string "HOME" :pointer)
@result{} #<FOREIGN-ADDRESS #xBFFFFFD5>
CFFI> (foreign-string-to-lisp *)
@result{} "/Users/luis"
@end lisp
@subheading See Also
@seealso{lisp-string-to-foreign} @*
@seealso{foreign-string-alloc}
@c @seealso{:string}
@c ===================================================================
@c LISP-STRING-TO-FOREIGN
@page
@node lisp-string-to-foreign, with-foreign-string, foreign-string-to-lisp, Strings
@heading lisp-string-to-foreign
@subheading Syntax
@Function{lisp-string-to-foreign string buffer bufsize &key start @
end offset encoding @res{} buffer}
@subheading Arguments and Values
@table @emph
@item @var{string}
A Lisp string.
@item @var{buffer}
A foreign pointer.
@item @var{bufsize}
An integer.
@item @var{start}, @var{end}
Bounding index designators of @var{string}. 0 and @code{nil}, by
default.
@item @var{offset}
An integer greater than or equal to 0. Defauls to 0.
@item @var{encoding}
Foreign encoding. Defaults to @code{*default-foreign-encoding*}.
@end table
@subheading Description
The @code{lisp-string-to-foreign} function copies at most
@var{bufsize}-1 octets from a Lisp @var{string} using the specified
@var{encoding} into @var{buffer}+@var{offset}. The foreign string will
be null-terminated.
@var{Start} specifies an offset into @var{string} and
@var{end} marks the position following the last element of the foreign
string.
@subheading Examples
@lisp
CFFI> (with-foreign-pointer-as-string (str 255)
(lisp-string-to-foreign "Hello, foreign world!" str 6))
@result{} "Hello"
@end lisp
@subheading See Also
@seealso{foreign-string-alloc} @*
@seealso{foreign-string-to-lisp} @*
@seealso{with-foreign-pointer-as-string}
@c ===================================================================
@c WITH-FOREIGN-STRING
@page
@node with-foreign-string, with-foreign-pointer-as-string, lisp-string-to-foreign, Strings
@heading with-foreign-string, with-foreign-strings
@subheading Syntax
@Macro{with-foreign-string (var-or-vars string &rest args) &body body}
@anchor{with-foreign-strings}
@Macro{with-foreign-strings (bindings) &body body}
var-or-vars ::= var | (var &optional octet-size-var)
bindings ::= @{(var-or-vars string &rest args)@}*
@subheading Arguments and Values
@table @emph
@item @var{var}, @var{byte-size-var}
A symbol.
@item @var{string}
A Lisp string.
@item @var{body}
A list of forms to be executed.
@end table
@subheading Description
The @code{with-foreign-string} macro will bind @var{var} to a newly
allocated foreign string containing @var{string}. @var{Args} is passed
to the underlying @code{foreign-string-alloc} call.
If @var{octet-size-var} is provided, it will be bound the length of
foreign string in octets including the null terminator.
@subheading Examples
@lisp
CFFI> (with-foreign-string (foo "12345")
(foreign-funcall "strlen" :pointer foo :int))
@result{} 5
CFFI> (let ((array (coerce #(84 117 114 97 110 103 97)
'(array (unsigned-byte 8)))))
(with-foreign-string (foreign-string array)
(foreign-string-to-lisp foreign-string)))
@result{} "Turanga"
@end lisp
@subheading See Also
@seealso{foreign-string-alloc} @*
@seealso{with-foreign-pointer-as-string}
@c ===================================================================
@c WITH-FOREIGN-POINTER-AS-STRING
@page
@node with-foreign-pointer-as-string, , with-foreign-string, Strings
@heading with-foreign-pointer-as-string
@subheading Syntax
@Macro{with-foreign-pointer-as-string (var size &optional size-var @
&rest args) &body body @res{} string}
@subheading Arguments and Values
@table @var
@item var
A symbol.
@item string
A Lisp string.
@item body
List of forms to be executed.
@end table
@subheading Description
The @code{with-foreign-pointer-as-string} macro is similar to
@code{with-foreign-pointer} except that @var{var} is used as the
returned value of an implicit @code{progn} around @var{body}, after
being converted to a Lisp string using the provided @var{args}.
@subheading Examples
@lisp
CFFI> (with-foreign-pointer-as-string (str 6 str-size :encoding :ascii)
(lisp-string-to-foreign "Hello, foreign world!" str str-size))
@result{} "Hello"
@end lisp
@subheading See Also
@seealso{foreign-string-alloc} @*
@seealso{with-foreign-string}
@c ===================================================================
@c CHAPTER: Variables
@node Variables, Functions, Strings, Top
@chapter Variables
@menu
Dictionary
* defcvar::
* get-var-pointer::
@end menu
@c ===================================================================
@c DEFCVAR
@page
@node defcvar, get-var-pointer, Variables, Variables
@heading defcvar
@subheading Syntax
@Macro{defcvar name-and-options type &optional documentation @res{} lisp-name}
@var{name-and-options} ::= name | (name &key read-only (library :default)) @*
@var{name} ::= lisp-name [foreign-name] | foreign-name [lisp-name]
@subheading Arguments and Values
@table @var
@item foreign-name
A string denoting a foreign function.
@item lisp-name
A symbol naming the Lisp function to be created.
@item type
A foreign type.
@item read-only
A boolean.
@item documentation
A Lisp string; not evaluated.
@end table
@subheading Description
The @code{defcvar} macro defines a symbol macro @var{lisp-name} that looks
up @var{foreign-name} and dereferences it acording to @var{type}. It
can also be @code{setf}ed, unless @var{read-only} is true, in which
case an error will be signaled.
When one of @var{lisp-name} or @var{foreign-name} is omitted, the
other is automatically derived using the following rules:
@itemize
@item
Foreign names are converted to Lisp names by uppercasing, replacing
underscores with hyphens, and wrapping around asterisks.
@item
Lisp names are converted to foreign names by lowercasing, replacing
hyphens with underscores, and removing asterisks, if any.
@end itemize
@subheading Examples
@lisp
CFFI> (defcvar "errno" :int)
@result{} *ERRNO*
CFFI> (foreign-funcall "strerror" :int *errno* :string)
@result{} "Inappropriate ioctl for device"
CFFI> (setf *errno* 1)
@result{} 1
CFFI> (foreign-funcall "strerror" :int *errno* :string)
@result{} "Operation not permitted"
@end lisp
Trying to modify a read-only foreign variable:
@lisp
CFFI> (defcvar ("errno" +error-number+ :read-only t) :int)
@result{} +ERROR-NUMBER+
CFFI> (setf +error-number+ 12)
;; @lispcmt{@error{} Trying to modify read-only foreign var: +ERROR-NUMBER+.}
@end lisp
@emph{Note that accessing @code{errno} this way won't work with every
implementation of the C standard library.}
@subheading See Also
@seealso{get-var-pointer}
@c ===================================================================
@c GET-VAR-POINTER
@page
@node get-var-pointer, , defcvar, Variables
@heading get-var-pointer
@subheading Syntax
@Function{get-var-pointer symbol @res{} pointer}
@subheading Arguments and Values
@table @var
@item symbol
A symbol denoting a foreign variable defined with @code{defcvar}.
@item pointer
A foreign pointer.
@end table
@subheading Description
The function @code{get-var-pointer} will return a @var{pointer} to the
foreign global variable @var{symbol} previously defined with
@code{defcvar}.
@subheading Examples
@lisp
CFFI> (defcvar "errno" :int :read-only t)
@result{} *ERRNO*
CFFI> *errno*
@result{} 25
CFFI> (get-var-pointer '*errno*)
@result{} #<A Mac Pointer #xA0008130>
CFFI> (mem-ref * :int)
@result{} 25
@end lisp
@subheading See Also
@seealso{defcvar}
@c ===================================================================
@c CHAPTER: Functions
@node Functions, Libraries, Variables, Top
@chapter Functions
@menu
@c * Defining Foreign Functions::
@c * Calling Foreign Functions::
Dictionary
* defcfun::
* foreign-funcall::
* foreign-funcall-pointer::
* translate-camelcase-name::
* translate-name-from-foreign::
* translate-name-to-foreign::
* translate-underscore-separated-name::
@end menu
@c @node Calling Foreign Functions
@c @section Calling Foreign Functions
@c @node Defining Foreign Functions
@c @section Defining Foreign Functions
@c ===================================================================
@c DEFCFUN
@page
@node defcfun, foreign-funcall, Functions, Functions
@heading defcfun
@subheading Syntax
@Macro{defcfun name-and-options return-type &body [docstring] arguments [&rest] @
@res{} lisp-name}
@var{name-and-options} ::= name | (name &key library convention) @*
@var{name} ::= @var{lisp-name} [@var{foreign-name}] | @var{foreign-name} [@var{lisp-name}] @*
@var{arguments} ::= @{ (arg-name arg-type) @}* @*
@subheading Arguments and Values
@table @var
@item foreign-name
A string denoting a foreign function.
@item lisp-name
A symbol naming the Lisp function to be created.
@item arg-name
A symbol.
@item return-type
@itemx arg-type
A foreign type.
@item convention
One of @code{:cdecl} (default) or @code{:stdcall}.
@item library
A symbol designating a foreign library.
@item docstring
A documentation string.
@end table
@subheading Description
The @code{defcfun} macro provides a declarative interface for defining
Lisp functions that call foreign functions.
When one of @var{lisp-name} or @var{foreign-name} is omitted, the
other is automatically derived using the following rules:
@itemize
@item
Foreign names are converted to Lisp names by uppercasing and replacing
underscores with hyphens.
@item
Lisp names are converted to foreign names by lowercasing and replacing
hyphens with underscores.
@end itemize
If you place the symbol @code{&rest} in the end of the argument list
after the fixed arguments, @code{defcfun} will treat the foreign
function as a @strong{variadic function}. The variadic arguments
should be passed in a way similar to what @code{foreign-funcall} would
expect. Unlike @code{foreign-funcall} though, @code{defcfun} will take
care of doing argument promotion. Note that in this case
@code{defcfun} will generate a Lisp @emph{macro} instead of a
function and will only work for Lisps that support
@code{foreign-funcall.}
If a foreign structure is to be passed or returned by value (that is,
the type is of the form @code{(:struct ...)}), then the cffi-libffi system
must be loaded, which in turn depends on
@uref{http://sourceware.org/libffi/,libffi}, including the header files.
Failure to load that system will result in an error.
Variadic functions cannot at present accept or return structures by
value.
@subheading Examples
@lisp
(defcfun "strlen" :int
"Calculate the length of a string."
(n :string))
CFFI> (strlen "123")
@result{} 3
@end lisp
@lisp
(defcfun ("abs" c-abs) :int (n :int))
CFFI> (c-abs -42)
@result{} 42
@end lisp
Function without arguments:
@lisp
(defcfun "rand" :int)
CFFI> (rand)
@result{} 1804289383
@end lisp
Variadic function example:
@lisp
(defcfun "sprintf" :int
(str :pointer)
(control :string)
&rest)
CFFI> (with-foreign-pointer-as-string (s 100)
(sprintf s "%c %d %.2f %s" :char 90 :short 42 :float pi
:string "super-locrian"))
@result{} "A 42 3.14 super-locrian"
@end lisp
@subheading See Also
@seealso{foreign-funcall} @*
@seealso{foreign-funcall-pointer}
@c ===================================================================
@c FOREIGN-FUNCALL
@page
@node foreign-funcall, foreign-funcall-pointer, defcfun, Functions
@heading foreign-funcall
@subheading Syntax
@Macro{foreign-funcall name-and-options &rest arguments @res{} return-value}
arguments ::= @{ arg-type arg @}* [return-type]
name-and-options ::= name | ( name &key library convention)
@subheading Arguments and Values
@table @var
@item name
A Lisp string.
@item arg-type
A foreign type.
@item arg
An argument of type @var{arg-type}.
@item return-type
A foreign type, @code{:void} by default.
@item return-value
A lisp object.
@item library
A lisp symbol; not evaluated.
@item convention
One of @code{:cdecl} (default) or @code{:stdcall}.
@end table
@subheading Description
The @code{foreign-funcall} macro is the main primitive for calling
foreign functions.
If a foreign structure is to be passed or returned by value (that is,
the type is of the form @code{(:struct ...)}), then the cffi-libffi system
must be loaded, which in turn depends on
@uref{http://sourceware.org/libffi/,libffi}, including the header files.
Failure to load that system will result in an error.
Variadic functions cannot at present accept or return structures by
value.
@emph{Note: The return value of foreign-funcall on functions with a
:void return type is still undefined.}
@subheading Implementation-specific Notes
@itemize
@item
Corman Lisp does not support @code{foreign-funcall}. On
implementations that @strong{don't} support @code{foreign-funcall}
@code{cffi-sys::no-foreign-funcall} will be present in
@code{*features*}. Note: in these Lisps you can still use the
@code{defcfun} interface.
@end itemize
@subheading Examples
@lisp
CFFI> (foreign-funcall "strlen" :string "foo" :int)
@result{} 3
@end lisp
Given the C code:
@example
void print_number(int n)
@{
printf("N: %d\n", n);
@}
@end example
@lisp
CFFI> (foreign-funcall "print_number" :int 123456)
@print{} N: 123456
@result{} NIL
@end lisp
@noindent
Or, equivalently:
@lisp
CFFI> (foreign-funcall "print_number" :int 123456 :void)
@print{} N: 123456
@result{} NIL
@end lisp
@lisp
CFFI> (foreign-funcall "printf" :string (format nil "%s: %d.~%")
:string "So long and thanks for all the fish"
:int 42 :int)
@print{} So long and thanks for all the fish: 42.
@result{} 41
@end lisp
@subheading See Also
@seealso{defcfun} @*
@seealso{foreign-funcall-pointer}
@c ===================================================================
@c FOREIGN-FUNCALL-POINTER
@page
@node foreign-funcall-pointer, translate-camelcase-name, foreign-funcall, Functions
@heading foreign-funcall-pointer
@subheading Syntax
@Macro{foreign-funcall-pointer pointer options &rest arguments @res{} return-value}
arguments ::= @{ arg-type arg @}* [return-type]
options ::= ( &key convention )
@subheading Arguments and Values
@table @var
@item pointer
A foreign pointer.
@item arg-type
A foreign type.
@item arg
An argument of type @var{arg-type}.
@item return-type
A foreign type, @code{:void} by default.
@item return-value
A lisp object.
@item convention
One of @code{:cdecl} (default) or @code{:stdcall}.
@end table
@subheading Description
The @code{foreign-funcall} macro is the main primitive for calling
foreign functions.
@emph{Note: The return value of foreign-funcall on functions with a
:void return type is still undefined.}
@subheading Implementation-specific Notes
@itemize
@item
Corman Lisp does not support @code{foreign-funcall}. On
implementations that @strong{don't} support @code{foreign-funcall}
@code{cffi-sys::no-foreign-funcall} will be present in
@code{*features*}. Note: in these Lisps you can still use the
@code{defcfun} interface.
@end itemize
@subheading Examples
@lisp
CFFI> (foreign-funcall-pointer (foreign-symbol-pointer "abs") ()
:int -42 :int)
@result{} 42
@end lisp
@subheading See Also
@seealso{defcfun} @*
@seealso{foreign-funcall}
@c ===================================================================
@c TRANSLATE-CAMELCASE-NAME
@page
@node translate-camelcase-name, translate-name-from-foreign, foreign-funcall-pointer, Functions
@heading translate-camelcase-name
@subheading Syntax
@Function{translate-camelcase-name name &key upper-initial-p special-words @res{} return-value}
@subheading Arguments and Values
@table @var
@item name
Either a symbol or a string.
@item upper-initial-p
A generalized boolean.
@item special words
A list of strings.
@item return-value
If @var{name} is a symbol, this is a string, and vice versa.
@end table
@subheading Description
@code{translate-camelcase-name} is a helper function for
specializations of @code{translate-name-from-foreign} and
@code{translate-name-to-foreign}. It handles the common case of
converting between foreign camelCase names and lisp
names. @var{upper-initial-p} indicates whether the first letter of the
foreign name should be uppercase. @var{special-words} is a list of
strings that should be treated atomically in translation. This list is
case-sensitive.
@subheading Examples
@lisp
CFFI> (translate-camelcase-name some-xml-function)
@result{} "someXmlFunction"
CFFI> (translate-camelcase-name some-xml-function :upper-initial-p t)
@result{} "SomeXmlFunction"
CFFI> (translate-camelcase-name some-xml-function :special-words '("XML"))
@result{} "someXMLFunction"
CFFI> (translate-camelcase-name "someXMLFunction")
@result{} SOME-X-M-L-FUNCTION
CFFI> (translate-camelcase-name "someXMLFunction" :special-words '("XML"))
@result{} SOME-XML-FUNCTION
@end lisp
@subheading See Also
@seealso{translate-name-from-foreign} @*
@seealso{translate-name-to-foreign} @*
@seealso{translate-underscore-separated-name}
@c ===================================================================
@c TRANSLATE-NAME-FROM-FOREIGN
@page
@node translate-name-from-foreign, translate-name-to-foreign, translate-camelcase-name, Functions
@heading translate-name-from-foreign
@subheading Syntax
@Function{translate-name-from-foreign foreign-name package &optional varp @res{} symbol}
@subheading Arguments and Values
@table @var
@item foreign-name
A string denoting a foreign function.
@item package
A Lisp package
@item varp
A generalized boolean.
@item symbol
The Lisp symbol to be used a function name.
@end table
@subheading Description
@code{translate-name-from-foreign} is used by @ref{defcfun} to handle
the conversion of foreign names to lisp names. By default, it
translates using @ref{translate-underscore-separated-name}. However,
you can create specialized methods on this function to make
translating more closely match the foreign library's naming
conventions.
Specialize @var{package} on some package. This allows other packages
to load libraries with different naming conventions.
@subheading Examples
@lisp
CFFI> (defcfun "someXmlFunction" ...)
@result{} SOMEXMLFUNCTION
CFFI> (defmethod translate-name-from-foreign ((spec string)
(package (eql *package*))
&optional varp)
(let ((name (translate-camelcase-name spec)))
(if varp (intern (format nil "*~a*" name)) name)))
@result{} #<STANDARD-METHOD TRANSLATE-NAME-FROM-FOREIGN (STRING (EQL #<Package "SOME-PACKAGE">))>
CFFI> (defcfun "someXmlFunction" ...)
@result{} SOME-XML-FUNCTION
@end lisp
@subheading See Also
@seealso{defcfun} @*
@seealso{translate-camelcase-name} @*
@seealso{translate-name-to-foreign} @*
@seealso{translate-underscore-separated-name}
@c ===================================================================
@c TRANSLATE-NAME-TO-FOREIGN
@page
@node translate-name-to-foreign, translate-underscore-separated-name, translate-name-from-foreign, Functions
@heading translate-name-to-foreign
@subheading Syntax
@Function{translate-name-to-foreign lisp-name package &optional varp @res{} string}
@subheading Arguments and Values
@table @var
@item lisp-name
A symbol naming the Lisp function to be created.
@item package
A Lisp package
@item varp
A generalized boolean.
@item string
The string representing the foreign function name.
@end table
@subheading Description
@code{translate-name-to-foreign} is used by @ref{defcfun} to handle
the conversion of lisp names to foreign names. By default, it
translates using @ref{translate-underscore-separated-name}. However,
you can create specialized methods on this function to make
translating more closely match the foreign library's naming
conventions.
Specialize @var{package} on some package. This allows other packages
to load libraries with different naming conventions.
@subheading Examples
@lisp
CFFI> (defcfun some-xml-function ...)
@result{} "some_xml_function"
CFFI> (defmethod translate-name-to-foreign ((spec symbol)
(package (eql *package*))
&optional varp)
(let ((name (translate-camelcase-name spec)))
(if varp (subseq name 1 (1- (length name))) name)))
@result{} #<STANDARD-METHOD TRANSLATE-NAME-TO-FOREIGN (STRING (EQL #<Package "SOME-PACKAGE">))>
CFFI> (defcfun some-xml-function ...)
@result{} "someXmlFunction"
@end lisp
@subheading See Also
@seealso{defcfun} @*
@seealso{translate-camelcase-name} @*
@seealso{translate-name-from-foreign} @*
@seealso{translate-underscore-separated-name}
@c ===================================================================
@c TRANSLATE-UNDERSCORE-SEPARATED-NAME
@page
@node translate-underscore-separated-name, , translate-name-to-foreign, Functions
@heading translate-underscore-separated-name
@subheading Syntax
@Function{translate-underscore-separated-name name @res{} return-value}
@subheading Arguments and Values
@table @var
@item name
Either a symbol or a string.
@item return-value
If @var{name} is a symbol, this is a string, and vice versa.
@end table
@subheading Description
@code{translate-underscore-separated-name} is a helper function for
specializations of @ref{translate-name-from-foreign} and
@ref{translate-name-to-foreign}. It handles the common case of
converting between foreign underscore_separated names and lisp names.
@subheading Examples
@lisp
CFFI> (translate-underscore-separated-name some-xml-function)
@result{} "some_xml_function"
CFFI> (translate-camelcase-name "some_xml_function")
@result{} SOME-XML-FUNCTION
@end lisp
@subheading See Also
@seealso{translate-name-from-foreign} @*
@seealso{translate-name-to-foreign} @*
@seealso{translate-camelcase-name}
@c ===================================================================
@c CHAPTER: Libraries
@node Libraries, Callbacks, Functions, Top
@chapter Libraries
@menu
* Defining a library::
* Library definition style::
Dictionary
* close-foreign-library:: Close a foreign library.
* *darwin-framework-directories*:: Search path for Darwin frameworks.
* define-foreign-library:: Explain how to load a foreign library.
* *foreign-library-directories*:: Search path for shared libraries.
* load-foreign-library:: Load a foreign library.
* load-foreign-library-error:: Signalled on failure of its namesake.
* use-foreign-library:: Load a foreign library when needed.
@end menu
@node Defining a library, Library definition style, Libraries, Libraries
@section Defining a library
Almost all foreign code you might want to access exists in some kind
of shared library. The meaning of @dfn{shared library} varies among
platforms, but for our purposes, we will consider it to include
@file{.so} files on @sc{unix}, frameworks on Darwin (and derivatives
like Mac @acronym{OS X}), and @file{.dll} files on Windows.
Bringing one of these libraries into the Lisp image is normally a
two-step process.
@enumerate
@item
Describe to @cffi{} how to load the library at some future point,
depending on platform and other factors, with a
@code{define-foreign-library} top-level form.
@item
Load the library so defined with either a top-level
@code{use-foreign-library} form or by calling the function
@code{load-foreign-library}.
@end enumerate
@xref{Tutorial-Loading,, Loading foreign libraries}, for a working
example of the above two steps.
@node Library definition style, close-foreign-library, Defining a library, Libraries
@section Library definition style
Looking at the @code{libcurl} library definition presented earlier,
you may ask why we did not simply do this:
@lisp
(define-foreign-library libcurl
(t (:default "libcurl")))
@end lisp
@noindent
Indeed, this would work just as well on the computer on which I tested
the tutorial. There are a couple of good reasons to provide the
@file{.so}'s current version number, however. Namely, the versionless
@file{.so} is not packaged on most @sc{unix} systems along with the
actual, fully-versioned library; instead, it is included in the
``development'' package along with C headers and static @file{.a}
libraries.
The reason @cffi{} does not try to account for this lies in the
meaning of the version numbers. A full treatment of shared library
versions is beyond this manual's scope; see @ref{Versioning,, Library
interface versions, libtool, @acronym{GNU} Libtool}, for helpful
information for the unfamiliar. For our purposes, consider that a
mismatch between the library version with which you tested and the
installed library version may cause undefined
behavior.@footnote{Windows programmers may chafe at adding a
@sc{unix}-specific clause to @code{define-foreign-library}. Instead,
ask why the Windows solution to library incompatibility is ``include
your own version of every library you use with every program''.}
@impnote{Maybe some notes should go here about OS X, which I know
little about. --stephen}
@c ===================================================================
@c CLOSE-FOREIGN-LIBRARY
@page
@node close-foreign-library, *darwin-framework-directories*, Library definition style, Libraries
@heading close-foreign-library
@subheading Syntax
@Function{close-foreign-library library @res{} success}
@subheading Arguments and Values
@table @var
@item library
A symbol or an instance of @code{foreign-library}.
@item success
A Lisp boolean.
@end table
@subheading Description
Closes @var{library} which can be a symbol designating a library
define through @code{define-foreign-library} or an instance of
@code{foreign-library} as returned by @code{load-foreign-library}.
@c @subheading Examples
@c @xref{Tutorial-Loading,, Loading foreign libraries}.
@subheading See Also
@seealso{define-foreign-library} @*
@seealso{load-foreign-library} @*
@seealso{use-foreign-library}
@c ===================================================================
@c *DARWIN-FRAMEWORK-DIRECTORIES*
@page
@node *darwin-framework-directories*, define-foreign-library, close-foreign-library, Libraries
@heading *darwin-framework-directories*
@subheading Syntax
@Variable{*darwin-framework-directories*}
@subheading Value type
A list, in which each element is a string, a pathname, or a simple
Lisp expression.
@subheading Initial value
A list containing the following, in order: an expression corresponding
to Darwin path @file{~/Library/Frameworks/},
@code{#P"/Library/Frameworks/"}, and
@code{#P"/System/Library/Frameworks/"}.
@subheading Description
The meaning of ``simple Lisp expression'' is explained in
@ref{*foreign-library-directories*}. In contrast to that variable,
this is not a fallback search path; the default value described above
is intended to be a reasonably complete search path on Darwin systems.
@subheading Examples
@lisp
CFFI> (let ((lib (load-foreign-library '(:framework "OpenGL"))))
(foreign-library-pathname lib))
@result{} #P"/System/Library/Frameworks/OpenGL.framework/OpenGL"
@end lisp
@subheading See also
@seealso{*foreign-library-directories*} @*
@seealso{define-foreign-library}
@c ===================================================================
@c DEFINE-FOREIGN-LIBRARY
@page
@node define-foreign-library, *foreign-library-directories*, *darwin-framework-directories*, Libraries
@heading define-foreign-library
@subheading Syntax
@Macro{define-foreign-library name-and-options @{ load-clause @}* @res{} name}
name-and-options ::= name | (name &key convention search-path)
load-clause ::= (feature library &key convention search-path)
@subheading Arguments and Values
@table @var
@item name
A symbol.
@item feature
A feature expression.
@item library
A library designator.
@item convention
One of @code{:cdecl} (default) or @code{:stdcall}
@item search-path
A path or list of paths where the library will be searched if not found in
system-global directories. Paths specified in a load clause take priority over
paths specified as library option, with *foreign-library-directories* having
lowest priority.
@end table
@subheading Description
Creates a new library designator called @var{name}. The
@var{load-clause}s describe how to load that designator when passed to
@code{load-foreign-library} or @code{use-foreign-library}.
When trying to load the library @var{name}, the relevant function
searches the @var{load-clause}s in order for the first one where
@var{feature} evaluates to true. That happens for any of the
following situations:
@enumerate 1
@item
If @var{feature} is a symbol present in @code{common-lisp:*features*}.
@item
If @var{feature} is a list, depending on @code{(first @var{feature})},
a keyword:
@table @code
@item :and
All of the feature expressions in @code{(rest @var{feature})} are
true.
@item :or
At least one of the feature expressions in @code{(rest @var{feature})}
is true.
@item :not
The feature expression @code{(second @var{feature})} is not true.
@end table
@item
Finally, if @var{feature} is @code{t}, this @var{load-clause} is
picked unconditionally.
@end enumerate
Upon finding the first true @var{feature}, the library loader then
loads the @var{library}. The meaning of ``library designator'' is
described in @ref{load-foreign-library}.
Functions associated to a library defined by
@code{define-foreign-library} (e.g. through @code{defcfun}'s
@code{:library} option, will inherit the library's options. The
precedence is as follows:
@enumerate 1
@item
@code{defcfun}/@code{foreign-funcall} specific options;
@item
@var{load-clause} options;
@item
global library options (the @var{name-and-options} argument)
@end enumerate
@subheading Examples
@xref{Tutorial-Loading,, Loading foreign libraries}.
@subheading See Also
@seealso{close-foreign-library} @*
@seealso{load-foreign-library}
@c ===================================================================
@c *FOREIGN-LIBRARY-DIRECTORIES*
@page
@node *foreign-library-directories*, load-foreign-library, define-foreign-library, Libraries
@heading *foreign-library-directories*
@subheading Syntax
@Variable{*foreign-library-directories*}
@subheading Value type
A list, in which each element is a string, a pathname, or a simple
Lisp expression.
@subheading Initial value
The empty list.
@subheading Description
You should not have to use this variable.
Most, if not all, Lisps supported by @cffi{} have a reasonable default
search algorithm for foreign libraries. For example, Lisps for
@sc{unix} usually call
@uref{http://www.opengroup.org/onlinepubs/009695399/functions/dlopen.html,,
@code{dlopen(3)}}, which in turn looks in the system library
directories. Only if that fails does @cffi{} look for the named
library file in these directories, and load it from there if found.
Thus, this is intended to be a @cffi{}-only fallback to the library
search configuration provided by your operating system. For example,
if you distribute a foreign library with your Lisp package, you can
add the library's containing directory to this list and portably
expect @cffi{} to find it.
A @dfn{simple Lisp expression} is intended to provide functionality
commonly used in search paths such as
@acronym{ASDF}'s@footnote{@xref{Using asdf to load systems,,, asdf,
asdf: another system definition facility}, for information on
@code{asdf:*central-registry*}.}, and is defined recursively as
follows:@footnote{See @code{mini-eval} in @file{libraries.lisp} for
the source of this definition. As is always the case with a Lisp
@code{eval}, it's easier to understand the Lisp definition than the
english.}
@enumerate
@item
A list, whose @samp{first} is a function designator, and whose
@samp{rest} is a list of simple Lisp expressions to be evaluated and
passed to the so-designated function. The result is the result of the
function call.
@item
A symbol, whose result is its symbol value.
@item
Anything else evaluates to itself.
@end enumerate
The result of evaluating the @dfn{simple Lisp expression} should yield
a @emph{designator} for a @emph{list} of @emph{pathname designators}.
@strong{Note}: in Common Lisp, @code{#p"/foo/bar"} designates the
@emph{bar} file within the @emph{/foo} directory whereas
@code{#p"/foo/bar/"} designates the @emph{/foo/bar} directory. Keep
that in mind when customising the value of
@code{*foreign-library-directories*}.
@subheading Examples
@example
$ ls
@print{} liblibli.so libli.lisp
@end example
@noindent
In @file{libli.lisp}:
@lisp
(pushnew #P"/home/sirian/lisp/libli/" *foreign-library-directories*
:test #'equal)
(load-foreign-library '(:default "liblibli"))
@end lisp
@noindent
The following example would achieve the same effect:
@lisp
(pushnew '(merge-pathnames #p"lisp/libli/" (user-homedir-pathname))
*foreign-library-directories*
:test #'equal)
@result{} ((MERGE-PATHNAMES #P"lisp/libli/" (USER-HOMEDIR-PATHNAME)))
(load-foreign-library '(:default "liblibli"))
@end lisp
@subheading See also
@seealso{*darwin-framework-directories*} @*
@seealso{define-foreign-library}
@c ===================================================================
@c LOAD-FOREIGN-LIBRARY
@page
@node load-foreign-library, load-foreign-library-error, *foreign-library-directories*, Libraries
@heading load-foreign-library
@subheading Syntax
@Function{load-foreign-library library-designator @res{} library}
@subheading Arguments and Values
@table @var
@item library-designator
A library designator.
@item library-designator
An instance of @code{foreign-library}.
@end table
@subheading Description
Load the library indicated by @var{library-designator}. A @dfn{library
designator} is defined as follows:
@enumerate
@item
If a symbol, is considered a name previously defined with
@code{define-foreign-library}.
@item
If a string or pathname, passed as a namestring directly to the
implementation's foreign library loader. If that fails, search the
directories in @code{*foreign-library-directories*} with
@code{cl:probe-file}; if found, the absolute path is passed to the
implementation's loader.
@item
If a list, the meaning depends on @code{(first @var{library})}:
@table @code
@item :framework
The second list element is taken to be a Darwin framework name, which
is then searched in @code{*darwin-framework-directories*}, and loaded
when found.
@item :or
Each remaining list element, itself a library designator, is loaded in
order, until one succeeds.
@item :default
The name is transformed according to the platform's naming convention
to shared libraries, and the resultant string is loaded as a library
designator. For example, on @sc{unix}, the name is suffixed with
@file{.so}.
@end table
@end enumerate
If the load fails, signal a @code{load-foreign-library-error}.
@strong{Please note:} For system libraries, you should not need to
specify the directory containing the library. Each operating system
has its own idea of a default search path, and you should rely on it
when it is reasonable.
@subheading Implementation-specific Notes
On ECL platforms where its dynamic FFI is not supported (ie. when
@code{:dffi} is not present in @code{*features*}),
@code{cffi:load-foreign-library} does not work and you must use ECL's
own @code{ffi:load-foreign-library} with a constant string argument.
@subheading Examples
@xref{Tutorial-Loading,, Loading foreign libraries}.
@subheading See Also
@seealso{close-foreign-library} @*
@seealso{*darwin-framework-directories*} @*
@seealso{define-foreign-library} @*
@seealso{*foreign-library-directories*} @*
@seealso{load-foreign-library-error} @*
@seealso{use-foreign-library}
@c ===================================================================
@c LOAD-FOREIGN-LIBRARY-ERROR
@page
@node load-foreign-library-error, use-foreign-library, load-foreign-library, Libraries
@heading load-foreign-library-error
@subheading Syntax
@Condition{load-foreign-library-error}
@subheading Class precedence list
@code{load-foreign-library-error}, @code{error},
@code{serious-condition}, @code{condition}, @code{t}
@subheading Description
Signalled when a foreign library load completely fails. The exact
meaning of this varies depending on the real conditions at work, but
almost universally, the implementation's error message is useless.
However, @cffi{} does provide the useful restarts @code{retry} and
@code{use-value}; invoke the @code{retry} restart to try loading the
foreign library again, or the @code{use-value} restart to try loading
a different foreign library designator.
@subheading See also
@seealso{load-foreign-library}
@c ===================================================================
@c USE-FOREIGN-LIBRARY
@page
@node use-foreign-library, , load-foreign-library-error, Libraries
@heading use-foreign-library
@subheading Syntax
@Macro{use-foreign-library name}
@subheading Arguments and values
@table @var
@item name
A library designator; unevaluated.
@end table
@subheading Description
@xref{load-foreign-library}, for the meaning of ``library
designator''. This is intended to be the top-level form used
idiomatically after a @code{define-foreign-library} form to go ahead
and load the library. @c ; it also sets the ``current foreign library''.
Finally, on implementations where the regular evaluation rule is
insufficient for foreign library loading, it loads it at the required
time.@footnote{Namely, @acronym{CMUCL}. See
@code{use-foreign-library} in @file{libraries.lisp} for details.}
@c current foreign library is a concept created a few hours ago as of
@c this writing. It is not actually used yet, but probably will be.
@subheading Examples
@xref{Tutorial-Loading,, Loading foreign libraries}.
@subheading See also
@seealso{load-foreign-library}
@c ===================================================================
@c CHAPTER: Callbacks
@node Callbacks, The Groveller, Libraries, Top
@chapter Callbacks
@menu
Dictionary
* callback::
* defcallback::
* get-callback::
@end menu
@c ===================================================================
@c CALLBACK
@page
@node callback, defcallback, Callbacks, Callbacks
@heading callback
@subheading Syntax
@Macro{callback symbol @res{} pointer}
@subheading Arguments and Values
@table @var
@item symbol
A symbol denoting a callback.
@item pointer
@itemx new-value
A pointer.
@end table
@subheading Description
The @code{callback} macro is analogous to the standard CL special
operator @code{function} and will return a pointer to the callback
denoted by the symbol @var{name}.
@subheading Examples
@lisp
CFFI> (defcallback sum :int ((a :int) (b :int))
(+ a b))
@result{} SUM
CFFI> (callback sum)
@result{} #<A Mac Pointer #x102350>
@end lisp
@subheading See Also
@seealso{get-callback} @*
@seealso{defcallback}
@c ===================================================================
@c DEFCALLBACK
@page
@node defcallback, get-callback, callback, Callbacks
@heading defcallback
@subheading Syntax
@Macro{defcallback name-and-options return-type arguments &body body @res{} name}
name-and-options ::= name | (name &key convention)
arguments ::= (@{ (arg-name arg-type) @}*)
@subheading Arguments and Values
@table @var
@item name
A symbol naming the callback created.
@item return-type
The foreign type for the callback's return value.
@item arg-name
A symbol.
@item arg-type
A foreign type.
@item convention
One of @code{:cdecl} (default) or @code{:stdcall}.
@end table
@subheading Description
The @code{defcallback} macro defines a Lisp function that can be called
from C. The arguments passed to this function will be converted to the
appropriate Lisp representation and its return value will be converted
to its C representation.
This Lisp function can be accessed by the @code{callback} macro or the
@code{get-callback} function.
@strong{Portability note:} @code{defcallback} will not work correctly
on some Lisps if it's not a top-level form.
@subheading Examples
@lisp
(defcfun "qsort" :void
(base :pointer)
(nmemb :int)
(size :int)
(fun-compar :pointer))
(defcallback < :int ((a :pointer) (b :pointer))
(let ((x (mem-ref a :int))
(y (mem-ref b :int)))
(cond ((> x y) 1)
((< x y) -1)
(t 0))))
CFFI> (with-foreign-object (array :int 10)
;; @lispcmt{Initialize array.}
(loop for i from 0 and n in '(7 2 10 4 3 5 1 6 9 8)
do (setf (mem-aref array :int i) n))
;; @lispcmt{Sort it.}
(qsort array 10 (foreign-type-size :int) (callback <))
;; @lispcmt{Return it as a list.}
(loop for i from 0 below 10
collect (mem-aref array :int i)))
@result{} (1 2 3 4 5 6 7 8 9 10)
@end lisp
@subheading See Also
@seealso{callback} @*
@seealso{get-callback}
@c ===================================================================
@c GET-CALLBACK
@page
@node get-callback, , defcallback, Callbacks
@heading get-callback
@subheading Syntax
@Accessor{get-callback symbol @res{} pointer}
@subheading Arguments and Values
@table @var
@item symbol
A symbol denoting a callback.
@item pointer
A pointer.
@end table
@subheading Description
This is the functional version of the @code{callback} macro. It
returns a pointer to the callback named by @var{symbol} suitable, for
example, to pass as arguments to foreign functions.
@subheading Examples
@lisp
CFFI> (defcallback sum :int ((a :int) (b :int))
(+ a b))
@result{} SUM
CFFI> (get-callback 'sum)
@result{} #<A Mac Pointer #x102350>
@end lisp
@subheading See Also
@seealso{callback} @*
@seealso{defcallback}
@c ===================================================================
@c CHAPTER: The Groveller
@node The Groveller, Limitations, Callbacks, Top
@chapter The Groveller
@cffi{}-Grovel is a tool which makes it easier to write @cffi{}
declarations for libraries that are implemented in C. That is, it
grovels through the system headers, getting information about types
and structures, so you don't have to. This is especially important
for libraries which are implemented in different ways by different
vendors, such as the @sc{unix}/@sc{posix} functions. The @cffi{}
declarations are usually quite different from platform to platform,
but the information you give to @cffi{}-Grovel is the same. Hence,
much less work is required!
If you use @acronym{ASDF}, @cffi{}-Grovel is integrated, so that it
will run automatically when your system is building. This feature was
inspired by SB-Grovel, a similar @acronym{SBCL}-specific project.
@cffi{}-Grovel can also be used without @acronym{ASDF}.
@section Building FFIs with CFFI-Grovel
@cffi{}-Grovel uses a specification file (*.lisp) describing the
features that need groveling. The C compiler is used to retrieve this
data and write a Lisp file (*.cffi.lisp) which contains the necessary
@cffi{} definitions to access the variables, structures, constants, and
enums mentioned in the specification.
@c This is most similar to the SB-Grovel package, upon which it is
@c based. Unlike SB-Grovel, we do not currently support defining
@c regular foreign functions in the specification file; those are best
@c defined in normal Lisp code.
@cffi{}-Grovel provides an @acronym{ASDF} component for handling the
necessary calls to the C compiler and resulting file management.
@c See the included CFFI-Unix package for an example of how to
@c integrate a specification file with ASDF-built packages.
@menu
* Groveller Syntax:: How grovel files should look like.
* Groveller ASDF Integration:: ASDF components for grovel files.
* Groveller Implementation Notes:: Implementation notes.
@end menu
@node Groveller Syntax, Groveller ASDF Integration, The Groveller, The Groveller
@section Specification File Syntax
The specification files are read by the normal Lisp reader, so they
have syntax very similar to normal Lisp code. In particular,
semicolon-comments and reader-macros will work as expected.
There are several forms recognized by @cffi{}-Grovel:
@deffn {Grovel Form} progn &rest forms
Processes a list of forms. Useful for conditionalizing several
forms. For example:
@end deffn
@lisp
#+freebsd
(progn
(constant (ev-enable "EV_ENABLE"))
(constant (ev-disable "EV_DISABLE")))
@end lisp
@deffn {Grovel Form} include &rest files
Include the specified files (specified as strings) in the generated C
source code.
@end deffn
@deffn {Grovel Form} in-package symbol
Set the package to be used for the final Lisp output.
@end deffn
@deffn {Grovel Form} ctype lisp-name size-designator
Define a @cffi{} foreign type for the string in @var{size-designator},
e.g. @code{(ctype :pid "pid_t")}.
@end deffn
@deffn {Grovel Form} constant (lisp-name &rest c-names) &key type documentation optional
Search for the constant named by the first @var{c-name} string found
to be known to the C preprocessor and define it as @var{lisp-name}.
The @var{type} keyword argument specifies how to grovel the constant:
either @code{integer} (the default) or @code{double-float}. If
@var{optional} is true, no error will be raised if all the
@var{c-names} are unknown. If @var{lisp-name} is a keyword, the actual
constant will be a symbol of the same name interned in the current
package.
@end deffn
@deffn {Grovel Form} define name &optional value
Defines an additional C preprocessor symbol, which is useful for
altering the behavior of included system headers.
@end deffn
@deffn {Grovel Form} cc-flags &rest flags
Adds @var{cc-flags} to the command line arguments used for the C compiler
invocation.
@end deffn
@deffn {Grovel Form} pkg-config-cflags pkg &key optional
Adds @var{pkg} to the command line arguments for the external program
@code{pkg-config} and runs it to retrieve the relevant include flags
used for the C compiler invocation. This syntax can be used instead of
hard-coding paths using @code{cc-flags}, and ensures that include
flags are added correctly on the build system. Assumes
@code{pkg-config} is installed and working. @var{pkg} is a string
that identifies an installed @code{pkg-config} package. See the
pkg-config manual for more information. If @var{optional} is true,
failure to execute @code{pkg-config} does @emph{not} abort
compilation.
@end deffn
@deffn {Grovel Form} cstruct lisp-name c-name slots
Define a @cffi{} foreign struct with the slot data specfied. Slots
are of the form @code{(lisp-name c-name &key type count (signed t))}.
@end deffn
@deffn {Grovel Form} cunion lisp-name c-name slots
Identical to @code{cstruct}, but defines a @cffi{} foreign union.
@end deffn
@deffn {Grovel Form} cstruct-and-class c-name slots
Defines a @cffi{} foreign struct, as with @code{cstruct} and defines a
@acronym{CLOS} class to be used with it. This is useful for mapping
foreign structures to application-layer code that shouldn't need to
worry about memory allocation issues.
@end deffn
@deffn {Grovel Form} cvar namespec type &key read-only
Defines a foreign variable of the specified type, even if that
variable is potentially a C preprocessor pseudo-variable. e.g.
@code{(cvar ("errno" errno) errno-values)}, assuming that errno-values
is an enum or equivalent to type @code{:int}.
The @var{namespec} is similar to the one used in @ref{defcvar}.
@end deffn
@deffn {Grovel Form} cenum name-and-opts &rest elements
Defines a true C enum, with elements specified as @code{((lisp-name
&rest c-names) &key optional documentation)}.
@var{name-and-opts} can be either a symbol as name, or a list
@code{(name &key base-type define-constants)}. If @var{define-constants}
is non-null, a Lisp constant will be defined for each enum member.
@end deffn
@deffn {Grovel Form} constantenum name-and-opts &rest elements
Defines an enumeration of pre-processor constants, with elements
specified as @code{((lisp-name &rest c-names) &key optional
documentation)}.
@var{name-and-opts} can be either a symbol as name, or a list
@code{(name &key base-type define-constants)}. If @var{define-constants}
is non-null, a Lisp constant will be defined for each enum member.
This example defines @code{:af-inet} to represent the value held by
@code{AF_INET} or @code{PF_INET}, whichever the pre-processor finds
first. Similarly for @code{:af-packet}, but no error will be
signalled if the platform supports neither @code{AF_PACKET} nor
@code{PF_PACKET}.
@end deffn
@lisp
(constantenum address-family
((:af-inet "AF_INET" "PF_INET")
:documentation "IPv4 Protocol family")
((:af-local "AF_UNIX" "AF_LOCAL" "PF_UNIX" "PF_LOCAL")
:documentation "File domain sockets")
((:af-inet6 "AF_INET6" "PF_INET6")
:documentation "IPv6 Protocol family")
((:af-packet "AF_PACKET" "PF_PACKET")
:documentation "Raw packet access"
:optional t))
@end lisp
@deffn {Grovel Form} bitfield name-and-opts &rest elements
Defines a bitfield, with elements specified as @code{((lisp-name &rest
c-names) &key optional documentation)}. @var{name-and-opts} can be either a
symbol as name, or a list @code{(name &key base-type)}. For example:
@end deffn
@lisp
(bitfield flags-ctype
((:flag-a "FLAG_A")
:documentation "DOCU_A")
((:flag-b "FLAG_B" "FLAG_B_ALT")
:documentation "DOCU_B")
((:flag-c "FLAG_C")
:documentation "DOCU_C"
:optional t))
@end lisp
@c ===================================================================
@c SECTION: Groveller ASDF Integration
@node Groveller ASDF Integration, Groveller Implementation Notes, Groveller Syntax, The Groveller
@section ASDF Integration
An example software project might contain four files; an
@acronym{ASDF} file, a package definition file, an implementation
file, and a @cffi{}-Grovel specification file.
The @acronym{ASDF} file defines the system and its dependencies.
Notice the use of @code{eval-when} to ensure @cffi{}-Grovel is present
and the use of @code{(cffi-grovel:grovel-file name &key cc-flags)}
instead of @code{(:file name)}.
@lisp
;;; @lispcmt{CFFI-Grovel is needed for processing grovel-file components}
(cl:eval-when (:load-toplevel :execute)
(asdf:operate 'asdf:load-op 'cffi-grovel))
(asdf:defsystem example-software
:depends-on (cffi)
:serial t
:components
((:file "package")
(cffi-grovel:grovel-file "example-grovelling")
(:file "example")))
@end lisp
The ``package.lisp'' file would contain several @code{defpackage}
forms, to remove circular dependencies and make building the project
easier. Note that you may or may not want to @code{:use} your
internal package.
@impnote{Mention that it's a not a good idea to :USE when names may
clash with, say, CL symbols.}
@lisp
(defpackage #:example-internal
(:use)
(:nicknames #:exampleint))
(defpackage #:example-software
(:export ...)
(:use #:cl #:cffi #:exampleint))
@end lisp
The internal package is created by Lisp code output from the C program
written by @cffi{}-Grovel; if your specification file is
exampleint.lisp, the exampleint.cffi.lisp file will contain the
@cffi{} definitions needed by the rest of your project.
@xref{Groveller Syntax}.
@node Groveller Implementation Notes, , Groveller ASDF Integration, The Groveller
@section Implementation Notes
@impnote{This info might not be up-to-date.}
For @code{foo-internal.lisp}, the resulting @code{foo-internal.c},
@code{foo-internal}, and @code{foo-internal.cffi.lisp} are all
platform-specific, either because of possible reader-macros in
foo-internal.lisp, or because of varying C environments on the host
system. For this reason, it is not helpful to distribute any of those
files; end users building @cffi{}-Grovel based software will need
@code{cffi}-Grovel anyway.
If you build with multiple architectures in the same directory
(e.g. with NFS/AFS home directories), it is critical to remove these
generated files or the resulting constants will be very incorrect.
@impnote{Maybe we should tag the generated names with something host
or OS-specific?}
@impnote{For now, after some experimentation with @sc{clisp} having no
long-long, it seems appropriate to assert that the generated @code{.c}
files are architecture and operating-system dependent, but
lisp-implementation independent. This way the same @code{.c} file
(and so the same @code{.grovel-tmp.lisp} file) will be shareable
between the implementations running on a given system.}
@c TODO: document the new wrapper stuff.
@c ===================================================================
@c CHAPTER: Limitations
@node Limitations, Platform-specific features, The Groveller, Top
@chapter Limitations
These are @cffi{}'s limitations across all platforms; for information
on the warts on particular Lisp implementations, see
@ref{Implementation Support}.
@itemize @bullet
@item
The tutorial includes a treatment of the primary, intractable
limitation of @cffi{}, or any @acronym{FFI}: that the abstractions
commonly used by C are insufficiently expressive.
@xref{Tutorial-Abstraction,, Breaking the abstraction}, for more
details.
@item
C @code{struct}s cannot be passed by value.
@end itemize
@node Platform-specific features, Glossary, Limitations, Top
@appendix Platform-specific features
Whenever a backend doesn't support one of @cffi{}'s features, a
specific symbol is pushed onto @code{common-lisp:*features*}. The
meanings of these symbols follow.
@table @var
@item cffi-sys::flat-namespace
This Lisp has a flat namespace for foreign symbols meaning that you
won't be able to load two different libraries with homograph functions
and successfully differentiate them through the @code{:library}
option to @code{defcfun}, @code{defcvar}, etc@dots{}
@item cffi-sys::no-foreign-funcall
The macro @code{foreign-funcall} is @strong{not} available. On such
platforms, the only way to call a foreign function is through
@code{defcfun}. @xref{foreign-funcall}, and @ref{defcfun}.
@item cffi-sys::no-long-long
The C @code{long long} type is @strong{not} available as a foreign
type.
However, on such platforms @cffi{} provides its own implementation of
the @code{long long} type for all of operations in chapters
@ref{Foreign Types}, @ref{Pointers} and @ref{Variables}. The
functionality described in @ref{Functions} and @ref{Callbacks} will
not be available.
32-bit Lispworks 5.0+ is an exception. In addition to the @cffi{}
implementation described above, Lispworks itself implements the
@code{long long} type for @ref{Functions}. @ref{Callbacks} are still
missing @code{long long} support, though.
@item cffi-sys::no-stdcall
This Lisp doesn't support the @code{stdcall} calling convention. Note
that it only makes sense to support @code{stdcall} on (32-bit) x86
platforms.
@end table
@node Glossary, Comprehensive Index, Platform-specific features, Top
@appendix Glossary
@table @dfn
@item aggregate type
A @cffi{} type for C data defined as an organization of data of simple
type; in structures and unions, which are themselves aggregate types,
they are represented by value.
@item foreign value
This has two meanings; in any context, only one makes sense.
When using type translators, the foreign value is the lower-level Lisp
value derived from the object passed to @code{translate-to-foreign}
(@pxref{translate-to-foreign}). This value should be a Lisp number or
a pointer (satisfies @code{pointerp}), and it can be treated like any
general Lisp object; it only completes the transformation to a true
foreign value when passed through low-level code in the Lisp
implementation, such as the foreign function caller or indirect memory
addressing combined with a data move.
In other contexts, this refers to a value accessible by C, but which
may only be accessed through @cffi{} functions. The closest you can
get to such a foreign value is through a pointer Lisp object, which
itself counts as a foreign value in only the previous sense.
@item simple type
A @cffi{} type that is ultimately represented as a builtin type;
@cffi{} only provides extra semantics for Lisp that are invisible to C
code or data.
@end table
@node Comprehensive Index, , Glossary, Top
@unnumbered Index
@printindex cp
@bye
| 209,766 | Common Lisp | .l | 5,227 | 38.004209 | 108 | 0.745866 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | d92b6fe903093f48d79ef5dcff30489a070ec978825b8abbff17617b222703dc | 30,841 | [
-1
] |
30,842 | Makefile | johncorn271828_X_Orrery/dists/quicklisp/software/cffi_0.16.1/doc/Makefile | # -*- Mode: Makefile; tab-width: 3; indent-tabs-mode: t -*-
#
# Makefile --- Make targets for generating the documentation.
#
# Copyright (C) 2005-2007, Luis Oliveira <[email protected]>
#
# Permission is hereby granted, free of charge, to any person
# obtaining a copy of this software and associated documentation
# files (the "Software"), to deal in the Software without
# restriction, including without limitation the rights to use, copy,
# modify, merge, publish, distribute, sublicense, and/or sell copies
# of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be
# included in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
# HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
# WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
#
export LC_ALL=C
all: manual spec
manual: cffi-manual.texinfo style.css
sh gendocs.sh -o manual --html "--css-include=style.css" cffi-manual "CFFI User Manual"
spec: cffi-sys-spec.texinfo style.css
sh gendocs.sh -o spec --html "--css-include=style.css" cffi-sys-spec "CFFI-SYS Interface Specification"
clean:
find . \( -name "*.info" -o -name "*.aux" -o -name "*.cp" -o -name "*.fn" -o -name "*.fns" -o -name "*.ky" -o -name "*.log" -o -name "*.pg" -o -name "*.toc" -o -name "*.tp" -o -name "*.vr" -o -name "*.dvi" -o -name "*.cps" -o -name "*.vrs" \) -exec rm {} \;
rm -rf manual spec dir
upload-docs: manual spec
rsync -av --delete -e ssh manual spec common-lisp.net:/project/cffi/public_html/
# scp -r manual spec common-lisp.net:/project/cffi/public_html/
# vim: ft=make ts=3 noet
| 2,056 | Common Lisp | .l | 39 | 51.410256 | 258 | 0.732836 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | 3fbf75b3044d4d51b25279d7fd26d36f29323a50dac12ab03b24f233bd3751c0 | 30,842 | [
-1
] |
30,843 | style.css | johncorn271828_X_Orrery/dists/quicklisp/software/cffi_0.16.1/doc/style.css | body {font-family: Georgia, serif;
line-height: 1.3;
padding-left: 5em; padding-right: 1em;
padding-bottom: 1em; max-width: 60em;}
table {border-collapse: collapse}
span.roman { font-family: century schoolbook, serif; font-weight: normal; }
h1, h2, h3, h4, h5, h6 {font-family: Helvetica, sans-serif}
h4 { margin-top: 2.5em; }
dfn {font-family: inherit; font-variant: italic; font-weight: bolder }
kbd {font-family: monospace; text-decoration: underline}
/*var {font-family: Helvetica, sans-serif; font-variant: slanted}*/
var {font-variant: slanted;}
td {padding-right: 1em; padding-left: 1em}
sub {font-size: smaller}
.node {padding: 0; margin: 0}
pre.lisp { font-family: monospace;
background-color: #F4F4F4; border: 1px solid #AAA;
padding-top: 0.5em; padding-bottom: 0.5em; }
/* coloring */
.lisp-bg { background-color: #F4F4F4 ; color: black; }
.lisp-bg:hover { background-color: #F4F4F4 ; color: black; }
.symbol { font-weight: bold; color: #770055; background-color : transparent; border: 0px; margin: 0px;}
a.symbol:link { font-weight: bold; color : #229955; background-color : transparent; text-decoration: none; border: 0px; margin: 0px; }
a.symbol:active { font-weight: bold; color : #229955; background-color : transparent; text-decoration: none; border: 0px; margin: 0px; }
a.symbol:visited { font-weight: bold; color : #229955; background-color : transparent; text-decoration: none; border: 0px; margin: 0px; }
a.symbol:hover { font-weight: bold; color : #229955; background-color : transparent; text-decoration: none; border: 0px; margin: 0px; }
.special { font-weight: bold; color: #FF5000; background-color: inherit; }
.keyword { font-weight: bold; color: #770000; background-color: inherit; }
.comment { font-weight: normal; color: #007777; background-color: inherit; }
.string { font-weight: bold; color: #777777; background-color: inherit; }
.character { font-weight: bold; color: #0055AA; background-color: inherit; }
.syntaxerror { font-weight: bold; color: #FF0000; background-color: inherit; }
span.paren1 { font-weight: bold; color: #777777; }
span.paren1:hover { color: #777777; background-color: #BAFFFF; }
span.paren2 { color: #777777; }
span.paren2:hover { color: #777777; background-color: #FFCACA; }
span.paren3 { color: #777777; }
span.paren3:hover { color: #777777; background-color: #FFFFBA; }
span.paren4 { color: #777777; }
span.paren4:hover { color: #777777; background-color: #CACAFF; }
span.paren5 { color: #777777; }
span.paren5:hover { color: #777777; background-color: #CAFFCA; }
span.paren6 { color: #777777; }
span.paren6:hover { color: #777777; background-color: #FFBAFF; }
| 2,669 | Common Lisp | .l | 44 | 58.659091 | 137 | 0.71652 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | ab417e9c90a4ff910fed6263f5a4c8226bc1bc25deca68702108d7bfb2967b0f | 30,843 | [
-1
] |
30,876 | Makefile | johncorn271828_X_Orrery/dists/quicklisp/software/cl-opengl-20150923-git/Makefile | # -*- Mode: Makefile; tab-width: 3; indent-tabs-mode: t -*-
note:
@echo "This Makefile is only for rebuilding the low-level bindings from the"
@echo "official .spec file, it isn't needed for normal use. See tools/README.md"
@echo "for instructions for updating bindings."
# allow overriding location of sbcl, for example
# CL="~/lisp/clbuild/clbuild --implementation sbcl lisp" make funcs
CL ?= sbcl --noinform --disable-debugger
bindings:
@$(CL) --no-userinit --script "tools/generate-bindings.lisp"
# fixme: probably should grab xml file with svn instead of wget?
specs:
cd spec && wget -N https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/api/gl.xml
cd spec && svn info --xml https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/api/ > svn-info.xml
clean:
find . -name ".fasls" | xargs rm -rf
find . \( -name "*.dfsl" -o -name "*.fasl" -o -name "*.fas" -o -name "*.lib" -o -name "*.x86f" -o -name "*.ppcf" -o -name "*.nfasl" -o -name "*.fsl" \) -exec rm {} \;
.PHONY: bindings specs clean note
# vim: ft=make ts=3 noet
| 1,062 | Common Lisp | .l | 19 | 54.157895 | 167 | 0.697203 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | 877f82fca1abcaaa2d582d685e617d5efc3800a47cfadcbb91ee82b256f6774a | 30,876 | [
-1
] |
30,929 | svn-info.xml | johncorn271828_X_Orrery/dists/quicklisp/software/cl-opengl-20150923-git/spec/svn-info.xml | <?xml version="1.0" encoding="UTF-8"?>
<info>
<entry
revision="31887"
kind="dir"
path="api">
<url>https://cvs.khronos.org/svn/repos/ogl/trunk/doc/registry/public/api</url>
<relative-url>^/ogl/trunk/doc/registry/public/api</relative-url>
<repository>
<root>https://cvs.khronos.org/svn/repos</root>
<uuid>e7fa87d3-cd2b-0410-9028-fcbf551c1848</uuid>
</repository>
<commit
revision="31811">
<author>oddhack</author>
<date>2015-08-10T07:01:11.860488Z</date>
</commit>
<lock>
<created>1970-01-01T00:00:00.000000Z</created>
</lock>
</entry>
</info>
| 554 | Common Lisp | .l | 22 | 23.636364 | 78 | 0.734962 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | b8c0e5a98d2aaf43623578e75b9e8ec2cf98aff87504e2a24a3d9865adf77042 | 30,929 | [
-1
] |
30,930 | gl.xml | johncorn271828_X_Orrery/dists/quicklisp/software/cl-opengl-20150923-git/spec/gl.xml | <?xml version="1.0" encoding="UTF-8"?>
<registry>
<comment>
Copyright (c) 2013-2015 The Khronos Group Inc.
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and/or associated documentation files (the
"Materials"), to deal in the Materials without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Materials, and to
permit persons to whom the Materials are furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Materials.
THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
------------------------------------------------------------------------
This file, gl.xml, is the OpenGL and OpenGL API Registry. The older
".spec" file format has been retired and will no longer be updated with
new extensions and API versions. The canonical version of the registry,
together with documentation, schema, and Python generator scripts used
to generate C header files for OpenGL and OpenGL ES, can always be found
in the Khronos Registry at
http://www.opengl.org/registry/
</comment>
<!-- SECTION: GL type definitions. -->
<types>
<!-- These are dependencies GL types require to be declared legally -->
<type name="stddef">#include <stddef.h></type>
<type name="khrplatform">#include <KHR/khrplatform.h></type>
<type name="inttypes">#ifndef GLEXT_64_TYPES_DEFINED
/* This code block is duplicated in glxext.h, so must be protected */
#define GLEXT_64_TYPES_DEFINED
/* Define int32_t, int64_t, and uint64_t types for UST/MSC */
/* (as used in the GL_EXT_timer_query extension). */
#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
#include <inttypes.h>
#elif defined(__sun__) || defined(__digital__)
#include <inttypes.h>
#if defined(__STDC__)
#if defined(__arch64__) || defined(_LP64)
typedef long int int64_t;
typedef unsigned long int uint64_t;
#else
typedef long long int int64_t;
typedef unsigned long long int uint64_t;
#endif /* __arch64__ */
#endif /* __STDC__ */
#elif defined( __VMS ) || defined(__sgi)
#include <inttypes.h>
#elif defined(__SCO__) || defined(__USLC__)
#include <stdint.h>
#elif defined(__UNIXOS2__) || defined(__SOL64__)
typedef long int int32_t;
typedef long long int int64_t;
typedef unsigned long long int uint64_t;
#elif defined(_WIN32) && defined(__GNUC__)
#include <stdint.h>
#elif defined(_WIN32)
typedef __int32 int32_t;
typedef __int64 int64_t;
typedef unsigned __int64 uint64_t;
#else
/* Fallback if nothing above works */
#include <inttypes.h>
#endif
#endif</type>
<!-- These are actual GL types -->
<type>typedef unsigned int <name>GLenum</name>;</type>
<type>typedef unsigned char <name>GLboolean</name>;</type>
<type>typedef unsigned int <name>GLbitfield</name>;</type>
<type comment="Not an actual GL type, though used in headers in the past">typedef void <name>GLvoid</name>;</type>
<type>typedef signed char <name>GLbyte</name>;</type>
<type>typedef short <name>GLshort</name>;</type>
<type>typedef int <name>GLint</name>;</type>
<type>typedef int <name>GLclampx</name>;</type>
<type>typedef unsigned char <name>GLubyte</name>;</type>
<type>typedef unsigned short <name>GLushort</name>;</type>
<type>typedef unsigned int <name>GLuint</name>;</type>
<type>typedef int <name>GLsizei</name>;</type>
<type>typedef float <name>GLfloat</name>;</type>
<type>typedef float <name>GLclampf</name>;</type>
<type>typedef double <name>GLdouble</name>;</type>
<type>typedef double <name>GLclampd</name>;</type>
<type>typedef void *<name>GLeglImageOES</name>;</type>
<type>typedef char <name>GLchar</name>;</type>
<type>typedef char <name>GLcharARB</name>;</type>
<type name="GLhandleARB">#ifdef __APPLE__
typedef void *GLhandleARB;
#else
typedef unsigned int GLhandleARB;
#endif</type>
<type>typedef unsigned short <name>GLhalfARB</name>;</type>
<type>typedef unsigned short <name>GLhalf</name>;</type>
<type comment="Must be 32 bits">typedef GLint <name>GLfixed</name>;</type>
<type requires="stddef">typedef ptrdiff_t <name>GLintptr</name>;</type>
<type requires="stddef">typedef ptrdiff_t <name>GLsizeiptr</name>;</type>
<type requires="inttypes">typedef int64_t <name>GLint64</name>;</type>
<type requires="inttypes">typedef uint64_t <name>GLuint64</name>;</type>
<type requires="stddef">typedef ptrdiff_t <name>GLintptrARB</name>;</type>
<type requires="stddef">typedef ptrdiff_t <name>GLsizeiptrARB</name>;</type>
<type requires="inttypes">typedef int64_t <name>GLint64EXT</name>;</type>
<type requires="inttypes">typedef uint64_t <name>GLuint64EXT</name>;</type>
<type>typedef struct __GLsync *<name>GLsync</name>;</type>
<type comment="compatible with OpenCL cl_context"><name>struct _cl_context</name>;</type>
<type comment="compatible with OpenCL cl_event"><name>struct _cl_event</name>;</type>
<type>typedef void (<apientry/> *<name>GLDEBUGPROC</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type>
<type>typedef void (<apientry/> *<name>GLDEBUGPROCARB</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type>
<type>typedef void (<apientry/> *<name>GLDEBUGPROCKHR</name>)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam);</type>
<!-- GLES 1 types -->
<type api="gles1" requires="khrplatform">typedef khronos_int32_t <name>GLclampx</name>;</type>
<!-- GLES 1/2 types (tagged for GLES 1) -->
<type api="gles1" requires="khrplatform">typedef khronos_int8_t <name>GLbyte</name>;</type>
<type api="gles1" requires="khrplatform">typedef khronos_uint8_t <name>GLubyte</name>;</type>
<type api="gles1" requires="khrplatform">typedef khronos_float_t <name>GLfloat</name>;</type>
<type api="gles1" requires="khrplatform">typedef khronos_float_t <name>GLclampf</name>;</type>
<type api="gles1" requires="khrplatform">typedef khronos_int32_t <name>GLfixed</name>;</type>
<type api="gles1" requires="khrplatform">typedef khronos_int64_t <name>GLint64</name>;</type>
<type api="gles1" requires="khrplatform">typedef khronos_uint64_t <name>GLuint64</name>;</type>
<type api="gles1" requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type>
<type api="gles1" requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type>
<!-- GLES 1/2 types (tagged for GLES 2 - attribute syntax is limited) -->
<type api="gles2" requires="khrplatform">typedef khronos_int8_t <name>GLbyte</name>;</type>
<type api="gles2" requires="khrplatform">typedef khronos_uint8_t <name>GLubyte</name>;</type>
<type api="gles2" requires="khrplatform">typedef khronos_float_t <name>GLfloat</name>;</type>
<type api="gles2" requires="khrplatform">typedef khronos_float_t <name>GLclampf</name>;</type>
<type api="gles2" requires="khrplatform">typedef khronos_int32_t <name>GLfixed</name>;</type>
<type api="gles2" requires="khrplatform">typedef khronos_int64_t <name>GLint64</name>;</type>
<type api="gles2" requires="khrplatform">typedef khronos_uint64_t <name>GLuint64</name>;</type>
<type api="gles2" requires="khrplatform">typedef khronos_int64_t <name>GLint64EXT</name>;</type>
<type api="gles2" requires="khrplatform">typedef khronos_uint64_t <name>GLuint64EXT</name>;</type>
<type api="gles2" requires="khrplatform">typedef khronos_intptr_t <name>GLintptr</name>;</type>
<type api="gles2" requires="khrplatform">typedef khronos_ssize_t <name>GLsizeiptr</name>;</type>
<!-- GLES 2 types (none currently) -->
<!-- Vendor extension types -->
<type>typedef void (<apientry/> *<name>GLDEBUGPROCAMD</name>)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);</type>
<type>typedef unsigned short <name>GLhalfNV</name>;</type>
<type requires="GLintptr">typedef GLintptr <name>GLvdpauSurfaceNV</name>;</type>
</types>
<!-- SECTION: GL parameter class type definitions. -->
<groups>
<group name="AccumOp">
<enum name="GL_ACCUM"/>
<enum name="GL_LOAD"/>
<enum name="GL_RETURN"/>
<enum name="GL_MULT"/>
<enum name="GL_ADD"/>
</group>
<group name="AttribMask">
<enum name="GL_ACCUM_BUFFER_BIT"/>
<enum name="GL_ALL_ATTRIB_BITS"/>
<enum name="GL_COLOR_BUFFER_BIT"/>
<enum name="GL_CURRENT_BIT"/>
<enum name="GL_DEPTH_BUFFER_BIT"/>
<enum name="GL_ENABLE_BIT"/>
<enum name="GL_EVAL_BIT"/>
<enum name="GL_FOG_BIT"/>
<enum name="GL_HINT_BIT"/>
<enum name="GL_LIGHTING_BIT"/>
<enum name="GL_LINE_BIT"/>
<enum name="GL_LIST_BIT"/>
<enum name="GL_MULTISAMPLE_BIT"/>
<enum name="GL_MULTISAMPLE_BIT_3DFX"/>
<enum name="GL_MULTISAMPLE_BIT_ARB"/>
<enum name="GL_MULTISAMPLE_BIT_EXT"/>
<enum name="GL_PIXEL_MODE_BIT"/>
<enum name="GL_POINT_BIT"/>
<enum name="GL_POLYGON_BIT"/>
<enum name="GL_POLYGON_STIPPLE_BIT"/>
<enum name="GL_SCISSOR_BIT"/>
<enum name="GL_STENCIL_BUFFER_BIT"/>
<enum name="GL_TEXTURE_BIT"/>
<enum name="GL_TRANSFORM_BIT"/>
<enum name="GL_VIEWPORT_BIT"/>
</group>
<group name="AlphaFunction">
<enum name="GL_ALWAYS"/>
<enum name="GL_EQUAL"/>
<enum name="GL_GEQUAL"/>
<enum name="GL_GREATER"/>
<enum name="GL_LEQUAL"/>
<enum name="GL_LESS"/>
<enum name="GL_NEVER"/>
<enum name="GL_NOTEQUAL"/>
</group>
<group name="BlendEquationModeEXT">
<enum name="GL_ALPHA_MAX_SGIX"/>
<enum name="GL_ALPHA_MIN_SGIX"/>
<enum name="GL_FUNC_ADD_EXT"/>
<enum name="GL_FUNC_REVERSE_SUBTRACT_EXT"/>
<enum name="GL_FUNC_SUBTRACT_EXT"/>
<enum name="GL_LOGIC_OP"/>
<enum name="GL_MAX_EXT"/>
<enum name="GL_MIN_EXT"/>
</group>
<group name="BlendingFactorDest">
<enum name="GL_CONSTANT_ALPHA_EXT"/>
<enum name="GL_CONSTANT_COLOR_EXT"/>
<enum name="GL_DST_ALPHA"/>
<enum name="GL_ONE"/>
<enum name="GL_ONE_MINUS_CONSTANT_ALPHA_EXT"/>
<enum name="GL_ONE_MINUS_CONSTANT_COLOR_EXT"/>
<enum name="GL_ONE_MINUS_DST_ALPHA"/>
<enum name="GL_ONE_MINUS_SRC_ALPHA"/>
<enum name="GL_ONE_MINUS_SRC_COLOR"/>
<enum name="GL_SRC_ALPHA"/>
<enum name="GL_SRC_COLOR"/>
<enum name="GL_ZERO"/>
</group>
<group name="BlendingFactorSrc">
<enum name="GL_CONSTANT_ALPHA_EXT"/>
<enum name="GL_CONSTANT_COLOR_EXT"/>
<enum name="GL_DST_ALPHA"/>
<enum name="GL_DST_COLOR"/>
<enum name="GL_ONE"/>
<enum name="GL_ONE_MINUS_CONSTANT_ALPHA_EXT"/>
<enum name="GL_ONE_MINUS_CONSTANT_COLOR_EXT"/>
<enum name="GL_ONE_MINUS_DST_ALPHA"/>
<enum name="GL_ONE_MINUS_DST_COLOR"/>
<enum name="GL_ONE_MINUS_SRC_ALPHA"/>
<enum name="GL_SRC_ALPHA"/>
<enum name="GL_SRC_ALPHA_SATURATE"/>
<enum name="GL_ZERO"/>
</group>
<group name="Boolean">
<enum name="GL_FALSE"/>
<enum name="GL_TRUE"/>
</group>
<group name="ClearBufferMask">
<enum name="GL_ACCUM_BUFFER_BIT"/>
<enum name="GL_COLOR_BUFFER_BIT"/>
<enum name="GL_COVERAGE_BUFFER_BIT_NV"/>
<enum name="GL_DEPTH_BUFFER_BIT"/>
<enum name="GL_STENCIL_BUFFER_BIT"/>
</group>
<group name="ClientAttribMask">
<enum name="GL_CLIENT_ALL_ATTRIB_BITS"/>
<enum name="GL_CLIENT_PIXEL_STORE_BIT"/>
<enum name="GL_CLIENT_VERTEX_ARRAY_BIT"/>
</group>
<group name="ClipPlaneName">
<enum name="GL_CLIP_DISTANCE0"/>
<enum name="GL_CLIP_DISTANCE1"/>
<enum name="GL_CLIP_DISTANCE2"/>
<enum name="GL_CLIP_DISTANCE3"/>
<enum name="GL_CLIP_DISTANCE4"/>
<enum name="GL_CLIP_DISTANCE5"/>
<enum name="GL_CLIP_DISTANCE6"/>
<enum name="GL_CLIP_DISTANCE7"/>
<enum name="GL_CLIP_PLANE0"/>
<enum name="GL_CLIP_PLANE1"/>
<enum name="GL_CLIP_PLANE2"/>
<enum name="GL_CLIP_PLANE3"/>
<enum name="GL_CLIP_PLANE4"/>
<enum name="GL_CLIP_PLANE5"/>
</group>
<group name="ColorMaterialFace">
<enum name="GL_BACK"/>
<enum name="GL_FRONT"/>
<enum name="GL_FRONT_AND_BACK"/>
</group>
<group name="ColorMaterialParameter">
<enum name="GL_AMBIENT"/>
<enum name="GL_AMBIENT_AND_DIFFUSE"/>
<enum name="GL_DIFFUSE"/>
<enum name="GL_EMISSION"/>
<enum name="GL_SPECULAR"/>
</group>
<group name="ColorPointerType">
<enum name="GL_BYTE"/>
<enum name="GL_DOUBLE"/>
<enum name="GL_FLOAT"/>
<enum name="GL_INT"/>
<enum name="GL_SHORT"/>
<enum name="GL_UNSIGNED_BYTE"/>
<enum name="GL_UNSIGNED_INT"/>
<enum name="GL_UNSIGNED_SHORT"/>
</group>
<group name="ColorTableParameterPNameSGI">
<enum name="GL_COLOR_TABLE_BIAS"/>
<enum name="GL_COLOR_TABLE_BIAS_SGI"/>
<enum name="GL_COLOR_TABLE_SCALE"/>
<enum name="GL_COLOR_TABLE_SCALE_SGI"/>
</group>
<group name="ColorTableTargetSGI">
<enum name="GL_COLOR_TABLE"/>
<enum name="GL_COLOR_TABLE_SGI"/>
<enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE"/>
<enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
<enum name="GL_POST_CONVOLUTION_COLOR_TABLE"/>
<enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
<enum name="GL_PROXY_COLOR_TABLE"/>
<enum name="GL_PROXY_COLOR_TABLE_SGI"/>
<enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE"/>
<enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
<enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE"/>
<enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
<enum name="GL_PROXY_TEXTURE_COLOR_TABLE_SGI"/>
<enum name="GL_TEXTURE_COLOR_TABLE_SGI"/>
</group>
<group name="ContextFlagMask">
<enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
<enum name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/>
<enum name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/>
<enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/>
</group>
<group name="ContextProfileMask">
<enum name="GL_CONTEXT_COMPATIBILITY_PROFILE_BIT"/>
<enum name="GL_CONTEXT_CORE_PROFILE_BIT"/>
</group>
<group name="ConvolutionBorderModeEXT">
<enum name="GL_REDUCE"/>
<enum name="GL_REDUCE_EXT"/>
</group>
<group name="ConvolutionParameterEXT">
<enum name="GL_CONVOLUTION_BORDER_MODE"/>
<enum name="GL_CONVOLUTION_BORDER_MODE_EXT"/>
<enum name="GL_CONVOLUTION_FILTER_BIAS"/>
<enum name="GL_CONVOLUTION_FILTER_BIAS_EXT"/>
<enum name="GL_CONVOLUTION_FILTER_SCALE"/>
<enum name="GL_CONVOLUTION_FILTER_SCALE_EXT"/>
</group>
<group name="ConvolutionTargetEXT">
<enum name="GL_CONVOLUTION_1D"/>
<enum name="GL_CONVOLUTION_1D_EXT"/>
<enum name="GL_CONVOLUTION_2D"/>
<enum name="GL_CONVOLUTION_2D_EXT"/>
</group>
<group name="CullFaceMode">
<enum name="GL_BACK"/>
<enum name="GL_FRONT"/>
<enum name="GL_FRONT_AND_BACK"/>
</group>
<group name="DataType" comment="See enums block below"/>
<group name="DepthFunction">
<enum name="GL_ALWAYS"/>
<enum name="GL_EQUAL"/>
<enum name="GL_GEQUAL"/>
<enum name="GL_GREATER"/>
<enum name="GL_LEQUAL"/>
<enum name="GL_LESS"/>
<enum name="GL_NEVER"/>
<enum name="GL_NOTEQUAL"/>
</group>
<group name="DrawBufferMode">
<enum name="GL_AUX0"/>
<enum name="GL_AUX1"/>
<enum name="GL_AUX2"/>
<enum name="GL_AUX3"/>
<enum name="GL_BACK"/>
<enum name="GL_BACK_LEFT"/>
<enum name="GL_BACK_RIGHT"/>
<enum name="GL_FRONT"/>
<enum name="GL_FRONT_AND_BACK"/>
<enum name="GL_FRONT_LEFT"/>
<enum name="GL_FRONT_RIGHT"/>
<enum name="GL_LEFT"/>
<enum name="GL_NONE"/>
<enum name="GL_NONE_OES"/>
<enum name="GL_RIGHT"/>
</group>
<group name="EnableCap">
<enum name="GL_ALPHA_TEST"/>
<enum name="GL_ASYNC_DRAW_PIXELS_SGIX"/>
<enum name="GL_ASYNC_HISTOGRAM_SGIX"/>
<enum name="GL_ASYNC_READ_PIXELS_SGIX"/>
<enum name="GL_ASYNC_TEX_IMAGE_SGIX"/>
<enum name="GL_AUTO_NORMAL"/>
<enum name="GL_BLEND"/>
<enum name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/>
<enum name="GL_CLIP_PLANE0"/>
<enum name="GL_CLIP_PLANE1"/>
<enum name="GL_CLIP_PLANE2"/>
<enum name="GL_CLIP_PLANE3"/>
<enum name="GL_CLIP_PLANE4"/>
<enum name="GL_CLIP_PLANE5"/>
<enum name="GL_COLOR_ARRAY"/>
<enum name="GL_COLOR_LOGIC_OP"/>
<enum name="GL_COLOR_MATERIAL"/>
<enum name="GL_COLOR_TABLE_SGI"/>
<enum name="GL_CONVOLUTION_1D_EXT"/>
<enum name="GL_CONVOLUTION_2D_EXT"/>
<enum name="GL_CULL_FACE"/>
<enum name="GL_DEPTH_TEST"/>
<enum name="GL_DITHER"/>
<enum name="GL_EDGE_FLAG_ARRAY"/>
<enum name="GL_FOG"/>
<enum name="GL_FOG_OFFSET_SGIX"/>
<enum name="GL_FRAGMENT_COLOR_MATERIAL_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT0_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT1_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT2_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT3_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT4_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT5_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT6_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT7_SGIX"/>
<enum name="GL_FRAGMENT_LIGHTING_SGIX"/>
<enum name="GL_FRAMEZOOM_SGIX"/>
<enum name="GL_HISTOGRAM_EXT"/>
<enum name="GL_INDEX_ARRAY"/>
<enum name="GL_INDEX_LOGIC_OP"/>
<enum name="GL_INTERLACE_SGIX"/>
<enum name="GL_IR_INSTRUMENT1_SGIX"/>
<enum name="GL_LIGHT0"/>
<enum name="GL_LIGHT1"/>
<enum name="GL_LIGHT2"/>
<enum name="GL_LIGHT3"/>
<enum name="GL_LIGHT4"/>
<enum name="GL_LIGHT5"/>
<enum name="GL_LIGHT6"/>
<enum name="GL_LIGHT7"/>
<enum name="GL_LIGHTING"/>
<enum name="GL_LINE_SMOOTH"/>
<enum name="GL_LINE_STIPPLE"/>
<enum name="GL_MAP1_COLOR_4"/>
<enum name="GL_MAP1_INDEX"/>
<enum name="GL_MAP1_NORMAL"/>
<enum name="GL_MAP1_TEXTURE_COORD_1"/>
<enum name="GL_MAP1_TEXTURE_COORD_2"/>
<enum name="GL_MAP1_TEXTURE_COORD_3"/>
<enum name="GL_MAP1_TEXTURE_COORD_4"/>
<enum name="GL_MAP1_VERTEX_3"/>
<enum name="GL_MAP1_VERTEX_4"/>
<enum name="GL_MAP2_COLOR_4"/>
<enum name="GL_MAP2_INDEX"/>
<enum name="GL_MAP2_NORMAL"/>
<enum name="GL_MAP2_TEXTURE_COORD_1"/>
<enum name="GL_MAP2_TEXTURE_COORD_2"/>
<enum name="GL_MAP2_TEXTURE_COORD_3"/>
<enum name="GL_MAP2_TEXTURE_COORD_4"/>
<enum name="GL_MAP2_VERTEX_3"/>
<enum name="GL_MAP2_VERTEX_4"/>
<enum name="GL_MINMAX_EXT"/>
<enum name="GL_MULTISAMPLE_SGIS"/>
<enum name="GL_NORMALIZE"/>
<enum name="GL_NORMAL_ARRAY"/>
<enum name="GL_PIXEL_TEXTURE_SGIS"/>
<enum name="GL_PIXEL_TEX_GEN_SGIX"/>
<enum name="GL_POINT_SMOOTH"/>
<enum name="GL_POLYGON_OFFSET_FILL"/>
<enum name="GL_POLYGON_OFFSET_LINE"/>
<enum name="GL_POLYGON_OFFSET_POINT"/>
<enum name="GL_POLYGON_SMOOTH"/>
<enum name="GL_POLYGON_STIPPLE"/>
<enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
<enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
<enum name="GL_REFERENCE_PLANE_SGIX"/>
<enum name="GL_RESCALE_NORMAL_EXT"/>
<enum name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/>
<enum name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/>
<enum name="GL_SAMPLE_MASK_SGIS"/>
<enum name="GL_SCISSOR_TEST"/>
<enum name="GL_SEPARABLE_2D_EXT"/>
<enum name="GL_SHARED_TEXTURE_PALETTE_EXT"/>
<enum name="GL_SPRITE_SGIX"/>
<enum name="GL_STENCIL_TEST"/>
<enum name="GL_TEXTURE_1D"/>
<enum name="GL_TEXTURE_2D"/>
<enum name="GL_TEXTURE_3D_EXT"/>
<enum name="GL_TEXTURE_4D_SGIS"/>
<enum name="GL_TEXTURE_COLOR_TABLE_SGI"/>
<enum name="GL_TEXTURE_COORD_ARRAY"/>
<enum name="GL_TEXTURE_GEN_Q"/>
<enum name="GL_TEXTURE_GEN_R"/>
<enum name="GL_TEXTURE_GEN_S"/>
<enum name="GL_TEXTURE_GEN_T"/>
<enum name="GL_VERTEX_ARRAY"/>
</group>
<group name="ErrorCode">
<enum name="GL_INVALID_ENUM"/>
<enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
<enum name="GL_INVALID_FRAMEBUFFER_OPERATION_EXT"/>
<enum name="GL_INVALID_FRAMEBUFFER_OPERATION_OES"/>
<enum name="GL_INVALID_OPERATION"/>
<enum name="GL_INVALID_VALUE"/>
<enum name="GL_NO_ERROR"/>
<enum name="GL_OUT_OF_MEMORY"/>
<enum name="GL_STACK_OVERFLOW"/>
<enum name="GL_STACK_UNDERFLOW"/>
<enum name="GL_TABLE_TOO_LARGE"/>
<enum name="GL_TABLE_TOO_LARGE_EXT"/>
<enum name="GL_TEXTURE_TOO_LARGE_EXT"/>
</group>
<group name="FeedbackType">
<enum name="GL_2D"/>
<enum name="GL_3D"/>
<enum name="GL_3D_COLOR"/>
<enum name="GL_3D_COLOR_TEXTURE"/>
<enum name="GL_4D_COLOR_TEXTURE"/>
</group>
<group name="FeedBackToken">
<enum name="GL_BITMAP_TOKEN"/>
<enum name="GL_COPY_PIXEL_TOKEN"/>
<enum name="GL_DRAW_PIXEL_TOKEN"/>
<enum name="GL_LINE_RESET_TOKEN"/>
<enum name="GL_LINE_TOKEN"/>
<enum name="GL_PASS_THROUGH_TOKEN"/>
<enum name="GL_POINT_TOKEN"/>
<enum name="GL_POLYGON_TOKEN"/>
</group>
<group name="FfdMaskSGIX" comment="See enums section below. Was SGIXFfdMask"/>
<group name="FfdTargetSGIX">
<enum name="GL_GEOMETRY_DEFORMATION_SGIX"/>
<enum name="GL_TEXTURE_DEFORMATION_SGIX"/>
</group>
<group name="FogCoordinatePointerType">
<enum name="GL_FLOAT"/>
<enum name="GL_DOUBLE"/>
</group>
<group name="FogMode">
<enum name="GL_EXP"/>
<enum name="GL_EXP2"/>
<enum name="GL_FOG_FUNC_SGIS"/>
<enum name="GL_LINEAR"/>
</group>
<group name="FogParameter">
<enum name="GL_FOG_COLOR"/>
<enum name="GL_FOG_DENSITY"/>
<enum name="GL_FOG_END"/>
<enum name="GL_FOG_INDEX"/>
<enum name="GL_FOG_MODE"/>
<enum name="GL_FOG_OFFSET_VALUE_SGIX"/>
<enum name="GL_FOG_START"/>
</group>
<group name="FogPointerTypeEXT">
<enum name="GL_FLOAT"/>
<enum name="GL_DOUBLE"/>
</group>
<group name="FogPointerTypeIBM">
<enum name="GL_FLOAT"/>
<enum name="GL_DOUBLE"/>
</group>
<group name="FragmentLightModelParameterSGIX">
<enum name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/>
</group>
<group name="FrontFaceDirection">
<enum name="GL_CCW"/>
<enum name="GL_CW"/>
</group>
<group name="GetColorTableParameterPNameSGI">
<enum name="GL_COLOR_TABLE_ALPHA_SIZE_SGI"/>
<enum name="GL_COLOR_TABLE_BIAS_SGI"/>
<enum name="GL_COLOR_TABLE_BLUE_SIZE_SGI"/>
<enum name="GL_COLOR_TABLE_FORMAT_SGI"/>
<enum name="GL_COLOR_TABLE_GREEN_SIZE_SGI"/>
<enum name="GL_COLOR_TABLE_INTENSITY_SIZE_SGI"/>
<enum name="GL_COLOR_TABLE_LUMINANCE_SIZE_SGI"/>
<enum name="GL_COLOR_TABLE_RED_SIZE_SGI"/>
<enum name="GL_COLOR_TABLE_SCALE_SGI"/>
<enum name="GL_COLOR_TABLE_WIDTH_SGI"/>
</group>
<group name="GetConvolutionParameter">
<enum name="GL_CONVOLUTION_BORDER_MODE_EXT"/>
<enum name="GL_CONVOLUTION_FILTER_BIAS_EXT"/>
<enum name="GL_CONVOLUTION_FILTER_SCALE_EXT"/>
<enum name="GL_CONVOLUTION_FORMAT_EXT"/>
<enum name="GL_CONVOLUTION_HEIGHT_EXT"/>
<enum name="GL_CONVOLUTION_WIDTH_EXT"/>
<enum name="GL_MAX_CONVOLUTION_HEIGHT_EXT"/>
<enum name="GL_MAX_CONVOLUTION_WIDTH_EXT"/>
</group>
<group name="GetHistogramParameterPNameEXT">
<enum name="GL_HISTOGRAM_ALPHA_SIZE_EXT"/>
<enum name="GL_HISTOGRAM_BLUE_SIZE_EXT"/>
<enum name="GL_HISTOGRAM_FORMAT_EXT"/>
<enum name="GL_HISTOGRAM_GREEN_SIZE_EXT"/>
<enum name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT"/>
<enum name="GL_HISTOGRAM_RED_SIZE_EXT"/>
<enum name="GL_HISTOGRAM_SINK_EXT"/>
<enum name="GL_HISTOGRAM_WIDTH_EXT"/>
</group>
<group name="GetMapQuery">
<enum name="GL_COEFF"/>
<enum name="GL_DOMAIN"/>
<enum name="GL_ORDER"/>
</group>
<group name="GetMinmaxParameterPNameEXT">
<enum name="GL_MINMAX_FORMAT"/>
<enum name="GL_MINMAX_FORMAT_EXT"/>
<enum name="GL_MINMAX_SINK"/>
<enum name="GL_MINMAX_SINK_EXT"/>
</group>
<group name="GetPixelMap">
<enum name="GL_PIXEL_MAP_A_TO_A"/>
<enum name="GL_PIXEL_MAP_B_TO_B"/>
<enum name="GL_PIXEL_MAP_G_TO_G"/>
<enum name="GL_PIXEL_MAP_I_TO_A"/>
<enum name="GL_PIXEL_MAP_I_TO_B"/>
<enum name="GL_PIXEL_MAP_I_TO_G"/>
<enum name="GL_PIXEL_MAP_I_TO_I"/>
<enum name="GL_PIXEL_MAP_I_TO_R"/>
<enum name="GL_PIXEL_MAP_R_TO_R"/>
<enum name="GL_PIXEL_MAP_S_TO_S"/>
</group>
<group name="GetPName">
<enum name="GL_ACCUM_ALPHA_BITS"/>
<enum name="GL_ACCUM_BLUE_BITS"/>
<enum name="GL_ACCUM_CLEAR_VALUE"/>
<enum name="GL_ACCUM_GREEN_BITS"/>
<enum name="GL_ACCUM_RED_BITS"/>
<enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
<enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
<enum name="GL_ALPHA_BIAS"/>
<enum name="GL_ALPHA_BITS"/>
<enum name="GL_ALPHA_SCALE"/>
<enum name="GL_ALPHA_TEST"/>
<enum name="GL_ALPHA_TEST_FUNC"/>
<enum name="GL_ALPHA_TEST_FUNC_QCOM"/>
<enum name="GL_ALPHA_TEST_QCOM"/>
<enum name="GL_ALPHA_TEST_REF"/>
<enum name="GL_ALPHA_TEST_REF_QCOM"/>
<enum name="GL_ASYNC_DRAW_PIXELS_SGIX"/>
<enum name="GL_ASYNC_HISTOGRAM_SGIX"/>
<enum name="GL_ASYNC_MARKER_SGIX"/>
<enum name="GL_ASYNC_READ_PIXELS_SGIX"/>
<enum name="GL_ASYNC_TEX_IMAGE_SGIX"/>
<enum name="GL_ATTRIB_STACK_DEPTH"/>
<enum name="GL_AUTO_NORMAL"/>
<enum name="GL_AUX_BUFFERS"/>
<enum name="GL_BLEND"/>
<enum name="GL_BLEND_COLOR_EXT"/>
<enum name="GL_BLEND_DST"/>
<enum name="GL_BLEND_EQUATION_EXT"/>
<enum name="GL_BLEND_SRC"/>
<enum name="GL_BLUE_BIAS"/>
<enum name="GL_BLUE_BITS"/>
<enum name="GL_BLUE_SCALE"/>
<enum name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/>
<enum name="GL_CLIENT_ATTRIB_STACK_DEPTH"/>
<enum name="GL_CLIP_PLANE0"/>
<enum name="GL_CLIP_PLANE1"/>
<enum name="GL_CLIP_PLANE2"/>
<enum name="GL_CLIP_PLANE3"/>
<enum name="GL_CLIP_PLANE4"/>
<enum name="GL_CLIP_PLANE5"/>
<enum name="GL_COLOR_ARRAY"/>
<enum name="GL_COLOR_ARRAY_COUNT_EXT"/>
<enum name="GL_COLOR_ARRAY_SIZE"/>
<enum name="GL_COLOR_ARRAY_STRIDE"/>
<enum name="GL_COLOR_ARRAY_TYPE"/>
<enum name="GL_COLOR_CLEAR_VALUE"/>
<enum name="GL_COLOR_LOGIC_OP"/>
<enum name="GL_COLOR_MATERIAL"/>
<enum name="GL_COLOR_MATERIAL_FACE"/>
<enum name="GL_COLOR_MATERIAL_PARAMETER"/>
<enum name="GL_COLOR_MATRIX_SGI"/>
<enum name="GL_COLOR_MATRIX_STACK_DEPTH_SGI"/>
<enum name="GL_COLOR_TABLE_SGI"/>
<enum name="GL_COLOR_WRITEMASK"/>
<enum name="GL_CONVOLUTION_1D_EXT"/>
<enum name="GL_CONVOLUTION_2D_EXT"/>
<enum name="GL_CONVOLUTION_HINT_SGIX"/>
<enum name="GL_CULL_FACE"/>
<enum name="GL_CULL_FACE_MODE"/>
<enum name="GL_CURRENT_COLOR"/>
<enum name="GL_CURRENT_INDEX"/>
<enum name="GL_CURRENT_NORMAL"/>
<enum name="GL_CURRENT_RASTER_COLOR"/>
<enum name="GL_CURRENT_RASTER_DISTANCE"/>
<enum name="GL_CURRENT_RASTER_INDEX"/>
<enum name="GL_CURRENT_RASTER_POSITION"/>
<enum name="GL_CURRENT_RASTER_POSITION_VALID"/>
<enum name="GL_CURRENT_RASTER_TEXTURE_COORDS"/>
<enum name="GL_CURRENT_TEXTURE_COORDS"/>
<enum name="GL_DEFORMATIONS_MASK_SGIX"/>
<enum name="GL_DEPTH_BIAS"/>
<enum name="GL_DEPTH_BITS"/>
<enum name="GL_DEPTH_CLEAR_VALUE"/>
<enum name="GL_DEPTH_FUNC"/>
<enum name="GL_DEPTH_RANGE"/>
<enum name="GL_DEPTH_SCALE"/>
<enum name="GL_DEPTH_TEST"/>
<enum name="GL_DEPTH_WRITEMASK"/>
<enum name="GL_DETAIL_TEXTURE_2D_BINDING_SGIS"/>
<enum name="GL_DISTANCE_ATTENUATION_SGIS"/>
<enum name="GL_DITHER"/>
<enum name="GL_DOUBLEBUFFER"/>
<enum name="GL_DRAW_BUFFER"/>
<enum name="GL_DRAW_BUFFER_EXT"/>
<enum name="GL_EDGE_FLAG"/>
<enum name="GL_EDGE_FLAG_ARRAY"/>
<enum name="GL_EDGE_FLAG_ARRAY_COUNT_EXT"/>
<enum name="GL_EDGE_FLAG_ARRAY_STRIDE"/>
<enum name="GL_FEEDBACK_BUFFER_SIZE"/>
<enum name="GL_FEEDBACK_BUFFER_TYPE"/>
<enum name="GL_FOG"/>
<enum name="GL_FOG_COLOR"/>
<enum name="GL_FOG_DENSITY"/>
<enum name="GL_FOG_END"/>
<enum name="GL_FOG_FUNC_POINTS_SGIS"/>
<enum name="GL_FOG_HINT"/>
<enum name="GL_FOG_INDEX"/>
<enum name="GL_FOG_MODE"/>
<enum name="GL_FOG_OFFSET_SGIX"/>
<enum name="GL_FOG_OFFSET_VALUE_SGIX"/>
<enum name="GL_FOG_START"/>
<enum name="GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX"/>
<enum name="GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX"/>
<enum name="GL_FRAGMENT_COLOR_MATERIAL_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT0_SGIX"/>
<enum name="GL_FRAGMENT_LIGHTING_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/>
<enum name="GL_FRAMEZOOM_FACTOR_SGIX"/>
<enum name="GL_FRAMEZOOM_SGIX"/>
<enum name="GL_FRONT_FACE"/>
<enum name="GL_GENERATE_MIPMAP_HINT_SGIS"/>
<enum name="GL_GREEN_BIAS"/>
<enum name="GL_GREEN_BITS"/>
<enum name="GL_GREEN_SCALE"/>
<enum name="GL_HISTOGRAM_EXT"/>
<enum name="GL_INDEX_ARRAY"/>
<enum name="GL_INDEX_ARRAY_COUNT_EXT"/>
<enum name="GL_INDEX_ARRAY_STRIDE"/>
<enum name="GL_INDEX_ARRAY_TYPE"/>
<enum name="GL_INDEX_BITS"/>
<enum name="GL_INDEX_CLEAR_VALUE"/>
<enum name="GL_INDEX_LOGIC_OP"/>
<enum name="GL_INDEX_MODE"/>
<enum name="GL_INDEX_OFFSET"/>
<enum name="GL_INDEX_SHIFT"/>
<enum name="GL_INDEX_WRITEMASK"/>
<enum name="GL_INSTRUMENT_MEASUREMENTS_SGIX"/>
<enum name="GL_INTERLACE_SGIX"/>
<enum name="GL_IR_INSTRUMENT1_SGIX"/>
<enum name="GL_LIGHT0"/>
<enum name="GL_LIGHT1"/>
<enum name="GL_LIGHT2"/>
<enum name="GL_LIGHT3"/>
<enum name="GL_LIGHT4"/>
<enum name="GL_LIGHT5"/>
<enum name="GL_LIGHT6"/>
<enum name="GL_LIGHT7"/>
<enum name="GL_LIGHTING"/>
<enum name="GL_LIGHT_ENV_MODE_SGIX"/>
<enum name="GL_LIGHT_MODEL_AMBIENT"/>
<enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/>
<enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
<enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
<enum name="GL_LINE_SMOOTH"/>
<enum name="GL_LINE_SMOOTH_HINT"/>
<enum name="GL_LINE_STIPPLE"/>
<enum name="GL_LINE_STIPPLE_PATTERN"/>
<enum name="GL_LINE_STIPPLE_REPEAT"/>
<enum name="GL_LINE_WIDTH"/>
<enum name="GL_LINE_WIDTH_GRANULARITY"/>
<enum name="GL_LINE_WIDTH_RANGE"/>
<enum name="GL_LIST_BASE"/>
<enum name="GL_LIST_INDEX"/>
<enum name="GL_LIST_MODE"/>
<enum name="GL_LOGIC_OP"/>
<enum name="GL_LOGIC_OP_MODE"/>
<enum name="GL_MAP1_COLOR_4"/>
<enum name="GL_MAP1_GRID_DOMAIN"/>
<enum name="GL_MAP1_GRID_SEGMENTS"/>
<enum name="GL_MAP1_INDEX"/>
<enum name="GL_MAP1_NORMAL"/>
<enum name="GL_MAP1_TEXTURE_COORD_1"/>
<enum name="GL_MAP1_TEXTURE_COORD_2"/>
<enum name="GL_MAP1_TEXTURE_COORD_3"/>
<enum name="GL_MAP1_TEXTURE_COORD_4"/>
<enum name="GL_MAP1_VERTEX_3"/>
<enum name="GL_MAP1_VERTEX_4"/>
<enum name="GL_MAP2_COLOR_4"/>
<enum name="GL_MAP2_GRID_DOMAIN"/>
<enum name="GL_MAP2_GRID_SEGMENTS"/>
<enum name="GL_MAP2_INDEX"/>
<enum name="GL_MAP2_NORMAL"/>
<enum name="GL_MAP2_TEXTURE_COORD_1"/>
<enum name="GL_MAP2_TEXTURE_COORD_2"/>
<enum name="GL_MAP2_TEXTURE_COORD_3"/>
<enum name="GL_MAP2_TEXTURE_COORD_4"/>
<enum name="GL_MAP2_VERTEX_3"/>
<enum name="GL_MAP2_VERTEX_4"/>
<enum name="GL_MAP_COLOR"/>
<enum name="GL_MAP_STENCIL"/>
<enum name="GL_MATRIX_MODE"/>
<enum name="GL_MAX_3D_TEXTURE_SIZE_EXT"/>
<enum name="GL_MAX_4D_TEXTURE_SIZE_SGIS"/>
<enum name="GL_MAX_ACTIVE_LIGHTS_SGIX"/>
<enum name="GL_MAX_ASYNC_DRAW_PIXELS_SGIX"/>
<enum name="GL_MAX_ASYNC_HISTOGRAM_SGIX"/>
<enum name="GL_MAX_ASYNC_READ_PIXELS_SGIX"/>
<enum name="GL_MAX_ASYNC_TEX_IMAGE_SGIX"/>
<enum name="GL_MAX_ATTRIB_STACK_DEPTH"/>
<enum name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/>
<enum name="GL_MAX_CLIPMAP_DEPTH_SGIX"/>
<enum name="GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
<enum name="GL_MAX_CLIP_DISTANCES"/>
<enum name="GL_MAX_CLIP_PLANES"/>
<enum name="GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI"/>
<enum name="GL_MAX_EVAL_ORDER"/>
<enum name="GL_MAX_FOG_FUNC_POINTS_SGIS"/>
<enum name="GL_MAX_FRAGMENT_LIGHTS_SGIX"/>
<enum name="GL_MAX_FRAMEZOOM_FACTOR_SGIX"/>
<enum name="GL_MAX_LIGHTS"/>
<enum name="GL_MAX_LIST_NESTING"/>
<enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
<enum name="GL_MAX_NAME_STACK_DEPTH"/>
<enum name="GL_MAX_PIXEL_MAP_TABLE"/>
<enum name="GL_MAX_PROJECTION_STACK_DEPTH"/>
<enum name="GL_MAX_TEXTURE_SIZE"/>
<enum name="GL_MAX_TEXTURE_STACK_DEPTH"/>
<enum name="GL_MAX_VIEWPORT_DIMS"/>
<enum name="GL_MINMAX_EXT"/>
<enum name="GL_MODELVIEW0_MATRIX_EXT"/>
<enum name="GL_MODELVIEW0_STACK_DEPTH_EXT"/>
<enum name="GL_MODELVIEW_MATRIX"/>
<enum name="GL_MODELVIEW_STACK_DEPTH"/>
<enum name="GL_MULTISAMPLE_SGIS"/>
<enum name="GL_NAME_STACK_DEPTH"/>
<enum name="GL_NORMALIZE"/>
<enum name="GL_NORMAL_ARRAY"/>
<enum name="GL_NORMAL_ARRAY_COUNT_EXT"/>
<enum name="GL_NORMAL_ARRAY_STRIDE"/>
<enum name="GL_NORMAL_ARRAY_TYPE"/>
<enum name="GL_PACK_ALIGNMENT"/>
<enum name="GL_PACK_CMYK_HINT_EXT"/>
<enum name="GL_PACK_IMAGE_DEPTH_SGIS"/>
<enum name="GL_PACK_IMAGE_HEIGHT_EXT"/>
<enum name="GL_PACK_LSB_FIRST"/>
<enum name="GL_PACK_RESAMPLE_SGIX"/>
<enum name="GL_PACK_ROW_LENGTH"/>
<enum name="GL_PACK_SKIP_IMAGES_EXT"/>
<enum name="GL_PACK_SKIP_PIXELS"/>
<enum name="GL_PACK_SKIP_ROWS"/>
<enum name="GL_PACK_SKIP_VOLUMES_SGIS"/>
<enum name="GL_PACK_SUBSAMPLE_RATE_SGIX"/>
<enum name="GL_PACK_SWAP_BYTES"/>
<enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
<enum name="GL_PIXEL_MAP_A_TO_A_SIZE"/>
<enum name="GL_PIXEL_MAP_B_TO_B_SIZE"/>
<enum name="GL_PIXEL_MAP_G_TO_G_SIZE"/>
<enum name="GL_PIXEL_MAP_I_TO_A_SIZE"/>
<enum name="GL_PIXEL_MAP_I_TO_B_SIZE"/>
<enum name="GL_PIXEL_MAP_I_TO_G_SIZE"/>
<enum name="GL_PIXEL_MAP_I_TO_I_SIZE"/>
<enum name="GL_PIXEL_MAP_I_TO_R_SIZE"/>
<enum name="GL_PIXEL_MAP_R_TO_R_SIZE"/>
<enum name="GL_PIXEL_MAP_S_TO_S_SIZE"/>
<enum name="GL_PIXEL_TEXTURE_SGIS"/>
<enum name="GL_PIXEL_TEX_GEN_MODE_SGIX"/>
<enum name="GL_PIXEL_TEX_GEN_SGIX"/>
<enum name="GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX"/>
<enum name="GL_PIXEL_TILE_CACHE_INCREMENT_SGIX"/>
<enum name="GL_PIXEL_TILE_CACHE_SIZE_SGIX"/>
<enum name="GL_PIXEL_TILE_GRID_DEPTH_SGIX"/>
<enum name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX"/>
<enum name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/>
<enum name="GL_PIXEL_TILE_HEIGHT_SGIX"/>
<enum name="GL_PIXEL_TILE_WIDTH_SGIX"/>
<enum name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/>
<enum name="GL_POINT_SIZE"/>
<enum name="GL_POINT_SIZE_GRANULARITY"/>
<enum name="GL_POINT_SIZE_MAX_SGIS"/>
<enum name="GL_POINT_SIZE_MIN_SGIS"/>
<enum name="GL_POINT_SIZE_RANGE"/>
<enum name="GL_POINT_SMOOTH"/>
<enum name="GL_POINT_SMOOTH_HINT"/>
<enum name="GL_POLYGON_MODE"/>
<enum name="GL_POLYGON_OFFSET_BIAS_EXT"/>
<enum name="GL_POLYGON_OFFSET_FACTOR"/>
<enum name="GL_POLYGON_OFFSET_FILL"/>
<enum name="GL_POLYGON_OFFSET_LINE"/>
<enum name="GL_POLYGON_OFFSET_POINT"/>
<enum name="GL_POLYGON_OFFSET_UNITS"/>
<enum name="GL_POLYGON_SMOOTH"/>
<enum name="GL_POLYGON_SMOOTH_HINT"/>
<enum name="GL_POLYGON_STIPPLE"/>
<enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI"/>
<enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI"/>
<enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI"/>
<enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI"/>
<enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
<enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI"/>
<enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI"/>
<enum name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI"/>
<enum name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI"/>
<enum name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT"/>
<enum name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT"/>
<enum name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT"/>
<enum name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT"/>
<enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
<enum name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT"/>
<enum name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT"/>
<enum name="GL_POST_CONVOLUTION_RED_BIAS_EXT"/>
<enum name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/>
<enum name="GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX"/>
<enum name="GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX"/>
<enum name="GL_PROJECTION_MATRIX"/>
<enum name="GL_PROJECTION_STACK_DEPTH"/>
<enum name="GL_READ_BUFFER"/>
<enum name="GL_READ_BUFFER_EXT"/>
<enum name="GL_READ_BUFFER_NV"/>
<enum name="GL_RED_BIAS"/>
<enum name="GL_RED_BITS"/>
<enum name="GL_RED_SCALE"/>
<enum name="GL_REFERENCE_PLANE_EQUATION_SGIX"/>
<enum name="GL_REFERENCE_PLANE_SGIX"/>
<enum name="GL_RENDER_MODE"/>
<enum name="GL_RESCALE_NORMAL_EXT"/>
<enum name="GL_RGBA_MODE"/>
<enum name="GL_SAMPLES_SGIS"/>
<enum name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/>
<enum name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/>
<enum name="GL_SAMPLE_BUFFERS_SGIS"/>
<enum name="GL_SAMPLE_MASK_INVERT_SGIS"/>
<enum name="GL_SAMPLE_MASK_SGIS"/>
<enum name="GL_SAMPLE_MASK_VALUE_SGIS"/>
<enum name="GL_SAMPLE_PATTERN_SGIS"/>
<enum name="GL_SCISSOR_BOX"/>
<enum name="GL_SCISSOR_TEST"/>
<enum name="GL_SELECTION_BUFFER_SIZE"/>
<enum name="GL_SEPARABLE_2D_EXT"/>
<enum name="GL_SHADE_MODEL"/>
<enum name="GL_SHARED_TEXTURE_PALETTE_EXT"/>
<enum name="GL_SMOOTH_LINE_WIDTH_GRANULARITY"/>
<enum name="GL_SMOOTH_LINE_WIDTH_RANGE"/>
<enum name="GL_SMOOTH_POINT_SIZE_GRANULARITY"/>
<enum name="GL_SMOOTH_POINT_SIZE_RANGE"/>
<enum name="GL_SPRITE_AXIS_SGIX"/>
<enum name="GL_SPRITE_MODE_SGIX"/>
<enum name="GL_SPRITE_SGIX"/>
<enum name="GL_SPRITE_TRANSLATION_SGIX"/>
<enum name="GL_STENCIL_BITS"/>
<enum name="GL_STENCIL_CLEAR_VALUE"/>
<enum name="GL_STENCIL_FAIL"/>
<enum name="GL_STENCIL_FUNC"/>
<enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
<enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
<enum name="GL_STENCIL_REF"/>
<enum name="GL_STENCIL_TEST"/>
<enum name="GL_STENCIL_VALUE_MASK"/>
<enum name="GL_STENCIL_WRITEMASK"/>
<enum name="GL_STEREO"/>
<enum name="GL_SUBPIXEL_BITS"/>
<enum name="GL_TEXTURE_1D"/>
<enum name="GL_TEXTURE_2D"/>
<enum name="GL_TEXTURE_3D_BINDING_EXT"/>
<enum name="GL_TEXTURE_3D_EXT"/>
<enum name="GL_TEXTURE_4D_BINDING_SGIS"/>
<enum name="GL_TEXTURE_4D_SGIS"/>
<enum name="GL_TEXTURE_BINDING_1D"/>
<enum name="GL_TEXTURE_BINDING_2D"/>
<enum name="GL_TEXTURE_BINDING_3D"/>
<enum name="GL_TEXTURE_COLOR_TABLE_SGI"/>
<enum name="GL_TEXTURE_COORD_ARRAY"/>
<enum name="GL_TEXTURE_COORD_ARRAY_COUNT_EXT"/>
<enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
<enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
<enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
<enum name="GL_TEXTURE_GEN_Q"/>
<enum name="GL_TEXTURE_GEN_R"/>
<enum name="GL_TEXTURE_GEN_S"/>
<enum name="GL_TEXTURE_GEN_T"/>
<enum name="GL_TEXTURE_MATRIX"/>
<enum name="GL_TEXTURE_STACK_DEPTH"/>
<enum name="GL_UNPACK_ALIGNMENT"/>
<enum name="GL_UNPACK_CMYK_HINT_EXT"/>
<enum name="GL_UNPACK_IMAGE_DEPTH_SGIS"/>
<enum name="GL_UNPACK_IMAGE_HEIGHT_EXT"/>
<enum name="GL_UNPACK_LSB_FIRST"/>
<enum name="GL_UNPACK_RESAMPLE_SGIX"/>
<enum name="GL_UNPACK_ROW_LENGTH"/>
<enum name="GL_UNPACK_SKIP_IMAGES_EXT"/>
<enum name="GL_UNPACK_SKIP_PIXELS"/>
<enum name="GL_UNPACK_SKIP_ROWS"/>
<enum name="GL_UNPACK_SKIP_VOLUMES_SGIS"/>
<enum name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/>
<enum name="GL_UNPACK_SWAP_BYTES"/>
<enum name="GL_VERTEX_ARRAY"/>
<enum name="GL_VERTEX_ARRAY_COUNT_EXT"/>
<enum name="GL_VERTEX_ARRAY_SIZE"/>
<enum name="GL_VERTEX_ARRAY_STRIDE"/>
<enum name="GL_VERTEX_ARRAY_TYPE"/>
<enum name="GL_VERTEX_PRECLIP_HINT_SGIX"/>
<enum name="GL_VERTEX_PRECLIP_SGIX"/>
<enum name="GL_VIEWPORT"/>
<enum name="GL_ZOOM_X"/>
<enum name="GL_ZOOM_Y"/>
</group>
<group name="GetPointervPName">
<enum name="GL_COLOR_ARRAY_POINTER"/>
<enum name="GL_COLOR_ARRAY_POINTER_EXT"/>
<enum name="GL_EDGE_FLAG_ARRAY_POINTER"/>
<enum name="GL_EDGE_FLAG_ARRAY_POINTER_EXT"/>
<enum name="GL_FEEDBACK_BUFFER_POINTER"/>
<enum name="GL_INDEX_ARRAY_POINTER"/>
<enum name="GL_INDEX_ARRAY_POINTER_EXT"/>
<enum name="GL_INSTRUMENT_BUFFER_POINTER_SGIX"/>
<enum name="GL_NORMAL_ARRAY_POINTER"/>
<enum name="GL_NORMAL_ARRAY_POINTER_EXT"/>
<enum name="GL_SELECTION_BUFFER_POINTER"/>
<enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
<enum name="GL_TEXTURE_COORD_ARRAY_POINTER_EXT"/>
<enum name="GL_VERTEX_ARRAY_POINTER"/>
<enum name="GL_VERTEX_ARRAY_POINTER_EXT"/>
</group>
<group name="GetTextureParameter">
<enum name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS"/>
<enum name="GL_DETAIL_TEXTURE_LEVEL_SGIS"/>
<enum name="GL_DETAIL_TEXTURE_MODE_SGIS"/>
<enum name="GL_DUAL_TEXTURE_SELECT_SGIS"/>
<enum name="GL_GENERATE_MIPMAP_SGIS"/>
<enum name="GL_POST_TEXTURE_FILTER_BIAS_SGIX"/>
<enum name="GL_POST_TEXTURE_FILTER_SCALE_SGIX"/>
<enum name="GL_QUAD_TEXTURE_SELECT_SGIS"/>
<enum name="GL_SHADOW_AMBIENT_SGIX"/>
<enum name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS"/>
<enum name="GL_TEXTURE_4DSIZE_SGIS"/>
<enum name="GL_TEXTURE_ALPHA_SIZE"/>
<enum name="GL_TEXTURE_BASE_LEVEL_SGIS"/>
<enum name="GL_TEXTURE_BLUE_SIZE"/>
<enum name="GL_TEXTURE_BORDER"/>
<enum name="GL_TEXTURE_BORDER_COLOR"/>
<enum name="GL_TEXTURE_BORDER_COLOR_NV"/>
<enum name="GL_TEXTURE_CLIPMAP_CENTER_SGIX"/>
<enum name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX"/>
<enum name="GL_TEXTURE_CLIPMAP_FRAME_SGIX"/>
<enum name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"/>
<enum name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX"/>
<enum name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
<enum name="GL_TEXTURE_COMPARE_OPERATOR_SGIX"/>
<enum name="GL_TEXTURE_COMPARE_SGIX"/>
<enum name="GL_TEXTURE_COMPONENTS"/>
<enum name="GL_TEXTURE_DEPTH_EXT"/>
<enum name="GL_TEXTURE_FILTER4_SIZE_SGIS"/>
<enum name="GL_TEXTURE_GEQUAL_R_SGIX"/>
<enum name="GL_TEXTURE_GREEN_SIZE"/>
<enum name="GL_TEXTURE_HEIGHT"/>
<enum name="GL_TEXTURE_INTENSITY_SIZE"/>
<enum name="GL_TEXTURE_INTERNAL_FORMAT"/>
<enum name="GL_TEXTURE_LEQUAL_R_SGIX"/>
<enum name="GL_TEXTURE_LOD_BIAS_R_SGIX"/>
<enum name="GL_TEXTURE_LOD_BIAS_S_SGIX"/>
<enum name="GL_TEXTURE_LOD_BIAS_T_SGIX"/>
<enum name="GL_TEXTURE_LUMINANCE_SIZE"/>
<enum name="GL_TEXTURE_MAG_FILTER"/>
<enum name="GL_TEXTURE_MAX_CLAMP_R_SGIX"/>
<enum name="GL_TEXTURE_MAX_CLAMP_S_SGIX"/>
<enum name="GL_TEXTURE_MAX_CLAMP_T_SGIX"/>
<enum name="GL_TEXTURE_MAX_LEVEL_SGIS"/>
<enum name="GL_TEXTURE_MAX_LOD_SGIS"/>
<enum name="GL_TEXTURE_MIN_FILTER"/>
<enum name="GL_TEXTURE_MIN_LOD_SGIS"/>
<enum name="GL_TEXTURE_PRIORITY"/>
<enum name="GL_TEXTURE_RED_SIZE"/>
<enum name="GL_TEXTURE_RESIDENT"/>
<enum name="GL_TEXTURE_WIDTH"/>
<enum name="GL_TEXTURE_WRAP_Q_SGIS"/>
<enum name="GL_TEXTURE_WRAP_R_EXT"/>
<enum name="GL_TEXTURE_WRAP_S"/>
<enum name="GL_TEXTURE_WRAP_T"/>
</group>
<group name="HintMode">
<enum name="GL_DONT_CARE"/>
<enum name="GL_FASTEST"/>
<enum name="GL_NICEST"/>
</group>
<group name="HintTarget">
<enum name="GL_ALLOW_DRAW_FRG_HINT_PGI"/>
<enum name="GL_ALLOW_DRAW_MEM_HINT_PGI"/>
<enum name="GL_ALLOW_DRAW_OBJ_HINT_PGI"/>
<enum name="GL_ALLOW_DRAW_WIN_HINT_PGI"/>
<enum name="GL_ALWAYS_FAST_HINT_PGI"/>
<enum name="GL_ALWAYS_SOFT_HINT_PGI"/>
<enum name="GL_BACK_NORMALS_HINT_PGI"/>
<enum name="GL_BINNING_CONTROL_HINT_QCOM"/>
<enum name="GL_CLIP_FAR_HINT_PGI"/>
<enum name="GL_CLIP_NEAR_HINT_PGI"/>
<enum name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
<enum name="GL_CONSERVE_MEMORY_HINT_PGI"/>
<enum name="GL_CONVOLUTION_HINT_SGIX"/>
<enum name="GL_FOG_HINT"/>
<enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/>
<enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB"/>
<enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/>
<enum name="GL_FULL_STIPPLE_HINT_PGI"/>
<enum name="GL_GENERATE_MIPMAP_HINT"/>
<enum name="GL_GENERATE_MIPMAP_HINT_SGIS"/>
<enum name="GL_LINE_QUALITY_HINT_SGIX"/>
<enum name="GL_LINE_SMOOTH_HINT"/>
<enum name="GL_MATERIAL_SIDE_HINT_PGI"/>
<enum name="GL_MAX_VERTEX_HINT_PGI"/>
<enum name="GL_MULTISAMPLE_FILTER_HINT_NV"/>
<enum name="GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI"/>
<enum name="GL_NATIVE_GRAPHICS_END_HINT_PGI"/>
<enum name="GL_PACK_CMYK_HINT_EXT"/>
<enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
<enum name="GL_PHONG_HINT_WIN"/>
<enum name="GL_POINT_SMOOTH_HINT"/>
<enum name="GL_POLYGON_SMOOTH_HINT"/>
<enum name="GL_PREFER_DOUBLEBUFFER_HINT_PGI"/>
<enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
<enum name="GL_RECLAIM_MEMORY_HINT_PGI"/>
<enum name="GL_SCALEBIAS_HINT_SGIX"/>
<enum name="GL_STRICT_DEPTHFUNC_HINT_PGI"/>
<enum name="GL_STRICT_LIGHTING_HINT_PGI"/>
<enum name="GL_STRICT_SCISSOR_HINT_PGI"/>
<enum name="GL_TEXTURE_COMPRESSION_HINT"/>
<enum name="GL_TEXTURE_COMPRESSION_HINT_ARB"/>
<enum name="GL_TEXTURE_MULTI_BUFFER_HINT_SGIX"/>
<enum name="GL_TEXTURE_STORAGE_HINT_APPLE"/>
<enum name="GL_TRANSFORM_HINT_APPLE"/>
<enum name="GL_UNPACK_CMYK_HINT_EXT"/>
<enum name="GL_VERTEX_ARRAY_STORAGE_HINT_APPLE"/>
<enum name="GL_VERTEX_CONSISTENT_HINT_PGI"/>
<enum name="GL_VERTEX_DATA_HINT_PGI"/>
<enum name="GL_VERTEX_PRECLIP_HINT_SGIX"/>
<enum name="GL_VERTEX_PRECLIP_SGIX"/>
<enum name="GL_WIDE_LINE_HINT_PGI"/>
</group>
<group name="HistogramTargetEXT">
<enum name="GL_HISTOGRAM"/>
<enum name="GL_HISTOGRAM_EXT"/>
<enum name="GL_PROXY_HISTOGRAM"/>
<enum name="GL_PROXY_HISTOGRAM_EXT"/>
</group>
<group name="IndexPointerType">
<enum name="GL_DOUBLE"/>
<enum name="GL_FLOAT"/>
<enum name="GL_INT"/>
<enum name="GL_SHORT"/>
</group>
<group name="InterleavedArrayFormat">
<enum name="GL_C3F_V3F"/>
<enum name="GL_C4F_N3F_V3F"/>
<enum name="GL_C4UB_V2F"/>
<enum name="GL_C4UB_V3F"/>
<enum name="GL_N3F_V3F"/>
<enum name="GL_T2F_C3F_V3F"/>
<enum name="GL_T2F_C4F_N3F_V3F"/>
<enum name="GL_T2F_C4UB_V3F"/>
<enum name="GL_T2F_N3F_V3F"/>
<enum name="GL_T2F_V3F"/>
<enum name="GL_T4F_C4F_N3F_V4F"/>
<enum name="GL_T4F_V4F"/>
<enum name="GL_V2F"/>
<enum name="GL_V3F"/>
</group>
<group name="LightEnvModeSGIX">
<enum name="GL_ADD"/>
<enum name="GL_MODULATE"/>
<enum name="GL_REPLACE"/>
</group>
<group name="LightEnvParameterSGIX">
<enum name="GL_LIGHT_ENV_MODE_SGIX"/>
</group>
<group name="LightModelColorControl">
<enum name="GL_SEPARATE_SPECULAR_COLOR"/>
<enum name="GL_SEPARATE_SPECULAR_COLOR_EXT"/>
<enum name="GL_SINGLE_COLOR"/>
<enum name="GL_SINGLE_COLOR_EXT"/>
</group>
<group name="LightModelParameter">
<enum name="GL_LIGHT_MODEL_AMBIENT"/>
<enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/>
<enum name="GL_LIGHT_MODEL_COLOR_CONTROL_EXT"/>
<enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
<enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
</group>
<group name="LightName">
<enum name="GL_FRAGMENT_LIGHT0_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT1_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT2_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT3_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT4_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT5_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT6_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT7_SGIX"/>
<enum name="GL_LIGHT0"/>
<enum name="GL_LIGHT1"/>
<enum name="GL_LIGHT2"/>
<enum name="GL_LIGHT3"/>
<enum name="GL_LIGHT4"/>
<enum name="GL_LIGHT5"/>
<enum name="GL_LIGHT6"/>
<enum name="GL_LIGHT7"/>
</group>
<group name="LightParameter">
<enum name="GL_AMBIENT"/>
<enum name="GL_CONSTANT_ATTENUATION"/>
<enum name="GL_DIFFUSE"/>
<enum name="GL_LINEAR_ATTENUATION"/>
<enum name="GL_POSITION"/>
<enum name="GL_QUADRATIC_ATTENUATION"/>
<enum name="GL_SPECULAR"/>
<enum name="GL_SPOT_CUTOFF"/>
<enum name="GL_SPOT_DIRECTION"/>
<enum name="GL_SPOT_EXPONENT"/>
</group>
<group name="ListMode">
<enum name="GL_COMPILE"/>
<enum name="GL_COMPILE_AND_EXECUTE"/>
</group>
<group name="ListNameType">
<enum name="GL_2_BYTES"/>
<enum name="GL_3_BYTES"/>
<enum name="GL_4_BYTES"/>
<enum name="GL_BYTE"/>
<enum name="GL_FLOAT"/>
<enum name="GL_INT"/>
<enum name="GL_SHORT"/>
<enum name="GL_UNSIGNED_BYTE"/>
<enum name="GL_UNSIGNED_INT"/>
<enum name="GL_UNSIGNED_SHORT"/>
</group>
<group name="ListParameterName">
<enum name="GL_LIST_PRIORITY_SGIX"/>
</group>
<group name="LogicOp">
<enum name="GL_AND"/>
<enum name="GL_AND_INVERTED"/>
<enum name="GL_AND_REVERSE"/>
<enum name="GL_CLEAR"/>
<enum name="GL_COPY"/>
<enum name="GL_COPY_INVERTED"/>
<enum name="GL_EQUIV"/>
<enum name="GL_INVERT"/>
<enum name="GL_NAND"/>
<enum name="GL_NOOP"/>
<enum name="GL_NOR"/>
<enum name="GL_OR"/>
<enum name="GL_OR_INVERTED"/>
<enum name="GL_OR_REVERSE"/>
<enum name="GL_SET"/>
<enum name="GL_XOR"/>
</group>
<group name="MapBufferUsageMask">
<enum name="GL_CLIENT_STORAGE_BIT"/>
<enum name="GL_DYNAMIC_STORAGE_BIT"/>
<enum name="GL_MAP_COHERENT_BIT"/>
<enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
<enum name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/>
<enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
<enum name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/>
<enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
<enum name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/>
<enum name="GL_MAP_PERSISTENT_BIT"/>
<enum name="GL_MAP_READ_BIT"/>
<enum name="GL_MAP_READ_BIT_EXT"/>
<enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
<enum name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/>
<enum name="GL_MAP_WRITE_BIT"/>
<enum name="GL_MAP_WRITE_BIT_EXT"/>
</group>
<group name="MapTarget">
<enum name="GL_GEOMETRY_DEFORMATION_SGIX"/>
<enum name="GL_MAP1_COLOR_4"/>
<enum name="GL_MAP1_INDEX"/>
<enum name="GL_MAP1_NORMAL"/>
<enum name="GL_MAP1_TEXTURE_COORD_1"/>
<enum name="GL_MAP1_TEXTURE_COORD_2"/>
<enum name="GL_MAP1_TEXTURE_COORD_3"/>
<enum name="GL_MAP1_TEXTURE_COORD_4"/>
<enum name="GL_MAP1_VERTEX_3"/>
<enum name="GL_MAP1_VERTEX_4"/>
<enum name="GL_MAP2_COLOR_4"/>
<enum name="GL_MAP2_INDEX"/>
<enum name="GL_MAP2_NORMAL"/>
<enum name="GL_MAP2_TEXTURE_COORD_1"/>
<enum name="GL_MAP2_TEXTURE_COORD_2"/>
<enum name="GL_MAP2_TEXTURE_COORD_3"/>
<enum name="GL_MAP2_TEXTURE_COORD_4"/>
<enum name="GL_MAP2_VERTEX_3"/>
<enum name="GL_MAP2_VERTEX_4"/>
<enum name="GL_TEXTURE_DEFORMATION_SGIX"/>
</group>
<group name="MapTextureFormatINTEL">
<enum name="GL_LAYOUT_DEFAULT_INTEL"/>
<enum name="GL_LAYOUT_LINEAR_CPU_CACHED_INTEL"/>
<enum name="GL_LAYOUT_LINEAR_INTEL"/>
</group>
<group name="MaterialFace">
<enum name="GL_BACK"/>
<enum name="GL_FRONT"/>
<enum name="GL_FRONT_AND_BACK"/>
</group>
<group name="MaterialParameter">
<enum name="GL_AMBIENT"/>
<enum name="GL_AMBIENT_AND_DIFFUSE"/>
<enum name="GL_COLOR_INDEXES"/>
<enum name="GL_DIFFUSE"/>
<enum name="GL_EMISSION"/>
<enum name="GL_SHININESS"/>
<enum name="GL_SPECULAR"/>
</group>
<group name="MatrixMode">
<enum name="GL_MODELVIEW"/>
<enum name="GL_MODELVIEW0_EXT"/>
<enum name="GL_PROJECTION"/>
<enum name="GL_TEXTURE"/>
</group>
<group name="MemoryBarrierMask">
<enum name="GL_ALL_BARRIER_BITS"/>
<enum name="GL_ALL_BARRIER_BITS_EXT"/>
<enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
<enum name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/>
<enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
<enum name="GL_BUFFER_UPDATE_BARRIER_BIT_EXT"/>
<enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
<enum name="GL_COMMAND_BARRIER_BIT"/>
<enum name="GL_COMMAND_BARRIER_BIT_EXT"/>
<enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
<enum name="GL_ELEMENT_ARRAY_BARRIER_BIT_EXT"/>
<enum name="GL_FRAMEBUFFER_BARRIER_BIT"/>
<enum name="GL_FRAMEBUFFER_BARRIER_BIT_EXT"/>
<enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
<enum name="GL_PIXEL_BUFFER_BARRIER_BIT_EXT"/>
<enum name="GL_QUERY_BUFFER_BARRIER_BIT"/>
<enum name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV"/>
<enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
<enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT"/>
<enum name="GL_SHADER_STORAGE_BARRIER_BIT"/>
<enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/>
<enum name="GL_TEXTURE_FETCH_BARRIER_BIT_EXT"/>
<enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/>
<enum name="GL_TEXTURE_UPDATE_BARRIER_BIT_EXT"/>
<enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/>
<enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT"/>
<enum name="GL_UNIFORM_BARRIER_BIT"/>
<enum name="GL_UNIFORM_BARRIER_BIT_EXT"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT"/>
</group>
<group name="MeshMode1">
<enum name="GL_LINE"/>
<enum name="GL_POINT"/>
</group>
<group name="MeshMode2">
<enum name="GL_FILL"/>
<enum name="GL_LINE"/>
<enum name="GL_POINT"/>
</group>
<group name="MinmaxTargetEXT">
<enum name="GL_MINMAX"/>
<enum name="GL_MINMAX_EXT"/>
</group>
<group name="NormalPointerType">
<enum name="GL_BYTE"/>
<enum name="GL_DOUBLE"/>
<enum name="GL_FLOAT"/>
<enum name="GL_INT"/>
<enum name="GL_SHORT"/>
</group>
<group name="PixelCopyType">
<enum name="GL_COLOR"/>
<enum name="GL_COLOR_EXT"/>
<enum name="GL_DEPTH"/>
<enum name="GL_DEPTH_EXT"/>
<enum name="GL_STENCIL"/>
<enum name="GL_STENCIL_EXT"/>
</group>
<group name="PixelFormat">
<enum name="GL_ABGR_EXT"/>
<enum name="GL_ALPHA"/>
<enum name="GL_BLUE"/>
<enum name="GL_CMYKA_EXT"/>
<enum name="GL_CMYK_EXT"/>
<enum name="GL_COLOR_INDEX"/>
<enum name="GL_DEPTH_COMPONENT"/>
<enum name="GL_GREEN"/>
<enum name="GL_LUMINANCE"/>
<enum name="GL_LUMINANCE_ALPHA"/>
<enum name="GL_RED"/>
<enum name="GL_RED_EXT"/>
<enum name="GL_RGB"/>
<enum name="GL_RGBA"/>
<enum name="GL_STENCIL_INDEX"/>
<enum name="GL_UNSIGNED_INT"/>
<enum name="GL_UNSIGNED_SHORT"/>
<enum name="GL_YCRCB_422_SGIX"/>
<enum name="GL_YCRCB_444_SGIX"/>
</group>
<group name="InternalFormat" comment="Was PixelInternalFormat">
<enum name="GL_ALPHA12"/>
<enum name="GL_ALPHA16"/>
<enum name="GL_ALPHA16_ICC_SGIX"/>
<enum name="GL_ALPHA4"/>
<enum name="GL_ALPHA8"/>
<enum name="GL_ALPHA_ICC_SGIX"/>
<enum name="GL_DEPTH_COMPONENT16_SGIX"/>
<enum name="GL_DEPTH_COMPONENT24_SGIX"/>
<enum name="GL_DEPTH_COMPONENT32_SGIX"/>
<enum name="GL_DUAL_ALPHA12_SGIS"/>
<enum name="GL_DUAL_ALPHA16_SGIS"/>
<enum name="GL_DUAL_ALPHA4_SGIS"/>
<enum name="GL_DUAL_ALPHA8_SGIS"/>
<enum name="GL_DUAL_INTENSITY12_SGIS"/>
<enum name="GL_DUAL_INTENSITY16_SGIS"/>
<enum name="GL_DUAL_INTENSITY4_SGIS"/>
<enum name="GL_DUAL_INTENSITY8_SGIS"/>
<enum name="GL_DUAL_LUMINANCE12_SGIS"/>
<enum name="GL_DUAL_LUMINANCE16_SGIS"/>
<enum name="GL_DUAL_LUMINANCE4_SGIS"/>
<enum name="GL_DUAL_LUMINANCE8_SGIS"/>
<enum name="GL_DUAL_LUMINANCE_ALPHA4_SGIS"/>
<enum name="GL_DUAL_LUMINANCE_ALPHA8_SGIS"/>
<enum name="GL_INTENSITY"/>
<enum name="GL_INTENSITY12"/>
<enum name="GL_INTENSITY16"/>
<enum name="GL_INTENSITY16_ICC_SGIX"/>
<enum name="GL_INTENSITY4"/>
<enum name="GL_INTENSITY8"/>
<enum name="GL_INTENSITY_ICC_SGIX"/>
<enum name="GL_LUMINANCE12"/>
<enum name="GL_LUMINANCE12_ALPHA12"/>
<enum name="GL_LUMINANCE12_ALPHA4"/>
<enum name="GL_LUMINANCE16"/>
<enum name="GL_LUMINANCE16_ALPHA16"/>
<enum name="GL_LUMINANCE16_ALPHA8_ICC_SGIX"/>
<enum name="GL_LUMINANCE16_ICC_SGIX"/>
<enum name="GL_LUMINANCE4"/>
<enum name="GL_LUMINANCE4_ALPHA4"/>
<enum name="GL_LUMINANCE6_ALPHA2"/>
<enum name="GL_LUMINANCE8"/>
<enum name="GL_LUMINANCE8_ALPHA8"/>
<enum name="GL_LUMINANCE_ALPHA_ICC_SGIX"/>
<enum name="GL_LUMINANCE_ICC_SGIX"/>
<enum name="GL_QUAD_ALPHA4_SGIS"/>
<enum name="GL_QUAD_ALPHA8_SGIS"/>
<enum name="GL_QUAD_INTENSITY4_SGIS"/>
<enum name="GL_QUAD_INTENSITY8_SGIS"/>
<enum name="GL_QUAD_LUMINANCE4_SGIS"/>
<enum name="GL_QUAD_LUMINANCE8_SGIS"/>
<enum name="GL_R3_G3_B2"/>
<enum name="GL_R5_G6_B5_A8_ICC_SGIX"/>
<enum name="GL_R5_G6_B5_ICC_SGIX"/>
<enum name="GL_RGB10"/>
<enum name="GL_RGB10_A2"/>
<enum name="GL_RGB12"/>
<enum name="GL_RGB16"/>
<enum name="GL_RGB2_EXT"/>
<enum name="GL_RGB4"/>
<enum name="GL_RGB5"/>
<enum name="GL_RGB5_A1"/>
<enum name="GL_RGB8"/>
<enum name="GL_RGBA12"/>
<enum name="GL_RGBA16"/>
<enum name="GL_RGBA2"/>
<enum name="GL_RGBA4"/>
<enum name="GL_RGBA8"/>
<enum name="GL_RGBA_ICC_SGIX"/>
<enum name="GL_RGB_ICC_SGIX"/>
</group>
<group name="PixelMap">
<enum name="GL_PIXEL_MAP_A_TO_A"/>
<enum name="GL_PIXEL_MAP_B_TO_B"/>
<enum name="GL_PIXEL_MAP_G_TO_G"/>
<enum name="GL_PIXEL_MAP_I_TO_A"/>
<enum name="GL_PIXEL_MAP_I_TO_B"/>
<enum name="GL_PIXEL_MAP_I_TO_G"/>
<enum name="GL_PIXEL_MAP_I_TO_I"/>
<enum name="GL_PIXEL_MAP_I_TO_R"/>
<enum name="GL_PIXEL_MAP_R_TO_R"/>
<enum name="GL_PIXEL_MAP_S_TO_S"/>
</group>
<group name="PixelStoreParameter">
<enum name="GL_PACK_ALIGNMENT"/>
<enum name="GL_PACK_IMAGE_DEPTH_SGIS"/>
<enum name="GL_PACK_IMAGE_HEIGHT"/>
<enum name="GL_PACK_IMAGE_HEIGHT_EXT"/>
<enum name="GL_PACK_LSB_FIRST"/>
<enum name="GL_PACK_RESAMPLE_OML"/>
<enum name="GL_PACK_RESAMPLE_SGIX"/>
<enum name="GL_PACK_ROW_LENGTH"/>
<enum name="GL_PACK_SKIP_IMAGES"/>
<enum name="GL_PACK_SKIP_IMAGES_EXT"/>
<enum name="GL_PACK_SKIP_PIXELS"/>
<enum name="GL_PACK_SKIP_ROWS"/>
<enum name="GL_PACK_SKIP_VOLUMES_SGIS"/>
<enum name="GL_PACK_SUBSAMPLE_RATE_SGIX"/>
<enum name="GL_PACK_SWAP_BYTES"/>
<enum name="GL_PIXEL_TILE_CACHE_SIZE_SGIX"/>
<enum name="GL_PIXEL_TILE_GRID_DEPTH_SGIX"/>
<enum name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX"/>
<enum name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/>
<enum name="GL_PIXEL_TILE_HEIGHT_SGIX"/>
<enum name="GL_PIXEL_TILE_WIDTH_SGIX"/>
<enum name="GL_UNPACK_ALIGNMENT"/>
<enum name="GL_UNPACK_IMAGE_DEPTH_SGIS"/>
<enum name="GL_UNPACK_IMAGE_HEIGHT"/>
<enum name="GL_UNPACK_IMAGE_HEIGHT_EXT"/>
<enum name="GL_UNPACK_LSB_FIRST"/>
<enum name="GL_UNPACK_RESAMPLE_OML"/>
<enum name="GL_UNPACK_RESAMPLE_SGIX"/>
<enum name="GL_UNPACK_ROW_LENGTH"/>
<enum name="GL_UNPACK_ROW_LENGTH_EXT"/>
<enum name="GL_UNPACK_SKIP_IMAGES"/>
<enum name="GL_UNPACK_SKIP_IMAGES_EXT"/>
<enum name="GL_UNPACK_SKIP_PIXELS"/>
<enum name="GL_UNPACK_SKIP_PIXELS_EXT"/>
<enum name="GL_UNPACK_SKIP_ROWS"/>
<enum name="GL_UNPACK_SKIP_ROWS_EXT"/>
<enum name="GL_UNPACK_SKIP_VOLUMES_SGIS"/>
<enum name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/>
<enum name="GL_UNPACK_SWAP_BYTES"/>
</group>
<group name="PixelStoreResampleMode">
<enum name="GL_RESAMPLE_DECIMATE_SGIX"/>
<enum name="GL_RESAMPLE_REPLICATE_SGIX"/>
<enum name="GL_RESAMPLE_ZERO_FILL_SGIX"/>
</group>
<group name="PixelStoreSubsampleRate">
<enum name="GL_PIXEL_SUBSAMPLE_2424_SGIX"/>
<enum name="GL_PIXEL_SUBSAMPLE_4242_SGIX"/>
<enum name="GL_PIXEL_SUBSAMPLE_4444_SGIX"/>
</group>
<group name="PixelTexGenMode">
<enum name="GL_LUMINANCE"/>
<enum name="GL_LUMINANCE_ALPHA"/>
<enum name="GL_NONE"/>
<enum name="GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX"/>
<enum name="GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX"/>
<enum name="GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX"/>
<enum name="GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX"/>
<enum name="GL_RGB"/>
<enum name="GL_RGBA"/>
</group>
<group name="PixelTexGenParameterNameSGIS">
<enum name="GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS"/>
<enum name="GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS"/>
</group>
<group name="PixelTransferParameter">
<enum name="GL_ALPHA_BIAS"/>
<enum name="GL_ALPHA_SCALE"/>
<enum name="GL_BLUE_BIAS"/>
<enum name="GL_BLUE_SCALE"/>
<enum name="GL_DEPTH_BIAS"/>
<enum name="GL_DEPTH_SCALE"/>
<enum name="GL_GREEN_BIAS"/>
<enum name="GL_GREEN_SCALE"/>
<enum name="GL_INDEX_OFFSET"/>
<enum name="GL_INDEX_SHIFT"/>
<enum name="GL_MAP_COLOR"/>
<enum name="GL_MAP_STENCIL"/>
<enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS"/>
<enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI"/>
<enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE"/>
<enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI"/>
<enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS"/>
<enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI"/>
<enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE"/>
<enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI"/>
<enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS"/>
<enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI"/>
<enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE"/>
<enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI"/>
<enum name="GL_POST_COLOR_MATRIX_RED_BIAS"/>
<enum name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI"/>
<enum name="GL_POST_COLOR_MATRIX_RED_SCALE"/>
<enum name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI"/>
<enum name="GL_POST_CONVOLUTION_ALPHA_BIAS"/>
<enum name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT"/>
<enum name="GL_POST_CONVOLUTION_ALPHA_SCALE"/>
<enum name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT"/>
<enum name="GL_POST_CONVOLUTION_BLUE_BIAS"/>
<enum name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT"/>
<enum name="GL_POST_CONVOLUTION_BLUE_SCALE"/>
<enum name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT"/>
<enum name="GL_POST_CONVOLUTION_GREEN_BIAS"/>
<enum name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT"/>
<enum name="GL_POST_CONVOLUTION_GREEN_SCALE"/>
<enum name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT"/>
<enum name="GL_POST_CONVOLUTION_RED_BIAS"/>
<enum name="GL_POST_CONVOLUTION_RED_BIAS_EXT"/>
<enum name="GL_POST_CONVOLUTION_RED_SCALE"/>
<enum name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/>
<enum name="GL_RED_BIAS"/>
<enum name="GL_RED_SCALE"/>
</group>
<group name="PixelType">
<enum name="GL_BITMAP"/>
<enum name="GL_BYTE"/>
<enum name="GL_FLOAT"/>
<enum name="GL_INT"/>
<enum name="GL_SHORT"/>
<enum name="GL_UNSIGNED_BYTE"/>
<enum name="GL_UNSIGNED_BYTE_3_3_2"/>
<enum name="GL_UNSIGNED_BYTE_3_3_2_EXT"/>
<enum name="GL_UNSIGNED_INT"/>
<enum name="GL_UNSIGNED_INT_10_10_10_2"/>
<enum name="GL_UNSIGNED_INT_10_10_10_2_EXT"/>
<enum name="GL_UNSIGNED_INT_8_8_8_8"/>
<enum name="GL_UNSIGNED_INT_8_8_8_8_EXT"/>
<enum name="GL_UNSIGNED_SHORT"/>
<enum name="GL_UNSIGNED_SHORT_4_4_4_4"/>
<enum name="GL_UNSIGNED_SHORT_4_4_4_4_EXT"/>
<enum name="GL_UNSIGNED_SHORT_5_5_5_1"/>
<enum name="GL_UNSIGNED_SHORT_5_5_5_1_EXT"/>
</group>
<group name="PointParameterNameSGIS">
<enum name="GL_DISTANCE_ATTENUATION_EXT"/>
<enum name="GL_DISTANCE_ATTENUATION_SGIS"/>
<enum name="GL_POINT_DISTANCE_ATTENUATION"/>
<enum name="GL_POINT_DISTANCE_ATTENUATION_ARB"/>
<enum name="GL_POINT_FADE_THRESHOLD_SIZE"/>
<enum name="GL_POINT_FADE_THRESHOLD_SIZE_ARB"/>
<enum name="GL_POINT_FADE_THRESHOLD_SIZE_EXT"/>
<enum name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/>
<enum name="GL_POINT_SIZE_MAX"/>
<enum name="GL_POINT_SIZE_MAX_ARB"/>
<enum name="GL_POINT_SIZE_MAX_EXT"/>
<enum name="GL_POINT_SIZE_MAX_SGIS"/>
<enum name="GL_POINT_SIZE_MIN"/>
<enum name="GL_POINT_SIZE_MIN_ARB"/>
<enum name="GL_POINT_SIZE_MIN_EXT"/>
<enum name="GL_POINT_SIZE_MIN_SGIS"/>
</group>
<group name="PolygonMode">
<enum name="GL_FILL"/>
<enum name="GL_LINE"/>
<enum name="GL_POINT"/>
</group>
<group name="PrimitiveType">
<enum name="GL_LINES"/>
<enum name="GL_LINES_ADJACENCY"/>
<enum name="GL_LINES_ADJACENCY_ARB"/>
<enum name="GL_LINES_ADJACENCY_EXT"/>
<enum name="GL_LINE_LOOP"/>
<enum name="GL_LINE_STRIP"/>
<enum name="GL_LINE_STRIP_ADJACENCY"/>
<enum name="GL_LINE_STRIP_ADJACENCY_ARB"/>
<enum name="GL_LINE_STRIP_ADJACENCY_EXT"/>
<enum name="GL_PATCHES"/>
<enum name="GL_PATCHES_EXT"/>
<enum name="GL_POINTS"/>
<enum name="GL_POLYGON"/>
<enum name="GL_QUADS"/>
<enum name="GL_QUADS_EXT"/>
<enum name="GL_QUAD_STRIP"/>
<enum name="GL_TRIANGLES"/>
<enum name="GL_TRIANGLES_ADJACENCY"/>
<enum name="GL_TRIANGLES_ADJACENCY_ARB"/>
<enum name="GL_TRIANGLES_ADJACENCY_EXT"/>
<enum name="GL_TRIANGLE_FAN"/>
<enum name="GL_TRIANGLE_STRIP"/>
<enum name="GL_TRIANGLE_STRIP_ADJACENCY"/>
<enum name="GL_TRIANGLE_STRIP_ADJACENCY_ARB"/>
<enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
</group>
<group name="OcclusionQueryEventMaskAMD">
<enum name="GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD"/>
<enum name="GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD"/>
<enum name="GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD"/>
<enum name="GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD"/>
<enum name="GL_QUERY_ALL_EVENT_BITS_AMD"/>
</group>
<group name="ReadBufferMode">
<enum name="GL_AUX0"/>
<enum name="GL_AUX1"/>
<enum name="GL_AUX2"/>
<enum name="GL_AUX3"/>
<enum name="GL_BACK"/>
<enum name="GL_BACK_LEFT"/>
<enum name="GL_BACK_RIGHT"/>
<enum name="GL_FRONT"/>
<enum name="GL_FRONT_LEFT"/>
<enum name="GL_FRONT_RIGHT"/>
<enum name="GL_LEFT"/>
<enum name="GL_RIGHT"/>
</group>
<group name="RenderingMode">
<enum name="GL_FEEDBACK"/>
<enum name="GL_RENDER"/>
<enum name="GL_SELECT"/>
</group>
<group name="SamplePatternSGIS">
<enum name="GL_1PASS_EXT"/>
<enum name="GL_1PASS_SGIS"/>
<enum name="GL_2PASS_0_EXT"/>
<enum name="GL_2PASS_0_SGIS"/>
<enum name="GL_2PASS_1_EXT"/>
<enum name="GL_2PASS_1_SGIS"/>
<enum name="GL_4PASS_0_EXT"/>
<enum name="GL_4PASS_0_SGIS"/>
<enum name="GL_4PASS_1_EXT"/>
<enum name="GL_4PASS_1_SGIS"/>
<enum name="GL_4PASS_2_EXT"/>
<enum name="GL_4PASS_2_SGIS"/>
<enum name="GL_4PASS_3_EXT"/>
<enum name="GL_4PASS_3_SGIS"/>
</group>
<group name="SeparableTargetEXT">
<enum name="GL_SEPARABLE_2D"/>
<enum name="GL_SEPARABLE_2D_EXT"/>
</group>
<group name="ShadingModel">
<enum name="GL_FLAT"/>
<enum name="GL_SMOOTH"/>
</group>
<group name="StencilFunction">
<enum name="GL_ALWAYS"/>
<enum name="GL_EQUAL"/>
<enum name="GL_GEQUAL"/>
<enum name="GL_GREATER"/>
<enum name="GL_LEQUAL"/>
<enum name="GL_LESS"/>
<enum name="GL_NEVER"/>
<enum name="GL_NOTEQUAL"/>
</group>
<group name="StencilOp">
<enum name="GL_DECR"/>
<enum name="GL_INCR"/>
<enum name="GL_INVERT"/>
<enum name="GL_KEEP"/>
<enum name="GL_REPLACE"/>
<enum name="GL_ZERO"/>
</group>
<group name="StringName">
<enum name="GL_EXTENSIONS"/>
<enum name="GL_RENDERER"/>
<enum name="GL_VENDOR"/>
<enum name="GL_VERSION"/>
</group>
<group name="TexCoordPointerType">
<enum name="GL_DOUBLE"/>
<enum name="GL_FLOAT"/>
<enum name="GL_INT"/>
<enum name="GL_SHORT"/>
</group>
<group name="TextureCoordName">
<enum name="GL_S"/>
<enum name="GL_T"/>
<enum name="GL_R"/>
<enum name="GL_Q"/>
</group>
<group name="TextureEnvMode">
<enum name="GL_ADD"/>
<enum name="GL_BLEND"/>
<enum name="GL_DECAL"/>
<enum name="GL_MODULATE"/>
<enum name="GL_REPLACE_EXT"/>
<enum name="GL_TEXTURE_ENV_BIAS_SGIX"/>
</group>
<group name="TextureEnvParameter">
<enum name="GL_TEXTURE_ENV_COLOR"/>
<enum name="GL_TEXTURE_ENV_MODE"/>
</group>
<group name="TextureEnvTarget">
<enum name="GL_TEXTURE_ENV"/>
</group>
<group name="TextureFilterFuncSGIS">
<enum name="GL_FILTER4_SGIS"/>
</group>
<group name="TextureGenMode">
<enum name="GL_EYE_DISTANCE_TO_LINE_SGIS"/>
<enum name="GL_EYE_DISTANCE_TO_POINT_SGIS"/>
<enum name="GL_EYE_LINEAR"/>
<enum name="GL_OBJECT_DISTANCE_TO_LINE_SGIS"/>
<enum name="GL_OBJECT_DISTANCE_TO_POINT_SGIS"/>
<enum name="GL_OBJECT_LINEAR"/>
<enum name="GL_SPHERE_MAP"/>
</group>
<group name="TextureGenParameter">
<enum name="GL_EYE_LINE_SGIS"/>
<enum name="GL_EYE_PLANE"/>
<enum name="GL_EYE_POINT_SGIS"/>
<enum name="GL_OBJECT_LINE_SGIS"/>
<enum name="GL_OBJECT_PLANE"/>
<enum name="GL_OBJECT_POINT_SGIS"/>
<enum name="GL_TEXTURE_GEN_MODE"/>
</group>
<group name="TextureMagFilter">
<enum name="GL_FILTER4_SGIS"/>
<enum name="GL_LINEAR"/>
<enum name="GL_LINEAR_DETAIL_ALPHA_SGIS"/>
<enum name="GL_LINEAR_DETAIL_COLOR_SGIS"/>
<enum name="GL_LINEAR_DETAIL_SGIS"/>
<enum name="GL_LINEAR_SHARPEN_ALPHA_SGIS"/>
<enum name="GL_LINEAR_SHARPEN_COLOR_SGIS"/>
<enum name="GL_LINEAR_SHARPEN_SGIS"/>
<enum name="GL_NEAREST"/>
<enum name="GL_PIXEL_TEX_GEN_Q_CEILING_SGIX"/>
<enum name="GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX"/>
<enum name="GL_PIXEL_TEX_GEN_Q_ROUND_SGIX"/>
</group>
<group name="TextureMinFilter">
<enum name="GL_FILTER4_SGIS"/>
<enum name="GL_LINEAR"/>
<enum name="GL_LINEAR_CLIPMAP_LINEAR_SGIX"/>
<enum name="GL_LINEAR_CLIPMAP_NEAREST_SGIX"/>
<enum name="GL_LINEAR_MIPMAP_LINEAR"/>
<enum name="GL_LINEAR_MIPMAP_NEAREST"/>
<enum name="GL_NEAREST"/>
<enum name="GL_NEAREST_CLIPMAP_LINEAR_SGIX"/>
<enum name="GL_NEAREST_CLIPMAP_NEAREST_SGIX"/>
<enum name="GL_NEAREST_MIPMAP_LINEAR"/>
<enum name="GL_NEAREST_MIPMAP_NEAREST"/>
<enum name="GL_PIXEL_TEX_GEN_Q_CEILING_SGIX"/>
<enum name="GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX"/>
<enum name="GL_PIXEL_TEX_GEN_Q_ROUND_SGIX"/>
</group>
<group name="TextureParameterName">
<enum name="GL_DETAIL_TEXTURE_LEVEL_SGIS"/>
<enum name="GL_DETAIL_TEXTURE_MODE_SGIS"/>
<enum name="GL_DUAL_TEXTURE_SELECT_SGIS"/>
<enum name="GL_GENERATE_MIPMAP"/>
<enum name="GL_GENERATE_MIPMAP_SGIS"/>
<enum name="GL_POST_TEXTURE_FILTER_BIAS_SGIX"/>
<enum name="GL_POST_TEXTURE_FILTER_SCALE_SGIX"/>
<enum name="GL_QUAD_TEXTURE_SELECT_SGIS"/>
<enum name="GL_SHADOW_AMBIENT_SGIX"/>
<enum name="GL_TEXTURE_BORDER_COLOR"/>
<enum name="GL_TEXTURE_CLIPMAP_CENTER_SGIX"/>
<enum name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX"/>
<enum name="GL_TEXTURE_CLIPMAP_FRAME_SGIX"/>
<enum name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"/>
<enum name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX"/>
<enum name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
<enum name="GL_TEXTURE_COMPARE_SGIX"/>
<enum name="GL_TEXTURE_LOD_BIAS_R_SGIX"/>
<enum name="GL_TEXTURE_LOD_BIAS_S_SGIX"/>
<enum name="GL_TEXTURE_LOD_BIAS_T_SGIX"/>
<enum name="GL_TEXTURE_MAG_FILTER"/>
<enum name="GL_TEXTURE_MAX_CLAMP_R_SGIX"/>
<enum name="GL_TEXTURE_MAX_CLAMP_S_SGIX"/>
<enum name="GL_TEXTURE_MAX_CLAMP_T_SGIX"/>
<enum name="GL_TEXTURE_MIN_FILTER"/>
<enum name="GL_TEXTURE_PRIORITY"/>
<enum name="GL_TEXTURE_PRIORITY_EXT"/>
<enum name="GL_TEXTURE_WRAP_Q_SGIS"/>
<enum name="GL_TEXTURE_WRAP_R"/>
<enum name="GL_TEXTURE_WRAP_R_EXT"/>
<enum name="GL_TEXTURE_WRAP_R_OES"/>
<enum name="GL_TEXTURE_WRAP_S"/>
<enum name="GL_TEXTURE_WRAP_T"/>
</group>
<group name="TextureTarget">
<enum name="GL_DETAIL_TEXTURE_2D_SGIS"/>
<enum name="GL_PROXY_TEXTURE_1D"/>
<enum name="GL_PROXY_TEXTURE_1D_EXT"/>
<enum name="GL_PROXY_TEXTURE_2D"/>
<enum name="GL_PROXY_TEXTURE_2D_EXT"/>
<enum name="GL_PROXY_TEXTURE_3D"/>
<enum name="GL_PROXY_TEXTURE_3D_EXT"/>
<enum name="GL_PROXY_TEXTURE_4D_SGIS"/>
<enum name="GL_TEXTURE_1D"/>
<enum name="GL_TEXTURE_2D"/>
<enum name="GL_TEXTURE_3D"/>
<enum name="GL_TEXTURE_3D_EXT"/>
<enum name="GL_TEXTURE_3D_OES"/>
<enum name="GL_TEXTURE_4D_SGIS"/>
<enum name="GL_TEXTURE_BASE_LEVEL"/>
<enum name="GL_TEXTURE_BASE_LEVEL_SGIS"/>
<enum name="GL_TEXTURE_MAX_LEVEL"/>
<enum name="GL_TEXTURE_MAX_LEVEL_SGIS"/>
<enum name="GL_TEXTURE_MAX_LOD"/>
<enum name="GL_TEXTURE_MAX_LOD_SGIS"/>
<enum name="GL_TEXTURE_MIN_LOD"/>
<enum name="GL_TEXTURE_MIN_LOD_SGIS"/>
</group>
<group name="TextureWrapMode">
<enum name="GL_CLAMP"/>
<enum name="GL_CLAMP_TO_BORDER"/>
<enum name="GL_CLAMP_TO_BORDER_ARB"/>
<enum name="GL_CLAMP_TO_BORDER_NV"/>
<enum name="GL_CLAMP_TO_BORDER_SGIS"/>
<enum name="GL_CLAMP_TO_EDGE"/>
<enum name="GL_CLAMP_TO_EDGE_SGIS"/>
<enum name="GL_REPEAT"/>
</group>
<group name="UseProgramStageMask">
<enum name="GL_VERTEX_SHADER_BIT"/>
<enum name="GL_VERTEX_SHADER_BIT_EXT"/>
<enum name="GL_FRAGMENT_SHADER_BIT"/>
<enum name="GL_FRAGMENT_SHADER_BIT_EXT"/>
<enum name="GL_GEOMETRY_SHADER_BIT"/>
<enum name="GL_GEOMETRY_SHADER_BIT_EXT"/>
<enum name="GL_TESS_CONTROL_SHADER_BIT"/>
<enum name="GL_TESS_CONTROL_SHADER_BIT_EXT"/>
<enum name="GL_TESS_EVALUATION_SHADER_BIT"/>
<enum name="GL_TESS_EVALUATION_SHADER_BIT_EXT"/>
<enum name="GL_COMPUTE_SHADER_BIT"/>
<enum name="GL_ALL_SHADER_BITS"/>
<enum name="GL_ALL_SHADER_BITS_EXT"/>
</group>
<group name="VertexPointerType">
<enum name="GL_DOUBLE"/>
<enum name="GL_FLOAT"/>
<enum name="GL_INT"/>
<enum name="GL_SHORT"/>
</group>
</groups>
<!-- SECTION: GL enumerant (token) definitions. -->
<!-- Bitmasks each have their own namespace, although bits are
sometimes reused for other purposes -->
<enums namespace="GL" group="AttribMask" type="bitmask">
<enum value="0x00000001" name="GL_CURRENT_BIT"/>
<enum value="0x00000002" name="GL_POINT_BIT"/>
<enum value="0x00000004" name="GL_LINE_BIT"/>
<enum value="0x00000008" name="GL_POLYGON_BIT"/>
<enum value="0x00000010" name="GL_POLYGON_STIPPLE_BIT"/>
<enum value="0x00000020" name="GL_PIXEL_MODE_BIT"/>
<enum value="0x00000040" name="GL_LIGHTING_BIT"/>
<enum value="0x00000080" name="GL_FOG_BIT"/>
<enum value="0x00000100" name="GL_DEPTH_BUFFER_BIT"/>
<enum value="0x00000200" name="GL_ACCUM_BUFFER_BIT"/>
<enum value="0x00000400" name="GL_STENCIL_BUFFER_BIT"/>
<enum value="0x00000800" name="GL_VIEWPORT_BIT"/>
<enum value="0x00001000" name="GL_TRANSFORM_BIT"/>
<enum value="0x00002000" name="GL_ENABLE_BIT"/>
<enum value="0x00004000" name="GL_COLOR_BUFFER_BIT"/>
<enum value="0x00008000" name="GL_HINT_BIT"/>
<enum value="0x00010000" name="GL_EVAL_BIT"/>
<enum value="0x00020000" name="GL_LIST_BIT"/>
<enum value="0x00040000" name="GL_TEXTURE_BIT"/>
<enum value="0x00080000" name="GL_SCISSOR_BIT"/>
<enum value="0x20000000" name="GL_MULTISAMPLE_BIT"/>
<enum value="0x20000000" name="GL_MULTISAMPLE_BIT_ARB"/>
<enum value="0x20000000" name="GL_MULTISAMPLE_BIT_EXT"/>
<enum value="0x20000000" name="GL_MULTISAMPLE_BIT_3DFX"/>
<enum value="0xFFFFFFFF" name="GL_ALL_ATTRIB_BITS" comment="Guaranteed to mark all attribute groups at once"/>
</enums>
<enums namespace="GL" group="ClearBufferMask" type="bitmask" comment="GL_{DEPTH,ACCUM,STENCIL,COLOR}_BUFFER_BIT also lie in this namespace">
<enum value="0x00008000" name="GL_COVERAGE_BUFFER_BIT_NV" comment="Collides with AttribMask bit GL_HINT_BIT. OK since this token is for OpenGL ES 2, which doesn't have attribute groups."/>
<!-- Also used: 0x00004700 for bits reused from AttribMask above -->
</enums>
<enums namespace="GL" group="ClientAttribMask" type="bitmask">
<enum value="0x00000001" name="GL_CLIENT_PIXEL_STORE_BIT"/>
<enum value="0x00000002" name="GL_CLIENT_VERTEX_ARRAY_BIT"/>
<enum value="0xFFFFFFFF" name="GL_CLIENT_ALL_ATTRIB_BITS"/>
</enums>
<enums namespace="GL" group="ContextFlagMask" type="bitmask" comment="Should be shared with WGL/GLX, but aren't since the FORWARD_COMPATIBLE and DEBUG values are swapped vs. WGL/GLX.">
<enum value="0x00000001" name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/>
<enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
<enum value="0x00000002" name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/>
<enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
<enum value="0x00000004" name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/>
<enum value="0x00000008" name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR"/>
</enums>
<enums namespace="GL" group="ContextProfileMask" type="bitmask">
<enum value="0x00000001" name="GL_CONTEXT_CORE_PROFILE_BIT"/>
<enum value="0x00000002" name="GL_CONTEXT_COMPATIBILITY_PROFILE_BIT"/>
</enums>
<enums namespace="GL" group="MapBufferUsageMask" type="bitmask">
<enum value="0x0001" name="GL_MAP_READ_BIT"/>
<enum value="0x0001" name="GL_MAP_READ_BIT_EXT"/>
<enum value="0x0002" name="GL_MAP_WRITE_BIT"/>
<enum value="0x0002" name="GL_MAP_WRITE_BIT_EXT"/>
<enum value="0x0004" name="GL_MAP_INVALIDATE_RANGE_BIT"/>
<enum value="0x0004" name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/>
<enum value="0x0008" name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
<enum value="0x0008" name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/>
<enum value="0x0010" name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
<enum value="0x0010" name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/>
<enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT"/>
<enum value="0x0020" name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/>
<enum value="0x0040" name="GL_MAP_PERSISTENT_BIT"/>
<enum value="0x0040" name="GL_MAP_PERSISTENT_BIT_EXT"/>
<enum value="0x0080" name="GL_MAP_COHERENT_BIT"/>
<enum value="0x0080" name="GL_MAP_COHERENT_BIT_EXT"/>
<enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT"/>
<enum value="0x0100" name="GL_DYNAMIC_STORAGE_BIT_EXT"/>
<enum value="0x0200" name="GL_CLIENT_STORAGE_BIT"/>
<enum value="0x0200" name="GL_CLIENT_STORAGE_BIT_EXT"/>
<enum value="0x0400" name="GL_SPARSE_STORAGE_BIT_ARB"/>
</enums>
<enums namespace="GL" group="MemoryBarrierMask" type="bitmask">
<enum value="0x00000001" name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
<enum value="0x00000001" name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT"/>
<enum value="0x00000002" name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
<enum value="0x00000002" name="GL_ELEMENT_ARRAY_BARRIER_BIT_EXT"/>
<enum value="0x00000004" name="GL_UNIFORM_BARRIER_BIT"/>
<enum value="0x00000004" name="GL_UNIFORM_BARRIER_BIT_EXT"/>
<enum value="0x00000008" name="GL_TEXTURE_FETCH_BARRIER_BIT"/>
<enum value="0x00000008" name="GL_TEXTURE_FETCH_BARRIER_BIT_EXT"/>
<enum value="0x00000010" name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV"/>
<enum value="0x00000020" name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
<enum value="0x00000020" name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT"/>
<enum value="0x00000040" name="GL_COMMAND_BARRIER_BIT"/>
<enum value="0x00000040" name="GL_COMMAND_BARRIER_BIT_EXT"/>
<enum value="0x00000080" name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
<enum value="0x00000080" name="GL_PIXEL_BUFFER_BARRIER_BIT_EXT"/>
<enum value="0x00000100" name="GL_TEXTURE_UPDATE_BARRIER_BIT"/>
<enum value="0x00000100" name="GL_TEXTURE_UPDATE_BARRIER_BIT_EXT"/>
<enum value="0x00000200" name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
<enum value="0x00000200" name="GL_BUFFER_UPDATE_BARRIER_BIT_EXT"/>
<enum value="0x00000400" name="GL_FRAMEBUFFER_BARRIER_BIT"/>
<enum value="0x00000400" name="GL_FRAMEBUFFER_BARRIER_BIT_EXT"/>
<enum value="0x00000800" name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/>
<enum value="0x00000800" name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT"/>
<enum value="0x00001000" name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
<enum value="0x00001000" name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/>
<enum value="0x00002000" name="GL_SHADER_STORAGE_BARRIER_BIT"/>
<enum value="0x00004000" name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
<enum value="0x00004000" name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT"/>
<enum value="0x00008000" name="GL_QUERY_BUFFER_BARRIER_BIT"/>
<enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS"/>
<enum value="0xFFFFFFFF" name="GL_ALL_BARRIER_BITS_EXT"/>
</enums>
<enums namespace="OcclusionQueryEventMaskAMD">
<enum value="0x00000001" name="GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD"/>
<enum value="0x00000002" name="GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD"/>
<enum value="0x00000004" name="GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD"/>
<enum value="0x00000008" name="GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD"/>
<enum value="0xFFFFFFFF" name="GL_QUERY_ALL_EVENT_BITS_AMD"/>
</enums>
<enums namespace="GL" group="SyncObjectMask" type="bitmask">
<enum value="0x00000001" name="GL_SYNC_FLUSH_COMMANDS_BIT"/>
<enum value="0x00000001" name="GL_SYNC_FLUSH_COMMANDS_BIT_APPLE"/>
</enums>
<enums namespace="GL" group="UseProgramStageMask" type="bitmask">
<enum value="0x00000001" name="GL_VERTEX_SHADER_BIT"/>
<enum value="0x00000001" name="GL_VERTEX_SHADER_BIT_EXT"/>
<enum value="0x00000002" name="GL_FRAGMENT_SHADER_BIT"/>
<enum value="0x00000002" name="GL_FRAGMENT_SHADER_BIT_EXT"/>
<enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT"/>
<enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT_EXT"/>
<enum value="0x00000004" name="GL_GEOMETRY_SHADER_BIT_OES"/>
<enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT"/>
<enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT_EXT"/>
<enum value="0x00000008" name="GL_TESS_CONTROL_SHADER_BIT_OES"/>
<enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT"/>
<enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT_EXT"/>
<enum value="0x00000010" name="GL_TESS_EVALUATION_SHADER_BIT_OES"/>
<enum value="0x00000020" name="GL_COMPUTE_SHADER_BIT"/>
<enum value="0xFFFFFFFF" name="GL_ALL_SHADER_BITS"/>
<enum value="0xFFFFFFFF" name="GL_ALL_SHADER_BITS_EXT"/>
</enums>
<!-- Bitmasks defined by vendor extensions -->
<enums namespace="GL" group="TextureStorageMaskAMD" type="bitmask">
<enum value="0x00000001" name="GL_TEXTURE_STORAGE_SPARSE_BIT_AMD"/>
</enums>
<enums namespace="GL" group="FragmentShaderDestMaskATI" type="bitmask">
<enum value="0x00000001" name="GL_RED_BIT_ATI"/>
<enum value="0x00000002" name="GL_GREEN_BIT_ATI"/>
<enum value="0x00000004" name="GL_BLUE_BIT_ATI"/>
</enums>
<enums namespace="GL" group="FragmentShaderDestModMaskATI" type="bitmask">
<enum value="0x00000001" name="GL_2X_BIT_ATI"/>
<enum value="0x00000002" name="GL_4X_BIT_ATI"/>
<enum value="0x00000004" name="GL_8X_BIT_ATI"/>
<enum value="0x00000008" name="GL_HALF_BIT_ATI"/>
<enum value="0x00000010" name="GL_QUARTER_BIT_ATI"/>
<enum value="0x00000020" name="GL_EIGHTH_BIT_ATI"/>
<enum value="0x00000040" name="GL_SATURATE_BIT_ATI"/>
</enums>
<enums namespace="GL" group="FragmentShaderColorModMaskATI" type="bitmask">
<!-- Also used: 0x00000001 for GL_2X_BIT_ATI reused from FragmentShaderDestModMaskAT above -->
<enum value="0x00000002" name="GL_COMP_BIT_ATI"/>
<enum value="0x00000004" name="GL_NEGATE_BIT_ATI"/>
<enum value="0x00000008" name="GL_BIAS_BIT_ATI"/>
</enums>
<enums namespace="GL" group="TraceMaskMESA" type="bitmask">
<enum value="0x0001" name="GL_TRACE_OPERATIONS_BIT_MESA"/>
<enum value="0x0002" name="GL_TRACE_PRIMITIVES_BIT_MESA"/>
<enum value="0x0004" name="GL_TRACE_ARRAYS_BIT_MESA"/>
<enum value="0x0008" name="GL_TRACE_TEXTURES_BIT_MESA"/>
<enum value="0x0010" name="GL_TRACE_PIXELS_BIT_MESA"/>
<enum value="0x0020" name="GL_TRACE_ERRORS_BIT_MESA"/>
<enum value="0xFFFF" name="GL_TRACE_ALL_BITS_MESA"/>
</enums>
<enums namespace="GL" group="PathRenderingMaskNV" type="bitmask">
<enum value="0x01" name="GL_BOLD_BIT_NV"/>
<enum value="0x02" name="GL_ITALIC_BIT_NV"/>
<enum value="0x01" name="GL_GLYPH_WIDTH_BIT_NV"/>
<enum value="0x02" name="GL_GLYPH_HEIGHT_BIT_NV"/>
<enum value="0x04" name="GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV"/>
<enum value="0x08" name="GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV"/>
<enum value="0x10" name="GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV"/>
<enum value="0x20" name="GL_GLYPH_VERTICAL_BEARING_X_BIT_NV"/>
<enum value="0x40" name="GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV"/>
<enum value="0x80" name="GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV"/>
<enum value="0x100" name="GL_GLYPH_HAS_KERNING_BIT_NV"/>
<enum value="0x00010000" name="GL_FONT_X_MIN_BOUNDS_BIT_NV"/>
<enum value="0x00020000" name="GL_FONT_Y_MIN_BOUNDS_BIT_NV"/>
<enum value="0x00040000" name="GL_FONT_X_MAX_BOUNDS_BIT_NV"/>
<enum value="0x00080000" name="GL_FONT_Y_MAX_BOUNDS_BIT_NV"/>
<enum value="0x00100000" name="GL_FONT_UNITS_PER_EM_BIT_NV"/>
<enum value="0x00200000" name="GL_FONT_ASCENDER_BIT_NV"/>
<enum value="0x00400000" name="GL_FONT_DESCENDER_BIT_NV"/>
<enum value="0x00800000" name="GL_FONT_HEIGHT_BIT_NV"/>
<enum value="0x01000000" name="GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV"/>
<enum value="0x02000000" name="GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV"/>
<enum value="0x04000000" name="GL_FONT_UNDERLINE_POSITION_BIT_NV"/>
<enum value="0x08000000" name="GL_FONT_UNDERLINE_THICKNESS_BIT_NV"/>
<enum value="0x10000000" name="GL_FONT_HAS_KERNING_BIT_NV"/>
<enum value="0x20000000" name="GL_FONT_NUM_GLYPH_INDICES_BIT_NV"/>
</enums>
<enums namespace="GL" group="PerformanceQueryCapsMaskINTEL" type="bitmask">
<enum value="0x00000000" name="GL_PERFQUERY_SINGLE_CONTEXT_INTEL"/>
<enum value="0x00000001" name="GL_PERFQUERY_GLOBAL_CONTEXT_INTEL"/>
</enums>
<enums namespace="GL" group="VertexHintsMaskPGI" type="bitmask">
<enum value="0x00000004" name="GL_VERTEX23_BIT_PGI"/>
<enum value="0x00000008" name="GL_VERTEX4_BIT_PGI"/>
<enum value="0x00010000" name="GL_COLOR3_BIT_PGI"/>
<enum value="0x00020000" name="GL_COLOR4_BIT_PGI"/>
<enum value="0x00040000" name="GL_EDGEFLAG_BIT_PGI"/>
<enum value="0x00080000" name="GL_INDEX_BIT_PGI"/>
<enum value="0x00100000" name="GL_MAT_AMBIENT_BIT_PGI"/>
<enum value="0x00200000" name="GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI"/>
<enum value="0x00400000" name="GL_MAT_DIFFUSE_BIT_PGI"/>
<enum value="0x00800000" name="GL_MAT_EMISSION_BIT_PGI"/>
<enum value="0x01000000" name="GL_MAT_COLOR_INDEXES_BIT_PGI"/>
<enum value="0x02000000" name="GL_MAT_SHININESS_BIT_PGI"/>
<enum value="0x04000000" name="GL_MAT_SPECULAR_BIT_PGI"/>
<enum value="0x08000000" name="GL_NORMAL_BIT_PGI"/>
<enum value="0x10000000" name="GL_TEXCOORD1_BIT_PGI"/>
<enum value="0x20000000" name="GL_TEXCOORD2_BIT_PGI"/>
<enum value="0x40000000" name="GL_TEXCOORD3_BIT_PGI"/>
<enum value="0x80000000" name="GL_TEXCOORD4_BIT_PGI"/>
</enums>
<enums namespace="GL" group="BufferBitQCOM" type="bitmask">
<enum value="0x00000001" name="GL_COLOR_BUFFER_BIT0_QCOM"/>
<enum value="0x00000002" name="GL_COLOR_BUFFER_BIT1_QCOM"/>
<enum value="0x00000004" name="GL_COLOR_BUFFER_BIT2_QCOM"/>
<enum value="0x00000008" name="GL_COLOR_BUFFER_BIT3_QCOM"/>
<enum value="0x00000010" name="GL_COLOR_BUFFER_BIT4_QCOM"/>
<enum value="0x00000020" name="GL_COLOR_BUFFER_BIT5_QCOM"/>
<enum value="0x00000040" name="GL_COLOR_BUFFER_BIT6_QCOM"/>
<enum value="0x00000080" name="GL_COLOR_BUFFER_BIT7_QCOM"/>
<enum value="0x00000100" name="GL_DEPTH_BUFFER_BIT0_QCOM"/>
<enum value="0x00000200" name="GL_DEPTH_BUFFER_BIT1_QCOM"/>
<enum value="0x00000400" name="GL_DEPTH_BUFFER_BIT2_QCOM"/>
<enum value="0x00000800" name="GL_DEPTH_BUFFER_BIT3_QCOM"/>
<enum value="0x00001000" name="GL_DEPTH_BUFFER_BIT4_QCOM"/>
<enum value="0x00002000" name="GL_DEPTH_BUFFER_BIT5_QCOM"/>
<enum value="0x00004000" name="GL_DEPTH_BUFFER_BIT6_QCOM"/>
<enum value="0x00008000" name="GL_DEPTH_BUFFER_BIT7_QCOM"/>
<enum value="0x00010000" name="GL_STENCIL_BUFFER_BIT0_QCOM"/>
<enum value="0x00020000" name="GL_STENCIL_BUFFER_BIT1_QCOM"/>
<enum value="0x00040000" name="GL_STENCIL_BUFFER_BIT2_QCOM"/>
<enum value="0x00080000" name="GL_STENCIL_BUFFER_BIT3_QCOM"/>
<enum value="0x00100000" name="GL_STENCIL_BUFFER_BIT4_QCOM"/>
<enum value="0x00200000" name="GL_STENCIL_BUFFER_BIT5_QCOM"/>
<enum value="0x00400000" name="GL_STENCIL_BUFFER_BIT6_QCOM"/>
<enum value="0x00800000" name="GL_STENCIL_BUFFER_BIT7_QCOM"/>
<enum value="0x01000000" name="GL_MULTISAMPLE_BUFFER_BIT0_QCOM"/>
<enum value="0x02000000" name="GL_MULTISAMPLE_BUFFER_BIT1_QCOM"/>
<enum value="0x04000000" name="GL_MULTISAMPLE_BUFFER_BIT2_QCOM"/>
<enum value="0x08000000" name="GL_MULTISAMPLE_BUFFER_BIT3_QCOM"/>
<enum value="0x10000000" name="GL_MULTISAMPLE_BUFFER_BIT4_QCOM"/>
<enum value="0x20000000" name="GL_MULTISAMPLE_BUFFER_BIT5_QCOM"/>
<enum value="0x40000000" name="GL_MULTISAMPLE_BUFFER_BIT6_QCOM"/>
<enum value="0x80000000" name="GL_MULTISAMPLE_BUFFER_BIT7_QCOM"/>
</enums>
<enums namespace="GL" group="FfdMaskSGIX" type="bitmask">
<enum value="0x00000001" name="GL_TEXTURE_DEFORMATION_BIT_SGIX"/>
<enum value="0x00000002" name="GL_GEOMETRY_DEFORMATION_BIT_SGIX"/>
</enums>
<!-- Non-bitmask enums with their own namespace. Generally small numbers
used for indexed access. -->
<enums namespace="GL" group="CommandOpcodesNV" vendor="NV" comment="For NV_command_list.">
<enum value="0x0000" name="GL_TERMINATE_SEQUENCE_COMMAND_NV"/>
<enum value="0x0001" name="GL_NOP_COMMAND_NV"/>
<enum value="0x0002" name="GL_DRAW_ELEMENTS_COMMAND_NV"/>
<enum value="0x0003" name="GL_DRAW_ARRAYS_COMMAND_NV"/>
<enum value="0x0004" name="GL_DRAW_ELEMENTS_STRIP_COMMAND_NV"/>
<enum value="0x0005" name="GL_DRAW_ARRAYS_STRIP_COMMAND_NV"/>
<enum value="0x0006" name="GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV"/>
<enum value="0x0007" name="GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV"/>
<enum value="0x0008" name="GL_ELEMENT_ADDRESS_COMMAND_NV"/>
<enum value="0x0009" name="GL_ATTRIBUTE_ADDRESS_COMMAND_NV"/>
<enum value="0x000A" name="GL_UNIFORM_ADDRESS_COMMAND_NV"/>
<enum value="0x000B" name="GL_BLEND_COLOR_COMMAND_NV"/>
<enum value="0x000C" name="GL_STENCIL_REF_COMMAND_NV"/>
<enum value="0x000D" name="GL_LINE_WIDTH_COMMAND_NV"/>
<enum value="0x000E" name="GL_POLYGON_OFFSET_COMMAND_NV"/>
<enum value="0x000F" name="GL_ALPHA_REF_COMMAND_NV"/>
<enum value="0x0010" name="GL_VIEWPORT_COMMAND_NV"/>
<enum value="0x0011" name="GL_SCISSOR_COMMAND_NV"/>
<enum value="0x0012" name="GL_FRONT_FACE_COMMAND_NV"/>
</enums>
<enums namespace="GL" group="MapTextureFormatINTEL" vendor="INTEL" comment="Texture memory layouts for INTEL_map_texture">
<enum value="0" name="GL_LAYOUT_DEFAULT_INTEL"/>
<enum value="1" name="GL_LAYOUT_LINEAR_INTEL"/>
<enum value="2" name="GL_LAYOUT_LINEAR_CPU_CACHED_INTEL"/>
</enums>
<enums namespace="GL" group="PathRenderingTokenNV" vendor="NV">
<enum value="0x00" name="GL_CLOSE_PATH_NV"/>
<enum value="0x02" name="GL_MOVE_TO_NV"/>
<enum value="0x03" name="GL_RELATIVE_MOVE_TO_NV"/>
<enum value="0x04" name="GL_LINE_TO_NV"/>
<enum value="0x05" name="GL_RELATIVE_LINE_TO_NV"/>
<enum value="0x06" name="GL_HORIZONTAL_LINE_TO_NV"/>
<enum value="0x07" name="GL_RELATIVE_HORIZONTAL_LINE_TO_NV"/>
<enum value="0x08" name="GL_VERTICAL_LINE_TO_NV"/>
<enum value="0x09" name="GL_RELATIVE_VERTICAL_LINE_TO_NV"/>
<enum value="0x0A" name="GL_QUADRATIC_CURVE_TO_NV"/>
<enum value="0x0B" name="GL_RELATIVE_QUADRATIC_CURVE_TO_NV"/>
<enum value="0x0C" name="GL_CUBIC_CURVE_TO_NV"/>
<enum value="0x0D" name="GL_RELATIVE_CUBIC_CURVE_TO_NV"/>
<enum value="0x0E" name="GL_SMOOTH_QUADRATIC_CURVE_TO_NV"/>
<enum value="0x0F" name="GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV"/>
<enum value="0x10" name="GL_SMOOTH_CUBIC_CURVE_TO_NV"/>
<enum value="0x11" name="GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV"/>
<enum value="0x12" name="GL_SMALL_CCW_ARC_TO_NV"/>
<enum value="0x13" name="GL_RELATIVE_SMALL_CCW_ARC_TO_NV"/>
<enum value="0x14" name="GL_SMALL_CW_ARC_TO_NV"/>
<enum value="0x15" name="GL_RELATIVE_SMALL_CW_ARC_TO_NV"/>
<enum value="0x16" name="GL_LARGE_CCW_ARC_TO_NV"/>
<enum value="0x17" name="GL_RELATIVE_LARGE_CCW_ARC_TO_NV"/>
<enum value="0x18" name="GL_LARGE_CW_ARC_TO_NV"/>
<enum value="0x19" name="GL_RELATIVE_LARGE_CW_ARC_TO_NV"/>
<enum value="0x1A" name="GL_CONIC_CURVE_TO_NV"/>
<enum value="0x1B" name="GL_RELATIVE_CONIC_CURVE_TO_NV"/>
<unused start="0x1C" end="0xBF" comment="Unused for PathRenderingTokenNV"/>
<enum value="0xC0" name="GL_SHARED_EDGE_NV"/>
<unused start="0xC1" end="0xE7" comment="Unused for PathRenderingTokenNV"/>
<enum value="0xE8" name="GL_ROUNDED_RECT_NV"/>
<enum value="0xE9" name="GL_RELATIVE_ROUNDED_RECT_NV"/>
<enum value="0xEA" name="GL_ROUNDED_RECT2_NV"/>
<enum value="0xEB" name="GL_RELATIVE_ROUNDED_RECT2_NV"/>
<enum value="0xEC" name="GL_ROUNDED_RECT4_NV"/>
<enum value="0xED" name="GL_RELATIVE_ROUNDED_RECT4_NV"/>
<enum value="0xEE" name="GL_ROUNDED_RECT8_NV"/>
<enum value="0xEF" name="GL_RELATIVE_ROUNDED_RECT8_NV"/>
<enum value="0xF0" name="GL_RESTART_PATH_NV"/>
<enum value="0xF2" name="GL_DUP_FIRST_CUBIC_CURVE_TO_NV"/>
<enum value="0xF4" name="GL_DUP_LAST_CUBIC_CURVE_TO_NV"/>
<enum value="0xF6" name="GL_RECT_NV"/>
<enum value="0xF7" name="GL_RELATIVE_RECT_NV"/>
<enum value="0xF8" name="GL_CIRCULAR_CCW_ARC_TO_NV"/>
<enum value="0xFA" name="GL_CIRCULAR_CW_ARC_TO_NV"/>
<enum value="0xFC" name="GL_CIRCULAR_TANGENT_ARC_TO_NV"/>
<enum value="0xFE" name="GL_ARC_TO_NV"/>
<enum value="0xFF" name="GL_RELATIVE_ARC_TO_NV"/>
</enums>
<enums namespace="GL" group="TransformFeedbackTokenNV" vendor="NV" comment="For NV_transform_feedback. No clue why small negative values are used">
<enum value="-2" name="GL_NEXT_BUFFER_NV"/>
<enum value="-3" name="GL_SKIP_COMPONENTS4_NV"/>
<enum value="-4" name="GL_SKIP_COMPONENTS3_NV"/>
<enum value="-5" name="GL_SKIP_COMPONENTS2_NV"/>
<enum value="-6" name="GL_SKIP_COMPONENTS1_NV"/>
</enums>
<enums namespace="GL" group="TriangleListSUN" vendor="SUN">
<enum value="0x0001" name="GL_RESTART_SUN"/>
<enum value="0x0002" name="GL_REPLACE_MIDDLE_SUN"/>
<enum value="0x0003" name="GL_REPLACE_OLDEST_SUN"/>
</enums>
<!-- The default ("API") enum namespace starts here. While some
assigned values may overlap, and different parts of the
namespace are reserved for different purposes, it is a single
namespace. The "class" attribute indicates some of the reserved
purposes but is by no means complete (and cannot be, since many
tokens are reused for different purposes in different
extensions and API versions). -->
<enums namespace="GL" group="SpecialNumbers" vendor="ARB" comment="Tokens whose numeric value is intrinsically meaningful">
<enum value="0" name="GL_FALSE"/>
<enum value="0" name="GL_NO_ERROR"/>
<enum value="0" name="GL_ZERO"/>
<enum value="0" name="GL_NONE"/>
<enum value="0" name="GL_NONE_OES"/>
<enum value="1" name="GL_TRUE"/>
<enum value="1" name="GL_ONE"/>
<enum value="0xFFFFFFFF" name="GL_INVALID_INDEX" type="u" comment="Tagged as uint"/>
<enum value="0xFFFFFFFFFFFFFFFF" name="GL_TIMEOUT_IGNORED" type="ull" comment="Tagged as uint64"/>
<enum value="0xFFFFFFFFFFFFFFFF" name="GL_TIMEOUT_IGNORED_APPLE" type="ull" comment="Tagged as uint64"/>
<enum value="1" name="GL_VERSION_ES_CL_1_0" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/>
<enum value="1" name="GL_VERSION_ES_CM_1_1" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/>
<enum value="1" name="GL_VERSION_ES_CL_1_1" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/>
</enums>
<enums namespace="GL" start="0x0000" end="0x7FFF" vendor="ARB" comment="Mostly OpenGL 1.0/1.1 enum assignments. Unused ranges should generally remain unused.">
<enum value="0x0000" name="GL_POINTS"/>
<enum value="0x0001" name="GL_LINES"/>
<enum value="0x0002" name="GL_LINE_LOOP"/>
<enum value="0x0003" name="GL_LINE_STRIP"/>
<enum value="0x0004" name="GL_TRIANGLES"/>
<enum value="0x0005" name="GL_TRIANGLE_STRIP"/>
<enum value="0x0006" name="GL_TRIANGLE_FAN"/>
<enum value="0x0007" name="GL_QUADS"/>
<enum value="0x0007" name="GL_QUADS_EXT"/>
<enum value="0x0007" name="GL_QUADS_OES"/>
<enum value="0x0008" name="GL_QUAD_STRIP"/>
<enum value="0x0009" name="GL_POLYGON"/>
<enum value="0x000A" name="GL_LINES_ADJACENCY"/>
<enum value="0x000A" name="GL_LINES_ADJACENCY_ARB"/>
<enum value="0x000A" name="GL_LINES_ADJACENCY_EXT"/>
<enum value="0x000A" name="GL_LINES_ADJACENCY_OES"/>
<enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY"/>
<enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_ARB"/>
<enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_EXT"/>
<enum value="0x000B" name="GL_LINE_STRIP_ADJACENCY_OES"/>
<enum value="0x000C" name="GL_TRIANGLES_ADJACENCY"/>
<enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_ARB"/>
<enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_EXT"/>
<enum value="0x000C" name="GL_TRIANGLES_ADJACENCY_OES"/>
<enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY"/>
<enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_ARB"/>
<enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
<enum value="0x000D" name="GL_TRIANGLE_STRIP_ADJACENCY_OES"/>
<enum value="0x000E" name="GL_PATCHES"/>
<enum value="0x000E" name="GL_PATCHES_EXT"/>
<enum value="0x000E" name="GL_PATCHES_OES"/>
<unused start="0x000F" end="0x00FF" comment="Unused for PrimitiveType"/>
<enum value="0x0100" name="GL_ACCUM"/>
<enum value="0x0101" name="GL_LOAD"/>
<enum value="0x0102" name="GL_RETURN"/>
<enum value="0x0103" name="GL_MULT"/>
<enum value="0x0104" name="GL_ADD"/>
<unused start="0x0105" end="0x01FF" comment="Unused for AccumOp"/>
<enum value="0x0200" name="GL_NEVER"/>
<enum value="0x0201" name="GL_LESS"/>
<enum value="0x0202" name="GL_EQUAL"/>
<enum value="0x0203" name="GL_LEQUAL"/>
<enum value="0x0204" name="GL_GREATER"/>
<enum value="0x0205" name="GL_NOTEQUAL"/>
<enum value="0x0206" name="GL_GEQUAL"/>
<enum value="0x0207" name="GL_ALWAYS"/>
<unused start="0x0208" end="0x02FF" comment="Unused for AlphaFunction"/>
<enum value="0x0300" name="GL_SRC_COLOR"/>
<enum value="0x0301" name="GL_ONE_MINUS_SRC_COLOR"/>
<enum value="0x0302" name="GL_SRC_ALPHA"/>
<enum value="0x0303" name="GL_ONE_MINUS_SRC_ALPHA"/>
<enum value="0x0304" name="GL_DST_ALPHA"/>
<enum value="0x0305" name="GL_ONE_MINUS_DST_ALPHA"/>
<enum value="0x0306" name="GL_DST_COLOR"/>
<enum value="0x0307" name="GL_ONE_MINUS_DST_COLOR"/>
<enum value="0x0308" name="GL_SRC_ALPHA_SATURATE"/>
<unused start="0x0309" end="0x03FF" comment="Unused for BlendingFactor"/>
<enum value="0x0400" name="GL_FRONT_LEFT"/>
<enum value="0x0401" name="GL_FRONT_RIGHT"/>
<enum value="0x0402" name="GL_BACK_LEFT"/>
<enum value="0x0403" name="GL_BACK_RIGHT"/>
<enum value="0x0404" name="GL_FRONT"/>
<enum value="0x0405" name="GL_BACK"/>
<enum value="0x0406" name="GL_LEFT"/>
<enum value="0x0407" name="GL_RIGHT"/>
<enum value="0x0408" name="GL_FRONT_AND_BACK"/>
<enum value="0x0409" name="GL_AUX0"/>
<enum value="0x040A" name="GL_AUX1"/>
<enum value="0x040B" name="GL_AUX2"/>
<enum value="0x040C" name="GL_AUX3"/>
<unused start="0x040D" end="0x04FF" comment="Unused for DrawBufferMode"/>
<enum value="0x0500" name="GL_INVALID_ENUM"/>
<enum value="0x0501" name="GL_INVALID_VALUE"/>
<enum value="0x0502" name="GL_INVALID_OPERATION"/>
<enum value="0x0503" name="GL_STACK_OVERFLOW"/>
<enum value="0x0503" name="GL_STACK_OVERFLOW_KHR"/>
<enum value="0x0504" name="GL_STACK_UNDERFLOW"/>
<enum value="0x0504" name="GL_STACK_UNDERFLOW_KHR"/>
<enum value="0x0505" name="GL_OUT_OF_MEMORY"/>
<enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
<enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION_EXT"/>
<enum value="0x0506" name="GL_INVALID_FRAMEBUFFER_OPERATION_OES"/>
<enum value="0x0507" name="GL_CONTEXT_LOST"/>
<enum value="0x0507" name="GL_CONTEXT_LOST_KHR"/>
<unused start="0x0508" end="0x05FF" comment="Unused for ErrorCode"/>
<enum value="0x0600" name="GL_2D"/>
<enum value="0x0601" name="GL_3D"/>
<enum value="0x0602" name="GL_3D_COLOR"/>
<enum value="0x0603" name="GL_3D_COLOR_TEXTURE"/>
<enum value="0x0604" name="GL_4D_COLOR_TEXTURE"/>
<unused start="0x0605" end="0x06FF" comment="Unused for FeedbackType"/>
<enum value="0x0700" name="GL_PASS_THROUGH_TOKEN"/>
<enum value="0x0701" name="GL_POINT_TOKEN"/>
<enum value="0x0702" name="GL_LINE_TOKEN"/>
<enum value="0x0703" name="GL_POLYGON_TOKEN"/>
<enum value="0x0704" name="GL_BITMAP_TOKEN"/>
<enum value="0x0705" name="GL_DRAW_PIXEL_TOKEN"/>
<enum value="0x0706" name="GL_COPY_PIXEL_TOKEN"/>
<enum value="0x0707" name="GL_LINE_RESET_TOKEN"/>
<unused start="0x0708" end="0x07FF" comment="Unused for FeedbackToken"/>
<enum value="0x0800" name="GL_EXP"/>
<enum value="0x0801" name="GL_EXP2"/>
<unused start="0x0802" end="0x08FF" comment="Unused for FogMode"/>
<enum value="0x0900" name="GL_CW"/>
<enum value="0x0901" name="GL_CCW"/>
<unused start="0x0902" end="0x09FF" comment="Unused for FrontFaceDirection"/>
<enum value="0x0A00" name="GL_COEFF"/>
<enum value="0x0A01" name="GL_ORDER"/>
<enum value="0x0A02" name="GL_DOMAIN"/>
<unused start="0x0A03" end="0x0AFF" comment="Unused for GetMapQuery"/>
<enum value="0x0B00" name="GL_CURRENT_COLOR"/>
<enum value="0x0B01" name="GL_CURRENT_INDEX"/>
<enum value="0x0B02" name="GL_CURRENT_NORMAL"/>
<enum value="0x0B03" name="GL_CURRENT_TEXTURE_COORDS"/>
<enum value="0x0B04" name="GL_CURRENT_RASTER_COLOR"/>
<enum value="0x0B05" name="GL_CURRENT_RASTER_INDEX"/>
<enum value="0x0B06" name="GL_CURRENT_RASTER_TEXTURE_COORDS"/>
<enum value="0x0B07" name="GL_CURRENT_RASTER_POSITION"/>
<enum value="0x0B08" name="GL_CURRENT_RASTER_POSITION_VALID"/>
<enum value="0x0B09" name="GL_CURRENT_RASTER_DISTANCE"/>
<enum value="0x0B10" name="GL_POINT_SMOOTH"/>
<enum value="0x0B11" name="GL_POINT_SIZE"/>
<enum value="0x0B12" name="GL_POINT_SIZE_RANGE"/>
<enum value="0x0B12" name="GL_SMOOTH_POINT_SIZE_RANGE" alias="GL_POINT_SIZE_RANGE"/>
<enum value="0x0B13" name="GL_POINT_SIZE_GRANULARITY"/>
<enum value="0x0B13" name="GL_SMOOTH_POINT_SIZE_GRANULARITY" alias="GL_POINT_SIZE_GRANULARITY"/>
<enum value="0x0B20" name="GL_LINE_SMOOTH"/>
<enum value="0x0B21" name="GL_LINE_WIDTH"/>
<enum value="0x0B22" name="GL_LINE_WIDTH_RANGE"/>
<enum value="0x0B22" name="GL_SMOOTH_LINE_WIDTH_RANGE" alias="GL_LINE_WIDTH_RANGE"/>
<enum value="0x0B23" name="GL_LINE_WIDTH_GRANULARITY"/>
<enum value="0x0B23" name="GL_SMOOTH_LINE_WIDTH_GRANULARITY" alias="GL_LINE_WIDTH_GRANULARITY"/>
<enum value="0x0B24" name="GL_LINE_STIPPLE"/>
<enum value="0x0B25" name="GL_LINE_STIPPLE_PATTERN"/>
<enum value="0x0B26" name="GL_LINE_STIPPLE_REPEAT"/>
<enum value="0x0B30" name="GL_LIST_MODE"/>
<enum value="0x0B31" name="GL_MAX_LIST_NESTING"/>
<enum value="0x0B32" name="GL_LIST_BASE"/>
<enum value="0x0B33" name="GL_LIST_INDEX"/>
<enum value="0x0B40" name="GL_POLYGON_MODE"/>
<enum value="0x0B40" name="GL_POLYGON_MODE_NV"/>
<enum value="0x0B41" name="GL_POLYGON_SMOOTH"/>
<enum value="0x0B42" name="GL_POLYGON_STIPPLE"/>
<enum value="0x0B43" name="GL_EDGE_FLAG"/>
<enum value="0x0B44" name="GL_CULL_FACE"/>
<enum value="0x0B45" name="GL_CULL_FACE_MODE"/>
<enum value="0x0B46" name="GL_FRONT_FACE"/>
<enum value="0x0B50" name="GL_LIGHTING"/>
<enum value="0x0B51" name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
<enum value="0x0B52" name="GL_LIGHT_MODEL_TWO_SIDE"/>
<enum value="0x0B53" name="GL_LIGHT_MODEL_AMBIENT"/>
<enum value="0x0B54" name="GL_SHADE_MODEL"/>
<enum value="0x0B55" name="GL_COLOR_MATERIAL_FACE"/>
<enum value="0x0B56" name="GL_COLOR_MATERIAL_PARAMETER"/>
<enum value="0x0B57" name="GL_COLOR_MATERIAL"/>
<enum value="0x0B60" name="GL_FOG"/>
<enum value="0x0B61" name="GL_FOG_INDEX"/>
<enum value="0x0B62" name="GL_FOG_DENSITY"/>
<enum value="0x0B63" name="GL_FOG_START"/>
<enum value="0x0B64" name="GL_FOG_END"/>
<enum value="0x0B65" name="GL_FOG_MODE"/>
<enum value="0x0B66" name="GL_FOG_COLOR"/>
<enum value="0x0B70" name="GL_DEPTH_RANGE"/>
<enum value="0x0B71" name="GL_DEPTH_TEST"/>
<enum value="0x0B72" name="GL_DEPTH_WRITEMASK"/>
<enum value="0x0B73" name="GL_DEPTH_CLEAR_VALUE"/>
<enum value="0x0B74" name="GL_DEPTH_FUNC"/>
<enum value="0x0B80" name="GL_ACCUM_CLEAR_VALUE"/>
<enum value="0x0B90" name="GL_STENCIL_TEST"/>
<enum value="0x0B91" name="GL_STENCIL_CLEAR_VALUE"/>
<enum value="0x0B92" name="GL_STENCIL_FUNC"/>
<enum value="0x0B93" name="GL_STENCIL_VALUE_MASK"/>
<enum value="0x0B94" name="GL_STENCIL_FAIL"/>
<enum value="0x0B95" name="GL_STENCIL_PASS_DEPTH_FAIL"/>
<enum value="0x0B96" name="GL_STENCIL_PASS_DEPTH_PASS"/>
<enum value="0x0B97" name="GL_STENCIL_REF"/>
<enum value="0x0B98" name="GL_STENCIL_WRITEMASK"/>
<enum value="0x0BA0" name="GL_MATRIX_MODE"/>
<enum value="0x0BA1" name="GL_NORMALIZE"/>
<enum value="0x0BA2" name="GL_VIEWPORT"/>
<enum value="0x0BA3" name="GL_MODELVIEW_STACK_DEPTH"/>
<enum value="0x0BA3" name="GL_MODELVIEW0_STACK_DEPTH_EXT"/>
<enum value="0x0BA3" name="GL_PATH_MODELVIEW_STACK_DEPTH_NV"/>
<enum value="0x0BA4" name="GL_PROJECTION_STACK_DEPTH"/>
<enum value="0x0BA4" name="GL_PATH_PROJECTION_STACK_DEPTH_NV"/>
<enum value="0x0BA5" name="GL_TEXTURE_STACK_DEPTH"/>
<enum value="0x0BA6" name="GL_MODELVIEW_MATRIX"/>
<enum value="0x0BA6" name="GL_MODELVIEW0_MATRIX_EXT"/>
<enum value="0x0BA6" name="GL_PATH_MODELVIEW_MATRIX_NV"/>
<enum value="0x0BA7" name="GL_PROJECTION_MATRIX"/>
<enum value="0x0BA7" name="GL_PATH_PROJECTION_MATRIX_NV"/>
<enum value="0x0BA8" name="GL_TEXTURE_MATRIX"/>
<enum value="0x0BB0" name="GL_ATTRIB_STACK_DEPTH"/>
<enum value="0x0BB1" name="GL_CLIENT_ATTRIB_STACK_DEPTH"/>
<enum value="0x0BC0" name="GL_ALPHA_TEST"/>
<enum value="0x0BC0" name="GL_ALPHA_TEST_QCOM"/>
<enum value="0x0BC1" name="GL_ALPHA_TEST_FUNC"/>
<enum value="0x0BC1" name="GL_ALPHA_TEST_FUNC_QCOM"/>
<enum value="0x0BC2" name="GL_ALPHA_TEST_REF"/>
<enum value="0x0BC2" name="GL_ALPHA_TEST_REF_QCOM"/>
<enum value="0x0BD0" name="GL_DITHER"/>
<enum value="0x0BE0" name="GL_BLEND_DST"/>
<enum value="0x0BE1" name="GL_BLEND_SRC"/>
<enum value="0x0BE2" name="GL_BLEND"/>
<enum value="0x0BF0" name="GL_LOGIC_OP_MODE"/>
<enum value="0x0BF1" name="GL_INDEX_LOGIC_OP"/>
<enum value="0x0BF1" name="GL_LOGIC_OP"/>
<enum value="0x0BF2" name="GL_COLOR_LOGIC_OP"/>
<enum value="0x0C00" name="GL_AUX_BUFFERS"/>
<enum value="0x0C01" name="GL_DRAW_BUFFER"/>
<enum value="0x0C01" name="GL_DRAW_BUFFER_EXT"/>
<enum value="0x0C02" name="GL_READ_BUFFER"/>
<enum value="0x0C02" name="GL_READ_BUFFER_EXT"/>
<enum value="0x0C02" name="GL_READ_BUFFER_NV"/>
<enum value="0x0C10" name="GL_SCISSOR_BOX"/>
<enum value="0x0C11" name="GL_SCISSOR_TEST"/>
<enum value="0x0C20" name="GL_INDEX_CLEAR_VALUE"/>
<enum value="0x0C21" name="GL_INDEX_WRITEMASK"/>
<enum value="0x0C22" name="GL_COLOR_CLEAR_VALUE"/>
<enum value="0x0C23" name="GL_COLOR_WRITEMASK"/>
<enum value="0x0C30" name="GL_INDEX_MODE"/>
<enum value="0x0C31" name="GL_RGBA_MODE"/>
<enum value="0x0C32" name="GL_DOUBLEBUFFER"/>
<enum value="0x0C33" name="GL_STEREO"/>
<enum value="0x0C40" name="GL_RENDER_MODE"/>
<enum value="0x0C50" name="GL_PERSPECTIVE_CORRECTION_HINT"/>
<enum value="0x0C51" name="GL_POINT_SMOOTH_HINT"/>
<enum value="0x0C52" name="GL_LINE_SMOOTH_HINT"/>
<enum value="0x0C53" name="GL_POLYGON_SMOOTH_HINT"/>
<enum value="0x0C54" name="GL_FOG_HINT"/>
<enum value="0x0C60" name="GL_TEXTURE_GEN_S"/>
<enum value="0x0C61" name="GL_TEXTURE_GEN_T"/>
<enum value="0x0C62" name="GL_TEXTURE_GEN_R"/>
<enum value="0x0C63" name="GL_TEXTURE_GEN_Q"/>
<enum value="0x0C70" name="GL_PIXEL_MAP_I_TO_I"/>
<enum value="0x0C71" name="GL_PIXEL_MAP_S_TO_S"/>
<enum value="0x0C72" name="GL_PIXEL_MAP_I_TO_R"/>
<enum value="0x0C73" name="GL_PIXEL_MAP_I_TO_G"/>
<enum value="0x0C74" name="GL_PIXEL_MAP_I_TO_B"/>
<enum value="0x0C75" name="GL_PIXEL_MAP_I_TO_A"/>
<enum value="0x0C76" name="GL_PIXEL_MAP_R_TO_R"/>
<enum value="0x0C77" name="GL_PIXEL_MAP_G_TO_G"/>
<enum value="0x0C78" name="GL_PIXEL_MAP_B_TO_B"/>
<enum value="0x0C79" name="GL_PIXEL_MAP_A_TO_A"/>
<enum value="0x0CB0" name="GL_PIXEL_MAP_I_TO_I_SIZE"/>
<enum value="0x0CB1" name="GL_PIXEL_MAP_S_TO_S_SIZE"/>
<enum value="0x0CB2" name="GL_PIXEL_MAP_I_TO_R_SIZE"/>
<enum value="0x0CB3" name="GL_PIXEL_MAP_I_TO_G_SIZE"/>
<enum value="0x0CB4" name="GL_PIXEL_MAP_I_TO_B_SIZE"/>
<enum value="0x0CB5" name="GL_PIXEL_MAP_I_TO_A_SIZE"/>
<enum value="0x0CB6" name="GL_PIXEL_MAP_R_TO_R_SIZE"/>
<enum value="0x0CB7" name="GL_PIXEL_MAP_G_TO_G_SIZE"/>
<enum value="0x0CB8" name="GL_PIXEL_MAP_B_TO_B_SIZE"/>
<enum value="0x0CB9" name="GL_PIXEL_MAP_A_TO_A_SIZE"/>
<enum value="0x0CF0" name="GL_UNPACK_SWAP_BYTES"/>
<enum value="0x0CF1" name="GL_UNPACK_LSB_FIRST"/>
<enum value="0x0CF2" name="GL_UNPACK_ROW_LENGTH"/>
<enum value="0x0CF2" name="GL_UNPACK_ROW_LENGTH_EXT"/>
<enum value="0x0CF3" name="GL_UNPACK_SKIP_ROWS"/>
<enum value="0x0CF3" name="GL_UNPACK_SKIP_ROWS_EXT"/>
<enum value="0x0CF4" name="GL_UNPACK_SKIP_PIXELS"/>
<enum value="0x0CF4" name="GL_UNPACK_SKIP_PIXELS_EXT"/>
<enum value="0x0CF5" name="GL_UNPACK_ALIGNMENT"/>
<enum value="0x0D00" name="GL_PACK_SWAP_BYTES"/>
<enum value="0x0D01" name="GL_PACK_LSB_FIRST"/>
<enum value="0x0D02" name="GL_PACK_ROW_LENGTH"/>
<enum value="0x0D03" name="GL_PACK_SKIP_ROWS"/>
<enum value="0x0D04" name="GL_PACK_SKIP_PIXELS"/>
<enum value="0x0D05" name="GL_PACK_ALIGNMENT"/>
<enum value="0x0D10" name="GL_MAP_COLOR"/>
<enum value="0x0D11" name="GL_MAP_STENCIL"/>
<enum value="0x0D12" name="GL_INDEX_SHIFT"/>
<enum value="0x0D13" name="GL_INDEX_OFFSET"/>
<enum value="0x0D14" name="GL_RED_SCALE"/>
<enum value="0x0D15" name="GL_RED_BIAS"/>
<enum value="0x0D16" name="GL_ZOOM_X"/>
<enum value="0x0D17" name="GL_ZOOM_Y"/>
<enum value="0x0D18" name="GL_GREEN_SCALE"/>
<enum value="0x0D19" name="GL_GREEN_BIAS"/>
<enum value="0x0D1A" name="GL_BLUE_SCALE"/>
<enum value="0x0D1B" name="GL_BLUE_BIAS"/>
<enum value="0x0D1C" name="GL_ALPHA_SCALE"/>
<enum value="0x0D1D" name="GL_ALPHA_BIAS"/>
<enum value="0x0D1E" name="GL_DEPTH_SCALE"/>
<enum value="0x0D1F" name="GL_DEPTH_BIAS"/>
<enum value="0x0D30" name="GL_MAX_EVAL_ORDER"/>
<enum value="0x0D31" name="GL_MAX_LIGHTS"/>
<enum value="0x0D32" name="GL_MAX_CLIP_PLANES"/>
<enum value="0x0D32" name="GL_MAX_CLIP_PLANES_IMG"/>
<enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES" alias="GL_MAX_CLIP_PLANES"/>
<enum value="0x0D32" name="GL_MAX_CLIP_DISTANCES_APPLE"/>
<enum value="0x0D33" name="GL_MAX_TEXTURE_SIZE"/>
<enum value="0x0D34" name="GL_MAX_PIXEL_MAP_TABLE"/>
<enum value="0x0D35" name="GL_MAX_ATTRIB_STACK_DEPTH"/>
<enum value="0x0D36" name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
<enum value="0x0D36" name="GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV"/>
<enum value="0x0D37" name="GL_MAX_NAME_STACK_DEPTH"/>
<enum value="0x0D38" name="GL_MAX_PROJECTION_STACK_DEPTH"/>
<enum value="0x0D38" name="GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV"/>
<enum value="0x0D39" name="GL_MAX_TEXTURE_STACK_DEPTH"/>
<enum value="0x0D3A" name="GL_MAX_VIEWPORT_DIMS"/>
<enum value="0x0D3B" name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/>
<enum value="0x0D50" name="GL_SUBPIXEL_BITS"/>
<enum value="0x0D51" name="GL_INDEX_BITS"/>
<enum value="0x0D52" name="GL_RED_BITS"/>
<enum value="0x0D53" name="GL_GREEN_BITS"/>
<enum value="0x0D54" name="GL_BLUE_BITS"/>
<enum value="0x0D55" name="GL_ALPHA_BITS"/>
<enum value="0x0D56" name="GL_DEPTH_BITS"/>
<enum value="0x0D57" name="GL_STENCIL_BITS"/>
<enum value="0x0D58" name="GL_ACCUM_RED_BITS"/>
<enum value="0x0D59" name="GL_ACCUM_GREEN_BITS"/>
<enum value="0x0D5A" name="GL_ACCUM_BLUE_BITS"/>
<enum value="0x0D5B" name="GL_ACCUM_ALPHA_BITS"/>
<enum value="0x0D70" name="GL_NAME_STACK_DEPTH"/>
<enum value="0x0D80" name="GL_AUTO_NORMAL"/>
<enum value="0x0D90" name="GL_MAP1_COLOR_4"/>
<enum value="0x0D91" name="GL_MAP1_INDEX"/>
<enum value="0x0D92" name="GL_MAP1_NORMAL"/>
<enum value="0x0D93" name="GL_MAP1_TEXTURE_COORD_1"/>
<enum value="0x0D94" name="GL_MAP1_TEXTURE_COORD_2"/>
<enum value="0x0D95" name="GL_MAP1_TEXTURE_COORD_3"/>
<enum value="0x0D96" name="GL_MAP1_TEXTURE_COORD_4"/>
<enum value="0x0D97" name="GL_MAP1_VERTEX_3"/>
<enum value="0x0D98" name="GL_MAP1_VERTEX_4"/>
<enum value="0x0DB0" name="GL_MAP2_COLOR_4"/>
<enum value="0x0DB1" name="GL_MAP2_INDEX"/>
<enum value="0x0DB2" name="GL_MAP2_NORMAL"/>
<enum value="0x0DB3" name="GL_MAP2_TEXTURE_COORD_1"/>
<enum value="0x0DB4" name="GL_MAP2_TEXTURE_COORD_2"/>
<enum value="0x0DB5" name="GL_MAP2_TEXTURE_COORD_3"/>
<enum value="0x0DB6" name="GL_MAP2_TEXTURE_COORD_4"/>
<enum value="0x0DB7" name="GL_MAP2_VERTEX_3"/>
<enum value="0x0DB8" name="GL_MAP2_VERTEX_4"/>
<enum value="0x0DD0" name="GL_MAP1_GRID_DOMAIN"/>
<enum value="0x0DD1" name="GL_MAP1_GRID_SEGMENTS"/>
<enum value="0x0DD2" name="GL_MAP2_GRID_DOMAIN"/>
<enum value="0x0DD3" name="GL_MAP2_GRID_SEGMENTS"/>
<enum value="0x0DE0" name="GL_TEXTURE_1D"/>
<enum value="0x0DE1" name="GL_TEXTURE_2D"/>
<enum value="0x0DF0" name="GL_FEEDBACK_BUFFER_POINTER"/>
<enum value="0x0DF1" name="GL_FEEDBACK_BUFFER_SIZE"/>
<enum value="0x0DF2" name="GL_FEEDBACK_BUFFER_TYPE"/>
<enum value="0x0DF3" name="GL_SELECTION_BUFFER_POINTER"/>
<enum value="0x0DF4" name="GL_SELECTION_BUFFER_SIZE"/>
<unused start="0x0DF5" end="0xFFFF" comment="Unused for GetPName"/>
<enum value="0x1000" name="GL_TEXTURE_WIDTH"/>
<enum value="0x1001" name="GL_TEXTURE_HEIGHT"/>
<enum value="0x1003" name="GL_TEXTURE_INTERNAL_FORMAT"/>
<enum value="0x1003" name="GL_TEXTURE_COMPONENTS"/>
<enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR"/>
<enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_EXT"/>
<enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_NV"/>
<enum value="0x1004" name="GL_TEXTURE_BORDER_COLOR_OES"/>
<enum value="0x1005" name="GL_TEXTURE_BORDER"/>
<enum value="0x1006" name="GL_TEXTURE_TARGET"/>
<unused start="0x1007" end="0x10FF" comment="Unused for GetTextureParameter"/>
<enum value="0x1100" name="GL_DONT_CARE"/>
<enum value="0x1101" name="GL_FASTEST"/>
<enum value="0x1102" name="GL_NICEST"/>
<unused start="0x1103" end="0x11FF" comment="Unused for HintMode"/>
<enum value="0x1200" name="GL_AMBIENT"/>
<enum value="0x1201" name="GL_DIFFUSE"/>
<enum value="0x1202" name="GL_SPECULAR"/>
<enum value="0x1203" name="GL_POSITION"/>
<enum value="0x1204" name="GL_SPOT_DIRECTION"/>
<enum value="0x1205" name="GL_SPOT_EXPONENT"/>
<enum value="0x1206" name="GL_SPOT_CUTOFF"/>
<enum value="0x1207" name="GL_CONSTANT_ATTENUATION"/>
<enum value="0x1208" name="GL_LINEAR_ATTENUATION"/>
<enum value="0x1209" name="GL_QUADRATIC_ATTENUATION"/>
<unused start="0x1210" end="0x12FF" comment="Unused for LightParameter"/>
<enum value="0x1300" name="GL_COMPILE"/>
<enum value="0x1301" name="GL_COMPILE_AND_EXECUTE"/>
<unused start="0x1302" end="0x13FF" comment="Unused for ListMode"/>
<enum value="0x1400" name="GL_BYTE"/>
<enum value="0x1401" name="GL_UNSIGNED_BYTE"/>
<enum value="0x1402" name="GL_SHORT"/>
<enum value="0x1403" name="GL_UNSIGNED_SHORT"/>
<enum value="0x1404" name="GL_INT"/>
<enum value="0x1405" name="GL_UNSIGNED_INT"/>
<enum value="0x1406" name="GL_FLOAT"/>
<enum value="0x1407" name="GL_2_BYTES"/>
<enum value="0x1407" name="GL_2_BYTES_NV"/>
<enum value="0x1408" name="GL_3_BYTES"/>
<enum value="0x1408" name="GL_3_BYTES_NV"/>
<enum value="0x1409" name="GL_4_BYTES"/>
<enum value="0x1409" name="GL_4_BYTES_NV"/>
<enum value="0x140A" name="GL_DOUBLE"/>
<enum value="0x140A" name="GL_DOUBLE_EXT"/>
<enum value="0x140B" name="GL_HALF_FLOAT"/>
<enum value="0x140B" name="GL_HALF_FLOAT_ARB"/>
<enum value="0x140B" name="GL_HALF_FLOAT_NV"/>
<enum value="0x140B" name="GL_HALF_APPLE"/>
<enum value="0x140C" name="GL_FIXED"/>
<enum value="0x140C" name="GL_FIXED_OES"/>
<unused start="0x140D" comment="Leave gap to preserve even/odd int/uint token values"/>
<enum value="0x140E" name="GL_INT64_ARB"/>
<enum value="0x140E" name="GL_INT64_NV"/>
<enum value="0x140F" name="GL_UNSIGNED_INT64_ARB"/>
<enum value="0x140F" name="GL_UNSIGNED_INT64_NV"/>
<unused start="0x1410" end="0x14FF" comment="Unused for DataType"/>
<enum value="0x1500" name="GL_CLEAR"/>
<enum value="0x1501" name="GL_AND"/>
<enum value="0x1502" name="GL_AND_REVERSE"/>
<enum value="0x1503" name="GL_COPY"/>
<enum value="0x1504" name="GL_AND_INVERTED"/>
<enum value="0x1505" name="GL_NOOP"/>
<enum value="0x1506" name="GL_XOR"/>
<enum value="0x1506" name="GL_XOR_NV"/>
<enum value="0x1507" name="GL_OR"/>
<enum value="0x1508" name="GL_NOR"/>
<enum value="0x1509" name="GL_EQUIV"/>
<enum value="0x150A" name="GL_INVERT"/>
<enum value="0x150B" name="GL_OR_REVERSE"/>
<enum value="0x150C" name="GL_COPY_INVERTED"/>
<enum value="0x150D" name="GL_OR_INVERTED"/>
<enum value="0x150E" name="GL_NAND"/>
<enum value="0x150F" name="GL_SET"/>
<unused start="0x1510" end="0x15FF" comment="Unused for LogicOp"/>
<enum value="0x1600" name="GL_EMISSION"/>
<enum value="0x1601" name="GL_SHININESS"/>
<enum value="0x1602" name="GL_AMBIENT_AND_DIFFUSE"/>
<enum value="0x1603" name="GL_COLOR_INDEXES"/>
<unused start="0x1604" end="0x16FF" comment="Unused for MaterialParameter"/>
<enum value="0x1700" name="GL_MODELVIEW"/>
<enum value="0x1700" name="GL_MODELVIEW0_ARB"/>
<enum value="0x1700" name="GL_MODELVIEW0_EXT"/>
<enum value="0x1700" name="GL_PATH_MODELVIEW_NV"/>
<enum value="0x1701" name="GL_PROJECTION"/>
<enum value="0x1701" name="GL_PATH_PROJECTION_NV"/>
<enum value="0x1702" name="GL_TEXTURE"/>
<unused start="0x1703" end="0x17FF" comment="Unused for MatrixMode"/>
<enum value="0x1800" name="GL_COLOR"/>
<enum value="0x1800" name="GL_COLOR_EXT"/>
<enum value="0x1801" name="GL_DEPTH"/>
<enum value="0x1801" name="GL_DEPTH_EXT"/>
<enum value="0x1802" name="GL_STENCIL"/>
<enum value="0x1802" name="GL_STENCIL_EXT"/>
<unused start="0x1803" end="0x18FF" comment="Unused for PixelCopyType"/>
<enum value="0x1900" name="GL_COLOR_INDEX"/>
<enum value="0x1901" name="GL_STENCIL_INDEX"/>
<enum value="0x1901" name="GL_STENCIL_INDEX_OES"/>
<enum value="0x1902" name="GL_DEPTH_COMPONENT"/>
<enum value="0x1903" name="GL_RED"/>
<enum value="0x1903" name="GL_RED_EXT"/>
<enum value="0x1903" name="GL_RED_NV"/>
<enum value="0x1904" name="GL_GREEN"/>
<enum value="0x1904" name="GL_GREEN_NV"/>
<enum value="0x1905" name="GL_BLUE"/>
<enum value="0x1905" name="GL_BLUE_NV"/>
<enum value="0x1906" name="GL_ALPHA"/>
<enum value="0x1907" name="GL_RGB"/>
<enum value="0x1908" name="GL_RGBA"/>
<enum value="0x1909" name="GL_LUMINANCE"/>
<enum value="0x190A" name="GL_LUMINANCE_ALPHA"/>
<unused start="0x1910" end="0x19FF" comment="Unused for PixelFormat"/>
<enum value="0x1A00" name="GL_BITMAP"/>
<unused start="0x1A01" end="0x1AFF" comment="Unused for PixelType"/>
<enum value="0x1B00" name="GL_POINT"/>
<enum value="0x1B00" name="GL_POINT_NV"/>
<enum value="0x1B01" name="GL_LINE"/>
<enum value="0x1B01" name="GL_LINE_NV"/>
<enum value="0x1B02" name="GL_FILL"/>
<enum value="0x1B02" name="GL_FILL_NV"/>
<unused start="0x1B03" end="0x1BFF" comment="Unused for PolygonMode"/>
<enum value="0x1C00" name="GL_RENDER"/>
<enum value="0x1C01" name="GL_FEEDBACK"/>
<enum value="0x1C02" name="GL_SELECT"/>
<unused start="0x1C03" end="0x1CFF" comment="Unused for RenderingMode"/>
<enum value="0x1D00" name="GL_FLAT"/>
<enum value="0x1D01" name="GL_SMOOTH"/>
<unused start="0x1D02" end="0x1DFF" comment="Unused for ShadingModel"/>
<enum value="0x1E00" name="GL_KEEP"/>
<enum value="0x1E01" name="GL_REPLACE"/>
<enum value="0x1E02" name="GL_INCR"/>
<enum value="0x1E03" name="GL_DECR"/>
<unused start="0x1E04" end="0x1EFF" comment="Unused for StencilOp"/>
<enum value="0x1F00" name="GL_VENDOR"/>
<enum value="0x1F01" name="GL_RENDERER"/>
<enum value="0x1F02" name="GL_VERSION"/>
<enum value="0x1F03" name="GL_EXTENSIONS"/>
<unused start="0x1F04" end="0x1FFF" comment="Unused for StringName"/>
<enum value="0x2000" name="GL_S"/>
<enum value="0x2001" name="GL_T"/>
<enum value="0x2002" name="GL_R"/>
<enum value="0x2003" name="GL_Q"/>
<unused start="0x2004" end="0x20FF" comment="Unused for TextureCoordName"/>
<enum value="0x2100" name="GL_MODULATE"/>
<enum value="0x2101" name="GL_DECAL"/>
<unused start="0x2102" end="0x21FF" comment="Unused for TextureEnvMode"/>
<enum value="0x2200" name="GL_TEXTURE_ENV_MODE"/>
<enum value="0x2201" name="GL_TEXTURE_ENV_COLOR"/>
<unused start="0x2202" end="0x22FF" comment="Unused for TextureEnvParameter"/>
<enum value="0x2300" name="GL_TEXTURE_ENV"/>
<unused start="0x2301" end="0x23FF" comment="Unused for TextureEnvTarget"/>
<enum value="0x2400" name="GL_EYE_LINEAR"/>
<enum value="0x2400" name="GL_EYE_LINEAR_NV"/>
<enum value="0x2401" name="GL_OBJECT_LINEAR"/>
<enum value="0x2401" name="GL_OBJECT_LINEAR_NV"/>
<enum value="0x2402" name="GL_SPHERE_MAP"/>
<unused start="0x2403" end="0x24FF" comment="Unused for TextureGenMode"/>
<enum value="0x2500" name="GL_TEXTURE_GEN_MODE"/>
<enum value="0x2500" name="GL_TEXTURE_GEN_MODE_OES"/>
<enum value="0x2501" name="GL_OBJECT_PLANE"/>
<enum value="0x2502" name="GL_EYE_PLANE"/>
<unused start="0x2503" end="0x25FF" comment="Unused for TextureGenParameter"/>
<enum value="0x2600" name="GL_NEAREST"/>
<enum value="0x2601" name="GL_LINEAR"/>
<unused start="0x2602" end="0x26FF" comment="Unused for TextureMagFilter"/>
<enum value="0x2700" name="GL_NEAREST_MIPMAP_NEAREST"/>
<enum value="0x2701" name="GL_LINEAR_MIPMAP_NEAREST"/>
<enum value="0x2702" name="GL_NEAREST_MIPMAP_LINEAR"/>
<enum value="0x2703" name="GL_LINEAR_MIPMAP_LINEAR"/>
<unused start="0x2704" end="0x27FF" comment="Unused for TextureMinFilter"/>
<enum value="0x2800" name="GL_TEXTURE_MAG_FILTER"/>
<enum value="0x2801" name="GL_TEXTURE_MIN_FILTER"/>
<enum value="0x2802" name="GL_TEXTURE_WRAP_S"/>
<enum value="0x2803" name="GL_TEXTURE_WRAP_T"/>
<unused start="0x2804" end="0x28FF" comment="Unused for TextureParameterName"/>
<enum value="0x2900" name="GL_CLAMP"/>
<enum value="0x2901" name="GL_REPEAT"/>
<unused start="0x2902" end="0x29FF" comment="Unused for TextureWrapMode"/>
<enum value="0x2A00" name="GL_POLYGON_OFFSET_UNITS"/>
<enum value="0x2A01" name="GL_POLYGON_OFFSET_POINT"/>
<enum value="0x2A01" name="GL_POLYGON_OFFSET_POINT_NV"/>
<enum value="0x2A02" name="GL_POLYGON_OFFSET_LINE"/>
<enum value="0x2A02" name="GL_POLYGON_OFFSET_LINE_NV"/>
<unused start="0x2A03" end="0x2A09" comment="Unused for PolygonOffset"/>
<enum value="0x2A10" name="GL_R3_G3_B2"/>
<unused start="0x2A11" end="0x2A1F" comment="Unused for InternalFormat"/>
<enum value="0x2A20" name="GL_V2F"/>
<enum value="0x2A21" name="GL_V3F"/>
<enum value="0x2A22" name="GL_C4UB_V2F"/>
<enum value="0x2A23" name="GL_C4UB_V3F"/>
<enum value="0x2A24" name="GL_C3F_V3F"/>
<enum value="0x2A25" name="GL_N3F_V3F"/>
<enum value="0x2A26" name="GL_C4F_N3F_V3F"/>
<enum value="0x2A27" name="GL_T2F_V3F"/>
<enum value="0x2A28" name="GL_T4F_V4F"/>
<enum value="0x2A29" name="GL_T2F_C4UB_V3F"/>
<enum value="0x2A2A" name="GL_T2F_C3F_V3F"/>
<enum value="0x2A2B" name="GL_T2F_N3F_V3F"/>
<enum value="0x2A2C" name="GL_T2F_C4F_N3F_V3F"/>
<enum value="0x2A2D" name="GL_T4F_C4F_N3F_V4F"/>
<unused start="0x2A2E" end="0x2FFF" comment="Unused for InterleavedArrayFormat"/>
<enum value="0x3000" name="GL_CLIP_PLANE0"/>
<enum value="0x3000" name="GL_CLIP_PLANE0_IMG"/>
<enum value="0x3000" name="GL_CLIP_DISTANCE0" alias="GL_CLIP_PLANE0"/>
<enum value="0x3000" name="GL_CLIP_DISTANCE0_APPLE"/>
<enum value="0x3001" name="GL_CLIP_PLANE1"/>
<enum value="0x3001" name="GL_CLIP_PLANE1_IMG"/>
<enum value="0x3001" name="GL_CLIP_DISTANCE1" alias="GL_CLIP_PLANE1"/>
<enum value="0x3001" name="GL_CLIP_DISTANCE1_APPLE"/>
<enum value="0x3002" name="GL_CLIP_PLANE2"/>
<enum value="0x3002" name="GL_CLIP_PLANE2_IMG"/>
<enum value="0x3002" name="GL_CLIP_DISTANCE2" alias="GL_CLIP_PLANE2"/>
<enum value="0x3002" name="GL_CLIP_DISTANCE2_APPLE"/>
<enum value="0x3003" name="GL_CLIP_PLANE3"/>
<enum value="0x3003" name="GL_CLIP_PLANE3_IMG"/>
<enum value="0x3003" name="GL_CLIP_DISTANCE3" alias="GL_CLIP_PLANE3"/>
<enum value="0x3003" name="GL_CLIP_DISTANCE3_APPLE"/>
<enum value="0x3004" name="GL_CLIP_PLANE4"/>
<enum value="0x3004" name="GL_CLIP_PLANE4_IMG"/>
<enum value="0x3004" name="GL_CLIP_DISTANCE4" alias="GL_CLIP_PLANE4"/>
<enum value="0x3004" name="GL_CLIP_DISTANCE4_APPLE"/>
<enum value="0x3005" name="GL_CLIP_PLANE5"/>
<enum value="0x3005" name="GL_CLIP_PLANE5_IMG"/>
<enum value="0x3005" name="GL_CLIP_DISTANCE5" alias="GL_CLIP_PLANE5"/>
<enum value="0x3005" name="GL_CLIP_DISTANCE5_APPLE"/>
<enum value="0x3006" name="GL_CLIP_DISTANCE6"/>
<enum value="0x3006" name="GL_CLIP_DISTANCE6_APPLE"/>
<enum value="0x3007" name="GL_CLIP_DISTANCE7"/>
<enum value="0x3007" name="GL_CLIP_DISTANCE7_APPLE"/>
<unused start="0x3008" end="0x3FFF" comment="Unused for ClipPlaneName"/>
<enum value="0x4000" name="GL_LIGHT0"/>
<enum value="0x4001" name="GL_LIGHT1"/>
<enum value="0x4002" name="GL_LIGHT2"/>
<enum value="0x4003" name="GL_LIGHT3"/>
<enum value="0x4004" name="GL_LIGHT4"/>
<enum value="0x4005" name="GL_LIGHT5"/>
<enum value="0x4006" name="GL_LIGHT6"/>
<enum value="0x4007" name="GL_LIGHT7"/>
<unused start="0x4008" end="0x4FFF" comment="Unused for LightName"/>
<unused start="0x5000" end="0x5FFF" comment="Unused. Do not use."/>
<unused start="0x6000" end="0x6FFF" comment="Experimental (internal/test only) range. DO NOT SHIP VALUES IN THIS RANGE."/>
<unused start="0x7000" end="0x7FFF" comment="Unused. Do not use."/>
</enums>
<enums namespace="GL" start="0x8000" end="0x80BF" vendor="ARB" comment="The primary GL enumerant space begins here. All modern enum allocations are in this range. These enums are mostly assigned the default class since it's a great deal of not very useful work to be more specific">
<enum value="0x8000" name="GL_ABGR_EXT"/>
<enum value="0x8001" name="GL_CONSTANT_COLOR"/>
<enum value="0x8001" name="GL_CONSTANT_COLOR_EXT"/>
<enum value="0x8002" name="GL_ONE_MINUS_CONSTANT_COLOR"/>
<enum value="0x8002" name="GL_ONE_MINUS_CONSTANT_COLOR_EXT"/>
<enum value="0x8003" name="GL_CONSTANT_ALPHA"/>
<enum value="0x8003" name="GL_CONSTANT_ALPHA_EXT"/>
<enum value="0x8004" name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
<enum value="0x8004" name="GL_ONE_MINUS_CONSTANT_ALPHA_EXT"/>
<enum value="0x8005" name="GL_BLEND_COLOR"/>
<enum value="0x8005" name="GL_BLEND_COLOR_EXT"/>
<enum value="0x8006" name="GL_FUNC_ADD"/>
<enum value="0x8006" name="GL_FUNC_ADD_EXT"/>
<enum value="0x8006" name="GL_FUNC_ADD_OES"/>
<enum value="0x8007" name="GL_MIN"/>
<enum value="0x8007" name="GL_MIN_EXT"/>
<enum value="0x8008" name="GL_MAX"/>
<enum value="0x8008" name="GL_MAX_EXT"/>
<enum value="0x8009" name="GL_BLEND_EQUATION"/>
<enum value="0x8009" name="GL_BLEND_EQUATION_EXT"/>
<enum value="0x8009" name="GL_BLEND_EQUATION_OES"/>
<enum value="0x8009" name="GL_BLEND_EQUATION_RGB"/>
<enum value="0x8009" name="GL_BLEND_EQUATION_RGB_EXT"/>
<enum value="0x8009" name="GL_BLEND_EQUATION_RGB_OES"/>
<enum value="0x800A" name="GL_FUNC_SUBTRACT"/>
<enum value="0x800A" name="GL_FUNC_SUBTRACT_EXT"/>
<enum value="0x800A" name="GL_FUNC_SUBTRACT_OES"/>
<enum value="0x800B" name="GL_FUNC_REVERSE_SUBTRACT"/>
<enum value="0x800B" name="GL_FUNC_REVERSE_SUBTRACT_EXT"/>
<enum value="0x800B" name="GL_FUNC_REVERSE_SUBTRACT_OES"/>
<enum value="0x800C" name="GL_CMYK_EXT"/>
<enum value="0x800D" name="GL_CMYKA_EXT"/>
<enum value="0x800E" name="GL_PACK_CMYK_HINT_EXT"/>
<enum value="0x800F" name="GL_UNPACK_CMYK_HINT_EXT"/>
<enum value="0x8010" name="GL_CONVOLUTION_1D"/>
<enum value="0x8010" name="GL_CONVOLUTION_1D_EXT"/>
<enum value="0x8011" name="GL_CONVOLUTION_2D"/>
<enum value="0x8011" name="GL_CONVOLUTION_2D_EXT"/>
<enum value="0x8012" name="GL_SEPARABLE_2D"/>
<enum value="0x8012" name="GL_SEPARABLE_2D_EXT"/>
<enum value="0x8013" name="GL_CONVOLUTION_BORDER_MODE"/>
<enum value="0x8013" name="GL_CONVOLUTION_BORDER_MODE_EXT"/>
<enum value="0x8014" name="GL_CONVOLUTION_FILTER_SCALE"/>
<enum value="0x8014" name="GL_CONVOLUTION_FILTER_SCALE_EXT"/>
<enum value="0x8015" name="GL_CONVOLUTION_FILTER_BIAS"/>
<enum value="0x8015" name="GL_CONVOLUTION_FILTER_BIAS_EXT"/>
<enum value="0x8016" name="GL_REDUCE"/>
<enum value="0x8016" name="GL_REDUCE_EXT"/>
<enum value="0x8017" name="GL_CONVOLUTION_FORMAT"/>
<enum value="0x8017" name="GL_CONVOLUTION_FORMAT_EXT"/>
<enum value="0x8018" name="GL_CONVOLUTION_WIDTH"/>
<enum value="0x8018" name="GL_CONVOLUTION_WIDTH_EXT"/>
<enum value="0x8019" name="GL_CONVOLUTION_HEIGHT"/>
<enum value="0x8019" name="GL_CONVOLUTION_HEIGHT_EXT"/>
<enum value="0x801A" name="GL_MAX_CONVOLUTION_WIDTH"/>
<enum value="0x801A" name="GL_MAX_CONVOLUTION_WIDTH_EXT"/>
<enum value="0x801B" name="GL_MAX_CONVOLUTION_HEIGHT"/>
<enum value="0x801B" name="GL_MAX_CONVOLUTION_HEIGHT_EXT"/>
<enum value="0x801C" name="GL_POST_CONVOLUTION_RED_SCALE"/>
<enum value="0x801C" name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/>
<enum value="0x801D" name="GL_POST_CONVOLUTION_GREEN_SCALE"/>
<enum value="0x801D" name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT"/>
<enum value="0x801E" name="GL_POST_CONVOLUTION_BLUE_SCALE"/>
<enum value="0x801E" name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT"/>
<enum value="0x801F" name="GL_POST_CONVOLUTION_ALPHA_SCALE"/>
<enum value="0x801F" name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT"/>
<enum value="0x8020" name="GL_POST_CONVOLUTION_RED_BIAS"/>
<enum value="0x8020" name="GL_POST_CONVOLUTION_RED_BIAS_EXT"/>
<enum value="0x8021" name="GL_POST_CONVOLUTION_GREEN_BIAS"/>
<enum value="0x8021" name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT"/>
<enum value="0x8022" name="GL_POST_CONVOLUTION_BLUE_BIAS"/>
<enum value="0x8022" name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT"/>
<enum value="0x8023" name="GL_POST_CONVOLUTION_ALPHA_BIAS"/>
<enum value="0x8023" name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT"/>
<enum value="0x8024" name="GL_HISTOGRAM"/>
<enum value="0x8024" name="GL_HISTOGRAM_EXT"/>
<enum value="0x8025" name="GL_PROXY_HISTOGRAM"/>
<enum value="0x8025" name="GL_PROXY_HISTOGRAM_EXT"/>
<enum value="0x8026" name="GL_HISTOGRAM_WIDTH"/>
<enum value="0x8026" name="GL_HISTOGRAM_WIDTH_EXT"/>
<enum value="0x8027" name="GL_HISTOGRAM_FORMAT"/>
<enum value="0x8027" name="GL_HISTOGRAM_FORMAT_EXT"/>
<enum value="0x8028" name="GL_HISTOGRAM_RED_SIZE"/>
<enum value="0x8028" name="GL_HISTOGRAM_RED_SIZE_EXT"/>
<enum value="0x8029" name="GL_HISTOGRAM_GREEN_SIZE"/>
<enum value="0x8029" name="GL_HISTOGRAM_GREEN_SIZE_EXT"/>
<enum value="0x802A" name="GL_HISTOGRAM_BLUE_SIZE"/>
<enum value="0x802A" name="GL_HISTOGRAM_BLUE_SIZE_EXT"/>
<enum value="0x802B" name="GL_HISTOGRAM_ALPHA_SIZE"/>
<enum value="0x802B" name="GL_HISTOGRAM_ALPHA_SIZE_EXT"/>
<enum value="0x802C" name="GL_HISTOGRAM_LUMINANCE_SIZE"/>
<enum value="0x802C" name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT"/>
<enum value="0x802D" name="GL_HISTOGRAM_SINK"/>
<enum value="0x802D" name="GL_HISTOGRAM_SINK_EXT"/>
<enum value="0x802E" name="GL_MINMAX"/>
<enum value="0x802E" name="GL_MINMAX_EXT"/>
<enum value="0x802F" name="GL_MINMAX_FORMAT"/>
<enum value="0x802F" name="GL_MINMAX_FORMAT_EXT"/>
<enum value="0x8030" name="GL_MINMAX_SINK"/>
<enum value="0x8030" name="GL_MINMAX_SINK_EXT"/>
<enum value="0x8031" name="GL_TABLE_TOO_LARGE_EXT"/>
<enum value="0x8031" name="GL_TABLE_TOO_LARGE"/>
<enum value="0x8032" name="GL_UNSIGNED_BYTE_3_3_2"/>
<enum value="0x8032" name="GL_UNSIGNED_BYTE_3_3_2_EXT"/>
<enum value="0x8033" name="GL_UNSIGNED_SHORT_4_4_4_4"/>
<enum value="0x8033" name="GL_UNSIGNED_SHORT_4_4_4_4_EXT"/>
<enum value="0x8034" name="GL_UNSIGNED_SHORT_5_5_5_1"/>
<enum value="0x8034" name="GL_UNSIGNED_SHORT_5_5_5_1_EXT"/>
<enum value="0x8035" name="GL_UNSIGNED_INT_8_8_8_8"/>
<enum value="0x8035" name="GL_UNSIGNED_INT_8_8_8_8_EXT"/>
<enum value="0x8036" name="GL_UNSIGNED_INT_10_10_10_2"/>
<enum value="0x8036" name="GL_UNSIGNED_INT_10_10_10_2_EXT"/>
<enum value="0x8037" name="GL_POLYGON_OFFSET_EXT"/>
<enum value="0x8037" name="GL_POLYGON_OFFSET_FILL"/>
<enum value="0x8038" name="GL_POLYGON_OFFSET_FACTOR"/>
<enum value="0x8038" name="GL_POLYGON_OFFSET_FACTOR_EXT"/>
<enum value="0x8039" name="GL_POLYGON_OFFSET_BIAS_EXT"/>
<enum value="0x803A" name="GL_RESCALE_NORMAL"/>
<enum value="0x803A" name="GL_RESCALE_NORMAL_EXT"/>
<enum value="0x803B" name="GL_ALPHA4"/>
<enum value="0x803B" name="GL_ALPHA4_EXT"/>
<enum value="0x803C" name="GL_ALPHA8"/>
<enum value="0x803C" name="GL_ALPHA8_EXT"/>
<enum value="0x803C" name="GL_ALPHA8_OES"/>
<enum value="0x803D" name="GL_ALPHA12"/>
<enum value="0x803D" name="GL_ALPHA12_EXT"/>
<enum value="0x803E" name="GL_ALPHA16"/>
<enum value="0x803E" name="GL_ALPHA16_EXT"/>
<enum value="0x803F" name="GL_LUMINANCE4"/>
<enum value="0x803F" name="GL_LUMINANCE4_EXT"/>
<enum value="0x8040" name="GL_LUMINANCE8"/>
<enum value="0x8040" name="GL_LUMINANCE8_EXT"/>
<enum value="0x8040" name="GL_LUMINANCE8_OES"/>
<enum value="0x8041" name="GL_LUMINANCE12"/>
<enum value="0x8041" name="GL_LUMINANCE12_EXT"/>
<enum value="0x8042" name="GL_LUMINANCE16"/>
<enum value="0x8042" name="GL_LUMINANCE16_EXT"/>
<enum value="0x8043" name="GL_LUMINANCE4_ALPHA4"/>
<enum value="0x8043" name="GL_LUMINANCE4_ALPHA4_EXT"/>
<enum value="0x8043" name="GL_LUMINANCE4_ALPHA4_OES"/>
<enum value="0x8044" name="GL_LUMINANCE6_ALPHA2"/>
<enum value="0x8044" name="GL_LUMINANCE6_ALPHA2_EXT"/>
<enum value="0x8045" name="GL_LUMINANCE8_ALPHA8"/>
<enum value="0x8045" name="GL_LUMINANCE8_ALPHA8_EXT"/>
<enum value="0x8045" name="GL_LUMINANCE8_ALPHA8_OES"/>
<enum value="0x8046" name="GL_LUMINANCE12_ALPHA4"/>
<enum value="0x8046" name="GL_LUMINANCE12_ALPHA4_EXT"/>
<enum value="0x8047" name="GL_LUMINANCE12_ALPHA12"/>
<enum value="0x8047" name="GL_LUMINANCE12_ALPHA12_EXT"/>
<enum value="0x8048" name="GL_LUMINANCE16_ALPHA16"/>
<enum value="0x8048" name="GL_LUMINANCE16_ALPHA16_EXT"/>
<enum value="0x8049" name="GL_INTENSITY"/>
<enum value="0x8049" name="GL_INTENSITY_EXT"/>
<enum value="0x804A" name="GL_INTENSITY4"/>
<enum value="0x804A" name="GL_INTENSITY4_EXT"/>
<enum value="0x804B" name="GL_INTENSITY8"/>
<enum value="0x804B" name="GL_INTENSITY8_EXT"/>
<enum value="0x804C" name="GL_INTENSITY12"/>
<enum value="0x804C" name="GL_INTENSITY12_EXT"/>
<enum value="0x804D" name="GL_INTENSITY16"/>
<enum value="0x804D" name="GL_INTENSITY16_EXT"/>
<enum value="0x804E" name="GL_RGB2_EXT"/>
<enum value="0x804F" name="GL_RGB4"/>
<enum value="0x804F" name="GL_RGB4_EXT"/>
<enum value="0x8050" name="GL_RGB5"/>
<enum value="0x8050" name="GL_RGB5_EXT"/>
<enum value="0x8051" name="GL_RGB8"/>
<enum value="0x8051" name="GL_RGB8_EXT"/>
<enum value="0x8051" name="GL_RGB8_OES"/>
<enum value="0x8052" name="GL_RGB10"/>
<enum value="0x8052" name="GL_RGB10_EXT"/>
<enum value="0x8053" name="GL_RGB12"/>
<enum value="0x8053" name="GL_RGB12_EXT"/>
<enum value="0x8054" name="GL_RGB16"/>
<enum value="0x8054" name="GL_RGB16_EXT"/>
<enum value="0x8055" name="GL_RGBA2"/>
<enum value="0x8055" name="GL_RGBA2_EXT"/>
<enum value="0x8056" name="GL_RGBA4"/>
<enum value="0x8056" name="GL_RGBA4_EXT"/>
<enum value="0x8056" name="GL_RGBA4_OES"/>
<enum value="0x8057" name="GL_RGB5_A1"/>
<enum value="0x8057" name="GL_RGB5_A1_EXT"/>
<enum value="0x8057" name="GL_RGB5_A1_OES"/>
<enum value="0x8058" name="GL_RGBA8"/>
<enum value="0x8058" name="GL_RGBA8_EXT"/>
<enum value="0x8058" name="GL_RGBA8_OES"/>
<enum value="0x8059" name="GL_RGB10_A2"/>
<enum value="0x8059" name="GL_RGB10_A2_EXT"/>
<enum value="0x805A" name="GL_RGBA12"/>
<enum value="0x805A" name="GL_RGBA12_EXT"/>
<enum value="0x805B" name="GL_RGBA16"/>
<enum value="0x805B" name="GL_RGBA16_EXT"/>
<enum value="0x805C" name="GL_TEXTURE_RED_SIZE"/>
<enum value="0x805C" name="GL_TEXTURE_RED_SIZE_EXT"/>
<enum value="0x805D" name="GL_TEXTURE_GREEN_SIZE"/>
<enum value="0x805D" name="GL_TEXTURE_GREEN_SIZE_EXT"/>
<enum value="0x805E" name="GL_TEXTURE_BLUE_SIZE"/>
<enum value="0x805E" name="GL_TEXTURE_BLUE_SIZE_EXT"/>
<enum value="0x805F" name="GL_TEXTURE_ALPHA_SIZE"/>
<enum value="0x805F" name="GL_TEXTURE_ALPHA_SIZE_EXT"/>
<enum value="0x8060" name="GL_TEXTURE_LUMINANCE_SIZE"/>
<enum value="0x8060" name="GL_TEXTURE_LUMINANCE_SIZE_EXT"/>
<enum value="0x8061" name="GL_TEXTURE_INTENSITY_SIZE"/>
<enum value="0x8061" name="GL_TEXTURE_INTENSITY_SIZE_EXT"/>
<enum value="0x8062" name="GL_REPLACE_EXT"/>
<enum value="0x8063" name="GL_PROXY_TEXTURE_1D"/>
<enum value="0x8063" name="GL_PROXY_TEXTURE_1D_EXT"/>
<enum value="0x8064" name="GL_PROXY_TEXTURE_2D"/>
<enum value="0x8064" name="GL_PROXY_TEXTURE_2D_EXT"/>
<enum value="0x8065" name="GL_TEXTURE_TOO_LARGE_EXT"/>
<enum value="0x8066" name="GL_TEXTURE_PRIORITY"/>
<enum value="0x8066" name="GL_TEXTURE_PRIORITY_EXT"/>
<enum value="0x8067" name="GL_TEXTURE_RESIDENT"/>
<enum value="0x8067" name="GL_TEXTURE_RESIDENT_EXT"/>
<enum value="0x8068" name="GL_TEXTURE_1D_BINDING_EXT"/>
<enum value="0x8068" name="GL_TEXTURE_BINDING_1D"/>
<enum value="0x8069" name="GL_TEXTURE_2D_BINDING_EXT"/>
<enum value="0x8069" name="GL_TEXTURE_BINDING_2D"/>
<enum value="0x806A" name="GL_TEXTURE_3D_BINDING_EXT"/>
<enum value="0x806A" name="GL_TEXTURE_3D_BINDING_OES"/>
<enum value="0x806A" name="GL_TEXTURE_BINDING_3D"/>
<enum value="0x806A" name="GL_TEXTURE_BINDING_3D_OES"/>
<enum value="0x806B" name="GL_PACK_SKIP_IMAGES"/>
<enum value="0x806B" name="GL_PACK_SKIP_IMAGES_EXT"/>
<enum value="0x806C" name="GL_PACK_IMAGE_HEIGHT"/>
<enum value="0x806C" name="GL_PACK_IMAGE_HEIGHT_EXT"/>
<enum value="0x806D" name="GL_UNPACK_SKIP_IMAGES"/>
<enum value="0x806D" name="GL_UNPACK_SKIP_IMAGES_EXT"/>
<enum value="0x806E" name="GL_UNPACK_IMAGE_HEIGHT"/>
<enum value="0x806E" name="GL_UNPACK_IMAGE_HEIGHT_EXT"/>
<enum value="0x806F" name="GL_TEXTURE_3D"/>
<enum value="0x806F" name="GL_TEXTURE_3D_EXT"/>
<enum value="0x806F" name="GL_TEXTURE_3D_OES"/>
<enum value="0x8070" name="GL_PROXY_TEXTURE_3D"/>
<enum value="0x8070" name="GL_PROXY_TEXTURE_3D_EXT"/>
<enum value="0x8071" name="GL_TEXTURE_DEPTH"/>
<enum value="0x8071" name="GL_TEXTURE_DEPTH_EXT"/>
<enum value="0x8072" name="GL_TEXTURE_WRAP_R"/>
<enum value="0x8072" name="GL_TEXTURE_WRAP_R_EXT"/>
<enum value="0x8072" name="GL_TEXTURE_WRAP_R_OES"/>
<enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE"/>
<enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE_EXT"/>
<enum value="0x8073" name="GL_MAX_3D_TEXTURE_SIZE_OES"/>
<enum value="0x8074" name="GL_VERTEX_ARRAY"/>
<enum value="0x8074" name="GL_VERTEX_ARRAY_EXT"/>
<enum value="0x8074" name="GL_VERTEX_ARRAY_KHR"/>
<enum value="0x8075" name="GL_NORMAL_ARRAY"/>
<enum value="0x8075" name="GL_NORMAL_ARRAY_EXT"/>
<enum value="0x8076" name="GL_COLOR_ARRAY"/>
<enum value="0x8076" name="GL_COLOR_ARRAY_EXT"/>
<enum value="0x8077" name="GL_INDEX_ARRAY"/>
<enum value="0x8077" name="GL_INDEX_ARRAY_EXT"/>
<enum value="0x8078" name="GL_TEXTURE_COORD_ARRAY"/>
<enum value="0x8078" name="GL_TEXTURE_COORD_ARRAY_EXT"/>
<enum value="0x8079" name="GL_EDGE_FLAG_ARRAY"/>
<enum value="0x8079" name="GL_EDGE_FLAG_ARRAY_EXT"/>
<enum value="0x807A" name="GL_VERTEX_ARRAY_SIZE"/>
<enum value="0x807A" name="GL_VERTEX_ARRAY_SIZE_EXT"/>
<enum value="0x807B" name="GL_VERTEX_ARRAY_TYPE"/>
<enum value="0x807B" name="GL_VERTEX_ARRAY_TYPE_EXT"/>
<enum value="0x807C" name="GL_VERTEX_ARRAY_STRIDE"/>
<enum value="0x807C" name="GL_VERTEX_ARRAY_STRIDE_EXT"/>
<enum value="0x807D" name="GL_VERTEX_ARRAY_COUNT_EXT"/>
<enum value="0x807E" name="GL_NORMAL_ARRAY_TYPE"/>
<enum value="0x807E" name="GL_NORMAL_ARRAY_TYPE_EXT"/>
<enum value="0x807F" name="GL_NORMAL_ARRAY_STRIDE"/>
<enum value="0x807F" name="GL_NORMAL_ARRAY_STRIDE_EXT"/>
<enum value="0x8080" name="GL_NORMAL_ARRAY_COUNT_EXT"/>
<enum value="0x8081" name="GL_COLOR_ARRAY_SIZE"/>
<enum value="0x8081" name="GL_COLOR_ARRAY_SIZE_EXT"/>
<enum value="0x8082" name="GL_COLOR_ARRAY_TYPE"/>
<enum value="0x8082" name="GL_COLOR_ARRAY_TYPE_EXT"/>
<enum value="0x8083" name="GL_COLOR_ARRAY_STRIDE"/>
<enum value="0x8083" name="GL_COLOR_ARRAY_STRIDE_EXT"/>
<enum value="0x8084" name="GL_COLOR_ARRAY_COUNT_EXT"/>
<enum value="0x8085" name="GL_INDEX_ARRAY_TYPE"/>
<enum value="0x8085" name="GL_INDEX_ARRAY_TYPE_EXT"/>
<enum value="0x8086" name="GL_INDEX_ARRAY_STRIDE"/>
<enum value="0x8086" name="GL_INDEX_ARRAY_STRIDE_EXT"/>
<enum value="0x8087" name="GL_INDEX_ARRAY_COUNT_EXT"/>
<enum value="0x8088" name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
<enum value="0x8088" name="GL_TEXTURE_COORD_ARRAY_SIZE_EXT"/>
<enum value="0x8089" name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
<enum value="0x8089" name="GL_TEXTURE_COORD_ARRAY_TYPE_EXT"/>
<enum value="0x808A" name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
<enum value="0x808A" name="GL_TEXTURE_COORD_ARRAY_STRIDE_EXT"/>
<enum value="0x808B" name="GL_TEXTURE_COORD_ARRAY_COUNT_EXT"/>
<enum value="0x808C" name="GL_EDGE_FLAG_ARRAY_STRIDE"/>
<enum value="0x808C" name="GL_EDGE_FLAG_ARRAY_STRIDE_EXT"/>
<enum value="0x808D" name="GL_EDGE_FLAG_ARRAY_COUNT_EXT"/>
<enum value="0x808E" name="GL_VERTEX_ARRAY_POINTER"/>
<enum value="0x808E" name="GL_VERTEX_ARRAY_POINTER_EXT"/>
<enum value="0x808F" name="GL_NORMAL_ARRAY_POINTER"/>
<enum value="0x808F" name="GL_NORMAL_ARRAY_POINTER_EXT"/>
<enum value="0x8090" name="GL_COLOR_ARRAY_POINTER"/>
<enum value="0x8090" name="GL_COLOR_ARRAY_POINTER_EXT"/>
<enum value="0x8091" name="GL_INDEX_ARRAY_POINTER"/>
<enum value="0x8091" name="GL_INDEX_ARRAY_POINTER_EXT"/>
<enum value="0x8092" name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
<enum value="0x8092" name="GL_TEXTURE_COORD_ARRAY_POINTER_EXT"/>
<enum value="0x8093" name="GL_EDGE_FLAG_ARRAY_POINTER"/>
<enum value="0x8093" name="GL_EDGE_FLAG_ARRAY_POINTER_EXT"/>
<enum value="0x8094" name="GL_INTERLACE_SGIX"/>
<enum value="0x8095" name="GL_DETAIL_TEXTURE_2D_SGIS"/>
<enum value="0x8096" name="GL_DETAIL_TEXTURE_2D_BINDING_SGIS"/>
<enum value="0x8097" name="GL_LINEAR_DETAIL_SGIS"/>
<enum value="0x8098" name="GL_LINEAR_DETAIL_ALPHA_SGIS"/>
<enum value="0x8099" name="GL_LINEAR_DETAIL_COLOR_SGIS"/>
<enum value="0x809A" name="GL_DETAIL_TEXTURE_LEVEL_SGIS"/>
<enum value="0x809B" name="GL_DETAIL_TEXTURE_MODE_SGIS"/>
<enum value="0x809C" name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS"/>
<enum value="0x809D" name="GL_MULTISAMPLE"/>
<enum value="0x809D" name="GL_MULTISAMPLE_ARB"/>
<enum value="0x809D" name="GL_MULTISAMPLE_EXT"/>
<enum value="0x809D" name="GL_MULTISAMPLE_SGIS"/>
<enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
<enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_COVERAGE_ARB"/>
<enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_MASK_EXT"/>
<enum value="0x809E" name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/>
<enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE"/>
<enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE_ARB"/>
<enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE_EXT"/>
<enum value="0x809F" name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/>
<enum value="0x80A0" name="GL_SAMPLE_COVERAGE"/>
<enum value="0x80A0" name="GL_SAMPLE_COVERAGE_ARB"/>
<enum value="0x80A0" name="GL_SAMPLE_MASK_EXT"/>
<enum value="0x80A0" name="GL_SAMPLE_MASK_SGIS"/>
<enum value="0x80A1" name="GL_1PASS_EXT"/>
<enum value="0x80A1" name="GL_1PASS_SGIS"/>
<enum value="0x80A2" name="GL_2PASS_0_EXT"/>
<enum value="0x80A2" name="GL_2PASS_0_SGIS"/>
<enum value="0x80A3" name="GL_2PASS_1_EXT"/>
<enum value="0x80A3" name="GL_2PASS_1_SGIS"/>
<enum value="0x80A4" name="GL_4PASS_0_EXT"/>
<enum value="0x80A4" name="GL_4PASS_0_SGIS"/>
<enum value="0x80A5" name="GL_4PASS_1_EXT"/>
<enum value="0x80A5" name="GL_4PASS_1_SGIS"/>
<enum value="0x80A6" name="GL_4PASS_2_EXT"/>
<enum value="0x80A6" name="GL_4PASS_2_SGIS"/>
<enum value="0x80A7" name="GL_4PASS_3_EXT"/>
<enum value="0x80A7" name="GL_4PASS_3_SGIS"/>
<enum value="0x80A8" name="GL_SAMPLE_BUFFERS"/>
<enum value="0x80A8" name="GL_SAMPLE_BUFFERS_ARB"/>
<enum value="0x80A8" name="GL_SAMPLE_BUFFERS_EXT"/>
<enum value="0x80A8" name="GL_SAMPLE_BUFFERS_SGIS"/>
<enum value="0x80A9" name="GL_SAMPLES"/>
<enum value="0x80A9" name="GL_SAMPLES_ARB"/>
<enum value="0x80A9" name="GL_SAMPLES_EXT"/>
<enum value="0x80A9" name="GL_SAMPLES_SGIS"/>
<enum value="0x80AA" name="GL_SAMPLE_COVERAGE_VALUE"/>
<enum value="0x80AA" name="GL_SAMPLE_COVERAGE_VALUE_ARB"/>
<enum value="0x80AA" name="GL_SAMPLE_MASK_VALUE_EXT"/>
<enum value="0x80AA" name="GL_SAMPLE_MASK_VALUE_SGIS"/>
<enum value="0x80AB" name="GL_SAMPLE_COVERAGE_INVERT"/>
<enum value="0x80AB" name="GL_SAMPLE_COVERAGE_INVERT_ARB"/>
<enum value="0x80AB" name="GL_SAMPLE_MASK_INVERT_EXT"/>
<enum value="0x80AB" name="GL_SAMPLE_MASK_INVERT_SGIS"/>
<enum value="0x80AC" name="GL_SAMPLE_PATTERN_EXT"/>
<enum value="0x80AC" name="GL_SAMPLE_PATTERN_SGIS"/>
<enum value="0x80AD" name="GL_LINEAR_SHARPEN_SGIS"/>
<enum value="0x80AE" name="GL_LINEAR_SHARPEN_ALPHA_SGIS"/>
<enum value="0x80AF" name="GL_LINEAR_SHARPEN_COLOR_SGIS"/>
<enum value="0x80B0" name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS"/>
<enum value="0x80B1" name="GL_COLOR_MATRIX"/>
<enum value="0x80B1" name="GL_COLOR_MATRIX_SGI"/>
<enum value="0x80B2" name="GL_COLOR_MATRIX_STACK_DEPTH"/>
<enum value="0x80B2" name="GL_COLOR_MATRIX_STACK_DEPTH_SGI"/>
<enum value="0x80B3" name="GL_MAX_COLOR_MATRIX_STACK_DEPTH"/>
<enum value="0x80B3" name="GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI"/>
<enum value="0x80B4" name="GL_POST_COLOR_MATRIX_RED_SCALE"/>
<enum value="0x80B4" name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI"/>
<enum value="0x80B5" name="GL_POST_COLOR_MATRIX_GREEN_SCALE"/>
<enum value="0x80B5" name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI"/>
<enum value="0x80B6" name="GL_POST_COLOR_MATRIX_BLUE_SCALE"/>
<enum value="0x80B6" name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI"/>
<enum value="0x80B7" name="GL_POST_COLOR_MATRIX_ALPHA_SCALE"/>
<enum value="0x80B7" name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI"/>
<enum value="0x80B8" name="GL_POST_COLOR_MATRIX_RED_BIAS"/>
<enum value="0x80B8" name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI"/>
<enum value="0x80B9" name="GL_POST_COLOR_MATRIX_GREEN_BIAS"/>
<enum value="0x80B9" name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI"/>
<enum value="0x80BA" name="GL_POST_COLOR_MATRIX_BLUE_BIAS"/>
<enum value="0x80BA" name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI"/>
<enum value="0x80BB" name="GL_POST_COLOR_MATRIX_ALPHA_BIAS"/>
<enum value="0x80BB" name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI"/>
<enum value="0x80BC" name="GL_TEXTURE_COLOR_TABLE_SGI"/>
<enum value="0x80BD" name="GL_PROXY_TEXTURE_COLOR_TABLE_SGI"/>
<enum value="0x80BE" name="GL_TEXTURE_ENV_BIAS_SGIX"/>
<enum value="0x80BF" name="GL_SHADOW_AMBIENT_SGIX"/>
<enum value="0x80BF" name="GL_TEXTURE_COMPARE_FAIL_VALUE_ARB"/>
</enums>
<enums namespace="GL" start="0x80C0" end="0x80CF" vendor="ZiiLabs">
<unused start="0x80C0" end="0x80C7" vendor="ZiiLabs"/>
<enum value="0x80C8" name="GL_BLEND_DST_RGB"/>
<enum value="0x80C8" name="GL_BLEND_DST_RGB_EXT"/>
<enum value="0x80C8" name="GL_BLEND_DST_RGB_OES"/>
<enum value="0x80C9" name="GL_BLEND_SRC_RGB"/>
<enum value="0x80C9" name="GL_BLEND_SRC_RGB_EXT"/>
<enum value="0x80C9" name="GL_BLEND_SRC_RGB_OES"/>
<enum value="0x80CA" name="GL_BLEND_DST_ALPHA"/>
<enum value="0x80CA" name="GL_BLEND_DST_ALPHA_EXT"/>
<enum value="0x80CA" name="GL_BLEND_DST_ALPHA_OES"/>
<enum value="0x80CB" name="GL_BLEND_SRC_ALPHA"/>
<enum value="0x80CB" name="GL_BLEND_SRC_ALPHA_EXT"/>
<enum value="0x80CB" name="GL_BLEND_SRC_ALPHA_OES"/>
<enum value="0x80CC" name="GL_422_EXT"/>
<enum value="0x80CD" name="GL_422_REV_EXT"/>
<enum value="0x80CE" name="GL_422_AVERAGE_EXT"/>
<enum value="0x80CF" name="GL_422_REV_AVERAGE_EXT"/>
</enums>
<enums namespace="GL" start="0x80D0" end="0x80DF" vendor="SGI">
<enum value="0x80D0" name="GL_COLOR_TABLE"/>
<enum value="0x80D0" name="GL_COLOR_TABLE_SGI"/>
<enum value="0x80D1" name="GL_POST_CONVOLUTION_COLOR_TABLE"/>
<enum value="0x80D1" name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
<enum value="0x80D2" name="GL_POST_COLOR_MATRIX_COLOR_TABLE"/>
<enum value="0x80D2" name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
<enum value="0x80D3" name="GL_PROXY_COLOR_TABLE"/>
<enum value="0x80D3" name="GL_PROXY_COLOR_TABLE_SGI"/>
<enum value="0x80D4" name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE"/>
<enum value="0x80D4" name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
<enum value="0x80D5" name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE"/>
<enum value="0x80D5" name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
<enum value="0x80D6" name="GL_COLOR_TABLE_SCALE"/>
<enum value="0x80D6" name="GL_COLOR_TABLE_SCALE_SGI"/>
<enum value="0x80D7" name="GL_COLOR_TABLE_BIAS"/>
<enum value="0x80D7" name="GL_COLOR_TABLE_BIAS_SGI"/>
<enum value="0x80D8" name="GL_COLOR_TABLE_FORMAT"/>
<enum value="0x80D8" name="GL_COLOR_TABLE_FORMAT_SGI"/>
<enum value="0x80D9" name="GL_COLOR_TABLE_WIDTH"/>
<enum value="0x80D9" name="GL_COLOR_TABLE_WIDTH_SGI"/>
<enum value="0x80DA" name="GL_COLOR_TABLE_RED_SIZE"/>
<enum value="0x80DA" name="GL_COLOR_TABLE_RED_SIZE_SGI"/>
<enum value="0x80DB" name="GL_COLOR_TABLE_GREEN_SIZE"/>
<enum value="0x80DB" name="GL_COLOR_TABLE_GREEN_SIZE_SGI"/>
<enum value="0x80DC" name="GL_COLOR_TABLE_BLUE_SIZE"/>
<enum value="0x80DC" name="GL_COLOR_TABLE_BLUE_SIZE_SGI"/>
<enum value="0x80DD" name="GL_COLOR_TABLE_ALPHA_SIZE"/>
<enum value="0x80DD" name="GL_COLOR_TABLE_ALPHA_SIZE_SGI"/>
<enum value="0x80DE" name="GL_COLOR_TABLE_LUMINANCE_SIZE"/>
<enum value="0x80DE" name="GL_COLOR_TABLE_LUMINANCE_SIZE_SGI"/>
<enum value="0x80DF" name="GL_COLOR_TABLE_INTENSITY_SIZE"/>
<enum value="0x80DF" name="GL_COLOR_TABLE_INTENSITY_SIZE_SGI"/>
</enums>
<enums namespace="GL" start="0x80E0" end="0x810F" vendor="MS">
<enum value="0x80E0" name="GL_BGR"/>
<enum value="0x80E0" name="GL_BGR_EXT"/>
<enum value="0x80E1" name="GL_BGRA"/>
<enum value="0x80E1" name="GL_BGRA_EXT"/>
<enum value="0x80E1" name="GL_BGRA_IMG"/>
<enum value="0x80E2" name="GL_COLOR_INDEX1_EXT"/>
<enum value="0x80E3" name="GL_COLOR_INDEX2_EXT"/>
<enum value="0x80E4" name="GL_COLOR_INDEX4_EXT"/>
<enum value="0x80E5" name="GL_COLOR_INDEX8_EXT"/>
<enum value="0x80E6" name="GL_COLOR_INDEX12_EXT"/>
<enum value="0x80E7" name="GL_COLOR_INDEX16_EXT"/>
<enum value="0x80E8" name="GL_MAX_ELEMENTS_VERTICES"/>
<enum value="0x80E8" name="GL_MAX_ELEMENTS_VERTICES_EXT"/>
<enum value="0x80E9" name="GL_MAX_ELEMENTS_INDICES"/>
<enum value="0x80E9" name="GL_MAX_ELEMENTS_INDICES_EXT"/>
<enum value="0x80EA" name="GL_PHONG_WIN"/>
<enum value="0x80EB" name="GL_PHONG_HINT_WIN"/>
<enum value="0x80EC" name="GL_FOG_SPECULAR_TEXTURE_WIN"/>
<enum value="0x80ED" name="GL_TEXTURE_INDEX_SIZE_EXT"/>
<enum value="0x80EE" name="GL_PARAMETER_BUFFER_ARB"/>
<enum value="0x80EF" name="GL_PARAMETER_BUFFER_BINDING_ARB"/>
<enum value="0x80F0" name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
<unused start="0x80F1" end="0x810F" vendor="MS"/>
</enums>
<enums namespace="GL" start="0x8110" end="0x814F" vendor="SGI">
<enum value="0x8110" name="GL_DUAL_ALPHA4_SGIS"/>
<enum value="0x8111" name="GL_DUAL_ALPHA8_SGIS"/>
<enum value="0x8112" name="GL_DUAL_ALPHA12_SGIS"/>
<enum value="0x8113" name="GL_DUAL_ALPHA16_SGIS"/>
<enum value="0x8114" name="GL_DUAL_LUMINANCE4_SGIS"/>
<enum value="0x8115" name="GL_DUAL_LUMINANCE8_SGIS"/>
<enum value="0x8116" name="GL_DUAL_LUMINANCE12_SGIS"/>
<enum value="0x8117" name="GL_DUAL_LUMINANCE16_SGIS"/>
<enum value="0x8118" name="GL_DUAL_INTENSITY4_SGIS"/>
<enum value="0x8119" name="GL_DUAL_INTENSITY8_SGIS"/>
<enum value="0x811A" name="GL_DUAL_INTENSITY12_SGIS"/>
<enum value="0x811B" name="GL_DUAL_INTENSITY16_SGIS"/>
<enum value="0x811C" name="GL_DUAL_LUMINANCE_ALPHA4_SGIS"/>
<enum value="0x811D" name="GL_DUAL_LUMINANCE_ALPHA8_SGIS"/>
<enum value="0x811E" name="GL_QUAD_ALPHA4_SGIS"/>
<enum value="0x811F" name="GL_QUAD_ALPHA8_SGIS"/>
<enum value="0x8120" name="GL_QUAD_LUMINANCE4_SGIS"/>
<enum value="0x8121" name="GL_QUAD_LUMINANCE8_SGIS"/>
<enum value="0x8122" name="GL_QUAD_INTENSITY4_SGIS"/>
<enum value="0x8123" name="GL_QUAD_INTENSITY8_SGIS"/>
<enum value="0x8124" name="GL_DUAL_TEXTURE_SELECT_SGIS"/>
<enum value="0x8125" name="GL_QUAD_TEXTURE_SELECT_SGIS"/>
<enum value="0x8126" name="GL_POINT_SIZE_MIN"/>
<enum value="0x8126" name="GL_POINT_SIZE_MIN_ARB"/>
<enum value="0x8126" name="GL_POINT_SIZE_MIN_EXT"/>
<enum value="0x8126" name="GL_POINT_SIZE_MIN_SGIS"/>
<enum value="0x8127" name="GL_POINT_SIZE_MAX"/>
<enum value="0x8127" name="GL_POINT_SIZE_MAX_ARB"/>
<enum value="0x8127" name="GL_POINT_SIZE_MAX_EXT"/>
<enum value="0x8127" name="GL_POINT_SIZE_MAX_SGIS"/>
<enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE"/>
<enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE_ARB"/>
<enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE_EXT"/>
<enum value="0x8128" name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/>
<enum value="0x8129" name="GL_DISTANCE_ATTENUATION_EXT"/>
<enum value="0x8129" name="GL_DISTANCE_ATTENUATION_SGIS"/>
<enum value="0x8129" name="GL_POINT_DISTANCE_ATTENUATION"/>
<enum value="0x8129" name="GL_POINT_DISTANCE_ATTENUATION_ARB"/>
<enum value="0x812A" name="GL_FOG_FUNC_SGIS"/>
<enum value="0x812B" name="GL_FOG_FUNC_POINTS_SGIS"/>
<enum value="0x812C" name="GL_MAX_FOG_FUNC_POINTS_SGIS"/>
<enum value="0x812D" name="GL_CLAMP_TO_BORDER"/>
<enum value="0x812D" name="GL_CLAMP_TO_BORDER_ARB"/>
<enum value="0x812D" name="GL_CLAMP_TO_BORDER_EXT"/>
<enum value="0x812D" name="GL_CLAMP_TO_BORDER_NV"/>
<enum value="0x812D" name="GL_CLAMP_TO_BORDER_SGIS"/>
<enum value="0x812D" name="GL_CLAMP_TO_BORDER_OES"/>
<enum value="0x812E" name="GL_TEXTURE_MULTI_BUFFER_HINT_SGIX"/>
<enum value="0x812F" name="GL_CLAMP_TO_EDGE"/>
<enum value="0x812F" name="GL_CLAMP_TO_EDGE_SGIS"/>
<enum value="0x8130" name="GL_PACK_SKIP_VOLUMES_SGIS"/>
<enum value="0x8131" name="GL_PACK_IMAGE_DEPTH_SGIS"/>
<enum value="0x8132" name="GL_UNPACK_SKIP_VOLUMES_SGIS"/>
<enum value="0x8133" name="GL_UNPACK_IMAGE_DEPTH_SGIS"/>
<enum value="0x8134" name="GL_TEXTURE_4D_SGIS"/>
<enum value="0x8135" name="GL_PROXY_TEXTURE_4D_SGIS"/>
<enum value="0x8136" name="GL_TEXTURE_4DSIZE_SGIS"/>
<enum value="0x8137" name="GL_TEXTURE_WRAP_Q_SGIS"/>
<enum value="0x8138" name="GL_MAX_4D_TEXTURE_SIZE_SGIS"/>
<enum value="0x8139" name="GL_PIXEL_TEX_GEN_SGIX"/>
<enum value="0x813A" name="GL_TEXTURE_MIN_LOD"/>
<enum value="0x813A" name="GL_TEXTURE_MIN_LOD_SGIS"/>
<enum value="0x813B" name="GL_TEXTURE_MAX_LOD"/>
<enum value="0x813B" name="GL_TEXTURE_MAX_LOD_SGIS"/>
<enum value="0x813C" name="GL_TEXTURE_BASE_LEVEL"/>
<enum value="0x813C" name="GL_TEXTURE_BASE_LEVEL_SGIS"/>
<enum value="0x813D" name="GL_TEXTURE_MAX_LEVEL"/>
<enum value="0x813D" name="GL_TEXTURE_MAX_LEVEL_APPLE"/>
<enum value="0x813D" name="GL_TEXTURE_MAX_LEVEL_SGIS"/>
<enum value="0x813E" name="GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX"/>
<enum value="0x813F" name="GL_PIXEL_TILE_CACHE_INCREMENT_SGIX"/>
<enum value="0x8140" name="GL_PIXEL_TILE_WIDTH_SGIX"/>
<enum value="0x8141" name="GL_PIXEL_TILE_HEIGHT_SGIX"/>
<enum value="0x8142" name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/>
<enum value="0x8143" name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX"/>
<enum value="0x8144" name="GL_PIXEL_TILE_GRID_DEPTH_SGIX"/>
<enum value="0x8145" name="GL_PIXEL_TILE_CACHE_SIZE_SGIX"/>
<enum value="0x8146" name="GL_FILTER4_SGIS"/>
<enum value="0x8147" name="GL_TEXTURE_FILTER4_SIZE_SGIS"/>
<enum value="0x8148" name="GL_SPRITE_SGIX"/>
<enum value="0x8149" name="GL_SPRITE_MODE_SGIX"/>
<enum value="0x814A" name="GL_SPRITE_AXIS_SGIX"/>
<enum value="0x814B" name="GL_SPRITE_TRANSLATION_SGIX"/>
<enum value="0x814C" name="GL_SPRITE_AXIAL_SGIX"/>
<enum value="0x814D" name="GL_SPRITE_OBJECT_ALIGNED_SGIX"/>
<enum value="0x814E" name="GL_SPRITE_EYE_ALIGNED_SGIX"/>
<enum value="0x814F" name="GL_TEXTURE_4D_BINDING_SGIS"/>
</enums>
<enums namespace="GL" start="0x8150" end="0x816F" vendor="HP">
<enum value="0x8150" name="GL_IGNORE_BORDER_HP"/>
<enum value="0x8151" name="GL_CONSTANT_BORDER"/>
<enum value="0x8151" name="GL_CONSTANT_BORDER_HP"/>
<unused start="0x8152" vendor="HP" comment="GL_WRAP_BORDER = 0x8152 was proposed, but not actually promoted to core"/>
<enum value="0x8153" name="GL_REPLICATE_BORDER"/>
<enum value="0x8153" name="GL_REPLICATE_BORDER_HP"/>
<enum value="0x8154" name="GL_CONVOLUTION_BORDER_COLOR"/>
<enum value="0x8154" name="GL_CONVOLUTION_BORDER_COLOR_HP"/>
<enum value="0x8155" name="GL_IMAGE_SCALE_X_HP"/>
<enum value="0x8156" name="GL_IMAGE_SCALE_Y_HP"/>
<enum value="0x8157" name="GL_IMAGE_TRANSLATE_X_HP"/>
<enum value="0x8158" name="GL_IMAGE_TRANSLATE_Y_HP"/>
<enum value="0x8159" name="GL_IMAGE_ROTATE_ANGLE_HP"/>
<enum value="0x815A" name="GL_IMAGE_ROTATE_ORIGIN_X_HP"/>
<enum value="0x815B" name="GL_IMAGE_ROTATE_ORIGIN_Y_HP"/>
<enum value="0x815C" name="GL_IMAGE_MAG_FILTER_HP"/>
<enum value="0x815D" name="GL_IMAGE_MIN_FILTER_HP"/>
<enum value="0x815E" name="GL_IMAGE_CUBIC_WEIGHT_HP"/>
<enum value="0x815F" name="GL_CUBIC_HP"/>
<enum value="0x8160" name="GL_AVERAGE_HP"/>
<enum value="0x8161" name="GL_IMAGE_TRANSFORM_2D_HP"/>
<enum value="0x8162" name="GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
<enum value="0x8163" name="GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
<unused start="0x8164" vendor="HP"/>
<enum value="0x8165" name="GL_OCCLUSION_TEST_HP"/>
<enum value="0x8166" name="GL_OCCLUSION_TEST_RESULT_HP"/>
<enum value="0x8167" name="GL_TEXTURE_LIGHTING_MODE_HP"/>
<enum value="0x8168" name="GL_TEXTURE_POST_SPECULAR_HP"/>
<enum value="0x8169" name="GL_TEXTURE_PRE_SPECULAR_HP"/>
<unused start="0x816A" end="0x816F" vendor="HP"/>
</enums>
<enums namespace="GL" start="0x8170" end="0x81CF" vendor="SGI">
<enum value="0x8170" name="GL_LINEAR_CLIPMAP_LINEAR_SGIX"/>
<enum value="0x8171" name="GL_TEXTURE_CLIPMAP_CENTER_SGIX"/>
<enum value="0x8172" name="GL_TEXTURE_CLIPMAP_FRAME_SGIX"/>
<enum value="0x8173" name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX"/>
<enum value="0x8174" name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
<enum value="0x8175" name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"/>
<enum value="0x8176" name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX"/>
<enum value="0x8177" name="GL_MAX_CLIPMAP_DEPTH_SGIX"/>
<enum value="0x8178" name="GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
<enum value="0x8179" name="GL_POST_TEXTURE_FILTER_BIAS_SGIX"/>
<enum value="0x817A" name="GL_POST_TEXTURE_FILTER_SCALE_SGIX"/>
<enum value="0x817B" name="GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX"/>
<enum value="0x817C" name="GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX"/>
<enum value="0x817D" name="GL_REFERENCE_PLANE_SGIX"/>
<enum value="0x817E" name="GL_REFERENCE_PLANE_EQUATION_SGIX"/>
<enum value="0x817F" name="GL_IR_INSTRUMENT1_SGIX"/>
<enum value="0x8180" name="GL_INSTRUMENT_BUFFER_POINTER_SGIX"/>
<enum value="0x8181" name="GL_INSTRUMENT_MEASUREMENTS_SGIX"/>
<enum value="0x8182" name="GL_LIST_PRIORITY_SGIX"/>
<enum value="0x8183" name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/>
<enum value="0x8184" name="GL_PIXEL_TEX_GEN_Q_CEILING_SGIX"/>
<enum value="0x8185" name="GL_PIXEL_TEX_GEN_Q_ROUND_SGIX"/>
<enum value="0x8186" name="GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX"/>
<enum value="0x8187" name="GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX"/>
<enum value="0x8188" name="GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX"/>
<enum value="0x8189" name="GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX"/>
<enum value="0x818A" name="GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX"/>
<enum value="0x818B" name="GL_FRAMEZOOM_SGIX"/>
<enum value="0x818C" name="GL_FRAMEZOOM_FACTOR_SGIX"/>
<enum value="0x818D" name="GL_MAX_FRAMEZOOM_FACTOR_SGIX"/>
<enum value="0x818E" name="GL_TEXTURE_LOD_BIAS_S_SGIX"/>
<enum value="0x818F" name="GL_TEXTURE_LOD_BIAS_T_SGIX"/>
<enum value="0x8190" name="GL_TEXTURE_LOD_BIAS_R_SGIX"/>
<enum value="0x8191" name="GL_GENERATE_MIPMAP"/>
<enum value="0x8191" name="GL_GENERATE_MIPMAP_SGIS"/>
<enum value="0x8192" name="GL_GENERATE_MIPMAP_HINT"/>
<enum value="0x8192" name="GL_GENERATE_MIPMAP_HINT_SGIS"/>
<unused start="0x8193" end="0x8193" comment="Incomplete extension SGIX_spotlight_cutoff"/>
<!-- <enum value="0x8193" name="GL_SPOT_CUTOFF_DELTA_SGIX"/> -->
<enum value="0x8194" name="GL_GEOMETRY_DEFORMATION_SGIX"/>
<enum value="0x8195" name="GL_TEXTURE_DEFORMATION_SGIX"/>
<enum value="0x8196" name="GL_DEFORMATIONS_MASK_SGIX"/>
<enum value="0x8197" name="GL_MAX_DEFORMATION_ORDER_SGIX"/>
<enum value="0x8198" name="GL_FOG_OFFSET_SGIX"/>
<enum value="0x8199" name="GL_FOG_OFFSET_VALUE_SGIX"/>
<enum value="0x819A" name="GL_TEXTURE_COMPARE_SGIX"/>
<enum value="0x819B" name="GL_TEXTURE_COMPARE_OPERATOR_SGIX"/>
<enum value="0x819C" name="GL_TEXTURE_LEQUAL_R_SGIX"/>
<enum value="0x819D" name="GL_TEXTURE_GEQUAL_R_SGIX"/>
<unused start="0x819E" end="0x81A4" comment="Private (internal) extension SGIX_igloo_interface"/>
<!-- <enum value="0x819E" name="GL_IGLOO_FULLSCREEN_SGIX"/> -->
<!-- <enum value="0x819F" name="GL_IGLOO_VIEWPORT_OFFSET_SGIX"/> -->
<!-- <enum value="0x81A0" name="GL_IGLOO_SWAPTMESH_SGIX"/> -->
<!-- <enum value="0x81A1" name="GL_IGLOO_COLORNORMAL_SGIX"/> -->
<!-- <enum value="0x81A2" name="GL_IGLOO_IRISGL_MODE_SGIX"/> -->
<!-- <enum value="0x81A3" name="GL_IGLOO_LMC_COLOR_SGIX"/> -->
<!-- <enum value="0x81A4" name="GL_IGLOO_TMESHMODE_SGIX"/> -->
<enum value="0x81A5" name="GL_DEPTH_COMPONENT16"/>
<enum value="0x81A5" name="GL_DEPTH_COMPONENT16_ARB"/>
<enum value="0x81A5" name="GL_DEPTH_COMPONENT16_OES"/>
<enum value="0x81A5" name="GL_DEPTH_COMPONENT16_SGIX"/>
<enum value="0x81A6" name="GL_DEPTH_COMPONENT24"/>
<enum value="0x81A6" name="GL_DEPTH_COMPONENT24_ARB"/>
<enum value="0x81A6" name="GL_DEPTH_COMPONENT24_OES"/>
<enum value="0x81A6" name="GL_DEPTH_COMPONENT24_SGIX"/>
<enum value="0x81A7" name="GL_DEPTH_COMPONENT32"/>
<enum value="0x81A7" name="GL_DEPTH_COMPONENT32_ARB"/>
<enum value="0x81A7" name="GL_DEPTH_COMPONENT32_OES"/>
<enum value="0x81A7" name="GL_DEPTH_COMPONENT32_SGIX"/>
<enum value="0x81A8" name="GL_ARRAY_ELEMENT_LOCK_FIRST_EXT"/>
<enum value="0x81A9" name="GL_ARRAY_ELEMENT_LOCK_COUNT_EXT"/>
<enum value="0x81AA" name="GL_CULL_VERTEX_EXT"/>
<enum value="0x81AB" name="GL_CULL_VERTEX_EYE_POSITION_EXT"/>
<enum value="0x81AC" name="GL_CULL_VERTEX_OBJECT_POSITION_EXT"/>
<enum value="0x81AD" name="GL_IUI_V2F_EXT"/>
<enum value="0x81AE" name="GL_IUI_V3F_EXT"/>
<enum value="0x81AF" name="GL_IUI_N3F_V2F_EXT"/>
<enum value="0x81B0" name="GL_IUI_N3F_V3F_EXT"/>
<enum value="0x81B1" name="GL_T2F_IUI_V2F_EXT"/>
<enum value="0x81B2" name="GL_T2F_IUI_V3F_EXT"/>
<enum value="0x81B3" name="GL_T2F_IUI_N3F_V2F_EXT"/>
<enum value="0x81B4" name="GL_T2F_IUI_N3F_V3F_EXT"/>
<enum value="0x81B5" name="GL_INDEX_TEST_EXT"/>
<enum value="0x81B6" name="GL_INDEX_TEST_FUNC_EXT"/>
<enum value="0x81B7" name="GL_INDEX_TEST_REF_EXT"/>
<enum value="0x81B8" name="GL_INDEX_MATERIAL_EXT"/>
<enum value="0x81B9" name="GL_INDEX_MATERIAL_PARAMETER_EXT"/>
<enum value="0x81BA" name="GL_INDEX_MATERIAL_FACE_EXT"/>
<enum value="0x81BB" name="GL_YCRCB_422_SGIX"/>
<enum value="0x81BC" name="GL_YCRCB_444_SGIX"/>
<unused start="0x81BD" end="0x81C3" comment="Incomplete extension SGI_complex_type"/>
<!-- <enum value="0x81BD" name="GL_COMPLEX_UNSIGNED_BYTE_SGI"/> -->
<!-- <enum value="0x81BE" name="GL_COMPLEX_BYTE_SGI"/> -->
<!-- <enum value="0x81BF" name="GL_COMPLEX_UNSIGNED_SHORT_SGI"/> -->
<!-- <enum value="0x81C0" name="GL_COMPLEX_SHORT_SGI"/> -->
<!-- <enum value="0x81C1" name="GL_COMPLEX_UNSIGNED_INT_SGI"/> -->
<!-- <enum value="0x81C2" name="GL_COMPLEX_INT_SGI"/> -->
<!-- <enum value="0x81C3" name="GL_COMPLEX_FLOAT_SGI"/> -->
<unused start="0x81C4" end="0x81CA" comment="Incomplete extension SGI_fft"/>
<!-- <enum value="0x81C4" name="GL_PIXEL_TRANSFORM_OPERATOR_SGI"/> -->
<!-- <enum value="0x81C5" name="GL_CONVOLUTION_SGI"/> -->
<!-- <enum value="0x81C6" name="GL_FFT_1D_SGI"/> -->
<!-- <enum value="0x81C7" name="GL_PIXEL_TRANSFORM_SGI"/> -->
<!-- <enum value="0x81C8" name="GL_MAX_FFT_WIDTH_SGI"/> -->
<!-- <enum value="0x81C9" name="GL_SORT_SGI"/> -->
<!-- <enum value="0x81CA" name="GL_TRANSPOSE_SGI"/> -->
<unused start="0x81CB" end="0x81CF" comment="Incomplete extension SGIX_nurbs_eval"/>
<!-- <enum value="0x81CB" name="GL_MAP1_VERTEX_3_NURBS_SGIX"/> -->
<!-- <enum value="0x81CC" name="GL_MAP1_VERTEX_4_NURBS_SGIX"/> -->
<!-- <enum value="0x81CD" name="GL_MAP1_INDEX_NURBS_SGIX"/> -->
<!-- <enum value="0x81CE" name="GL_MAP1_COLOR_4_NURBS_SGIX"/> -->
<!-- <enum value="0x81CF" name="GL_MAP1_NORMAL_NURBS_SGIX"/> -->
</enums>
<enums namespace="GL" start="0x81D0" end="0x81DF" vendor="SUN">
<unused start="0x81D0" end="0x81D1" vendor="SUN"/>
<unused start="0x81D2" end="0x81D3" comment="No extension spec SUNX_surface_hint"/>
<!-- <enum value="0x81D2" name="GL_SURFACE_SIZE_HINT_SUNX"/> -->
<!-- <enum value="0x81D3" name="GL_LARGE_SUNX"/> -->
<enum value="0x81D4" name="GL_WRAP_BORDER_SUN"/>
<enum value="0x81D5" name="GL_UNPACK_CONSTANT_DATA_SUNX"/>
<enum value="0x81D6" name="GL_TEXTURE_CONSTANT_DATA_SUNX"/>
<enum value="0x81D7" name="GL_TRIANGLE_LIST_SUN"/>
<enum value="0x81D8" name="GL_REPLACEMENT_CODE_SUN"/>
<enum value="0x81D9" name="GL_GLOBAL_ALPHA_SUN"/>
<enum value="0x81DA" name="GL_GLOBAL_ALPHA_FACTOR_SUN"/>
<unused start="0x81DB" end="0x81DF" vendor="SUN"/>
</enums>
<enums namespace="GL" start="0x81E0" end="0x81FF" vendor="SGI">
<unused start="0x81E0" end="0x81EE" comment="Incomplete extension SGIX_nurbs_eval"/>
<!-- <enum value="0x81E0" name="GL_MAP1_TEXTURE_COORD_1_NURBS_SGIX"/> -->
<!-- <enum value="0x81E1" name="GL_MAP1_TEXTURE_COORD_2_NURBS_SGIX"/> -->
<!-- <enum value="0x81E2" name="GL_MAP1_TEXTURE_COORD_3_NURBS_SGIX"/> -->
<!-- <enum value="0x81E3" name="GL_MAP1_TEXTURE_COORD_4_NURBS_SGIX"/> -->
<!-- <enum value="0x81E4" name="GL_MAP2_VERTEX_3_NURBS_SGIX"/> -->
<!-- <enum value="0x81E5" name="GL_MAP2_VERTEX_4_NURBS_SGIX"/> -->
<!-- <enum value="0x81E6" name="GL_MAP2_INDEX_NURBS_SGIX"/> -->
<!-- <enum value="0x81E7" name="GL_MAP2_COLOR_4_NURBS_SGIX"/> -->
<!-- <enum value="0x81E8" name="GL_MAP2_NORMAL_NURBS_SGIX"/> -->
<!-- <enum value="0x81E9" name="GL_MAP2_TEXTURE_COORD_1_NURBS_SGIX"/> -->
<!-- <enum value="0x81EA" name="GL_MAP2_TEXTURE_COORD_2_NURBS_SGIX"/> -->
<!-- <enum value="0x81EB" name="GL_MAP2_TEXTURE_COORD_3_NURBS_SGIX"/> -->
<!-- <enum value="0x81EC" name="GL_MAP2_TEXTURE_COORD_4_NURBS_SGIX"/> -->
<!-- <enum value="0x81ED" name="GL_NURBS_KNOT_COUNT_SGIX"/> -->
<!-- <enum value="0x81EE" name="GL_NURBS_KNOT_VECTOR_SGIX"/> -->
<enum value="0x81EF" name="GL_TEXTURE_COLOR_WRITEMASK_SGIS"/>
<enum value="0x81F0" name="GL_EYE_DISTANCE_TO_POINT_SGIS"/>
<enum value="0x81F1" name="GL_OBJECT_DISTANCE_TO_POINT_SGIS"/>
<enum value="0x81F2" name="GL_EYE_DISTANCE_TO_LINE_SGIS"/>
<enum value="0x81F3" name="GL_OBJECT_DISTANCE_TO_LINE_SGIS"/>
<enum value="0x81F4" name="GL_EYE_POINT_SGIS"/>
<enum value="0x81F5" name="GL_OBJECT_POINT_SGIS"/>
<enum value="0x81F6" name="GL_EYE_LINE_SGIS"/>
<enum value="0x81F7" name="GL_OBJECT_LINE_SGIS"/>
<enum value="0x81F8" name="GL_LIGHT_MODEL_COLOR_CONTROL"/>
<enum value="0x81F8" name="GL_LIGHT_MODEL_COLOR_CONTROL_EXT"/>
<enum value="0x81F9" name="GL_SINGLE_COLOR"/>
<enum value="0x81F9" name="GL_SINGLE_COLOR_EXT"/>
<enum value="0x81FA" name="GL_SEPARATE_SPECULAR_COLOR"/>
<enum value="0x81FA" name="GL_SEPARATE_SPECULAR_COLOR_EXT"/>
<enum value="0x81FB" name="GL_SHARED_TEXTURE_PALETTE_EXT"/>
<unused start="0x81FC" end="0x81FD" comment="Incomplete extension SGIX_fog_scale"/>
<!-- <enum value="0x81FC" name="GL_FOG_SCALE_SGIX"/> -->
<!-- <enum value="0x81FD" name="GL_FOG_SCALE_VALUE_SGIX"/> -->
<unused start="0x81FE" end="0x81FF" comment="Incomplete extension SGIX_fog_blend"/>
<!-- <enum value="0x81FE" name="GL_FOG_BLEND_ALPHA_SGIX"/> -->
<!-- <enum value="0x81FF" name="GL_FOG_BLEND_COLOR_SGIX"/> -->
</enums>
<enums namespace="GL" start="0x8200" end="0x820F" vendor="AMD" comment="Range released by MS 2002/9/16">
<enum value="0x8200" name="GL_TEXT_FRAGMENT_SHADER_ATI"/>
<unused start="0x8201" end="0x820F" vendor="AMD"/>
</enums>
<enums namespace="GL" start="0x8210" end="0x823F" vendor="ARB">
<enum value="0x8210" name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/>
<enum value="0x8210" name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT"/>
<enum value="0x8211" name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/>
<enum value="0x8211" name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT"/>
<enum value="0x8212" name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/>
<enum value="0x8213" name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/>
<enum value="0x8214" name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/>
<enum value="0x8215" name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/>
<enum value="0x8216" name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/>
<enum value="0x8217" name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/>
<enum value="0x8218" name="GL_FRAMEBUFFER_DEFAULT"/>
<enum value="0x8219" name="GL_FRAMEBUFFER_UNDEFINED"/>
<enum value="0x8219" name="GL_FRAMEBUFFER_UNDEFINED_OES"/>
<enum value="0x821A" name="GL_DEPTH_STENCIL_ATTACHMENT"/>
<enum value="0x821B" name="GL_MAJOR_VERSION"/>
<enum value="0x821C" name="GL_MINOR_VERSION"/>
<enum value="0x821D" name="GL_NUM_EXTENSIONS"/>
<enum value="0x821E" name="GL_CONTEXT_FLAGS"/>
<enum value="0x821F" name="GL_BUFFER_IMMUTABLE_STORAGE"/>
<enum value="0x821F" name="GL_BUFFER_IMMUTABLE_STORAGE_EXT"/>
<enum value="0x8220" name="GL_BUFFER_STORAGE_FLAGS"/>
<enum value="0x8220" name="GL_BUFFER_STORAGE_FLAGS_EXT"/>
<enum value="0x8221" name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/>
<enum value="0x8221" name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES"/>
<enum value="0x8222" name="GL_INDEX"/>
<unused start="0x8223" vendor="ARB" comment="GL_DEPTH_BUFFER = 0x8223 not actually used in the API"/>
<unused start="0x8224" vendor="ARB" comment="GL_STENCIL_BUFFER = 0x8224 not actually used in the API"/>
<enum value="0x8225" name="GL_COMPRESSED_RED"/>
<enum value="0x8226" name="GL_COMPRESSED_RG"/>
<enum value="0x8227" name="GL_RG"/>
<enum value="0x8227" name="GL_RG_EXT"/>
<enum value="0x8228" name="GL_RG_INTEGER"/>
<enum value="0x8229" name="GL_R8"/>
<enum value="0x8229" name="GL_R8_EXT"/>
<enum value="0x822A" name="GL_R16"/>
<enum value="0x822A" name="GL_R16_EXT"/>
<enum value="0x822B" name="GL_RG8"/>
<enum value="0x822B" name="GL_RG8_EXT"/>
<enum value="0x822C" name="GL_RG16"/>
<enum value="0x822C" name="GL_RG16_EXT"/>
<enum value="0x822D" name="GL_R16F"/>
<enum value="0x822D" name="GL_R16F_EXT"/>
<enum value="0x822E" name="GL_R32F"/>
<enum value="0x822E" name="GL_R32F_EXT"/>
<enum value="0x822F" name="GL_RG16F"/>
<enum value="0x822F" name="GL_RG16F_EXT"/>
<enum value="0x8230" name="GL_RG32F"/>
<enum value="0x8230" name="GL_RG32F_EXT"/>
<enum value="0x8231" name="GL_R8I"/>
<enum value="0x8232" name="GL_R8UI"/>
<enum value="0x8233" name="GL_R16I"/>
<enum value="0x8234" name="GL_R16UI"/>
<enum value="0x8235" name="GL_R32I"/>
<enum value="0x8236" name="GL_R32UI"/>
<enum value="0x8237" name="GL_RG8I"/>
<enum value="0x8238" name="GL_RG8UI"/>
<enum value="0x8239" name="GL_RG16I"/>
<enum value="0x823A" name="GL_RG16UI"/>
<enum value="0x823B" name="GL_RG32I"/>
<enum value="0x823C" name="GL_RG32UI"/>
<unused start="0x823D" end="0x823F" vendor="ARB"/>
</enums>
<enums namespace="GL" start="0x8240" end="0x82AF" vendor="ARB" comment="Range released by MS on 2002/9/16">
<enum value="0x8240" name="GL_SYNC_CL_EVENT_ARB"/>
<enum value="0x8241" name="GL_SYNC_CL_EVENT_COMPLETE_ARB"/>
<enum value="0x8242" name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/>
<enum value="0x8242" name="GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB"/>
<enum value="0x8242" name="GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR"/>
<enum value="0x8243" name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/>
<enum value="0x8243" name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB"/>
<enum value="0x8243" name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR"/>
<enum value="0x8244" name="GL_DEBUG_CALLBACK_FUNCTION"/>
<enum value="0x8244" name="GL_DEBUG_CALLBACK_FUNCTION_ARB"/>
<enum value="0x8244" name="GL_DEBUG_CALLBACK_FUNCTION_KHR"/>
<enum value="0x8245" name="GL_DEBUG_CALLBACK_USER_PARAM"/>
<enum value="0x8245" name="GL_DEBUG_CALLBACK_USER_PARAM_ARB"/>
<enum value="0x8245" name="GL_DEBUG_CALLBACK_USER_PARAM_KHR"/>
<enum value="0x8246" name="GL_DEBUG_SOURCE_API"/>
<enum value="0x8246" name="GL_DEBUG_SOURCE_API_ARB"/>
<enum value="0x8246" name="GL_DEBUG_SOURCE_API_KHR"/>
<enum value="0x8247" name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/>
<enum value="0x8247" name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB"/>
<enum value="0x8247" name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR"/>
<enum value="0x8248" name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
<enum value="0x8248" name="GL_DEBUG_SOURCE_SHADER_COMPILER_ARB"/>
<enum value="0x8248" name="GL_DEBUG_SOURCE_SHADER_COMPILER_KHR"/>
<enum value="0x8249" name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
<enum value="0x8249" name="GL_DEBUG_SOURCE_THIRD_PARTY_ARB"/>
<enum value="0x8249" name="GL_DEBUG_SOURCE_THIRD_PARTY_KHR"/>
<enum value="0x824A" name="GL_DEBUG_SOURCE_APPLICATION"/>
<enum value="0x824A" name="GL_DEBUG_SOURCE_APPLICATION_ARB"/>
<enum value="0x824A" name="GL_DEBUG_SOURCE_APPLICATION_KHR"/>
<enum value="0x824B" name="GL_DEBUG_SOURCE_OTHER"/>
<enum value="0x824B" name="GL_DEBUG_SOURCE_OTHER_ARB"/>
<enum value="0x824B" name="GL_DEBUG_SOURCE_OTHER_KHR"/>
<enum value="0x824C" name="GL_DEBUG_TYPE_ERROR"/>
<enum value="0x824C" name="GL_DEBUG_TYPE_ERROR_ARB"/>
<enum value="0x824C" name="GL_DEBUG_TYPE_ERROR_KHR"/>
<enum value="0x824D" name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
<enum value="0x824D" name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB"/>
<enum value="0x824D" name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR"/>
<enum value="0x824E" name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
<enum value="0x824E" name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB"/>
<enum value="0x824E" name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR"/>
<enum value="0x824F" name="GL_DEBUG_TYPE_PORTABILITY"/>
<enum value="0x824F" name="GL_DEBUG_TYPE_PORTABILITY_ARB"/>
<enum value="0x824F" name="GL_DEBUG_TYPE_PORTABILITY_KHR"/>
<enum value="0x8250" name="GL_DEBUG_TYPE_PERFORMANCE"/>
<enum value="0x8250" name="GL_DEBUG_TYPE_PERFORMANCE_ARB"/>
<enum value="0x8250" name="GL_DEBUG_TYPE_PERFORMANCE_KHR"/>
<enum value="0x8251" name="GL_DEBUG_TYPE_OTHER"/>
<enum value="0x8251" name="GL_DEBUG_TYPE_OTHER_ARB"/>
<enum value="0x8251" name="GL_DEBUG_TYPE_OTHER_KHR"/>
<enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET"/>
<enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_ARB"/>
<enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_EXT"/>
<enum value="0x8252" name="GL_LOSE_CONTEXT_ON_RESET_KHR"/>
<enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET"/>
<enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_ARB"/>
<enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_EXT"/>
<enum value="0x8253" name="GL_GUILTY_CONTEXT_RESET_KHR"/>
<enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET"/>
<enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_ARB"/>
<enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_EXT"/>
<enum value="0x8254" name="GL_INNOCENT_CONTEXT_RESET_KHR"/>
<enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET"/>
<enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_ARB"/>
<enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_EXT"/>
<enum value="0x8255" name="GL_UNKNOWN_CONTEXT_RESET_KHR"/>
<enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY"/>
<enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_ARB"/>
<enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_EXT"/>
<enum value="0x8256" name="GL_RESET_NOTIFICATION_STRATEGY_KHR"/>
<enum value="0x8257" name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
<enum value="0x8258" name="GL_PROGRAM_SEPARABLE"/>
<enum value="0x8258" name="GL_PROGRAM_SEPARABLE_EXT"/>
<enum value="0x8259" name="GL_ACTIVE_PROGRAM"/>
<enum value="0x8259" api="gles2" name="GL_ACTIVE_PROGRAM_EXT" comment="For the OpenGL ES version of EXT_separate_shader_objects"/>
<enum value="0x825A" name="GL_PROGRAM_PIPELINE_BINDING"/>
<enum value="0x825A" name="GL_PROGRAM_PIPELINE_BINDING_EXT"/>
<enum value="0x825B" name="GL_MAX_VIEWPORTS"/>
<enum value="0x825B" name="GL_MAX_VIEWPORTS_NV"/>
<enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS"/>
<enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_EXT"/>
<enum value="0x825C" name="GL_VIEWPORT_SUBPIXEL_BITS_NV"/>
<enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE"/>
<enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_EXT"/>
<enum value="0x825D" name="GL_VIEWPORT_BOUNDS_RANGE_NV"/>
<enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX"/>
<enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX_EXT"/>
<enum value="0x825E" name="GL_LAYER_PROVOKING_VERTEX_OES"/>
<enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/>
<enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT"/>
<enum value="0x825F" name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV"/>
<enum value="0x8260" name="GL_UNDEFINED_VERTEX"/>
<enum value="0x8260" name="GL_UNDEFINED_VERTEX_EXT"/>
<enum value="0x8260" name="GL_UNDEFINED_VERTEX_OES"/>
<enum value="0x8261" name="GL_NO_RESET_NOTIFICATION"/>
<enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_ARB"/>
<enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_EXT"/>
<enum value="0x8261" name="GL_NO_RESET_NOTIFICATION_KHR"/>
<enum value="0x8262" name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/>
<enum value="0x8263" name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/>
<enum value="0x8264" name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
<enum value="0x8265" name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
<enum value="0x8266" name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/>
<enum value="0x8267" name="GL_COMPUTE_WORK_GROUP_SIZE"/>
<enum value="0x8268" name="GL_DEBUG_TYPE_MARKER"/>
<enum value="0x8268" name="GL_DEBUG_TYPE_MARKER_KHR"/>
<enum value="0x8269" name="GL_DEBUG_TYPE_PUSH_GROUP"/>
<enum value="0x8269" name="GL_DEBUG_TYPE_PUSH_GROUP_KHR"/>
<enum value="0x826A" name="GL_DEBUG_TYPE_POP_GROUP"/>
<enum value="0x826A" name="GL_DEBUG_TYPE_POP_GROUP_KHR"/>
<enum value="0x826B" name="GL_DEBUG_SEVERITY_NOTIFICATION"/>
<enum value="0x826B" name="GL_DEBUG_SEVERITY_NOTIFICATION_KHR"/>
<enum value="0x826C" name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/>
<enum value="0x826C" name="GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR"/>
<enum value="0x826D" name="GL_DEBUG_GROUP_STACK_DEPTH"/>
<enum value="0x826D" name="GL_DEBUG_GROUP_STACK_DEPTH_KHR"/>
<enum value="0x826E" name="GL_MAX_UNIFORM_LOCATIONS"/>
<enum value="0x826F" name="GL_INTERNALFORMAT_SUPPORTED"/>
<enum value="0x8270" name="GL_INTERNALFORMAT_PREFERRED"/>
<enum value="0x8271" name="GL_INTERNALFORMAT_RED_SIZE"/>
<enum value="0x8272" name="GL_INTERNALFORMAT_GREEN_SIZE"/>
<enum value="0x8273" name="GL_INTERNALFORMAT_BLUE_SIZE"/>
<enum value="0x8274" name="GL_INTERNALFORMAT_ALPHA_SIZE"/>
<enum value="0x8275" name="GL_INTERNALFORMAT_DEPTH_SIZE"/>
<enum value="0x8276" name="GL_INTERNALFORMAT_STENCIL_SIZE"/>
<enum value="0x8277" name="GL_INTERNALFORMAT_SHARED_SIZE"/>
<enum value="0x8278" name="GL_INTERNALFORMAT_RED_TYPE"/>
<enum value="0x8279" name="GL_INTERNALFORMAT_GREEN_TYPE"/>
<enum value="0x827A" name="GL_INTERNALFORMAT_BLUE_TYPE"/>
<enum value="0x827B" name="GL_INTERNALFORMAT_ALPHA_TYPE"/>
<enum value="0x827C" name="GL_INTERNALFORMAT_DEPTH_TYPE"/>
<enum value="0x827D" name="GL_INTERNALFORMAT_STENCIL_TYPE"/>
<enum value="0x827E" name="GL_MAX_WIDTH"/>
<enum value="0x827F" name="GL_MAX_HEIGHT"/>
<enum value="0x8280" name="GL_MAX_DEPTH"/>
<enum value="0x8281" name="GL_MAX_LAYERS"/>
<enum value="0x8282" name="GL_MAX_COMBINED_DIMENSIONS"/>
<enum value="0x8283" name="GL_COLOR_COMPONENTS"/>
<enum value="0x8284" name="GL_DEPTH_COMPONENTS"/>
<enum value="0x8285" name="GL_STENCIL_COMPONENTS"/>
<enum value="0x8286" name="GL_COLOR_RENDERABLE"/>
<enum value="0x8287" name="GL_DEPTH_RENDERABLE"/>
<enum value="0x8288" name="GL_STENCIL_RENDERABLE"/>
<enum value="0x8289" name="GL_FRAMEBUFFER_RENDERABLE"/>
<enum value="0x828A" name="GL_FRAMEBUFFER_RENDERABLE_LAYERED"/>
<enum value="0x828B" name="GL_FRAMEBUFFER_BLEND"/>
<enum value="0x828C" name="GL_READ_PIXELS"/>
<enum value="0x828D" name="GL_READ_PIXELS_FORMAT"/>
<enum value="0x828E" name="GL_READ_PIXELS_TYPE"/>
<enum value="0x828F" name="GL_TEXTURE_IMAGE_FORMAT"/>
<enum value="0x8290" name="GL_TEXTURE_IMAGE_TYPE"/>
<enum value="0x8291" name="GL_GET_TEXTURE_IMAGE_FORMAT"/>
<enum value="0x8292" name="GL_GET_TEXTURE_IMAGE_TYPE"/>
<enum value="0x8293" name="GL_MIPMAP"/>
<enum value="0x8294" name="GL_MANUAL_GENERATE_MIPMAP"/>
<enum value="0x8295" name="GL_AUTO_GENERATE_MIPMAP" comment="Should be deprecated"/>
<enum value="0x8296" name="GL_COLOR_ENCODING"/>
<enum value="0x8297" name="GL_SRGB_READ"/>
<enum value="0x8298" name="GL_SRGB_WRITE"/>
<enum value="0x8299" name="GL_SRGB_DECODE_ARB"/>
<enum value="0x829A" name="GL_FILTER"/>
<enum value="0x829B" name="GL_VERTEX_TEXTURE"/>
<enum value="0x829C" name="GL_TESS_CONTROL_TEXTURE"/>
<enum value="0x829D" name="GL_TESS_EVALUATION_TEXTURE"/>
<enum value="0x829E" name="GL_GEOMETRY_TEXTURE"/>
<enum value="0x829F" name="GL_FRAGMENT_TEXTURE"/>
<enum value="0x82A0" name="GL_COMPUTE_TEXTURE"/>
<enum value="0x82A1" name="GL_TEXTURE_SHADOW"/>
<enum value="0x82A2" name="GL_TEXTURE_GATHER"/>
<enum value="0x82A3" name="GL_TEXTURE_GATHER_SHADOW"/>
<enum value="0x82A4" name="GL_SHADER_IMAGE_LOAD"/>
<enum value="0x82A5" name="GL_SHADER_IMAGE_STORE"/>
<enum value="0x82A6" name="GL_SHADER_IMAGE_ATOMIC"/>
<enum value="0x82A7" name="GL_IMAGE_TEXEL_SIZE"/>
<enum value="0x82A8" name="GL_IMAGE_COMPATIBILITY_CLASS"/>
<enum value="0x82A9" name="GL_IMAGE_PIXEL_FORMAT"/>
<enum value="0x82AA" name="GL_IMAGE_PIXEL_TYPE"/>
<unused start="0x82AB" vendor="ARB"/>
<enum value="0x82AC" name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/>
<enum value="0x82AD" name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/>
<enum value="0x82AE" name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/>
<enum value="0x82AF" name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"/>
</enums>
<enums namespace="GL" start="0x82B0" end="0x830F" vendor="ARB" comment="Range reclaimed from ADD on 2012/05/10">
<unused start="0x82B0" vendor="ARB"/>
<enum value="0x82B1" name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/>
<enum value="0x82B2" name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/>
<enum value="0x82B3" name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/>
<enum value="0x82B4" name="GL_CLEAR_BUFFER"/>
<enum value="0x82B5" name="GL_TEXTURE_VIEW"/>
<enum value="0x82B6" name="GL_VIEW_COMPATIBILITY_CLASS"/>
<enum value="0x82B7" name="GL_FULL_SUPPORT"/>
<enum value="0x82B8" name="GL_CAVEAT_SUPPORT"/>
<enum value="0x82B9" name="GL_IMAGE_CLASS_4_X_32"/>
<enum value="0x82BA" name="GL_IMAGE_CLASS_2_X_32"/>
<enum value="0x82BB" name="GL_IMAGE_CLASS_1_X_32"/>
<enum value="0x82BC" name="GL_IMAGE_CLASS_4_X_16"/>
<enum value="0x82BD" name="GL_IMAGE_CLASS_2_X_16"/>
<enum value="0x82BE" name="GL_IMAGE_CLASS_1_X_16"/>
<enum value="0x82BF" name="GL_IMAGE_CLASS_4_X_8"/>
<enum value="0x82C0" name="GL_IMAGE_CLASS_2_X_8"/>
<enum value="0x82C1" name="GL_IMAGE_CLASS_1_X_8"/>
<enum value="0x82C2" name="GL_IMAGE_CLASS_11_11_10"/>
<enum value="0x82C3" name="GL_IMAGE_CLASS_10_10_10_2"/>
<enum value="0x82C4" name="GL_VIEW_CLASS_128_BITS"/>
<enum value="0x82C5" name="GL_VIEW_CLASS_96_BITS"/>
<enum value="0x82C6" name="GL_VIEW_CLASS_64_BITS"/>
<enum value="0x82C7" name="GL_VIEW_CLASS_48_BITS"/>
<enum value="0x82C8" name="GL_VIEW_CLASS_32_BITS"/>
<enum value="0x82C9" name="GL_VIEW_CLASS_24_BITS"/>
<enum value="0x82CA" name="GL_VIEW_CLASS_16_BITS"/>
<enum value="0x82CB" name="GL_VIEW_CLASS_8_BITS"/>
<enum value="0x82CC" name="GL_VIEW_CLASS_S3TC_DXT1_RGB"/>
<enum value="0x82CD" name="GL_VIEW_CLASS_S3TC_DXT1_RGBA"/>
<enum value="0x82CE" name="GL_VIEW_CLASS_S3TC_DXT3_RGBA"/>
<enum value="0x82CF" name="GL_VIEW_CLASS_S3TC_DXT5_RGBA"/>
<enum value="0x82D0" name="GL_VIEW_CLASS_RGTC1_RED"/>
<enum value="0x82D1" name="GL_VIEW_CLASS_RGTC2_RG"/>
<enum value="0x82D2" name="GL_VIEW_CLASS_BPTC_UNORM"/>
<enum value="0x82D3" name="GL_VIEW_CLASS_BPTC_FLOAT"/>
<enum value="0x82D4" name="GL_VERTEX_ATTRIB_BINDING"/>
<enum value="0x82D5" name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
<enum value="0x82D6" name="GL_VERTEX_BINDING_DIVISOR"/>
<enum value="0x82D7" name="GL_VERTEX_BINDING_OFFSET"/>
<enum value="0x82D8" name="GL_VERTEX_BINDING_STRIDE"/>
<enum value="0x82D9" name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
<enum value="0x82DA" name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/>
<enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL"/>
<enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL_EXT"/>
<enum value="0x82DB" name="GL_TEXTURE_VIEW_MIN_LEVEL_OES"/>
<enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS"/>
<enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS_EXT"/>
<enum value="0x82DC" name="GL_TEXTURE_VIEW_NUM_LEVELS_OES"/>
<enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER"/>
<enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER_EXT"/>
<enum value="0x82DD" name="GL_TEXTURE_VIEW_MIN_LAYER_OES"/>
<enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS"/>
<enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS_EXT"/>
<enum value="0x82DE" name="GL_TEXTURE_VIEW_NUM_LAYERS_OES"/>
<enum value="0x82DF" name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
<enum value="0x82E0" name="GL_BUFFER"/>
<enum value="0x82E0" name="GL_BUFFER_KHR"/>
<enum value="0x82E1" name="GL_SHADER"/>
<enum value="0x82E1" name="GL_SHADER_KHR"/>
<enum value="0x82E2" name="GL_PROGRAM"/>
<enum value="0x82E2" name="GL_PROGRAM_KHR"/>
<enum value="0x82E3" name="GL_QUERY"/>
<enum value="0x82E3" name="GL_QUERY_KHR"/>
<enum value="0x82E4" name="GL_PROGRAM_PIPELINE"/>
<enum value="0x82E4" name="GL_PROGRAM_PIPELINE_KHR"/>
<enum value="0x82E5" name="GL_MAX_VERTEX_ATTRIB_STRIDE"/>
<enum value="0x82E6" name="GL_SAMPLER"/>
<enum value="0x82E6" name="GL_SAMPLER_KHR"/>
<enum value="0x82E7" name="GL_DISPLAY_LIST"/>
<enum value="0x82E8" name="GL_MAX_LABEL_LENGTH"/>
<enum value="0x82E8" name="GL_MAX_LABEL_LENGTH_KHR"/>
<enum value="0x82E9" name="GL_NUM_SHADING_LANGUAGE_VERSIONS"/>
<enum value="0x82EA" name="GL_QUERY_TARGET"/>
<!-- 0x82EB = GL_TEXTURE_BINDING was removed in GL 4.5 and
ARB_direct_state_access in February 2015 after determining it
was not well defined or implementable. -->
<unused start="0x82EB" vendor="ARB" comment="Reserved. Formerly used for GL_TEXTURE_BINDING."/>
<enum value="0x82EC" name="GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB"/>
<enum value="0x82ED" name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB"/>
<enum value="0x82EE" name="GL_VERTICES_SUBMITTED_ARB"/>
<enum value="0x82EF" name="GL_PRIMITIVES_SUBMITTED_ARB"/>
<enum value="0x82F0" name="GL_VERTEX_SHADER_INVOCATIONS_ARB"/>
<enum value="0x82F1" name="GL_TESS_CONTROL_SHADER_PATCHES_ARB"/>
<enum value="0x82F2" name="GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB"/>
<enum value="0x82F3" name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB"/>
<enum value="0x82F4" name="GL_FRAGMENT_SHADER_INVOCATIONS_ARB"/>
<enum value="0x82F5" name="GL_COMPUTE_SHADER_INVOCATIONS_ARB"/>
<enum value="0x82F6" name="GL_CLIPPING_INPUT_PRIMITIVES_ARB"/>
<enum value="0x82F7" name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB"/>
<enum value="0x82F8" name="GL_SPARSE_BUFFER_PAGE_SIZE_ARB"/>
<enum value="0x82F9" name="GL_MAX_CULL_DISTANCES"/>
<enum value="0x82FA" name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
<enum value="0x82FB" name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
<enum value="0x82FB" name="GL_CONTEXT_RELEASE_BEHAVIOR_KHR"/>
<enum value="0x82FC" name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
<enum value="0x82FC" name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR"/>
<unused start="0x82FD" end="0x830F" vendor="ARB"/>
</enums>
<enums namespace="GL" start="0x8310" end="0x832F" vendor="SGI">
<enum value="0x8310" name="GL_DEPTH_PASS_INSTRUMENT_SGIX"/>
<enum value="0x8311" name="GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX"/>
<enum value="0x8312" name="GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX"/>
<enum value="0x8313" name="GL_FRAGMENTS_INSTRUMENT_SGIX"/>
<enum value="0x8314" name="GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX"/>
<enum value="0x8315" name="GL_FRAGMENTS_INSTRUMENT_MAX_SGIX"/>
<enum value="0x8316" name="GL_CONVOLUTION_HINT_SGIX"/>
<unused start="0x8317" comment="Incomplete extension SGIX_color_matrix_accuracy"/>
<!-- <enum value="0x8317" name="GL_COLOR_MATRIX_HINT"/> -->
<enum value="0x8318" name="GL_YCRCB_SGIX"/>
<enum value="0x8319" name="GL_YCRCBA_SGIX"/>
<enum value="0x831A" name="GL_UNPACK_COMPRESSED_SIZE_SGIX"/>
<enum value="0x831B" name="GL_PACK_MAX_COMPRESSED_SIZE_SGIX"/>
<enum value="0x831C" name="GL_PACK_COMPRESSED_SIZE_SGIX"/>
<enum value="0x831D" name="GL_SLIM8U_SGIX"/>
<enum value="0x831E" name="GL_SLIM10U_SGIX"/>
<enum value="0x831F" name="GL_SLIM12S_SGIX"/>
<enum value="0x8320" name="GL_ALPHA_MIN_SGIX"/>
<enum value="0x8321" name="GL_ALPHA_MAX_SGIX"/>
<enum value="0x8322" name="GL_SCALEBIAS_HINT_SGIX"/>
<unused start="0x8323" end="0x8328" comment="Incomplete extension SGIX_fog_layers"/>
<!-- <enum value="0x8323" name="GL_FOG_TYPE_SGIX"/> -->
<!-- <enum value="0x8324" name="GL_UNIFORM_SGIX"/> -->
<!-- <enum value="0x8325" name="GL_LAYERED_SGIX"/> -->
<!-- <enum value="0x8326" name="GL_FOG_GROUND_PLANE_SGIX"/> -->
<!-- <enum value="0x8327" name="GL_FOG_LAYERS_POINTS_SGIX"/> -->
<!-- <enum value="0x8328" name="GL_MAX_FOG_LAYERS_POINTS_SGIX"/> -->
<enum value="0x8329" name="GL_ASYNC_MARKER_SGIX"/>
<unused start="0x832A" comment="Incomplete extension SGIX_texture_phase"/>
<!-- <enum value="0x832A" name="GL_PHASE_SGIX"/> -->
<enum value="0x832B" name="GL_PIXEL_TEX_GEN_MODE_SGIX"/>
<enum value="0x832C" name="GL_ASYNC_HISTOGRAM_SGIX"/>
<enum value="0x832D" name="GL_MAX_ASYNC_HISTOGRAM_SGIX"/>
<unused start="0x832E" end="0x832F" comment="Incomplete extension SGIX_texture_mipmap_anisotropic"/>
<!-- <enum value="0x832E" name="GL_TEXTURE_MIPMAP_ANISOTROPY_SGIX"/> -->
<!-- <enum value="0x832F" name="GL_MAX_MIPMAP_ANISOTROPY_SGIX"/> -->
</enums>
<enums namespace="GL" start="0x8330" end="0x833F" vendor="SUN">
<enum value="0x8330" name="GL_PIXEL_TRANSFORM_2D_EXT"/>
<enum value="0x8331" name="GL_PIXEL_MAG_FILTER_EXT"/>
<enum value="0x8332" name="GL_PIXEL_MIN_FILTER_EXT"/>
<enum value="0x8333" name="GL_PIXEL_CUBIC_WEIGHT_EXT"/>
<enum value="0x8334" name="GL_CUBIC_EXT"/>
<enum value="0x8335" name="GL_AVERAGE_EXT"/>
<enum value="0x8336" name="GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
<enum value="0x8337" name="GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
<enum value="0x8338" name="GL_PIXEL_TRANSFORM_2D_MATRIX_EXT"/>
<unused start="0x8339" end="0x833F" vendor="SUN"/>
</enums>
<enums namespace="GL" start="0x8340" end="0x836F" vendor="SGI">
<unused start="0x8340" end="0x8348" comment="Incomplete extension SGIX_cube_map"/>
<!-- <enum value="0x8340" name="GL_ENV_MAP_SGIX"/> -->
<!-- <enum value="0x8341" name="GL_CUBE_MAP_SGIX"/> -->
<!-- <enum value="0x8342" name="GL_CUBE_MAP_ZP_SGIX"/> -->
<!-- <enum value="0x8343" name="GL_CUBE_MAP_ZN_SGIX"/> -->
<!-- <enum value="0x8344" name="GL_CUBE_MAP_XN_SGIX"/> -->
<!-- <enum value="0x8345" name="GL_CUBE_MAP_XP_SGIX"/> -->
<!-- <enum value="0x8346" name="GL_CUBE_MAP_YN_SGIX"/> -->
<!-- <enum value="0x8347" name="GL_CUBE_MAP_YP_SGIX"/> -->
<!-- <enum value="0x8348" name="GL_CUBE_MAP_BINDING_SGIX"/> -->
<enum value="0x8349" name="GL_FRAGMENT_MATERIAL_EXT"/>
<enum value="0x834A" name="GL_FRAGMENT_NORMAL_EXT"/>
<!-- Unfortunately, there was a collision promoting to EXT
from SGIX. Use fog_coord's value of 0x8452 instead of
the old assigned FRAGMENT_DEPTH_EXT (0x834B). -->
<enum value="0x834C" name="GL_FRAGMENT_COLOR_EXT"/>
<enum value="0x834D" name="GL_ATTENUATION_EXT"/>
<enum value="0x834E" name="GL_SHADOW_ATTENUATION_EXT"/>
<enum value="0x834F" name="GL_TEXTURE_APPLICATION_MODE_EXT"/>
<enum value="0x8350" name="GL_TEXTURE_LIGHT_EXT"/>
<enum value="0x8351" name="GL_TEXTURE_MATERIAL_FACE_EXT"/>
<enum value="0x8352" name="GL_TEXTURE_MATERIAL_PARAMETER_EXT"/>
<enum value="0x8353" name="GL_PIXEL_TEXTURE_SGIS"/>
<enum value="0x8354" name="GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS"/>
<enum value="0x8355" name="GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS"/>
<enum value="0x8356" name="GL_PIXEL_GROUP_COLOR_SGIS"/>
<unused start="0x8357" end="0x8359" comment="Incomplete extension SGIX_pixel_texture_bits"/>
<!-- <enum value="0x8357" name="GL_COLOR_TO_TEXTURE_COORD_SGIX"/> -->
<!-- <enum value="0x8358" name="GL_COLOR_BIT_PATTERN_SGIX"/> -->
<!-- <enum value="0x8359" name="GL_COLOR_VALUE_SGIX"/> -->
<unused start="0x835A" comment="Incomplete extension SGIX_pixel_texture_lod"/>
<!-- <enum value="0x835A" name="GL_PIXEL_TEX_GEN_LAMBDA_SOURCE_SGIX"/> -->
<enum value="0x835B" name="GL_LINE_QUALITY_HINT_SGIX"/>
<enum value="0x835C" name="GL_ASYNC_TEX_IMAGE_SGIX"/>
<enum value="0x835D" name="GL_ASYNC_DRAW_PIXELS_SGIX"/>
<enum value="0x835E" name="GL_ASYNC_READ_PIXELS_SGIX"/>
<enum value="0x835F" name="GL_MAX_ASYNC_TEX_IMAGE_SGIX"/>
<enum value="0x8360" name="GL_MAX_ASYNC_DRAW_PIXELS_SGIX"/>
<enum value="0x8361" name="GL_MAX_ASYNC_READ_PIXELS_SGIX"/>
<enum value="0x8362" name="GL_UNSIGNED_BYTE_2_3_3_REV"/>
<enum value="0x8362" name="GL_UNSIGNED_BYTE_2_3_3_REV_EXT"/>
<enum value="0x8363" name="GL_UNSIGNED_SHORT_5_6_5"/>
<enum value="0x8363" name="GL_UNSIGNED_SHORT_5_6_5_EXT"/>
<enum value="0x8364" name="GL_UNSIGNED_SHORT_5_6_5_REV"/>
<enum value="0x8364" name="GL_UNSIGNED_SHORT_5_6_5_REV_EXT"/>
<enum value="0x8365" name="GL_UNSIGNED_SHORT_4_4_4_4_REV"/>
<enum value="0x8365" name="GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT"/>
<enum value="0x8365" name="GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG"/>
<enum value="0x8366" name="GL_UNSIGNED_SHORT_1_5_5_5_REV"/>
<enum value="0x8366" name="GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT"/>
<enum value="0x8367" name="GL_UNSIGNED_INT_8_8_8_8_REV"/>
<enum value="0x8367" name="GL_UNSIGNED_INT_8_8_8_8_REV_EXT"/>
<enum value="0x8368" name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
<enum value="0x8368" name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT"/>
<enum value="0x8369" name="GL_TEXTURE_MAX_CLAMP_S_SGIX"/>
<enum value="0x836A" name="GL_TEXTURE_MAX_CLAMP_T_SGIX"/>
<enum value="0x836B" name="GL_TEXTURE_MAX_CLAMP_R_SGIX"/>
<unused start="0x836C" end="0x836E" comment="Incomplete extension SGIX_fog_texture"/>
<!-- <enum value="0x836C" name="GL_FRAGMENT_FOG_SGIX"/> -->
<!-- <enum value="0x836D" name="GL_TEXTURE_FOG_SGIX"/> -->
<!-- <enum value="0x836E" name="GL_FOG_PATCHY_FACTOR_SGIX"/> -->
<unused start="0x836F" comment="Incomplete extension SGIX_fog_factor_to_alpha"/>
<!-- <enum value="0x836F" name="GL_FOG_FACTOR_TO_ALPHA_SGIX"/> -->
</enums>
<enums namespace="GL" start="0x8370" end="0x837F" vendor="HP">
<!-- NOTE: IBM is using values in this range, because of a
bobble when an employee left DEC for IBM at the same
time as they were assigned the range. their registry
became inconsistent. It's unknown whether HP has any
conflicts. They have never reported using any values in
this range. Lesson: assigned ranges belong to vendors,
not engineers! -->
<enum value="0x8370" name="GL_MIRRORED_REPEAT"/>
<enum value="0x8370" name="GL_MIRRORED_REPEAT_ARB"/>
<enum value="0x8370" name="GL_MIRRORED_REPEAT_IBM"/>
<enum value="0x8370" name="GL_MIRRORED_REPEAT_OES"/>
<unused start="0x8371" end="0x837F" vendor="HP"/>
</enums>
<enums namespace="GL" start="0x8380" end="0x839F" vendor="IBM">
<unused start="0x8380" end="0x839F" vendor="IBM"/>
</enums>
<enums namespace="GL" start="0x83A0" end="0x83BF" vendor="S3">
<enum value="0x83A0" name="GL_RGB_S3TC"/>
<enum value="0x83A1" name="GL_RGB4_S3TC"/>
<enum value="0x83A2" name="GL_RGBA_S3TC"/>
<enum value="0x83A3" name="GL_RGBA4_S3TC"/>
<enum value="0x83A4" name="GL_RGBA_DXT5_S3TC"/>
<enum value="0x83A5" name="GL_RGBA4_DXT5_S3TC"/>
<unused start="0x83A6" end="0x83BF" vendor="S3"/>
</enums>
<enums namespace="GL" start="0x83C0" end="0x83EF" vendor="SGI" comment="Most of this could be reclaimed">
<unused start="0x83C0" end="0x83CA" comment="Withdrawn extension SGIS_multitexture"/>
<!-- <enum value="0x83C0" name="GL_SELECTED_TEXTURE_SGIS"/> -->
<!-- <enum value="0x83C1" name="GL_SELECTED_TEXTURE_COORD_SET_SGIS"/> -->
<!-- <enum value="0x83C2" name="GL_SELECTED_TEXTURE_TRANSFORM_SGIS"/> -->
<!-- <enum value="0x83C3" name="GL_MAX_TEXTURES_SGIS"/> -->
<!-- <enum value="0x83C4" name="GL_MAX_TEXTURE_COORD_SETS_SGIS"/> -->
<!-- <enum value="0x83C5" name="GL_TEXTURE_COORD_SET_INTERLEAVE_FACTOR_SGIS"/> -->
<!-- <enum value="0x83C6" name="GL_TEXTURE_ENV_COORD_SET_SGIS"/> -->
<!-- <enum value="0x83C7" name="GL_TEXTURE0_SGIS"/> -->
<!-- <enum value="0x83C8" name="GL_TEXTURE1_SGIS"/> -->
<!-- <enum value="0x83C9" name="GL_TEXTURE2_SGIS"/> -->
<!-- <enum value="0x83CA" name="GL_TEXTURE3_SGIS"/> -->
<unused start="0x83CB" end="0x83E5" vendor="SGI"/>
<unused start="0x83E6" end="0x83E9" comment="Incomplete extension SGIX_bali_g_instruments"/>
<!-- <enum value="0x83E6" name="GL_BALI_NUM_TRIS_CULLED_INSTRUMENT_SGIX"/> -->
<!-- <enum value="0x83E7" name="GL_BALI_NUM_PRIMS_CLIPPED_INSTRUMENT_SGIX"/> -->
<!-- <enum value="0x83E8" name="GL_BALI_NUM_PRIMS_REJECT_INSTRUMENT_SGIX"/> -->
<!-- <enum value="0x83E9" name="GL_BALI_NUM_PRIMS_CLIP_RESULT_INSTRUMENT_SGIX"/> -->
<unused start="0x83EA" end="0x83EC" comment="Incomplete extension SGIX_bali_r_instruments"/>
<!-- <enum value="0x83EA" name="GL_BALI_FRAGMENTS_GENERATED_INSTRUMENT_SGIX"/> -->
<!-- <enum value="0x83EB" name="GL_BALI_DEPTH_PASS_INSTRUMENT_SGIX"/> -->
<!-- <enum value="0x83EC" name="GL_BALI_R_CHIP_COUNT_SGIX"/> -->
<unused start="0x83ED" comment="Incomplete extension SGIX_occlusion_instrument"/>
<!-- <enum value="0x83ED" name="GL_OCCLUSION_INSTRUMENT_SGIX"/> -->
<enum value="0x83EE" name="GL_VERTEX_PRECLIP_SGIX"/>
<enum value="0x83EF" name="GL_VERTEX_PRECLIP_HINT_SGIX"/>
</enums>
<enums namespace="GL" start="0x83F0" end="0x83FF" vendor="INTEL">
<!-- This block was reclaimed from NTP, who never shipped
it, and reassigned to Intel. -->
<enum value="0x83F0" name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
<enum value="0x83F1" name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/>
<enum value="0x83F2" name="GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE"/>
<enum value="0x83F2" name="GL_COMPRESSED_RGBA_S3TC_DXT3_EXT"/>
<enum value="0x83F3" name="GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE"/>
<enum value="0x83F3" name="GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"/>
<enum value="0x83F4" name="GL_PARALLEL_ARRAYS_INTEL"/>
<enum value="0x83F5" name="GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL"/>
<enum value="0x83F6" name="GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL"/>
<enum value="0x83F7" name="GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL"/>
<enum value="0x83F8" name="GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL"/>
<enum value="0x83F9" name="GL_PERFQUERY_DONOT_FLUSH_INTEL"/>
<enum value="0x83FA" name="GL_PERFQUERY_FLUSH_INTEL"/>
<enum value="0x83FB" name="GL_PERFQUERY_WAIT_INTEL"/>
<unused start="0x83FC" end="0x83FE" vendor="INTEL"/>
<enum value="0x83FF" name="GL_TEXTURE_MEMORY_LAYOUT_INTEL"/>
</enums>
<enums namespace="GL" start="0x8400" end="0x846F" vendor="SGI">
<enum value="0x8400" name="GL_FRAGMENT_LIGHTING_SGIX"/>
<enum value="0x8401" name="GL_FRAGMENT_COLOR_MATERIAL_SGIX"/>
<enum value="0x8402" name="GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX"/>
<enum value="0x8403" name="GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX"/>
<enum value="0x8404" name="GL_MAX_FRAGMENT_LIGHTS_SGIX"/>
<enum value="0x8405" name="GL_MAX_ACTIVE_LIGHTS_SGIX"/>
<enum value="0x8406" name="GL_CURRENT_RASTER_NORMAL_SGIX"/>
<enum value="0x8407" name="GL_LIGHT_ENV_MODE_SGIX"/>
<enum value="0x8408" name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/>
<enum value="0x8409" name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/>
<enum value="0x840A" name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"/>
<enum value="0x840B" name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/>
<enum value="0x840C" name="GL_FRAGMENT_LIGHT0_SGIX"/>
<enum value="0x840D" name="GL_FRAGMENT_LIGHT1_SGIX"/>
<enum value="0x840E" name="GL_FRAGMENT_LIGHT2_SGIX"/>
<enum value="0x840F" name="GL_FRAGMENT_LIGHT3_SGIX"/>
<enum value="0x8410" name="GL_FRAGMENT_LIGHT4_SGIX"/>
<enum value="0x8411" name="GL_FRAGMENT_LIGHT5_SGIX"/>
<enum value="0x8412" name="GL_FRAGMENT_LIGHT6_SGIX"/>
<enum value="0x8413" name="GL_FRAGMENT_LIGHT7_SGIX"/>
<unused start="0x8414" end="0x842D" vendor="SGI"/>
<enum value="0x842E" name="GL_PACK_RESAMPLE_SGIX" comment="Formerly 0x842C in SGI specfile"/>
<enum value="0x842F" name="GL_UNPACK_RESAMPLE_SGIX" comment="Formerly 0x842D in SGI specfile"/>
<enum value="0x8430" name="GL_RESAMPLE_DECIMATE_SGIX" comment="Formerly 0x8430 in SGI specfile"/>
<unused start="0x8431" end="0x8432" vendor="SGI"/>
<enum value="0x8433" name="GL_RESAMPLE_REPLICATE_SGIX" comment="Formerly 0x842E in SGI specfile"/>
<enum value="0x8434" name="GL_RESAMPLE_ZERO_FILL_SGIX" comment="Formerly 0x842F in SGI specfile"/>
<unused start="0x8435" vendor="SGI"/>
<!-- Incomplete extension SGIX_fragment_lighting -->
<!-- <enum value="0x8436" name="GL_EYE_SPACE_SGIX"/> -->
<!-- <enum value="0x8437" name="GL_TANGENT_SPACE_SGIX"/> -->
<!-- <enum value="0x8438" name="GL_OBJECT_SPACE_SGIX"/> -->
<!-- <enum value="0x8439" name="GL_TANGENT_ARRAY_SGIX"/> -->
<!-- <enum value="0x843A" name="GL_BINORMAL_ARRAY_SGIX"/> -->
<!-- <enum value="0x843B" name="GL_CURRENT_TANGENT_SGIX"/> -->
<!-- <enum value="0x843C" name="GL_CURRENT_BINORMAL_SGIX"/> -->
<!-- <enum value="0x843D" name="GL_FRAGMENT_LIGHT_SPACE_SGIX"/> -->
<!-- <enum value="0x843E" name="GL_TANGENT_ARRAY_TYPE_SGIX"/> -->
<!-- <enum value="0x843F" name="GL_TANGENT_ARRAY_STRIDE_SGIX"/> -->
<!-- <enum value="0x8440" name="GL_TANGENT_ARRAY_COUNT_SGIX"/> -->
<!-- <enum value="0x8441" name="GL_BINORMAL_ARRAY_TYPE_SGIX"/> -->
<!-- <enum value="0x8442" name="GL_BINORMAL_ARRAY_STRIDE_SGIX"/> -->
<!-- <enum value="0x8443" name="GL_BINORMAL_ARRAY_COUNT_SGIX"/> -->
<!-- <enum value="0x8444" name="GL_TANGENT_ARRAY_POINTER_SGIX"/> -->
<!-- <enum value="0x8445" name="GL_BINORMAL_ARRAY_POINTER_SGIX"/> -->
<!-- <enum value="0x8446" name="GL_MAP1_TANGENT_SGIX"/> -->
<!-- <enum value="0x8447" name="GL_MAP2_TANGENT_SGIX"/> -->
<!-- <enum value="0x8448" name="GL_MAP1_BINORMAL_SGIX"/> -->
<!-- <enum value="0x8449" name="GL_MAP2_BINORMAL_SGIX"/> -->
<enum value="0x8439" name="GL_TANGENT_ARRAY_EXT"/>
<enum value="0x843A" name="GL_BINORMAL_ARRAY_EXT"/>
<enum value="0x843B" name="GL_CURRENT_TANGENT_EXT"/>
<enum value="0x843C" name="GL_CURRENT_BINORMAL_EXT"/>
<unused start="0x844D" vendor="SGI"/>
<enum value="0x843E" name="GL_TANGENT_ARRAY_TYPE_EXT"/>
<enum value="0x843F" name="GL_TANGENT_ARRAY_STRIDE_EXT"/>
<enum value="0x8440" name="GL_BINORMAL_ARRAY_TYPE_EXT"/>
<enum value="0x8441" name="GL_BINORMAL_ARRAY_STRIDE_EXT"/>
<enum value="0x8442" name="GL_TANGENT_ARRAY_POINTER_EXT"/>
<enum value="0x8443" name="GL_BINORMAL_ARRAY_POINTER_EXT"/>
<enum value="0x8444" name="GL_MAP1_TANGENT_EXT"/>
<enum value="0x8445" name="GL_MAP2_TANGENT_EXT"/>
<enum value="0x8446" name="GL_MAP1_BINORMAL_EXT"/>
<enum value="0x8447" name="GL_MAP2_BINORMAL_EXT"/>
<unused start="0x8448" end="0x8449" comment="Incomplete extension SGIX_fragment_lighting"/>
<unused start="0x844A" end="0x844C" comment="Incomplete extension SGIX_bali_timer_instruments"/>
<!-- <enum value="0x844A" name="GL_BALI_GEOM_TIMER_INSTRUMENT_SGIX"/> -->
<!-- <enum value="0x844B" name="GL_BALI_RASTER_TIMER_INSTRUMENT_SGIX"/> -->
<!-- <enum value="0x844C" name="GL_BALI_INSTRUMENT_TIME_UNIT_SGIX"/> -->
<enum value="0x844D" name="GL_NEAREST_CLIPMAP_NEAREST_SGIX"/>
<enum value="0x844E" name="GL_NEAREST_CLIPMAP_LINEAR_SGIX"/>
<enum value="0x844F" name="GL_LINEAR_CLIPMAP_NEAREST_SGIX"/>
<!-- 0x8450-0x845F range brokered for Id Software -->
<enum value="0x8450" name="GL_FOG_COORDINATE_SOURCE"/>
<enum value="0x8450" name="GL_FOG_COORDINATE_SOURCE_EXT"/>
<enum value="0x8450" name="GL_FOG_COORD_SRC" alias="GL_FOG_COORDINATE_SOURCE"/>
<enum value="0x8451" name="GL_FOG_COORDINATE"/>
<enum value="0x8451" name="GL_FOG_COORD" alias="GL_FOG_COORDINATE"/>
<enum value="0x8451" name="GL_FOG_COORDINATE_EXT"/>
<enum value="0x8452" name="GL_FRAGMENT_DEPTH"/>
<enum value="0x8452" name="GL_FRAGMENT_DEPTH_EXT"/>
<enum value="0x8453" name="GL_CURRENT_FOG_COORDINATE"/>
<enum value="0x8453" name="GL_CURRENT_FOG_COORD" alias="GL_CURRENT_FOG_COORDINATE"/>
<enum value="0x8453" name="GL_CURRENT_FOG_COORDINATE_EXT"/>
<enum value="0x8454" name="GL_FOG_COORDINATE_ARRAY_TYPE"/>
<enum value="0x8454" name="GL_FOG_COORDINATE_ARRAY_TYPE_EXT"/>
<enum value="0x8454" name="GL_FOG_COORD_ARRAY_TYPE" alias="GL_FOG_COORDINATE_ARRAY_TYPE"/>
<enum value="0x8455" name="GL_FOG_COORDINATE_ARRAY_STRIDE"/>
<enum value="0x8455" name="GL_FOG_COORDINATE_ARRAY_STRIDE_EXT"/>
<enum value="0x8455" name="GL_FOG_COORD_ARRAY_STRIDE" alias="GL_FOG_COORDINATE_ARRAY_STRIDE"/>
<enum value="0x8456" name="GL_FOG_COORDINATE_ARRAY_POINTER"/>
<enum value="0x8456" name="GL_FOG_COORDINATE_ARRAY_POINTER_EXT"/>
<enum value="0x8456" name="GL_FOG_COORD_ARRAY_POINTER" alias="GL_FOG_COORDINATE_ARRAY_POINTER"/>
<enum value="0x8457" name="GL_FOG_COORDINATE_ARRAY"/>
<enum value="0x8457" name="GL_FOG_COORDINATE_ARRAY_EXT"/>
<enum value="0x8457" name="GL_FOG_COORD_ARRAY" alias="GL_FOG_COORDINATE_ARRAY"/>
<enum value="0x8458" name="GL_COLOR_SUM"/>
<enum value="0x8458" name="GL_COLOR_SUM_ARB"/>
<enum value="0x8458" name="GL_COLOR_SUM_EXT"/>
<enum value="0x8459" name="GL_CURRENT_SECONDARY_COLOR"/>
<enum value="0x8459" name="GL_CURRENT_SECONDARY_COLOR_EXT"/>
<enum value="0x845A" name="GL_SECONDARY_COLOR_ARRAY_SIZE"/>
<enum value="0x845A" name="GL_SECONDARY_COLOR_ARRAY_SIZE_EXT"/>
<enum value="0x845B" name="GL_SECONDARY_COLOR_ARRAY_TYPE"/>
<enum value="0x845B" name="GL_SECONDARY_COLOR_ARRAY_TYPE_EXT"/>
<enum value="0x845C" name="GL_SECONDARY_COLOR_ARRAY_STRIDE"/>
<enum value="0x845C" name="GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT"/>
<enum value="0x845D" name="GL_SECONDARY_COLOR_ARRAY_POINTER"/>
<enum value="0x845D" name="GL_SECONDARY_COLOR_ARRAY_POINTER_EXT"/>
<enum value="0x845E" name="GL_SECONDARY_COLOR_ARRAY"/>
<enum value="0x845E" name="GL_SECONDARY_COLOR_ARRAY_EXT"/>
<enum value="0x845F" name="GL_CURRENT_RASTER_SECONDARY_COLOR"/>
<unused start="0x8460" end="0x846B" comment="Incomplete extension SGIX_icc_texture"/>
<!-- <enum value="0x8460" name="GL_RGB_ICC_SGIX"/> -->
<!-- <enum value="0x8461" name="GL_RGBA_ICC_SGIX"/> -->
<!-- <enum value="0x8462" name="GL_ALPHA_ICC_SGIX"/> -->
<!-- <enum value="0x8463" name="GL_LUMINANCE_ICC_SGIX"/> -->
<!-- <enum value="0x8464" name="GL_INTENSITY_ICC_SGIX"/> -->
<!-- <enum value="0x8465" name="GL_LUMINANCE_ALPHA_ICC_SGIX"/> -->
<!-- <enum value="0x8466" name="GL_R5_G6_B5_ICC_SGIX"/> -->
<!-- <enum value="0x8467" name="GL_R5_G6_B5_A8_ICC_SGIX"/> -->
<!-- <enum value="0x8468" name="GL_ALPHA16_ICC_SGIX"/> -->
<!-- <enum value="0x8469" name="GL_LUMINANCE16_ICC_SGIX"/> -->
<!-- <enum value="0x846A" name="GL_INTENSITY16_ICC_SGIX"/> -->
<!-- <enum value="0x846B" name="GL_LUMINANCE16_ALPHA8_ICC_SGIX"/> -->
<unused start="0x846C" vendor="SGI"/>
<enum value="0x846D" name="GL_ALIASED_POINT_SIZE_RANGE"/>
<enum value="0x846E" name="GL_ALIASED_LINE_WIDTH_RANGE"/>
<unused start="0x846F" vendor="SGI"/>
</enums>
<enums namespace="GL" start="0x8470" end="0x848F" vendor="AMD">
<unused start="0x8470" end="0x848F" vendor="AMD"/>
</enums>
<enums namespace="GL" start="0x8490" end="0x849F" vendor="REND">
<enum value="0x8490" name="GL_SCREEN_COORDINATES_REND"/>
<enum value="0x8491" name="GL_INVERTED_SCREEN_W_REND"/>
<unused start="0x8492" end="0x849F" vendor="REND"/>
</enums>
<enums namespace="GL" start="0x84A0" end="0x84BF" vendor="AMD">
<unused start="0x84A0" end="0x84BF" vendor="AMD"/>
</enums>
<enums namespace="GL" start="0x84C0" end="0x84EF" vendor="ARB">
<enum value="0x84C0" name="GL_TEXTURE0"/>
<enum value="0x84C0" name="GL_TEXTURE0_ARB"/>
<enum value="0x84C1" name="GL_TEXTURE1"/>
<enum value="0x84C1" name="GL_TEXTURE1_ARB"/>
<enum value="0x84C2" name="GL_TEXTURE2"/>
<enum value="0x84C2" name="GL_TEXTURE2_ARB"/>
<enum value="0x84C3" name="GL_TEXTURE3"/>
<enum value="0x84C3" name="GL_TEXTURE3_ARB"/>
<enum value="0x84C4" name="GL_TEXTURE4"/>
<enum value="0x84C4" name="GL_TEXTURE4_ARB"/>
<enum value="0x84C5" name="GL_TEXTURE5"/>
<enum value="0x84C5" name="GL_TEXTURE5_ARB"/>
<enum value="0x84C6" name="GL_TEXTURE6"/>
<enum value="0x84C6" name="GL_TEXTURE6_ARB"/>
<enum value="0x84C7" name="GL_TEXTURE7"/>
<enum value="0x84C7" name="GL_TEXTURE7_ARB"/>
<enum value="0x84C8" name="GL_TEXTURE8"/>
<enum value="0x84C8" name="GL_TEXTURE8_ARB"/>
<enum value="0x84C9" name="GL_TEXTURE9"/>
<enum value="0x84C9" name="GL_TEXTURE9_ARB"/>
<enum value="0x84CA" name="GL_TEXTURE10"/>
<enum value="0x84CA" name="GL_TEXTURE10_ARB"/>
<enum value="0x84CB" name="GL_TEXTURE11"/>
<enum value="0x84CB" name="GL_TEXTURE11_ARB"/>
<enum value="0x84CC" name="GL_TEXTURE12"/>
<enum value="0x84CC" name="GL_TEXTURE12_ARB"/>
<enum value="0x84CD" name="GL_TEXTURE13"/>
<enum value="0x84CD" name="GL_TEXTURE13_ARB"/>
<enum value="0x84CE" name="GL_TEXTURE14"/>
<enum value="0x84CE" name="GL_TEXTURE14_ARB"/>
<enum value="0x84CF" name="GL_TEXTURE15"/>
<enum value="0x84CF" name="GL_TEXTURE15_ARB"/>
<enum value="0x84D0" name="GL_TEXTURE16"/>
<enum value="0x84D0" name="GL_TEXTURE16_ARB"/>
<enum value="0x84D1" name="GL_TEXTURE17"/>
<enum value="0x84D1" name="GL_TEXTURE17_ARB"/>
<enum value="0x84D2" name="GL_TEXTURE18"/>
<enum value="0x84D2" name="GL_TEXTURE18_ARB"/>
<enum value="0x84D3" name="GL_TEXTURE19"/>
<enum value="0x84D3" name="GL_TEXTURE19_ARB"/>
<enum value="0x84D4" name="GL_TEXTURE20"/>
<enum value="0x84D4" name="GL_TEXTURE20_ARB"/>
<enum value="0x84D5" name="GL_TEXTURE21"/>
<enum value="0x84D5" name="GL_TEXTURE21_ARB"/>
<enum value="0x84D6" name="GL_TEXTURE22"/>
<enum value="0x84D6" name="GL_TEXTURE22_ARB"/>
<enum value="0x84D7" name="GL_TEXTURE23"/>
<enum value="0x84D7" name="GL_TEXTURE23_ARB"/>
<enum value="0x84D8" name="GL_TEXTURE24"/>
<enum value="0x84D8" name="GL_TEXTURE24_ARB"/>
<enum value="0x84D9" name="GL_TEXTURE25"/>
<enum value="0x84D9" name="GL_TEXTURE25_ARB"/>
<enum value="0x84DA" name="GL_TEXTURE26"/>
<enum value="0x84DA" name="GL_TEXTURE26_ARB"/>
<enum value="0x84DB" name="GL_TEXTURE27"/>
<enum value="0x84DB" name="GL_TEXTURE27_ARB"/>
<enum value="0x84DC" name="GL_TEXTURE28"/>
<enum value="0x84DC" name="GL_TEXTURE28_ARB"/>
<enum value="0x84DD" name="GL_TEXTURE29"/>
<enum value="0x84DD" name="GL_TEXTURE29_ARB"/>
<enum value="0x84DE" name="GL_TEXTURE30"/>
<enum value="0x84DE" name="GL_TEXTURE30_ARB"/>
<enum value="0x84DF" name="GL_TEXTURE31"/>
<enum value="0x84DF" name="GL_TEXTURE31_ARB"/>
<enum value="0x84E0" name="GL_ACTIVE_TEXTURE"/>
<enum value="0x84E0" name="GL_ACTIVE_TEXTURE_ARB"/>
<enum value="0x84E1" name="GL_CLIENT_ACTIVE_TEXTURE"/>
<enum value="0x84E1" name="GL_CLIENT_ACTIVE_TEXTURE_ARB"/>
<enum value="0x84E2" name="GL_MAX_TEXTURE_UNITS"/>
<enum value="0x84E2" name="GL_MAX_TEXTURE_UNITS_ARB"/>
<enum value="0x84E3" name="GL_TRANSPOSE_MODELVIEW_MATRIX"/>
<enum value="0x84E3" name="GL_TRANSPOSE_MODELVIEW_MATRIX_ARB"/>
<enum value="0x84E3" name="GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV"/>
<enum value="0x84E4" name="GL_TRANSPOSE_PROJECTION_MATRIX"/>
<enum value="0x84E4" name="GL_TRANSPOSE_PROJECTION_MATRIX_ARB"/>
<enum value="0x84E4" name="GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV"/>
<enum value="0x84E5" name="GL_TRANSPOSE_TEXTURE_MATRIX"/>
<enum value="0x84E5" name="GL_TRANSPOSE_TEXTURE_MATRIX_ARB"/>
<enum value="0x84E6" name="GL_TRANSPOSE_COLOR_MATRIX"/>
<enum value="0x84E6" name="GL_TRANSPOSE_COLOR_MATRIX_ARB"/>
<enum value="0x84E7" name="GL_SUBTRACT"/>
<enum value="0x84E7" name="GL_SUBTRACT_ARB"/>
<enum value="0x84E8" name="GL_MAX_RENDERBUFFER_SIZE"/>
<enum value="0x84E8" name="GL_MAX_RENDERBUFFER_SIZE_EXT"/>
<enum value="0x84E8" name="GL_MAX_RENDERBUFFER_SIZE_OES"/>
<enum value="0x84E9" name="GL_COMPRESSED_ALPHA"/>
<enum value="0x84E9" name="GL_COMPRESSED_ALPHA_ARB"/>
<enum value="0x84EA" name="GL_COMPRESSED_LUMINANCE"/>
<enum value="0x84EA" name="GL_COMPRESSED_LUMINANCE_ARB"/>
<enum value="0x84EB" name="GL_COMPRESSED_LUMINANCE_ALPHA"/>
<enum value="0x84EB" name="GL_COMPRESSED_LUMINANCE_ALPHA_ARB"/>
<enum value="0x84EC" name="GL_COMPRESSED_INTENSITY"/>
<enum value="0x84EC" name="GL_COMPRESSED_INTENSITY_ARB"/>
<enum value="0x84ED" name="GL_COMPRESSED_RGB"/>
<enum value="0x84ED" name="GL_COMPRESSED_RGB_ARB"/>
<enum value="0x84EE" name="GL_COMPRESSED_RGBA"/>
<enum value="0x84EE" name="GL_COMPRESSED_RGBA_ARB"/>
<enum value="0x84EF" name="GL_TEXTURE_COMPRESSION_HINT"/>
<enum value="0x84EF" name="GL_TEXTURE_COMPRESSION_HINT_ARB"/>
</enums>
<enums namespace="GL" start="0x84F0" end="0x855F" vendor="NV">
<enum value="0x84F0" name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/>
<enum value="0x84F1" name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
<enum value="0x84F2" name="GL_ALL_COMPLETED_NV"/>
<enum value="0x84F3" name="GL_FENCE_STATUS_NV"/>
<enum value="0x84F4" name="GL_FENCE_CONDITION_NV"/>
<enum value="0x84F5" name="GL_TEXTURE_RECTANGLE"/>
<enum value="0x84F5" name="GL_TEXTURE_RECTANGLE_ARB"/>
<enum value="0x84F5" name="GL_TEXTURE_RECTANGLE_NV"/>
<enum value="0x84F6" name="GL_TEXTURE_BINDING_RECTANGLE"/>
<enum value="0x84F6" name="GL_TEXTURE_BINDING_RECTANGLE_ARB"/>
<enum value="0x84F6" name="GL_TEXTURE_BINDING_RECTANGLE_NV"/>
<enum value="0x84F7" name="GL_PROXY_TEXTURE_RECTANGLE"/>
<enum value="0x84F7" name="GL_PROXY_TEXTURE_RECTANGLE_ARB"/>
<enum value="0x84F7" name="GL_PROXY_TEXTURE_RECTANGLE_NV"/>
<enum value="0x84F8" name="GL_MAX_RECTANGLE_TEXTURE_SIZE"/>
<enum value="0x84F8" name="GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB"/>
<enum value="0x84F8" name="GL_MAX_RECTANGLE_TEXTURE_SIZE_NV"/>
<enum value="0x84F9" name="GL_DEPTH_STENCIL"/>
<enum value="0x84F9" name="GL_DEPTH_STENCIL_EXT"/>
<enum value="0x84F9" name="GL_DEPTH_STENCIL_NV"/>
<enum value="0x84F9" name="GL_DEPTH_STENCIL_OES"/>
<enum value="0x84FA" name="GL_UNSIGNED_INT_24_8"/>
<enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_EXT"/>
<enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_NV"/>
<enum value="0x84FA" name="GL_UNSIGNED_INT_24_8_OES"/>
<unused start="0x84FB" end="0x84FC" vendor="NV"/>
<enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS"/>
<enum value="0x84FD" name="GL_MAX_TEXTURE_LOD_BIAS_EXT"/>
<enum value="0x84FE" name="GL_TEXTURE_MAX_ANISOTROPY_EXT"/>
<enum value="0x84FF" name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT"/>
<enum value="0x8500" name="GL_TEXTURE_FILTER_CONTROL"/>
<enum value="0x8500" name="GL_TEXTURE_FILTER_CONTROL_EXT"/>
<enum value="0x8501" name="GL_TEXTURE_LOD_BIAS"/>
<enum value="0x8501" name="GL_TEXTURE_LOD_BIAS_EXT"/>
<enum value="0x8502" name="GL_MODELVIEW1_STACK_DEPTH_EXT"/>
<enum value="0x8503" name="GL_COMBINE4_NV"/>
<enum value="0x8504" name="GL_MAX_SHININESS_NV"/>
<enum value="0x8505" name="GL_MAX_SPOT_EXPONENT_NV"/>
<enum value="0x8506" name="GL_MODELVIEW1_MATRIX_EXT"/>
<enum value="0x8507" name="GL_INCR_WRAP"/>
<enum value="0x8507" name="GL_INCR_WRAP_EXT"/>
<enum value="0x8507" name="GL_INCR_WRAP_OES"/>
<enum value="0x8508" name="GL_DECR_WRAP"/>
<enum value="0x8508" name="GL_DECR_WRAP_EXT"/>
<enum value="0x8508" name="GL_DECR_WRAP_OES"/>
<enum value="0x8509" name="GL_VERTEX_WEIGHTING_EXT"/>
<enum value="0x850A" name="GL_MODELVIEW1_ARB"/>
<enum value="0x850A" name="GL_MODELVIEW1_EXT"/>
<enum value="0x850B" name="GL_CURRENT_VERTEX_WEIGHT_EXT"/>
<enum value="0x850C" name="GL_VERTEX_WEIGHT_ARRAY_EXT"/>
<enum value="0x850D" name="GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT"/>
<enum value="0x850E" name="GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT"/>
<enum value="0x850F" name="GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT"/>
<enum value="0x8510" name="GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT"/>
<enum value="0x8511" name="GL_NORMAL_MAP"/>
<enum value="0x8511" name="GL_NORMAL_MAP_ARB"/>
<enum value="0x8511" name="GL_NORMAL_MAP_EXT"/>
<enum value="0x8511" name="GL_NORMAL_MAP_NV"/>
<enum value="0x8511" name="GL_NORMAL_MAP_OES"/>
<enum value="0x8512" name="GL_REFLECTION_MAP"/>
<enum value="0x8512" name="GL_REFLECTION_MAP_ARB"/>
<enum value="0x8512" name="GL_REFLECTION_MAP_EXT"/>
<enum value="0x8512" name="GL_REFLECTION_MAP_NV"/>
<enum value="0x8512" name="GL_REFLECTION_MAP_OES"/>
<enum value="0x8513" name="GL_TEXTURE_CUBE_MAP"/>
<enum value="0x8513" name="GL_TEXTURE_CUBE_MAP_ARB"/>
<enum value="0x8513" name="GL_TEXTURE_CUBE_MAP_EXT"/>
<enum value="0x8513" name="GL_TEXTURE_CUBE_MAP_OES"/>
<enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP"/>
<enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP_ARB"/>
<enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP_EXT"/>
<enum value="0x8514" name="GL_TEXTURE_BINDING_CUBE_MAP_OES"/>
<enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X"/>
<enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB"/>
<enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT"/>
<enum value="0x8515" name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES"/>
<enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X"/>
<enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB"/>
<enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT"/>
<enum value="0x8516" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES"/>
<enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y"/>
<enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB"/>
<enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT"/>
<enum value="0x8517" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES"/>
<enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"/>
<enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB"/>
<enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT"/>
<enum value="0x8518" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES"/>
<enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/>
<enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB"/>
<enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT"/>
<enum value="0x8519" name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES"/>
<enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/>
<enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB"/>
<enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT"/>
<enum value="0x851A" name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES"/>
<enum value="0x851B" name="GL_PROXY_TEXTURE_CUBE_MAP"/>
<enum value="0x851B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARB"/>
<enum value="0x851B" name="GL_PROXY_TEXTURE_CUBE_MAP_EXT"/>
<enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE"/>
<enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB"/>
<enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT"/>
<enum value="0x851C" name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES"/>
<enum value="0x851D" name="GL_VERTEX_ARRAY_RANGE_APPLE"/>
<enum value="0x851D" name="GL_VERTEX_ARRAY_RANGE_NV"/>
<enum value="0x851E" name="GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE"/>
<enum value="0x851E" name="GL_VERTEX_ARRAY_RANGE_LENGTH_NV"/>
<enum value="0x851F" name="GL_VERTEX_ARRAY_RANGE_VALID_NV"/>
<enum value="0x851F" name="GL_VERTEX_ARRAY_STORAGE_HINT_APPLE"/>
<enum value="0x8520" name="GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV"/>
<enum value="0x8521" name="GL_VERTEX_ARRAY_RANGE_POINTER_APPLE"/>
<enum value="0x8521" name="GL_VERTEX_ARRAY_RANGE_POINTER_NV"/>
<enum value="0x8522" name="GL_REGISTER_COMBINERS_NV"/>
<enum value="0x8523" name="GL_VARIABLE_A_NV"/>
<enum value="0x8524" name="GL_VARIABLE_B_NV"/>
<enum value="0x8525" name="GL_VARIABLE_C_NV"/>
<enum value="0x8526" name="GL_VARIABLE_D_NV"/>
<enum value="0x8527" name="GL_VARIABLE_E_NV"/>
<enum value="0x8528" name="GL_VARIABLE_F_NV"/>
<enum value="0x8529" name="GL_VARIABLE_G_NV"/>
<enum value="0x852A" name="GL_CONSTANT_COLOR0_NV"/>
<enum value="0x852B" name="GL_CONSTANT_COLOR1_NV"/>
<enum value="0x852C" name="GL_PRIMARY_COLOR_NV"/>
<enum value="0x852D" name="GL_SECONDARY_COLOR_NV"/>
<enum value="0x852E" name="GL_SPARE0_NV"/>
<enum value="0x852F" name="GL_SPARE1_NV"/>
<enum value="0x8530" name="GL_DISCARD_NV"/>
<enum value="0x8531" name="GL_E_TIMES_F_NV"/>
<enum value="0x8532" name="GL_SPARE0_PLUS_SECONDARY_COLOR_NV"/>
<enum value="0x8533" name="GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV"/>
<enum value="0x8534" name="GL_MULTISAMPLE_FILTER_HINT_NV"/>
<enum value="0x8535" name="GL_PER_STAGE_CONSTANTS_NV"/>
<enum value="0x8536" name="GL_UNSIGNED_IDENTITY_NV"/>
<enum value="0x8537" name="GL_UNSIGNED_INVERT_NV"/>
<enum value="0x8538" name="GL_EXPAND_NORMAL_NV"/>
<enum value="0x8539" name="GL_EXPAND_NEGATE_NV"/>
<enum value="0x853A" name="GL_HALF_BIAS_NORMAL_NV"/>
<enum value="0x853B" name="GL_HALF_BIAS_NEGATE_NV"/>
<enum value="0x853C" name="GL_SIGNED_IDENTITY_NV"/>
<enum value="0x853D" name="GL_SIGNED_NEGATE_NV"/>
<enum value="0x853E" name="GL_SCALE_BY_TWO_NV"/>
<enum value="0x853F" name="GL_SCALE_BY_FOUR_NV"/>
<enum value="0x8540" name="GL_SCALE_BY_ONE_HALF_NV"/>
<enum value="0x8541" name="GL_BIAS_BY_NEGATIVE_ONE_HALF_NV"/>
<enum value="0x8542" name="GL_COMBINER_INPUT_NV"/>
<enum value="0x8543" name="GL_COMBINER_MAPPING_NV"/>
<enum value="0x8544" name="GL_COMBINER_COMPONENT_USAGE_NV"/>
<enum value="0x8545" name="GL_COMBINER_AB_DOT_PRODUCT_NV"/>
<enum value="0x8546" name="GL_COMBINER_CD_DOT_PRODUCT_NV"/>
<enum value="0x8547" name="GL_COMBINER_MUX_SUM_NV"/>
<enum value="0x8548" name="GL_COMBINER_SCALE_NV"/>
<enum value="0x8549" name="GL_COMBINER_BIAS_NV"/>
<enum value="0x854A" name="GL_COMBINER_AB_OUTPUT_NV"/>
<enum value="0x854B" name="GL_COMBINER_CD_OUTPUT_NV"/>
<enum value="0x854C" name="GL_COMBINER_SUM_OUTPUT_NV"/>
<enum value="0x854D" name="GL_MAX_GENERAL_COMBINERS_NV"/>
<enum value="0x854E" name="GL_NUM_GENERAL_COMBINERS_NV"/>
<enum value="0x854F" name="GL_COLOR_SUM_CLAMP_NV"/>
<enum value="0x8550" name="GL_COMBINER0_NV"/>
<enum value="0x8551" name="GL_COMBINER1_NV"/>
<enum value="0x8552" name="GL_COMBINER2_NV"/>
<enum value="0x8553" name="GL_COMBINER3_NV"/>
<enum value="0x8554" name="GL_COMBINER4_NV"/>
<enum value="0x8555" name="GL_COMBINER5_NV"/>
<enum value="0x8556" name="GL_COMBINER6_NV"/>
<enum value="0x8557" name="GL_COMBINER7_NV"/>
<enum value="0x8558" name="GL_PRIMITIVE_RESTART_NV"/>
<enum value="0x8559" name="GL_PRIMITIVE_RESTART_INDEX_NV"/>
<enum value="0x855A" name="GL_FOG_DISTANCE_MODE_NV"/>
<enum value="0x855B" name="GL_EYE_RADIAL_NV"/>
<enum value="0x855C" name="GL_EYE_PLANE_ABSOLUTE_NV"/>
<enum value="0x855D" name="GL_EMBOSS_LIGHT_NV"/>
<enum value="0x855E" name="GL_EMBOSS_CONSTANT_NV"/>
<enum value="0x855F" name="GL_EMBOSS_MAP_NV"/>
</enums>
<enums namespace="GL" start="0x8560" end="0x856F" vendor="ZiiLabs">
<enum value="0x8560" name="GL_RED_MIN_CLAMP_INGR"/>
<enum value="0x8561" name="GL_GREEN_MIN_CLAMP_INGR"/>
<enum value="0x8562" name="GL_BLUE_MIN_CLAMP_INGR"/>
<enum value="0x8563" name="GL_ALPHA_MIN_CLAMP_INGR"/>
<enum value="0x8564" name="GL_RED_MAX_CLAMP_INGR"/>
<enum value="0x8565" name="GL_GREEN_MAX_CLAMP_INGR"/>
<enum value="0x8566" name="GL_BLUE_MAX_CLAMP_INGR"/>
<enum value="0x8567" name="GL_ALPHA_MAX_CLAMP_INGR"/>
<enum value="0x8568" name="GL_INTERLACE_READ_INGR"/>
<unused start="0x8569" end="0x856F" vendor="ZiiLabs"/>
</enums>
<enums namespace="GL" start="0x8570" end="0x859F" group="RegisterCombinerPname" vendor="AMD/NV">
<enum value="0x8570" name="GL_COMBINE"/>
<enum value="0x8570" name="GL_COMBINE_ARB"/>
<enum value="0x8570" name="GL_COMBINE_EXT"/>
<enum value="0x8571" name="GL_COMBINE_RGB"/>
<enum value="0x8571" name="GL_COMBINE_RGB_ARB"/>
<enum value="0x8571" name="GL_COMBINE_RGB_EXT"/>
<enum value="0x8572" name="GL_COMBINE_ALPHA"/>
<enum value="0x8572" name="GL_COMBINE_ALPHA_ARB"/>
<enum value="0x8572" name="GL_COMBINE_ALPHA_EXT"/>
<enum value="0x8573" name="GL_RGB_SCALE"/>
<enum value="0x8573" name="GL_RGB_SCALE_ARB"/>
<enum value="0x8573" name="GL_RGB_SCALE_EXT"/>
<enum value="0x8574" name="GL_ADD_SIGNED"/>
<enum value="0x8574" name="GL_ADD_SIGNED_ARB"/>
<enum value="0x8574" name="GL_ADD_SIGNED_EXT"/>
<enum value="0x8575" name="GL_INTERPOLATE"/>
<enum value="0x8575" name="GL_INTERPOLATE_ARB"/>
<enum value="0x8575" name="GL_INTERPOLATE_EXT"/>
<enum value="0x8576" name="GL_CONSTANT"/>
<enum value="0x8576" name="GL_CONSTANT_ARB"/>
<enum value="0x8576" name="GL_CONSTANT_EXT"/>
<enum value="0x8576" name="GL_CONSTANT_NV"/>
<enum value="0x8577" name="GL_PRIMARY_COLOR"/>
<enum value="0x8577" name="GL_PRIMARY_COLOR_ARB"/>
<enum value="0x8577" name="GL_PRIMARY_COLOR_EXT"/>
<enum value="0x8578" name="GL_PREVIOUS"/>
<enum value="0x8578" name="GL_PREVIOUS_ARB"/>
<enum value="0x8578" name="GL_PREVIOUS_EXT"/>
<unused start="0x8579" end="0x857F" comment="Additional combiner enums only"/>
<enum value="0x8580" name="GL_SOURCE0_RGB"/>
<enum value="0x8580" name="GL_SOURCE0_RGB_ARB"/>
<enum value="0x8580" name="GL_SOURCE0_RGB_EXT"/>
<enum value="0x8580" name="GL_SRC0_RGB" alias="GL_SOURCE0_RGB"/>
<enum value="0x8581" name="GL_SOURCE1_RGB"/>
<enum value="0x8581" name="GL_SOURCE1_RGB_ARB"/>
<enum value="0x8581" name="GL_SOURCE1_RGB_EXT"/>
<enum value="0x8581" name="GL_SRC1_RGB" alias="GL_SOURCE1_RGB"/>
<enum value="0x8582" name="GL_SOURCE2_RGB"/>
<enum value="0x8582" name="GL_SOURCE2_RGB_ARB"/>
<enum value="0x8582" name="GL_SOURCE2_RGB_EXT"/>
<enum value="0x8582" name="GL_SRC2_RGB" alias="GL_SOURCE2_RGB"/>
<enum value="0x8583" name="GL_SOURCE3_RGB_NV"/>
<unused start="0x8584" end="0x8587" comment="Additional combiner enums only"/>
<enum value="0x8588" name="GL_SOURCE0_ALPHA"/>
<enum value="0x8588" name="GL_SOURCE0_ALPHA_ARB"/>
<enum value="0x8588" name="GL_SOURCE0_ALPHA_EXT"/>
<enum value="0x8588" name="GL_SRC0_ALPHA" alias="GL_SOURCE0_ALPHA"/>
<enum value="0x8589" name="GL_SOURCE1_ALPHA"/>
<enum value="0x8589" name="GL_SOURCE1_ALPHA_ARB"/>
<enum value="0x8589" name="GL_SOURCE1_ALPHA_EXT"/>
<enum value="0x8589" name="GL_SRC1_ALPHA" alias="GL_SOURCE1_ALPHA"/>
<enum value="0x858A" name="GL_SOURCE2_ALPHA"/>
<enum value="0x858A" name="GL_SOURCE2_ALPHA_ARB"/>
<enum value="0x858A" name="GL_SOURCE2_ALPHA_EXT"/>
<enum value="0x858A" name="GL_SRC2_ALPHA" alias="GL_SOURCE2_ALPHA"/>
<enum value="0x858B" name="GL_SOURCE3_ALPHA_NV"/>
<unused start="0x858C" end="0x858F" comment="Additional combiner enums only"/>
<enum value="0x8590" name="GL_OPERAND0_RGB"/>
<enum value="0x8590" name="GL_OPERAND0_RGB_ARB"/>
<enum value="0x8590" name="GL_OPERAND0_RGB_EXT"/>
<enum value="0x8591" name="GL_OPERAND1_RGB"/>
<enum value="0x8591" name="GL_OPERAND1_RGB_ARB"/>
<enum value="0x8591" name="GL_OPERAND1_RGB_EXT"/>
<enum value="0x8592" name="GL_OPERAND2_RGB"/>
<enum value="0x8592" name="GL_OPERAND2_RGB_ARB"/>
<enum value="0x8592" name="GL_OPERAND2_RGB_EXT"/>
<enum value="0x8593" name="GL_OPERAND3_RGB_NV"/>
<unused start="0x8594" end="0x8597" comment="Additional combiner enums only"/>
<enum value="0x8598" name="GL_OPERAND0_ALPHA"/>
<enum value="0x8598" name="GL_OPERAND0_ALPHA_ARB"/>
<enum value="0x8598" name="GL_OPERAND0_ALPHA_EXT"/>
<enum value="0x8599" name="GL_OPERAND1_ALPHA"/>
<enum value="0x8599" name="GL_OPERAND1_ALPHA_ARB"/>
<enum value="0x8599" name="GL_OPERAND1_ALPHA_EXT"/>
<enum value="0x859A" name="GL_OPERAND2_ALPHA"/>
<enum value="0x859A" name="GL_OPERAND2_ALPHA_ARB"/>
<enum value="0x859A" name="GL_OPERAND2_ALPHA_EXT"/>
<enum value="0x859B" name="GL_OPERAND3_ALPHA_NV"/>
<unused start="0x859C" end="0x859F" comment="Additional combiner enums only"/>
</enums>
<enums namespace="GL" start="0x85A0" end="0x85AF" vendor="SGI">
<enum value="0x85A0" name="GL_PACK_SUBSAMPLE_RATE_SGIX"/>
<enum value="0x85A1" name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/>
<enum value="0x85A2" name="GL_PIXEL_SUBSAMPLE_4444_SGIX"/>
<enum value="0x85A3" name="GL_PIXEL_SUBSAMPLE_2424_SGIX"/>
<enum value="0x85A4" name="GL_PIXEL_SUBSAMPLE_4242_SGIX"/>
<unused start="0x85A5" end="0x85AD" comment="Incomplete extension SGIS_color_range"/>
<!-- <enum value="0x85A5" name="GL_EXTENDED_RANGE_SGIS"/> -->
<!-- <enum value="0x85A6" name="GL_MIN_RED_SGIS"/> -->
<!-- <enum value="0x85A7" name="GL_MAX_RED_SGIS"/> -->
<!-- <enum value="0x85A8" name="GL_MIN_GREEN_SGIS"/> -->
<!-- <enum value="0x85A9" name="GL_MAX_GREEN_SGIS"/> -->
<!-- <enum value="0x85AA" name="GL_MIN_BLUE_SGIS"/> -->
<!-- <enum value="0x85AB" name="GL_MAX_BLUE_SGIS"/> -->
<!-- <enum value="0x85AC" name="GL_MIN_ALPHA_SGIS"/> -->
<!-- <enum value="0x85AD" name="GL_MAX_ALPHA_SGIS"/> -->
<enum value="0x85AE" name="GL_PERTURB_EXT"/>
<enum value="0x85AF" name="GL_TEXTURE_NORMAL_EXT"/>
</enums>
<enums namespace="GL" start="0x85B0" end="0x85BF" vendor="APPLE">
<enum value="0x85B0" name="GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE"/>
<enum value="0x85B1" name="GL_TRANSFORM_HINT_APPLE"/>
<enum value="0x85B2" name="GL_UNPACK_CLIENT_STORAGE_APPLE"/>
<enum value="0x85B3" name="GL_BUFFER_OBJECT_APPLE"/>
<enum value="0x85B4" name="GL_STORAGE_CLIENT_APPLE"/>
<enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING"/>
<enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING_APPLE"/>
<enum value="0x85B5" name="GL_VERTEX_ARRAY_BINDING_OES"/>
<unused start="0x85B6" vendor="APPLE" comment="Unknown extension (Khronos bug 632)"/>
<!-- <enum value="0x85B6" name="GL_TEXTURE_MINIMIZE_STORAGE_APPLE"/> -->
<enum value="0x85B7" name="GL_TEXTURE_RANGE_LENGTH_APPLE"/>
<enum value="0x85B8" name="GL_TEXTURE_RANGE_POINTER_APPLE"/>
<enum value="0x85B9" name="GL_YCBCR_422_APPLE"/>
<enum value="0x85BA" name="GL_UNSIGNED_SHORT_8_8_APPLE"/>
<enum value="0x85BA" name="GL_UNSIGNED_SHORT_8_8_MESA"/>
<enum value="0x85BB" name="GL_UNSIGNED_SHORT_8_8_REV_APPLE"/>
<enum value="0x85BB" name="GL_UNSIGNED_SHORT_8_8_REV_MESA"/>
<enum value="0x85BC" name="GL_TEXTURE_STORAGE_HINT_APPLE"/>
<enum value="0x85BD" name="GL_STORAGE_PRIVATE_APPLE"/>
<enum value="0x85BE" name="GL_STORAGE_CACHED_APPLE"/>
<enum value="0x85BF" name="GL_STORAGE_SHARED_APPLE"/>
</enums>
<enums namespace="GL" start="0x85C0" end="0x85CF" vendor="SUN">
<enum value="0x85C0" name="GL_REPLACEMENT_CODE_ARRAY_SUN"/>
<enum value="0x85C1" name="GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN"/>
<enum value="0x85C2" name="GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN"/>
<enum value="0x85C3" name="GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN"/>
<enum value="0x85C4" name="GL_R1UI_V3F_SUN"/>
<enum value="0x85C5" name="GL_R1UI_C4UB_V3F_SUN"/>
<enum value="0x85C6" name="GL_R1UI_C3F_V3F_SUN"/>
<enum value="0x85C7" name="GL_R1UI_N3F_V3F_SUN"/>
<enum value="0x85C8" name="GL_R1UI_C4F_N3F_V3F_SUN"/>
<enum value="0x85C9" name="GL_R1UI_T2F_V3F_SUN"/>
<enum value="0x85CA" name="GL_R1UI_T2F_N3F_V3F_SUN"/>
<enum value="0x85CB" name="GL_R1UI_T2F_C4F_N3F_V3F_SUN"/>
<enum value="0x85CC" name="GL_SLICE_ACCUM_SUN"/>
<unused start="0x85CD" end="0x85CF" vendor="SUN"/>
</enums>
<enums namespace="GL" start="0x85D0" end="0x85DF" vendor="ZiiLabs" comment="3Dlabs private extension for Autodesk">
<unused start="0x85D0" end="0x85D1" comment="Unknown 3Dlabs private extension for Autodesk (but we know the enum values)"/>
<!-- <enum value="0x85D0" name="GL_FACET_NORMAL_AUTODESK"/> -->
<!-- <enum value="0x85D1" name="GL_FACET_NORMAL_ARRAY_AUTODESK"/> -->
<unused start="0x85D2" end="0x85DF" vendor="ZiiLabs"/>
</enums>
<enums namespace="GL" start="0x85E0" end="0x85FF" vendor="SGI">
<unused start="0x85E0" end="0x85FB" comment="Incomplete extension SGIX_texture_range"/>
<!-- <enum value="0x85E0" name="GL_RGB_SIGNED_SGIX"/> -->
<!-- <enum value="0x85E1" name="GL_RGBA_SIGNED_SGIX"/> -->
<!-- <enum value="0x85E2" name="GL_ALPHA_SIGNED_SGIX"/> -->
<!-- <enum value="0x85E3" name="GL_LUMINANCE_SIGNED_SGIX"/> -->
<!-- <enum value="0x85E4" name="GL_INTENSITY_SIGNED_SGIX"/> -->
<!-- <enum value="0x85E5" name="GL_LUMINANCE_ALPHA_SIGNED_SGIX"/> -->
<!-- <enum value="0x85E6" name="GL_RGB16_SIGNED_SGIX"/> -->
<!-- <enum value="0x85E7" name="GL_RGBA16_SIGNED_SGIX"/> -->
<!-- <enum value="0x85E8" name="GL_ALPHA16_SIGNED_SGIX"/> -->
<!-- <enum value="0x85E9" name="GL_LUMINANCE16_SIGNED_SGIX"/> -->
<!-- <enum value="0x85EA" name="GL_INTENSITY16_SIGNED_SGIX"/> -->
<!-- <enum value="0x85EB" name="GL_LUMINANCE16_ALPHA16_SIGNED_SGIX"/> -->
<!-- <enum value="0x85EC" name="GL_RGB_EXTENDED_RANGE_SGIX"/> -->
<!-- <enum value="0x85ED" name="GL_RGBA_EXTENDED_RANGE_SGIX"/> -->
<!-- <enum value="0x85EE" name="GL_ALPHA_EXTENDED_RANGE_SGIX"/> -->
<!-- <enum value="0x85EF" name="GL_LUMINANCE_EXTENDED_RANGE_SGIX"/> -->
<!-- <enum value="0x85F0" name="GL_INTENSITY_EXTENDED_RANGE_SGIX"/> -->
<!-- <enum value="0x85F1" name="GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX"/> -->
<!-- <enum value="0x85F2" name="GL_RGB16_EXTENDED_RANGE_SGIX"/> -->
<!-- <enum value="0x85F3" name="GL_RGBA16_EXTENDED_RANGE_SGIX"/> -->
<!-- <enum value="0x85F4" name="GL_ALPHA16_EXTENDED_RANGE_SGIX"/> -->
<!-- <enum value="0x85F5" name="GL_LUMINANCE16_EXTENDED_RANGE_SGIX"/> -->
<!-- <enum value="0x85F6" name="GL_INTENSITY16_EXTENDED_RANGE_SGIX"/> -->
<!-- <enum value="0x85F7" name="GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX"/> -->
<!-- <enum value="0x85F8" name="GL_MIN_LUMINANCE_SGIS"/> -->
<!-- <enum value="0x85F9" name="GL_MAX_LUMINANCE_SGIS"/> -->
<!-- <enum value="0x85FA" name="GL_MIN_INTENSITY_SGIS"/> -->
<!-- <enum value="0x85FB" name="GL_MAX_INTENSITY_SGIS"/> -->
<unused start="0x85FC" end="0x85FF" vendor="SGI"/>
</enums>
<enums namespace="GL" start="0x8600" end="0x861F" vendor="SUN">
<unused start="0x8600" end="0x8613" vendor="SUN"/>
<enum value="0x8614" name="GL_QUAD_MESH_SUN"/>
<enum value="0x8615" name="GL_TRIANGLE_MESH_SUN"/>
<unused start="0x8614" end="0x861F" vendor="SUN"/>
</enums>
<enums namespace="GL" start="0x8620" end="0x867F" vendor="NV">
<enum value="0x8620" name="GL_VERTEX_PROGRAM_ARB"/>
<enum value="0x8620" name="GL_VERTEX_PROGRAM_NV"/>
<enum value="0x8621" name="GL_VERTEX_STATE_PROGRAM_NV"/>
<enum value="0x8622" name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
<enum value="0x8622" name="GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB"/>
<enum value="0x8623" name="GL_ATTRIB_ARRAY_SIZE_NV"/>
<enum value="0x8623" name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
<enum value="0x8623" name="GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB"/>
<enum value="0x8624" name="GL_ATTRIB_ARRAY_STRIDE_NV"/>
<enum value="0x8624" name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
<enum value="0x8624" name="GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB"/>
<enum value="0x8625" name="GL_ATTRIB_ARRAY_TYPE_NV"/>
<enum value="0x8625" name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
<enum value="0x8625" name="GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB"/>
<enum value="0x8626" name="GL_CURRENT_ATTRIB_NV"/>
<enum value="0x8626" name="GL_CURRENT_VERTEX_ATTRIB"/>
<enum value="0x8626" name="GL_CURRENT_VERTEX_ATTRIB_ARB"/>
<enum value="0x8627" name="GL_PROGRAM_LENGTH_ARB"/>
<enum value="0x8627" name="GL_PROGRAM_LENGTH_NV"/>
<enum value="0x8628" name="GL_PROGRAM_STRING_ARB"/>
<enum value="0x8628" name="GL_PROGRAM_STRING_NV"/>
<enum value="0x8629" name="GL_MODELVIEW_PROJECTION_NV"/>
<enum value="0x862A" name="GL_IDENTITY_NV"/>
<enum value="0x862B" name="GL_INVERSE_NV"/>
<enum value="0x862C" name="GL_TRANSPOSE_NV"/>
<enum value="0x862D" name="GL_INVERSE_TRANSPOSE_NV"/>
<enum value="0x862E" name="GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB"/>
<enum value="0x862E" name="GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV"/>
<enum value="0x862F" name="GL_MAX_PROGRAM_MATRICES_ARB"/>
<enum value="0x862F" name="GL_MAX_TRACK_MATRICES_NV"/>
<enum value="0x8630" name="GL_MATRIX0_NV"/>
<enum value="0x8631" name="GL_MATRIX1_NV"/>
<enum value="0x8632" name="GL_MATRIX2_NV"/>
<enum value="0x8633" name="GL_MATRIX3_NV"/>
<enum value="0x8634" name="GL_MATRIX4_NV"/>
<enum value="0x8635" name="GL_MATRIX5_NV"/>
<enum value="0x8636" name="GL_MATRIX6_NV"/>
<enum value="0x8637" name="GL_MATRIX7_NV"/>
<unused start="0x8638" end="0x863F" comment="Reserved for MATRIX{8-15}_NV"/>
<!-- <enum value="0x8638" name="GL_MATRIX8_NV"/> -->
<!-- <enum value="0x8639" name="GL_MATRIX9_NV"/> -->
<!-- <enum value="0x863A" name="GL_MATRIX10_NV"/> -->
<!-- <enum value="0x863B" name="GL_MATRIX11_NV"/> -->
<!-- <enum value="0x863C" name="GL_MATRIX12_NV"/> -->
<!-- <enum value="0x863D" name="GL_MATRIX13_NV"/> -->
<!-- <enum value="0x863E" name="GL_MATRIX14_NV"/> -->
<!-- <enum value="0x863F" name="GL_MATRIX15_NV"/> -->
<enum value="0x8640" name="GL_CURRENT_MATRIX_STACK_DEPTH_ARB"/>
<enum value="0x8640" name="GL_CURRENT_MATRIX_STACK_DEPTH_NV"/>
<enum value="0x8641" name="GL_CURRENT_MATRIX_ARB"/>
<enum value="0x8641" name="GL_CURRENT_MATRIX_NV"/>
<enum value="0x8642" name="GL_VERTEX_PROGRAM_POINT_SIZE"/>
<enum value="0x8642" name="GL_VERTEX_PROGRAM_POINT_SIZE_ARB"/>
<enum value="0x8642" name="GL_VERTEX_PROGRAM_POINT_SIZE_NV"/>
<enum value="0x8642" name="GL_PROGRAM_POINT_SIZE" alias="GL_VERTEX_PROGRAM_POINT_SIZE"/>
<enum value="0x8642" name="GL_PROGRAM_POINT_SIZE_ARB"/>
<enum value="0x8642" name="GL_PROGRAM_POINT_SIZE_EXT"/>
<enum value="0x8643" name="GL_VERTEX_PROGRAM_TWO_SIDE"/>
<enum value="0x8643" name="GL_VERTEX_PROGRAM_TWO_SIDE_ARB"/>
<enum value="0x8643" name="GL_VERTEX_PROGRAM_TWO_SIDE_NV"/>
<enum value="0x8644" name="GL_PROGRAM_PARAMETER_NV"/>
<enum value="0x8645" name="GL_ATTRIB_ARRAY_POINTER_NV"/>
<enum value="0x8645" name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
<enum value="0x8645" name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/>
<enum value="0x8646" name="GL_PROGRAM_TARGET_NV"/>
<enum value="0x8647" name="GL_PROGRAM_RESIDENT_NV"/>
<enum value="0x8648" name="GL_TRACK_MATRIX_NV"/>
<enum value="0x8649" name="GL_TRACK_MATRIX_TRANSFORM_NV"/>
<enum value="0x864A" name="GL_VERTEX_PROGRAM_BINDING_NV"/>
<enum value="0x864B" name="GL_PROGRAM_ERROR_POSITION_ARB"/>
<enum value="0x864B" name="GL_PROGRAM_ERROR_POSITION_NV"/>
<enum value="0x864C" name="GL_OFFSET_TEXTURE_RECTANGLE_NV"/>
<enum value="0x864D" name="GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV"/>
<enum value="0x864E" name="GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV"/>
<enum value="0x864F" name="GL_DEPTH_CLAMP"/>
<enum value="0x864F" name="GL_DEPTH_CLAMP_NV"/>
<enum value="0x8650" name="GL_VERTEX_ATTRIB_ARRAY0_NV"/>
<enum value="0x8651" name="GL_VERTEX_ATTRIB_ARRAY1_NV"/>
<enum value="0x8652" name="GL_VERTEX_ATTRIB_ARRAY2_NV"/>
<enum value="0x8653" name="GL_VERTEX_ATTRIB_ARRAY3_NV"/>
<enum value="0x8654" name="GL_VERTEX_ATTRIB_ARRAY4_NV"/>
<enum value="0x8655" name="GL_VERTEX_ATTRIB_ARRAY5_NV"/>
<enum value="0x8656" name="GL_VERTEX_ATTRIB_ARRAY6_NV"/>
<enum value="0x8657" name="GL_VERTEX_ATTRIB_ARRAY7_NV"/>
<enum value="0x8658" name="GL_VERTEX_ATTRIB_ARRAY8_NV"/>
<enum value="0x8659" name="GL_VERTEX_ATTRIB_ARRAY9_NV"/>
<enum value="0x865A" name="GL_VERTEX_ATTRIB_ARRAY10_NV"/>
<enum value="0x865B" name="GL_VERTEX_ATTRIB_ARRAY11_NV"/>
<enum value="0x865C" name="GL_VERTEX_ATTRIB_ARRAY12_NV"/>
<enum value="0x865D" name="GL_VERTEX_ATTRIB_ARRAY13_NV"/>
<enum value="0x865E" name="GL_VERTEX_ATTRIB_ARRAY14_NV"/>
<enum value="0x865F" name="GL_VERTEX_ATTRIB_ARRAY15_NV"/>
<enum value="0x8660" name="GL_MAP1_VERTEX_ATTRIB0_4_NV"/>
<enum value="0x8661" name="GL_MAP1_VERTEX_ATTRIB1_4_NV"/>
<enum value="0x8662" name="GL_MAP1_VERTEX_ATTRIB2_4_NV"/>
<enum value="0x8663" name="GL_MAP1_VERTEX_ATTRIB3_4_NV"/>
<enum value="0x8664" name="GL_MAP1_VERTEX_ATTRIB4_4_NV"/>
<enum value="0x8665" name="GL_MAP1_VERTEX_ATTRIB5_4_NV"/>
<enum value="0x8666" name="GL_MAP1_VERTEX_ATTRIB6_4_NV"/>
<enum value="0x8667" name="GL_MAP1_VERTEX_ATTRIB7_4_NV"/>
<enum value="0x8668" name="GL_MAP1_VERTEX_ATTRIB8_4_NV"/>
<enum value="0x8669" name="GL_MAP1_VERTEX_ATTRIB9_4_NV"/>
<enum value="0x866A" name="GL_MAP1_VERTEX_ATTRIB10_4_NV"/>
<enum value="0x866B" name="GL_MAP1_VERTEX_ATTRIB11_4_NV"/>
<enum value="0x866C" name="GL_MAP1_VERTEX_ATTRIB12_4_NV"/>
<enum value="0x866D" name="GL_MAP1_VERTEX_ATTRIB13_4_NV"/>
<enum value="0x866E" name="GL_MAP1_VERTEX_ATTRIB14_4_NV"/>
<enum value="0x866F" name="GL_MAP1_VERTEX_ATTRIB15_4_NV"/>
<enum value="0x8670" name="GL_MAP2_VERTEX_ATTRIB0_4_NV"/>
<enum value="0x8671" name="GL_MAP2_VERTEX_ATTRIB1_4_NV"/>
<enum value="0x8672" name="GL_MAP2_VERTEX_ATTRIB2_4_NV"/>
<enum value="0x8673" name="GL_MAP2_VERTEX_ATTRIB3_4_NV"/>
<enum value="0x8674" name="GL_MAP2_VERTEX_ATTRIB4_4_NV"/>
<enum value="0x8675" name="GL_MAP2_VERTEX_ATTRIB5_4_NV"/>
<enum value="0x8676" name="GL_MAP2_VERTEX_ATTRIB6_4_NV"/>
<enum value="0x8677" name="GL_MAP2_VERTEX_ATTRIB7_4_NV"/>
<enum value="0x8677" name="GL_PROGRAM_BINDING_ARB" comment="NOT an alias. Accidental reuse of GL_MAP2_VERTEX_ATTRIB7_4_NV"/>
<enum value="0x8678" name="GL_MAP2_VERTEX_ATTRIB8_4_NV"/>
<enum value="0x8679" name="GL_MAP2_VERTEX_ATTRIB9_4_NV"/>
<enum value="0x867A" name="GL_MAP2_VERTEX_ATTRIB10_4_NV"/>
<enum value="0x867B" name="GL_MAP2_VERTEX_ATTRIB11_4_NV"/>
<enum value="0x867C" name="GL_MAP2_VERTEX_ATTRIB12_4_NV"/>
<enum value="0x867D" name="GL_MAP2_VERTEX_ATTRIB13_4_NV"/>
<enum value="0x867E" name="GL_MAP2_VERTEX_ATTRIB14_4_NV"/>
<enum value="0x867F" name="GL_MAP2_VERTEX_ATTRIB15_4_NV"/>
</enums>
<enums namespace="GL" start="0x8680" end="0x869F" vendor="Pixelfusion">
<unused start="0x8680" end="0x869F" vendor="Pixelfusion"/>
</enums>
<enums namespace="GL" start="0x86A0" end="0x86AF" vendor="ARB">
<enum value="0x86A0" name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE"/>
<enum value="0x86A0" name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB"/>
<enum value="0x86A1" name="GL_TEXTURE_COMPRESSED"/>
<enum value="0x86A1" name="GL_TEXTURE_COMPRESSED_ARB"/>
<enum value="0x86A2" name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
<enum value="0x86A2" name="GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB"/>
<enum value="0x86A3" name="GL_COMPRESSED_TEXTURE_FORMATS"/>
<enum value="0x86A3" name="GL_COMPRESSED_TEXTURE_FORMATS_ARB"/>
<enum value="0x86A4" name="GL_MAX_VERTEX_UNITS_ARB"/>
<enum value="0x86A4" name="GL_MAX_VERTEX_UNITS_OES"/>
<enum value="0x86A5" name="GL_ACTIVE_VERTEX_UNITS_ARB"/>
<enum value="0x86A6" name="GL_WEIGHT_SUM_UNITY_ARB"/>
<enum value="0x86A7" name="GL_VERTEX_BLEND_ARB"/>
<enum value="0x86A8" name="GL_CURRENT_WEIGHT_ARB"/>
<enum value="0x86A9" name="GL_WEIGHT_ARRAY_TYPE_ARB"/>
<enum value="0x86A9" name="GL_WEIGHT_ARRAY_TYPE_OES"/>
<enum value="0x86AA" name="GL_WEIGHT_ARRAY_STRIDE_ARB"/>
<enum value="0x86AA" name="GL_WEIGHT_ARRAY_STRIDE_OES"/>
<enum value="0x86AB" name="GL_WEIGHT_ARRAY_SIZE_ARB"/>
<enum value="0x86AB" name="GL_WEIGHT_ARRAY_SIZE_OES"/>
<enum value="0x86AC" name="GL_WEIGHT_ARRAY_POINTER_ARB"/>
<enum value="0x86AC" name="GL_WEIGHT_ARRAY_POINTER_OES"/>
<enum value="0x86AD" name="GL_WEIGHT_ARRAY_ARB"/>
<enum value="0x86AD" name="GL_WEIGHT_ARRAY_OES"/>
<enum value="0x86AE" name="GL_DOT3_RGB"/>
<enum value="0x86AE" name="GL_DOT3_RGB_ARB"/>
<enum value="0x86AF" name="GL_DOT3_RGBA"/>
<enum value="0x86AF" name="GL_DOT3_RGBA_ARB"/>
<enum value="0x86AF" name="GL_DOT3_RGBA_IMG"/>
</enums>
<enums namespace="GL" start="0x86B0" end="0x86BF" vendor="3DFX">
<enum value="0x86B0" name="GL_COMPRESSED_RGB_FXT1_3DFX"/>
<enum value="0x86B1" name="GL_COMPRESSED_RGBA_FXT1_3DFX"/>
<enum value="0x86B2" name="GL_MULTISAMPLE_3DFX"/>
<enum value="0x86B3" name="GL_SAMPLE_BUFFERS_3DFX"/>
<enum value="0x86B4" name="GL_SAMPLES_3DFX"/>
<unused start="0x86B5" end="0x86BF" vendor="3DFX"/>
</enums>
<enums namespace="GL" start="0x86C0" end="0x871F" vendor="NV">
<enum value="0x86C0" name="GL_EVAL_2D_NV"/>
<enum value="0x86C1" name="GL_EVAL_TRIANGULAR_2D_NV"/>
<enum value="0x86C2" name="GL_MAP_TESSELLATION_NV"/>
<enum value="0x86C3" name="GL_MAP_ATTRIB_U_ORDER_NV"/>
<enum value="0x86C4" name="GL_MAP_ATTRIB_V_ORDER_NV"/>
<enum value="0x86C5" name="GL_EVAL_FRACTIONAL_TESSELLATION_NV"/>
<enum value="0x86C6" name="GL_EVAL_VERTEX_ATTRIB0_NV"/>
<enum value="0x86C7" name="GL_EVAL_VERTEX_ATTRIB1_NV"/>
<enum value="0x86C8" name="GL_EVAL_VERTEX_ATTRIB2_NV"/>
<enum value="0x86C9" name="GL_EVAL_VERTEX_ATTRIB3_NV"/>
<enum value="0x86CA" name="GL_EVAL_VERTEX_ATTRIB4_NV"/>
<enum value="0x86CB" name="GL_EVAL_VERTEX_ATTRIB5_NV"/>
<enum value="0x86CC" name="GL_EVAL_VERTEX_ATTRIB6_NV"/>
<enum value="0x86CD" name="GL_EVAL_VERTEX_ATTRIB7_NV"/>
<enum value="0x86CE" name="GL_EVAL_VERTEX_ATTRIB8_NV"/>
<enum value="0x86CF" name="GL_EVAL_VERTEX_ATTRIB9_NV"/>
<enum value="0x86D0" name="GL_EVAL_VERTEX_ATTRIB10_NV"/>
<enum value="0x86D1" name="GL_EVAL_VERTEX_ATTRIB11_NV"/>
<enum value="0x86D2" name="GL_EVAL_VERTEX_ATTRIB12_NV"/>
<enum value="0x86D3" name="GL_EVAL_VERTEX_ATTRIB13_NV"/>
<enum value="0x86D4" name="GL_EVAL_VERTEX_ATTRIB14_NV"/>
<enum value="0x86D5" name="GL_EVAL_VERTEX_ATTRIB15_NV"/>
<enum value="0x86D6" name="GL_MAX_MAP_TESSELLATION_NV"/>
<enum value="0x86D7" name="GL_MAX_RATIONAL_EVAL_ORDER_NV"/>
<enum value="0x86D8" name="GL_MAX_PROGRAM_PATCH_ATTRIBS_NV"/>
<enum value="0x86D9" name="GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV"/>
<enum value="0x86DA" name="GL_UNSIGNED_INT_S8_S8_8_8_NV"/>
<enum value="0x86DB" name="GL_UNSIGNED_INT_8_8_S8_S8_REV_NV"/>
<enum value="0x86DC" name="GL_DSDT_MAG_INTENSITY_NV"/>
<enum value="0x86DD" name="GL_SHADER_CONSISTENT_NV"/>
<enum value="0x86DE" name="GL_TEXTURE_SHADER_NV"/>
<enum value="0x86DF" name="GL_SHADER_OPERATION_NV"/>
<enum value="0x86E0" name="GL_CULL_MODES_NV"/>
<enum value="0x86E1" name="GL_OFFSET_TEXTURE_MATRIX_NV"/>
<enum value="0x86E1" name="GL_OFFSET_TEXTURE_2D_MATRIX_NV" alias="GL_OFFSET_TEXTURE_MATRIX_NV"/>
<enum value="0x86E2" name="GL_OFFSET_TEXTURE_SCALE_NV"/>
<enum value="0x86E2" name="GL_OFFSET_TEXTURE_2D_SCALE_NV" alias="GL_OFFSET_TEXTURE_SCALE_NV"/>
<enum value="0x86E3" name="GL_OFFSET_TEXTURE_BIAS_NV"/>
<enum value="0x86E3" name="GL_OFFSET_TEXTURE_2D_BIAS_NV" alias="GL_OFFSET_TEXTURE_BIAS_NV"/>
<enum value="0x86E4" name="GL_PREVIOUS_TEXTURE_INPUT_NV"/>
<enum value="0x86E5" name="GL_CONST_EYE_NV"/>
<enum value="0x86E6" name="GL_PASS_THROUGH_NV"/>
<enum value="0x86E7" name="GL_CULL_FRAGMENT_NV"/>
<enum value="0x86E8" name="GL_OFFSET_TEXTURE_2D_NV"/>
<enum value="0x86E9" name="GL_DEPENDENT_AR_TEXTURE_2D_NV"/>
<enum value="0x86EA" name="GL_DEPENDENT_GB_TEXTURE_2D_NV"/>
<enum value="0x86EB" name="GL_SURFACE_STATE_NV"/>
<enum value="0x86EC" name="GL_DOT_PRODUCT_NV"/>
<enum value="0x86ED" name="GL_DOT_PRODUCT_DEPTH_REPLACE_NV"/>
<enum value="0x86EE" name="GL_DOT_PRODUCT_TEXTURE_2D_NV"/>
<enum value="0x86EF" name="GL_DOT_PRODUCT_TEXTURE_3D_NV"/>
<enum value="0x86F0" name="GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV"/>
<enum value="0x86F1" name="GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV"/>
<enum value="0x86F2" name="GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV"/>
<enum value="0x86F3" name="GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV"/>
<enum value="0x86F4" name="GL_HILO_NV"/>
<enum value="0x86F5" name="GL_DSDT_NV"/>
<enum value="0x86F6" name="GL_DSDT_MAG_NV"/>
<enum value="0x86F7" name="GL_DSDT_MAG_VIB_NV"/>
<enum value="0x86F8" name="GL_HILO16_NV"/>
<enum value="0x86F9" name="GL_SIGNED_HILO_NV"/>
<enum value="0x86FA" name="GL_SIGNED_HILO16_NV"/>
<enum value="0x86FB" name="GL_SIGNED_RGBA_NV"/>
<enum value="0x86FC" name="GL_SIGNED_RGBA8_NV"/>
<enum value="0x86FD" name="GL_SURFACE_REGISTERED_NV"/>
<enum value="0x86FE" name="GL_SIGNED_RGB_NV"/>
<enum value="0x86FF" name="GL_SIGNED_RGB8_NV"/>
<enum value="0x8700" name="GL_SURFACE_MAPPED_NV"/>
<enum value="0x8701" name="GL_SIGNED_LUMINANCE_NV"/>
<enum value="0x8702" name="GL_SIGNED_LUMINANCE8_NV"/>
<enum value="0x8703" name="GL_SIGNED_LUMINANCE_ALPHA_NV"/>
<enum value="0x8704" name="GL_SIGNED_LUMINANCE8_ALPHA8_NV"/>
<enum value="0x8705" name="GL_SIGNED_ALPHA_NV"/>
<enum value="0x8706" name="GL_SIGNED_ALPHA8_NV"/>
<enum value="0x8707" name="GL_SIGNED_INTENSITY_NV"/>
<enum value="0x8708" name="GL_SIGNED_INTENSITY8_NV"/>
<enum value="0x8709" name="GL_DSDT8_NV"/>
<enum value="0x870A" name="GL_DSDT8_MAG8_NV"/>
<enum value="0x870B" name="GL_DSDT8_MAG8_INTENSITY8_NV"/>
<enum value="0x870C" name="GL_SIGNED_RGB_UNSIGNED_ALPHA_NV"/>
<enum value="0x870D" name="GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV"/>
<enum value="0x870E" name="GL_HI_SCALE_NV"/>
<enum value="0x870F" name="GL_LO_SCALE_NV"/>
<enum value="0x8710" name="GL_DS_SCALE_NV"/>
<enum value="0x8711" name="GL_DT_SCALE_NV"/>
<enum value="0x8712" name="GL_MAGNITUDE_SCALE_NV"/>
<enum value="0x8713" name="GL_VIBRANCE_SCALE_NV"/>
<enum value="0x8714" name="GL_HI_BIAS_NV"/>
<enum value="0x8715" name="GL_LO_BIAS_NV"/>
<enum value="0x8716" name="GL_DS_BIAS_NV"/>
<enum value="0x8717" name="GL_DT_BIAS_NV"/>
<enum value="0x8718" name="GL_MAGNITUDE_BIAS_NV"/>
<enum value="0x8719" name="GL_VIBRANCE_BIAS_NV"/>
<enum value="0x871A" name="GL_TEXTURE_BORDER_VALUES_NV"/>
<enum value="0x871B" name="GL_TEXTURE_HI_SIZE_NV"/>
<enum value="0x871C" name="GL_TEXTURE_LO_SIZE_NV"/>
<enum value="0x871D" name="GL_TEXTURE_DS_SIZE_NV"/>
<enum value="0x871E" name="GL_TEXTURE_DT_SIZE_NV"/>
<enum value="0x871F" name="GL_TEXTURE_MAG_SIZE_NV"/>
</enums>
<enums namespace="GL" start="0x8720" end="0x873F" vendor="ARB">
<unused start="0x8720" end="0x8721" comment="MODELVIEW0/1 already exist"/>
<enum value="0x8722" name="GL_MODELVIEW2_ARB"/>
<enum value="0x8723" name="GL_MODELVIEW3_ARB"/>
<enum value="0x8724" name="GL_MODELVIEW4_ARB"/>
<enum value="0x8725" name="GL_MODELVIEW5_ARB"/>
<enum value="0x8726" name="GL_MODELVIEW6_ARB"/>
<enum value="0x8727" name="GL_MODELVIEW7_ARB"/>
<enum value="0x8728" name="GL_MODELVIEW8_ARB"/>
<enum value="0x8729" name="GL_MODELVIEW9_ARB"/>
<enum value="0x872A" name="GL_MODELVIEW10_ARB"/>
<enum value="0x872B" name="GL_MODELVIEW11_ARB"/>
<enum value="0x872C" name="GL_MODELVIEW12_ARB"/>
<enum value="0x872D" name="GL_MODELVIEW13_ARB"/>
<enum value="0x872E" name="GL_MODELVIEW14_ARB"/>
<enum value="0x872F" name="GL_MODELVIEW15_ARB"/>
<enum value="0x8730" name="GL_MODELVIEW16_ARB"/>
<enum value="0x8731" name="GL_MODELVIEW17_ARB"/>
<enum value="0x8732" name="GL_MODELVIEW18_ARB"/>
<enum value="0x8733" name="GL_MODELVIEW19_ARB"/>
<enum value="0x8734" name="GL_MODELVIEW20_ARB"/>
<enum value="0x8735" name="GL_MODELVIEW21_ARB"/>
<enum value="0x8736" name="GL_MODELVIEW22_ARB"/>
<enum value="0x8737" name="GL_MODELVIEW23_ARB"/>
<enum value="0x8738" name="GL_MODELVIEW24_ARB"/>
<enum value="0x8739" name="GL_MODELVIEW25_ARB"/>
<enum value="0x873A" name="GL_MODELVIEW26_ARB"/>
<enum value="0x873B" name="GL_MODELVIEW27_ARB"/>
<enum value="0x873C" name="GL_MODELVIEW28_ARB"/>
<enum value="0x873D" name="GL_MODELVIEW29_ARB"/>
<enum value="0x873E" name="GL_MODELVIEW30_ARB"/>
<enum value="0x873F" name="GL_MODELVIEW31_ARB"/>
</enums>
<enums namespace="GL" start="0x8740" end="0x874F" vendor="AMD">
<enum value="0x8740" name="GL_DOT3_RGB_EXT"/>
<enum value="0x8740" name="GL_Z400_BINARY_AMD" comment="NOT an alias. Accidental reuse of GL_DOT3_RGB_EXT"/>
<enum value="0x8741" name="GL_DOT3_RGBA_EXT"/>
<enum value="0x8741" name="GL_PROGRAM_BINARY_LENGTH_OES" comment="NOT an alias. Accidental reuse of GL_DOT3_RGBA_EXT"/>
<enum value="0x8741" name="GL_PROGRAM_BINARY_LENGTH"/>
<enum value="0x8742" name="GL_MIRROR_CLAMP_ATI"/>
<enum value="0x8742" name="GL_MIRROR_CLAMP_EXT"/>
<enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE"/>
<enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE_ATI"/>
<enum value="0x8743" name="GL_MIRROR_CLAMP_TO_EDGE_EXT"/>
<enum value="0x8744" name="GL_MODULATE_ADD_ATI"/>
<enum value="0x8745" name="GL_MODULATE_SIGNED_ADD_ATI"/>
<enum value="0x8746" name="GL_MODULATE_SUBTRACT_ATI"/>
<unused start="0x8747" end="0x8749" vendor="AMD"/>
<enum value="0x874A" name="GL_SET_AMD"/>
<enum value="0x874B" name="GL_REPLACE_VALUE_AMD"/>
<enum value="0x874C" name="GL_STENCIL_OP_VALUE_AMD"/>
<enum value="0x874D" name="GL_STENCIL_BACK_OP_VALUE_AMD"/>
<enum value="0x874E" name="GL_VERTEX_ATTRIB_ARRAY_LONG"/>
<enum value="0x874F" name="GL_OCCLUSION_QUERY_EVENT_MASK_AMD"/>
</enums>
<enums namespace="GL" start="0x8750" end="0x875F" vendor="MESA">
<enum value="0x8750" name="GL_DEPTH_STENCIL_MESA"/>
<enum value="0x8751" name="GL_UNSIGNED_INT_24_8_MESA"/>
<enum value="0x8752" name="GL_UNSIGNED_INT_8_24_REV_MESA"/>
<enum value="0x8753" name="GL_UNSIGNED_SHORT_15_1_MESA"/>
<enum value="0x8754" name="GL_UNSIGNED_SHORT_1_15_REV_MESA"/>
<enum value="0x8755" name="GL_TRACE_MASK_MESA"/>
<enum value="0x8756" name="GL_TRACE_NAME_MESA"/>
<enum value="0x8757" name="GL_YCBCR_MESA"/>
<enum value="0x8758" name="GL_PACK_INVERT_MESA"/>
<enum value="0x8759" name="GL_DEBUG_OBJECT_MESA" comment="NOT an alias. Accidental reuse of GL_TEXTURE_1D_STACK_MESAX"/>
<enum value="0x8759" name="GL_TEXTURE_1D_STACK_MESAX"/>
<enum value="0x875A" name="GL_DEBUG_PRINT_MESA" comment="NOT an alias. Accidental reuse of GL_TEXTURE_2D_STACK_MESAX"/>
<enum value="0x875A" name="GL_TEXTURE_2D_STACK_MESAX"/>
<enum value="0x875B" name="GL_DEBUG_ASSERT_MESA" comment="NOT an alias. Accidental reuse of GL_PROXY_TEXTURE_1D_STACK_MESAX"/>
<enum value="0x875B" name="GL_PROXY_TEXTURE_1D_STACK_MESAX"/>
<enum value="0x875C" name="GL_PROXY_TEXTURE_2D_STACK_MESAX"/>
<enum value="0x875D" name="GL_TEXTURE_1D_STACK_BINDING_MESAX"/>
<enum value="0x875E" name="GL_TEXTURE_2D_STACK_BINDING_MESAX"/>
<unused start="0x875F" vendor="MESA"/>
</enums>
<enums namespace="GL" start="0x8760" end="0x883F" vendor="AMD">
<enum value="0x8760" name="GL_STATIC_ATI"/>
<enum value="0x8761" name="GL_DYNAMIC_ATI"/>
<enum value="0x8762" name="GL_PRESERVE_ATI"/>
<enum value="0x8763" name="GL_DISCARD_ATI"/>
<enum value="0x8764" name="GL_BUFFER_SIZE"/>
<enum value="0x8764" name="GL_BUFFER_SIZE_ARB"/>
<enum value="0x8764" name="GL_OBJECT_BUFFER_SIZE_ATI"/>
<enum value="0x8765" name="GL_BUFFER_USAGE"/>
<enum value="0x8765" name="GL_BUFFER_USAGE_ARB"/>
<enum value="0x8765" name="GL_OBJECT_BUFFER_USAGE_ATI"/>
<enum value="0x8766" name="GL_ARRAY_OBJECT_BUFFER_ATI"/>
<enum value="0x8767" name="GL_ARRAY_OBJECT_OFFSET_ATI"/>
<enum value="0x8768" name="GL_ELEMENT_ARRAY_ATI"/>
<enum value="0x8769" name="GL_ELEMENT_ARRAY_TYPE_ATI"/>
<enum value="0x876A" name="GL_ELEMENT_ARRAY_POINTER_ATI"/>
<enum value="0x876B" name="GL_MAX_VERTEX_STREAMS_ATI"/>
<enum value="0x876C" name="GL_VERTEX_STREAM0_ATI"/>
<enum value="0x876D" name="GL_VERTEX_STREAM1_ATI"/>
<enum value="0x876E" name="GL_VERTEX_STREAM2_ATI"/>
<enum value="0x876F" name="GL_VERTEX_STREAM3_ATI"/>
<enum value="0x8770" name="GL_VERTEX_STREAM4_ATI"/>
<enum value="0x8771" name="GL_VERTEX_STREAM5_ATI"/>
<enum value="0x8772" name="GL_VERTEX_STREAM6_ATI"/>
<enum value="0x8773" name="GL_VERTEX_STREAM7_ATI"/>
<enum value="0x8774" name="GL_VERTEX_SOURCE_ATI"/>
<enum value="0x8775" name="GL_BUMP_ROT_MATRIX_ATI"/>
<enum value="0x8776" name="GL_BUMP_ROT_MATRIX_SIZE_ATI"/>
<enum value="0x8777" name="GL_BUMP_NUM_TEX_UNITS_ATI"/>
<enum value="0x8778" name="GL_BUMP_TEX_UNITS_ATI"/>
<enum value="0x8779" name="GL_DUDV_ATI"/>
<enum value="0x877A" name="GL_DU8DV8_ATI"/>
<enum value="0x877B" name="GL_BUMP_ENVMAP_ATI"/>
<enum value="0x877C" name="GL_BUMP_TARGET_ATI"/>
<unused start="0x877D" end="0x877F" vendor="AMD"/>
<enum value="0x8780" name="GL_VERTEX_SHADER_EXT"/>
<enum value="0x8781" name="GL_VERTEX_SHADER_BINDING_EXT"/>
<enum value="0x8782" name="GL_OP_INDEX_EXT"/>
<enum value="0x8783" name="GL_OP_NEGATE_EXT"/>
<enum value="0x8784" name="GL_OP_DOT3_EXT"/>
<enum value="0x8785" name="GL_OP_DOT4_EXT"/>
<enum value="0x8786" name="GL_OP_MUL_EXT"/>
<enum value="0x8787" name="GL_OP_ADD_EXT"/>
<enum value="0x8788" name="GL_OP_MADD_EXT"/>
<enum value="0x8789" name="GL_OP_FRAC_EXT"/>
<enum value="0x878A" name="GL_OP_MAX_EXT"/>
<enum value="0x878B" name="GL_OP_MIN_EXT"/>
<enum value="0x878C" name="GL_OP_SET_GE_EXT"/>
<enum value="0x878D" name="GL_OP_SET_LT_EXT"/>
<enum value="0x878E" name="GL_OP_CLAMP_EXT"/>
<enum value="0x878F" name="GL_OP_FLOOR_EXT"/>
<enum value="0x8790" name="GL_OP_ROUND_EXT"/>
<enum value="0x8791" name="GL_OP_EXP_BASE_2_EXT"/>
<enum value="0x8792" name="GL_OP_LOG_BASE_2_EXT"/>
<enum value="0x8793" name="GL_OP_POWER_EXT"/>
<enum value="0x8794" name="GL_OP_RECIP_EXT"/>
<enum value="0x8795" name="GL_OP_RECIP_SQRT_EXT"/>
<enum value="0x8796" name="GL_OP_SUB_EXT"/>
<enum value="0x8797" name="GL_OP_CROSS_PRODUCT_EXT"/>
<enum value="0x8798" name="GL_OP_MULTIPLY_MATRIX_EXT"/>
<enum value="0x8799" name="GL_OP_MOV_EXT"/>
<enum value="0x879A" name="GL_OUTPUT_VERTEX_EXT"/>
<enum value="0x879B" name="GL_OUTPUT_COLOR0_EXT"/>
<enum value="0x879C" name="GL_OUTPUT_COLOR1_EXT"/>
<enum value="0x879D" name="GL_OUTPUT_TEXTURE_COORD0_EXT"/>
<enum value="0x879E" name="GL_OUTPUT_TEXTURE_COORD1_EXT"/>
<enum value="0x879F" name="GL_OUTPUT_TEXTURE_COORD2_EXT"/>
<enum value="0x87A0" name="GL_OUTPUT_TEXTURE_COORD3_EXT"/>
<enum value="0x87A1" name="GL_OUTPUT_TEXTURE_COORD4_EXT"/>
<enum value="0x87A2" name="GL_OUTPUT_TEXTURE_COORD5_EXT"/>
<enum value="0x87A3" name="GL_OUTPUT_TEXTURE_COORD6_EXT"/>
<enum value="0x87A4" name="GL_OUTPUT_TEXTURE_COORD7_EXT"/>
<enum value="0x87A5" name="GL_OUTPUT_TEXTURE_COORD8_EXT"/>
<enum value="0x87A6" name="GL_OUTPUT_TEXTURE_COORD9_EXT"/>
<enum value="0x87A7" name="GL_OUTPUT_TEXTURE_COORD10_EXT"/>
<enum value="0x87A8" name="GL_OUTPUT_TEXTURE_COORD11_EXT"/>
<enum value="0x87A9" name="GL_OUTPUT_TEXTURE_COORD12_EXT"/>
<enum value="0x87AA" name="GL_OUTPUT_TEXTURE_COORD13_EXT"/>
<enum value="0x87AB" name="GL_OUTPUT_TEXTURE_COORD14_EXT"/>
<enum value="0x87AC" name="GL_OUTPUT_TEXTURE_COORD15_EXT"/>
<enum value="0x87AD" name="GL_OUTPUT_TEXTURE_COORD16_EXT"/>
<enum value="0x87AE" name="GL_OUTPUT_TEXTURE_COORD17_EXT"/>
<enum value="0x87AF" name="GL_OUTPUT_TEXTURE_COORD18_EXT"/>
<enum value="0x87B0" name="GL_OUTPUT_TEXTURE_COORD19_EXT"/>
<enum value="0x87B1" name="GL_OUTPUT_TEXTURE_COORD20_EXT"/>
<enum value="0x87B2" name="GL_OUTPUT_TEXTURE_COORD21_EXT"/>
<enum value="0x87B3" name="GL_OUTPUT_TEXTURE_COORD22_EXT"/>
<enum value="0x87B4" name="GL_OUTPUT_TEXTURE_COORD23_EXT"/>
<enum value="0x87B5" name="GL_OUTPUT_TEXTURE_COORD24_EXT"/>
<enum value="0x87B6" name="GL_OUTPUT_TEXTURE_COORD25_EXT"/>
<enum value="0x87B7" name="GL_OUTPUT_TEXTURE_COORD26_EXT"/>
<enum value="0x87B8" name="GL_OUTPUT_TEXTURE_COORD27_EXT"/>
<enum value="0x87B9" name="GL_OUTPUT_TEXTURE_COORD28_EXT"/>
<enum value="0x87BA" name="GL_OUTPUT_TEXTURE_COORD29_EXT"/>
<enum value="0x87BB" name="GL_OUTPUT_TEXTURE_COORD30_EXT"/>
<enum value="0x87BC" name="GL_OUTPUT_TEXTURE_COORD31_EXT"/>
<enum value="0x87BD" name="GL_OUTPUT_FOG_EXT"/>
<enum value="0x87BE" name="GL_SCALAR_EXT"/>
<enum value="0x87BF" name="GL_VECTOR_EXT"/>
<enum value="0x87C0" name="GL_MATRIX_EXT"/>
<enum value="0x87C1" name="GL_VARIANT_EXT"/>
<enum value="0x87C2" name="GL_INVARIANT_EXT"/>
<enum value="0x87C3" name="GL_LOCAL_CONSTANT_EXT"/>
<enum value="0x87C4" name="GL_LOCAL_EXT"/>
<enum value="0x87C5" name="GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
<enum value="0x87C6" name="GL_MAX_VERTEX_SHADER_VARIANTS_EXT"/>
<enum value="0x87C7" name="GL_MAX_VERTEX_SHADER_INVARIANTS_EXT"/>
<enum value="0x87C8" name="GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
<enum value="0x87C9" name="GL_MAX_VERTEX_SHADER_LOCALS_EXT"/>
<enum value="0x87CA" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
<enum value="0x87CB" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT"/>
<enum value="0x87CC" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
<enum value="0x87CD" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT"/>
<enum value="0x87CE" name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT"/>
<enum value="0x87CF" name="GL_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
<enum value="0x87D0" name="GL_VERTEX_SHADER_VARIANTS_EXT"/>
<enum value="0x87D1" name="GL_VERTEX_SHADER_INVARIANTS_EXT"/>
<enum value="0x87D2" name="GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
<enum value="0x87D3" name="GL_VERTEX_SHADER_LOCALS_EXT"/>
<enum value="0x87D4" name="GL_VERTEX_SHADER_OPTIMIZED_EXT"/>
<enum value="0x87D5" name="GL_X_EXT"/>
<enum value="0x87D6" name="GL_Y_EXT"/>
<enum value="0x87D7" name="GL_Z_EXT"/>
<enum value="0x87D8" name="GL_W_EXT"/>
<enum value="0x87D9" name="GL_NEGATIVE_X_EXT"/>
<enum value="0x87DA" name="GL_NEGATIVE_Y_EXT"/>
<enum value="0x87DB" name="GL_NEGATIVE_Z_EXT"/>
<enum value="0x87DC" name="GL_NEGATIVE_W_EXT"/>
<enum value="0x87DD" name="GL_ZERO_EXT"/>
<enum value="0x87DE" name="GL_ONE_EXT"/>
<enum value="0x87DF" name="GL_NEGATIVE_ONE_EXT"/>
<enum value="0x87E0" name="GL_NORMALIZED_RANGE_EXT"/>
<enum value="0x87E1" name="GL_FULL_RANGE_EXT"/>
<enum value="0x87E2" name="GL_CURRENT_VERTEX_EXT"/>
<enum value="0x87E3" name="GL_MVP_MATRIX_EXT"/>
<enum value="0x87E4" name="GL_VARIANT_VALUE_EXT"/>
<enum value="0x87E5" name="GL_VARIANT_DATATYPE_EXT"/>
<enum value="0x87E6" name="GL_VARIANT_ARRAY_STRIDE_EXT"/>
<enum value="0x87E7" name="GL_VARIANT_ARRAY_TYPE_EXT"/>
<enum value="0x87E8" name="GL_VARIANT_ARRAY_EXT"/>
<enum value="0x87E9" name="GL_VARIANT_ARRAY_POINTER_EXT"/>
<enum value="0x87EA" name="GL_INVARIANT_VALUE_EXT"/>
<enum value="0x87EB" name="GL_INVARIANT_DATATYPE_EXT"/>
<enum value="0x87EC" name="GL_LOCAL_CONSTANT_VALUE_EXT"/>
<enum value="0x87ED" name="GL_LOCAL_CONSTANT_DATATYPE_EXT"/>
<enum value="0x87EE" name="GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD"/>
<enum value="0x87F0" name="GL_PN_TRIANGLES_ATI"/>
<enum value="0x87F1" name="GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/>
<enum value="0x87F2" name="GL_PN_TRIANGLES_POINT_MODE_ATI"/>
<enum value="0x87F3" name="GL_PN_TRIANGLES_NORMAL_MODE_ATI"/>
<enum value="0x87F4" name="GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/>
<enum value="0x87F5" name="GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI"/>
<enum value="0x87F6" name="GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI"/>
<enum value="0x87F7" name="GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI"/>
<enum value="0x87F8" name="GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI"/>
<enum value="0x87F9" name="GL_3DC_X_AMD"/>
<enum value="0x87FA" name="GL_3DC_XY_AMD"/>
<enum value="0x87FB" name="GL_VBO_FREE_MEMORY_ATI"/>
<enum value="0x87FC" name="GL_TEXTURE_FREE_MEMORY_ATI"/>
<enum value="0x87FD" name="GL_RENDERBUFFER_FREE_MEMORY_ATI"/>
<enum value="0x87FE" name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
<enum value="0x87FE" name="GL_NUM_PROGRAM_BINARY_FORMATS_OES"/>
<enum value="0x87FF" name="GL_PROGRAM_BINARY_FORMATS"/>
<enum value="0x87FF" name="GL_PROGRAM_BINARY_FORMATS_OES"/>
<enum value="0x8800" name="GL_STENCIL_BACK_FUNC"/>
<enum value="0x8800" name="GL_STENCIL_BACK_FUNC_ATI"/>
<enum value="0x8801" name="GL_STENCIL_BACK_FAIL"/>
<enum value="0x8801" name="GL_STENCIL_BACK_FAIL_ATI"/>
<enum value="0x8802" name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/>
<enum value="0x8802" name="GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI"/>
<enum value="0x8803" name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/>
<enum value="0x8803" name="GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI"/>
<enum value="0x8804" name="GL_FRAGMENT_PROGRAM_ARB"/>
<enum value="0x8805" name="GL_PROGRAM_ALU_INSTRUCTIONS_ARB"/>
<enum value="0x8806" name="GL_PROGRAM_TEX_INSTRUCTIONS_ARB"/>
<enum value="0x8807" name="GL_PROGRAM_TEX_INDIRECTIONS_ARB"/>
<enum value="0x8808" name="GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/>
<enum value="0x8809" name="GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/>
<enum value="0x880A" name="GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/>
<enum value="0x880B" name="GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB"/>
<enum value="0x880C" name="GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB"/>
<enum value="0x880D" name="GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB"/>
<enum value="0x880E" name="GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/>
<enum value="0x880F" name="GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/>
<enum value="0x8810" name="GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/>
<unused start="0x8811" end="0x8813" vendor="AMD"/>
<enum value="0x8814" name="GL_RGBA32F"/>
<enum value="0x8814" name="GL_RGBA32F_ARB"/>
<enum value="0x8814" name="GL_RGBA32F_EXT"/>
<enum value="0x8814" name="GL_RGBA_FLOAT32_APPLE"/>
<enum value="0x8814" name="GL_RGBA_FLOAT32_ATI"/>
<enum value="0x8815" name="GL_RGB32F"/>
<enum value="0x8815" name="GL_RGB32F_ARB"/>
<enum value="0x8815" name="GL_RGB32F_EXT"/>
<enum value="0x8815" name="GL_RGB_FLOAT32_APPLE"/>
<enum value="0x8815" name="GL_RGB_FLOAT32_ATI"/>
<enum value="0x8816" name="GL_ALPHA32F_ARB"/>
<enum value="0x8816" name="GL_ALPHA32F_EXT"/>
<enum value="0x8816" name="GL_ALPHA_FLOAT32_APPLE"/>
<enum value="0x8816" name="GL_ALPHA_FLOAT32_ATI"/>
<enum value="0x8817" name="GL_INTENSITY32F_ARB"/>
<enum value="0x8817" name="GL_INTENSITY_FLOAT32_APPLE"/>
<enum value="0x8817" name="GL_INTENSITY_FLOAT32_ATI"/>
<enum value="0x8818" name="GL_LUMINANCE32F_ARB"/>
<enum value="0x8818" name="GL_LUMINANCE32F_EXT"/>
<enum value="0x8818" name="GL_LUMINANCE_FLOAT32_APPLE"/>
<enum value="0x8818" name="GL_LUMINANCE_FLOAT32_ATI"/>
<enum value="0x8819" name="GL_LUMINANCE_ALPHA32F_ARB"/>
<enum value="0x8819" name="GL_LUMINANCE_ALPHA32F_EXT"/>
<enum value="0x8819" name="GL_LUMINANCE_ALPHA_FLOAT32_APPLE"/>
<enum value="0x8819" name="GL_LUMINANCE_ALPHA_FLOAT32_ATI"/>
<enum value="0x881A" name="GL_RGBA16F"/>
<enum value="0x881A" name="GL_RGBA16F_ARB"/>
<enum value="0x881A" name="GL_RGBA16F_EXT"/>
<enum value="0x881A" name="GL_RGBA_FLOAT16_APPLE"/>
<enum value="0x881A" name="GL_RGBA_FLOAT16_ATI"/>
<enum value="0x881B" name="GL_RGB16F"/>
<enum value="0x881B" name="GL_RGB16F_ARB"/>
<enum value="0x881B" name="GL_RGB16F_EXT"/>
<enum value="0x881B" name="GL_RGB_FLOAT16_APPLE"/>
<enum value="0x881B" name="GL_RGB_FLOAT16_ATI"/>
<enum value="0x881C" name="GL_ALPHA16F_ARB"/>
<enum value="0x881C" name="GL_ALPHA16F_EXT"/>
<enum value="0x881C" name="GL_ALPHA_FLOAT16_APPLE"/>
<enum value="0x881C" name="GL_ALPHA_FLOAT16_ATI"/>
<enum value="0x881D" name="GL_INTENSITY16F_ARB"/>
<enum value="0x881D" name="GL_INTENSITY_FLOAT16_APPLE"/>
<enum value="0x881D" name="GL_INTENSITY_FLOAT16_ATI"/>
<enum value="0x881E" name="GL_LUMINANCE16F_ARB"/>
<enum value="0x881E" name="GL_LUMINANCE16F_EXT"/>
<enum value="0x881E" name="GL_LUMINANCE_FLOAT16_APPLE"/>
<enum value="0x881E" name="GL_LUMINANCE_FLOAT16_ATI"/>
<enum value="0x881F" name="GL_LUMINANCE_ALPHA16F_ARB"/>
<enum value="0x881F" name="GL_LUMINANCE_ALPHA16F_EXT"/>
<enum value="0x881F" name="GL_LUMINANCE_ALPHA_FLOAT16_APPLE"/>
<enum value="0x881F" name="GL_LUMINANCE_ALPHA_FLOAT16_ATI"/>
<!-- RGBA_FLOAT_MODE_ARB equivalent to TYPE_RGBA_FLOAT_ATI -->
<enum value="0x8820" name="GL_RGBA_FLOAT_MODE_ARB"/>
<enum value="0x8820" name="GL_RGBA_FLOAT_MODE_ATI"/>
<unused start="0x8821" end="0x8822" vendor="AMD"/>
<enum value="0x8823" name="GL_WRITEONLY_RENDERING_QCOM"/>
<enum value="0x8824" name="GL_MAX_DRAW_BUFFERS"/>
<enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_ARB"/>
<enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_ATI"/>
<enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_EXT"/>
<enum value="0x8824" name="GL_MAX_DRAW_BUFFERS_NV"/>
<enum value="0x8825" name="GL_DRAW_BUFFER0"/>
<enum value="0x8825" name="GL_DRAW_BUFFER0_ARB"/>
<enum value="0x8825" name="GL_DRAW_BUFFER0_ATI"/>
<enum value="0x8825" name="GL_DRAW_BUFFER0_EXT"/>
<enum value="0x8825" name="GL_DRAW_BUFFER0_NV"/>
<enum value="0x8826" name="GL_DRAW_BUFFER1"/>
<enum value="0x8826" name="GL_DRAW_BUFFER1_ARB"/>
<enum value="0x8826" name="GL_DRAW_BUFFER1_ATI"/>
<enum value="0x8826" name="GL_DRAW_BUFFER1_EXT"/>
<enum value="0x8826" name="GL_DRAW_BUFFER1_NV"/>
<enum value="0x8827" name="GL_DRAW_BUFFER2"/>
<enum value="0x8827" name="GL_DRAW_BUFFER2_ARB"/>
<enum value="0x8827" name="GL_DRAW_BUFFER2_ATI"/>
<enum value="0x8827" name="GL_DRAW_BUFFER2_EXT"/>
<enum value="0x8827" name="GL_DRAW_BUFFER2_NV"/>
<enum value="0x8828" name="GL_DRAW_BUFFER3"/>
<enum value="0x8828" name="GL_DRAW_BUFFER3_ARB"/>
<enum value="0x8828" name="GL_DRAW_BUFFER3_ATI"/>
<enum value="0x8828" name="GL_DRAW_BUFFER3_EXT"/>
<enum value="0x8828" name="GL_DRAW_BUFFER3_NV"/>
<enum value="0x8829" name="GL_DRAW_BUFFER4"/>
<enum value="0x8829" name="GL_DRAW_BUFFER4_ARB"/>
<enum value="0x8829" name="GL_DRAW_BUFFER4_ATI"/>
<enum value="0x8829" name="GL_DRAW_BUFFER4_EXT"/>
<enum value="0x8829" name="GL_DRAW_BUFFER4_NV"/>
<enum value="0x882A" name="GL_DRAW_BUFFER5"/>
<enum value="0x882A" name="GL_DRAW_BUFFER5_ARB"/>
<enum value="0x882A" name="GL_DRAW_BUFFER5_ATI"/>
<enum value="0x882A" name="GL_DRAW_BUFFER5_EXT"/>
<enum value="0x882A" name="GL_DRAW_BUFFER5_NV"/>
<enum value="0x882B" name="GL_DRAW_BUFFER6"/>
<enum value="0x882B" name="GL_DRAW_BUFFER6_ARB"/>
<enum value="0x882B" name="GL_DRAW_BUFFER6_ATI"/>
<enum value="0x882B" name="GL_DRAW_BUFFER6_EXT"/>
<enum value="0x882B" name="GL_DRAW_BUFFER6_NV"/>
<enum value="0x882C" name="GL_DRAW_BUFFER7"/>
<enum value="0x882C" name="GL_DRAW_BUFFER7_ARB"/>
<enum value="0x882C" name="GL_DRAW_BUFFER7_ATI"/>
<enum value="0x882C" name="GL_DRAW_BUFFER7_EXT"/>
<enum value="0x882C" name="GL_DRAW_BUFFER7_NV"/>
<enum value="0x882D" name="GL_DRAW_BUFFER8"/>
<enum value="0x882D" name="GL_DRAW_BUFFER8_ARB"/>
<enum value="0x882D" name="GL_DRAW_BUFFER8_ATI"/>
<enum value="0x882D" name="GL_DRAW_BUFFER8_EXT"/>
<enum value="0x882D" name="GL_DRAW_BUFFER8_NV"/>
<enum value="0x882E" name="GL_DRAW_BUFFER9"/>
<enum value="0x882E" name="GL_DRAW_BUFFER9_ARB"/>
<enum value="0x882E" name="GL_DRAW_BUFFER9_ATI"/>
<enum value="0x882E" name="GL_DRAW_BUFFER9_EXT"/>
<enum value="0x882E" name="GL_DRAW_BUFFER9_NV"/>
<enum value="0x882F" name="GL_DRAW_BUFFER10"/>
<enum value="0x882F" name="GL_DRAW_BUFFER10_ARB"/>
<enum value="0x882F" name="GL_DRAW_BUFFER10_ATI"/>
<enum value="0x882F" name="GL_DRAW_BUFFER10_EXT"/>
<enum value="0x882F" name="GL_DRAW_BUFFER10_NV"/>
<enum value="0x8830" name="GL_DRAW_BUFFER11"/>
<enum value="0x8830" name="GL_DRAW_BUFFER11_ARB"/>
<enum value="0x8830" name="GL_DRAW_BUFFER11_ATI"/>
<enum value="0x8830" name="GL_DRAW_BUFFER11_EXT"/>
<enum value="0x8830" name="GL_DRAW_BUFFER11_NV"/>
<enum value="0x8831" name="GL_DRAW_BUFFER12"/>
<enum value="0x8831" name="GL_DRAW_BUFFER12_ARB"/>
<enum value="0x8831" name="GL_DRAW_BUFFER12_ATI"/>
<enum value="0x8831" name="GL_DRAW_BUFFER12_EXT"/>
<enum value="0x8831" name="GL_DRAW_BUFFER12_NV"/>
<enum value="0x8832" name="GL_DRAW_BUFFER13"/>
<enum value="0x8832" name="GL_DRAW_BUFFER13_ARB"/>
<enum value="0x8832" name="GL_DRAW_BUFFER13_ATI"/>
<enum value="0x8832" name="GL_DRAW_BUFFER13_EXT"/>
<enum value="0x8832" name="GL_DRAW_BUFFER13_NV"/>
<enum value="0x8833" name="GL_DRAW_BUFFER14"/>
<enum value="0x8833" name="GL_DRAW_BUFFER14_ARB"/>
<enum value="0x8833" name="GL_DRAW_BUFFER14_ATI"/>
<enum value="0x8833" name="GL_DRAW_BUFFER14_EXT"/>
<enum value="0x8833" name="GL_DRAW_BUFFER14_NV"/>
<enum value="0x8834" name="GL_DRAW_BUFFER15"/>
<enum value="0x8834" name="GL_DRAW_BUFFER15_ARB"/>
<enum value="0x8834" name="GL_DRAW_BUFFER15_ATI"/>
<enum value="0x8834" name="GL_DRAW_BUFFER15_EXT"/>
<enum value="0x8834" name="GL_DRAW_BUFFER15_NV"/>
<enum value="0x8835" name="GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI"/>
<unused start="0x8836" vendor="AMD"/>
<enum value="0x8837" name="GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI" comment="Defined by Mesa but not ATI"/>
<unused start="0x8838" end="0x883C" vendor="AMD"/>
<enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA"/>
<enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA_EXT"/>
<enum value="0x883D" name="GL_BLEND_EQUATION_ALPHA_OES"/>
<unused start="0x883E" vendor="AMD"/>
<enum value="0x883F" name="GL_SUBSAMPLE_DISTANCE_AMD"/>
</enums>
<enums namespace="GL" start="0x8840" end="0x884F" vendor="ARB">
<enum value="0x8840" name="GL_MATRIX_PALETTE_ARB"/>
<enum value="0x8840" name="GL_MATRIX_PALETTE_OES"/>
<enum value="0x8841" name="GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB"/>
<enum value="0x8842" name="GL_MAX_PALETTE_MATRICES_ARB"/>
<enum value="0x8842" name="GL_MAX_PALETTE_MATRICES_OES"/>
<enum value="0x8843" name="GL_CURRENT_PALETTE_MATRIX_ARB"/>
<enum value="0x8843" name="GL_CURRENT_PALETTE_MATRIX_OES"/>
<enum value="0x8844" name="GL_MATRIX_INDEX_ARRAY_ARB"/>
<enum value="0x8844" name="GL_MATRIX_INDEX_ARRAY_OES"/>
<enum value="0x8845" name="GL_CURRENT_MATRIX_INDEX_ARB"/>
<enum value="0x8846" name="GL_MATRIX_INDEX_ARRAY_SIZE_ARB"/>
<enum value="0x8846" name="GL_MATRIX_INDEX_ARRAY_SIZE_OES"/>
<enum value="0x8847" name="GL_MATRIX_INDEX_ARRAY_TYPE_ARB"/>
<enum value="0x8847" name="GL_MATRIX_INDEX_ARRAY_TYPE_OES"/>
<enum value="0x8848" name="GL_MATRIX_INDEX_ARRAY_STRIDE_ARB"/>
<enum value="0x8848" name="GL_MATRIX_INDEX_ARRAY_STRIDE_OES"/>
<enum value="0x8849" name="GL_MATRIX_INDEX_ARRAY_POINTER_ARB"/>
<enum value="0x8849" name="GL_MATRIX_INDEX_ARRAY_POINTER_OES"/>
<enum value="0x884A" name="GL_TEXTURE_DEPTH_SIZE"/>
<enum value="0x884A" name="GL_TEXTURE_DEPTH_SIZE_ARB"/>
<enum value="0x884B" name="GL_DEPTH_TEXTURE_MODE"/>
<enum value="0x884B" name="GL_DEPTH_TEXTURE_MODE_ARB"/>
<enum value="0x884C" name="GL_TEXTURE_COMPARE_MODE"/>
<enum value="0x884C" name="GL_TEXTURE_COMPARE_MODE_ARB"/>
<enum value="0x884C" name="GL_TEXTURE_COMPARE_MODE_EXT"/>
<enum value="0x884D" name="GL_TEXTURE_COMPARE_FUNC"/>
<enum value="0x884D" name="GL_TEXTURE_COMPARE_FUNC_ARB"/>
<enum value="0x884D" name="GL_TEXTURE_COMPARE_FUNC_EXT"/>
<enum value="0x884E" name="GL_COMPARE_R_TO_TEXTURE"/>
<enum value="0x884E" name="GL_COMPARE_R_TO_TEXTURE_ARB"/>
<enum value="0x884E" name="GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT"/>
<enum value="0x884E" name="GL_COMPARE_REF_TO_TEXTURE" alias="GL_COMPARE_R_TO_TEXTURE"/>
<enum value="0x884E" name="GL_COMPARE_REF_TO_TEXTURE_EXT"/>
<enum value="0x884F" name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
</enums>
<enums namespace="GL" start="0x8850" end="0x891F" vendor="NV">
<enum value="0x8850" name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV"/>
<enum value="0x8851" name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV"/>
<enum value="0x8852" name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV"/>
<enum value="0x8853" name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV"/>
<enum value="0x8854" name="GL_OFFSET_HILO_TEXTURE_2D_NV"/>
<enum value="0x8855" name="GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV"/>
<enum value="0x8856" name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV"/>
<enum value="0x8857" name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV"/>
<enum value="0x8858" name="GL_DEPENDENT_HILO_TEXTURE_2D_NV"/>
<enum value="0x8859" name="GL_DEPENDENT_RGB_TEXTURE_3D_NV"/>
<enum value="0x885A" name="GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV"/>
<enum value="0x885B" name="GL_DOT_PRODUCT_PASS_THROUGH_NV"/>
<enum value="0x885C" name="GL_DOT_PRODUCT_TEXTURE_1D_NV"/>
<enum value="0x885D" name="GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV"/>
<enum value="0x885E" name="GL_HILO8_NV"/>
<enum value="0x885F" name="GL_SIGNED_HILO8_NV"/>
<enum value="0x8860" name="GL_FORCE_BLUE_TO_ONE_NV"/>
<enum value="0x8861" name="GL_POINT_SPRITE"/>
<enum value="0x8861" name="GL_POINT_SPRITE_ARB"/>
<enum value="0x8861" name="GL_POINT_SPRITE_NV"/>
<enum value="0x8861" name="GL_POINT_SPRITE_OES"/>
<enum value="0x8862" name="GL_COORD_REPLACE"/>
<enum value="0x8862" name="GL_COORD_REPLACE_ARB"/>
<enum value="0x8862" name="GL_COORD_REPLACE_NV"/>
<enum value="0x8862" name="GL_COORD_REPLACE_OES"/>
<enum value="0x8863" name="GL_POINT_SPRITE_R_MODE_NV"/>
<enum value="0x8864" name="GL_PIXEL_COUNTER_BITS_NV"/>
<enum value="0x8864" name="GL_QUERY_COUNTER_BITS"/>
<enum value="0x8864" name="GL_QUERY_COUNTER_BITS_ARB"/>
<enum value="0x8864" name="GL_QUERY_COUNTER_BITS_EXT"/>
<enum value="0x8865" name="GL_CURRENT_OCCLUSION_QUERY_ID_NV"/>
<enum value="0x8865" name="GL_CURRENT_QUERY"/>
<enum value="0x8865" name="GL_CURRENT_QUERY_ARB"/>
<enum value="0x8865" name="GL_CURRENT_QUERY_EXT"/>
<enum value="0x8866" name="GL_PIXEL_COUNT_NV"/>
<enum value="0x8866" name="GL_QUERY_RESULT"/>
<enum value="0x8866" name="GL_QUERY_RESULT_ARB"/>
<enum value="0x8866" name="GL_QUERY_RESULT_EXT"/>
<enum value="0x8867" name="GL_PIXEL_COUNT_AVAILABLE_NV"/>
<enum value="0x8867" name="GL_QUERY_RESULT_AVAILABLE"/>
<enum value="0x8867" name="GL_QUERY_RESULT_AVAILABLE_ARB"/>
<enum value="0x8867" name="GL_QUERY_RESULT_AVAILABLE_EXT"/>
<enum value="0x8868" name="GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV"/>
<enum value="0x8869" name="GL_MAX_VERTEX_ATTRIBS"/>
<enum value="0x8869" name="GL_MAX_VERTEX_ATTRIBS_ARB"/>
<enum value="0x886A" name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
<enum value="0x886A" name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/>
<unused start="0x886B" vendor="NV"/>
<enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
<enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT"/>
<enum value="0x886C" name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES"/>
<enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
<enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT"/>
<enum value="0x886D" name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES"/>
<enum value="0x886E" name="GL_DEPTH_STENCIL_TO_RGBA_NV"/>
<enum value="0x886F" name="GL_DEPTH_STENCIL_TO_BGRA_NV"/>
<enum value="0x8870" name="GL_FRAGMENT_PROGRAM_NV"/>
<enum value="0x8871" name="GL_MAX_TEXTURE_COORDS"/>
<enum value="0x8871" name="GL_MAX_TEXTURE_COORDS_ARB"/>
<enum value="0x8871" name="GL_MAX_TEXTURE_COORDS_NV"/>
<enum value="0x8872" name="GL_MAX_TEXTURE_IMAGE_UNITS"/>
<enum value="0x8872" name="GL_MAX_TEXTURE_IMAGE_UNITS_ARB"/>
<enum value="0x8872" name="GL_MAX_TEXTURE_IMAGE_UNITS_NV"/>
<enum value="0x8873" name="GL_FRAGMENT_PROGRAM_BINDING_NV"/>
<enum value="0x8874" name="GL_PROGRAM_ERROR_STRING_ARB"/>
<enum value="0x8874" name="GL_PROGRAM_ERROR_STRING_NV"/>
<enum value="0x8875" name="GL_PROGRAM_FORMAT_ASCII_ARB"/>
<enum value="0x8876" name="GL_PROGRAM_FORMAT_ARB"/>
<unused start="0x8877" vendor="NV" comment="Should have been assigned to PROGRAM_BINDING_ARB"/>
<enum value="0x8878" name="GL_WRITE_PIXEL_DATA_RANGE_NV"/>
<enum value="0x8879" name="GL_READ_PIXEL_DATA_RANGE_NV"/>
<enum value="0x887A" name="GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV"/>
<enum value="0x887B" name="GL_READ_PIXEL_DATA_RANGE_LENGTH_NV"/>
<enum value="0x887C" name="GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV"/>
<enum value="0x887D" name="GL_READ_PIXEL_DATA_RANGE_POINTER_NV"/>
<unused start="0x887E" vendor="NV"/>
<enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
<enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS_EXT"/>
<enum value="0x887F" name="GL_GEOMETRY_SHADER_INVOCATIONS_OES"/>
<enum value="0x8880" name="GL_FLOAT_R_NV"/>
<enum value="0x8881" name="GL_FLOAT_RG_NV"/>
<enum value="0x8882" name="GL_FLOAT_RGB_NV"/>
<enum value="0x8883" name="GL_FLOAT_RGBA_NV"/>
<enum value="0x8884" name="GL_FLOAT_R16_NV"/>
<enum value="0x8885" name="GL_FLOAT_R32_NV"/>
<enum value="0x8886" name="GL_FLOAT_RG16_NV"/>
<enum value="0x8887" name="GL_FLOAT_RG32_NV"/>
<enum value="0x8888" name="GL_FLOAT_RGB16_NV"/>
<enum value="0x8889" name="GL_FLOAT_RGB32_NV"/>
<enum value="0x888A" name="GL_FLOAT_RGBA16_NV"/>
<enum value="0x888B" name="GL_FLOAT_RGBA32_NV"/>
<enum value="0x888C" name="GL_TEXTURE_FLOAT_COMPONENTS_NV"/>
<enum value="0x888D" name="GL_FLOAT_CLEAR_COLOR_VALUE_NV"/>
<enum value="0x888E" name="GL_FLOAT_RGBA_MODE_NV"/>
<enum value="0x888F" name="GL_TEXTURE_UNSIGNED_REMAP_MODE_NV"/>
<enum value="0x8890" name="GL_DEPTH_BOUNDS_TEST_EXT"/>
<enum value="0x8891" name="GL_DEPTH_BOUNDS_EXT"/>
<enum value="0x8892" name="GL_ARRAY_BUFFER"/>
<enum value="0x8892" name="GL_ARRAY_BUFFER_ARB"/>
<enum value="0x8893" name="GL_ELEMENT_ARRAY_BUFFER"/>
<enum value="0x8893" name="GL_ELEMENT_ARRAY_BUFFER_ARB"/>
<enum value="0x8894" name="GL_ARRAY_BUFFER_BINDING"/>
<enum value="0x8894" name="GL_ARRAY_BUFFER_BINDING_ARB"/>
<enum value="0x8895" name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
<enum value="0x8895" name="GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB"/>
<enum value="0x8896" name="GL_VERTEX_ARRAY_BUFFER_BINDING"/>
<enum value="0x8896" name="GL_VERTEX_ARRAY_BUFFER_BINDING_ARB"/>
<enum value="0x8897" name="GL_NORMAL_ARRAY_BUFFER_BINDING"/>
<enum value="0x8897" name="GL_NORMAL_ARRAY_BUFFER_BINDING_ARB"/>
<enum value="0x8898" name="GL_COLOR_ARRAY_BUFFER_BINDING"/>
<enum value="0x8898" name="GL_COLOR_ARRAY_BUFFER_BINDING_ARB"/>
<enum value="0x8899" name="GL_INDEX_ARRAY_BUFFER_BINDING"/>
<enum value="0x8899" name="GL_INDEX_ARRAY_BUFFER_BINDING_ARB"/>
<enum value="0x889A" name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/>
<enum value="0x889A" name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB"/>
<enum value="0x889B" name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING"/>
<enum value="0x889B" name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB"/>
<enum value="0x889C" name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING"/>
<enum value="0x889C" name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB"/>
<enum value="0x889D" name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB"/>
<enum value="0x889D" name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/>
<enum value="0x889D" name="GL_FOG_COORD_ARRAY_BUFFER_BINDING" alias="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/>
<enum value="0x889E" name="GL_WEIGHT_ARRAY_BUFFER_BINDING"/>
<enum value="0x889E" name="GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB"/>
<enum value="0x889E" name="GL_WEIGHT_ARRAY_BUFFER_BINDING_OES"/>
<enum value="0x889F" name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
<enum value="0x889F" name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB"/>
<enum value="0x88A0" name="GL_PROGRAM_INSTRUCTIONS_ARB"/>
<enum value="0x88A1" name="GL_MAX_PROGRAM_INSTRUCTIONS_ARB"/>
<enum value="0x88A2" name="GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
<enum value="0x88A3" name="GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
<enum value="0x88A4" name="GL_PROGRAM_TEMPORARIES_ARB"/>
<enum value="0x88A5" name="GL_MAX_PROGRAM_TEMPORARIES_ARB"/>
<enum value="0x88A6" name="GL_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
<enum value="0x88A7" name="GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
<enum value="0x88A8" name="GL_PROGRAM_PARAMETERS_ARB"/>
<enum value="0x88A9" name="GL_MAX_PROGRAM_PARAMETERS_ARB"/>
<enum value="0x88AA" name="GL_PROGRAM_NATIVE_PARAMETERS_ARB"/>
<enum value="0x88AB" name="GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"/>
<enum value="0x88AC" name="GL_PROGRAM_ATTRIBS_ARB"/>
<enum value="0x88AD" name="GL_MAX_PROGRAM_ATTRIBS_ARB"/>
<enum value="0x88AE" name="GL_PROGRAM_NATIVE_ATTRIBS_ARB"/>
<enum value="0x88AF" name="GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"/>
<enum value="0x88B0" name="GL_PROGRAM_ADDRESS_REGISTERS_ARB"/>
<enum value="0x88B1" name="GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB"/>
<enum value="0x88B2" name="GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/>
<enum value="0x88B3" name="GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/>
<enum value="0x88B4" name="GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"/>
<enum value="0x88B5" name="GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"/>
<enum value="0x88B6" name="GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"/>
<enum value="0x88B7" name="GL_TRANSPOSE_CURRENT_MATRIX_ARB"/>
<enum value="0x88B8" name="GL_READ_ONLY"/>
<enum value="0x88B8" name="GL_READ_ONLY_ARB"/>
<enum value="0x88B9" name="GL_WRITE_ONLY"/>
<enum value="0x88B9" name="GL_WRITE_ONLY_ARB"/>
<enum value="0x88B9" name="GL_WRITE_ONLY_OES"/>
<enum value="0x88BA" name="GL_READ_WRITE"/>
<enum value="0x88BA" name="GL_READ_WRITE_ARB"/>
<enum value="0x88BB" name="GL_BUFFER_ACCESS"/>
<enum value="0x88BB" name="GL_BUFFER_ACCESS_ARB"/>
<enum value="0x88BB" name="GL_BUFFER_ACCESS_OES"/>
<enum value="0x88BC" name="GL_BUFFER_MAPPED"/>
<enum value="0x88BC" name="GL_BUFFER_MAPPED_ARB"/>
<enum value="0x88BC" name="GL_BUFFER_MAPPED_OES"/>
<enum value="0x88BD" name="GL_BUFFER_MAP_POINTER"/>
<enum value="0x88BD" name="GL_BUFFER_MAP_POINTER_ARB"/>
<enum value="0x88BD" name="GL_BUFFER_MAP_POINTER_OES"/>
<enum value="0x88BE" name="GL_WRITE_DISCARD_NV"/>
<enum value="0x88BF" name="GL_TIME_ELAPSED"/>
<enum value="0x88BF" name="GL_TIME_ELAPSED_EXT"/>
<enum value="0x88C0" name="GL_MATRIX0_ARB"/>
<enum value="0x88C1" name="GL_MATRIX1_ARB"/>
<enum value="0x88C2" name="GL_MATRIX2_ARB"/>
<enum value="0x88C3" name="GL_MATRIX3_ARB"/>
<enum value="0x88C4" name="GL_MATRIX4_ARB"/>
<enum value="0x88C5" name="GL_MATRIX5_ARB"/>
<enum value="0x88C6" name="GL_MATRIX6_ARB"/>
<enum value="0x88C7" name="GL_MATRIX7_ARB"/>
<enum value="0x88C8" name="GL_MATRIX8_ARB"/>
<enum value="0x88C9" name="GL_MATRIX9_ARB"/>
<enum value="0x88CA" name="GL_MATRIX10_ARB"/>
<enum value="0x88CB" name="GL_MATRIX11_ARB"/>
<enum value="0x88CC" name="GL_MATRIX12_ARB"/>
<enum value="0x88CD" name="GL_MATRIX13_ARB"/>
<enum value="0x88CE" name="GL_MATRIX14_ARB"/>
<enum value="0x88CF" name="GL_MATRIX15_ARB"/>
<enum value="0x88D0" name="GL_MATRIX16_ARB"/>
<enum value="0x88D1" name="GL_MATRIX17_ARB"/>
<enum value="0x88D2" name="GL_MATRIX18_ARB"/>
<enum value="0x88D3" name="GL_MATRIX19_ARB"/>
<enum value="0x88D4" name="GL_MATRIX20_ARB"/>
<enum value="0x88D5" name="GL_MATRIX21_ARB"/>
<enum value="0x88D6" name="GL_MATRIX22_ARB"/>
<enum value="0x88D7" name="GL_MATRIX23_ARB"/>
<enum value="0x88D8" name="GL_MATRIX24_ARB"/>
<enum value="0x88D9" name="GL_MATRIX25_ARB"/>
<enum value="0x88DA" name="GL_MATRIX26_ARB"/>
<enum value="0x88DB" name="GL_MATRIX27_ARB"/>
<enum value="0x88DC" name="GL_MATRIX28_ARB"/>
<enum value="0x88DD" name="GL_MATRIX29_ARB"/>
<enum value="0x88DE" name="GL_MATRIX30_ARB"/>
<enum value="0x88DF" name="GL_MATRIX31_ARB"/>
<enum value="0x88E0" name="GL_STREAM_DRAW"/>
<enum value="0x88E0" name="GL_STREAM_DRAW_ARB"/>
<enum value="0x88E1" name="GL_STREAM_READ"/>
<enum value="0x88E1" name="GL_STREAM_READ_ARB"/>
<enum value="0x88E2" name="GL_STREAM_COPY"/>
<enum value="0x88E2" name="GL_STREAM_COPY_ARB"/>
<unused start="0x88E3" vendor="NV" comment="To extend ARB_vbo"/>
<enum value="0x88E4" name="GL_STATIC_DRAW"/>
<enum value="0x88E4" name="GL_STATIC_DRAW_ARB"/>
<enum value="0x88E5" name="GL_STATIC_READ"/>
<enum value="0x88E5" name="GL_STATIC_READ_ARB"/>
<enum value="0x88E6" name="GL_STATIC_COPY"/>
<enum value="0x88E6" name="GL_STATIC_COPY_ARB"/>
<unused start="0x88E7" vendor="NV" comment="To extend ARB_vbo"/>
<enum value="0x88E8" name="GL_DYNAMIC_DRAW"/>
<enum value="0x88E8" name="GL_DYNAMIC_DRAW_ARB"/>
<enum value="0x88E9" name="GL_DYNAMIC_READ"/>
<enum value="0x88E9" name="GL_DYNAMIC_READ_ARB"/>
<enum value="0x88EA" name="GL_DYNAMIC_COPY"/>
<enum value="0x88EA" name="GL_DYNAMIC_COPY_ARB"/>
<enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER"/>
<enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_ARB"/>
<enum value="0x88EB" name="GL_PIXEL_PACK_BUFFER_EXT"/>
<enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER"/>
<enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_ARB"/>
<enum value="0x88EC" name="GL_PIXEL_UNPACK_BUFFER_EXT"/>
<enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING"/>
<enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_ARB"/>
<enum value="0x88ED" name="GL_PIXEL_PACK_BUFFER_BINDING_EXT"/>
<enum value="0x88EE" name="GL_ETC1_SRGB8_NV"/>
<enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING"/>
<enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_ARB"/>
<enum value="0x88EF" name="GL_PIXEL_UNPACK_BUFFER_BINDING_EXT"/>
<enum value="0x88F0" name="GL_DEPTH24_STENCIL8"/>
<enum value="0x88F0" name="GL_DEPTH24_STENCIL8_EXT"/>
<enum value="0x88F0" name="GL_DEPTH24_STENCIL8_OES"/>
<enum value="0x88F1" name="GL_TEXTURE_STENCIL_SIZE"/>
<enum value="0x88F1" name="GL_TEXTURE_STENCIL_SIZE_EXT"/>
<enum value="0x88F2" name="GL_STENCIL_TAG_BITS_EXT"/>
<enum value="0x88F3" name="GL_STENCIL_CLEAR_TAG_VALUE_EXT"/>
<enum value="0x88F4" name="GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"/>
<enum value="0x88F5" name="GL_MAX_PROGRAM_CALL_DEPTH_NV"/>
<enum value="0x88F6" name="GL_MAX_PROGRAM_IF_DEPTH_NV"/>
<enum value="0x88F7" name="GL_MAX_PROGRAM_LOOP_DEPTH_NV"/>
<enum value="0x88F8" name="GL_MAX_PROGRAM_LOOP_COUNT_NV"/>
<enum value="0x88F9" name="GL_SRC1_COLOR"/>
<enum value="0x88FA" name="GL_ONE_MINUS_SRC1_COLOR"/>
<enum value="0x88FB" name="GL_ONE_MINUS_SRC1_ALPHA"/>
<enum value="0x88FC" name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/>
<enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
<enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT"/>
<enum value="0x88FD" name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV"/>
<enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/>
<enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE"/>
<enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB"/>
<enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT"/>
<enum value="0x88FE" name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV"/>
<enum value="0x88FF" name="GL_MAX_ARRAY_TEXTURE_LAYERS"/>
<enum value="0x88FF" name="GL_MAX_ARRAY_TEXTURE_LAYERS_EXT"/>
<enum value="0x8904" name="GL_MIN_PROGRAM_TEXEL_OFFSET"/>
<enum value="0x8904" name="GL_MIN_PROGRAM_TEXEL_OFFSET_EXT"/>
<enum value="0x8904" name="GL_MIN_PROGRAM_TEXEL_OFFSET_NV"/>
<enum value="0x8905" name="GL_MAX_PROGRAM_TEXEL_OFFSET"/>
<enum value="0x8905" name="GL_MAX_PROGRAM_TEXEL_OFFSET_EXT"/>
<enum value="0x8905" name="GL_MAX_PROGRAM_TEXEL_OFFSET_NV"/>
<enum value="0x8906" name="GL_PROGRAM_ATTRIB_COMPONENTS_NV"/>
<enum value="0x8907" name="GL_PROGRAM_RESULT_COMPONENTS_NV"/>
<enum value="0x8908" name="GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV"/>
<enum value="0x8909" name="GL_MAX_PROGRAM_RESULT_COMPONENTS_NV"/>
<enum value="0x8910" name="GL_STENCIL_TEST_TWO_SIDE_EXT"/>
<enum value="0x8911" name="GL_ACTIVE_STENCIL_FACE_EXT"/>
<enum value="0x8912" name="GL_MIRROR_CLAMP_TO_BORDER_EXT"/>
<unused start="0x8913" vendor="NV"/>
<enum value="0x8914" name="GL_SAMPLES_PASSED"/>
<enum value="0x8914" name="GL_SAMPLES_PASSED_ARB"/>
<unused start="0x8915" vendor="NV"/>
<enum value="0x8916" name="GL_GEOMETRY_VERTICES_OUT"/>
<enum value="0x8916" name="GL_GEOMETRY_LINKED_VERTICES_OUT_EXT"/>
<enum value="0x8916" name="GL_GEOMETRY_LINKED_VERTICES_OUT_OES"/>
<enum value="0x8917" name="GL_GEOMETRY_INPUT_TYPE"/>
<enum value="0x8917" name="GL_GEOMETRY_LINKED_INPUT_TYPE_EXT"/>
<enum value="0x8917" name="GL_GEOMETRY_LINKED_INPUT_TYPE_OES"/>
<enum value="0x8918" name="GL_GEOMETRY_OUTPUT_TYPE"/>
<enum value="0x8918" name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT"/>
<enum value="0x8918" name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES"/>
<enum value="0x8919" name="GL_SAMPLER_BINDING"/>
<enum value="0x891A" name="GL_CLAMP_VERTEX_COLOR"/>
<enum value="0x891A" name="GL_CLAMP_VERTEX_COLOR_ARB"/>
<enum value="0x891B" name="GL_CLAMP_FRAGMENT_COLOR"/>
<enum value="0x891B" name="GL_CLAMP_FRAGMENT_COLOR_ARB"/>
<enum value="0x891C" name="GL_CLAMP_READ_COLOR"/>
<enum value="0x891C" name="GL_CLAMP_READ_COLOR_ARB"/>
<enum value="0x891D" name="GL_FIXED_ONLY"/>
<enum value="0x891D" name="GL_FIXED_ONLY_ARB"/>
<enum value="0x891E" name="GL_TESS_CONTROL_PROGRAM_NV"/>
<enum value="0x891F" name="GL_TESS_EVALUATION_PROGRAM_NV"/>
</enums>
<enums namespace="GL" start="0x8920" end="0x897F" vendor="AMD">
<enum value="0x8920" name="GL_FRAGMENT_SHADER_ATI"/>
<enum value="0x8921" name="GL_REG_0_ATI"/>
<enum value="0x8922" name="GL_REG_1_ATI"/>
<enum value="0x8923" name="GL_REG_2_ATI"/>
<enum value="0x8924" name="GL_REG_3_ATI"/>
<enum value="0x8925" name="GL_REG_4_ATI"/>
<enum value="0x8926" name="GL_REG_5_ATI"/>
<enum value="0x8927" name="GL_REG_6_ATI"/>
<enum value="0x8928" name="GL_REG_7_ATI"/>
<enum value="0x8929" name="GL_REG_8_ATI"/>
<enum value="0x892A" name="GL_REG_9_ATI"/>
<enum value="0x892B" name="GL_REG_10_ATI"/>
<enum value="0x892C" name="GL_REG_11_ATI"/>
<enum value="0x892D" name="GL_REG_12_ATI"/>
<enum value="0x892E" name="GL_REG_13_ATI"/>
<enum value="0x892F" name="GL_REG_14_ATI"/>
<enum value="0x8930" name="GL_REG_15_ATI"/>
<enum value="0x8931" name="GL_REG_16_ATI"/>
<enum value="0x8932" name="GL_REG_17_ATI"/>
<enum value="0x8933" name="GL_REG_18_ATI"/>
<enum value="0x8934" name="GL_REG_19_ATI"/>
<enum value="0x8935" name="GL_REG_20_ATI"/>
<enum value="0x8936" name="GL_REG_21_ATI"/>
<enum value="0x8937" name="GL_REG_22_ATI"/>
<enum value="0x8938" name="GL_REG_23_ATI"/>
<enum value="0x8939" name="GL_REG_24_ATI"/>
<enum value="0x893A" name="GL_REG_25_ATI"/>
<enum value="0x893B" name="GL_REG_26_ATI"/>
<enum value="0x893C" name="GL_REG_27_ATI"/>
<enum value="0x893D" name="GL_REG_28_ATI"/>
<enum value="0x893E" name="GL_REG_29_ATI"/>
<enum value="0x893F" name="GL_REG_30_ATI"/>
<enum value="0x8940" name="GL_REG_31_ATI"/>
<enum value="0x8941" name="GL_CON_0_ATI"/>
<enum value="0x8942" name="GL_CON_1_ATI"/>
<enum value="0x8943" name="GL_CON_2_ATI"/>
<enum value="0x8944" name="GL_CON_3_ATI"/>
<enum value="0x8945" name="GL_CON_4_ATI"/>
<enum value="0x8946" name="GL_CON_5_ATI"/>
<enum value="0x8947" name="GL_CON_6_ATI"/>
<enum value="0x8948" name="GL_CON_7_ATI"/>
<enum value="0x8949" name="GL_CON_8_ATI"/>
<enum value="0x894A" name="GL_CON_9_ATI"/>
<enum value="0x894B" name="GL_CON_10_ATI"/>
<enum value="0x894C" name="GL_CON_11_ATI"/>
<enum value="0x894D" name="GL_CON_12_ATI"/>
<enum value="0x894E" name="GL_CON_13_ATI"/>
<enum value="0x894F" name="GL_CON_14_ATI"/>
<enum value="0x8950" name="GL_CON_15_ATI"/>
<enum value="0x8951" name="GL_CON_16_ATI"/>
<enum value="0x8952" name="GL_CON_17_ATI"/>
<enum value="0x8953" name="GL_CON_18_ATI"/>
<enum value="0x8954" name="GL_CON_19_ATI"/>
<enum value="0x8955" name="GL_CON_20_ATI"/>
<enum value="0x8956" name="GL_CON_21_ATI"/>
<enum value="0x8957" name="GL_CON_22_ATI"/>
<enum value="0x8958" name="GL_CON_23_ATI"/>
<enum value="0x8959" name="GL_CON_24_ATI"/>
<enum value="0x895A" name="GL_CON_25_ATI"/>
<enum value="0x895B" name="GL_CON_26_ATI"/>
<enum value="0x895C" name="GL_CON_27_ATI"/>
<enum value="0x895D" name="GL_CON_28_ATI"/>
<enum value="0x895E" name="GL_CON_29_ATI"/>
<enum value="0x895F" name="GL_CON_30_ATI"/>
<enum value="0x8960" name="GL_CON_31_ATI"/>
<enum value="0x8961" name="GL_MOV_ATI"/>
<enum value="0x8963" name="GL_ADD_ATI"/>
<enum value="0x8964" name="GL_MUL_ATI"/>
<enum value="0x8965" name="GL_SUB_ATI"/>
<enum value="0x8966" name="GL_DOT3_ATI"/>
<enum value="0x8967" name="GL_DOT4_ATI"/>
<enum value="0x8968" name="GL_MAD_ATI"/>
<enum value="0x8969" name="GL_LERP_ATI"/>
<enum value="0x896A" name="GL_CND_ATI"/>
<enum value="0x896B" name="GL_CND0_ATI"/>
<enum value="0x896C" name="GL_DOT2_ADD_ATI"/>
<enum value="0x896D" name="GL_SECONDARY_INTERPOLATOR_ATI"/>
<enum value="0x896E" name="GL_NUM_FRAGMENT_REGISTERS_ATI"/>
<enum value="0x896F" name="GL_NUM_FRAGMENT_CONSTANTS_ATI"/>
<enum value="0x8970" name="GL_NUM_PASSES_ATI"/>
<enum value="0x8971" name="GL_NUM_INSTRUCTIONS_PER_PASS_ATI"/>
<enum value="0x8972" name="GL_NUM_INSTRUCTIONS_TOTAL_ATI"/>
<enum value="0x8973" name="GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI"/>
<enum value="0x8974" name="GL_NUM_LOOPBACK_COMPONENTS_ATI"/>
<enum value="0x8975" name="GL_COLOR_ALPHA_PAIRING_ATI"/>
<enum value="0x8976" name="GL_SWIZZLE_STR_ATI"/>
<enum value="0x8977" name="GL_SWIZZLE_STQ_ATI"/>
<enum value="0x8978" name="GL_SWIZZLE_STR_DR_ATI"/>
<enum value="0x8979" name="GL_SWIZZLE_STQ_DQ_ATI"/>
<enum value="0x897A" name="GL_SWIZZLE_STRQ_ATI"/>
<enum value="0x897B" name="GL_SWIZZLE_STRQ_DQ_ATI"/>
<unused start="0x897C" end="0x897F" vendor="AMD"/>
</enums>
<enums namespace="GL" start="0x8980" end="0x898F" vendor="OML">
<enum value="0x8980" name="GL_INTERLACE_OML"/>
<enum value="0x8981" name="GL_INTERLACE_READ_OML"/>
<enum value="0x8982" name="GL_FORMAT_SUBSAMPLE_24_24_OML"/>
<enum value="0x8983" name="GL_FORMAT_SUBSAMPLE_244_244_OML"/>
<enum value="0x8984" name="GL_PACK_RESAMPLE_OML"/>
<enum value="0x8985" name="GL_UNPACK_RESAMPLE_OML"/>
<enum value="0x8986" name="GL_RESAMPLE_REPLICATE_OML"/>
<enum value="0x8987" name="GL_RESAMPLE_ZERO_FILL_OML"/>
<enum value="0x8988" name="GL_RESAMPLE_AVERAGE_OML"/>
<enum value="0x8989" name="GL_RESAMPLE_DECIMATE_OML"/>
<enum value="0x898A" name="GL_POINT_SIZE_ARRAY_TYPE_OES"/>
<enum value="0x898B" name="GL_POINT_SIZE_ARRAY_STRIDE_OES"/>
<enum value="0x898C" name="GL_POINT_SIZE_ARRAY_POINTER_OES"/>
<enum value="0x898D" name="GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES"/>
<enum value="0x898E" name="GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES"/>
<enum value="0x898F" name="GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES"/>
</enums>
<enums namespace="GL" start="0x8990" end="0x899F" vendor="ZiiLabs">
<unused start="0x8990" end="0x899F" vendor="ZiiLabs"/>
</enums>
<enums namespace="GL" start="0x89A0" end="0x89FF" vendor="Matrox">
<unused start="0x89A0" end="0x89FF" vendor="Matrox"/>
</enums>
<enums namespace="GL" start="0x8A00" end="0x8A7F" vendor="APPLE">
<enum value="0x8A00" name="GL_VERTEX_ATTRIB_MAP1_APPLE"/>
<enum value="0x8A01" name="GL_VERTEX_ATTRIB_MAP2_APPLE"/>
<enum value="0x8A02" name="GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE"/>
<enum value="0x8A03" name="GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE"/>
<enum value="0x8A04" name="GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE"/>
<enum value="0x8A05" name="GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE"/>
<enum value="0x8A06" name="GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE"/>
<enum value="0x8A07" name="GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE"/>
<enum value="0x8A08" name="GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE"/>
<enum value="0x8A09" name="GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE"/>
<enum value="0x8A0A" name="GL_DRAW_PIXELS_APPLE"/>
<enum value="0x8A0B" name="GL_FENCE_APPLE"/>
<enum value="0x8A0C" name="GL_ELEMENT_ARRAY_APPLE"/>
<enum value="0x8A0D" name="GL_ELEMENT_ARRAY_TYPE_APPLE"/>
<enum value="0x8A0E" name="GL_ELEMENT_ARRAY_POINTER_APPLE"/>
<enum value="0x8A0F" name="GL_COLOR_FLOAT_APPLE"/>
<unused start="0x8A10" vendor="APPLE" comment="Unknown extension (Khronos bug 632)"/>
<!-- <enum value="0x8A10" name="GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE"/> -->
<enum value="0x8A11" name="GL_UNIFORM_BUFFER"/>
<enum value="0x8A12" name="GL_BUFFER_SERIALIZED_MODIFY_APPLE"/>
<enum value="0x8A13" name="GL_BUFFER_FLUSHING_UNMAP_APPLE"/>
<enum value="0x8A14" name="GL_AUX_DEPTH_STENCIL_APPLE"/>
<enum value="0x8A15" name="GL_PACK_ROW_BYTES_APPLE"/>
<enum value="0x8A16" name="GL_UNPACK_ROW_BYTES_APPLE"/>
<unused start="0x8A17" end="0x8A18" vendor="APPLE"/>
<enum value="0x8A19" name="GL_RELEASED_APPLE"/>
<enum value="0x8A1A" name="GL_VOLATILE_APPLE"/>
<enum value="0x8A1B" name="GL_RETAINED_APPLE"/>
<enum value="0x8A1C" name="GL_UNDEFINED_APPLE"/>
<enum value="0x8A1D" name="GL_PURGEABLE_APPLE"/>
<unused start="0x8A1E" vendor="APPLE"/>
<enum value="0x8A1F" name="GL_RGB_422_APPLE"/>
<unused start="0x8A20" end="0x8A27" vendor="APPLE"/>
<enum value="0x8A28" name="GL_UNIFORM_BUFFER_BINDING"/>
<enum value="0x8A29" name="GL_UNIFORM_BUFFER_START"/>
<enum value="0x8A2A" name="GL_UNIFORM_BUFFER_SIZE"/>
<enum value="0x8A2B" name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
<enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
<enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT"/>
<enum value="0x8A2C" name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES"/>
<enum value="0x8A2D" name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
<enum value="0x8A2E" name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
<enum value="0x8A2F" name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
<enum value="0x8A30" name="GL_MAX_UNIFORM_BLOCK_SIZE"/>
<enum value="0x8A31" name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
<enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
<enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
<enum value="0x8A32" name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
<enum value="0x8A33" name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
<enum value="0x8A34" name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
<enum value="0x8A35" name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/>
<enum value="0x8A36" name="GL_ACTIVE_UNIFORM_BLOCKS"/>
<enum value="0x8A37" name="GL_UNIFORM_TYPE"/>
<enum value="0x8A38" name="GL_UNIFORM_SIZE"/>
<enum value="0x8A39" name="GL_UNIFORM_NAME_LENGTH"/>
<enum value="0x8A3A" name="GL_UNIFORM_BLOCK_INDEX"/>
<enum value="0x8A3B" name="GL_UNIFORM_OFFSET"/>
<enum value="0x8A3C" name="GL_UNIFORM_ARRAY_STRIDE"/>
<enum value="0x8A3D" name="GL_UNIFORM_MATRIX_STRIDE"/>
<enum value="0x8A3E" name="GL_UNIFORM_IS_ROW_MAJOR"/>
<enum value="0x8A3F" name="GL_UNIFORM_BLOCK_BINDING"/>
<enum value="0x8A40" name="GL_UNIFORM_BLOCK_DATA_SIZE"/>
<enum value="0x8A41" name="GL_UNIFORM_BLOCK_NAME_LENGTH"/>
<enum value="0x8A42" name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
<enum value="0x8A43" name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
<enum value="0x8A44" name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
<enum value="0x8A45" name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/>
<enum value="0x8A46" name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
<unused start="0x8A47" vendor="APPLE"/>
<enum value="0x8A48" name="GL_TEXTURE_SRGB_DECODE_EXT"/>
<enum value="0x8A49" name="GL_DECODE_EXT"/>
<enum value="0x8A4A" name="GL_SKIP_DECODE_EXT"/>
<unused start="0x8A4B" end="0x8A4E" vendor="APPLE"/>
<enum value="0x8A4F" name="GL_PROGRAM_PIPELINE_OBJECT_EXT"/>
<unused start="0x8A50" vendor="APPLE"/>
<enum value="0x8A51" name="GL_RGB_RAW_422_APPLE"/>
<enum value="0x8A52" name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/>
<enum value="0x8A53" name="GL_SYNC_OBJECT_APPLE"/>
<enum value="0x8A54" name="GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT"/>
<enum value="0x8A55" name="GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT"/>
<enum value="0x8A56" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT"/>
<enum value="0x8A57" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT"/>
<unused start="0x8A58" end="0x8A7F" vendor="APPLE"/>
</enums>
<enums namespace="GL" start="0x8A80" end="0x8AEF" vendor="Matrox">
<unused start="0x8A80" end="0x8AEF" vendor="Matrox"/>
</enums>
<enums namespace="GL" start="0x8AF0" end="0x8B2F" vendor="Chromium" comment="For Brian Paul">
<unused start="0x8AF0" end="0x8B2F" vendor="Chromium"/>
</enums>
<enums namespace="GL" start="0x8B30" end="0x8B3F" group="ShaderType" vendor="ARB">
<enum value="0x8B30" name="GL_FRAGMENT_SHADER"/>
<enum value="0x8B30" name="GL_FRAGMENT_SHADER_ARB"/>
<enum value="0x8B31" name="GL_VERTEX_SHADER"/>
<enum value="0x8B31" name="GL_VERTEX_SHADER_ARB"/>
<unused start="0x8B32" end="0x8B3F" comment="For shader types"/>
</enums>
<enums namespace="GL" start="0x8B40" end="0x8B47" group="ContainerType" vendor="ARB">
<enum value="0x8B40" name="GL_PROGRAM_OBJECT_ARB"/>
<enum value="0x8B40" name="GL_PROGRAM_OBJECT_EXT"/>
<unused start="0x8B41" end="0x8B47" comment="For container types"/>
</enums>
<enums namespace="GL" start="0x8B48" end="0x8B4F" vendor="ARB">
<enum value="0x8B48" name="GL_SHADER_OBJECT_ARB"/>
<enum value="0x8B48" name="GL_SHADER_OBJECT_EXT"/>
<enum value="0x8B49" name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS"/>
<enum value="0x8B49" name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB"/>
<enum value="0x8B4A" name="GL_MAX_VERTEX_UNIFORM_COMPONENTS"/>
<enum value="0x8B4A" name="GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB"/>
<enum value="0x8B4B" name="GL_MAX_VARYING_FLOATS"/>
<enum value="0x8B4B" name="GL_MAX_VARYING_COMPONENTS" alias="MAX_VARYING_FLOATS"/>
<enum value="0x8B4B" name="GL_MAX_VARYING_COMPONENTS_EXT"/>
<enum value="0x8B4B" name="GL_MAX_VARYING_FLOATS_ARB"/>
<enum value="0x8B4C" name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/>
<enum value="0x8B4C" name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB"/>
<enum value="0x8B4D" name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/>
<enum value="0x8B4D" name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB"/>
<enum value="0x8B4E" name="GL_OBJECT_TYPE_ARB"/>
<enum value="0x8B4F" name="GL_SHADER_TYPE"/>
<enum value="0x8B4F" name="GL_OBJECT_SUBTYPE_ARB"/>
</enums>
<enums namespace="GL" start="0x8B50" end="0x8B7F" group="AttributeType" vendor="ARB">
<enum value="0x8B50" name="GL_FLOAT_VEC2"/>
<enum value="0x8B50" name="GL_FLOAT_VEC2_ARB"/>
<enum value="0x8B51" name="GL_FLOAT_VEC3"/>
<enum value="0x8B51" name="GL_FLOAT_VEC3_ARB"/>
<enum value="0x8B52" name="GL_FLOAT_VEC4"/>
<enum value="0x8B52" name="GL_FLOAT_VEC4_ARB"/>
<enum value="0x8B53" name="GL_INT_VEC2"/>
<enum value="0x8B53" name="GL_INT_VEC2_ARB"/>
<enum value="0x8B54" name="GL_INT_VEC3"/>
<enum value="0x8B54" name="GL_INT_VEC3_ARB"/>
<enum value="0x8B55" name="GL_INT_VEC4"/>
<enum value="0x8B55" name="GL_INT_VEC4_ARB"/>
<enum value="0x8B56" name="GL_BOOL"/>
<enum value="0x8B56" name="GL_BOOL_ARB"/>
<enum value="0x8B57" name="GL_BOOL_VEC2"/>
<enum value="0x8B57" name="GL_BOOL_VEC2_ARB"/>
<enum value="0x8B58" name="GL_BOOL_VEC3"/>
<enum value="0x8B58" name="GL_BOOL_VEC3_ARB"/>
<enum value="0x8B59" name="GL_BOOL_VEC4"/>
<enum value="0x8B59" name="GL_BOOL_VEC4_ARB"/>
<enum value="0x8B5A" name="GL_FLOAT_MAT2"/>
<enum value="0x8B5A" name="GL_FLOAT_MAT2_ARB"/>
<enum value="0x8B5B" name="GL_FLOAT_MAT3"/>
<enum value="0x8B5B" name="GL_FLOAT_MAT3_ARB"/>
<enum value="0x8B5C" name="GL_FLOAT_MAT4"/>
<enum value="0x8B5C" name="GL_FLOAT_MAT4_ARB"/>
<enum value="0x8B5D" name="GL_SAMPLER_1D"/>
<enum value="0x8B5D" name="GL_SAMPLER_1D_ARB"/>
<enum value="0x8B5E" name="GL_SAMPLER_2D"/>
<enum value="0x8B5E" name="GL_SAMPLER_2D_ARB"/>
<enum value="0x8B5F" name="GL_SAMPLER_3D"/>
<enum value="0x8B5F" name="GL_SAMPLER_3D_ARB"/>
<enum value="0x8B5F" name="GL_SAMPLER_3D_OES"/>
<enum value="0x8B60" name="GL_SAMPLER_CUBE"/>
<enum value="0x8B60" name="GL_SAMPLER_CUBE_ARB"/>
<enum value="0x8B61" name="GL_SAMPLER_1D_SHADOW"/>
<enum value="0x8B61" name="GL_SAMPLER_1D_SHADOW_ARB"/>
<enum value="0x8B62" name="GL_SAMPLER_2D_SHADOW"/>
<enum value="0x8B62" name="GL_SAMPLER_2D_SHADOW_ARB"/>
<enum value="0x8B62" name="GL_SAMPLER_2D_SHADOW_EXT"/>
<enum value="0x8B63" name="GL_SAMPLER_2D_RECT"/>
<enum value="0x8B63" name="GL_SAMPLER_2D_RECT_ARB"/>
<enum value="0x8B64" name="GL_SAMPLER_2D_RECT_SHADOW"/>
<enum value="0x8B64" name="GL_SAMPLER_2D_RECT_SHADOW_ARB"/>
<enum value="0x8B65" name="GL_FLOAT_MAT2x3"/>
<enum value="0x8B65" name="GL_FLOAT_MAT2x3_NV"/>
<enum value="0x8B66" name="GL_FLOAT_MAT2x4"/>
<enum value="0x8B66" name="GL_FLOAT_MAT2x4_NV"/>
<enum value="0x8B67" name="GL_FLOAT_MAT3x2"/>
<enum value="0x8B67" name="GL_FLOAT_MAT3x2_NV"/>
<enum value="0x8B68" name="GL_FLOAT_MAT3x4"/>
<enum value="0x8B68" name="GL_FLOAT_MAT3x4_NV"/>
<enum value="0x8B69" name="GL_FLOAT_MAT4x2"/>
<enum value="0x8B69" name="GL_FLOAT_MAT4x2_NV"/>
<enum value="0x8B6A" name="GL_FLOAT_MAT4x3"/>
<enum value="0x8B6A" name="GL_FLOAT_MAT4x3_NV"/>
<unused start="0x8B6B" end="0x8B7F" comment="For attribute types"/>
</enums>
<enums namespace="GL" start="0x8B80" end="0x8B8F" vendor="ARB">
<enum value="0x8B80" name="GL_DELETE_STATUS"/>
<enum value="0x8B80" name="GL_OBJECT_DELETE_STATUS_ARB"/>
<enum value="0x8B81" name="GL_COMPILE_STATUS"/>
<enum value="0x8B81" name="GL_OBJECT_COMPILE_STATUS_ARB"/>
<enum value="0x8B82" name="GL_LINK_STATUS"/>
<enum value="0x8B82" name="GL_OBJECT_LINK_STATUS_ARB"/>
<enum value="0x8B83" name="GL_VALIDATE_STATUS"/>
<enum value="0x8B83" name="GL_OBJECT_VALIDATE_STATUS_ARB"/>
<enum value="0x8B84" name="GL_INFO_LOG_LENGTH"/>
<enum value="0x8B84" name="GL_OBJECT_INFO_LOG_LENGTH_ARB"/>
<enum value="0x8B85" name="GL_ATTACHED_SHADERS"/>
<enum value="0x8B85" name="GL_OBJECT_ATTACHED_OBJECTS_ARB"/>
<enum value="0x8B86" name="GL_ACTIVE_UNIFORMS"/>
<enum value="0x8B86" name="GL_OBJECT_ACTIVE_UNIFORMS_ARB"/>
<enum value="0x8B87" name="GL_ACTIVE_UNIFORM_MAX_LENGTH"/>
<enum value="0x8B87" name="GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB"/>
<enum value="0x8B88" name="GL_SHADER_SOURCE_LENGTH"/>
<enum value="0x8B88" name="GL_OBJECT_SHADER_SOURCE_LENGTH_ARB"/>
<enum value="0x8B89" name="GL_ACTIVE_ATTRIBUTES"/>
<enum value="0x8B89" name="GL_OBJECT_ACTIVE_ATTRIBUTES_ARB"/>
<enum value="0x8B8A" name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"/>
<enum value="0x8B8A" name="GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB"/>
<enum value="0x8B8B" name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/>
<enum value="0x8B8B" name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB"/>
<enum value="0x8B8B" name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/>
<enum value="0x8B8C" name="GL_SHADING_LANGUAGE_VERSION"/>
<enum value="0x8B8C" name="GL_SHADING_LANGUAGE_VERSION_ARB"/>
<enum value="0x8B8D" name="GL_CURRENT_PROGRAM"/>
<enum value="0x8B8D" api="gl" name="GL_ACTIVE_PROGRAM_EXT" alias="GL_CURRENT_PROGRAM" comment="For the OpenGL version of EXT_separate_shader_objects"/>
<unused start="0x8B8E" end="0x8B8F" vendor="ARB"/>
</enums>
<enums namespace="GL" start="0x8B90" end="0x8B9F" vendor="OES">
<enum value="0x8B90" name="GL_PALETTE4_RGB8_OES"/>
<enum value="0x8B91" name="GL_PALETTE4_RGBA8_OES"/>
<enum value="0x8B92" name="GL_PALETTE4_R5_G6_B5_OES"/>
<enum value="0x8B93" name="GL_PALETTE4_RGBA4_OES"/>
<enum value="0x8B94" name="GL_PALETTE4_RGB5_A1_OES"/>
<enum value="0x8B95" name="GL_PALETTE8_RGB8_OES"/>
<enum value="0x8B96" name="GL_PALETTE8_RGBA8_OES"/>
<enum value="0x8B97" name="GL_PALETTE8_R5_G6_B5_OES"/>
<enum value="0x8B98" name="GL_PALETTE8_RGBA4_OES"/>
<enum value="0x8B99" name="GL_PALETTE8_RGB5_A1_OES"/>
<enum value="0x8B9A" name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
<enum value="0x8B9A" name="GL_IMPLEMENTATION_COLOR_READ_TYPE_OES"/>
<enum value="0x8B9B" name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
<enum value="0x8B9B" name="GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES"/>
<enum value="0x8B9C" name="GL_POINT_SIZE_ARRAY_OES"/>
<enum value="0x8B9D" name="GL_TEXTURE_CROP_RECT_OES"/>
<enum value="0x8B9E" name="GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES"/>
<enum value="0x8B9F" name="GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES"/>
</enums>
<enums namespace="GL" start="0x8BA0" end="0x8BAF" vendor="Seaweed">
<unused start="0x8BA0" end="0x8BAF" vendor="Seaweed"/>
</enums>
<enums namespace="GL" start="0x8BB0" end="0x8BBF" vendor="MESA">
<enum value="0x8BB0" name="GL_FRAGMENT_PROGRAM_POSITION_MESA"/>
<enum value="0x8BB1" name="GL_FRAGMENT_PROGRAM_CALLBACK_MESA"/>
<enum value="0x8BB2" name="GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA"/>
<enum value="0x8BB3" name="GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA"/>
<enum value="0x8BB4" name="GL_VERTEX_PROGRAM_POSITION_MESA"/>
<enum value="0x8BB5" name="GL_VERTEX_PROGRAM_CALLBACK_MESA"/>
<enum value="0x8BB6" name="GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA"/>
<enum value="0x8BB7" name="GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA"/>
</enums>
<enums namespace="GL" start="0x8BC0" end="0x8BFF" vendor="QCOM" comment="Reassigned from AMD to QCOM">
<enum value="0x8BC0" name="GL_COUNTER_TYPE_AMD"/>
<enum value="0x8BC1" name="GL_COUNTER_RANGE_AMD"/>
<enum value="0x8BC2" name="GL_UNSIGNED_INT64_AMD"/>
<enum value="0x8BC3" name="GL_PERCENTAGE_AMD"/>
<enum value="0x8BC4" name="GL_PERFMON_RESULT_AVAILABLE_AMD"/>
<enum value="0x8BC5" name="GL_PERFMON_RESULT_SIZE_AMD"/>
<enum value="0x8BC6" name="GL_PERFMON_RESULT_AMD"/>
<unused start="0x8BC7" end="0x8BD1" vendor="QCOM"/>
<enum value="0x8BD2" name="GL_TEXTURE_WIDTH_QCOM"/>
<enum value="0x8BD3" name="GL_TEXTURE_HEIGHT_QCOM"/>
<enum value="0x8BD4" name="GL_TEXTURE_DEPTH_QCOM"/>
<enum value="0x8BD5" name="GL_TEXTURE_INTERNAL_FORMAT_QCOM"/>
<enum value="0x8BD6" name="GL_TEXTURE_FORMAT_QCOM"/>
<enum value="0x8BD7" name="GL_TEXTURE_TYPE_QCOM"/>
<enum value="0x8BD8" name="GL_TEXTURE_IMAGE_VALID_QCOM"/>
<enum value="0x8BD9" name="GL_TEXTURE_NUM_LEVELS_QCOM"/>
<enum value="0x8BDA" name="GL_TEXTURE_TARGET_QCOM"/>
<enum value="0x8BDB" name="GL_TEXTURE_OBJECT_VALID_QCOM"/>
<enum value="0x8BDC" name="GL_STATE_RESTORE"/>
<unused start="0x8BDD" end="0x8BE6" vendor="QCOM"/>
<enum value="0x8BE7" name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/>
<unused start="0x8BE8" end="0x8BFF" vendor="QCOM"/>
</enums>
<enums namespace="GL" start="0x8C00" end="0x8C0F" vendor="IMG">
<enum value="0x8C00" name="GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG"/>
<enum value="0x8C01" name="GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG"/>
<enum value="0x8C02" name="GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG"/>
<enum value="0x8C03" name="GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG"/>
<enum value="0x8C04" name="GL_MODULATE_COLOR_IMG"/>
<enum value="0x8C05" name="GL_RECIP_ADD_SIGNED_ALPHA_IMG"/>
<enum value="0x8C06" name="GL_TEXTURE_ALPHA_MODULATE_IMG"/>
<enum value="0x8C07" name="GL_FACTOR_ALPHA_MODULATE_IMG"/>
<enum value="0x8C08" name="GL_FRAGMENT_ALPHA_MODULATE_IMG"/>
<enum value="0x8C09" name="GL_ADD_BLEND_IMG"/>
<enum value="0x8C0A" name="GL_SGX_BINARY_IMG"/>
<unused start="0x8C0B" end="0x8C0F" vendor="IMG"/>
</enums>
<enums namespace="GL" start="0x8C10" end="0x8C8F" vendor="NV" comment="For Pat Brown">
<enum value="0x8C10" name="GL_TEXTURE_RED_TYPE"/>
<enum value="0x8C10" name="GL_TEXTURE_RED_TYPE_ARB"/>
<enum value="0x8C11" name="GL_TEXTURE_GREEN_TYPE"/>
<enum value="0x8C11" name="GL_TEXTURE_GREEN_TYPE_ARB"/>
<enum value="0x8C12" name="GL_TEXTURE_BLUE_TYPE"/>
<enum value="0x8C12" name="GL_TEXTURE_BLUE_TYPE_ARB"/>
<enum value="0x8C13" name="GL_TEXTURE_ALPHA_TYPE"/>
<enum value="0x8C13" name="GL_TEXTURE_ALPHA_TYPE_ARB"/>
<enum value="0x8C14" name="GL_TEXTURE_LUMINANCE_TYPE"/>
<enum value="0x8C14" name="GL_TEXTURE_LUMINANCE_TYPE_ARB"/>
<enum value="0x8C15" name="GL_TEXTURE_INTENSITY_TYPE"/>
<enum value="0x8C15" name="GL_TEXTURE_INTENSITY_TYPE_ARB"/>
<enum value="0x8C16" name="GL_TEXTURE_DEPTH_TYPE"/>
<enum value="0x8C16" name="GL_TEXTURE_DEPTH_TYPE_ARB"/>
<enum value="0x8C17" name="GL_UNSIGNED_NORMALIZED"/>
<enum value="0x8C17" name="GL_UNSIGNED_NORMALIZED_ARB"/>
<enum value="0x8C17" name="GL_UNSIGNED_NORMALIZED_EXT"/>
<enum value="0x8C18" name="GL_TEXTURE_1D_ARRAY"/>
<enum value="0x8C18" name="GL_TEXTURE_1D_ARRAY_EXT"/>
<enum value="0x8C19" name="GL_PROXY_TEXTURE_1D_ARRAY"/>
<enum value="0x8C19" name="GL_PROXY_TEXTURE_1D_ARRAY_EXT"/>
<enum value="0x8C1A" name="GL_TEXTURE_2D_ARRAY"/>
<enum value="0x8C1A" name="GL_TEXTURE_2D_ARRAY_EXT"/>
<enum value="0x8C1B" name="GL_PROXY_TEXTURE_2D_ARRAY"/>
<enum value="0x8C1B" name="GL_PROXY_TEXTURE_2D_ARRAY_EXT"/>
<enum value="0x8C1C" name="GL_TEXTURE_BINDING_1D_ARRAY"/>
<enum value="0x8C1C" name="GL_TEXTURE_BINDING_1D_ARRAY_EXT"/>
<enum value="0x8C1D" name="GL_TEXTURE_BINDING_2D_ARRAY"/>
<enum value="0x8C1D" name="GL_TEXTURE_BINDING_2D_ARRAY_EXT"/>
<unused start="0x8C1E" end="0x8C25" vendor="NV"/>
<enum value="0x8C26" name="GL_GEOMETRY_PROGRAM_NV"/>
<enum value="0x8C27" name="GL_MAX_PROGRAM_OUTPUT_VERTICES_NV"/>
<enum value="0x8C28" name="GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV"/>
<enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/>
<enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB"/>
<enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/>
<enum value="0x8C29" name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES"/>
<enum value="0x8C2A" name="GL_TEXTURE_BUFFER"/>
<enum value="0x8C2A" name="GL_TEXTURE_BUFFER_ARB"/>
<enum value="0x8C2A" name="GL_TEXTURE_BUFFER_EXT"/>
<enum value="0x8C2A" name="GL_TEXTURE_BUFFER_OES"/>
<enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING" comment="Equivalent to GL_TEXTURE_BUFFER_ARB query, but named more consistently"/>
<enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING_EXT"/>
<enum value="0x8C2A" name="GL_TEXTURE_BUFFER_BINDING_OES"/>
<enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE"/>
<enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_ARB"/>
<enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_EXT"/>
<enum value="0x8C2B" name="GL_MAX_TEXTURE_BUFFER_SIZE_OES"/>
<enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER"/>
<enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_ARB"/>
<enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_EXT"/>
<enum value="0x8C2C" name="GL_TEXTURE_BINDING_BUFFER_OES"/>
<enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/>
<enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB"/>
<enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"/>
<enum value="0x8C2D" name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES"/>
<enum value="0x8C2E" name="GL_TEXTURE_BUFFER_FORMAT_ARB"/>
<enum value="0x8C2E" name="GL_TEXTURE_BUFFER_FORMAT_EXT"/>
<enum value="0x8C2F" name="GL_ANY_SAMPLES_PASSED"/>
<enum value="0x8C2F" name="GL_ANY_SAMPLES_PASSED_EXT"/>
<unused start="0x8C30" end="0x8C35" vendor="NV"/>
<enum value="0x8C36" name="GL_SAMPLE_SHADING"/>
<enum value="0x8C36" name="GL_SAMPLE_SHADING_ARB"/>
<enum value="0x8C36" name="GL_SAMPLE_SHADING_OES"/>
<enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE"/>
<enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE_ARB"/>
<enum value="0x8C37" name="GL_MIN_SAMPLE_SHADING_VALUE_OES"/>
<unused start="0x8C38" end="0x8C39" vendor="NV"/>
<enum value="0x8C3A" name="GL_R11F_G11F_B10F"/>
<enum value="0x8C3A" name="GL_R11F_G11F_B10F_APPLE"/>
<enum value="0x8C3A" name="GL_R11F_G11F_B10F_EXT"/>
<enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
<enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE"/>
<enum value="0x8C3B" name="GL_UNSIGNED_INT_10F_11F_11F_REV_EXT"/>
<enum value="0x8C3C" name="GL_RGBA_SIGNED_COMPONENTS_EXT"/>
<enum value="0x8C3D" name="GL_RGB9_E5"/>
<enum value="0x8C3D" name="GL_RGB9_E5_APPLE"/>
<enum value="0x8C3D" name="GL_RGB9_E5_EXT"/>
<enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV"/>
<enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV_APPLE"/>
<enum value="0x8C3E" name="GL_UNSIGNED_INT_5_9_9_9_REV_EXT"/>
<enum value="0x8C3F" name="GL_TEXTURE_SHARED_SIZE"/>
<enum value="0x8C3F" name="GL_TEXTURE_SHARED_SIZE_EXT"/>
<enum value="0x8C40" name="GL_SRGB"/>
<enum value="0x8C40" name="GL_SRGB_EXT"/>
<enum value="0x8C41" name="GL_SRGB8"/>
<enum value="0x8C41" name="GL_SRGB8_EXT"/>
<enum value="0x8C41" name="GL_SRGB8_NV"/>
<enum value="0x8C42" name="GL_SRGB_ALPHA"/>
<enum value="0x8C42" name="GL_SRGB_ALPHA_EXT"/>
<enum value="0x8C43" name="GL_SRGB8_ALPHA8"/>
<enum value="0x8C43" name="GL_SRGB8_ALPHA8_EXT"/>
<enum value="0x8C44" name="GL_SLUMINANCE_ALPHA"/>
<enum value="0x8C44" name="GL_SLUMINANCE_ALPHA_EXT"/>
<enum value="0x8C44" name="GL_SLUMINANCE_ALPHA_NV"/>
<enum value="0x8C45" name="GL_SLUMINANCE8_ALPHA8"/>
<enum value="0x8C45" name="GL_SLUMINANCE8_ALPHA8_EXT"/>
<enum value="0x8C45" name="GL_SLUMINANCE8_ALPHA8_NV"/>
<enum value="0x8C46" name="GL_SLUMINANCE"/>
<enum value="0x8C46" name="GL_SLUMINANCE_EXT"/>
<enum value="0x8C46" name="GL_SLUMINANCE_NV"/>
<enum value="0x8C47" name="GL_SLUMINANCE8"/>
<enum value="0x8C47" name="GL_SLUMINANCE8_EXT"/>
<enum value="0x8C47" name="GL_SLUMINANCE8_NV"/>
<enum value="0x8C48" name="GL_COMPRESSED_SRGB"/>
<enum value="0x8C48" name="GL_COMPRESSED_SRGB_EXT"/>
<enum value="0x8C49" name="GL_COMPRESSED_SRGB_ALPHA"/>
<enum value="0x8C49" name="GL_COMPRESSED_SRGB_ALPHA_EXT"/>
<enum value="0x8C4A" name="GL_COMPRESSED_SLUMINANCE"/>
<enum value="0x8C4A" name="GL_COMPRESSED_SLUMINANCE_EXT"/>
<enum value="0x8C4B" name="GL_COMPRESSED_SLUMINANCE_ALPHA"/>
<enum value="0x8C4B" name="GL_COMPRESSED_SLUMINANCE_ALPHA_EXT"/>
<enum value="0x8C4C" name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT"/>
<enum value="0x8C4C" name="GL_COMPRESSED_SRGB_S3TC_DXT1_NV"/>
<enum value="0x8C4D" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"/>
<enum value="0x8C4D" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV"/>
<enum value="0x8C4E" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/>
<enum value="0x8C4E" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV"/>
<enum value="0x8C4F" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/>
<enum value="0x8C4F" name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV"/>
<unused start="0x8C50" end="0x8C6F" vendor="NV"/>
<enum value="0x8C70" name="GL_COMPRESSED_LUMINANCE_LATC1_EXT"/>
<enum value="0x8C71" name="GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT"/>
<enum value="0x8C72" name="GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT"/>
<enum value="0x8C73" name="GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT"/>
<enum value="0x8C74" name="GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV"/>
<enum value="0x8C75" name="GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV"/>
<enum value="0x8C76" name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH"/>
<enum value="0x8C76" name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT"/>
<enum value="0x8C77" name="GL_BACK_PRIMARY_COLOR_NV"/>
<enum value="0x8C78" name="GL_BACK_SECONDARY_COLOR_NV"/>
<enum value="0x8C79" name="GL_TEXTURE_COORD_NV"/>
<enum value="0x8C7A" name="GL_CLIP_DISTANCE_NV"/>
<enum value="0x8C7B" name="GL_VERTEX_ID_NV"/>
<enum value="0x8C7C" name="GL_PRIMITIVE_ID_NV"/>
<enum value="0x8C7D" name="GL_GENERIC_ATTRIB_NV"/>
<enum value="0x8C7E" name="GL_TRANSFORM_FEEDBACK_ATTRIBS_NV"/>
<enum value="0x8C7F" name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE"/>
<enum value="0x8C7F" name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT"/>
<enum value="0x8C7F" name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV"/>
<enum value="0x8C80" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"/>
<enum value="0x8C80" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT"/>
<enum value="0x8C80" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV"/>
<enum value="0x8C81" name="GL_ACTIVE_VARYINGS_NV"/>
<enum value="0x8C82" name="GL_ACTIVE_VARYING_MAX_LENGTH_NV"/>
<enum value="0x8C83" name="GL_TRANSFORM_FEEDBACK_VARYINGS"/>
<enum value="0x8C83" name="GL_TRANSFORM_FEEDBACK_VARYINGS_EXT"/>
<enum value="0x8C83" name="GL_TRANSFORM_FEEDBACK_VARYINGS_NV"/>
<enum value="0x8C84" name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/>
<enum value="0x8C84" name="GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT"/>
<enum value="0x8C84" name="GL_TRANSFORM_FEEDBACK_BUFFER_START_NV"/>
<enum value="0x8C85" name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/>
<enum value="0x8C85" name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT"/>
<enum value="0x8C85" name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV"/>
<enum value="0x8C86" name="GL_TRANSFORM_FEEDBACK_RECORD_NV"/>
<enum value="0x8C87" name="GL_PRIMITIVES_GENERATED"/>
<enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_EXT"/>
<enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_NV"/>
<enum value="0x8C87" name="GL_PRIMITIVES_GENERATED_OES"/>
<enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/>
<enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT"/>
<enum value="0x8C88" name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV"/>
<enum value="0x8C89" name="GL_RASTERIZER_DISCARD"/>
<enum value="0x8C89" name="GL_RASTERIZER_DISCARD_EXT"/>
<enum value="0x8C89" name="GL_RASTERIZER_DISCARD_NV"/>
<enum value="0x8C8A" name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"/>
<enum value="0x8C8A" name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT"/>
<enum value="0x8C8A" name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV"/>
<enum value="0x8C8B" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"/>
<enum value="0x8C8B" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT"/>
<enum value="0x8C8B" name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV"/>
<enum value="0x8C8C" name="GL_INTERLEAVED_ATTRIBS"/>
<enum value="0x8C8C" name="GL_INTERLEAVED_ATTRIBS_EXT"/>
<enum value="0x8C8C" name="GL_INTERLEAVED_ATTRIBS_NV"/>
<enum value="0x8C8D" name="GL_SEPARATE_ATTRIBS"/>
<enum value="0x8C8D" name="GL_SEPARATE_ATTRIBS_EXT"/>
<enum value="0x8C8D" name="GL_SEPARATE_ATTRIBS_NV"/>
<enum value="0x8C8E" name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
<enum value="0x8C8E" name="GL_TRANSFORM_FEEDBACK_BUFFER_EXT"/>
<enum value="0x8C8E" name="GL_TRANSFORM_FEEDBACK_BUFFER_NV"/>
<enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/>
<enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT"/>
<enum value="0x8C8F" name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV"/>
</enums>
<enums namespace="GL" start="0x8C90" end="0x8C9F" vendor="QCOM" comment="For Affie Munshi. Reassigned from AMD to QCOM (bug 5874)">
<unused start="0x8C90" end="0x8C91" vendor="QCOM"/>
<enum value="0x8C92" name="GL_ATC_RGB_AMD"/>
<enum value="0x8C93" name="GL_ATC_RGBA_EXPLICIT_ALPHA_AMD"/>
<unused start="0x8C94" end="0x8C9F" vendor="QCOM"/>
</enums>
<enums namespace="GL" start="0x8CA0" end="0x8CAF" vendor="ARB">
<enum value="0x8CA0" name="GL_POINT_SPRITE_COORD_ORIGIN"/>
<enum value="0x8CA1" name="GL_LOWER_LEFT"/>
<enum value="0x8CA2" name="GL_UPPER_LEFT"/>
<enum value="0x8CA3" name="GL_STENCIL_BACK_REF"/>
<enum value="0x8CA4" name="GL_STENCIL_BACK_VALUE_MASK"/>
<enum value="0x8CA5" name="GL_STENCIL_BACK_WRITEMASK"/>
<enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING"/>
<enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_ANGLE"/>
<enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_APPLE"/>
<enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_EXT"/>
<enum value="0x8CA6" name="GL_DRAW_FRAMEBUFFER_BINDING_NV"/>
<enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING"/>
<enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING_ANGLE"/>
<enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING_EXT"/>
<enum value="0x8CA6" name="GL_FRAMEBUFFER_BINDING_OES"/>
<enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING"/>
<enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING_ANGLE"/>
<enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING_EXT"/>
<enum value="0x8CA7" name="GL_RENDERBUFFER_BINDING_OES"/>
<enum value="0x8CA8" name="GL_READ_FRAMEBUFFER"/>
<enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_ANGLE"/>
<enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_APPLE"/>
<enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_EXT"/>
<enum value="0x8CA8" name="GL_READ_FRAMEBUFFER_NV"/>
<enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER"/>
<enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_ANGLE"/>
<enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_APPLE"/>
<enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_EXT"/>
<enum value="0x8CA9" name="GL_DRAW_FRAMEBUFFER_NV"/>
<enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING"/>
<enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_ANGLE"/>
<enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_APPLE"/>
<enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_EXT"/>
<enum value="0x8CAA" name="GL_READ_FRAMEBUFFER_BINDING_NV"/>
<enum value="0x8CAB" name="GL_RENDERBUFFER_COVERAGE_SAMPLES_NV"/>
<enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES"/>
<enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_ANGLE"/>
<enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_APPLE"/>
<enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_EXT"/>
<enum value="0x8CAB" name="GL_RENDERBUFFER_SAMPLES_NV"/>
<enum value="0x8CAC" name="GL_DEPTH_COMPONENT32F"/>
<enum value="0x8CAD" name="GL_DEPTH32F_STENCIL8"/>
<unused start="0x8CAE" end="0x8CAF" vendor="ARB"/>
</enums>
<enums namespace="GL" start="0x8CB0" end="0x8CCF" vendor="ZiiLabs" comment="For Barthold Lichtenbelt 2004/12/1">
<unused start="0x8CB0" end="0x8CCF" vendor="ZiiLabs"/>
</enums>
<enums namespace="GL" start="0x8CD0" end="0x8D5F" vendor="ARB" comment="Framebuffer object specification + headroom">
<enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
<enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT"/>
<enum value="0x8CD0" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES"/>
<enum value="0x8CD1" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
<enum value="0x8CD1" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT"/>
<enum value="0x8CD1" name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES"/>
<enum value="0x8CD2" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
<enum value="0x8CD2" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT"/>
<enum value="0x8CD2" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES"/>
<enum value="0x8CD3" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/>
<enum value="0x8CD3" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT"/>
<enum value="0x8CD3" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES"/>
<enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT"/>
<enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES"/>
<enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
<enum value="0x8CD4" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/>
<enum value="0x8CD5" name="GL_FRAMEBUFFER_COMPLETE"/>
<enum value="0x8CD5" name="GL_FRAMEBUFFER_COMPLETE_EXT"/>
<enum value="0x8CD5" name="GL_FRAMEBUFFER_COMPLETE_OES"/>
<enum value="0x8CD6" name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
<enum value="0x8CD6" name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT"/>
<enum value="0x8CD6" name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES"/>
<enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
<enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT"/>
<enum value="0x8CD7" name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES"/>
<unused start="0x8CD8" vendor="ARB" comment="Removed 2005/09/26 in revision #117 of the FBO extension spec"/>
<!-- <enum value="0x8CD8" name="GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT"/> -->
<enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"/>
<enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT"/>
<enum value="0x8CD9" name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES"/>
<enum value="0x8CDA" name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT"/>
<enum value="0x8CDA" name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES"/>
<enum value="0x8CDB" name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"/>
<enum value="0x8CDB" name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT"/>
<enum value="0x8CDB" name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES"/>
<enum value="0x8CDC" name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"/>
<enum value="0x8CDC" name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT"/>
<enum value="0x8CDC" name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES"/>
<enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED"/>
<enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED_EXT"/>
<enum value="0x8CDD" name="GL_FRAMEBUFFER_UNSUPPORTED_OES"/>
<unused start="0x8CDE" vendor="ARB" comment="Removed 2005/05/31 in revision #113 of the FBO extension spec"/>
<!-- <enum value="0x8CDE" name="GL_FRAMEBUFFER_STATUS_ERROR_EXT"/> -->
<enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS"/>
<enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS_EXT"/>
<enum value="0x8CDF" name="GL_MAX_COLOR_ATTACHMENTS_NV"/>
<enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0"/>
<enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0_EXT"/>
<enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0_NV"/>
<enum value="0x8CE0" name="GL_COLOR_ATTACHMENT0_OES"/>
<enum value="0x8CE1" name="GL_COLOR_ATTACHMENT1"/>
<enum value="0x8CE1" name="GL_COLOR_ATTACHMENT1_EXT"/>
<enum value="0x8CE1" name="GL_COLOR_ATTACHMENT1_NV"/>
<enum value="0x8CE2" name="GL_COLOR_ATTACHMENT2"/>
<enum value="0x8CE2" name="GL_COLOR_ATTACHMENT2_EXT"/>
<enum value="0x8CE2" name="GL_COLOR_ATTACHMENT2_NV"/>
<enum value="0x8CE3" name="GL_COLOR_ATTACHMENT3"/>
<enum value="0x8CE3" name="GL_COLOR_ATTACHMENT3_EXT"/>
<enum value="0x8CE3" name="GL_COLOR_ATTACHMENT3_NV"/>
<enum value="0x8CE4" name="GL_COLOR_ATTACHMENT4"/>
<enum value="0x8CE4" name="GL_COLOR_ATTACHMENT4_EXT"/>
<enum value="0x8CE4" name="GL_COLOR_ATTACHMENT4_NV"/>
<enum value="0x8CE5" name="GL_COLOR_ATTACHMENT5"/>
<enum value="0x8CE5" name="GL_COLOR_ATTACHMENT5_EXT"/>
<enum value="0x8CE5" name="GL_COLOR_ATTACHMENT5_NV"/>
<enum value="0x8CE6" name="GL_COLOR_ATTACHMENT6"/>
<enum value="0x8CE6" name="GL_COLOR_ATTACHMENT6_EXT"/>
<enum value="0x8CE6" name="GL_COLOR_ATTACHMENT6_NV"/>
<enum value="0x8CE7" name="GL_COLOR_ATTACHMENT7"/>
<enum value="0x8CE7" name="GL_COLOR_ATTACHMENT7_EXT"/>
<enum value="0x8CE7" name="GL_COLOR_ATTACHMENT7_NV"/>
<enum value="0x8CE8" name="GL_COLOR_ATTACHMENT8"/>
<enum value="0x8CE8" name="GL_COLOR_ATTACHMENT8_EXT"/>
<enum value="0x8CE8" name="GL_COLOR_ATTACHMENT8_NV"/>
<enum value="0x8CE9" name="GL_COLOR_ATTACHMENT9"/>
<enum value="0x8CE9" name="GL_COLOR_ATTACHMENT9_EXT"/>
<enum value="0x8CE9" name="GL_COLOR_ATTACHMENT9_NV"/>
<enum value="0x8CEA" name="GL_COLOR_ATTACHMENT10"/>
<enum value="0x8CEA" name="GL_COLOR_ATTACHMENT10_EXT"/>
<enum value="0x8CEA" name="GL_COLOR_ATTACHMENT10_NV"/>
<enum value="0x8CEB" name="GL_COLOR_ATTACHMENT11"/>
<enum value="0x8CEB" name="GL_COLOR_ATTACHMENT11_EXT"/>
<enum value="0x8CEB" name="GL_COLOR_ATTACHMENT11_NV"/>
<enum value="0x8CEC" name="GL_COLOR_ATTACHMENT12"/>
<enum value="0x8CEC" name="GL_COLOR_ATTACHMENT12_EXT"/>
<enum value="0x8CEC" name="GL_COLOR_ATTACHMENT12_NV"/>
<enum value="0x8CED" name="GL_COLOR_ATTACHMENT13"/>
<enum value="0x8CED" name="GL_COLOR_ATTACHMENT13_EXT"/>
<enum value="0x8CED" name="GL_COLOR_ATTACHMENT13_NV"/>
<enum value="0x8CEE" name="GL_COLOR_ATTACHMENT14"/>
<enum value="0x8CEE" name="GL_COLOR_ATTACHMENT14_EXT"/>
<enum value="0x8CEE" name="GL_COLOR_ATTACHMENT14_NV"/>
<enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15"/>
<enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15_EXT"/>
<enum value="0x8CEF" name="GL_COLOR_ATTACHMENT15_NV"/>
<enum value="0x8CF0" name="GL_COLOR_ATTACHMENT16"/>
<enum value="0x8CF1" name="GL_COLOR_ATTACHMENT17"/>
<enum value="0x8CF2" name="GL_COLOR_ATTACHMENT18"/>
<enum value="0x8CF3" name="GL_COLOR_ATTACHMENT19"/>
<enum value="0x8CF4" name="GL_COLOR_ATTACHMENT20"/>
<enum value="0x8CF5" name="GL_COLOR_ATTACHMENT21"/>
<enum value="0x8CF6" name="GL_COLOR_ATTACHMENT22"/>
<enum value="0x8CF7" name="GL_COLOR_ATTACHMENT23"/>
<enum value="0x8CF8" name="GL_COLOR_ATTACHMENT24"/>
<enum value="0x8CF9" name="GL_COLOR_ATTACHMENT25"/>
<enum value="0x8CFA" name="GL_COLOR_ATTACHMENT26"/>
<enum value="0x8CFB" name="GL_COLOR_ATTACHMENT27"/>
<enum value="0x8CFC" name="GL_COLOR_ATTACHMENT28"/>
<enum value="0x8CFD" name="GL_COLOR_ATTACHMENT29"/>
<enum value="0x8CFE" name="GL_COLOR_ATTACHMENT30"/>
<enum value="0x8CFF" name="GL_COLOR_ATTACHMENT31"/>
<enum value="0x8D00" name="GL_DEPTH_ATTACHMENT"/>
<enum value="0x8D00" name="GL_DEPTH_ATTACHMENT_EXT"/>
<enum value="0x8D00" name="GL_DEPTH_ATTACHMENT_OES"/>
<unused start="0x8D01" end="0x8D1F" vendor="ARB" comment="For depth attachments 16-31"/>
<enum value="0x8D20" name="GL_STENCIL_ATTACHMENT"/>
<enum value="0x8D20" name="GL_STENCIL_ATTACHMENT_EXT"/>
<enum value="0x8D20" name="GL_STENCIL_ATTACHMENT_OES"/>
<unused start="0x8D21" end="0x8D3F" vendor="ARB" comment="For stencil attachments 16-31"/>
<enum value="0x8D40" name="GL_FRAMEBUFFER"/>
<enum value="0x8D40" name="GL_FRAMEBUFFER_EXT"/>
<enum value="0x8D40" name="GL_FRAMEBUFFER_OES"/>
<enum value="0x8D41" name="GL_RENDERBUFFER"/>
<enum value="0x8D41" name="GL_RENDERBUFFER_EXT"/>
<enum value="0x8D41" name="GL_RENDERBUFFER_OES"/>
<enum value="0x8D42" name="GL_RENDERBUFFER_WIDTH"/>
<enum value="0x8D42" name="GL_RENDERBUFFER_WIDTH_EXT"/>
<enum value="0x8D42" name="GL_RENDERBUFFER_WIDTH_OES"/>
<enum value="0x8D43" name="GL_RENDERBUFFER_HEIGHT"/>
<enum value="0x8D43" name="GL_RENDERBUFFER_HEIGHT_EXT"/>
<enum value="0x8D43" name="GL_RENDERBUFFER_HEIGHT_OES"/>
<enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
<enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT_EXT"/>
<enum value="0x8D44" name="GL_RENDERBUFFER_INTERNAL_FORMAT_OES"/>
<unused start="0x8D45" vendor="ARB" comment="Was for GL_STENCIL_INDEX_EXT, but now use core STENCIL_INDEX instead"/>
<enum value="0x8D46" name="GL_STENCIL_INDEX1"/>
<enum value="0x8D46" name="GL_STENCIL_INDEX1_EXT"/>
<enum value="0x8D46" name="GL_STENCIL_INDEX1_OES"/>
<enum value="0x8D47" name="GL_STENCIL_INDEX4"/>
<enum value="0x8D47" name="GL_STENCIL_INDEX4_EXT"/>
<enum value="0x8D47" name="GL_STENCIL_INDEX4_OES"/>
<enum value="0x8D48" name="GL_STENCIL_INDEX8"/>
<enum value="0x8D48" name="GL_STENCIL_INDEX8_EXT"/>
<enum value="0x8D48" name="GL_STENCIL_INDEX8_OES"/>
<enum value="0x8D49" name="GL_STENCIL_INDEX16"/>
<enum value="0x8D49" name="GL_STENCIL_INDEX16_EXT"/>
<unused start="0x8D4A" end="0x8D4F" vendor="ARB" comment="For additional stencil formats"/>
<enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE"/>
<enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE_EXT"/>
<enum value="0x8D50" name="GL_RENDERBUFFER_RED_SIZE_OES"/>
<enum value="0x8D51" name="GL_RENDERBUFFER_GREEN_SIZE"/>
<enum value="0x8D51" name="GL_RENDERBUFFER_GREEN_SIZE_EXT"/>
<enum value="0x8D51" name="GL_RENDERBUFFER_GREEN_SIZE_OES"/>
<enum value="0x8D52" name="GL_RENDERBUFFER_BLUE_SIZE"/>
<enum value="0x8D52" name="GL_RENDERBUFFER_BLUE_SIZE_EXT"/>
<enum value="0x8D52" name="GL_RENDERBUFFER_BLUE_SIZE_OES"/>
<enum value="0x8D53" name="GL_RENDERBUFFER_ALPHA_SIZE"/>
<enum value="0x8D53" name="GL_RENDERBUFFER_ALPHA_SIZE_EXT"/>
<enum value="0x8D53" name="GL_RENDERBUFFER_ALPHA_SIZE_OES"/>
<enum value="0x8D54" name="GL_RENDERBUFFER_DEPTH_SIZE"/>
<enum value="0x8D54" name="GL_RENDERBUFFER_DEPTH_SIZE_EXT"/>
<enum value="0x8D54" name="GL_RENDERBUFFER_DEPTH_SIZE_OES"/>
<enum value="0x8D55" name="GL_RENDERBUFFER_STENCIL_SIZE"/>
<enum value="0x8D55" name="GL_RENDERBUFFER_STENCIL_SIZE_EXT"/>
<enum value="0x8D55" name="GL_RENDERBUFFER_STENCIL_SIZE_OES"/>
<enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
<enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE"/>
<enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE"/>
<enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT"/>
<enum value="0x8D56" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV"/>
<enum value="0x8D57" name="GL_MAX_SAMPLES"/>
<enum value="0x8D57" name="GL_MAX_SAMPLES_ANGLE"/>
<enum value="0x8D57" name="GL_MAX_SAMPLES_APPLE"/>
<enum value="0x8D57" name="GL_MAX_SAMPLES_EXT"/>
<enum value="0x8D57" name="GL_MAX_SAMPLES_NV"/>
<unused start="0x8D58" end="0x8D5F" vendor="ARB"/>
</enums>
<enums namespace="GL" start="0x8D60" end="0x8D6F" vendor="OES">
<enum value="0x8D60" name="GL_TEXTURE_GEN_STR_OES"/>
<enum value="0x8D61" name="GL_HALF_FLOAT_OES"/>
<enum value="0x8D62" name="GL_RGB565_OES"/>
<enum value="0x8D62" name="GL_RGB565"/>
<unused start="0x8D63" vendor="OES" comment="Was GL_TEXTURE_IMMUTABLE_LEVELS in draft ES 3.0 spec"/>
<enum value="0x8D64" name="GL_ETC1_RGB8_OES"/>
<enum value="0x8D65" name="GL_TEXTURE_EXTERNAL_OES"/>
<enum value="0x8D66" name="GL_SAMPLER_EXTERNAL_OES"/>
<enum value="0x8D67" name="GL_TEXTURE_BINDING_EXTERNAL_OES"/>
<enum value="0x8D68" name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/>
<enum value="0x8D69" name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/>
<enum value="0x8D6A" name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/>
<enum value="0x8D6A" name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT"/>
<enum value="0x8D6B" name="GL_MAX_ELEMENT_INDEX"/>
<enum value="0x8D6C" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT"/>
<unused start="0x8D6D" end="0x8D6F" vendor="OES"/>
</enums>
<enums namespace="GL" start="0x8D70" end="0x8DEF" vendor="NV" comment="For Pat Brown 2005/10/13">
<enum value="0x8D70" name="GL_RGBA32UI"/>
<enum value="0x8D70" name="GL_RGBA32UI_EXT"/>
<enum value="0x8D71" name="GL_RGB32UI"/>
<enum value="0x8D71" name="GL_RGB32UI_EXT"/>
<enum value="0x8D72" name="GL_ALPHA32UI_EXT"/>
<enum value="0x8D73" name="GL_INTENSITY32UI_EXT"/>
<enum value="0x8D74" name="GL_LUMINANCE32UI_EXT"/>
<enum value="0x8D75" name="GL_LUMINANCE_ALPHA32UI_EXT"/>
<enum value="0x8D76" name="GL_RGBA16UI"/>
<enum value="0x8D76" name="GL_RGBA16UI_EXT"/>
<enum value="0x8D77" name="GL_RGB16UI"/>
<enum value="0x8D77" name="GL_RGB16UI_EXT"/>
<enum value="0x8D78" name="GL_ALPHA16UI_EXT"/>
<enum value="0x8D79" name="GL_INTENSITY16UI_EXT"/>
<enum value="0x8D7A" name="GL_LUMINANCE16UI_EXT"/>
<enum value="0x8D7B" name="GL_LUMINANCE_ALPHA16UI_EXT"/>
<enum value="0x8D7C" name="GL_RGBA8UI"/>
<enum value="0x8D7C" name="GL_RGBA8UI_EXT"/>
<enum value="0x8D7D" name="GL_RGB8UI"/>
<enum value="0x8D7D" name="GL_RGB8UI_EXT"/>
<enum value="0x8D7E" name="GL_ALPHA8UI_EXT"/>
<enum value="0x8D7F" name="GL_INTENSITY8UI_EXT"/>
<enum value="0x8D80" name="GL_LUMINANCE8UI_EXT"/>
<enum value="0x8D81" name="GL_LUMINANCE_ALPHA8UI_EXT"/>
<enum value="0x8D82" name="GL_RGBA32I"/>
<enum value="0x8D82" name="GL_RGBA32I_EXT"/>
<enum value="0x8D83" name="GL_RGB32I"/>
<enum value="0x8D83" name="GL_RGB32I_EXT"/>
<enum value="0x8D84" name="GL_ALPHA32I_EXT"/>
<enum value="0x8D85" name="GL_INTENSITY32I_EXT"/>
<enum value="0x8D86" name="GL_LUMINANCE32I_EXT"/>
<enum value="0x8D87" name="GL_LUMINANCE_ALPHA32I_EXT"/>
<enum value="0x8D88" name="GL_RGBA16I"/>
<enum value="0x8D88" name="GL_RGBA16I_EXT"/>
<enum value="0x8D89" name="GL_RGB16I"/>
<enum value="0x8D89" name="GL_RGB16I_EXT"/>
<enum value="0x8D8A" name="GL_ALPHA16I_EXT"/>
<enum value="0x8D8B" name="GL_INTENSITY16I_EXT"/>
<enum value="0x8D8C" name="GL_LUMINANCE16I_EXT"/>
<enum value="0x8D8D" name="GL_LUMINANCE_ALPHA16I_EXT"/>
<enum value="0x8D8E" name="GL_RGBA8I"/>
<enum value="0x8D8E" name="GL_RGBA8I_EXT"/>
<enum value="0x8D8F" name="GL_RGB8I"/>
<enum value="0x8D8F" name="GL_RGB8I_EXT"/>
<enum value="0x8D90" name="GL_ALPHA8I_EXT"/>
<enum value="0x8D91" name="GL_INTENSITY8I_EXT"/>
<enum value="0x8D92" name="GL_LUMINANCE8I_EXT"/>
<enum value="0x8D93" name="GL_LUMINANCE_ALPHA8I_EXT"/>
<enum value="0x8D94" name="GL_RED_INTEGER"/>
<enum value="0x8D94" name="GL_RED_INTEGER_EXT"/>
<enum value="0x8D95" name="GL_GREEN_INTEGER"/>
<enum value="0x8D95" name="GL_GREEN_INTEGER_EXT"/>
<enum value="0x8D96" name="GL_BLUE_INTEGER"/>
<enum value="0x8D96" name="GL_BLUE_INTEGER_EXT"/>
<enum value="0x8D97" name="GL_ALPHA_INTEGER"/>
<enum value="0x8D97" name="GL_ALPHA_INTEGER_EXT"/>
<enum value="0x8D98" name="GL_RGB_INTEGER"/>
<enum value="0x8D98" name="GL_RGB_INTEGER_EXT"/>
<enum value="0x8D99" name="GL_RGBA_INTEGER"/>
<enum value="0x8D99" name="GL_RGBA_INTEGER_EXT"/>
<enum value="0x8D9A" name="GL_BGR_INTEGER"/>
<enum value="0x8D9A" name="GL_BGR_INTEGER_EXT"/>
<enum value="0x8D9B" name="GL_BGRA_INTEGER"/>
<enum value="0x8D9B" name="GL_BGRA_INTEGER_EXT"/>
<enum value="0x8D9C" name="GL_LUMINANCE_INTEGER_EXT"/>
<enum value="0x8D9D" name="GL_LUMINANCE_ALPHA_INTEGER_EXT"/>
<enum value="0x8D9E" name="GL_RGBA_INTEGER_MODE_EXT"/>
<enum value="0x8D9F" name="GL_INT_2_10_10_10_REV"/>
<enum value="0x8DA0" name="GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV"/>
<enum value="0x8DA1" name="GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV"/>
<enum value="0x8DA2" name="GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV"/>
<enum value="0x8DA3" name="GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV"/>
<enum value="0x8DA4" name="GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV"/>
<enum value="0x8DA5" name="GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV"/>
<enum value="0x8DA6" name="GL_MAX_PROGRAM_GENERIC_RESULTS_NV"/>
<enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/>
<enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB"/>
<enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/>
<enum value="0x8DA7" name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES"/>
<enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/>
<enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB"/>
<enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/>
<enum value="0x8DA8" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES"/>
<enum value="0x8DA9" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB"/>
<enum value="0x8DA9" name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT"/>
<!-- Also see the odd namespace "NVTransformFeedbackToken" above -->
<enum value="0x8DAA" name="GL_LAYER_NV"/>
<enum value="0x8DAB" name="GL_DEPTH_COMPONENT32F_NV"/>
<enum value="0x8DAC" name="GL_DEPTH32F_STENCIL8_NV"/>
<enum value="0x8DAD" name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/>
<enum value="0x8DAD" name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV"/>
<enum value="0x8DAE" name="GL_SHADER_INCLUDE_ARB"/>
<enum value="0x8DAF" name="GL_DEPTH_BUFFER_FLOAT_MODE_NV"/>
<unused start="0x8DB0" end="0x8DB8" vendor="NV"/>
<enum value="0x8DB9" name="GL_FRAMEBUFFER_SRGB"/>
<enum value="0x8DB9" name="GL_FRAMEBUFFER_SRGB_EXT"/>
<enum value="0x8DBA" name="GL_FRAMEBUFFER_SRGB_CAPABLE_EXT"/>
<enum value="0x8DBB" name="GL_COMPRESSED_RED_RGTC1"/>
<enum value="0x8DBB" name="GL_COMPRESSED_RED_RGTC1_EXT"/>
<enum value="0x8DBC" name="GL_COMPRESSED_SIGNED_RED_RGTC1"/>
<enum value="0x8DBC" name="GL_COMPRESSED_SIGNED_RED_RGTC1_EXT"/>
<enum value="0x8DBD" name="GL_COMPRESSED_RED_GREEN_RGTC2_EXT"/>
<enum value="0x8DBD" name="GL_COMPRESSED_RG_RGTC2"/>
<enum value="0x8DBE" name="GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT"/>
<enum value="0x8DBE" name="GL_COMPRESSED_SIGNED_RG_RGTC2"/>
<enum value="0x8DC0" name="GL_SAMPLER_1D_ARRAY"/>
<enum value="0x8DC0" name="GL_SAMPLER_1D_ARRAY_EXT"/>
<enum value="0x8DC1" name="GL_SAMPLER_2D_ARRAY"/>
<enum value="0x8DC1" name="GL_SAMPLER_2D_ARRAY_EXT"/>
<enum value="0x8DC2" name="GL_SAMPLER_BUFFER"/>
<enum value="0x8DC2" name="GL_SAMPLER_BUFFER_EXT"/>
<enum value="0x8DC2" name="GL_SAMPLER_BUFFER_OES"/>
<enum value="0x8DC3" name="GL_SAMPLER_1D_ARRAY_SHADOW"/>
<enum value="0x8DC3" name="GL_SAMPLER_1D_ARRAY_SHADOW_EXT"/>
<enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW"/>
<enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW_EXT"/>
<enum value="0x8DC4" name="GL_SAMPLER_2D_ARRAY_SHADOW_NV"/>
<enum value="0x8DC5" name="GL_SAMPLER_CUBE_SHADOW"/>
<enum value="0x8DC5" name="GL_SAMPLER_CUBE_SHADOW_EXT"/>
<enum value="0x8DC5" name="GL_SAMPLER_CUBE_SHADOW_NV"/>
<enum value="0x8DC6" name="GL_UNSIGNED_INT_VEC2"/>
<enum value="0x8DC6" name="GL_UNSIGNED_INT_VEC2_EXT"/>
<enum value="0x8DC7" name="GL_UNSIGNED_INT_VEC3"/>
<enum value="0x8DC7" name="GL_UNSIGNED_INT_VEC3_EXT"/>
<enum value="0x8DC8" name="GL_UNSIGNED_INT_VEC4"/>
<enum value="0x8DC8" name="GL_UNSIGNED_INT_VEC4_EXT"/>
<enum value="0x8DC9" name="GL_INT_SAMPLER_1D"/>
<enum value="0x8DC9" name="GL_INT_SAMPLER_1D_EXT"/>
<enum value="0x8DCA" name="GL_INT_SAMPLER_2D"/>
<enum value="0x8DCA" name="GL_INT_SAMPLER_2D_EXT"/>
<enum value="0x8DCB" name="GL_INT_SAMPLER_3D"/>
<enum value="0x8DCB" name="GL_INT_SAMPLER_3D_EXT"/>
<enum value="0x8DCC" name="GL_INT_SAMPLER_CUBE"/>
<enum value="0x8DCC" name="GL_INT_SAMPLER_CUBE_EXT"/>
<enum value="0x8DCD" name="GL_INT_SAMPLER_2D_RECT"/>
<enum value="0x8DCD" name="GL_INT_SAMPLER_2D_RECT_EXT"/>
<enum value="0x8DCE" name="GL_INT_SAMPLER_1D_ARRAY"/>
<enum value="0x8DCE" name="GL_INT_SAMPLER_1D_ARRAY_EXT"/>
<enum value="0x8DCF" name="GL_INT_SAMPLER_2D_ARRAY"/>
<enum value="0x8DCF" name="GL_INT_SAMPLER_2D_ARRAY_EXT"/>
<enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER"/>
<enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER_EXT"/>
<enum value="0x8DD0" name="GL_INT_SAMPLER_BUFFER_OES"/>
<enum value="0x8DD1" name="GL_UNSIGNED_INT_SAMPLER_1D"/>
<enum value="0x8DD1" name="GL_UNSIGNED_INT_SAMPLER_1D_EXT"/>
<enum value="0x8DD2" name="GL_UNSIGNED_INT_SAMPLER_2D"/>
<enum value="0x8DD2" name="GL_UNSIGNED_INT_SAMPLER_2D_EXT"/>
<enum value="0x8DD3" name="GL_UNSIGNED_INT_SAMPLER_3D"/>
<enum value="0x8DD3" name="GL_UNSIGNED_INT_SAMPLER_3D_EXT"/>
<enum value="0x8DD4" name="GL_UNSIGNED_INT_SAMPLER_CUBE"/>
<enum value="0x8DD4" name="GL_UNSIGNED_INT_SAMPLER_CUBE_EXT"/>
<enum value="0x8DD5" name="GL_UNSIGNED_INT_SAMPLER_2D_RECT"/>
<enum value="0x8DD5" name="GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT"/>
<enum value="0x8DD6" name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY"/>
<enum value="0x8DD6" name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT"/>
<enum value="0x8DD7" name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/>
<enum value="0x8DD7" name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT"/>
<enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/>
<enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT"/>
<enum value="0x8DD8" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_OES"/>
<enum value="0x8DD9" name="GL_GEOMETRY_SHADER"/>
<enum value="0x8DD9" name="GL_GEOMETRY_SHADER_ARB"/>
<enum value="0x8DD9" name="GL_GEOMETRY_SHADER_EXT"/>
<enum value="0x8DD9" name="GL_GEOMETRY_SHADER_OES"/>
<enum value="0x8DDA" name="GL_GEOMETRY_VERTICES_OUT_ARB"/>
<enum value="0x8DDA" name="GL_GEOMETRY_VERTICES_OUT_EXT"/>
<enum value="0x8DDB" name="GL_GEOMETRY_INPUT_TYPE_ARB"/>
<enum value="0x8DDB" name="GL_GEOMETRY_INPUT_TYPE_EXT"/>
<enum value="0x8DDC" name="GL_GEOMETRY_OUTPUT_TYPE_ARB"/>
<enum value="0x8DDC" name="GL_GEOMETRY_OUTPUT_TYPE_EXT"/>
<enum value="0x8DDD" name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB"/>
<enum value="0x8DDD" name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT"/>
<enum value="0x8DDE" name="GL_MAX_VERTEX_VARYING_COMPONENTS_ARB"/>
<enum value="0x8DDE" name="GL_MAX_VERTEX_VARYING_COMPONENTS_EXT"/>
<enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/>
<enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB"/>
<enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
<enum value="0x8DDF" name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
<enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/>
<enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB"/>
<enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT"/>
<enum value="0x8DE0" name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES"/>
<enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/>
<enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB"/>
<enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT"/>
<enum value="0x8DE1" name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES"/>
<enum value="0x8DE2" name="GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT"/>
<enum value="0x8DE3" name="GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT"/>
<enum value="0x8DE4" name="GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT"/>
<enum value="0x8DE5" name="GL_ACTIVE_SUBROUTINES"/>
<enum value="0x8DE6" name="GL_ACTIVE_SUBROUTINE_UNIFORMS"/>
<enum value="0x8DE7" name="GL_MAX_SUBROUTINES"/>
<enum value="0x8DE8" name="GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"/>
<enum value="0x8DE9" name="GL_NAMED_STRING_LENGTH_ARB"/>
<enum value="0x8DEA" name="GL_NAMED_STRING_TYPE_ARB"/>
<unused start="0x8DEB" end="0x8DEC" vendor="NV"/>
<enum value="0x8DED" name="GL_MAX_BINDABLE_UNIFORM_SIZE_EXT"/>
<enum value="0x8DEE" name="GL_UNIFORM_BUFFER_EXT"/>
<enum value="0x8DEF" name="GL_UNIFORM_BUFFER_BINDING_EXT"/>
</enums>
<enums namespace="GL" start="0x8DF0" end="0x8E0F" vendor="OES">
<enum value="0x8DF0" name="GL_LOW_FLOAT"/>
<enum value="0x8DF1" name="GL_MEDIUM_FLOAT"/>
<enum value="0x8DF2" name="GL_HIGH_FLOAT"/>
<enum value="0x8DF3" name="GL_LOW_INT"/>
<enum value="0x8DF4" name="GL_MEDIUM_INT"/>
<enum value="0x8DF5" name="GL_HIGH_INT"/>
<enum value="0x8DF6" name="GL_UNSIGNED_INT_10_10_10_2_OES"/>
<enum value="0x8DF7" name="GL_INT_10_10_10_2_OES"/>
<enum value="0x8DF8" name="GL_SHADER_BINARY_FORMATS"/>
<enum value="0x8DF9" name="GL_NUM_SHADER_BINARY_FORMATS"/>
<enum value="0x8DFA" name="GL_SHADER_COMPILER"/>
<enum value="0x8DFB" name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
<enum value="0x8DFC" name="GL_MAX_VARYING_VECTORS"/>
<enum value="0x8DFD" name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
<unused start="0x8DFE" end="0x8E0F" vendor="OES"/>
</enums>
<enums namespace="GL" start="0x8E10" end="0x8E8F" vendor="NV" comment="For Michael Gold 2006/08/07">
<enum value="0x8E10" name="GL_RENDERBUFFER_COLOR_SAMPLES_NV"/>
<enum value="0x8E11" name="GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV"/>
<enum value="0x8E12" name="GL_MULTISAMPLE_COVERAGE_MODES_NV"/>
<enum value="0x8E13" name="GL_QUERY_WAIT"/>
<enum value="0x8E13" name="GL_QUERY_WAIT_NV"/>
<enum value="0x8E14" name="GL_QUERY_NO_WAIT"/>
<enum value="0x8E14" name="GL_QUERY_NO_WAIT_NV"/>
<enum value="0x8E15" name="GL_QUERY_BY_REGION_WAIT"/>
<enum value="0x8E15" name="GL_QUERY_BY_REGION_WAIT_NV"/>
<enum value="0x8E16" name="GL_QUERY_BY_REGION_NO_WAIT"/>
<enum value="0x8E16" name="GL_QUERY_BY_REGION_NO_WAIT_NV"/>
<enum value="0x8E17" name="GL_QUERY_WAIT_INVERTED"/>
<enum value="0x8E18" name="GL_QUERY_NO_WAIT_INVERTED"/>
<enum value="0x8E19" name="GL_QUERY_BY_REGION_WAIT_INVERTED"/>
<enum value="0x8E1A" name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/>
<enum value="0x8E1B" name="GL_POLYGON_OFFSET_CLAMP_EXT"/>
<unused start="0x8E1C" end="0x8E1D" vendor="NV"/>
<enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
<enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>
<enum value="0x8E1E" name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
<enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
<enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/>
<enum value="0x8E1F" name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
<enum value="0x8E20" name="GL_COLOR_SAMPLES_NV"/>
<unused start="0x8E21" vendor="NV"/>
<enum value="0x8E22" name="GL_TRANSFORM_FEEDBACK"/>
<enum value="0x8E22" name="GL_TRANSFORM_FEEDBACK_NV"/>
<enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/>
<enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_PAUSED" alias="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/>
<enum value="0x8E23" name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV"/>
<enum value="0x8E24" name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/>
<enum value="0x8E24" name="GL_TRANSFORM_FEEDBACK_ACTIVE" alias="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/>
<enum value="0x8E24" name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV"/>
<enum value="0x8E25" name="GL_TRANSFORM_FEEDBACK_BINDING"/>
<enum value="0x8E25" name="GL_TRANSFORM_FEEDBACK_BINDING_NV"/>
<enum value="0x8E26" name="GL_FRAME_NV"/>
<enum value="0x8E27" name="GL_FIELDS_NV"/>
<enum value="0x8E28" name="GL_CURRENT_TIME_NV"/>
<enum value="0x8E28" name="GL_TIMESTAMP"/>
<enum value="0x8E28" name="GL_TIMESTAMP_EXT"/>
<enum value="0x8E29" name="GL_NUM_FILL_STREAMS_NV"/>
<enum value="0x8E2A" name="GL_PRESENT_TIME_NV"/>
<enum value="0x8E2B" name="GL_PRESENT_DURATION_NV"/>
<enum value="0x8E2C" name="GL_DEPTH_COMPONENT16_NONLINEAR_NV"/>
<enum value="0x8E2D" name="GL_PROGRAM_MATRIX_EXT"/>
<enum value="0x8E2E" name="GL_TRANSPOSE_PROGRAM_MATRIX_EXT"/>
<enum value="0x8E2F" name="GL_PROGRAM_MATRIX_STACK_DEPTH_EXT"/>
<unused start="0x8E30" end="0x8E41" vendor="NV"/>
<enum value="0x8E42" name="GL_TEXTURE_SWIZZLE_R"/>
<enum value="0x8E42" name="GL_TEXTURE_SWIZZLE_R_EXT"/>
<enum value="0x8E43" name="GL_TEXTURE_SWIZZLE_G"/>
<enum value="0x8E43" name="GL_TEXTURE_SWIZZLE_G_EXT"/>
<enum value="0x8E44" name="GL_TEXTURE_SWIZZLE_B"/>
<enum value="0x8E44" name="GL_TEXTURE_SWIZZLE_B_EXT"/>
<enum value="0x8E45" name="GL_TEXTURE_SWIZZLE_A"/>
<enum value="0x8E45" name="GL_TEXTURE_SWIZZLE_A_EXT"/>
<enum value="0x8E46" name="GL_TEXTURE_SWIZZLE_RGBA"/>
<enum value="0x8E46" name="GL_TEXTURE_SWIZZLE_RGBA_EXT"/>
<enum value="0x8E47" name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"/>
<enum value="0x8E48" name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH"/>
<enum value="0x8E49" name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"/>
<enum value="0x8E4A" name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
<enum value="0x8E4B" name="GL_COMPATIBLE_SUBROUTINES"/>
<enum value="0x8E4C" name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION"/>
<enum value="0x8E4C" name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT"/>
<enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION"/>
<enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION_EXT"/>
<enum value="0x8E4D" name="GL_FIRST_VERTEX_CONVENTION_OES"/>
<enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION"/>
<enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION_EXT"/>
<enum value="0x8E4E" name="GL_LAST_VERTEX_CONVENTION_OES"/>
<enum value="0x8E4F" name="GL_PROVOKING_VERTEX"/>
<enum value="0x8E4F" name="GL_PROVOKING_VERTEX_EXT"/>
<enum value="0x8E50" name="GL_SAMPLE_POSITION"/>
<enum value="0x8E50" name="GL_SAMPLE_POSITION_NV"/>
<enum value="0x8E50" name="GL_SAMPLE_LOCATION_ARB" alias="GL_SAMPLE_POSITION"/>
<enum value="0x8E50" name="GL_SAMPLE_LOCATION_NV" alias="GL_SAMPLE_POSITION_NV"/>
<enum value="0x8E51" name="GL_SAMPLE_MASK"/>
<enum value="0x8E51" name="GL_SAMPLE_MASK_NV"/>
<enum value="0x8E52" name="GL_SAMPLE_MASK_VALUE"/>
<enum value="0x8E52" name="GL_SAMPLE_MASK_VALUE_NV"/>
<enum value="0x8E53" name="GL_TEXTURE_BINDING_RENDERBUFFER_NV"/>
<enum value="0x8E54" name="GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV"/>
<enum value="0x8E55" name="GL_TEXTURE_RENDERBUFFER_NV"/>
<enum value="0x8E56" name="GL_SAMPLER_RENDERBUFFER_NV"/>
<enum value="0x8E57" name="GL_INT_SAMPLER_RENDERBUFFER_NV"/>
<enum value="0x8E58" name="GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV"/>
<enum value="0x8E59" name="GL_MAX_SAMPLE_MASK_WORDS"/>
<enum value="0x8E59" name="GL_MAX_SAMPLE_MASK_WORDS_NV"/>
<enum value="0x8E5A" name="GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV"/>
<enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/>
<enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT"/>
<enum value="0x8E5A" name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES"/>
<enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/>
<enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES"/>
<enum value="0x8E5B" name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV"/>
<enum value="0x8E5C" name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/>
<enum value="0x8E5C" name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES"/>
<enum value="0x8E5C" name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV"/>
<enum value="0x8E5D" name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/>
<enum value="0x8E5D" name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES"/>
<enum value="0x8E5D" name="GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV"/>
<enum value="0x8E5E" name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET"/>
<enum value="0x8E5E" name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/>
<enum value="0x8E5E" name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/>
<enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"/>
<enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/>
<enum value="0x8E5F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/>
<unused start="0x8E60" end="0x8E6F" vendor="NV"/>
<enum value="0x8E70" name="GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"/>
<enum value="0x8E71" name="GL_MAX_VERTEX_STREAMS"/>
<enum value="0x8E72" name="GL_PATCH_VERTICES"/>
<enum value="0x8E72" name="GL_PATCH_VERTICES_EXT"/>
<enum value="0x8E72" name="GL_PATCH_VERTICES_OES"/>
<enum value="0x8E73" name="GL_PATCH_DEFAULT_INNER_LEVEL"/>
<enum value="0x8E73" name="GL_PATCH_DEFAULT_INNER_LEVEL_EXT"/>
<enum value="0x8E74" name="GL_PATCH_DEFAULT_OUTER_LEVEL"/>
<enum value="0x8E74" name="GL_PATCH_DEFAULT_OUTER_LEVEL_EXT"/>
<enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES"/>
<enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES_EXT"/>
<enum value="0x8E75" name="GL_TESS_CONTROL_OUTPUT_VERTICES_OES"/>
<enum value="0x8E76" name="GL_TESS_GEN_MODE"/>
<enum value="0x8E76" name="GL_TESS_GEN_MODE_EXT"/>
<enum value="0x8E76" name="GL_TESS_GEN_MODE_OES"/>
<enum value="0x8E77" name="GL_TESS_GEN_SPACING"/>
<enum value="0x8E77" name="GL_TESS_GEN_SPACING_EXT"/>
<enum value="0x8E77" name="GL_TESS_GEN_SPACING_OES"/>
<enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER"/>
<enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER_EXT"/>
<enum value="0x8E78" name="GL_TESS_GEN_VERTEX_ORDER_OES"/>
<enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE"/>
<enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE_EXT"/>
<enum value="0x8E79" name="GL_TESS_GEN_POINT_MODE_OES"/>
<enum value="0x8E7A" name="GL_ISOLINES"/>
<enum value="0x8E7A" name="GL_ISOLINES_EXT"/>
<enum value="0x8E7A" name="GL_ISOLINES_OES"/>
<enum value="0x8E7B" name="GL_FRACTIONAL_ODD"/>
<enum value="0x8E7B" name="GL_FRACTIONAL_ODD_EXT"/>
<enum value="0x8E7B" name="GL_FRACTIONAL_ODD_OES"/>
<enum value="0x8E7C" name="GL_FRACTIONAL_EVEN"/>
<enum value="0x8E7C" name="GL_FRACTIONAL_EVEN_EXT"/>
<enum value="0x8E7C" name="GL_FRACTIONAL_EVEN_OES"/>
<enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES"/>
<enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES_EXT"/>
<enum value="0x8E7D" name="GL_MAX_PATCH_VERTICES_OES"/>
<enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL"/>
<enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL_EXT"/>
<enum value="0x8E7E" name="GL_MAX_TESS_GEN_LEVEL_OES"/>
<enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
<enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>
<enum value="0x8E7F" name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
<enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
<enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/>
<enum value="0x8E80" name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
<enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
<enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT"/>
<enum value="0x8E81" name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES"/>
<enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
<enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT"/>
<enum value="0x8E82" name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES"/>
<enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
<enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT"/>
<enum value="0x8E83" name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES"/>
<enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS"/>
<enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS_EXT"/>
<enum value="0x8E84" name="GL_MAX_TESS_PATCH_COMPONENTS_OES"/>
<enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
<enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT"/>
<enum value="0x8E85" name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES"/>
<enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
<enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT"/>
<enum value="0x8E86" name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES"/>
<enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER"/>
<enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER_EXT"/>
<enum value="0x8E87" name="GL_TESS_EVALUATION_SHADER_OES"/>
<enum value="0x8E88" name="GL_TESS_CONTROL_SHADER"/>
<enum value="0x8E88" name="GL_TESS_CONTROL_SHADER_EXT"/>
<enum value="0x8E88" name="GL_TESS_CONTROL_SHADER_OES"/>
<enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
<enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT"/>
<enum value="0x8E89" name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES"/>
<enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
<enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT"/>
<enum value="0x8E8A" name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES"/>
<unused start="0x8E8B" vendor="NV"/>
<enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM"/>
<enum value="0x8E8C" name="GL_COMPRESSED_RGBA_BPTC_UNORM_ARB"/>
<enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM"/>
<enum value="0x8E8D" name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB"/>
<enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT"/>
<enum value="0x8E8E" name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB"/>
<enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT"/>
<enum value="0x8E8F" name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB"/>
</enums>
<enums namespace="GL" start="0x8E90" end="0x8E9F" vendor="QNX" comment="For QNX_texture_tiling, QNX_complex_polygon, QNX_stippled_lines (Khronos bug 696)">
<unused start="0x8E90" end="0x8E9F" vendor="QNX"/>
</enums>
<enums namespace="GL" start="0x8EA0" end="0x8EAF" vendor="IMG">
<unused start="0x8EA0" end="0x8EAF" vendor="IMG"/>
</enums>
<enums namespace="GL" start="0x8EB0" end="0x8EBF" vendor="OES" comment="For Affie Munshi 2007/07/20">
<unused start="0x8EB0" end="0x8EBF" vendor="OES"/>
</enums>
<enums namespace="GL" start="0x8EC0" end="0x8ECF" vendor="Vincent">
<unused start="0x8EC0" end="0x8ECF" vendor="Vincent"/>
</enums>
<enums namespace="GL" start="0x8ED0" end="0x8F4F" vendor="NV" comment="For Pat Brown, Khronos bug 3191">
<enum value="0x8ED0" name="GL_COVERAGE_COMPONENT_NV"/>
<enum value="0x8ED1" name="GL_COVERAGE_COMPONENT4_NV"/>
<enum value="0x8ED2" name="GL_COVERAGE_ATTACHMENT_NV"/>
<enum value="0x8ED3" name="GL_COVERAGE_BUFFERS_NV"/>
<enum value="0x8ED4" name="GL_COVERAGE_SAMPLES_NV"/>
<enum value="0x8ED5" name="GL_COVERAGE_ALL_FRAGMENTS_NV"/>
<enum value="0x8ED6" name="GL_COVERAGE_EDGE_FRAGMENTS_NV"/>
<enum value="0x8ED7" name="GL_COVERAGE_AUTOMATIC_NV"/>
<unused start="0x8ED8" end="0x8F1C" vendor="NV"/>
<enum value="0x8F1D" name="GL_BUFFER_GPU_ADDRESS_NV"/>
<enum value="0x8F1E" name="GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV"/>
<enum value="0x8F1F" name="GL_ELEMENT_ARRAY_UNIFIED_NV"/>
<enum value="0x8F20" name="GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV"/>
<enum value="0x8F21" name="GL_VERTEX_ARRAY_ADDRESS_NV"/>
<enum value="0x8F22" name="GL_NORMAL_ARRAY_ADDRESS_NV"/>
<enum value="0x8F23" name="GL_COLOR_ARRAY_ADDRESS_NV"/>
<enum value="0x8F24" name="GL_INDEX_ARRAY_ADDRESS_NV"/>
<enum value="0x8F25" name="GL_TEXTURE_COORD_ARRAY_ADDRESS_NV"/>
<enum value="0x8F26" name="GL_EDGE_FLAG_ARRAY_ADDRESS_NV"/>
<enum value="0x8F27" name="GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV"/>
<enum value="0x8F28" name="GL_FOG_COORD_ARRAY_ADDRESS_NV"/>
<enum value="0x8F29" name="GL_ELEMENT_ARRAY_ADDRESS_NV"/>
<enum value="0x8F2A" name="GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV"/>
<enum value="0x8F2B" name="GL_VERTEX_ARRAY_LENGTH_NV"/>
<enum value="0x8F2C" name="GL_NORMAL_ARRAY_LENGTH_NV"/>
<enum value="0x8F2D" name="GL_COLOR_ARRAY_LENGTH_NV"/>
<enum value="0x8F2E" name="GL_INDEX_ARRAY_LENGTH_NV"/>
<enum value="0x8F2F" name="GL_TEXTURE_COORD_ARRAY_LENGTH_NV"/>
<enum value="0x8F30" name="GL_EDGE_FLAG_ARRAY_LENGTH_NV"/>
<enum value="0x8F31" name="GL_SECONDARY_COLOR_ARRAY_LENGTH_NV"/>
<enum value="0x8F32" name="GL_FOG_COORD_ARRAY_LENGTH_NV"/>
<enum value="0x8F33" name="GL_ELEMENT_ARRAY_LENGTH_NV"/>
<enum value="0x8F34" name="GL_GPU_ADDRESS_NV"/>
<enum value="0x8F35" name="GL_MAX_SHADER_BUFFER_ADDRESS_NV"/>
<enum value="0x8F36" name="GL_COPY_READ_BUFFER"/>
<enum value="0x8F36" name="GL_COPY_READ_BUFFER_NV"/>
<enum value="0x8F36" name="GL_COPY_READ_BUFFER_BINDING" alias="GL_COPY_READ_BUFFER"/>
<enum value="0x8F37" name="GL_COPY_WRITE_BUFFER"/>
<enum value="0x8F37" name="GL_COPY_WRITE_BUFFER_NV"/>
<enum value="0x8F37" name="GL_COPY_WRITE_BUFFER_BINDING" alias="GL_COPY_WRITE_BUFFER"/>
<enum value="0x8F38" name="GL_MAX_IMAGE_UNITS"/>
<enum value="0x8F38" name="GL_MAX_IMAGE_UNITS_EXT"/>
<enum value="0x8F39" name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
<enum value="0x8F39" name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT"/>
<enum value="0x8F39" name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES" alias="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
<enum value="0x8F3A" name="GL_IMAGE_BINDING_NAME"/>
<enum value="0x8F3A" name="GL_IMAGE_BINDING_NAME_EXT"/>
<enum value="0x8F3B" name="GL_IMAGE_BINDING_LEVEL"/>
<enum value="0x8F3B" name="GL_IMAGE_BINDING_LEVEL_EXT"/>
<enum value="0x8F3C" name="GL_IMAGE_BINDING_LAYERED"/>
<enum value="0x8F3C" name="GL_IMAGE_BINDING_LAYERED_EXT"/>
<enum value="0x8F3D" name="GL_IMAGE_BINDING_LAYER"/>
<enum value="0x8F3D" name="GL_IMAGE_BINDING_LAYER_EXT"/>
<enum value="0x8F3E" name="GL_IMAGE_BINDING_ACCESS"/>
<enum value="0x8F3E" name="GL_IMAGE_BINDING_ACCESS_EXT"/>
<enum value="0x8F3F" name="GL_DRAW_INDIRECT_BUFFER"/>
<enum value="0x8F40" name="GL_DRAW_INDIRECT_UNIFIED_NV"/>
<enum value="0x8F41" name="GL_DRAW_INDIRECT_ADDRESS_NV"/>
<enum value="0x8F42" name="GL_DRAW_INDIRECT_LENGTH_NV"/>
<enum value="0x8F43" name="GL_DRAW_INDIRECT_BUFFER_BINDING"/>
<enum value="0x8F44" name="GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV"/>
<enum value="0x8F45" name="GL_MAX_PROGRAM_SUBROUTINE_NUM_NV"/>
<enum value="0x8F46" name="GL_DOUBLE_MAT2"/>
<enum value="0x8F46" name="GL_DOUBLE_MAT2_EXT"/>
<enum value="0x8F47" name="GL_DOUBLE_MAT3"/>
<enum value="0x8F47" name="GL_DOUBLE_MAT3_EXT"/>
<enum value="0x8F48" name="GL_DOUBLE_MAT4"/>
<enum value="0x8F48" name="GL_DOUBLE_MAT4_EXT"/>
<enum value="0x8F49" name="GL_DOUBLE_MAT2x3"/>
<enum value="0x8F49" name="GL_DOUBLE_MAT2x3_EXT"/>
<enum value="0x8F4A" name="GL_DOUBLE_MAT2x4"/>
<enum value="0x8F4A" name="GL_DOUBLE_MAT2x4_EXT"/>
<enum value="0x8F4B" name="GL_DOUBLE_MAT3x2"/>
<enum value="0x8F4B" name="GL_DOUBLE_MAT3x2_EXT"/>
<enum value="0x8F4C" name="GL_DOUBLE_MAT3x4"/>
<enum value="0x8F4C" name="GL_DOUBLE_MAT3x4_EXT"/>
<enum value="0x8F4D" name="GL_DOUBLE_MAT4x2"/>
<enum value="0x8F4D" name="GL_DOUBLE_MAT4x2_EXT"/>
<enum value="0x8F4E" name="GL_DOUBLE_MAT4x3"/>
<enum value="0x8F4E" name="GL_DOUBLE_MAT4x3_EXT"/>
<enum value="0x8F4F" name="GL_VERTEX_BINDING_BUFFER"/>
</enums>
<enums namespace="GL" start="0x8F50" end="0x8F5F" vendor="ZiiLabs" comment="For Jon Kennedy, Khronos public bug 75">
<unused start="0x8F50" end="0x8F5F" vendor="ZiiLabs"/>
</enums>
<enums namespace="GL" start="0x8F60" end="0x8F6F" vendor="ARM" comment="For Remi Pedersen, Khronos bug 3745">
<enum value="0x8F60" name="GL_MALI_SHADER_BINARY_ARM"/>
<enum value="0x8F61" name="GL_MALI_PROGRAM_BINARY_ARM"/>
<unused start="0x8F62" vendor="ARM"/>
<enum value="0x8F63" name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT"/>
<enum value="0x8F64" name="GL_SHADER_PIXEL_LOCAL_STORAGE_EXT"/>
<enum value="0x8F65" name="GL_FETCH_PER_SAMPLE_ARM"/>
<enum value="0x8F66" name="GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM"/>
<enum value="0x8F67" name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT"/>
<unused start="0x8F68" end="0x8F6F" vendor="ARM"/>
</enums>
<enums namespace="GL" start="0x8F70" end="0x8F7F" vendor="HI" comment="For Mark Callow, Khronos bug 4055. Shared with EGL.">
<unused start="0x8F70" end="0x8F7F" vendor="HI"/>
</enums>
<enums namespace="GL" start="0x8F80" end="0x8F8F" vendor="Zebra" comment="For Mike Weiblen, public bug 910">
<unused start="0x8F80" end="0x8F8F" vendor="Zebra"/>
</enums>
<enums namespace="GL" start="0x8F90" end="0x8F9F" vendor="ARB">
<enum value="0x8F90" name="GL_RED_SNORM"/>
<enum value="0x8F91" name="GL_RG_SNORM"/>
<enum value="0x8F92" name="GL_RGB_SNORM"/>
<enum value="0x8F93" name="GL_RGBA_SNORM"/>
<enum value="0x8F94" name="GL_R8_SNORM"/>
<enum value="0x8F95" name="GL_RG8_SNORM"/>
<enum value="0x8F96" name="GL_RGB8_SNORM"/>
<enum value="0x8F97" name="GL_RGBA8_SNORM"/>
<enum value="0x8F98" name="GL_R16_SNORM"/>
<enum value="0x8F98" name="GL_R16_SNORM_EXT"/>
<enum value="0x8F99" name="GL_RG16_SNORM"/>
<enum value="0x8F99" name="GL_RG16_SNORM_EXT"/>
<enum value="0x8F9A" name="GL_RGB16_SNORM"/>
<enum value="0x8F9A" name="GL_RGB16_SNORM_EXT"/>
<enum value="0x8F9B" name="GL_RGBA16_SNORM"/>
<enum value="0x8F9B" name="GL_RGBA16_SNORM_EXT"/>
<enum value="0x8F9C" name="GL_SIGNED_NORMALIZED"/>
<enum value="0x8F9D" name="GL_PRIMITIVE_RESTART"/>
<enum value="0x8F9E" name="GL_PRIMITIVE_RESTART_INDEX"/>
<enum value="0x8F9F" name="GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB"/>
</enums>
<enums namespace="GL" start="0x8FA0" end="0x8FBF" vendor="QCOM" comment="For Maurice Ribble, bug 4512">
<enum value="0x8FA0" name="GL_PERFMON_GLOBAL_MODE_QCOM"/>
<unused start="0x8FA1" end="0x8FAF" vendor="QCOM"/>
<enum value="0x8FB0" name="GL_BINNING_CONTROL_HINT_QCOM"/>
<enum value="0x8FB1" name="GL_CPU_OPTIMIZED_QCOM"/>
<enum value="0x8FB2" name="GL_GPU_OPTIMIZED_QCOM"/>
<enum value="0x8FB3" name="GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM"/>
<unused start="0x8FB4" end="0x8FBA" vendor="QCOM"/>
<enum value="0x8FBB" name="GL_GPU_DISJOINT_EXT"/>
<unused start="0x8FBC" vendor="QCOM"/>
<enum value="0x8FBD" name="GL_SR8_EXT"/>
<enum value="0x8FBE" name="GL_SRG8_EXT"/>
<unused start="0x8FBF" vendor="QCOM"/>
</enums>
<enums namespace="GL" start="0x8FC0" end="0x8FDF" vendor="VIV" comment="For Frido Garritsen, bug 4526">
<enum value="0x8FC4" name="GL_SHADER_BINARY_VIV"/>
</enums>
<enums namespace="GL" start="0x8FE0" end="0x8FFF" vendor="NV" comment="For Pat Brown, bug 4935">
<enum value="0x8FE0" name="GL_INT8_NV"/>
<enum value="0x8FE1" name="GL_INT8_VEC2_NV"/>
<enum value="0x8FE2" name="GL_INT8_VEC3_NV"/>
<enum value="0x8FE3" name="GL_INT8_VEC4_NV"/>
<enum value="0x8FE4" name="GL_INT16_NV"/>
<enum value="0x8FE5" name="GL_INT16_VEC2_NV"/>
<enum value="0x8FE6" name="GL_INT16_VEC3_NV"/>
<enum value="0x8FE7" name="GL_INT16_VEC4_NV"/>
<enum value="0x8FE9" name="GL_INT64_VEC2_ARB"/>
<enum value="0x8FE9" name="GL_INT64_VEC2_NV"/>
<enum value="0x8FEA" name="GL_INT64_VEC3_ARB"/>
<enum value="0x8FEA" name="GL_INT64_VEC3_NV"/>
<enum value="0x8FEB" name="GL_INT64_VEC4_ARB"/>
<enum value="0x8FEB" name="GL_INT64_VEC4_NV"/>
<enum value="0x8FEC" name="GL_UNSIGNED_INT8_NV"/>
<enum value="0x8FED" name="GL_UNSIGNED_INT8_VEC2_NV"/>
<enum value="0x8FEE" name="GL_UNSIGNED_INT8_VEC3_NV"/>
<enum value="0x8FEF" name="GL_UNSIGNED_INT8_VEC4_NV"/>
<enum value="0x8FF0" name="GL_UNSIGNED_INT16_NV"/>
<enum value="0x8FF1" name="GL_UNSIGNED_INT16_VEC2_NV"/>
<enum value="0x8FF2" name="GL_UNSIGNED_INT16_VEC3_NV"/>
<enum value="0x8FF3" name="GL_UNSIGNED_INT16_VEC4_NV"/>
<enum value="0x8FF5" name="GL_UNSIGNED_INT64_VEC2_ARB"/>
<enum value="0x8FF5" name="GL_UNSIGNED_INT64_VEC2_NV"/>
<enum value="0x8FF6" name="GL_UNSIGNED_INT64_VEC3_ARB"/>
<enum value="0x8FF6" name="GL_UNSIGNED_INT64_VEC3_NV"/>
<enum value="0x8FF7" name="GL_UNSIGNED_INT64_VEC4_ARB"/>
<enum value="0x8FF7" name="GL_UNSIGNED_INT64_VEC4_NV"/>
<enum value="0x8FF8" name="GL_FLOAT16_NV"/>
<enum value="0x8FF9" name="GL_FLOAT16_VEC2_NV"/>
<enum value="0x8FFA" name="GL_FLOAT16_VEC3_NV"/>
<enum value="0x8FFB" name="GL_FLOAT16_VEC4_NV"/>
<enum value="0x8FFC" name="GL_DOUBLE_VEC2"/>
<enum value="0x8FFC" name="GL_DOUBLE_VEC2_EXT"/>
<enum value="0x8FFD" name="GL_DOUBLE_VEC3"/>
<enum value="0x8FFD" name="GL_DOUBLE_VEC3_EXT"/>
<enum value="0x8FFE" name="GL_DOUBLE_VEC4"/>
<enum value="0x8FFE" name="GL_DOUBLE_VEC4_EXT"/>
<unused start="0x8FFF" vendor="NV"/>
</enums>
<enums namespace="GL" start="0x9000" end="0x901F" vendor="AMD" comment="For Bill Licea-Kane">
<enum value="0x9001" name="GL_SAMPLER_BUFFER_AMD"/>
<enum value="0x9002" name="GL_INT_SAMPLER_BUFFER_AMD"/>
<enum value="0x9003" name="GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD"/>
<enum value="0x9004" name="GL_TESSELLATION_MODE_AMD"/>
<enum value="0x9005" name="GL_TESSELLATION_FACTOR_AMD"/>
<enum value="0x9006" name="GL_DISCRETE_AMD"/>
<enum value="0x9007" name="GL_CONTINUOUS_AMD"/>
<unused start="0x9008" vendor="AMD"/>
<enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
<enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
<enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_EXT"/>
<enum value="0x9009" name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/>
<enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
<enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB"/>
<enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT"/>
<enum value="0x900A" name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES"/>
<enum value="0x900B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY"/>
<enum value="0x900B" name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
<enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY"/>
<enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
<enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
<enum value="0x900C" name="GL_SAMPLER_CUBE_MAP_ARRAY_OES"/>
<enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/>
<enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB"/>
<enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT"/>
<enum value="0x900D" name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES"/>
<enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/>
<enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
<enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
<enum value="0x900E" name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
<enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/>
<enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
<enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
<enum value="0x900F" name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
<enum value="0x9010" name="GL_ALPHA_SNORM"/>
<enum value="0x9011" name="GL_LUMINANCE_SNORM"/>
<enum value="0x9012" name="GL_LUMINANCE_ALPHA_SNORM"/>
<enum value="0x9013" name="GL_INTENSITY_SNORM"/>
<enum value="0x9014" name="GL_ALPHA8_SNORM"/>
<enum value="0x9015" name="GL_LUMINANCE8_SNORM"/>
<enum value="0x9016" name="GL_LUMINANCE8_ALPHA8_SNORM"/>
<enum value="0x9017" name="GL_INTENSITY8_SNORM"/>
<enum value="0x9018" name="GL_ALPHA16_SNORM"/>
<enum value="0x9019" name="GL_LUMINANCE16_SNORM"/>
<enum value="0x901A" name="GL_LUMINANCE16_ALPHA16_SNORM"/>
<enum value="0x901B" name="GL_INTENSITY16_SNORM"/>
<enum value="0x901C" name="GL_FACTOR_MIN_AMD"/>
<enum value="0x901D" name="GL_FACTOR_MAX_AMD"/>
<enum value="0x901E" name="GL_DEPTH_CLAMP_NEAR_AMD"/>
<enum value="0x901F" name="GL_DEPTH_CLAMP_FAR_AMD"/>
</enums>
<enums namespace="GL" start="0x9020" end="0x90FF" vendor="NV" comment="For Pat Brown, bug 4935">
<enum value="0x9020" name="GL_VIDEO_BUFFER_NV"/>
<enum value="0x9021" name="GL_VIDEO_BUFFER_BINDING_NV"/>
<enum value="0x9022" name="GL_FIELD_UPPER_NV"/>
<enum value="0x9023" name="GL_FIELD_LOWER_NV"/>
<enum value="0x9024" name="GL_NUM_VIDEO_CAPTURE_STREAMS_NV"/>
<enum value="0x9025" name="GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV"/>
<enum value="0x9026" name="GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV"/>
<enum value="0x9027" name="GL_LAST_VIDEO_CAPTURE_STATUS_NV"/>
<enum value="0x9028" name="GL_VIDEO_BUFFER_PITCH_NV"/>
<enum value="0x9029" name="GL_VIDEO_COLOR_CONVERSION_MATRIX_NV"/>
<enum value="0x902A" name="GL_VIDEO_COLOR_CONVERSION_MAX_NV"/>
<enum value="0x902B" name="GL_VIDEO_COLOR_CONVERSION_MIN_NV"/>
<enum value="0x902C" name="GL_VIDEO_COLOR_CONVERSION_OFFSET_NV"/>
<enum value="0x902D" name="GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV"/>
<enum value="0x902E" name="GL_PARTIAL_SUCCESS_NV"/>
<enum value="0x902F" name="GL_SUCCESS_NV"/>
<enum value="0x9030" name="GL_FAILURE_NV"/>
<enum value="0x9031" name="GL_YCBYCR8_422_NV"/>
<enum value="0x9032" name="GL_YCBAYCR8A_4224_NV"/>
<enum value="0x9033" name="GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV"/>
<enum value="0x9034" name="GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV"/>
<enum value="0x9035" name="GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV"/>
<enum value="0x9036" name="GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV"/>
<enum value="0x9037" name="GL_Z4Y12Z4CB12Z4CR12_444_NV"/>
<enum value="0x9038" name="GL_VIDEO_CAPTURE_FRAME_WIDTH_NV"/>
<enum value="0x9039" name="GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV"/>
<enum value="0x903A" name="GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV"/>
<enum value="0x903B" name="GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV"/>
<enum value="0x903C" name="GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV"/>
<unused start="0x903D" end="0x9044" vendor="NV"/>
<enum value="0x9045" name="GL_TEXTURE_COVERAGE_SAMPLES_NV"/>
<enum value="0x9046" name="GL_TEXTURE_COLOR_SAMPLES_NV"/>
<enum value="0x9047" name="GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX"/>
<enum value="0x9048" name="GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX"/>
<enum value="0x9049" name="GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX"/>
<enum value="0x904A" name="GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX"/>
<enum value="0x904B" name="GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX"/>
<enum value="0x904C" name="GL_IMAGE_1D"/>
<enum value="0x904C" name="GL_IMAGE_1D_EXT"/>
<enum value="0x904D" name="GL_IMAGE_2D"/>
<enum value="0x904D" name="GL_IMAGE_2D_EXT"/>
<enum value="0x904E" name="GL_IMAGE_3D"/>
<enum value="0x904E" name="GL_IMAGE_3D_EXT"/>
<enum value="0x904F" name="GL_IMAGE_2D_RECT"/>
<enum value="0x904F" name="GL_IMAGE_2D_RECT_EXT"/>
<enum value="0x9050" name="GL_IMAGE_CUBE"/>
<enum value="0x9050" name="GL_IMAGE_CUBE_EXT"/>
<enum value="0x9051" name="GL_IMAGE_BUFFER"/>
<enum value="0x9051" name="GL_IMAGE_BUFFER_EXT"/>
<enum value="0x9051" name="GL_IMAGE_BUFFER_OES"/>
<enum value="0x9052" name="GL_IMAGE_1D_ARRAY"/>
<enum value="0x9052" name="GL_IMAGE_1D_ARRAY_EXT"/>
<enum value="0x9053" name="GL_IMAGE_2D_ARRAY"/>
<enum value="0x9053" name="GL_IMAGE_2D_ARRAY_EXT"/>
<enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY"/>
<enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY_EXT"/>
<enum value="0x9054" name="GL_IMAGE_CUBE_MAP_ARRAY_OES"/>
<enum value="0x9055" name="GL_IMAGE_2D_MULTISAMPLE"/>
<enum value="0x9055" name="GL_IMAGE_2D_MULTISAMPLE_EXT"/>
<enum value="0x9056" name="GL_IMAGE_2D_MULTISAMPLE_ARRAY"/>
<enum value="0x9056" name="GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
<enum value="0x9057" name="GL_INT_IMAGE_1D"/>
<enum value="0x9057" name="GL_INT_IMAGE_1D_EXT"/>
<enum value="0x9058" name="GL_INT_IMAGE_2D"/>
<enum value="0x9058" name="GL_INT_IMAGE_2D_EXT"/>
<enum value="0x9059" name="GL_INT_IMAGE_3D"/>
<enum value="0x9059" name="GL_INT_IMAGE_3D_EXT"/>
<enum value="0x905A" name="GL_INT_IMAGE_2D_RECT"/>
<enum value="0x905A" name="GL_INT_IMAGE_2D_RECT_EXT"/>
<enum value="0x905B" name="GL_INT_IMAGE_CUBE"/>
<enum value="0x905B" name="GL_INT_IMAGE_CUBE_EXT"/>
<enum value="0x905C" name="GL_INT_IMAGE_BUFFER"/>
<enum value="0x905C" name="GL_INT_IMAGE_BUFFER_EXT"/>
<enum value="0x905C" name="GL_INT_IMAGE_BUFFER_OES"/>
<enum value="0x905D" name="GL_INT_IMAGE_1D_ARRAY"/>
<enum value="0x905D" name="GL_INT_IMAGE_1D_ARRAY_EXT"/>
<enum value="0x905E" name="GL_INT_IMAGE_2D_ARRAY"/>
<enum value="0x905E" name="GL_INT_IMAGE_2D_ARRAY_EXT"/>
<enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
<enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
<enum value="0x905F" name="GL_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
<enum value="0x9060" name="GL_INT_IMAGE_2D_MULTISAMPLE"/>
<enum value="0x9060" name="GL_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
<enum value="0x9061" name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
<enum value="0x9061" name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
<enum value="0x9062" name="GL_UNSIGNED_INT_IMAGE_1D"/>
<enum value="0x9062" name="GL_UNSIGNED_INT_IMAGE_1D_EXT"/>
<enum value="0x9063" name="GL_UNSIGNED_INT_IMAGE_2D"/>
<enum value="0x9063" name="GL_UNSIGNED_INT_IMAGE_2D_EXT"/>
<enum value="0x9064" name="GL_UNSIGNED_INT_IMAGE_3D"/>
<enum value="0x9064" name="GL_UNSIGNED_INT_IMAGE_3D_EXT"/>
<enum value="0x9065" name="GL_UNSIGNED_INT_IMAGE_2D_RECT"/>
<enum value="0x9065" name="GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT"/>
<enum value="0x9066" name="GL_UNSIGNED_INT_IMAGE_CUBE"/>
<enum value="0x9066" name="GL_UNSIGNED_INT_IMAGE_CUBE_EXT"/>
<enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
<enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER_EXT"/>
<enum value="0x9067" name="GL_UNSIGNED_INT_IMAGE_BUFFER_OES"/>
<enum value="0x9068" name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"/>
<enum value="0x9068" name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT"/>
<enum value="0x9069" name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/>
<enum value="0x9069" name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT"/>
<enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
<enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
<enum value="0x906A" name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
<enum value="0x906B" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"/>
<enum value="0x906B" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
<enum value="0x906C" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
<enum value="0x906C" name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
<enum value="0x906D" name="GL_MAX_IMAGE_SAMPLES"/>
<enum value="0x906D" name="GL_MAX_IMAGE_SAMPLES_EXT"/>
<enum value="0x906E" name="GL_IMAGE_BINDING_FORMAT"/>
<enum value="0x906E" name="GL_IMAGE_BINDING_FORMAT_EXT"/>
<enum value="0x906F" name="GL_RGB10_A2UI"/>
<enum value="0x9070" name="GL_PATH_FORMAT_SVG_NV"/>
<enum value="0x9071" name="GL_PATH_FORMAT_PS_NV"/>
<enum value="0x9072" name="GL_STANDARD_FONT_NAME_NV"/>
<enum value="0x9073" name="GL_SYSTEM_FONT_NAME_NV"/>
<enum value="0x9074" name="GL_FILE_NAME_NV"/>
<enum value="0x9075" name="GL_PATH_STROKE_WIDTH_NV"/>
<enum value="0x9076" name="GL_PATH_END_CAPS_NV"/>
<enum value="0x9077" name="GL_PATH_INITIAL_END_CAP_NV"/>
<enum value="0x9078" name="GL_PATH_TERMINAL_END_CAP_NV"/>
<enum value="0x9079" name="GL_PATH_JOIN_STYLE_NV"/>
<enum value="0x907A" name="GL_PATH_MITER_LIMIT_NV"/>
<enum value="0x907B" name="GL_PATH_DASH_CAPS_NV"/>
<enum value="0x907C" name="GL_PATH_INITIAL_DASH_CAP_NV"/>
<enum value="0x907D" name="GL_PATH_TERMINAL_DASH_CAP_NV"/>
<enum value="0x907E" name="GL_PATH_DASH_OFFSET_NV"/>
<enum value="0x907F" name="GL_PATH_CLIENT_LENGTH_NV"/>
<enum value="0x9080" name="GL_PATH_FILL_MODE_NV"/>
<enum value="0x9081" name="GL_PATH_FILL_MASK_NV"/>
<enum value="0x9082" name="GL_PATH_FILL_COVER_MODE_NV"/>
<enum value="0x9083" name="GL_PATH_STROKE_COVER_MODE_NV"/>
<enum value="0x9084" name="GL_PATH_STROKE_MASK_NV"/>
<!-- <enum value="0x9085" name="GL_PATH_SAMPLE_QUALITY_NV" comment="Removed from extension"/> -->
<!-- <enum value="0x9086" name="GL_PATH_STROKE_BOUND_NV" comment="Removed from extension"/> -->
<!-- <enum value="0x9087" name="GL_PATH_STROKE_OVERSAMPLE_COUNT_NV" comment="Removed from extension"/> -->
<enum value="0x9088" name="GL_COUNT_UP_NV"/>
<enum value="0x9089" name="GL_COUNT_DOWN_NV"/>
<enum value="0x908A" name="GL_PATH_OBJECT_BOUNDING_BOX_NV"/>
<enum value="0x908B" name="GL_CONVEX_HULL_NV"/>
<!-- <enum value="0x908C" name="GL_MULTI_HULLS_NV" comment="Removed from extension"/> -->
<enum value="0x908D" name="GL_BOUNDING_BOX_NV"/>
<enum value="0x908E" name="GL_TRANSLATE_X_NV"/>
<enum value="0x908F" name="GL_TRANSLATE_Y_NV"/>
<enum value="0x9090" name="GL_TRANSLATE_2D_NV"/>
<enum value="0x9091" name="GL_TRANSLATE_3D_NV"/>
<enum value="0x9092" name="GL_AFFINE_2D_NV"/>
<!-- <enum value="0x9093" name="GL_PROJECTIVE_2D_NV" comment="Removed from extension"/> -->
<enum value="0x9094" name="GL_AFFINE_3D_NV"/>
<!-- <enum value="0x9095" name="GL_PROJECTIVE_3D_NV" comment="Removed from extension"/> -->
<enum value="0x9096" name="GL_TRANSPOSE_AFFINE_2D_NV"/>
<!-- <enum value="0x9097" name="GL_TRANSPOSE_PROJECTIVE_2D_NV" comment="Removed from extension"/> -->
<enum value="0x9098" name="GL_TRANSPOSE_AFFINE_3D_NV"/>
<!-- <enum value="0x9099" name="GL_TRANSPOSE_PROJECTIVE_3D_NV" comment="Removed from extension"/> -->
<enum value="0x909A" name="GL_UTF8_NV"/>
<enum value="0x909B" name="GL_UTF16_NV"/>
<enum value="0x909C" name="GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV"/>
<enum value="0x909D" name="GL_PATH_COMMAND_COUNT_NV"/>
<enum value="0x909E" name="GL_PATH_COORD_COUNT_NV"/>
<enum value="0x909F" name="GL_PATH_DASH_ARRAY_COUNT_NV"/>
<enum value="0x90A0" name="GL_PATH_COMPUTED_LENGTH_NV"/>
<enum value="0x90A1" name="GL_PATH_FILL_BOUNDING_BOX_NV"/>
<enum value="0x90A2" name="GL_PATH_STROKE_BOUNDING_BOX_NV"/>
<enum value="0x90A3" name="GL_SQUARE_NV"/>
<enum value="0x90A4" name="GL_ROUND_NV"/>
<enum value="0x90A5" name="GL_TRIANGULAR_NV"/>
<enum value="0x90A6" name="GL_BEVEL_NV"/>
<enum value="0x90A7" name="GL_MITER_REVERT_NV"/>
<enum value="0x90A8" name="GL_MITER_TRUNCATE_NV"/>
<enum value="0x90A9" name="GL_SKIP_MISSING_GLYPH_NV"/>
<enum value="0x90AA" name="GL_USE_MISSING_GLYPH_NV"/>
<enum value="0x90AB" name="GL_PATH_ERROR_POSITION_NV"/>
<enum value="0x90AC" name="GL_PATH_FOG_GEN_MODE_NV"/>
<enum value="0x90AD" name="GL_ACCUM_ADJACENT_PAIRS_NV"/>
<enum value="0x90AE" name="GL_ADJACENT_PAIRS_NV"/>
<enum value="0x90AF" name="GL_FIRST_TO_REST_NV"/>
<enum value="0x90B0" name="GL_PATH_GEN_MODE_NV"/>
<enum value="0x90B1" name="GL_PATH_GEN_COEFF_NV"/>
<enum value="0x90B2" name="GL_PATH_GEN_COLOR_FORMAT_NV"/>
<enum value="0x90B3" name="GL_PATH_GEN_COMPONENTS_NV"/>
<enum value="0x90B4" name="GL_PATH_DASH_OFFSET_RESET_NV"/>
<enum value="0x90B5" name="GL_MOVE_TO_RESETS_NV"/>
<enum value="0x90B6" name="GL_MOVE_TO_CONTINUES_NV"/>
<enum value="0x90B7" name="GL_PATH_STENCIL_FUNC_NV"/>
<enum value="0x90B8" name="GL_PATH_STENCIL_REF_NV"/>
<enum value="0x90B9" name="GL_PATH_STENCIL_VALUE_MASK_NV"/>
<enum value="0x90BA" name="GL_SCALED_RESOLVE_FASTEST_EXT"/>
<enum value="0x90BB" name="GL_SCALED_RESOLVE_NICEST_EXT"/>
<enum value="0x90BC" name="GL_MIN_MAP_BUFFER_ALIGNMENT"/>
<enum value="0x90BD" name="GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV"/>
<enum value="0x90BE" name="GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV"/>
<enum value="0x90BF" name="GL_PATH_COVER_DEPTH_FUNC_NV"/>
<unused start="0x90C0" end="0x90C6" vendor="NV"/>
<enum value="0x90C7" name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
<enum value="0x90C8" name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/>
<enum value="0x90C9" name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/>
<enum value="0x90CA" name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/>
<enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/>
<enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT"/>
<enum value="0x90CB" name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES"/>
<enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/>
<enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT"/>
<enum value="0x90CC" name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES"/>
<enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/>
<enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT"/>
<enum value="0x90CD" name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES"/>
<enum value="0x90CE" name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/>
<enum value="0x90CF" name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/>
<enum value="0x90D0" name="GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV"/>
<enum value="0x90D1" name="GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV"/>
<enum value="0x90D2" name="GL_SHADER_STORAGE_BUFFER"/>
<enum value="0x90D3" name="GL_SHADER_STORAGE_BUFFER_BINDING"/>
<enum value="0x90D4" name="GL_SHADER_STORAGE_BUFFER_START"/>
<enum value="0x90D5" name="GL_SHADER_STORAGE_BUFFER_SIZE"/>
<enum value="0x90D6" name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/>
<enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
<enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT"/>
<enum value="0x90D7" name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES"/>
<enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
<enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT"/>
<enum value="0x90D8" name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES"/>
<enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
<enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT"/>
<enum value="0x90D9" name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES"/>
<enum value="0x90DA" name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/>
<enum value="0x90DB" name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/>
<enum value="0x90DC" name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/>
<enum value="0x90DD" name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/>
<enum value="0x90DE" name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/>
<enum value="0x90DF" name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/>
<unused start="0x90E0" vendor="NV"/>
<enum value="0x90E1" name="GL_SYNC_X11_FENCE_EXT"/>
<unused start="0x90E2" end="0x90E9" vendor="NV"/>
<enum value="0x90EA" name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
<enum value="0x90EB" name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
<enum value="0x90EB" name="GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB" alias="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
<enum value="0x90EC" name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/>
<enum value="0x90ED" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/>
<enum value="0x90EE" name="GL_DISPATCH_INDIRECT_BUFFER"/>
<enum value="0x90EF" name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
<enum value="0x90F0" name="GL_COLOR_ATTACHMENT_EXT"/>
<enum value="0x90F1" name="GL_MULTIVIEW_EXT"/>
<enum value="0x90F2" name="GL_MAX_MULTIVIEW_BUFFERS_EXT"/>
<enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS"/>
<enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS_EXT"/>
<enum value="0x90F3" name="GL_CONTEXT_ROBUST_ACCESS_KHR"/>
<unused start="0x90F4" end="0x90FA" vendor="NV"/>
<enum value="0x90FB" name="GL_COMPUTE_PROGRAM_NV"/>
<enum value="0x90FC" name="GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV"/>
<unused start="0x90FD" end="0x90FF" vendor="NV"/>
</enums>
<enums namespace="GL" start="0x9100" end="0x912F" vendor="ARB">
<enum value="0x9100" name="GL_TEXTURE_2D_MULTISAMPLE"/>
<enum value="0x9101" name="GL_PROXY_TEXTURE_2D_MULTISAMPLE"/>
<enum value="0x9102" name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
<enum value="0x9102" name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES"/>
<enum value="0x9103" name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
<enum value="0x9104" name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
<enum value="0x9105" name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
<enum value="0x9105" name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES"/>
<enum value="0x9106" name="GL_TEXTURE_SAMPLES"/>
<enum value="0x9107" name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/>
<enum value="0x9108" name="GL_SAMPLER_2D_MULTISAMPLE"/>
<enum value="0x9109" name="GL_INT_SAMPLER_2D_MULTISAMPLE"/>
<enum value="0x910A" name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/>
<enum value="0x910B" name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
<enum value="0x910B" name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
<enum value="0x910C" name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
<enum value="0x910C" name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
<enum value="0x910D" name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
<enum value="0x910D" name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
<enum value="0x910E" name="GL_MAX_COLOR_TEXTURE_SAMPLES"/>
<enum value="0x910F" name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/>
<enum value="0x9110" name="GL_MAX_INTEGER_SAMPLES"/>
<enum value="0x9111" name="GL_MAX_SERVER_WAIT_TIMEOUT"/>
<enum value="0x9111" name="GL_MAX_SERVER_WAIT_TIMEOUT_APPLE"/>
<enum value="0x9112" name="GL_OBJECT_TYPE"/>
<enum value="0x9112" name="GL_OBJECT_TYPE_APPLE"/>
<enum value="0x9113" name="GL_SYNC_CONDITION"/>
<enum value="0x9113" name="GL_SYNC_CONDITION_APPLE"/>
<enum value="0x9114" name="GL_SYNC_STATUS"/>
<enum value="0x9114" name="GL_SYNC_STATUS_APPLE"/>
<enum value="0x9115" name="GL_SYNC_FLAGS"/>
<enum value="0x9115" name="GL_SYNC_FLAGS_APPLE"/>
<enum value="0x9116" name="GL_SYNC_FENCE"/>
<enum value="0x9116" name="GL_SYNC_FENCE_APPLE"/>
<enum value="0x9117" name="GL_SYNC_GPU_COMMANDS_COMPLETE"/>
<enum value="0x9117" name="GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE"/>
<enum value="0x9118" name="GL_UNSIGNALED"/>
<enum value="0x9118" name="GL_UNSIGNALED_APPLE"/>
<enum value="0x9119" name="GL_SIGNALED"/>
<enum value="0x9119" name="GL_SIGNALED_APPLE"/>
<enum value="0x911A" name="GL_ALREADY_SIGNALED"/>
<enum value="0x911A" name="GL_ALREADY_SIGNALED_APPLE"/>
<enum value="0x911B" name="GL_TIMEOUT_EXPIRED"/>
<enum value="0x911B" name="GL_TIMEOUT_EXPIRED_APPLE"/>
<enum value="0x911C" name="GL_CONDITION_SATISFIED"/>
<enum value="0x911C" name="GL_CONDITION_SATISFIED_APPLE"/>
<enum value="0x911D" name="GL_WAIT_FAILED"/>
<enum value="0x911D" name="GL_WAIT_FAILED_APPLE"/>
<enum value="0x911F" name="GL_BUFFER_ACCESS_FLAGS"/>
<enum value="0x9120" name="GL_BUFFER_MAP_LENGTH"/>
<enum value="0x9121" name="GL_BUFFER_MAP_OFFSET"/>
<enum value="0x9122" name="GL_MAX_VERTEX_OUTPUT_COMPONENTS"/>
<enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/>
<enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT"/>
<enum value="0x9123" name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES"/>
<enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/>
<enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT"/>
<enum value="0x9124" name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES"/>
<enum value="0x9125" name="GL_MAX_FRAGMENT_INPUT_COMPONENTS"/>
<enum value="0x9126" name="GL_CONTEXT_PROFILE_MASK"/>
<enum value="0x9127" name="GL_UNPACK_COMPRESSED_BLOCK_WIDTH"/>
<enum value="0x9128" name="GL_UNPACK_COMPRESSED_BLOCK_HEIGHT"/>
<enum value="0x9129" name="GL_UNPACK_COMPRESSED_BLOCK_DEPTH"/>
<enum value="0x912A" name="GL_UNPACK_COMPRESSED_BLOCK_SIZE"/>
<enum value="0x912B" name="GL_PACK_COMPRESSED_BLOCK_WIDTH"/>
<enum value="0x912C" name="GL_PACK_COMPRESSED_BLOCK_HEIGHT"/>
<enum value="0x912D" name="GL_PACK_COMPRESSED_BLOCK_DEPTH"/>
<enum value="0x912E" name="GL_PACK_COMPRESSED_BLOCK_SIZE"/>
<enum value="0x912F" name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
<enum value="0x912F" name="GL_TEXTURE_IMMUTABLE_FORMAT_EXT"/>
</enums>
<enums namespace="GL" start="0x9130" end="0x913F" vendor="IMG" comment="Khronos bug 882">
<enum value="0x9130" name="GL_SGX_PROGRAM_BINARY_IMG"/>
<unused start="0x9131" end="0x9132" vendor="IMG"/>
<enum value="0x9133" name="GL_RENDERBUFFER_SAMPLES_IMG"/>
<enum value="0x9134" name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG"/>
<enum value="0x9135" name="GL_MAX_SAMPLES_IMG"/>
<enum value="0x9136" name="GL_TEXTURE_SAMPLES_IMG"/>
<enum value="0x9137" name="GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG"/>
<enum value="0x9138" name="GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG"/>
<unused start="0x9139" end="0x913F" vendor="IMG"/>
</enums>
<enums namespace="GL" start="0x9140" end="0x923F" vendor="AMD" comment="Khronos bugs 5899, 6004">
<unused start="0x9140" end="0x9142" vendor="AMD"/>
<enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
<enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_AMD"/>
<enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_ARB"/>
<enum value="0x9143" name="GL_MAX_DEBUG_MESSAGE_LENGTH_KHR"/>
<enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES"/>
<enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES_AMD"/>
<enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES_ARB"/>
<enum value="0x9144" name="GL_MAX_DEBUG_LOGGED_MESSAGES_KHR"/>
<enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES"/>
<enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES_AMD"/>
<enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES_ARB"/>
<enum value="0x9145" name="GL_DEBUG_LOGGED_MESSAGES_KHR"/>
<enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH"/>
<enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH_AMD"/>
<enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH_ARB"/>
<enum value="0x9146" name="GL_DEBUG_SEVERITY_HIGH_KHR"/>
<enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM"/>
<enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM_AMD"/>
<enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM_ARB"/>
<enum value="0x9147" name="GL_DEBUG_SEVERITY_MEDIUM_KHR"/>
<enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW"/>
<enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW_AMD"/>
<enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW_ARB"/>
<enum value="0x9148" name="GL_DEBUG_SEVERITY_LOW_KHR"/>
<enum value="0x9149" name="GL_DEBUG_CATEGORY_API_ERROR_AMD"/>
<enum value="0x914A" name="GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD"/>
<enum value="0x914B" name="GL_DEBUG_CATEGORY_DEPRECATION_AMD"/>
<enum value="0x914C" name="GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD"/>
<enum value="0x914D" name="GL_DEBUG_CATEGORY_PERFORMANCE_AMD"/>
<enum value="0x914E" name="GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD"/>
<enum value="0x914F" name="GL_DEBUG_CATEGORY_APPLICATION_AMD"/>
<enum value="0x9150" name="GL_DEBUG_CATEGORY_OTHER_AMD"/>
<enum value="0x9151" name="GL_BUFFER_OBJECT_EXT"/>
<enum value="0x9151" name="GL_DATA_BUFFER_AMD"/>
<enum value="0x9152" name="GL_PERFORMANCE_MONITOR_AMD"/>
<enum value="0x9153" name="GL_QUERY_OBJECT_AMD"/>
<enum value="0x9153" name="GL_QUERY_OBJECT_EXT"/>
<enum value="0x9154" name="GL_VERTEX_ARRAY_OBJECT_AMD"/>
<enum value="0x9154" name="GL_VERTEX_ARRAY_OBJECT_EXT"/>
<enum value="0x9155" name="GL_SAMPLER_OBJECT_AMD"/>
<unused start="0x9156" end="0x915F" vendor="AMD"/>
<enum value="0x9160" name="GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD"/>
<unused start="0x9161" vendor="AMD"/>
<enum value="0x9192" name="GL_QUERY_BUFFER"/>
<enum value="0x9192" name="GL_QUERY_BUFFER_AMD"/>
<enum value="0x9193" name="GL_QUERY_BUFFER_BINDING"/>
<enum value="0x9193" name="GL_QUERY_BUFFER_BINDING_AMD"/>
<enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT"/>
<enum value="0x9194" name="GL_QUERY_RESULT_NO_WAIT_AMD"/>
<enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_ARB"/>
<enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_EXT"/>
<enum value="0x9195" name="GL_VIRTUAL_PAGE_SIZE_X_AMD"/>
<enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_ARB"/>
<enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_EXT"/>
<enum value="0x9196" name="GL_VIRTUAL_PAGE_SIZE_Y_AMD"/>
<enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_ARB"/>
<enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_EXT"/>
<enum value="0x9197" name="GL_VIRTUAL_PAGE_SIZE_Z_AMD"/>
<enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_ARB"/>
<enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_EXT"/>
<enum value="0x9198" name="GL_MAX_SPARSE_TEXTURE_SIZE_AMD"/>
<enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB"/>
<enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT"/>
<enum value="0x9199" name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD"/>
<enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS"/>
<enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB"/>
<enum value="0x919A" name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT"/>
<enum value="0x919B" name="GL_MIN_SPARSE_LEVEL_AMD"/>
<enum value="0x919C" name="GL_MIN_LOD_WARNING_AMD"/>
<enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET"/>
<enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET_EXT"/>
<enum value="0x919D" name="GL_TEXTURE_BUFFER_OFFSET_OES"/>
<enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE"/>
<enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE_EXT"/>
<enum value="0x919E" name="GL_TEXTURE_BUFFER_SIZE_OES"/>
<enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
<enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT"/>
<enum value="0x919F" name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES"/>
<enum value="0x91A0" name="GL_STREAM_RASTERIZATION_AMD"/>
<unused start="0x91A1" end="0x91A3" vendor="AMD"/>
<enum value="0x91A4" name="GL_VERTEX_ELEMENT_SWIZZLE_AMD"/>
<enum value="0x91A5" name="GL_VERTEX_ID_SWIZZLE_AMD"/>
<enum value="0x91A6" name="GL_TEXTURE_SPARSE_ARB"/>
<enum value="0x91A6" name="GL_TEXTURE_SPARSE_EXT"/>
<enum value="0x91A7" name="GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"/>
<enum value="0x91A7" name="GL_VIRTUAL_PAGE_SIZE_INDEX_EXT"/>
<enum value="0x91A8" name="GL_NUM_VIRTUAL_PAGE_SIZES_ARB"/>
<enum value="0x91A8" name="GL_NUM_VIRTUAL_PAGE_SIZES_EXT"/>
<enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB"/>
<enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT"/>
<enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_ARB"/>
<enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_EXT"/>
<unused start="0x91AB" end="0x91AF" vendor="AMD"/>
<enum value="0x91B0" name="GL_MAX_SHADER_COMPILER_THREADS_ARB"/>
<enum value="0x91B1" name="GL_COMPLETION_STATUS_ARB"/>
<unused start="0x91B2" end="0x91B8" vendor="AMD"/>
<enum value="0x91B9" name="GL_COMPUTE_SHADER"/>
<unused start="0x91BA" vendor="AMD"/>
<enum value="0x91BB" name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
<enum value="0x91BC" name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
<enum value="0x91BD" name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
<enum value="0x91BE" name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
<enum value="0x91BF" name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
<enum value="0x91BF" name="GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB" alias="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
<unused start="0x91C0" end="0x923F" vendor="AMD"/>
</enums>
<enums namespace="GL" start="0x9240" end="0x924F" vendor="WEBGL" comment="Khronos bug 6473,6884">
<enum value="0x9240" name="GL_UNPACK_FLIP_Y_WEBGL"/>
<enum value="0x9241" name="GL_UNPACK_PREMULTIPLY_ALPHA_WEBGL"/>
<enum value="0x9242" name="GL_CONTEXT_LOST_WEBGL"/>
<enum value="0x9243" name="GL_UNPACK_COLORSPACE_CONVERSION_WEBGL"/>
<enum value="0x9244" name="GL_BROWSER_DEFAULT_WEBGL"/>
<unused start="0x9245" end="0x924F" vendor="WEBGL"/>
</enums>
<enums namespace="GL" start="0x9250" end="0x925F" vendor="DMP" comment="For Eisaku Ohbuchi via email">
<enum value="0x9250" name="GL_SHADER_BINARY_DMP"/>
<enum value="0x9251" name="GL_SMAPHS30_PROGRAM_BINARY_DMP"/>
<enum value="0x9252" name="GL_SMAPHS_PROGRAM_BINARY_DMP"/>
<enum value="0x9253" name="GL_DMP_PROGRAM_BINARY_DMP"/>
<unused start="0x9254" end="0x925F" vendor="DMP"/>
</enums>
<enums namespace="GL" start="0x9260" end="0x926F" vendor="FJ" comment="Khronos bug 7486">
<enum value="0x9260" name="GL_GCCSO_SHADER_BINARY_FJ"/>
<unused start="0x9261" end="0x926F" vendor="FJ"/>
</enums>
<enums namespace="GL" start="0x9270" end="0x927F" vendor="OES" comment="Khronos bug 7625">
<enum value="0x9270" name="GL_COMPRESSED_R11_EAC"/>
<enum value="0x9270" name="GL_COMPRESSED_R11_EAC_OES"/>
<enum value="0x9271" name="GL_COMPRESSED_SIGNED_R11_EAC"/>
<enum value="0x9271" name="GL_COMPRESSED_SIGNED_R11_EAC_OES"/>
<enum value="0x9272" name="GL_COMPRESSED_RG11_EAC"/>
<enum value="0x9272" name="GL_COMPRESSED_RG11_EAC_OES"/>
<enum value="0x9273" name="GL_COMPRESSED_SIGNED_RG11_EAC"/>
<enum value="0x9273" name="GL_COMPRESSED_SIGNED_RG11_EAC_OES"/>
<enum value="0x9274" name="GL_COMPRESSED_RGB8_ETC2"/>
<enum value="0x9274" name="GL_COMPRESSED_RGB8_ETC2_OES"/>
<enum value="0x9275" name="GL_COMPRESSED_SRGB8_ETC2"/>
<enum value="0x9275" name="GL_COMPRESSED_SRGB8_ETC2_OES"/>
<enum value="0x9276" name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
<enum value="0x9276" name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES"/>
<enum value="0x9277" name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
<enum value="0x9277" name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES"/>
<enum value="0x9278" name="GL_COMPRESSED_RGBA8_ETC2_EAC"/>
<enum value="0x9278" name="GL_COMPRESSED_RGBA8_ETC2_EAC_OES"/>
<enum value="0x9279" name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
<enum value="0x9279" name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES"/>
<unused start="0x927A" end="0x927F" vendor="OES"/>
</enums>
<enums namespace="GL" start="0x9280" end="0x937F" vendor="NV" comment="Khronos bug 7658">
<enum value="0x9280" name="GL_BLEND_PREMULTIPLIED_SRC_NV"/>
<enum value="0x9281" name="GL_BLEND_OVERLAP_NV"/>
<enum value="0x9282" name="GL_UNCORRELATED_NV"/>
<enum value="0x9283" name="GL_DISJOINT_NV"/>
<enum value="0x9284" name="GL_CONJOINT_NV"/>
<enum value="0x9285" name="GL_BLEND_ADVANCED_COHERENT_KHR"/>
<enum value="0x9285" name="GL_BLEND_ADVANCED_COHERENT_NV"/>
<enum value="0x9286" name="GL_SRC_NV"/>
<enum value="0x9287" name="GL_DST_NV"/>
<enum value="0x9288" name="GL_SRC_OVER_NV"/>
<enum value="0x9289" name="GL_DST_OVER_NV"/>
<enum value="0x928A" name="GL_SRC_IN_NV"/>
<enum value="0x928B" name="GL_DST_IN_NV"/>
<enum value="0x928C" name="GL_SRC_OUT_NV"/>
<enum value="0x928D" name="GL_DST_OUT_NV"/>
<enum value="0x928E" name="GL_SRC_ATOP_NV"/>
<enum value="0x928F" name="GL_DST_ATOP_NV"/>
<unused start="0x9290" vendor="NV"/>
<enum value="0x9291" name="GL_PLUS_NV"/>
<enum value="0x9292" name="GL_PLUS_DARKER_NV"/>
<unused start="0x9293" vendor="NV"/>
<enum value="0x9294" name="GL_MULTIPLY"/>
<enum value="0x9294" name="GL_MULTIPLY_KHR"/>
<enum value="0x9294" name="GL_MULTIPLY_NV"/>
<enum value="0x9295" name="GL_SCREEN"/>
<enum value="0x9295" name="GL_SCREEN_KHR"/>
<enum value="0x9295" name="GL_SCREEN_NV"/>
<enum value="0x9296" name="GL_OVERLAY"/>
<enum value="0x9296" name="GL_OVERLAY_KHR"/>
<enum value="0x9296" name="GL_OVERLAY_NV"/>
<enum value="0x9297" name="GL_DARKEN"/>
<enum value="0x9297" name="GL_DARKEN_KHR"/>
<enum value="0x9297" name="GL_DARKEN_NV"/>
<enum value="0x9298" name="GL_LIGHTEN"/>
<enum value="0x9298" name="GL_LIGHTEN_KHR"/>
<enum value="0x9298" name="GL_LIGHTEN_NV"/>
<enum value="0x9299" name="GL_COLORDODGE"/>
<enum value="0x9299" name="GL_COLORDODGE_KHR"/>
<enum value="0x9299" name="GL_COLORDODGE_NV"/>
<enum value="0x929A" name="GL_COLORBURN"/>
<enum value="0x929A" name="GL_COLORBURN_KHR"/>
<enum value="0x929A" name="GL_COLORBURN_NV"/>
<enum value="0x929B" name="GL_HARDLIGHT"/>
<enum value="0x929B" name="GL_HARDLIGHT_KHR"/>
<enum value="0x929B" name="GL_HARDLIGHT_NV"/>
<enum value="0x929C" name="GL_SOFTLIGHT"/>
<enum value="0x929C" name="GL_SOFTLIGHT_KHR"/>
<enum value="0x929C" name="GL_SOFTLIGHT_NV"/>
<unused start="0x929D" vendor="NV"/>
<enum value="0x929E" name="GL_DIFFERENCE"/>
<enum value="0x929E" name="GL_DIFFERENCE_KHR"/>
<enum value="0x929E" name="GL_DIFFERENCE_NV"/>
<enum value="0x929F" name="GL_MINUS_NV"/>
<enum value="0x92A0" name="GL_EXCLUSION"/>
<enum value="0x92A0" name="GL_EXCLUSION_KHR"/>
<enum value="0x92A0" name="GL_EXCLUSION_NV"/>
<enum value="0x92A1" name="GL_CONTRAST_NV"/>
<unused start="0x92A2" vendor="NV"/>
<enum value="0x92A3" name="GL_INVERT_RGB_NV"/>
<enum value="0x92A4" name="GL_LINEARDODGE_NV"/>
<enum value="0x92A5" name="GL_LINEARBURN_NV"/>
<enum value="0x92A6" name="GL_VIVIDLIGHT_NV"/>
<enum value="0x92A7" name="GL_LINEARLIGHT_NV"/>
<enum value="0x92A8" name="GL_PINLIGHT_NV"/>
<enum value="0x92A9" name="GL_HARDMIX_NV"/>
<unused start="0x92AA" end="0x92AC" vendor="NV"/>
<enum value="0x92AD" name="GL_HSL_HUE"/>
<enum value="0x92AD" name="GL_HSL_HUE_KHR"/>
<enum value="0x92AD" name="GL_HSL_HUE_NV"/>
<enum value="0x92AE" name="GL_HSL_SATURATION"/>
<enum value="0x92AE" name="GL_HSL_SATURATION_KHR"/>
<enum value="0x92AE" name="GL_HSL_SATURATION_NV"/>
<enum value="0x92AF" name="GL_HSL_COLOR"/>
<enum value="0x92AF" name="GL_HSL_COLOR_KHR"/>
<enum value="0x92AF" name="GL_HSL_COLOR_NV"/>
<enum value="0x92B0" name="GL_HSL_LUMINOSITY"/>
<enum value="0x92B0" name="GL_HSL_LUMINOSITY_KHR"/>
<enum value="0x92B0" name="GL_HSL_LUMINOSITY_NV"/>
<enum value="0x92B1" name="GL_PLUS_CLAMPED_NV"/>
<enum value="0x92B2" name="GL_PLUS_CLAMPED_ALPHA_NV"/>
<enum value="0x92B3" name="GL_MINUS_CLAMPED_NV"/>
<enum value="0x92B4" name="GL_INVERT_OVG_NV"/>
<unused start="0x92B5" end="0x92BD" vendor="NV"/>
<enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_ARB"/>
<enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX"/>
<enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_EXT"/>
<enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_OES"/>
<unused start="0x92BF" vendor="NV"/>
<enum value="0x92C0" name="GL_ATOMIC_COUNTER_BUFFER"/>
<enum value="0x92C1" name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
<enum value="0x92C2" name="GL_ATOMIC_COUNTER_BUFFER_START"/>
<enum value="0x92C3" name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/>
<enum value="0x92C4" name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"/>
<enum value="0x92C5" name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"/>
<enum value="0x92C6" name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"/>
<enum value="0x92C7" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"/>
<enum value="0x92C8" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"/>
<enum value="0x92C9" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
<enum value="0x92CA" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"/>
<enum value="0x92CB" name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"/>
<enum value="0x92CC" name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/>
<enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/>
<enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT"/>
<enum value="0x92CD" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES"/>
<enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/>
<enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT"/>
<enum value="0x92CE" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES"/>
<enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/>
<enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT"/>
<enum value="0x92CF" name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES"/>
<enum value="0x92D0" name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/>
<enum value="0x92D1" name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/>
<enum value="0x92D2" name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/>
<enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
<enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT"/>
<enum value="0x92D3" name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES"/>
<enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
<enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT"/>
<enum value="0x92D4" name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES"/>
<enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
<enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT"/>
<enum value="0x92D5" name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES"/>
<enum value="0x92D6" name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/>
<enum value="0x92D7" name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/>
<enum value="0x92D8" name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/>
<enum value="0x92D9" name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/>
<enum value="0x92DA" name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/>
<enum value="0x92DB" name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/>
<enum value="0x92DC" name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/>
<enum value="0x92DD" name="GL_FRAGMENT_COVERAGE_TO_COLOR_NV"/>
<enum value="0x92DE" name="GL_FRAGMENT_COVERAGE_COLOR_NV"/>
<unused start="0x92DF" end="0x92DF" vendor="NV"/>
<enum value="0x92E0" name="GL_DEBUG_OUTPUT"/>
<enum value="0x92E0" name="GL_DEBUG_OUTPUT_KHR"/>
<enum value="0x92E1" name="GL_UNIFORM"/>
<enum value="0x92E2" name="GL_UNIFORM_BLOCK"/>
<enum value="0x92E3" name="GL_PROGRAM_INPUT"/>
<enum value="0x92E4" name="GL_PROGRAM_OUTPUT"/>
<enum value="0x92E5" name="GL_BUFFER_VARIABLE"/>
<enum value="0x92E6" name="GL_SHADER_STORAGE_BLOCK"/>
<enum value="0x92E7" name="GL_IS_PER_PATCH"/>
<enum value="0x92E7" name="GL_IS_PER_PATCH_EXT"/>
<enum value="0x92E7" name="GL_IS_PER_PATCH_OES"/>
<enum value="0x92E8" name="GL_VERTEX_SUBROUTINE"/>
<enum value="0x92E9" name="GL_TESS_CONTROL_SUBROUTINE"/>
<enum value="0x92EA" name="GL_TESS_EVALUATION_SUBROUTINE"/>
<enum value="0x92EB" name="GL_GEOMETRY_SUBROUTINE"/>
<enum value="0x92EC" name="GL_FRAGMENT_SUBROUTINE"/>
<enum value="0x92ED" name="GL_COMPUTE_SUBROUTINE"/>
<enum value="0x92EE" name="GL_VERTEX_SUBROUTINE_UNIFORM"/>
<enum value="0x92EF" name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"/>
<enum value="0x92F0" name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"/>
<enum value="0x92F1" name="GL_GEOMETRY_SUBROUTINE_UNIFORM"/>
<enum value="0x92F2" name="GL_FRAGMENT_SUBROUTINE_UNIFORM"/>
<enum value="0x92F3" name="GL_COMPUTE_SUBROUTINE_UNIFORM"/>
<enum value="0x92F4" name="GL_TRANSFORM_FEEDBACK_VARYING"/>
<enum value="0x92F5" name="GL_ACTIVE_RESOURCES"/>
<enum value="0x92F6" name="GL_MAX_NAME_LENGTH"/>
<enum value="0x92F7" name="GL_MAX_NUM_ACTIVE_VARIABLES"/>
<enum value="0x92F8" name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"/>
<enum value="0x92F9" name="GL_NAME_LENGTH"/>
<enum value="0x92FA" name="GL_TYPE"/>
<enum value="0x92FB" name="GL_ARRAY_SIZE"/>
<enum value="0x92FC" name="GL_OFFSET"/>
<enum value="0x92FD" name="GL_BLOCK_INDEX"/>
<enum value="0x92FE" name="GL_ARRAY_STRIDE"/>
<enum value="0x92FF" name="GL_MATRIX_STRIDE"/>
<enum value="0x9300" name="GL_IS_ROW_MAJOR"/>
<enum value="0x9301" name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/>
<enum value="0x9302" name="GL_BUFFER_BINDING"/>
<enum value="0x9303" name="GL_BUFFER_DATA_SIZE"/>
<enum value="0x9304" name="GL_NUM_ACTIVE_VARIABLES"/>
<enum value="0x9305" name="GL_ACTIVE_VARIABLES"/>
<enum value="0x9306" name="GL_REFERENCED_BY_VERTEX_SHADER"/>
<enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
<enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT"/>
<enum value="0x9307" name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES"/>
<enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
<enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT"/>
<enum value="0x9308" name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES"/>
<enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
<enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER_EXT"/>
<enum value="0x9309" name="GL_REFERENCED_BY_GEOMETRY_SHADER_OES"/>
<enum value="0x930A" name="GL_REFERENCED_BY_FRAGMENT_SHADER"/>
<enum value="0x930B" name="GL_REFERENCED_BY_COMPUTE_SHADER"/>
<enum value="0x930C" name="GL_TOP_LEVEL_ARRAY_SIZE"/>
<enum value="0x930D" name="GL_TOP_LEVEL_ARRAY_STRIDE"/>
<enum value="0x930E" name="GL_LOCATION"/>
<enum value="0x930F" name="GL_LOCATION_INDEX"/>
<enum value="0x9310" name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
<enum value="0x9311" name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
<enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
<enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT"/>
<enum value="0x9312" name="GL_FRAMEBUFFER_DEFAULT_LAYERS_OES"/>
<enum value="0x9313" name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
<enum value="0x9314" name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
<enum value="0x9315" name="GL_MAX_FRAMEBUFFER_WIDTH"/>
<enum value="0x9316" name="GL_MAX_FRAMEBUFFER_HEIGHT"/>
<enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS"/>
<enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS_EXT"/>
<enum value="0x9317" name="GL_MAX_FRAMEBUFFER_LAYERS_OES"/>
<enum value="0x9318" name="GL_MAX_FRAMEBUFFER_SAMPLES"/>
<unused start="0x9319" end="0x9326" vendor="NV"/>
<enum value="0x9327" name="GL_RASTER_MULTISAMPLE_EXT"/>
<enum value="0x9328" name="GL_RASTER_SAMPLES_EXT"/>
<enum value="0x9329" name="GL_MAX_RASTER_SAMPLES_EXT"/>
<enum value="0x932A" name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/>
<enum value="0x932B" name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/>
<enum value="0x932C" name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/>
<enum value="0x932D" name="GL_DEPTH_SAMPLES_NV"/>
<enum value="0x932E" name="GL_STENCIL_SAMPLES_NV"/>
<enum value="0x932F" name="GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV"/>
<enum value="0x9330" name="GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV"/>
<enum value="0x9331" name="GL_COVERAGE_MODULATION_TABLE_NV"/>
<enum value="0x9332" name="GL_COVERAGE_MODULATION_NV"/>
<enum value="0x9333" name="GL_COVERAGE_MODULATION_TABLE_SIZE_NV"/>
<unused start="0x9334" end="0x9338" vendor="NV"/>
<enum value="0x9339" name="GL_WARP_SIZE_NV"/>
<enum value="0x933A" name="GL_WARPS_PER_SM_NV"/>
<enum value="0x933B" name="GL_SM_COUNT_NV"/>
<enum value="0x933C" name="GL_FILL_RECTANGLE_NV"/>
<enum value="0x933D" name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB"/>
<enum value="0x933D" name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV"/>
<enum value="0x933E" name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB"/>
<enum value="0x933E" name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV"/>
<enum value="0x933F" name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB"/>
<enum value="0x933F" name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV"/>
<enum value="0x9340" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB"/>
<enum value="0x9340" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV"/>
<enum value="0x9341" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB"/>
<enum value="0x9341" name="GL_PROGRAMMABLE_SAMPLE_LOCATION_NV"/>
<enum value="0x9342" name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB"/>
<enum value="0x9342" name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV"/>
<enum value="0x9343" name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB"/>
<enum value="0x9343" name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV"/>
<enum value="0x9344" name="GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"/>
<enum value="0x9345" name="GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"/>
<enum value="0x9346" name="GL_CONSERVATIVE_RASTERIZATION_NV"/>
<enum value="0x9347" name="GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV"/>
<enum value="0x9348" name="GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV"/>
<enum value="0x9349" name="GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV"/>
<enum value="0x934A" name="GL_LOCATION_COMPONENT"/>
<enum value="0x934B" name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
<enum value="0x934C" name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
<unused start="0x934D" end="0x935B" vendor="NV"/>
<enum value="0x935C" name="GL_CLIP_ORIGIN"/>
<enum value="0x935D" name="GL_CLIP_DEPTH_MODE"/>
<enum value="0x935E" name="GL_NEGATIVE_ONE_TO_ONE"/>
<enum value="0x935F" name="GL_ZERO_TO_ONE"/>
<unused start="0x9360" end="0x9364" vendor="NV"/>
<enum value="0x9365" name="GL_CLEAR_TEXTURE"/>
<enum value="0x9366" name="GL_TEXTURE_REDUCTION_MODE_ARB"/>
<enum value="0x9367" name="GL_WEIGHTED_AVERAGE_ARB"/>
<enum value="0x9368" name="GL_FONT_GLYPHS_AVAILABLE_NV"/>
<enum value="0x9369" name="GL_FONT_TARGET_UNAVAILABLE_NV"/>
<enum value="0x936A" name="GL_FONT_UNAVAILABLE_NV"/>
<enum value="0x936B" name="GL_FONT_UNINTELLIGIBLE_NV"/>
<enum value="0x936C" name="GL_STANDARD_FONT_FORMAT_NV"/>
<enum value="0x936D" name="GL_FRAGMENT_INPUT_NV"/>
<enum value="0x936E" name="GL_UNIFORM_BUFFER_UNIFIED_NV"/>
<enum value="0x936F" name="GL_UNIFORM_BUFFER_ADDRESS_NV"/>
<enum value="0x9370" name="GL_UNIFORM_BUFFER_LENGTH_NV"/>
<enum value="0x9371" name="GL_MULTISAMPLES_NV"/>
<enum value="0x9372" name="GL_SUPERSAMPLE_SCALE_X_NV"/>
<enum value="0x9373" name="GL_SUPERSAMPLE_SCALE_Y_NV"/>
<enum value="0x9374" name="GL_CONFORMANT_NV"/>
<unused start="0x9375" end="0x9378" vendor="NV"/>
<enum value="0x9379" name="GL_CONSERVATIVE_RASTER_DILATE_NV"/>
<enum value="0x937A" name="GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV"/>
<enum value="0x937B" name="GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV"/>
<unused start="0x937C" end="0x937F" vendor="NV"/>
</enums>
<enums namespace="GL" start="0x9380" end="0x939F" vendor="ARB">
<enum value="0x9380" name="GL_NUM_SAMPLE_COUNTS"/>
<enum value="0x9381" name="GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB"/>
<enum value="0x9381" name="GL_MULTISAMPLE_LINE_WIDTH_RANGE"/>
<enum value="0x9382" name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB"/>
<enum value="0x9382" name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY"/>
<unused start="0x9383" end="0x939F" vendor="ARB"/>
</enums>
<enums namespace="GL" start="0x93A0" end="0x93AF" vendor="ANGLE" comment="Khronos bug 8100">
<enum value="0x93A0" name="GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE"/>
<enum value="0x93A1" name="GL_BGRA8_EXT"/>
<enum value="0x93A2" name="GL_TEXTURE_USAGE_ANGLE"/>
<enum value="0x93A3" name="GL_FRAMEBUFFER_ATTACHMENT_ANGLE"/>
<enum value="0x93A4" name="GL_PACK_REVERSE_ROW_ORDER_ANGLE"/>
<unused start="0x93A5" vendor="ANGLE"/>
<enum value="0x93A6" name="GL_PROGRAM_BINARY_ANGLE"/>
<unused start="0x93A7" end="0x93AF" vendor="ANGLE"/>
</enums>
<enums namespace="GL" start="0x93B0" end="0x93EF" vendor="OES" comment="Khronos bug 8853">
<enum value="0x93B0" name="GL_COMPRESSED_RGBA_ASTC_4x4"/>
<enum value="0x93B0" name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
<enum value="0x93B1" name="GL_COMPRESSED_RGBA_ASTC_5x4"/>
<enum value="0x93B1" name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
<enum value="0x93B2" name="GL_COMPRESSED_RGBA_ASTC_5x5"/>
<enum value="0x93B2" name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
<enum value="0x93B3" name="GL_COMPRESSED_RGBA_ASTC_6x5"/>
<enum value="0x93B3" name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
<enum value="0x93B4" name="GL_COMPRESSED_RGBA_ASTC_6x6"/>
<enum value="0x93B4" name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
<enum value="0x93B5" name="GL_COMPRESSED_RGBA_ASTC_8x5"/>
<enum value="0x93B5" name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
<enum value="0x93B6" name="GL_COMPRESSED_RGBA_ASTC_8x6"/>
<enum value="0x93B6" name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
<enum value="0x93B7" name="GL_COMPRESSED_RGBA_ASTC_8x8"/>
<enum value="0x93B7" name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
<enum value="0x93B8" name="GL_COMPRESSED_RGBA_ASTC_10x5"/>
<enum value="0x93B8" name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
<enum value="0x93B9" name="GL_COMPRESSED_RGBA_ASTC_10x6"/>
<enum value="0x93B9" name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
<enum value="0x93BA" name="GL_COMPRESSED_RGBA_ASTC_10x8"/>
<enum value="0x93BA" name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
<enum value="0x93BB" name="GL_COMPRESSED_RGBA_ASTC_10x10"/>
<enum value="0x93BB" name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
<enum value="0x93BC" name="GL_COMPRESSED_RGBA_ASTC_12x10"/>
<enum value="0x93BC" name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
<enum value="0x93BD" name="GL_COMPRESSED_RGBA_ASTC_12x12"/>
<enum value="0x93BD" name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
<unused start="0x93BE" end="0x93BF" vendor="OES"/>
<enum value="0x93C0" name="GL_COMPRESSED_RGBA_ASTC_3x3x3_OES"/>
<enum value="0x93C1" name="GL_COMPRESSED_RGBA_ASTC_4x3x3_OES"/>
<enum value="0x93C2" name="GL_COMPRESSED_RGBA_ASTC_4x4x3_OES"/>
<enum value="0x93C3" name="GL_COMPRESSED_RGBA_ASTC_4x4x4_OES"/>
<enum value="0x93C4" name="GL_COMPRESSED_RGBA_ASTC_5x4x4_OES"/>
<enum value="0x93C5" name="GL_COMPRESSED_RGBA_ASTC_5x5x4_OES"/>
<enum value="0x93C6" name="GL_COMPRESSED_RGBA_ASTC_5x5x5_OES"/>
<enum value="0x93C7" name="GL_COMPRESSED_RGBA_ASTC_6x5x5_OES"/>
<enum value="0x93C8" name="GL_COMPRESSED_RGBA_ASTC_6x6x5_OES"/>
<enum value="0x93C9" name="GL_COMPRESSED_RGBA_ASTC_6x6x6_OES"/>
<unused start="0x93CA" end="0x93CF" vendor="OES"/>
<enum value="0x93D0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4"/>
<enum value="0x93D0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
<enum value="0x93D1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4"/>
<enum value="0x93D1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
<enum value="0x93D2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5"/>
<enum value="0x93D2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
<enum value="0x93D3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5"/>
<enum value="0x93D3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
<enum value="0x93D4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6"/>
<enum value="0x93D4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
<enum value="0x93D5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5"/>
<enum value="0x93D5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
<enum value="0x93D6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6"/>
<enum value="0x93D6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
<enum value="0x93D7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8"/>
<enum value="0x93D7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
<enum value="0x93D8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5"/>
<enum value="0x93D8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
<enum value="0x93D9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6"/>
<enum value="0x93D9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
<enum value="0x93DA" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8"/>
<enum value="0x93DA" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
<enum value="0x93DB" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10"/>
<enum value="0x93DB" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
<enum value="0x93DC" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10"/>
<enum value="0x93DC" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
<enum value="0x93DD" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12"/>
<enum value="0x93DD" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
<unused start="0x93DE" end="0x93DF" vendor="OES"/>
<enum value="0x93E0" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES"/>
<enum value="0x93E1" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES"/>
<enum value="0x93E2" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES"/>
<enum value="0x93E3" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES"/>
<enum value="0x93E4" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES"/>
<enum value="0x93E5" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES"/>
<enum value="0x93E6" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES"/>
<enum value="0x93E7" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES"/>
<enum value="0x93E8" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES"/>
<enum value="0x93E9" name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES"/>
<unused start="0x93EA" end="0x93EF" vendor="OES"/>
</enums>
<enums namespace="GL" start="0x93F0" end="0x94EF" vendor="APPLE" comment="Khronos bug 10233">
<enum value="0x93F0" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG"/>
<enum value="0x93F1" name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG"/>
<unused start="0x93F2" end="0x94EF" vendor="APPLE"/>
</enums>
<enums namespace="GL" start="0x94F0" end="0x950F" vendor="INTEL" comment="Khronos bug 11345">
<enum value="0x94F0" name="GL_PERFQUERY_COUNTER_EVENT_INTEL"/>
<enum value="0x94F1" name="GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL"/>
<enum value="0x94F2" name="GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL"/>
<enum value="0x94F3" name="GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL"/>
<enum value="0x94F4" name="GL_PERFQUERY_COUNTER_RAW_INTEL"/>
<enum value="0x94F5" name="GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL"/>
<unused start="0x94F6" end="0x94F7" vendor="INTEL"/>
<enum value="0x94F8" name="GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL"/>
<enum value="0x94F9" name="GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL"/>
<enum value="0x94FA" name="GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL"/>
<enum value="0x94FB" name="GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL"/>
<enum value="0x94FC" name="GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL"/>
<enum value="0x94FD" name="GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL"/>
<enum value="0x94FE" name="GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL"/>
<enum value="0x94FF" name="GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL"/>
<enum value="0x9500" name="GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL"/>
<unused start="0x9501" end="0x950F" vendor="INTEL"/>
</enums>
<enums namespace="GL" start="0x9510" end="0x952F" vendor="Broadcom" comment="Khronos bug 12203">
<unused start="0x9510" end="0x952F" vendor="Broadcom"/>
</enums>
<enums namespace="GL" start="0x9530" end="0x962F" vendor="NV" comment="Khronos bug 12977">
<unused start="0x9530" end="0x962F" vendor="NV"/>
</enums>
<enums namespace="GL" start="0x9630" end="0x963F" vendor="Oculus" comment="Email from Cass Everitt">
<enum value="0x9630" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR"/>
<enum value="0x9631" name="GL_MAX_VIEWS_OVR"/>
<enum value="0x9632" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR"/>
<unused start="0x9633" end="0x963F" vendor="Oculus"/>
</enums>
<enums namespace="GL" start="0x9640" end="0x964F" vendor="Mediatek" comment="Khronos bug 14294">
<enum value="0x9640" name="GL_GS_SHADER_BINARY_MTK"/>
<enum value="0x9641" name="GL_GS_PROGRAM_BINARY_MTK"/>
<unused start="0x9642" end="0x964F" vendor="Mediatek"/>
</enums>
<!-- Enums reservable for future use. To reserve a new range, allocate one
or more multiples of 16 starting at the lowest available point in this
block and note it in a new <enums> block immediately above.
Please remember that new enumerant allocations must be obtained by
request to the Khronos API registrar (see comments at the top of this
file) File requests in the Khronos Bugzilla, OpenGL project, Registry
component. -->
<enums namespace="GL" start="0x9650" end="99999" vendor="ARB" comment="RESERVED FOR FUTURE ALLOCATIONS BY KHRONOS">
<unused start="0x9650" end="99999" comment="RESERVED"/>
</enums>
<!-- Historical large block allocations, all unused except (in older days) by IBM -->
<enums namespace="GL" start="100000" end="100999" vendor="ARB" comment="GLU enums"/>
<enums namespace="GL" start="101000" end="101999" vendor="ARB" comment="Conformance test enums"/>
<enums namespace="GL" start="102000" end="102999" vendor="ARB" comment="Unused, unlikely to ever be used"/>
<enums namespace="GL" start="103000" end="103999" vendor="IBM" comment="IBM is out of the graphics hardware business. Most of this range will remain unused.">
<enum value="0x19262" name="GL_RASTER_POSITION_UNCLIPPED_IBM"/>
<enum value="103050" name="GL_CULL_VERTEX_IBM"/>
<enum value="103060" name="GL_ALL_STATIC_DATA_IBM"/>
<enum value="103061" name="GL_STATIC_VERTEX_ARRAY_IBM"/>
<enum value="103070" name="GL_VERTEX_ARRAY_LIST_IBM"/>
<enum value="103071" name="GL_NORMAL_ARRAY_LIST_IBM"/>
<enum value="103072" name="GL_COLOR_ARRAY_LIST_IBM"/>
<enum value="103073" name="GL_INDEX_ARRAY_LIST_IBM"/>
<enum value="103074" name="GL_TEXTURE_COORD_ARRAY_LIST_IBM"/>
<enum value="103075" name="GL_EDGE_FLAG_ARRAY_LIST_IBM"/>
<enum value="103076" name="GL_FOG_COORDINATE_ARRAY_LIST_IBM"/>
<enum value="103077" name="GL_SECONDARY_COLOR_ARRAY_LIST_IBM"/>
<enum value="103080" name="GL_VERTEX_ARRAY_LIST_STRIDE_IBM"/>
<enum value="103081" name="GL_NORMAL_ARRAY_LIST_STRIDE_IBM"/>
<enum value="103082" name="GL_COLOR_ARRAY_LIST_STRIDE_IBM"/>
<enum value="103083" name="GL_INDEX_ARRAY_LIST_STRIDE_IBM"/>
<enum value="103084" name="GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM"/>
<enum value="103085" name="GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM"/>
<enum value="103086" name="GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM"/>
<enum value="103087" name="GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM"/>
</enums>
<enums namespace="GL" start="104000" end="104999" vendor="NEC" comment="NEC may be out of the graphics hardware business?"/>
<enums namespace="GL" start="105000" end="105999" vendor="Compaq" comment="Compaq was acquired by HP"/>
<enums namespace="GL" start="106000" end="106999" vendor="KPC" comment="Kubota Pacific is out of business"/>
<enums namespace="GL" start="107000" end="107999" vendor="PGI" comment="Portland Graphics was acquired by Template Graphics, which is out of business">
<!-- lots of <unused> areas here which won't be computed yet -->
<enum value="0x1A1F8" name="GL_PREFER_DOUBLEBUFFER_HINT_PGI"/>
<enum value="0x1A1FD" name="GL_CONSERVE_MEMORY_HINT_PGI"/>
<enum value="0x1A1FE" name="GL_RECLAIM_MEMORY_HINT_PGI"/>
<enum value="0x1A202" name="GL_NATIVE_GRAPHICS_HANDLE_PGI"/>
<enum value="0x1A203" name="GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI"/>
<enum value="0x1A204" name="GL_NATIVE_GRAPHICS_END_HINT_PGI"/>
<enum value="0x1A20C" name="GL_ALWAYS_FAST_HINT_PGI"/>
<enum value="0x1A20D" name="GL_ALWAYS_SOFT_HINT_PGI"/>
<enum value="0x1A20E" name="GL_ALLOW_DRAW_OBJ_HINT_PGI"/>
<enum value="0x1A20F" name="GL_ALLOW_DRAW_WIN_HINT_PGI"/>
<enum value="0x1A210" name="GL_ALLOW_DRAW_FRG_HINT_PGI"/>
<enum value="0x1A211" name="GL_ALLOW_DRAW_MEM_HINT_PGI"/>
<enum value="0x1A216" name="GL_STRICT_DEPTHFUNC_HINT_PGI"/>
<enum value="0x1A217" name="GL_STRICT_LIGHTING_HINT_PGI"/>
<enum value="0x1A218" name="GL_STRICT_SCISSOR_HINT_PGI"/>
<enum value="0x1A219" name="GL_FULL_STIPPLE_HINT_PGI"/>
<enum value="0x1A220" name="GL_CLIP_NEAR_HINT_PGI"/>
<enum value="0x1A221" name="GL_CLIP_FAR_HINT_PGI"/>
<enum value="0x1A222" name="GL_WIDE_LINE_HINT_PGI"/>
<enum value="0x1A223" name="GL_BACK_NORMALS_HINT_PGI"/>
<enum value="0x1A22A" name="GL_VERTEX_DATA_HINT_PGI"/>
<enum value="0x1A22B" name="GL_VERTEX_CONSISTENT_HINT_PGI"/>
<enum value="0x1A22C" name="GL_MATERIAL_SIDE_HINT_PGI"/>
<enum value="0x1A22D" name="GL_MAX_VERTEX_HINT_PGI"/>
</enums>
<enums namespace="GL" start="108000" end="108999" vendor="ES" comment="Evans and Sutherland is out of the graphics hardware business"/>
<!-- SECTION: GL command definitions. -->
<commands namespace="GL">
<command>
<proto>void <name>glAccum</name></proto>
<param group="AccumOp"><ptype>GLenum</ptype> <name>op</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>value</name></param>
<glx type="render" opcode="137"/>
</command>
<command>
<proto>void <name>glAccumxOES</name></proto>
<param><ptype>GLenum</ptype> <name>op</name></param>
<param><ptype>GLfixed</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glActiveProgramEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
</command>
<command>
<proto>void <name>glActiveShaderProgram</name></proto>
<param><ptype>GLuint</ptype> <name>pipeline</name></param>
<param><ptype>GLuint</ptype> <name>program</name></param>
</command>
<command>
<proto>void <name>glActiveShaderProgramEXT</name></proto>
<param><ptype>GLuint</ptype> <name>pipeline</name></param>
<param><ptype>GLuint</ptype> <name>program</name></param>
</command>
<command>
<proto>void <name>glActiveStencilFaceEXT</name></proto>
<param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
<glx type="render" opcode="4220"/>
</command>
<command>
<proto>void <name>glActiveTexture</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
<glx type="render" opcode="197"/>
</command>
<command>
<proto>void <name>glActiveTextureARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
<alias name="glActiveTexture"/>
<glx type="render" opcode="197"/>
</command>
<command>
<proto>void <name>glActiveVaryingNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto>void <name>glAlphaFragmentOp1ATI</name></proto>
<param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
<param><ptype>GLuint</ptype> <name>dst</name></param>
<param><ptype>GLuint</ptype> <name>dstMod</name></param>
<param><ptype>GLuint</ptype> <name>arg1</name></param>
<param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
<param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
</command>
<command>
<proto>void <name>glAlphaFragmentOp2ATI</name></proto>
<param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
<param><ptype>GLuint</ptype> <name>dst</name></param>
<param><ptype>GLuint</ptype> <name>dstMod</name></param>
<param><ptype>GLuint</ptype> <name>arg1</name></param>
<param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
<param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
<param><ptype>GLuint</ptype> <name>arg2</name></param>
<param><ptype>GLuint</ptype> <name>arg2Rep</name></param>
<param><ptype>GLuint</ptype> <name>arg2Mod</name></param>
</command>
<command>
<proto>void <name>glAlphaFragmentOp3ATI</name></proto>
<param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
<param><ptype>GLuint</ptype> <name>dst</name></param>
<param><ptype>GLuint</ptype> <name>dstMod</name></param>
<param><ptype>GLuint</ptype> <name>arg1</name></param>
<param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
<param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
<param><ptype>GLuint</ptype> <name>arg2</name></param>
<param><ptype>GLuint</ptype> <name>arg2Rep</name></param>
<param><ptype>GLuint</ptype> <name>arg2Mod</name></param>
<param><ptype>GLuint</ptype> <name>arg3</name></param>
<param><ptype>GLuint</ptype> <name>arg3Rep</name></param>
<param><ptype>GLuint</ptype> <name>arg3Mod</name></param>
</command>
<command>
<proto>void <name>glAlphaFunc</name></proto>
<param group="AlphaFunction"><ptype>GLenum</ptype> <name>func</name></param>
<param><ptype>GLfloat</ptype> <name>ref</name></param>
<glx type="render" opcode="159"/>
</command>
<command>
<proto>void <name>glAlphaFuncQCOM</name></proto>
<param><ptype>GLenum</ptype> <name>func</name></param>
<param><ptype>GLclampf</ptype> <name>ref</name></param>
</command>
<command>
<proto>void <name>glAlphaFuncx</name></proto>
<param><ptype>GLenum</ptype> <name>func</name></param>
<param><ptype>GLfixed</ptype> <name>ref</name></param>
</command>
<command>
<proto>void <name>glAlphaFuncxOES</name></proto>
<param><ptype>GLenum</ptype> <name>func</name></param>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>ref</name></param>
</command>
<command>
<proto>void <name>glApplyFramebufferAttachmentCMAAINTEL</name></proto>
</command>
<command>
<proto>void <name>glApplyTextureEXT</name></proto>
<param group="LightTextureModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glAreProgramsResidentNV</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param>
<param group="Boolean" len="n"><ptype>GLboolean</ptype> *<name>residences</name></param>
<glx type="vendor" opcode="1293"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glAreTexturesResident</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
<param group="Boolean" len="n"><ptype>GLboolean</ptype> *<name>residences</name></param>
<glx type="single" opcode="143"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glAreTexturesResidentEXT</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
<param group="Boolean" len="n"><ptype>GLboolean</ptype> *<name>residences</name></param>
<glx type="vendor" opcode="11"/>
</command>
<command>
<proto>void <name>glArrayElement</name></proto>
<param><ptype>GLint</ptype> <name>i</name></param>
</command>
<command>
<proto>void <name>glArrayElementEXT</name></proto>
<param><ptype>GLint</ptype> <name>i</name></param>
<alias name="glArrayElement"/>
</command>
<command>
<proto>void <name>glArrayObjectATI</name></proto>
<param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLuint</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glAsyncMarkerSGIX</name></proto>
<param><ptype>GLuint</ptype> <name>marker</name></param>
</command>
<command>
<proto>void <name>glAttachObjectARB</name></proto>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>containerObj</name></param>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
<alias name="glAttachShader"/>
</command>
<command>
<proto>void <name>glAttachShader</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>shader</name></param>
</command>
<command>
<proto>void <name>glBegin</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<glx type="render" opcode="4"/>
</command>
<command>
<proto>void <name>glBeginConditionalRender</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="TypeEnum"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto>void <name>glBeginConditionalRenderNV</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="TypeEnum"><ptype>GLenum</ptype> <name>mode</name></param>
<alias name="glBeginConditionalRender"/>
<glx type="render" opcode="348"/>
</command>
<command>
<proto>void <name>glBeginConditionalRenderNVX</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto>void <name>glBeginFragmentShaderATI</name></proto>
</command>
<command>
<proto>void <name>glBeginOcclusionQueryNV</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto>void <name>glBeginPerfMonitorAMD</name></proto>
<param><ptype>GLuint</ptype> <name>monitor</name></param>
</command>
<command>
<proto>void <name>glBeginPerfQueryINTEL</name></proto>
<param><ptype>GLuint</ptype> <name>queryHandle</name></param>
</command>
<command>
<proto>void <name>glBeginQuery</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
<glx type="render" opcode="231"/>
</command>
<command>
<proto>void <name>glBeginQueryARB</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
<alias name="glBeginQuery"/>
</command>
<command>
<proto>void <name>glBeginQueryEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto>void <name>glBeginQueryIndexed</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto>void <name>glBeginTransformFeedback</name></proto>
<param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
</command>
<command>
<proto>void <name>glBeginTransformFeedbackEXT</name></proto>
<param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
<alias name="glBeginTransformFeedback"/>
</command>
<command>
<proto>void <name>glBeginTransformFeedbackNV</name></proto>
<param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
<alias name="glBeginTransformFeedback"/>
</command>
<command>
<proto>void <name>glBeginVertexShaderEXT</name></proto>
</command>
<command>
<proto>void <name>glBeginVideoCaptureNV</name></proto>
<param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
</command>
<command>
<proto>void <name>glBindAttribLocation</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param>const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto>void <name>glBindAttribLocationARB</name></proto>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param>const <ptype>GLcharARB</ptype> *<name>name</name></param>
<alias name="glBindAttribLocation"/>
</command>
<command>
<proto>void <name>glBindBuffer</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
<proto>void <name>glBindBufferARB</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<alias name="glBindBuffer"/>
</command>
<command>
<proto>void <name>glBindBufferBase</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
<proto>void <name>glBindBufferBaseEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<alias name="glBindBufferBase"/>
</command>
<command>
<proto>void <name>glBindBufferBaseNV</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<alias name="glBindBufferBase"/>
</command>
<command>
<proto>void <name>glBindBufferOffsetEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glBindBufferOffsetNV</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<alias name="glBindBufferOffsetEXT"/>
</command>
<command>
<proto>void <name>glBindBufferRange</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
</command>
<command>
<proto>void <name>glBindBufferRangeEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<alias name="glBindBufferRange"/>
</command>
<command>
<proto>void <name>glBindBufferRangeNV</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<alias name="glBindBufferRange"/>
</command>
<command>
<proto>void <name>glBindBuffersBase</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint</ptype> *<name>buffers</name></param>
</command>
<command>
<proto>void <name>glBindBuffersRange</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint</ptype> *<name>buffers</name></param>
<param len="count">const <ptype>GLintptr</ptype> *<name>offsets</name></param>
<param len="count">const <ptype>GLsizeiptr</ptype> *<name>sizes</name></param>
</command>
<command>
<proto>void <name>glBindFragDataLocation</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>color</name></param>
<param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto>void <name>glBindFragDataLocationEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>color</name></param>
<param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
<alias name="glBindFragDataLocation"/>
</command>
<command>
<proto>void <name>glBindFragDataLocationIndexed</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>colorNumber</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param>const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto>void <name>glBindFragmentShaderATI</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto>void <name>glBindFramebuffer</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<glx type="render" opcode="236"/>
</command>
<command>
<proto>void <name>glBindFramebufferEXT</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<glx type="render" opcode="4319"/>
</command>
<command>
<proto>void <name>glBindFramebufferOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
</command>
<command>
<proto>void <name>glBindImageTexture</name></proto>
<param><ptype>GLuint</ptype> <name>unit</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param>
<param><ptype>GLint</ptype> <name>layer</name></param>
<param><ptype>GLenum</ptype> <name>access</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
</command>
<command>
<proto>void <name>glBindImageTextureEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param>
<param><ptype>GLint</ptype> <name>layer</name></param>
<param><ptype>GLenum</ptype> <name>access</name></param>
<param><ptype>GLint</ptype> <name>format</name></param>
</command>
<command>
<proto>void <name>glBindImageTextures</name></proto>
<param><ptype>GLuint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint</ptype> *<name>textures</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glBindLightParameterEXT</name></proto>
<param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
<param group="LightParameter"><ptype>GLenum</ptype> <name>value</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glBindMaterialParameterEXT</name></proto>
<param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
<param group="MaterialParameter"><ptype>GLenum</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glBindMultiTextureEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glBindParameterEXT</name></proto>
<param group="VertexShaderParameterEXT"><ptype>GLenum</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glBindProgramARB</name></proto>
<param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>program</name></param>
<glx type="render" opcode="4180"/>
</command>
<command>
<proto>void <name>glBindProgramNV</name></proto>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
<alias name="glBindProgramARB"/>
<glx type="render" opcode="4180"/>
</command>
<command>
<proto>void <name>glBindProgramPipeline</name></proto>
<param><ptype>GLuint</ptype> <name>pipeline</name></param>
</command>
<command>
<proto>void <name>glBindProgramPipelineEXT</name></proto>
<param><ptype>GLuint</ptype> <name>pipeline</name></param>
</command>
<command>
<proto>void <name>glBindRenderbuffer</name></proto>
<param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
<glx type="render" opcode="235"/>
</command>
<command>
<proto>void <name>glBindRenderbufferEXT</name></proto>
<param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
<glx type="render" opcode="4316"/>
</command>
<command>
<proto>void <name>glBindRenderbufferOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
</command>
<command>
<proto>void <name>glBindSampler</name></proto>
<param><ptype>GLuint</ptype> <name>unit</name></param>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
</command>
<command>
<proto>void <name>glBindSamplers</name></proto>
<param><ptype>GLuint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint</ptype> *<name>samplers</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glBindTexGenParameterEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>unit</name></param>
<param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
<param group="TextureGenParameter"><ptype>GLenum</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glBindTexture</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<glx type="render" opcode="4117"/>
</command>
<command>
<proto>void <name>glBindTextureEXT</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<alias name="glBindTexture"/>
<glx type="render" opcode="4117"/>
</command>
<command>
<proto>void <name>glBindTextureUnit</name></proto>
<param><ptype>GLuint</ptype> <name>unit</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glBindTextureUnitParameterEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>unit</name></param>
<param group="VertexShaderTextureUnitParameter"><ptype>GLenum</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glBindTextures</name></proto>
<param><ptype>GLuint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint</ptype> *<name>textures</name></param>
</command>
<command>
<proto>void <name>glBindTransformFeedback</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto>void <name>glBindTransformFeedbackNV</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto>void <name>glBindVertexArray</name></proto>
<param><ptype>GLuint</ptype> <name>array</name></param>
<glx type="render" opcode="350"/>
</command>
<command>
<proto>void <name>glBindVertexArrayAPPLE</name></proto>
<param><ptype>GLuint</ptype> <name>array</name></param>
</command>
<command>
<proto>void <name>glBindVertexArrayOES</name></proto>
<param><ptype>GLuint</ptype> <name>array</name></param>
<alias name="glBindVertexArray"/>
</command>
<command>
<proto>void <name>glBindVertexBuffer</name></proto>
<param><ptype>GLuint</ptype> <name>bindingindex</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glBindVertexBuffers</name></proto>
<param><ptype>GLuint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint</ptype> *<name>buffers</name></param>
<param len="count">const <ptype>GLintptr</ptype> *<name>offsets</name></param>
<param len="count">const <ptype>GLsizei</ptype> *<name>strides</name></param>
</command>
<command>
<proto>void <name>glBindVertexShaderEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto>void <name>glBindVideoCaptureStreamBufferNV</name></proto>
<param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
<param><ptype>GLuint</ptype> <name>stream</name></param>
<param><ptype>GLenum</ptype> <name>frame_region</name></param>
<param group="BufferOffsetARB"><ptype>GLintptrARB</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glBindVideoCaptureStreamTextureNV</name></proto>
<param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
<param><ptype>GLuint</ptype> <name>stream</name></param>
<param><ptype>GLenum</ptype> <name>frame_region</name></param>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
</command>
<command>
<proto>void <name>glBinormal3bEXT</name></proto>
<param><ptype>GLbyte</ptype> <name>bx</name></param>
<param><ptype>GLbyte</ptype> <name>by</name></param>
<param><ptype>GLbyte</ptype> <name>bz</name></param>
<vecequiv name="glBinormal3bvEXT"/>
</command>
<command>
<proto>void <name>glBinormal3bvEXT</name></proto>
<param len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glBinormal3dEXT</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>bx</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>by</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>bz</name></param>
<vecequiv name="glBinormal3dvEXT"/>
</command>
<command>
<proto>void <name>glBinormal3dvEXT</name></proto>
<param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glBinormal3fEXT</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>bx</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>by</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>bz</name></param>
<vecequiv name="glBinormal3fvEXT"/>
</command>
<command>
<proto>void <name>glBinormal3fvEXT</name></proto>
<param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glBinormal3iEXT</name></proto>
<param><ptype>GLint</ptype> <name>bx</name></param>
<param><ptype>GLint</ptype> <name>by</name></param>
<param><ptype>GLint</ptype> <name>bz</name></param>
<vecequiv name="glBinormal3ivEXT"/>
</command>
<command>
<proto>void <name>glBinormal3ivEXT</name></proto>
<param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glBinormal3sEXT</name></proto>
<param><ptype>GLshort</ptype> <name>bx</name></param>
<param><ptype>GLshort</ptype> <name>by</name></param>
<param><ptype>GLshort</ptype> <name>bz</name></param>
<vecequiv name="glBinormal3svEXT"/>
</command>
<command>
<proto>void <name>glBinormal3svEXT</name></proto>
<param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glBinormalPointerEXT</name></proto>
<param group="BinormalPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glBitmap</name></proto>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>xorig</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>yorig</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>xmove</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>ymove</name></param>
<param len="COMPSIZE(width,height)">const <ptype>GLubyte</ptype> *<name>bitmap</name></param>
<glx type="render" opcode="5"/>
<glx type="render" opcode="311" name="glBitmapPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glBitmapxOES</name></proto>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLfixed</ptype> <name>xorig</name></param>
<param><ptype>GLfixed</ptype> <name>yorig</name></param>
<param><ptype>GLfixed</ptype> <name>xmove</name></param>
<param><ptype>GLfixed</ptype> <name>ymove</name></param>
<param len="COMPSIZE(width,height)">const <ptype>GLubyte</ptype> *<name>bitmap</name></param>
</command>
<command>
<proto>void <name>glBlendBarrier</name></proto>
</command>
<command>
<proto>void <name>glBlendBarrierKHR</name></proto>
<alias name="glBlendBarrier"/>
</command>
<command>
<proto>void <name>glBlendBarrierNV</name></proto>
<alias name="glBlendBarrier"/>
</command>
<command>
<proto>void <name>glBlendColor</name></proto>
<param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param>
<glx type="render" opcode="4096"/>
</command>
<command>
<proto>void <name>glBlendColorEXT</name></proto>
<param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param>
<alias name="glBlendColor"/>
<glx type="render" opcode="4096"/>
</command>
<command>
<proto>void <name>glBlendColorxOES</name></proto>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>red</name></param>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>green</name></param>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>blue</name></param>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>alpha</name></param>
</command>
<command>
<proto>void <name>glBlendEquation</name></proto>
<param group="BlendEquationMode"><ptype>GLenum</ptype> <name>mode</name></param>
<glx type="render" opcode="4097"/>
</command>
<command>
<proto>void <name>glBlendEquationEXT</name></proto>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
<alias name="glBlendEquation"/>
<glx type="render" opcode="4097"/>
</command>
<command>
<proto>void <name>glBlendEquationIndexedAMD</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param><ptype>GLenum</ptype> <name>mode</name></param>
<alias name="glBlendEquationi"/>
</command>
<command>
<proto>void <name>glBlendEquationOES</name></proto>
<param><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto>void <name>glBlendEquationSeparate</name></proto>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
<glx type="render" opcode="4228"/>
</command>
<command>
<proto>void <name>glBlendEquationSeparateEXT</name></proto>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeRGB</name></param>
<param group="BlendEquationModeEXT"><ptype>GLenum</ptype> <name>modeAlpha</name></param>
<alias name="glBlendEquationSeparate"/>
<glx type="render" opcode="4228"/>
</command>
<command>
<proto>void <name>glBlendEquationSeparateIndexedAMD</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param><ptype>GLenum</ptype> <name>modeRGB</name></param>
<param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
<alias name="glBlendEquationSeparatei"/>
</command>
<command>
<proto>void <name>glBlendEquationSeparateOES</name></proto>
<param><ptype>GLenum</ptype> <name>modeRGB</name></param>
<param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
</command>
<command>
<proto>void <name>glBlendEquationSeparatei</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param><ptype>GLenum</ptype> <name>modeRGB</name></param>
<param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
</command>
<command>
<proto>void <name>glBlendEquationSeparateiARB</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param><ptype>GLenum</ptype> <name>modeRGB</name></param>
<param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
<alias name="glBlendEquationSeparatei"/>
</command>
<command>
<proto>void <name>glBlendEquationSeparateiEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param><ptype>GLenum</ptype> <name>modeRGB</name></param>
<param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
<alias name="glBlendEquationSeparatei"/>
</command>
<command>
<proto>void <name>glBlendEquationSeparateiOES</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param><ptype>GLenum</ptype> <name>modeRGB</name></param>
<param><ptype>GLenum</ptype> <name>modeAlpha</name></param>
<alias name="glBlendEquationSeparatei"/>
</command>
<command>
<proto>void <name>glBlendEquationi</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto>void <name>glBlendEquationiARB</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param><ptype>GLenum</ptype> <name>mode</name></param>
<alias name="glBlendEquationi"/>
</command>
<command>
<proto>void <name>glBlendEquationiEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param><ptype>GLenum</ptype> <name>mode</name></param>
<alias name="glBlendEquationi"/>
</command>
<command>
<proto>void <name>glBlendEquationiOES</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param><ptype>GLenum</ptype> <name>mode</name></param>
<alias name="glBlendEquationi"/>
</command>
<command>
<proto>void <name>glBlendFunc</name></proto>
<param group="BlendingFactorSrc"><ptype>GLenum</ptype> <name>sfactor</name></param>
<param group="BlendingFactorDest"><ptype>GLenum</ptype> <name>dfactor</name></param>
<glx type="render" opcode="160"/>
</command>
<command>
<proto>void <name>glBlendFuncIndexedAMD</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param><ptype>GLenum</ptype> <name>src</name></param>
<param><ptype>GLenum</ptype> <name>dst</name></param>
<alias name="glBlendFunci"/>
</command>
<command>
<proto>void <name>glBlendFuncSeparate</name></proto>
<param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
<param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
<param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
<param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
<glx type="render" opcode="4134"/>
</command>
<command>
<proto>void <name>glBlendFuncSeparateEXT</name></proto>
<param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
<param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
<param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
<param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
<alias name="glBlendFuncSeparate"/>
<glx type="render" opcode="4134"/>
</command>
<command>
<proto>void <name>glBlendFuncSeparateINGR</name></proto>
<param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorRGB</name></param>
<param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorRGB</name></param>
<param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>sfactorAlpha</name></param>
<param group="BlendFuncSeparateParameterEXT"><ptype>GLenum</ptype> <name>dfactorAlpha</name></param>
<alias name="glBlendFuncSeparate"/>
<glx type="render" opcode="4134"/>
</command>
<command>
<proto>void <name>glBlendFuncSeparateIndexedAMD</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param><ptype>GLenum</ptype> <name>srcRGB</name></param>
<param><ptype>GLenum</ptype> <name>dstRGB</name></param>
<param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
<param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
<alias name="glBlendFuncSeparatei"/>
</command>
<command>
<proto>void <name>glBlendFuncSeparateOES</name></proto>
<param><ptype>GLenum</ptype> <name>srcRGB</name></param>
<param><ptype>GLenum</ptype> <name>dstRGB</name></param>
<param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
<param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
</command>
<command>
<proto>void <name>glBlendFuncSeparatei</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param><ptype>GLenum</ptype> <name>srcRGB</name></param>
<param><ptype>GLenum</ptype> <name>dstRGB</name></param>
<param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
<param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
</command>
<command>
<proto>void <name>glBlendFuncSeparateiARB</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param><ptype>GLenum</ptype> <name>srcRGB</name></param>
<param><ptype>GLenum</ptype> <name>dstRGB</name></param>
<param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
<param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
<alias name="glBlendFuncSeparatei"/>
</command>
<command>
<proto>void <name>glBlendFuncSeparateiEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param><ptype>GLenum</ptype> <name>srcRGB</name></param>
<param><ptype>GLenum</ptype> <name>dstRGB</name></param>
<param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
<param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
<alias name="glBlendFuncSeparatei"/>
</command>
<command>
<proto>void <name>glBlendFuncSeparateiOES</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param><ptype>GLenum</ptype> <name>srcRGB</name></param>
<param><ptype>GLenum</ptype> <name>dstRGB</name></param>
<param><ptype>GLenum</ptype> <name>srcAlpha</name></param>
<param><ptype>GLenum</ptype> <name>dstAlpha</name></param>
<alias name="glBlendFuncSeparatei"/>
</command>
<command>
<proto>void <name>glBlendFunci</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param><ptype>GLenum</ptype> <name>src</name></param>
<param><ptype>GLenum</ptype> <name>dst</name></param>
</command>
<command>
<proto>void <name>glBlendFunciARB</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param><ptype>GLenum</ptype> <name>src</name></param>
<param><ptype>GLenum</ptype> <name>dst</name></param>
<alias name="glBlendFunci"/>
</command>
<command>
<proto>void <name>glBlendFunciEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param><ptype>GLenum</ptype> <name>src</name></param>
<param><ptype>GLenum</ptype> <name>dst</name></param>
<alias name="glBlendFunci"/>
</command>
<command>
<proto>void <name>glBlendFunciOES</name></proto>
<param><ptype>GLuint</ptype> <name>buf</name></param>
<param><ptype>GLenum</ptype> <name>src</name></param>
<param><ptype>GLenum</ptype> <name>dst</name></param>
<alias name="glBlendFunci"/>
</command>
<command>
<proto>void <name>glBlendParameteriNV</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glBlitFramebuffer</name></proto>
<param><ptype>GLint</ptype> <name>srcX0</name></param>
<param><ptype>GLint</ptype> <name>srcY0</name></param>
<param><ptype>GLint</ptype> <name>srcX1</name></param>
<param><ptype>GLint</ptype> <name>srcY1</name></param>
<param><ptype>GLint</ptype> <name>dstX0</name></param>
<param><ptype>GLint</ptype> <name>dstY0</name></param>
<param><ptype>GLint</ptype> <name>dstX1</name></param>
<param><ptype>GLint</ptype> <name>dstY1</name></param>
<param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
<param><ptype>GLenum</ptype> <name>filter</name></param>
<glx type="render" opcode="4330"/>
</command>
<command>
<proto>void <name>glBlitFramebufferANGLE</name></proto>
<param><ptype>GLint</ptype> <name>srcX0</name></param>
<param><ptype>GLint</ptype> <name>srcY0</name></param>
<param><ptype>GLint</ptype> <name>srcX1</name></param>
<param><ptype>GLint</ptype> <name>srcY1</name></param>
<param><ptype>GLint</ptype> <name>dstX0</name></param>
<param><ptype>GLint</ptype> <name>dstY0</name></param>
<param><ptype>GLint</ptype> <name>dstX1</name></param>
<param><ptype>GLint</ptype> <name>dstY1</name></param>
<param><ptype>GLbitfield</ptype> <name>mask</name></param>
<param><ptype>GLenum</ptype> <name>filter</name></param>
</command>
<command>
<proto>void <name>glBlitFramebufferEXT</name></proto>
<param><ptype>GLint</ptype> <name>srcX0</name></param>
<param><ptype>GLint</ptype> <name>srcY0</name></param>
<param><ptype>GLint</ptype> <name>srcX1</name></param>
<param><ptype>GLint</ptype> <name>srcY1</name></param>
<param><ptype>GLint</ptype> <name>dstX0</name></param>
<param><ptype>GLint</ptype> <name>dstY0</name></param>
<param><ptype>GLint</ptype> <name>dstX1</name></param>
<param><ptype>GLint</ptype> <name>dstY1</name></param>
<param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
<param><ptype>GLenum</ptype> <name>filter</name></param>
<alias name="glBlitFramebuffer"/>
<glx type="render" opcode="4330"/>
</command>
<command>
<proto>void <name>glBlitFramebufferNV</name></proto>
<param><ptype>GLint</ptype> <name>srcX0</name></param>
<param><ptype>GLint</ptype> <name>srcY0</name></param>
<param><ptype>GLint</ptype> <name>srcX1</name></param>
<param><ptype>GLint</ptype> <name>srcY1</name></param>
<param><ptype>GLint</ptype> <name>dstX0</name></param>
<param><ptype>GLint</ptype> <name>dstY0</name></param>
<param><ptype>GLint</ptype> <name>dstX1</name></param>
<param><ptype>GLint</ptype> <name>dstY1</name></param>
<param><ptype>GLbitfield</ptype> <name>mask</name></param>
<param><ptype>GLenum</ptype> <name>filter</name></param>
<alias name="glBlitFramebuffer"/>
</command>
<command>
<proto>void <name>glBlitNamedFramebuffer</name></proto>
<param><ptype>GLuint</ptype> <name>readFramebuffer</name></param>
<param><ptype>GLuint</ptype> <name>drawFramebuffer</name></param>
<param><ptype>GLint</ptype> <name>srcX0</name></param>
<param><ptype>GLint</ptype> <name>srcY0</name></param>
<param><ptype>GLint</ptype> <name>srcX1</name></param>
<param><ptype>GLint</ptype> <name>srcY1</name></param>
<param><ptype>GLint</ptype> <name>dstX0</name></param>
<param><ptype>GLint</ptype> <name>dstY0</name></param>
<param><ptype>GLint</ptype> <name>dstX1</name></param>
<param><ptype>GLint</ptype> <name>dstY1</name></param>
<param><ptype>GLbitfield</ptype> <name>mask</name></param>
<param><ptype>GLenum</ptype> <name>filter</name></param>
</command>
<command>
<proto>void <name>glBufferAddressRangeNV</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint64EXT</ptype> <name>address</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
</command>
<command>
<proto>void <name>glBufferData</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param len="size">const void *<name>data</name></param>
<param group="BufferUsageARB"><ptype>GLenum</ptype> <name>usage</name></param>
</command>
<command>
<proto>void <name>glBufferDataARB</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferSizeARB"><ptype>GLsizeiptrARB</ptype> <name>size</name></param>
<param len="size">const void *<name>data</name></param>
<param group="BufferUsageARB"><ptype>GLenum</ptype> <name>usage</name></param>
<alias name="glBufferData"/>
</command>
<command>
<proto>void <name>glBufferPageCommitmentARB</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param><ptype>GLboolean</ptype> <name>commit</name></param>
</command>
<command>
<proto>void <name>glBufferParameteriAPPLE</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glBufferStorage</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param len="size">const void *<name>data</name></param>
<param><ptype>GLbitfield</ptype> <name>flags</name></param>
</command>
<command>
<proto>void <name>glBufferStorageEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param len="size">const void *<name>data</name></param>
<param><ptype>GLbitfield</ptype> <name>flags</name></param>
<alias name="glBufferStorage"/>
</command>
<command>
<proto>void <name>glBufferSubData</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param len="size">const void *<name>data</name></param>
</command>
<command>
<proto>void <name>glBufferSubDataARB</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferOffsetARB"><ptype>GLintptrARB</ptype> <name>offset</name></param>
<param group="BufferSizeARB"><ptype>GLsizeiptrARB</ptype> <name>size</name></param>
<param len="size">const void *<name>data</name></param>
<alias name="glBufferSubData"/>
</command>
<command>
<proto>void <name>glCallCommandListNV</name></proto>
<param><ptype>GLuint</ptype> <name>list</name></param>
</command>
<command>
<proto>void <name>glCallList</name></proto>
<param group="List"><ptype>GLuint</ptype> <name>list</name></param>
<glx type="render" opcode="1"/>
</command>
<command>
<proto>void <name>glCallLists</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param group="ListNameType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(n,type)">const void *<name>lists</name></param>
<glx type="render" opcode="2"/>
</command>
<command>
<proto><ptype>GLenum</ptype> <name>glCheckFramebufferStatus</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<glx type="vendor" opcode="1427"/>
</command>
<command>
<proto><ptype>GLenum</ptype> <name>glCheckFramebufferStatusEXT</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<alias name="glCheckFramebufferStatus"/>
<glx type="vendor" opcode="1427"/>
</command>
<command>
<proto><ptype>GLenum</ptype> <name>glCheckFramebufferStatusOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
</command>
<command>
<proto><ptype>GLenum</ptype> <name>glCheckNamedFramebufferStatus</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param><ptype>GLenum</ptype> <name>target</name></param>
</command>
<command>
<proto group="FramebufferStatus"><ptype>GLenum</ptype> <name>glCheckNamedFramebufferStatusEXT</name></proto>
<param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
</command>
<command>
<proto>void <name>glClampColor</name></proto>
<param group="ClampColorTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ClampColorModeARB"><ptype>GLenum</ptype> <name>clamp</name></param>
<glx type="render" opcode="234"/>
</command>
<command>
<proto>void <name>glClampColorARB</name></proto>
<param group="ClampColorTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ClampColorModeARB"><ptype>GLenum</ptype> <name>clamp</name></param>
<alias name="glClampColor"/>
<glx type="render" opcode="234"/>
</command>
<command>
<proto>void <name>glClear</name></proto>
<param group="ClearBufferMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
<glx type="render" opcode="127"/>
</command>
<command>
<proto>void <name>glClearAccum</name></proto>
<param><ptype>GLfloat</ptype> <name>red</name></param>
<param><ptype>GLfloat</ptype> <name>green</name></param>
<param><ptype>GLfloat</ptype> <name>blue</name></param>
<param><ptype>GLfloat</ptype> <name>alpha</name></param>
<glx type="render" opcode="128"/>
</command>
<command>
<proto>void <name>glClearAccumxOES</name></proto>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>red</name></param>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>green</name></param>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>blue</name></param>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>alpha</name></param>
</command>
<command>
<proto>void <name>glClearBufferData</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type)">const void *<name>data</name></param>
</command>
<command>
<proto>void <name>glClearBufferSubData</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type)">const void *<name>data</name></param>
</command>
<command>
<proto>void <name>glClearBufferfi</name></proto>
<param><ptype>GLenum</ptype> <name>buffer</name></param>
<param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
<param><ptype>GLfloat</ptype> <name>depth</name></param>
<param><ptype>GLint</ptype> <name>stencil</name></param>
</command>
<command>
<proto>void <name>glClearBufferfv</name></proto>
<param><ptype>GLenum</ptype> <name>buffer</name></param>
<param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
<param len="COMPSIZE(buffer)">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glClearBufferiv</name></proto>
<param><ptype>GLenum</ptype> <name>buffer</name></param>
<param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
<param len="COMPSIZE(buffer)">const <ptype>GLint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glClearBufferuiv</name></proto>
<param><ptype>GLenum</ptype> <name>buffer</name></param>
<param group="DrawBufferName"><ptype>GLint</ptype> <name>drawbuffer</name></param>
<param len="COMPSIZE(buffer)">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glClearColor</name></proto>
<param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param>
<glx type="render" opcode="130"/>
</command>
<command>
<proto>void <name>glClearColorIiEXT</name></proto>
<param><ptype>GLint</ptype> <name>red</name></param>
<param><ptype>GLint</ptype> <name>green</name></param>
<param><ptype>GLint</ptype> <name>blue</name></param>
<param><ptype>GLint</ptype> <name>alpha</name></param>
<glx type="render" opcode="4292"/>
</command>
<command>
<proto>void <name>glClearColorIuiEXT</name></proto>
<param><ptype>GLuint</ptype> <name>red</name></param>
<param><ptype>GLuint</ptype> <name>green</name></param>
<param><ptype>GLuint</ptype> <name>blue</name></param>
<param><ptype>GLuint</ptype> <name>alpha</name></param>
<glx type="render" opcode="4293"/>
</command>
<command>
<proto>void <name>glClearColorx</name></proto>
<param><ptype>GLfixed</ptype> <name>red</name></param>
<param><ptype>GLfixed</ptype> <name>green</name></param>
<param><ptype>GLfixed</ptype> <name>blue</name></param>
<param><ptype>GLfixed</ptype> <name>alpha</name></param>
</command>
<command>
<proto>void <name>glClearColorxOES</name></proto>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>red</name></param>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>green</name></param>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>blue</name></param>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>alpha</name></param>
</command>
<command>
<proto>void <name>glClearDepth</name></proto>
<param><ptype>GLdouble</ptype> <name>depth</name></param>
<glx type="render" opcode="132"/>
</command>
<command>
<proto>void <name>glClearDepthdNV</name></proto>
<param><ptype>GLdouble</ptype> <name>depth</name></param>
<glx type="render" opcode="4284"/>
</command>
<command>
<proto>void <name>glClearDepthf</name></proto>
<param><ptype>GLfloat</ptype> <name>d</name></param>
</command>
<command>
<proto>void <name>glClearDepthfOES</name></proto>
<param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>depth</name></param>
<glx type="render" opcode="4308"/>
<alias name="glClearDepthf"/>
</command>
<command>
<proto>void <name>glClearDepthx</name></proto>
<param><ptype>GLfixed</ptype> <name>depth</name></param>
</command>
<command>
<proto>void <name>glClearDepthxOES</name></proto>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>depth</name></param>
</command>
<command>
<proto>void <name>glClearIndex</name></proto>
<param group="MaskedColorIndexValueF"><ptype>GLfloat</ptype> <name>c</name></param>
<glx type="render" opcode="129"/>
</command>
<command>
<proto>void <name>glClearNamedBufferData</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>data</name></param>
</command>
<command>
<proto>void <name>glClearNamedBufferDataEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type)">const void *<name>data</name></param>
</command>
<command>
<proto>void <name>glClearNamedBufferSubData</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>data</name></param>
</command>
<command>
<proto>void <name>glClearNamedBufferSubDataEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type)">const void *<name>data</name></param>
</command>
<command>
<proto>void <name>glClearNamedFramebufferfi</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param><ptype>GLenum</ptype> <name>buffer</name></param>
<param>const <ptype>GLfloat</ptype> <name>depth</name></param>
<param><ptype>GLint</ptype> <name>stencil</name></param>
</command>
<command>
<proto>void <name>glClearNamedFramebufferfv</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param><ptype>GLenum</ptype> <name>buffer</name></param>
<param><ptype>GLint</ptype> <name>drawbuffer</name></param>
<param>const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glClearNamedFramebufferiv</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param><ptype>GLenum</ptype> <name>buffer</name></param>
<param><ptype>GLint</ptype> <name>drawbuffer</name></param>
<param>const <ptype>GLint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glClearNamedFramebufferuiv</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param><ptype>GLenum</ptype> <name>buffer</name></param>
<param><ptype>GLint</ptype> <name>drawbuffer</name></param>
<param>const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glClearStencil</name></proto>
<param group="StencilValue"><ptype>GLint</ptype> <name>s</name></param>
<glx type="render" opcode="131"/>
</command>
<command>
<proto>void <name>glClearTexImage</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type)">const void *<name>data</name></param>
</command>
<command>
<proto>void <name>glClearTexSubImage</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLint</ptype> <name>zoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type)">const void *<name>data</name></param>
</command>
<command>
<proto>void <name>glClientActiveTexture</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
</command>
<command>
<proto>void <name>glClientActiveTextureARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
<alias name="glClientActiveTexture"/>
</command>
<command>
<proto>void <name>glClientActiveVertexStreamATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
</command>
<command>
<proto>void <name>glClientAttribDefaultEXT</name></proto>
<param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
</command>
<command>
<proto><ptype>GLenum</ptype> <name>glClientWaitSync</name></proto>
<param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
<param><ptype>GLbitfield</ptype> <name>flags</name></param>
<param><ptype>GLuint64</ptype> <name>timeout</name></param>
</command>
<command>
<proto><ptype>GLenum</ptype> <name>glClientWaitSyncAPPLE</name></proto>
<param><ptype>GLsync</ptype> <name>sync</name></param>
<param><ptype>GLbitfield</ptype> <name>flags</name></param>
<param><ptype>GLuint64</ptype> <name>timeout</name></param>
<alias name="glClientWaitSync"/>
</command>
<command>
<proto>void <name>glClipControl</name></proto>
<param><ptype>GLenum</ptype> <name>origin</name></param>
<param><ptype>GLenum</ptype> <name>depth</name></param>
</command>
<command>
<proto>void <name>glClipPlane</name></proto>
<param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
<param len="4">const <ptype>GLdouble</ptype> *<name>equation</name></param>
<glx type="render" opcode="77"/>
</command>
<command>
<proto>void <name>glClipPlanef</name></proto>
<param><ptype>GLenum</ptype> <name>p</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>eqn</name></param>
</command>
<command>
<proto>void <name>glClipPlanefIMG</name></proto>
<param><ptype>GLenum</ptype> <name>p</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>eqn</name></param>
</command>
<command>
<proto>void <name>glClipPlanefOES</name></proto>
<param><ptype>GLenum</ptype> <name>plane</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>equation</name></param>
<glx type="render" opcode="4312"/>
</command>
<command>
<proto>void <name>glClipPlanex</name></proto>
<param><ptype>GLenum</ptype> <name>plane</name></param>
<param len="4">const <ptype>GLfixed</ptype> *<name>equation</name></param>
</command>
<command>
<proto>void <name>glClipPlanexIMG</name></proto>
<param><ptype>GLenum</ptype> <name>p</name></param>
<param len="4">const <ptype>GLfixed</ptype> *<name>eqn</name></param>
</command>
<command>
<proto>void <name>glClipPlanexOES</name></proto>
<param><ptype>GLenum</ptype> <name>plane</name></param>
<param len="4">const <ptype>GLfixed</ptype> *<name>equation</name></param>
</command>
<command>
<proto>void <name>glColor3b</name></proto>
<param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
<param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
<param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param>
<vecequiv name="glColor3bv"/>
</command>
<command>
<proto>void <name>glColor3bv</name></proto>
<param group="ColorB" len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
<glx type="render" opcode="6"/>
</command>
<command>
<proto>void <name>glColor3d</name></proto>
<param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param>
<param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param>
<param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param>
<vecequiv name="glColor3dv"/>
</command>
<command>
<proto>void <name>glColor3dv</name></proto>
<param group="ColorD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="7"/>
</command>
<command>
<proto>void <name>glColor3f</name></proto>
<param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
<vecequiv name="glColor3fv"/>
</command>
<command>
<proto>void <name>glColor3fVertex3fSUN</name></proto>
<param><ptype>GLfloat</ptype> <name>r</name></param>
<param><ptype>GLfloat</ptype> <name>g</name></param>
<param><ptype>GLfloat</ptype> <name>b</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glColor3fVertex3fvSUN</name></proto>
<param len="3">const <ptype>GLfloat</ptype> *<name>c</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glColor3fv</name></proto>
<param group="ColorF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="8"/>
</command>
<command>
<proto>void <name>glColor3hNV</name></proto>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>red</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>green</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>blue</name></param>
<vecequiv name="glColor3hvNV"/>
</command>
<command>
<proto>void <name>glColor3hvNV</name></proto>
<param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
<glx type="render" opcode="4244"/>
</command>
<command>
<proto>void <name>glColor3i</name></proto>
<param group="ColorI"><ptype>GLint</ptype> <name>red</name></param>
<param group="ColorI"><ptype>GLint</ptype> <name>green</name></param>
<param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param>
<vecequiv name="glColor3iv"/>
</command>
<command>
<proto>void <name>glColor3iv</name></proto>
<param group="ColorI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
<glx type="render" opcode="9"/>
</command>
<command>
<proto>void <name>glColor3s</name></proto>
<param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param>
<param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param>
<param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param>
<vecequiv name="glColor3sv"/>
</command>
<command>
<proto>void <name>glColor3sv</name></proto>
<param group="ColorS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="10"/>
</command>
<command>
<proto>void <name>glColor3ub</name></proto>
<param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param>
<param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param>
<param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param>
<vecequiv name="glColor3ubv"/>
</command>
<command>
<proto>void <name>glColor3ubv</name></proto>
<param group="ColorUB" len="3">const <ptype>GLubyte</ptype> *<name>v</name></param>
<glx type="render" opcode="11"/>
</command>
<command>
<proto>void <name>glColor3ui</name></proto>
<param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param>
<param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param>
<param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param>
<vecequiv name="glColor3uiv"/>
</command>
<command>
<proto>void <name>glColor3uiv</name></proto>
<param group="ColorUI" len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
<glx type="render" opcode="12"/>
</command>
<command>
<proto>void <name>glColor3us</name></proto>
<param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param>
<param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param>
<param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param>
<vecequiv name="glColor3usv"/>
</command>
<command>
<proto>void <name>glColor3usv</name></proto>
<param group="ColorUS" len="3">const <ptype>GLushort</ptype> *<name>v</name></param>
<glx type="render" opcode="13"/>
</command>
<command>
<proto>void <name>glColor3xOES</name></proto>
<param><ptype>GLfixed</ptype> <name>red</name></param>
<param><ptype>GLfixed</ptype> <name>green</name></param>
<param><ptype>GLfixed</ptype> <name>blue</name></param>
</command>
<command>
<proto>void <name>glColor3xvOES</name></proto>
<param len="3">const <ptype>GLfixed</ptype> *<name>components</name></param>
</command>
<command>
<proto>void <name>glColor4b</name></proto>
<param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
<param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
<param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param>
<param group="ColorB"><ptype>GLbyte</ptype> <name>alpha</name></param>
<vecequiv name="glColor4bv"/>
</command>
<command>
<proto>void <name>glColor4bv</name></proto>
<param group="ColorB" len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
<glx type="render" opcode="14"/>
</command>
<command>
<proto>void <name>glColor4d</name></proto>
<param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param>
<param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param>
<param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param>
<param group="ColorD"><ptype>GLdouble</ptype> <name>alpha</name></param>
<vecequiv name="glColor4dv"/>
</command>
<command>
<proto>void <name>glColor4dv</name></proto>
<param group="ColorD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="15"/>
</command>
<command>
<proto>void <name>glColor4f</name></proto>
<param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>alpha</name></param>
<vecequiv name="glColor4fv"/>
</command>
<command>
<proto>void <name>glColor4fNormal3fVertex3fSUN</name></proto>
<param><ptype>GLfloat</ptype> <name>r</name></param>
<param><ptype>GLfloat</ptype> <name>g</name></param>
<param><ptype>GLfloat</ptype> <name>b</name></param>
<param><ptype>GLfloat</ptype> <name>a</name></param>
<param><ptype>GLfloat</ptype> <name>nx</name></param>
<param><ptype>GLfloat</ptype> <name>ny</name></param>
<param><ptype>GLfloat</ptype> <name>nz</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glColor4fNormal3fVertex3fvSUN</name></proto>
<param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glColor4fv</name></proto>
<param group="ColorF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="16"/>
</command>
<command>
<proto>void <name>glColor4hNV</name></proto>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>red</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>green</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>blue</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>alpha</name></param>
<vecequiv name="glColor4hvNV"/>
</command>
<command>
<proto>void <name>glColor4hvNV</name></proto>
<param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
<glx type="render" opcode="4245"/>
</command>
<command>
<proto>void <name>glColor4i</name></proto>
<param group="ColorI"><ptype>GLint</ptype> <name>red</name></param>
<param group="ColorI"><ptype>GLint</ptype> <name>green</name></param>
<param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param>
<param group="ColorI"><ptype>GLint</ptype> <name>alpha</name></param>
<vecequiv name="glColor4iv"/>
</command>
<command>
<proto>void <name>glColor4iv</name></proto>
<param group="ColorI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
<glx type="render" opcode="17"/>
</command>
<command>
<proto>void <name>glColor4s</name></proto>
<param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param>
<param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param>
<param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param>
<param group="ColorS"><ptype>GLshort</ptype> <name>alpha</name></param>
<vecequiv name="glColor4sv"/>
</command>
<command>
<proto>void <name>glColor4sv</name></proto>
<param group="ColorS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="18"/>
</command>
<command>
<proto>void <name>glColor4ub</name></proto>
<param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param>
<param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param>
<param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param>
<param group="ColorUB"><ptype>GLubyte</ptype> <name>alpha</name></param>
<vecequiv name="glColor4ubv"/>
</command>
<command>
<proto>void <name>glColor4ubVertex2fSUN</name></proto>
<param><ptype>GLubyte</ptype> <name>r</name></param>
<param><ptype>GLubyte</ptype> <name>g</name></param>
<param><ptype>GLubyte</ptype> <name>b</name></param>
<param><ptype>GLubyte</ptype> <name>a</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
</command>
<command>
<proto>void <name>glColor4ubVertex2fvSUN</name></proto>
<param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param>
<param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glColor4ubVertex3fSUN</name></proto>
<param><ptype>GLubyte</ptype> <name>r</name></param>
<param><ptype>GLubyte</ptype> <name>g</name></param>
<param><ptype>GLubyte</ptype> <name>b</name></param>
<param><ptype>GLubyte</ptype> <name>a</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glColor4ubVertex3fvSUN</name></proto>
<param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glColor4ubv</name></proto>
<param group="ColorUB" len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
<glx type="render" opcode="19"/>
</command>
<command>
<proto>void <name>glColor4ui</name></proto>
<param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param>
<param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param>
<param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param>
<param group="ColorUI"><ptype>GLuint</ptype> <name>alpha</name></param>
<vecequiv name="glColor4uiv"/>
</command>
<command>
<proto>void <name>glColor4uiv</name></proto>
<param group="ColorUI" len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
<glx type="render" opcode="20"/>
</command>
<command>
<proto>void <name>glColor4us</name></proto>
<param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param>
<param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param>
<param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param>
<param group="ColorUS"><ptype>GLushort</ptype> <name>alpha</name></param>
<vecequiv name="glColor4usv"/>
</command>
<command>
<proto>void <name>glColor4usv</name></proto>
<param group="ColorUS" len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
<glx type="render" opcode="21"/>
</command>
<command>
<proto>void <name>glColor4x</name></proto>
<param><ptype>GLfixed</ptype> <name>red</name></param>
<param><ptype>GLfixed</ptype> <name>green</name></param>
<param><ptype>GLfixed</ptype> <name>blue</name></param>
<param><ptype>GLfixed</ptype> <name>alpha</name></param>
</command>
<command>
<proto>void <name>glColor4xOES</name></proto>
<param><ptype>GLfixed</ptype> <name>red</name></param>
<param><ptype>GLfixed</ptype> <name>green</name></param>
<param><ptype>GLfixed</ptype> <name>blue</name></param>
<param><ptype>GLfixed</ptype> <name>alpha</name></param>
</command>
<command>
<proto>void <name>glColor4xvOES</name></proto>
<param len="4">const <ptype>GLfixed</ptype> *<name>components</name></param>
</command>
<command>
<proto>void <name>glColorFormatNV</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glColorFragmentOp1ATI</name></proto>
<param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
<param><ptype>GLuint</ptype> <name>dst</name></param>
<param><ptype>GLuint</ptype> <name>dstMask</name></param>
<param><ptype>GLuint</ptype> <name>dstMod</name></param>
<param><ptype>GLuint</ptype> <name>arg1</name></param>
<param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
<param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
</command>
<command>
<proto>void <name>glColorFragmentOp2ATI</name></proto>
<param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
<param><ptype>GLuint</ptype> <name>dst</name></param>
<param><ptype>GLuint</ptype> <name>dstMask</name></param>
<param><ptype>GLuint</ptype> <name>dstMod</name></param>
<param><ptype>GLuint</ptype> <name>arg1</name></param>
<param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
<param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
<param><ptype>GLuint</ptype> <name>arg2</name></param>
<param><ptype>GLuint</ptype> <name>arg2Rep</name></param>
<param><ptype>GLuint</ptype> <name>arg2Mod</name></param>
</command>
<command>
<proto>void <name>glColorFragmentOp3ATI</name></proto>
<param group="FragmentOpATI"><ptype>GLenum</ptype> <name>op</name></param>
<param><ptype>GLuint</ptype> <name>dst</name></param>
<param><ptype>GLuint</ptype> <name>dstMask</name></param>
<param><ptype>GLuint</ptype> <name>dstMod</name></param>
<param><ptype>GLuint</ptype> <name>arg1</name></param>
<param><ptype>GLuint</ptype> <name>arg1Rep</name></param>
<param><ptype>GLuint</ptype> <name>arg1Mod</name></param>
<param><ptype>GLuint</ptype> <name>arg2</name></param>
<param><ptype>GLuint</ptype> <name>arg2Rep</name></param>
<param><ptype>GLuint</ptype> <name>arg2Mod</name></param>
<param><ptype>GLuint</ptype> <name>arg3</name></param>
<param><ptype>GLuint</ptype> <name>arg3Rep</name></param>
<param><ptype>GLuint</ptype> <name>arg3Mod</name></param>
</command>
<command>
<proto>void <name>glColorMask</name></proto>
<param group="Boolean"><ptype>GLboolean</ptype> <name>red</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>green</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>blue</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>alpha</name></param>
<glx type="render" opcode="134"/>
</command>
<command>
<proto>void <name>glColorMaskIndexedEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param>
<alias name="glColorMaski"/>
</command>
<command>
<proto>void <name>glColorMaski</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param>
</command>
<command>
<proto>void <name>glColorMaskiEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param>
<alias name="glColorMaski"/>
</command>
<command>
<proto>void <name>glColorMaskiOES</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>r</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>g</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>b</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>a</name></param>
<alias name="glColorMaski"/>
</command>
<command>
<proto>void <name>glColorMaterial</name></proto>
<param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
<param group="ColorMaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param>
<glx type="render" opcode="78"/>
</command>
<command>
<proto>void <name>glColorP3ui</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>color</name></param>
</command>
<command>
<proto>void <name>glColorP3uiv</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>color</name></param>
</command>
<command>
<proto>void <name>glColorP4ui</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>color</name></param>
</command>
<command>
<proto>void <name>glColorP4uiv</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>color</name></param>
</command>
<command>
<proto>void <name>glColorPointer</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glColorPointerEXT</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="COMPSIZE(size,type,stride,count)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glColorPointerListIBM</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLint</ptype> <name>stride</name></param>
<param len="COMPSIZE(size,type,stride)">const void **<name>pointer</name></param>
<param><ptype>GLint</ptype> <name>ptrstride</name></param>
</command>
<command>
<proto>void <name>glColorPointervINTEL</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="4">const void **<name>pointer</name></param>
</command>
<command>
<proto>void <name>glColorSubTable</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>start</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,count)">const void *<name>data</name></param>
<glx type="render" opcode="195"/>
<glx type="render" opcode="312" name="glColorSubTablePBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glColorSubTableEXT</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>start</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,count)">const void *<name>data</name></param>
<alias name="glColorSubTable"/>
</command>
<command>
<proto>void <name>glColorTable</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width)">const void *<name>table</name></param>
<glx type="render" opcode="2053"/>
<glx type="render" opcode="313" name="glColorTablePBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glColorTableEXT</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalFormat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width)">const void *<name>table</name></param>
<alias name="glColorTable"/>
</command>
<command>
<proto>void <name>glColorTableParameterfv</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="render" opcode="2054"/>
</command>
<command>
<proto>void <name>glColorTableParameterfvSGI</name></proto>
<param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
<alias name="glColorTableParameterfv"/>
<glx type="render" opcode="2054"/>
</command>
<command>
<proto>void <name>glColorTableParameteriv</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
<glx type="render" opcode="2055"/>
</command>
<command>
<proto>void <name>glColorTableParameterivSGI</name></proto>
<param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
<alias name="glColorTableParameteriv"/>
<glx type="render" opcode="2055"/>
</command>
<command>
<proto>void <name>glColorTableSGI</name></proto>
<param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width)">const void *<name>table</name></param>
<alias name="glColorTable"/>
<glx type="render" opcode="2053"/>
</command>
<command>
<proto>void <name>glCombinerInputNV</name></proto>
<param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
<param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
<param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
<param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>input</name></param>
<param group="CombinerMappingNV"><ptype>GLenum</ptype> <name>mapping</name></param>
<param group="CombinerComponentUsageNV"><ptype>GLenum</ptype> <name>componentUsage</name></param>
<glx type="render" opcode="4140"/>
</command>
<command>
<proto>void <name>glCombinerOutputNV</name></proto>
<param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
<param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
<param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>abOutput</name></param>
<param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>cdOutput</name></param>
<param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>sumOutput</name></param>
<param group="CombinerScaleNV"><ptype>GLenum</ptype> <name>scale</name></param>
<param group="CombinerBiasNV"><ptype>GLenum</ptype> <name>bias</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>abDotProduct</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>cdDotProduct</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>muxSum</name></param>
<glx type="render" opcode="4141"/>
</command>
<command>
<proto>void <name>glCombinerParameterfNV</name></proto>
<param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfloat</ptype> <name>param</name></param>
<glx type="render" opcode="4136"/>
</command>
<command>
<proto>void <name>glCombinerParameterfvNV</name></proto>
<param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="render" opcode="4137"/>
</command>
<command>
<proto>void <name>glCombinerParameteriNV</name></proto>
<param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
<glx type="render" opcode="4138"/>
</command>
<command>
<proto>void <name>glCombinerParameterivNV</name></proto>
<param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
<glx type="render" opcode="4139"/>
</command>
<command>
<proto>void <name>glCombinerStageParameterfvNV</name></proto>
<param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
<param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glCommandListSegmentsNV</name></proto>
<param><ptype>GLuint</ptype> <name>list</name></param>
<param><ptype>GLuint</ptype> <name>segments</name></param>
</command>
<command>
<proto>void <name>glCompileCommandListNV</name></proto>
<param><ptype>GLuint</ptype> <name>list</name></param>
</command>
<command>
<proto>void <name>glCompileShader</name></proto>
<param><ptype>GLuint</ptype> <name>shader</name></param>
</command>
<command>
<proto>void <name>glCompileShaderARB</name></proto>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>shaderObj</name></param>
<alias name="glCompileShader"/>
</command>
<command>
<proto>void <name>glCompileShaderIncludeARB</name></proto>
<param><ptype>GLuint</ptype> <name>shader</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLchar</ptype> *const*<name>path</name></param>
<param len="count">const <ptype>GLint</ptype> *<name>length</name></param>
</command>
<command>
<proto>void <name>glCompressedMultiTexImage1DEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param len="imageSize">const void *<name>bits</name></param>
</command>
<command>
<proto>void <name>glCompressedMultiTexImage2DEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param len="imageSize">const void *<name>bits</name></param>
</command>
<command>
<proto>void <name>glCompressedMultiTexImage3DEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param len="imageSize">const void *<name>bits</name></param>
</command>
<command>
<proto>void <name>glCompressedMultiTexSubImage1DEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param len="imageSize">const void *<name>bits</name></param>
</command>
<command>
<proto>void <name>glCompressedMultiTexSubImage2DEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param len="imageSize">const void *<name>bits</name></param>
</command>
<command>
<proto>void <name>glCompressedMultiTexSubImage3DEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param len="imageSize">const void *<name>bits</name></param>
</command>
<command>
<proto>void <name>glCompressedTexImage1D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
<glx type="render" opcode="214"/>
<glx type="render" opcode="314" name="glCompressedTexImage1DPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glCompressedTexImage1DARB</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
<alias name="glCompressedTexImage1D"/>
<glx type="render" opcode="214"/>
</command>
<command>
<proto>void <name>glCompressedTexImage2D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
<glx type="render" opcode="215"/>
<glx type="render" opcode="315" name="glCompressedTexImage2DPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glCompressedTexImage2DARB</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
<alias name="glCompressedTexImage2D"/>
<glx type="render" opcode="215"/>
</command>
<command>
<proto>void <name>glCompressedTexImage3D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
<glx type="render" opcode="216"/>
<glx type="render" opcode="316" name="glCompressedTexImage3DPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glCompressedTexImage3DARB</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
<alias name="glCompressedTexImage3D"/>
<glx type="render" opcode="216"/>
</command>
<command>
<proto>void <name>glCompressedTexImage3DOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param len="imageSize">const void *<name>data</name></param>
<alias name="glCompressedTexImage3D"/>
</command>
<command>
<proto>void <name>glCompressedTexSubImage1D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
<glx type="render" opcode="217"/>
<glx type="render" opcode="317" name="glCompressedTexSubImage1DPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glCompressedTexSubImage1DARB</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
<alias name="glCompressedTexSubImage1D"/>
<glx type="render" opcode="217"/>
</command>
<command>
<proto>void <name>glCompressedTexSubImage2D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
<glx type="render" opcode="218"/>
<glx type="render" opcode="318" name="glCompressedTexSubImage2DPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glCompressedTexSubImage2DARB</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
<alias name="glCompressedTexSubImage2D"/>
<glx type="render" opcode="218"/>
</command>
<command>
<proto>void <name>glCompressedTexSubImage3D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
<glx type="render" opcode="219"/>
<glx type="render" opcode="319" name="glCompressedTexSubImage3DPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glCompressedTexSubImage3DARB</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param group="CompressedTextureARB" len="imageSize">const void *<name>data</name></param>
<alias name="glCompressedTexSubImage3D"/>
<glx type="render" opcode="219"/>
</command>
<command>
<proto>void <name>glCompressedTexSubImage3DOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLint</ptype> <name>zoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param len="imageSize">const void *<name>data</name></param>
<alias name="glCompressedTexSubImage3D"/>
</command>
<command>
<proto>void <name>glCompressedTextureImage1DEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param len="imageSize">const void *<name>bits</name></param>
</command>
<command>
<proto>void <name>glCompressedTextureImage2DEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param len="imageSize">const void *<name>bits</name></param>
</command>
<command>
<proto>void <name>glCompressedTextureImage3DEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param len="imageSize">const void *<name>bits</name></param>
</command>
<command>
<proto>void <name>glCompressedTextureSubImage1D</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param>const void *<name>data</name></param>
</command>
<command>
<proto>void <name>glCompressedTextureSubImage1DEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param len="imageSize">const void *<name>bits</name></param>
</command>
<command>
<proto>void <name>glCompressedTextureSubImage2D</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param>const void *<name>data</name></param>
</command>
<command>
<proto>void <name>glCompressedTextureSubImage2DEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param len="imageSize">const void *<name>bits</name></param>
</command>
<command>
<proto>void <name>glCompressedTextureSubImage3D</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLint</ptype> <name>zoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param>const void *<name>data</name></param>
</command>
<command>
<proto>void <name>glCompressedTextureSubImage3DEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>imageSize</name></param>
<param len="imageSize">const void *<name>bits</name></param>
</command>
<command>
<proto>void <name>glConservativeRasterParameterfNV</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfloat</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glConvolutionFilter1D</name></proto>
<param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width)">const void *<name>image</name></param>
<glx type="render" opcode="4101"/>
<glx type="render" opcode="320" name="glConvolutionFilter1DPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glConvolutionFilter1DEXT</name></proto>
<param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width)">const void *<name>image</name></param>
<alias name="glConvolutionFilter1D"/>
<glx type="render" opcode="4101"/>
</command>
<command>
<proto>void <name>glConvolutionFilter2D</name></proto>
<param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height)">const void *<name>image</name></param>
<glx type="render" opcode="4102"/>
<glx type="render" opcode="321" name="glConvolutionFilter2DPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glConvolutionFilter2DEXT</name></proto>
<param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height)">const void *<name>image</name></param>
<alias name="glConvolutionFilter2D"/>
<glx type="render" opcode="4102"/>
</command>
<command>
<proto>void <name>glConvolutionParameterf</name></proto>
<param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>params</name></param>
<glx type="render" opcode="4103"/>
</command>
<command>
<proto>void <name>glConvolutionParameterfEXT</name></proto>
<param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>params</name></param>
<alias name="glConvolutionParameterf"/>
<glx type="render" opcode="4103"/>
</command>
<command>
<proto>void <name>glConvolutionParameterfv</name></proto>
<param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="render" opcode="4104"/>
</command>
<command>
<proto>void <name>glConvolutionParameterfvEXT</name></proto>
<param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
<alias name="glConvolutionParameterfv"/>
<glx type="render" opcode="4104"/>
</command>
<command>
<proto>void <name>glConvolutionParameteri</name></proto>
<param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>params</name></param>
<glx type="render" opcode="4105"/>
</command>
<command>
<proto>void <name>glConvolutionParameteriEXT</name></proto>
<param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>params</name></param>
<alias name="glConvolutionParameteri"/>
<glx type="render" opcode="4105"/>
</command>
<command>
<proto>void <name>glConvolutionParameteriv</name></proto>
<param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ConvolutionParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
<glx type="render" opcode="4106"/>
</command>
<command>
<proto>void <name>glConvolutionParameterivEXT</name></proto>
<param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
<alias name="glConvolutionParameteriv"/>
<glx type="render" opcode="4106"/>
</command>
<command>
<proto>void <name>glConvolutionParameterxOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glConvolutionParameterxvOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glCopyBufferSubData</name></proto>
<param><ptype>GLenum</ptype> <name>readTarget</name></param>
<param><ptype>GLenum</ptype> <name>writeTarget</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>readOffset</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>writeOffset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
</command>
<command>
<proto>void <name>glCopyBufferSubDataNV</name></proto>
<param><ptype>GLenum</ptype> <name>readTarget</name></param>
<param><ptype>GLenum</ptype> <name>writeTarget</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>readOffset</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>writeOffset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<alias name="glCopyBufferSubData"/>
</command>
<command>
<proto>void <name>glCopyColorSubTable</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>start</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<glx type="render" opcode="196"/>
</command>
<command>
<proto>void <name>glCopyColorSubTableEXT</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>start</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<alias name="glCopyColorSubTable"/>
</command>
<command>
<proto>void <name>glCopyColorTable</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<glx type="render" opcode="2056"/>
</command>
<command>
<proto>void <name>glCopyColorTableSGI</name></proto>
<param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<alias name="glCopyColorTable"/>
<glx type="render" opcode="2056"/>
</command>
<command>
<proto>void <name>glCopyConvolutionFilter1D</name></proto>
<param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<glx type="render" opcode="4107"/>
</command>
<command>
<proto>void <name>glCopyConvolutionFilter1DEXT</name></proto>
<param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<alias name="glCopyConvolutionFilter1D"/>
<glx type="render" opcode="4107"/>
</command>
<command>
<proto>void <name>glCopyConvolutionFilter2D</name></proto>
<param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<glx type="render" opcode="4108"/>
</command>
<command>
<proto>void <name>glCopyConvolutionFilter2DEXT</name></proto>
<param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<alias name="glCopyConvolutionFilter2D"/>
<glx type="render" opcode="4108"/>
</command>
<command>
<proto>void <name>glCopyImageSubData</name></proto>
<param><ptype>GLuint</ptype> <name>srcName</name></param>
<param><ptype>GLenum</ptype> <name>srcTarget</name></param>
<param><ptype>GLint</ptype> <name>srcLevel</name></param>
<param><ptype>GLint</ptype> <name>srcX</name></param>
<param><ptype>GLint</ptype> <name>srcY</name></param>
<param><ptype>GLint</ptype> <name>srcZ</name></param>
<param><ptype>GLuint</ptype> <name>dstName</name></param>
<param><ptype>GLenum</ptype> <name>dstTarget</name></param>
<param><ptype>GLint</ptype> <name>dstLevel</name></param>
<param><ptype>GLint</ptype> <name>dstX</name></param>
<param><ptype>GLint</ptype> <name>dstY</name></param>
<param><ptype>GLint</ptype> <name>dstZ</name></param>
<param><ptype>GLsizei</ptype> <name>srcWidth</name></param>
<param><ptype>GLsizei</ptype> <name>srcHeight</name></param>
<param><ptype>GLsizei</ptype> <name>srcDepth</name></param>
</command>
<command>
<proto>void <name>glCopyImageSubDataEXT</name></proto>
<param><ptype>GLuint</ptype> <name>srcName</name></param>
<param><ptype>GLenum</ptype> <name>srcTarget</name></param>
<param><ptype>GLint</ptype> <name>srcLevel</name></param>
<param><ptype>GLint</ptype> <name>srcX</name></param>
<param><ptype>GLint</ptype> <name>srcY</name></param>
<param><ptype>GLint</ptype> <name>srcZ</name></param>
<param><ptype>GLuint</ptype> <name>dstName</name></param>
<param><ptype>GLenum</ptype> <name>dstTarget</name></param>
<param><ptype>GLint</ptype> <name>dstLevel</name></param>
<param><ptype>GLint</ptype> <name>dstX</name></param>
<param><ptype>GLint</ptype> <name>dstY</name></param>
<param><ptype>GLint</ptype> <name>dstZ</name></param>
<param><ptype>GLsizei</ptype> <name>srcWidth</name></param>
<param><ptype>GLsizei</ptype> <name>srcHeight</name></param>
<param><ptype>GLsizei</ptype> <name>srcDepth</name></param>
<alias name="glCopyImageSubData"/>
</command>
<command>
<proto>void <name>glCopyImageSubDataNV</name></proto>
<param><ptype>GLuint</ptype> <name>srcName</name></param>
<param><ptype>GLenum</ptype> <name>srcTarget</name></param>
<param><ptype>GLint</ptype> <name>srcLevel</name></param>
<param><ptype>GLint</ptype> <name>srcX</name></param>
<param><ptype>GLint</ptype> <name>srcY</name></param>
<param><ptype>GLint</ptype> <name>srcZ</name></param>
<param><ptype>GLuint</ptype> <name>dstName</name></param>
<param><ptype>GLenum</ptype> <name>dstTarget</name></param>
<param><ptype>GLint</ptype> <name>dstLevel</name></param>
<param><ptype>GLint</ptype> <name>dstX</name></param>
<param><ptype>GLint</ptype> <name>dstY</name></param>
<param><ptype>GLint</ptype> <name>dstZ</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<glx type="render" opcode="4291"/>
</command>
<command>
<proto>void <name>glCopyImageSubDataOES</name></proto>
<param><ptype>GLuint</ptype> <name>srcName</name></param>
<param><ptype>GLenum</ptype> <name>srcTarget</name></param>
<param><ptype>GLint</ptype> <name>srcLevel</name></param>
<param><ptype>GLint</ptype> <name>srcX</name></param>
<param><ptype>GLint</ptype> <name>srcY</name></param>
<param><ptype>GLint</ptype> <name>srcZ</name></param>
<param><ptype>GLuint</ptype> <name>dstName</name></param>
<param><ptype>GLenum</ptype> <name>dstTarget</name></param>
<param><ptype>GLint</ptype> <name>dstLevel</name></param>
<param><ptype>GLint</ptype> <name>dstX</name></param>
<param><ptype>GLint</ptype> <name>dstY</name></param>
<param><ptype>GLint</ptype> <name>dstZ</name></param>
<param><ptype>GLsizei</ptype> <name>srcWidth</name></param>
<param><ptype>GLsizei</ptype> <name>srcHeight</name></param>
<param><ptype>GLsizei</ptype> <name>srcDepth</name></param>
<alias name="glCopyImageSubData"/>
</command>
<command>
<proto>void <name>glCopyMultiTexImage1DEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
</command>
<command>
<proto>void <name>glCopyMultiTexImage2DEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
</command>
<command>
<proto>void <name>glCopyMultiTexSubImage1DEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
</command>
<command>
<proto>void <name>glCopyMultiTexSubImage2DEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glCopyMultiTexSubImage3DEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glCopyNamedBufferSubData</name></proto>
<param><ptype>GLuint</ptype> <name>readBuffer</name></param>
<param><ptype>GLuint</ptype> <name>writeBuffer</name></param>
<param><ptype>GLintptr</ptype> <name>readOffset</name></param>
<param><ptype>GLintptr</ptype> <name>writeOffset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
</command>
<command>
<proto>void <name>glCopyPathNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param>
<param group="Path"><ptype>GLuint</ptype> <name>srcPath</name></param>
</command>
<command>
<proto>void <name>glCopyPixels</name></proto>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="PixelCopyType"><ptype>GLenum</ptype> <name>type</name></param>
<glx type="render" opcode="172"/>
</command>
<command>
<proto>void <name>glCopyTexImage1D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<glx type="render" opcode="4119"/>
</command>
<command>
<proto>void <name>glCopyTexImage1DEXT</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<alias name="glCopyTexImage1D"/>
<glx type="render" opcode="4119"/>
</command>
<command>
<proto>void <name>glCopyTexImage2D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<glx type="render" opcode="4120"/>
</command>
<command>
<proto>void <name>glCopyTexImage2DEXT</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<alias name="glCopyTexImage2D"/>
<glx type="render" opcode="4120"/>
</command>
<command>
<proto>void <name>glCopyTexSubImage1D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<glx type="render" opcode="4121"/>
</command>
<command>
<proto>void <name>glCopyTexSubImage1DEXT</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<alias name="glCopyTexSubImage1D"/>
<glx type="render" opcode="4121"/>
</command>
<command>
<proto>void <name>glCopyTexSubImage2D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<glx type="render" opcode="4122"/>
</command>
<command>
<proto>void <name>glCopyTexSubImage2DEXT</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<alias name="glCopyTexSubImage2D"/>
<glx type="render" opcode="4122"/>
</command>
<command>
<proto>void <name>glCopyTexSubImage3D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<glx type="render" opcode="4123"/>
</command>
<command>
<proto>void <name>glCopyTexSubImage3DEXT</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<alias name="glCopyTexSubImage3D"/>
<glx type="render" opcode="4123"/>
</command>
<command>
<proto>void <name>glCopyTexSubImage3DOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLint</ptype> <name>zoffset</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<alias name="glCopyTexSubImage3D"/>
</command>
<command>
<proto>void <name>glCopyTextureImage1DEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
</command>
<command>
<proto>void <name>glCopyTextureImage2DEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
</command>
<command>
<proto>void <name>glCopyTextureLevelsAPPLE</name></proto>
<param><ptype>GLuint</ptype> <name>destinationTexture</name></param>
<param><ptype>GLuint</ptype> <name>sourceTexture</name></param>
<param><ptype>GLint</ptype> <name>sourceBaseLevel</name></param>
<param><ptype>GLsizei</ptype> <name>sourceLevelCount</name></param>
</command>
<command>
<proto>void <name>glCopyTextureSubImage1D</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
</command>
<command>
<proto>void <name>glCopyTextureSubImage1DEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
</command>
<command>
<proto>void <name>glCopyTextureSubImage2D</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glCopyTextureSubImage2DEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glCopyTextureSubImage3D</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLint</ptype> <name>zoffset</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glCopyTextureSubImage3DEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glCoverFillPathInstancedNV</name></proto>
<param><ptype>GLsizei</ptype> <name>numPaths</name></param>
<param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
<param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param>
<param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
<param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param>
<param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
<param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
</command>
<command>
<proto>void <name>glCoverFillPathNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
<param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param>
</command>
<command>
<proto>void <name>glCoverStrokePathInstancedNV</name></proto>
<param><ptype>GLsizei</ptype> <name>numPaths</name></param>
<param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
<param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param>
<param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
<param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param>
<param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
<param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
</command>
<command>
<proto>void <name>glCoverStrokePathNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
<param group="PathCoverMode"><ptype>GLenum</ptype> <name>coverMode</name></param>
</command>
<command>
<proto>void <name>glCoverageMaskNV</name></proto>
<param><ptype>GLboolean</ptype> <name>mask</name></param>
</command>
<command>
<proto>void <name>glCoverageModulationNV</name></proto>
<param><ptype>GLenum</ptype> <name>components</name></param>
</command>
<command>
<proto>void <name>glCoverageModulationTableNV</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param>const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glCoverageOperationNV</name></proto>
<param><ptype>GLenum</ptype> <name>operation</name></param>
</command>
<command>
<proto>void <name>glCreateBuffers</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param><ptype>GLuint</ptype> *<name>buffers</name></param>
</command>
<command>
<proto>void <name>glCreateCommandListsNV</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param><ptype>GLuint</ptype> *<name>lists</name></param>
</command>
<command>
<proto>void <name>glCreateFramebuffers</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param><ptype>GLuint</ptype> *<name>framebuffers</name></param>
</command>
<command>
<proto>void <name>glCreatePerfQueryINTEL</name></proto>
<param><ptype>GLuint</ptype> <name>queryId</name></param>
<param><ptype>GLuint</ptype> *<name>queryHandle</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glCreateProgram</name></proto>
</command>
<command>
<proto group="handleARB"><ptype>GLhandleARB</ptype> <name>glCreateProgramObjectARB</name></proto>
<alias name="glCreateProgram"/>
</command>
<command>
<proto>void <name>glCreateProgramPipelines</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param><ptype>GLuint</ptype> *<name>pipelines</name></param>
</command>
<command>
<proto>void <name>glCreateQueries</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param><ptype>GLuint</ptype> *<name>ids</name></param>
</command>
<command>
<proto>void <name>glCreateRenderbuffers</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
</command>
<command>
<proto>void <name>glCreateSamplers</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param><ptype>GLuint</ptype> *<name>samplers</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glCreateShader</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
</command>
<command>
<proto group="handleARB"><ptype>GLhandleARB</ptype> <name>glCreateShaderObjectARB</name></proto>
<param><ptype>GLenum</ptype> <name>shaderType</name></param>
<alias name="glCreateShader"/>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glCreateShaderProgramEXT</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param>const <ptype>GLchar</ptype> *<name>string</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glCreateShaderProgramv</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLchar</ptype> *const*<name>strings</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glCreateShaderProgramvEXT</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLchar</ptype> **<name>strings</name></param>
</command>
<command>
<proto>void <name>glCreateStatesNV</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param><ptype>GLuint</ptype> *<name>states</name></param>
</command>
<command>
<proto group="sync"><ptype>GLsync</ptype> <name>glCreateSyncFromCLeventARB</name></proto>
<param group="cl_context"><ptype>struct _cl_context</ptype> *<name>context</name></param>
<param group="cl_event"><ptype>struct _cl_event</ptype> *<name>event</name></param>
<param><ptype>GLbitfield</ptype> <name>flags</name></param>
</command>
<command>
<proto>void <name>glCreateTextures</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param><ptype>GLuint</ptype> *<name>textures</name></param>
</command>
<command>
<proto>void <name>glCreateTransformFeedbacks</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param><ptype>GLuint</ptype> *<name>ids</name></param>
</command>
<command>
<proto>void <name>glCreateVertexArrays</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param><ptype>GLuint</ptype> *<name>arrays</name></param>
</command>
<command>
<proto>void <name>glCullFace</name></proto>
<param group="CullFaceMode"><ptype>GLenum</ptype> <name>mode</name></param>
<glx type="render" opcode="79"/>
</command>
<command>
<proto>void <name>glCullParameterdvEXT</name></proto>
<param group="CullParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glCullParameterfvEXT</name></proto>
<param group="CullParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glCurrentPaletteMatrixARB</name></proto>
<param><ptype>GLint</ptype> <name>index</name></param>
<glx type="render" opcode="4329"/>
</command>
<command>
<proto>void <name>glCurrentPaletteMatrixOES</name></proto>
<param><ptype>GLuint</ptype> <name>matrixpaletteindex</name></param>
</command>
<command>
<proto>void <name>glDebugMessageCallback</name></proto>
<param><ptype>GLDEBUGPROC</ptype> <name>callback</name></param>
<param>const void *<name>userParam</name></param>
</command>
<command>
<proto>void <name>glDebugMessageCallbackAMD</name></proto>
<param><ptype>GLDEBUGPROCAMD</ptype> <name>callback</name></param>
<param>void *<name>userParam</name></param>
</command>
<command>
<proto>void <name>glDebugMessageCallbackARB</name></proto>
<param><ptype>GLDEBUGPROCARB</ptype> <name>callback</name></param>
<param len="COMPSIZE(callback)">const void *<name>userParam</name></param>
<alias name="glDebugMessageCallback"/>
</command>
<command>
<proto>void <name>glDebugMessageCallbackKHR</name></proto>
<param><ptype>GLDEBUGPROCKHR</ptype> <name>callback</name></param>
<param>const void *<name>userParam</name></param>
<alias name="glDebugMessageCallback"/>
</command>
<command>
<proto>void <name>glDebugMessageControl</name></proto>
<param><ptype>GLenum</ptype> <name>source</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLenum</ptype> <name>severity</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>enabled</name></param>
</command>
<command>
<proto>void <name>glDebugMessageControlARB</name></proto>
<param><ptype>GLenum</ptype> <name>source</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLenum</ptype> <name>severity</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>enabled</name></param>
<alias name="glDebugMessageControl"/>
</command>
<command>
<proto>void <name>glDebugMessageControlKHR</name></proto>
<param><ptype>GLenum</ptype> <name>source</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLenum</ptype> <name>severity</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param>const <ptype>GLuint</ptype> *<name>ids</name></param>
<param><ptype>GLboolean</ptype> <name>enabled</name></param>
<alias name="glDebugMessageControl"/>
</command>
<command>
<proto>void <name>glDebugMessageEnableAMD</name></proto>
<param><ptype>GLenum</ptype> <name>category</name></param>
<param><ptype>GLenum</ptype> <name>severity</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint</ptype> *<name>ids</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>enabled</name></param>
</command>
<command>
<proto>void <name>glDebugMessageInsert</name></proto>
<param><ptype>GLenum</ptype> <name>source</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLenum</ptype> <name>severity</name></param>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param len="COMPSIZE(buf,length)">const <ptype>GLchar</ptype> *<name>buf</name></param>
</command>
<command>
<proto>void <name>glDebugMessageInsertAMD</name></proto>
<param><ptype>GLenum</ptype> <name>category</name></param>
<param><ptype>GLenum</ptype> <name>severity</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param len="length">const <ptype>GLchar</ptype> *<name>buf</name></param>
</command>
<command>
<proto>void <name>glDebugMessageInsertARB</name></proto>
<param><ptype>GLenum</ptype> <name>source</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLenum</ptype> <name>severity</name></param>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param len="length">const <ptype>GLchar</ptype> *<name>buf</name></param>
<alias name="glDebugMessageInsert"/>
</command>
<command>
<proto>void <name>glDebugMessageInsertKHR</name></proto>
<param><ptype>GLenum</ptype> <name>source</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLenum</ptype> <name>severity</name></param>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param>const <ptype>GLchar</ptype> *<name>buf</name></param>
<alias name="glDebugMessageInsert"/>
</command>
<command>
<proto>void <name>glDeformSGIX</name></proto>
<param group="FfdMaskSGIX"><ptype>GLbitfield</ptype> <name>mask</name></param>
<glx type="render" opcode="2075"/>
</command>
<command>
<proto>void <name>glDeformationMap3dSGIX</name></proto>
<param group="FfdTargetSGIX"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
<param><ptype>GLint</ptype> <name>ustride</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>v1</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>v2</name></param>
<param><ptype>GLint</ptype> <name>vstride</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>w1</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>w2</name></param>
<param><ptype>GLint</ptype> <name>wstride</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>worder</name></param>
<param group="CoordD" len="COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)">const <ptype>GLdouble</ptype> *<name>points</name></param>
<glx type="render" opcode="2073"/>
</command>
<command>
<proto>void <name>glDeformationMap3fSGIX</name></proto>
<param group="FfdTargetSGIX"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
<param><ptype>GLint</ptype> <name>ustride</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>v1</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>v2</name></param>
<param><ptype>GLint</ptype> <name>vstride</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>w1</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>w2</name></param>
<param><ptype>GLint</ptype> <name>wstride</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>worder</name></param>
<param group="CoordF" len="COMPSIZE(target,ustride,uorder,vstride,vorder,wstride,worder)">const <ptype>GLfloat</ptype> *<name>points</name></param>
<glx type="render" opcode="2074"/>
</command>
<command>
<proto>void <name>glDeleteAsyncMarkersSGIX</name></proto>
<param><ptype>GLuint</ptype> <name>marker</name></param>
<param><ptype>GLsizei</ptype> <name>range</name></param>
</command>
<command>
<proto>void <name>glDeleteBuffers</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>buffers</name></param>
</command>
<command>
<proto>void <name>glDeleteBuffersARB</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>buffers</name></param>
<alias name="glDeleteBuffers"/>
</command>
<command>
<proto>void <name>glDeleteCommandListsNV</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param>const <ptype>GLuint</ptype> *<name>lists</name></param>
</command>
<command>
<proto>void <name>glDeleteFencesAPPLE</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param group="FenceNV" len="n">const <ptype>GLuint</ptype> *<name>fences</name></param>
</command>
<command>
<proto>void <name>glDeleteFencesNV</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param group="FenceNV" len="n">const <ptype>GLuint</ptype> *<name>fences</name></param>
<glx type="vendor" opcode="1276"/>
</command>
<command>
<proto>void <name>glDeleteFragmentShaderATI</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto>void <name>glDeleteFramebuffers</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>framebuffers</name></param>
<glx type="render" opcode="4320"/>
</command>
<command>
<proto>void <name>glDeleteFramebuffersEXT</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>framebuffers</name></param>
<alias name="glDeleteFramebuffers"/>
<glx type="render" opcode="4320"/>
</command>
<command>
<proto>void <name>glDeleteFramebuffersOES</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>framebuffers</name></param>
</command>
<command>
<proto>void <name>glDeleteLists</name></proto>
<param group="List"><ptype>GLuint</ptype> <name>list</name></param>
<param><ptype>GLsizei</ptype> <name>range</name></param>
<glx type="single" opcode="103"/>
</command>
<command>
<proto>void <name>glDeleteNamedStringARB</name></proto>
<param><ptype>GLint</ptype> <name>namelen</name></param>
<param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto>void <name>glDeleteNamesAMD</name></proto>
<param><ptype>GLenum</ptype> <name>identifier</name></param>
<param><ptype>GLuint</ptype> <name>num</name></param>
<param len="num">const <ptype>GLuint</ptype> *<name>names</name></param>
</command>
<command>
<proto>void <name>glDeleteObjectARB</name></proto>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
</command>
<command>
<proto>void <name>glDeleteOcclusionQueriesNV</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
</command>
<command>
<proto>void <name>glDeletePathsNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
<param><ptype>GLsizei</ptype> <name>range</name></param>
</command>
<command>
<proto>void <name>glDeletePerfMonitorsAMD</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n"><ptype>GLuint</ptype> *<name>monitors</name></param>
</command>
<command>
<proto>void <name>glDeletePerfQueryINTEL</name></proto>
<param><ptype>GLuint</ptype> <name>queryHandle</name></param>
</command>
<command>
<proto>void <name>glDeleteProgram</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<glx type="single" opcode="202"/>
</command>
<command>
<proto>void <name>glDeleteProgramPipelines</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>pipelines</name></param>
</command>
<command>
<proto>void <name>glDeleteProgramPipelinesEXT</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>pipelines</name></param>
</command>
<command>
<proto>void <name>glDeleteProgramsARB</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param>
<glx type="vendor" opcode="1294"/>
</command>
<command>
<proto>void <name>glDeleteProgramsNV</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param>
<alias name="glDeleteProgramsARB"/>
<glx type="vendor" opcode="1294"/>
</command>
<command>
<proto>void <name>glDeleteQueries</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
<glx type="single" opcode="161"/>
</command>
<command>
<proto>void <name>glDeleteQueriesARB</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
<alias name="glDeleteQueries"/>
</command>
<command>
<proto>void <name>glDeleteQueriesEXT</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
</command>
<command>
<proto>void <name>glDeleteRenderbuffers</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>renderbuffers</name></param>
<glx type="render" opcode="4317"/>
</command>
<command>
<proto>void <name>glDeleteRenderbuffersEXT</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>renderbuffers</name></param>
<alias name="glDeleteRenderbuffers"/>
<glx type="render" opcode="4317"/>
</command>
<command>
<proto>void <name>glDeleteRenderbuffersOES</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>renderbuffers</name></param>
</command>
<command>
<proto>void <name>glDeleteSamplers</name></proto>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint</ptype> *<name>samplers</name></param>
</command>
<command>
<proto>void <name>glDeleteShader</name></proto>
<param><ptype>GLuint</ptype> <name>shader</name></param>
<glx type="single" opcode="195"/>
</command>
<command>
<proto>void <name>glDeleteStatesNV</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param>const <ptype>GLuint</ptype> *<name>states</name></param>
</command>
<command>
<proto>void <name>glDeleteSync</name></proto>
<param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
</command>
<command>
<proto>void <name>glDeleteSyncAPPLE</name></proto>
<param><ptype>GLsync</ptype> <name>sync</name></param>
<alias name="glDeleteSync"/>
</command>
<command>
<proto>void <name>glDeleteTextures</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
<glx type="single" opcode="144"/>
</command>
<command>
<proto>void <name>glDeleteTexturesEXT</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
<glx type="vendor" opcode="12"/>
</command>
<command>
<proto>void <name>glDeleteTransformFeedbacks</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
</command>
<command>
<proto>void <name>glDeleteTransformFeedbacksNV</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>ids</name></param>
<alias name="glDeleteTransformFeedbacks"/>
</command>
<command>
<proto>void <name>glDeleteVertexArrays</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>arrays</name></param>
<glx type="render" opcode="351"/>
</command>
<command>
<proto>void <name>glDeleteVertexArraysAPPLE</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>arrays</name></param>
<alias name="glDeleteVertexArrays"/>
</command>
<command>
<proto>void <name>glDeleteVertexArraysOES</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>arrays</name></param>
<alias name="glDeleteVertexArrays"/>
</command>
<command>
<proto>void <name>glDeleteVertexShaderEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto>void <name>glDepthBoundsEXT</name></proto>
<param group="ClampedFloat64"><ptype>GLclampd</ptype> <name>zmin</name></param>
<param group="ClampedFloat64"><ptype>GLclampd</ptype> <name>zmax</name></param>
<glx type="render" opcode="4229"/>
</command>
<command>
<proto>void <name>glDepthBoundsdNV</name></proto>
<param><ptype>GLdouble</ptype> <name>zmin</name></param>
<param><ptype>GLdouble</ptype> <name>zmax</name></param>
<glx type="render" opcode="4285"/>
</command>
<command>
<proto>void <name>glDepthFunc</name></proto>
<param group="DepthFunction"><ptype>GLenum</ptype> <name>func</name></param>
<glx type="render" opcode="164"/>
</command>
<command>
<proto>void <name>glDepthMask</name></proto>
<param group="Boolean"><ptype>GLboolean</ptype> <name>flag</name></param>
<glx type="render" opcode="135"/>
</command>
<command>
<proto>void <name>glDepthRange</name></proto>
<param><ptype>GLdouble</ptype> <name>near</name></param>
<param><ptype>GLdouble</ptype> <name>far</name></param>
<glx type="render" opcode="174"/>
</command>
<command>
<proto>void <name>glDepthRangeArrayfvNV</name></proto>
<param><ptype>GLuint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param>const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glDepthRangeArrayv</name></proto>
<param><ptype>GLuint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="COMPSIZE(count)">const <ptype>GLdouble</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glDepthRangeIndexed</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>n</name></param>
<param><ptype>GLdouble</ptype> <name>f</name></param>
</command>
<command>
<proto>void <name>glDepthRangeIndexedfNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLfloat</ptype> <name>n</name></param>
<param><ptype>GLfloat</ptype> <name>f</name></param>
</command>
<command>
<proto>void <name>glDepthRangedNV</name></proto>
<param><ptype>GLdouble</ptype> <name>zNear</name></param>
<param><ptype>GLdouble</ptype> <name>zFar</name></param>
<glx type="render" opcode="4283"/>
</command>
<command>
<proto>void <name>glDepthRangef</name></proto>
<param><ptype>GLfloat</ptype> <name>n</name></param>
<param><ptype>GLfloat</ptype> <name>f</name></param>
</command>
<command>
<proto>void <name>glDepthRangefOES</name></proto>
<param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>n</name></param>
<param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>f</name></param>
<glx type="render" opcode="4309"/>
<alias name="glDepthRangef"/>
</command>
<command>
<proto>void <name>glDepthRangex</name></proto>
<param><ptype>GLfixed</ptype> <name>n</name></param>
<param><ptype>GLfixed</ptype> <name>f</name></param>
</command>
<command>
<proto>void <name>glDepthRangexOES</name></proto>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>n</name></param>
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>f</name></param>
</command>
<command>
<proto>void <name>glDetachObjectARB</name></proto>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>containerObj</name></param>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>attachedObj</name></param>
<alias name="glDetachShader"/>
</command>
<command>
<proto>void <name>glDetachShader</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>shader</name></param>
</command>
<command>
<proto>void <name>glDetailTexFuncSGIS</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n*2">const <ptype>GLfloat</ptype> *<name>points</name></param>
<glx type="render" opcode="2051"/>
</command>
<command>
<proto>void <name>glDisable</name></proto>
<param group="EnableCap"><ptype>GLenum</ptype> <name>cap</name></param>
<glx type="render" opcode="138"/>
</command>
<command>
<proto>void <name>glDisableClientState</name></proto>
<param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
</command>
<command>
<proto>void <name>glDisableClientStateIndexedEXT</name></proto>
<param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
</command>
<command>
<proto>void <name>glDisableClientStateiEXT</name></proto>
<param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
</command>
<command>
<proto>void <name>glDisableDriverControlQCOM</name></proto>
<param><ptype>GLuint</ptype> <name>driverControl</name></param>
</command>
<command>
<proto>void <name>glDisableIndexedEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glDisablei"/>
</command>
<command>
<proto>void <name>glDisableVariantClientStateEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto>void <name>glDisableVertexArrayAttrib</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
</command>
<command>
<proto>void <name>glDisableVertexArrayAttribEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
</command>
<command>
<proto>void <name>glDisableVertexArrayEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
</command>
<command>
<proto>void <name>glDisableVertexAttribAPPLE</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
</command>
<command>
<proto>void <name>glDisableVertexAttribArray</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
</command>
<command>
<proto>void <name>glDisableVertexAttribArrayARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glDisableVertexAttribArray"/>
</command>
<command>
<proto>void <name>glDisablei</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
</command>
<command>
<proto>void <name>glDisableiEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glDisablei"/>
</command>
<command>
<proto>void <name>glDisableiNV</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glDisablei"/>
</command>
<command>
<proto>void <name>glDisableiOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glDisablei"/>
</command>
<command>
<proto>void <name>glDiscardFramebufferEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
<param len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param>
</command>
<command>
<proto>void <name>glDispatchCompute</name></proto>
<param><ptype>GLuint</ptype> <name>num_groups_x</name></param>
<param><ptype>GLuint</ptype> <name>num_groups_y</name></param>
<param><ptype>GLuint</ptype> <name>num_groups_z</name></param>
</command>
<command>
<proto>void <name>glDispatchComputeGroupSizeARB</name></proto>
<param><ptype>GLuint</ptype> <name>num_groups_x</name></param>
<param><ptype>GLuint</ptype> <name>num_groups_y</name></param>
<param><ptype>GLuint</ptype> <name>num_groups_z</name></param>
<param><ptype>GLuint</ptype> <name>group_size_x</name></param>
<param><ptype>GLuint</ptype> <name>group_size_y</name></param>
<param><ptype>GLuint</ptype> <name>group_size_z</name></param>
</command>
<command>
<proto>void <name>glDispatchComputeIndirect</name></proto>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>indirect</name></param>
</command>
<command>
<proto>void <name>glDrawArrays</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<glx type="render" opcode="193"/>
</command>
<command>
<proto>void <name>glDrawArraysEXT</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<alias name="glDrawArrays"/>
<glx type="render" opcode="4116"/>
</command>
<command>
<proto>void <name>glDrawArraysIndirect</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param>const void *<name>indirect</name></param>
</command>
<command>
<proto>void <name>glDrawArraysInstanced</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param><ptype>GLsizei</ptype> <name>instancecount</name></param>
</command>
<command>
<proto>void <name>glDrawArraysInstancedANGLE</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param><ptype>GLsizei</ptype> <name>primcount</name></param>
<alias name="glDrawArraysInstanced"/>
</command>
<command>
<proto>void <name>glDrawArraysInstancedARB</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param><ptype>GLsizei</ptype> <name>primcount</name></param>
<alias name="glDrawArraysInstanced"/>
</command>
<command>
<proto>void <name>glDrawArraysInstancedBaseInstance</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param><ptype>GLsizei</ptype> <name>instancecount</name></param>
<param><ptype>GLuint</ptype> <name>baseinstance</name></param>
</command>
<command>
<proto>void <name>glDrawArraysInstancedBaseInstanceEXT</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param><ptype>GLsizei</ptype> <name>instancecount</name></param>
<param><ptype>GLuint</ptype> <name>baseinstance</name></param>
<alias name="glDrawArraysInstancedBaseInstance"/>
</command>
<command comment="primcount should be renamed to instanceCount for OpenGL ES">
<proto>void <name>glDrawArraysInstancedEXT</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLint</ptype> <name>start</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param><ptype>GLsizei</ptype> <name>primcount</name></param>
<alias name="glDrawArraysInstanced"/>
</command>
<command>
<proto>void <name>glDrawArraysInstancedNV</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param><ptype>GLsizei</ptype> <name>primcount</name></param>
<alias name="glDrawArraysInstanced"/>
</command>
<command>
<proto>void <name>glDrawBuffer</name></proto>
<param group="DrawBufferMode"><ptype>GLenum</ptype> <name>buf</name></param>
<glx type="render" opcode="126"/>
</command>
<command>
<proto>void <name>glDrawBuffers</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param group="DrawBufferModeATI" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
<glx type="render" opcode="233"/>
</command>
<command>
<proto>void <name>glDrawBuffersARB</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param group="DrawBufferModeATI" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
<alias name="glDrawBuffers"/>
</command>
<command>
<proto>void <name>glDrawBuffersATI</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param group="DrawBufferModeATI" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
<alias name="glDrawBuffers"/>
<glx type="render" opcode="233"/>
</command>
<command>
<proto>void <name>glDrawBuffersEXT</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param>const <ptype>GLenum</ptype> *<name>bufs</name></param>
<alias name="glDrawBuffers"/>
</command>
<command>
<proto>void <name>glDrawBuffersIndexedEXT</name></proto>
<param><ptype>GLint</ptype> <name>n</name></param>
<param len="n">const <ptype>GLenum</ptype> *<name>location</name></param>
<param len="n">const <ptype>GLint</ptype> *<name>indices</name></param>
</command>
<command>
<proto>void <name>glDrawBuffersNV</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
</command>
<command>
<proto>void <name>glDrawCommandsAddressNV</name></proto>
<param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
<param>const <ptype>GLuint64</ptype> *<name>indirects</name></param>
<param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
<param><ptype>GLuint</ptype> <name>count</name></param>
</command>
<command>
<proto>void <name>glDrawCommandsNV</name></proto>
<param><ptype>GLenum</ptype> <name>primitiveMode</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param>const <ptype>GLintptr</ptype> *<name>indirects</name></param>
<param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
<param><ptype>GLuint</ptype> <name>count</name></param>
</command>
<command>
<proto>void <name>glDrawCommandsStatesAddressNV</name></proto>
<param>const <ptype>GLuint64</ptype> *<name>indirects</name></param>
<param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
<param>const <ptype>GLuint</ptype> *<name>states</name></param>
<param>const <ptype>GLuint</ptype> *<name>fbos</name></param>
<param><ptype>GLuint</ptype> <name>count</name></param>
</command>
<command>
<proto>void <name>glDrawCommandsStatesNV</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param>const <ptype>GLintptr</ptype> *<name>indirects</name></param>
<param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
<param>const <ptype>GLuint</ptype> *<name>states</name></param>
<param>const <ptype>GLuint</ptype> *<name>fbos</name></param>
<param><ptype>GLuint</ptype> <name>count</name></param>
</command>
<command>
<proto>void <name>glDrawElementArrayAPPLE</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
</command>
<command>
<proto>void <name>glDrawElementArrayATI</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
</command>
<command>
<proto>void <name>glDrawElements</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
</command>
<command>
<proto>void <name>glDrawElementsBaseVertex</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
<param><ptype>GLint</ptype> <name>basevertex</name></param>
</command>
<command>
<proto>void <name>glDrawElementsBaseVertexEXT</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
<param><ptype>GLint</ptype> <name>basevertex</name></param>
<alias name="glDrawElementsBaseVertex"/>
</command>
<command>
<proto>void <name>glDrawElementsBaseVertexOES</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
<param><ptype>GLint</ptype> <name>basevertex</name></param>
<alias name="glDrawElementsBaseVertex"/>
</command>
<command>
<proto>void <name>glDrawElementsIndirect</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>indirect</name></param>
</command>
<command>
<proto>void <name>glDrawElementsInstanced</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>instancecount</name></param>
</command>
<command>
<proto>void <name>glDrawElementsInstancedANGLE</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>primcount</name></param>
<alias name="glDrawElementsInstanced"/>
</command>
<command>
<proto>void <name>glDrawElementsInstancedARB</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>primcount</name></param>
<alias name="glDrawElementsInstanced"/>
</command>
<command>
<proto>void <name>glDrawElementsInstancedBaseInstance</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="count">const void *<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>instancecount</name></param>
<param><ptype>GLuint</ptype> <name>baseinstance</name></param>
</command>
<command>
<proto>void <name>glDrawElementsInstancedBaseInstanceEXT</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="count">const void *<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>instancecount</name></param>
<param><ptype>GLuint</ptype> <name>baseinstance</name></param>
<alias name="glDrawElementsInstancedBaseInstance"/>
</command>
<command>
<proto>void <name>glDrawElementsInstancedBaseVertex</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>instancecount</name></param>
<param><ptype>GLint</ptype> <name>basevertex</name></param>
</command>
<command>
<proto>void <name>glDrawElementsInstancedBaseVertexBaseInstance</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="count">const void *<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>instancecount</name></param>
<param><ptype>GLint</ptype> <name>basevertex</name></param>
<param><ptype>GLuint</ptype> <name>baseinstance</name></param>
</command>
<command>
<proto>void <name>glDrawElementsInstancedBaseVertexBaseInstanceEXT</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="count">const void *<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>instancecount</name></param>
<param><ptype>GLint</ptype> <name>basevertex</name></param>
<param><ptype>GLuint</ptype> <name>baseinstance</name></param>
<alias name="glDrawElementsInstancedBaseVertexBaseInstance"/>
</command>
<command>
<proto>void <name>glDrawElementsInstancedBaseVertexEXT</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>instancecount</name></param>
<param><ptype>GLint</ptype> <name>basevertex</name></param>
<alias name="glDrawElementsInstancedBaseVertex"/>
</command>
<command>
<proto>void <name>glDrawElementsInstancedBaseVertexOES</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>instancecount</name></param>
<param><ptype>GLint</ptype> <name>basevertex</name></param>
<alias name="glDrawElementsInstancedBaseVertex"/>
</command>
<command comment="primcount should be renamed to instanceCount for OpenGL ES">
<proto>void <name>glDrawElementsInstancedEXT</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>primcount</name></param>
<alias name="glDrawElementsInstanced"/>
</command>
<command>
<proto>void <name>glDrawElementsInstancedNV</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>primcount</name></param>
<alias name="glDrawElementsInstanced"/>
</command>
<command>
<proto>void <name>glDrawMeshArraysSUN</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
</command>
<command>
<proto>void <name>glDrawPixels</name></proto>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
<glx type="render" opcode="173"/>
<glx type="render" opcode="322" name="glDrawPixelsPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glDrawRangeElementArrayAPPLE</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLuint</ptype> <name>start</name></param>
<param><ptype>GLuint</ptype> <name>end</name></param>
<param><ptype>GLint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
</command>
<command>
<proto>void <name>glDrawRangeElementArrayATI</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLuint</ptype> <name>start</name></param>
<param><ptype>GLuint</ptype> <name>end</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
</command>
<command>
<proto>void <name>glDrawRangeElements</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLuint</ptype> <name>start</name></param>
<param><ptype>GLuint</ptype> <name>end</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
</command>
<command>
<proto>void <name>glDrawRangeElementsBaseVertex</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLuint</ptype> <name>start</name></param>
<param><ptype>GLuint</ptype> <name>end</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
<param><ptype>GLint</ptype> <name>basevertex</name></param>
</command>
<command>
<proto>void <name>glDrawRangeElementsBaseVertexEXT</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLuint</ptype> <name>start</name></param>
<param><ptype>GLuint</ptype> <name>end</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
<param><ptype>GLint</ptype> <name>basevertex</name></param>
<alias name="glDrawRangeElementsBaseVertex"/>
</command>
<command>
<proto>void <name>glDrawRangeElementsBaseVertexOES</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLuint</ptype> <name>start</name></param>
<param><ptype>GLuint</ptype> <name>end</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
<param><ptype>GLint</ptype> <name>basevertex</name></param>
<alias name="glDrawRangeElementsBaseVertex"/>
</command>
<command>
<proto>void <name>glDrawRangeElementsEXT</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLuint</ptype> <name>start</name></param>
<param><ptype>GLuint</ptype> <name>end</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(count,type)">const void *<name>indices</name></param>
<alias name="glDrawRangeElements"/>
</command>
<command>
<proto>void <name>glDrawTexfOES</name></proto>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
<param><ptype>GLfloat</ptype> <name>width</name></param>
<param><ptype>GLfloat</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glDrawTexfvOES</name></proto>
<param>const <ptype>GLfloat</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glDrawTexiOES</name></proto>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLint</ptype> <name>z</name></param>
<param><ptype>GLint</ptype> <name>width</name></param>
<param><ptype>GLint</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glDrawTexivOES</name></proto>
<param>const <ptype>GLint</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glDrawTexsOES</name></proto>
<param><ptype>GLshort</ptype> <name>x</name></param>
<param><ptype>GLshort</ptype> <name>y</name></param>
<param><ptype>GLshort</ptype> <name>z</name></param>
<param><ptype>GLshort</ptype> <name>width</name></param>
<param><ptype>GLshort</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glDrawTexsvOES</name></proto>
<param>const <ptype>GLshort</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glDrawTextureNV</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
<param><ptype>GLfloat</ptype> <name>x0</name></param>
<param><ptype>GLfloat</ptype> <name>y0</name></param>
<param><ptype>GLfloat</ptype> <name>x1</name></param>
<param><ptype>GLfloat</ptype> <name>y1</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
<param><ptype>GLfloat</ptype> <name>s0</name></param>
<param><ptype>GLfloat</ptype> <name>t0</name></param>
<param><ptype>GLfloat</ptype> <name>s1</name></param>
<param><ptype>GLfloat</ptype> <name>t1</name></param>
</command>
<command>
<proto>void <name>glDrawTexxOES</name></proto>
<param><ptype>GLfixed</ptype> <name>x</name></param>
<param><ptype>GLfixed</ptype> <name>y</name></param>
<param><ptype>GLfixed</ptype> <name>z</name></param>
<param><ptype>GLfixed</ptype> <name>width</name></param>
<param><ptype>GLfixed</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glDrawTexxvOES</name></proto>
<param>const <ptype>GLfixed</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glDrawTransformFeedback</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto>void <name>glDrawTransformFeedbackInstanced</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLsizei</ptype> <name>instancecount</name></param>
</command>
<command>
<proto>void <name>glDrawTransformFeedbackNV</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
<alias name="glDrawTransformFeedback"/>
</command>
<command>
<proto>void <name>glDrawTransformFeedbackStream</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLuint</ptype> <name>stream</name></param>
</command>
<command>
<proto>void <name>glDrawTransformFeedbackStreamInstanced</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLuint</ptype> <name>stream</name></param>
<param><ptype>GLsizei</ptype> <name>instancecount</name></param>
</command>
<command>
<proto>void <name>glEGLImageTargetRenderbufferStorageOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLeglImageOES</ptype> <name>image</name></param>
</command>
<command>
<proto>void <name>glEGLImageTargetTexture2DOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLeglImageOES</ptype> <name>image</name></param>
</command>
<command>
<proto>void <name>glEdgeFlag</name></proto>
<param group="Boolean"><ptype>GLboolean</ptype> <name>flag</name></param>
<vecequiv name="glEdgeFlagv"/>
</command>
<command>
<proto>void <name>glEdgeFlagFormatNV</name></proto>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glEdgeFlagPointer</name></proto>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(stride)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glEdgeFlagPointerEXT</name></proto>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean" len="COMPSIZE(stride,count)">const <ptype>GLboolean</ptype> *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glEdgeFlagPointerListIBM</name></proto>
<param><ptype>GLint</ptype> <name>stride</name></param>
<param group="BooleanPointer" len="COMPSIZE(stride)">const <ptype>GLboolean</ptype> **<name>pointer</name></param>
<param><ptype>GLint</ptype> <name>ptrstride</name></param>
</command>
<command>
<proto>void <name>glEdgeFlagv</name></proto>
<param group="Boolean" len="1">const <ptype>GLboolean</ptype> *<name>flag</name></param>
<glx type="render" opcode="22"/>
</command>
<command>
<proto>void <name>glElementPointerAPPLE</name></proto>
<param group="ElementPointerTypeATI"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(type)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glElementPointerATI</name></proto>
<param group="ElementPointerTypeATI"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(type)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glEnable</name></proto>
<param group="EnableCap"><ptype>GLenum</ptype> <name>cap</name></param>
<glx type="render" opcode="139"/>
</command>
<command>
<proto>void <name>glEnableClientState</name></proto>
<param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
</command>
<command>
<proto>void <name>glEnableClientStateIndexedEXT</name></proto>
<param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
</command>
<command>
<proto>void <name>glEnableClientStateiEXT</name></proto>
<param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
</command>
<command>
<proto>void <name>glEnableDriverControlQCOM</name></proto>
<param><ptype>GLuint</ptype> <name>driverControl</name></param>
</command>
<command>
<proto>void <name>glEnableIndexedEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glEnablei"/>
</command>
<command>
<proto>void <name>glEnableVariantClientStateEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto>void <name>glEnableVertexArrayAttrib</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
</command>
<command>
<proto>void <name>glEnableVertexArrayAttribEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
</command>
<command>
<proto>void <name>glEnableVertexArrayEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
</command>
<command>
<proto>void <name>glEnableVertexAttribAPPLE</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
</command>
<command>
<proto>void <name>glEnableVertexAttribArray</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
</command>
<command>
<proto>void <name>glEnableVertexAttribArrayARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glEnableVertexAttribArray"/>
</command>
<command>
<proto>void <name>glEnablei</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
</command>
<command>
<proto>void <name>glEnableiEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glEnablei"/>
</command>
<command>
<proto>void <name>glEnableiNV</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glEnablei"/>
</command>
<command>
<proto>void <name>glEnableiOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glEnablei"/>
</command>
<command>
<proto>void <name>glEnd</name></proto>
<glx type="render" opcode="23"/>
</command>
<command>
<proto>void <name>glEndConditionalRender</name></proto>
<glx type="render" opcode="349"/>
</command>
<command>
<proto>void <name>glEndConditionalRenderNV</name></proto>
<alias name="glEndConditionalRender"/>
</command>
<command>
<proto>void <name>glEndConditionalRenderNVX</name></proto>
<alias name="glEndConditionalRender"/>
</command>
<command>
<proto>void <name>glEndFragmentShaderATI</name></proto>
</command>
<command>
<proto>void <name>glEndList</name></proto>
<glx type="single" opcode="102"/>
</command>
<command>
<proto>void <name>glEndOcclusionQueryNV</name></proto>
</command>
<command>
<proto>void <name>glEndPerfMonitorAMD</name></proto>
<param><ptype>GLuint</ptype> <name>monitor</name></param>
</command>
<command>
<proto>void <name>glEndPerfQueryINTEL</name></proto>
<param><ptype>GLuint</ptype> <name>queryHandle</name></param>
</command>
<command>
<proto>void <name>glEndQuery</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<glx type="render" opcode="232"/>
</command>
<command>
<proto>void <name>glEndQueryARB</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<alias name="glEndQuery"/>
</command>
<command>
<proto>void <name>glEndQueryEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
</command>
<command>
<proto>void <name>glEndQueryIndexed</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
</command>
<command>
<proto>void <name>glEndTilingQCOM</name></proto>
<param><ptype>GLbitfield</ptype> <name>preserveMask</name></param>
</command>
<command>
<proto>void <name>glEndTransformFeedback</name></proto>
</command>
<command>
<proto>void <name>glEndTransformFeedbackEXT</name></proto>
<alias name="glEndTransformFeedback"/>
</command>
<command>
<proto>void <name>glEndTransformFeedbackNV</name></proto>
<alias name="glEndTransformFeedback"/>
</command>
<command>
<proto>void <name>glEndVertexShaderEXT</name></proto>
</command>
<command>
<proto>void <name>glEndVideoCaptureNV</name></proto>
<param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
</command>
<command>
<proto>void <name>glEvalCoord1d</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>u</name></param>
<vecequiv name="glEvalCoord1dv"/>
</command>
<command>
<proto>void <name>glEvalCoord1dv</name></proto>
<param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>u</name></param>
<glx type="render" opcode="151"/>
</command>
<command>
<proto>void <name>glEvalCoord1f</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>u</name></param>
<vecequiv name="glEvalCoord1fv"/>
</command>
<command>
<proto>void <name>glEvalCoord1fv</name></proto>
<param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>u</name></param>
<glx type="render" opcode="152"/>
</command>
<command>
<proto>void <name>glEvalCoord1xOES</name></proto>
<param><ptype>GLfixed</ptype> <name>u</name></param>
</command>
<command>
<proto>void <name>glEvalCoord1xvOES</name></proto>
<param len="1">const <ptype>GLfixed</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glEvalCoord2d</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>u</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>v</name></param>
<vecequiv name="glEvalCoord2dv"/>
</command>
<command>
<proto>void <name>glEvalCoord2dv</name></proto>
<param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>u</name></param>
<glx type="render" opcode="153"/>
</command>
<command>
<proto>void <name>glEvalCoord2f</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>u</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>v</name></param>
<vecequiv name="glEvalCoord2fv"/>
</command>
<command>
<proto>void <name>glEvalCoord2fv</name></proto>
<param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>u</name></param>
<glx type="render" opcode="154"/>
</command>
<command>
<proto>void <name>glEvalCoord2xOES</name></proto>
<param><ptype>GLfixed</ptype> <name>u</name></param>
<param><ptype>GLfixed</ptype> <name>v</name></param>
</command>
<command>
<proto>void <name>glEvalCoord2xvOES</name></proto>
<param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glEvalMapsNV</name></proto>
<param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
<param group="EvalMapsModeNV"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto>void <name>glEvalMesh1</name></proto>
<param group="MeshMode1"><ptype>GLenum</ptype> <name>mode</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>i1</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>i2</name></param>
<glx type="render" opcode="155"/>
</command>
<command>
<proto>void <name>glEvalMesh2</name></proto>
<param group="MeshMode2"><ptype>GLenum</ptype> <name>mode</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>i1</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>i2</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>j1</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>j2</name></param>
<glx type="render" opcode="157"/>
</command>
<command>
<proto>void <name>glEvalPoint1</name></proto>
<param><ptype>GLint</ptype> <name>i</name></param>
<glx type="render" opcode="156"/>
</command>
<command>
<proto>void <name>glEvalPoint2</name></proto>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>i</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>j</name></param>
<glx type="render" opcode="158"/>
</command>
<command>
<proto>void <name>glEvaluateDepthValuesARB</name></proto>
</command>
<command>
<proto>void <name>glExecuteProgramNV</name></proto>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="render" opcode="4181"/>
</command>
<command>
<proto>void <name>glExtGetBufferPointervQCOM</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param>void **<name>params</name></param>
</command>
<command>
<proto>void <name>glExtGetBuffersQCOM</name></proto>
<param len="maxBuffers"><ptype>GLuint</ptype> *<name>buffers</name></param>
<param><ptype>GLint</ptype> <name>maxBuffers</name></param>
<param len="1"><ptype>GLint</ptype> *<name>numBuffers</name></param>
</command>
<command>
<proto>void <name>glExtGetFramebuffersQCOM</name></proto>
<param len="maxFramebuffers"><ptype>GLuint</ptype> *<name>framebuffers</name></param>
<param><ptype>GLint</ptype> <name>maxFramebuffers</name></param>
<param len="1"><ptype>GLint</ptype> *<name>numFramebuffers</name></param>
</command>
<command>
<proto>void <name>glExtGetProgramBinarySourceQCOM</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLenum</ptype> <name>shadertype</name></param>
<param><ptype>GLchar</ptype> *<name>source</name></param>
<param><ptype>GLint</ptype> *<name>length</name></param>
</command>
<command>
<proto>void <name>glExtGetProgramsQCOM</name></proto>
<param len="maxPrograms"><ptype>GLuint</ptype> *<name>programs</name></param>
<param><ptype>GLint</ptype> <name>maxPrograms</name></param>
<param len="1"><ptype>GLint</ptype> *<name>numPrograms</name></param>
</command>
<command>
<proto>void <name>glExtGetRenderbuffersQCOM</name></proto>
<param len="maxRenderbuffers"><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
<param><ptype>GLint</ptype> <name>maxRenderbuffers</name></param>
<param len="1"><ptype>GLint</ptype> *<name>numRenderbuffers</name></param>
</command>
<command>
<proto>void <name>glExtGetShadersQCOM</name></proto>
<param len="maxShaders"><ptype>GLuint</ptype> *<name>shaders</name></param>
<param><ptype>GLint</ptype> <name>maxShaders</name></param>
<param len="1"><ptype>GLint</ptype> *<name>numShaders</name></param>
</command>
<command>
<proto>void <name>glExtGetTexLevelParameterivQCOM</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>face</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glExtGetTexSubImageQCOM</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLint</ptype> <name>zoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param>void *<name>texels</name></param>
</command>
<command>
<proto>void <name>glExtGetTexturesQCOM</name></proto>
<param><ptype>GLuint</ptype> *<name>textures</name></param>
<param><ptype>GLint</ptype> <name>maxTextures</name></param>
<param><ptype>GLint</ptype> *<name>numTextures</name></param>
</command>
<command>
<proto><ptype>GLboolean</ptype> <name>glExtIsProgramBinaryQCOM</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
</command>
<command>
<proto>void <name>glExtTexObjectStateOverrideiQCOM</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glExtractComponentEXT</name></proto>
<param><ptype>GLuint</ptype> <name>res</name></param>
<param><ptype>GLuint</ptype> <name>src</name></param>
<param><ptype>GLuint</ptype> <name>num</name></param>
</command>
<command>
<proto>void <name>glFeedbackBuffer</name></proto>
<param><ptype>GLsizei</ptype> <name>size</name></param>
<param group="FeedbackType"><ptype>GLenum</ptype> <name>type</name></param>
<param group="FeedbackElement" len="size"><ptype>GLfloat</ptype> *<name>buffer</name></param>
<glx type="single" opcode="105"/>
</command>
<command>
<proto>void <name>glFeedbackBufferxOES</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="n">const <ptype>GLfixed</ptype> *<name>buffer</name></param>
</command>
<command>
<proto group="sync"><ptype>GLsync</ptype> <name>glFenceSync</name></proto>
<param><ptype>GLenum</ptype> <name>condition</name></param>
<param><ptype>GLbitfield</ptype> <name>flags</name></param>
</command>
<command>
<proto><ptype>GLsync</ptype> <name>glFenceSyncAPPLE</name></proto>
<param><ptype>GLenum</ptype> <name>condition</name></param>
<param><ptype>GLbitfield</ptype> <name>flags</name></param>
<alias name="glFenceSync"/>
</command>
<command>
<proto>void <name>glFinalCombinerInputNV</name></proto>
<param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
<param group="CombinerRegisterNV"><ptype>GLenum</ptype> <name>input</name></param>
<param group="CombinerMappingNV"><ptype>GLenum</ptype> <name>mapping</name></param>
<param group="CombinerComponentUsageNV"><ptype>GLenum</ptype> <name>componentUsage</name></param>
<glx type="render" opcode="4142"/>
</command>
<command>
<proto>void <name>glFinish</name></proto>
<glx type="single" opcode="108"/>
</command>
<command>
<proto><ptype>GLint</ptype> <name>glFinishAsyncSGIX</name></proto>
<param len="1"><ptype>GLuint</ptype> *<name>markerp</name></param>
</command>
<command>
<proto>void <name>glFinishFenceAPPLE</name></proto>
<param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
</command>
<command>
<proto>void <name>glFinishFenceNV</name></proto>
<param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
<glx type="vendor" opcode="1312"/>
</command>
<command>
<proto>void <name>glFinishObjectAPPLE</name></proto>
<param group="ObjectTypeAPPLE"><ptype>GLenum</ptype> <name>object</name></param>
<param><ptype>GLint</ptype> <name>name</name></param>
</command>
<command>
<proto>void <name>glFinishTextureSUNX</name></proto>
</command>
<command>
<proto>void <name>glFlush</name></proto>
<glx type="single" opcode="142"/>
</command>
<command>
<proto>void <name>glFlushMappedBufferRange</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
</command>
<command>
<proto>void <name>glFlushMappedBufferRangeAPPLE</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<alias name="glFlushMappedBufferRange"/>
</command>
<command>
<proto>void <name>glFlushMappedBufferRangeEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param><ptype>GLsizeiptr</ptype> <name>length</name></param>
<alias name="glFlushMappedBufferRange"/>
</command>
<command>
<proto>void <name>glFlushMappedNamedBufferRange</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
</command>
<command>
<proto>void <name>glFlushMappedNamedBufferRangeEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param><ptype>GLsizeiptr</ptype> <name>length</name></param>
</command>
<command>
<proto>void <name>glFlushPixelDataRangeNV</name></proto>
<param group="PixelDataRangeTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
</command>
<command>
<proto>void <name>glFlushRasterSGIX</name></proto>
<glx type="vendor" opcode="4105"/>
</command>
<command>
<proto>void <name>glFlushStaticDataIBM</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
</command>
<command>
<proto>void <name>glFlushVertexArrayRangeAPPLE</name></proto>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param len="length">void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glFlushVertexArrayRangeNV</name></proto>
</command>
<command>
<proto>void <name>glFogCoordFormatNV</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glFogCoordPointer</name></proto>
<param group="FogPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glFogCoordPointerEXT</name></proto>
<param group="FogPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
<alias name="glFogCoordPointer"/>
</command>
<command>
<proto>void <name>glFogCoordPointerListIBM</name></proto>
<param group="FogPointerTypeIBM"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLint</ptype> <name>stride</name></param>
<param len="COMPSIZE(type,stride)">const void **<name>pointer</name></param>
<param><ptype>GLint</ptype> <name>ptrstride</name></param>
</command>
<command>
<proto>void <name>glFogCoordd</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>coord</name></param>
<vecequiv name="glFogCoorddv"/>
</command>
<command>
<proto>void <name>glFogCoorddEXT</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>coord</name></param>
<alias name="glFogCoordd"/>
<vecequiv name="glFogCoorddvEXT"/>
</command>
<command>
<proto>void <name>glFogCoorddv</name></proto>
<param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>coord</name></param>
<glx type="render" opcode="4125"/>
</command>
<command>
<proto>void <name>glFogCoorddvEXT</name></proto>
<param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>coord</name></param>
<alias name="glFogCoorddv"/>
<glx type="render" opcode="4125"/>
</command>
<command>
<proto>void <name>glFogCoordf</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>coord</name></param>
<vecequiv name="glFogCoordfv"/>
</command>
<command>
<proto>void <name>glFogCoordfEXT</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>coord</name></param>
<alias name="glFogCoordf"/>
<vecequiv name="glFogCoordfvEXT"/>
</command>
<command>
<proto>void <name>glFogCoordfv</name></proto>
<param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>coord</name></param>
<glx type="render" opcode="4124"/>
</command>
<command>
<proto>void <name>glFogCoordfvEXT</name></proto>
<param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>coord</name></param>
<alias name="glFogCoordfv"/>
<glx type="render" opcode="4124"/>
</command>
<command>
<proto>void <name>glFogCoordhNV</name></proto>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>fog</name></param>
<vecequiv name="glFogCoordhvNV"/>
</command>
<command>
<proto>void <name>glFogCoordhvNV</name></proto>
<param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>fog</name></param>
<glx type="render" opcode="4254"/>
</command>
<command>
<proto>void <name>glFogFuncSGIS</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n*2">const <ptype>GLfloat</ptype> *<name>points</name></param>
<glx type="render" opcode="2067"/>
</command>
<command>
<proto>void <name>glFogf</name></proto>
<param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
<glx type="render" opcode="80"/>
</command>
<command>
<proto>void <name>glFogfv</name></proto>
<param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="render" opcode="81"/>
</command>
<command>
<proto>void <name>glFogi</name></proto>
<param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
<glx type="render" opcode="82"/>
</command>
<command>
<proto>void <name>glFogiv</name></proto>
<param group="FogParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
<glx type="render" opcode="83"/>
</command>
<command>
<proto>void <name>glFogx</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glFogxOES</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glFogxv</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glFogxvOES</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glFragmentColorMaterialSGIX</name></proto>
<param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
<param group="MaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto>void <name>glFragmentCoverageColorNV</name></proto>
<param><ptype>GLuint</ptype> <name>color</name></param>
</command>
<command>
<proto>void <name>glFragmentLightModelfSGIX</name></proto>
<param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glFragmentLightModelfvSGIX</name></proto>
<param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glFragmentLightModeliSGIX</name></proto>
<param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glFragmentLightModelivSGIX</name></proto>
<param group="FragmentLightModelParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glFragmentLightfSGIX</name></proto>
<param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
<param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glFragmentLightfvSGIX</name></proto>
<param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
<param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glFragmentLightiSGIX</name></proto>
<param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
<param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glFragmentLightivSGIX</name></proto>
<param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
<param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glFragmentMaterialfSGIX</name></proto>
<param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
<param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glFragmentMaterialfvSGIX</name></proto>
<param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
<param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glFragmentMaterialiSGIX</name></proto>
<param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
<param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glFragmentMaterialivSGIX</name></proto>
<param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
<param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glFrameTerminatorGREMEDY</name></proto>
</command>
<command>
<proto>void <name>glFrameZoomSGIX</name></proto>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>factor</name></param>
<glx type="render" opcode="2072"/>
</command>
<command>
<proto>void <name>glFramebufferDrawBufferEXT</name></proto>
<param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param group="DrawBufferMode"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto>void <name>glFramebufferDrawBuffersEXT</name></proto>
<param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param group="DrawBufferMode" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
</command>
<command>
<proto>void <name>glFramebufferParameteri</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glFramebufferReadBufferEXT</name></proto>
<param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param group="ReadBufferMode"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto>void <name>glFramebufferRenderbuffer</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
<param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
<glx type="render" opcode="4324"/>
</command>
<command>
<proto>void <name>glFramebufferRenderbufferEXT</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
<param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
<alias name="glFramebufferRenderbuffer"/>
<glx type="render" opcode="4324"/>
</command>
<command>
<proto>void <name>glFramebufferRenderbufferOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>attachment</name></param>
<param><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
<param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
</command>
<command>
<proto>void <name>glFramebufferSampleLocationsfvARB</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>start</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param>const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glFramebufferSampleLocationsfvNV</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>start</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param>const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glFramebufferTexture</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>attachment</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
</command>
<command>
<proto>void <name>glFramebufferTexture1D</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param><ptype>GLenum</ptype> <name>textarget</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<glx type="render" opcode="4321"/>
</command>
<command>
<proto>void <name>glFramebufferTexture1DEXT</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param><ptype>GLenum</ptype> <name>textarget</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<alias name="glFramebufferTexture1D"/>
<glx type="render" opcode="4321"/>
</command>
<command>
<proto>void <name>glFramebufferTexture2D</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param><ptype>GLenum</ptype> <name>textarget</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<glx type="render" opcode="4322"/>
</command>
<command>
<proto>void <name>glFramebufferTexture2DEXT</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param><ptype>GLenum</ptype> <name>textarget</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<alias name="glFramebufferTexture2D"/>
<glx type="render" opcode="4322"/>
</command>
<command>
<proto>void <name>glFramebufferTexture2DMultisampleEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>attachment</name></param>
<param><ptype>GLenum</ptype> <name>textarget</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
</command>
<command>
<proto>void <name>glFramebufferTexture2DMultisampleIMG</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>attachment</name></param>
<param><ptype>GLenum</ptype> <name>textarget</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
</command>
<command>
<proto>void <name>glFramebufferTexture2DOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>attachment</name></param>
<param><ptype>GLenum</ptype> <name>textarget</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
</command>
<command>
<proto>void <name>glFramebufferTexture3D</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param><ptype>GLenum</ptype> <name>textarget</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>zoffset</name></param>
<glx type="render" opcode="4323"/>
</command>
<command>
<proto>void <name>glFramebufferTexture3DEXT</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param><ptype>GLenum</ptype> <name>textarget</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>zoffset</name></param>
<alias name="glFramebufferTexture3D"/>
<glx type="render" opcode="4323"/>
</command>
<command>
<proto>void <name>glFramebufferTexture3DOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>attachment</name></param>
<param><ptype>GLenum</ptype> <name>textarget</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>zoffset</name></param>
<alias name="glFramebufferTexture3D"/>
</command>
<command>
<proto>void <name>glFramebufferTextureARB</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<alias name="glFramebufferTexture"/>
</command>
<command>
<proto>void <name>glFramebufferTextureEXT</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<alias name="glFramebufferTexture"/>
</command>
<command>
<proto>void <name>glFramebufferTextureFaceARB</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>face</name></param>
</command>
<command>
<proto>void <name>glFramebufferTextureFaceEXT</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>face</name></param>
<alias name="glFramebufferTextureFaceARB"/>
</command>
<command>
<proto>void <name>glFramebufferTextureLayer</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param>
<glx type="render" opcode="237"/>
</command>
<command>
<proto>void <name>glFramebufferTextureLayerARB</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param>
<alias name="glFramebufferTextureLayer"/>
</command>
<command>
<proto>void <name>glFramebufferTextureLayerEXT</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param>
<alias name="glFramebufferTextureLayer"/>
</command>
<command>
<proto>void <name>glFramebufferTextureMultiviewOVR</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>baseViewIndex</name></param>
<param><ptype>GLsizei</ptype> <name>numViews</name></param>
</command>
<command>
<proto>void <name>glFramebufferTextureOES</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<alias name="glFramebufferTexture"/>
</command>
<command>
<proto>void <name>glFreeObjectBufferATI</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
<proto>void <name>glFrontFace</name></proto>
<param group="FrontFaceDirection"><ptype>GLenum</ptype> <name>mode</name></param>
<glx type="render" opcode="84"/>
</command>
<command>
<proto>void <name>glFrustum</name></proto>
<param><ptype>GLdouble</ptype> <name>left</name></param>
<param><ptype>GLdouble</ptype> <name>right</name></param>
<param><ptype>GLdouble</ptype> <name>bottom</name></param>
<param><ptype>GLdouble</ptype> <name>top</name></param>
<param><ptype>GLdouble</ptype> <name>zNear</name></param>
<param><ptype>GLdouble</ptype> <name>zFar</name></param>
<glx type="render" opcode="175"/>
</command>
<command>
<proto>void <name>glFrustumf</name></proto>
<param><ptype>GLfloat</ptype> <name>l</name></param>
<param><ptype>GLfloat</ptype> <name>r</name></param>
<param><ptype>GLfloat</ptype> <name>b</name></param>
<param><ptype>GLfloat</ptype> <name>t</name></param>
<param><ptype>GLfloat</ptype> <name>n</name></param>
<param><ptype>GLfloat</ptype> <name>f</name></param>
</command>
<command>
<proto>void <name>glFrustumfOES</name></proto>
<param><ptype>GLfloat</ptype> <name>l</name></param>
<param><ptype>GLfloat</ptype> <name>r</name></param>
<param><ptype>GLfloat</ptype> <name>b</name></param>
<param><ptype>GLfloat</ptype> <name>t</name></param>
<param><ptype>GLfloat</ptype> <name>n</name></param>
<param><ptype>GLfloat</ptype> <name>f</name></param>
<glx type="render" opcode="4310"/>
</command>
<command>
<proto>void <name>glFrustumx</name></proto>
<param><ptype>GLfixed</ptype> <name>l</name></param>
<param><ptype>GLfixed</ptype> <name>r</name></param>
<param><ptype>GLfixed</ptype> <name>b</name></param>
<param><ptype>GLfixed</ptype> <name>t</name></param>
<param><ptype>GLfixed</ptype> <name>n</name></param>
<param><ptype>GLfixed</ptype> <name>f</name></param>
</command>
<command>
<proto>void <name>glFrustumxOES</name></proto>
<param><ptype>GLfixed</ptype> <name>l</name></param>
<param><ptype>GLfixed</ptype> <name>r</name></param>
<param><ptype>GLfixed</ptype> <name>b</name></param>
<param><ptype>GLfixed</ptype> <name>t</name></param>
<param><ptype>GLfixed</ptype> <name>n</name></param>
<param><ptype>GLfixed</ptype> <name>f</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glGenAsyncMarkersSGIX</name></proto>
<param><ptype>GLsizei</ptype> <name>range</name></param>
</command>
<command>
<proto>void <name>glGenBuffers</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n"><ptype>GLuint</ptype> *<name>buffers</name></param>
</command>
<command>
<proto>void <name>glGenBuffersARB</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n"><ptype>GLuint</ptype> *<name>buffers</name></param>
<alias name="glGenBuffers"/>
</command>
<command>
<proto>void <name>glGenFencesAPPLE</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param group="FenceNV" len="n"><ptype>GLuint</ptype> *<name>fences</name></param>
</command>
<command>
<proto>void <name>glGenFencesNV</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param group="FenceNV" len="n"><ptype>GLuint</ptype> *<name>fences</name></param>
<glx type="vendor" opcode="1277"/>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glGenFragmentShadersATI</name></proto>
<param><ptype>GLuint</ptype> <name>range</name></param>
</command>
<command>
<proto>void <name>glGenFramebuffers</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param>
<glx type="vendor" opcode="1426"/>
</command>
<command>
<proto>void <name>glGenFramebuffersEXT</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param>
<alias name="glGenFramebuffers"/>
<glx type="vendor" opcode="1426"/>
</command>
<command>
<proto>void <name>glGenFramebuffersOES</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n"><ptype>GLuint</ptype> *<name>framebuffers</name></param>
</command>
<command>
<proto group="List"><ptype>GLuint</ptype> <name>glGenLists</name></proto>
<param><ptype>GLsizei</ptype> <name>range</name></param>
<glx type="single" opcode="104"/>
</command>
<command>
<proto>void <name>glGenNamesAMD</name></proto>
<param><ptype>GLenum</ptype> <name>identifier</name></param>
<param><ptype>GLuint</ptype> <name>num</name></param>
<param len="num"><ptype>GLuint</ptype> *<name>names</name></param>
</command>
<command>
<proto>void <name>glGenOcclusionQueriesNV</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
</command>
<command>
<proto group="Path"><ptype>GLuint</ptype> <name>glGenPathsNV</name></proto>
<param><ptype>GLsizei</ptype> <name>range</name></param>
</command>
<command>
<proto>void <name>glGenPerfMonitorsAMD</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n"><ptype>GLuint</ptype> *<name>monitors</name></param>
</command>
<command>
<proto>void <name>glGenProgramPipelines</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n"><ptype>GLuint</ptype> *<name>pipelines</name></param>
</command>
<command>
<proto>void <name>glGenProgramPipelinesEXT</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n"><ptype>GLuint</ptype> *<name>pipelines</name></param>
</command>
<command>
<proto>void <name>glGenProgramsARB</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n"><ptype>GLuint</ptype> *<name>programs</name></param>
<glx type="vendor" opcode="1295"/>
</command>
<command>
<proto>void <name>glGenProgramsNV</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n"><ptype>GLuint</ptype> *<name>programs</name></param>
<alias name="glGenProgramsARB"/>
<glx type="vendor" opcode="1295"/>
</command>
<command>
<proto>void <name>glGenQueries</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
<glx type="single" opcode="162"/>
</command>
<command>
<proto>void <name>glGenQueriesARB</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
<alias name="glGenQueries"/>
</command>
<command>
<proto>void <name>glGenQueriesEXT</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
</command>
<command>
<proto>void <name>glGenRenderbuffers</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
<glx type="vendor" opcode="1423"/>
</command>
<command>
<proto>void <name>glGenRenderbuffersEXT</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
<alias name="glGenRenderbuffers"/>
<glx type="vendor" opcode="1423"/>
</command>
<command>
<proto>void <name>glGenRenderbuffersOES</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n"><ptype>GLuint</ptype> *<name>renderbuffers</name></param>
</command>
<command>
<proto>void <name>glGenSamplers</name></proto>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count"><ptype>GLuint</ptype> *<name>samplers</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glGenSymbolsEXT</name></proto>
<param group="DataTypeEXT"><ptype>GLenum</ptype> <name>datatype</name></param>
<param group="VertexShaderStorageTypeEXT"><ptype>GLenum</ptype> <name>storagetype</name></param>
<param group="ParameterRangeEXT"><ptype>GLenum</ptype> <name>range</name></param>
<param><ptype>GLuint</ptype> <name>components</name></param>
</command>
<command>
<proto>void <name>glGenTextures</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param group="Texture" len="n"><ptype>GLuint</ptype> *<name>textures</name></param>
<glx type="single" opcode="145"/>
</command>
<command>
<proto>void <name>glGenTexturesEXT</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param group="Texture" len="n"><ptype>GLuint</ptype> *<name>textures</name></param>
<glx type="vendor" opcode="13"/>
</command>
<command>
<proto>void <name>glGenTransformFeedbacks</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
</command>
<command>
<proto>void <name>glGenTransformFeedbacksNV</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n"><ptype>GLuint</ptype> *<name>ids</name></param>
<alias name="glGenTransformFeedbacks"/>
</command>
<command>
<proto>void <name>glGenVertexArrays</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n"><ptype>GLuint</ptype> *<name>arrays</name></param>
<glx type="single" opcode="206"/>
</command>
<command>
<proto>void <name>glGenVertexArraysAPPLE</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n"><ptype>GLuint</ptype> *<name>arrays</name></param>
<alias name="glGenVertexArrays"/>
</command>
<command>
<proto>void <name>glGenVertexArraysOES</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n"><ptype>GLuint</ptype> *<name>arrays</name></param>
<alias name="glGenVertexArrays"/>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glGenVertexShadersEXT</name></proto>
<param><ptype>GLuint</ptype> <name>range</name></param>
</command>
<command>
<proto>void <name>glGenerateMipmap</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<glx type="render" opcode="4325"/>
</command>
<command>
<proto>void <name>glGenerateMipmapEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<alias name="glGenerateMipmap"/>
<glx type="render" opcode="4325"/>
</command>
<command>
<proto>void <name>glGenerateMipmapOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
</command>
<command>
<proto>void <name>glGenerateMultiTexMipmapEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
</command>
<command>
<proto>void <name>glGenerateTextureMipmap</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
</command>
<command>
<proto>void <name>glGenerateTextureMipmapEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
</command>
<command>
<proto>void <name>glGetActiveAtomicCounterBufferiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>bufferIndex</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetActiveAttrib</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="1"><ptype>GLint</ptype> *<name>size</name></param>
<param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto>void <name>glGetActiveAttribARB</name></proto>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>maxLength</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="1"><ptype>GLint</ptype> *<name>size</name></param>
<param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
<param len="maxLength"><ptype>GLcharARB</ptype> *<name>name</name></param>
<alias name="glGetActiveAttrib"/>
</command>
<command>
<proto>void <name>glGetActiveSubroutineName</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLenum</ptype> <name>shadertype</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>bufsize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufsize"><ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto>void <name>glGetActiveSubroutineUniformName</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLenum</ptype> <name>shadertype</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>bufsize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufsize"><ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto>void <name>glGetActiveSubroutineUniformiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLenum</ptype> <name>shadertype</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>values</name></param>
</command>
<command>
<proto>void <name>glGetActiveUniform</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="1"><ptype>GLint</ptype> *<name>size</name></param>
<param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto>void <name>glGetActiveUniformARB</name></proto>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>maxLength</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="1"><ptype>GLint</ptype> *<name>size</name></param>
<param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
<param len="maxLength"><ptype>GLcharARB</ptype> *<name>name</name></param>
<alias name="glGetActiveUniform"/>
</command>
<command>
<proto>void <name>glGetActiveUniformBlockName</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>uniformBlockName</name></param>
</command>
<command>
<proto>void <name>glGetActiveUniformBlockiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(program,uniformBlockIndex,pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetActiveUniformName</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>uniformIndex</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>uniformName</name></param>
</command>
<command>
<proto>void <name>glGetActiveUniformsiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLsizei</ptype> <name>uniformCount</name></param>
<param len="uniformCount">const <ptype>GLuint</ptype> *<name>uniformIndices</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(uniformCount,pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetActiveVaryingNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>size</name></param>
<param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
<param len="COMPSIZE(program,index,bufSize)"><ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto>void <name>glGetArrayObjectfvATI</name></proto>
<param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
<param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetArrayObjectivATI</name></proto>
<param group="EnableCap"><ptype>GLenum</ptype> <name>array</name></param>
<param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command comment="Could be an alias of glGetAttachedShaders except that GLhandleARB is different on MacOS X">
<proto>void <name>glGetAttachedObjectsARB</name></proto>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>containerObj</name></param>
<param><ptype>GLsizei</ptype> <name>maxCount</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>count</name></param>
<param group="handleARB" len="maxCount"><ptype>GLhandleARB</ptype> *<name>obj</name></param>
</command>
<command>
<proto>void <name>glGetAttachedShaders</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLsizei</ptype> <name>maxCount</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>count</name></param>
<param len="maxCount"><ptype>GLuint</ptype> *<name>shaders</name></param>
</command>
<command>
<proto><ptype>GLint</ptype> <name>glGetAttribLocation</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param>const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto><ptype>GLint</ptype> <name>glGetAttribLocationARB</name></proto>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
<param>const <ptype>GLcharARB</ptype> *<name>name</name></param>
<alias name="glGetAttribLocation"/>
</command>
<command>
<proto>void <name>glGetBooleanIndexedvEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="Boolean" len="COMPSIZE(target)"><ptype>GLboolean</ptype> *<name>data</name></param>
<alias name="glGetBooleani_v"/>
</command>
<command>
<proto>void <name>glGetBooleani_v</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="Boolean" len="COMPSIZE(target)"><ptype>GLboolean</ptype> *<name>data</name></param>
</command>
<command>
<proto>void <name>glGetBooleanv</name></proto>
<param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="Boolean" len="COMPSIZE(pname)"><ptype>GLboolean</ptype> *<name>data</name></param>
<glx type="single" opcode="112"/>
</command>
<command>
<proto>void <name>glGetBufferParameteri64v</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferPNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetBufferParameteriv</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferPNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetBufferParameterivARB</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferPNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetBufferParameteriv"/>
</command>
<command>
<proto>void <name>glGetBufferParameterui64vNV</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetBufferPointerv</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferPointerNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1">void **<name>params</name></param>
</command>
<command>
<proto>void <name>glGetBufferPointervARB</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferPointerNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1">void **<name>params</name></param>
<alias name="glGetBufferPointerv"/>
</command>
<command>
<proto>void <name>glGetBufferPointervOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param>void **<name>params</name></param>
<alias name="glGetBufferPointerv"/>
</command>
<command>
<proto>void <name>glGetBufferSubData</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param len="size">void *<name>data</name></param>
</command>
<command>
<proto>void <name>glGetBufferSubDataARB</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferOffsetARB"><ptype>GLintptrARB</ptype> <name>offset</name></param>
<param group="BufferSizeARB"><ptype>GLsizeiptrARB</ptype> <name>size</name></param>
<param len="size">void *<name>data</name></param>
<alias name="glGetBufferSubData"/>
</command>
<command>
<proto>void <name>glGetClipPlane</name></proto>
<param group="ClipPlaneName"><ptype>GLenum</ptype> <name>plane</name></param>
<param len="4"><ptype>GLdouble</ptype> *<name>equation</name></param>
<glx type="single" opcode="113"/>
</command>
<command>
<proto>void <name>glGetClipPlanef</name></proto>
<param><ptype>GLenum</ptype> <name>plane</name></param>
<param len="4"><ptype>GLfloat</ptype> *<name>equation</name></param>
</command>
<command>
<proto>void <name>glGetClipPlanefOES</name></proto>
<param><ptype>GLenum</ptype> <name>plane</name></param>
<param len="4"><ptype>GLfloat</ptype> *<name>equation</name></param>
<glx type="vendor" opcode="1421"/>
</command>
<command>
<proto>void <name>glGetClipPlanex</name></proto>
<param><ptype>GLenum</ptype> <name>plane</name></param>
<param len="4"><ptype>GLfixed</ptype> *<name>equation</name></param>
</command>
<command>
<proto>void <name>glGetClipPlanexOES</name></proto>
<param><ptype>GLenum</ptype> <name>plane</name></param>
<param len="4"><ptype>GLfixed</ptype> *<name>equation</name></param>
</command>
<command>
<proto>void <name>glGetColorTable</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(target,format,type)">void *<name>table</name></param>
<glx type="single" opcode="147"/>
<glx type="render" opcode="334" name="glGetColorTablePBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glGetColorTableEXT</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(target,format,type)">void *<name>data</name></param>
<alias name="glGetColorTable"/>
</command>
<command>
<proto>void <name>glGetColorTableParameterfv</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="single" opcode="148"/>
</command>
<command>
<proto>void <name>glGetColorTableParameterfvEXT</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<alias name="glGetColorTableParameterfv"/>
</command>
<command>
<proto>void <name>glGetColorTableParameterfvSGI</name></proto>
<param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="vendor" opcode="4099"/>
</command>
<command>
<proto>void <name>glGetColorTableParameteriv</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="single" opcode="149"/>
</command>
<command>
<proto>void <name>glGetColorTableParameterivEXT</name></proto>
<param group="ColorTableTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetColorTableParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetColorTableParameteriv"/>
</command>
<command>
<proto>void <name>glGetColorTableParameterivSGI</name></proto>
<param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetColorTableParameterPNameSGI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="vendor" opcode="4100"/>
</command>
<command>
<proto>void <name>glGetColorTableSGI</name></proto>
<param group="ColorTableTargetSGI"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(target,format,type)">void *<name>table</name></param>
<glx type="vendor" opcode="4098"/>
</command>
<command>
<proto>void <name>glGetCombinerInputParameterfvNV</name></proto>
<param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
<param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
<param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
<param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="vendor" opcode="1270"/>
</command>
<command>
<proto>void <name>glGetCombinerInputParameterivNV</name></proto>
<param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
<param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
<param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
<param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="vendor" opcode="1271"/>
</command>
<command>
<proto>void <name>glGetCombinerOutputParameterfvNV</name></proto>
<param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
<param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
<param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="vendor" opcode="1272"/>
</command>
<command>
<proto>void <name>glGetCombinerOutputParameterivNV</name></proto>
<param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
<param group="CombinerPortionNV"><ptype>GLenum</ptype> <name>portion</name></param>
<param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="vendor" opcode="1273"/>
</command>
<command>
<proto>void <name>glGetCombinerStageParameterfvNV</name></proto>
<param group="CombinerStageNV"><ptype>GLenum</ptype> <name>stage</name></param>
<param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glGetCommandHeaderNV</name></proto>
<param><ptype>GLenum</ptype> <name>tokenID</name></param>
<param><ptype>GLuint</ptype> <name>size</name></param>
</command>
<command>
<proto>void <name>glGetCompressedMultiTexImageEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>lod</name></param>
<param len="COMPSIZE(target,lod)">void *<name>img</name></param>
</command>
<command>
<proto>void <name>glGetCompressedTexImage</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CompressedTextureARB" len="COMPSIZE(target,level)">void *<name>img</name></param>
<glx type="single" opcode="160"/>
<glx type="render" opcode="335" name="glGetCompressedTexImagePBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glGetCompressedTexImageARB</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CompressedTextureARB" len="COMPSIZE(target,level)">void *<name>img</name></param>
<alias name="glGetCompressedTexImage"/>
<glx type="single" opcode="160"/>
</command>
<command>
<proto>void <name>glGetCompressedTextureImage</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param>void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glGetCompressedTextureImageEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>lod</name></param>
<param len="COMPSIZE(target,lod)">void *<name>img</name></param>
</command>
<command>
<proto>void <name>glGetCompressedTextureSubImage</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLint</ptype> <name>zoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param>void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glGetConvolutionFilter</name></proto>
<param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(target,format,type)">void *<name>image</name></param>
<glx type="single" opcode="150"/>
<glx type="render" opcode="336" name="glGetConvolutionFilterPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glGetConvolutionFilterEXT</name></proto>
<param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(target,format,type)">void *<name>image</name></param>
<glx type="vendor" opcode="1"/>
</command>
<command>
<proto>void <name>glGetConvolutionParameterfv</name></proto>
<param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetConvolutionParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="single" opcode="151"/>
</command>
<command>
<proto>void <name>glGetConvolutionParameterfvEXT</name></proto>
<param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="vendor" opcode="2"/>
</command>
<command>
<proto>void <name>glGetConvolutionParameteriv</name></proto>
<param group="ConvolutionTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetConvolutionParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="single" opcode="152"/>
</command>
<command>
<proto>void <name>glGetConvolutionParameterivEXT</name></proto>
<param group="ConvolutionTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ConvolutionParameterEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="vendor" opcode="3"/>
</command>
<command>
<proto>void <name>glGetConvolutionParameterxvOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetCoverageModulationTableNV</name></proto>
<param><ptype>GLsizei</ptype> <name>bufsize</name></param>
<param><ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glGetDebugMessageLog</name></proto>
<param><ptype>GLuint</ptype> <name>count</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="count"><ptype>GLenum</ptype> *<name>sources</name></param>
<param len="count"><ptype>GLenum</ptype> *<name>types</name></param>
<param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
<param len="count"><ptype>GLenum</ptype> *<name>severities</name></param>
<param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glGetDebugMessageLogAMD</name></proto>
<param><ptype>GLuint</ptype> <name>count</name></param>
<param><ptype>GLsizei</ptype> <name>bufsize</name></param>
<param len="count"><ptype>GLenum</ptype> *<name>categories</name></param>
<param len="count"><ptype>GLuint</ptype> *<name>severities</name></param>
<param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
<param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
<param len="bufsize"><ptype>GLchar</ptype> *<name>message</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glGetDebugMessageLogARB</name></proto>
<param><ptype>GLuint</ptype> <name>count</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="count"><ptype>GLenum</ptype> *<name>sources</name></param>
<param len="count"><ptype>GLenum</ptype> *<name>types</name></param>
<param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
<param len="count"><ptype>GLenum</ptype> *<name>severities</name></param>
<param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param>
<alias name="glGetDebugMessageLog"/>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glGetDebugMessageLogKHR</name></proto>
<param><ptype>GLuint</ptype> <name>count</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="count"><ptype>GLenum</ptype> *<name>sources</name></param>
<param len="count"><ptype>GLenum</ptype> *<name>types</name></param>
<param len="count"><ptype>GLuint</ptype> *<name>ids</name></param>
<param len="count"><ptype>GLenum</ptype> *<name>severities</name></param>
<param len="count"><ptype>GLsizei</ptype> *<name>lengths</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>messageLog</name></param>
<alias name="glGetDebugMessageLog"/>
</command>
<command>
<proto>void <name>glGetDetailTexFuncSGIS</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>points</name></param>
<glx type="vendor" opcode="4096"/>
</command>
<command>
<proto>void <name>glGetDoubleIndexedvEXT</name></proto>
<param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="COMPSIZE(target)"><ptype>GLdouble</ptype> *<name>data</name></param>
<alias name="glGetDoublei_v"/>
</command>
<command>
<proto>void <name>glGetDoublei_v</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="COMPSIZE(target)"><ptype>GLdouble</ptype> *<name>data</name></param>
</command>
<command>
<proto>void <name>glGetDoublei_vEXT</name></proto>
<param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
<alias name="glGetDoublei_v"/>
</command>
<command>
<proto>void <name>glGetDoublev</name></proto>
<param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>data</name></param>
<glx type="single" opcode="114"/>
</command>
<command>
<proto>void <name>glGetDriverControlStringQCOM</name></proto>
<param><ptype>GLuint</ptype> <name>driverControl</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>driverControlString</name></param>
</command>
<command>
<proto>void <name>glGetDriverControlsQCOM</name></proto>
<param><ptype>GLint</ptype> *<name>num</name></param>
<param><ptype>GLsizei</ptype> <name>size</name></param>
<param len="size"><ptype>GLuint</ptype> *<name>driverControls</name></param>
</command>
<command>
<proto group="ErrorCode"><ptype>GLenum</ptype> <name>glGetError</name></proto>
<glx type="single" opcode="115"/>
</command>
<command>
<proto>void <name>glGetFenceivNV</name></proto>
<param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
<param group="FenceParameterNameNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="vendor" opcode="1280"/>
</command>
<command>
<proto>void <name>glGetFinalCombinerInputParameterfvNV</name></proto>
<param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
<param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="vendor" opcode="1274"/>
</command>
<command>
<proto>void <name>glGetFinalCombinerInputParameterivNV</name></proto>
<param group="CombinerVariableNV"><ptype>GLenum</ptype> <name>variable</name></param>
<param group="CombinerParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="vendor" opcode="1275"/>
</command>
<command>
<proto>void <name>glGetFirstPerfQueryIdINTEL</name></proto>
<param><ptype>GLuint</ptype> *<name>queryId</name></param>
</command>
<command>
<proto>void <name>glGetFixedv</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetFixedvOES</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetFloatIndexedvEXT</name></proto>
<param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
<alias name="glGetFloati_v"/>
</command>
<command>
<proto>void <name>glGetFloati_v</name></proto>
<param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
</command>
<command>
<proto>void <name>glGetFloati_vEXT</name></proto>
<param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<alias name="glGetFloati_v"/>
</command>
<command>
<proto>void <name>glGetFloati_vNV</name></proto>
<param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>data</name></param>
<alias name="glGetFloati_v"/>
</command>
<command>
<proto>void <name>glGetFloatv</name></proto>
<param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>data</name></param>
<glx type="single" opcode="116"/>
</command>
<command>
<proto>void <name>glGetFogFuncSGIS</name></proto>
<param len="COMPSIZE()"><ptype>GLfloat</ptype> *<name>points</name></param>
</command>
<command>
<proto><ptype>GLint</ptype> <name>glGetFragDataIndex</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param>const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto><ptype>GLint</ptype> <name>glGetFragDataLocation</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto><ptype>GLint</ptype> <name>glGetFragDataLocationEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
<alias name="glGetFragDataLocation"/>
</command>
<command>
<proto>void <name>glGetFragmentLightfvSGIX</name></proto>
<param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
<param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetFragmentLightivSGIX</name></proto>
<param group="FragmentLightNameSGIX"><ptype>GLenum</ptype> <name>light</name></param>
<param group="FragmentLightParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetFragmentMaterialfvSGIX</name></proto>
<param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
<param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetFragmentMaterialivSGIX</name></proto>
<param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
<param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetFramebufferAttachmentParameteriv</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="vendor" opcode="1428"/>
</command>
<command>
<proto>void <name>glGetFramebufferAttachmentParameterivEXT</name></proto>
<param group="FramebufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetFramebufferAttachmentParameteriv"/>
<glx type="vendor" opcode="1428"/>
</command>
<command>
<proto>void <name>glGetFramebufferAttachmentParameterivOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>attachment</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetFramebufferParameteriv</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetFramebufferParameterivEXT</name></proto>
<param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param group="GetFramebufferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatus</name></proto>
</command>
<command>
<proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusARB</name></proto>
</command>
<command>
<proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusEXT</name></proto>
</command>
<command>
<proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusKHR</name></proto>
<alias name="glGetGraphicsResetStatus"/>
</command>
<command>
<proto group="handleARB"><ptype>GLhandleARB</ptype> <name>glGetHandleARB</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
</command>
<command>
<proto>void <name>glGetHistogram</name></proto>
<param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(target,format,type)">void *<name>values</name></param>
<glx type="single" opcode="154"/>
<glx type="render" opcode="337" name="glGetHistogramPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glGetHistogramEXT</name></proto>
<param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(target,format,type)">void *<name>values</name></param>
<glx type="vendor" opcode="5"/>
</command>
<command>
<proto>void <name>glGetHistogramParameterfv</name></proto>
<param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetHistogramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="single" opcode="155"/>
</command>
<command>
<proto>void <name>glGetHistogramParameterfvEXT</name></proto>
<param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="vendor" opcode="6"/>
</command>
<command>
<proto>void <name>glGetHistogramParameteriv</name></proto>
<param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetHistogramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="single" opcode="156"/>
</command>
<command>
<proto>void <name>glGetHistogramParameterivEXT</name></proto>
<param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetHistogramParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="vendor" opcode="7"/>
</command>
<command>
<proto>void <name>glGetHistogramParameterxvOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto><ptype>GLuint64</ptype> <name>glGetImageHandleARB</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLboolean</ptype> <name>layered</name></param>
<param><ptype>GLint</ptype> <name>layer</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
</command>
<command>
<proto><ptype>GLuint64</ptype> <name>glGetImageHandleNV</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>layered</name></param>
<param><ptype>GLint</ptype> <name>layer</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
</command>
<command>
<proto>void <name>glGetImageTransformParameterfvHP</name></proto>
<param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetImageTransformParameterivHP</name></proto>
<param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetInfoLogARB</name></proto>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
<param><ptype>GLsizei</ptype> <name>maxLength</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="maxLength"><ptype>GLcharARB</ptype> *<name>infoLog</name></param>
</command>
<command>
<proto><ptype>GLint</ptype> <name>glGetInstrumentsSGIX</name></proto>
<glx type="vendor" opcode="4102"/>
</command>
<command>
<proto>void <name>glGetInteger64i_v</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="COMPSIZE(target)"><ptype>GLint64</ptype> *<name>data</name></param>
</command>
<command>
<proto>void <name>glGetInteger64v</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>data</name></param>
</command>
<command>
<proto>void <name>glGetInteger64vAPPLE</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint64</ptype> *<name>params</name></param>
<alias name="glGetInteger64v"/>
</command>
<command>
<proto>void <name>glGetIntegerIndexedvEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="COMPSIZE(target)"><ptype>GLint</ptype> *<name>data</name></param>
<alias name="glGetIntegeri_v"/>
</command>
<command>
<proto>void <name>glGetIntegeri_v</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="COMPSIZE(target)"><ptype>GLint</ptype> *<name>data</name></param>
</command>
<command>
<proto>void <name>glGetIntegeri_vEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> *<name>data</name></param>
</command>
<command>
<proto>void <name>glGetIntegerui64i_vNV</name></proto>
<param><ptype>GLenum</ptype> <name>value</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="COMPSIZE(value)"><ptype>GLuint64EXT</ptype> *<name>result</name></param>
</command>
<command>
<proto>void <name>glGetIntegerui64vNV</name></proto>
<param><ptype>GLenum</ptype> <name>value</name></param>
<param len="COMPSIZE(value)"><ptype>GLuint64EXT</ptype> *<name>result</name></param>
</command>
<command>
<proto>void <name>glGetIntegerv</name></proto>
<param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>data</name></param>
<glx type="single" opcode="117"/>
</command>
<command>
<proto>void <name>glGetInternalformatSampleivNV</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetInternalformati64v</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLint64</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetInternalformativ</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetInvariantBooleanvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
<param group="Boolean" len="COMPSIZE(id)"><ptype>GLboolean</ptype> *<name>data</name></param>
</command>
<command>
<proto>void <name>glGetInvariantFloatvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
<param len="COMPSIZE(id)"><ptype>GLfloat</ptype> *<name>data</name></param>
</command>
<command>
<proto>void <name>glGetInvariantIntegervEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
<param len="COMPSIZE(id)"><ptype>GLint</ptype> *<name>data</name></param>
</command>
<command>
<proto>void <name>glGetLightfv</name></proto>
<param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
<param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="single" opcode="118"/>
</command>
<command>
<proto>void <name>glGetLightiv</name></proto>
<param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
<param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="single" opcode="119"/>
</command>
<command>
<proto>void <name>glGetLightxOES</name></proto>
<param><ptype>GLenum</ptype> <name>light</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetLightxv</name></proto>
<param><ptype>GLenum</ptype> <name>light</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetLightxvOES</name></proto>
<param><ptype>GLenum</ptype> <name>light</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetListParameterfvSGIX</name></proto>
<param group="List"><ptype>GLuint</ptype> <name>list</name></param>
<param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetListParameterivSGIX</name></proto>
<param group="List"><ptype>GLuint</ptype> <name>list</name></param>
<param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetLocalConstantBooleanvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
<param group="Boolean" len="COMPSIZE(id)"><ptype>GLboolean</ptype> *<name>data</name></param>
</command>
<command>
<proto>void <name>glGetLocalConstantFloatvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
<param len="COMPSIZE(id)"><ptype>GLfloat</ptype> *<name>data</name></param>
</command>
<command>
<proto>void <name>glGetLocalConstantIntegervEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
<param len="COMPSIZE(id)"><ptype>GLint</ptype> *<name>data</name></param>
</command>
<command>
<proto>void <name>glGetMapAttribParameterfvNV</name></proto>
<param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="MapAttribParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetMapAttribParameterivNV</name></proto>
<param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="MapAttribParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetMapControlPointsNV</name></proto>
<param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="MapTypeNV"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>ustride</name></param>
<param><ptype>GLsizei</ptype> <name>vstride</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>packed</name></param>
<param len="COMPSIZE(target)">void *<name>points</name></param>
</command>
<command>
<proto>void <name>glGetMapParameterfvNV</name></proto>
<param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
<param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(target,pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetMapParameterivNV</name></proto>
<param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
<param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(target,pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetMapdv</name></proto>
<param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param>
<param len="COMPSIZE(target,query)"><ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="single" opcode="120"/>
</command>
<command>
<proto>void <name>glGetMapfv</name></proto>
<param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param>
<param len="COMPSIZE(target,query)"><ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="single" opcode="121"/>
</command>
<command>
<proto>void <name>glGetMapiv</name></proto>
<param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetMapQuery"><ptype>GLenum</ptype> <name>query</name></param>
<param len="COMPSIZE(target,query)"><ptype>GLint</ptype> *<name>v</name></param>
<glx type="single" opcode="122"/>
</command>
<command>
<proto>void <name>glGetMapxvOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>query</name></param>
<param len="COMPSIZE(query)"><ptype>GLfixed</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glGetMaterialfv</name></proto>
<param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
<param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="single" opcode="123"/>
</command>
<command>
<proto>void <name>glGetMaterialiv</name></proto>
<param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
<param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="single" opcode="124"/>
</command>
<command>
<proto>void <name>glGetMaterialxOES</name></proto>
<param><ptype>GLenum</ptype> <name>face</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glGetMaterialxv</name></proto>
<param><ptype>GLenum</ptype> <name>face</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetMaterialxvOES</name></proto>
<param><ptype>GLenum</ptype> <name>face</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetMinmax</name></proto>
<param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(target,format,type)">void *<name>values</name></param>
<glx type="single" opcode="157"/>
<glx type="render" opcode="338" name="glGetMinmaxPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glGetMinmaxEXT</name></proto>
<param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(target,format,type)">void *<name>values</name></param>
<glx type="vendor" opcode="8"/>
</command>
<command>
<proto>void <name>glGetMinmaxParameterfv</name></proto>
<param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetMinmaxParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="single" opcode="158"/>
</command>
<command>
<proto>void <name>glGetMinmaxParameterfvEXT</name></proto>
<param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="vendor" opcode="9"/>
</command>
<command>
<proto>void <name>glGetMinmaxParameteriv</name></proto>
<param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetMinmaxParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="single" opcode="159"/>
</command>
<command>
<proto>void <name>glGetMinmaxParameterivEXT</name></proto>
<param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetMinmaxParameterPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="vendor" opcode="10"/>
</command>
<command>
<proto>void <name>glGetMultiTexEnvfvEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetMultiTexEnvivEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetMultiTexGendvEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
<param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetMultiTexGenfvEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
<param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetMultiTexGenivEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
<param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetMultiTexImageEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(target,level,format,type)">void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glGetMultiTexLevelParameterfvEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetMultiTexLevelParameterivEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetMultiTexParameterIivEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetMultiTexParameterIuivEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetMultiTexParameterfvEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetMultiTexParameterivEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetMultisamplefv</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>val</name></param>
</command>
<command>
<proto>void <name>glGetMultisamplefvNV</name></proto>
<param group="GetMultisamplePNameNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="2"><ptype>GLfloat</ptype> *<name>val</name></param>
<alias name="glGetMultisamplefv"/>
</command>
<command>
<proto>void <name>glGetNamedBufferParameteri64v</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint64</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetNamedBufferParameteriv</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetNamedBufferParameterivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetNamedBufferParameterui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetNamedBufferPointerv</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param>void **<name>params</name></param>
</command>
<command>
<proto>void <name>glGetNamedBufferPointervEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="VertexBufferObjectParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1">void **<name>params</name></param>
</command>
<command>
<proto>void <name>glGetNamedBufferSubData</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param>void *<name>data</name></param>
</command>
<command>
<proto>void <name>glGetNamedBufferSubDataEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param len="COMPSIZE(size)">void *<name>data</name></param>
</command>
<command>
<proto>void <name>glGetNamedFramebufferAttachmentParameteriv</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param><ptype>GLenum</ptype> <name>attachment</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetNamedFramebufferAttachmentParameterivEXT</name></proto>
<param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param group="FramebufferAttachmentParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetNamedFramebufferParameteriv</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glGetNamedFramebufferParameterivEXT</name></proto>
<param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param group="GetFramebufferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetNamedProgramLocalParameterIivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetNamedProgramLocalParameterIuivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4"><ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetNamedProgramLocalParameterdvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetNamedProgramLocalParameterfvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetNamedProgramStringEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ProgramStringProperty"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(program,pname)">void *<name>string</name></param>
</command>
<command>
<proto>void <name>glGetNamedProgramivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ProgramProperty"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetNamedRenderbufferParameteriv</name></proto>
<param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetNamedRenderbufferParameterivEXT</name></proto>
<param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
<param group="RenderbufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetNamedStringARB</name></proto>
<param><ptype>GLint</ptype> <name>namelen</name></param>
<param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLint</ptype> *<name>stringlen</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>string</name></param>
</command>
<command>
<proto>void <name>glGetNamedStringivARB</name></proto>
<param><ptype>GLint</ptype> <name>namelen</name></param>
<param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetNextPerfQueryIdINTEL</name></proto>
<param><ptype>GLuint</ptype> <name>queryId</name></param>
<param><ptype>GLuint</ptype> *<name>nextQueryId</name></param>
</command>
<command>
<proto>void <name>glGetObjectBufferfvATI</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetObjectBufferivATI</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetObjectLabel</name></proto>
<param><ptype>GLenum</ptype> <name>identifier</name></param>
<param><ptype>GLuint</ptype> <name>name</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param>
</command>
<command>
<proto>void <name>glGetObjectLabelEXT</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>object</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param>
</command>
<command>
<proto>void <name>glGetObjectLabelKHR</name></proto>
<param><ptype>GLenum</ptype> <name>identifier</name></param>
<param><ptype>GLuint</ptype> <name>name</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param>
<alias name="glGetObjectLabel"/>
</command>
<command>
<proto>void <name>glGetObjectParameterfvARB</name></proto>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetObjectParameterivAPPLE</name></proto>
<param><ptype>GLenum</ptype> <name>objectType</name></param>
<param><ptype>GLuint</ptype> <name>name</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetObjectParameterivARB</name></proto>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetObjectPtrLabel</name></proto>
<param>const void *<name>ptr</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param>
</command>
<command>
<proto>void <name>glGetObjectPtrLabelKHR</name></proto>
<param>const void *<name>ptr</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>label</name></param>
<alias name="glGetObjectPtrLabel"/>
</command>
<command>
<proto>void <name>glGetOcclusionQueryivNV</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="OcclusionQueryParameterNameNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetOcclusionQueryuivNV</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="OcclusionQueryParameterNameNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetPathColorGenfvNV</name></proto>
<param group="PathColor"><ptype>GLenum</ptype> <name>color</name></param>
<param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glGetPathColorGenivNV</name></proto>
<param group="PathColor"><ptype>GLenum</ptype> <name>color</name></param>
<param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glGetPathCommandsNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
<param group="PathCommand" len="COMPSIZE(path)"><ptype>GLubyte</ptype> *<name>commands</name></param>
</command>
<command>
<proto>void <name>glGetPathCoordsNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
<param len="COMPSIZE(path)"><ptype>GLfloat</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glGetPathDashArrayNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
<param len="COMPSIZE(path)"><ptype>GLfloat</ptype> *<name>dashArray</name></param>
</command>
<command>
<proto><ptype>GLfloat</ptype> <name>glGetPathLengthNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
<param><ptype>GLsizei</ptype> <name>startSegment</name></param>
<param><ptype>GLsizei</ptype> <name>numSegments</name></param>
</command>
<command>
<proto>void <name>glGetPathMetricRangeNV</name></proto>
<param group="PathMetricMask"><ptype>GLbitfield</ptype> <name>metricQueryMask</name></param>
<param group="Path"><ptype>GLuint</ptype> <name>firstPathName</name></param>
<param><ptype>GLsizei</ptype> <name>numPaths</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(metricQueryMask,numPaths,stride)"><ptype>GLfloat</ptype> *<name>metrics</name></param>
</command>
<command>
<proto>void <name>glGetPathMetricsNV</name></proto>
<param group="PathMetricMask"><ptype>GLbitfield</ptype> <name>metricQueryMask</name></param>
<param><ptype>GLsizei</ptype> <name>numPaths</name></param>
<param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
<param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param>
<param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(metricQueryMask,numPaths,stride)"><ptype>GLfloat</ptype> *<name>metrics</name></param>
</command>
<command>
<proto>void <name>glGetPathParameterfvNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
<param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="4"><ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glGetPathParameterivNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
<param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="4"><ptype>GLint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glGetPathSpacingNV</name></proto>
<param group="PathListMode"><ptype>GLenum</ptype> <name>pathListMode</name></param>
<param><ptype>GLsizei</ptype> <name>numPaths</name></param>
<param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
<param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param>
<param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
<param><ptype>GLfloat</ptype> <name>advanceScale</name></param>
<param><ptype>GLfloat</ptype> <name>kerningScale</name></param>
<param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
<param len="COMPSIZE(pathListMode,numPaths)"><ptype>GLfloat</ptype> *<name>returnedSpacing</name></param>
</command>
<command>
<proto>void <name>glGetPathTexGenfvNV</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texCoordSet</name></param>
<param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glGetPathTexGenivNV</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texCoordSet</name></param>
<param group="PathGenMode"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glGetPerfCounterInfoINTEL</name></proto>
<param><ptype>GLuint</ptype> <name>queryId</name></param>
<param><ptype>GLuint</ptype> <name>counterId</name></param>
<param><ptype>GLuint</ptype> <name>counterNameLength</name></param>
<param><ptype>GLchar</ptype> *<name>counterName</name></param>
<param><ptype>GLuint</ptype> <name>counterDescLength</name></param>
<param><ptype>GLchar</ptype> *<name>counterDesc</name></param>
<param><ptype>GLuint</ptype> *<name>counterOffset</name></param>
<param><ptype>GLuint</ptype> *<name>counterDataSize</name></param>
<param><ptype>GLuint</ptype> *<name>counterTypeEnum</name></param>
<param><ptype>GLuint</ptype> *<name>counterDataTypeEnum</name></param>
<param><ptype>GLuint64</ptype> *<name>rawCounterMaxValue</name></param>
</command>
<command>
<proto>void <name>glGetPerfMonitorCounterDataAMD</name></proto>
<param><ptype>GLuint</ptype> <name>monitor</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLsizei</ptype> <name>dataSize</name></param>
<param len="dataSize"><ptype>GLuint</ptype> *<name>data</name></param>
<param len="1"><ptype>GLint</ptype> *<name>bytesWritten</name></param>
</command>
<command>
<proto>void <name>glGetPerfMonitorCounterInfoAMD</name></proto>
<param><ptype>GLuint</ptype> <name>group</name></param>
<param><ptype>GLuint</ptype> <name>counter</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">void *<name>data</name></param>
</command>
<command>
<proto>void <name>glGetPerfMonitorCounterStringAMD</name></proto>
<param><ptype>GLuint</ptype> <name>group</name></param>
<param><ptype>GLuint</ptype> <name>counter</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>counterString</name></param>
</command>
<command>
<proto>void <name>glGetPerfMonitorCountersAMD</name></proto>
<param><ptype>GLuint</ptype> <name>group</name></param>
<param len="1"><ptype>GLint</ptype> *<name>numCounters</name></param>
<param len="1"><ptype>GLint</ptype> *<name>maxActiveCounters</name></param>
<param><ptype>GLsizei</ptype> <name>counterSize</name></param>
<param len="counterSize"><ptype>GLuint</ptype> *<name>counters</name></param>
</command>
<command>
<proto>void <name>glGetPerfMonitorGroupStringAMD</name></proto>
<param><ptype>GLuint</ptype> <name>group</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>groupString</name></param>
</command>
<command>
<proto>void <name>glGetPerfMonitorGroupsAMD</name></proto>
<param len="1"><ptype>GLint</ptype> *<name>numGroups</name></param>
<param><ptype>GLsizei</ptype> <name>groupsSize</name></param>
<param len="groupsSize"><ptype>GLuint</ptype> *<name>groups</name></param>
</command>
<command>
<proto>void <name>glGetPerfQueryDataINTEL</name></proto>
<param><ptype>GLuint</ptype> <name>queryHandle</name></param>
<param><ptype>GLuint</ptype> <name>flags</name></param>
<param><ptype>GLsizei</ptype> <name>dataSize</name></param>
<param><ptype>GLvoid</ptype> *<name>data</name></param>
<param><ptype>GLuint</ptype> *<name>bytesWritten</name></param>
</command>
<command>
<proto>void <name>glGetPerfQueryIdByNameINTEL</name></proto>
<param><ptype>GLchar</ptype> *<name>queryName</name></param>
<param><ptype>GLuint</ptype> *<name>queryId</name></param>
</command>
<command>
<proto>void <name>glGetPerfQueryInfoINTEL</name></proto>
<param><ptype>GLuint</ptype> <name>queryId</name></param>
<param><ptype>GLuint</ptype> <name>queryNameLength</name></param>
<param><ptype>GLchar</ptype> *<name>queryName</name></param>
<param><ptype>GLuint</ptype> *<name>dataSize</name></param>
<param><ptype>GLuint</ptype> *<name>noCounters</name></param>
<param><ptype>GLuint</ptype> *<name>noInstances</name></param>
<param><ptype>GLuint</ptype> *<name>capsMask</name></param>
</command>
<command>
<proto>void <name>glGetPixelMapfv</name></proto>
<param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
<param len="COMPSIZE(map)"><ptype>GLfloat</ptype> *<name>values</name></param>
<glx type="single" opcode="125"/>
<glx type="render" opcode="339" name="glGetPixelMapfvPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glGetPixelMapuiv</name></proto>
<param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
<param len="COMPSIZE(map)"><ptype>GLuint</ptype> *<name>values</name></param>
<glx type="single" opcode="126"/>
<glx type="render" opcode="340" name="glGetPixelMapuivPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glGetPixelMapusv</name></proto>
<param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
<param len="COMPSIZE(map)"><ptype>GLushort</ptype> *<name>values</name></param>
<glx type="single" opcode="127"/>
<glx type="render" opcode="341" name="glGetPixelMapusvPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glGetPixelMapxv</name></proto>
<param><ptype>GLenum</ptype> <name>map</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param len="size"><ptype>GLfixed</ptype> *<name>values</name></param>
</command>
<command>
<proto>void <name>glGetPixelTexGenParameterfvSGIS</name></proto>
<param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetPixelTexGenParameterivSGIS</name></proto>
<param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetPixelTransformParameterfvEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="vendor" opcode="2051"/>
</command>
<command>
<proto>void <name>glGetPixelTransformParameterivEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="vendor" opcode="2052"/>
</command>
<command>
<proto>void <name>glGetPointerIndexedvEXT</name></proto>
<param group="TypeEnum"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="1">void **<name>data</name></param>
</command>
<command>
<proto>void <name>glGetPointeri_vEXT</name></proto>
<param group="TypeEnum"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="1">void **<name>params</name></param>
</command>
<command>
<proto>void <name>glGetPointerv</name></proto>
<param group="GetPointervPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1">void **<name>params</name></param>
<glx type="single" opcode="208"/>
</command>
<command>
<proto>void <name>glGetPointervEXT</name></proto>
<param group="GetPointervPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1">void **<name>params</name></param>
<alias name="glGetPointerv"/>
</command>
<command>
<proto>void <name>glGetPointervKHR</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param>void **<name>params</name></param>
<alias name="glGetPointerv"/>
</command>
<command>
<proto>void <name>glGetPolygonStipple</name></proto>
<param len="COMPSIZE()"><ptype>GLubyte</ptype> *<name>mask</name></param>
<glx type="single" opcode="128"/>
<glx type="render" opcode="342" name="glGetPolygonStipplePBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glGetProgramBinary</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="1"><ptype>GLenum</ptype> *<name>binaryFormat</name></param>
<param len="bufSize">void *<name>binary</name></param>
</command>
<command>
<proto>void <name>glGetProgramBinaryOES</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="1"><ptype>GLenum</ptype> *<name>binaryFormat</name></param>
<param len="bufSize">void *<name>binary</name></param>
<alias name="glGetProgramBinary"/>
</command>
<command>
<proto>void <name>glGetProgramEnvParameterIivNV</name></proto>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetProgramEnvParameterIuivNV</name></proto>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4"><ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetProgramEnvParameterdvARB</name></proto>
<param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetProgramEnvParameterfvARB</name></proto>
<param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetProgramInfoLog</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param>
<glx type="single" opcode="201"/>
</command>
<command>
<proto>void <name>glGetProgramInterfaceiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLenum</ptype> <name>programInterface</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetProgramLocalParameterIivNV</name></proto>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetProgramLocalParameterIuivNV</name></proto>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4"><ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetProgramLocalParameterdvARB</name></proto>
<param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetProgramLocalParameterfvARB</name></proto>
<param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetProgramNamedParameterdvNV</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLsizei</ptype> <name>len</name></param>
<param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
<param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
<glx type="vendor" opcode="1311"/>
</command>
<command>
<proto>void <name>glGetProgramNamedParameterfvNV</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLsizei</ptype> <name>len</name></param>
<param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
<param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="vendor" opcode="1310"/>
</command>
<command>
<proto>void <name>glGetProgramParameterdvNV</name></proto>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
<glx type="vendor" opcode="1297"/>
</command>
<command>
<proto>void <name>glGetProgramParameterfvNV</name></proto>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="vendor" opcode="1296"/>
</command>
<command>
<proto>void <name>glGetProgramPipelineInfoLog</name></proto>
<param><ptype>GLuint</ptype> <name>pipeline</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param>
</command>
<command>
<proto>void <name>glGetProgramPipelineInfoLogEXT</name></proto>
<param><ptype>GLuint</ptype> <name>pipeline</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param>
</command>
<command>
<proto>void <name>glGetProgramPipelineiv</name></proto>
<param><ptype>GLuint</ptype> <name>pipeline</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetProgramPipelineivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>pipeline</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glGetProgramResourceIndex</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLenum</ptype> <name>programInterface</name></param>
<param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto><ptype>GLint</ptype> <name>glGetProgramResourceLocation</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLenum</ptype> <name>programInterface</name></param>
<param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto><ptype>GLint</ptype> <name>glGetProgramResourceLocationIndex</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLenum</ptype> <name>programInterface</name></param>
<param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto>void <name>glGetProgramResourceName</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLenum</ptype> <name>programInterface</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto>void <name>glGetProgramResourcefvNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLenum</ptype> <name>programInterface</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>propCount</name></param>
<param>const <ptype>GLenum</ptype> *<name>props</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLsizei</ptype> *<name>length</name></param>
<param><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetProgramResourceiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLenum</ptype> <name>programInterface</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>propCount</name></param>
<param len="propCount">const <ptype>GLenum</ptype> *<name>props</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetProgramStageiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLenum</ptype> <name>shadertype</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1"><ptype>GLint</ptype> *<name>values</name></param>
</command>
<command>
<proto>void <name>glGetProgramStringARB</name></proto>
<param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ProgramStringPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(target,pname)">void *<name>string</name></param>
</command>
<command>
<proto>void <name>glGetProgramStringNV</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="ProgramCharacterNV" len="COMPSIZE(id,pname)"><ptype>GLubyte</ptype> *<name>program</name></param>
<glx type="vendor" opcode="1299"/>
</command>
<command>
<proto>void <name>glGetProgramSubroutineParameteruivNV</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="COMPSIZE(target)"><ptype>GLuint</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glGetProgramiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="single" opcode="199"/>
</command>
<command>
<proto>void <name>glGetProgramivARB</name></proto>
<param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ProgramPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetProgramivNV</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="4"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="vendor" opcode="1298"/>
</command>
<command>
<proto>void <name>glGetQueryBufferObjecti64v</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glGetQueryBufferObjectiv</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glGetQueryBufferObjectui64v</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glGetQueryBufferObjectuiv</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glGetQueryIndexediv</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetQueryObjecti64v</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetQueryObjecti64vEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint64</ptype> *<name>params</name></param>
<glx type="vendor" opcode="1328"/>
<alias name="glGetQueryObjecti64v"/>
</command>
<command>
<proto>void <name>glGetQueryObjectiv</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="single" opcode="165"/>
</command>
<command>
<proto>void <name>glGetQueryObjectivARB</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetQueryObjectiv"/>
</command>
<command>
<proto>void <name>glGetQueryObjectivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetQueryObjectiv"/>
</command>
<command>
<proto>void <name>glGetQueryObjectui64v</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint64</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetQueryObjectui64vEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint64</ptype> *<name>params</name></param>
<glx type="vendor" opcode="1329"/>
<alias name="glGetQueryObjectui64v"/>
</command>
<command>
<proto>void <name>glGetQueryObjectuiv</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
<glx type="single" opcode="166"/>
</command>
<command>
<proto>void <name>glGetQueryObjectuivARB</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
<alias name="glGetQueryObjectuiv"/>
</command>
<command>
<proto>void <name>glGetQueryObjectuivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetQueryiv</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="single" opcode="164"/>
</command>
<command>
<proto>void <name>glGetQueryivARB</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetQueryiv"/>
</command>
<command>
<proto>void <name>glGetQueryivEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetRenderbufferParameteriv</name></proto>
<param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="vendor" opcode="1424"/>
</command>
<command>
<proto>void <name>glGetRenderbufferParameterivEXT</name></proto>
<param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetRenderbufferParameteriv"/>
<glx type="vendor" opcode="1424"/>
</command>
<command>
<proto>void <name>glGetRenderbufferParameterivOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetSamplerParameterIiv</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetSamplerParameterIivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetSamplerParameterIiv"/>
</command>
<command>
<proto>void <name>glGetSamplerParameterIivOES</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetSamplerParameterIiv"/>
</command>
<command>
<proto>void <name>glGetSamplerParameterIuiv</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetSamplerParameterIuivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
<alias name="glGetSamplerParameterIuiv"/>
</command>
<command>
<proto>void <name>glGetSamplerParameterIuivOES</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
<alias name="glGetSamplerParameterIuiv"/>
</command>
<command>
<proto>void <name>glGetSamplerParameterfv</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetSamplerParameteriv</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetSeparableFilter</name></proto>
<param group="SeparableTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(target,format,type)">void *<name>row</name></param>
<param len="COMPSIZE(target,format,type)">void *<name>column</name></param>
<param len="COMPSIZE(target,format,type)">void *<name>span</name></param>
<glx type="single" opcode="153"/>
<glx type="render" opcode="343" name="glGetSeparableFilterPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glGetSeparableFilterEXT</name></proto>
<param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(target,format,type)">void *<name>row</name></param>
<param len="COMPSIZE(target,format,type)">void *<name>column</name></param>
<param len="COMPSIZE(target,format,type)">void *<name>span</name></param>
<glx type="vendor" opcode="4"/>
</command>
<command>
<proto>void <name>glGetShaderInfoLog</name></proto>
<param><ptype>GLuint</ptype> <name>shader</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>infoLog</name></param>
<glx type="single" opcode="200"/>
</command>
<command>
<proto>void <name>glGetShaderPrecisionFormat</name></proto>
<param><ptype>GLenum</ptype> <name>shadertype</name></param>
<param><ptype>GLenum</ptype> <name>precisiontype</name></param>
<param len="2"><ptype>GLint</ptype> *<name>range</name></param>
<param len="2"><ptype>GLint</ptype> *<name>precision</name></param>
</command>
<command>
<proto>void <name>glGetShaderSource</name></proto>
<param><ptype>GLuint</ptype> <name>shader</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>source</name></param>
</command>
<command>
<proto>void <name>glGetShaderSourceARB</name></proto>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>obj</name></param>
<param><ptype>GLsizei</ptype> <name>maxLength</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="maxLength"><ptype>GLcharARB</ptype> *<name>source</name></param>
<alias name="glGetShaderSource"/>
</command>
<command>
<proto>void <name>glGetShaderiv</name></proto>
<param><ptype>GLuint</ptype> <name>shader</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="single" opcode="198"/>
</command>
<command>
<proto>void <name>glGetSharpenTexFuncSGIS</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param len="COMPSIZE(target)"><ptype>GLfloat</ptype> *<name>points</name></param>
<glx type="vendor" opcode="4097"/>
</command>
<command>
<proto><ptype>GLushort</ptype> <name>glGetStageIndexNV</name></proto>
<param><ptype>GLenum</ptype> <name>shadertype</name></param>
</command>
<command>
<proto group="String">const <ptype>GLubyte</ptype> *<name>glGetString</name></proto>
<param group="StringName"><ptype>GLenum</ptype> <name>name</name></param>
<glx type="single" opcode="129"/>
</command>
<command>
<proto group="String">const <ptype>GLubyte</ptype> *<name>glGetStringi</name></proto>
<param><ptype>GLenum</ptype> <name>name</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glGetSubroutineIndex</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLenum</ptype> <name>shadertype</name></param>
<param>const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto><ptype>GLint</ptype> <name>glGetSubroutineUniformLocation</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLenum</ptype> <name>shadertype</name></param>
<param>const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto>void <name>glGetSynciv</name></proto>
<param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufSize"><ptype>GLint</ptype> *<name>values</name></param>
</command>
<command>
<proto>void <name>glGetSyncivAPPLE</name></proto>
<param><ptype>GLsync</ptype> <name>sync</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufSize"><ptype>GLint</ptype> *<name>values</name></param>
<alias name="glGetSynciv"/>
</command>
<command>
<proto>void <name>glGetTexBumpParameterfvATI</name></proto>
<param group="GetTexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glGetTexBumpParameterivATI</name></proto>
<param group="GetTexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glGetTexEnvfv</name></proto>
<param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="single" opcode="130"/>
</command>
<command>
<proto>void <name>glGetTexEnviv</name></proto>
<param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="single" opcode="131"/>
</command>
<command>
<proto>void <name>glGetTexEnvxv</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetTexEnvxvOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetTexFilterFuncSGIS</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureFilterSGIS"><ptype>GLenum</ptype> <name>filter</name></param>
<param len="COMPSIZE(target,filter)"><ptype>GLfloat</ptype> *<name>weights</name></param>
<glx type="vendor" opcode="4101"/>
</command>
<command>
<proto>void <name>glGetTexGendv</name></proto>
<param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
<param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
<glx type="single" opcode="132"/>
</command>
<command>
<proto>void <name>glGetTexGenfv</name></proto>
<param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
<param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="single" opcode="133"/>
</command>
<command>
<proto>void <name>glGetTexGenfvOES</name></proto>
<param><ptype>GLenum</ptype> <name>coord</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetTexGeniv</name></proto>
<param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
<param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="single" opcode="134"/>
</command>
<command>
<proto>void <name>glGetTexGenivOES</name></proto>
<param><ptype>GLenum</ptype> <name>coord</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetTexGenxvOES</name></proto>
<param><ptype>GLenum</ptype> <name>coord</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetTexImage</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(target,level,format,type)">void *<name>pixels</name></param>
<glx type="single" opcode="135"/>
<glx type="render" opcode="344" name="glGetTexImagePBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glGetTexLevelParameterfv</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="single" opcode="138"/>
</command>
<command>
<proto>void <name>glGetTexLevelParameteriv</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="single" opcode="139"/>
</command>
<command>
<proto>void <name>glGetTexLevelParameterxvOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetTexParameterIiv</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="single" opcode="203"/>
</command>
<command>
<proto>void <name>glGetTexParameterIivEXT</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetTexParameterIiv"/>
</command>
<command>
<proto>void <name>glGetTexParameterIivOES</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetTexParameterIiv"/>
</command>
<command>
<proto>void <name>glGetTexParameterIuiv</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
<glx type="single" opcode="204"/>
</command>
<command>
<proto>void <name>glGetTexParameterIuivEXT</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
<alias name="glGetTexParameterIuiv"/>
</command>
<command>
<proto>void <name>glGetTexParameterIuivOES</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
<alias name="glGetTexParameterIuiv"/>
</command>
<command>
<proto>void <name>glGetTexParameterPointervAPPLE</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1">void **<name>params</name></param>
</command>
<command>
<proto>void <name>glGetTexParameterfv</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="single" opcode="136"/>
</command>
<command>
<proto>void <name>glGetTexParameteriv</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="single" opcode="137"/>
</command>
<command>
<proto>void <name>glGetTexParameterxv</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetTexParameterxvOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto><ptype>GLuint64</ptype> <name>glGetTextureHandleARB</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
</command>
<command>
<proto><ptype>GLuint64</ptype> <name>glGetTextureHandleNV</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
</command>
<command>
<proto>void <name>glGetTextureImage</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param>void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glGetTextureImageEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(target,level,format,type)">void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glGetTextureLevelParameterfv</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetTextureLevelParameterfvEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetTextureLevelParameteriv</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetTextureLevelParameterivEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetTextureParameterIiv</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetTextureParameterIivEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetTextureParameterIuiv</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetTextureParameterIuivEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetTextureParameterfv</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetTextureParameterfvEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetTextureParameteriv</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetTextureParameterivEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="GetTextureParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleARB</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
</command>
<command>
<proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleNV</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
</command>
<command>
<proto>void <name>glGetTextureSubImage</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLint</ptype> <name>zoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param>void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glGetTrackMatrixivNV</name></proto>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>address</name></param>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="vendor" opcode="1300"/>
</command>
<command>
<proto>void <name>glGetTransformFeedbackVarying</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>size</name></param>
<param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto>void <name>glGetTransformFeedbackVaryingEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>size</name></param>
<param len="1"><ptype>GLenum</ptype> *<name>type</name></param>
<param len="bufSize"><ptype>GLchar</ptype> *<name>name</name></param>
<alias name="glGetTransformFeedbackVarying"/>
</command>
<command>
<proto>void <name>glGetTransformFeedbackVaryingNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="1"><ptype>GLint</ptype> *<name>location</name></param>
</command>
<command>
<proto>void <name>glGetTransformFeedbacki64_v</name></proto>
<param><ptype>GLuint</ptype> <name>xfb</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint64</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glGetTransformFeedbacki_v</name></proto>
<param><ptype>GLuint</ptype> <name>xfb</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glGetTransformFeedbackiv</name></proto>
<param><ptype>GLuint</ptype> <name>xfb</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glGetTranslatedShaderSourceANGLE</name></proto>
<param><ptype>GLuint</ptype> <name>shader</name></param>
<param><ptype>GLsizei</ptype> <name>bufsize</name></param>
<param len="1"><ptype>GLsizei</ptype> *<name>length</name></param>
<param><ptype>GLchar</ptype> *<name>source</name></param>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glGetUniformBlockIndex</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param len="COMPSIZE()">const <ptype>GLchar</ptype> *<name>uniformBlockName</name></param>
</command>
<command>
<proto><ptype>GLint</ptype> <name>glGetUniformBufferSizeEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
</command>
<command>
<proto>void <name>glGetUniformIndices</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLsizei</ptype> <name>uniformCount</name></param>
<param len="COMPSIZE(uniformCount)">const <ptype>GLchar</ptype> *const*<name>uniformNames</name></param>
<param len="COMPSIZE(uniformCount)"><ptype>GLuint</ptype> *<name>uniformIndices</name></param>
</command>
<command>
<proto><ptype>GLint</ptype> <name>glGetUniformLocation</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param>const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto><ptype>GLint</ptype> <name>glGetUniformLocationARB</name></proto>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
<param>const <ptype>GLcharARB</ptype> *<name>name</name></param>
<alias name="glGetUniformLocation"/>
</command>
<command>
<proto group="BufferOffset"><ptype>GLintptr</ptype> <name>glGetUniformOffsetEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
</command>
<command>
<proto>void <name>glGetUniformSubroutineuiv</name></proto>
<param><ptype>GLenum</ptype> <name>shadertype</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param len="1"><ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetUniformdv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param len="COMPSIZE(program,location)"><ptype>GLdouble</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetUniformfv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param len="COMPSIZE(program,location)"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetUniformfvARB</name></proto>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param len="COMPSIZE(programObj,location)"><ptype>GLfloat</ptype> *<name>params</name></param>
<alias name="glGetUniformfv"/>
</command>
<command>
<proto>void <name>glGetUniformi64vARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param len="COMPSIZE(program,location)"><ptype>GLint64</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetUniformi64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param len="COMPSIZE(program,location)"><ptype>GLint64EXT</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetUniformiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param len="COMPSIZE(program,location)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetUniformivARB</name></proto>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param len="COMPSIZE(programObj,location)"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetUniformiv"/>
</command>
<command>
<proto>void <name>glGetUniformui64vARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param len="COMPSIZE(program,location)"><ptype>GLuint64</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetUniformui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param len="COMPSIZE(program,location)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetUniformuiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param len="COMPSIZE(program,location)"><ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetUniformuivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param len="COMPSIZE(program,location)"><ptype>GLuint</ptype> *<name>params</name></param>
<alias name="glGetUniformuiv"/>
</command>
<command>
<proto>void <name>glGetVariantArrayObjectfvATI</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetVariantArrayObjectivATI</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetVariantBooleanvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
<param group="Boolean" len="COMPSIZE(id)"><ptype>GLboolean</ptype> *<name>data</name></param>
</command>
<command>
<proto>void <name>glGetVariantFloatvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
<param len="COMPSIZE(id)"><ptype>GLfloat</ptype> *<name>data</name></param>
</command>
<command>
<proto>void <name>glGetVariantIntegervEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
<param len="COMPSIZE(id)"><ptype>GLint</ptype> *<name>data</name></param>
</command>
<command>
<proto>void <name>glGetVariantPointervEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="GetVariantValueEXT"><ptype>GLenum</ptype> <name>value</name></param>
<param len="COMPSIZE(id)">void **<name>data</name></param>
</command>
<command>
<proto><ptype>GLint</ptype> <name>glGetVaryingLocationNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto>void <name>glGetVertexArrayIndexed64iv</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint64</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glGetVertexArrayIndexediv</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glGetVertexArrayIntegeri_vEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glGetVertexArrayIntegervEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glGetVertexArrayPointeri_vEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param>void **<name>param</name></param>
</command>
<command>
<proto>void <name>glGetVertexArrayPointervEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1">void **<name>param</name></param>
</command>
<command>
<proto>void <name>glGetVertexArrayiv</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glGetVertexAttribArrayObjectfvATI</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetVertexAttribArrayObjectivATI</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetVertexAttribIiv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetVertexAttribIivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetVertexAttribIiv"/>
</command>
<command>
<proto>void <name>glGetVertexAttribIuiv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1"><ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetVertexAttribIuivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1"><ptype>GLuint</ptype> *<name>params</name></param>
<alias name="glGetVertexAttribIuiv"/>
</command>
<command>
<proto>void <name>glGetVertexAttribLdv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetVertexAttribLdvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
<alias name="glGetVertexAttribLdv"/>
</command>
<command>
<proto>void <name>glGetVertexAttribLi64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint64EXT</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetVertexAttribLui64vARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLuint64EXT</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetVertexAttribLui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetVertexAttribPointerv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="VertexAttribPointerPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1">void **<name>pointer</name></param>
<glx type="single" opcode="209"/>
</command>
<command>
<proto>void <name>glGetVertexAttribPointervARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="VertexAttribPointerPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1">void **<name>pointer</name></param>
<alias name="glGetVertexAttribPointerv"/>
</command>
<command>
<proto>void <name>glGetVertexAttribPointervNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1">void **<name>pointer</name></param>
<alias name="glGetVertexAttribPointerv"/>
</command>
<command>
<proto>void <name>glGetVertexAttribdv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
<glx type="vendor" opcode="1301"/>
</command>
<command>
<proto>void <name>glGetVertexAttribdvARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="4"><ptype>GLdouble</ptype> *<name>params</name></param>
<alias name="glGetVertexAttribdv"/>
<glx type="vendor" opcode="1301"/>
</command>
<command>
<proto>void <name>glGetVertexAttribdvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1"><ptype>GLdouble</ptype> *<name>params</name></param>
<alias name="glGetVertexAttribdv"/>
<glx type="vendor" opcode="1301"/>
</command>
<command>
<proto>void <name>glGetVertexAttribfv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="vendor" opcode="1302"/>
</command>
<command>
<proto>void <name>glGetVertexAttribfvARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="4"><ptype>GLfloat</ptype> *<name>params</name></param>
<alias name="glGetVertexAttribfv"/>
<glx type="vendor" opcode="1302"/>
</command>
<command>
<proto>void <name>glGetVertexAttribfvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1"><ptype>GLfloat</ptype> *<name>params</name></param>
<alias name="glGetVertexAttribfv"/>
<glx type="vendor" opcode="1302"/>
</command>
<command>
<proto>void <name>glGetVertexAttribiv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="4"><ptype>GLint</ptype> *<name>params</name></param>
<glx type="vendor" opcode="1303"/>
</command>
<command>
<proto>void <name>glGetVertexAttribivARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="VertexAttribPropertyARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="4"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetVertexAttribiv"/>
<glx type="vendor" opcode="1303"/>
</command>
<command>
<proto>void <name>glGetVertexAttribivNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1"><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetVertexAttribiv"/>
<glx type="vendor" opcode="1303"/>
</command>
<command>
<proto>void <name>glGetVideoCaptureStreamdvNV</name></proto>
<param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
<param><ptype>GLuint</ptype> <name>stream</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLdouble</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetVideoCaptureStreamfvNV</name></proto>
<param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
<param><ptype>GLuint</ptype> <name>stream</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetVideoCaptureStreamivNV</name></proto>
<param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
<param><ptype>GLuint</ptype> <name>stream</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetVideoCaptureivNV</name></proto>
<param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetVideoi64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>video_slot</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint64EXT</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetVideoivNV</name></proto>
<param><ptype>GLuint</ptype> <name>video_slot</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetVideoui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>video_slot</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint64EXT</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetVideouivNV</name></proto>
<param><ptype>GLuint</ptype> <name>video_slot</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)"><ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetnColorTable</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param>void *<name>table</name></param>
</command>
<command>
<proto>void <name>glGetnColorTableARB</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize">void *<name>table</name></param>
</command>
<command>
<proto>void <name>glGetnCompressedTexImage</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>lod</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param>void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glGetnCompressedTexImageARB</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>lod</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize">void *<name>img</name></param>
</command>
<command>
<proto>void <name>glGetnConvolutionFilter</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param>void *<name>image</name></param>
</command>
<command>
<proto>void <name>glGetnConvolutionFilterARB</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize">void *<name>image</name></param>
</command>
<command>
<proto>void <name>glGetnHistogram</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLboolean</ptype> <name>reset</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param>void *<name>values</name></param>
</command>
<command>
<proto>void <name>glGetnHistogramARB</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize">void *<name>values</name></param>
</command>
<command>
<proto>void <name>glGetnMapdv</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>query</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLdouble</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glGetnMapdvARB</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>query</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLdouble</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glGetnMapfv</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>query</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glGetnMapfvARB</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>query</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glGetnMapiv</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>query</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLint</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glGetnMapivARB</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>query</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLint</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glGetnMinmax</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLboolean</ptype> <name>reset</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param>void *<name>values</name></param>
</command>
<command>
<proto>void <name>glGetnMinmaxARB</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize">void *<name>values</name></param>
</command>
<command>
<proto>void <name>glGetnPixelMapfv</name></proto>
<param><ptype>GLenum</ptype> <name>map</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLfloat</ptype> *<name>values</name></param>
</command>
<command>
<proto>void <name>glGetnPixelMapfvARB</name></proto>
<param><ptype>GLenum</ptype> <name>map</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLfloat</ptype> *<name>values</name></param>
</command>
<command>
<proto>void <name>glGetnPixelMapuiv</name></proto>
<param><ptype>GLenum</ptype> <name>map</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLuint</ptype> *<name>values</name></param>
</command>
<command>
<proto>void <name>glGetnPixelMapuivARB</name></proto>
<param><ptype>GLenum</ptype> <name>map</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLuint</ptype> *<name>values</name></param>
</command>
<command>
<proto>void <name>glGetnPixelMapusv</name></proto>
<param><ptype>GLenum</ptype> <name>map</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLushort</ptype> *<name>values</name></param>
</command>
<command>
<proto>void <name>glGetnPixelMapusvARB</name></proto>
<param><ptype>GLenum</ptype> <name>map</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLushort</ptype> *<name>values</name></param>
</command>
<command>
<proto>void <name>glGetnPolygonStipple</name></proto>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLubyte</ptype> *<name>pattern</name></param>
</command>
<command>
<proto>void <name>glGetnPolygonStippleARB</name></proto>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLubyte</ptype> *<name>pattern</name></param>
</command>
<command>
<proto>void <name>glGetnSeparableFilter</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>rowBufSize</name></param>
<param>void *<name>row</name></param>
<param><ptype>GLsizei</ptype> <name>columnBufSize</name></param>
<param>void *<name>column</name></param>
<param>void *<name>span</name></param>
</command>
<command>
<proto>void <name>glGetnSeparableFilterARB</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>rowBufSize</name></param>
<param len="rowBufSize">void *<name>row</name></param>
<param><ptype>GLsizei</ptype> <name>columnBufSize</name></param>
<param len="columnBufSize">void *<name>column</name></param>
<param len="0">void *<name>span</name></param>
</command>
<command>
<proto>void <name>glGetnTexImage</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param>void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glGetnTexImageARB</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize">void *<name>img</name></param>
</command>
<command>
<proto>void <name>glGetnUniformdv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLdouble</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetnUniformdvARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLdouble</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetnUniformfv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetnUniformfvARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetnUniformfvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetnUniformfvKHR</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLfloat</ptype> *<name>params</name></param>
<alias name="glGetnUniformfv"/>
</command>
<command>
<proto>void <name>glGetnUniformi64vARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLint64</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetnUniformiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetnUniformivARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetnUniformivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetnUniformivKHR</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLint</ptype> *<name>params</name></param>
<alias name="glGetnUniformiv"/>
</command>
<command>
<proto>void <name>glGetnUniformui64vARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLuint64</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetnUniformuiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetnUniformuivARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glGetnUniformuivKHR</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLuint</ptype> *<name>params</name></param>
<alias name="glGetnUniformuiv"/>
</command>
<command>
<proto>void <name>glGlobalAlphaFactorbSUN</name></proto>
<param><ptype>GLbyte</ptype> <name>factor</name></param>
</command>
<command>
<proto>void <name>glGlobalAlphaFactordSUN</name></proto>
<param><ptype>GLdouble</ptype> <name>factor</name></param>
</command>
<command>
<proto>void <name>glGlobalAlphaFactorfSUN</name></proto>
<param><ptype>GLfloat</ptype> <name>factor</name></param>
</command>
<command>
<proto>void <name>glGlobalAlphaFactoriSUN</name></proto>
<param><ptype>GLint</ptype> <name>factor</name></param>
</command>
<command>
<proto>void <name>glGlobalAlphaFactorsSUN</name></proto>
<param><ptype>GLshort</ptype> <name>factor</name></param>
</command>
<command>
<proto>void <name>glGlobalAlphaFactorubSUN</name></proto>
<param><ptype>GLubyte</ptype> <name>factor</name></param>
</command>
<command>
<proto>void <name>glGlobalAlphaFactoruiSUN</name></proto>
<param><ptype>GLuint</ptype> <name>factor</name></param>
</command>
<command>
<proto>void <name>glGlobalAlphaFactorusSUN</name></proto>
<param><ptype>GLushort</ptype> <name>factor</name></param>
</command>
<command>
<proto>void <name>glHint</name></proto>
<param group="HintTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="HintMode"><ptype>GLenum</ptype> <name>mode</name></param>
<glx type="render" opcode="85"/>
</command>
<command>
<proto>void <name>glHintPGI</name></proto>
<param group="HintTargetPGI"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>mode</name></param>
</command>
<command>
<proto>void <name>glHistogram</name></proto>
<param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
<glx type="render" opcode="4110"/>
</command>
<command>
<proto>void <name>glHistogramEXT</name></proto>
<param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
<alias name="glHistogram"/>
<glx type="render" opcode="4110"/>
</command>
<command>
<proto>void <name>glIglooInterfaceSGIX</name></proto>
<param group="IglooFunctionSelectSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="IglooParameterSGIX" len="COMPSIZE(pname)">const void *<name>params</name></param>
<glx type="render" opcode="200"/>
</command>
<command>
<proto>void <name>glImageTransformParameterfHP</name></proto>
<param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfloat</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glImageTransformParameterfvHP</name></proto>
<param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glImageTransformParameteriHP</name></proto>
<param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glImageTransformParameterivHP</name></proto>
<param group="ImageTransformTargetHP"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ImageTransformPNameHP"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto group="sync"><ptype>GLsync</ptype> <name>glImportSyncEXT</name></proto>
<param><ptype>GLenum</ptype> <name>external_sync_type</name></param>
<param><ptype>GLintptr</ptype> <name>external_sync</name></param>
<param><ptype>GLbitfield</ptype> <name>flags</name></param>
</command>
<command>
<proto>void <name>glIndexFormatNV</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glIndexFuncEXT</name></proto>
<param group="IndexFunctionEXT"><ptype>GLenum</ptype> <name>func</name></param>
<param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>ref</name></param>
</command>
<command>
<proto>void <name>glIndexMask</name></proto>
<param group="MaskedColorIndexValueI"><ptype>GLuint</ptype> <name>mask</name></param>
<glx type="render" opcode="136"/>
</command>
<command>
<proto>void <name>glIndexMaterialEXT</name></proto>
<param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
<param group="IndexMaterialParameterEXT"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto>void <name>glIndexPointer</name></proto>
<param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glIndexPointerEXT</name></proto>
<param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="COMPSIZE(type,stride,count)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glIndexPointerListIBM</name></proto>
<param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLint</ptype> <name>stride</name></param>
<param len="COMPSIZE(type,stride)">const void **<name>pointer</name></param>
<param><ptype>GLint</ptype> <name>ptrstride</name></param>
</command>
<command>
<proto>void <name>glIndexd</name></proto>
<param group="ColorIndexValueD"><ptype>GLdouble</ptype> <name>c</name></param>
<vecequiv name="glIndexdv"/>
</command>
<command>
<proto>void <name>glIndexdv</name></proto>
<param group="ColorIndexValueD" len="1">const <ptype>GLdouble</ptype> *<name>c</name></param>
<glx type="render" opcode="24"/>
</command>
<command>
<proto>void <name>glIndexf</name></proto>
<param group="ColorIndexValueF"><ptype>GLfloat</ptype> <name>c</name></param>
<vecequiv name="glIndexfv"/>
</command>
<command>
<proto>void <name>glIndexfv</name></proto>
<param group="ColorIndexValueF" len="1">const <ptype>GLfloat</ptype> *<name>c</name></param>
<glx type="render" opcode="25"/>
</command>
<command>
<proto>void <name>glIndexi</name></proto>
<param group="ColorIndexValueI"><ptype>GLint</ptype> <name>c</name></param>
<vecequiv name="glIndexiv"/>
</command>
<command>
<proto>void <name>glIndexiv</name></proto>
<param group="ColorIndexValueI" len="1">const <ptype>GLint</ptype> *<name>c</name></param>
<glx type="render" opcode="26"/>
</command>
<command>
<proto>void <name>glIndexs</name></proto>
<param group="ColorIndexValueS"><ptype>GLshort</ptype> <name>c</name></param>
<vecequiv name="glIndexsv"/>
</command>
<command>
<proto>void <name>glIndexsv</name></proto>
<param group="ColorIndexValueS" len="1">const <ptype>GLshort</ptype> *<name>c</name></param>
<glx type="render" opcode="27"/>
</command>
<command>
<proto>void <name>glIndexub</name></proto>
<param group="ColorIndexValueUB"><ptype>GLubyte</ptype> <name>c</name></param>
<vecequiv name="glIndexubv"/>
</command>
<command>
<proto>void <name>glIndexubv</name></proto>
<param group="ColorIndexValueUB" len="1">const <ptype>GLubyte</ptype> *<name>c</name></param>
<glx type="render" opcode="194"/>
</command>
<command>
<proto>void <name>glIndexxOES</name></proto>
<param><ptype>GLfixed</ptype> <name>component</name></param>
</command>
<command>
<proto>void <name>glIndexxvOES</name></proto>
<param len="1">const <ptype>GLfixed</ptype> *<name>component</name></param>
</command>
<command>
<proto>void <name>glInitNames</name></proto>
<glx type="render" opcode="121"/>
</command>
<command>
<proto>void <name>glInsertComponentEXT</name></proto>
<param><ptype>GLuint</ptype> <name>res</name></param>
<param><ptype>GLuint</ptype> <name>src</name></param>
<param><ptype>GLuint</ptype> <name>num</name></param>
</command>
<command>
<proto>void <name>glInsertEventMarkerEXT</name></proto>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param>const <ptype>GLchar</ptype> *<name>marker</name></param>
</command>
<command>
<proto>void <name>glInstrumentsBufferSGIX</name></proto>
<param><ptype>GLsizei</ptype> <name>size</name></param>
<param len="size"><ptype>GLint</ptype> *<name>buffer</name></param>
<glx type="vendor" opcode="4103"/>
</command>
<command>
<proto>void <name>glInterleavedArrays</name></proto>
<param group="InterleavedArrayFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(format,stride)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glInterpolatePathsNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param>
<param group="Path"><ptype>GLuint</ptype> <name>pathA</name></param>
<param group="Path"><ptype>GLuint</ptype> <name>pathB</name></param>
<param><ptype>GLfloat</ptype> <name>weight</name></param>
</command>
<command>
<proto>void <name>glInvalidateBufferData</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
<proto>void <name>glInvalidateBufferSubData</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
</command>
<command>
<proto>void <name>glInvalidateFramebuffer</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
<param len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param>
</command>
<command>
<proto>void <name>glInvalidateNamedFramebufferData</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
<param>const <ptype>GLenum</ptype> *<name>attachments</name></param>
</command>
<command>
<proto>void <name>glInvalidateNamedFramebufferSubData</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
<param>const <ptype>GLenum</ptype> *<name>attachments</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glInvalidateSubFramebuffer</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>numAttachments</name></param>
<param len="numAttachments">const <ptype>GLenum</ptype> *<name>attachments</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glInvalidateTexImage</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
</command>
<command>
<proto>void <name>glInvalidateTexSubImage</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLint</ptype> <name>zoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsAsyncMarkerSGIX</name></proto>
<param><ptype>GLuint</ptype> <name>marker</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsBuffer</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsBufferARB</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<alias name="glIsBuffer"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsBufferResidentNV</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
</command>
<command>
<proto><ptype>GLboolean</ptype> <name>glIsCommandListNV</name></proto>
<param><ptype>GLuint</ptype> <name>list</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnabled</name></proto>
<param group="EnableCap"><ptype>GLenum</ptype> <name>cap</name></param>
<glx type="single" opcode="140"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnabledIndexedEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glIsEnabledi"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnabledi</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glIsEnabledi"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediNV</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glIsEnabledi"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsEnablediOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<alias name="glIsEnabledi"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFenceAPPLE</name></proto>
<param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFenceNV</name></proto>
<param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
<glx type="vendor" opcode="1278"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFramebuffer</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<glx type="vendor" opcode="1425"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsFramebufferEXT</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<alias name="glIsFramebuffer"/>
<glx type="vendor" opcode="1425"/>
</command>
<command>
<proto><ptype>GLboolean</ptype> <name>glIsFramebufferOES</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
</command>
<command>
<proto><ptype>GLboolean</ptype> <name>glIsImageHandleResidentARB</name></proto>
<param><ptype>GLuint64</ptype> <name>handle</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsImageHandleResidentNV</name></proto>
<param><ptype>GLuint64</ptype> <name>handle</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsList</name></proto>
<param group="List"><ptype>GLuint</ptype> <name>list</name></param>
<glx type="single" opcode="141"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsNameAMD</name></proto>
<param><ptype>GLenum</ptype> <name>identifier</name></param>
<param><ptype>GLuint</ptype> <name>name</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsNamedBufferResidentNV</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsNamedStringARB</name></proto>
<param><ptype>GLint</ptype> <name>namelen</name></param>
<param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsObjectBufferATI</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsOcclusionQueryNV</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsPathNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsPointInFillPathNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
<param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsPointInStrokePathNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsProgram</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<glx type="single" opcode="197"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsProgramARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<glx type="vendor" opcode="1304"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsProgramNV</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<alias name="glIsProgramARB"/>
<glx type="vendor" opcode="1304"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsProgramPipeline</name></proto>
<param><ptype>GLuint</ptype> <name>pipeline</name></param>
</command>
<command>
<proto><ptype>GLboolean</ptype> <name>glIsProgramPipelineEXT</name></proto>
<param><ptype>GLuint</ptype> <name>pipeline</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsQuery</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<glx type="single" opcode="163"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsQueryARB</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<alias name="glIsQuery"/>
</command>
<command>
<proto><ptype>GLboolean</ptype> <name>glIsQueryEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsRenderbuffer</name></proto>
<param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
<glx type="vendor" opcode="1422"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsRenderbufferEXT</name></proto>
<param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
<alias name="glIsRenderbuffer"/>
<glx type="vendor" opcode="1422"/>
</command>
<command>
<proto><ptype>GLboolean</ptype> <name>glIsRenderbufferOES</name></proto>
<param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsSampler</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsShader</name></proto>
<param><ptype>GLuint</ptype> <name>shader</name></param>
<glx type="single" opcode="196"/>
</command>
<command>
<proto><ptype>GLboolean</ptype> <name>glIsStateNV</name></proto>
<param><ptype>GLuint</ptype> <name>state</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsSync</name></proto>
<param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
</command>
<command>
<proto><ptype>GLboolean</ptype> <name>glIsSyncAPPLE</name></proto>
<param><ptype>GLsync</ptype> <name>sync</name></param>
<alias name="glIsSync"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTexture</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<glx type="single" opcode="146"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTextureEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<glx type="vendor" opcode="14"/>
</command>
<command>
<proto><ptype>GLboolean</ptype> <name>glIsTextureHandleResidentARB</name></proto>
<param><ptype>GLuint64</ptype> <name>handle</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTextureHandleResidentNV</name></proto>
<param><ptype>GLuint64</ptype> <name>handle</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTransformFeedback</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsTransformFeedbackNV</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<alias name="glIsTransformFeedback"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVariantEnabledEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="VariantCapEXT"><ptype>GLenum</ptype> <name>cap</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVertexArray</name></proto>
<param><ptype>GLuint</ptype> <name>array</name></param>
<glx type="single" opcode="207"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVertexArrayAPPLE</name></proto>
<param><ptype>GLuint</ptype> <name>array</name></param>
<alias name="glIsVertexArray"/>
</command>
<command>
<proto><ptype>GLboolean</ptype> <name>glIsVertexArrayOES</name></proto>
<param><ptype>GLuint</ptype> <name>array</name></param>
<alias name="glIsVertexArray"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsVertexAttribEnabledAPPLE</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
</command>
<command>
<proto>void <name>glLabelObjectEXT</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>object</name></param>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param>const <ptype>GLchar</ptype> *<name>label</name></param>
</command>
<command>
<proto>void <name>glLightEnviSGIX</name></proto>
<param group="LightEnvParameterSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glLightModelf</name></proto>
<param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfloat</ptype> <name>param</name></param>
<glx type="render" opcode="90"/>
</command>
<command>
<proto>void <name>glLightModelfv</name></proto>
<param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="render" opcode="91"/>
</command>
<command>
<proto>void <name>glLightModeli</name></proto>
<param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
<glx type="render" opcode="92"/>
</command>
<command>
<proto>void <name>glLightModeliv</name></proto>
<param group="LightModelParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
<glx type="render" opcode="93"/>
</command>
<command>
<proto>void <name>glLightModelx</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glLightModelxOES</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glLightModelxv</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glLightModelxvOES</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glLightf</name></proto>
<param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
<param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
<glx type="render" opcode="86"/>
</command>
<command>
<proto>void <name>glLightfv</name></proto>
<param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
<param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="render" opcode="87"/>
</command>
<command>
<proto>void <name>glLighti</name></proto>
<param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
<param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
<glx type="render" opcode="88"/>
</command>
<command>
<proto>void <name>glLightiv</name></proto>
<param group="LightName"><ptype>GLenum</ptype> <name>light</name></param>
<param group="LightParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
<glx type="render" opcode="89"/>
</command>
<command>
<proto>void <name>glLightx</name></proto>
<param><ptype>GLenum</ptype> <name>light</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glLightxOES</name></proto>
<param><ptype>GLenum</ptype> <name>light</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glLightxv</name></proto>
<param><ptype>GLenum</ptype> <name>light</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glLightxvOES</name></proto>
<param><ptype>GLenum</ptype> <name>light</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glLineStipple</name></proto>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>factor</name></param>
<param group="LineStipple"><ptype>GLushort</ptype> <name>pattern</name></param>
<glx type="render" opcode="94"/>
</command>
<command>
<proto>void <name>glLineWidth</name></proto>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>width</name></param>
<glx type="render" opcode="95"/>
</command>
<command>
<proto>void <name>glLineWidthx</name></proto>
<param><ptype>GLfixed</ptype> <name>width</name></param>
</command>
<command>
<proto>void <name>glLineWidthxOES</name></proto>
<param><ptype>GLfixed</ptype> <name>width</name></param>
</command>
<command>
<proto>void <name>glLinkProgram</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
</command>
<command>
<proto>void <name>glLinkProgramARB</name></proto>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
<alias name="glLinkProgram"/>
</command>
<command>
<proto>void <name>glListBase</name></proto>
<param group="List"><ptype>GLuint</ptype> <name>base</name></param>
<glx type="render" opcode="3"/>
</command>
<command>
<proto>void <name>glListDrawCommandsStatesClientNV</name></proto>
<param><ptype>GLuint</ptype> <name>list</name></param>
<param><ptype>GLuint</ptype> <name>segment</name></param>
<param>const void **<name>indirects</name></param>
<param>const <ptype>GLsizei</ptype> *<name>sizes</name></param>
<param>const <ptype>GLuint</ptype> *<name>states</name></param>
<param>const <ptype>GLuint</ptype> *<name>fbos</name></param>
<param><ptype>GLuint</ptype> <name>count</name></param>
</command>
<command>
<proto>void <name>glListParameterfSGIX</name></proto>
<param group="List"><ptype>GLuint</ptype> <name>list</name></param>
<param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
<glx type="render" opcode="2078"/>
</command>
<command>
<proto>void <name>glListParameterfvSGIX</name></proto>
<param group="List"><ptype>GLuint</ptype> <name>list</name></param>
<param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="render" opcode="2079"/>
</command>
<command>
<proto>void <name>glListParameteriSGIX</name></proto>
<param group="List"><ptype>GLuint</ptype> <name>list</name></param>
<param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
<glx type="render" opcode="2080"/>
</command>
<command>
<proto>void <name>glListParameterivSGIX</name></proto>
<param group="List"><ptype>GLuint</ptype> <name>list</name></param>
<param group="ListParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
<glx type="render" opcode="2081"/>
</command>
<command>
<proto>void <name>glLoadIdentity</name></proto>
<glx type="render" opcode="176"/>
</command>
<command>
<proto>void <name>glLoadIdentityDeformationMapSGIX</name></proto>
<param group="FfdMaskSGIX"><ptype>GLbitfield</ptype> <name>mask</name></param>
<glx type="render" opcode="2076"/>
</command>
<command>
<proto>void <name>glLoadMatrixd</name></proto>
<param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
<glx type="render" opcode="178"/>
</command>
<command>
<proto>void <name>glLoadMatrixf</name></proto>
<param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
<glx type="render" opcode="177"/>
</command>
<command>
<proto>void <name>glLoadMatrixx</name></proto>
<param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
</command>
<command>
<proto>void <name>glLoadMatrixxOES</name></proto>
<param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
</command>
<command>
<proto>void <name>glLoadName</name></proto>
<param group="SelectName"><ptype>GLuint</ptype> <name>name</name></param>
<glx type="render" opcode="122"/>
</command>
<command>
<proto>void <name>glLoadPaletteFromModelViewMatrixOES</name></proto>
</command>
<command>
<proto>void <name>glLoadProgramNV</name></proto>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLsizei</ptype> <name>len</name></param>
<param len="len">const <ptype>GLubyte</ptype> *<name>program</name></param>
<glx type="render" opcode="4183"/>
</command>
<command>
<proto>void <name>glLoadTransposeMatrixd</name></proto>
<param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
</command>
<command>
<proto>void <name>glLoadTransposeMatrixdARB</name></proto>
<param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
<alias name="glLoadTransposeMatrixd"/>
</command>
<command>
<proto>void <name>glLoadTransposeMatrixf</name></proto>
<param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
</command>
<command>
<proto>void <name>glLoadTransposeMatrixfARB</name></proto>
<param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
<alias name="glLoadTransposeMatrixf"/>
</command>
<command>
<proto>void <name>glLoadTransposeMatrixxOES</name></proto>
<param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
</command>
<command>
<proto>void <name>glLockArraysEXT</name></proto>
<param><ptype>GLint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
</command>
<command>
<proto>void <name>glLogicOp</name></proto>
<param group="LogicOp"><ptype>GLenum</ptype> <name>opcode</name></param>
<glx type="render" opcode="161"/>
</command>
<command>
<proto>void <name>glMakeBufferNonResidentNV</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
</command>
<command>
<proto>void <name>glMakeBufferResidentNV</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>access</name></param>
</command>
<command>
<proto>void <name>glMakeImageHandleNonResidentARB</name></proto>
<param><ptype>GLuint64</ptype> <name>handle</name></param>
</command>
<command>
<proto>void <name>glMakeImageHandleNonResidentNV</name></proto>
<param><ptype>GLuint64</ptype> <name>handle</name></param>
</command>
<command>
<proto>void <name>glMakeImageHandleResidentARB</name></proto>
<param><ptype>GLuint64</ptype> <name>handle</name></param>
<param><ptype>GLenum</ptype> <name>access</name></param>
</command>
<command>
<proto>void <name>glMakeImageHandleResidentNV</name></proto>
<param><ptype>GLuint64</ptype> <name>handle</name></param>
<param><ptype>GLenum</ptype> <name>access</name></param>
</command>
<command>
<proto>void <name>glMakeNamedBufferNonResidentNV</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
<proto>void <name>glMakeNamedBufferResidentNV</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLenum</ptype> <name>access</name></param>
</command>
<command>
<proto>void <name>glMakeTextureHandleNonResidentARB</name></proto>
<param><ptype>GLuint64</ptype> <name>handle</name></param>
</command>
<command>
<proto>void <name>glMakeTextureHandleNonResidentNV</name></proto>
<param><ptype>GLuint64</ptype> <name>handle</name></param>
</command>
<command>
<proto>void <name>glMakeTextureHandleResidentARB</name></proto>
<param><ptype>GLuint64</ptype> <name>handle</name></param>
</command>
<command>
<proto>void <name>glMakeTextureHandleResidentNV</name></proto>
<param><ptype>GLuint64</ptype> <name>handle</name></param>
</command>
<command>
<proto>void <name>glMap1d</name></proto>
<param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
<param><ptype>GLint</ptype> <name>stride</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param>
<param group="CoordD" len="COMPSIZE(target,stride,order)">const <ptype>GLdouble</ptype> *<name>points</name></param>
<glx type="render" opcode="143"/>
</command>
<command>
<proto>void <name>glMap1f</name></proto>
<param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
<param><ptype>GLint</ptype> <name>stride</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param>
<param group="CoordF" len="COMPSIZE(target,stride,order)">const <ptype>GLfloat</ptype> *<name>points</name></param>
<glx type="render" opcode="144"/>
</command>
<command>
<proto>void <name>glMap1xOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLfixed</ptype> <name>u1</name></param>
<param><ptype>GLfixed</ptype> <name>u2</name></param>
<param><ptype>GLint</ptype> <name>stride</name></param>
<param><ptype>GLint</ptype> <name>order</name></param>
<param><ptype>GLfixed</ptype> <name>points</name></param>
</command>
<command>
<proto>void <name>glMap2d</name></proto>
<param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
<param><ptype>GLint</ptype> <name>ustride</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>v1</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>v2</name></param>
<param><ptype>GLint</ptype> <name>vstride</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
<param group="CoordD" len="COMPSIZE(target,ustride,uorder,vstride,vorder)">const <ptype>GLdouble</ptype> *<name>points</name></param>
<glx type="render" opcode="145"/>
</command>
<command>
<proto>void <name>glMap2f</name></proto>
<param group="MapTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
<param><ptype>GLint</ptype> <name>ustride</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>v1</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>v2</name></param>
<param><ptype>GLint</ptype> <name>vstride</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
<param group="CoordF" len="COMPSIZE(target,ustride,uorder,vstride,vorder)">const <ptype>GLfloat</ptype> *<name>points</name></param>
<glx type="render" opcode="146"/>
</command>
<command>
<proto>void <name>glMap2xOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLfixed</ptype> <name>u1</name></param>
<param><ptype>GLfixed</ptype> <name>u2</name></param>
<param><ptype>GLint</ptype> <name>ustride</name></param>
<param><ptype>GLint</ptype> <name>uorder</name></param>
<param><ptype>GLfixed</ptype> <name>v1</name></param>
<param><ptype>GLfixed</ptype> <name>v2</name></param>
<param><ptype>GLint</ptype> <name>vstride</name></param>
<param><ptype>GLint</ptype> <name>vorder</name></param>
<param><ptype>GLfixed</ptype> <name>points</name></param>
</command>
<command>
<proto>void *<name>glMapBuffer</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
</command>
<command>
<proto>void *<name>glMapBufferARB</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferAccessARB"><ptype>GLenum</ptype> <name>access</name></param>
<alias name="glMapBuffer"/>
</command>
<command>
<proto>void *<name>glMapBufferOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>access</name></param>
<alias name="glMapBuffer"/>
</command>
<command>
<proto>void *<name>glMapBufferRange</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
<param group="BufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param>
<glx type="single" opcode="205"/>
</command>
<command>
<proto>void *<name>glMapBufferRangeEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param><ptype>GLsizeiptr</ptype> <name>length</name></param>
<param><ptype>GLbitfield</ptype> <name>access</name></param>
<alias name="glMapBufferRange"/>
</command>
<command>
<proto>void <name>glMapControlPointsNV</name></proto>
<param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="MapTypeNV"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>ustride</name></param>
<param><ptype>GLsizei</ptype> <name>vstride</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>packed</name></param>
<param len="COMPSIZE(target,uorder,vorder)">const void *<name>points</name></param>
</command>
<command>
<proto>void <name>glMapGrid1d</name></proto>
<param><ptype>GLint</ptype> <name>un</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
<glx type="render" opcode="147"/>
</command>
<command>
<proto>void <name>glMapGrid1f</name></proto>
<param><ptype>GLint</ptype> <name>un</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
<glx type="render" opcode="148"/>
</command>
<command>
<proto>void <name>glMapGrid1xOES</name></proto>
<param><ptype>GLint</ptype> <name>n</name></param>
<param><ptype>GLfixed</ptype> <name>u1</name></param>
<param><ptype>GLfixed</ptype> <name>u2</name></param>
</command>
<command>
<proto>void <name>glMapGrid2d</name></proto>
<param><ptype>GLint</ptype> <name>un</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
<param><ptype>GLint</ptype> <name>vn</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>v1</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>v2</name></param>
<glx type="render" opcode="149"/>
</command>
<command>
<proto>void <name>glMapGrid2f</name></proto>
<param><ptype>GLint</ptype> <name>un</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
<param><ptype>GLint</ptype> <name>vn</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>v1</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>v2</name></param>
<glx type="render" opcode="150"/>
</command>
<command>
<proto>void <name>glMapGrid2xOES</name></proto>
<param><ptype>GLint</ptype> <name>n</name></param>
<param><ptype>GLfixed</ptype> <name>u1</name></param>
<param><ptype>GLfixed</ptype> <name>u2</name></param>
<param><ptype>GLfixed</ptype> <name>v1</name></param>
<param><ptype>GLfixed</ptype> <name>v2</name></param>
</command>
<command>
<proto>void *<name>glMapNamedBuffer</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLenum</ptype> <name>access</name></param>
</command>
<command>
<proto>void *<name>glMapNamedBufferEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="VertexBufferObjectAccess"><ptype>GLenum</ptype> <name>access</name></param>
</command>
<command>
<proto>void *<name>glMapNamedBufferRange</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>length</name></param>
<param><ptype>GLbitfield</ptype> <name>access</name></param>
</command>
<command>
<proto>void *<name>glMapNamedBufferRangeEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param><ptype>GLsizeiptr</ptype> <name>length</name></param>
<param group="BufferAccessMask"><ptype>GLbitfield</ptype> <name>access</name></param>
</command>
<command>
<proto>void *<name>glMapObjectBufferATI</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
<proto>void <name>glMapParameterfvNV</name></proto>
<param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
<param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(target,pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glMapParameterivNV</name></proto>
<param group="EvalTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
<param group="MapParameterNV"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(target,pname)">const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void *<name>glMapTexture2DINTEL</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLbitfield</ptype> <name>access</name></param>
<param len="1"><ptype>GLint</ptype> *<name>stride</name></param>
<param len="1"><ptype>GLenum</ptype> *<name>layout</name></param>
</command>
<command>
<proto>void <name>glMapVertexAttrib1dAPPLE</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>size</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
<param><ptype>GLint</ptype> <name>stride</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param>
<param group="CoordD" len="COMPSIZE(size,stride,order)">const <ptype>GLdouble</ptype> *<name>points</name></param>
</command>
<command>
<proto>void <name>glMapVertexAttrib1fAPPLE</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>size</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
<param><ptype>GLint</ptype> <name>stride</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>order</name></param>
<param group="CoordF" len="COMPSIZE(size,stride,order)">const <ptype>GLfloat</ptype> *<name>points</name></param>
</command>
<command>
<proto>void <name>glMapVertexAttrib2dAPPLE</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>size</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>u1</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>u2</name></param>
<param><ptype>GLint</ptype> <name>ustride</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>v1</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>v2</name></param>
<param><ptype>GLint</ptype> <name>vstride</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
<param group="CoordD" len="COMPSIZE(size,ustride,uorder,vstride,vorder)">const <ptype>GLdouble</ptype> *<name>points</name></param>
</command>
<command>
<proto>void <name>glMapVertexAttrib2fAPPLE</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>size</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>u1</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>u2</name></param>
<param><ptype>GLint</ptype> <name>ustride</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>uorder</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>v1</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>v2</name></param>
<param><ptype>GLint</ptype> <name>vstride</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>vorder</name></param>
<param group="CoordF" len="COMPSIZE(size,ustride,uorder,vstride,vorder)">const <ptype>GLfloat</ptype> *<name>points</name></param>
</command>
<command>
<proto>void <name>glMaterialf</name></proto>
<param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
<param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
<glx type="render" opcode="96"/>
</command>
<command>
<proto>void <name>glMaterialfv</name></proto>
<param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
<param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="render" opcode="97"/>
</command>
<command>
<proto>void <name>glMateriali</name></proto>
<param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
<param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
<glx type="render" opcode="98"/>
</command>
<command>
<proto>void <name>glMaterialiv</name></proto>
<param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
<param group="MaterialParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
<glx type="render" opcode="99"/>
</command>
<command>
<proto>void <name>glMaterialx</name></proto>
<param><ptype>GLenum</ptype> <name>face</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glMaterialxOES</name></proto>
<param><ptype>GLenum</ptype> <name>face</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glMaterialxv</name></proto>
<param><ptype>GLenum</ptype> <name>face</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glMaterialxvOES</name></proto>
<param><ptype>GLenum</ptype> <name>face</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glMatrixFrustumEXT</name></proto>
<param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLdouble</ptype> <name>left</name></param>
<param><ptype>GLdouble</ptype> <name>right</name></param>
<param><ptype>GLdouble</ptype> <name>bottom</name></param>
<param><ptype>GLdouble</ptype> <name>top</name></param>
<param><ptype>GLdouble</ptype> <name>zNear</name></param>
<param><ptype>GLdouble</ptype> <name>zFar</name></param>
</command>
<command>
<proto>void <name>glMatrixIndexPointerARB</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="MatrixIndexPointerTypeARB"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glMatrixIndexPointerOES</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glMatrixIndexubvARB</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param len="size">const <ptype>GLubyte</ptype> *<name>indices</name></param>
<glx type="render" opcode="4326"/>
</command>
<command>
<proto>void <name>glMatrixIndexuivARB</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param len="size">const <ptype>GLuint</ptype> *<name>indices</name></param>
<glx type="render" opcode="4328"/>
</command>
<command>
<proto>void <name>glMatrixIndexusvARB</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param len="size">const <ptype>GLushort</ptype> *<name>indices</name></param>
<glx type="render" opcode="4327"/>
</command>
<command>
<proto>void <name>glMatrixLoad3x2fNV</name></proto>
<param><ptype>GLenum</ptype> <name>matrixMode</name></param>
<param>const <ptype>GLfloat</ptype> *<name>m</name></param>
</command>
<command>
<proto>void <name>glMatrixLoad3x3fNV</name></proto>
<param><ptype>GLenum</ptype> <name>matrixMode</name></param>
<param>const <ptype>GLfloat</ptype> *<name>m</name></param>
</command>
<command>
<proto>void <name>glMatrixLoadIdentityEXT</name></proto>
<param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto>void <name>glMatrixLoadTranspose3x3fNV</name></proto>
<param><ptype>GLenum</ptype> <name>matrixMode</name></param>
<param>const <ptype>GLfloat</ptype> *<name>m</name></param>
</command>
<command>
<proto>void <name>glMatrixLoadTransposedEXT</name></proto>
<param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
</command>
<command>
<proto>void <name>glMatrixLoadTransposefEXT</name></proto>
<param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
</command>
<command>
<proto>void <name>glMatrixLoaddEXT</name></proto>
<param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
</command>
<command>
<proto>void <name>glMatrixLoadfEXT</name></proto>
<param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
</command>
<command>
<proto>void <name>glMatrixMode</name></proto>
<param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
<glx type="render" opcode="179"/>
</command>
<command>
<proto>void <name>glMatrixMult3x2fNV</name></proto>
<param><ptype>GLenum</ptype> <name>matrixMode</name></param>
<param>const <ptype>GLfloat</ptype> *<name>m</name></param>
</command>
<command>
<proto>void <name>glMatrixMult3x3fNV</name></proto>
<param><ptype>GLenum</ptype> <name>matrixMode</name></param>
<param>const <ptype>GLfloat</ptype> *<name>m</name></param>
</command>
<command>
<proto>void <name>glMatrixMultTranspose3x3fNV</name></proto>
<param><ptype>GLenum</ptype> <name>matrixMode</name></param>
<param>const <ptype>GLfloat</ptype> *<name>m</name></param>
</command>
<command>
<proto>void <name>glMatrixMultTransposedEXT</name></proto>
<param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
</command>
<command>
<proto>void <name>glMatrixMultTransposefEXT</name></proto>
<param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
</command>
<command>
<proto>void <name>glMatrixMultdEXT</name></proto>
<param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
</command>
<command>
<proto>void <name>glMatrixMultfEXT</name></proto>
<param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
</command>
<command>
<proto>void <name>glMatrixOrthoEXT</name></proto>
<param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLdouble</ptype> <name>left</name></param>
<param><ptype>GLdouble</ptype> <name>right</name></param>
<param><ptype>GLdouble</ptype> <name>bottom</name></param>
<param><ptype>GLdouble</ptype> <name>top</name></param>
<param><ptype>GLdouble</ptype> <name>zNear</name></param>
<param><ptype>GLdouble</ptype> <name>zFar</name></param>
</command>
<command>
<proto>void <name>glMatrixPopEXT</name></proto>
<param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto>void <name>glMatrixPushEXT</name></proto>
<param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto>void <name>glMatrixRotatedEXT</name></proto>
<param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLdouble</ptype> <name>angle</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glMatrixRotatefEXT</name></proto>
<param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLfloat</ptype> <name>angle</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glMatrixScaledEXT</name></proto>
<param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glMatrixScalefEXT</name></proto>
<param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glMatrixTranslatedEXT</name></proto>
<param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glMatrixTranslatefEXT</name></proto>
<param group="MatrixMode"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glMaxShaderCompilerThreadsARB</name></proto>
<param><ptype>GLuint</ptype> <name>count</name></param>
</command>
<command>
<proto>void <name>glMemoryBarrier</name></proto>
<param><ptype>GLbitfield</ptype> <name>barriers</name></param>
</command>
<command>
<proto>void <name>glMemoryBarrierByRegion</name></proto>
<param><ptype>GLbitfield</ptype> <name>barriers</name></param>
</command>
<command>
<proto>void <name>glMemoryBarrierEXT</name></proto>
<param><ptype>GLbitfield</ptype> <name>barriers</name></param>
<alias name="glMemoryBarrier"/>
</command>
<command>
<proto>void <name>glMinSampleShading</name></proto>
<param group="ColorF"><ptype>GLfloat</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glMinSampleShadingARB</name></proto>
<param group="ColorF"><ptype>GLfloat</ptype> <name>value</name></param>
<alias name="glMinSampleShading"/>
</command>
<command>
<proto>void <name>glMinSampleShadingOES</name></proto>
<param group="ColorF"><ptype>GLfloat</ptype> <name>value</name></param>
<alias name="glMinSampleShading"/>
</command>
<command>
<proto>void <name>glMinmax</name></proto>
<param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
<glx type="render" opcode="4111"/>
</command>
<command>
<proto>void <name>glMinmaxEXT</name></proto>
<param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>sink</name></param>
<alias name="glMinmax"/>
<glx type="render" opcode="4111"/>
</command>
<command>
<proto>void <name>glMultMatrixd</name></proto>
<param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
<glx type="render" opcode="181"/>
</command>
<command>
<proto>void <name>glMultMatrixf</name></proto>
<param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
<glx type="render" opcode="180"/>
</command>
<command>
<proto>void <name>glMultMatrixx</name></proto>
<param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
</command>
<command>
<proto>void <name>glMultMatrixxOES</name></proto>
<param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
</command>
<command>
<proto>void <name>glMultTransposeMatrixd</name></proto>
<param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
</command>
<command>
<proto>void <name>glMultTransposeMatrixdARB</name></proto>
<param len="16">const <ptype>GLdouble</ptype> *<name>m</name></param>
<alias name="glMultTransposeMatrixd"/>
</command>
<command>
<proto>void <name>glMultTransposeMatrixf</name></proto>
<param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
</command>
<command>
<proto>void <name>glMultTransposeMatrixfARB</name></proto>
<param len="16">const <ptype>GLfloat</ptype> *<name>m</name></param>
<alias name="glMultTransposeMatrixf"/>
</command>
<command>
<proto>void <name>glMultTransposeMatrixxOES</name></proto>
<param len="16">const <ptype>GLfixed</ptype> *<name>m</name></param>
</command>
<command>
<proto>void <name>glMultiDrawArrays</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>first</name></param>
<param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
<param><ptype>GLsizei</ptype> <name>drawcount</name></param>
</command>
<command>
<proto>void <name>glMultiDrawArraysEXT</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="COMPSIZE(primcount)">const <ptype>GLint</ptype> *<name>first</name></param>
<param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
<param><ptype>GLsizei</ptype> <name>primcount</name></param>
<alias name="glMultiDrawArrays"/>
</command>
<command>
<proto>void <name>glMultiDrawArraysIndirect</name></proto>
<param><ptype>GLenum</ptype> <name>mode</name></param>
<param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>drawcount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glMultiDrawArraysIndirectAMD</name></proto>
<param><ptype>GLenum</ptype> <name>mode</name></param>
<param>const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>primcount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<alias name="glMultiDrawArraysIndirect"/>
</command>
<command>
<proto>void <name>glMultiDrawArraysIndirectBindlessCountNV</name></proto>
<param><ptype>GLenum</ptype> <name>mode</name></param>
<param>const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>drawCount</name></param>
<param><ptype>GLsizei</ptype> <name>maxDrawCount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
</command>
<command>
<proto>void <name>glMultiDrawArraysIndirectBindlessNV</name></proto>
<param><ptype>GLenum</ptype> <name>mode</name></param>
<param>const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>drawCount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
</command>
<command>
<proto>void <name>glMultiDrawArraysIndirectCountARB</name></proto>
<param><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLintptr</ptype> <name>indirect</name></param>
<param><ptype>GLintptr</ptype> <name>drawcount</name></param>
<param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glMultiDrawArraysIndirectEXT</name></proto>
<param><ptype>GLenum</ptype> <name>mode</name></param>
<param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>drawcount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<alias name="glMultiDrawArraysIndirect"/>
</command>
<command>
<proto>void <name>glMultiDrawElementArrayAPPLE</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="primcount">const <ptype>GLint</ptype> *<name>first</name></param>
<param len="primcount">const <ptype>GLsizei</ptype> *<name>count</name></param>
<param><ptype>GLsizei</ptype> <name>primcount</name></param>
</command>
<command>
<proto>void <name>glMultiDrawElements</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>drawcount</name></param>
</command>
<command>
<proto>void <name>glMultiDrawElementsBaseVertex</name></proto>
<param><ptype>GLenum</ptype> <name>mode</name></param>
<param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>drawcount</name></param>
<param len="COMPSIZE(drawcount)">const <ptype>GLint</ptype> *<name>basevertex</name></param>
</command>
<command>
<proto>void <name>glMultiDrawElementsBaseVertexEXT</name></proto>
<param><ptype>GLenum</ptype> <name>mode</name></param>
<param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>primcount</name></param>
<param len="COMPSIZE(drawcount)">const <ptype>GLint</ptype> *<name>basevertex</name></param>
<alias name="glMultiDrawElementsBaseVertex"/>
</command>
<command>
<proto>void <name>glMultiDrawElementsBaseVertexOES</name></proto>
<param><ptype>GLenum</ptype> <name>mode</name></param>
<param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>primcount</name></param>
<param len="COMPSIZE(drawcount)">const <ptype>GLint</ptype> *<name>basevertex</name></param>
<alias name="glMultiDrawElementsBaseVertex"/>
</command>
<command>
<proto>void <name>glMultiDrawElementsEXT</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(primcount)">const void *const*<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>primcount</name></param>
<alias name="glMultiDrawElements"/>
</command>
<command>
<proto>void <name>glMultiDrawElementsIndirect</name></proto>
<param><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>drawcount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glMultiDrawElementsIndirectAMD</name></proto>
<param><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>primcount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<alias name="glMultiDrawElementsIndirect"/>
</command>
<command>
<proto>void <name>glMultiDrawElementsIndirectBindlessCountNV</name></proto>
<param><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>drawCount</name></param>
<param><ptype>GLsizei</ptype> <name>maxDrawCount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
</command>
<command>
<proto>void <name>glMultiDrawElementsIndirectBindlessNV</name></proto>
<param><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>drawCount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLint</ptype> <name>vertexBufferCount</name></param>
</command>
<command>
<proto>void <name>glMultiDrawElementsIndirectCountARB</name></proto>
<param><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLintptr</ptype> <name>indirect</name></param>
<param><ptype>GLintptr</ptype> <name>drawcount</name></param>
<param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glMultiDrawElementsIndirectEXT</name></proto>
<param><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>drawcount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<alias name="glMultiDrawElementsIndirect"/>
</command>
<command>
<proto>void <name>glMultiDrawRangeElementArrayAPPLE</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLuint</ptype> <name>start</name></param>
<param><ptype>GLuint</ptype> <name>end</name></param>
<param len="primcount">const <ptype>GLint</ptype> *<name>first</name></param>
<param len="primcount">const <ptype>GLsizei</ptype> *<name>count</name></param>
<param><ptype>GLsizei</ptype> <name>primcount</name></param>
</command>
<command>
<proto>void <name>glMultiModeDrawArraysIBM</name></proto>
<param group="PrimitiveType" len="COMPSIZE(primcount)">const <ptype>GLenum</ptype> *<name>mode</name></param>
<param len="COMPSIZE(primcount)">const <ptype>GLint</ptype> *<name>first</name></param>
<param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
<param><ptype>GLsizei</ptype> <name>primcount</name></param>
<param><ptype>GLint</ptype> <name>modestride</name></param>
</command>
<command>
<proto>void <name>glMultiModeDrawElementsIBM</name></proto>
<param group="PrimitiveType" len="COMPSIZE(primcount)">const <ptype>GLenum</ptype> *<name>mode</name></param>
<param len="COMPSIZE(primcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(primcount)">const void *const*<name>indices</name></param>
<param><ptype>GLsizei</ptype> <name>primcount</name></param>
<param><ptype>GLint</ptype> <name>modestride</name></param>
</command>
<command>
<proto>void <name>glMultiTexBufferEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TypeEnum"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord1bOES</name></proto>
<param><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLbyte</ptype> <name>s</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord1bvOES</name></proto>
<param><ptype>GLenum</ptype> <name>texture</name></param>
<param len="1">const <ptype>GLbyte</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord1d</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
<vecequiv name="glMultiTexCoord1dv"/>
</command>
<command>
<proto>void <name>glMultiTexCoord1dARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
<vecequiv name="glMultiTexCoord1dv"/>
<alias name="glMultiTexCoord1d"/>
</command>
<command>
<proto>void <name>glMultiTexCoord1dv</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="198"/>
</command>
<command>
<proto>void <name>glMultiTexCoord1dvARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
<alias name="glMultiTexCoord1dv"/>
<glx type="render" opcode="198"/>
</command>
<command>
<proto>void <name>glMultiTexCoord1f</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
<vecequiv name="glMultiTexCoord1fv"/>
</command>
<command>
<proto>void <name>glMultiTexCoord1fARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
<vecequiv name="glMultiTexCoord1fv"/>
<alias name="glMultiTexCoord1f"/>
</command>
<command>
<proto>void <name>glMultiTexCoord1fv</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="199"/>
</command>
<command>
<proto>void <name>glMultiTexCoord1fvARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
<alias name="glMultiTexCoord1fv"/>
<glx type="render" opcode="199"/>
</command>
<command>
<proto>void <name>glMultiTexCoord1hNV</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
<vecequiv name="glMultiTexCoord1hvNV"/>
</command>
<command>
<proto>void <name>glMultiTexCoord1hvNV</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
<glx type="render" opcode="4250"/>
</command>
<command>
<proto>void <name>glMultiTexCoord1i</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
<vecequiv name="glMultiTexCoord1iv"/>
</command>
<command>
<proto>void <name>glMultiTexCoord1iARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
<vecequiv name="glMultiTexCoord1iv"/>
<alias name="glMultiTexCoord1i"/>
</command>
<command>
<proto>void <name>glMultiTexCoord1iv</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordI" len="1">const <ptype>GLint</ptype> *<name>v</name></param>
<glx type="render" opcode="200"/>
</command>
<command>
<proto>void <name>glMultiTexCoord1ivARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordI" len="1">const <ptype>GLint</ptype> *<name>v</name></param>
<alias name="glMultiTexCoord1iv"/>
<glx type="render" opcode="200"/>
</command>
<command>
<proto>void <name>glMultiTexCoord1s</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
<vecequiv name="glMultiTexCoord1sv"/>
</command>
<command>
<proto>void <name>glMultiTexCoord1sARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
<vecequiv name="glMultiTexCoord1sv"/>
<alias name="glMultiTexCoord1s"/>
</command>
<command>
<proto>void <name>glMultiTexCoord1sv</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordS" len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="201"/>
</command>
<command>
<proto>void <name>glMultiTexCoord1svARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordS" len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
<alias name="glMultiTexCoord1sv"/>
<glx type="render" opcode="201"/>
</command>
<command>
<proto>void <name>glMultiTexCoord1xOES</name></proto>
<param><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLfixed</ptype> <name>s</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord1xvOES</name></proto>
<param><ptype>GLenum</ptype> <name>texture</name></param>
<param len="1">const <ptype>GLfixed</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord2bOES</name></proto>
<param><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLbyte</ptype> <name>s</name></param>
<param><ptype>GLbyte</ptype> <name>t</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord2bvOES</name></proto>
<param><ptype>GLenum</ptype> <name>texture</name></param>
<param len="2">const <ptype>GLbyte</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord2d</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
<vecequiv name="glMultiTexCoord2dv"/>
</command>
<command>
<proto>void <name>glMultiTexCoord2dARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
<vecequiv name="glMultiTexCoord2dv"/>
<alias name="glMultiTexCoord2d"/>
</command>
<command>
<proto>void <name>glMultiTexCoord2dv</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="202"/>
</command>
<command>
<proto>void <name>glMultiTexCoord2dvARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
<alias name="glMultiTexCoord2dv"/>
<glx type="render" opcode="202"/>
</command>
<command>
<proto>void <name>glMultiTexCoord2f</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
<vecequiv name="glMultiTexCoord2fv"/>
</command>
<command>
<proto>void <name>glMultiTexCoord2fARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
<vecequiv name="glMultiTexCoord2fv"/>
<alias name="glMultiTexCoord2f"/>
</command>
<command>
<proto>void <name>glMultiTexCoord2fv</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="203"/>
</command>
<command>
<proto>void <name>glMultiTexCoord2fvARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
<alias name="glMultiTexCoord2fv"/>
<glx type="render" opcode="203"/>
</command>
<command>
<proto>void <name>glMultiTexCoord2hNV</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
<vecequiv name="glMultiTexCoord2hvNV"/>
</command>
<command>
<proto>void <name>glMultiTexCoord2hvNV</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="Half16NV" len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
<glx type="render" opcode="4251"/>
</command>
<command>
<proto>void <name>glMultiTexCoord2i</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
<vecequiv name="glMultiTexCoord2iv"/>
</command>
<command>
<proto>void <name>glMultiTexCoord2iARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
<vecequiv name="glMultiTexCoord2iv"/>
<alias name="glMultiTexCoord2i"/>
</command>
<command>
<proto>void <name>glMultiTexCoord2iv</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
<glx type="render" opcode="204"/>
</command>
<command>
<proto>void <name>glMultiTexCoord2ivARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
<alias name="glMultiTexCoord2iv"/>
<glx type="render" opcode="204"/>
</command>
<command>
<proto>void <name>glMultiTexCoord2s</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
<vecequiv name="glMultiTexCoord2sv"/>
</command>
<command>
<proto>void <name>glMultiTexCoord2sARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
<vecequiv name="glMultiTexCoord2sv"/>
<alias name="glMultiTexCoord2s"/>
</command>
<command>
<proto>void <name>glMultiTexCoord2sv</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="205"/>
</command>
<command>
<proto>void <name>glMultiTexCoord2svARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
<alias name="glMultiTexCoord2sv"/>
<glx type="render" opcode="205"/>
</command>
<command>
<proto>void <name>glMultiTexCoord2xOES</name></proto>
<param><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLfixed</ptype> <name>s</name></param>
<param><ptype>GLfixed</ptype> <name>t</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord2xvOES</name></proto>
<param><ptype>GLenum</ptype> <name>texture</name></param>
<param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord3bOES</name></proto>
<param><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLbyte</ptype> <name>s</name></param>
<param><ptype>GLbyte</ptype> <name>t</name></param>
<param><ptype>GLbyte</ptype> <name>r</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord3bvOES</name></proto>
<param><ptype>GLenum</ptype> <name>texture</name></param>
<param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord3d</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
<vecequiv name="glMultiTexCoord3dv"/>
</command>
<command>
<proto>void <name>glMultiTexCoord3dARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
<vecequiv name="glMultiTexCoord3dv"/>
<alias name="glMultiTexCoord3d"/>
</command>
<command>
<proto>void <name>glMultiTexCoord3dv</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="206"/>
</command>
<command>
<proto>void <name>glMultiTexCoord3dvARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
<alias name="glMultiTexCoord3dv"/>
<glx type="render" opcode="206"/>
</command>
<command>
<proto>void <name>glMultiTexCoord3f</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
<vecequiv name="glMultiTexCoord3fv"/>
</command>
<command>
<proto>void <name>glMultiTexCoord3fARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
<vecequiv name="glMultiTexCoord3fv"/>
<alias name="glMultiTexCoord3f"/>
</command>
<command>
<proto>void <name>glMultiTexCoord3fv</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="207"/>
</command>
<command>
<proto>void <name>glMultiTexCoord3fvARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
<alias name="glMultiTexCoord3fv"/>
<glx type="render" opcode="207"/>
</command>
<command>
<proto>void <name>glMultiTexCoord3hNV</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>r</name></param>
<vecequiv name="glMultiTexCoord3hvNV"/>
</command>
<command>
<proto>void <name>glMultiTexCoord3hvNV</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
<glx type="render" opcode="4252"/>
</command>
<command>
<proto>void <name>glMultiTexCoord3i</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
<vecequiv name="glMultiTexCoord3iv"/>
</command>
<command>
<proto>void <name>glMultiTexCoord3iARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
<vecequiv name="glMultiTexCoord3iv"/>
<alias name="glMultiTexCoord3i"/>
</command>
<command>
<proto>void <name>glMultiTexCoord3iv</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
<glx type="render" opcode="208"/>
</command>
<command>
<proto>void <name>glMultiTexCoord3ivARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
<alias name="glMultiTexCoord3iv"/>
<glx type="render" opcode="208"/>
</command>
<command>
<proto>void <name>glMultiTexCoord3s</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
<vecequiv name="glMultiTexCoord3sv"/>
</command>
<command>
<proto>void <name>glMultiTexCoord3sARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
<vecequiv name="glMultiTexCoord3sv"/>
<alias name="glMultiTexCoord3s"/>
</command>
<command>
<proto>void <name>glMultiTexCoord3sv</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="209"/>
</command>
<command>
<proto>void <name>glMultiTexCoord3svARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
<alias name="glMultiTexCoord3sv"/>
<glx type="render" opcode="209"/>
</command>
<command>
<proto>void <name>glMultiTexCoord3xOES</name></proto>
<param><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLfixed</ptype> <name>s</name></param>
<param><ptype>GLfixed</ptype> <name>t</name></param>
<param><ptype>GLfixed</ptype> <name>r</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord3xvOES</name></proto>
<param><ptype>GLenum</ptype> <name>texture</name></param>
<param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord4bOES</name></proto>
<param><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLbyte</ptype> <name>s</name></param>
<param><ptype>GLbyte</ptype> <name>t</name></param>
<param><ptype>GLbyte</ptype> <name>r</name></param>
<param><ptype>GLbyte</ptype> <name>q</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord4bvOES</name></proto>
<param><ptype>GLenum</ptype> <name>texture</name></param>
<param len="4">const <ptype>GLbyte</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord4d</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>q</name></param>
<vecequiv name="glMultiTexCoord4dv"/>
</command>
<command>
<proto>void <name>glMultiTexCoord4dARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>q</name></param>
<vecequiv name="glMultiTexCoord4dv"/>
<alias name="glMultiTexCoord4d"/>
</command>
<command>
<proto>void <name>glMultiTexCoord4dv</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="210"/>
</command>
<command>
<proto>void <name>glMultiTexCoord4dvARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
<alias name="glMultiTexCoord4dv"/>
<glx type="render" opcode="210"/>
</command>
<command>
<proto>void <name>glMultiTexCoord4f</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>q</name></param>
<vecequiv name="glMultiTexCoord4fv"/>
</command>
<command>
<proto>void <name>glMultiTexCoord4fARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>q</name></param>
<vecequiv name="glMultiTexCoord4fv"/>
<alias name="glMultiTexCoord4f"/>
</command>
<command>
<proto>void <name>glMultiTexCoord4fv</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="211"/>
</command>
<command>
<proto>void <name>glMultiTexCoord4fvARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
<alias name="glMultiTexCoord4fv"/>
<glx type="render" opcode="211"/>
</command>
<command>
<proto>void <name>glMultiTexCoord4hNV</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>r</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>q</name></param>
<vecequiv name="glMultiTexCoord4hvNV"/>
</command>
<command>
<proto>void <name>glMultiTexCoord4hvNV</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
<glx type="render" opcode="4253"/>
</command>
<command>
<proto>void <name>glMultiTexCoord4i</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>q</name></param>
<vecequiv name="glMultiTexCoord4iv"/>
</command>
<command>
<proto>void <name>glMultiTexCoord4iARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>q</name></param>
<vecequiv name="glMultiTexCoord4iv"/>
<alias name="glMultiTexCoord4i"/>
</command>
<command>
<proto>void <name>glMultiTexCoord4iv</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
<glx type="render" opcode="212"/>
</command>
<command>
<proto>void <name>glMultiTexCoord4ivARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
<alias name="glMultiTexCoord4iv"/>
<glx type="render" opcode="212"/>
</command>
<command>
<proto>void <name>glMultiTexCoord4s</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>q</name></param>
<vecequiv name="glMultiTexCoord4sv"/>
</command>
<command>
<proto>void <name>glMultiTexCoord4sARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>q</name></param>
<vecequiv name="glMultiTexCoord4sv"/>
<alias name="glMultiTexCoord4s"/>
</command>
<command>
<proto>void <name>glMultiTexCoord4sv</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="213"/>
</command>
<command>
<proto>void <name>glMultiTexCoord4svARB</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
<alias name="glMultiTexCoord4sv"/>
<glx type="render" opcode="213"/>
</command>
<command>
<proto>void <name>glMultiTexCoord4x</name></proto>
<param><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLfixed</ptype> <name>s</name></param>
<param><ptype>GLfixed</ptype> <name>t</name></param>
<param><ptype>GLfixed</ptype> <name>r</name></param>
<param><ptype>GLfixed</ptype> <name>q</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord4xOES</name></proto>
<param><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLfixed</ptype> <name>s</name></param>
<param><ptype>GLfixed</ptype> <name>t</name></param>
<param><ptype>GLfixed</ptype> <name>r</name></param>
<param><ptype>GLfixed</ptype> <name>q</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoord4xvOES</name></proto>
<param><ptype>GLenum</ptype> <name>texture</name></param>
<param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoordP1ui</name></proto>
<param><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoordP1uiv</name></proto>
<param><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoordP2ui</name></proto>
<param><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoordP2uiv</name></proto>
<param><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoordP3ui</name></proto>
<param><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoordP3uiv</name></proto>
<param><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoordP4ui</name></proto>
<param><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoordP4uiv</name></proto>
<param><ptype>GLenum</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glMultiTexCoordPointerEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glMultiTexEnvfEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
<vecequiv name="glMultiTexEnvfvEXT"/>
</command>
<command>
<proto>void <name>glMultiTexEnvfvEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glMultiTexEnviEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
<vecequiv name="glMultiTexEnvivEXT"/>
</command>
<command>
<proto>void <name>glMultiTexEnvivEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glMultiTexGendEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
<param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLdouble</ptype> <name>param</name></param>
<vecequiv name="glMultiTexGendvEXT"/>
</command>
<command>
<proto>void <name>glMultiTexGendvEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
<param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLdouble</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glMultiTexGenfEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
<param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
<vecequiv name="glMultiTexGenfvEXT"/>
</command>
<command>
<proto>void <name>glMultiTexGenfvEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
<param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glMultiTexGeniEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
<param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
<vecequiv name="glMultiTexGenivEXT"/>
</command>
<command>
<proto>void <name>glMultiTexGenivEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
<param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glMultiTexImage1DEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glMultiTexImage2DEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glMultiTexImage3DEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glMultiTexParameterIivEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glMultiTexParameterIuivEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glMultiTexParameterfEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
<vecequiv name="glMultiTexParameterfvEXT"/>
</command>
<command>
<proto>void <name>glMultiTexParameterfvEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glMultiTexParameteriEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
<vecequiv name="glMultiTexParameterivEXT"/>
</command>
<command>
<proto>void <name>glMultiTexParameterivEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glMultiTexRenderbufferEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
</command>
<command>
<proto>void <name>glMultiTexSubImage1DEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glMultiTexSubImage2DEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glMultiTexSubImage3DEXT</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texunit</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glNamedBufferData</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param>const void *<name>data</name></param>
<param><ptype>GLenum</ptype> <name>usage</name></param>
</command>
<command>
<proto>void <name>glNamedBufferDataEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param len="COMPSIZE(size)">const void *<name>data</name></param>
<param group="VertexBufferObjectUsage"><ptype>GLenum</ptype> <name>usage</name></param>
</command>
<command>
<proto>void <name>glNamedBufferPageCommitmentARB</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param><ptype>GLboolean</ptype> <name>commit</name></param>
</command>
<command>
<proto>void <name>glNamedBufferPageCommitmentEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param><ptype>GLboolean</ptype> <name>commit</name></param>
</command>
<command>
<proto>void <name>glNamedBufferStorage</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param len="size">const void *<name>data</name></param>
<param><ptype>GLbitfield</ptype> <name>flags</name></param>
</command>
<command>
<proto>void <name>glNamedBufferStorageEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param len="size">const void *<name>data</name></param>
<param><ptype>GLbitfield</ptype> <name>flags</name></param>
<alias name="glNamedBufferStorage"/>
</command>
<command>
<proto>void <name>glNamedBufferSubData</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param len="COMPSIZE(size)">const void *<name>data</name></param>
</command>
<command>
<proto>void <name>glNamedBufferSubDataEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<param len="COMPSIZE(size)">const void *<name>data</name></param>
<alias name="glNamedBufferSubData"/>
</command>
<command>
<proto>void <name>glNamedCopyBufferSubDataEXT</name></proto>
<param><ptype>GLuint</ptype> <name>readBuffer</name></param>
<param><ptype>GLuint</ptype> <name>writeBuffer</name></param>
<param><ptype>GLintptr</ptype> <name>readOffset</name></param>
<param><ptype>GLintptr</ptype> <name>writeOffset</name></param>
<param><ptype>GLsizeiptr</ptype> <name>size</name></param>
</command>
<command>
<proto>void <name>glNamedFramebufferDrawBuffer</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param><ptype>GLenum</ptype> <name>buf</name></param>
</command>
<command>
<proto>void <name>glNamedFramebufferDrawBuffers</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param>const <ptype>GLenum</ptype> *<name>bufs</name></param>
</command>
<command>
<proto>void <name>glNamedFramebufferParameteri</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glNamedFramebufferParameteriEXT</name></proto>
<param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param group="FramebufferParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glNamedFramebufferReadBuffer</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param><ptype>GLenum</ptype> <name>src</name></param>
</command>
<command>
<proto>void <name>glNamedFramebufferRenderbuffer</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param><ptype>GLenum</ptype> <name>attachment</name></param>
<param><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
<param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
</command>
<command>
<proto>void <name>glNamedFramebufferRenderbufferEXT</name></proto>
<param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>renderbuffertarget</name></param>
<param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
</command>
<command>
<proto>void <name>glNamedFramebufferSampleLocationsfvARB</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param><ptype>GLuint</ptype> <name>start</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param>const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glNamedFramebufferSampleLocationsfvNV</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param><ptype>GLuint</ptype> <name>start</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param>const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glNamedFramebufferTexture</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param><ptype>GLenum</ptype> <name>attachment</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
</command>
<command>
<proto>void <name>glNamedFramebufferTexture1DEXT</name></proto>
<param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
</command>
<command>
<proto>void <name>glNamedFramebufferTexture2DEXT</name></proto>
<param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
</command>
<command>
<proto>void <name>glNamedFramebufferTexture3DEXT</name></proto>
<param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>textarget</name></param>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
</command>
<command>
<proto>void <name>glNamedFramebufferTextureEXT</name></proto>
<param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
</command>
<command>
<proto>void <name>glNamedFramebufferTextureFaceEXT</name></proto>
<param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>face</name></param>
</command>
<command>
<proto>void <name>glNamedFramebufferTextureLayer</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param><ptype>GLenum</ptype> <name>attachment</name></param>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>layer</name></param>
</command>
<command>
<proto>void <name>glNamedFramebufferTextureLayerEXT</name></proto>
<param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>layer</name></param>
</command>
<command>
<proto>void <name>glNamedProgramLocalParameter4dEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
<param><ptype>GLdouble</ptype> <name>w</name></param>
<vecequiv name="glNamedProgramLocalParameter4dvEXT"/>
</command>
<command>
<proto>void <name>glNamedProgramLocalParameter4dvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLdouble</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glNamedProgramLocalParameter4fEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
<param><ptype>GLfloat</ptype> <name>w</name></param>
<vecequiv name="glNamedProgramLocalParameter4fvEXT"/>
</command>
<command>
<proto>void <name>glNamedProgramLocalParameter4fvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glNamedProgramLocalParameterI4iEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLint</ptype> <name>z</name></param>
<param><ptype>GLint</ptype> <name>w</name></param>
<vecequiv name="glNamedProgramLocalParameterI4ivEXT"/>
</command>
<command>
<proto>void <name>glNamedProgramLocalParameterI4ivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glNamedProgramLocalParameterI4uiEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>x</name></param>
<param><ptype>GLuint</ptype> <name>y</name></param>
<param><ptype>GLuint</ptype> <name>z</name></param>
<param><ptype>GLuint</ptype> <name>w</name></param>
<vecequiv name="glNamedProgramLocalParameterI4uivEXT"/>
</command>
<command>
<proto>void <name>glNamedProgramLocalParameterI4uivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glNamedProgramLocalParameters4fvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glNamedProgramLocalParametersI4ivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glNamedProgramLocalParametersI4uivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glNamedProgramStringEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ProgramFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>len</name></param>
<param len="len">const void *<name>string</name></param>
</command>
<command>
<proto>void <name>glNamedRenderbufferStorage</name></proto>
<param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glNamedRenderbufferStorageEXT</name></proto>
<param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glNamedRenderbufferStorageMultisample</name></proto>
<param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glNamedRenderbufferStorageMultisampleCoverageEXT</name></proto>
<param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
<param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
<param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glNamedRenderbufferStorageMultisampleEXT</name></proto>
<param group="Renderbuffer"><ptype>GLuint</ptype> <name>renderbuffer</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glNamedStringARB</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLint</ptype> <name>namelen</name></param>
<param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
<param><ptype>GLint</ptype> <name>stringlen</name></param>
<param len="stringlen">const <ptype>GLchar</ptype> *<name>string</name></param>
</command>
<command>
<proto>void <name>glNewList</name></proto>
<param group="List"><ptype>GLuint</ptype> <name>list</name></param>
<param group="ListMode"><ptype>GLenum</ptype> <name>mode</name></param>
<glx type="single" opcode="101"/>
</command>
<command>
<proto><ptype>GLuint</ptype> <name>glNewObjectBufferATI</name></proto>
<param><ptype>GLsizei</ptype> <name>size</name></param>
<param len="size">const void *<name>pointer</name></param>
<param group="ArrayObjectUsageATI"><ptype>GLenum</ptype> <name>usage</name></param>
</command>
<command>
<proto>void <name>glNormal3b</name></proto>
<param><ptype>GLbyte</ptype> <name>nx</name></param>
<param><ptype>GLbyte</ptype> <name>ny</name></param>
<param><ptype>GLbyte</ptype> <name>nz</name></param>
<vecequiv name="glNormal3bv"/>
</command>
<command>
<proto>void <name>glNormal3bv</name></proto>
<param len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
<glx type="render" opcode="28"/>
</command>
<command>
<proto>void <name>glNormal3d</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>nx</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>ny</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>nz</name></param>
<vecequiv name="glNormal3dv"/>
</command>
<command>
<proto>void <name>glNormal3dv</name></proto>
<param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="29"/>
</command>
<command>
<proto>void <name>glNormal3f</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>nx</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>ny</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>nz</name></param>
<vecequiv name="glNormal3fv"/>
</command>
<command>
<proto>void <name>glNormal3fVertex3fSUN</name></proto>
<param><ptype>GLfloat</ptype> <name>nx</name></param>
<param><ptype>GLfloat</ptype> <name>ny</name></param>
<param><ptype>GLfloat</ptype> <name>nz</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glNormal3fVertex3fvSUN</name></proto>
<param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glNormal3fv</name></proto>
<param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="30"/>
</command>
<command>
<proto>void <name>glNormal3hNV</name></proto>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>nx</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>ny</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>nz</name></param>
<vecequiv name="glNormal3hvNV"/>
</command>
<command>
<proto>void <name>glNormal3hvNV</name></proto>
<param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
<glx type="render" opcode="4243"/>
</command>
<command>
<proto>void <name>glNormal3i</name></proto>
<param><ptype>GLint</ptype> <name>nx</name></param>
<param><ptype>GLint</ptype> <name>ny</name></param>
<param><ptype>GLint</ptype> <name>nz</name></param>
<vecequiv name="glNormal3iv"/>
</command>
<command>
<proto>void <name>glNormal3iv</name></proto>
<param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
<glx type="render" opcode="31"/>
</command>
<command>
<proto>void <name>glNormal3s</name></proto>
<param><ptype>GLshort</ptype> <name>nx</name></param>
<param><ptype>GLshort</ptype> <name>ny</name></param>
<param><ptype>GLshort</ptype> <name>nz</name></param>
<vecequiv name="glNormal3sv"/>
</command>
<command>
<proto>void <name>glNormal3sv</name></proto>
<param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="32"/>
</command>
<command>
<proto>void <name>glNormal3x</name></proto>
<param><ptype>GLfixed</ptype> <name>nx</name></param>
<param><ptype>GLfixed</ptype> <name>ny</name></param>
<param><ptype>GLfixed</ptype> <name>nz</name></param>
</command>
<command>
<proto>void <name>glNormal3xOES</name></proto>
<param><ptype>GLfixed</ptype> <name>nx</name></param>
<param><ptype>GLfixed</ptype> <name>ny</name></param>
<param><ptype>GLfixed</ptype> <name>nz</name></param>
</command>
<command>
<proto>void <name>glNormal3xvOES</name></proto>
<param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glNormalFormatNV</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glNormalP3ui</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>coords</name></param>
</command>
<command>
<proto>void <name>glNormalP3uiv</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glNormalPointer</name></proto>
<param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glNormalPointerEXT</name></proto>
<param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="COMPSIZE(type,stride,count)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glNormalPointerListIBM</name></proto>
<param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLint</ptype> <name>stride</name></param>
<param len="COMPSIZE(type,stride)">const void **<name>pointer</name></param>
<param><ptype>GLint</ptype> <name>ptrstride</name></param>
</command>
<command>
<proto>void <name>glNormalPointervINTEL</name></proto>
<param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="4">const void **<name>pointer</name></param>
</command>
<command>
<proto>void <name>glNormalStream3bATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param><ptype>GLbyte</ptype> <name>nx</name></param>
<param><ptype>GLbyte</ptype> <name>ny</name></param>
<param><ptype>GLbyte</ptype> <name>nz</name></param>
</command>
<command>
<proto>void <name>glNormalStream3bvATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glNormalStream3dATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param><ptype>GLdouble</ptype> <name>nx</name></param>
<param><ptype>GLdouble</ptype> <name>ny</name></param>
<param><ptype>GLdouble</ptype> <name>nz</name></param>
</command>
<command>
<proto>void <name>glNormalStream3dvATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param len="3">const <ptype>GLdouble</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glNormalStream3fATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param><ptype>GLfloat</ptype> <name>nx</name></param>
<param><ptype>GLfloat</ptype> <name>ny</name></param>
<param><ptype>GLfloat</ptype> <name>nz</name></param>
</command>
<command>
<proto>void <name>glNormalStream3fvATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glNormalStream3iATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param><ptype>GLint</ptype> <name>nx</name></param>
<param><ptype>GLint</ptype> <name>ny</name></param>
<param><ptype>GLint</ptype> <name>nz</name></param>
</command>
<command>
<proto>void <name>glNormalStream3ivATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param len="3">const <ptype>GLint</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glNormalStream3sATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param><ptype>GLshort</ptype> <name>nx</name></param>
<param><ptype>GLshort</ptype> <name>ny</name></param>
<param><ptype>GLshort</ptype> <name>nz</name></param>
</command>
<command>
<proto>void <name>glNormalStream3svATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param len="3">const <ptype>GLshort</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glObjectLabel</name></proto>
<param><ptype>GLenum</ptype> <name>identifier</name></param>
<param><ptype>GLuint</ptype> <name>name</name></param>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param len="COMPSIZE(label,length)">const <ptype>GLchar</ptype> *<name>label</name></param>
</command>
<command>
<proto>void <name>glObjectLabelKHR</name></proto>
<param><ptype>GLenum</ptype> <name>identifier</name></param>
<param><ptype>GLuint</ptype> <name>name</name></param>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param>const <ptype>GLchar</ptype> *<name>label</name></param>
<alias name="glObjectLabel"/>
</command>
<command>
<proto>void <name>glObjectPtrLabel</name></proto>
<param>const void *<name>ptr</name></param>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param len="COMPSIZE(label,length)">const <ptype>GLchar</ptype> *<name>label</name></param>
</command>
<command>
<proto>void <name>glObjectPtrLabelKHR</name></proto>
<param>const void *<name>ptr</name></param>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param>const <ptype>GLchar</ptype> *<name>label</name></param>
<alias name="glObjectPtrLabel"/>
</command>
<command>
<proto><ptype>GLenum</ptype> <name>glObjectPurgeableAPPLE</name></proto>
<param><ptype>GLenum</ptype> <name>objectType</name></param>
<param><ptype>GLuint</ptype> <name>name</name></param>
<param><ptype>GLenum</ptype> <name>option</name></param>
</command>
<command>
<proto><ptype>GLenum</ptype> <name>glObjectUnpurgeableAPPLE</name></proto>
<param><ptype>GLenum</ptype> <name>objectType</name></param>
<param><ptype>GLuint</ptype> <name>name</name></param>
<param><ptype>GLenum</ptype> <name>option</name></param>
</command>
<command>
<proto>void <name>glOrtho</name></proto>
<param><ptype>GLdouble</ptype> <name>left</name></param>
<param><ptype>GLdouble</ptype> <name>right</name></param>
<param><ptype>GLdouble</ptype> <name>bottom</name></param>
<param><ptype>GLdouble</ptype> <name>top</name></param>
<param><ptype>GLdouble</ptype> <name>zNear</name></param>
<param><ptype>GLdouble</ptype> <name>zFar</name></param>
<glx type="render" opcode="182"/>
</command>
<command>
<proto>void <name>glOrthof</name></proto>
<param><ptype>GLfloat</ptype> <name>l</name></param>
<param><ptype>GLfloat</ptype> <name>r</name></param>
<param><ptype>GLfloat</ptype> <name>b</name></param>
<param><ptype>GLfloat</ptype> <name>t</name></param>
<param><ptype>GLfloat</ptype> <name>n</name></param>
<param><ptype>GLfloat</ptype> <name>f</name></param>
</command>
<command>
<proto>void <name>glOrthofOES</name></proto>
<param><ptype>GLfloat</ptype> <name>l</name></param>
<param><ptype>GLfloat</ptype> <name>r</name></param>
<param><ptype>GLfloat</ptype> <name>b</name></param>
<param><ptype>GLfloat</ptype> <name>t</name></param>
<param><ptype>GLfloat</ptype> <name>n</name></param>
<param><ptype>GLfloat</ptype> <name>f</name></param>
<glx type="render" opcode="4311"/>
</command>
<command>
<proto>void <name>glOrthox</name></proto>
<param><ptype>GLfixed</ptype> <name>l</name></param>
<param><ptype>GLfixed</ptype> <name>r</name></param>
<param><ptype>GLfixed</ptype> <name>b</name></param>
<param><ptype>GLfixed</ptype> <name>t</name></param>
<param><ptype>GLfixed</ptype> <name>n</name></param>
<param><ptype>GLfixed</ptype> <name>f</name></param>
</command>
<command>
<proto>void <name>glOrthoxOES</name></proto>
<param><ptype>GLfixed</ptype> <name>l</name></param>
<param><ptype>GLfixed</ptype> <name>r</name></param>
<param><ptype>GLfixed</ptype> <name>b</name></param>
<param><ptype>GLfixed</ptype> <name>t</name></param>
<param><ptype>GLfixed</ptype> <name>n</name></param>
<param><ptype>GLfixed</ptype> <name>f</name></param>
</command>
<command>
<proto>void <name>glPNTrianglesfATI</name></proto>
<param group="PNTrianglesPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfloat</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glPNTrianglesiATI</name></proto>
<param group="PNTrianglesPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glPassTexCoordATI</name></proto>
<param><ptype>GLuint</ptype> <name>dst</name></param>
<param><ptype>GLuint</ptype> <name>coord</name></param>
<param group="SwizzleOpATI"><ptype>GLenum</ptype> <name>swizzle</name></param>
</command>
<command>
<proto>void <name>glPassThrough</name></proto>
<param group="FeedbackElement"><ptype>GLfloat</ptype> <name>token</name></param>
<glx type="render" opcode="123"/>
</command>
<command>
<proto>void <name>glPassThroughxOES</name></proto>
<param><ptype>GLfixed</ptype> <name>token</name></param>
</command>
<command>
<proto>void <name>glPatchParameterfv</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>values</name></param>
</command>
<command>
<proto>void <name>glPatchParameteri</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glPatchParameteriEXT</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>value</name></param>
<alias name="glPatchParameteri"/>
</command>
<command>
<proto>void <name>glPatchParameteriOES</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>value</name></param>
<alias name="glPatchParameteri"/>
</command>
<command>
<proto>void <name>glPathColorGenNV</name></proto>
<param group="PathColor"><ptype>GLenum</ptype> <name>color</name></param>
<param group="PathGenMode"><ptype>GLenum</ptype> <name>genMode</name></param>
<param group="PathColorFormat"><ptype>GLenum</ptype> <name>colorFormat</name></param>
<param len="COMPSIZE(genMode,colorFormat)">const <ptype>GLfloat</ptype> *<name>coeffs</name></param>
</command>
<command>
<proto>void <name>glPathCommandsNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
<param><ptype>GLsizei</ptype> <name>numCommands</name></param>
<param group="PathCommand" len="numCommands">const <ptype>GLubyte</ptype> *<name>commands</name></param>
<param><ptype>GLsizei</ptype> <name>numCoords</name></param>
<param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param>
<param len="COMPSIZE(numCoords,coordType)">const void *<name>coords</name></param>
</command>
<command>
<proto>void <name>glPathCoordsNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
<param><ptype>GLsizei</ptype> <name>numCoords</name></param>
<param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param>
<param len="COMPSIZE(numCoords,coordType)">const void *<name>coords</name></param>
</command>
<command>
<proto>void <name>glPathCoverDepthFuncNV</name></proto>
<param group="DepthFunction"><ptype>GLenum</ptype> <name>func</name></param>
</command>
<command>
<proto>void <name>glPathDashArrayNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
<param><ptype>GLsizei</ptype> <name>dashCount</name></param>
<param len="dashCount">const <ptype>GLfloat</ptype> *<name>dashArray</name></param>
</command>
<command>
<proto>void <name>glPathFogGenNV</name></proto>
<param group="PathGenMode"><ptype>GLenum</ptype> <name>genMode</name></param>
</command>
<command>
<proto><ptype>GLenum</ptype> <name>glPathGlyphIndexArrayNV</name></proto>
<param><ptype>GLuint</ptype> <name>firstPathName</name></param>
<param><ptype>GLenum</ptype> <name>fontTarget</name></param>
<param>const void *<name>fontName</name></param>
<param><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
<param><ptype>GLuint</ptype> <name>firstGlyphIndex</name></param>
<param><ptype>GLsizei</ptype> <name>numGlyphs</name></param>
<param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
<param><ptype>GLfloat</ptype> <name>emScale</name></param>
</command>
<command>
<proto><ptype>GLenum</ptype> <name>glPathGlyphIndexRangeNV</name></proto>
<param><ptype>GLenum</ptype> <name>fontTarget</name></param>
<param>const void *<name>fontName</name></param>
<param><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
<param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
<param><ptype>GLfloat</ptype> <name>emScale</name></param>
<param><ptype>GLuint</ptype> <name>baseAndCount</name>[2]</param>
</command>
<command>
<proto>void <name>glPathGlyphRangeNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>firstPathName</name></param>
<param group="PathFontTarget"><ptype>GLenum</ptype> <name>fontTarget</name></param>
<param len="COMPSIZE(fontTarget,fontName)">const void *<name>fontName</name></param>
<param group="PathFontStyle"><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
<param><ptype>GLuint</ptype> <name>firstGlyph</name></param>
<param><ptype>GLsizei</ptype> <name>numGlyphs</name></param>
<param group="PathHandleMissingGlyphs"><ptype>GLenum</ptype> <name>handleMissingGlyphs</name></param>
<param group="Path"><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
<param><ptype>GLfloat</ptype> <name>emScale</name></param>
</command>
<command>
<proto>void <name>glPathGlyphsNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>firstPathName</name></param>
<param group="PathFontTarget"><ptype>GLenum</ptype> <name>fontTarget</name></param>
<param len="COMPSIZE(fontTarget,fontName)">const void *<name>fontName</name></param>
<param group="PathFontStyle"><ptype>GLbitfield</ptype> <name>fontStyle</name></param>
<param><ptype>GLsizei</ptype> <name>numGlyphs</name></param>
<param group="PathElementType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(numGlyphs,type,charcodes)">const void *<name>charcodes</name></param>
<param group="PathHandleMissingGlyphs"><ptype>GLenum</ptype> <name>handleMissingGlyphs</name></param>
<param group="Path"><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
<param><ptype>GLfloat</ptype> <name>emScale</name></param>
</command>
<command>
<proto><ptype>GLenum</ptype> <name>glPathMemoryGlyphIndexArrayNV</name></proto>
<param><ptype>GLuint</ptype> <name>firstPathName</name></param>
<param><ptype>GLenum</ptype> <name>fontTarget</name></param>
<param><ptype>GLsizeiptr</ptype> <name>fontSize</name></param>
<param>const void *<name>fontData</name></param>
<param><ptype>GLsizei</ptype> <name>faceIndex</name></param>
<param><ptype>GLuint</ptype> <name>firstGlyphIndex</name></param>
<param><ptype>GLsizei</ptype> <name>numGlyphs</name></param>
<param><ptype>GLuint</ptype> <name>pathParameterTemplate</name></param>
<param><ptype>GLfloat</ptype> <name>emScale</name></param>
</command>
<command>
<proto>void <name>glPathParameterfNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
<param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfloat</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glPathParameterfvNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
<param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glPathParameteriNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
<param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glPathParameterivNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
<param group="PathParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glPathStencilDepthOffsetNV</name></proto>
<param><ptype>GLfloat</ptype> <name>factor</name></param>
<param><ptype>GLfloat</ptype> <name>units</name></param>
</command>
<command>
<proto>void <name>glPathStencilFuncNV</name></proto>
<param group="StencilFunction"><ptype>GLenum</ptype> <name>func</name></param>
<param group="ClampedStencilValue"><ptype>GLint</ptype> <name>ref</name></param>
<param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
</command>
<command>
<proto>void <name>glPathStringNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
<param group="PathStringFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param len="length">const void *<name>pathString</name></param>
</command>
<command>
<proto>void <name>glPathSubCommandsNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
<param><ptype>GLsizei</ptype> <name>commandStart</name></param>
<param><ptype>GLsizei</ptype> <name>commandsToDelete</name></param>
<param><ptype>GLsizei</ptype> <name>numCommands</name></param>
<param group="PathCommand" len="numCommands">const <ptype>GLubyte</ptype> *<name>commands</name></param>
<param><ptype>GLsizei</ptype> <name>numCoords</name></param>
<param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param>
<param len="COMPSIZE(numCoords,coordType)">const void *<name>coords</name></param>
</command>
<command>
<proto>void <name>glPathSubCoordsNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
<param><ptype>GLsizei</ptype> <name>coordStart</name></param>
<param><ptype>GLsizei</ptype> <name>numCoords</name></param>
<param group="PathCoordType"><ptype>GLenum</ptype> <name>coordType</name></param>
<param len="COMPSIZE(numCoords,coordType)">const void *<name>coords</name></param>
</command>
<command>
<proto>void <name>glPathTexGenNV</name></proto>
<param group="PathColor"><ptype>GLenum</ptype> <name>texCoordSet</name></param>
<param group="PathGenMode"><ptype>GLenum</ptype> <name>genMode</name></param>
<param><ptype>GLint</ptype> <name>components</name></param>
<param len="COMPSIZE(genMode,components)">const <ptype>GLfloat</ptype> *<name>coeffs</name></param>
</command>
<command>
<proto>void <name>glPauseTransformFeedback</name></proto>
</command>
<command>
<proto>void <name>glPauseTransformFeedbackNV</name></proto>
<alias name="glPauseTransformFeedback"/>
</command>
<command>
<proto>void <name>glPixelDataRangeNV</name></proto>
<param group="PixelDataRangeTargetNV"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param len="length">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glPixelMapfv</name></proto>
<param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
<param group="CheckedInt32"><ptype>GLsizei</ptype> <name>mapsize</name></param>
<param len="mapsize">const <ptype>GLfloat</ptype> *<name>values</name></param>
<glx type="render" opcode="168"/>
<glx type="render" opcode="323" name="glPixelMapfvPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glPixelMapuiv</name></proto>
<param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
<param group="CheckedInt32"><ptype>GLsizei</ptype> <name>mapsize</name></param>
<param len="mapsize">const <ptype>GLuint</ptype> *<name>values</name></param>
<glx type="render" opcode="169"/>
<glx type="render" opcode="324" name="glPixelMapuivPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glPixelMapusv</name></proto>
<param group="PixelMap"><ptype>GLenum</ptype> <name>map</name></param>
<param group="CheckedInt32"><ptype>GLsizei</ptype> <name>mapsize</name></param>
<param len="mapsize">const <ptype>GLushort</ptype> *<name>values</name></param>
<glx type="render" opcode="170"/>
<glx type="render" opcode="325" name="glPixelMapusvPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glPixelMapx</name></proto>
<param><ptype>GLenum</ptype> <name>map</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param len="size">const <ptype>GLfixed</ptype> *<name>values</name></param>
</command>
<command>
<proto>void <name>glPixelStoref</name></proto>
<param group="PixelStoreParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
<glx type="single" opcode="109"/>
</command>
<command>
<proto>void <name>glPixelStorei</name></proto>
<param group="PixelStoreParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
<glx type="single" opcode="110"/>
</command>
<command>
<proto>void <name>glPixelStorex</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glPixelTexGenParameterfSGIS</name></proto>
<param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glPixelTexGenParameterfvSGIS</name></proto>
<param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glPixelTexGenParameteriSGIS</name></proto>
<param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glPixelTexGenParameterivSGIS</name></proto>
<param group="PixelTexGenParameterNameSGIS"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glPixelTexGenSGIX</name></proto>
<param group="PixelTexGenModeSGIX"><ptype>GLenum</ptype> <name>mode</name></param>
<glx type="render" opcode="2059"/>
</command>
<command>
<proto>void <name>glPixelTransferf</name></proto>
<param group="PixelTransferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
<glx type="render" opcode="166"/>
</command>
<command>
<proto>void <name>glPixelTransferi</name></proto>
<param group="PixelTransferParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
<glx type="render" opcode="167"/>
</command>
<command>
<proto>void <name>glPixelTransferxOES</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glPixelTransformParameterfEXT</name></proto>
<param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfloat</ptype> <name>param</name></param>
<glx type="render" opcode="16385"/>
</command>
<command>
<proto>void <name>glPixelTransformParameterfvEXT</name></proto>
<param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1">const <ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glPixelTransformParameteriEXT</name></proto>
<param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
<glx type="render" opcode="16386"/>
</command>
<command>
<proto>void <name>glPixelTransformParameterivEXT</name></proto>
<param group="PixelTransformTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelTransformPNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="1">const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glPixelZoom</name></proto>
<param><ptype>GLfloat</ptype> <name>xfactor</name></param>
<param><ptype>GLfloat</ptype> <name>yfactor</name></param>
<glx type="render" opcode="165"/>
</command>
<command>
<proto>void <name>glPixelZoomxOES</name></proto>
<param><ptype>GLfixed</ptype> <name>xfactor</name></param>
<param><ptype>GLfixed</ptype> <name>yfactor</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glPointAlongPathNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
<param><ptype>GLsizei</ptype> <name>startSegment</name></param>
<param><ptype>GLsizei</ptype> <name>numSegments</name></param>
<param><ptype>GLfloat</ptype> <name>distance</name></param>
<param len="1"><ptype>GLfloat</ptype> *<name>x</name></param>
<param len="1"><ptype>GLfloat</ptype> *<name>y</name></param>
<param len="1"><ptype>GLfloat</ptype> *<name>tangentX</name></param>
<param len="1"><ptype>GLfloat</ptype> *<name>tangentY</name></param>
</command>
<command>
<proto>void <name>glPointParameterf</name></proto>
<param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
<glx type="render" opcode="2065"/>
</command>
<command>
<proto>void <name>glPointParameterfARB</name></proto>
<param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
<alias name="glPointParameterf"/>
<glx type="render" opcode="2065"/>
</command>
<command>
<proto>void <name>glPointParameterfEXT</name></proto>
<param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
<alias name="glPointParameterf"/>
</command>
<command>
<proto>void <name>glPointParameterfSGIS</name></proto>
<param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
<alias name="glPointParameterf"/>
</command>
<command>
<proto>void <name>glPointParameterfv</name></proto>
<param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="render" opcode="2066"/>
</command>
<command>
<proto>void <name>glPointParameterfvARB</name></proto>
<param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
<alias name="glPointParameterfv"/>
<glx type="render" opcode="2066"/>
</command>
<command>
<proto>void <name>glPointParameterfvEXT</name></proto>
<param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
<alias name="glPointParameterfv"/>
</command>
<command>
<proto>void <name>glPointParameterfvSGIS</name></proto>
<param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
<alias name="glPointParameterfv"/>
</command>
<command>
<proto>void <name>glPointParameteri</name></proto>
<param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
<glx type="render" opcode="4221"/>
</command>
<command>
<proto>void <name>glPointParameteriNV</name></proto>
<param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
<alias name="glPointParameteri"/>
<glx type="render" opcode="4221"/>
</command>
<command>
<proto>void <name>glPointParameteriv</name></proto>
<param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
<glx type="render" opcode="4222"/>
</command>
<command>
<proto>void <name>glPointParameterivNV</name></proto>
<param group="PointParameterNameARB"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
<alias name="glPointParameteriv"/>
<glx type="render" opcode="4222"/>
</command>
<command>
<proto>void <name>glPointParameterx</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glPointParameterxOES</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glPointParameterxv</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glPointParameterxvOES</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glPointSize</name></proto>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>size</name></param>
<glx type="render" opcode="100"/>
</command>
<command>
<proto>void <name>glPointSizePointerOES</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glPointSizex</name></proto>
<param><ptype>GLfixed</ptype> <name>size</name></param>
</command>
<command>
<proto>void <name>glPointSizexOES</name></proto>
<param><ptype>GLfixed</ptype> <name>size</name></param>
</command>
<command>
<proto><ptype>GLint</ptype> <name>glPollAsyncSGIX</name></proto>
<param len="1"><ptype>GLuint</ptype> *<name>markerp</name></param>
</command>
<command>
<proto><ptype>GLint</ptype> <name>glPollInstrumentsSGIX</name></proto>
<param len="1"><ptype>GLint</ptype> *<name>marker_p</name></param>
<glx type="vendor" opcode="4104"/>
</command>
<command>
<proto>void <name>glPolygonMode</name></proto>
<param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
<param group="PolygonMode"><ptype>GLenum</ptype> <name>mode</name></param>
<glx type="render" opcode="101"/>
</command>
<command>
<proto>void <name>glPolygonModeNV</name></proto>
<param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
<param group="PolygonMode"><ptype>GLenum</ptype> <name>mode</name></param>
<alias name="glPolygonMode"/>
</command>
<command>
<proto>void <name>glPolygonOffset</name></proto>
<param><ptype>GLfloat</ptype> <name>factor</name></param>
<param><ptype>GLfloat</ptype> <name>units</name></param>
<glx type="render" opcode="192"/>
</command>
<command>
<proto>void <name>glPolygonOffsetClampEXT</name></proto>
<param><ptype>GLfloat</ptype> <name>factor</name></param>
<param><ptype>GLfloat</ptype> <name>units</name></param>
<param><ptype>GLfloat</ptype> <name>clamp</name></param>
<glx type="render" opcode="4225"/>
</command>
<command>
<proto>void <name>glPolygonOffsetEXT</name></proto>
<param><ptype>GLfloat</ptype> <name>factor</name></param>
<param><ptype>GLfloat</ptype> <name>bias</name></param>
<glx type="render" opcode="4098"/>
</command>
<command>
<proto>void <name>glPolygonOffsetx</name></proto>
<param><ptype>GLfixed</ptype> <name>factor</name></param>
<param><ptype>GLfixed</ptype> <name>units</name></param>
</command>
<command>
<proto>void <name>glPolygonOffsetxOES</name></proto>
<param><ptype>GLfixed</ptype> <name>factor</name></param>
<param><ptype>GLfixed</ptype> <name>units</name></param>
</command>
<command>
<proto>void <name>glPolygonStipple</name></proto>
<param len="COMPSIZE()">const <ptype>GLubyte</ptype> *<name>mask</name></param>
<glx type="render" opcode="102"/>
<glx type="render" opcode="326" name="glPolygonStipplePBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glPopAttrib</name></proto>
<glx type="render" opcode="141"/>
</command>
<command>
<proto>void <name>glPopClientAttrib</name></proto>
</command>
<command>
<proto>void <name>glPopDebugGroup</name></proto>
</command>
<command>
<proto>void <name>glPopDebugGroupKHR</name></proto>
<alias name="glPopDebugGroup"/>
</command>
<command>
<proto>void <name>glPopGroupMarkerEXT</name></proto>
</command>
<command>
<proto>void <name>glPopMatrix</name></proto>
<glx type="render" opcode="183"/>
</command>
<command>
<proto>void <name>glPopName</name></proto>
<glx type="render" opcode="124"/>
</command>
<command>
<proto>void <name>glPresentFrameDualFillNV</name></proto>
<param><ptype>GLuint</ptype> <name>video_slot</name></param>
<param><ptype>GLuint64EXT</ptype> <name>minPresentTime</name></param>
<param><ptype>GLuint</ptype> <name>beginPresentTimeId</name></param>
<param><ptype>GLuint</ptype> <name>presentDurationId</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLenum</ptype> <name>target0</name></param>
<param><ptype>GLuint</ptype> <name>fill0</name></param>
<param><ptype>GLenum</ptype> <name>target1</name></param>
<param><ptype>GLuint</ptype> <name>fill1</name></param>
<param><ptype>GLenum</ptype> <name>target2</name></param>
<param><ptype>GLuint</ptype> <name>fill2</name></param>
<param><ptype>GLenum</ptype> <name>target3</name></param>
<param><ptype>GLuint</ptype> <name>fill3</name></param>
</command>
<command>
<proto>void <name>glPresentFrameKeyedNV</name></proto>
<param><ptype>GLuint</ptype> <name>video_slot</name></param>
<param><ptype>GLuint64EXT</ptype> <name>minPresentTime</name></param>
<param><ptype>GLuint</ptype> <name>beginPresentTimeId</name></param>
<param><ptype>GLuint</ptype> <name>presentDurationId</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLenum</ptype> <name>target0</name></param>
<param><ptype>GLuint</ptype> <name>fill0</name></param>
<param><ptype>GLuint</ptype> <name>key0</name></param>
<param><ptype>GLenum</ptype> <name>target1</name></param>
<param><ptype>GLuint</ptype> <name>fill1</name></param>
<param><ptype>GLuint</ptype> <name>key1</name></param>
</command>
<command>
<proto>void <name>glPrimitiveBoundingBox</name></proto>
<param><ptype>GLfloat</ptype> <name>minX</name></param>
<param><ptype>GLfloat</ptype> <name>minY</name></param>
<param><ptype>GLfloat</ptype> <name>minZ</name></param>
<param><ptype>GLfloat</ptype> <name>minW</name></param>
<param><ptype>GLfloat</ptype> <name>maxX</name></param>
<param><ptype>GLfloat</ptype> <name>maxY</name></param>
<param><ptype>GLfloat</ptype> <name>maxZ</name></param>
<param><ptype>GLfloat</ptype> <name>maxW</name></param>
</command>
<command>
<proto>void <name>glPrimitiveBoundingBoxARB</name></proto>
<param><ptype>GLfloat</ptype> <name>minX</name></param>
<param><ptype>GLfloat</ptype> <name>minY</name></param>
<param><ptype>GLfloat</ptype> <name>minZ</name></param>
<param><ptype>GLfloat</ptype> <name>minW</name></param>
<param><ptype>GLfloat</ptype> <name>maxX</name></param>
<param><ptype>GLfloat</ptype> <name>maxY</name></param>
<param><ptype>GLfloat</ptype> <name>maxZ</name></param>
<param><ptype>GLfloat</ptype> <name>maxW</name></param>
<alias name="glPrimitiveBoundingBox"/>
</command>
<command>
<proto>void <name>glPrimitiveBoundingBoxEXT</name></proto>
<param><ptype>GLfloat</ptype> <name>minX</name></param>
<param><ptype>GLfloat</ptype> <name>minY</name></param>
<param><ptype>GLfloat</ptype> <name>minZ</name></param>
<param><ptype>GLfloat</ptype> <name>minW</name></param>
<param><ptype>GLfloat</ptype> <name>maxX</name></param>
<param><ptype>GLfloat</ptype> <name>maxY</name></param>
<param><ptype>GLfloat</ptype> <name>maxZ</name></param>
<param><ptype>GLfloat</ptype> <name>maxW</name></param>
<alias name="glPrimitiveBoundingBox"/>
</command>
<command>
<proto>void <name>glPrimitiveBoundingBoxOES</name></proto>
<param><ptype>GLfloat</ptype> <name>minX</name></param>
<param><ptype>GLfloat</ptype> <name>minY</name></param>
<param><ptype>GLfloat</ptype> <name>minZ</name></param>
<param><ptype>GLfloat</ptype> <name>minW</name></param>
<param><ptype>GLfloat</ptype> <name>maxX</name></param>
<param><ptype>GLfloat</ptype> <name>maxY</name></param>
<param><ptype>GLfloat</ptype> <name>maxZ</name></param>
<param><ptype>GLfloat</ptype> <name>maxW</name></param>
<alias name="glPrimitiveBoundingBox"/>
</command>
<command>
<proto>void <name>glPrimitiveRestartIndex</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
</command>
<command>
<proto>void <name>glPrimitiveRestartIndexNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
</command>
<command>
<proto>void <name>glPrimitiveRestartNV</name></proto>
</command>
<command>
<proto>void <name>glPrioritizeTextures</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
<param len="n">const <ptype>GLfloat</ptype> *<name>priorities</name></param>
<glx type="render" opcode="4118"/>
</command>
<command>
<proto>void <name>glPrioritizeTexturesEXT</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param group="Texture" len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
<param group="ClampedFloat32" len="n">const <ptype>GLclampf</ptype> *<name>priorities</name></param>
<alias name="glPrioritizeTextures"/>
<glx type="render" opcode="4118"/>
</command>
<command>
<proto>void <name>glPrioritizeTexturesxOES</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>textures</name></param>
<param group="ClampedFixed" len="n">const <ptype>GLfixed</ptype> *<name>priorities</name></param>
</command>
<command>
<proto>void <name>glProgramBinary</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLenum</ptype> <name>binaryFormat</name></param>
<param len="length">const void *<name>binary</name></param>
<param><ptype>GLsizei</ptype> <name>length</name></param>
</command>
<command>
<proto>void <name>glProgramBinaryOES</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLenum</ptype> <name>binaryFormat</name></param>
<param len="length">const void *<name>binary</name></param>
<param><ptype>GLint</ptype> <name>length</name></param>
<alias name="glProgramBinary"/>
</command>
<command>
<proto>void <name>glProgramBufferParametersIivNV</name></proto>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>bindingIndex</name></param>
<param><ptype>GLuint</ptype> <name>wordIndex</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glProgramBufferParametersIuivNV</name></proto>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>bindingIndex</name></param>
<param><ptype>GLuint</ptype> <name>wordIndex</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glProgramBufferParametersfvNV</name></proto>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>bindingIndex</name></param>
<param><ptype>GLuint</ptype> <name>wordIndex</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glProgramEnvParameter4dARB</name></proto>
<param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
<param><ptype>GLdouble</ptype> <name>w</name></param>
<vecequiv name="glProgramEnvParameter4dvARB"/>
</command>
<command>
<proto>void <name>glProgramEnvParameter4dvARB</name></proto>
<param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLdouble</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glProgramEnvParameter4fARB</name></proto>
<param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
<param><ptype>GLfloat</ptype> <name>w</name></param>
<vecequiv name="glProgramEnvParameter4fvARB"/>
</command>
<command>
<proto>void <name>glProgramEnvParameter4fvARB</name></proto>
<param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glProgramEnvParameterI4iNV</name></proto>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLint</ptype> <name>z</name></param>
<param><ptype>GLint</ptype> <name>w</name></param>
<vecequiv name="glProgramEnvParameterI4ivNV"/>
</command>
<command>
<proto>void <name>glProgramEnvParameterI4ivNV</name></proto>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glProgramEnvParameterI4uiNV</name></proto>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>x</name></param>
<param><ptype>GLuint</ptype> <name>y</name></param>
<param><ptype>GLuint</ptype> <name>z</name></param>
<param><ptype>GLuint</ptype> <name>w</name></param>
<vecequiv name="glProgramEnvParameterI4uivNV"/>
</command>
<command>
<proto>void <name>glProgramEnvParameterI4uivNV</name></proto>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glProgramEnvParameters4fvEXT</name></proto>
<param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="render" opcode="4281"/>
</command>
<command>
<proto>void <name>glProgramEnvParametersI4ivNV</name></proto>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glProgramEnvParametersI4uivNV</name></proto>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glProgramLocalParameter4dARB</name></proto>
<param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
<param><ptype>GLdouble</ptype> <name>w</name></param>
<vecequiv name="glProgramLocalParameter4dvARB"/>
</command>
<command>
<proto>void <name>glProgramLocalParameter4dvARB</name></proto>
<param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLdouble</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glProgramLocalParameter4fARB</name></proto>
<param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
<param><ptype>GLfloat</ptype> <name>w</name></param>
<vecequiv name="glProgramLocalParameter4fvARB"/>
</command>
<command>
<proto>void <name>glProgramLocalParameter4fvARB</name></proto>
<param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glProgramLocalParameterI4iNV</name></proto>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLint</ptype> <name>z</name></param>
<param><ptype>GLint</ptype> <name>w</name></param>
<vecequiv name="glProgramLocalParameterI4ivNV"/>
</command>
<command>
<proto>void <name>glProgramLocalParameterI4ivNV</name></proto>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glProgramLocalParameterI4uiNV</name></proto>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>x</name></param>
<param><ptype>GLuint</ptype> <name>y</name></param>
<param><ptype>GLuint</ptype> <name>z</name></param>
<param><ptype>GLuint</ptype> <name>w</name></param>
<vecequiv name="glProgramLocalParameterI4uivNV"/>
</command>
<command>
<proto>void <name>glProgramLocalParameterI4uivNV</name></proto>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glProgramLocalParameters4fvEXT</name></proto>
<param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="render" opcode="4282"/>
</command>
<command>
<proto>void <name>glProgramLocalParametersI4ivNV</name></proto>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glProgramLocalParametersI4uivNV</name></proto>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glProgramNamedParameter4dNV</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLsizei</ptype> <name>len</name></param>
<param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
<param><ptype>GLdouble</ptype> <name>w</name></param>
<vecequiv name="glProgramNamedParameter4dvNV"/>
</command>
<command>
<proto>void <name>glProgramNamedParameter4dvNV</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLsizei</ptype> <name>len</name></param>
<param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
<param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="4219"/>
</command>
<command>
<proto>void <name>glProgramNamedParameter4fNV</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLsizei</ptype> <name>len</name></param>
<param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
<param><ptype>GLfloat</ptype> <name>w</name></param>
<vecequiv name="glProgramNamedParameter4fvNV"/>
</command>
<command>
<proto>void <name>glProgramNamedParameter4fvNV</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLsizei</ptype> <name>len</name></param>
<param len="1">const <ptype>GLubyte</ptype> *<name>name</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="4218"/>
</command>
<command>
<proto>void <name>glProgramParameter4dNV</name></proto>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
<param><ptype>GLdouble</ptype> <name>w</name></param>
<vecequiv name="glProgramParameter4dvNV"/>
</command>
<command>
<proto>void <name>glProgramParameter4dvNV</name></proto>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="4185"/>
</command>
<command>
<proto>void <name>glProgramParameter4fNV</name></proto>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
<param><ptype>GLfloat</ptype> <name>w</name></param>
<vecequiv name="glProgramParameter4fvNV"/>
</command>
<command>
<proto>void <name>glProgramParameter4fvNV</name></proto>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="4184"/>
</command>
<command>
<proto>void <name>glProgramParameteri</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param group="ProgramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glProgramParameteriARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param group="ProgramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>value</name></param>
<alias name="glProgramParameteri"/>
</command>
<command>
<proto>void <name>glProgramParameteriEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param group="ProgramParameterPName"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>value</name></param>
<alias name="glProgramParameteri"/>
</command>
<command>
<proto>void <name>glProgramParameters4dvNV</name></proto>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="4187"/>
</command>
<command>
<proto>void <name>glProgramParameters4fvNV</name></proto>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="4186"/>
</command>
<command>
<proto>void <name>glProgramPathFragmentInputGenNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLenum</ptype> <name>genMode</name></param>
<param><ptype>GLint</ptype> <name>components</name></param>
<param>const <ptype>GLfloat</ptype> *<name>coeffs</name></param>
</command>
<command>
<proto>void <name>glProgramStringARB</name></proto>
<param group="ProgramTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="ProgramFormatARB"><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLsizei</ptype> <name>len</name></param>
<param len="len">const void *<name>string</name></param>
</command>
<command>
<proto>void <name>glProgramSubroutineParametersuivNV</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1d</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLdouble</ptype> <name>v0</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1dEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1dv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="1">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1dvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1f</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLfloat</ptype> <name>v0</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1fEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLfloat</ptype> <name>v0</name></param>
<alias name="glProgramUniform1f"/>
</command>
<command>
<proto>void <name>glProgramUniform1fv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="1">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1fvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glProgramUniform1fv"/>
</command>
<command>
<proto>void <name>glProgramUniform1i</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint</ptype> <name>v0</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1i64ARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint64</ptype> <name>x</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1i64NV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint64EXT</ptype> <name>x</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1i64vARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLint64</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1i64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1iEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint</ptype> <name>v0</name></param>
<alias name="glProgramUniform1i"/>
</command>
<command>
<proto>void <name>glProgramUniform1iv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="1">const <ptype>GLint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1ivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
<alias name="glProgramUniform1iv"/>
</command>
<command>
<proto>void <name>glProgramUniform1ui</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint</ptype> <name>v0</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1ui64ARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64</ptype> <name>x</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1ui64NV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64EXT</ptype> <name>x</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1ui64vARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1ui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1uiEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint</ptype> <name>v0</name></param>
<alias name="glProgramUniform1ui"/>
</command>
<command>
<proto>void <name>glProgramUniform1uiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1uivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint</ptype> *<name>value</name></param>
<alias name="glProgramUniform1uiv"/>
</command>
<command>
<proto>void <name>glProgramUniform2d</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLdouble</ptype> <name>v0</name></param>
<param><ptype>GLdouble</ptype> <name>v1</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2dEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2dv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="2">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2dvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2f</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLfloat</ptype> <name>v0</name></param>
<param><ptype>GLfloat</ptype> <name>v1</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2fEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLfloat</ptype> <name>v0</name></param>
<param><ptype>GLfloat</ptype> <name>v1</name></param>
<alias name="glProgramUniform2f"/>
</command>
<command>
<proto>void <name>glProgramUniform2fv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="2">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2fvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glProgramUniform2fv"/>
</command>
<command>
<proto>void <name>glProgramUniform2i</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint</ptype> <name>v0</name></param>
<param><ptype>GLint</ptype> <name>v1</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2i64ARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint64</ptype> <name>x</name></param>
<param><ptype>GLint64</ptype> <name>y</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2i64NV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint64EXT</ptype> <name>x</name></param>
<param><ptype>GLint64EXT</ptype> <name>y</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2i64vARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*2">const <ptype>GLint64</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2i64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*2">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2iEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint</ptype> <name>v0</name></param>
<param><ptype>GLint</ptype> <name>v1</name></param>
<alias name="glProgramUniform2i"/>
</command>
<command>
<proto>void <name>glProgramUniform2iv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="2">const <ptype>GLint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2ivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param>
<alias name="glProgramUniform2iv"/>
</command>
<command>
<proto>void <name>glProgramUniform2ui</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint</ptype> <name>v0</name></param>
<param><ptype>GLuint</ptype> <name>v1</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2ui64ARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64</ptype> <name>x</name></param>
<param><ptype>GLuint64</ptype> <name>y</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2ui64NV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64EXT</ptype> <name>x</name></param>
<param><ptype>GLuint64EXT</ptype> <name>y</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2ui64vARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*2">const <ptype>GLuint64</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2ui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*2">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2uiEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint</ptype> <name>v0</name></param>
<param><ptype>GLuint</ptype> <name>v1</name></param>
<alias name="glProgramUniform2ui"/>
</command>
<command>
<proto>void <name>glProgramUniform2uiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="2">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2uivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param>
<alias name="glProgramUniform2uiv"/>
</command>
<command>
<proto>void <name>glProgramUniform3d</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLdouble</ptype> <name>v0</name></param>
<param><ptype>GLdouble</ptype> <name>v1</name></param>
<param><ptype>GLdouble</ptype> <name>v2</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3dEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3dv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="3">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3dvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3f</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLfloat</ptype> <name>v0</name></param>
<param><ptype>GLfloat</ptype> <name>v1</name></param>
<param><ptype>GLfloat</ptype> <name>v2</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3fEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLfloat</ptype> <name>v0</name></param>
<param><ptype>GLfloat</ptype> <name>v1</name></param>
<param><ptype>GLfloat</ptype> <name>v2</name></param>
<alias name="glProgramUniform3f"/>
</command>
<command>
<proto>void <name>glProgramUniform3fv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3fvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glProgramUniform3fv"/>
</command>
<command>
<proto>void <name>glProgramUniform3i</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint</ptype> <name>v0</name></param>
<param><ptype>GLint</ptype> <name>v1</name></param>
<param><ptype>GLint</ptype> <name>v2</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3i64ARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint64</ptype> <name>x</name></param>
<param><ptype>GLint64</ptype> <name>y</name></param>
<param><ptype>GLint64</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3i64NV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint64EXT</ptype> <name>x</name></param>
<param><ptype>GLint64EXT</ptype> <name>y</name></param>
<param><ptype>GLint64EXT</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3i64vARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*3">const <ptype>GLint64</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3i64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*3">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3iEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint</ptype> <name>v0</name></param>
<param><ptype>GLint</ptype> <name>v1</name></param>
<param><ptype>GLint</ptype> <name>v2</name></param>
<alias name="glProgramUniform3i"/>
</command>
<command>
<proto>void <name>glProgramUniform3iv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="3">const <ptype>GLint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3ivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param>
<alias name="glProgramUniform3iv"/>
</command>
<command>
<proto>void <name>glProgramUniform3ui</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint</ptype> <name>v0</name></param>
<param><ptype>GLuint</ptype> <name>v1</name></param>
<param><ptype>GLuint</ptype> <name>v2</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3ui64ARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64</ptype> <name>x</name></param>
<param><ptype>GLuint64</ptype> <name>y</name></param>
<param><ptype>GLuint64</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3ui64NV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64EXT</ptype> <name>x</name></param>
<param><ptype>GLuint64EXT</ptype> <name>y</name></param>
<param><ptype>GLuint64EXT</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3ui64vARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*3">const <ptype>GLuint64</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3ui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*3">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3uiEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint</ptype> <name>v0</name></param>
<param><ptype>GLuint</ptype> <name>v1</name></param>
<param><ptype>GLuint</ptype> <name>v2</name></param>
<alias name="glProgramUniform3ui"/>
</command>
<command>
<proto>void <name>glProgramUniform3uiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="3">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3uivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param>
<alias name="glProgramUniform3uiv"/>
</command>
<command>
<proto>void <name>glProgramUniform4d</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLdouble</ptype> <name>v0</name></param>
<param><ptype>GLdouble</ptype> <name>v1</name></param>
<param><ptype>GLdouble</ptype> <name>v2</name></param>
<param><ptype>GLdouble</ptype> <name>v3</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4dEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
<param><ptype>GLdouble</ptype> <name>w</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4dv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="4">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4dvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4f</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLfloat</ptype> <name>v0</name></param>
<param><ptype>GLfloat</ptype> <name>v1</name></param>
<param><ptype>GLfloat</ptype> <name>v2</name></param>
<param><ptype>GLfloat</ptype> <name>v3</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4fEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLfloat</ptype> <name>v0</name></param>
<param><ptype>GLfloat</ptype> <name>v1</name></param>
<param><ptype>GLfloat</ptype> <name>v2</name></param>
<param><ptype>GLfloat</ptype> <name>v3</name></param>
<alias name="glProgramUniform4f"/>
</command>
<command>
<proto>void <name>glProgramUniform4fv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4fvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glProgramUniform4fv"/>
</command>
<command>
<proto>void <name>glProgramUniform4i</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint</ptype> <name>v0</name></param>
<param><ptype>GLint</ptype> <name>v1</name></param>
<param><ptype>GLint</ptype> <name>v2</name></param>
<param><ptype>GLint</ptype> <name>v3</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4i64ARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint64</ptype> <name>x</name></param>
<param><ptype>GLint64</ptype> <name>y</name></param>
<param><ptype>GLint64</ptype> <name>z</name></param>
<param><ptype>GLint64</ptype> <name>w</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4i64NV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint64EXT</ptype> <name>x</name></param>
<param><ptype>GLint64EXT</ptype> <name>y</name></param>
<param><ptype>GLint64EXT</ptype> <name>z</name></param>
<param><ptype>GLint64EXT</ptype> <name>w</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4i64vARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLint64</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4i64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4iEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint</ptype> <name>v0</name></param>
<param><ptype>GLint</ptype> <name>v1</name></param>
<param><ptype>GLint</ptype> <name>v2</name></param>
<param><ptype>GLint</ptype> <name>v3</name></param>
<alias name="glProgramUniform4i"/>
</command>
<command>
<proto>void <name>glProgramUniform4iv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="4">const <ptype>GLint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4ivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param>
<alias name="glProgramUniform4iv"/>
</command>
<command>
<proto>void <name>glProgramUniform4ui</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint</ptype> <name>v0</name></param>
<param><ptype>GLuint</ptype> <name>v1</name></param>
<param><ptype>GLuint</ptype> <name>v2</name></param>
<param><ptype>GLuint</ptype> <name>v3</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4ui64ARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64</ptype> <name>x</name></param>
<param><ptype>GLuint64</ptype> <name>y</name></param>
<param><ptype>GLuint64</ptype> <name>z</name></param>
<param><ptype>GLuint64</ptype> <name>w</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4ui64NV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64EXT</ptype> <name>x</name></param>
<param><ptype>GLuint64EXT</ptype> <name>y</name></param>
<param><ptype>GLuint64EXT</ptype> <name>z</name></param>
<param><ptype>GLuint64EXT</ptype> <name>w</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4ui64vARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLuint64</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4ui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4uiEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint</ptype> <name>v0</name></param>
<param><ptype>GLuint</ptype> <name>v1</name></param>
<param><ptype>GLuint</ptype> <name>v2</name></param>
<param><ptype>GLuint</ptype> <name>v3</name></param>
<alias name="glProgramUniform4ui"/>
</command>
<command>
<proto>void <name>glProgramUniform4uiv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="4">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4uivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param>
<alias name="glProgramUniform4uiv"/>
</command>
<command>
<proto>void <name>glProgramUniformHandleui64ARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformHandleui64NV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformHandleui64vARB</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint64</ptype> *<name>values</name></param>
</command>
<command>
<proto>void <name>glProgramUniformHandleui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint64</ptype> *<name>values</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2dv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="2">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2dvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2fv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="2">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2fvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glProgramUniformMatrix2fv"/>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2x3dv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2x3dvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2x3fv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2x3fvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glProgramUniformMatrix2x3fv"/>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2x4dv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2x4dvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2x4fv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2x4fvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glProgramUniformMatrix2x4fv"/>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3dv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="3">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3dvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3fv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3fvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glProgramUniformMatrix3fv"/>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3x2dv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3x2dvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3x2fv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3x2fvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glProgramUniformMatrix3x2fv"/>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3x4dv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3x4dvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3x4fv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3x4fvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glProgramUniformMatrix3x4fv"/>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4dv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="4">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4dvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4fv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4fvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glProgramUniformMatrix4fv"/>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4x2dv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4x2dvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4x2fv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4x2fvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glProgramUniformMatrix4x2fv"/>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4x3dv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4x3dvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4x3fv</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4x3fvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glProgramUniformMatrix4x3fv"/>
</command>
<command>
<proto>void <name>glProgramUniformui64NV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64EXT</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramVertexLimitNV</name></proto>
<param group="ProgramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>limit</name></param>
</command>
<command>
<proto>void <name>glProvokingVertex</name></proto>
<param><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto>void <name>glProvokingVertexEXT</name></proto>
<param><ptype>GLenum</ptype> <name>mode</name></param>
<alias name="glProvokingVertex"/>
</command>
<command>
<proto>void <name>glPushAttrib</name></proto>
<param group="AttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
<glx type="render" opcode="142"/>
</command>
<command>
<proto>void <name>glPushClientAttrib</name></proto>
<param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
</command>
<command>
<proto>void <name>glPushClientAttribDefaultEXT</name></proto>
<param group="ClientAttribMask"><ptype>GLbitfield</ptype> <name>mask</name></param>
</command>
<command>
<proto>void <name>glPushDebugGroup</name></proto>
<param><ptype>GLenum</ptype> <name>source</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param len="COMPSIZE(message,length)">const <ptype>GLchar</ptype> *<name>message</name></param>
</command>
<command>
<proto>void <name>glPushDebugGroupKHR</name></proto>
<param><ptype>GLenum</ptype> <name>source</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param>const <ptype>GLchar</ptype> *<name>message</name></param>
<alias name="glPushDebugGroup"/>
</command>
<command>
<proto>void <name>glPushGroupMarkerEXT</name></proto>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param>const <ptype>GLchar</ptype> *<name>marker</name></param>
</command>
<command>
<proto>void <name>glPushMatrix</name></proto>
<glx type="render" opcode="184"/>
</command>
<command>
<proto>void <name>glPushName</name></proto>
<param group="SelectName"><ptype>GLuint</ptype> <name>name</name></param>
<glx type="render" opcode="125"/>
</command>
<command>
<proto>void <name>glQueryCounter</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLenum</ptype> <name>target</name></param>
</command>
<command>
<proto>void <name>glQueryCounterEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLenum</ptype> <name>target</name></param>
<alias name="glQueryCounter"/>
</command>
<command>
<proto><ptype>GLbitfield</ptype> <name>glQueryMatrixxOES</name></proto>
<param len="16"><ptype>GLfixed</ptype> *<name>mantissa</name></param>
<param len="16"><ptype>GLint</ptype> *<name>exponent</name></param>
</command>
<command>
<proto>void <name>glQueryObjectParameteruiAMD</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param group="OcclusionQueryEventMaskAMD"><ptype>GLuint</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glRasterPos2d</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
<vecequiv name="glRasterPos2dv"/>
</command>
<command>
<proto>void <name>glRasterPos2dv</name></proto>
<param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="33"/>
</command>
<command>
<proto>void <name>glRasterPos2f</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
<vecequiv name="glRasterPos2fv"/>
</command>
<command>
<proto>void <name>glRasterPos2fv</name></proto>
<param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="34"/>
</command>
<command>
<proto>void <name>glRasterPos2i</name></proto>
<param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
<vecequiv name="glRasterPos2iv"/>
</command>
<command>
<proto>void <name>glRasterPos2iv</name></proto>
<param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
<glx type="render" opcode="35"/>
</command>
<command>
<proto>void <name>glRasterPos2s</name></proto>
<param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
<vecequiv name="glRasterPos2sv"/>
</command>
<command>
<proto>void <name>glRasterPos2sv</name></proto>
<param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="36"/>
</command>
<command>
<proto>void <name>glRasterPos2xOES</name></proto>
<param><ptype>GLfixed</ptype> <name>x</name></param>
<param><ptype>GLfixed</ptype> <name>y</name></param>
</command>
<command>
<proto>void <name>glRasterPos2xvOES</name></proto>
<param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glRasterPos3d</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
<vecequiv name="glRasterPos3dv"/>
</command>
<command>
<proto>void <name>glRasterPos3dv</name></proto>
<param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="37"/>
</command>
<command>
<proto>void <name>glRasterPos3f</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
<vecequiv name="glRasterPos3fv"/>
</command>
<command>
<proto>void <name>glRasterPos3fv</name></proto>
<param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="38"/>
</command>
<command>
<proto>void <name>glRasterPos3i</name></proto>
<param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
<vecequiv name="glRasterPos3iv"/>
</command>
<command>
<proto>void <name>glRasterPos3iv</name></proto>
<param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
<glx type="render" opcode="39"/>
</command>
<command>
<proto>void <name>glRasterPos3s</name></proto>
<param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
<vecequiv name="glRasterPos3sv"/>
</command>
<command>
<proto>void <name>glRasterPos3sv</name></proto>
<param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="40"/>
</command>
<command>
<proto>void <name>glRasterPos3xOES</name></proto>
<param><ptype>GLfixed</ptype> <name>x</name></param>
<param><ptype>GLfixed</ptype> <name>y</name></param>
<param><ptype>GLfixed</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glRasterPos3xvOES</name></proto>
<param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glRasterPos4d</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>w</name></param>
<vecequiv name="glRasterPos4dv"/>
</command>
<command>
<proto>void <name>glRasterPos4dv</name></proto>
<param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="41"/>
</command>
<command>
<proto>void <name>glRasterPos4f</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>w</name></param>
<vecequiv name="glRasterPos4fv"/>
</command>
<command>
<proto>void <name>glRasterPos4fv</name></proto>
<param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="42"/>
</command>
<command>
<proto>void <name>glRasterPos4i</name></proto>
<param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>w</name></param>
<vecequiv name="glRasterPos4iv"/>
</command>
<command>
<proto>void <name>glRasterPos4iv</name></proto>
<param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
<glx type="render" opcode="43"/>
</command>
<command>
<proto>void <name>glRasterPos4s</name></proto>
<param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>w</name></param>
<vecequiv name="glRasterPos4sv"/>
</command>
<command>
<proto>void <name>glRasterPos4sv</name></proto>
<param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="44"/>
</command>
<command>
<proto>void <name>glRasterPos4xOES</name></proto>
<param><ptype>GLfixed</ptype> <name>x</name></param>
<param><ptype>GLfixed</ptype> <name>y</name></param>
<param><ptype>GLfixed</ptype> <name>z</name></param>
<param><ptype>GLfixed</ptype> <name>w</name></param>
</command>
<command>
<proto>void <name>glRasterPos4xvOES</name></proto>
<param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glRasterSamplesEXT</name></proto>
<param><ptype>GLuint</ptype> <name>samples</name></param>
<param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
</command>
<command>
<proto>void <name>glReadBuffer</name></proto>
<param group="ReadBufferMode"><ptype>GLenum</ptype> <name>src</name></param>
<glx type="render" opcode="171"/>
</command>
<command>
<proto>void <name>glReadBufferIndexedEXT</name></proto>
<param><ptype>GLenum</ptype> <name>src</name></param>
<param><ptype>GLint</ptype> <name>index</name></param>
</command>
<command>
<proto>void <name>glReadBufferNV</name></proto>
<param><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto>void <name>glReadInstrumentsSGIX</name></proto>
<param><ptype>GLint</ptype> <name>marker</name></param>
<glx type="render" opcode="2077"/>
</command>
<command>
<proto>void <name>glReadPixels</name></proto>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height)">void *<name>pixels</name></param>
<glx type="single" opcode="111"/>
<glx type="render" opcode="345" name="glReadPixelsPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glReadnPixels</name></proto>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param>void *<name>data</name></param>
</command>
<command>
<proto>void <name>glReadnPixelsARB</name></proto>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize">void *<name>data</name></param>
<alias name="glReadnPixels"/>
</command>
<command>
<proto>void <name>glReadnPixelsEXT</name></proto>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize">void *<name>data</name></param>
<alias name="glReadnPixels"/>
</command>
<command>
<proto>void <name>glReadnPixelsKHR</name></proto>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize">void *<name>data</name></param>
<alias name="glReadnPixels"/>
</command>
<command>
<proto>void <name>glRectd</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>x1</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>y1</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>x2</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>y2</name></param>
<vecequiv name="glRectdv"/>
</command>
<command>
<proto>void <name>glRectdv</name></proto>
<param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v1</name></param>
<param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v2</name></param>
<glx type="render" opcode="45"/>
</command>
<command>
<proto>void <name>glRectf</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>x1</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>y1</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>x2</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>y2</name></param>
<vecequiv name="glRectfv"/>
</command>
<command>
<proto>void <name>glRectfv</name></proto>
<param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v1</name></param>
<param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v2</name></param>
<glx type="render" opcode="46"/>
</command>
<command>
<proto>void <name>glRecti</name></proto>
<param group="CoordI"><ptype>GLint</ptype> <name>x1</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>y1</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>x2</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>y2</name></param>
<vecequiv name="glRectiv"/>
</command>
<command>
<proto>void <name>glRectiv</name></proto>
<param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v1</name></param>
<param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v2</name></param>
<glx type="render" opcode="47"/>
</command>
<command>
<proto>void <name>glRects</name></proto>
<param group="CoordS"><ptype>GLshort</ptype> <name>x1</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>y1</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>x2</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>y2</name></param>
<vecequiv name="glRectsv"/>
</command>
<command>
<proto>void <name>glRectsv</name></proto>
<param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v1</name></param>
<param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v2</name></param>
<glx type="render" opcode="48"/>
</command>
<command>
<proto>void <name>glRectxOES</name></proto>
<param><ptype>GLfixed</ptype> <name>x1</name></param>
<param><ptype>GLfixed</ptype> <name>y1</name></param>
<param><ptype>GLfixed</ptype> <name>x2</name></param>
<param><ptype>GLfixed</ptype> <name>y2</name></param>
</command>
<command>
<proto>void <name>glRectxvOES</name></proto>
<param len="2">const <ptype>GLfixed</ptype> *<name>v1</name></param>
<param len="2">const <ptype>GLfixed</ptype> *<name>v2</name></param>
</command>
<command>
<proto>void <name>glReferencePlaneSGIX</name></proto>
<param len="4">const <ptype>GLdouble</ptype> *<name>equation</name></param>
<glx type="render" opcode="2071"/>
</command>
<command>
<proto>void <name>glReleaseShaderCompiler</name></proto>
</command>
<command>
<proto><ptype>GLint</ptype> <name>glRenderMode</name></proto>
<param group="RenderingMode"><ptype>GLenum</ptype> <name>mode</name></param>
<glx type="single" opcode="107"/>
</command>
<command>
<proto>void <name>glRenderbufferStorage</name></proto>
<param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<glx type="render" opcode="4318"/>
</command>
<command>
<proto>void <name>glRenderbufferStorageEXT</name></proto>
<param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<alias name="glRenderbufferStorage"/>
<glx type="render" opcode="4318"/>
</command>
<command>
<proto>void <name>glRenderbufferStorageMultisample</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<glx type="render" opcode="4331"/>
</command>
<command>
<proto>void <name>glRenderbufferStorageMultisampleANGLE</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glRenderbufferStorageMultisampleAPPLE</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glRenderbufferStorageMultisampleCoverageNV</name></proto>
<param group="RenderbufferTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
<param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glRenderbufferStorageMultisampleEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<alias name="glRenderbufferStorageMultisample"/>
<glx type="render" opcode="4331"/>
</command>
<command>
<proto>void <name>glRenderbufferStorageMultisampleIMG</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glRenderbufferStorageMultisampleNV</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<alias name="glRenderbufferStorageMultisample"/>
</command>
<command>
<proto>void <name>glRenderbufferStorageOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glReplacementCodePointerSUN</name></proto>
<param group="ReplacementCodeTypeSUN"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(type,stride)">const void **<name>pointer</name></param>
</command>
<command>
<proto>void <name>glReplacementCodeubSUN</name></proto>
<param><ptype>GLubyte</ptype> <name>code</name></param>
</command>
<command>
<proto>void <name>glReplacementCodeubvSUN</name></proto>
<param len="COMPSIZE()">const <ptype>GLubyte</ptype> *<name>code</name></param>
</command>
<command>
<proto>void <name>glReplacementCodeuiColor3fVertex3fSUN</name></proto>
<param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
<param><ptype>GLfloat</ptype> <name>r</name></param>
<param><ptype>GLfloat</ptype> <name>g</name></param>
<param><ptype>GLfloat</ptype> <name>b</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glReplacementCodeuiColor3fVertex3fvSUN</name></proto>
<param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>c</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glReplacementCodeuiColor4fNormal3fVertex3fSUN</name></proto>
<param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
<param><ptype>GLfloat</ptype> <name>r</name></param>
<param><ptype>GLfloat</ptype> <name>g</name></param>
<param><ptype>GLfloat</ptype> <name>b</name></param>
<param><ptype>GLfloat</ptype> <name>a</name></param>
<param><ptype>GLfloat</ptype> <name>nx</name></param>
<param><ptype>GLfloat</ptype> <name>ny</name></param>
<param><ptype>GLfloat</ptype> <name>nz</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glReplacementCodeuiColor4fNormal3fVertex3fvSUN</name></proto>
<param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glReplacementCodeuiColor4ubVertex3fSUN</name></proto>
<param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
<param><ptype>GLubyte</ptype> <name>r</name></param>
<param><ptype>GLubyte</ptype> <name>g</name></param>
<param><ptype>GLubyte</ptype> <name>b</name></param>
<param><ptype>GLubyte</ptype> <name>a</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glReplacementCodeuiColor4ubVertex3fvSUN</name></proto>
<param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
<param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glReplacementCodeuiNormal3fVertex3fSUN</name></proto>
<param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
<param><ptype>GLfloat</ptype> <name>nx</name></param>
<param><ptype>GLfloat</ptype> <name>ny</name></param>
<param><ptype>GLfloat</ptype> <name>nz</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glReplacementCodeuiNormal3fVertex3fvSUN</name></proto>
<param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glReplacementCodeuiSUN</name></proto>
<param><ptype>GLuint</ptype> <name>code</name></param>
</command>
<command>
<proto>void <name>glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN</name></proto>
<param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
<param><ptype>GLfloat</ptype> <name>s</name></param>
<param><ptype>GLfloat</ptype> <name>t</name></param>
<param><ptype>GLfloat</ptype> <name>r</name></param>
<param><ptype>GLfloat</ptype> <name>g</name></param>
<param><ptype>GLfloat</ptype> <name>b</name></param>
<param><ptype>GLfloat</ptype> <name>a</name></param>
<param><ptype>GLfloat</ptype> <name>nx</name></param>
<param><ptype>GLfloat</ptype> <name>ny</name></param>
<param><ptype>GLfloat</ptype> <name>nz</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN</name></proto>
<param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
<param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN</name></proto>
<param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
<param><ptype>GLfloat</ptype> <name>s</name></param>
<param><ptype>GLfloat</ptype> <name>t</name></param>
<param><ptype>GLfloat</ptype> <name>nx</name></param>
<param><ptype>GLfloat</ptype> <name>ny</name></param>
<param><ptype>GLfloat</ptype> <name>nz</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN</name></proto>
<param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
<param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glReplacementCodeuiTexCoord2fVertex3fSUN</name></proto>
<param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
<param><ptype>GLfloat</ptype> <name>s</name></param>
<param><ptype>GLfloat</ptype> <name>t</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glReplacementCodeuiTexCoord2fVertex3fvSUN</name></proto>
<param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
<param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glReplacementCodeuiVertex3fSUN</name></proto>
<param group="ReplacementCodeSUN"><ptype>GLuint</ptype> <name>rc</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glReplacementCodeuiVertex3fvSUN</name></proto>
<param group="ReplacementCodeSUN" len="1">const <ptype>GLuint</ptype> *<name>rc</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glReplacementCodeuivSUN</name></proto>
<param len="COMPSIZE()">const <ptype>GLuint</ptype> *<name>code</name></param>
</command>
<command>
<proto>void <name>glReplacementCodeusSUN</name></proto>
<param><ptype>GLushort</ptype> <name>code</name></param>
</command>
<command>
<proto>void <name>glReplacementCodeusvSUN</name></proto>
<param len="COMPSIZE()">const <ptype>GLushort</ptype> *<name>code</name></param>
</command>
<command>
<proto>void <name>glRequestResidentProgramsNV</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param>
<glx type="render" opcode="4182"/>
</command>
<command>
<proto>void <name>glResetHistogram</name></proto>
<param group="HistogramTarget"><ptype>GLenum</ptype> <name>target</name></param>
<glx type="render" opcode="4112"/>
</command>
<command>
<proto>void <name>glResetHistogramEXT</name></proto>
<param group="HistogramTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<alias name="glResetHistogram"/>
<glx type="render" opcode="4112"/>
</command>
<command>
<proto>void <name>glResetMinmax</name></proto>
<param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
<glx type="render" opcode="4113"/>
</command>
<command>
<proto>void <name>glResetMinmaxEXT</name></proto>
<param group="MinmaxTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<alias name="glResetMinmax"/>
<glx type="render" opcode="4113"/>
</command>
<command>
<proto>void <name>glResizeBuffersMESA</name></proto>
</command>
<command>
<proto>void <name>glResolveDepthValuesNV</name></proto>
</command>
<command>
<proto>void <name>glResolveMultisampleFramebufferAPPLE</name></proto>
</command>
<command>
<proto>void <name>glResumeTransformFeedback</name></proto>
</command>
<command>
<proto>void <name>glResumeTransformFeedbackNV</name></proto>
<alias name="glResumeTransformFeedback"/>
</command>
<command>
<proto>void <name>glRotated</name></proto>
<param><ptype>GLdouble</ptype> <name>angle</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
<glx type="render" opcode="185"/>
</command>
<command>
<proto>void <name>glRotatef</name></proto>
<param><ptype>GLfloat</ptype> <name>angle</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
<glx type="render" opcode="186"/>
</command>
<command>
<proto>void <name>glRotatex</name></proto>
<param><ptype>GLfixed</ptype> <name>angle</name></param>
<param><ptype>GLfixed</ptype> <name>x</name></param>
<param><ptype>GLfixed</ptype> <name>y</name></param>
<param><ptype>GLfixed</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glRotatexOES</name></proto>
<param><ptype>GLfixed</ptype> <name>angle</name></param>
<param><ptype>GLfixed</ptype> <name>x</name></param>
<param><ptype>GLfixed</ptype> <name>y</name></param>
<param><ptype>GLfixed</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glSampleCoverage</name></proto>
<param><ptype>GLfloat</ptype> <name>value</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param>
<glx type="render" opcode="229"/>
</command>
<command>
<proto>void <name>glSampleCoverageARB</name></proto>
<param><ptype>GLfloat</ptype> <name>value</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param>
<alias name="glSampleCoverage"/>
</command>
<command>
<proto>void <name>glSampleCoveragex</name></proto>
<param><ptype>GLclampx</ptype> <name>value</name></param>
<param><ptype>GLboolean</ptype> <name>invert</name></param>
</command>
<command>
<proto>void <name>glSampleCoveragexOES</name></proto>
<param><ptype>GLclampx</ptype> <name>value</name></param>
<param><ptype>GLboolean</ptype> <name>invert</name></param>
</command>
<command>
<proto>void <name>glSampleMapATI</name></proto>
<param><ptype>GLuint</ptype> <name>dst</name></param>
<param><ptype>GLuint</ptype> <name>interp</name></param>
<param group="SwizzleOpATI"><ptype>GLenum</ptype> <name>swizzle</name></param>
</command>
<command>
<proto>void <name>glSampleMaskEXT</name></proto>
<param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>value</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param>
</command>
<command>
<proto>void <name>glSampleMaskIndexedNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="SampleMaskNV"><ptype>GLbitfield</ptype> <name>mask</name></param>
</command>
<command>
<proto>void <name>glSampleMaskSGIS</name></proto>
<param group="ClampedFloat32"><ptype>GLclampf</ptype> <name>value</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>invert</name></param>
<alias name="glSampleMaskEXT"/>
<glx type="render" opcode="2048"/>
</command>
<command>
<proto>void <name>glSampleMaski</name></proto>
<param><ptype>GLuint</ptype> <name>maskNumber</name></param>
<param><ptype>GLbitfield</ptype> <name>mask</name></param>
</command>
<command>
<proto>void <name>glSamplePatternEXT</name></proto>
<param group="SamplePatternEXT"><ptype>GLenum</ptype> <name>pattern</name></param>
</command>
<command>
<proto>void <name>glSamplePatternSGIS</name></proto>
<param group="SamplePatternSGIS"><ptype>GLenum</ptype> <name>pattern</name></param>
<alias name="glSamplePatternEXT"/>
<glx type="render" opcode="2049"/>
</command>
<command>
<proto>void <name>glSamplerParameterIiv</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glSamplerParameterIivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
<alias name="glSamplerParameterIiv"/>
</command>
<command>
<proto>void <name>glSamplerParameterIivOES</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
<alias name="glSamplerParameterIiv"/>
</command>
<command>
<proto>void <name>glSamplerParameterIuiv</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glSamplerParameterIuivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param>
<alias name="glSamplerParameterIuiv"/>
</command>
<command>
<proto>void <name>glSamplerParameterIuivOES</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>param</name></param>
<alias name="glSamplerParameterIuiv"/>
</command>
<command>
<proto>void <name>glSamplerParameterf</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfloat</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glSamplerParameterfv</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glSamplerParameteri</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glSamplerParameteriv</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glScaled</name></proto>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
<glx type="render" opcode="187"/>
</command>
<command>
<proto>void <name>glScalef</name></proto>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
<glx type="render" opcode="188"/>
</command>
<command>
<proto>void <name>glScalex</name></proto>
<param><ptype>GLfixed</ptype> <name>x</name></param>
<param><ptype>GLfixed</ptype> <name>y</name></param>
<param><ptype>GLfixed</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glScalexOES</name></proto>
<param><ptype>GLfixed</ptype> <name>x</name></param>
<param><ptype>GLfixed</ptype> <name>y</name></param>
<param><ptype>GLfixed</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glScissor</name></proto>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<glx type="render" opcode="103"/>
</command>
<command>
<proto>void <name>glScissorArrayv</name></proto>
<param><ptype>GLuint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glScissorArrayvNV</name></proto>
<param><ptype>GLuint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>v</name></param>
<alias name="glScissorArrayv"/>
</command>
<command>
<proto>void <name>glScissorIndexed</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>left</name></param>
<param><ptype>GLint</ptype> <name>bottom</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glScissorIndexedNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>left</name></param>
<param><ptype>GLint</ptype> <name>bottom</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<alias name="glScissorIndexed"/>
</command>
<command>
<proto>void <name>glScissorIndexedv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glScissorIndexedvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
<alias name="glScissorIndexedv"/>
</command>
<command>
<proto>void <name>glSecondaryColor3b</name></proto>
<param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
<param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
<param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param>
<vecequiv name="glSecondaryColor3bv"/>
</command>
<command>
<proto>void <name>glSecondaryColor3bEXT</name></proto>
<param group="ColorB"><ptype>GLbyte</ptype> <name>red</name></param>
<param group="ColorB"><ptype>GLbyte</ptype> <name>green</name></param>
<param group="ColorB"><ptype>GLbyte</ptype> <name>blue</name></param>
<alias name="glSecondaryColor3b"/>
<vecequiv name="glSecondaryColor3bvEXT"/>
</command>
<command>
<proto>void <name>glSecondaryColor3bv</name></proto>
<param group="ColorB" len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
<glx type="render" opcode="4126"/>
</command>
<command>
<proto>void <name>glSecondaryColor3bvEXT</name></proto>
<param group="ColorB" len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
<alias name="glSecondaryColor3bv"/>
<glx type="render" opcode="4126"/>
</command>
<command>
<proto>void <name>glSecondaryColor3d</name></proto>
<param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param>
<param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param>
<param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param>
<vecequiv name="glSecondaryColor3dv"/>
</command>
<command>
<proto>void <name>glSecondaryColor3dEXT</name></proto>
<param group="ColorD"><ptype>GLdouble</ptype> <name>red</name></param>
<param group="ColorD"><ptype>GLdouble</ptype> <name>green</name></param>
<param group="ColorD"><ptype>GLdouble</ptype> <name>blue</name></param>
<alias name="glSecondaryColor3d"/>
<vecequiv name="glSecondaryColor3dvEXT"/>
</command>
<command>
<proto>void <name>glSecondaryColor3dv</name></proto>
<param group="ColorD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="4130"/>
</command>
<command>
<proto>void <name>glSecondaryColor3dvEXT</name></proto>
<param group="ColorD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
<alias name="glSecondaryColor3dv"/>
<glx type="render" opcode="4130"/>
</command>
<command>
<proto>void <name>glSecondaryColor3f</name></proto>
<param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
<vecequiv name="glSecondaryColor3fv"/>
</command>
<command>
<proto>void <name>glSecondaryColor3fEXT</name></proto>
<param group="ColorF"><ptype>GLfloat</ptype> <name>red</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>green</name></param>
<param group="ColorF"><ptype>GLfloat</ptype> <name>blue</name></param>
<alias name="glSecondaryColor3f"/>
<vecequiv name="glSecondaryColor3fvEXT"/>
</command>
<command>
<proto>void <name>glSecondaryColor3fv</name></proto>
<param group="ColorF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="4129"/>
</command>
<command>
<proto>void <name>glSecondaryColor3fvEXT</name></proto>
<param group="ColorF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
<alias name="glSecondaryColor3fv"/>
<glx type="render" opcode="4129"/>
</command>
<command>
<proto>void <name>glSecondaryColor3hNV</name></proto>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>red</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>green</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>blue</name></param>
<vecequiv name="glSecondaryColor3hvNV"/>
</command>
<command>
<proto>void <name>glSecondaryColor3hvNV</name></proto>
<param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
<glx type="render" opcode="4255"/>
</command>
<command>
<proto>void <name>glSecondaryColor3i</name></proto>
<param group="ColorI"><ptype>GLint</ptype> <name>red</name></param>
<param group="ColorI"><ptype>GLint</ptype> <name>green</name></param>
<param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param>
<vecequiv name="glSecondaryColor3iv"/>
</command>
<command>
<proto>void <name>glSecondaryColor3iEXT</name></proto>
<param group="ColorI"><ptype>GLint</ptype> <name>red</name></param>
<param group="ColorI"><ptype>GLint</ptype> <name>green</name></param>
<param group="ColorI"><ptype>GLint</ptype> <name>blue</name></param>
<alias name="glSecondaryColor3i"/>
<vecequiv name="glSecondaryColor3ivEXT"/>
</command>
<command>
<proto>void <name>glSecondaryColor3iv</name></proto>
<param group="ColorI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
<glx type="render" opcode="4128"/>
</command>
<command>
<proto>void <name>glSecondaryColor3ivEXT</name></proto>
<param group="ColorI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
<alias name="glSecondaryColor3iv"/>
<glx type="render" opcode="4128"/>
</command>
<command>
<proto>void <name>glSecondaryColor3s</name></proto>
<param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param>
<param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param>
<param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param>
<vecequiv name="glSecondaryColor3sv"/>
</command>
<command>
<proto>void <name>glSecondaryColor3sEXT</name></proto>
<param group="ColorS"><ptype>GLshort</ptype> <name>red</name></param>
<param group="ColorS"><ptype>GLshort</ptype> <name>green</name></param>
<param group="ColorS"><ptype>GLshort</ptype> <name>blue</name></param>
<alias name="glSecondaryColor3s"/>
<vecequiv name="glSecondaryColor3svEXT"/>
</command>
<command>
<proto>void <name>glSecondaryColor3sv</name></proto>
<param group="ColorS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="4127"/>
</command>
<command>
<proto>void <name>glSecondaryColor3svEXT</name></proto>
<param group="ColorS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
<alias name="glSecondaryColor3sv"/>
<glx type="render" opcode="4127"/>
</command>
<command>
<proto>void <name>glSecondaryColor3ub</name></proto>
<param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param>
<param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param>
<param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param>
<vecequiv name="glSecondaryColor3ubv"/>
</command>
<command>
<proto>void <name>glSecondaryColor3ubEXT</name></proto>
<param group="ColorUB"><ptype>GLubyte</ptype> <name>red</name></param>
<param group="ColorUB"><ptype>GLubyte</ptype> <name>green</name></param>
<param group="ColorUB"><ptype>GLubyte</ptype> <name>blue</name></param>
<alias name="glSecondaryColor3ub"/>
<vecequiv name="glSecondaryColor3ubvEXT"/>
</command>
<command>
<proto>void <name>glSecondaryColor3ubv</name></proto>
<param group="ColorUB" len="3">const <ptype>GLubyte</ptype> *<name>v</name></param>
<glx type="render" opcode="4131"/>
</command>
<command>
<proto>void <name>glSecondaryColor3ubvEXT</name></proto>
<param group="ColorUB" len="3">const <ptype>GLubyte</ptype> *<name>v</name></param>
<alias name="glSecondaryColor3ubv"/>
<glx type="render" opcode="4131"/>
</command>
<command>
<proto>void <name>glSecondaryColor3ui</name></proto>
<param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param>
<param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param>
<param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param>
<vecequiv name="glSecondaryColor3uiv"/>
</command>
<command>
<proto>void <name>glSecondaryColor3uiEXT</name></proto>
<param group="ColorUI"><ptype>GLuint</ptype> <name>red</name></param>
<param group="ColorUI"><ptype>GLuint</ptype> <name>green</name></param>
<param group="ColorUI"><ptype>GLuint</ptype> <name>blue</name></param>
<alias name="glSecondaryColor3ui"/>
<vecequiv name="glSecondaryColor3uivEXT"/>
</command>
<command>
<proto>void <name>glSecondaryColor3uiv</name></proto>
<param group="ColorUI" len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
<glx type="render" opcode="4133"/>
</command>
<command>
<proto>void <name>glSecondaryColor3uivEXT</name></proto>
<param group="ColorUI" len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
<alias name="glSecondaryColor3uiv"/>
<glx type="render" opcode="4133"/>
</command>
<command>
<proto>void <name>glSecondaryColor3us</name></proto>
<param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param>
<param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param>
<param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param>
<vecequiv name="glSecondaryColor3usv"/>
</command>
<command>
<proto>void <name>glSecondaryColor3usEXT</name></proto>
<param group="ColorUS"><ptype>GLushort</ptype> <name>red</name></param>
<param group="ColorUS"><ptype>GLushort</ptype> <name>green</name></param>
<param group="ColorUS"><ptype>GLushort</ptype> <name>blue</name></param>
<alias name="glSecondaryColor3us"/>
<vecequiv name="glSecondaryColor3usvEXT"/>
</command>
<command>
<proto>void <name>glSecondaryColor3usv</name></proto>
<param group="ColorUS" len="3">const <ptype>GLushort</ptype> *<name>v</name></param>
<glx type="render" opcode="4132"/>
</command>
<command>
<proto>void <name>glSecondaryColor3usvEXT</name></proto>
<param group="ColorUS" len="3">const <ptype>GLushort</ptype> *<name>v</name></param>
<alias name="glSecondaryColor3usv"/>
<glx type="render" opcode="4132"/>
</command>
<command>
<proto>void <name>glSecondaryColorFormatNV</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glSecondaryColorP3ui</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>color</name></param>
</command>
<command>
<proto>void <name>glSecondaryColorP3uiv</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>color</name></param>
</command>
<command>
<proto>void <name>glSecondaryColorPointer</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glSecondaryColorPointerEXT</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
<alias name="glSecondaryColorPointer"/>
</command>
<command>
<proto>void <name>glSecondaryColorPointerListIBM</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="SecondaryColorPointerTypeIBM"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLint</ptype> <name>stride</name></param>
<param len="COMPSIZE(size,type,stride)">const void **<name>pointer</name></param>
<param><ptype>GLint</ptype> <name>ptrstride</name></param>
</command>
<command>
<proto>void <name>glSelectBuffer</name></proto>
<param><ptype>GLsizei</ptype> <name>size</name></param>
<param group="SelectName" len="size"><ptype>GLuint</ptype> *<name>buffer</name></param>
<glx type="single" opcode="106"/>
</command>
<command>
<proto>void <name>glSelectPerfMonitorCountersAMD</name></proto>
<param><ptype>GLuint</ptype> <name>monitor</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>enable</name></param>
<param><ptype>GLuint</ptype> <name>group</name></param>
<param><ptype>GLint</ptype> <name>numCounters</name></param>
<param len="numCounters"><ptype>GLuint</ptype> *<name>counterList</name></param>
</command>
<command>
<proto>void <name>glSeparableFilter2D</name></proto>
<param group="SeparableTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(target,format,type,width)">const void *<name>row</name></param>
<param len="COMPSIZE(target,format,type,height)">const void *<name>column</name></param>
<glx type="render" opcode="4109"/>
<glx type="render" opcode="327" name="glSeparableFilter2DPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glSeparableFilter2DEXT</name></proto>
<param group="SeparableTargetEXT"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(target,format,type,width)">const void *<name>row</name></param>
<param len="COMPSIZE(target,format,type,height)">const void *<name>column</name></param>
<alias name="glSeparableFilter2D"/>
<glx type="render" opcode="4109"/>
</command>
<command>
<proto>void <name>glSetFenceAPPLE</name></proto>
<param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
</command>
<command>
<proto>void <name>glSetFenceNV</name></proto>
<param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
<param group="FenceConditionNV"><ptype>GLenum</ptype> <name>condition</name></param>
</command>
<command>
<proto>void <name>glSetFragmentShaderConstantATI</name></proto>
<param><ptype>GLuint</ptype> <name>dst</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glSetInvariantEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(id,type)">const void *<name>addr</name></param>
</command>
<command>
<proto>void <name>glSetLocalConstantEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(id,type)">const void *<name>addr</name></param>
</command>
<command>
<proto>void <name>glSetMultisamplefvAMD</name></proto>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="2">const <ptype>GLfloat</ptype> *<name>val</name></param>
</command>
<command>
<proto>void <name>glShadeModel</name></proto>
<param group="ShadingModel"><ptype>GLenum</ptype> <name>mode</name></param>
<glx type="render" opcode="104"/>
</command>
<command>
<proto>void <name>glShaderBinary</name></proto>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint</ptype> *<name>shaders</name></param>
<param><ptype>GLenum</ptype> <name>binaryformat</name></param>
<param len="length">const void *<name>binary</name></param>
<param><ptype>GLsizei</ptype> <name>length</name></param>
</command>
<command>
<proto>void <name>glShaderOp1EXT</name></proto>
<param group="VertexShaderOpEXT"><ptype>GLenum</ptype> <name>op</name></param>
<param><ptype>GLuint</ptype> <name>res</name></param>
<param><ptype>GLuint</ptype> <name>arg1</name></param>
</command>
<command>
<proto>void <name>glShaderOp2EXT</name></proto>
<param group="VertexShaderOpEXT"><ptype>GLenum</ptype> <name>op</name></param>
<param><ptype>GLuint</ptype> <name>res</name></param>
<param><ptype>GLuint</ptype> <name>arg1</name></param>
<param><ptype>GLuint</ptype> <name>arg2</name></param>
</command>
<command>
<proto>void <name>glShaderOp3EXT</name></proto>
<param group="VertexShaderOpEXT"><ptype>GLenum</ptype> <name>op</name></param>
<param><ptype>GLuint</ptype> <name>res</name></param>
<param><ptype>GLuint</ptype> <name>arg1</name></param>
<param><ptype>GLuint</ptype> <name>arg2</name></param>
<param><ptype>GLuint</ptype> <name>arg3</name></param>
</command>
<command>
<proto>void <name>glShaderSource</name></proto>
<param><ptype>GLuint</ptype> <name>shader</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLchar</ptype> *const*<name>string</name></param>
<param len="count">const <ptype>GLint</ptype> *<name>length</name></param>
</command>
<command>
<proto>void <name>glShaderSourceARB</name></proto>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>shaderObj</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLcharARB</ptype> **<name>string</name></param>
<param len="count">const <ptype>GLint</ptype> *<name>length</name></param>
<alias name="glShaderSource"/>
</command>
<command>
<proto>void <name>glShaderStorageBlockBinding</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>storageBlockIndex</name></param>
<param><ptype>GLuint</ptype> <name>storageBlockBinding</name></param>
</command>
<command>
<proto>void <name>glSharpenTexFuncSGIS</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n*2">const <ptype>GLfloat</ptype> *<name>points</name></param>
<glx type="render" opcode="2052"/>
</command>
<command>
<proto>void <name>glSpriteParameterfSGIX</name></proto>
<param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
<glx type="render" opcode="2060"/>
</command>
<command>
<proto>void <name>glSpriteParameterfvSGIX</name></proto>
<param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="render" opcode="2061"/>
</command>
<command>
<proto>void <name>glSpriteParameteriSGIX</name></proto>
<param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
<glx type="render" opcode="2062"/>
</command>
<command>
<proto>void <name>glSpriteParameterivSGIX</name></proto>
<param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
<glx type="render" opcode="2063"/>
</command>
<command>
<proto>void <name>glStartInstrumentsSGIX</name></proto>
<glx type="render" opcode="2069"/>
</command>
<command>
<proto>void <name>glStartTilingQCOM</name></proto>
<param><ptype>GLuint</ptype> <name>x</name></param>
<param><ptype>GLuint</ptype> <name>y</name></param>
<param><ptype>GLuint</ptype> <name>width</name></param>
<param><ptype>GLuint</ptype> <name>height</name></param>
<param><ptype>GLbitfield</ptype> <name>preserveMask</name></param>
</command>
<command>
<proto>void <name>glStateCaptureNV</name></proto>
<param><ptype>GLuint</ptype> <name>state</name></param>
<param><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto>void <name>glStencilClearTagEXT</name></proto>
<param><ptype>GLsizei</ptype> <name>stencilTagBits</name></param>
<param><ptype>GLuint</ptype> <name>stencilClearTag</name></param>
<glx type="render" opcode="4223"/>
</command>
<command>
<proto>void <name>glStencilFillPathInstancedNV</name></proto>
<param><ptype>GLsizei</ptype> <name>numPaths</name></param>
<param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
<param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param>
<param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
<param group="PathFillMode"><ptype>GLenum</ptype> <name>fillMode</name></param>
<param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
<param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
<param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
</command>
<command>
<proto>void <name>glStencilFillPathNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
<param group="PathFillMode"><ptype>GLenum</ptype> <name>fillMode</name></param>
<param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
</command>
<command>
<proto>void <name>glStencilFunc</name></proto>
<param group="StencilFunction"><ptype>GLenum</ptype> <name>func</name></param>
<param group="StencilValue"><ptype>GLint</ptype> <name>ref</name></param>
<param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
<glx type="render" opcode="162"/>
</command>
<command>
<proto>void <name>glStencilFuncSeparate</name></proto>
<param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
<param group="StencilFunction"><ptype>GLenum</ptype> <name>func</name></param>
<param group="StencilValue"><ptype>GLint</ptype> <name>ref</name></param>
<param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
</command>
<command>
<proto>void <name>glStencilFuncSeparateATI</name></proto>
<param group="StencilFunction"><ptype>GLenum</ptype> <name>frontfunc</name></param>
<param group="StencilFunction"><ptype>GLenum</ptype> <name>backfunc</name></param>
<param group="ClampedStencilValue"><ptype>GLint</ptype> <name>ref</name></param>
<param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
</command>
<command>
<proto>void <name>glStencilMask</name></proto>
<param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
<glx type="render" opcode="133"/>
</command>
<command>
<proto>void <name>glStencilMaskSeparate</name></proto>
<param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
<param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
</command>
<command>
<proto>void <name>glStencilOp</name></proto>
<param group="StencilOp"><ptype>GLenum</ptype> <name>fail</name></param>
<param group="StencilOp"><ptype>GLenum</ptype> <name>zfail</name></param>
<param group="StencilOp"><ptype>GLenum</ptype> <name>zpass</name></param>
<glx type="render" opcode="163"/>
</command>
<command>
<proto>void <name>glStencilOpSeparate</name></proto>
<param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
<param group="StencilOp"><ptype>GLenum</ptype> <name>sfail</name></param>
<param group="StencilOp"><ptype>GLenum</ptype> <name>dpfail</name></param>
<param group="StencilOp"><ptype>GLenum</ptype> <name>dppass</name></param>
</command>
<command>
<proto>void <name>glStencilOpSeparateATI</name></proto>
<param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
<param group="StencilOp"><ptype>GLenum</ptype> <name>sfail</name></param>
<param group="StencilOp"><ptype>GLenum</ptype> <name>dpfail</name></param>
<param group="StencilOp"><ptype>GLenum</ptype> <name>dppass</name></param>
<alias name="glStencilOpSeparate"/>
</command>
<command>
<proto>void <name>glStencilOpValueAMD</name></proto>
<param group="StencilFaceDirection"><ptype>GLenum</ptype> <name>face</name></param>
<param><ptype>GLuint</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glStencilStrokePathInstancedNV</name></proto>
<param><ptype>GLsizei</ptype> <name>numPaths</name></param>
<param group="PathElementType"><ptype>GLenum</ptype> <name>pathNameType</name></param>
<param group="PathElement" len="COMPSIZE(numPaths,pathNameType,paths)">const void *<name>paths</name></param>
<param group="Path"><ptype>GLuint</ptype> <name>pathBase</name></param>
<param group="StencilValue"><ptype>GLint</ptype> <name>reference</name></param>
<param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
<param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
<param len="COMPSIZE(numPaths,transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
</command>
<command>
<proto>void <name>glStencilStrokePathNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>path</name></param>
<param group="StencilValue"><ptype>GLint</ptype> <name>reference</name></param>
<param group="MaskedStencilValue"><ptype>GLuint</ptype> <name>mask</name></param>
</command>
<command>
<proto>void <name>glStencilThenCoverFillPathInstancedNV</name></proto>
<param><ptype>GLsizei</ptype> <name>numPaths</name></param>
<param><ptype>GLenum</ptype> <name>pathNameType</name></param>
<param>const void *<name>paths</name></param>
<param><ptype>GLuint</ptype> <name>pathBase</name></param>
<param><ptype>GLenum</ptype> <name>fillMode</name></param>
<param><ptype>GLuint</ptype> <name>mask</name></param>
<param><ptype>GLenum</ptype> <name>coverMode</name></param>
<param><ptype>GLenum</ptype> <name>transformType</name></param>
<param>const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
</command>
<command>
<proto>void <name>glStencilThenCoverFillPathNV</name></proto>
<param><ptype>GLuint</ptype> <name>path</name></param>
<param><ptype>GLenum</ptype> <name>fillMode</name></param>
<param><ptype>GLuint</ptype> <name>mask</name></param>
<param><ptype>GLenum</ptype> <name>coverMode</name></param>
</command>
<command>
<proto>void <name>glStencilThenCoverStrokePathInstancedNV</name></proto>
<param><ptype>GLsizei</ptype> <name>numPaths</name></param>
<param><ptype>GLenum</ptype> <name>pathNameType</name></param>
<param>const void *<name>paths</name></param>
<param><ptype>GLuint</ptype> <name>pathBase</name></param>
<param><ptype>GLint</ptype> <name>reference</name></param>
<param><ptype>GLuint</ptype> <name>mask</name></param>
<param><ptype>GLenum</ptype> <name>coverMode</name></param>
<param><ptype>GLenum</ptype> <name>transformType</name></param>
<param>const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
</command>
<command>
<proto>void <name>glStencilThenCoverStrokePathNV</name></proto>
<param><ptype>GLuint</ptype> <name>path</name></param>
<param><ptype>GLint</ptype> <name>reference</name></param>
<param><ptype>GLuint</ptype> <name>mask</name></param>
<param><ptype>GLenum</ptype> <name>coverMode</name></param>
</command>
<command>
<proto>void <name>glStopInstrumentsSGIX</name></proto>
<param><ptype>GLint</ptype> <name>marker</name></param>
<glx type="render" opcode="2070"/>
</command>
<command>
<proto>void <name>glStringMarkerGREMEDY</name></proto>
<param><ptype>GLsizei</ptype> <name>len</name></param>
<param len="len">const void *<name>string</name></param>
</command>
<command>
<proto>void <name>glSubpixelPrecisionBiasNV</name></proto>
<param><ptype>GLuint</ptype> <name>xbits</name></param>
<param><ptype>GLuint</ptype> <name>ybits</name></param>
</command>
<command>
<proto>void <name>glSwizzleEXT</name></proto>
<param><ptype>GLuint</ptype> <name>res</name></param>
<param><ptype>GLuint</ptype> <name>in</name></param>
<param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outX</name></param>
<param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outY</name></param>
<param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outZ</name></param>
<param group="VertexShaderCoordOutEXT"><ptype>GLenum</ptype> <name>outW</name></param>
</command>
<command>
<proto>void <name>glSyncTextureINTEL</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
</command>
<command>
<proto>void <name>glTagSampleBufferSGIX</name></proto>
<glx type="render" opcode="2050"/>
</command>
<command>
<proto>void <name>glTangent3bEXT</name></proto>
<param><ptype>GLbyte</ptype> <name>tx</name></param>
<param><ptype>GLbyte</ptype> <name>ty</name></param>
<param><ptype>GLbyte</ptype> <name>tz</name></param>
<vecequiv name="glTangent3bvEXT"/>
</command>
<command>
<proto>void <name>glTangent3bvEXT</name></proto>
<param len="3">const <ptype>GLbyte</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glTangent3dEXT</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>tx</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>ty</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>tz</name></param>
<vecequiv name="glTangent3dvEXT"/>
</command>
<command>
<proto>void <name>glTangent3dvEXT</name></proto>
<param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glTangent3fEXT</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>tx</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>ty</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>tz</name></param>
<vecequiv name="glTangent3fvEXT"/>
</command>
<command>
<proto>void <name>glTangent3fvEXT</name></proto>
<param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glTangent3iEXT</name></proto>
<param><ptype>GLint</ptype> <name>tx</name></param>
<param><ptype>GLint</ptype> <name>ty</name></param>
<param><ptype>GLint</ptype> <name>tz</name></param>
<vecequiv name="glTangent3ivEXT"/>
</command>
<command>
<proto>void <name>glTangent3ivEXT</name></proto>
<param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glTangent3sEXT</name></proto>
<param><ptype>GLshort</ptype> <name>tx</name></param>
<param><ptype>GLshort</ptype> <name>ty</name></param>
<param><ptype>GLshort</ptype> <name>tz</name></param>
<vecequiv name="glTangent3svEXT"/>
</command>
<command>
<proto>void <name>glTangent3svEXT</name></proto>
<param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glTangentPointerEXT</name></proto>
<param group="TangentPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glTbufferMask3DFX</name></proto>
<param><ptype>GLuint</ptype> <name>mask</name></param>
</command>
<command>
<proto>void <name>glTessellationFactorAMD</name></proto>
<param><ptype>GLfloat</ptype> <name>factor</name></param>
</command>
<command>
<proto>void <name>glTessellationModeAMD</name></proto>
<param><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glTestFenceAPPLE</name></proto>
<param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glTestFenceNV</name></proto>
<param group="FenceNV"><ptype>GLuint</ptype> <name>fence</name></param>
<glx type="vendor" opcode="1279"/>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glTestObjectAPPLE</name></proto>
<param group="ObjectTypeAPPLE"><ptype>GLenum</ptype> <name>object</name></param>
<param><ptype>GLuint</ptype> <name>name</name></param>
</command>
<command>
<proto>void <name>glTexBuffer</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
<proto>void <name>glTexBufferARB</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<alias name="glTexBuffer"/>
</command>
<command>
<proto>void <name>glTexBufferEXT</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<alias name="glTexBuffer"/>
</command>
<command>
<proto>void <name>glTexBufferOES</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<alias name="glTexBuffer"/>
</command>
<command>
<proto>void <name>glTexBufferRange</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
</command>
<command>
<proto>void <name>glTexBufferRangeEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<alias name="glTexBufferRange"/>
</command>
<command>
<proto>void <name>glTexBufferRangeOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
<alias name="glTexBufferRange"/>
</command>
<command>
<proto>void <name>glTexBumpParameterfvATI</name></proto>
<param group="TexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glTexBumpParameterivATI</name></proto>
<param group="TexBumpParameterATI"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glTexCoord1bOES</name></proto>
<param><ptype>GLbyte</ptype> <name>s</name></param>
</command>
<command>
<proto>void <name>glTexCoord1bvOES</name></proto>
<param len="1">const <ptype>GLbyte</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glTexCoord1d</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
<vecequiv name="glTexCoord1dv"/>
</command>
<command>
<proto>void <name>glTexCoord1dv</name></proto>
<param group="CoordD" len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="49"/>
</command>
<command>
<proto>void <name>glTexCoord1f</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
<vecequiv name="glTexCoord1fv"/>
</command>
<command>
<proto>void <name>glTexCoord1fv</name></proto>
<param group="CoordF" len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="50"/>
</command>
<command>
<proto>void <name>glTexCoord1hNV</name></proto>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
<vecequiv name="glTexCoord1hvNV"/>
</command>
<command>
<proto>void <name>glTexCoord1hvNV</name></proto>
<param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
<glx type="render" opcode="4246"/>
</command>
<command>
<proto>void <name>glTexCoord1i</name></proto>
<param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
<vecequiv name="glTexCoord1iv"/>
</command>
<command>
<proto>void <name>glTexCoord1iv</name></proto>
<param group="CoordI" len="1">const <ptype>GLint</ptype> *<name>v</name></param>
<glx type="render" opcode="51"/>
</command>
<command>
<proto>void <name>glTexCoord1s</name></proto>
<param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
<vecequiv name="glTexCoord1sv"/>
</command>
<command>
<proto>void <name>glTexCoord1sv</name></proto>
<param group="CoordS" len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="52"/>
</command>
<command>
<proto>void <name>glTexCoord1xOES</name></proto>
<param><ptype>GLfixed</ptype> <name>s</name></param>
</command>
<command>
<proto>void <name>glTexCoord1xvOES</name></proto>
<param len="1">const <ptype>GLfixed</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glTexCoord2bOES</name></proto>
<param><ptype>GLbyte</ptype> <name>s</name></param>
<param><ptype>GLbyte</ptype> <name>t</name></param>
</command>
<command>
<proto>void <name>glTexCoord2bvOES</name></proto>
<param len="2">const <ptype>GLbyte</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glTexCoord2d</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
<vecequiv name="glTexCoord2dv"/>
</command>
<command>
<proto>void <name>glTexCoord2dv</name></proto>
<param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="53"/>
</command>
<command>
<proto>void <name>glTexCoord2f</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
<vecequiv name="glTexCoord2fv"/>
</command>
<command>
<proto>void <name>glTexCoord2fColor3fVertex3fSUN</name></proto>
<param><ptype>GLfloat</ptype> <name>s</name></param>
<param><ptype>GLfloat</ptype> <name>t</name></param>
<param><ptype>GLfloat</ptype> <name>r</name></param>
<param><ptype>GLfloat</ptype> <name>g</name></param>
<param><ptype>GLfloat</ptype> <name>b</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glTexCoord2fColor3fVertex3fvSUN</name></proto>
<param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>c</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glTexCoord2fColor4fNormal3fVertex3fSUN</name></proto>
<param><ptype>GLfloat</ptype> <name>s</name></param>
<param><ptype>GLfloat</ptype> <name>t</name></param>
<param><ptype>GLfloat</ptype> <name>r</name></param>
<param><ptype>GLfloat</ptype> <name>g</name></param>
<param><ptype>GLfloat</ptype> <name>b</name></param>
<param><ptype>GLfloat</ptype> <name>a</name></param>
<param><ptype>GLfloat</ptype> <name>nx</name></param>
<param><ptype>GLfloat</ptype> <name>ny</name></param>
<param><ptype>GLfloat</ptype> <name>nz</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glTexCoord2fColor4fNormal3fVertex3fvSUN</name></proto>
<param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glTexCoord2fColor4ubVertex3fSUN</name></proto>
<param><ptype>GLfloat</ptype> <name>s</name></param>
<param><ptype>GLfloat</ptype> <name>t</name></param>
<param><ptype>GLubyte</ptype> <name>r</name></param>
<param><ptype>GLubyte</ptype> <name>g</name></param>
<param><ptype>GLubyte</ptype> <name>b</name></param>
<param><ptype>GLubyte</ptype> <name>a</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glTexCoord2fColor4ubVertex3fvSUN</name></proto>
<param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
<param len="4">const <ptype>GLubyte</ptype> *<name>c</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glTexCoord2fNormal3fVertex3fSUN</name></proto>
<param><ptype>GLfloat</ptype> <name>s</name></param>
<param><ptype>GLfloat</ptype> <name>t</name></param>
<param><ptype>GLfloat</ptype> <name>nx</name></param>
<param><ptype>GLfloat</ptype> <name>ny</name></param>
<param><ptype>GLfloat</ptype> <name>nz</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glTexCoord2fNormal3fVertex3fvSUN</name></proto>
<param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glTexCoord2fVertex3fSUN</name></proto>
<param><ptype>GLfloat</ptype> <name>s</name></param>
<param><ptype>GLfloat</ptype> <name>t</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glTexCoord2fVertex3fvSUN</name></proto>
<param len="2">const <ptype>GLfloat</ptype> *<name>tc</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glTexCoord2fv</name></proto>
<param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="54"/>
</command>
<command>
<proto>void <name>glTexCoord2hNV</name></proto>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
<vecequiv name="glTexCoord2hvNV"/>
</command>
<command>
<proto>void <name>glTexCoord2hvNV</name></proto>
<param group="Half16NV" len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
<glx type="render" opcode="4247"/>
</command>
<command>
<proto>void <name>glTexCoord2i</name></proto>
<param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
<vecequiv name="glTexCoord2iv"/>
</command>
<command>
<proto>void <name>glTexCoord2iv</name></proto>
<param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
<glx type="render" opcode="55"/>
</command>
<command>
<proto>void <name>glTexCoord2s</name></proto>
<param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
<vecequiv name="glTexCoord2sv"/>
</command>
<command>
<proto>void <name>glTexCoord2sv</name></proto>
<param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="56"/>
</command>
<command>
<proto>void <name>glTexCoord2xOES</name></proto>
<param><ptype>GLfixed</ptype> <name>s</name></param>
<param><ptype>GLfixed</ptype> <name>t</name></param>
</command>
<command>
<proto>void <name>glTexCoord2xvOES</name></proto>
<param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glTexCoord3bOES</name></proto>
<param><ptype>GLbyte</ptype> <name>s</name></param>
<param><ptype>GLbyte</ptype> <name>t</name></param>
<param><ptype>GLbyte</ptype> <name>r</name></param>
</command>
<command>
<proto>void <name>glTexCoord3bvOES</name></proto>
<param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glTexCoord3d</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
<vecequiv name="glTexCoord3dv"/>
</command>
<command>
<proto>void <name>glTexCoord3dv</name></proto>
<param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="57"/>
</command>
<command>
<proto>void <name>glTexCoord3f</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
<vecequiv name="glTexCoord3fv"/>
</command>
<command>
<proto>void <name>glTexCoord3fv</name></proto>
<param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="58"/>
</command>
<command>
<proto>void <name>glTexCoord3hNV</name></proto>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>r</name></param>
<vecequiv name="glTexCoord3hvNV"/>
</command>
<command>
<proto>void <name>glTexCoord3hvNV</name></proto>
<param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
<glx type="render" opcode="4248"/>
</command>
<command>
<proto>void <name>glTexCoord3i</name></proto>
<param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
<vecequiv name="glTexCoord3iv"/>
</command>
<command>
<proto>void <name>glTexCoord3iv</name></proto>
<param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
<glx type="render" opcode="59"/>
</command>
<command>
<proto>void <name>glTexCoord3s</name></proto>
<param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
<vecequiv name="glTexCoord3sv"/>
</command>
<command>
<proto>void <name>glTexCoord3sv</name></proto>
<param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="60"/>
</command>
<command>
<proto>void <name>glTexCoord3xOES</name></proto>
<param><ptype>GLfixed</ptype> <name>s</name></param>
<param><ptype>GLfixed</ptype> <name>t</name></param>
<param><ptype>GLfixed</ptype> <name>r</name></param>
</command>
<command>
<proto>void <name>glTexCoord3xvOES</name></proto>
<param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glTexCoord4bOES</name></proto>
<param><ptype>GLbyte</ptype> <name>s</name></param>
<param><ptype>GLbyte</ptype> <name>t</name></param>
<param><ptype>GLbyte</ptype> <name>r</name></param>
<param><ptype>GLbyte</ptype> <name>q</name></param>
</command>
<command>
<proto>void <name>glTexCoord4bvOES</name></proto>
<param len="4">const <ptype>GLbyte</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glTexCoord4d</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>s</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>t</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>r</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>q</name></param>
<vecequiv name="glTexCoord4dv"/>
</command>
<command>
<proto>void <name>glTexCoord4dv</name></proto>
<param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="61"/>
</command>
<command>
<proto>void <name>glTexCoord4f</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>s</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>t</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>r</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>q</name></param>
<vecequiv name="glTexCoord4fv"/>
</command>
<command>
<proto>void <name>glTexCoord4fColor4fNormal3fVertex4fSUN</name></proto>
<param><ptype>GLfloat</ptype> <name>s</name></param>
<param><ptype>GLfloat</ptype> <name>t</name></param>
<param><ptype>GLfloat</ptype> <name>p</name></param>
<param><ptype>GLfloat</ptype> <name>q</name></param>
<param><ptype>GLfloat</ptype> <name>r</name></param>
<param><ptype>GLfloat</ptype> <name>g</name></param>
<param><ptype>GLfloat</ptype> <name>b</name></param>
<param><ptype>GLfloat</ptype> <name>a</name></param>
<param><ptype>GLfloat</ptype> <name>nx</name></param>
<param><ptype>GLfloat</ptype> <name>ny</name></param>
<param><ptype>GLfloat</ptype> <name>nz</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
<param><ptype>GLfloat</ptype> <name>w</name></param>
</command>
<command>
<proto>void <name>glTexCoord4fColor4fNormal3fVertex4fvSUN</name></proto>
<param len="4">const <ptype>GLfloat</ptype> *<name>tc</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>c</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>n</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glTexCoord4fVertex4fSUN</name></proto>
<param><ptype>GLfloat</ptype> <name>s</name></param>
<param><ptype>GLfloat</ptype> <name>t</name></param>
<param><ptype>GLfloat</ptype> <name>p</name></param>
<param><ptype>GLfloat</ptype> <name>q</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
<param><ptype>GLfloat</ptype> <name>w</name></param>
</command>
<command>
<proto>void <name>glTexCoord4fVertex4fvSUN</name></proto>
<param len="4">const <ptype>GLfloat</ptype> *<name>tc</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glTexCoord4fv</name></proto>
<param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="62"/>
</command>
<command>
<proto>void <name>glTexCoord4hNV</name></proto>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>s</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>t</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>r</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>q</name></param>
<vecequiv name="glTexCoord4hvNV"/>
</command>
<command>
<proto>void <name>glTexCoord4hvNV</name></proto>
<param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
<glx type="render" opcode="4249"/>
</command>
<command>
<proto>void <name>glTexCoord4i</name></proto>
<param group="CoordI"><ptype>GLint</ptype> <name>s</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>t</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>r</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>q</name></param>
<vecequiv name="glTexCoord4iv"/>
</command>
<command>
<proto>void <name>glTexCoord4iv</name></proto>
<param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
<glx type="render" opcode="63"/>
</command>
<command>
<proto>void <name>glTexCoord4s</name></proto>
<param group="CoordS"><ptype>GLshort</ptype> <name>s</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>t</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>r</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>q</name></param>
<vecequiv name="glTexCoord4sv"/>
</command>
<command>
<proto>void <name>glTexCoord4sv</name></proto>
<param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="64"/>
</command>
<command>
<proto>void <name>glTexCoord4xOES</name></proto>
<param><ptype>GLfixed</ptype> <name>s</name></param>
<param><ptype>GLfixed</ptype> <name>t</name></param>
<param><ptype>GLfixed</ptype> <name>r</name></param>
<param><ptype>GLfixed</ptype> <name>q</name></param>
</command>
<command>
<proto>void <name>glTexCoord4xvOES</name></proto>
<param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glTexCoordFormatNV</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glTexCoordP1ui</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>coords</name></param>
</command>
<command>
<proto>void <name>glTexCoordP1uiv</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glTexCoordP2ui</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>coords</name></param>
</command>
<command>
<proto>void <name>glTexCoordP2uiv</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glTexCoordP3ui</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>coords</name></param>
</command>
<command>
<proto>void <name>glTexCoordP3uiv</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glTexCoordP4ui</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>coords</name></param>
</command>
<command>
<proto>void <name>glTexCoordP4uiv</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glTexCoordPointer</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glTexCoordPointerEXT</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="COMPSIZE(size,type,stride,count)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glTexCoordPointerListIBM</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLint</ptype> <name>stride</name></param>
<param len="COMPSIZE(size,type,stride)">const void **<name>pointer</name></param>
<param><ptype>GLint</ptype> <name>ptrstride</name></param>
</command>
<command>
<proto>void <name>glTexCoordPointervINTEL</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="4">const void **<name>pointer</name></param>
</command>
<command>
<proto>void <name>glTexEnvf</name></proto>
<param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
<glx type="render" opcode="111"/>
</command>
<command>
<proto>void <name>glTexEnvfv</name></proto>
<param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="render" opcode="112"/>
</command>
<command>
<proto>void <name>glTexEnvi</name></proto>
<param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
<glx type="render" opcode="113"/>
</command>
<command>
<proto>void <name>glTexEnviv</name></proto>
<param group="TextureEnvTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureEnvParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
<glx type="render" opcode="114"/>
</command>
<command>
<proto>void <name>glTexEnvx</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glTexEnvxOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glTexEnvxv</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glTexEnvxvOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glTexFilterFuncSGIS</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureFilterSGIS"><ptype>GLenum</ptype> <name>filter</name></param>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLfloat</ptype> *<name>weights</name></param>
<glx type="render" opcode="2064"/>
</command>
<command>
<proto>void <name>glTexGend</name></proto>
<param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
<param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLdouble</ptype> <name>param</name></param>
<glx type="render" opcode="115"/>
</command>
<command>
<proto>void <name>glTexGendv</name></proto>
<param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
<param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLdouble</ptype> *<name>params</name></param>
<glx type="render" opcode="116"/>
</command>
<command>
<proto>void <name>glTexGenf</name></proto>
<param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
<param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
<glx type="render" opcode="117"/>
</command>
<command>
<proto>void <name>glTexGenfOES</name></proto>
<param><ptype>GLenum</ptype> <name>coord</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfloat</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glTexGenfv</name></proto>
<param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
<param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="render" opcode="118"/>
</command>
<command>
<proto>void <name>glTexGenfvOES</name></proto>
<param><ptype>GLenum</ptype> <name>coord</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glTexGeni</name></proto>
<param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
<param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
<glx type="render" opcode="119"/>
</command>
<command>
<proto>void <name>glTexGeniOES</name></proto>
<param><ptype>GLenum</ptype> <name>coord</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glTexGeniv</name></proto>
<param group="TextureCoordName"><ptype>GLenum</ptype> <name>coord</name></param>
<param group="TextureGenParameter"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
<glx type="render" opcode="120"/>
</command>
<command>
<proto>void <name>glTexGenivOES</name></proto>
<param><ptype>GLenum</ptype> <name>coord</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glTexGenxOES</name></proto>
<param><ptype>GLenum</ptype> <name>coord</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glTexGenxvOES</name></proto>
<param><ptype>GLenum</ptype> <name>coord</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glTexImage1D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
<glx type="render" opcode="109"/>
<glx type="render" opcode="328" name="glTexImage1DPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glTexImage2D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
<glx type="render" opcode="110"/>
<glx type="render" opcode="329" name="glTexImage2DPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glTexImage2DMultisample</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
</command>
<command>
<proto>void <name>glTexImage2DMultisampleCoverageNV</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
<param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
<param><ptype>GLint</ptype> <name>internalFormat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
</command>
<command>
<proto>void <name>glTexImage3D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
<glx type="render" opcode="4114"/>
<glx type="render" opcode="330" name="glTexImage3DPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glTexImage3DEXT</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
<alias name="glTexImage3D"/>
<glx type="render" opcode="4114"/>
</command>
<command>
<proto>void <name>glTexImage3DMultisample</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
</command>
<command>
<proto>void <name>glTexImage3DMultisampleCoverageNV</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
<param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
<param><ptype>GLint</ptype> <name>internalFormat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
</command>
<command>
<proto>void <name>glTexImage3DOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param><ptype>GLint</ptype> <name>border</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
<alias name="glTexImage3D"/>
</command>
<command>
<proto>void <name>glTexImage4DSGIS</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param><ptype>GLsizei</ptype> <name>size4d</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height,depth,size4d)">const void *<name>pixels</name></param>
<glx type="render" opcode="2057"/>
</command>
<command>
<proto>void <name>glTexPageCommitmentARB</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLint</ptype> <name>zoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param><ptype>GLboolean</ptype> <name>commit</name></param>
</command>
<command>
<proto>void <name>glTexPageCommitmentEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLint</ptype> <name>zoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param><ptype>GLboolean</ptype> <name>commit</name></param>
<alias name="glTexPageCommitmentARB"/>
</command>
<command>
<proto>void <name>glTexParameterIiv</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
<glx type="render" opcode="346"/>
</command>
<command>
<proto>void <name>glTexParameterIivEXT</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
<alias name="glTexParameterIiv"/>
</command>
<command>
<proto>void <name>glTexParameterIivOES</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
<alias name="glTexParameterIiv"/>
</command>
<command>
<proto>void <name>glTexParameterIuiv</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
<glx type="render" opcode="347"/>
</command>
<command>
<proto>void <name>glTexParameterIuivEXT</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
<alias name="glTexParameterIuiv"/>
</command>
<command>
<proto>void <name>glTexParameterIuivOES</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
<alias name="glTexParameterIuiv"/>
</command>
<command>
<proto>void <name>glTexParameterf</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
<glx type="render" opcode="105"/>
</command>
<command>
<proto>void <name>glTexParameterfv</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
<glx type="render" opcode="106"/>
</command>
<command>
<proto>void <name>glTexParameteri</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
<glx type="render" opcode="107"/>
</command>
<command>
<proto>void <name>glTexParameteriv</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
<glx type="render" opcode="108"/>
</command>
<command>
<proto>void <name>glTexParameterx</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glTexParameterxOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfixed</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glTexParameterxv</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glTexParameterxvOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glTexRenderbufferNV</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
</command>
<command>
<proto>void <name>glTexStorage1D</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>levels</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
</command>
<command>
<proto>void <name>glTexStorage1DEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>levels</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<alias name="glTexStorage1D"/>
</command>
<command>
<proto>void <name>glTexStorage2D</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>levels</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glTexStorage2DEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>levels</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<alias name="glTexStorage2D"/>
</command>
<command>
<proto>void <name>glTexStorage2DMultisample</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
</command>
<command>
<proto>void <name>glTexStorage3D</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>levels</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
</command>
<command>
<proto>void <name>glTexStorage3DEXT</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>levels</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<alias name="glTexStorage3D"/>
</command>
<command>
<proto>void <name>glTexStorage3DMultisample</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
</command>
<command>
<proto>void <name>glTexStorage3DMultisampleOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
<alias name="glTexStorage3DMultisample"/>
</command>
<command>
<proto>void <name>glTexStorageSparseAMD</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>internalFormat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param><ptype>GLsizei</ptype> <name>layers</name></param>
<param><ptype>GLbitfield</ptype> <name>flags</name></param>
</command>
<command>
<proto>void <name>glTexSubImage1D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
<glx type="render" opcode="4099"/>
<glx type="render" opcode="331" name="glTexSubImage1DPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glTexSubImage1DEXT</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
<alias name="glTexSubImage1D"/>
<glx type="render" opcode="4099"/>
</command>
<command>
<proto>void <name>glTexSubImage2D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
<glx type="render" opcode="4100"/>
<glx type="render" opcode="332" name="glTexSubImage2DPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glTexSubImage2DEXT</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
<alias name="glTexSubImage2D"/>
<glx type="render" opcode="4100"/>
</command>
<command>
<proto>void <name>glTexSubImage3D</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
<glx type="render" opcode="4115"/>
<glx type="render" opcode="333" name="glTexSubImage3DPBO" comment="PBO protocol"/>
</command>
<command>
<proto>void <name>glTexSubImage3DEXT</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
<alias name="glTexSubImage3D"/>
<glx type="render" opcode="4115"/>
</command>
<command>
<proto>void <name>glTexSubImage3DOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLint</ptype> <name>zoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
<alias name="glTexSubImage3D"/>
</command>
<command>
<proto>void <name>glTexSubImage4DSGIS</name></proto>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>woffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param><ptype>GLsizei</ptype> <name>size4d</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height,depth,size4d)">const void *<name>pixels</name></param>
<glx type="render" opcode="2058"/>
</command>
<command>
<proto>void <name>glTextureBarrier</name></proto>
</command>
<command>
<proto>void <name>glTextureBarrierNV</name></proto>
<glx type="render" opcode="4348"/>
</command>
<command>
<proto>void <name>glTextureBuffer</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
<proto>void <name>glTextureBufferEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
<proto>void <name>glTextureBufferRange</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
</command>
<command>
<proto>void <name>glTextureBufferRangeEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
</command>
<command>
<proto>void <name>glTextureColorMaskSGIS</name></proto>
<param group="Boolean"><ptype>GLboolean</ptype> <name>red</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>green</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>blue</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>alpha</name></param>
<glx type="render" opcode="2082"/>
</command>
<command>
<proto>void <name>glTextureImage1DEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glTextureImage2DEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glTextureImage2DMultisampleCoverageNV</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
<param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
<param><ptype>GLint</ptype> <name>internalFormat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
</command>
<command>
<proto>void <name>glTextureImage2DMultisampleNV</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
<param><ptype>GLint</ptype> <name>internalFormat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
</command>
<command>
<proto>void <name>glTextureImage3DEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="TextureComponentCount"><ptype>GLint</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>border</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glTextureImage3DMultisampleCoverageNV</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>coverageSamples</name></param>
<param><ptype>GLsizei</ptype> <name>colorSamples</name></param>
<param><ptype>GLint</ptype> <name>internalFormat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
</command>
<command>
<proto>void <name>glTextureImage3DMultisampleNV</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
<param><ptype>GLint</ptype> <name>internalFormat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
</command>
<command>
<proto>void <name>glTextureLightEXT</name></proto>
<param group="LightTexturePNameEXT"><ptype>GLenum</ptype> <name>pname</name></param>
</command>
<command>
<proto>void <name>glTextureMaterialEXT</name></proto>
<param group="MaterialFace"><ptype>GLenum</ptype> <name>face</name></param>
<param group="MaterialParameter"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto>void <name>glTextureNormalEXT</name></proto>
<param group="TextureNormalModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
<proto>void <name>glTexturePageCommitmentEXT</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLint</ptype> <name>zoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param><ptype>GLboolean</ptype> <name>commit</name></param>
</command>
<command>
<proto>void <name>glTextureParameterIiv</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param>const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glTextureParameterIivEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glTextureParameterIuiv</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param>const <ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glTextureParameterIuivEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLuint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glTextureParameterf</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfloat</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glTextureParameterfEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
<vecequiv name="glTextureParameterfvEXT"/>
</command>
<command>
<proto>void <name>glTextureParameterfv</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param>const <ptype>GLfloat</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glTextureParameterfvEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32" len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glTextureParameteri</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glTextureParameteriEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>param</name></param>
<vecequiv name="glTextureParameterivEXT"/>
</command>
<command>
<proto>void <name>glTextureParameteriv</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param>const <ptype>GLint</ptype> *<name>param</name></param>
</command>
<command>
<proto>void <name>glTextureParameterivEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="TextureParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedInt32" len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glTextureRangeAPPLE</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param len="length">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glTextureRenderbufferEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
</command>
<command>
<proto>void <name>glTextureStorage1D</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLsizei</ptype> <name>levels</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
</command>
<command>
<proto>void <name>glTextureStorage1DEXT</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>levels</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
</command>
<command>
<proto>void <name>glTextureStorage2D</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLsizei</ptype> <name>levels</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glTextureStorage2DEXT</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>levels</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
</command>
<command>
<proto>void <name>glTextureStorage2DMultisample</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
</command>
<command>
<proto>void <name>glTextureStorage2DMultisampleEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
<param group="TextureInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
</command>
<command>
<proto>void <name>glTextureStorage3D</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLsizei</ptype> <name>levels</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
</command>
<command>
<proto>void <name>glTextureStorage3DEXT</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>levels</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
</command>
<command>
<proto>void <name>glTextureStorage3DMultisample</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
</command>
<command>
<proto>void <name>glTextureStorage3DMultisampleEXT</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>samples</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
</command>
<command>
<proto>void <name>glTextureStorageSparseAMD</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>internalFormat</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param><ptype>GLsizei</ptype> <name>layers</name></param>
<param><ptype>GLbitfield</ptype> <name>flags</name></param>
</command>
<command>
<proto>void <name>glTextureSubImage1D</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glTextureSubImage1DEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width)">const void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glTextureSubImage2D</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glTextureSubImage2DEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height)">const void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glTextureSubImage3D</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
<param><ptype>GLint</ptype> <name>xoffset</name></param>
<param><ptype>GLint</ptype> <name>yoffset</name></param>
<param><ptype>GLint</ptype> <name>zoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param><ptype>GLenum</ptype> <name>format</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glTextureSubImage3DEXT</name></proto>
<param group="Texture"><ptype>GLuint</ptype> <name>texture</name></param>
<param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>level</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>xoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>yoffset</name></param>
<param group="CheckedInt32"><ptype>GLint</ptype> <name>zoffset</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<param><ptype>GLsizei</ptype> <name>depth</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
<param group="PixelType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
</command>
<command>
<proto>void <name>glTextureView</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>origtexture</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>minlevel</name></param>
<param><ptype>GLuint</ptype> <name>numlevels</name></param>
<param><ptype>GLuint</ptype> <name>minlayer</name></param>
<param><ptype>GLuint</ptype> <name>numlayers</name></param>
</command>
<command>
<proto>void <name>glTextureViewEXT</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>origtexture</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>minlevel</name></param>
<param><ptype>GLuint</ptype> <name>numlevels</name></param>
<param><ptype>GLuint</ptype> <name>minlayer</name></param>
<param><ptype>GLuint</ptype> <name>numlayers</name></param>
<alias name="glTextureView"/>
</command>
<command>
<proto>void <name>glTextureViewOES</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>origtexture</name></param>
<param><ptype>GLenum</ptype> <name>internalformat</name></param>
<param><ptype>GLuint</ptype> <name>minlevel</name></param>
<param><ptype>GLuint</ptype> <name>numlevels</name></param>
<param><ptype>GLuint</ptype> <name>minlayer</name></param>
<param><ptype>GLuint</ptype> <name>numlayers</name></param>
<alias name="glTextureView"/>
</command>
<command>
<proto>void <name>glTrackMatrixNV</name></proto>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLuint</ptype> <name>address</name></param>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>matrix</name></param>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>transform</name></param>
<glx type="render" opcode="4188"/>
</command>
<command>
<proto>void <name>glTransformFeedbackAttribsNV</name></proto>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="COMPSIZE(count)">const <ptype>GLint</ptype> *<name>attribs</name></param>
<param><ptype>GLenum</ptype> <name>bufferMode</name></param>
</command>
<command>
<proto>void <name>glTransformFeedbackBufferBase</name></proto>
<param><ptype>GLuint</ptype> <name>xfb</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
<proto>void <name>glTransformFeedbackBufferRange</name></proto>
<param><ptype>GLuint</ptype> <name>xfb</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
</command>
<command>
<proto>void <name>glTransformFeedbackStreamAttribsNV</name></proto>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLint</ptype> *<name>attribs</name></param>
<param><ptype>GLsizei</ptype> <name>nbuffers</name></param>
<param len="nbuffers">const <ptype>GLint</ptype> *<name>bufstreams</name></param>
<param><ptype>GLenum</ptype> <name>bufferMode</name></param>
</command>
<command>
<proto>void <name>glTransformFeedbackVaryings</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLchar</ptype> *const*<name>varyings</name></param>
<param><ptype>GLenum</ptype> <name>bufferMode</name></param>
</command>
<command>
<proto>void <name>glTransformFeedbackVaryingsEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLchar</ptype> *const*<name>varyings</name></param>
<param><ptype>GLenum</ptype> <name>bufferMode</name></param>
<alias name="glTransformFeedbackVaryings"/>
</command>
<command>
<proto>void <name>glTransformFeedbackVaryingsNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLint</ptype> *<name>locations</name></param>
<param><ptype>GLenum</ptype> <name>bufferMode</name></param>
</command>
<command>
<proto>void <name>glTransformPathNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param>
<param group="Path"><ptype>GLuint</ptype> <name>srcPath</name></param>
<param group="PathTransformType"><ptype>GLenum</ptype> <name>transformType</name></param>
<param len="COMPSIZE(transformType)">const <ptype>GLfloat</ptype> *<name>transformValues</name></param>
</command>
<command>
<proto>void <name>glTranslated</name></proto>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
<glx type="render" opcode="189"/>
</command>
<command>
<proto>void <name>glTranslatef</name></proto>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
<glx type="render" opcode="190"/>
</command>
<command>
<proto>void <name>glTranslatex</name></proto>
<param><ptype>GLfixed</ptype> <name>x</name></param>
<param><ptype>GLfixed</ptype> <name>y</name></param>
<param><ptype>GLfixed</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glTranslatexOES</name></proto>
<param><ptype>GLfixed</ptype> <name>x</name></param>
<param><ptype>GLfixed</ptype> <name>y</name></param>
<param><ptype>GLfixed</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glUniform1d</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
</command>
<command>
<proto>void <name>glUniform1dv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*1">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform1f</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLfloat</ptype> <name>v0</name></param>
</command>
<command>
<proto>void <name>glUniform1fARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLfloat</ptype> <name>v0</name></param>
<alias name="glUniform1f"/>
</command>
<command>
<proto>void <name>glUniform1fv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*1">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform1fvARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*1">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glUniform1fv"/>
</command>
<command>
<proto>void <name>glUniform1i</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint</ptype> <name>v0</name></param>
</command>
<command>
<proto>void <name>glUniform1i64ARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint64</ptype> <name>x</name></param>
</command>
<command>
<proto>void <name>glUniform1i64NV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint64EXT</ptype> <name>x</name></param>
</command>
<command>
<proto>void <name>glUniform1i64vARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*1">const <ptype>GLint64</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform1i64vNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*1">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform1iARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint</ptype> <name>v0</name></param>
<alias name="glUniform1i"/>
</command>
<command>
<proto>void <name>glUniform1iv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*1">const <ptype>GLint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform1ivARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*1">const <ptype>GLint</ptype> *<name>value</name></param>
<alias name="glUniform1iv"/>
</command>
<command>
<proto>void <name>glUniform1ui</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint</ptype> <name>v0</name></param>
</command>
<command>
<proto>void <name>glUniform1ui64ARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64</ptype> <name>x</name></param>
</command>
<command>
<proto>void <name>glUniform1ui64NV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64EXT</ptype> <name>x</name></param>
</command>
<command>
<proto>void <name>glUniform1ui64vARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*1">const <ptype>GLuint64</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform1ui64vNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*1">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform1uiEXT</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint</ptype> <name>v0</name></param>
<alias name="glUniform1ui"/>
</command>
<command>
<proto>void <name>glUniform1uiv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*1">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform1uivEXT</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*1">const <ptype>GLuint</ptype> *<name>value</name></param>
<alias name="glUniform1uiv"/>
</command>
<command>
<proto>void <name>glUniform2d</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
</command>
<command>
<proto>void <name>glUniform2dv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*2">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform2f</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLfloat</ptype> <name>v0</name></param>
<param><ptype>GLfloat</ptype> <name>v1</name></param>
</command>
<command>
<proto>void <name>glUniform2fARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLfloat</ptype> <name>v0</name></param>
<param><ptype>GLfloat</ptype> <name>v1</name></param>
<alias name="glUniform2f"/>
</command>
<command>
<proto>void <name>glUniform2fv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform2fvARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glUniform2fv"/>
</command>
<command>
<proto>void <name>glUniform2i</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint</ptype> <name>v0</name></param>
<param><ptype>GLint</ptype> <name>v1</name></param>
</command>
<command>
<proto>void <name>glUniform2i64ARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint64</ptype> <name>x</name></param>
<param><ptype>GLint64</ptype> <name>y</name></param>
</command>
<command>
<proto>void <name>glUniform2i64NV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint64EXT</ptype> <name>x</name></param>
<param><ptype>GLint64EXT</ptype> <name>y</name></param>
</command>
<command>
<proto>void <name>glUniform2i64vARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*2">const <ptype>GLint64</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform2i64vNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*2">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform2iARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint</ptype> <name>v0</name></param>
<param><ptype>GLint</ptype> <name>v1</name></param>
<alias name="glUniform2i"/>
</command>
<command>
<proto>void <name>glUniform2iv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform2ivARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param>
<alias name="glUniform2iv"/>
</command>
<command>
<proto>void <name>glUniform2ui</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint</ptype> <name>v0</name></param>
<param><ptype>GLuint</ptype> <name>v1</name></param>
</command>
<command>
<proto>void <name>glUniform2ui64ARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64</ptype> <name>x</name></param>
<param><ptype>GLuint64</ptype> <name>y</name></param>
</command>
<command>
<proto>void <name>glUniform2ui64NV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64EXT</ptype> <name>x</name></param>
<param><ptype>GLuint64EXT</ptype> <name>y</name></param>
</command>
<command>
<proto>void <name>glUniform2ui64vARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*2">const <ptype>GLuint64</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform2ui64vNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*2">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform2uiEXT</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint</ptype> <name>v0</name></param>
<param><ptype>GLuint</ptype> <name>v1</name></param>
<alias name="glUniform2ui"/>
</command>
<command>
<proto>void <name>glUniform2uiv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform2uivEXT</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param>
<alias name="glUniform2uiv"/>
</command>
<command>
<proto>void <name>glUniform3d</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glUniform3dv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*3">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform3f</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLfloat</ptype> <name>v0</name></param>
<param><ptype>GLfloat</ptype> <name>v1</name></param>
<param><ptype>GLfloat</ptype> <name>v2</name></param>
</command>
<command>
<proto>void <name>glUniform3fARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLfloat</ptype> <name>v0</name></param>
<param><ptype>GLfloat</ptype> <name>v1</name></param>
<param><ptype>GLfloat</ptype> <name>v2</name></param>
<alias name="glUniform3f"/>
</command>
<command>
<proto>void <name>glUniform3fv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform3fvARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glUniform3fv"/>
</command>
<command>
<proto>void <name>glUniform3i</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint</ptype> <name>v0</name></param>
<param><ptype>GLint</ptype> <name>v1</name></param>
<param><ptype>GLint</ptype> <name>v2</name></param>
</command>
<command>
<proto>void <name>glUniform3i64ARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint64</ptype> <name>x</name></param>
<param><ptype>GLint64</ptype> <name>y</name></param>
<param><ptype>GLint64</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glUniform3i64NV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint64EXT</ptype> <name>x</name></param>
<param><ptype>GLint64EXT</ptype> <name>y</name></param>
<param><ptype>GLint64EXT</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glUniform3i64vARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*3">const <ptype>GLint64</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform3i64vNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*3">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform3iARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint</ptype> <name>v0</name></param>
<param><ptype>GLint</ptype> <name>v1</name></param>
<param><ptype>GLint</ptype> <name>v2</name></param>
<alias name="glUniform3i"/>
</command>
<command>
<proto>void <name>glUniform3iv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform3ivARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param>
<alias name="glUniform3iv"/>
</command>
<command>
<proto>void <name>glUniform3ui</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint</ptype> <name>v0</name></param>
<param><ptype>GLuint</ptype> <name>v1</name></param>
<param><ptype>GLuint</ptype> <name>v2</name></param>
</command>
<command>
<proto>void <name>glUniform3ui64ARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64</ptype> <name>x</name></param>
<param><ptype>GLuint64</ptype> <name>y</name></param>
<param><ptype>GLuint64</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glUniform3ui64NV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64EXT</ptype> <name>x</name></param>
<param><ptype>GLuint64EXT</ptype> <name>y</name></param>
<param><ptype>GLuint64EXT</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glUniform3ui64vARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*3">const <ptype>GLuint64</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform3ui64vNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*3">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform3uiEXT</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint</ptype> <name>v0</name></param>
<param><ptype>GLuint</ptype> <name>v1</name></param>
<param><ptype>GLuint</ptype> <name>v2</name></param>
<alias name="glUniform3ui"/>
</command>
<command>
<proto>void <name>glUniform3uiv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform3uivEXT</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param>
<alias name="glUniform3uiv"/>
</command>
<command>
<proto>void <name>glUniform4d</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
<param><ptype>GLdouble</ptype> <name>w</name></param>
</command>
<command>
<proto>void <name>glUniform4dv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform4f</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLfloat</ptype> <name>v0</name></param>
<param><ptype>GLfloat</ptype> <name>v1</name></param>
<param><ptype>GLfloat</ptype> <name>v2</name></param>
<param><ptype>GLfloat</ptype> <name>v3</name></param>
</command>
<command>
<proto>void <name>glUniform4fARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLfloat</ptype> <name>v0</name></param>
<param><ptype>GLfloat</ptype> <name>v1</name></param>
<param><ptype>GLfloat</ptype> <name>v2</name></param>
<param><ptype>GLfloat</ptype> <name>v3</name></param>
<alias name="glUniform4f"/>
</command>
<command>
<proto>void <name>glUniform4fv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform4fvARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glUniform4fv"/>
</command>
<command>
<proto>void <name>glUniform4i</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint</ptype> <name>v0</name></param>
<param><ptype>GLint</ptype> <name>v1</name></param>
<param><ptype>GLint</ptype> <name>v2</name></param>
<param><ptype>GLint</ptype> <name>v3</name></param>
</command>
<command>
<proto>void <name>glUniform4i64ARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint64</ptype> <name>x</name></param>
<param><ptype>GLint64</ptype> <name>y</name></param>
<param><ptype>GLint64</ptype> <name>z</name></param>
<param><ptype>GLint64</ptype> <name>w</name></param>
</command>
<command>
<proto>void <name>glUniform4i64NV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint64EXT</ptype> <name>x</name></param>
<param><ptype>GLint64EXT</ptype> <name>y</name></param>
<param><ptype>GLint64EXT</ptype> <name>z</name></param>
<param><ptype>GLint64EXT</ptype> <name>w</name></param>
</command>
<command>
<proto>void <name>glUniform4i64vARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLint64</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform4i64vNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLint64EXT</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform4iARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLint</ptype> <name>v0</name></param>
<param><ptype>GLint</ptype> <name>v1</name></param>
<param><ptype>GLint</ptype> <name>v2</name></param>
<param><ptype>GLint</ptype> <name>v3</name></param>
<alias name="glUniform4i"/>
</command>
<command>
<proto>void <name>glUniform4iv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform4ivARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param>
<alias name="glUniform4iv"/>
</command>
<command>
<proto>void <name>glUniform4ui</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint</ptype> <name>v0</name></param>
<param><ptype>GLuint</ptype> <name>v1</name></param>
<param><ptype>GLuint</ptype> <name>v2</name></param>
<param><ptype>GLuint</ptype> <name>v3</name></param>
</command>
<command>
<proto>void <name>glUniform4ui64ARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64</ptype> <name>x</name></param>
<param><ptype>GLuint64</ptype> <name>y</name></param>
<param><ptype>GLuint64</ptype> <name>z</name></param>
<param><ptype>GLuint64</ptype> <name>w</name></param>
</command>
<command>
<proto>void <name>glUniform4ui64NV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64EXT</ptype> <name>x</name></param>
<param><ptype>GLuint64EXT</ptype> <name>y</name></param>
<param><ptype>GLuint64EXT</ptype> <name>z</name></param>
<param><ptype>GLuint64EXT</ptype> <name>w</name></param>
</command>
<command>
<proto>void <name>glUniform4ui64vARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLuint64</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform4ui64vNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform4uiEXT</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint</ptype> <name>v0</name></param>
<param><ptype>GLuint</ptype> <name>v1</name></param>
<param><ptype>GLuint</ptype> <name>v2</name></param>
<param><ptype>GLuint</ptype> <name>v3</name></param>
<alias name="glUniform4ui"/>
</command>
<command>
<proto>void <name>glUniform4uiv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniform4uivEXT</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param>
<alias name="glUniform4uiv"/>
</command>
<command>
<proto>void <name>glUniformBlockBinding</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLuint</ptype> <name>uniformBlockIndex</name></param>
<param><ptype>GLuint</ptype> <name>uniformBlockBinding</name></param>
</command>
<command>
<proto>void <name>glUniformBufferEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
<proto>void <name>glUniformHandleui64ARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glUniformHandleui64NV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glUniformHandleui64vARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniformHandleui64vNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniformMatrix2dv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniformMatrix2fv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniformMatrix2fvARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glUniformMatrix2fv"/>
</command>
<command>
<proto>void <name>glUniformMatrix2x3dv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniformMatrix2x3fv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
<glx type="render" opcode="305"/>
</command>
<command>
<proto>void <name>glUniformMatrix2x3fvNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glUniformMatrix2x3fv"/>
</command>
<command>
<proto>void <name>glUniformMatrix2x4dv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniformMatrix2x4fv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
<glx type="render" opcode="307"/>
</command>
<command>
<proto>void <name>glUniformMatrix2x4fvNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glUniformMatrix2x4fv"/>
</command>
<command>
<proto>void <name>glUniformMatrix3dv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*9">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniformMatrix3fv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniformMatrix3fvARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glUniformMatrix3fv"/>
</command>
<command>
<proto>void <name>glUniformMatrix3x2dv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniformMatrix3x2fv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
<glx type="render" opcode="306"/>
</command>
<command>
<proto>void <name>glUniformMatrix3x2fvNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glUniformMatrix3x2fv"/>
</command>
<command>
<proto>void <name>glUniformMatrix3x4dv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniformMatrix3x4fv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
<glx type="render" opcode="309"/>
</command>
<command>
<proto>void <name>glUniformMatrix3x4fvNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glUniformMatrix3x4fv"/>
</command>
<command>
<proto>void <name>glUniformMatrix4dv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*16">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniformMatrix4fv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniformMatrix4fvARB</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glUniformMatrix4fv"/>
</command>
<command>
<proto>void <name>glUniformMatrix4x2dv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniformMatrix4x2fv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
<glx type="render" opcode="308"/>
</command>
<command>
<proto>void <name>glUniformMatrix4x2fvNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glUniformMatrix4x2fv"/>
</command>
<command>
<proto>void <name>glUniformMatrix4x3dv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUniformMatrix4x3fv</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
<glx type="render" opcode="310"/>
</command>
<command>
<proto>void <name>glUniformMatrix4x3fvNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
<param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
<alias name="glUniformMatrix4x3fv"/>
</command>
<command>
<proto>void <name>glUniformSubroutinesuiv</name></proto>
<param><ptype>GLenum</ptype> <name>shadertype</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLuint</ptype> *<name>indices</name></param>
</command>
<command>
<proto>void <name>glUniformui64NV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64EXT</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glUniformui64vNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*1">const <ptype>GLuint64EXT</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glUnlockArraysEXT</name></proto>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glUnmapBuffer</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glUnmapBufferARB</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<alias name="glUnmapBuffer"/>
</command>
<command>
<proto><ptype>GLboolean</ptype> <name>glUnmapBufferOES</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<alias name="glUnmapBuffer"/>
</command>
<command>
<proto><ptype>GLboolean</ptype> <name>glUnmapNamedBuffer</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glUnmapNamedBufferEXT</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
<proto>void <name>glUnmapObjectBufferATI</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
<proto>void <name>glUnmapTexture2DINTEL</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
</command>
<command>
<proto>void <name>glUpdateObjectBufferATI</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLuint</ptype> <name>offset</name></param>
<param><ptype>GLsizei</ptype> <name>size</name></param>
<param len="size">const void *<name>pointer</name></param>
<param group="PreserveModeATI"><ptype>GLenum</ptype> <name>preserve</name></param>
</command>
<command>
<proto>void <name>glUseProgram</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
</command>
<command>
<proto>void <name>glUseProgramObjectARB</name></proto>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
<alias name="glUseProgram"/>
</command>
<command>
<proto>void <name>glUseProgramStages</name></proto>
<param><ptype>GLuint</ptype> <name>pipeline</name></param>
<param><ptype>GLbitfield</ptype> <name>stages</name></param>
<param><ptype>GLuint</ptype> <name>program</name></param>
</command>
<command>
<proto>void <name>glUseProgramStagesEXT</name></proto>
<param><ptype>GLuint</ptype> <name>pipeline</name></param>
<param><ptype>GLbitfield</ptype> <name>stages</name></param>
<param><ptype>GLuint</ptype> <name>program</name></param>
</command>
<command>
<proto>void <name>glUseShaderProgramEXT</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>program</name></param>
</command>
<command>
<proto>void <name>glVDPAUFiniNV</name></proto>
</command>
<command>
<proto>void <name>glVDPAUGetSurfaceivNV</name></proto>
<param group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param><ptype>GLsizei</ptype> *<name>length</name></param>
<param len="bufSize"><ptype>GLint</ptype> *<name>values</name></param>
</command>
<command>
<proto>void <name>glVDPAUInitNV</name></proto>
<param>const void *<name>vdpDevice</name></param>
<param>const void *<name>getProcAddress</name></param>
</command>
<command>
<proto><ptype>GLboolean</ptype> <name>glVDPAUIsSurfaceNV</name></proto>
<param group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param>
</command>
<command>
<proto>void <name>glVDPAUMapSurfacesNV</name></proto>
<param><ptype>GLsizei</ptype> <name>numSurfaces</name></param>
<param group="vdpauSurfaceNV" len="numSurfaces">const <ptype>GLvdpauSurfaceNV</ptype> *<name>surfaces</name></param>
</command>
<command>
<proto group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>glVDPAURegisterOutputSurfaceNV</name></proto>
<param>const void *<name>vdpSurface</name></param>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>numTextureNames</name></param>
<param len="numTextureNames">const <ptype>GLuint</ptype> *<name>textureNames</name></param>
</command>
<command>
<proto group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>glVDPAURegisterVideoSurfaceNV</name></proto>
<param>const void *<name>vdpSurface</name></param>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLsizei</ptype> <name>numTextureNames</name></param>
<param len="numTextureNames">const <ptype>GLuint</ptype> *<name>textureNames</name></param>
</command>
<command>
<proto>void <name>glVDPAUSurfaceAccessNV</name></proto>
<param group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param>
<param><ptype>GLenum</ptype> <name>access</name></param>
</command>
<command>
<proto>void <name>glVDPAUUnmapSurfacesNV</name></proto>
<param><ptype>GLsizei</ptype> <name>numSurface</name></param>
<param group="vdpauSurfaceNV" len="numSurface">const <ptype>GLvdpauSurfaceNV</ptype> *<name>surfaces</name></param>
</command>
<command>
<proto>void <name>glVDPAUUnregisterSurfaceNV</name></proto>
<param group="vdpauSurfaceNV"><ptype>GLvdpauSurfaceNV</ptype> <name>surface</name></param>
</command>
<command>
<proto>void <name>glValidateProgram</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
</command>
<command>
<proto>void <name>glValidateProgramARB</name></proto>
<param group="handleARB"><ptype>GLhandleARB</ptype> <name>programObj</name></param>
<alias name="glValidateProgram"/>
</command>
<command>
<proto>void <name>glValidateProgramPipeline</name></proto>
<param><ptype>GLuint</ptype> <name>pipeline</name></param>
</command>
<command>
<proto>void <name>glValidateProgramPipelineEXT</name></proto>
<param><ptype>GLuint</ptype> <name>pipeline</name></param>
</command>
<command>
<proto>void <name>glVariantArrayObjectATI</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLuint</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glVariantPointerEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="ScalarType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>stride</name></param>
<param len="COMPSIZE(id,type,stride)">const void *<name>addr</name></param>
</command>
<command>
<proto>void <name>glVariantbvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param len="COMPSIZE(id)">const <ptype>GLbyte</ptype> *<name>addr</name></param>
</command>
<command>
<proto>void <name>glVariantdvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param len="COMPSIZE(id)">const <ptype>GLdouble</ptype> *<name>addr</name></param>
</command>
<command>
<proto>void <name>glVariantfvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param len="COMPSIZE(id)">const <ptype>GLfloat</ptype> *<name>addr</name></param>
</command>
<command>
<proto>void <name>glVariantivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param len="COMPSIZE(id)">const <ptype>GLint</ptype> *<name>addr</name></param>
</command>
<command>
<proto>void <name>glVariantsvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param len="COMPSIZE(id)">const <ptype>GLshort</ptype> *<name>addr</name></param>
</command>
<command>
<proto>void <name>glVariantubvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param len="COMPSIZE(id)">const <ptype>GLubyte</ptype> *<name>addr</name></param>
</command>
<command>
<proto>void <name>glVariantuivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param len="COMPSIZE(id)">const <ptype>GLuint</ptype> *<name>addr</name></param>
</command>
<command>
<proto>void <name>glVariantusvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param len="COMPSIZE(id)">const <ptype>GLushort</ptype> *<name>addr</name></param>
</command>
<command>
<proto>void <name>glVertex2bOES</name></proto>
<param><ptype>GLbyte</ptype> <name>x</name></param>
<param><ptype>GLbyte</ptype> <name>y</name></param>
</command>
<command>
<proto>void <name>glVertex2bvOES</name></proto>
<param len="2">const <ptype>GLbyte</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glVertex2d</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
<vecequiv name="glVertex2dv"/>
</command>
<command>
<proto>void <name>glVertex2dv</name></proto>
<param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="65"/>
</command>
<command>
<proto>void <name>glVertex2f</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
<vecequiv name="glVertex2fv"/>
</command>
<command>
<proto>void <name>glVertex2fv</name></proto>
<param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="66"/>
</command>
<command>
<proto>void <name>glVertex2hNV</name></proto>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
<vecequiv name="glVertex2hvNV"/>
</command>
<command>
<proto>void <name>glVertex2hvNV</name></proto>
<param group="Half16NV" len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
<glx type="render" opcode="4240"/>
</command>
<command>
<proto>void <name>glVertex2i</name></proto>
<param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
<vecequiv name="glVertex2iv"/>
</command>
<command>
<proto>void <name>glVertex2iv</name></proto>
<param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
<glx type="render" opcode="67"/>
</command>
<command>
<proto>void <name>glVertex2s</name></proto>
<param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
<vecequiv name="glVertex2sv"/>
</command>
<command>
<proto>void <name>glVertex2sv</name></proto>
<param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="68"/>
</command>
<command>
<proto>void <name>glVertex2xOES</name></proto>
<param><ptype>GLfixed</ptype> <name>x</name></param>
</command>
<command>
<proto>void <name>glVertex2xvOES</name></proto>
<param len="2">const <ptype>GLfixed</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glVertex3bOES</name></proto>
<param><ptype>GLbyte</ptype> <name>x</name></param>
<param><ptype>GLbyte</ptype> <name>y</name></param>
<param><ptype>GLbyte</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glVertex3bvOES</name></proto>
<param len="3">const <ptype>GLbyte</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glVertex3d</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
<vecequiv name="glVertex3dv"/>
</command>
<command>
<proto>void <name>glVertex3dv</name></proto>
<param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="69"/>
</command>
<command>
<proto>void <name>glVertex3f</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
<vecequiv name="glVertex3fv"/>
</command>
<command>
<proto>void <name>glVertex3fv</name></proto>
<param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="70"/>
</command>
<command>
<proto>void <name>glVertex3hNV</name></proto>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>z</name></param>
<vecequiv name="glVertex3hvNV"/>
</command>
<command>
<proto>void <name>glVertex3hvNV</name></proto>
<param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
<glx type="render" opcode="4241"/>
</command>
<command>
<proto>void <name>glVertex3i</name></proto>
<param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
<vecequiv name="glVertex3iv"/>
</command>
<command>
<proto>void <name>glVertex3iv</name></proto>
<param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
<glx type="render" opcode="71"/>
</command>
<command>
<proto>void <name>glVertex3s</name></proto>
<param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
<vecequiv name="glVertex3sv"/>
</command>
<command>
<proto>void <name>glVertex3sv</name></proto>
<param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="72"/>
</command>
<command>
<proto>void <name>glVertex3xOES</name></proto>
<param><ptype>GLfixed</ptype> <name>x</name></param>
<param><ptype>GLfixed</ptype> <name>y</name></param>
</command>
<command>
<proto>void <name>glVertex3xvOES</name></proto>
<param len="3">const <ptype>GLfixed</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glVertex4bOES</name></proto>
<param><ptype>GLbyte</ptype> <name>x</name></param>
<param><ptype>GLbyte</ptype> <name>y</name></param>
<param><ptype>GLbyte</ptype> <name>z</name></param>
<param><ptype>GLbyte</ptype> <name>w</name></param>
</command>
<command>
<proto>void <name>glVertex4bvOES</name></proto>
<param len="4">const <ptype>GLbyte</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glVertex4d</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>w</name></param>
<vecequiv name="glVertex4dv"/>
</command>
<command>
<proto>void <name>glVertex4dv</name></proto>
<param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="73"/>
</command>
<command>
<proto>void <name>glVertex4f</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>w</name></param>
<vecequiv name="glVertex4fv"/>
</command>
<command>
<proto>void <name>glVertex4fv</name></proto>
<param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="74"/>
</command>
<command>
<proto>void <name>glVertex4hNV</name></proto>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>z</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>w</name></param>
<vecequiv name="glVertex4hvNV"/>
</command>
<command>
<proto>void <name>glVertex4hvNV</name></proto>
<param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
<glx type="render" opcode="4242"/>
</command>
<command>
<proto>void <name>glVertex4i</name></proto>
<param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>w</name></param>
<vecequiv name="glVertex4iv"/>
</command>
<command>
<proto>void <name>glVertex4iv</name></proto>
<param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
<glx type="render" opcode="75"/>
</command>
<command>
<proto>void <name>glVertex4s</name></proto>
<param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>w</name></param>
<vecequiv name="glVertex4sv"/>
</command>
<command>
<proto>void <name>glVertex4sv</name></proto>
<param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="76"/>
</command>
<command>
<proto>void <name>glVertex4xOES</name></proto>
<param><ptype>GLfixed</ptype> <name>x</name></param>
<param><ptype>GLfixed</ptype> <name>y</name></param>
<param><ptype>GLfixed</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glVertex4xvOES</name></proto>
<param len="4">const <ptype>GLfixed</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glVertexArrayAttribBinding</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>attribindex</name></param>
<param><ptype>GLuint</ptype> <name>bindingindex</name></param>
</command>
<command>
<proto>void <name>glVertexArrayAttribFormat</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>attribindex</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLboolean</ptype> <name>normalized</name></param>
<param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
</command>
<command>
<proto>void <name>glVertexArrayAttribIFormat</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>attribindex</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
</command>
<command>
<proto>void <name>glVertexArrayAttribLFormat</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>attribindex</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
</command>
<command>
<proto>void <name>glVertexArrayBindVertexBufferEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>bindingindex</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glVertexArrayBindingDivisor</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>bindingindex</name></param>
<param><ptype>GLuint</ptype> <name>divisor</name></param>
</command>
<command>
<proto>void <name>glVertexArrayColorOffsetEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glVertexArrayEdgeFlagOffsetEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glVertexArrayElementBuffer</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
</command>
<command>
<proto>void <name>glVertexArrayFogCoordOffsetEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="FogCoordinatePointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glVertexArrayIndexOffsetEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="IndexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glVertexArrayMultiTexCoordOffsetEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLenum</ptype> <name>texunit</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glVertexArrayNormalOffsetEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="NormalPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glVertexArrayParameteriAPPLE</name></proto>
<param group="VertexArrayPNameAPPLE"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glVertexArrayRangeAPPLE</name></proto>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param len="length">void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glVertexArrayRangeNV</name></proto>
<param><ptype>GLsizei</ptype> <name>length</name></param>
<param len="COMPSIZE(length)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glVertexArraySecondaryColorOffsetEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="ColorPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glVertexArrayTexCoordOffsetEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="TexCoordPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glVertexArrayVertexAttribBindingEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>attribindex</name></param>
<param><ptype>GLuint</ptype> <name>bindingindex</name></param>
</command>
<command>
<proto>void <name>glVertexArrayVertexAttribDivisorEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>divisor</name></param>
</command>
<command>
<proto>void <name>glVertexArrayVertexAttribFormatEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>attribindex</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
<param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
</command>
<command>
<proto>void <name>glVertexArrayVertexAttribIFormatEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>attribindex</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
</command>
<command>
<proto>void <name>glVertexArrayVertexAttribIOffsetEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glVertexArrayVertexAttribLFormatEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>attribindex</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
</command>
<command>
<proto>void <name>glVertexArrayVertexAttribLOffsetEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glVertexArrayVertexAttribOffsetEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLboolean</ptype> <name>normalized</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glVertexArrayVertexBindingDivisorEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>bindingindex</name></param>
<param><ptype>GLuint</ptype> <name>divisor</name></param>
</command>
<command>
<proto>void <name>glVertexArrayVertexBuffer</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>bindingindex</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glVertexArrayVertexBuffers</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param>const <ptype>GLuint</ptype> *<name>buffers</name></param>
<param>const <ptype>GLintptr</ptype> *<name>offsets</name></param>
<param>const <ptype>GLsizei</ptype> *<name>strides</name></param>
</command>
<command>
<proto>void <name>glVertexArrayVertexOffsetEXT</name></proto>
<param><ptype>GLuint</ptype> <name>vaobj</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glVertexAttrib1d</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<vecequiv name="glVertexAttrib1dv"/>
</command>
<command>
<proto>void <name>glVertexAttrib1dARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<alias name="glVertexAttrib1d"/>
<vecequiv name="glVertexAttrib1dvARB"/>
</command>
<command>
<proto>void <name>glVertexAttrib1dNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<alias name="glVertexAttrib1d"/>
<vecequiv name="glVertexAttrib1dvNV"/>
</command>
<command>
<proto>void <name>glVertexAttrib1dv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="4197"/>
</command>
<command>
<proto>void <name>glVertexAttrib1dvARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
<alias name="glVertexAttrib1dv"/>
<glx type="render" opcode="4197"/>
</command>
<command>
<proto>void <name>glVertexAttrib1dvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
<alias name="glVertexAttrib1dv"/>
<glx type="render" opcode="4197"/>
</command>
<command>
<proto>void <name>glVertexAttrib1f</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<vecequiv name="glVertexAttrib1fv"/>
</command>
<command>
<proto>void <name>glVertexAttrib1fARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<alias name="glVertexAttrib1f"/>
<vecequiv name="glVertexAttrib1fvARB"/>
</command>
<command>
<proto>void <name>glVertexAttrib1fNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<alias name="glVertexAttrib1f"/>
<vecequiv name="glVertexAttrib1fvNV"/>
</command>
<command>
<proto>void <name>glVertexAttrib1fv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="4193"/>
</command>
<command>
<proto>void <name>glVertexAttrib1fvARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
<alias name="glVertexAttrib1fv"/>
<glx type="render" opcode="4193"/>
</command>
<command>
<proto>void <name>glVertexAttrib1fvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="1">const <ptype>GLfloat</ptype> *<name>v</name></param>
<alias name="glVertexAttrib1fv"/>
<glx type="render" opcode="4193"/>
</command>
<command>
<proto>void <name>glVertexAttrib1hNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
<vecequiv name="glVertexAttrib1hvNV"/>
</command>
<command>
<proto>void <name>glVertexAttrib1hvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
<glx type="render" opcode="4257"/>
</command>
<command>
<proto>void <name>glVertexAttrib1s</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLshort</ptype> <name>x</name></param>
<vecequiv name="glVertexAttrib1sv"/>
</command>
<command>
<proto>void <name>glVertexAttrib1sARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLshort</ptype> <name>x</name></param>
<alias name="glVertexAttrib1s"/>
<vecequiv name="glVertexAttrib1svARB"/>
</command>
<command>
<proto>void <name>glVertexAttrib1sNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLshort</ptype> <name>x</name></param>
<alias name="glVertexAttrib1s"/>
<vecequiv name="glVertexAttrib1svNV"/>
</command>
<command>
<proto>void <name>glVertexAttrib1sv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="4189"/>
</command>
<command>
<proto>void <name>glVertexAttrib1svARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
<alias name="glVertexAttrib1sv"/>
<glx type="render" opcode="4189"/>
</command>
<command>
<proto>void <name>glVertexAttrib1svNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="1">const <ptype>GLshort</ptype> *<name>v</name></param>
<alias name="glVertexAttrib1sv"/>
<glx type="render" opcode="4189"/>
</command>
<command>
<proto>void <name>glVertexAttrib2d</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<vecequiv name="glVertexAttrib2dv"/>
</command>
<command>
<proto>void <name>glVertexAttrib2dARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<alias name="glVertexAttrib2d"/>
<vecequiv name="glVertexAttrib2dvARB"/>
</command>
<command>
<proto>void <name>glVertexAttrib2dNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<alias name="glVertexAttrib2d"/>
<vecequiv name="glVertexAttrib2dvNV"/>
</command>
<command>
<proto>void <name>glVertexAttrib2dv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="4198"/>
</command>
<command>
<proto>void <name>glVertexAttrib2dvARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
<alias name="glVertexAttrib2dv"/>
<glx type="render" opcode="4198"/>
</command>
<command>
<proto>void <name>glVertexAttrib2dvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
<alias name="glVertexAttrib2dv"/>
<glx type="render" opcode="4198"/>
</command>
<command>
<proto>void <name>glVertexAttrib2f</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<vecequiv name="glVertexAttrib2fv"/>
</command>
<command>
<proto>void <name>glVertexAttrib2fARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<alias name="glVertexAttrib2f"/>
<vecequiv name="glVertexAttrib2fvARB"/>
</command>
<command>
<proto>void <name>glVertexAttrib2fNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<alias name="glVertexAttrib2f"/>
<vecequiv name="glVertexAttrib2fvNV"/>
</command>
<command>
<proto>void <name>glVertexAttrib2fv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="4194"/>
</command>
<command>
<proto>void <name>glVertexAttrib2fvARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
<alias name="glVertexAttrib2fv"/>
<glx type="render" opcode="4194"/>
</command>
<command>
<proto>void <name>glVertexAttrib2fvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
<alias name="glVertexAttrib2fv"/>
<glx type="render" opcode="4194"/>
</command>
<command>
<proto>void <name>glVertexAttrib2hNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
<vecequiv name="glVertexAttrib2hvNV"/>
</command>
<command>
<proto>void <name>glVertexAttrib2hvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="Half16NV" len="2">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
<glx type="render" opcode="4258"/>
</command>
<command>
<proto>void <name>glVertexAttrib2s</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLshort</ptype> <name>x</name></param>
<param><ptype>GLshort</ptype> <name>y</name></param>
<vecequiv name="glVertexAttrib2sv"/>
</command>
<command>
<proto>void <name>glVertexAttrib2sARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLshort</ptype> <name>x</name></param>
<param><ptype>GLshort</ptype> <name>y</name></param>
<alias name="glVertexAttrib2s"/>
<vecequiv name="glVertexAttrib2svARB"/>
</command>
<command>
<proto>void <name>glVertexAttrib2sNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLshort</ptype> <name>x</name></param>
<param><ptype>GLshort</ptype> <name>y</name></param>
<alias name="glVertexAttrib2s"/>
<vecequiv name="glVertexAttrib2svNV"/>
</command>
<command>
<proto>void <name>glVertexAttrib2sv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="4190"/>
</command>
<command>
<proto>void <name>glVertexAttrib2svARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
<alias name="glVertexAttrib2sv"/>
<glx type="render" opcode="4190"/>
</command>
<command>
<proto>void <name>glVertexAttrib2svNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
<alias name="glVertexAttrib2sv"/>
<glx type="render" opcode="4190"/>
</command>
<command>
<proto>void <name>glVertexAttrib3d</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
<vecequiv name="glVertexAttrib3dv"/>
</command>
<command>
<proto>void <name>glVertexAttrib3dARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
<alias name="glVertexAttrib3d"/>
<vecequiv name="glVertexAttrib3dvARB"/>
</command>
<command>
<proto>void <name>glVertexAttrib3dNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
<alias name="glVertexAttrib3d"/>
<vecequiv name="glVertexAttrib3dvNV"/>
</command>
<command>
<proto>void <name>glVertexAttrib3dv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="4199"/>
</command>
<command>
<proto>void <name>glVertexAttrib3dvARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
<alias name="glVertexAttrib3dv"/>
<glx type="render" opcode="4199"/>
</command>
<command>
<proto>void <name>glVertexAttrib3dvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
<alias name="glVertexAttrib3dv"/>
<glx type="render" opcode="4199"/>
</command>
<command>
<proto>void <name>glVertexAttrib3f</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
<vecequiv name="glVertexAttrib3fv"/>
</command>
<command>
<proto>void <name>glVertexAttrib3fARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
<alias name="glVertexAttrib3f"/>
<vecequiv name="glVertexAttrib3fvARB"/>
</command>
<command>
<proto>void <name>glVertexAttrib3fNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
<alias name="glVertexAttrib3f"/>
<vecequiv name="glVertexAttrib3fvNV"/>
</command>
<command>
<proto>void <name>glVertexAttrib3fv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="4195"/>
</command>
<command>
<proto>void <name>glVertexAttrib3fvARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
<alias name="glVertexAttrib3fv"/>
<glx type="render" opcode="4195"/>
</command>
<command>
<proto>void <name>glVertexAttrib3fvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
<alias name="glVertexAttrib3fv"/>
<glx type="render" opcode="4195"/>
</command>
<command>
<proto>void <name>glVertexAttrib3hNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>z</name></param>
<vecequiv name="glVertexAttrib3hvNV"/>
</command>
<command>
<proto>void <name>glVertexAttrib3hvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="Half16NV" len="3">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
<glx type="render" opcode="4259"/>
</command>
<command>
<proto>void <name>glVertexAttrib3s</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLshort</ptype> <name>x</name></param>
<param><ptype>GLshort</ptype> <name>y</name></param>
<param><ptype>GLshort</ptype> <name>z</name></param>
<vecequiv name="glVertexAttrib3sv"/>
</command>
<command>
<proto>void <name>glVertexAttrib3sARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLshort</ptype> <name>x</name></param>
<param><ptype>GLshort</ptype> <name>y</name></param>
<param><ptype>GLshort</ptype> <name>z</name></param>
<alias name="glVertexAttrib3s"/>
<vecequiv name="glVertexAttrib3svARB"/>
</command>
<command>
<proto>void <name>glVertexAttrib3sNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLshort</ptype> <name>x</name></param>
<param><ptype>GLshort</ptype> <name>y</name></param>
<param><ptype>GLshort</ptype> <name>z</name></param>
<alias name="glVertexAttrib3s"/>
<vecequiv name="glVertexAttrib3svNV"/>
</command>
<command>
<proto>void <name>glVertexAttrib3sv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="4191"/>
</command>
<command>
<proto>void <name>glVertexAttrib3svARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
<alias name="glVertexAttrib3sv"/>
<glx type="render" opcode="4191"/>
</command>
<command>
<proto>void <name>glVertexAttrib3svNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
<alias name="glVertexAttrib3sv"/>
<glx type="render" opcode="4191"/>
</command>
<command>
<proto>void <name>glVertexAttrib4Nbv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttrib4NbvARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
<alias name="glVertexAttrib4Nbv"/>
</command>
<command>
<proto>void <name>glVertexAttrib4Niv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttrib4NivARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
<alias name="glVertexAttrib4Niv"/>
</command>
<command>
<proto>void <name>glVertexAttrib4Nsv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttrib4NsvARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
<alias name="glVertexAttrib4Nsv"/>
</command>
<command>
<proto>void <name>glVertexAttrib4Nub</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLubyte</ptype> <name>x</name></param>
<param><ptype>GLubyte</ptype> <name>y</name></param>
<param><ptype>GLubyte</ptype> <name>z</name></param>
<param><ptype>GLubyte</ptype> <name>w</name></param>
</command>
<command>
<proto>void <name>glVertexAttrib4NubARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLubyte</ptype> <name>x</name></param>
<param><ptype>GLubyte</ptype> <name>y</name></param>
<param><ptype>GLubyte</ptype> <name>z</name></param>
<param><ptype>GLubyte</ptype> <name>w</name></param>
<alias name="glVertexAttrib4Nub"/>
</command>
<command>
<proto>void <name>glVertexAttrib4Nubv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
<glx type="render" opcode="4201"/>
</command>
<command>
<proto>void <name>glVertexAttrib4NubvARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
<alias name="glVertexAttrib4Nubv"/>
<glx type="render" opcode="4201"/>
</command>
<command>
<proto>void <name>glVertexAttrib4Nuiv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttrib4NuivARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
<alias name="glVertexAttrib4Nuiv"/>
</command>
<command>
<proto>void <name>glVertexAttrib4Nusv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttrib4NusvARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
<alias name="glVertexAttrib4Nusv"/>
</command>
<command>
<proto>void <name>glVertexAttrib4bv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttrib4bvARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
<alias name="glVertexAttrib4bv"/>
</command>
<command>
<proto>void <name>glVertexAttrib4d</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
<param><ptype>GLdouble</ptype> <name>w</name></param>
<vecequiv name="glVertexAttrib4dv"/>
</command>
<command>
<proto>void <name>glVertexAttrib4dARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
<param><ptype>GLdouble</ptype> <name>w</name></param>
<alias name="glVertexAttrib4d"/>
<vecequiv name="glVertexAttrib4dvARB"/>
</command>
<command>
<proto>void <name>glVertexAttrib4dNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
<param><ptype>GLdouble</ptype> <name>w</name></param>
<alias name="glVertexAttrib4d"/>
<vecequiv name="glVertexAttrib4dvNV"/>
</command>
<command>
<proto>void <name>glVertexAttrib4dv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="4200"/>
</command>
<command>
<proto>void <name>glVertexAttrib4dvARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
<alias name="glVertexAttrib4dv"/>
<glx type="render" opcode="4200"/>
</command>
<command>
<proto>void <name>glVertexAttrib4dvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
<alias name="glVertexAttrib4dv"/>
<glx type="render" opcode="4200"/>
</command>
<command>
<proto>void <name>glVertexAttrib4f</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
<param><ptype>GLfloat</ptype> <name>w</name></param>
<vecequiv name="glVertexAttrib4fv"/>
</command>
<command>
<proto>void <name>glVertexAttrib4fARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
<param><ptype>GLfloat</ptype> <name>w</name></param>
<alias name="glVertexAttrib4f"/>
<vecequiv name="glVertexAttrib4fvARB"/>
</command>
<command>
<proto>void <name>glVertexAttrib4fNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
<param><ptype>GLfloat</ptype> <name>w</name></param>
<alias name="glVertexAttrib4f"/>
<vecequiv name="glVertexAttrib4fvNV"/>
</command>
<command>
<proto>void <name>glVertexAttrib4fv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="4196"/>
</command>
<command>
<proto>void <name>glVertexAttrib4fvARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
<alias name="glVertexAttrib4fv"/>
<glx type="render" opcode="4196"/>
</command>
<command>
<proto>void <name>glVertexAttrib4fvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
<alias name="glVertexAttrib4fv"/>
<glx type="render" opcode="4196"/>
</command>
<command>
<proto>void <name>glVertexAttrib4hNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>x</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>y</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>z</name></param>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>w</name></param>
<vecequiv name="glVertexAttrib4hvNV"/>
</command>
<command>
<proto>void <name>glVertexAttrib4hvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="Half16NV" len="4">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
<glx type="render" opcode="4260"/>
</command>
<command>
<proto>void <name>glVertexAttrib4iv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttrib4ivARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
<alias name="glVertexAttrib4iv"/>
</command>
<command>
<proto>void <name>glVertexAttrib4s</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLshort</ptype> <name>x</name></param>
<param><ptype>GLshort</ptype> <name>y</name></param>
<param><ptype>GLshort</ptype> <name>z</name></param>
<param><ptype>GLshort</ptype> <name>w</name></param>
<vecequiv name="glVertexAttrib4sv"/>
</command>
<command>
<proto>void <name>glVertexAttrib4sARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLshort</ptype> <name>x</name></param>
<param><ptype>GLshort</ptype> <name>y</name></param>
<param><ptype>GLshort</ptype> <name>z</name></param>
<param><ptype>GLshort</ptype> <name>w</name></param>
<alias name="glVertexAttrib4s"/>
<vecequiv name="glVertexAttrib4svARB"/>
</command>
<command>
<proto>void <name>glVertexAttrib4sNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLshort</ptype> <name>x</name></param>
<param><ptype>GLshort</ptype> <name>y</name></param>
<param><ptype>GLshort</ptype> <name>z</name></param>
<param><ptype>GLshort</ptype> <name>w</name></param>
<alias name="glVertexAttrib4s"/>
<vecequiv name="glVertexAttrib4svNV"/>
</command>
<command>
<proto>void <name>glVertexAttrib4sv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="4192"/>
</command>
<command>
<proto>void <name>glVertexAttrib4svARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
<alias name="glVertexAttrib4sv"/>
<glx type="render" opcode="4192"/>
</command>
<command>
<proto>void <name>glVertexAttrib4svNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
<alias name="glVertexAttrib4sv"/>
<glx type="render" opcode="4192"/>
</command>
<command>
<proto>void <name>glVertexAttrib4ubNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="ColorUB"><ptype>GLubyte</ptype> <name>x</name></param>
<param group="ColorUB"><ptype>GLubyte</ptype> <name>y</name></param>
<param group="ColorUB"><ptype>GLubyte</ptype> <name>z</name></param>
<param group="ColorUB"><ptype>GLubyte</ptype> <name>w</name></param>
<alias name="glVertexAttrib4Nub"/>
<vecequiv name="glVertexAttrib4ubvNV"/>
</command>
<command>
<proto>void <name>glVertexAttrib4ubv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttrib4ubvARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
<alias name="glVertexAttrib4ubv"/>
</command>
<command>
<proto>void <name>glVertexAttrib4ubvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param group="ColorUB" len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
<alias name="glVertexAttrib4Nubv"/>
<glx type="render" opcode="4201"/>
</command>
<command>
<proto>void <name>glVertexAttrib4uiv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttrib4uivARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
<alias name="glVertexAttrib4uiv"/>
</command>
<command>
<proto>void <name>glVertexAttrib4usv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttrib4usvARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
<alias name="glVertexAttrib4usv"/>
</command>
<command>
<proto>void <name>glVertexAttribArrayObjectATI</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLuint</ptype> <name>offset</name></param>
</command>
<command>
<proto>void <name>glVertexAttribBinding</name></proto>
<param><ptype>GLuint</ptype> <name>attribindex</name></param>
<param><ptype>GLuint</ptype> <name>bindingindex</name></param>
</command>
<command>
<proto>void <name>glVertexAttribDivisor</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>divisor</name></param>
</command>
<command>
<proto>void <name>glVertexAttribDivisorANGLE</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>divisor</name></param>
<alias name="glVertexAttribDivisor"/>
</command>
<command>
<proto>void <name>glVertexAttribDivisorARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>divisor</name></param>
<alias name="glVertexAttribDivisor"/>
</command>
<command>
<proto>void <name>glVertexAttribDivisorEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>divisor</name></param>
<alias name="glVertexAttribDivisor"/>
</command>
<command>
<proto>void <name>glVertexAttribDivisorNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>divisor</name></param>
<alias name="glVertexAttribDivisor"/>
</command>
<command>
<proto>void <name>glVertexAttribFormat</name></proto>
<param><ptype>GLuint</ptype> <name>attribindex</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
<param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
</command>
<command>
<proto>void <name>glVertexAttribFormatNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glVertexAttribI1i</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
<vecequiv name="glVertexAttribI1iv"/>
</command>
<command>
<proto>void <name>glVertexAttribI1iEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
<alias name="glVertexAttribI1i"/>
<vecequiv name="glVertexAttribI1ivEXT"/>
</command>
<command>
<proto>void <name>glVertexAttribI1iv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="1">const <ptype>GLint</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttribI1ivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="1">const <ptype>GLint</ptype> *<name>v</name></param>
<alias name="glVertexAttribI1iv"/>
</command>
<command>
<proto>void <name>glVertexAttribI1ui</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>x</name></param>
<vecequiv name="glVertexAttribI1uiv"/>
</command>
<command>
<proto>void <name>glVertexAttribI1uiEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>x</name></param>
<alias name="glVertexAttribI1ui"/>
<vecequiv name="glVertexAttribI1uivEXT"/>
</command>
<command>
<proto>void <name>glVertexAttribI1uiv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttribI1uivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>v</name></param>
<alias name="glVertexAttribI1uiv"/>
</command>
<command>
<proto>void <name>glVertexAttribI2i</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
<vecequiv name="glVertexAttribI2iv"/>
</command>
<command>
<proto>void <name>glVertexAttribI2iEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
<alias name="glVertexAttribI2i"/>
<vecequiv name="glVertexAttribI2ivEXT"/>
</command>
<command>
<proto>void <name>glVertexAttribI2iv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="2">const <ptype>GLint</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttribI2ivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="2">const <ptype>GLint</ptype> *<name>v</name></param>
<alias name="glVertexAttribI2iv"/>
</command>
<command>
<proto>void <name>glVertexAttribI2ui</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>x</name></param>
<param><ptype>GLuint</ptype> <name>y</name></param>
<vecequiv name="glVertexAttribI2uiv"/>
</command>
<command>
<proto>void <name>glVertexAttribI2uiEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>x</name></param>
<param><ptype>GLuint</ptype> <name>y</name></param>
<alias name="glVertexAttribI2ui"/>
<vecequiv name="glVertexAttribI2uivEXT"/>
</command>
<command>
<proto>void <name>glVertexAttribI2uiv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="2">const <ptype>GLuint</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttribI2uivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="2">const <ptype>GLuint</ptype> *<name>v</name></param>
<alias name="glVertexAttribI2uiv"/>
</command>
<command>
<proto>void <name>glVertexAttribI3i</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLint</ptype> <name>z</name></param>
<vecequiv name="glVertexAttribI3iv"/>
</command>
<command>
<proto>void <name>glVertexAttribI3iEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLint</ptype> <name>z</name></param>
<alias name="glVertexAttribI3i"/>
<vecequiv name="glVertexAttribI3ivEXT"/>
</command>
<command>
<proto>void <name>glVertexAttribI3iv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttribI3ivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="3">const <ptype>GLint</ptype> *<name>v</name></param>
<alias name="glVertexAttribI3iv"/>
</command>
<command>
<proto>void <name>glVertexAttribI3ui</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>x</name></param>
<param><ptype>GLuint</ptype> <name>y</name></param>
<param><ptype>GLuint</ptype> <name>z</name></param>
<vecequiv name="glVertexAttribI3uiv"/>
</command>
<command>
<proto>void <name>glVertexAttribI3uiEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>x</name></param>
<param><ptype>GLuint</ptype> <name>y</name></param>
<param><ptype>GLuint</ptype> <name>z</name></param>
<alias name="glVertexAttribI3ui"/>
<vecequiv name="glVertexAttribI3uivEXT"/>
</command>
<command>
<proto>void <name>glVertexAttribI3uiv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttribI3uivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="3">const <ptype>GLuint</ptype> *<name>v</name></param>
<alias name="glVertexAttribI3uiv"/>
</command>
<command>
<proto>void <name>glVertexAttribI4bv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttribI4bvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLbyte</ptype> *<name>v</name></param>
<alias name="glVertexAttribI4bv"/>
</command>
<command>
<proto>void <name>glVertexAttribI4i</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLint</ptype> <name>z</name></param>
<param><ptype>GLint</ptype> <name>w</name></param>
<vecequiv name="glVertexAttribI4iv"/>
</command>
<command>
<proto>void <name>glVertexAttribI4iEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLint</ptype> <name>z</name></param>
<param><ptype>GLint</ptype> <name>w</name></param>
<alias name="glVertexAttribI4i"/>
<vecequiv name="glVertexAttribI4ivEXT"/>
</command>
<command>
<proto>void <name>glVertexAttribI4iv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttribI4ivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLint</ptype> *<name>v</name></param>
<alias name="glVertexAttribI4iv"/>
</command>
<command>
<proto>void <name>glVertexAttribI4sv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttribI4svEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
<alias name="glVertexAttribI4sv"/>
</command>
<command>
<proto>void <name>glVertexAttribI4ubv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttribI4ubvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLubyte</ptype> *<name>v</name></param>
<alias name="glVertexAttribI4ubv"/>
</command>
<command>
<proto>void <name>glVertexAttribI4ui</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>x</name></param>
<param><ptype>GLuint</ptype> <name>y</name></param>
<param><ptype>GLuint</ptype> <name>z</name></param>
<param><ptype>GLuint</ptype> <name>w</name></param>
<vecequiv name="glVertexAttribI4uiv"/>
</command>
<command>
<proto>void <name>glVertexAttribI4uiEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint</ptype> <name>x</name></param>
<param><ptype>GLuint</ptype> <name>y</name></param>
<param><ptype>GLuint</ptype> <name>z</name></param>
<param><ptype>GLuint</ptype> <name>w</name></param>
<alias name="glVertexAttribI4ui"/>
<vecequiv name="glVertexAttribI4uivEXT"/>
</command>
<command>
<proto>void <name>glVertexAttribI4uiv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttribI4uivEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLuint</ptype> *<name>v</name></param>
<alias name="glVertexAttribI4uiv"/>
</command>
<command>
<proto>void <name>glVertexAttribI4usv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttribI4usvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLushort</ptype> *<name>v</name></param>
<alias name="glVertexAttribI4usv"/>
</command>
<command>
<proto>void <name>glVertexAttribIFormat</name></proto>
<param><ptype>GLuint</ptype> <name>attribindex</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
</command>
<command>
<proto>void <name>glVertexAttribIFormatNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glVertexAttribIPointer</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glVertexAttribIPointerEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="VertexAttribEnum"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
<alias name="glVertexAttribIPointer"/>
</command>
<command>
<proto>void <name>glVertexAttribL1d</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
</command>
<command>
<proto>void <name>glVertexAttribL1dEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<alias name="glVertexAttribL1d"/>
</command>
<command>
<proto>void <name>glVertexAttribL1dv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttribL1dvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="1">const <ptype>GLdouble</ptype> *<name>v</name></param>
<alias name="glVertexAttribL1dv"/>
</command>
<command>
<proto>void <name>glVertexAttribL1i64NV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint64EXT</ptype> <name>x</name></param>
</command>
<command>
<proto>void <name>glVertexAttribL1i64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="1">const <ptype>GLint64EXT</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttribL1ui64ARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint64EXT</ptype> <name>x</name></param>
</command>
<command>
<proto>void <name>glVertexAttribL1ui64NV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint64EXT</ptype> <name>x</name></param>
</command>
<command>
<proto>void <name>glVertexAttribL1ui64vARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param>const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttribL1ui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="1">const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttribL2d</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
</command>
<command>
<proto>void <name>glVertexAttribL2dEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<alias name="glVertexAttribL2d"/>
</command>
<command>
<proto>void <name>glVertexAttribL2dv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttribL2dvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
<alias name="glVertexAttribL2dv"/>
</command>
<command>
<proto>void <name>glVertexAttribL2i64NV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint64EXT</ptype> <name>x</name></param>
<param><ptype>GLint64EXT</ptype> <name>y</name></param>
</command>
<command>
<proto>void <name>glVertexAttribL2i64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="2">const <ptype>GLint64EXT</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttribL2ui64NV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint64EXT</ptype> <name>x</name></param>
<param><ptype>GLuint64EXT</ptype> <name>y</name></param>
</command>
<command>
<proto>void <name>glVertexAttribL2ui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="2">const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttribL3d</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glVertexAttribL3dEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
<alias name="glVertexAttribL3d"/>
</command>
<command>
<proto>void <name>glVertexAttribL3dv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttribL3dvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
<alias name="glVertexAttribL3dv"/>
</command>
<command>
<proto>void <name>glVertexAttribL3i64NV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint64EXT</ptype> <name>x</name></param>
<param><ptype>GLint64EXT</ptype> <name>y</name></param>
<param><ptype>GLint64EXT</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glVertexAttribL3i64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="3">const <ptype>GLint64EXT</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttribL3ui64NV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint64EXT</ptype> <name>x</name></param>
<param><ptype>GLuint64EXT</ptype> <name>y</name></param>
<param><ptype>GLuint64EXT</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glVertexAttribL3ui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="3">const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttribL4d</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
<param><ptype>GLdouble</ptype> <name>w</name></param>
</command>
<command>
<proto>void <name>glVertexAttribL4dEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
<param><ptype>GLdouble</ptype> <name>w</name></param>
<alias name="glVertexAttribL4d"/>
</command>
<command>
<proto>void <name>glVertexAttribL4dv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttribL4dvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
<alias name="glVertexAttribL4dv"/>
</command>
<command>
<proto>void <name>glVertexAttribL4i64NV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint64EXT</ptype> <name>x</name></param>
<param><ptype>GLint64EXT</ptype> <name>y</name></param>
<param><ptype>GLint64EXT</ptype> <name>z</name></param>
<param><ptype>GLint64EXT</ptype> <name>w</name></param>
</command>
<command>
<proto>void <name>glVertexAttribL4i64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLint64EXT</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttribL4ui64NV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLuint64EXT</ptype> <name>x</name></param>
<param><ptype>GLuint64EXT</ptype> <name>y</name></param>
<param><ptype>GLuint64EXT</ptype> <name>z</name></param>
<param><ptype>GLuint64EXT</ptype> <name>w</name></param>
</command>
<command>
<proto>void <name>glVertexAttribL4ui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLuint64EXT</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glVertexAttribLFormat</name></proto>
<param><ptype>GLuint</ptype> <name>attribindex</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>relativeoffset</name></param>
</command>
<command>
<proto>void <name>glVertexAttribLFormatNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glVertexAttribLPointer</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="size">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glVertexAttribLPointerEXT</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="size">const void *<name>pointer</name></param>
<alias name="glVertexAttribLPointer"/>
</command>
<command>
<proto>void <name>glVertexAttribP1ui</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
<param><ptype>GLuint</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glVertexAttribP1uiv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glVertexAttribP2ui</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
<param><ptype>GLuint</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glVertexAttribP2uiv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glVertexAttribP3ui</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
<param><ptype>GLuint</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glVertexAttribP3uiv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glVertexAttribP4ui</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
<param><ptype>GLuint</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glVertexAttribP4uiv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glVertexAttribParameteriAMD</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glVertexAttribPointer</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glVertexAttribPointerARB</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="VertexAttribPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>normalized</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
<alias name="glVertexAttribPointer"/>
</command>
<command>
<proto>void <name>glVertexAttribPointerNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLint</ptype> <name>fsize</name></param>
<param group="VertexAttribEnumNV"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(fsize,type,stride)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glVertexAttribs1dvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="4210"/>
</command>
<command>
<proto>void <name>glVertexAttribs1fvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="4206"/>
</command>
<command>
<proto>void <name>glVertexAttribs1hvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param group="Half16NV" len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
<glx type="render" opcode="4261"/>
</command>
<command>
<proto>void <name>glVertexAttribs1svNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="4202"/>
</command>
<command>
<proto>void <name>glVertexAttribs2dvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*2">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="4211"/>
</command>
<command>
<proto>void <name>glVertexAttribs2fvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*2">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="4207"/>
</command>
<command>
<proto>void <name>glVertexAttribs2hvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param group="Half16NV" len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
<glx type="render" opcode="4262"/>
</command>
<command>
<proto>void <name>glVertexAttribs2svNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*2">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="4203"/>
</command>
<command>
<proto>void <name>glVertexAttribs3dvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*3">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="4212"/>
</command>
<command>
<proto>void <name>glVertexAttribs3fvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*3">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="4208"/>
</command>
<command>
<proto>void <name>glVertexAttribs3hvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param group="Half16NV" len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
<glx type="render" opcode="4263"/>
</command>
<command>
<proto>void <name>glVertexAttribs3svNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*3">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="4204"/>
</command>
<command>
<proto>void <name>glVertexAttribs4dvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="4213"/>
</command>
<command>
<proto>void <name>glVertexAttribs4fvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="4209"/>
</command>
<command>
<proto>void <name>glVertexAttribs4hvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param group="Half16NV" len="n">const <ptype>GLhalfNV</ptype> *<name>v</name></param>
<glx type="render" opcode="4264"/>
</command>
<command>
<proto>void <name>glVertexAttribs4svNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="count*4">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="4205"/>
</command>
<command>
<proto>void <name>glVertexAttribs4ubvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="ColorUB" len="count*4">const <ptype>GLubyte</ptype> *<name>v</name></param>
<glx type="render" opcode="4214"/>
</command>
<command>
<proto>void <name>glVertexBindingDivisor</name></proto>
<param><ptype>GLuint</ptype> <name>bindingindex</name></param>
<param><ptype>GLuint</ptype> <name>divisor</name></param>
</command>
<command>
<proto>void <name>glVertexBlendARB</name></proto>
<param><ptype>GLint</ptype> <name>count</name></param>
<glx type="render" opcode="226"/>
</command>
<command>
<proto>void <name>glVertexBlendEnvfATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLfloat</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glVertexBlendEnviATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>pname</name></param>
<param><ptype>GLint</ptype> <name>param</name></param>
</command>
<command>
<proto>void <name>glVertexFormatNV</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glVertexP2ui</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glVertexP2uiv</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glVertexP3ui</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glVertexP3uiv</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glVertexP4ui</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>value</name></param>
</command>
<command>
<proto>void <name>glVertexP4uiv</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glVertexPointer</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(size,type,stride)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glVertexPointerEXT</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="COMPSIZE(size,type,stride,count)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glVertexPointerListIBM</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLint</ptype> <name>stride</name></param>
<param len="COMPSIZE(size,type,stride)">const void **<name>pointer</name></param>
<param><ptype>GLint</ptype> <name>ptrstride</name></param>
</command>
<command>
<proto>void <name>glVertexPointervINTEL</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="VertexPointerType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="4">const void **<name>pointer</name></param>
</command>
<command>
<proto>void <name>glVertexStream1dATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
</command>
<command>
<proto>void <name>glVertexStream1dvATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param len="1">const <ptype>GLdouble</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glVertexStream1fATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
</command>
<command>
<proto>void <name>glVertexStream1fvATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param len="1">const <ptype>GLfloat</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glVertexStream1iATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
</command>
<command>
<proto>void <name>glVertexStream1ivATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param len="1">const <ptype>GLint</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glVertexStream1sATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param><ptype>GLshort</ptype> <name>x</name></param>
</command>
<command>
<proto>void <name>glVertexStream1svATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param len="1">const <ptype>GLshort</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glVertexStream2dATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
</command>
<command>
<proto>void <name>glVertexStream2dvATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param len="2">const <ptype>GLdouble</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glVertexStream2fATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
</command>
<command>
<proto>void <name>glVertexStream2fvATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param len="2">const <ptype>GLfloat</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glVertexStream2iATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
</command>
<command>
<proto>void <name>glVertexStream2ivATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param len="2">const <ptype>GLint</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glVertexStream2sATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param><ptype>GLshort</ptype> <name>x</name></param>
<param><ptype>GLshort</ptype> <name>y</name></param>
</command>
<command>
<proto>void <name>glVertexStream2svATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param len="2">const <ptype>GLshort</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glVertexStream3dATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glVertexStream3dvATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param len="3">const <ptype>GLdouble</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glVertexStream3fATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glVertexStream3fvATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param len="3">const <ptype>GLfloat</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glVertexStream3iATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLint</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glVertexStream3ivATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param len="3">const <ptype>GLint</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glVertexStream3sATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param><ptype>GLshort</ptype> <name>x</name></param>
<param><ptype>GLshort</ptype> <name>y</name></param>
<param><ptype>GLshort</ptype> <name>z</name></param>
</command>
<command>
<proto>void <name>glVertexStream3svATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param len="3">const <ptype>GLshort</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glVertexStream4dATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param><ptype>GLdouble</ptype> <name>x</name></param>
<param><ptype>GLdouble</ptype> <name>y</name></param>
<param><ptype>GLdouble</ptype> <name>z</name></param>
<param><ptype>GLdouble</ptype> <name>w</name></param>
</command>
<command>
<proto>void <name>glVertexStream4dvATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param len="4">const <ptype>GLdouble</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glVertexStream4fATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>z</name></param>
<param><ptype>GLfloat</ptype> <name>w</name></param>
</command>
<command>
<proto>void <name>glVertexStream4fvATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glVertexStream4iATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param><ptype>GLint</ptype> <name>x</name></param>
<param><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLint</ptype> <name>z</name></param>
<param><ptype>GLint</ptype> <name>w</name></param>
</command>
<command>
<proto>void <name>glVertexStream4ivATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param len="4">const <ptype>GLint</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glVertexStream4sATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param><ptype>GLshort</ptype> <name>x</name></param>
<param><ptype>GLshort</ptype> <name>y</name></param>
<param><ptype>GLshort</ptype> <name>z</name></param>
<param><ptype>GLshort</ptype> <name>w</name></param>
</command>
<command>
<proto>void <name>glVertexStream4svATI</name></proto>
<param group="VertexStreamATI"><ptype>GLenum</ptype> <name>stream</name></param>
<param len="4">const <ptype>GLshort</ptype> *<name>coords</name></param>
</command>
<command>
<proto>void <name>glVertexWeightPointerEXT</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="VertexWeightPointerTypeEXT"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glVertexWeightfEXT</name></proto>
<param><ptype>GLfloat</ptype> <name>weight</name></param>
<vecequiv name="glVertexWeightfvEXT"/>
</command>
<command>
<proto>void <name>glVertexWeightfvEXT</name></proto>
<param len="1">const <ptype>GLfloat</ptype> *<name>weight</name></param>
<glx type="render" opcode="4135"/>
</command>
<command>
<proto>void <name>glVertexWeighthNV</name></proto>
<param group="Half16NV"><ptype>GLhalfNV</ptype> <name>weight</name></param>
<vecequiv name="glVertexWeighthvNV"/>
</command>
<command>
<proto>void <name>glVertexWeighthvNV</name></proto>
<param group="Half16NV" len="1">const <ptype>GLhalfNV</ptype> *<name>weight</name></param>
<glx type="render" opcode="4256"/>
</command>
<command>
<proto><ptype>GLenum</ptype> <name>glVideoCaptureNV</name></proto>
<param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
<param><ptype>GLuint</ptype> *<name>sequence_num</name></param>
<param><ptype>GLuint64EXT</ptype> *<name>capture_time</name></param>
</command>
<command>
<proto>void <name>glVideoCaptureStreamParameterdvNV</name></proto>
<param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
<param><ptype>GLuint</ptype> <name>stream</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLdouble</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glVideoCaptureStreamParameterfvNV</name></proto>
<param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
<param><ptype>GLuint</ptype> <name>stream</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLfloat</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glVideoCaptureStreamParameterivNV</name></proto>
<param><ptype>GLuint</ptype> <name>video_capture_slot</name></param>
<param><ptype>GLuint</ptype> <name>stream</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
<proto>void <name>glViewport</name></proto>
<param group="WinCoord"><ptype>GLint</ptype> <name>x</name></param>
<param group="WinCoord"><ptype>GLint</ptype> <name>y</name></param>
<param><ptype>GLsizei</ptype> <name>width</name></param>
<param><ptype>GLsizei</ptype> <name>height</name></param>
<glx type="render" opcode="191"/>
</command>
<command>
<proto>void <name>glViewportArrayv</name></proto>
<param><ptype>GLuint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glViewportArrayvNV</name></proto>
<param><ptype>GLuint</ptype> <name>first</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param len="COMPSIZE(count)">const <ptype>GLfloat</ptype> *<name>v</name></param>
<alias name="glViewportArrayv"/>
</command>
<command>
<proto>void <name>glViewportIndexedf</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>w</name></param>
<param><ptype>GLfloat</ptype> <name>h</name></param>
</command>
<command>
<proto>void <name>glViewportIndexedfNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param><ptype>GLfloat</ptype> <name>x</name></param>
<param><ptype>GLfloat</ptype> <name>y</name></param>
<param><ptype>GLfloat</ptype> <name>w</name></param>
<param><ptype>GLfloat</ptype> <name>h</name></param>
<alias name="glViewportIndexedf"/>
</command>
<command>
<proto>void <name>glViewportIndexedfv</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glViewportIndexedfvNV</name></proto>
<param><ptype>GLuint</ptype> <name>index</name></param>
<param len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
<alias name="glViewportIndexedfv"/>
</command>
<command>
<proto>void <name>glWaitSync</name></proto>
<param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
<param><ptype>GLbitfield</ptype> <name>flags</name></param>
<param><ptype>GLuint64</ptype> <name>timeout</name></param>
</command>
<command>
<proto>void <name>glWaitSyncAPPLE</name></proto>
<param><ptype>GLsync</ptype> <name>sync</name></param>
<param><ptype>GLbitfield</ptype> <name>flags</name></param>
<param><ptype>GLuint64</ptype> <name>timeout</name></param>
<alias name="glWaitSync"/>
</command>
<command>
<proto>void <name>glWeightPathsNV</name></proto>
<param group="Path"><ptype>GLuint</ptype> <name>resultPath</name></param>
<param><ptype>GLsizei</ptype> <name>numPaths</name></param>
<param group="Path" len="numPaths">const <ptype>GLuint</ptype> *<name>paths</name></param>
<param len="numPaths">const <ptype>GLfloat</ptype> *<name>weights</name></param>
</command>
<command>
<proto>void <name>glWeightPointerARB</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param group="WeightPointerTypeARB"><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glWeightPointerOES</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
<param len="COMPSIZE(type,stride)">const void *<name>pointer</name></param>
</command>
<command>
<proto>void <name>glWeightbvARB</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param len="size">const <ptype>GLbyte</ptype> *<name>weights</name></param>
<glx type="render" opcode="220"/>
</command>
<command>
<proto>void <name>glWeightdvARB</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param len="size">const <ptype>GLdouble</ptype> *<name>weights</name></param>
<glx type="render" opcode="228"/>
</command>
<command>
<proto>void <name>glWeightfvARB</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param len="size">const <ptype>GLfloat</ptype> *<name>weights</name></param>
<glx type="render" opcode="227"/>
</command>
<command>
<proto>void <name>glWeightivARB</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param len="size">const <ptype>GLint</ptype> *<name>weights</name></param>
<glx type="render" opcode="224"/>
</command>
<command>
<proto>void <name>glWeightsvARB</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param len="size">const <ptype>GLshort</ptype> *<name>weights</name></param>
<glx type="render" opcode="222"/>
</command>
<command>
<proto>void <name>glWeightubvARB</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param len="size">const <ptype>GLubyte</ptype> *<name>weights</name></param>
<glx type="render" opcode="221"/>
</command>
<command>
<proto>void <name>glWeightuivARB</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param len="size">const <ptype>GLuint</ptype> *<name>weights</name></param>
<glx type="render" opcode="225"/>
</command>
<command>
<proto>void <name>glWeightusvARB</name></proto>
<param><ptype>GLint</ptype> <name>size</name></param>
<param len="size">const <ptype>GLushort</ptype> *<name>weights</name></param>
<glx type="render" opcode="223"/>
</command>
<command>
<proto>void <name>glWindowPos2d</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
<vecequiv name="glWindowPos2dv"/>
</command>
<command>
<proto>void <name>glWindowPos2dARB</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
<alias name="glWindowPos2d"/>
<vecequiv name="glWindowPos2dvARB"/>
</command>
<command>
<proto>void <name>glWindowPos2dMESA</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
<alias name="glWindowPos2d"/>
<vecequiv name="glWindowPos2dvMESA"/>
</command>
<command>
<proto>void <name>glWindowPos2dv</name></proto>
<param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="230"/>
</command>
<command>
<proto>void <name>glWindowPos2dvARB</name></proto>
<param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
<alias name="glWindowPos2dv"/>
<glx type="render" opcode="230"/>
</command>
<command>
<proto>void <name>glWindowPos2dvMESA</name></proto>
<param group="CoordD" len="2">const <ptype>GLdouble</ptype> *<name>v</name></param>
<alias name="glWindowPos2dv"/>
</command>
<command>
<proto>void <name>glWindowPos2f</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
<vecequiv name="glWindowPos2fv"/>
</command>
<command>
<proto>void <name>glWindowPos2fARB</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
<alias name="glWindowPos2f"/>
<vecequiv name="glWindowPos2fvARB"/>
</command>
<command>
<proto>void <name>glWindowPos2fMESA</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
<alias name="glWindowPos2f"/>
<vecequiv name="glWindowPos2fvMESA"/>
</command>
<command>
<proto>void <name>glWindowPos2fv</name></proto>
<param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="230"/>
</command>
<command>
<proto>void <name>glWindowPos2fvARB</name></proto>
<param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
<alias name="glWindowPos2fv"/>
<glx type="render" opcode="230"/>
</command>
<command>
<proto>void <name>glWindowPos2fvMESA</name></proto>
<param group="CoordF" len="2">const <ptype>GLfloat</ptype> *<name>v</name></param>
<alias name="glWindowPos2fv"/>
</command>
<command>
<proto>void <name>glWindowPos2i</name></proto>
<param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
<vecequiv name="glWindowPos2iv"/>
</command>
<command>
<proto>void <name>glWindowPos2iARB</name></proto>
<param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
<alias name="glWindowPos2i"/>
<vecequiv name="glWindowPos2ivARB"/>
</command>
<command>
<proto>void <name>glWindowPos2iMESA</name></proto>
<param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
<alias name="glWindowPos2i"/>
<vecequiv name="glWindowPos2ivMESA"/>
</command>
<command>
<proto>void <name>glWindowPos2iv</name></proto>
<param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
<glx type="render" opcode="230"/>
</command>
<command>
<proto>void <name>glWindowPos2ivARB</name></proto>
<param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
<alias name="glWindowPos2iv"/>
<glx type="render" opcode="230"/>
</command>
<command>
<proto>void <name>glWindowPos2ivMESA</name></proto>
<param group="CoordI" len="2">const <ptype>GLint</ptype> *<name>v</name></param>
<alias name="glWindowPos2iv"/>
</command>
<command>
<proto>void <name>glWindowPos2s</name></proto>
<param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
<vecequiv name="glWindowPos2sv"/>
</command>
<command>
<proto>void <name>glWindowPos2sARB</name></proto>
<param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
<alias name="glWindowPos2s"/>
<vecequiv name="glWindowPos2svARB"/>
</command>
<command>
<proto>void <name>glWindowPos2sMESA</name></proto>
<param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
<alias name="glWindowPos2s"/>
<vecequiv name="glWindowPos2svMESA"/>
</command>
<command>
<proto>void <name>glWindowPos2sv</name></proto>
<param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="230"/>
</command>
<command>
<proto>void <name>glWindowPos2svARB</name></proto>
<param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
<alias name="glWindowPos2sv"/>
<glx type="render" opcode="230"/>
</command>
<command>
<proto>void <name>glWindowPos2svMESA</name></proto>
<param group="CoordS" len="2">const <ptype>GLshort</ptype> *<name>v</name></param>
<alias name="glWindowPos2sv"/>
</command>
<command>
<proto>void <name>glWindowPos3d</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
<vecequiv name="glWindowPos3dv"/>
</command>
<command>
<proto>void <name>glWindowPos3dARB</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
<alias name="glWindowPos3d"/>
<vecequiv name="glWindowPos3dvARB"/>
</command>
<command>
<proto>void <name>glWindowPos3dMESA</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
<alias name="glWindowPos3d"/>
<vecequiv name="glWindowPos3dvMESA"/>
</command>
<command>
<proto>void <name>glWindowPos3dv</name></proto>
<param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
<glx type="render" opcode="230"/>
</command>
<command>
<proto>void <name>glWindowPos3dvARB</name></proto>
<param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
<alias name="glWindowPos3dv"/>
<glx type="render" opcode="230"/>
</command>
<command>
<proto>void <name>glWindowPos3dvMESA</name></proto>
<param group="CoordD" len="3">const <ptype>GLdouble</ptype> *<name>v</name></param>
<alias name="glWindowPos3dv"/>
</command>
<command>
<proto>void <name>glWindowPos3f</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
<vecequiv name="glWindowPos3fv"/>
</command>
<command>
<proto>void <name>glWindowPos3fARB</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
<alias name="glWindowPos3f"/>
<vecequiv name="glWindowPos3fvARB"/>
</command>
<command>
<proto>void <name>glWindowPos3fMESA</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
<alias name="glWindowPos3f"/>
<vecequiv name="glWindowPos3fvMESA"/>
</command>
<command>
<proto>void <name>glWindowPos3fv</name></proto>
<param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
<glx type="render" opcode="230"/>
</command>
<command>
<proto>void <name>glWindowPos3fvARB</name></proto>
<param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
<alias name="glWindowPos3fv"/>
<glx type="render" opcode="230"/>
</command>
<command>
<proto>void <name>glWindowPos3fvMESA</name></proto>
<param group="CoordF" len="3">const <ptype>GLfloat</ptype> *<name>v</name></param>
<alias name="glWindowPos3fv"/>
</command>
<command>
<proto>void <name>glWindowPos3i</name></proto>
<param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
<vecequiv name="glWindowPos3iv"/>
</command>
<command>
<proto>void <name>glWindowPos3iARB</name></proto>
<param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
<alias name="glWindowPos3i"/>
<vecequiv name="glWindowPos3ivARB"/>
</command>
<command>
<proto>void <name>glWindowPos3iMESA</name></proto>
<param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
<alias name="glWindowPos3i"/>
<vecequiv name="glWindowPos3ivMESA"/>
</command>
<command>
<proto>void <name>glWindowPos3iv</name></proto>
<param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
<glx type="render" opcode="230"/>
</command>
<command>
<proto>void <name>glWindowPos3ivARB</name></proto>
<param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
<alias name="glWindowPos3iv"/>
<glx type="render" opcode="230"/>
</command>
<command>
<proto>void <name>glWindowPos3ivMESA</name></proto>
<param group="CoordI" len="3">const <ptype>GLint</ptype> *<name>v</name></param>
<alias name="glWindowPos3iv"/>
</command>
<command>
<proto>void <name>glWindowPos3s</name></proto>
<param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
<vecequiv name="glWindowPos3sv"/>
</command>
<command>
<proto>void <name>glWindowPos3sARB</name></proto>
<param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
<alias name="glWindowPos3s"/>
<vecequiv name="glWindowPos3svARB"/>
</command>
<command>
<proto>void <name>glWindowPos3sMESA</name></proto>
<param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
<alias name="glWindowPos3s"/>
<vecequiv name="glWindowPos3svMESA"/>
</command>
<command>
<proto>void <name>glWindowPos3sv</name></proto>
<param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
<glx type="render" opcode="230"/>
</command>
<command>
<proto>void <name>glWindowPos3svARB</name></proto>
<param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
<alias name="glWindowPos3sv"/>
<glx type="render" opcode="230"/>
</command>
<command>
<proto>void <name>glWindowPos3svMESA</name></proto>
<param group="CoordS" len="3">const <ptype>GLshort</ptype> *<name>v</name></param>
<alias name="glWindowPos3sv"/>
</command>
<command>
<proto>void <name>glWindowPos4dMESA</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>x</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>y</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>z</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>w</name></param>
<vecequiv name="glWindowPos4dvMESA"/>
</command>
<command>
<proto>void <name>glWindowPos4dvMESA</name></proto>
<param group="CoordD" len="4">const <ptype>GLdouble</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glWindowPos4fMESA</name></proto>
<param group="CoordF"><ptype>GLfloat</ptype> <name>x</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>y</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>z</name></param>
<param group="CoordF"><ptype>GLfloat</ptype> <name>w</name></param>
<vecequiv name="glWindowPos4fvMESA"/>
</command>
<command>
<proto>void <name>glWindowPos4fvMESA</name></proto>
<param group="CoordF" len="4">const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glWindowPos4iMESA</name></proto>
<param group="CoordI"><ptype>GLint</ptype> <name>x</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>y</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>z</name></param>
<param group="CoordI"><ptype>GLint</ptype> <name>w</name></param>
<vecequiv name="glWindowPos4ivMESA"/>
</command>
<command>
<proto>void <name>glWindowPos4ivMESA</name></proto>
<param group="CoordI" len="4">const <ptype>GLint</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glWindowPos4sMESA</name></proto>
<param group="CoordS"><ptype>GLshort</ptype> <name>x</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>y</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>z</name></param>
<param group="CoordS"><ptype>GLshort</ptype> <name>w</name></param>
<vecequiv name="glWindowPos4svMESA"/>
</command>
<command>
<proto>void <name>glWindowPos4svMESA</name></proto>
<param group="CoordS" len="4">const <ptype>GLshort</ptype> *<name>v</name></param>
</command>
<command>
<proto>void <name>glWriteMaskEXT</name></proto>
<param><ptype>GLuint</ptype> <name>res</name></param>
<param><ptype>GLuint</ptype> <name>in</name></param>
<param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outX</name></param>
<param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outY</name></param>
<param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outZ</name></param>
<param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outW</name></param>
</command>
</commands>
<!-- SECTION: GL API interface definitions. -->
<feature api="gl" name="GL_VERSION_1_0" number="1.0">
<require>
<type name="GLvoid" comment="No longer used in headers"/>
<command name="glCullFace"/>
<command name="glFrontFace"/>
<command name="glHint"/>
<command name="glLineWidth"/>
<command name="glPointSize"/>
<command name="glPolygonMode"/>
<command name="glScissor"/>
<command name="glTexParameterf"/>
<command name="glTexParameterfv"/>
<command name="glTexParameteri"/>
<command name="glTexParameteriv"/>
<command name="glTexImage1D"/>
<command name="glTexImage2D"/>
<command name="glDrawBuffer"/>
<command name="glClear"/>
<command name="glClearColor"/>
<command name="glClearStencil"/>
<command name="glClearDepth"/>
<command name="glStencilMask"/>
<command name="glColorMask"/>
<command name="glDepthMask"/>
<command name="glDisable"/>
<command name="glEnable"/>
<command name="glFinish"/>
<command name="glFlush"/>
<command name="glBlendFunc"/>
<command name="glLogicOp"/>
<command name="glStencilFunc"/>
<command name="glStencilOp"/>
<command name="glDepthFunc"/>
<command name="glPixelStoref"/>
<command name="glPixelStorei"/>
<command name="glReadBuffer"/>
<command name="glReadPixels"/>
<command name="glGetBooleanv"/>
<command name="glGetDoublev"/>
<command name="glGetError"/>
<command name="glGetFloatv"/>
<command name="glGetIntegerv"/>
<command name="glGetString"/>
<command name="glGetTexImage"/>
<command name="glGetTexParameterfv"/>
<command name="glGetTexParameteriv"/>
<command name="glGetTexLevelParameterfv"/>
<command name="glGetTexLevelParameteriv"/>
<command name="glIsEnabled"/>
<command name="glDepthRange"/>
<command name="glViewport"/>
<command name="glNewList"/>
<command name="glEndList"/>
<command name="glCallList"/>
<command name="glCallLists"/>
<command name="glDeleteLists"/>
<command name="glGenLists"/>
<command name="glListBase"/>
<command name="glBegin"/>
<command name="glBitmap"/>
<command name="glColor3b"/>
<command name="glColor3bv"/>
<command name="glColor3d"/>
<command name="glColor3dv"/>
<command name="glColor3f"/>
<command name="glColor3fv"/>
<command name="glColor3i"/>
<command name="glColor3iv"/>
<command name="glColor3s"/>
<command name="glColor3sv"/>
<command name="glColor3ub"/>
<command name="glColor3ubv"/>
<command name="glColor3ui"/>
<command name="glColor3uiv"/>
<command name="glColor3us"/>
<command name="glColor3usv"/>
<command name="glColor4b"/>
<command name="glColor4bv"/>
<command name="glColor4d"/>
<command name="glColor4dv"/>
<command name="glColor4f"/>
<command name="glColor4fv"/>
<command name="glColor4i"/>
<command name="glColor4iv"/>
<command name="glColor4s"/>
<command name="glColor4sv"/>
<command name="glColor4ub"/>
<command name="glColor4ubv"/>
<command name="glColor4ui"/>
<command name="glColor4uiv"/>
<command name="glColor4us"/>
<command name="glColor4usv"/>
<command name="glEdgeFlag"/>
<command name="glEdgeFlagv"/>
<command name="glEnd"/>
<command name="glIndexd"/>
<command name="glIndexdv"/>
<command name="glIndexf"/>
<command name="glIndexfv"/>
<command name="glIndexi"/>
<command name="glIndexiv"/>
<command name="glIndexs"/>
<command name="glIndexsv"/>
<command name="glNormal3b"/>
<command name="glNormal3bv"/>
<command name="glNormal3d"/>
<command name="glNormal3dv"/>
<command name="glNormal3f"/>
<command name="glNormal3fv"/>
<command name="glNormal3i"/>
<command name="glNormal3iv"/>
<command name="glNormal3s"/>
<command name="glNormal3sv"/>
<command name="glRasterPos2d"/>
<command name="glRasterPos2dv"/>
<command name="glRasterPos2f"/>
<command name="glRasterPos2fv"/>
<command name="glRasterPos2i"/>
<command name="glRasterPos2iv"/>
<command name="glRasterPos2s"/>
<command name="glRasterPos2sv"/>
<command name="glRasterPos3d"/>
<command name="glRasterPos3dv"/>
<command name="glRasterPos3f"/>
<command name="glRasterPos3fv"/>
<command name="glRasterPos3i"/>
<command name="glRasterPos3iv"/>
<command name="glRasterPos3s"/>
<command name="glRasterPos3sv"/>
<command name="glRasterPos4d"/>
<command name="glRasterPos4dv"/>
<command name="glRasterPos4f"/>
<command name="glRasterPos4fv"/>
<command name="glRasterPos4i"/>
<command name="glRasterPos4iv"/>
<command name="glRasterPos4s"/>
<command name="glRasterPos4sv"/>
<command name="glRectd"/>
<command name="glRectdv"/>
<command name="glRectf"/>
<command name="glRectfv"/>
<command name="glRecti"/>
<command name="glRectiv"/>
<command name="glRects"/>
<command name="glRectsv"/>
<command name="glTexCoord1d"/>
<command name="glTexCoord1dv"/>
<command name="glTexCoord1f"/>
<command name="glTexCoord1fv"/>
<command name="glTexCoord1i"/>
<command name="glTexCoord1iv"/>
<command name="glTexCoord1s"/>
<command name="glTexCoord1sv"/>
<command name="glTexCoord2d"/>
<command name="glTexCoord2dv"/>
<command name="glTexCoord2f"/>
<command name="glTexCoord2fv"/>
<command name="glTexCoord2i"/>
<command name="glTexCoord2iv"/>
<command name="glTexCoord2s"/>
<command name="glTexCoord2sv"/>
<command name="glTexCoord3d"/>
<command name="glTexCoord3dv"/>
<command name="glTexCoord3f"/>
<command name="glTexCoord3fv"/>
<command name="glTexCoord3i"/>
<command name="glTexCoord3iv"/>
<command name="glTexCoord3s"/>
<command name="glTexCoord3sv"/>
<command name="glTexCoord4d"/>
<command name="glTexCoord4dv"/>
<command name="glTexCoord4f"/>
<command name="glTexCoord4fv"/>
<command name="glTexCoord4i"/>
<command name="glTexCoord4iv"/>
<command name="glTexCoord4s"/>
<command name="glTexCoord4sv"/>
<command name="glVertex2d"/>
<command name="glVertex2dv"/>
<command name="glVertex2f"/>
<command name="glVertex2fv"/>
<command name="glVertex2i"/>
<command name="glVertex2iv"/>
<command name="glVertex2s"/>
<command name="glVertex2sv"/>
<command name="glVertex3d"/>
<command name="glVertex3dv"/>
<command name="glVertex3f"/>
<command name="glVertex3fv"/>
<command name="glVertex3i"/>
<command name="glVertex3iv"/>
<command name="glVertex3s"/>
<command name="glVertex3sv"/>
<command name="glVertex4d"/>
<command name="glVertex4dv"/>
<command name="glVertex4f"/>
<command name="glVertex4fv"/>
<command name="glVertex4i"/>
<command name="glVertex4iv"/>
<command name="glVertex4s"/>
<command name="glVertex4sv"/>
<command name="glClipPlane"/>
<command name="glColorMaterial"/>
<command name="glFogf"/>
<command name="glFogfv"/>
<command name="glFogi"/>
<command name="glFogiv"/>
<command name="glLightf"/>
<command name="glLightfv"/>
<command name="glLighti"/>
<command name="glLightiv"/>
<command name="glLightModelf"/>
<command name="glLightModelfv"/>
<command name="glLightModeli"/>
<command name="glLightModeliv"/>
<command name="glLineStipple"/>
<command name="glMaterialf"/>
<command name="glMaterialfv"/>
<command name="glMateriali"/>
<command name="glMaterialiv"/>
<command name="glPolygonStipple"/>
<command name="glShadeModel"/>
<command name="glTexEnvf"/>
<command name="glTexEnvfv"/>
<command name="glTexEnvi"/>
<command name="glTexEnviv"/>
<command name="glTexGend"/>
<command name="glTexGendv"/>
<command name="glTexGenf"/>
<command name="glTexGenfv"/>
<command name="glTexGeni"/>
<command name="glTexGeniv"/>
<command name="glFeedbackBuffer"/>
<command name="glSelectBuffer"/>
<command name="glRenderMode"/>
<command name="glInitNames"/>
<command name="glLoadName"/>
<command name="glPassThrough"/>
<command name="glPopName"/>
<command name="glPushName"/>
<command name="glClearAccum"/>
<command name="glClearIndex"/>
<command name="glIndexMask"/>
<command name="glAccum"/>
<command name="glPopAttrib"/>
<command name="glPushAttrib"/>
<command name="glMap1d"/>
<command name="glMap1f"/>
<command name="glMap2d"/>
<command name="glMap2f"/>
<command name="glMapGrid1d"/>
<command name="glMapGrid1f"/>
<command name="glMapGrid2d"/>
<command name="glMapGrid2f"/>
<command name="glEvalCoord1d"/>
<command name="glEvalCoord1dv"/>
<command name="glEvalCoord1f"/>
<command name="glEvalCoord1fv"/>
<command name="glEvalCoord2d"/>
<command name="glEvalCoord2dv"/>
<command name="glEvalCoord2f"/>
<command name="glEvalCoord2fv"/>
<command name="glEvalMesh1"/>
<command name="glEvalPoint1"/>
<command name="glEvalMesh2"/>
<command name="glEvalPoint2"/>
<command name="glAlphaFunc"/>
<command name="glPixelZoom"/>
<command name="glPixelTransferf"/>
<command name="glPixelTransferi"/>
<command name="glPixelMapfv"/>
<command name="glPixelMapuiv"/>
<command name="glPixelMapusv"/>
<command name="glCopyPixels"/>
<command name="glDrawPixels"/>
<command name="glGetClipPlane"/>
<command name="glGetLightfv"/>
<command name="glGetLightiv"/>
<command name="glGetMapdv"/>
<command name="glGetMapfv"/>
<command name="glGetMapiv"/>
<command name="glGetMaterialfv"/>
<command name="glGetMaterialiv"/>
<command name="glGetPixelMapfv"/>
<command name="glGetPixelMapuiv"/>
<command name="glGetPixelMapusv"/>
<command name="glGetPolygonStipple"/>
<command name="glGetTexEnvfv"/>
<command name="glGetTexEnviv"/>
<command name="glGetTexGendv"/>
<command name="glGetTexGenfv"/>
<command name="glGetTexGeniv"/>
<command name="glIsList"/>
<command name="glFrustum"/>
<command name="glLoadIdentity"/>
<command name="glLoadMatrixf"/>
<command name="glLoadMatrixd"/>
<command name="glMatrixMode"/>
<command name="glMultMatrixf"/>
<command name="glMultMatrixd"/>
<command name="glOrtho"/>
<command name="glPopMatrix"/>
<command name="glPushMatrix"/>
<command name="glRotated"/>
<command name="glRotatef"/>
<command name="glScaled"/>
<command name="glScalef"/>
<command name="glTranslated"/>
<command name="glTranslatef"/>
</require>
</feature>
<feature api="gl" name="GL_VERSION_1_1" number="1.1">
<require>
<type name="GLclampf" comment="No longer used in GL 1.1, but still defined in Mesa gl.h"/>
<type name="GLclampd" comment="No longer used in GL 1.1, but still defined in Mesa gl.h"/>
<!-- Many of these are really VERSION_1_0 enums -->
<enum name="GL_DEPTH_BUFFER_BIT"/>
<enum name="GL_STENCIL_BUFFER_BIT"/>
<enum name="GL_COLOR_BUFFER_BIT"/>
<enum name="GL_FALSE"/>
<enum name="GL_TRUE"/>
<enum name="GL_POINTS"/>
<enum name="GL_LINES"/>
<enum name="GL_LINE_LOOP"/>
<enum name="GL_LINE_STRIP"/>
<enum name="GL_TRIANGLES"/>
<enum name="GL_TRIANGLE_STRIP"/>
<enum name="GL_TRIANGLE_FAN"/>
<enum name="GL_QUADS"/>
<enum name="GL_NEVER"/>
<enum name="GL_LESS"/>
<enum name="GL_EQUAL"/>
<enum name="GL_LEQUAL"/>
<enum name="GL_GREATER"/>
<enum name="GL_NOTEQUAL"/>
<enum name="GL_GEQUAL"/>
<enum name="GL_ALWAYS"/>
<enum name="GL_ZERO"/>
<enum name="GL_ONE"/>
<enum name="GL_SRC_COLOR"/>
<enum name="GL_ONE_MINUS_SRC_COLOR"/>
<enum name="GL_SRC_ALPHA"/>
<enum name="GL_ONE_MINUS_SRC_ALPHA"/>
<enum name="GL_DST_ALPHA"/>
<enum name="GL_ONE_MINUS_DST_ALPHA"/>
<enum name="GL_DST_COLOR"/>
<enum name="GL_ONE_MINUS_DST_COLOR"/>
<enum name="GL_SRC_ALPHA_SATURATE"/>
<enum name="GL_NONE"/>
<enum name="GL_FRONT_LEFT"/>
<enum name="GL_FRONT_RIGHT"/>
<enum name="GL_BACK_LEFT"/>
<enum name="GL_BACK_RIGHT"/>
<enum name="GL_FRONT"/>
<enum name="GL_BACK"/>
<enum name="GL_LEFT"/>
<enum name="GL_RIGHT"/>
<enum name="GL_FRONT_AND_BACK"/>
<enum name="GL_NO_ERROR"/>
<enum name="GL_INVALID_ENUM"/>
<enum name="GL_INVALID_VALUE"/>
<enum name="GL_INVALID_OPERATION"/>
<enum name="GL_OUT_OF_MEMORY"/>
<enum name="GL_CW"/>
<enum name="GL_CCW"/>
<enum name="GL_POINT_SIZE"/>
<enum name="GL_POINT_SIZE_RANGE"/>
<enum name="GL_POINT_SIZE_GRANULARITY"/>
<enum name="GL_LINE_SMOOTH"/>
<enum name="GL_LINE_WIDTH"/>
<enum name="GL_LINE_WIDTH_RANGE"/>
<enum name="GL_LINE_WIDTH_GRANULARITY"/>
<enum name="GL_POLYGON_MODE"/>
<enum name="GL_POLYGON_SMOOTH"/>
<enum name="GL_CULL_FACE"/>
<enum name="GL_CULL_FACE_MODE"/>
<enum name="GL_FRONT_FACE"/>
<enum name="GL_DEPTH_RANGE"/>
<enum name="GL_DEPTH_TEST"/>
<enum name="GL_DEPTH_WRITEMASK"/>
<enum name="GL_DEPTH_CLEAR_VALUE"/>
<enum name="GL_DEPTH_FUNC"/>
<enum name="GL_STENCIL_TEST"/>
<enum name="GL_STENCIL_CLEAR_VALUE"/>
<enum name="GL_STENCIL_FUNC"/>
<enum name="GL_STENCIL_VALUE_MASK"/>
<enum name="GL_STENCIL_FAIL"/>
<enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
<enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
<enum name="GL_STENCIL_REF"/>
<enum name="GL_STENCIL_WRITEMASK"/>
<enum name="GL_VIEWPORT"/>
<enum name="GL_DITHER"/>
<enum name="GL_BLEND_DST"/>
<enum name="GL_BLEND_SRC"/>
<enum name="GL_BLEND"/>
<enum name="GL_LOGIC_OP_MODE"/>
<enum name="GL_COLOR_LOGIC_OP"/>
<enum name="GL_DRAW_BUFFER"/>
<enum name="GL_READ_BUFFER"/>
<enum name="GL_SCISSOR_BOX"/>
<enum name="GL_SCISSOR_TEST"/>
<enum name="GL_COLOR_CLEAR_VALUE"/>
<enum name="GL_COLOR_WRITEMASK"/>
<enum name="GL_DOUBLEBUFFER"/>
<enum name="GL_STEREO"/>
<enum name="GL_LINE_SMOOTH_HINT"/>
<enum name="GL_POLYGON_SMOOTH_HINT"/>
<enum name="GL_UNPACK_SWAP_BYTES"/>
<enum name="GL_UNPACK_LSB_FIRST"/>
<enum name="GL_UNPACK_ROW_LENGTH"/>
<enum name="GL_UNPACK_SKIP_ROWS"/>
<enum name="GL_UNPACK_SKIP_PIXELS"/>
<enum name="GL_UNPACK_ALIGNMENT"/>
<enum name="GL_PACK_SWAP_BYTES"/>
<enum name="GL_PACK_LSB_FIRST"/>
<enum name="GL_PACK_ROW_LENGTH"/>
<enum name="GL_PACK_SKIP_ROWS"/>
<enum name="GL_PACK_SKIP_PIXELS"/>
<enum name="GL_PACK_ALIGNMENT"/>
<enum name="GL_MAX_TEXTURE_SIZE"/>
<enum name="GL_MAX_VIEWPORT_DIMS"/>
<enum name="GL_SUBPIXEL_BITS"/>
<enum name="GL_TEXTURE_1D"/>
<enum name="GL_TEXTURE_2D"/>
<enum name="GL_POLYGON_OFFSET_UNITS"/>
<enum name="GL_POLYGON_OFFSET_POINT"/>
<enum name="GL_POLYGON_OFFSET_LINE"/>
<enum name="GL_POLYGON_OFFSET_FILL"/>
<enum name="GL_POLYGON_OFFSET_FACTOR"/>
<enum name="GL_TEXTURE_BINDING_1D"/>
<enum name="GL_TEXTURE_BINDING_2D"/>
<enum name="GL_TEXTURE_WIDTH"/>
<enum name="GL_TEXTURE_HEIGHT"/>
<enum name="GL_TEXTURE_INTERNAL_FORMAT"/>
<enum name="GL_TEXTURE_BORDER_COLOR"/>
<enum name="GL_TEXTURE_RED_SIZE"/>
<enum name="GL_TEXTURE_GREEN_SIZE"/>
<enum name="GL_TEXTURE_BLUE_SIZE"/>
<enum name="GL_TEXTURE_ALPHA_SIZE"/>
<enum name="GL_DONT_CARE"/>
<enum name="GL_FASTEST"/>
<enum name="GL_NICEST"/>
<enum name="GL_BYTE"/>
<enum name="GL_UNSIGNED_BYTE"/>
<enum name="GL_SHORT"/>
<enum name="GL_UNSIGNED_SHORT"/>
<enum name="GL_INT"/>
<enum name="GL_UNSIGNED_INT"/>
<enum name="GL_FLOAT"/>
<enum name="GL_DOUBLE"/>
<enum name="GL_STACK_OVERFLOW"/>
<enum name="GL_STACK_UNDERFLOW"/>
<enum name="GL_CLEAR"/>
<enum name="GL_AND"/>
<enum name="GL_AND_REVERSE"/>
<enum name="GL_COPY"/>
<enum name="GL_AND_INVERTED"/>
<enum name="GL_NOOP"/>
<enum name="GL_XOR"/>
<enum name="GL_OR"/>
<enum name="GL_NOR"/>
<enum name="GL_EQUIV"/>
<enum name="GL_INVERT"/>
<enum name="GL_OR_REVERSE"/>
<enum name="GL_COPY_INVERTED"/>
<enum name="GL_OR_INVERTED"/>
<enum name="GL_NAND"/>
<enum name="GL_SET"/>
<enum name="GL_TEXTURE"/>
<enum name="GL_COLOR"/>
<enum name="GL_DEPTH"/>
<enum name="GL_STENCIL"/>
<enum name="GL_STENCIL_INDEX"/>
<enum name="GL_DEPTH_COMPONENT"/>
<enum name="GL_RED"/>
<enum name="GL_GREEN"/>
<enum name="GL_BLUE"/>
<enum name="GL_ALPHA"/>
<enum name="GL_RGB"/>
<enum name="GL_RGBA"/>
<enum name="GL_POINT"/>
<enum name="GL_LINE"/>
<enum name="GL_FILL"/>
<enum name="GL_KEEP"/>
<enum name="GL_REPLACE"/>
<enum name="GL_INCR"/>
<enum name="GL_DECR"/>
<enum name="GL_VENDOR"/>
<enum name="GL_RENDERER"/>
<enum name="GL_VERSION"/>
<enum name="GL_EXTENSIONS"/>
<enum name="GL_NEAREST"/>
<enum name="GL_LINEAR"/>
<enum name="GL_NEAREST_MIPMAP_NEAREST"/>
<enum name="GL_LINEAR_MIPMAP_NEAREST"/>
<enum name="GL_NEAREST_MIPMAP_LINEAR"/>
<enum name="GL_LINEAR_MIPMAP_LINEAR"/>
<enum name="GL_TEXTURE_MAG_FILTER"/>
<enum name="GL_TEXTURE_MIN_FILTER"/>
<enum name="GL_TEXTURE_WRAP_S"/>
<enum name="GL_TEXTURE_WRAP_T"/>
<enum name="GL_PROXY_TEXTURE_1D"/>
<enum name="GL_PROXY_TEXTURE_2D"/>
<enum name="GL_REPEAT"/>
<enum name="GL_R3_G3_B2"/>
<enum name="GL_RGB4"/>
<enum name="GL_RGB5"/>
<enum name="GL_RGB8"/>
<enum name="GL_RGB10"/>
<enum name="GL_RGB12"/>
<enum name="GL_RGB16"/>
<enum name="GL_RGBA2"/>
<enum name="GL_RGBA4"/>
<enum name="GL_RGB5_A1"/>
<enum name="GL_RGBA8"/>
<enum name="GL_RGB10_A2"/>
<enum name="GL_RGBA12"/>
<enum name="GL_RGBA16"/>
<enum name="GL_CURRENT_BIT"/>
<enum name="GL_POINT_BIT"/>
<enum name="GL_LINE_BIT"/>
<enum name="GL_POLYGON_BIT"/>
<enum name="GL_POLYGON_STIPPLE_BIT"/>
<enum name="GL_PIXEL_MODE_BIT"/>
<enum name="GL_LIGHTING_BIT"/>
<enum name="GL_FOG_BIT"/>
<enum name="GL_ACCUM_BUFFER_BIT"/>
<enum name="GL_VIEWPORT_BIT"/>
<enum name="GL_TRANSFORM_BIT"/>
<enum name="GL_ENABLE_BIT"/>
<enum name="GL_HINT_BIT"/>
<enum name="GL_EVAL_BIT"/>
<enum name="GL_LIST_BIT"/>
<enum name="GL_TEXTURE_BIT"/>
<enum name="GL_SCISSOR_BIT"/>
<enum name="GL_ALL_ATTRIB_BITS"/>
<enum name="GL_CLIENT_PIXEL_STORE_BIT"/>
<enum name="GL_CLIENT_VERTEX_ARRAY_BIT"/>
<enum name="GL_CLIENT_ALL_ATTRIB_BITS"/>
<enum name="GL_QUAD_STRIP"/>
<enum name="GL_POLYGON"/>
<enum name="GL_ACCUM"/>
<enum name="GL_LOAD"/>
<enum name="GL_RETURN"/>
<enum name="GL_MULT"/>
<enum name="GL_ADD"/>
<enum name="GL_AUX0"/>
<enum name="GL_AUX1"/>
<enum name="GL_AUX2"/>
<enum name="GL_AUX3"/>
<enum name="GL_2D"/>
<enum name="GL_3D"/>
<enum name="GL_3D_COLOR"/>
<enum name="GL_3D_COLOR_TEXTURE"/>
<enum name="GL_4D_COLOR_TEXTURE"/>
<enum name="GL_PASS_THROUGH_TOKEN"/>
<enum name="GL_POINT_TOKEN"/>
<enum name="GL_LINE_TOKEN"/>
<enum name="GL_POLYGON_TOKEN"/>
<enum name="GL_BITMAP_TOKEN"/>
<enum name="GL_DRAW_PIXEL_TOKEN"/>
<enum name="GL_COPY_PIXEL_TOKEN"/>
<enum name="GL_LINE_RESET_TOKEN"/>
<enum name="GL_EXP"/>
<enum name="GL_EXP2"/>
<enum name="GL_COEFF"/>
<enum name="GL_ORDER"/>
<enum name="GL_DOMAIN"/>
<enum name="GL_PIXEL_MAP_I_TO_I"/>
<enum name="GL_PIXEL_MAP_S_TO_S"/>
<enum name="GL_PIXEL_MAP_I_TO_R"/>
<enum name="GL_PIXEL_MAP_I_TO_G"/>
<enum name="GL_PIXEL_MAP_I_TO_B"/>
<enum name="GL_PIXEL_MAP_I_TO_A"/>
<enum name="GL_PIXEL_MAP_R_TO_R"/>
<enum name="GL_PIXEL_MAP_G_TO_G"/>
<enum name="GL_PIXEL_MAP_B_TO_B"/>
<enum name="GL_PIXEL_MAP_A_TO_A"/>
<enum name="GL_VERTEX_ARRAY_POINTER"/>
<enum name="GL_NORMAL_ARRAY_POINTER"/>
<enum name="GL_COLOR_ARRAY_POINTER"/>
<enum name="GL_INDEX_ARRAY_POINTER"/>
<enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
<enum name="GL_EDGE_FLAG_ARRAY_POINTER"/>
<enum name="GL_FEEDBACK_BUFFER_POINTER"/>
<enum name="GL_SELECTION_BUFFER_POINTER"/>
<enum name="GL_CURRENT_COLOR"/>
<enum name="GL_CURRENT_INDEX"/>
<enum name="GL_CURRENT_NORMAL"/>
<enum name="GL_CURRENT_TEXTURE_COORDS"/>
<enum name="GL_CURRENT_RASTER_COLOR"/>
<enum name="GL_CURRENT_RASTER_INDEX"/>
<enum name="GL_CURRENT_RASTER_TEXTURE_COORDS"/>
<enum name="GL_CURRENT_RASTER_POSITION"/>
<enum name="GL_CURRENT_RASTER_POSITION_VALID"/>
<enum name="GL_CURRENT_RASTER_DISTANCE"/>
<enum name="GL_POINT_SMOOTH"/>
<enum name="GL_LINE_STIPPLE"/>
<enum name="GL_LINE_STIPPLE_PATTERN"/>
<enum name="GL_LINE_STIPPLE_REPEAT"/>
<enum name="GL_LIST_MODE"/>
<enum name="GL_MAX_LIST_NESTING"/>
<enum name="GL_LIST_BASE"/>
<enum name="GL_LIST_INDEX"/>
<enum name="GL_POLYGON_STIPPLE"/>
<enum name="GL_EDGE_FLAG"/>
<enum name="GL_LIGHTING"/>
<enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
<enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
<enum name="GL_LIGHT_MODEL_AMBIENT"/>
<enum name="GL_SHADE_MODEL"/>
<enum name="GL_COLOR_MATERIAL_FACE"/>
<enum name="GL_COLOR_MATERIAL_PARAMETER"/>
<enum name="GL_COLOR_MATERIAL"/>
<enum name="GL_FOG"/>
<enum name="GL_FOG_INDEX"/>
<enum name="GL_FOG_DENSITY"/>
<enum name="GL_FOG_START"/>
<enum name="GL_FOG_END"/>
<enum name="GL_FOG_MODE"/>
<enum name="GL_FOG_COLOR"/>
<enum name="GL_ACCUM_CLEAR_VALUE"/>
<enum name="GL_MATRIX_MODE"/>
<enum name="GL_NORMALIZE"/>
<enum name="GL_MODELVIEW_STACK_DEPTH"/>
<enum name="GL_PROJECTION_STACK_DEPTH"/>
<enum name="GL_TEXTURE_STACK_DEPTH"/>
<enum name="GL_MODELVIEW_MATRIX"/>
<enum name="GL_PROJECTION_MATRIX"/>
<enum name="GL_TEXTURE_MATRIX"/>
<enum name="GL_ATTRIB_STACK_DEPTH"/>
<enum name="GL_CLIENT_ATTRIB_STACK_DEPTH"/>
<enum name="GL_ALPHA_TEST"/>
<enum name="GL_ALPHA_TEST_FUNC"/>
<enum name="GL_ALPHA_TEST_REF"/>
<enum name="GL_INDEX_LOGIC_OP"/>
<enum name="GL_LOGIC_OP"/>
<enum name="GL_AUX_BUFFERS"/>
<enum name="GL_INDEX_CLEAR_VALUE"/>
<enum name="GL_INDEX_WRITEMASK"/>
<enum name="GL_INDEX_MODE"/>
<enum name="GL_RGBA_MODE"/>
<enum name="GL_RENDER_MODE"/>
<enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
<enum name="GL_POINT_SMOOTH_HINT"/>
<enum name="GL_FOG_HINT"/>
<enum name="GL_TEXTURE_GEN_S"/>
<enum name="GL_TEXTURE_GEN_T"/>
<enum name="GL_TEXTURE_GEN_R"/>
<enum name="GL_TEXTURE_GEN_Q"/>
<enum name="GL_PIXEL_MAP_I_TO_I_SIZE"/>
<enum name="GL_PIXEL_MAP_S_TO_S_SIZE"/>
<enum name="GL_PIXEL_MAP_I_TO_R_SIZE"/>
<enum name="GL_PIXEL_MAP_I_TO_G_SIZE"/>
<enum name="GL_PIXEL_MAP_I_TO_B_SIZE"/>
<enum name="GL_PIXEL_MAP_I_TO_A_SIZE"/>
<enum name="GL_PIXEL_MAP_R_TO_R_SIZE"/>
<enum name="GL_PIXEL_MAP_G_TO_G_SIZE"/>
<enum name="GL_PIXEL_MAP_B_TO_B_SIZE"/>
<enum name="GL_PIXEL_MAP_A_TO_A_SIZE"/>
<enum name="GL_MAP_COLOR"/>
<enum name="GL_MAP_STENCIL"/>
<enum name="GL_INDEX_SHIFT"/>
<enum name="GL_INDEX_OFFSET"/>
<enum name="GL_RED_SCALE"/>
<enum name="GL_RED_BIAS"/>
<enum name="GL_ZOOM_X"/>
<enum name="GL_ZOOM_Y"/>
<enum name="GL_GREEN_SCALE"/>
<enum name="GL_GREEN_BIAS"/>
<enum name="GL_BLUE_SCALE"/>
<enum name="GL_BLUE_BIAS"/>
<enum name="GL_ALPHA_SCALE"/>
<enum name="GL_ALPHA_BIAS"/>
<enum name="GL_DEPTH_SCALE"/>
<enum name="GL_DEPTH_BIAS"/>
<enum name="GL_MAX_EVAL_ORDER"/>
<enum name="GL_MAX_LIGHTS"/>
<enum name="GL_MAX_CLIP_PLANES"/>
<enum name="GL_MAX_PIXEL_MAP_TABLE"/>
<enum name="GL_MAX_ATTRIB_STACK_DEPTH"/>
<enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
<enum name="GL_MAX_NAME_STACK_DEPTH"/>
<enum name="GL_MAX_PROJECTION_STACK_DEPTH"/>
<enum name="GL_MAX_TEXTURE_STACK_DEPTH"/>
<enum name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/>
<enum name="GL_INDEX_BITS"/>
<enum name="GL_RED_BITS"/>
<enum name="GL_GREEN_BITS"/>
<enum name="GL_BLUE_BITS"/>
<enum name="GL_ALPHA_BITS"/>
<enum name="GL_DEPTH_BITS"/>
<enum name="GL_STENCIL_BITS"/>
<enum name="GL_ACCUM_RED_BITS"/>
<enum name="GL_ACCUM_GREEN_BITS"/>
<enum name="GL_ACCUM_BLUE_BITS"/>
<enum name="GL_ACCUM_ALPHA_BITS"/>
<enum name="GL_NAME_STACK_DEPTH"/>
<enum name="GL_AUTO_NORMAL"/>
<enum name="GL_MAP1_COLOR_4"/>
<enum name="GL_MAP1_INDEX"/>
<enum name="GL_MAP1_NORMAL"/>
<enum name="GL_MAP1_TEXTURE_COORD_1"/>
<enum name="GL_MAP1_TEXTURE_COORD_2"/>
<enum name="GL_MAP1_TEXTURE_COORD_3"/>
<enum name="GL_MAP1_TEXTURE_COORD_4"/>
<enum name="GL_MAP1_VERTEX_3"/>
<enum name="GL_MAP1_VERTEX_4"/>
<enum name="GL_MAP2_COLOR_4"/>
<enum name="GL_MAP2_INDEX"/>
<enum name="GL_MAP2_NORMAL"/>
<enum name="GL_MAP2_TEXTURE_COORD_1"/>
<enum name="GL_MAP2_TEXTURE_COORD_2"/>
<enum name="GL_MAP2_TEXTURE_COORD_3"/>
<enum name="GL_MAP2_TEXTURE_COORD_4"/>
<enum name="GL_MAP2_VERTEX_3"/>
<enum name="GL_MAP2_VERTEX_4"/>
<enum name="GL_MAP1_GRID_DOMAIN"/>
<enum name="GL_MAP1_GRID_SEGMENTS"/>
<enum name="GL_MAP2_GRID_DOMAIN"/>
<enum name="GL_MAP2_GRID_SEGMENTS"/>
<enum name="GL_FEEDBACK_BUFFER_SIZE"/>
<enum name="GL_FEEDBACK_BUFFER_TYPE"/>
<enum name="GL_SELECTION_BUFFER_SIZE"/>
<enum name="GL_VERTEX_ARRAY"/>
<enum name="GL_NORMAL_ARRAY"/>
<enum name="GL_COLOR_ARRAY"/>
<enum name="GL_INDEX_ARRAY"/>
<enum name="GL_TEXTURE_COORD_ARRAY"/>
<enum name="GL_EDGE_FLAG_ARRAY"/>
<enum name="GL_VERTEX_ARRAY_SIZE"/>
<enum name="GL_VERTEX_ARRAY_TYPE"/>
<enum name="GL_VERTEX_ARRAY_STRIDE"/>
<enum name="GL_NORMAL_ARRAY_TYPE"/>
<enum name="GL_NORMAL_ARRAY_STRIDE"/>
<enum name="GL_COLOR_ARRAY_SIZE"/>
<enum name="GL_COLOR_ARRAY_TYPE"/>
<enum name="GL_COLOR_ARRAY_STRIDE"/>
<enum name="GL_INDEX_ARRAY_TYPE"/>
<enum name="GL_INDEX_ARRAY_STRIDE"/>
<enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
<enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
<enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
<enum name="GL_EDGE_FLAG_ARRAY_STRIDE"/>
<enum name="GL_TEXTURE_COMPONENTS"/>
<enum name="GL_TEXTURE_BORDER"/>
<enum name="GL_TEXTURE_LUMINANCE_SIZE"/>
<enum name="GL_TEXTURE_INTENSITY_SIZE"/>
<enum name="GL_TEXTURE_PRIORITY"/>
<enum name="GL_TEXTURE_RESIDENT"/>
<enum name="GL_AMBIENT"/>
<enum name="GL_DIFFUSE"/>
<enum name="GL_SPECULAR"/>
<enum name="GL_POSITION"/>
<enum name="GL_SPOT_DIRECTION"/>
<enum name="GL_SPOT_EXPONENT"/>
<enum name="GL_SPOT_CUTOFF"/>
<enum name="GL_CONSTANT_ATTENUATION"/>
<enum name="GL_LINEAR_ATTENUATION"/>
<enum name="GL_QUADRATIC_ATTENUATION"/>
<enum name="GL_COMPILE"/>
<enum name="GL_COMPILE_AND_EXECUTE"/>
<enum name="GL_2_BYTES"/>
<enum name="GL_3_BYTES"/>
<enum name="GL_4_BYTES"/>
<enum name="GL_EMISSION"/>
<enum name="GL_SHININESS"/>
<enum name="GL_AMBIENT_AND_DIFFUSE"/>
<enum name="GL_COLOR_INDEXES"/>
<enum name="GL_MODELVIEW"/>
<enum name="GL_PROJECTION"/>
<enum name="GL_COLOR_INDEX"/>
<enum name="GL_LUMINANCE"/>
<enum name="GL_LUMINANCE_ALPHA"/>
<enum name="GL_BITMAP"/>
<enum name="GL_RENDER"/>
<enum name="GL_FEEDBACK"/>
<enum name="GL_SELECT"/>
<enum name="GL_FLAT"/>
<enum name="GL_SMOOTH"/>
<enum name="GL_S"/>
<enum name="GL_T"/>
<enum name="GL_R"/>
<enum name="GL_Q"/>
<enum name="GL_MODULATE"/>
<enum name="GL_DECAL"/>
<enum name="GL_TEXTURE_ENV_MODE"/>
<enum name="GL_TEXTURE_ENV_COLOR"/>
<enum name="GL_TEXTURE_ENV"/>
<enum name="GL_EYE_LINEAR"/>
<enum name="GL_OBJECT_LINEAR"/>
<enum name="GL_SPHERE_MAP"/>
<enum name="GL_TEXTURE_GEN_MODE"/>
<enum name="GL_OBJECT_PLANE"/>
<enum name="GL_EYE_PLANE"/>
<enum name="GL_CLAMP"/>
<enum name="GL_ALPHA4"/>
<enum name="GL_ALPHA8"/>
<enum name="GL_ALPHA12"/>
<enum name="GL_ALPHA16"/>
<enum name="GL_LUMINANCE4"/>
<enum name="GL_LUMINANCE8"/>
<enum name="GL_LUMINANCE12"/>
<enum name="GL_LUMINANCE16"/>
<enum name="GL_LUMINANCE4_ALPHA4"/>
<enum name="GL_LUMINANCE6_ALPHA2"/>
<enum name="GL_LUMINANCE8_ALPHA8"/>
<enum name="GL_LUMINANCE12_ALPHA4"/>
<enum name="GL_LUMINANCE12_ALPHA12"/>
<enum name="GL_LUMINANCE16_ALPHA16"/>
<enum name="GL_INTENSITY"/>
<enum name="GL_INTENSITY4"/>
<enum name="GL_INTENSITY8"/>
<enum name="GL_INTENSITY12"/>
<enum name="GL_INTENSITY16"/>
<enum name="GL_V2F"/>
<enum name="GL_V3F"/>
<enum name="GL_C4UB_V2F"/>
<enum name="GL_C4UB_V3F"/>
<enum name="GL_C3F_V3F"/>
<enum name="GL_N3F_V3F"/>
<enum name="GL_C4F_N3F_V3F"/>
<enum name="GL_T2F_V3F"/>
<enum name="GL_T4F_V4F"/>
<enum name="GL_T2F_C4UB_V3F"/>
<enum name="GL_T2F_C3F_V3F"/>
<enum name="GL_T2F_N3F_V3F"/>
<enum name="GL_T2F_C4F_N3F_V3F"/>
<enum name="GL_T4F_C4F_N3F_V4F"/>
<enum name="GL_CLIP_PLANE0"/>
<enum name="GL_CLIP_PLANE1"/>
<enum name="GL_CLIP_PLANE2"/>
<enum name="GL_CLIP_PLANE3"/>
<enum name="GL_CLIP_PLANE4"/>
<enum name="GL_CLIP_PLANE5"/>
<enum name="GL_LIGHT0"/>
<enum name="GL_LIGHT1"/>
<enum name="GL_LIGHT2"/>
<enum name="GL_LIGHT3"/>
<enum name="GL_LIGHT4"/>
<enum name="GL_LIGHT5"/>
<enum name="GL_LIGHT6"/>
<enum name="GL_LIGHT7"/>
<command name="glDrawArrays"/>
<command name="glDrawElements"/>
<command name="glGetPointerv"/>
<command name="glPolygonOffset"/>
<command name="glCopyTexImage1D"/>
<command name="glCopyTexImage2D"/>
<command name="glCopyTexSubImage1D"/>
<command name="glCopyTexSubImage2D"/>
<command name="glTexSubImage1D"/>
<command name="glTexSubImage2D"/>
<command name="glBindTexture"/>
<command name="glDeleteTextures"/>
<command name="glGenTextures"/>
<command name="glIsTexture"/>
<command name="glArrayElement"/>
<command name="glColorPointer"/>
<command name="glDisableClientState"/>
<command name="glEdgeFlagPointer"/>
<command name="glEnableClientState"/>
<command name="glIndexPointer"/>
<command name="glInterleavedArrays"/>
<command name="glNormalPointer"/>
<command name="glTexCoordPointer"/>
<command name="glVertexPointer"/>
<command name="glAreTexturesResident"/>
<command name="glPrioritizeTextures"/>
<command name="glIndexub"/>
<command name="glIndexubv"/>
<command name="glPopClientAttrib"/>
<command name="glPushClientAttrib"/>
</require>
</feature>
<feature api="gl" name="GL_VERSION_1_2" number="1.2">
<require>
<enum name="GL_UNSIGNED_BYTE_3_3_2"/>
<enum name="GL_UNSIGNED_SHORT_4_4_4_4"/>
<enum name="GL_UNSIGNED_SHORT_5_5_5_1"/>
<enum name="GL_UNSIGNED_INT_8_8_8_8"/>
<enum name="GL_UNSIGNED_INT_10_10_10_2"/>
<enum name="GL_TEXTURE_BINDING_3D"/>
<enum name="GL_PACK_SKIP_IMAGES"/>
<enum name="GL_PACK_IMAGE_HEIGHT"/>
<enum name="GL_UNPACK_SKIP_IMAGES"/>
<enum name="GL_UNPACK_IMAGE_HEIGHT"/>
<enum name="GL_TEXTURE_3D"/>
<enum name="GL_PROXY_TEXTURE_3D"/>
<enum name="GL_TEXTURE_DEPTH"/>
<enum name="GL_TEXTURE_WRAP_R"/>
<enum name="GL_MAX_3D_TEXTURE_SIZE"/>
<enum name="GL_UNSIGNED_BYTE_2_3_3_REV"/>
<enum name="GL_UNSIGNED_SHORT_5_6_5"/>
<enum name="GL_UNSIGNED_SHORT_5_6_5_REV"/>
<enum name="GL_UNSIGNED_SHORT_4_4_4_4_REV"/>
<enum name="GL_UNSIGNED_SHORT_1_5_5_5_REV"/>
<enum name="GL_UNSIGNED_INT_8_8_8_8_REV"/>
<enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
<enum name="GL_BGR"/>
<enum name="GL_BGRA"/>
<enum name="GL_MAX_ELEMENTS_VERTICES"/>
<enum name="GL_MAX_ELEMENTS_INDICES"/>
<enum name="GL_CLAMP_TO_EDGE"/>
<enum name="GL_TEXTURE_MIN_LOD"/>
<enum name="GL_TEXTURE_MAX_LOD"/>
<enum name="GL_TEXTURE_BASE_LEVEL"/>
<enum name="GL_TEXTURE_MAX_LEVEL"/>
<enum name="GL_SMOOTH_POINT_SIZE_RANGE"/>
<enum name="GL_SMOOTH_POINT_SIZE_GRANULARITY"/>
<enum name="GL_SMOOTH_LINE_WIDTH_RANGE"/>
<enum name="GL_SMOOTH_LINE_WIDTH_GRANULARITY"/>
<enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
<enum name="GL_RESCALE_NORMAL"/>
<enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/>
<enum name="GL_SINGLE_COLOR"/>
<enum name="GL_SEPARATE_SPECULAR_COLOR"/>
<enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
<command name="glDrawRangeElements"/>
<command name="glTexImage3D"/>
<command name="glTexSubImage3D"/>
<command name="glCopyTexSubImage3D"/>
</require>
</feature>
<feature api="gl" name="GL_VERSION_1_3" number="1.3">
<require>
<enum name="GL_TEXTURE0"/>
<enum name="GL_TEXTURE1"/>
<enum name="GL_TEXTURE2"/>
<enum name="GL_TEXTURE3"/>
<enum name="GL_TEXTURE4"/>
<enum name="GL_TEXTURE5"/>
<enum name="GL_TEXTURE6"/>
<enum name="GL_TEXTURE7"/>
<enum name="GL_TEXTURE8"/>
<enum name="GL_TEXTURE9"/>
<enum name="GL_TEXTURE10"/>
<enum name="GL_TEXTURE11"/>
<enum name="GL_TEXTURE12"/>
<enum name="GL_TEXTURE13"/>
<enum name="GL_TEXTURE14"/>
<enum name="GL_TEXTURE15"/>
<enum name="GL_TEXTURE16"/>
<enum name="GL_TEXTURE17"/>
<enum name="GL_TEXTURE18"/>
<enum name="GL_TEXTURE19"/>
<enum name="GL_TEXTURE20"/>
<enum name="GL_TEXTURE21"/>
<enum name="GL_TEXTURE22"/>
<enum name="GL_TEXTURE23"/>
<enum name="GL_TEXTURE24"/>
<enum name="GL_TEXTURE25"/>
<enum name="GL_TEXTURE26"/>
<enum name="GL_TEXTURE27"/>
<enum name="GL_TEXTURE28"/>
<enum name="GL_TEXTURE29"/>
<enum name="GL_TEXTURE30"/>
<enum name="GL_TEXTURE31"/>
<enum name="GL_ACTIVE_TEXTURE"/>
<enum name="GL_MULTISAMPLE"/>
<enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
<enum name="GL_SAMPLE_ALPHA_TO_ONE"/>
<enum name="GL_SAMPLE_COVERAGE"/>
<enum name="GL_SAMPLE_BUFFERS"/>
<enum name="GL_SAMPLES"/>
<enum name="GL_SAMPLE_COVERAGE_VALUE"/>
<enum name="GL_SAMPLE_COVERAGE_INVERT"/>
<enum name="GL_TEXTURE_CUBE_MAP"/>
<enum name="GL_TEXTURE_BINDING_CUBE_MAP"/>
<enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X"/>
<enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X"/>
<enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y"/>
<enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"/>
<enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/>
<enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/>
<enum name="GL_PROXY_TEXTURE_CUBE_MAP"/>
<enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE"/>
<enum name="GL_COMPRESSED_RGB"/>
<enum name="GL_COMPRESSED_RGBA"/>
<enum name="GL_TEXTURE_COMPRESSION_HINT"/>
<enum name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE"/>
<enum name="GL_TEXTURE_COMPRESSED"/>
<enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
<enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
<enum name="GL_CLAMP_TO_BORDER"/>
<enum name="GL_CLIENT_ACTIVE_TEXTURE"/>
<enum name="GL_MAX_TEXTURE_UNITS"/>
<enum name="GL_TRANSPOSE_MODELVIEW_MATRIX"/>
<enum name="GL_TRANSPOSE_PROJECTION_MATRIX"/>
<enum name="GL_TRANSPOSE_TEXTURE_MATRIX"/>
<enum name="GL_TRANSPOSE_COLOR_MATRIX"/>
<enum name="GL_MULTISAMPLE_BIT"/>
<enum name="GL_NORMAL_MAP"/>
<enum name="GL_REFLECTION_MAP"/>
<enum name="GL_COMPRESSED_ALPHA"/>
<enum name="GL_COMPRESSED_LUMINANCE"/>
<enum name="GL_COMPRESSED_LUMINANCE_ALPHA"/>
<enum name="GL_COMPRESSED_INTENSITY"/>
<enum name="GL_COMBINE"/>
<enum name="GL_COMBINE_RGB"/>
<enum name="GL_COMBINE_ALPHA"/>
<enum name="GL_SOURCE0_RGB"/>
<enum name="GL_SOURCE1_RGB"/>
<enum name="GL_SOURCE2_RGB"/>
<enum name="GL_SOURCE0_ALPHA"/>
<enum name="GL_SOURCE1_ALPHA"/>
<enum name="GL_SOURCE2_ALPHA"/>
<enum name="GL_OPERAND0_RGB"/>
<enum name="GL_OPERAND1_RGB"/>
<enum name="GL_OPERAND2_RGB"/>
<enum name="GL_OPERAND0_ALPHA"/>
<enum name="GL_OPERAND1_ALPHA"/>
<enum name="GL_OPERAND2_ALPHA"/>
<enum name="GL_RGB_SCALE"/>
<enum name="GL_ADD_SIGNED"/>
<enum name="GL_INTERPOLATE"/>
<enum name="GL_SUBTRACT"/>
<enum name="GL_CONSTANT"/>
<enum name="GL_PRIMARY_COLOR"/>
<enum name="GL_PREVIOUS"/>
<enum name="GL_DOT3_RGB"/>
<enum name="GL_DOT3_RGBA"/>
<command name="glActiveTexture"/>
<command name="glSampleCoverage"/>
<command name="glCompressedTexImage3D"/>
<command name="glCompressedTexImage2D"/>
<command name="glCompressedTexImage1D"/>
<command name="glCompressedTexSubImage3D"/>
<command name="glCompressedTexSubImage2D"/>
<command name="glCompressedTexSubImage1D"/>
<command name="glGetCompressedTexImage"/>
<command name="glClientActiveTexture"/>
<command name="glMultiTexCoord1d"/>
<command name="glMultiTexCoord1dv"/>
<command name="glMultiTexCoord1f"/>
<command name="glMultiTexCoord1fv"/>
<command name="glMultiTexCoord1i"/>
<command name="glMultiTexCoord1iv"/>
<command name="glMultiTexCoord1s"/>
<command name="glMultiTexCoord1sv"/>
<command name="glMultiTexCoord2d"/>
<command name="glMultiTexCoord2dv"/>
<command name="glMultiTexCoord2f"/>
<command name="glMultiTexCoord2fv"/>
<command name="glMultiTexCoord2i"/>
<command name="glMultiTexCoord2iv"/>
<command name="glMultiTexCoord2s"/>
<command name="glMultiTexCoord2sv"/>
<command name="glMultiTexCoord3d"/>
<command name="glMultiTexCoord3dv"/>
<command name="glMultiTexCoord3f"/>
<command name="glMultiTexCoord3fv"/>
<command name="glMultiTexCoord3i"/>
<command name="glMultiTexCoord3iv"/>
<command name="glMultiTexCoord3s"/>
<command name="glMultiTexCoord3sv"/>
<command name="glMultiTexCoord4d"/>
<command name="glMultiTexCoord4dv"/>
<command name="glMultiTexCoord4f"/>
<command name="glMultiTexCoord4fv"/>
<command name="glMultiTexCoord4i"/>
<command name="glMultiTexCoord4iv"/>
<command name="glMultiTexCoord4s"/>
<command name="glMultiTexCoord4sv"/>
<command name="glLoadTransposeMatrixf"/>
<command name="glLoadTransposeMatrixd"/>
<command name="glMultTransposeMatrixf"/>
<command name="glMultTransposeMatrixd"/>
</require>
</feature>
<feature api="gl" name="GL_VERSION_1_4" number="1.4">
<require>
<enum name="GL_BLEND_DST_RGB"/>
<enum name="GL_BLEND_SRC_RGB"/>
<enum name="GL_BLEND_DST_ALPHA"/>
<enum name="GL_BLEND_SRC_ALPHA"/>
<enum name="GL_POINT_FADE_THRESHOLD_SIZE"/>
<enum name="GL_DEPTH_COMPONENT16"/>
<enum name="GL_DEPTH_COMPONENT24"/>
<enum name="GL_DEPTH_COMPONENT32"/>
<enum name="GL_MIRRORED_REPEAT"/>
<enum name="GL_MAX_TEXTURE_LOD_BIAS"/>
<enum name="GL_TEXTURE_LOD_BIAS"/>
<enum name="GL_INCR_WRAP"/>
<enum name="GL_DECR_WRAP"/>
<enum name="GL_TEXTURE_DEPTH_SIZE"/>
<enum name="GL_TEXTURE_COMPARE_MODE"/>
<enum name="GL_TEXTURE_COMPARE_FUNC"/>
<enum name="GL_POINT_SIZE_MIN"/>
<enum name="GL_POINT_SIZE_MAX"/>
<enum name="GL_POINT_DISTANCE_ATTENUATION"/>
<enum name="GL_GENERATE_MIPMAP"/>
<enum name="GL_GENERATE_MIPMAP_HINT"/>
<enum name="GL_FOG_COORDINATE_SOURCE"/>
<enum name="GL_FOG_COORDINATE"/>
<enum name="GL_FRAGMENT_DEPTH"/>
<enum name="GL_CURRENT_FOG_COORDINATE"/>
<enum name="GL_FOG_COORDINATE_ARRAY_TYPE"/>
<enum name="GL_FOG_COORDINATE_ARRAY_STRIDE"/>
<enum name="GL_FOG_COORDINATE_ARRAY_POINTER"/>
<enum name="GL_FOG_COORDINATE_ARRAY"/>
<enum name="GL_COLOR_SUM"/>
<enum name="GL_CURRENT_SECONDARY_COLOR"/>
<enum name="GL_SECONDARY_COLOR_ARRAY_SIZE"/>
<enum name="GL_SECONDARY_COLOR_ARRAY_TYPE"/>
<enum name="GL_SECONDARY_COLOR_ARRAY_STRIDE"/>
<enum name="GL_SECONDARY_COLOR_ARRAY_POINTER"/>
<enum name="GL_SECONDARY_COLOR_ARRAY"/>
<enum name="GL_TEXTURE_FILTER_CONTROL"/>
<enum name="GL_DEPTH_TEXTURE_MODE"/>
<enum name="GL_COMPARE_R_TO_TEXTURE"/>
<command name="glBlendFuncSeparate"/>
<command name="glMultiDrawArrays"/>
<command name="glMultiDrawElements"/>
<command name="glPointParameterf"/>
<command name="glPointParameterfv"/>
<command name="glPointParameteri"/>
<command name="glPointParameteriv"/>
<command name="glFogCoordf"/>
<command name="glFogCoordfv"/>
<command name="glFogCoordd"/>
<command name="glFogCoorddv"/>
<command name="glFogCoordPointer"/>
<command name="glSecondaryColor3b"/>
<command name="glSecondaryColor3bv"/>
<command name="glSecondaryColor3d"/>
<command name="glSecondaryColor3dv"/>
<command name="glSecondaryColor3f"/>
<command name="glSecondaryColor3fv"/>
<command name="glSecondaryColor3i"/>
<command name="glSecondaryColor3iv"/>
<command name="glSecondaryColor3s"/>
<command name="glSecondaryColor3sv"/>
<command name="glSecondaryColor3ub"/>
<command name="glSecondaryColor3ubv"/>
<command name="glSecondaryColor3ui"/>
<command name="glSecondaryColor3uiv"/>
<command name="glSecondaryColor3us"/>
<command name="glSecondaryColor3usv"/>
<command name="glSecondaryColorPointer"/>
<command name="glWindowPos2d"/>
<command name="glWindowPos2dv"/>
<command name="glWindowPos2f"/>
<command name="glWindowPos2fv"/>
<command name="glWindowPos2i"/>
<command name="glWindowPos2iv"/>
<command name="glWindowPos2s"/>
<command name="glWindowPos2sv"/>
<command name="glWindowPos3d"/>
<command name="glWindowPos3dv"/>
<command name="glWindowPos3f"/>
<command name="glWindowPos3fv"/>
<command name="glWindowPos3i"/>
<command name="glWindowPos3iv"/>
<command name="glWindowPos3s"/>
<command name="glWindowPos3sv"/>
</require>
<require comment="Promoted from ARB_imaging subset to core">
<enum name="GL_FUNC_ADD"/>
<enum name="GL_FUNC_SUBTRACT"/>
<enum name="GL_FUNC_REVERSE_SUBTRACT"/>
<enum name="GL_MIN"/>
<enum name="GL_MAX"/>
<enum name="GL_CONSTANT_COLOR"/>
<enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
<enum name="GL_CONSTANT_ALPHA"/>
<enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
<command name="glBlendColor"/>
<command name="glBlendEquation"/>
</require>
</feature>
<feature api="gl" name="GL_VERSION_1_5" number="1.5">
<require>
<enum name="GL_BUFFER_SIZE"/>
<enum name="GL_BUFFER_USAGE"/>
<enum name="GL_QUERY_COUNTER_BITS"/>
<enum name="GL_CURRENT_QUERY"/>
<enum name="GL_QUERY_RESULT"/>
<enum name="GL_QUERY_RESULT_AVAILABLE"/>
<enum name="GL_ARRAY_BUFFER"/>
<enum name="GL_ELEMENT_ARRAY_BUFFER"/>
<enum name="GL_ARRAY_BUFFER_BINDING"/>
<enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
<enum name="GL_READ_ONLY"/>
<enum name="GL_WRITE_ONLY"/>
<enum name="GL_READ_WRITE"/>
<enum name="GL_BUFFER_ACCESS"/>
<enum name="GL_BUFFER_MAPPED"/>
<enum name="GL_BUFFER_MAP_POINTER"/>
<enum name="GL_STREAM_DRAW"/>
<enum name="GL_STREAM_READ"/>
<enum name="GL_STREAM_COPY"/>
<enum name="GL_STATIC_DRAW"/>
<enum name="GL_STATIC_READ"/>
<enum name="GL_STATIC_COPY"/>
<enum name="GL_DYNAMIC_DRAW"/>
<enum name="GL_DYNAMIC_READ"/>
<enum name="GL_DYNAMIC_COPY"/>
<enum name="GL_SAMPLES_PASSED"/>
<enum name="GL_SRC1_ALPHA"/>
<enum name="GL_VERTEX_ARRAY_BUFFER_BINDING"/>
<enum name="GL_NORMAL_ARRAY_BUFFER_BINDING"/>
<enum name="GL_COLOR_ARRAY_BUFFER_BINDING"/>
<enum name="GL_INDEX_ARRAY_BUFFER_BINDING"/>
<enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/>
<enum name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING"/>
<enum name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING"/>
<enum name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/>
<enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING"/>
<enum name="GL_FOG_COORD_SRC"/>
<enum name="GL_FOG_COORD"/>
<enum name="GL_CURRENT_FOG_COORD"/>
<enum name="GL_FOG_COORD_ARRAY_TYPE"/>
<enum name="GL_FOG_COORD_ARRAY_STRIDE"/>
<enum name="GL_FOG_COORD_ARRAY_POINTER"/>
<enum name="GL_FOG_COORD_ARRAY"/>
<enum name="GL_FOG_COORD_ARRAY_BUFFER_BINDING"/>
<enum name="GL_SRC0_RGB"/>
<enum name="GL_SRC1_RGB"/>
<enum name="GL_SRC2_RGB"/>
<enum name="GL_SRC0_ALPHA"/>
<enum name="GL_SRC2_ALPHA"/>
<command name="glGenQueries"/>
<command name="glDeleteQueries"/>
<command name="glIsQuery"/>
<command name="glBeginQuery"/>
<command name="glEndQuery"/>
<command name="glGetQueryiv"/>
<command name="glGetQueryObjectiv"/>
<command name="glGetQueryObjectuiv"/>
<command name="glBindBuffer"/>
<command name="glDeleteBuffers"/>
<command name="glGenBuffers"/>
<command name="glIsBuffer"/>
<command name="glBufferData"/>
<command name="glBufferSubData"/>
<command name="glGetBufferSubData"/>
<command name="glMapBuffer"/>
<command name="glUnmapBuffer"/>
<command name="glGetBufferParameteriv"/>
<command name="glGetBufferPointerv"/>
</require>
</feature>
<feature api="gl" name="GL_VERSION_2_0" number="2.0">
<require>
<enum name="GL_BLEND_EQUATION_RGB"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
<enum name="GL_CURRENT_VERTEX_ATTRIB"/>
<enum name="GL_VERTEX_PROGRAM_POINT_SIZE"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
<enum name="GL_STENCIL_BACK_FUNC"/>
<enum name="GL_STENCIL_BACK_FAIL"/>
<enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/>
<enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/>
<enum name="GL_MAX_DRAW_BUFFERS"/>
<enum name="GL_DRAW_BUFFER0"/>
<enum name="GL_DRAW_BUFFER1"/>
<enum name="GL_DRAW_BUFFER2"/>
<enum name="GL_DRAW_BUFFER3"/>
<enum name="GL_DRAW_BUFFER4"/>
<enum name="GL_DRAW_BUFFER5"/>
<enum name="GL_DRAW_BUFFER6"/>
<enum name="GL_DRAW_BUFFER7"/>
<enum name="GL_DRAW_BUFFER8"/>
<enum name="GL_DRAW_BUFFER9"/>
<enum name="GL_DRAW_BUFFER10"/>
<enum name="GL_DRAW_BUFFER11"/>
<enum name="GL_DRAW_BUFFER12"/>
<enum name="GL_DRAW_BUFFER13"/>
<enum name="GL_DRAW_BUFFER14"/>
<enum name="GL_DRAW_BUFFER15"/>
<enum name="GL_BLEND_EQUATION_ALPHA"/>
<enum name="GL_MAX_VERTEX_ATTRIBS"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
<enum name="GL_MAX_TEXTURE_IMAGE_UNITS"/>
<enum name="GL_FRAGMENT_SHADER"/>
<enum name="GL_VERTEX_SHADER"/>
<enum name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_VERTEX_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_VARYING_FLOATS"/>
<enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/>
<enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/>
<enum name="GL_SHADER_TYPE"/>
<enum name="GL_FLOAT_VEC2"/>
<enum name="GL_FLOAT_VEC3"/>
<enum name="GL_FLOAT_VEC4"/>
<enum name="GL_INT_VEC2"/>
<enum name="GL_INT_VEC3"/>
<enum name="GL_INT_VEC4"/>
<enum name="GL_BOOL"/>
<enum name="GL_BOOL_VEC2"/>
<enum name="GL_BOOL_VEC3"/>
<enum name="GL_BOOL_VEC4"/>
<enum name="GL_FLOAT_MAT2"/>
<enum name="GL_FLOAT_MAT3"/>
<enum name="GL_FLOAT_MAT4"/>
<enum name="GL_SAMPLER_1D"/>
<enum name="GL_SAMPLER_2D"/>
<enum name="GL_SAMPLER_3D"/>
<enum name="GL_SAMPLER_CUBE"/>
<enum name="GL_SAMPLER_1D_SHADOW"/>
<enum name="GL_SAMPLER_2D_SHADOW"/>
<enum name="GL_DELETE_STATUS"/>
<enum name="GL_COMPILE_STATUS"/>
<enum name="GL_LINK_STATUS"/>
<enum name="GL_VALIDATE_STATUS"/>
<enum name="GL_INFO_LOG_LENGTH"/>
<enum name="GL_ATTACHED_SHADERS"/>
<enum name="GL_ACTIVE_UNIFORMS"/>
<enum name="GL_ACTIVE_UNIFORM_MAX_LENGTH"/>
<enum name="GL_SHADER_SOURCE_LENGTH"/>
<enum name="GL_ACTIVE_ATTRIBUTES"/>
<enum name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"/>
<enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/>
<enum name="GL_SHADING_LANGUAGE_VERSION"/>
<enum name="GL_CURRENT_PROGRAM"/>
<enum name="GL_POINT_SPRITE_COORD_ORIGIN"/>
<enum name="GL_LOWER_LEFT"/>
<enum name="GL_UPPER_LEFT"/>
<enum name="GL_STENCIL_BACK_REF"/>
<enum name="GL_STENCIL_BACK_VALUE_MASK"/>
<enum name="GL_STENCIL_BACK_WRITEMASK"/>
<enum name="GL_VERTEX_PROGRAM_TWO_SIDE"/>
<enum name="GL_POINT_SPRITE"/>
<enum name="GL_COORD_REPLACE"/>
<enum name="GL_MAX_TEXTURE_COORDS"/>
<command name="glBlendEquationSeparate"/>
<command name="glDrawBuffers"/>
<command name="glStencilOpSeparate"/>
<command name="glStencilFuncSeparate"/>
<command name="glStencilMaskSeparate"/>
<command name="glAttachShader"/>
<command name="glBindAttribLocation"/>
<command name="glCompileShader"/>
<command name="glCreateProgram"/>
<command name="glCreateShader"/>
<command name="glDeleteProgram"/>
<command name="glDeleteShader"/>
<command name="glDetachShader"/>
<command name="glDisableVertexAttribArray"/>
<command name="glEnableVertexAttribArray"/>
<command name="glGetActiveAttrib"/>
<command name="glGetActiveUniform"/>
<command name="glGetAttachedShaders"/>
<command name="glGetAttribLocation"/>
<command name="glGetProgramiv"/>
<command name="glGetProgramInfoLog"/>
<command name="glGetShaderiv"/>
<command name="glGetShaderInfoLog"/>
<command name="glGetShaderSource"/>
<command name="glGetUniformLocation"/>
<command name="glGetUniformfv"/>
<command name="glGetUniformiv"/>
<command name="glGetVertexAttribdv"/>
<command name="glGetVertexAttribfv"/>
<command name="glGetVertexAttribiv"/>
<command name="glGetVertexAttribPointerv"/>
<command name="glIsProgram"/>
<command name="glIsShader"/>
<command name="glLinkProgram"/>
<command name="glShaderSource"/>
<command name="glUseProgram"/>
<command name="glUniform1f"/>
<command name="glUniform2f"/>
<command name="glUniform3f"/>
<command name="glUniform4f"/>
<command name="glUniform1i"/>
<command name="glUniform2i"/>
<command name="glUniform3i"/>
<command name="glUniform4i"/>
<command name="glUniform1fv"/>
<command name="glUniform2fv"/>
<command name="glUniform3fv"/>
<command name="glUniform4fv"/>
<command name="glUniform1iv"/>
<command name="glUniform2iv"/>
<command name="glUniform3iv"/>
<command name="glUniform4iv"/>
<command name="glUniformMatrix2fv"/>
<command name="glUniformMatrix3fv"/>
<command name="glUniformMatrix4fv"/>
<command name="glValidateProgram"/>
<command name="glVertexAttrib1d"/>
<command name="glVertexAttrib1dv"/>
<command name="glVertexAttrib1f"/>
<command name="glVertexAttrib1fv"/>
<command name="glVertexAttrib1s"/>
<command name="glVertexAttrib1sv"/>
<command name="glVertexAttrib2d"/>
<command name="glVertexAttrib2dv"/>
<command name="glVertexAttrib2f"/>
<command name="glVertexAttrib2fv"/>
<command name="glVertexAttrib2s"/>
<command name="glVertexAttrib2sv"/>
<command name="glVertexAttrib3d"/>
<command name="glVertexAttrib3dv"/>
<command name="glVertexAttrib3f"/>
<command name="glVertexAttrib3fv"/>
<command name="glVertexAttrib3s"/>
<command name="glVertexAttrib3sv"/>
<command name="glVertexAttrib4Nbv"/>
<command name="glVertexAttrib4Niv"/>
<command name="glVertexAttrib4Nsv"/>
<command name="glVertexAttrib4Nub"/>
<command name="glVertexAttrib4Nubv"/>
<command name="glVertexAttrib4Nuiv"/>
<command name="glVertexAttrib4Nusv"/>
<command name="glVertexAttrib4bv"/>
<command name="glVertexAttrib4d"/>
<command name="glVertexAttrib4dv"/>
<command name="glVertexAttrib4f"/>
<command name="glVertexAttrib4fv"/>
<command name="glVertexAttrib4iv"/>
<command name="glVertexAttrib4s"/>
<command name="glVertexAttrib4sv"/>
<command name="glVertexAttrib4ubv"/>
<command name="glVertexAttrib4uiv"/>
<command name="glVertexAttrib4usv"/>
<command name="glVertexAttribPointer"/>
</require>
</feature>
<feature api="gl" name="GL_VERSION_2_1" number="2.1">
<require>
<enum name="GL_PIXEL_PACK_BUFFER"/>
<enum name="GL_PIXEL_UNPACK_BUFFER"/>
<enum name="GL_PIXEL_PACK_BUFFER_BINDING"/>
<enum name="GL_PIXEL_UNPACK_BUFFER_BINDING"/>
<enum name="GL_FLOAT_MAT2x3"/>
<enum name="GL_FLOAT_MAT2x4"/>
<enum name="GL_FLOAT_MAT3x2"/>
<enum name="GL_FLOAT_MAT3x4"/>
<enum name="GL_FLOAT_MAT4x2"/>
<enum name="GL_FLOAT_MAT4x3"/>
<enum name="GL_SRGB"/>
<enum name="GL_SRGB8"/>
<enum name="GL_SRGB_ALPHA"/>
<enum name="GL_SRGB8_ALPHA8"/>
<enum name="GL_COMPRESSED_SRGB"/>
<enum name="GL_COMPRESSED_SRGB_ALPHA"/>
<enum name="GL_CURRENT_RASTER_SECONDARY_COLOR"/>
<enum name="GL_SLUMINANCE_ALPHA"/>
<enum name="GL_SLUMINANCE8_ALPHA8"/>
<enum name="GL_SLUMINANCE"/>
<enum name="GL_SLUMINANCE8"/>
<enum name="GL_COMPRESSED_SLUMINANCE"/>
<enum name="GL_COMPRESSED_SLUMINANCE_ALPHA"/>
<command name="glUniformMatrix2x3fv"/>
<command name="glUniformMatrix3x2fv"/>
<command name="glUniformMatrix2x4fv"/>
<command name="glUniformMatrix4x2fv"/>
<command name="glUniformMatrix3x4fv"/>
<command name="glUniformMatrix4x3fv"/>
</require>
</feature>
<feature api="gl" name="GL_VERSION_3_0" number="3.0">
<require>
<enum name="GL_COMPARE_REF_TO_TEXTURE"/>
<enum name="GL_CLIP_DISTANCE0"/>
<enum name="GL_CLIP_DISTANCE1"/>
<enum name="GL_CLIP_DISTANCE2"/>
<enum name="GL_CLIP_DISTANCE3"/>
<enum name="GL_CLIP_DISTANCE4"/>
<enum name="GL_CLIP_DISTANCE5"/>
<enum name="GL_CLIP_DISTANCE6"/>
<enum name="GL_CLIP_DISTANCE7"/>
<enum name="GL_MAX_CLIP_DISTANCES"/>
<enum name="GL_MAJOR_VERSION"/>
<enum name="GL_MINOR_VERSION"/>
<enum name="GL_NUM_EXTENSIONS"/>
<enum name="GL_CONTEXT_FLAGS"/>
<enum name="GL_COMPRESSED_RED"/>
<enum name="GL_COMPRESSED_RG"/>
<enum name="GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT"/>
<enum name="GL_RGBA32F"/>
<enum name="GL_RGB32F"/>
<enum name="GL_RGBA16F"/>
<enum name="GL_RGB16F"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
<enum name="GL_MAX_ARRAY_TEXTURE_LAYERS"/>
<enum name="GL_MIN_PROGRAM_TEXEL_OFFSET"/>
<enum name="GL_MAX_PROGRAM_TEXEL_OFFSET"/>
<enum name="GL_CLAMP_READ_COLOR"/>
<enum name="GL_FIXED_ONLY"/>
<enum name="GL_MAX_VARYING_COMPONENTS"/>
<enum name="GL_TEXTURE_1D_ARRAY"/>
<enum name="GL_PROXY_TEXTURE_1D_ARRAY"/>
<enum name="GL_TEXTURE_2D_ARRAY"/>
<enum name="GL_PROXY_TEXTURE_2D_ARRAY"/>
<enum name="GL_TEXTURE_BINDING_1D_ARRAY"/>
<enum name="GL_TEXTURE_BINDING_2D_ARRAY"/>
<enum name="GL_R11F_G11F_B10F"/>
<enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
<enum name="GL_RGB9_E5"/>
<enum name="GL_UNSIGNED_INT_5_9_9_9_REV"/>
<enum name="GL_TEXTURE_SHARED_SIZE"/>
<enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE"/>
<enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"/>
<enum name="GL_TRANSFORM_FEEDBACK_VARYINGS"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/>
<enum name="GL_PRIMITIVES_GENERATED"/>
<enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/>
<enum name="GL_RASTERIZER_DISCARD"/>
<enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"/>
<enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"/>
<enum name="GL_INTERLEAVED_ATTRIBS"/>
<enum name="GL_SEPARATE_ATTRIBS"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/>
<enum name="GL_RGBA32UI"/>
<enum name="GL_RGB32UI"/>
<enum name="GL_RGBA16UI"/>
<enum name="GL_RGB16UI"/>
<enum name="GL_RGBA8UI"/>
<enum name="GL_RGB8UI"/>
<enum name="GL_RGBA32I"/>
<enum name="GL_RGB32I"/>
<enum name="GL_RGBA16I"/>
<enum name="GL_RGB16I"/>
<enum name="GL_RGBA8I"/>
<enum name="GL_RGB8I"/>
<enum name="GL_RED_INTEGER"/>
<enum name="GL_GREEN_INTEGER"/>
<enum name="GL_BLUE_INTEGER"/>
<enum name="GL_RGB_INTEGER"/>
<enum name="GL_RGBA_INTEGER"/>
<enum name="GL_BGR_INTEGER"/>
<enum name="GL_BGRA_INTEGER"/>
<enum name="GL_SAMPLER_1D_ARRAY"/>
<enum name="GL_SAMPLER_2D_ARRAY"/>
<enum name="GL_SAMPLER_1D_ARRAY_SHADOW"/>
<enum name="GL_SAMPLER_2D_ARRAY_SHADOW"/>
<enum name="GL_SAMPLER_CUBE_SHADOW"/>
<enum name="GL_UNSIGNED_INT_VEC2"/>
<enum name="GL_UNSIGNED_INT_VEC3"/>
<enum name="GL_UNSIGNED_INT_VEC4"/>
<enum name="GL_INT_SAMPLER_1D"/>
<enum name="GL_INT_SAMPLER_2D"/>
<enum name="GL_INT_SAMPLER_3D"/>
<enum name="GL_INT_SAMPLER_CUBE"/>
<enum name="GL_INT_SAMPLER_1D_ARRAY"/>
<enum name="GL_INT_SAMPLER_2D_ARRAY"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_1D"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_2D"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_3D"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_CUBE"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/>
<enum name="GL_QUERY_WAIT"/>
<enum name="GL_QUERY_NO_WAIT"/>
<enum name="GL_QUERY_BY_REGION_WAIT"/>
<enum name="GL_QUERY_BY_REGION_NO_WAIT"/>
<enum name="GL_BUFFER_ACCESS_FLAGS"/>
<enum name="GL_BUFFER_MAP_LENGTH"/>
<enum name="GL_BUFFER_MAP_OFFSET"/>
<command name="glColorMaski"/>
<command name="glGetBooleani_v"/>
<command name="glGetIntegeri_v"/>
<command name="glEnablei"/>
<command name="glDisablei"/>
<command name="glIsEnabledi"/>
<command name="glBeginTransformFeedback"/>
<command name="glEndTransformFeedback"/>
<command name="glBindBufferRange"/>
<command name="glBindBufferBase"/>
<command name="glTransformFeedbackVaryings"/>
<command name="glGetTransformFeedbackVarying"/>
<command name="glClampColor"/>
<command name="glBeginConditionalRender"/>
<command name="glEndConditionalRender"/>
<command name="glVertexAttribIPointer"/>
<command name="glGetVertexAttribIiv"/>
<command name="glGetVertexAttribIuiv"/>
<command name="glVertexAttribI1i"/>
<command name="glVertexAttribI2i"/>
<command name="glVertexAttribI3i"/>
<command name="glVertexAttribI4i"/>
<command name="glVertexAttribI1ui"/>
<command name="glVertexAttribI2ui"/>
<command name="glVertexAttribI3ui"/>
<command name="glVertexAttribI4ui"/>
<command name="glVertexAttribI1iv"/>
<command name="glVertexAttribI2iv"/>
<command name="glVertexAttribI3iv"/>
<command name="glVertexAttribI4iv"/>
<command name="glVertexAttribI1uiv"/>
<command name="glVertexAttribI2uiv"/>
<command name="glVertexAttribI3uiv"/>
<command name="glVertexAttribI4uiv"/>
<command name="glVertexAttribI4bv"/>
<command name="glVertexAttribI4sv"/>
<command name="glVertexAttribI4ubv"/>
<command name="glVertexAttribI4usv"/>
<command name="glGetUniformuiv"/>
<command name="glBindFragDataLocation"/>
<command name="glGetFragDataLocation"/>
<command name="glUniform1ui"/>
<command name="glUniform2ui"/>
<command name="glUniform3ui"/>
<command name="glUniform4ui"/>
<command name="glUniform1uiv"/>
<command name="glUniform2uiv"/>
<command name="glUniform3uiv"/>
<command name="glUniform4uiv"/>
<command name="glTexParameterIiv"/>
<command name="glTexParameterIuiv"/>
<command name="glGetTexParameterIiv"/>
<command name="glGetTexParameterIuiv"/>
<command name="glClearBufferiv"/>
<command name="glClearBufferuiv"/>
<command name="glClearBufferfv"/>
<command name="glClearBufferfi"/>
<command name="glGetStringi"/>
</require>
<require comment="Reuse ARB_depth_buffer_float">
<enum name="GL_DEPTH_COMPONENT32F"/>
<enum name="GL_DEPTH32F_STENCIL8"/>
<enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/>
</require>
<require comment="Reuse ARB_framebuffer_object">
<enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/>
<enum name="GL_FRAMEBUFFER_DEFAULT"/>
<enum name="GL_FRAMEBUFFER_UNDEFINED"/>
<enum name="GL_DEPTH_STENCIL_ATTACHMENT"/>
<enum name="GL_MAX_RENDERBUFFER_SIZE"/>
<enum name="GL_DEPTH_STENCIL"/>
<enum name="GL_UNSIGNED_INT_24_8"/>
<enum name="GL_DEPTH24_STENCIL8"/>
<enum name="GL_TEXTURE_STENCIL_SIZE"/>
<enum name="GL_TEXTURE_RED_TYPE"/>
<enum name="GL_TEXTURE_GREEN_TYPE"/>
<enum name="GL_TEXTURE_BLUE_TYPE"/>
<enum name="GL_TEXTURE_ALPHA_TYPE"/>
<enum name="GL_TEXTURE_DEPTH_TYPE"/>
<enum name="GL_UNSIGNED_NORMALIZED"/>
<enum name="GL_FRAMEBUFFER_BINDING"/>
<enum name="GL_DRAW_FRAMEBUFFER_BINDING"/>
<enum name="GL_RENDERBUFFER_BINDING"/>
<enum name="GL_READ_FRAMEBUFFER"/>
<enum name="GL_DRAW_FRAMEBUFFER"/>
<enum name="GL_READ_FRAMEBUFFER_BINDING"/>
<enum name="GL_RENDERBUFFER_SAMPLES"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
<enum name="GL_FRAMEBUFFER_COMPLETE"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"/>
<enum name="GL_FRAMEBUFFER_UNSUPPORTED"/>
<enum name="GL_MAX_COLOR_ATTACHMENTS"/>
<enum name="GL_COLOR_ATTACHMENT0"/>
<enum name="GL_COLOR_ATTACHMENT1"/>
<enum name="GL_COLOR_ATTACHMENT2"/>
<enum name="GL_COLOR_ATTACHMENT3"/>
<enum name="GL_COLOR_ATTACHMENT4"/>
<enum name="GL_COLOR_ATTACHMENT5"/>
<enum name="GL_COLOR_ATTACHMENT6"/>
<enum name="GL_COLOR_ATTACHMENT7"/>
<enum name="GL_COLOR_ATTACHMENT8"/>
<enum name="GL_COLOR_ATTACHMENT9"/>
<enum name="GL_COLOR_ATTACHMENT10"/>
<enum name="GL_COLOR_ATTACHMENT11"/>
<enum name="GL_COLOR_ATTACHMENT12"/>
<enum name="GL_COLOR_ATTACHMENT13"/>
<enum name="GL_COLOR_ATTACHMENT14"/>
<enum name="GL_COLOR_ATTACHMENT15"/>
<enum name="GL_COLOR_ATTACHMENT16"/>
<enum name="GL_COLOR_ATTACHMENT17"/>
<enum name="GL_COLOR_ATTACHMENT18"/>
<enum name="GL_COLOR_ATTACHMENT19"/>
<enum name="GL_COLOR_ATTACHMENT20"/>
<enum name="GL_COLOR_ATTACHMENT21"/>
<enum name="GL_COLOR_ATTACHMENT22"/>
<enum name="GL_COLOR_ATTACHMENT23"/>
<enum name="GL_COLOR_ATTACHMENT24"/>
<enum name="GL_COLOR_ATTACHMENT25"/>
<enum name="GL_COLOR_ATTACHMENT26"/>
<enum name="GL_COLOR_ATTACHMENT27"/>
<enum name="GL_COLOR_ATTACHMENT28"/>
<enum name="GL_COLOR_ATTACHMENT29"/>
<enum name="GL_COLOR_ATTACHMENT30"/>
<enum name="GL_COLOR_ATTACHMENT31"/>
<enum name="GL_DEPTH_ATTACHMENT"/>
<enum name="GL_STENCIL_ATTACHMENT"/>
<enum name="GL_FRAMEBUFFER"/>
<enum name="GL_RENDERBUFFER"/>
<enum name="GL_RENDERBUFFER_WIDTH"/>
<enum name="GL_RENDERBUFFER_HEIGHT"/>
<enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
<enum name="GL_STENCIL_INDEX1"/>
<enum name="GL_STENCIL_INDEX4"/>
<enum name="GL_STENCIL_INDEX8"/>
<enum name="GL_STENCIL_INDEX16"/>
<enum name="GL_RENDERBUFFER_RED_SIZE"/>
<enum name="GL_RENDERBUFFER_GREEN_SIZE"/>
<enum name="GL_RENDERBUFFER_BLUE_SIZE"/>
<enum name="GL_RENDERBUFFER_ALPHA_SIZE"/>
<enum name="GL_RENDERBUFFER_DEPTH_SIZE"/>
<enum name="GL_RENDERBUFFER_STENCIL_SIZE"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
<enum name="GL_MAX_SAMPLES"/>
<command name="glIsRenderbuffer"/>
<command name="glBindRenderbuffer"/>
<command name="glDeleteRenderbuffers"/>
<command name="glGenRenderbuffers"/>
<command name="glRenderbufferStorage"/>
<command name="glGetRenderbufferParameteriv"/>
<command name="glIsFramebuffer"/>
<command name="glBindFramebuffer"/>
<command name="glDeleteFramebuffers"/>
<command name="glGenFramebuffers"/>
<command name="glCheckFramebufferStatus"/>
<command name="glFramebufferTexture1D"/>
<command name="glFramebufferTexture2D"/>
<command name="glFramebufferTexture3D"/>
<command name="glFramebufferRenderbuffer"/>
<command name="glGetFramebufferAttachmentParameteriv"/>
<command name="glGenerateMipmap"/>
<command name="glBlitFramebuffer"/>
<command name="glRenderbufferStorageMultisample"/>
<command name="glFramebufferTextureLayer"/>
</require>
<require profile="compatibility" comment="Reuse ARB_framebuffer_object compatibility profile">
<enum name="GL_INDEX"/>
<enum name="GL_TEXTURE_LUMINANCE_TYPE"/>
<enum name="GL_TEXTURE_INTENSITY_TYPE"/>
</require>
<require comment="Reuse ARB_framebuffer_sRGB">
<enum name="GL_FRAMEBUFFER_SRGB"/>
</require>
<require comment="Reuse ARB_half_float_vertex">
<type name="GLhalf"/>
<enum name="GL_HALF_FLOAT"/>
</require>
<require comment="Reuse ARB_map_buffer_range">
<enum name="GL_MAP_READ_BIT"/>
<enum name="GL_MAP_WRITE_BIT"/>
<enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
<enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
<enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
<enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
<command name="glMapBufferRange"/>
<command name="glFlushMappedBufferRange"/>
</require>
<require comment="Reuse ARB_texture_compression_rgtc">
<enum name="GL_COMPRESSED_RED_RGTC1"/>
<enum name="GL_COMPRESSED_SIGNED_RED_RGTC1"/>
<enum name="GL_COMPRESSED_RG_RGTC2"/>
<enum name="GL_COMPRESSED_SIGNED_RG_RGTC2"/>
</require>
<require comment="Reuse ARB_texture_rg">
<enum name="GL_RG"/>
<enum name="GL_RG_INTEGER"/>
<enum name="GL_R8"/>
<enum name="GL_R16"/>
<enum name="GL_RG8"/>
<enum name="GL_RG16"/>
<enum name="GL_R16F"/>
<enum name="GL_R32F"/>
<enum name="GL_RG16F"/>
<enum name="GL_RG32F"/>
<enum name="GL_R8I"/>
<enum name="GL_R8UI"/>
<enum name="GL_R16I"/>
<enum name="GL_R16UI"/>
<enum name="GL_R32I"/>
<enum name="GL_R32UI"/>
<enum name="GL_RG8I"/>
<enum name="GL_RG8UI"/>
<enum name="GL_RG16I"/>
<enum name="GL_RG16UI"/>
<enum name="GL_RG32I"/>
<enum name="GL_RG32UI"/>
</require>
<require comment="Reuse ARB_vertex_array_object">
<enum name="GL_VERTEX_ARRAY_BINDING"/>
<enum name="GL_CLAMP_VERTEX_COLOR"/>
<enum name="GL_CLAMP_FRAGMENT_COLOR"/>
<enum name="GL_ALPHA_INTEGER"/>
<command name="glBindVertexArray"/>
<command name="glDeleteVertexArrays"/>
<command name="glGenVertexArrays"/>
<command name="glIsVertexArray"/>
</require>
</feature>
<feature api="gl" name="GL_VERSION_3_1" number="3.1">
<require>
<enum name="GL_SAMPLER_2D_RECT"/>
<enum name="GL_SAMPLER_2D_RECT_SHADOW"/>
<enum name="GL_SAMPLER_BUFFER"/>
<enum name="GL_INT_SAMPLER_2D_RECT"/>
<enum name="GL_INT_SAMPLER_BUFFER"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_2D_RECT"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/>
<enum name="GL_TEXTURE_BUFFER"/>
<enum name="GL_MAX_TEXTURE_BUFFER_SIZE"/>
<enum name="GL_TEXTURE_BINDING_BUFFER"/>
<enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/>
<enum name="GL_TEXTURE_RECTANGLE"/>
<enum name="GL_TEXTURE_BINDING_RECTANGLE"/>
<enum name="GL_PROXY_TEXTURE_RECTANGLE"/>
<enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE"/>
<enum name="GL_R8_SNORM"/>
<enum name="GL_RG8_SNORM"/>
<enum name="GL_RGB8_SNORM"/>
<enum name="GL_RGBA8_SNORM"/>
<enum name="GL_R16_SNORM"/>
<enum name="GL_RG16_SNORM"/>
<enum name="GL_RGB16_SNORM"/>
<enum name="GL_RGBA16_SNORM"/>
<enum name="GL_SIGNED_NORMALIZED"/>
<enum name="GL_PRIMITIVE_RESTART"/>
<enum name="GL_PRIMITIVE_RESTART_INDEX"/>
<command name="glDrawArraysInstanced"/>
<command name="glDrawElementsInstanced"/>
<command name="glTexBuffer"/>
<command name="glPrimitiveRestartIndex"/>
</require>
<require comment="Reuse ARB_copy_buffer">
<enum name="GL_COPY_READ_BUFFER"/>
<enum name="GL_COPY_WRITE_BUFFER"/>
<command name="glCopyBufferSubData"/>
</require>
<require comment="Reuse ARB_uniform_buffer_object">
<enum name="GL_UNIFORM_BUFFER"/>
<enum name="GL_UNIFORM_BUFFER_BINDING"/>
<enum name="GL_UNIFORM_BUFFER_START"/>
<enum name="GL_UNIFORM_BUFFER_SIZE"/>
<enum name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
<enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
<enum name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
<enum name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
<enum name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
<enum name="GL_MAX_UNIFORM_BLOCK_SIZE"/>
<enum name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
<enum name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
<enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/>
<enum name="GL_ACTIVE_UNIFORM_BLOCKS"/>
<enum name="GL_UNIFORM_TYPE"/>
<enum name="GL_UNIFORM_SIZE"/>
<enum name="GL_UNIFORM_NAME_LENGTH"/>
<enum name="GL_UNIFORM_BLOCK_INDEX"/>
<enum name="GL_UNIFORM_OFFSET"/>
<enum name="GL_UNIFORM_ARRAY_STRIDE"/>
<enum name="GL_UNIFORM_MATRIX_STRIDE"/>
<enum name="GL_UNIFORM_IS_ROW_MAJOR"/>
<enum name="GL_UNIFORM_BLOCK_BINDING"/>
<enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/>
<enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/>
<enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
<enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
<enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
<enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/>
<enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
<enum name="GL_INVALID_INDEX"/>
<command name="glGetUniformIndices"/>
<command name="glGetActiveUniformsiv"/>
<command name="glGetActiveUniformName"/>
<command name="glGetUniformBlockIndex"/>
<command name="glGetActiveUniformBlockiv"/>
<command name="glGetActiveUniformBlockName"/>
<command name="glUniformBlockBinding"/>
<command name="glBindBufferRange"/>
<command name="glBindBufferBase"/>
<command name="glGetIntegeri_v"/>
</require>
</feature>
<feature api="gl" name="GL_VERSION_3_2" number="3.2">
<require>
<enum name="GL_CONTEXT_CORE_PROFILE_BIT"/>
<enum name="GL_CONTEXT_COMPATIBILITY_PROFILE_BIT"/>
<enum name="GL_LINES_ADJACENCY"/>
<enum name="GL_LINE_STRIP_ADJACENCY"/>
<enum name="GL_TRIANGLES_ADJACENCY"/>
<enum name="GL_TRIANGLE_STRIP_ADJACENCY"/>
<enum name="GL_PROGRAM_POINT_SIZE"/>
<enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/>
<enum name="GL_GEOMETRY_SHADER"/>
<enum name="GL_GEOMETRY_VERTICES_OUT"/>
<enum name="GL_GEOMETRY_INPUT_TYPE"/>
<enum name="GL_GEOMETRY_OUTPUT_TYPE"/>
<enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/>
<enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/>
<enum name="GL_MAX_VERTEX_OUTPUT_COMPONENTS"/>
<enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/>
<enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/>
<enum name="GL_MAX_FRAGMENT_INPUT_COMPONENTS"/>
<enum name="GL_CONTEXT_PROFILE_MASK"/>
</require>
<require comment="Reuse ARB_depth_clamp">
<enum name="GL_DEPTH_CLAMP"/>
</require>
<require comment="Reuse ARB_draw_elements_base_vertex">
<command name="glDrawElementsBaseVertex"/>
<command name="glDrawRangeElementsBaseVertex"/>
<command name="glDrawElementsInstancedBaseVertex"/>
<command name="glMultiDrawElementsBaseVertex"/>
</require>
<require comment="Reuse ARB_fragment_coord_conventions (none)">
</require>
<require comment="Reuse ARB_provoking_vertex">
<enum name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION"/>
<enum name="GL_FIRST_VERTEX_CONVENTION"/>
<enum name="GL_LAST_VERTEX_CONVENTION"/>
<enum name="GL_PROVOKING_VERTEX"/>
<command name="glProvokingVertex"/>
</require>
<require comment="Reuse ARB_seamless_cube_map">
<enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
</require>
<require comment="Reuse ARB_sync">
<enum name="GL_MAX_SERVER_WAIT_TIMEOUT"/>
<enum name="GL_OBJECT_TYPE"/>
<enum name="GL_SYNC_CONDITION"/>
<enum name="GL_SYNC_STATUS"/>
<enum name="GL_SYNC_FLAGS"/>
<enum name="GL_SYNC_FENCE"/>
<enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/>
<enum name="GL_UNSIGNALED"/>
<enum name="GL_SIGNALED"/>
<enum name="GL_ALREADY_SIGNALED"/>
<enum name="GL_TIMEOUT_EXPIRED"/>
<enum name="GL_CONDITION_SATISFIED"/>
<enum name="GL_WAIT_FAILED"/>
<enum name="GL_TIMEOUT_IGNORED"/>
<enum name="GL_SYNC_FLUSH_COMMANDS_BIT"/>
<command name="glFenceSync"/>
<command name="glIsSync"/>
<command name="glDeleteSync"/>
<command name="glClientWaitSync"/>
<command name="glWaitSync"/>
<command name="glGetInteger64v"/>
<command name="glGetSynciv"/>
</require>
<require comment="Reuse ARB_texture_multisample">
<enum name="GL_SAMPLE_POSITION"/>
<enum name="GL_SAMPLE_MASK"/>
<enum name="GL_SAMPLE_MASK_VALUE"/>
<enum name="GL_MAX_SAMPLE_MASK_WORDS"/>
<enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
<enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE"/>
<enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
<enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_TEXTURE_SAMPLES"/>
<enum name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/>
<enum name="GL_SAMPLER_2D_MULTISAMPLE"/>
<enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/>
<enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_MAX_COLOR_TEXTURE_SAMPLES"/>
<enum name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/>
<enum name="GL_MAX_INTEGER_SAMPLES"/>
<!-- /* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */ -->
<command name="glGetInteger64i_v"/>
<command name="glGetBufferParameteri64v"/>
<command name="glFramebufferTexture"/>
<command name="glTexImage2DMultisample"/>
<command name="glTexImage3DMultisample"/>
<command name="glGetMultisamplefv"/>
<command name="glSampleMaski"/>
</require>
<!-- OpenGL 3.2 is where core and compatibility profiles were first
introduced, so many, many things were removed from the core
profile in this version. A few were reintroduced later (e.g.
GetPointerv / STACK_{UNDER,OVER}FLOW by OpenGL 4.3 for debug
functionality). -->
<remove profile="core" comment="Compatibility-only GL 1.0 features removed from GL 3.2">
<command name="glNewList"/>
<command name="glEndList"/>
<command name="glCallList"/>
<command name="glCallLists"/>
<command name="glDeleteLists"/>
<command name="glGenLists"/>
<command name="glListBase"/>
<command name="glBegin"/>
<command name="glBitmap"/>
<command name="glColor3b"/>
<command name="glColor3bv"/>
<command name="glColor3d"/>
<command name="glColor3dv"/>
<command name="glColor3f"/>
<command name="glColor3fv"/>
<command name="glColor3i"/>
<command name="glColor3iv"/>
<command name="glColor3s"/>
<command name="glColor3sv"/>
<command name="glColor3ub"/>
<command name="glColor3ubv"/>
<command name="glColor3ui"/>
<command name="glColor3uiv"/>
<command name="glColor3us"/>
<command name="glColor3usv"/>
<command name="glColor4b"/>
<command name="glColor4bv"/>
<command name="glColor4d"/>
<command name="glColor4dv"/>
<command name="glColor4f"/>
<command name="glColor4fv"/>
<command name="glColor4i"/>
<command name="glColor4iv"/>
<command name="glColor4s"/>
<command name="glColor4sv"/>
<command name="glColor4ub"/>
<command name="glColor4ubv"/>
<command name="glColor4ui"/>
<command name="glColor4uiv"/>
<command name="glColor4us"/>
<command name="glColor4usv"/>
<command name="glEdgeFlag"/>
<command name="glEdgeFlagv"/>
<command name="glEnd"/>
<command name="glIndexd"/>
<command name="glIndexdv"/>
<command name="glIndexf"/>
<command name="glIndexfv"/>
<command name="glIndexi"/>
<command name="glIndexiv"/>
<command name="glIndexs"/>
<command name="glIndexsv"/>
<command name="glNormal3b"/>
<command name="glNormal3bv"/>
<command name="glNormal3d"/>
<command name="glNormal3dv"/>
<command name="glNormal3f"/>
<command name="glNormal3fv"/>
<command name="glNormal3i"/>
<command name="glNormal3iv"/>
<command name="glNormal3s"/>
<command name="glNormal3sv"/>
<command name="glRasterPos2d"/>
<command name="glRasterPos2dv"/>
<command name="glRasterPos2f"/>
<command name="glRasterPos2fv"/>
<command name="glRasterPos2i"/>
<command name="glRasterPos2iv"/>
<command name="glRasterPos2s"/>
<command name="glRasterPos2sv"/>
<command name="glRasterPos3d"/>
<command name="glRasterPos3dv"/>
<command name="glRasterPos3f"/>
<command name="glRasterPos3fv"/>
<command name="glRasterPos3i"/>
<command name="glRasterPos3iv"/>
<command name="glRasterPos3s"/>
<command name="glRasterPos3sv"/>
<command name="glRasterPos4d"/>
<command name="glRasterPos4dv"/>
<command name="glRasterPos4f"/>
<command name="glRasterPos4fv"/>
<command name="glRasterPos4i"/>
<command name="glRasterPos4iv"/>
<command name="glRasterPos4s"/>
<command name="glRasterPos4sv"/>
<command name="glRectd"/>
<command name="glRectdv"/>
<command name="glRectf"/>
<command name="glRectfv"/>
<command name="glRecti"/>
<command name="glRectiv"/>
<command name="glRects"/>
<command name="glRectsv"/>
<command name="glTexCoord1d"/>
<command name="glTexCoord1dv"/>
<command name="glTexCoord1f"/>
<command name="glTexCoord1fv"/>
<command name="glTexCoord1i"/>
<command name="glTexCoord1iv"/>
<command name="glTexCoord1s"/>
<command name="glTexCoord1sv"/>
<command name="glTexCoord2d"/>
<command name="glTexCoord2dv"/>
<command name="glTexCoord2f"/>
<command name="glTexCoord2fv"/>
<command name="glTexCoord2i"/>
<command name="glTexCoord2iv"/>
<command name="glTexCoord2s"/>
<command name="glTexCoord2sv"/>
<command name="glTexCoord3d"/>
<command name="glTexCoord3dv"/>
<command name="glTexCoord3f"/>
<command name="glTexCoord3fv"/>
<command name="glTexCoord3i"/>
<command name="glTexCoord3iv"/>
<command name="glTexCoord3s"/>
<command name="glTexCoord3sv"/>
<command name="glTexCoord4d"/>
<command name="glTexCoord4dv"/>
<command name="glTexCoord4f"/>
<command name="glTexCoord4fv"/>
<command name="glTexCoord4i"/>
<command name="glTexCoord4iv"/>
<command name="glTexCoord4s"/>
<command name="glTexCoord4sv"/>
<command name="glVertex2d"/>
<command name="glVertex2dv"/>
<command name="glVertex2f"/>
<command name="glVertex2fv"/>
<command name="glVertex2i"/>
<command name="glVertex2iv"/>
<command name="glVertex2s"/>
<command name="glVertex2sv"/>
<command name="glVertex3d"/>
<command name="glVertex3dv"/>
<command name="glVertex3f"/>
<command name="glVertex3fv"/>
<command name="glVertex3i"/>
<command name="glVertex3iv"/>
<command name="glVertex3s"/>
<command name="glVertex3sv"/>
<command name="glVertex4d"/>
<command name="glVertex4dv"/>
<command name="glVertex4f"/>
<command name="glVertex4fv"/>
<command name="glVertex4i"/>
<command name="glVertex4iv"/>
<command name="glVertex4s"/>
<command name="glVertex4sv"/>
<command name="glClipPlane"/>
<command name="glColorMaterial"/>
<command name="glFogf"/>
<command name="glFogfv"/>
<command name="glFogi"/>
<command name="glFogiv"/>
<command name="glLightf"/>
<command name="glLightfv"/>
<command name="glLighti"/>
<command name="glLightiv"/>
<command name="glLightModelf"/>
<command name="glLightModelfv"/>
<command name="glLightModeli"/>
<command name="glLightModeliv"/>
<command name="glLineStipple"/>
<command name="glMaterialf"/>
<command name="glMaterialfv"/>
<command name="glMateriali"/>
<command name="glMaterialiv"/>
<command name="glPolygonStipple"/>
<command name="glShadeModel"/>
<command name="glTexEnvf"/>
<command name="glTexEnvfv"/>
<command name="glTexEnvi"/>
<command name="glTexEnviv"/>
<command name="glTexGend"/>
<command name="glTexGendv"/>
<command name="glTexGenf"/>
<command name="glTexGenfv"/>
<command name="glTexGeni"/>
<command name="glTexGeniv"/>
<command name="glFeedbackBuffer"/>
<command name="glSelectBuffer"/>
<command name="glRenderMode"/>
<command name="glInitNames"/>
<command name="glLoadName"/>
<command name="glPassThrough"/>
<command name="glPopName"/>
<command name="glPushName"/>
<command name="glClearAccum"/>
<command name="glClearIndex"/>
<command name="glIndexMask"/>
<command name="glAccum"/>
<command name="glPopAttrib"/>
<command name="glPushAttrib"/>
<command name="glMap1d"/>
<command name="glMap1f"/>
<command name="glMap2d"/>
<command name="glMap2f"/>
<command name="glMapGrid1d"/>
<command name="glMapGrid1f"/>
<command name="glMapGrid2d"/>
<command name="glMapGrid2f"/>
<command name="glEvalCoord1d"/>
<command name="glEvalCoord1dv"/>
<command name="glEvalCoord1f"/>
<command name="glEvalCoord1fv"/>
<command name="glEvalCoord2d"/>
<command name="glEvalCoord2dv"/>
<command name="glEvalCoord2f"/>
<command name="glEvalCoord2fv"/>
<command name="glEvalMesh1"/>
<command name="glEvalPoint1"/>
<command name="glEvalMesh2"/>
<command name="glEvalPoint2"/>
<command name="glAlphaFunc"/>
<command name="glPixelZoom"/>
<command name="glPixelTransferf"/>
<command name="glPixelTransferi"/>
<command name="glPixelMapfv"/>
<command name="glPixelMapuiv"/>
<command name="glPixelMapusv"/>
<command name="glCopyPixels"/>
<command name="glDrawPixels"/>
<command name="glGetClipPlane"/>
<command name="glGetLightfv"/>
<command name="glGetLightiv"/>
<command name="glGetMapdv"/>
<command name="glGetMapfv"/>
<command name="glGetMapiv"/>
<command name="glGetMaterialfv"/>
<command name="glGetMaterialiv"/>
<command name="glGetPixelMapfv"/>
<command name="glGetPixelMapuiv"/>
<command name="glGetPixelMapusv"/>
<command name="glGetPolygonStipple"/>
<command name="glGetTexEnvfv"/>
<command name="glGetTexEnviv"/>
<command name="glGetTexGendv"/>
<command name="glGetTexGenfv"/>
<command name="glGetTexGeniv"/>
<command name="glIsList"/>
<command name="glFrustum"/>
<command name="glLoadIdentity"/>
<command name="glLoadMatrixf"/>
<command name="glLoadMatrixd"/>
<command name="glMatrixMode"/>
<command name="glMultMatrixf"/>
<command name="glMultMatrixd"/>
<command name="glOrtho"/>
<command name="glPopMatrix"/>
<command name="glPushMatrix"/>
<command name="glRotated"/>
<command name="glRotatef"/>
<command name="glScaled"/>
<command name="glScalef"/>
<command name="glTranslated"/>
<command name="glTranslatef"/>
</remove>
<remove profile="core" comment="Compatibility-only GL 1.1 features removed from GL 3.2">
<enum name="GL_CURRENT_BIT"/>
<enum name="GL_POINT_BIT"/>
<enum name="GL_LINE_BIT"/>
<enum name="GL_POLYGON_BIT"/>
<enum name="GL_POLYGON_STIPPLE_BIT"/>
<enum name="GL_PIXEL_MODE_BIT"/>
<enum name="GL_LIGHTING_BIT"/>
<enum name="GL_FOG_BIT"/>
<enum name="GL_ACCUM_BUFFER_BIT"/>
<enum name="GL_VIEWPORT_BIT"/>
<enum name="GL_TRANSFORM_BIT"/>
<enum name="GL_ENABLE_BIT"/>
<enum name="GL_HINT_BIT"/>
<enum name="GL_EVAL_BIT"/>
<enum name="GL_LIST_BIT"/>
<enum name="GL_TEXTURE_BIT"/>
<enum name="GL_SCISSOR_BIT"/>
<enum name="GL_ALL_ATTRIB_BITS"/>
<enum name="GL_CLIENT_PIXEL_STORE_BIT"/>
<enum name="GL_CLIENT_VERTEX_ARRAY_BIT"/>
<enum name="GL_CLIENT_ALL_ATTRIB_BITS"/>
<enum name="GL_QUAD_STRIP"/>
<enum name="GL_QUADS"/>
<enum name="GL_POLYGON"/>
<enum name="GL_ACCUM"/>
<enum name="GL_LOAD"/>
<enum name="GL_RETURN"/>
<enum name="GL_MULT"/>
<enum name="GL_ADD"/>
<enum name="GL_STACK_OVERFLOW"/>
<enum name="GL_STACK_UNDERFLOW"/>
<enum name="GL_AUX0"/>
<enum name="GL_AUX1"/>
<enum name="GL_AUX2"/>
<enum name="GL_AUX3"/>
<enum name="GL_2D"/>
<enum name="GL_3D"/>
<enum name="GL_3D_COLOR"/>
<enum name="GL_3D_COLOR_TEXTURE"/>
<enum name="GL_4D_COLOR_TEXTURE"/>
<enum name="GL_PASS_THROUGH_TOKEN"/>
<enum name="GL_POINT_TOKEN"/>
<enum name="GL_LINE_TOKEN"/>
<enum name="GL_POLYGON_TOKEN"/>
<enum name="GL_BITMAP_TOKEN"/>
<enum name="GL_DRAW_PIXEL_TOKEN"/>
<enum name="GL_COPY_PIXEL_TOKEN"/>
<enum name="GL_LINE_RESET_TOKEN"/>
<enum name="GL_EXP"/>
<enum name="GL_EXP2"/>
<enum name="GL_COEFF"/>
<enum name="GL_ORDER"/>
<enum name="GL_DOMAIN"/>
<enum name="GL_PIXEL_MAP_I_TO_I"/>
<enum name="GL_PIXEL_MAP_S_TO_S"/>
<enum name="GL_PIXEL_MAP_I_TO_R"/>
<enum name="GL_PIXEL_MAP_I_TO_G"/>
<enum name="GL_PIXEL_MAP_I_TO_B"/>
<enum name="GL_PIXEL_MAP_I_TO_A"/>
<enum name="GL_PIXEL_MAP_R_TO_R"/>
<enum name="GL_PIXEL_MAP_G_TO_G"/>
<enum name="GL_PIXEL_MAP_B_TO_B"/>
<enum name="GL_PIXEL_MAP_A_TO_A"/>
<enum name="GL_VERTEX_ARRAY_POINTER"/>
<enum name="GL_NORMAL_ARRAY_POINTER"/>
<enum name="GL_COLOR_ARRAY_POINTER"/>
<enum name="GL_INDEX_ARRAY_POINTER"/>
<enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
<enum name="GL_EDGE_FLAG_ARRAY_POINTER"/>
<enum name="GL_FEEDBACK_BUFFER_POINTER"/>
<enum name="GL_SELECTION_BUFFER_POINTER"/>
<enum name="GL_CURRENT_COLOR"/>
<enum name="GL_CURRENT_INDEX"/>
<enum name="GL_CURRENT_NORMAL"/>
<enum name="GL_CURRENT_TEXTURE_COORDS"/>
<enum name="GL_CURRENT_RASTER_COLOR"/>
<enum name="GL_CURRENT_RASTER_INDEX"/>
<enum name="GL_CURRENT_RASTER_TEXTURE_COORDS"/>
<enum name="GL_CURRENT_RASTER_POSITION"/>
<enum name="GL_CURRENT_RASTER_POSITION_VALID"/>
<enum name="GL_CURRENT_RASTER_DISTANCE"/>
<enum name="GL_POINT_SMOOTH"/>
<enum name="GL_LINE_STIPPLE"/>
<enum name="GL_LINE_STIPPLE_PATTERN"/>
<enum name="GL_LINE_STIPPLE_REPEAT"/>
<enum name="GL_LIST_MODE"/>
<enum name="GL_MAX_LIST_NESTING"/>
<enum name="GL_LIST_BASE"/>
<enum name="GL_LIST_INDEX"/>
<enum name="GL_POLYGON_STIPPLE"/>
<enum name="GL_EDGE_FLAG"/>
<enum name="GL_LIGHTING"/>
<enum name="GL_LIGHT_MODEL_LOCAL_VIEWER"/>
<enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
<enum name="GL_LIGHT_MODEL_AMBIENT"/>
<enum name="GL_SHADE_MODEL"/>
<enum name="GL_COLOR_MATERIAL_FACE"/>
<enum name="GL_COLOR_MATERIAL_PARAMETER"/>
<enum name="GL_COLOR_MATERIAL"/>
<enum name="GL_FOG"/>
<enum name="GL_FOG_INDEX"/>
<enum name="GL_FOG_DENSITY"/>
<enum name="GL_FOG_START"/>
<enum name="GL_FOG_END"/>
<enum name="GL_FOG_MODE"/>
<enum name="GL_FOG_COLOR"/>
<enum name="GL_ACCUM_CLEAR_VALUE"/>
<enum name="GL_MATRIX_MODE"/>
<enum name="GL_NORMALIZE"/>
<enum name="GL_MODELVIEW_STACK_DEPTH"/>
<enum name="GL_PROJECTION_STACK_DEPTH"/>
<enum name="GL_TEXTURE_STACK_DEPTH"/>
<enum name="GL_MODELVIEW_MATRIX"/>
<enum name="GL_PROJECTION_MATRIX"/>
<enum name="GL_TEXTURE_MATRIX"/>
<enum name="GL_ATTRIB_STACK_DEPTH"/>
<enum name="GL_CLIENT_ATTRIB_STACK_DEPTH"/>
<enum name="GL_ALPHA_TEST"/>
<enum name="GL_ALPHA_TEST_FUNC"/>
<enum name="GL_ALPHA_TEST_REF"/>
<enum name="GL_INDEX_LOGIC_OP"/>
<enum name="GL_LOGIC_OP"/>
<enum name="GL_AUX_BUFFERS"/>
<enum name="GL_INDEX_CLEAR_VALUE"/>
<enum name="GL_INDEX_WRITEMASK"/>
<enum name="GL_INDEX_MODE"/>
<enum name="GL_RGBA_MODE"/>
<enum name="GL_RENDER_MODE"/>
<enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
<enum name="GL_POINT_SMOOTH_HINT"/>
<enum name="GL_FOG_HINT"/>
<enum name="GL_TEXTURE_GEN_S"/>
<enum name="GL_TEXTURE_GEN_T"/>
<enum name="GL_TEXTURE_GEN_R"/>
<enum name="GL_TEXTURE_GEN_Q"/>
<enum name="GL_PIXEL_MAP_I_TO_I_SIZE"/>
<enum name="GL_PIXEL_MAP_S_TO_S_SIZE"/>
<enum name="GL_PIXEL_MAP_I_TO_R_SIZE"/>
<enum name="GL_PIXEL_MAP_I_TO_G_SIZE"/>
<enum name="GL_PIXEL_MAP_I_TO_B_SIZE"/>
<enum name="GL_PIXEL_MAP_I_TO_A_SIZE"/>
<enum name="GL_PIXEL_MAP_R_TO_R_SIZE"/>
<enum name="GL_PIXEL_MAP_G_TO_G_SIZE"/>
<enum name="GL_PIXEL_MAP_B_TO_B_SIZE"/>
<enum name="GL_PIXEL_MAP_A_TO_A_SIZE"/>
<enum name="GL_MAP_COLOR"/>
<enum name="GL_MAP_STENCIL"/>
<enum name="GL_INDEX_SHIFT"/>
<enum name="GL_INDEX_OFFSET"/>
<enum name="GL_RED_SCALE"/>
<enum name="GL_RED_BIAS"/>
<enum name="GL_ZOOM_X"/>
<enum name="GL_ZOOM_Y"/>
<enum name="GL_GREEN_SCALE"/>
<enum name="GL_GREEN_BIAS"/>
<enum name="GL_BLUE_SCALE"/>
<enum name="GL_BLUE_BIAS"/>
<enum name="GL_ALPHA_SCALE"/>
<enum name="GL_ALPHA_BIAS"/>
<enum name="GL_DEPTH_SCALE"/>
<enum name="GL_DEPTH_BIAS"/>
<enum name="GL_MAX_EVAL_ORDER"/>
<enum name="GL_MAX_LIGHTS"/>
<enum name="GL_MAX_CLIP_PLANES"/>
<enum name="GL_MAX_PIXEL_MAP_TABLE"/>
<enum name="GL_MAX_ATTRIB_STACK_DEPTH"/>
<enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
<enum name="GL_MAX_NAME_STACK_DEPTH"/>
<enum name="GL_MAX_PROJECTION_STACK_DEPTH"/>
<enum name="GL_MAX_TEXTURE_STACK_DEPTH"/>
<enum name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/>
<enum name="GL_INDEX_BITS"/>
<enum name="GL_RED_BITS"/>
<enum name="GL_GREEN_BITS"/>
<enum name="GL_BLUE_BITS"/>
<enum name="GL_ALPHA_BITS"/>
<enum name="GL_DEPTH_BITS"/>
<enum name="GL_STENCIL_BITS"/>
<enum name="GL_ACCUM_RED_BITS"/>
<enum name="GL_ACCUM_GREEN_BITS"/>
<enum name="GL_ACCUM_BLUE_BITS"/>
<enum name="GL_ACCUM_ALPHA_BITS"/>
<enum name="GL_NAME_STACK_DEPTH"/>
<enum name="GL_AUTO_NORMAL"/>
<enum name="GL_MAP1_COLOR_4"/>
<enum name="GL_MAP1_INDEX"/>
<enum name="GL_MAP1_NORMAL"/>
<enum name="GL_MAP1_TEXTURE_COORD_1"/>
<enum name="GL_MAP1_TEXTURE_COORD_2"/>
<enum name="GL_MAP1_TEXTURE_COORD_3"/>
<enum name="GL_MAP1_TEXTURE_COORD_4"/>
<enum name="GL_MAP1_VERTEX_3"/>
<enum name="GL_MAP1_VERTEX_4"/>
<enum name="GL_MAP2_COLOR_4"/>
<enum name="GL_MAP2_INDEX"/>
<enum name="GL_MAP2_NORMAL"/>
<enum name="GL_MAP2_TEXTURE_COORD_1"/>
<enum name="GL_MAP2_TEXTURE_COORD_2"/>
<enum name="GL_MAP2_TEXTURE_COORD_3"/>
<enum name="GL_MAP2_TEXTURE_COORD_4"/>
<enum name="GL_MAP2_VERTEX_3"/>
<enum name="GL_MAP2_VERTEX_4"/>
<enum name="GL_MAP1_GRID_DOMAIN"/>
<enum name="GL_MAP1_GRID_SEGMENTS"/>
<enum name="GL_MAP2_GRID_DOMAIN"/>
<enum name="GL_MAP2_GRID_SEGMENTS"/>
<enum name="GL_FEEDBACK_BUFFER_SIZE"/>
<enum name="GL_FEEDBACK_BUFFER_TYPE"/>
<enum name="GL_SELECTION_BUFFER_SIZE"/>
<enum name="GL_VERTEX_ARRAY"/>
<enum name="GL_NORMAL_ARRAY"/>
<enum name="GL_COLOR_ARRAY"/>
<enum name="GL_INDEX_ARRAY"/>
<enum name="GL_TEXTURE_COORD_ARRAY"/>
<enum name="GL_EDGE_FLAG_ARRAY"/>
<enum name="GL_VERTEX_ARRAY_SIZE"/>
<enum name="GL_VERTEX_ARRAY_TYPE"/>
<enum name="GL_VERTEX_ARRAY_STRIDE"/>
<enum name="GL_NORMAL_ARRAY_TYPE"/>
<enum name="GL_NORMAL_ARRAY_STRIDE"/>
<enum name="GL_COLOR_ARRAY_SIZE"/>
<enum name="GL_COLOR_ARRAY_TYPE"/>
<enum name="GL_COLOR_ARRAY_STRIDE"/>
<enum name="GL_INDEX_ARRAY_TYPE"/>
<enum name="GL_INDEX_ARRAY_STRIDE"/>
<enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
<enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
<enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
<enum name="GL_EDGE_FLAG_ARRAY_STRIDE"/>
<enum name="GL_TEXTURE_COMPONENTS"/>
<enum name="GL_TEXTURE_BORDER"/>
<enum name="GL_TEXTURE_LUMINANCE_SIZE"/>
<enum name="GL_TEXTURE_INTENSITY_SIZE"/>
<enum name="GL_TEXTURE_PRIORITY"/>
<enum name="GL_TEXTURE_RESIDENT"/>
<enum name="GL_AMBIENT"/>
<enum name="GL_DIFFUSE"/>
<enum name="GL_SPECULAR"/>
<enum name="GL_POSITION"/>
<enum name="GL_SPOT_DIRECTION"/>
<enum name="GL_SPOT_EXPONENT"/>
<enum name="GL_SPOT_CUTOFF"/>
<enum name="GL_CONSTANT_ATTENUATION"/>
<enum name="GL_LINEAR_ATTENUATION"/>
<enum name="GL_QUADRATIC_ATTENUATION"/>
<enum name="GL_COMPILE"/>
<enum name="GL_COMPILE_AND_EXECUTE"/>
<enum name="GL_2_BYTES"/>
<enum name="GL_3_BYTES"/>
<enum name="GL_4_BYTES"/>
<enum name="GL_EMISSION"/>
<enum name="GL_SHININESS"/>
<enum name="GL_AMBIENT_AND_DIFFUSE"/>
<enum name="GL_COLOR_INDEXES"/>
<enum name="GL_MODELVIEW"/>
<enum name="GL_PROJECTION"/>
<enum name="GL_COLOR_INDEX"/>
<enum name="GL_LUMINANCE"/>
<enum name="GL_LUMINANCE_ALPHA"/>
<enum name="GL_BITMAP"/>
<enum name="GL_RENDER"/>
<enum name="GL_FEEDBACK"/>
<enum name="GL_SELECT"/>
<enum name="GL_FLAT"/>
<enum name="GL_SMOOTH"/>
<enum name="GL_S"/>
<enum name="GL_T"/>
<enum name="GL_R"/>
<enum name="GL_Q"/>
<enum name="GL_MODULATE"/>
<enum name="GL_DECAL"/>
<enum name="GL_TEXTURE_ENV_MODE"/>
<enum name="GL_TEXTURE_ENV_COLOR"/>
<enum name="GL_TEXTURE_ENV"/>
<enum name="GL_EYE_LINEAR"/>
<enum name="GL_OBJECT_LINEAR"/>
<enum name="GL_SPHERE_MAP"/>
<enum name="GL_TEXTURE_GEN_MODE"/>
<enum name="GL_OBJECT_PLANE"/>
<enum name="GL_EYE_PLANE"/>
<enum name="GL_CLAMP"/>
<enum name="GL_ALPHA4"/>
<enum name="GL_ALPHA8"/>
<enum name="GL_ALPHA12"/>
<enum name="GL_ALPHA16"/>
<enum name="GL_LUMINANCE4"/>
<enum name="GL_LUMINANCE8"/>
<enum name="GL_LUMINANCE12"/>
<enum name="GL_LUMINANCE16"/>
<enum name="GL_LUMINANCE4_ALPHA4"/>
<enum name="GL_LUMINANCE6_ALPHA2"/>
<enum name="GL_LUMINANCE8_ALPHA8"/>
<enum name="GL_LUMINANCE12_ALPHA4"/>
<enum name="GL_LUMINANCE12_ALPHA12"/>
<enum name="GL_LUMINANCE16_ALPHA16"/>
<enum name="GL_INTENSITY"/>
<enum name="GL_INTENSITY4"/>
<enum name="GL_INTENSITY8"/>
<enum name="GL_INTENSITY12"/>
<enum name="GL_INTENSITY16"/>
<enum name="GL_V2F"/>
<enum name="GL_V3F"/>
<enum name="GL_C4UB_V2F"/>
<enum name="GL_C4UB_V3F"/>
<enum name="GL_C3F_V3F"/>
<enum name="GL_N3F_V3F"/>
<enum name="GL_C4F_N3F_V3F"/>
<enum name="GL_T2F_V3F"/>
<enum name="GL_T4F_V4F"/>
<enum name="GL_T2F_C4UB_V3F"/>
<enum name="GL_T2F_C3F_V3F"/>
<enum name="GL_T2F_N3F_V3F"/>
<enum name="GL_T2F_C4F_N3F_V3F"/>
<enum name="GL_T4F_C4F_N3F_V4F"/>
<enum name="GL_CLIP_PLANE0"/>
<enum name="GL_CLIP_PLANE1"/>
<enum name="GL_CLIP_PLANE2"/>
<enum name="GL_CLIP_PLANE3"/>
<enum name="GL_CLIP_PLANE4"/>
<enum name="GL_CLIP_PLANE5"/>
<enum name="GL_LIGHT0"/>
<enum name="GL_LIGHT1"/>
<enum name="GL_LIGHT2"/>
<enum name="GL_LIGHT3"/>
<enum name="GL_LIGHT4"/>
<enum name="GL_LIGHT5"/>
<enum name="GL_LIGHT6"/>
<enum name="GL_LIGHT7"/>
<command name="glArrayElement"/>
<command name="glColorPointer"/>
<command name="glDisableClientState"/>
<command name="glEdgeFlagPointer"/>
<command name="glEnableClientState"/>
<command name="glIndexPointer"/>
<command name="glGetPointerv"/>
<command name="glInterleavedArrays"/>
<command name="glNormalPointer"/>
<command name="glTexCoordPointer"/>
<command name="glVertexPointer"/>
<command name="glAreTexturesResident"/>
<command name="glPrioritizeTextures"/>
<command name="glIndexub"/>
<command name="glIndexubv"/>
<command name="glPopClientAttrib"/>
<command name="glPushClientAttrib"/>
</remove>
<remove profile="core" comment="Compatibility-only GL 1.2 features removed from GL 3.2">
<enum name="GL_RESCALE_NORMAL"/>
<enum name="GL_LIGHT_MODEL_COLOR_CONTROL"/>
<enum name="GL_SINGLE_COLOR"/>
<enum name="GL_SEPARATE_SPECULAR_COLOR"/>
<enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
</remove>
<remove profile="core" comment="Compatibility-only GL 1.3 features removed from GL 3.2">
<enum name="GL_CLIENT_ACTIVE_TEXTURE"/>
<enum name="GL_MAX_TEXTURE_UNITS"/>
<enum name="GL_TRANSPOSE_MODELVIEW_MATRIX"/>
<enum name="GL_TRANSPOSE_PROJECTION_MATRIX"/>
<enum name="GL_TRANSPOSE_TEXTURE_MATRIX"/>
<enum name="GL_TRANSPOSE_COLOR_MATRIX"/>
<enum name="GL_MULTISAMPLE_BIT"/>
<enum name="GL_NORMAL_MAP"/>
<enum name="GL_REFLECTION_MAP"/>
<enum name="GL_COMPRESSED_ALPHA"/>
<enum name="GL_COMPRESSED_LUMINANCE"/>
<enum name="GL_COMPRESSED_LUMINANCE_ALPHA"/>
<enum name="GL_COMPRESSED_INTENSITY"/>
<enum name="GL_COMBINE"/>
<enum name="GL_COMBINE_RGB"/>
<enum name="GL_COMBINE_ALPHA"/>
<enum name="GL_SOURCE0_RGB"/>
<enum name="GL_SOURCE1_RGB"/>
<enum name="GL_SOURCE2_RGB"/>
<enum name="GL_SOURCE0_ALPHA"/>
<enum name="GL_SOURCE1_ALPHA"/>
<enum name="GL_SOURCE2_ALPHA"/>
<enum name="GL_OPERAND0_RGB"/>
<enum name="GL_OPERAND1_RGB"/>
<enum name="GL_OPERAND2_RGB"/>
<enum name="GL_OPERAND0_ALPHA"/>
<enum name="GL_OPERAND1_ALPHA"/>
<enum name="GL_OPERAND2_ALPHA"/>
<enum name="GL_RGB_SCALE"/>
<enum name="GL_ADD_SIGNED"/>
<enum name="GL_INTERPOLATE"/>
<enum name="GL_SUBTRACT"/>
<enum name="GL_CONSTANT"/>
<enum name="GL_PRIMARY_COLOR"/>
<enum name="GL_PREVIOUS"/>
<enum name="GL_DOT3_RGB"/>
<enum name="GL_DOT3_RGBA"/>
<command name="glClientActiveTexture"/>
<command name="glMultiTexCoord1d"/>
<command name="glMultiTexCoord1dv"/>
<command name="glMultiTexCoord1f"/>
<command name="glMultiTexCoord1fv"/>
<command name="glMultiTexCoord1i"/>
<command name="glMultiTexCoord1iv"/>
<command name="glMultiTexCoord1s"/>
<command name="glMultiTexCoord1sv"/>
<command name="glMultiTexCoord2d"/>
<command name="glMultiTexCoord2dv"/>
<command name="glMultiTexCoord2f"/>
<command name="glMultiTexCoord2fv"/>
<command name="glMultiTexCoord2i"/>
<command name="glMultiTexCoord2iv"/>
<command name="glMultiTexCoord2s"/>
<command name="glMultiTexCoord2sv"/>
<command name="glMultiTexCoord3d"/>
<command name="glMultiTexCoord3dv"/>
<command name="glMultiTexCoord3f"/>
<command name="glMultiTexCoord3fv"/>
<command name="glMultiTexCoord3i"/>
<command name="glMultiTexCoord3iv"/>
<command name="glMultiTexCoord3s"/>
<command name="glMultiTexCoord3sv"/>
<command name="glMultiTexCoord4d"/>
<command name="glMultiTexCoord4dv"/>
<command name="glMultiTexCoord4f"/>
<command name="glMultiTexCoord4fv"/>
<command name="glMultiTexCoord4i"/>
<command name="glMultiTexCoord4iv"/>
<command name="glMultiTexCoord4s"/>
<command name="glMultiTexCoord4sv"/>
<command name="glLoadTransposeMatrixf"/>
<command name="glLoadTransposeMatrixd"/>
<command name="glMultTransposeMatrixf"/>
<command name="glMultTransposeMatrixd"/>
</remove>
<remove profile="core" comment="Compatibility-only GL 1.4 features removed from GL 3.2">
<enum name="GL_POINT_SIZE_MIN"/>
<enum name="GL_POINT_SIZE_MAX"/>
<enum name="GL_POINT_DISTANCE_ATTENUATION"/>
<enum name="GL_GENERATE_MIPMAP"/>
<enum name="GL_GENERATE_MIPMAP_HINT"/>
<enum name="GL_FOG_COORDINATE_SOURCE"/>
<enum name="GL_FOG_COORDINATE"/>
<enum name="GL_FRAGMENT_DEPTH"/>
<enum name="GL_CURRENT_FOG_COORDINATE"/>
<enum name="GL_FOG_COORDINATE_ARRAY_TYPE"/>
<enum name="GL_FOG_COORDINATE_ARRAY_STRIDE"/>
<enum name="GL_FOG_COORDINATE_ARRAY_POINTER"/>
<enum name="GL_FOG_COORDINATE_ARRAY"/>
<enum name="GL_COLOR_SUM"/>
<enum name="GL_CURRENT_SECONDARY_COLOR"/>
<enum name="GL_SECONDARY_COLOR_ARRAY_SIZE"/>
<enum name="GL_SECONDARY_COLOR_ARRAY_TYPE"/>
<enum name="GL_SECONDARY_COLOR_ARRAY_STRIDE"/>
<enum name="GL_SECONDARY_COLOR_ARRAY_POINTER"/>
<enum name="GL_SECONDARY_COLOR_ARRAY"/>
<enum name="GL_TEXTURE_FILTER_CONTROL"/>
<enum name="GL_DEPTH_TEXTURE_MODE"/>
<enum name="GL_COMPARE_R_TO_TEXTURE"/>
<command name="glFogCoordf"/>
<command name="glFogCoordfv"/>
<command name="glFogCoordd"/>
<command name="glFogCoorddv"/>
<command name="glFogCoordPointer"/>
<command name="glSecondaryColor3b"/>
<command name="glSecondaryColor3bv"/>
<command name="glSecondaryColor3d"/>
<command name="glSecondaryColor3dv"/>
<command name="glSecondaryColor3f"/>
<command name="glSecondaryColor3fv"/>
<command name="glSecondaryColor3i"/>
<command name="glSecondaryColor3iv"/>
<command name="glSecondaryColor3s"/>
<command name="glSecondaryColor3sv"/>
<command name="glSecondaryColor3ub"/>
<command name="glSecondaryColor3ubv"/>
<command name="glSecondaryColor3ui"/>
<command name="glSecondaryColor3uiv"/>
<command name="glSecondaryColor3us"/>
<command name="glSecondaryColor3usv"/>
<command name="glSecondaryColorPointer"/>
<command name="glWindowPos2d"/>
<command name="glWindowPos2dv"/>
<command name="glWindowPos2f"/>
<command name="glWindowPos2fv"/>
<command name="glWindowPos2i"/>
<command name="glWindowPos2iv"/>
<command name="glWindowPos2s"/>
<command name="glWindowPos2sv"/>
<command name="glWindowPos3d"/>
<command name="glWindowPos3dv"/>
<command name="glWindowPos3f"/>
<command name="glWindowPos3fv"/>
<command name="glWindowPos3i"/>
<command name="glWindowPos3iv"/>
<command name="glWindowPos3s"/>
<command name="glWindowPos3sv"/>
</remove>
<remove profile="core" comment="Compatibility-only GL 1.5 features removed from GL 3.2">
<enum name="GL_VERTEX_ARRAY_BUFFER_BINDING"/>
<enum name="GL_NORMAL_ARRAY_BUFFER_BINDING"/>
<enum name="GL_COLOR_ARRAY_BUFFER_BINDING"/>
<enum name="GL_INDEX_ARRAY_BUFFER_BINDING"/>
<enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/>
<enum name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING"/>
<enum name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING"/>
<enum name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING"/>
<enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING"/>
<enum name="GL_FOG_COORD_SRC"/>
<enum name="GL_FOG_COORD"/>
<enum name="GL_CURRENT_FOG_COORD"/>
<enum name="GL_FOG_COORD_ARRAY_TYPE"/>
<enum name="GL_FOG_COORD_ARRAY_STRIDE"/>
<enum name="GL_FOG_COORD_ARRAY_POINTER"/>
<enum name="GL_FOG_COORD_ARRAY"/>
<enum name="GL_FOG_COORD_ARRAY_BUFFER_BINDING"/>
<enum name="GL_SRC0_RGB"/>
<enum name="GL_SRC1_RGB"/>
<enum name="GL_SRC2_RGB"/>
<enum name="GL_SRC0_ALPHA"/>
<enum name="GL_SRC2_ALPHA"/>
</remove>
<remove profile="core" comment="Compatibility-only GL 2.0 features removed from GL 3.2">
<enum name="GL_VERTEX_PROGRAM_TWO_SIDE"/>
<enum name="GL_POINT_SPRITE"/>
<enum name="GL_COORD_REPLACE"/>
<enum name="GL_MAX_TEXTURE_COORDS"/>
</remove>
<remove profile="core" comment="Compatibility-only GL 2.1 features removed from GL 3.2">
<enum name="GL_CURRENT_RASTER_SECONDARY_COLOR"/>
<enum name="GL_SLUMINANCE_ALPHA"/>
<enum name="GL_SLUMINANCE8_ALPHA8"/>
<enum name="GL_SLUMINANCE"/>
<enum name="GL_SLUMINANCE8"/>
<enum name="GL_COMPRESSED_SLUMINANCE"/>
<enum name="GL_COMPRESSED_SLUMINANCE_ALPHA"/>
</remove>
<remove profile="core" comment="Compatibility-only GL 3.0 features removed from GL 3.2">
<enum name="GL_CLAMP_VERTEX_COLOR"/>
<enum name="GL_CLAMP_FRAGMENT_COLOR"/>
<enum name="GL_ALPHA_INTEGER"/>
<enum name="GL_TEXTURE_LUMINANCE_TYPE"/>
<enum name="GL_TEXTURE_INTENSITY_TYPE"/>
</remove>
<!-- Deprecated (not removed) in OpenGL 3.2 core;
deprecate tag not defined/supported yet
<deprecate profile="core">
<enum name="GL_MAX_VARYING_FLOATS"/>
<enum name="GL_MAX_VARYING_COMPONENTS"/>
</deprecate>
-->
</feature>
<feature api="gl" name="GL_VERSION_3_3" number="3.3">
<require>
<enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/>
</require>
<require comment="Reuse ARB_blend_func_extended">
<enum name="GL_SRC1_COLOR"/>
<enum name="GL_ONE_MINUS_SRC1_COLOR"/>
<enum name="GL_ONE_MINUS_SRC1_ALPHA"/>
<enum name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/>
<command name="glBindFragDataLocationIndexed"/>
<command name="glGetFragDataIndex"/>
</require>
<require comment="Reuse ARB_explicit_attrib_location (none)">
</require>
<require comment="Reuse ARB_occlusion_query2">
<enum name="GL_ANY_SAMPLES_PASSED"/>
</require>
<require comment="Reuse ARB_sampler_objects">
<enum name="GL_SAMPLER_BINDING"/>
<command name="glGenSamplers"/>
<command name="glDeleteSamplers"/>
<command name="glIsSampler"/>
<command name="glBindSampler"/>
<command name="glSamplerParameteri"/>
<command name="glSamplerParameteriv"/>
<command name="glSamplerParameterf"/>
<command name="glSamplerParameterfv"/>
<command name="glSamplerParameterIiv"/>
<command name="glSamplerParameterIuiv"/>
<command name="glGetSamplerParameteriv"/>
<command name="glGetSamplerParameterIiv"/>
<command name="glGetSamplerParameterfv"/>
<command name="glGetSamplerParameterIuiv"/>
</require>
<require comment="Reuse ARB_shader_bit_encoding (none)">
</require>
<require comment="Reuse ARB_texture_rgb10_a2ui">
<enum name="GL_RGB10_A2UI"/>
</require>
<require comment="Reuse ARB_texture_swizzle">
<enum name="GL_TEXTURE_SWIZZLE_R"/>
<enum name="GL_TEXTURE_SWIZZLE_G"/>
<enum name="GL_TEXTURE_SWIZZLE_B"/>
<enum name="GL_TEXTURE_SWIZZLE_A"/>
<enum name="GL_TEXTURE_SWIZZLE_RGBA"/>
</require>
<require comment="Reuse ARB_timer_query">
<enum name="GL_TIME_ELAPSED"/>
<enum name="GL_TIMESTAMP"/>
<command name="glQueryCounter"/>
<command name="glGetQueryObjecti64v"/>
<command name="glGetQueryObjectui64v"/>
</require>
<require comment="Reuse ARB_vertex_type_2_10_10_10_rev">
<enum name="GL_INT_2_10_10_10_REV"/>
<command name="glVertexAttribDivisor"/>
<command name="glVertexAttribP1ui"/>
<command name="glVertexAttribP1uiv"/>
<command name="glVertexAttribP2ui"/>
<command name="glVertexAttribP2uiv"/>
<command name="glVertexAttribP3ui"/>
<command name="glVertexAttribP3uiv"/>
<command name="glVertexAttribP4ui"/>
<command name="glVertexAttribP4uiv"/>
</require>
<require profile="compatibility" comment="Reuse ARB_vertex_type_2_10_10_10_rev compatibility profile">
<command name="glVertexP2ui"/>
<command name="glVertexP2uiv"/>
<command name="glVertexP3ui"/>
<command name="glVertexP3uiv"/>
<command name="glVertexP4ui"/>
<command name="glVertexP4uiv"/>
<command name="glTexCoordP1ui"/>
<command name="glTexCoordP1uiv"/>
<command name="glTexCoordP2ui"/>
<command name="glTexCoordP2uiv"/>
<command name="glTexCoordP3ui"/>
<command name="glTexCoordP3uiv"/>
<command name="glTexCoordP4ui"/>
<command name="glTexCoordP4uiv"/>
<command name="glMultiTexCoordP1ui"/>
<command name="glMultiTexCoordP1uiv"/>
<command name="glMultiTexCoordP2ui"/>
<command name="glMultiTexCoordP2uiv"/>
<command name="glMultiTexCoordP3ui"/>
<command name="glMultiTexCoordP3uiv"/>
<command name="glMultiTexCoordP4ui"/>
<command name="glMultiTexCoordP4uiv"/>
<command name="glNormalP3ui"/>
<command name="glNormalP3uiv"/>
<command name="glColorP3ui"/>
<command name="glColorP3uiv"/>
<command name="glColorP4ui"/>
<command name="glColorP4uiv"/>
<command name="glSecondaryColorP3ui"/>
<command name="glSecondaryColorP3uiv"/>
</require>
</feature>
<feature api="gl" name="GL_VERSION_4_0" number="4.0">
<require>
<enum name="GL_SAMPLE_SHADING"/>
<enum name="GL_MIN_SAMPLE_SHADING_VALUE"/>
<enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET"/>
<enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"/>
<enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
<enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
<enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY"/>
<enum name="GL_SAMPLER_CUBE_MAP_ARRAY"/>
<enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/>
<enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/>
<command name="glMinSampleShading"/>
<command name="glBlendEquationi"/>
<command name="glBlendEquationSeparatei"/>
<command name="glBlendFunci"/>
<command name="glBlendFuncSeparatei"/>
</require>
<require comment="Reuse ARB_draw_buffers_blend (none)">
</require>
<require comment="Reuse ARB_draw_indirect">
<enum name="GL_DRAW_INDIRECT_BUFFER"/>
<enum name="GL_DRAW_INDIRECT_BUFFER_BINDING"/>
<command name="glDrawArraysIndirect"/>
<command name="glDrawElementsIndirect"/>
</require>
<require comment="Reuse ARB_gpu_shader5">
<enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
<enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/>
<enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/>
<enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/>
<enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/>
<enum name="GL_MAX_VERTEX_STREAMS"/>
</require>
<require comment="Reuse ARB_gpu_shader_fp64">
<enum name="GL_DOUBLE_VEC2"/>
<enum name="GL_DOUBLE_VEC3"/>
<enum name="GL_DOUBLE_VEC4"/>
<enum name="GL_DOUBLE_MAT2"/>
<enum name="GL_DOUBLE_MAT3"/>
<enum name="GL_DOUBLE_MAT4"/>
<enum name="GL_DOUBLE_MAT2x3"/>
<enum name="GL_DOUBLE_MAT2x4"/>
<enum name="GL_DOUBLE_MAT3x2"/>
<enum name="GL_DOUBLE_MAT3x4"/>
<enum name="GL_DOUBLE_MAT4x2"/>
<enum name="GL_DOUBLE_MAT4x3"/>
<command name="glUniform1d"/>
<command name="glUniform2d"/>
<command name="glUniform3d"/>
<command name="glUniform4d"/>
<command name="glUniform1dv"/>
<command name="glUniform2dv"/>
<command name="glUniform3dv"/>
<command name="glUniform4dv"/>
<command name="glUniformMatrix2dv"/>
<command name="glUniformMatrix3dv"/>
<command name="glUniformMatrix4dv"/>
<command name="glUniformMatrix2x3dv"/>
<command name="glUniformMatrix2x4dv"/>
<command name="glUniformMatrix3x2dv"/>
<command name="glUniformMatrix3x4dv"/>
<command name="glUniformMatrix4x2dv"/>
<command name="glUniformMatrix4x3dv"/>
<command name="glGetUniformdv"/>
</require>
<require comment="Reuse ARB_shader_subroutine">
<enum name="GL_ACTIVE_SUBROUTINES"/>
<enum name="GL_ACTIVE_SUBROUTINE_UNIFORMS"/>
<enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"/>
<enum name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH"/>
<enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"/>
<enum name="GL_MAX_SUBROUTINES"/>
<enum name="GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"/>
<enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
<enum name="GL_COMPATIBLE_SUBROUTINES"/>
<command name="glGetSubroutineUniformLocation"/>
<command name="glGetSubroutineIndex"/>
<command name="glGetActiveSubroutineUniformiv"/>
<command name="glGetActiveSubroutineUniformName"/>
<command name="glGetActiveSubroutineName"/>
<command name="glUniformSubroutinesuiv"/>
<command name="glGetUniformSubroutineuiv"/>
<command name="glGetProgramStageiv"/>
</require>
<require comment="Reuse ARB_tessellation_shader">
<enum name="GL_PATCHES"/>
<enum name="GL_PATCH_VERTICES"/>
<enum name="GL_PATCH_DEFAULT_INNER_LEVEL"/>
<enum name="GL_PATCH_DEFAULT_OUTER_LEVEL"/>
<enum name="GL_TESS_CONTROL_OUTPUT_VERTICES"/>
<enum name="GL_TESS_GEN_MODE"/>
<enum name="GL_TESS_GEN_SPACING"/>
<enum name="GL_TESS_GEN_VERTEX_ORDER"/>
<enum name="GL_TESS_GEN_POINT_MODE"/>
<enum name="GL_ISOLINES"/>
<enum name="GL_QUADS"/>
<enum name="GL_FRACTIONAL_ODD"/>
<enum name="GL_FRACTIONAL_EVEN"/>
<enum name="GL_MAX_PATCH_VERTICES"/>
<enum name="GL_MAX_TESS_GEN_LEVEL"/>
<enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
<enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
<enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
<enum name="GL_MAX_TESS_PATCH_COMPONENTS"/>
<enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
<enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
<enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
<enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
<enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
<enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
<enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
<enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/>
<enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
<enum name="GL_TESS_EVALUATION_SHADER"/>
<enum name="GL_TESS_CONTROL_SHADER"/>
<command name="glPatchParameteri"/>
<command name="glPatchParameterfv"/>
</require>
<require comment="Reuse ARB_texture_buffer_object_rgb32 (none)">
</require>
<require comment="Reuse ARB_texture_cube_map_array (none)">
</require>
<require comment="Reuse ARB_texture_gather (none)">
</require>
<require comment="Reuse ARB_texture_query_lod (none)">
</require>
<require comment="Reuse ARB_transform_feedback2">
<enum name="GL_TRANSFORM_FEEDBACK"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/>
<enum name="GL_TRANSFORM_FEEDBACK_BINDING"/>
<command name="glBindTransformFeedback"/>
<command name="glDeleteTransformFeedbacks"/>
<command name="glGenTransformFeedbacks"/>
<command name="glIsTransformFeedback"/>
<command name="glPauseTransformFeedback"/>
<command name="glResumeTransformFeedback"/>
<command name="glDrawTransformFeedback"/>
</require>
<require comment="Reuse ARB_transform_feedback3">
<enum name="GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"/>
<enum name="GL_MAX_VERTEX_STREAMS"/>
<command name="glDrawTransformFeedbackStream"/>
<command name="glBeginQueryIndexed"/>
<command name="glEndQueryIndexed"/>
<command name="glGetQueryIndexediv"/>
</require>
</feature>
<feature api="gl" name="GL_VERSION_4_1" number="4.1">
<require comment="Reuse tokens from ARB_ES2_compatibility">
<enum name="GL_FIXED"/>
<enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
<enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
<enum name="GL_LOW_FLOAT"/>
<enum name="GL_MEDIUM_FLOAT"/>
<enum name="GL_HIGH_FLOAT"/>
<enum name="GL_LOW_INT"/>
<enum name="GL_MEDIUM_INT"/>
<enum name="GL_HIGH_INT"/>
<enum name="GL_SHADER_COMPILER"/>
<enum name="GL_SHADER_BINARY_FORMATS"/>
<enum name="GL_NUM_SHADER_BINARY_FORMATS"/>
<enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
<enum name="GL_MAX_VARYING_VECTORS"/>
<enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
<enum name="GL_RGB565"/>
</require>
<require comment="Reuse tokens from ARB_get_program_binary">
<enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
<enum name="GL_PROGRAM_BINARY_LENGTH"/>
<enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
<enum name="GL_PROGRAM_BINARY_FORMATS"/>
</require>
<require comment="Reuse tokens from ARB_separate_shader_objects">
<enum name="GL_VERTEX_SHADER_BIT"/>
<enum name="GL_FRAGMENT_SHADER_BIT"/>
<enum name="GL_GEOMETRY_SHADER_BIT"/>
<enum name="GL_TESS_CONTROL_SHADER_BIT"/>
<enum name="GL_TESS_EVALUATION_SHADER_BIT"/>
<enum name="GL_ALL_SHADER_BITS"/>
<enum name="GL_PROGRAM_SEPARABLE"/>
<enum name="GL_ACTIVE_PROGRAM"/>
<enum name="GL_PROGRAM_PIPELINE_BINDING"/>
</require>
<require comment="Reuse tokens from ARB_shader_precision (none)">
</require>
<require comment="Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already">
</require>
<require comment="Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already">
<enum name="GL_MAX_VIEWPORTS"/>
<enum name="GL_VIEWPORT_SUBPIXEL_BITS"/>
<enum name="GL_VIEWPORT_BOUNDS_RANGE"/>
<enum name="GL_LAYER_PROVOKING_VERTEX"/>
<enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/>
<enum name="GL_UNDEFINED_VERTEX"/>
</require>
<require comment="Reuse commands from ARB_ES2_compatibility">
<command name="glReleaseShaderCompiler"/>
<command name="glShaderBinary"/>
<command name="glGetShaderPrecisionFormat"/>
<command name="glDepthRangef"/>
<command name="glClearDepthf"/>
</require>
<require comment="Reuse commands from ARB_get_program_binary">
<command name="glGetProgramBinary"/>
<command name="glProgramBinary"/>
<command name="glProgramParameteri"/>
</require>
<require comment="Reuse commands from ARB_separate_shader_objects">
<command name="glUseProgramStages"/>
<command name="glActiveShaderProgram"/>
<command name="glCreateShaderProgramv"/>
<command name="glBindProgramPipeline"/>
<command name="glDeleteProgramPipelines"/>
<command name="glGenProgramPipelines"/>
<command name="glIsProgramPipeline"/>
<command name="glGetProgramPipelineiv"/>
<command name="glProgramUniform1i"/>
<command name="glProgramUniform1iv"/>
<command name="glProgramUniform1f"/>
<command name="glProgramUniform1fv"/>
<command name="glProgramUniform1d"/>
<command name="glProgramUniform1dv"/>
<command name="glProgramUniform1ui"/>
<command name="glProgramUniform1uiv"/>
<command name="glProgramUniform2i"/>
<command name="glProgramUniform2iv"/>
<command name="glProgramUniform2f"/>
<command name="glProgramUniform2fv"/>
<command name="glProgramUniform2d"/>
<command name="glProgramUniform2dv"/>
<command name="glProgramUniform2ui"/>
<command name="glProgramUniform2uiv"/>
<command name="glProgramUniform3i"/>
<command name="glProgramUniform3iv"/>
<command name="glProgramUniform3f"/>
<command name="glProgramUniform3fv"/>
<command name="glProgramUniform3d"/>
<command name="glProgramUniform3dv"/>
<command name="glProgramUniform3ui"/>
<command name="glProgramUniform3uiv"/>
<command name="glProgramUniform4i"/>
<command name="glProgramUniform4iv"/>
<command name="glProgramUniform4f"/>
<command name="glProgramUniform4fv"/>
<command name="glProgramUniform4d"/>
<command name="glProgramUniform4dv"/>
<command name="glProgramUniform4ui"/>
<command name="glProgramUniform4uiv"/>
<command name="glProgramUniformMatrix2fv"/>
<command name="glProgramUniformMatrix3fv"/>
<command name="glProgramUniformMatrix4fv"/>
<command name="glProgramUniformMatrix2dv"/>
<command name="glProgramUniformMatrix3dv"/>
<command name="glProgramUniformMatrix4dv"/>
<command name="glProgramUniformMatrix2x3fv"/>
<command name="glProgramUniformMatrix3x2fv"/>
<command name="glProgramUniformMatrix2x4fv"/>
<command name="glProgramUniformMatrix4x2fv"/>
<command name="glProgramUniformMatrix3x4fv"/>
<command name="glProgramUniformMatrix4x3fv"/>
<command name="glProgramUniformMatrix2x3dv"/>
<command name="glProgramUniformMatrix3x2dv"/>
<command name="glProgramUniformMatrix2x4dv"/>
<command name="glProgramUniformMatrix4x2dv"/>
<command name="glProgramUniformMatrix3x4dv"/>
<command name="glProgramUniformMatrix4x3dv"/>
<command name="glValidateProgramPipeline"/>
<command name="glGetProgramPipelineInfoLog"/>
</require>
<require comment="Reuse commands from ARB_shader_precision (none)">
</require>
<require comment="Reuse commands from ARB_vertex_attrib_64bit">
<command name="glVertexAttribL1d"/>
<command name="glVertexAttribL2d"/>
<command name="glVertexAttribL3d"/>
<command name="glVertexAttribL4d"/>
<command name="glVertexAttribL1dv"/>
<command name="glVertexAttribL2dv"/>
<command name="glVertexAttribL3dv"/>
<command name="glVertexAttribL4dv"/>
<command name="glVertexAttribLPointer"/>
<command name="glGetVertexAttribLdv"/>
</require>
<require comment="Reuse commands from ARB_viewport_array">
<command name="glViewportArrayv"/>
<command name="glViewportIndexedf"/>
<command name="glViewportIndexedfv"/>
<command name="glScissorArrayv"/>
<command name="glScissorIndexed"/>
<command name="glScissorIndexedv"/>
<command name="glDepthRangeArrayv"/>
<command name="glDepthRangeIndexed"/>
<command name="glGetFloati_v"/>
<command name="glGetDoublei_v"/>
</require>
</feature>
<feature api="gl" name="GL_VERSION_4_2" number="4.2">
<require comment="New aliases for old tokens">
<enum name="GL_COPY_READ_BUFFER_BINDING"/>
<enum name="GL_COPY_WRITE_BUFFER_BINDING"/>
<enum name="GL_TRANSFORM_FEEDBACK_ACTIVE"/>
<enum name="GL_TRANSFORM_FEEDBACK_PAUSED"/>
</require>
<require comment="Reuse tokens from ARB_base_instance (none)">
</require>
<require comment="Reuse tokens from ARB_shading_language_420pack (none)">
</require>
<require comment="Reuse tokens from ARB_transform_feedback_instanced (none)">
</require>
<require comment="Reuse tokens from ARB_compressed_texture_pixel_storage">
<enum name="GL_UNPACK_COMPRESSED_BLOCK_WIDTH"/>
<enum name="GL_UNPACK_COMPRESSED_BLOCK_HEIGHT"/>
<enum name="GL_UNPACK_COMPRESSED_BLOCK_DEPTH"/>
<enum name="GL_UNPACK_COMPRESSED_BLOCK_SIZE"/>
<enum name="GL_PACK_COMPRESSED_BLOCK_WIDTH"/>
<enum name="GL_PACK_COMPRESSED_BLOCK_HEIGHT"/>
<enum name="GL_PACK_COMPRESSED_BLOCK_DEPTH"/>
<enum name="GL_PACK_COMPRESSED_BLOCK_SIZE"/>
</require>
<require comment="Reuse tokens from ARB_conservative_depth (none)">
</require>
<require comment="Reuse tokens from ARB_internalformat_query">
<enum name="GL_NUM_SAMPLE_COUNTS"/>
</require>
<require comment="Reuse tokens from ARB_map_buffer_alignment">
<enum name="GL_MIN_MAP_BUFFER_ALIGNMENT"/>
</require>
<require comment="Reuse tokens from ARB_shader_atomic_counters">
<enum name="GL_ATOMIC_COUNTER_BUFFER"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_START"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"/>
<enum name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/>
<enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/>
<enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/>
<enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/>
<enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/>
<enum name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/>
<enum name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/>
<enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
<enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
<enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
<enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/>
<enum name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/>
<enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/>
<enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/>
<enum name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/>
<enum name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/>
<enum name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/>
</require>
<require comment="Reuse tokens from ARB_shader_image_load_store">
<enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
<enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
<enum name="GL_UNIFORM_BARRIER_BIT"/>
<enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/>
<enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
<enum name="GL_COMMAND_BARRIER_BIT"/>
<enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
<enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/>
<enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
<enum name="GL_FRAMEBUFFER_BARRIER_BIT"/>
<enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/>
<enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
<enum name="GL_ALL_BARRIER_BITS"/>
<enum name="GL_MAX_IMAGE_UNITS"/>
<enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
<enum name="GL_IMAGE_BINDING_NAME"/>
<enum name="GL_IMAGE_BINDING_LEVEL"/>
<enum name="GL_IMAGE_BINDING_LAYERED"/>
<enum name="GL_IMAGE_BINDING_LAYER"/>
<enum name="GL_IMAGE_BINDING_ACCESS"/>
<enum name="GL_IMAGE_1D"/>
<enum name="GL_IMAGE_2D"/>
<enum name="GL_IMAGE_3D"/>
<enum name="GL_IMAGE_2D_RECT"/>
<enum name="GL_IMAGE_CUBE"/>
<enum name="GL_IMAGE_BUFFER"/>
<enum name="GL_IMAGE_1D_ARRAY"/>
<enum name="GL_IMAGE_2D_ARRAY"/>
<enum name="GL_IMAGE_CUBE_MAP_ARRAY"/>
<enum name="GL_IMAGE_2D_MULTISAMPLE"/>
<enum name="GL_IMAGE_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_INT_IMAGE_1D"/>
<enum name="GL_INT_IMAGE_2D"/>
<enum name="GL_INT_IMAGE_3D"/>
<enum name="GL_INT_IMAGE_2D_RECT"/>
<enum name="GL_INT_IMAGE_CUBE"/>
<enum name="GL_INT_IMAGE_BUFFER"/>
<enum name="GL_INT_IMAGE_1D_ARRAY"/>
<enum name="GL_INT_IMAGE_2D_ARRAY"/>
<enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
<enum name="GL_INT_IMAGE_2D_MULTISAMPLE"/>
<enum name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_UNSIGNED_INT_IMAGE_1D"/>
<enum name="GL_UNSIGNED_INT_IMAGE_2D"/>
<enum name="GL_UNSIGNED_INT_IMAGE_3D"/>
<enum name="GL_UNSIGNED_INT_IMAGE_2D_RECT"/>
<enum name="GL_UNSIGNED_INT_IMAGE_CUBE"/>
<enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
<enum name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"/>
<enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/>
<enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
<enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"/>
<enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_MAX_IMAGE_SAMPLES"/>
<enum name="GL_IMAGE_BINDING_FORMAT"/>
<enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
<enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/>
<enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/>
<enum name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/>
<enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/>
<enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/>
<enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/>
<enum name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/>
<enum name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/>
</require>
<require comment="Reuse tokens from ARB_shading_language_packing (none)">
</require>
<require comment="Reuse tokens from ARB_texture_compression_bptc">
<enum name="GL_COMPRESSED_RGBA_BPTC_UNORM"/>
<enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM"/>
<enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT"/>
<enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT"/>
</require>
<require comment="Reuse tokens from ARB_texture_storage">
<enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
</require>
<require comment="Reuse commands from ARB_base_instance">
<command name="glDrawArraysInstancedBaseInstance"/>
<command name="glDrawElementsInstancedBaseInstance"/>
<command name="glDrawElementsInstancedBaseVertexBaseInstance"/>
</require>
<require comment="Reuse commands from ARB_compressed_texture_pixel_storage (none)">
</require>
<require comment="Reuse commands from ARB_conservative_depth (none)">
</require>
<require comment="Reuse commands from ARB_internalformat_query">
<command name="glGetInternalformativ"/>
</require>
<require comment="Reuse commands from ARB_map_buffer_alignment (none)">
</require>
<require comment="Reuse commands from ARB_shader_atomic_counters">
<command name="glGetActiveAtomicCounterBufferiv"/>
</require>
<require comment="Reuse commands from ARB_shader_image_load_store">
<command name="glBindImageTexture"/>
<command name="glMemoryBarrier"/>
</require>
<require comment="Reuse commands from ARB_shading_language_420pack (none)">
</require>
<require comment="Reuse commands from ARB_shading_language_packing (none)">
</require>
<require comment="Reuse commands from ARB_texture_storage">
<command name="glTexStorage1D"/>
<command name="glTexStorage2D"/>
<command name="glTexStorage3D"/>
</require>
<require comment="Reuse commands from ARB_transform_feedback_instanced">
<command name="glDrawTransformFeedbackInstanced"/>
<command name="glDrawTransformFeedbackStreamInstanced"/>
</require>
<!-- Deprecated in OpenGL 4.2 core;
deprecate tag not defined/supported yet
<deprecate profile="core">
<enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
<enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
</deprecate>
-->
</feature>
<feature api="gl" name="GL_VERSION_4_3" number="4.3">
<require>
<enum name="GL_NUM_SHADING_LANGUAGE_VERSIONS"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_LONG"/>
</require>
<require comment="Reuse tokens from ARB_arrays_of_arrays (none, GLSL only)">
</require>
<require comment="Reuse tokens from ARB_fragment_layer_viewport (none, GLSL only)">
</require>
<require comment="Reuse tokens from ARB_shader_image_size (none, GLSL only)">
</require>
<require comment="Reuse tokens from ARB_ES3_compatibility">
<enum name="GL_COMPRESSED_RGB8_ETC2"/>
<enum name="GL_COMPRESSED_SRGB8_ETC2"/>
<enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
<enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
<enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
<enum name="GL_COMPRESSED_R11_EAC"/>
<enum name="GL_COMPRESSED_SIGNED_R11_EAC"/>
<enum name="GL_COMPRESSED_RG11_EAC"/>
<enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/>
<enum name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/>
<enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/>
<enum name="GL_MAX_ELEMENT_INDEX"/>
</require>
<require comment="Reuse tokens from ARB_clear_buffer_object (none)">
</require>
<require comment="Reuse tokens from ARB_compute_shader">
<enum name="GL_COMPUTE_SHADER"/>
<enum name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
<enum name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
<enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
<enum name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/>
<enum name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
<enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
<enum name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
<enum name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
<enum name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
<enum name="GL_COMPUTE_WORK_GROUP_SIZE"/>
<enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/>
<enum name="GL_DISPATCH_INDIRECT_BUFFER"/>
<enum name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
<enum name="GL_COMPUTE_SHADER_BIT"/>
</require>
<require comment="Reuse tokens from ARB_copy_image (none)">
</require>
<require comment="Reuse tokens from KHR_debug">
<enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/>
<enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/>
<enum name="GL_DEBUG_CALLBACK_FUNCTION"/>
<enum name="GL_DEBUG_CALLBACK_USER_PARAM"/>
<enum name="GL_DEBUG_SOURCE_API"/>
<enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/>
<enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
<enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
<enum name="GL_DEBUG_SOURCE_APPLICATION"/>
<enum name="GL_DEBUG_SOURCE_OTHER"/>
<enum name="GL_DEBUG_TYPE_ERROR"/>
<enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
<enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
<enum name="GL_DEBUG_TYPE_PORTABILITY"/>
<enum name="GL_DEBUG_TYPE_PERFORMANCE"/>
<enum name="GL_DEBUG_TYPE_OTHER"/>
<enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
<enum name="GL_MAX_DEBUG_LOGGED_MESSAGES"/>
<enum name="GL_DEBUG_LOGGED_MESSAGES"/>
<enum name="GL_DEBUG_SEVERITY_HIGH"/>
<enum name="GL_DEBUG_SEVERITY_MEDIUM"/>
<enum name="GL_DEBUG_SEVERITY_LOW"/>
<enum name="GL_DEBUG_TYPE_MARKER"/>
<enum name="GL_DEBUG_TYPE_PUSH_GROUP"/>
<enum name="GL_DEBUG_TYPE_POP_GROUP"/>
<enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/>
<enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/>
<enum name="GL_DEBUG_GROUP_STACK_DEPTH"/>
<enum name="GL_BUFFER"/>
<enum name="GL_SHADER"/>
<enum name="GL_PROGRAM"/>
<enum name="GL_VERTEX_ARRAY"/>
<enum name="GL_QUERY"/>
<enum name="GL_PROGRAM_PIPELINE"/>
<enum name="GL_SAMPLER"/>
<enum name="GL_MAX_LABEL_LENGTH"/>
<enum name="GL_DEBUG_OUTPUT"/>
<enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
</require>
<require comment="Reuse tokens from ARB_explicit_uniform_location">
<enum name="GL_MAX_UNIFORM_LOCATIONS"/>
</require>
<require comment="Reuse tokens from ARB_framebuffer_no_attachments">
<enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
<enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
<enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
<enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
<enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
<enum name="GL_MAX_FRAMEBUFFER_WIDTH"/>
<enum name="GL_MAX_FRAMEBUFFER_HEIGHT"/>
<enum name="GL_MAX_FRAMEBUFFER_LAYERS"/>
<enum name="GL_MAX_FRAMEBUFFER_SAMPLES"/>
</require>
<require comment="Reuse tokens from ARB_internalformat_query2">
<enum name="GL_INTERNALFORMAT_SUPPORTED"/>
<enum name="GL_INTERNALFORMAT_PREFERRED"/>
<enum name="GL_INTERNALFORMAT_RED_SIZE"/>
<enum name="GL_INTERNALFORMAT_GREEN_SIZE"/>
<enum name="GL_INTERNALFORMAT_BLUE_SIZE"/>
<enum name="GL_INTERNALFORMAT_ALPHA_SIZE"/>
<enum name="GL_INTERNALFORMAT_DEPTH_SIZE"/>
<enum name="GL_INTERNALFORMAT_STENCIL_SIZE"/>
<enum name="GL_INTERNALFORMAT_SHARED_SIZE"/>
<enum name="GL_INTERNALFORMAT_RED_TYPE"/>
<enum name="GL_INTERNALFORMAT_GREEN_TYPE"/>
<enum name="GL_INTERNALFORMAT_BLUE_TYPE"/>
<enum name="GL_INTERNALFORMAT_ALPHA_TYPE"/>
<enum name="GL_INTERNALFORMAT_DEPTH_TYPE"/>
<enum name="GL_INTERNALFORMAT_STENCIL_TYPE"/>
<enum name="GL_MAX_WIDTH"/>
<enum name="GL_MAX_HEIGHT"/>
<enum name="GL_MAX_DEPTH"/>
<enum name="GL_MAX_LAYERS"/>
<enum name="GL_MAX_COMBINED_DIMENSIONS"/>
<enum name="GL_COLOR_COMPONENTS"/>
<enum name="GL_DEPTH_COMPONENTS"/>
<enum name="GL_STENCIL_COMPONENTS"/>
<enum name="GL_COLOR_RENDERABLE"/>
<enum name="GL_DEPTH_RENDERABLE"/>
<enum name="GL_STENCIL_RENDERABLE"/>
<enum name="GL_FRAMEBUFFER_RENDERABLE"/>
<enum name="GL_FRAMEBUFFER_RENDERABLE_LAYERED"/>
<enum name="GL_FRAMEBUFFER_BLEND"/>
<enum name="GL_READ_PIXELS"/>
<enum name="GL_READ_PIXELS_FORMAT"/>
<enum name="GL_READ_PIXELS_TYPE"/>
<enum name="GL_TEXTURE_IMAGE_FORMAT"/>
<enum name="GL_TEXTURE_IMAGE_TYPE"/>
<enum name="GL_GET_TEXTURE_IMAGE_FORMAT"/>
<enum name="GL_GET_TEXTURE_IMAGE_TYPE"/>
<enum name="GL_MIPMAP"/>
<enum name="GL_MANUAL_GENERATE_MIPMAP"/>
<enum name="GL_AUTO_GENERATE_MIPMAP"/>
<enum name="GL_COLOR_ENCODING"/>
<enum name="GL_SRGB_READ"/>
<enum name="GL_SRGB_WRITE"/>
<enum name="GL_FILTER"/>
<enum name="GL_VERTEX_TEXTURE"/>
<enum name="GL_TESS_CONTROL_TEXTURE"/>
<enum name="GL_TESS_EVALUATION_TEXTURE"/>
<enum name="GL_GEOMETRY_TEXTURE"/>
<enum name="GL_FRAGMENT_TEXTURE"/>
<enum name="GL_COMPUTE_TEXTURE"/>
<enum name="GL_TEXTURE_SHADOW"/>
<enum name="GL_TEXTURE_GATHER"/>
<enum name="GL_TEXTURE_GATHER_SHADOW"/>
<enum name="GL_SHADER_IMAGE_LOAD"/>
<enum name="GL_SHADER_IMAGE_STORE"/>
<enum name="GL_SHADER_IMAGE_ATOMIC"/>
<enum name="GL_IMAGE_TEXEL_SIZE"/>
<enum name="GL_IMAGE_COMPATIBILITY_CLASS"/>
<enum name="GL_IMAGE_PIXEL_FORMAT"/>
<enum name="GL_IMAGE_PIXEL_TYPE"/>
<enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/>
<enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/>
<enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/>
<enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"/>
<enum name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/>
<enum name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/>
<enum name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/>
<enum name="GL_CLEAR_BUFFER"/>
<enum name="GL_TEXTURE_VIEW"/>
<enum name="GL_VIEW_COMPATIBILITY_CLASS"/>
<enum name="GL_FULL_SUPPORT"/>
<enum name="GL_CAVEAT_SUPPORT"/>
<enum name="GL_IMAGE_CLASS_4_X_32"/>
<enum name="GL_IMAGE_CLASS_2_X_32"/>
<enum name="GL_IMAGE_CLASS_1_X_32"/>
<enum name="GL_IMAGE_CLASS_4_X_16"/>
<enum name="GL_IMAGE_CLASS_2_X_16"/>
<enum name="GL_IMAGE_CLASS_1_X_16"/>
<enum name="GL_IMAGE_CLASS_4_X_8"/>
<enum name="GL_IMAGE_CLASS_2_X_8"/>
<enum name="GL_IMAGE_CLASS_1_X_8"/>
<enum name="GL_IMAGE_CLASS_11_11_10"/>
<enum name="GL_IMAGE_CLASS_10_10_10_2"/>
<enum name="GL_VIEW_CLASS_128_BITS"/>
<enum name="GL_VIEW_CLASS_96_BITS"/>
<enum name="GL_VIEW_CLASS_64_BITS"/>
<enum name="GL_VIEW_CLASS_48_BITS"/>
<enum name="GL_VIEW_CLASS_32_BITS"/>
<enum name="GL_VIEW_CLASS_24_BITS"/>
<enum name="GL_VIEW_CLASS_16_BITS"/>
<enum name="GL_VIEW_CLASS_8_BITS"/>
<enum name="GL_VIEW_CLASS_S3TC_DXT1_RGB"/>
<enum name="GL_VIEW_CLASS_S3TC_DXT1_RGBA"/>
<enum name="GL_VIEW_CLASS_S3TC_DXT3_RGBA"/>
<enum name="GL_VIEW_CLASS_S3TC_DXT5_RGBA"/>
<enum name="GL_VIEW_CLASS_RGTC1_RED"/>
<enum name="GL_VIEW_CLASS_RGTC2_RG"/>
<enum name="GL_VIEW_CLASS_BPTC_UNORM"/>
<enum name="GL_VIEW_CLASS_BPTC_FLOAT"/>
</require>
<require comment="Reuse tokens from ARB_invalidate_subdata (none)">
</require>
<require comment="Reuse tokens from ARB_multi_draw_indirect (none)">
</require>
<require comment="Reuse tokens from ARB_program_interface_query">
<enum name="GL_UNIFORM"/>
<enum name="GL_UNIFORM_BLOCK"/>
<enum name="GL_PROGRAM_INPUT"/>
<enum name="GL_PROGRAM_OUTPUT"/>
<enum name="GL_BUFFER_VARIABLE"/>
<enum name="GL_SHADER_STORAGE_BLOCK"/>
<enum name="GL_VERTEX_SUBROUTINE"/>
<enum name="GL_TESS_CONTROL_SUBROUTINE"/>
<enum name="GL_TESS_EVALUATION_SUBROUTINE"/>
<enum name="GL_GEOMETRY_SUBROUTINE"/>
<enum name="GL_FRAGMENT_SUBROUTINE"/>
<enum name="GL_COMPUTE_SUBROUTINE"/>
<enum name="GL_VERTEX_SUBROUTINE_UNIFORM"/>
<enum name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"/>
<enum name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"/>
<enum name="GL_GEOMETRY_SUBROUTINE_UNIFORM"/>
<enum name="GL_FRAGMENT_SUBROUTINE_UNIFORM"/>
<enum name="GL_COMPUTE_SUBROUTINE_UNIFORM"/>
<enum name="GL_TRANSFORM_FEEDBACK_VARYING"/>
<enum name="GL_ACTIVE_RESOURCES"/>
<enum name="GL_MAX_NAME_LENGTH"/>
<enum name="GL_MAX_NUM_ACTIVE_VARIABLES"/>
<enum name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"/>
<enum name="GL_NAME_LENGTH"/>
<enum name="GL_TYPE"/>
<enum name="GL_ARRAY_SIZE"/>
<enum name="GL_OFFSET"/>
<enum name="GL_BLOCK_INDEX"/>
<enum name="GL_ARRAY_STRIDE"/>
<enum name="GL_MATRIX_STRIDE"/>
<enum name="GL_IS_ROW_MAJOR"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/>
<enum name="GL_BUFFER_BINDING"/>
<enum name="GL_BUFFER_DATA_SIZE"/>
<enum name="GL_NUM_ACTIVE_VARIABLES"/>
<enum name="GL_ACTIVE_VARIABLES"/>
<enum name="GL_REFERENCED_BY_VERTEX_SHADER"/>
<enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
<enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
<enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
<enum name="GL_REFERENCED_BY_FRAGMENT_SHADER"/>
<enum name="GL_REFERENCED_BY_COMPUTE_SHADER"/>
<enum name="GL_TOP_LEVEL_ARRAY_SIZE"/>
<enum name="GL_TOP_LEVEL_ARRAY_STRIDE"/>
<enum name="GL_LOCATION"/>
<enum name="GL_LOCATION_INDEX"/>
<enum name="GL_IS_PER_PATCH"/>
</require>
<require comment="Reuse tokens from ARB_robust_buffer_access_behavior (none)">
</require>
<require comment="Reuse tokens from ARB_shader_storage_buffer_object">
<enum name="GL_SHADER_STORAGE_BUFFER"/>
<enum name="GL_SHADER_STORAGE_BUFFER_BINDING"/>
<enum name="GL_SHADER_STORAGE_BUFFER_START"/>
<enum name="GL_SHADER_STORAGE_BUFFER_SIZE"/>
<enum name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/>
<enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
<enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
<enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
<enum name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/>
<enum name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/>
<enum name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/>
<enum name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/>
<enum name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/>
<enum name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/>
<enum name="GL_SHADER_STORAGE_BARRIER_BIT"/>
<enum name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES"/>
</require>
<require comment="Reuse tokens from ARB_stencil_texturing">
<enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
</require>
<require comment="Reuse tokens from ARB_texture_buffer_range">
<enum name="GL_TEXTURE_BUFFER_OFFSET"/>
<enum name="GL_TEXTURE_BUFFER_SIZE"/>
<enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
</require>
<require comment="Reuse tokens from ARB_texture_query_levels (none)">
</require>
<require comment="Reuse tokens from ARB_texture_storage_multisample (none)">
</require>
<require comment="Reuse tokens from ARB_texture_view">
<enum name="GL_TEXTURE_VIEW_MIN_LEVEL"/>
<enum name="GL_TEXTURE_VIEW_NUM_LEVELS"/>
<enum name="GL_TEXTURE_VIEW_MIN_LAYER"/>
<enum name="GL_TEXTURE_VIEW_NUM_LAYERS"/>
<enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
</require>
<require comment="Reuse tokens from ARB_vertex_attrib_binding">
<enum name="GL_VERTEX_ATTRIB_BINDING"/>
<enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
<enum name="GL_VERTEX_BINDING_DIVISOR"/>
<enum name="GL_VERTEX_BINDING_OFFSET"/>
<enum name="GL_VERTEX_BINDING_STRIDE"/>
<enum name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
<enum name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/>
<enum name="GL_VERTEX_BINDING_BUFFER" comment="Added in 2013/10/22 update to the spec"/>
</require>
<require comment="Reuse commands from ARB_arrays_of_arrays (none, GLSL only)">
</require>
<require comment="Reuse commands from ARB_clear_buffer_object">
<command name="glClearBufferData"/>
<command name="glClearBufferSubData"/>
</require>
<require comment="Reuse commands from ARB_compute_shader">
<command name="glDispatchCompute"/>
<command name="glDispatchComputeIndirect"/>
</require>
<require comment="Reuse commands from ARB_copy_image">
<command name="glCopyImageSubData"/>
</require>
<require comment="Reuse commands from ARB_ES3_compatibility (none)">
</require>
<require comment="Reuse commands from ARB_explicit_uniform_location (none)">
</require>
<require comment="Reuse commands from ARB_fragment_layer_viewport (none, GLSL only)">
</require>
<require comment="Reuse commands from ARB_framebuffer_no_attachments">
<command name="glFramebufferParameteri"/>
<command name="glGetFramebufferParameteriv"/>
</require>
<require comment="Reuse commands from ARB_internalformat_query2">
<command name="glGetInternalformati64v"/>
</require>
<require comment="Reuse commands from ARB_invalidate_subdata">
<command name="glInvalidateTexSubImage"/>
<command name="glInvalidateTexImage"/>
<command name="glInvalidateBufferSubData"/>
<command name="glInvalidateBufferData"/>
<command name="glInvalidateFramebuffer"/>
<command name="glInvalidateSubFramebuffer"/>
</require>
<require comment="Reuse commands from ARB_multi_draw_indirect">
<command name="glMultiDrawArraysIndirect"/>
<command name="glMultiDrawElementsIndirect"/>
</require>
<require comment="Reuse commands from ARB_program_interface_query">
<command name="glGetProgramInterfaceiv"/>
<command name="glGetProgramResourceIndex"/>
<command name="glGetProgramResourceName"/>
<command name="glGetProgramResourceiv"/>
<command name="glGetProgramResourceLocation"/>
<command name="glGetProgramResourceLocationIndex"/>
</require>
<require comment="Reuse commands from ARB_robust_buffer_access_behavior (none)">
</require>
<require comment="Reuse commands from ARB_shader_image_size (none, GLSL only)">
</require>
<require comment="Reuse commands from ARB_shader_storage_buffer_object">
<command name="glShaderStorageBlockBinding"/>
</require>
<require comment="Reuse commands from ARB_stencil_texturing (none)">
</require>
<require comment="Reuse commands from ARB_texture_buffer_range">
<command name="glTexBufferRange"/>
</require>
<require comment="Reuse commands from ARB_texture_query_levels (none)">
</require>
<require comment="Reuse commands from ARB_texture_storage_multisample">
<command name="glTexStorage2DMultisample"/>
<command name="glTexStorage3DMultisample"/>
</require>
<require comment="Reuse commands from ARB_texture_view">
<command name="glTextureView"/>
</require>
<require comment="Reuse commands from ARB_vertex_attrib_binding">
<command name="glBindVertexBuffer"/>
<command name="glVertexAttribFormat"/>
<command name="glVertexAttribIFormat"/>
<command name="glVertexAttribLFormat"/>
<command name="glVertexAttribBinding"/>
<command name="glVertexBindingDivisor"/>
</require>
<require comment="Reuse commands from KHR_debug (includes ARB_debug_output commands promoted to KHR without suffixes)">
<command name="glDebugMessageControl"/>
<command name="glDebugMessageInsert"/>
<command name="glDebugMessageCallback"/>
<command name="glGetDebugMessageLog"/>
<command name="glPushDebugGroup"/>
<command name="glPopDebugGroup"/>
<command name="glObjectLabel"/>
<command name="glGetObjectLabel"/>
<command name="glObjectPtrLabel"/>
<command name="glGetObjectPtrLabel"/>
<command name="glGetPointerv"/>
</require>
<require profile="compatibility" comment="KHR_debug functionality not supported in core profile">
<enum name="GL_DISPLAY_LIST"/>
</require>
<require profile="core" comment="Restore functionality removed in GL 3.2 core to GL 4.3. Needed for debug interface.">
<enum name="GL_STACK_UNDERFLOW"/>
<enum name="GL_STACK_OVERFLOW"/>
<command name="glGetPointerv"/>
</require>
<!-- Deprecated in OpenGL 4.3 core;
deprecate tag not defined/supported yet
<deprecate profile="core">
<enum name="GL_UNPACK_LSB_FIRST"/>
<enum name="GL_PACK_LSB_FIRST"/>
</deprecate>
-->
</feature>
<feature api="gl" name="GL_VERSION_4_4" number="4.4">
<require>
<enum name="GL_MAX_VERTEX_ATTRIB_STRIDE"/>
<enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/>
<enum name="GL_TEXTURE_BUFFER_BINDING"/>
</require>
<require comment="Reuse GL_ARB_buffer_storage">
<enum name="GL_MAP_READ_BIT"/>
<enum name="GL_MAP_WRITE_BIT"/>
<enum name="GL_MAP_PERSISTENT_BIT"/>
<enum name="GL_MAP_COHERENT_BIT"/>
<enum name="GL_DYNAMIC_STORAGE_BIT"/>
<enum name="GL_CLIENT_STORAGE_BIT"/>
<enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
<enum name="GL_BUFFER_IMMUTABLE_STORAGE"/>
<enum name="GL_BUFFER_STORAGE_FLAGS"/>
<command name="glBufferStorage"/>
</require>
<require comment="Reuse GL_ARB_clear_texture">
<enum name="GL_CLEAR_TEXTURE"/>
<command name="glClearTexImage"/>
<command name="glClearTexSubImage"/>
</require>
<require comment="Reuse GL_ARB_enhanced_layouts">
<enum name="GL_LOCATION_COMPONENT"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
</require>
<require comment="Reuse GL_ARB_multi_bind (none)">
<command name="glBindBuffersBase"/>
<command name="glBindBuffersRange"/>
<command name="glBindTextures"/>
<command name="glBindSamplers"/>
<command name="glBindImageTextures"/>
<command name="glBindVertexBuffers"/>
</require>
<require comment="Reuse GL_ARB_query_buffer_object">
<enum name="GL_QUERY_BUFFER"/>
<enum name="GL_QUERY_BUFFER_BARRIER_BIT"/>
<enum name="GL_QUERY_BUFFER_BINDING"/>
<enum name="GL_QUERY_RESULT_NO_WAIT"/>
</require>
<require comment="Reuse GL_ARB_texture_mirror_clamp_to_edge">
<enum name="GL_MIRROR_CLAMP_TO_EDGE"/>
</require>
<require comment="Reuse GL_ARB_texture_stencil8">
<enum name="GL_STENCIL_INDEX"/>
<enum name="GL_STENCIL_INDEX8"/>
</require>
<require comment="Reuse GL_ARB_vertex_type_10f_11f_11f_rev">
<enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
</require>
</feature>
<feature api="gl" name="GL_VERSION_4_5" number="4.5">
<require comment="Added robustness functionality">
<enum name="GL_CONTEXT_LOST"/>
</require>
<require comment="Reuse GL_ARB_clip_control">
<command name="glClipControl"/>
<enum name="GL_LOWER_LEFT"/>
<enum name="GL_UPPER_LEFT"/>
<enum name="GL_NEGATIVE_ONE_TO_ONE"/>
<enum name="GL_ZERO_TO_ONE"/>
<enum name="GL_CLIP_ORIGIN"/>
<enum name="GL_CLIP_DEPTH_MODE"/>
</require>
<require comment="Reuse GL_ARB_conditional_render_inverted">
<enum name="GL_QUERY_WAIT_INVERTED"/>
<enum name="GL_QUERY_NO_WAIT_INVERTED"/>
<enum name="GL_QUERY_BY_REGION_WAIT_INVERTED"/>
<enum name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/>
</require>
<require comment="Reuse GL_ARB_cull_distance">
<enum name="GL_MAX_CULL_DISTANCES"/>
<enum name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
</require>
<require comment="Reuse GL_ARB_direct_state_access">
<enum name="GL_TEXTURE_TARGET"/>
<enum name="GL_QUERY_TARGET"/>
<enum name="GL_TEXTURE_BINDING_1D"/>
<enum name="GL_TEXTURE_BINDING_1D_ARRAY"/>
<enum name="GL_TEXTURE_BINDING_2D"/>
<enum name="GL_TEXTURE_BINDING_2D_ARRAY"/>
<enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
<enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_TEXTURE_BINDING_3D"/>
<enum name="GL_TEXTURE_BINDING_BUFFER"/>
<enum name="GL_TEXTURE_BINDING_CUBE_MAP"/>
<enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
<enum name="GL_TEXTURE_BINDING_RECTANGLE"/>
<command name="glCreateTransformFeedbacks"/>
<command name="glTransformFeedbackBufferBase"/>
<command name="glTransformFeedbackBufferRange"/>
<command name="glGetTransformFeedbackiv"/>
<command name="glGetTransformFeedbacki_v"/>
<command name="glGetTransformFeedbacki64_v"/>
<command name="glCreateBuffers"/>
<command name="glNamedBufferStorage"/>
<command name="glNamedBufferData"/>
<command name="glNamedBufferSubData"/>
<command name="glCopyNamedBufferSubData"/>
<command name="glClearNamedBufferData"/>
<command name="glClearNamedBufferSubData"/>
<command name="glMapNamedBuffer"/>
<command name="glMapNamedBufferRange"/>
<command name="glUnmapNamedBuffer"/>
<command name="glFlushMappedNamedBufferRange"/>
<command name="glGetNamedBufferParameteriv"/>
<command name="glGetNamedBufferParameteri64v"/>
<command name="glGetNamedBufferPointerv"/>
<command name="glGetNamedBufferSubData"/>
<command name="glCreateFramebuffers"/>
<command name="glNamedFramebufferRenderbuffer"/>
<command name="glNamedFramebufferParameteri"/>
<command name="glNamedFramebufferTexture"/>
<command name="glNamedFramebufferTextureLayer"/>
<command name="glNamedFramebufferDrawBuffer"/>
<command name="glNamedFramebufferDrawBuffers"/>
<command name="glNamedFramebufferReadBuffer"/>
<command name="glInvalidateNamedFramebufferData"/>
<command name="glInvalidateNamedFramebufferSubData"/>
<command name="glClearNamedFramebufferiv"/>
<command name="glClearNamedFramebufferuiv"/>
<command name="glClearNamedFramebufferfv"/>
<command name="glClearNamedFramebufferfi"/>
<command name="glBlitNamedFramebuffer"/>
<command name="glCheckNamedFramebufferStatus"/>
<command name="glGetNamedFramebufferParameteriv"/>
<command name="glGetNamedFramebufferAttachmentParameteriv"/>
<command name="glCreateRenderbuffers"/>
<command name="glNamedRenderbufferStorage"/>
<command name="glNamedRenderbufferStorageMultisample"/>
<command name="glGetNamedRenderbufferParameteriv"/>
<command name="glCreateTextures"/>
<command name="glTextureBuffer"/>
<command name="glTextureBufferRange"/>
<command name="glTextureStorage1D"/>
<command name="glTextureStorage2D"/>
<command name="glTextureStorage3D"/>
<command name="glTextureStorage2DMultisample"/>
<command name="glTextureStorage3DMultisample"/>
<command name="glTextureSubImage1D"/>
<command name="glTextureSubImage2D"/>
<command name="glTextureSubImage3D"/>
<command name="glCompressedTextureSubImage1D"/>
<command name="glCompressedTextureSubImage2D"/>
<command name="glCompressedTextureSubImage3D"/>
<command name="glCopyTextureSubImage1D"/>
<command name="glCopyTextureSubImage2D"/>
<command name="glCopyTextureSubImage3D"/>
<command name="glTextureParameterf"/>
<command name="glTextureParameterfv"/>
<command name="glTextureParameteri"/>
<command name="glTextureParameterIiv"/>
<command name="glTextureParameterIuiv"/>
<command name="glTextureParameteriv"/>
<command name="glGenerateTextureMipmap"/>
<command name="glBindTextureUnit"/>
<command name="glGetTextureImage"/>
<command name="glGetCompressedTextureImage"/>
<command name="glGetTextureLevelParameterfv"/>
<command name="glGetTextureLevelParameteriv"/>
<command name="glGetTextureParameterfv"/>
<command name="glGetTextureParameterIiv"/>
<command name="glGetTextureParameterIuiv"/>
<command name="glGetTextureParameteriv"/>
<command name="glCreateVertexArrays"/>
<command name="glDisableVertexArrayAttrib"/>
<command name="glEnableVertexArrayAttrib"/>
<command name="glVertexArrayElementBuffer"/>
<command name="glVertexArrayVertexBuffer"/>
<command name="glVertexArrayVertexBuffers"/>
<command name="glVertexArrayAttribBinding"/>
<command name="glVertexArrayAttribFormat"/>
<command name="glVertexArrayAttribIFormat"/>
<command name="glVertexArrayAttribLFormat"/>
<command name="glVertexArrayBindingDivisor"/>
<command name="glGetVertexArrayiv"/>
<command name="glGetVertexArrayIndexediv"/>
<command name="glGetVertexArrayIndexed64iv"/>
<command name="glCreateSamplers"/>
<command name="glCreateProgramPipelines"/>
<command name="glCreateQueries"/>
<command name="glGetQueryBufferObjecti64v"/>
<command name="glGetQueryBufferObjectiv"/>
<command name="glGetQueryBufferObjectui64v"/>
<command name="glGetQueryBufferObjectuiv"/>
</require>
<require comment="Reuse GL_ARB_ES3_1_compatibility">
<enum name="GL_BACK"/>
<command name="glMemoryBarrierByRegion"/>
</require>
<require comment="Reuse GL_ARB_get_texture_sub_image">
<command name="glGetTextureSubImage"/>
<command name="glGetCompressedTextureSubImage"/>
</require>
<require comment="Reuse GL_ARB_robustness">
<enum name="GL_NO_ERROR"/>
<enum name="GL_GUILTY_CONTEXT_RESET"/>
<enum name="GL_INNOCENT_CONTEXT_RESET"/>
<enum name="GL_UNKNOWN_CONTEXT_RESET"/>
<enum name="GL_RESET_NOTIFICATION_STRATEGY"/>
<enum name="GL_LOSE_CONTEXT_ON_RESET"/>
<enum name="GL_NO_RESET_NOTIFICATION"/>
<enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
<enum name="GL_CONTEXT_LOST"/>
<command name="glGetGraphicsResetStatus"/>
<command name="glGetnCompressedTexImage"/>
<command name="glGetnTexImage"/>
<command name="glGetnUniformdv"/>
<command name="glGetnUniformfv"/>
<command name="glGetnUniformiv"/>
<command name="glGetnUniformuiv"/>
<command name="glReadnPixels"/>
</require>
<require profile="compatibility" comment="Reuse GL_ARB_robustness">
<command name="glGetnMapdv"/>
<command name="glGetnMapfv"/>
<command name="glGetnMapiv"/>
<command name="glGetnPixelMapfv"/>
<command name="glGetnPixelMapuiv"/>
<command name="glGetnPixelMapusv"/>
<command name="glGetnPolygonStipple"/>
<command name="glGetnColorTable"/>
<command name="glGetnConvolutionFilter"/>
<command name="glGetnSeparableFilter"/>
<command name="glGetnHistogram"/>
<command name="glGetnMinmax"/>
</require>
<require comment="Reuse GL_ARB_texture_barrier">
<command name="glTextureBarrier"/>
</require>
<require comment="Reuse GL_KHR_context_flush_control">
<enum name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
<enum name="GL_NONE"/>
<enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
</require>
</feature>
<!-- SECTION: OpenGL ES 1.0/1.1 API interface definitions. -->
<feature api="gles1" name="GL_VERSION_ES_CM_1_0" number="1.0">
<require>
<!-- Additional API definition macros - ES 1.0/1.1, common/common-lite all in one header -->
<enum name="GL_VERSION_ES_CL_1_0"/>
<enum name="GL_VERSION_ES_CM_1_1"/>
<enum name="GL_VERSION_ES_CL_1_1"/>
<type name="GLvoid" comment="No longer used in headers"/>
<enum name="GL_DEPTH_BUFFER_BIT"/>
<enum name="GL_STENCIL_BUFFER_BIT"/>
<enum name="GL_COLOR_BUFFER_BIT"/>
<enum name="GL_FALSE"/>
<enum name="GL_TRUE"/>
<enum name="GL_POINTS"/>
<enum name="GL_LINES"/>
<enum name="GL_LINE_LOOP"/>
<enum name="GL_LINE_STRIP"/>
<enum name="GL_TRIANGLES"/>
<enum name="GL_TRIANGLE_STRIP"/>
<enum name="GL_TRIANGLE_FAN"/>
<enum name="GL_NEVER"/>
<enum name="GL_LESS"/>
<enum name="GL_EQUAL"/>
<enum name="GL_LEQUAL"/>
<enum name="GL_GREATER"/>
<enum name="GL_NOTEQUAL"/>
<enum name="GL_GEQUAL"/>
<enum name="GL_ALWAYS"/>
<enum name="GL_ZERO"/>
<enum name="GL_ONE"/>
<enum name="GL_SRC_COLOR"/>
<enum name="GL_ONE_MINUS_SRC_COLOR"/>
<enum name="GL_SRC_ALPHA"/>
<enum name="GL_ONE_MINUS_SRC_ALPHA"/>
<enum name="GL_DST_ALPHA"/>
<enum name="GL_ONE_MINUS_DST_ALPHA"/>
<enum name="GL_DST_COLOR"/>
<enum name="GL_ONE_MINUS_DST_COLOR"/>
<enum name="GL_SRC_ALPHA_SATURATE"/>
<enum name="GL_CLIP_PLANE0"/>
<enum name="GL_CLIP_PLANE1"/>
<enum name="GL_CLIP_PLANE2"/>
<enum name="GL_CLIP_PLANE3"/>
<enum name="GL_CLIP_PLANE4"/>
<enum name="GL_CLIP_PLANE5"/>
<enum name="GL_FRONT"/>
<enum name="GL_BACK"/>
<enum name="GL_FRONT_AND_BACK"/>
<enum name="GL_FOG"/>
<enum name="GL_LIGHTING"/>
<enum name="GL_TEXTURE_2D"/>
<enum name="GL_CULL_FACE"/>
<enum name="GL_ALPHA_TEST"/>
<enum name="GL_BLEND"/>
<enum name="GL_COLOR_LOGIC_OP"/>
<enum name="GL_DITHER"/>
<enum name="GL_STENCIL_TEST"/>
<enum name="GL_DEPTH_TEST"/>
<enum name="GL_POINT_SMOOTH"/>
<enum name="GL_LINE_SMOOTH"/>
<enum name="GL_SCISSOR_TEST"/>
<enum name="GL_COLOR_MATERIAL"/>
<enum name="GL_NORMALIZE"/>
<enum name="GL_RESCALE_NORMAL"/>
<enum name="GL_VERTEX_ARRAY"/>
<enum name="GL_NORMAL_ARRAY"/>
<enum name="GL_COLOR_ARRAY"/>
<enum name="GL_TEXTURE_COORD_ARRAY"/>
<enum name="GL_MULTISAMPLE"/>
<enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
<enum name="GL_SAMPLE_ALPHA_TO_ONE"/>
<enum name="GL_SAMPLE_COVERAGE"/>
<enum name="GL_NO_ERROR"/>
<enum name="GL_INVALID_ENUM"/>
<enum name="GL_INVALID_VALUE"/>
<enum name="GL_INVALID_OPERATION"/>
<enum name="GL_STACK_OVERFLOW"/>
<enum name="GL_STACK_UNDERFLOW"/>
<enum name="GL_OUT_OF_MEMORY"/>
<enum name="GL_EXP"/>
<enum name="GL_EXP2"/>
<enum name="GL_FOG_DENSITY"/>
<enum name="GL_FOG_START"/>
<enum name="GL_FOG_END"/>
<enum name="GL_FOG_MODE"/>
<enum name="GL_FOG_COLOR"/>
<enum name="GL_CW"/>
<enum name="GL_CCW"/>
<enum name="GL_CURRENT_COLOR"/>
<enum name="GL_CURRENT_NORMAL"/>
<enum name="GL_CURRENT_TEXTURE_COORDS"/>
<enum name="GL_POINT_SIZE"/>
<enum name="GL_POINT_SIZE_MIN"/>
<enum name="GL_POINT_SIZE_MAX"/>
<enum name="GL_POINT_FADE_THRESHOLD_SIZE"/>
<enum name="GL_POINT_DISTANCE_ATTENUATION"/>
<enum name="GL_SMOOTH_POINT_SIZE_RANGE"/>
<enum name="GL_LINE_WIDTH"/>
<enum name="GL_SMOOTH_LINE_WIDTH_RANGE"/>
<enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
<enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
<enum name="GL_CULL_FACE_MODE"/>
<enum name="GL_FRONT_FACE"/>
<enum name="GL_SHADE_MODEL"/>
<enum name="GL_DEPTH_RANGE"/>
<enum name="GL_DEPTH_WRITEMASK"/>
<enum name="GL_DEPTH_CLEAR_VALUE"/>
<enum name="GL_DEPTH_FUNC"/>
<enum name="GL_STENCIL_CLEAR_VALUE"/>
<enum name="GL_STENCIL_FUNC"/>
<enum name="GL_STENCIL_VALUE_MASK"/>
<enum name="GL_STENCIL_FAIL"/>
<enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
<enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
<enum name="GL_STENCIL_REF"/>
<enum name="GL_STENCIL_WRITEMASK"/>
<enum name="GL_MATRIX_MODE"/>
<enum name="GL_VIEWPORT"/>
<enum name="GL_MODELVIEW_STACK_DEPTH"/>
<enum name="GL_PROJECTION_STACK_DEPTH"/>
<enum name="GL_TEXTURE_STACK_DEPTH"/>
<enum name="GL_MODELVIEW_MATRIX"/>
<enum name="GL_PROJECTION_MATRIX"/>
<enum name="GL_TEXTURE_MATRIX"/>
<enum name="GL_ALPHA_TEST_FUNC"/>
<enum name="GL_ALPHA_TEST_REF"/>
<enum name="GL_BLEND_DST"/>
<enum name="GL_BLEND_SRC"/>
<enum name="GL_LOGIC_OP_MODE"/>
<enum name="GL_SCISSOR_BOX"/>
<enum name="GL_COLOR_CLEAR_VALUE"/>
<enum name="GL_COLOR_WRITEMASK"/>
<enum name="GL_MAX_LIGHTS"/>
<enum name="GL_MAX_CLIP_PLANES"/>
<enum name="GL_MAX_TEXTURE_SIZE"/>
<enum name="GL_MAX_MODELVIEW_STACK_DEPTH"/>
<enum name="GL_MAX_PROJECTION_STACK_DEPTH"/>
<enum name="GL_MAX_TEXTURE_STACK_DEPTH"/>
<enum name="GL_MAX_VIEWPORT_DIMS"/>
<enum name="GL_MAX_TEXTURE_UNITS"/>
<enum name="GL_SUBPIXEL_BITS"/>
<enum name="GL_RED_BITS"/>
<enum name="GL_GREEN_BITS"/>
<enum name="GL_BLUE_BITS"/>
<enum name="GL_ALPHA_BITS"/>
<enum name="GL_DEPTH_BITS"/>
<enum name="GL_STENCIL_BITS"/>
<enum name="GL_POLYGON_OFFSET_UNITS"/>
<enum name="GL_POLYGON_OFFSET_FILL"/>
<enum name="GL_POLYGON_OFFSET_FACTOR"/>
<enum name="GL_TEXTURE_BINDING_2D"/>
<enum name="GL_VERTEX_ARRAY_SIZE"/>
<enum name="GL_VERTEX_ARRAY_TYPE"/>
<enum name="GL_VERTEX_ARRAY_STRIDE"/>
<enum name="GL_NORMAL_ARRAY_TYPE"/>
<enum name="GL_NORMAL_ARRAY_STRIDE"/>
<enum name="GL_COLOR_ARRAY_SIZE"/>
<enum name="GL_COLOR_ARRAY_TYPE"/>
<enum name="GL_COLOR_ARRAY_STRIDE"/>
<enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
<enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
<enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
<enum name="GL_VERTEX_ARRAY_POINTER"/>
<enum name="GL_NORMAL_ARRAY_POINTER"/>
<enum name="GL_COLOR_ARRAY_POINTER"/>
<enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
<enum name="GL_SAMPLE_BUFFERS"/>
<enum name="GL_SAMPLES"/>
<enum name="GL_SAMPLE_COVERAGE_VALUE"/>
<enum name="GL_SAMPLE_COVERAGE_INVERT"/>
<enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
<enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
<enum name="GL_DONT_CARE"/>
<enum name="GL_FASTEST"/>
<enum name="GL_NICEST"/>
<enum name="GL_PERSPECTIVE_CORRECTION_HINT"/>
<enum name="GL_POINT_SMOOTH_HINT"/>
<enum name="GL_LINE_SMOOTH_HINT"/>
<enum name="GL_FOG_HINT"/>
<enum name="GL_GENERATE_MIPMAP_HINT"/>
<enum name="GL_LIGHT_MODEL_AMBIENT"/>
<enum name="GL_LIGHT_MODEL_TWO_SIDE"/>
<enum name="GL_AMBIENT"/>
<enum name="GL_DIFFUSE"/>
<enum name="GL_SPECULAR"/>
<enum name="GL_POSITION"/>
<enum name="GL_SPOT_DIRECTION"/>
<enum name="GL_SPOT_EXPONENT"/>
<enum name="GL_SPOT_CUTOFF"/>
<enum name="GL_CONSTANT_ATTENUATION"/>
<enum name="GL_LINEAR_ATTENUATION"/>
<enum name="GL_QUADRATIC_ATTENUATION"/>
<enum name="GL_BYTE"/>
<enum name="GL_UNSIGNED_BYTE"/>
<enum name="GL_SHORT"/>
<enum name="GL_UNSIGNED_SHORT"/>
<enum name="GL_FLOAT"/>
<enum name="GL_FIXED"/>
<enum name="GL_CLEAR"/>
<enum name="GL_AND"/>
<enum name="GL_AND_REVERSE"/>
<enum name="GL_COPY"/>
<enum name="GL_AND_INVERTED"/>
<enum name="GL_NOOP"/>
<enum name="GL_XOR"/>
<enum name="GL_OR"/>
<enum name="GL_NOR"/>
<enum name="GL_EQUIV"/>
<enum name="GL_INVERT"/>
<enum name="GL_OR_REVERSE"/>
<enum name="GL_COPY_INVERTED"/>
<enum name="GL_OR_INVERTED"/>
<enum name="GL_NAND"/>
<enum name="GL_SET"/>
<enum name="GL_EMISSION"/>
<enum name="GL_SHININESS"/>
<enum name="GL_AMBIENT_AND_DIFFUSE"/>
<enum name="GL_MODELVIEW"/>
<enum name="GL_PROJECTION"/>
<enum name="GL_TEXTURE"/>
<enum name="GL_ALPHA"/>
<enum name="GL_RGB"/>
<enum name="GL_RGBA"/>
<enum name="GL_LUMINANCE"/>
<enum name="GL_LUMINANCE_ALPHA"/>
<enum name="GL_UNPACK_ALIGNMENT"/>
<enum name="GL_PACK_ALIGNMENT"/>
<enum name="GL_UNSIGNED_SHORT_4_4_4_4"/>
<enum name="GL_UNSIGNED_SHORT_5_5_5_1"/>
<enum name="GL_UNSIGNED_SHORT_5_6_5"/>
<enum name="GL_FLAT"/>
<enum name="GL_SMOOTH"/>
<enum name="GL_KEEP"/>
<enum name="GL_REPLACE"/>
<enum name="GL_INCR"/>
<enum name="GL_DECR"/>
<enum name="GL_VENDOR"/>
<enum name="GL_RENDERER"/>
<enum name="GL_VERSION"/>
<enum name="GL_EXTENSIONS"/>
<enum name="GL_MODULATE"/>
<enum name="GL_DECAL"/>
<enum name="GL_ADD"/>
<enum name="GL_TEXTURE_ENV_MODE"/>
<enum name="GL_TEXTURE_ENV_COLOR"/>
<enum name="GL_TEXTURE_ENV"/>
<enum name="GL_NEAREST"/>
<enum name="GL_LINEAR"/>
<enum name="GL_NEAREST_MIPMAP_NEAREST"/>
<enum name="GL_LINEAR_MIPMAP_NEAREST"/>
<enum name="GL_NEAREST_MIPMAP_LINEAR"/>
<enum name="GL_LINEAR_MIPMAP_LINEAR"/>
<enum name="GL_TEXTURE_MAG_FILTER"/>
<enum name="GL_TEXTURE_MIN_FILTER"/>
<enum name="GL_TEXTURE_WRAP_S"/>
<enum name="GL_TEXTURE_WRAP_T"/>
<enum name="GL_GENERATE_MIPMAP"/>
<enum name="GL_TEXTURE0"/>
<enum name="GL_TEXTURE1"/>
<enum name="GL_TEXTURE2"/>
<enum name="GL_TEXTURE3"/>
<enum name="GL_TEXTURE4"/>
<enum name="GL_TEXTURE5"/>
<enum name="GL_TEXTURE6"/>
<enum name="GL_TEXTURE7"/>
<enum name="GL_TEXTURE8"/>
<enum name="GL_TEXTURE9"/>
<enum name="GL_TEXTURE10"/>
<enum name="GL_TEXTURE11"/>
<enum name="GL_TEXTURE12"/>
<enum name="GL_TEXTURE13"/>
<enum name="GL_TEXTURE14"/>
<enum name="GL_TEXTURE15"/>
<enum name="GL_TEXTURE16"/>
<enum name="GL_TEXTURE17"/>
<enum name="GL_TEXTURE18"/>
<enum name="GL_TEXTURE19"/>
<enum name="GL_TEXTURE20"/>
<enum name="GL_TEXTURE21"/>
<enum name="GL_TEXTURE22"/>
<enum name="GL_TEXTURE23"/>
<enum name="GL_TEXTURE24"/>
<enum name="GL_TEXTURE25"/>
<enum name="GL_TEXTURE26"/>
<enum name="GL_TEXTURE27"/>
<enum name="GL_TEXTURE28"/>
<enum name="GL_TEXTURE29"/>
<enum name="GL_TEXTURE30"/>
<enum name="GL_TEXTURE31"/>
<enum name="GL_ACTIVE_TEXTURE"/>
<enum name="GL_CLIENT_ACTIVE_TEXTURE"/>
<enum name="GL_REPEAT"/>
<enum name="GL_CLAMP_TO_EDGE"/>
<enum name="GL_LIGHT0"/>
<enum name="GL_LIGHT1"/>
<enum name="GL_LIGHT2"/>
<enum name="GL_LIGHT3"/>
<enum name="GL_LIGHT4"/>
<enum name="GL_LIGHT5"/>
<enum name="GL_LIGHT6"/>
<enum name="GL_LIGHT7"/>
<enum name="GL_ARRAY_BUFFER"/>
<enum name="GL_ELEMENT_ARRAY_BUFFER"/>
<enum name="GL_ARRAY_BUFFER_BINDING"/>
<enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
<enum name="GL_VERTEX_ARRAY_BUFFER_BINDING"/>
<enum name="GL_NORMAL_ARRAY_BUFFER_BINDING"/>
<enum name="GL_COLOR_ARRAY_BUFFER_BINDING"/>
<enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING"/>
<enum name="GL_STATIC_DRAW"/>
<enum name="GL_DYNAMIC_DRAW"/>
<enum name="GL_BUFFER_SIZE"/>
<enum name="GL_BUFFER_USAGE"/>
<enum name="GL_SUBTRACT"/>
<enum name="GL_COMBINE"/>
<enum name="GL_COMBINE_RGB"/>
<enum name="GL_COMBINE_ALPHA"/>
<enum name="GL_RGB_SCALE"/>
<enum name="GL_ADD_SIGNED"/>
<enum name="GL_INTERPOLATE"/>
<enum name="GL_CONSTANT"/>
<enum name="GL_PRIMARY_COLOR"/>
<enum name="GL_PREVIOUS"/>
<enum name="GL_OPERAND0_RGB"/>
<enum name="GL_OPERAND1_RGB"/>
<enum name="GL_OPERAND2_RGB"/>
<enum name="GL_OPERAND0_ALPHA"/>
<enum name="GL_OPERAND1_ALPHA"/>
<enum name="GL_OPERAND2_ALPHA"/>
<enum name="GL_ALPHA_SCALE"/>
<enum name="GL_SRC0_RGB"/>
<enum name="GL_SRC1_RGB"/>
<enum name="GL_SRC2_RGB"/>
<enum name="GL_SRC0_ALPHA"/>
<enum name="GL_SRC1_ALPHA"/>
<enum name="GL_SRC2_ALPHA"/>
<enum name="GL_DOT3_RGB"/>
<enum name="GL_DOT3_RGBA"/>
</require>
<require profile="common">
<command name="glAlphaFunc"/>
<command name="glClearColor"/>
<command name="glClearDepthf"/>
<command name="glClipPlanef"/>
<command name="glColor4f"/>
<command name="glDepthRangef"/>
<command name="glFogf"/>
<command name="glFogfv"/>
<command name="glFrustumf"/>
<command name="glGetClipPlanef"/>
<command name="glGetFloatv"/>
<command name="glGetLightfv"/>
<command name="glGetMaterialfv"/>
<command name="glGetTexEnvfv"/>
<command name="glGetTexParameterfv"/>
<command name="glLightModelf"/>
<command name="glLightModelfv"/>
<command name="glLightf"/>
<command name="glLightfv"/>
<command name="glLineWidth"/>
<command name="glLoadMatrixf"/>
<command name="glMaterialf"/>
<command name="glMaterialfv"/>
<command name="glMultMatrixf"/>
<command name="glMultiTexCoord4f"/>
<command name="glNormal3f"/>
<command name="glOrthof"/>
<command name="glPointParameterf"/>
<command name="glPointParameterfv"/>
<command name="glPointSize"/>
<command name="glPolygonOffset"/>
<command name="glRotatef"/>
<command name="glScalef"/>
<command name="glTexEnvf"/>
<command name="glTexEnvfv"/>
<command name="glTexParameterf"/>
<command name="glTexParameterfv"/>
<command name="glTranslatef"/>
</require>
<require>
<command name="glActiveTexture"/>
<command name="glAlphaFuncx"/>
<command name="glBindBuffer"/>
<command name="glBindTexture"/>
<command name="glBlendFunc"/>
<command name="glBufferData"/>
<command name="glBufferSubData"/>
<command name="glClear"/>
<command name="glClearColorx"/>
<command name="glClearDepthx"/>
<command name="glClearStencil"/>
<command name="glClientActiveTexture"/>
<command name="glClipPlanex"/>
<command name="glColor4ub"/>
<command name="glColor4x"/>
<command name="glColorMask"/>
<command name="glColorPointer"/>
<command name="glCompressedTexImage2D"/>
<command name="glCompressedTexSubImage2D"/>
<command name="glCopyTexImage2D"/>
<command name="glCopyTexSubImage2D"/>
<command name="glCullFace"/>
<command name="glDeleteBuffers"/>
<command name="glDeleteTextures"/>
<command name="glDepthFunc"/>
<command name="glDepthMask"/>
<command name="glDepthRangex"/>
<command name="glDisable"/>
<command name="glDisableClientState"/>
<command name="glDrawArrays"/>
<command name="glDrawElements"/>
<command name="glEnable"/>
<command name="glEnableClientState"/>
<command name="glFinish"/>
<command name="glFlush"/>
<command name="glFogx"/>
<command name="glFogxv"/>
<command name="glFrontFace"/>
<command name="glFrustumx"/>
<command name="glGetBooleanv"/>
<command name="glGetBufferParameteriv"/>
<command name="glGetClipPlanex"/>
<command name="glGenBuffers"/>
<command name="glGenTextures"/>
<command name="glGetError"/>
<command name="glGetFixedv"/>
<command name="glGetIntegerv"/>
<command name="glGetLightxv"/>
<command name="glGetMaterialxv"/>
<command name="glGetPointerv"/>
<command name="glGetString"/>
<command name="glGetTexEnviv"/>
<command name="glGetTexEnvxv"/>
<command name="glGetTexParameteriv"/>
<command name="glGetTexParameterxv"/>
<command name="glHint"/>
<command name="glIsBuffer"/>
<command name="glIsEnabled"/>
<command name="glIsTexture"/>
<command name="glLightModelx"/>
<command name="glLightModelxv"/>
<command name="glLightx"/>
<command name="glLightxv"/>
<command name="glLineWidthx"/>
<command name="glLoadIdentity"/>
<command name="glLoadMatrixx"/>
<command name="glLogicOp"/>
<command name="glMaterialx"/>
<command name="glMaterialxv"/>
<command name="glMatrixMode"/>
<command name="glMultMatrixx"/>
<command name="glMultiTexCoord4x"/>
<command name="glNormal3x"/>
<command name="glNormalPointer"/>
<command name="glOrthox"/>
<command name="glPixelStorei"/>
<command name="glPointParameterx"/>
<command name="glPointParameterxv"/>
<command name="glPointSizex"/>
<command name="glPolygonOffsetx"/>
<command name="glPopMatrix"/>
<command name="glPushMatrix"/>
<command name="glReadPixels"/>
<command name="glRotatex"/>
<command name="glSampleCoverage"/>
<command name="glSampleCoveragex"/>
<command name="glScalex"/>
<command name="glScissor"/>
<command name="glShadeModel"/>
<command name="glStencilFunc"/>
<command name="glStencilMask"/>
<command name="glStencilOp"/>
<command name="glTexCoordPointer"/>
<command name="glTexEnvi"/>
<command name="glTexEnvx"/>
<command name="glTexEnviv"/>
<command name="glTexEnvxv"/>
<command name="glTexImage2D"/>
<command name="glTexParameteri"/>
<command name="glTexParameterx"/>
<command name="glTexParameteriv"/>
<command name="glTexParameterxv"/>
<command name="glTexSubImage2D"/>
<command name="glTranslatex"/>
<command name="glVertexPointer"/>
<command name="glViewport"/>
</require>
</feature>
<feature api="gles2" name="GL_ES_VERSION_2_0" number="2.0">
<require comment="Not used by the API, for compatibility with old gl2.h">
<type name="GLbyte"/>
<type name="GLclampf"/>
<type name="GLfixed"/>
<type name="GLshort"/>
<type name="GLushort"/>
<type name="GLvoid" comment="No longer used in headers"/>
</require>
<require comment="Not used by the API; put here so this type doesn't need to be declared in gl2ext.h">
<type name="GLsync"/>
<type name="GLint64"/>
<type name="GLuint64"/>
</require>
<require>
<enum name="GL_DEPTH_BUFFER_BIT"/>
<enum name="GL_STENCIL_BUFFER_BIT"/>
<enum name="GL_COLOR_BUFFER_BIT"/>
<enum name="GL_FALSE"/>
<enum name="GL_TRUE"/>
<enum name="GL_POINTS"/>
<enum name="GL_LINES"/>
<enum name="GL_LINE_LOOP"/>
<enum name="GL_LINE_STRIP"/>
<enum name="GL_TRIANGLES"/>
<enum name="GL_TRIANGLE_STRIP"/>
<enum name="GL_TRIANGLE_FAN"/>
<enum name="GL_ZERO"/>
<enum name="GL_ONE"/>
<enum name="GL_SRC_COLOR"/>
<enum name="GL_ONE_MINUS_SRC_COLOR"/>
<enum name="GL_SRC_ALPHA"/>
<enum name="GL_ONE_MINUS_SRC_ALPHA"/>
<enum name="GL_DST_ALPHA"/>
<enum name="GL_ONE_MINUS_DST_ALPHA"/>
<enum name="GL_DST_COLOR"/>
<enum name="GL_ONE_MINUS_DST_COLOR"/>
<enum name="GL_SRC_ALPHA_SATURATE"/>
<enum name="GL_FUNC_ADD"/>
<enum name="GL_BLEND_EQUATION"/>
<enum name="GL_BLEND_EQUATION_RGB"/>
<enum name="GL_BLEND_EQUATION_ALPHA"/>
<enum name="GL_FUNC_SUBTRACT"/>
<enum name="GL_FUNC_REVERSE_SUBTRACT"/>
<enum name="GL_BLEND_DST_RGB"/>
<enum name="GL_BLEND_SRC_RGB"/>
<enum name="GL_BLEND_DST_ALPHA"/>
<enum name="GL_BLEND_SRC_ALPHA"/>
<enum name="GL_CONSTANT_COLOR"/>
<enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
<enum name="GL_CONSTANT_ALPHA"/>
<enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
<enum name="GL_BLEND_COLOR"/>
<enum name="GL_ARRAY_BUFFER"/>
<enum name="GL_ELEMENT_ARRAY_BUFFER"/>
<enum name="GL_ARRAY_BUFFER_BINDING"/>
<enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING"/>
<enum name="GL_STREAM_DRAW"/>
<enum name="GL_STATIC_DRAW"/>
<enum name="GL_DYNAMIC_DRAW"/>
<enum name="GL_BUFFER_SIZE"/>
<enum name="GL_BUFFER_USAGE"/>
<enum name="GL_CURRENT_VERTEX_ATTRIB"/>
<enum name="GL_FRONT"/>
<enum name="GL_BACK"/>
<enum name="GL_FRONT_AND_BACK"/>
<enum name="GL_TEXTURE_2D"/>
<enum name="GL_CULL_FACE"/>
<enum name="GL_BLEND"/>
<enum name="GL_DITHER"/>
<enum name="GL_STENCIL_TEST"/>
<enum name="GL_DEPTH_TEST"/>
<enum name="GL_SCISSOR_TEST"/>
<enum name="GL_POLYGON_OFFSET_FILL"/>
<enum name="GL_SAMPLE_ALPHA_TO_COVERAGE"/>
<enum name="GL_SAMPLE_COVERAGE"/>
<enum name="GL_NO_ERROR"/>
<enum name="GL_INVALID_ENUM"/>
<enum name="GL_INVALID_VALUE"/>
<enum name="GL_INVALID_OPERATION"/>
<enum name="GL_OUT_OF_MEMORY"/>
<enum name="GL_CW"/>
<enum name="GL_CCW"/>
<enum name="GL_LINE_WIDTH"/>
<enum name="GL_ALIASED_POINT_SIZE_RANGE"/>
<enum name="GL_ALIASED_LINE_WIDTH_RANGE"/>
<enum name="GL_CULL_FACE_MODE"/>
<enum name="GL_FRONT_FACE"/>
<enum name="GL_DEPTH_RANGE"/>
<enum name="GL_DEPTH_WRITEMASK"/>
<enum name="GL_DEPTH_CLEAR_VALUE"/>
<enum name="GL_DEPTH_FUNC"/>
<enum name="GL_STENCIL_CLEAR_VALUE"/>
<enum name="GL_STENCIL_FUNC"/>
<enum name="GL_STENCIL_FAIL"/>
<enum name="GL_STENCIL_PASS_DEPTH_FAIL"/>
<enum name="GL_STENCIL_PASS_DEPTH_PASS"/>
<enum name="GL_STENCIL_REF"/>
<enum name="GL_STENCIL_VALUE_MASK"/>
<enum name="GL_STENCIL_WRITEMASK"/>
<enum name="GL_STENCIL_BACK_FUNC"/>
<enum name="GL_STENCIL_BACK_FAIL"/>
<enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL"/>
<enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS"/>
<enum name="GL_STENCIL_BACK_REF"/>
<enum name="GL_STENCIL_BACK_VALUE_MASK"/>
<enum name="GL_STENCIL_BACK_WRITEMASK"/>
<enum name="GL_VIEWPORT"/>
<enum name="GL_SCISSOR_BOX"/>
<enum name="GL_COLOR_CLEAR_VALUE"/>
<enum name="GL_COLOR_WRITEMASK"/>
<enum name="GL_UNPACK_ALIGNMENT"/>
<enum name="GL_PACK_ALIGNMENT"/>
<enum name="GL_MAX_TEXTURE_SIZE"/>
<enum name="GL_MAX_VIEWPORT_DIMS"/>
<enum name="GL_SUBPIXEL_BITS"/>
<enum name="GL_RED_BITS"/>
<enum name="GL_GREEN_BITS"/>
<enum name="GL_BLUE_BITS"/>
<enum name="GL_ALPHA_BITS"/>
<enum name="GL_DEPTH_BITS"/>
<enum name="GL_STENCIL_BITS"/>
<enum name="GL_POLYGON_OFFSET_UNITS"/>
<enum name="GL_POLYGON_OFFSET_FACTOR"/>
<enum name="GL_TEXTURE_BINDING_2D"/>
<enum name="GL_SAMPLE_BUFFERS"/>
<enum name="GL_SAMPLES"/>
<enum name="GL_SAMPLE_COVERAGE_VALUE"/>
<enum name="GL_SAMPLE_COVERAGE_INVERT"/>
<enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS"/>
<enum name="GL_COMPRESSED_TEXTURE_FORMATS"/>
<enum name="GL_DONT_CARE"/>
<enum name="GL_FASTEST"/>
<enum name="GL_NICEST"/>
<enum name="GL_GENERATE_MIPMAP_HINT"/>
<enum name="GL_BYTE"/>
<enum name="GL_UNSIGNED_BYTE"/>
<enum name="GL_SHORT"/>
<enum name="GL_UNSIGNED_SHORT"/>
<enum name="GL_INT"/>
<enum name="GL_UNSIGNED_INT"/>
<enum name="GL_FLOAT"/>
<enum name="GL_FIXED"/>
<enum name="GL_DEPTH_COMPONENT"/>
<enum name="GL_ALPHA"/>
<enum name="GL_RGB"/>
<enum name="GL_RGBA"/>
<enum name="GL_LUMINANCE"/>
<enum name="GL_LUMINANCE_ALPHA"/>
<enum name="GL_UNSIGNED_SHORT_4_4_4_4"/>
<enum name="GL_UNSIGNED_SHORT_5_5_5_1"/>
<enum name="GL_UNSIGNED_SHORT_5_6_5"/>
<enum name="GL_FRAGMENT_SHADER"/>
<enum name="GL_VERTEX_SHADER"/>
<enum name="GL_MAX_VERTEX_ATTRIBS"/>
<enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
<enum name="GL_MAX_VARYING_VECTORS"/>
<enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS"/>
<enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS"/>
<enum name="GL_MAX_TEXTURE_IMAGE_UNITS"/>
<enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
<enum name="GL_SHADER_TYPE"/>
<enum name="GL_DELETE_STATUS"/>
<enum name="GL_LINK_STATUS"/>
<enum name="GL_VALIDATE_STATUS"/>
<enum name="GL_ATTACHED_SHADERS"/>
<enum name="GL_ACTIVE_UNIFORMS"/>
<enum name="GL_ACTIVE_UNIFORM_MAX_LENGTH"/>
<enum name="GL_ACTIVE_ATTRIBUTES"/>
<enum name="GL_ACTIVE_ATTRIBUTE_MAX_LENGTH"/>
<enum name="GL_SHADING_LANGUAGE_VERSION"/>
<enum name="GL_CURRENT_PROGRAM"/>
<enum name="GL_NEVER"/>
<enum name="GL_LESS"/>
<enum name="GL_EQUAL"/>
<enum name="GL_LEQUAL"/>
<enum name="GL_GREATER"/>
<enum name="GL_NOTEQUAL"/>
<enum name="GL_GEQUAL"/>
<enum name="GL_ALWAYS"/>
<enum name="GL_KEEP"/>
<enum name="GL_REPLACE"/>
<enum name="GL_INCR"/>
<enum name="GL_DECR"/>
<enum name="GL_INVERT"/>
<enum name="GL_INCR_WRAP"/>
<enum name="GL_DECR_WRAP"/>
<enum name="GL_VENDOR"/>
<enum name="GL_RENDERER"/>
<enum name="GL_VERSION"/>
<enum name="GL_EXTENSIONS"/>
<enum name="GL_NEAREST"/>
<enum name="GL_LINEAR"/>
<enum name="GL_NEAREST_MIPMAP_NEAREST"/>
<enum name="GL_LINEAR_MIPMAP_NEAREST"/>
<enum name="GL_NEAREST_MIPMAP_LINEAR"/>
<enum name="GL_LINEAR_MIPMAP_LINEAR"/>
<enum name="GL_TEXTURE_MAG_FILTER"/>
<enum name="GL_TEXTURE_MIN_FILTER"/>
<enum name="GL_TEXTURE_WRAP_S"/>
<enum name="GL_TEXTURE_WRAP_T"/>
<enum name="GL_TEXTURE"/>
<enum name="GL_TEXTURE_CUBE_MAP"/>
<enum name="GL_TEXTURE_BINDING_CUBE_MAP"/>
<enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X"/>
<enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X"/>
<enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y"/>
<enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"/>
<enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/>
<enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/>
<enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE"/>
<enum name="GL_TEXTURE0"/>
<enum name="GL_TEXTURE1"/>
<enum name="GL_TEXTURE2"/>
<enum name="GL_TEXTURE3"/>
<enum name="GL_TEXTURE4"/>
<enum name="GL_TEXTURE5"/>
<enum name="GL_TEXTURE6"/>
<enum name="GL_TEXTURE7"/>
<enum name="GL_TEXTURE8"/>
<enum name="GL_TEXTURE9"/>
<enum name="GL_TEXTURE10"/>
<enum name="GL_TEXTURE11"/>
<enum name="GL_TEXTURE12"/>
<enum name="GL_TEXTURE13"/>
<enum name="GL_TEXTURE14"/>
<enum name="GL_TEXTURE15"/>
<enum name="GL_TEXTURE16"/>
<enum name="GL_TEXTURE17"/>
<enum name="GL_TEXTURE18"/>
<enum name="GL_TEXTURE19"/>
<enum name="GL_TEXTURE20"/>
<enum name="GL_TEXTURE21"/>
<enum name="GL_TEXTURE22"/>
<enum name="GL_TEXTURE23"/>
<enum name="GL_TEXTURE24"/>
<enum name="GL_TEXTURE25"/>
<enum name="GL_TEXTURE26"/>
<enum name="GL_TEXTURE27"/>
<enum name="GL_TEXTURE28"/>
<enum name="GL_TEXTURE29"/>
<enum name="GL_TEXTURE30"/>
<enum name="GL_TEXTURE31"/>
<enum name="GL_ACTIVE_TEXTURE"/>
<enum name="GL_REPEAT"/>
<enum name="GL_CLAMP_TO_EDGE"/>
<enum name="GL_MIRRORED_REPEAT"/>
<enum name="GL_FLOAT_VEC2"/>
<enum name="GL_FLOAT_VEC3"/>
<enum name="GL_FLOAT_VEC4"/>
<enum name="GL_INT_VEC2"/>
<enum name="GL_INT_VEC3"/>
<enum name="GL_INT_VEC4"/>
<enum name="GL_BOOL"/>
<enum name="GL_BOOL_VEC2"/>
<enum name="GL_BOOL_VEC3"/>
<enum name="GL_BOOL_VEC4"/>
<enum name="GL_FLOAT_MAT2"/>
<enum name="GL_FLOAT_MAT3"/>
<enum name="GL_FLOAT_MAT4"/>
<enum name="GL_SAMPLER_2D"/>
<enum name="GL_SAMPLER_CUBE"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING"/>
<enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
<enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
<enum name="GL_COMPILE_STATUS"/>
<enum name="GL_INFO_LOG_LENGTH"/>
<enum name="GL_SHADER_SOURCE_LENGTH"/>
<enum name="GL_SHADER_COMPILER"/>
<enum name="GL_SHADER_BINARY_FORMATS"/>
<enum name="GL_NUM_SHADER_BINARY_FORMATS"/>
<enum name="GL_LOW_FLOAT"/>
<enum name="GL_MEDIUM_FLOAT"/>
<enum name="GL_HIGH_FLOAT"/>
<enum name="GL_LOW_INT"/>
<enum name="GL_MEDIUM_INT"/>
<enum name="GL_HIGH_INT"/>
<enum name="GL_FRAMEBUFFER"/>
<enum name="GL_RENDERBUFFER"/>
<enum name="GL_RGBA4"/>
<enum name="GL_RGB5_A1"/>
<enum name="GL_RGB565"/>
<enum name="GL_DEPTH_COMPONENT16"/>
<enum name="GL_STENCIL_INDEX8"/>
<enum name="GL_RENDERBUFFER_WIDTH"/>
<enum name="GL_RENDERBUFFER_HEIGHT"/>
<enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
<enum name="GL_RENDERBUFFER_RED_SIZE"/>
<enum name="GL_RENDERBUFFER_GREEN_SIZE"/>
<enum name="GL_RENDERBUFFER_BLUE_SIZE"/>
<enum name="GL_RENDERBUFFER_ALPHA_SIZE"/>
<enum name="GL_RENDERBUFFER_DEPTH_SIZE"/>
<enum name="GL_RENDERBUFFER_STENCIL_SIZE"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/>
<enum name="GL_COLOR_ATTACHMENT0"/>
<enum name="GL_DEPTH_ATTACHMENT"/>
<enum name="GL_STENCIL_ATTACHMENT"/>
<enum name="GL_NONE"/>
<enum name="GL_FRAMEBUFFER_COMPLETE"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS"/>
<enum name="GL_FRAMEBUFFER_UNSUPPORTED"/>
<enum name="GL_FRAMEBUFFER_BINDING"/>
<enum name="GL_RENDERBUFFER_BINDING"/>
<enum name="GL_MAX_RENDERBUFFER_SIZE"/>
<enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
<command name="glActiveTexture"/>
<command name="glAttachShader"/>
<command name="glBindAttribLocation"/>
<command name="glBindBuffer"/>
<command name="glBindFramebuffer"/>
<command name="glBindRenderbuffer"/>
<command name="glBindTexture"/>
<command name="glBlendColor"/>
<command name="glBlendEquation"/>
<command name="glBlendEquationSeparate"/>
<command name="glBlendFunc"/>
<command name="glBlendFuncSeparate"/>
<command name="glBufferData"/>
<command name="glBufferSubData"/>
<command name="glCheckFramebufferStatus"/>
<command name="glClear"/>
<command name="glClearColor"/>
<command name="glClearDepthf"/>
<command name="glClearStencil"/>
<command name="glColorMask"/>
<command name="glCompileShader"/>
<command name="glCompressedTexImage2D"/>
<command name="glCompressedTexSubImage2D"/>
<command name="glCopyTexImage2D"/>
<command name="glCopyTexSubImage2D"/>
<command name="glCreateProgram"/>
<command name="glCreateShader"/>
<command name="glCullFace"/>
<command name="glDeleteBuffers"/>
<command name="glDeleteFramebuffers"/>
<command name="glDeleteProgram"/>
<command name="glDeleteRenderbuffers"/>
<command name="glDeleteShader"/>
<command name="glDeleteTextures"/>
<command name="glDepthFunc"/>
<command name="glDepthMask"/>
<command name="glDepthRangef"/>
<command name="glDetachShader"/>
<command name="glDisable"/>
<command name="glDisableVertexAttribArray"/>
<command name="glDrawArrays"/>
<command name="glDrawElements"/>
<command name="glEnable"/>
<command name="glEnableVertexAttribArray"/>
<command name="glFinish"/>
<command name="glFlush"/>
<command name="glFramebufferRenderbuffer"/>
<command name="glFramebufferTexture2D"/>
<command name="glFrontFace"/>
<command name="glGenBuffers"/>
<command name="glGenerateMipmap"/>
<command name="glGenFramebuffers"/>
<command name="glGenRenderbuffers"/>
<command name="glGenTextures"/>
<command name="glGetActiveAttrib"/>
<command name="glGetActiveUniform"/>
<command name="glGetAttachedShaders"/>
<command name="glGetAttribLocation"/>
<command name="glGetBooleanv"/>
<command name="glGetBufferParameteriv"/>
<command name="glGetError"/>
<command name="glGetFloatv"/>
<command name="glGetFramebufferAttachmentParameteriv"/>
<command name="glGetIntegerv"/>
<command name="glGetProgramiv"/>
<command name="glGetProgramInfoLog"/>
<command name="glGetRenderbufferParameteriv"/>
<command name="glGetShaderiv"/>
<command name="glGetShaderInfoLog"/>
<command name="glGetShaderPrecisionFormat"/>
<command name="glGetShaderSource"/>
<command name="glGetString"/>
<command name="glGetTexParameterfv"/>
<command name="glGetTexParameteriv"/>
<command name="glGetUniformfv"/>
<command name="glGetUniformiv"/>
<command name="glGetUniformLocation"/>
<command name="glGetVertexAttribfv"/>
<command name="glGetVertexAttribiv"/>
<command name="glGetVertexAttribPointerv"/>
<command name="glHint"/>
<command name="glIsBuffer"/>
<command name="glIsEnabled"/>
<command name="glIsFramebuffer"/>
<command name="glIsProgram"/>
<command name="glIsRenderbuffer"/>
<command name="glIsShader"/>
<command name="glIsTexture"/>
<command name="glLineWidth"/>
<command name="glLinkProgram"/>
<command name="glPixelStorei"/>
<command name="glPolygonOffset"/>
<command name="glReadPixels"/>
<command name="glReleaseShaderCompiler"/>
<command name="glRenderbufferStorage"/>
<command name="glSampleCoverage"/>
<command name="glScissor"/>
<command name="glShaderBinary"/>
<command name="glShaderSource"/>
<command name="glStencilFunc"/>
<command name="glStencilFuncSeparate"/>
<command name="glStencilMask"/>
<command name="glStencilMaskSeparate"/>
<command name="glStencilOp"/>
<command name="glStencilOpSeparate"/>
<command name="glTexImage2D"/>
<command name="glTexParameterf"/>
<command name="glTexParameterfv"/>
<command name="glTexParameteri"/>
<command name="glTexParameteriv"/>
<command name="glTexSubImage2D"/>
<command name="glUniform1f"/>
<command name="glUniform1fv"/>
<command name="glUniform1i"/>
<command name="glUniform1iv"/>
<command name="glUniform2f"/>
<command name="glUniform2fv"/>
<command name="glUniform2i"/>
<command name="glUniform2iv"/>
<command name="glUniform3f"/>
<command name="glUniform3fv"/>
<command name="glUniform3i"/>
<command name="glUniform3iv"/>
<command name="glUniform4f"/>
<command name="glUniform4fv"/>
<command name="glUniform4i"/>
<command name="glUniform4iv"/>
<command name="glUniformMatrix2fv"/>
<command name="glUniformMatrix3fv"/>
<command name="glUniformMatrix4fv"/>
<command name="glUseProgram"/>
<command name="glValidateProgram"/>
<command name="glVertexAttrib1f"/>
<command name="glVertexAttrib1fv"/>
<command name="glVertexAttrib2f"/>
<command name="glVertexAttrib2fv"/>
<command name="glVertexAttrib3f"/>
<command name="glVertexAttrib3fv"/>
<command name="glVertexAttrib4f"/>
<command name="glVertexAttrib4fv"/>
<command name="glVertexAttribPointer"/>
<command name="glViewport"/>
</require>
</feature>
<feature api="gles2" name="GL_ES_VERSION_3_0" number="3.0">
<require comment="Not used by the API, for compatibility with old gl2.h">
<type name="GLhalf"/>
</require>
<require>
<enum name="GL_READ_BUFFER"/>
<enum name="GL_UNPACK_ROW_LENGTH"/>
<enum name="GL_UNPACK_SKIP_ROWS"/>
<enum name="GL_UNPACK_SKIP_PIXELS"/>
<enum name="GL_PACK_ROW_LENGTH"/>
<enum name="GL_PACK_SKIP_ROWS"/>
<enum name="GL_PACK_SKIP_PIXELS"/>
<enum name="GL_COLOR"/>
<enum name="GL_DEPTH"/>
<enum name="GL_STENCIL"/>
<enum name="GL_RED"/>
<enum name="GL_RGB8"/>
<enum name="GL_RGBA8"/>
<enum name="GL_RGB10_A2"/>
<enum name="GL_TEXTURE_BINDING_3D"/>
<enum name="GL_UNPACK_SKIP_IMAGES"/>
<enum name="GL_UNPACK_IMAGE_HEIGHT"/>
<enum name="GL_TEXTURE_3D"/>
<enum name="GL_TEXTURE_WRAP_R"/>
<enum name="GL_MAX_3D_TEXTURE_SIZE"/>
<enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
<enum name="GL_MAX_ELEMENTS_VERTICES"/>
<enum name="GL_MAX_ELEMENTS_INDICES"/>
<enum name="GL_TEXTURE_MIN_LOD"/>
<enum name="GL_TEXTURE_MAX_LOD"/>
<enum name="GL_TEXTURE_BASE_LEVEL"/>
<enum name="GL_TEXTURE_MAX_LEVEL"/>
<enum name="GL_MIN"/>
<enum name="GL_MAX"/>
<enum name="GL_DEPTH_COMPONENT24"/>
<enum name="GL_MAX_TEXTURE_LOD_BIAS"/>
<enum name="GL_TEXTURE_COMPARE_MODE"/>
<enum name="GL_TEXTURE_COMPARE_FUNC"/>
<enum name="GL_CURRENT_QUERY"/>
<enum name="GL_QUERY_RESULT"/>
<enum name="GL_QUERY_RESULT_AVAILABLE"/>
<enum name="GL_BUFFER_MAPPED"/>
<enum name="GL_BUFFER_MAP_POINTER"/>
<enum name="GL_STREAM_READ"/>
<enum name="GL_STREAM_COPY"/>
<enum name="GL_STATIC_READ"/>
<enum name="GL_STATIC_COPY"/>
<enum name="GL_DYNAMIC_READ"/>
<enum name="GL_DYNAMIC_COPY"/>
<enum name="GL_MAX_DRAW_BUFFERS"/>
<enum name="GL_DRAW_BUFFER0"/>
<enum name="GL_DRAW_BUFFER1"/>
<enum name="GL_DRAW_BUFFER2"/>
<enum name="GL_DRAW_BUFFER3"/>
<enum name="GL_DRAW_BUFFER4"/>
<enum name="GL_DRAW_BUFFER5"/>
<enum name="GL_DRAW_BUFFER6"/>
<enum name="GL_DRAW_BUFFER7"/>
<enum name="GL_DRAW_BUFFER8"/>
<enum name="GL_DRAW_BUFFER9"/>
<enum name="GL_DRAW_BUFFER10"/>
<enum name="GL_DRAW_BUFFER11"/>
<enum name="GL_DRAW_BUFFER12"/>
<enum name="GL_DRAW_BUFFER13"/>
<enum name="GL_DRAW_BUFFER14"/>
<enum name="GL_DRAW_BUFFER15"/>
<enum name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_VERTEX_UNIFORM_COMPONENTS"/>
<enum name="GL_SAMPLER_3D"/>
<enum name="GL_SAMPLER_2D_SHADOW"/>
<enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT"/>
<enum name="GL_PIXEL_PACK_BUFFER"/>
<enum name="GL_PIXEL_UNPACK_BUFFER"/>
<enum name="GL_PIXEL_PACK_BUFFER_BINDING"/>
<enum name="GL_PIXEL_UNPACK_BUFFER_BINDING"/>
<enum name="GL_FLOAT_MAT2x3"/>
<enum name="GL_FLOAT_MAT2x4"/>
<enum name="GL_FLOAT_MAT3x2"/>
<enum name="GL_FLOAT_MAT3x4"/>
<enum name="GL_FLOAT_MAT4x2"/>
<enum name="GL_FLOAT_MAT4x3"/>
<enum name="GL_SRGB"/>
<enum name="GL_SRGB8"/>
<enum name="GL_SRGB8_ALPHA8"/>
<enum name="GL_COMPARE_REF_TO_TEXTURE"/>
<enum name="GL_MAJOR_VERSION"/>
<enum name="GL_MINOR_VERSION"/>
<enum name="GL_NUM_EXTENSIONS"/>
<enum name="GL_RGBA32F"/>
<enum name="GL_RGB32F"/>
<enum name="GL_RGBA16F"/>
<enum name="GL_RGB16F"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER"/>
<enum name="GL_MAX_ARRAY_TEXTURE_LAYERS"/>
<enum name="GL_MIN_PROGRAM_TEXEL_OFFSET"/>
<enum name="GL_MAX_PROGRAM_TEXEL_OFFSET"/>
<enum name="GL_MAX_VARYING_COMPONENTS"/>
<enum name="GL_TEXTURE_2D_ARRAY"/>
<enum name="GL_TEXTURE_BINDING_2D_ARRAY"/>
<enum name="GL_R11F_G11F_B10F"/>
<enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
<enum name="GL_RGB9_E5"/>
<enum name="GL_UNSIGNED_INT_5_9_9_9_REV"/>
<enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE"/>
<enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS"/>
<enum name="GL_TRANSFORM_FEEDBACK_VARYINGS"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE"/>
<enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN"/>
<enum name="GL_RASTERIZER_DISCARD"/>
<enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS"/>
<enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS"/>
<enum name="GL_INTERLEAVED_ATTRIBS"/>
<enum name="GL_SEPARATE_ATTRIBS"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING"/>
<enum name="GL_RGBA32UI"/>
<enum name="GL_RGB32UI"/>
<enum name="GL_RGBA16UI"/>
<enum name="GL_RGB16UI"/>
<enum name="GL_RGBA8UI"/>
<enum name="GL_RGB8UI"/>
<enum name="GL_RGBA32I"/>
<enum name="GL_RGB32I"/>
<enum name="GL_RGBA16I"/>
<enum name="GL_RGB16I"/>
<enum name="GL_RGBA8I"/>
<enum name="GL_RGB8I"/>
<enum name="GL_RED_INTEGER"/>
<enum name="GL_RGB_INTEGER"/>
<enum name="GL_RGBA_INTEGER"/>
<enum name="GL_SAMPLER_2D_ARRAY"/>
<enum name="GL_SAMPLER_2D_ARRAY_SHADOW"/>
<enum name="GL_SAMPLER_CUBE_SHADOW"/>
<enum name="GL_UNSIGNED_INT_VEC2"/>
<enum name="GL_UNSIGNED_INT_VEC3"/>
<enum name="GL_UNSIGNED_INT_VEC4"/>
<enum name="GL_INT_SAMPLER_2D"/>
<enum name="GL_INT_SAMPLER_3D"/>
<enum name="GL_INT_SAMPLER_CUBE"/>
<enum name="GL_INT_SAMPLER_2D_ARRAY"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_2D"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_3D"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_CUBE"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY"/>
<enum name="GL_BUFFER_ACCESS_FLAGS"/>
<enum name="GL_BUFFER_MAP_LENGTH"/>
<enum name="GL_BUFFER_MAP_OFFSET"/>
<enum name="GL_DEPTH_COMPONENT32F"/>
<enum name="GL_DEPTH32F_STENCIL8"/>
<enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/>
<enum name="GL_FRAMEBUFFER_DEFAULT"/>
<enum name="GL_FRAMEBUFFER_UNDEFINED"/>
<enum name="GL_DEPTH_STENCIL_ATTACHMENT"/>
<enum name="GL_DEPTH_STENCIL"/>
<enum name="GL_UNSIGNED_INT_24_8"/>
<enum name="GL_DEPTH24_STENCIL8"/>
<enum name="GL_UNSIGNED_NORMALIZED"/>
<enum name="GL_DRAW_FRAMEBUFFER_BINDING"/>
<enum name="GL_READ_FRAMEBUFFER"/>
<enum name="GL_DRAW_FRAMEBUFFER"/>
<enum name="GL_READ_FRAMEBUFFER_BINDING"/>
<enum name="GL_RENDERBUFFER_SAMPLES"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
<enum name="GL_MAX_COLOR_ATTACHMENTS"/>
<enum name="GL_COLOR_ATTACHMENT1"/>
<enum name="GL_COLOR_ATTACHMENT2"/>
<enum name="GL_COLOR_ATTACHMENT3"/>
<enum name="GL_COLOR_ATTACHMENT4"/>
<enum name="GL_COLOR_ATTACHMENT5"/>
<enum name="GL_COLOR_ATTACHMENT6"/>
<enum name="GL_COLOR_ATTACHMENT7"/>
<enum name="GL_COLOR_ATTACHMENT8"/>
<enum name="GL_COLOR_ATTACHMENT9"/>
<enum name="GL_COLOR_ATTACHMENT10"/>
<enum name="GL_COLOR_ATTACHMENT11"/>
<enum name="GL_COLOR_ATTACHMENT12"/>
<enum name="GL_COLOR_ATTACHMENT13"/>
<enum name="GL_COLOR_ATTACHMENT14"/>
<enum name="GL_COLOR_ATTACHMENT15"/>
<enum name="GL_COLOR_ATTACHMENT16"/>
<enum name="GL_COLOR_ATTACHMENT17"/>
<enum name="GL_COLOR_ATTACHMENT18"/>
<enum name="GL_COLOR_ATTACHMENT19"/>
<enum name="GL_COLOR_ATTACHMENT20"/>
<enum name="GL_COLOR_ATTACHMENT21"/>
<enum name="GL_COLOR_ATTACHMENT22"/>
<enum name="GL_COLOR_ATTACHMENT23"/>
<enum name="GL_COLOR_ATTACHMENT24"/>
<enum name="GL_COLOR_ATTACHMENT25"/>
<enum name="GL_COLOR_ATTACHMENT26"/>
<enum name="GL_COLOR_ATTACHMENT27"/>
<enum name="GL_COLOR_ATTACHMENT28"/>
<enum name="GL_COLOR_ATTACHMENT29"/>
<enum name="GL_COLOR_ATTACHMENT30"/>
<enum name="GL_COLOR_ATTACHMENT31"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
<enum name="GL_MAX_SAMPLES"/>
<enum name="GL_HALF_FLOAT"/>
<enum name="GL_MAP_READ_BIT"/>
<enum name="GL_MAP_WRITE_BIT"/>
<enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
<enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
<enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
<enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
<enum name="GL_RG"/>
<enum name="GL_RG_INTEGER"/>
<enum name="GL_R8"/>
<enum name="GL_RG8"/>
<enum name="GL_R16F"/>
<enum name="GL_R32F"/>
<enum name="GL_RG16F"/>
<enum name="GL_RG32F"/>
<enum name="GL_R8I"/>
<enum name="GL_R8UI"/>
<enum name="GL_R16I"/>
<enum name="GL_R16UI"/>
<enum name="GL_R32I"/>
<enum name="GL_R32UI"/>
<enum name="GL_RG8I"/>
<enum name="GL_RG8UI"/>
<enum name="GL_RG16I"/>
<enum name="GL_RG16UI"/>
<enum name="GL_RG32I"/>
<enum name="GL_RG32UI"/>
<enum name="GL_VERTEX_ARRAY_BINDING"/>
<enum name="GL_R8_SNORM"/>
<enum name="GL_RG8_SNORM"/>
<enum name="GL_RGB8_SNORM"/>
<enum name="GL_RGBA8_SNORM"/>
<enum name="GL_SIGNED_NORMALIZED"/>
<enum name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/>
<enum name="GL_COPY_READ_BUFFER"/>
<enum name="GL_COPY_WRITE_BUFFER"/>
<enum name="GL_COPY_READ_BUFFER_BINDING"/>
<enum name="GL_COPY_WRITE_BUFFER_BINDING"/>
<enum name="GL_UNIFORM_BUFFER"/>
<enum name="GL_UNIFORM_BUFFER_BINDING"/>
<enum name="GL_UNIFORM_BUFFER_START"/>
<enum name="GL_UNIFORM_BUFFER_SIZE"/>
<enum name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
<enum name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
<enum name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
<enum name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
<enum name="GL_MAX_UNIFORM_BLOCK_SIZE"/>
<enum name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
<enum name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
<enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/>
<enum name="GL_ACTIVE_UNIFORM_BLOCKS"/>
<enum name="GL_UNIFORM_TYPE"/>
<enum name="GL_UNIFORM_SIZE"/>
<enum name="GL_UNIFORM_NAME_LENGTH"/>
<enum name="GL_UNIFORM_BLOCK_INDEX"/>
<enum name="GL_UNIFORM_OFFSET"/>
<enum name="GL_UNIFORM_ARRAY_STRIDE"/>
<enum name="GL_UNIFORM_MATRIX_STRIDE"/>
<enum name="GL_UNIFORM_IS_ROW_MAJOR"/>
<enum name="GL_UNIFORM_BLOCK_BINDING"/>
<enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/>
<enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/>
<enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
<enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
<enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
<enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
<enum name="GL_INVALID_INDEX"/>
<enum name="GL_MAX_VERTEX_OUTPUT_COMPONENTS"/>
<enum name="GL_MAX_FRAGMENT_INPUT_COMPONENTS"/>
<enum name="GL_MAX_SERVER_WAIT_TIMEOUT"/>
<enum name="GL_OBJECT_TYPE"/>
<enum name="GL_SYNC_CONDITION"/>
<enum name="GL_SYNC_STATUS"/>
<enum name="GL_SYNC_FLAGS"/>
<enum name="GL_SYNC_FENCE"/>
<enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/>
<enum name="GL_UNSIGNALED"/>
<enum name="GL_SIGNALED"/>
<enum name="GL_ALREADY_SIGNALED"/>
<enum name="GL_TIMEOUT_EXPIRED"/>
<enum name="GL_CONDITION_SATISFIED"/>
<enum name="GL_WAIT_FAILED"/>
<enum name="GL_SYNC_FLUSH_COMMANDS_BIT"/>
<enum name="GL_TIMEOUT_IGNORED"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR"/>
<enum name="GL_ANY_SAMPLES_PASSED"/>
<enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/>
<enum name="GL_SAMPLER_BINDING"/>
<enum name="GL_RGB10_A2UI"/>
<enum name="GL_TEXTURE_SWIZZLE_R"/>
<enum name="GL_TEXTURE_SWIZZLE_G"/>
<enum name="GL_TEXTURE_SWIZZLE_B"/>
<enum name="GL_TEXTURE_SWIZZLE_A"/>
<enum name="GL_GREEN"/>
<enum name="GL_BLUE"/>
<enum name="GL_INT_2_10_10_10_REV"/>
<enum name="GL_TRANSFORM_FEEDBACK"/>
<enum name="GL_TRANSFORM_FEEDBACK_PAUSED"/>
<enum name="GL_TRANSFORM_FEEDBACK_ACTIVE"/>
<enum name="GL_TRANSFORM_FEEDBACK_BINDING"/>
<enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
<enum name="GL_PROGRAM_BINARY_LENGTH"/>
<enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
<enum name="GL_PROGRAM_BINARY_FORMATS"/>
<enum name="GL_COMPRESSED_R11_EAC"/>
<enum name="GL_COMPRESSED_SIGNED_R11_EAC"/>
<enum name="GL_COMPRESSED_RG11_EAC"/>
<enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/>
<enum name="GL_COMPRESSED_RGB8_ETC2"/>
<enum name="GL_COMPRESSED_SRGB8_ETC2"/>
<enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
<enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
<enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
<enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
<enum name="GL_MAX_ELEMENT_INDEX"/>
<enum name="GL_NUM_SAMPLE_COUNTS"/>
<enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
<command name="glReadBuffer"/>
<command name="glDrawRangeElements"/>
<command name="glTexImage3D"/>
<command name="glTexSubImage3D"/>
<command name="glCopyTexSubImage3D"/>
<command name="glCompressedTexImage3D"/>
<command name="glCompressedTexSubImage3D"/>
<command name="glGenQueries"/>
<command name="glDeleteQueries"/>
<command name="glIsQuery"/>
<command name="glBeginQuery"/>
<command name="glEndQuery"/>
<command name="glGetQueryiv"/>
<command name="glGetQueryObjectuiv"/>
<command name="glUnmapBuffer"/>
<command name="glGetBufferPointerv"/>
<command name="glDrawBuffers"/>
<command name="glUniformMatrix2x3fv"/>
<command name="glUniformMatrix3x2fv"/>
<command name="glUniformMatrix2x4fv"/>
<command name="glUniformMatrix4x2fv"/>
<command name="glUniformMatrix3x4fv"/>
<command name="glUniformMatrix4x3fv"/>
<command name="glBlitFramebuffer"/>
<command name="glRenderbufferStorageMultisample"/>
<command name="glFramebufferTextureLayer"/>
<command name="glMapBufferRange"/>
<command name="glFlushMappedBufferRange"/>
<command name="glBindVertexArray"/>
<command name="glDeleteVertexArrays"/>
<command name="glGenVertexArrays"/>
<command name="glIsVertexArray"/>
<command name="glGetIntegeri_v"/>
<command name="glBeginTransformFeedback"/>
<command name="glEndTransformFeedback"/>
<command name="glBindBufferRange"/>
<command name="glBindBufferBase"/>
<command name="glTransformFeedbackVaryings"/>
<command name="glGetTransformFeedbackVarying"/>
<command name="glVertexAttribIPointer"/>
<command name="glGetVertexAttribIiv"/>
<command name="glGetVertexAttribIuiv"/>
<command name="glVertexAttribI4i"/>
<command name="glVertexAttribI4ui"/>
<command name="glVertexAttribI4iv"/>
<command name="glVertexAttribI4uiv"/>
<command name="glGetUniformuiv"/>
<command name="glGetFragDataLocation"/>
<command name="glUniform1ui"/>
<command name="glUniform2ui"/>
<command name="glUniform3ui"/>
<command name="glUniform4ui"/>
<command name="glUniform1uiv"/>
<command name="glUniform2uiv"/>
<command name="glUniform3uiv"/>
<command name="glUniform4uiv"/>
<command name="glClearBufferiv"/>
<command name="glClearBufferuiv"/>
<command name="glClearBufferfv"/>
<command name="glClearBufferfi"/>
<command name="glGetStringi"/>
<command name="glCopyBufferSubData"/>
<command name="glGetUniformIndices"/>
<command name="glGetActiveUniformsiv"/>
<command name="glGetUniformBlockIndex"/>
<command name="glGetActiveUniformBlockiv"/>
<command name="glGetActiveUniformBlockName"/>
<command name="glUniformBlockBinding"/>
<command name="glDrawArraysInstanced"/>
<command name="glDrawElementsInstanced"/>
<command name="glFenceSync"/>
<command name="glIsSync"/>
<command name="glDeleteSync"/>
<command name="glClientWaitSync"/>
<command name="glWaitSync"/>
<command name="glGetInteger64v"/>
<command name="glGetSynciv"/>
<command name="glGetInteger64i_v"/>
<command name="glGetBufferParameteri64v"/>
<command name="glGenSamplers"/>
<command name="glDeleteSamplers"/>
<command name="glIsSampler"/>
<command name="glBindSampler"/>
<command name="glSamplerParameteri"/>
<command name="glSamplerParameteriv"/>
<command name="glSamplerParameterf"/>
<command name="glSamplerParameterfv"/>
<command name="glGetSamplerParameteriv"/>
<command name="glGetSamplerParameterfv"/>
<command name="glVertexAttribDivisor"/>
<command name="glBindTransformFeedback"/>
<command name="glDeleteTransformFeedbacks"/>
<command name="glGenTransformFeedbacks"/>
<command name="glIsTransformFeedback"/>
<command name="glPauseTransformFeedback"/>
<command name="glResumeTransformFeedback"/>
<command name="glGetProgramBinary"/>
<command name="glProgramBinary"/>
<command name="glProgramParameteri"/>
<command name="glInvalidateFramebuffer"/>
<command name="glInvalidateSubFramebuffer"/>
<command name="glTexStorage2D"/>
<command name="glTexStorage3D"/>
<command name="glGetInternalformativ"/>
</require>
</feature>
<feature api="gles2" name="GL_ES_VERSION_3_1" number="3.1">
<!-- arrays_of_arrays features -->
<require/>
<!-- compute_shader features -->
<require>
<command name="glDispatchCompute"/>
<command name="glDispatchComputeIndirect"/>
<enum name="GL_COMPUTE_SHADER"/>
<enum name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
<enum name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
<enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
<enum name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/>
<enum name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
<enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
<enum name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
<enum name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
<enum name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
<enum name="GL_COMPUTE_WORK_GROUP_SIZE"/>
<enum name="GL_DISPATCH_INDIRECT_BUFFER"/>
<enum name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
<enum name="GL_COMPUTE_SHADER_BIT"/>
</require>
<!-- draw_indirect features -->
<require>
<command name="glDrawArraysIndirect"/>
<command name="glDrawElementsIndirect"/>
<enum name="GL_DRAW_INDIRECT_BUFFER"/>
<enum name="GL_DRAW_INDIRECT_BUFFER_BINDING"/>
</require>
<!-- explicit_uniform_location features -->
<require>
<enum name="GL_MAX_UNIFORM_LOCATIONS"/>
</require>
<!-- framebuffer_no_attachments features -->
<require>
<command name="glFramebufferParameteri"/>
<command name="glGetFramebufferParameteriv"/>
<enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
<enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
<enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
<enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
<enum name="GL_MAX_FRAMEBUFFER_WIDTH"/>
<enum name="GL_MAX_FRAMEBUFFER_HEIGHT"/>
<enum name="GL_MAX_FRAMEBUFFER_SAMPLES"/>
</require>
<!-- program_interface_query features -->
<require>
<command name="glGetProgramInterfaceiv"/>
<command name="glGetProgramResourceIndex"/>
<command name="glGetProgramResourceName"/>
<command name="glGetProgramResourceiv"/>
<command name="glGetProgramResourceLocation"/>
<enum name="GL_UNIFORM"/>
<enum name="GL_UNIFORM_BLOCK"/>
<enum name="GL_PROGRAM_INPUT"/>
<enum name="GL_PROGRAM_OUTPUT"/>
<enum name="GL_BUFFER_VARIABLE"/>
<enum name="GL_SHADER_STORAGE_BLOCK"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER"/>
<enum name="GL_TRANSFORM_FEEDBACK_VARYING"/>
<enum name="GL_ACTIVE_RESOURCES"/>
<enum name="GL_MAX_NAME_LENGTH"/>
<enum name="GL_MAX_NUM_ACTIVE_VARIABLES"/>
<enum name="GL_NAME_LENGTH"/>
<enum name="GL_TYPE"/>
<enum name="GL_ARRAY_SIZE"/>
<enum name="GL_OFFSET"/>
<enum name="GL_BLOCK_INDEX"/>
<enum name="GL_ARRAY_STRIDE"/>
<enum name="GL_MATRIX_STRIDE"/>
<enum name="GL_IS_ROW_MAJOR"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/>
<enum name="GL_BUFFER_BINDING"/>
<enum name="GL_BUFFER_DATA_SIZE"/>
<enum name="GL_NUM_ACTIVE_VARIABLES"/>
<enum name="GL_ACTIVE_VARIABLES"/>
<enum name="GL_REFERENCED_BY_VERTEX_SHADER"/>
<enum name="GL_REFERENCED_BY_FRAGMENT_SHADER"/>
<enum name="GL_REFERENCED_BY_COMPUTE_SHADER"/>
<enum name="GL_TOP_LEVEL_ARRAY_SIZE"/>
<enum name="GL_TOP_LEVEL_ARRAY_STRIDE"/>
<enum name="GL_LOCATION"/>
</require>
<!-- separate_shader_objects features -->
<require>
<command name="glUseProgramStages"/>
<command name="glActiveShaderProgram"/>
<command name="glCreateShaderProgramv"/>
<command name="glBindProgramPipeline"/>
<command name="glDeleteProgramPipelines"/>
<command name="glGenProgramPipelines"/>
<command name="glIsProgramPipeline"/>
<command name="glGetProgramPipelineiv"/>
<command name="glProgramUniform1i"/>
<command name="glProgramUniform2i"/>
<command name="glProgramUniform3i"/>
<command name="glProgramUniform4i"/>
<command name="glProgramUniform1ui"/>
<command name="glProgramUniform2ui"/>
<command name="glProgramUniform3ui"/>
<command name="glProgramUniform4ui"/>
<command name="glProgramUniform1f"/>
<command name="glProgramUniform2f"/>
<command name="glProgramUniform3f"/>
<command name="glProgramUniform4f"/>
<command name="glProgramUniform1iv"/>
<command name="glProgramUniform2iv"/>
<command name="glProgramUniform3iv"/>
<command name="glProgramUniform4iv"/>
<command name="glProgramUniform1uiv"/>
<command name="glProgramUniform2uiv"/>
<command name="glProgramUniform3uiv"/>
<command name="glProgramUniform4uiv"/>
<command name="glProgramUniform1fv"/>
<command name="glProgramUniform2fv"/>
<command name="glProgramUniform3fv"/>
<command name="glProgramUniform4fv"/>
<command name="glProgramUniformMatrix2fv"/>
<command name="glProgramUniformMatrix3fv"/>
<command name="glProgramUniformMatrix4fv"/>
<command name="glProgramUniformMatrix2x3fv"/>
<command name="glProgramUniformMatrix3x2fv"/>
<command name="glProgramUniformMatrix2x4fv"/>
<command name="glProgramUniformMatrix4x2fv"/>
<command name="glProgramUniformMatrix3x4fv"/>
<command name="glProgramUniformMatrix4x3fv"/>
<command name="glValidateProgramPipeline"/>
<command name="glGetProgramPipelineInfoLog"/>
<enum name="GL_VERTEX_SHADER_BIT"/>
<enum name="GL_FRAGMENT_SHADER_BIT"/>
<enum name="GL_ALL_SHADER_BITS"/>
<enum name="GL_PROGRAM_SEPARABLE"/>
<enum name="GL_ACTIVE_PROGRAM"/>
<enum name="GL_PROGRAM_PIPELINE_BINDING"/>
</require>
<!-- shader_atomic_counters features -->
<require>
<enum name="GL_ATOMIC_COUNTER_BUFFER"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_START"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/>
<enum name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/>
<enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/>
<enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
<enum name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/>
<enum name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/>
<enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/>
<enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
<enum name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/>
<enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/>
<enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/>
<enum name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/>
<enum name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/>
</require>
<!-- shader_bitfield_operations features -->
<require/>
<!-- shader_image_load_store features -->
<require>
<command name="glBindImageTexture"/>
<command name="glGetBooleani_v"/>
<command name="glMemoryBarrier"/>
<command name="glMemoryBarrierByRegion"/>
<enum name="GL_MAX_IMAGE_UNITS"/>
<enum name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/>
<enum name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/>
<enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
<enum name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/>
<enum name="GL_IMAGE_BINDING_NAME"/>
<enum name="GL_IMAGE_BINDING_LEVEL"/>
<enum name="GL_IMAGE_BINDING_LAYERED"/>
<enum name="GL_IMAGE_BINDING_LAYER"/>
<enum name="GL_IMAGE_BINDING_ACCESS"/>
<enum name="GL_IMAGE_BINDING_FORMAT"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
<enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
<enum name="GL_UNIFORM_BARRIER_BIT"/>
<enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/>
<enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
<enum name="GL_COMMAND_BARRIER_BIT"/>
<enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
<enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/>
<enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
<enum name="GL_FRAMEBUFFER_BARRIER_BIT"/>
<enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/>
<enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
<enum name="GL_ALL_BARRIER_BITS"/>
<enum name="GL_IMAGE_2D"/>
<enum name="GL_IMAGE_3D"/>
<enum name="GL_IMAGE_CUBE"/>
<enum name="GL_IMAGE_2D_ARRAY"/>
<enum name="GL_INT_IMAGE_2D"/>
<enum name="GL_INT_IMAGE_3D"/>
<enum name="GL_INT_IMAGE_CUBE"/>
<enum name="GL_INT_IMAGE_2D_ARRAY"/>
<enum name="GL_UNSIGNED_INT_IMAGE_2D"/>
<enum name="GL_UNSIGNED_INT_IMAGE_3D"/>
<enum name="GL_UNSIGNED_INT_IMAGE_CUBE"/>
<enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/>
<enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
<enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/>
<enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/>
<enum name="GL_READ_ONLY"/>
<enum name="GL_WRITE_ONLY"/>
<enum name="GL_READ_WRITE"/>
</require>
<!-- shader_layout_binding features -->
<require/>
<!-- shader_storage_buffer_object features -->
<require>
<enum name="GL_SHADER_STORAGE_BUFFER"/>
<enum name="GL_SHADER_STORAGE_BUFFER_BINDING"/>
<enum name="GL_SHADER_STORAGE_BUFFER_START"/>
<enum name="GL_SHADER_STORAGE_BUFFER_SIZE"/>
<enum name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/>
<enum name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/>
<enum name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/>
<enum name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/>
<enum name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/>
<enum name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/>
<enum name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/>
<enum name="GL_SHADER_STORAGE_BARRIER_BIT"/>
<enum name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES"/>
</require>
<!-- stencil_texturing features -->
<require>
<enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
<enum name="GL_STENCIL_INDEX"/>
</require>
<!-- texture_gather features -->
<require>
<enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET"/>
<enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET"/>
</require>
<!-- texture_storage_multisample features -->
<require>
<command name="glTexStorage2DMultisample"/>
<command name="glGetMultisamplefv"/>
<command name="glSampleMaski"/>
<command name="glGetTexLevelParameteriv"/>
<command name="glGetTexLevelParameterfv"/>
<enum name="GL_SAMPLE_POSITION"/>
<enum name="GL_SAMPLE_MASK"/>
<enum name="GL_SAMPLE_MASK_VALUE"/>
<enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
<enum name="GL_MAX_SAMPLE_MASK_WORDS"/>
<enum name="GL_MAX_COLOR_TEXTURE_SAMPLES"/>
<enum name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/>
<enum name="GL_MAX_INTEGER_SAMPLES"/>
<enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
<enum name="GL_TEXTURE_SAMPLES"/>
<enum name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/>
<enum name="GL_TEXTURE_WIDTH"/>
<enum name="GL_TEXTURE_HEIGHT"/>
<enum name="GL_TEXTURE_DEPTH"/>
<enum name="GL_TEXTURE_INTERNAL_FORMAT"/>
<enum name="GL_TEXTURE_RED_SIZE"/>
<enum name="GL_TEXTURE_GREEN_SIZE"/>
<enum name="GL_TEXTURE_BLUE_SIZE"/>
<enum name="GL_TEXTURE_ALPHA_SIZE"/>
<enum name="GL_TEXTURE_DEPTH_SIZE"/>
<enum name="GL_TEXTURE_STENCIL_SIZE"/>
<enum name="GL_TEXTURE_SHARED_SIZE"/>
<enum name="GL_TEXTURE_RED_TYPE"/>
<enum name="GL_TEXTURE_GREEN_TYPE"/>
<enum name="GL_TEXTURE_BLUE_TYPE"/>
<enum name="GL_TEXTURE_ALPHA_TYPE"/>
<enum name="GL_TEXTURE_DEPTH_TYPE"/>
<enum name="GL_TEXTURE_COMPRESSED"/>
<enum name="GL_SAMPLER_2D_MULTISAMPLE"/>
<enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/>
</require>
<!-- vertex_attrib_binding features -->
<require>
<command name="glBindVertexBuffer"/>
<command name="glVertexAttribFormat"/>
<command name="glVertexAttribIFormat"/>
<command name="glVertexAttribBinding"/>
<command name="glVertexBindingDivisor"/>
<enum name="GL_VERTEX_ATTRIB_BINDING"/>
<enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
<enum name="GL_VERTEX_BINDING_DIVISOR"/>
<enum name="GL_VERTEX_BINDING_OFFSET"/>
<enum name="GL_VERTEX_BINDING_STRIDE"/>
<enum name="GL_VERTEX_BINDING_BUFFER"/>
<enum name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
<enum name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/>
<enum name="GL_MAX_VERTEX_ATTRIB_STRIDE"/>
</require>
</feature>
<feature api="gles2" name="GL_ES_VERSION_3_2" number="3.2">
<!-- 3.2-specific point features -->
<require>
<enum name="GL_MULTISAMPLE_LINE_WIDTH_RANGE"/>
<enum name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY"/>
</require>
<!-- Android extension pack features -->
<require/>
<!-- blend_equation_advanced features -->
<require>
<enum name="GL_MULTIPLY"/>
<enum name="GL_SCREEN"/>
<enum name="GL_OVERLAY"/>
<enum name="GL_DARKEN"/>
<enum name="GL_LIGHTEN"/>
<enum name="GL_COLORDODGE"/>
<enum name="GL_COLORBURN"/>
<enum name="GL_HARDLIGHT"/>
<enum name="GL_SOFTLIGHT"/>
<enum name="GL_DIFFERENCE"/>
<enum name="GL_EXCLUSION"/>
<enum name="GL_HSL_HUE"/>
<enum name="GL_HSL_SATURATION"/>
<enum name="GL_HSL_COLOR"/>
<enum name="GL_HSL_LUMINOSITY"/>
<command name="glBlendBarrier"/>
</require>
<!-- color_buffer_float features -->
<require/>
<!-- copy_image features -->
<require>
<command name="glCopyImageSubData"/>
</require>
<!-- debug features -->
<require>
<enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/>
<enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/>
<enum name="GL_DEBUG_CALLBACK_FUNCTION"/>
<enum name="GL_DEBUG_CALLBACK_USER_PARAM"/>
<enum name="GL_DEBUG_SOURCE_API"/>
<enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/>
<enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
<enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
<enum name="GL_DEBUG_SOURCE_APPLICATION"/>
<enum name="GL_DEBUG_SOURCE_OTHER"/>
<enum name="GL_DEBUG_TYPE_ERROR"/>
<enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
<enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
<enum name="GL_DEBUG_TYPE_PORTABILITY"/>
<enum name="GL_DEBUG_TYPE_PERFORMANCE"/>
<enum name="GL_DEBUG_TYPE_OTHER"/>
<enum name="GL_DEBUG_TYPE_MARKER"/>
<enum name="GL_DEBUG_TYPE_PUSH_GROUP"/>
<enum name="GL_DEBUG_TYPE_POP_GROUP"/>
<enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/>
<enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/>
<enum name="GL_DEBUG_GROUP_STACK_DEPTH"/>
<enum name="GL_BUFFER"/>
<enum name="GL_SHADER"/>
<enum name="GL_PROGRAM"/>
<enum name="GL_VERTEX_ARRAY"/>
<enum name="GL_QUERY"/>
<enum name="GL_PROGRAM_PIPELINE"/>
<enum name="GL_SAMPLER"/>
<enum name="GL_MAX_LABEL_LENGTH"/>
<enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
<enum name="GL_MAX_DEBUG_LOGGED_MESSAGES"/>
<enum name="GL_DEBUG_LOGGED_MESSAGES"/>
<enum name="GL_DEBUG_SEVERITY_HIGH"/>
<enum name="GL_DEBUG_SEVERITY_MEDIUM"/>
<enum name="GL_DEBUG_SEVERITY_LOW"/>
<enum name="GL_DEBUG_OUTPUT"/>
<enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
<enum name="GL_STACK_OVERFLOW"/>
<enum name="GL_STACK_UNDERFLOW"/>
<command name="glDebugMessageControl"/>
<command name="glDebugMessageInsert"/>
<command name="glDebugMessageCallback"/>
<command name="glGetDebugMessageLog"/>
<command name="glPushDebugGroup"/>
<command name="glPopDebugGroup"/>
<command name="glObjectLabel"/>
<command name="glGetObjectLabel"/>
<command name="glObjectPtrLabel"/>
<command name="glGetObjectPtrLabel"/>
<command name="glGetPointerv"/>
</require>
<!-- draw_buffers_indexed features -->
<require>
<!-- All tokens are already part of ES 3.0 -->
<command name="glEnablei"/>
<command name="glDisablei"/>
<command name="glBlendEquationi"/>
<command name="glBlendEquationSeparatei"/>
<command name="glBlendFunci"/>
<command name="glBlendFuncSeparatei"/>
<command name="glColorMaski"/>
<command name="glIsEnabledi"/>
</require>
<!-- draw_elements_base_vertex features -->
<require>
<command name="glDrawElementsBaseVertex"/>
<command name="glDrawRangeElementsBaseVertex"/>
<command name="glDrawElementsInstancedBaseVertex"/>
</require>
<!-- geometry_shader features -->
<require>
<enum name="GL_GEOMETRY_SHADER"/>
<enum name="GL_GEOMETRY_SHADER_BIT"/>
<enum name="GL_GEOMETRY_VERTICES_OUT"/>
<enum name="GL_GEOMETRY_INPUT_TYPE"/>
<enum name="GL_GEOMETRY_OUTPUT_TYPE"/>
<enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
<enum name="GL_LAYER_PROVOKING_VERTEX"/>
<enum name="GL_LINES_ADJACENCY"/>
<enum name="GL_LINE_STRIP_ADJACENCY"/>
<enum name="GL_TRIANGLES_ADJACENCY"/>
<enum name="GL_TRIANGLE_STRIP_ADJACENCY"/>
<enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
<enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS"/>
<enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS"/>
<enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES"/>
<enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS"/>
<enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/>
<enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS"/>
<enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/>
<enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
<enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/>
<enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
<enum name="GL_FIRST_VERTEX_CONVENTION"/>
<enum name="GL_LAST_VERTEX_CONVENTION"/>
<enum name="GL_UNDEFINED_VERTEX"/>
<enum name="GL_PRIMITIVES_GENERATED"/>
<enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
<enum name="GL_MAX_FRAMEBUFFER_LAYERS"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED"/>
<enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
<command name="glFramebufferTexture"/>
</require>
<!-- gpu_shader5 features -->
<require/>
<!-- primitive_bounding_box features -->
<require>
<enum name="GL_PRIMITIVE_BOUNDING_BOX"/>
<command name="glPrimitiveBoundingBox"/>
</require>
<!-- robustness features -->
<require>
<enum name="GL_NO_ERROR"/>
<enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT"/>
<enum name="GL_CONTEXT_FLAGS"/>
<enum name="GL_LOSE_CONTEXT_ON_RESET"/>
<enum name="GL_GUILTY_CONTEXT_RESET"/>
<enum name="GL_INNOCENT_CONTEXT_RESET"/>
<enum name="GL_UNKNOWN_CONTEXT_RESET"/>
<enum name="GL_RESET_NOTIFICATION_STRATEGY"/>
<enum name="GL_NO_RESET_NOTIFICATION"/>
<enum name="GL_CONTEXT_LOST"/>
<command name="glGetGraphicsResetStatus"/>
<command name="glReadnPixels"/>
<command name="glGetnUniformfv"/>
<command name="glGetnUniformiv"/>
<command name="glGetnUniformuiv"/>
</require>
<!-- sample_shading features -->
<require>
<command name="glMinSampleShading"/>
<enum name="GL_SAMPLE_SHADING"/>
<enum name="GL_MIN_SAMPLE_SHADING_VALUE"/>
</require>
<!-- sample_variables features -->
<require/>
<!-- shader_image_atomic features -->
<require/>
<!-- shader_io_blocks features -->
<require/>
<!-- shader_multisample_interpolation features -->
<require>
<enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/>
<enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/>
<enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/>
</require>
<!-- tessellation_shader features -->
<require>
<enum name="GL_PATCHES"/>
<enum name="GL_PATCH_VERTICES"/>
<enum name="GL_TESS_CONTROL_OUTPUT_VERTICES"/>
<enum name="GL_TESS_GEN_MODE"/>
<enum name="GL_TESS_GEN_SPACING"/>
<enum name="GL_TESS_GEN_VERTEX_ORDER"/>
<enum name="GL_TESS_GEN_POINT_MODE"/>
<enum name="GL_TRIANGLES"/>
<enum name="GL_ISOLINES"/>
<enum name="GL_QUADS"/>
<enum name="GL_EQUAL"/>
<enum name="GL_FRACTIONAL_ODD"/>
<enum name="GL_FRACTIONAL_EVEN"/>
<enum name="GL_CCW"/>
<enum name="GL_CW"/>
<enum name="GL_MAX_PATCH_VERTICES"/>
<enum name="GL_MAX_TESS_GEN_LEVEL"/>
<enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
<enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
<enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
<enum name="GL_MAX_TESS_PATCH_COMPONENTS"/>
<enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
<enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
<enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
<enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
<enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
<enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
<enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/>
<enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/>
<enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
<enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
<enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/>
<enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/>
<enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
<enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
<enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/>
<enum name="GL_IS_PER_PATCH"/>
<enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
<enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
<enum name="GL_TESS_CONTROL_SHADER"/>
<enum name="GL_TESS_EVALUATION_SHADER"/>
<enum name="GL_TESS_CONTROL_SHADER_BIT"/>
<enum name="GL_TESS_EVALUATION_SHADER_BIT"/>
<command name="glPatchParameteri"/>
</require>
<!-- texture_border_clamp features -->
<require>
<enum name="GL_TEXTURE_BORDER_COLOR"/>
<enum name="GL_CLAMP_TO_BORDER"/>
<command name="glTexParameterIiv"/>
<command name="glTexParameterIuiv"/>
<command name="glGetTexParameterIiv"/>
<command name="glGetTexParameterIuiv"/>
<command name="glSamplerParameterIiv"/>
<command name="glSamplerParameterIuiv"/>
<command name="glGetSamplerParameterIiv"/>
<command name="glGetSamplerParameterIuiv"/>
</require>
<!-- texture_buffer features -->
<require>
<enum name="GL_TEXTURE_BUFFER"/>
<enum name="GL_TEXTURE_BUFFER_BINDING"/>
<enum name="GL_MAX_TEXTURE_BUFFER_SIZE"/>
<enum name="GL_TEXTURE_BINDING_BUFFER"/>
<enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING"/>
<enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
<enum name="GL_SAMPLER_BUFFER"/>
<enum name="GL_INT_SAMPLER_BUFFER"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER"/>
<enum name="GL_IMAGE_BUFFER"/>
<enum name="GL_INT_IMAGE_BUFFER"/>
<enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
<enum name="GL_TEXTURE_BUFFER_OFFSET"/>
<enum name="GL_TEXTURE_BUFFER_SIZE"/>
<command name="glTexBuffer"/>
<command name="glTexBufferRange"/>
</require>
<!-- texture_compression_astc_ldr features -->
<require>
<enum name="GL_COMPRESSED_RGBA_ASTC_4x4"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_5x4"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_5x5"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_6x5"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_6x6"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_8x5"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_8x6"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_8x8"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_10x5"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_10x6"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_10x8"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_10x10"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_12x10"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_12x12"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12"/>
</require>
<!-- texture_cube_map_array features -->
<require>
<enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
<enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
<enum name="GL_SAMPLER_CUBE_MAP_ARRAY"/>
<enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW"/>
<enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY"/>
<enum name="GL_IMAGE_CUBE_MAP_ARRAY"/>
<enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
<enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
</require>
<!-- texture_stencil8 features -->
<require>
<enum name="GL_STENCIL_INDEX"/>
<enum name="GL_STENCIL_INDEX8"/>
</require>
<!-- texture_storage_multisample_2d_array features -->
<require>
<enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
<command name="glTexStorage3DMultisample"/>
</require>
</feature>
<!-- SECTION: OpenGL / OpenGL ES extension interface definitions -->
<extensions>
<extension name="GL_3DFX_multisample" supported="gl">
<require>
<enum name="GL_MULTISAMPLE_3DFX"/>
<enum name="GL_SAMPLE_BUFFERS_3DFX"/>
<enum name="GL_SAMPLES_3DFX"/>
<enum name="GL_MULTISAMPLE_BIT_3DFX"/>
</require>
</extension>
<extension name="GL_3DFX_tbuffer" supported="gl">
<require>
<command name="glTbufferMask3DFX"/>
</require>
</extension>
<extension name="GL_3DFX_texture_compression_FXT1" supported="gl">
<require>
<enum name="GL_COMPRESSED_RGB_FXT1_3DFX"/>
<enum name="GL_COMPRESSED_RGBA_FXT1_3DFX"/>
</require>
</extension>
<extension name="GL_AMD_blend_minmax_factor" supported="gl">
<require>
<enum name="GL_FACTOR_MIN_AMD"/>
<enum name="GL_FACTOR_MAX_AMD"/>
</require>
</extension>
<extension name="GL_AMD_compressed_3DC_texture" supported="gles1|gles2">
<require>
<enum name="GL_3DC_X_AMD"/>
<enum name="GL_3DC_XY_AMD"/>
</require>
</extension>
<extension name="GL_AMD_compressed_ATC_texture" supported="gles1|gles2">
<require>
<enum name="GL_ATC_RGB_AMD"/>
<enum name="GL_ATC_RGBA_EXPLICIT_ALPHA_AMD"/>
<enum name="GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD"/>
</require>
</extension>
<extension name="GL_AMD_conservative_depth" supported="gl"/>
<extension name="GL_AMD_debug_output" supported="gl">
<require>
<enum name="GL_MAX_DEBUG_MESSAGE_LENGTH_AMD"/>
<enum name="GL_MAX_DEBUG_LOGGED_MESSAGES_AMD"/>
<enum name="GL_DEBUG_LOGGED_MESSAGES_AMD"/>
<enum name="GL_DEBUG_SEVERITY_HIGH_AMD"/>
<enum name="GL_DEBUG_SEVERITY_MEDIUM_AMD"/>
<enum name="GL_DEBUG_SEVERITY_LOW_AMD"/>
<enum name="GL_DEBUG_CATEGORY_API_ERROR_AMD"/>
<enum name="GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD"/>
<enum name="GL_DEBUG_CATEGORY_DEPRECATION_AMD"/>
<enum name="GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD"/>
<enum name="GL_DEBUG_CATEGORY_PERFORMANCE_AMD"/>
<enum name="GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD"/>
<enum name="GL_DEBUG_CATEGORY_APPLICATION_AMD"/>
<enum name="GL_DEBUG_CATEGORY_OTHER_AMD"/>
<command name="glDebugMessageEnableAMD"/>
<command name="glDebugMessageInsertAMD"/>
<command name="glDebugMessageCallbackAMD"/>
<command name="glGetDebugMessageLogAMD"/>
</require>
</extension>
<extension name="GL_AMD_depth_clamp_separate" supported="gl">
<require>
<enum name="GL_DEPTH_CLAMP_NEAR_AMD"/>
<enum name="GL_DEPTH_CLAMP_FAR_AMD"/>
</require>
</extension>
<extension name="GL_AMD_draw_buffers_blend" supported="gl">
<require>
<command name="glBlendFuncIndexedAMD"/>
<command name="glBlendFuncSeparateIndexedAMD"/>
<command name="glBlendEquationIndexedAMD"/>
<command name="glBlendEquationSeparateIndexedAMD"/>
</require>
</extension>
<extension name="GL_AMD_gcn_shader" supported="gl"/>
<extension name="GL_AMD_gpu_shader_int64" supported="gl">
<require>
<enum name="GL_INT64_NV"/>
<enum name="GL_UNSIGNED_INT64_NV"/>
<enum name="GL_INT8_NV"/>
<enum name="GL_INT8_VEC2_NV"/>
<enum name="GL_INT8_VEC3_NV"/>
<enum name="GL_INT8_VEC4_NV"/>
<enum name="GL_INT16_NV"/>
<enum name="GL_INT16_VEC2_NV"/>
<enum name="GL_INT16_VEC3_NV"/>
<enum name="GL_INT16_VEC4_NV"/>
<enum name="GL_INT64_VEC2_NV"/>
<enum name="GL_INT64_VEC3_NV"/>
<enum name="GL_INT64_VEC4_NV"/>
<enum name="GL_UNSIGNED_INT8_NV"/>
<enum name="GL_UNSIGNED_INT8_VEC2_NV"/>
<enum name="GL_UNSIGNED_INT8_VEC3_NV"/>
<enum name="GL_UNSIGNED_INT8_VEC4_NV"/>
<enum name="GL_UNSIGNED_INT16_NV"/>
<enum name="GL_UNSIGNED_INT16_VEC2_NV"/>
<enum name="GL_UNSIGNED_INT16_VEC3_NV"/>
<enum name="GL_UNSIGNED_INT16_VEC4_NV"/>
<enum name="GL_UNSIGNED_INT64_VEC2_NV"/>
<enum name="GL_UNSIGNED_INT64_VEC3_NV"/>
<enum name="GL_UNSIGNED_INT64_VEC4_NV"/>
<enum name="GL_FLOAT16_NV"/>
<enum name="GL_FLOAT16_VEC2_NV"/>
<enum name="GL_FLOAT16_VEC3_NV"/>
<enum name="GL_FLOAT16_VEC4_NV"/>
<command name="glUniform1i64NV"/>
<command name="glUniform2i64NV"/>
<command name="glUniform3i64NV"/>
<command name="glUniform4i64NV"/>
<command name="glUniform1i64vNV"/>
<command name="glUniform2i64vNV"/>
<command name="glUniform3i64vNV"/>
<command name="glUniform4i64vNV"/>
<command name="glUniform1ui64NV"/>
<command name="glUniform2ui64NV"/>
<command name="glUniform3ui64NV"/>
<command name="glUniform4ui64NV"/>
<command name="glUniform1ui64vNV"/>
<command name="glUniform2ui64vNV"/>
<command name="glUniform3ui64vNV"/>
<command name="glUniform4ui64vNV"/>
<command name="glGetUniformi64vNV"/>
<command name="glGetUniformui64vNV"/>
</require>
<require comment="Supported only if GL_EXT_direct_state_access is supported">
<command name="glProgramUniform1i64NV"/>
<command name="glProgramUniform2i64NV"/>
<command name="glProgramUniform3i64NV"/>
<command name="glProgramUniform4i64NV"/>
<command name="glProgramUniform1i64vNV"/>
<command name="glProgramUniform2i64vNV"/>
<command name="glProgramUniform3i64vNV"/>
<command name="glProgramUniform4i64vNV"/>
<command name="glProgramUniform1ui64NV"/>
<command name="glProgramUniform2ui64NV"/>
<command name="glProgramUniform3ui64NV"/>
<command name="glProgramUniform4ui64NV"/>
<command name="glProgramUniform1ui64vNV"/>
<command name="glProgramUniform2ui64vNV"/>
<command name="glProgramUniform3ui64vNV"/>
<command name="glProgramUniform4ui64vNV"/>
</require>
</extension>
<extension name="GL_AMD_interleaved_elements" supported="gl">
<require>
<enum name="GL_VERTEX_ELEMENT_SWIZZLE_AMD"/>
<enum name="GL_VERTEX_ID_SWIZZLE_AMD"/>
<enum name="GL_RED"/>
<enum name="GL_GREEN"/>
<enum name="GL_BLUE"/>
<enum name="GL_ALPHA"/>
<enum name="GL_RG8UI"/>
<enum name="GL_RG16UI"/>
<enum name="GL_RGBA8UI"/>
<command name="glVertexAttribParameteriAMD"/>
</require>
</extension>
<extension name="GL_AMD_multi_draw_indirect" supported="gl">
<require>
<command name="glMultiDrawArraysIndirectAMD"/>
<command name="glMultiDrawElementsIndirectAMD"/>
</require>
</extension>
<extension name="GL_AMD_name_gen_delete" supported="gl">
<require>
<enum name="GL_DATA_BUFFER_AMD"/>
<enum name="GL_PERFORMANCE_MONITOR_AMD"/>
<enum name="GL_QUERY_OBJECT_AMD"/>
<enum name="GL_VERTEX_ARRAY_OBJECT_AMD"/>
<enum name="GL_SAMPLER_OBJECT_AMD"/>
<command name="glGenNamesAMD"/>
<command name="glDeleteNamesAMD"/>
<command name="glIsNameAMD"/>
</require>
</extension>
<extension name="GL_AMD_occlusion_query_event" supported="gl">
<require>
<enum name="GL_OCCLUSION_QUERY_EVENT_MASK_AMD"/>
<enum name="GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD"/>
<enum name="GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD"/>
<enum name="GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD"/>
<enum name="GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD"/>
<enum name="GL_QUERY_ALL_EVENT_BITS_AMD"/>
<command name="glQueryObjectParameteruiAMD"/>
</require>
</extension>
<extension name="GL_AMD_performance_monitor" supported="gl|gles2">
<require>
<enum name="GL_COUNTER_TYPE_AMD"/>
<enum name="GL_COUNTER_RANGE_AMD"/>
<enum name="GL_UNSIGNED_INT64_AMD"/>
<enum name="GL_PERCENTAGE_AMD"/>
<enum name="GL_PERFMON_RESULT_AVAILABLE_AMD"/>
<enum name="GL_PERFMON_RESULT_SIZE_AMD"/>
<enum name="GL_PERFMON_RESULT_AMD"/>
<command name="glGetPerfMonitorGroupsAMD"/>
<command name="glGetPerfMonitorCountersAMD"/>
<command name="glGetPerfMonitorGroupStringAMD"/>
<command name="glGetPerfMonitorCounterStringAMD"/>
<command name="glGetPerfMonitorCounterInfoAMD"/>
<command name="glGenPerfMonitorsAMD"/>
<command name="glDeletePerfMonitorsAMD"/>
<command name="glSelectPerfMonitorCountersAMD"/>
<command name="glBeginPerfMonitorAMD"/>
<command name="glEndPerfMonitorAMD"/>
<command name="glGetPerfMonitorCounterDataAMD"/>
</require>
</extension>
<extension name="GL_AMD_pinned_memory" supported="gl">
<require>
<enum name="GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD"/>
</require>
</extension>
<extension name="GL_AMD_program_binary_Z400" supported="gles2">
<require>
<enum name="GL_Z400_BINARY_AMD"/>
</require>
</extension>
<extension name="GL_AMD_query_buffer_object" supported="gl">
<require>
<enum name="GL_QUERY_BUFFER_AMD"/>
<enum name="GL_QUERY_BUFFER_BINDING_AMD"/>
<enum name="GL_QUERY_RESULT_NO_WAIT_AMD"/>
</require>
</extension>
<extension name="GL_AMD_sample_positions" supported="gl">
<require>
<enum name="GL_SUBSAMPLE_DISTANCE_AMD"/>
<command name="glSetMultisamplefvAMD"/>
</require>
</extension>
<extension name="GL_AMD_seamless_cubemap_per_texture" supported="gl">
<require>
<enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
</require>
</extension>
<extension name="GL_AMD_shader_atomic_counter_ops" supported="gl"/>
<extension name="GL_AMD_shader_stencil_export" supported="gl"/>
<extension name="GL_AMD_shader_trinary_minmax" supported="gl"/>
<extension name="GL_AMD_sparse_texture" supported="gl">
<require>
<enum name="GL_VIRTUAL_PAGE_SIZE_X_AMD"/>
<enum name="GL_VIRTUAL_PAGE_SIZE_Y_AMD"/>
<enum name="GL_VIRTUAL_PAGE_SIZE_Z_AMD"/>
<enum name="GL_MAX_SPARSE_TEXTURE_SIZE_AMD"/>
<enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD"/>
<enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS" comment="Should have an AMD suffix, but probably too late now"/>
<enum name="GL_MIN_SPARSE_LEVEL_AMD"/>
<enum name="GL_MIN_LOD_WARNING_AMD"/>
<enum name="GL_TEXTURE_STORAGE_SPARSE_BIT_AMD"/>
<command name="glTexStorageSparseAMD"/>
<command name="glTextureStorageSparseAMD"/>
</require>
</extension>
<extension name="GL_AMD_stencil_operation_extended" supported="gl">
<require>
<enum name="GL_SET_AMD"/>
<enum name="GL_REPLACE_VALUE_AMD"/>
<enum name="GL_STENCIL_OP_VALUE_AMD"/>
<enum name="GL_STENCIL_BACK_OP_VALUE_AMD"/>
<command name="glStencilOpValueAMD"/>
</require>
</extension>
<extension name="GL_AMD_texture_texture4" supported="gl"/>
<extension name="GL_AMD_transform_feedback3_lines_triangles" supported="gl"/>
<extension name="GL_AMD_transform_feedback4" supported="gl">
<require>
<enum name="GL_STREAM_RASTERIZATION_AMD"/>
</require>
</extension>
<extension name="GL_AMD_vertex_shader_layer" supported="gl"/>
<extension name="GL_AMD_vertex_shader_tessellator" supported="gl">
<require>
<enum name="GL_SAMPLER_BUFFER_AMD"/>
<enum name="GL_INT_SAMPLER_BUFFER_AMD"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD"/>
<enum name="GL_TESSELLATION_MODE_AMD"/>
<enum name="GL_TESSELLATION_FACTOR_AMD"/>
<enum name="GL_DISCRETE_AMD"/>
<enum name="GL_CONTINUOUS_AMD"/>
<command name="glTessellationFactorAMD"/>
<command name="glTessellationModeAMD"/>
</require>
</extension>
<extension name="GL_AMD_vertex_shader_viewport_index" supported="gl"/>
<extension name="GL_ANDROID_extension_pack_es31a" supported="gles2">
<require comment="This is an alias for the following extensions. At present gl.xml doesn't actually replicate all their interfaces here.">
<!--
KHR_debug
KHR_texture_compression_astc_ldr
KHR_blend_equation_advanced
OES_sample_shading
OES_sample_variables
OES_shader_image_atomic
OES_shader_multisample_interpolation
OES_texture_stencil8
OES_texture_storage_multisample_2d_array
EXT_copy_image
EXT_draw_buffers_indexed
EXT_geometry_shader
EXT_gpu_shader5
EXT_primitive_bounding_box
EXT_shader_io_blocks
EXT_tessellation_shader
EXT_texture_border_clamp
EXT_texture_buffer
EXT_texture_cube_map_array
EXT_texture_srgb_decode
-->
</require>
</extension>
<extension name="GL_ANGLE_depth_texture" supported="gles2">
<require>
<enum name="GL_DEPTH_COMPONENT"/>
<enum name="GL_DEPTH_STENCIL_OES"/>
<enum name="GL_UNSIGNED_SHORT"/>
<enum name="GL_UNSIGNED_INT"/>
<enum name="GL_UNSIGNED_INT_24_8_OES"/>
<enum name="GL_DEPTH_COMPONENT16"/>
<enum name="GL_DEPTH_COMPONENT32_OES"/>
<enum name="GL_DEPTH24_STENCIL8_OES"/>
</require>
</extension>
<extension name="GL_ANGLE_framebuffer_blit" supported="gles2">
<require>
<enum name="GL_READ_FRAMEBUFFER_ANGLE"/>
<enum name="GL_DRAW_FRAMEBUFFER_ANGLE"/>
<enum name="GL_DRAW_FRAMEBUFFER_BINDING_ANGLE"/>
<enum name="GL_READ_FRAMEBUFFER_BINDING_ANGLE"/>
<command name="glBlitFramebufferANGLE"/>
</require>
</extension>
<extension name="GL_ANGLE_framebuffer_multisample" supported="gles2">
<require>
<enum name="GL_RENDERBUFFER_SAMPLES_ANGLE"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE"/>
<enum name="GL_MAX_SAMPLES_ANGLE"/>
<command name="glRenderbufferStorageMultisampleANGLE"/>
</require>
</extension>
<extension name="GL_ANGLE_instanced_arrays" supported="gles2">
<require>
<enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE"/>
<command name="glDrawArraysInstancedANGLE"/>
<command name="glDrawElementsInstancedANGLE"/>
<command name="glVertexAttribDivisorANGLE"/>
</require>
</extension>
<extension name="GL_ANGLE_pack_reverse_row_order" supported="gles2">
<require>
<enum name="GL_PACK_REVERSE_ROW_ORDER_ANGLE"/>
</require>
</extension>
<extension name="GL_ANGLE_program_binary" supported="gles2">
<require>
<enum name="GL_PROGRAM_BINARY_ANGLE"/>
</require>
</extension>
<extension name="GL_ANGLE_texture_compression_dxt3" supported="gles2">
<require>
<enum name="GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE"/>
</require>
</extension>
<extension name="GL_ANGLE_texture_compression_dxt5" supported="gles2">
<require>
<enum name="GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE"/>
</require>
</extension>
<extension name="GL_ANGLE_texture_usage" supported="gles2">
<require>
<enum name="GL_TEXTURE_USAGE_ANGLE"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_ANGLE"/>
</require>
</extension>
<extension name="GL_ANGLE_translated_shader_source" supported="gles2">
<require>
<enum name="GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE"/>
<command name="glGetTranslatedShaderSourceANGLE"/>
</require>
</extension>
<extension name="GL_APPLE_aux_depth_stencil" supported="gl">
<require>
<enum name="GL_AUX_DEPTH_STENCIL_APPLE"/>
</require>
</extension>
<extension name="GL_APPLE_client_storage" supported="gl">
<require>
<enum name="GL_UNPACK_CLIENT_STORAGE_APPLE"/>
</require>
</extension>
<extension name="GL_APPLE_clip_distance" supported="gles2">
<require>
<enum name="GL_MAX_CLIP_DISTANCES_APPLE"/>
<enum name="GL_CLIP_DISTANCE0_APPLE"/>
<enum name="GL_CLIP_DISTANCE1_APPLE"/>
<enum name="GL_CLIP_DISTANCE2_APPLE"/>
<enum name="GL_CLIP_DISTANCE3_APPLE"/>
<enum name="GL_CLIP_DISTANCE4_APPLE"/>
<enum name="GL_CLIP_DISTANCE5_APPLE"/>
<enum name="GL_CLIP_DISTANCE6_APPLE"/>
<enum name="GL_CLIP_DISTANCE7_APPLE"/>
</require>
</extension>
<extension name="GL_APPLE_color_buffer_packed_float" supported="gles2"/>
<extension name="GL_APPLE_copy_texture_levels" supported="gles1|gles2">
<require>
<command name="glCopyTextureLevelsAPPLE"/>
</require>
</extension>
<extension name="GL_APPLE_element_array" supported="gl">
<require>
<enum name="GL_ELEMENT_ARRAY_APPLE"/>
<enum name="GL_ELEMENT_ARRAY_TYPE_APPLE"/>
<enum name="GL_ELEMENT_ARRAY_POINTER_APPLE"/>
<command name="glElementPointerAPPLE"/>
<command name="glDrawElementArrayAPPLE"/>
<command name="glDrawRangeElementArrayAPPLE"/>
<command name="glMultiDrawElementArrayAPPLE"/>
<command name="glMultiDrawRangeElementArrayAPPLE"/>
</require>
</extension>
<extension name="GL_APPLE_fence" supported="gl">
<require>
<enum name="GL_DRAW_PIXELS_APPLE"/>
<enum name="GL_FENCE_APPLE"/>
<command name="glGenFencesAPPLE"/>
<command name="glDeleteFencesAPPLE"/>
<command name="glSetFenceAPPLE"/>
<command name="glIsFenceAPPLE"/>
<command name="glTestFenceAPPLE"/>
<command name="glFinishFenceAPPLE"/>
<command name="glTestObjectAPPLE"/>
<command name="glFinishObjectAPPLE"/>
</require>
</extension>
<extension name="GL_APPLE_float_pixels" supported="gl">
<require>
<enum name="GL_HALF_APPLE"/>
<enum name="GL_RGBA_FLOAT32_APPLE"/>
<enum name="GL_RGB_FLOAT32_APPLE"/>
<enum name="GL_ALPHA_FLOAT32_APPLE"/>
<enum name="GL_INTENSITY_FLOAT32_APPLE"/>
<enum name="GL_LUMINANCE_FLOAT32_APPLE"/>
<enum name="GL_LUMINANCE_ALPHA_FLOAT32_APPLE"/>
<enum name="GL_RGBA_FLOAT16_APPLE"/>
<enum name="GL_RGB_FLOAT16_APPLE"/>
<enum name="GL_ALPHA_FLOAT16_APPLE"/>
<enum name="GL_INTENSITY_FLOAT16_APPLE"/>
<enum name="GL_LUMINANCE_FLOAT16_APPLE"/>
<enum name="GL_LUMINANCE_ALPHA_FLOAT16_APPLE"/>
<enum name="GL_COLOR_FLOAT_APPLE"/>
</require>
</extension>
<extension name="GL_APPLE_flush_buffer_range" supported="gl">
<require>
<enum name="GL_BUFFER_SERIALIZED_MODIFY_APPLE"/>
<enum name="GL_BUFFER_FLUSHING_UNMAP_APPLE"/>
<command name="glBufferParameteriAPPLE"/>
<command name="glFlushMappedBufferRangeAPPLE"/>
</require>
</extension>
<extension name="GL_APPLE_framebuffer_multisample" supported="gles1|gles2">
<require>
<enum name="GL_RENDERBUFFER_SAMPLES_APPLE"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE"/>
<enum name="GL_MAX_SAMPLES_APPLE"/>
<enum name="GL_READ_FRAMEBUFFER_APPLE"/>
<enum name="GL_DRAW_FRAMEBUFFER_APPLE"/>
<enum name="GL_DRAW_FRAMEBUFFER_BINDING_APPLE"/>
<enum name="GL_READ_FRAMEBUFFER_BINDING_APPLE"/>
<command name="glRenderbufferStorageMultisampleAPPLE"/>
<command name="glResolveMultisampleFramebufferAPPLE"/>
</require>
</extension>
<extension name="GL_APPLE_object_purgeable" supported="gl">
<require>
<enum name="GL_BUFFER_OBJECT_APPLE"/>
<enum name="GL_RELEASED_APPLE"/>
<enum name="GL_VOLATILE_APPLE"/>
<enum name="GL_RETAINED_APPLE"/>
<enum name="GL_UNDEFINED_APPLE"/>
<enum name="GL_PURGEABLE_APPLE"/>
<command name="glObjectPurgeableAPPLE"/>
<command name="glObjectUnpurgeableAPPLE"/>
<command name="glGetObjectParameterivAPPLE"/>
</require>
</extension>
<extension name="GL_APPLE_rgb_422" supported="gl|gles2">
<require>
<enum name="GL_RGB_422_APPLE"/>
<enum name="GL_UNSIGNED_SHORT_8_8_APPLE"/>
<enum name="GL_UNSIGNED_SHORT_8_8_REV_APPLE"/>
</require>
<require comment="Depends on TexStorage* (EXT_texture_storage / ES 3.0 / GL 4.4 / etc.)">
<enum name="GL_RGB_RAW_422_APPLE"/>
</require>
</extension>
<extension name="GL_APPLE_row_bytes" supported="gl">
<require>
<enum name="GL_PACK_ROW_BYTES_APPLE"/>
<enum name="GL_UNPACK_ROW_BYTES_APPLE"/>
</require>
</extension>
<extension name="GL_APPLE_specular_vector" supported="gl">
<require>
<enum name="GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE"/>
</require>
</extension>
<extension name="GL_APPLE_sync" supported="gles1|gles2">
<require>
<enum name="GL_SYNC_OBJECT_APPLE"/>
<enum name="GL_MAX_SERVER_WAIT_TIMEOUT_APPLE"/>
<enum name="GL_OBJECT_TYPE_APPLE"/>
<enum name="GL_SYNC_CONDITION_APPLE"/>
<enum name="GL_SYNC_STATUS_APPLE"/>
<enum name="GL_SYNC_FLAGS_APPLE"/>
<enum name="GL_SYNC_FENCE_APPLE"/>
<enum name="GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE"/>
<enum name="GL_UNSIGNALED_APPLE"/>
<enum name="GL_SIGNALED_APPLE"/>
<enum name="GL_ALREADY_SIGNALED_APPLE"/>
<enum name="GL_TIMEOUT_EXPIRED_APPLE"/>
<enum name="GL_CONDITION_SATISFIED_APPLE"/>
<enum name="GL_WAIT_FAILED_APPLE"/>
<enum name="GL_SYNC_FLUSH_COMMANDS_BIT_APPLE"/>
<enum name="GL_TIMEOUT_IGNORED_APPLE"/>
<command name="glFenceSyncAPPLE"/>
<command name="glIsSyncAPPLE"/>
<command name="glDeleteSyncAPPLE"/>
<command name="glClientWaitSyncAPPLE"/>
<command name="glWaitSyncAPPLE"/>
<command name="glGetInteger64vAPPLE"/>
<command name="glGetSyncivAPPLE"/>
</require>
</extension>
<extension name="GL_APPLE_texture_2D_limited_npot" supported="gles1"/>
<extension name="GL_APPLE_texture_format_BGRA8888" supported="gles1|gles2">
<require>
<enum name="GL_BGRA_EXT"/>
</require>
<require comment="Depends on TexStorage* (EXT_texture_storage / ES 3.0 / GL 4.4 / etc.)">
<enum name="GL_BGRA8_EXT"/>
</require>
</extension>
<extension name="GL_APPLE_texture_max_level" supported="gles1|gles2">
<require>
<enum name="GL_TEXTURE_MAX_LEVEL_APPLE"/>
</require>
</extension>
<extension name="GL_APPLE_texture_packed_float" supported="gles2">
<require>
<enum name="GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE"/>
<enum name="GL_UNSIGNED_INT_5_9_9_9_REV_APPLE"/>
<enum name="GL_R11F_G11F_B10F_APPLE"/>
<enum name="GL_RGB9_E5_APPLE"/>
</require>
</extension>
<extension name="GL_APPLE_texture_range" supported="gl">
<require>
<enum name="GL_TEXTURE_RANGE_LENGTH_APPLE"/>
<enum name="GL_TEXTURE_RANGE_POINTER_APPLE"/>
<enum name="GL_TEXTURE_STORAGE_HINT_APPLE"/>
<enum name="GL_STORAGE_PRIVATE_APPLE"/>
<enum name="GL_STORAGE_CACHED_APPLE"/>
<enum name="GL_STORAGE_SHARED_APPLE"/>
<command name="glTextureRangeAPPLE"/>
<command name="glGetTexParameterPointervAPPLE"/>
</require>
</extension>
<extension name="GL_APPLE_transform_hint" supported="gl">
<require>
<enum name="GL_TRANSFORM_HINT_APPLE"/>
</require>
</extension>
<extension name="GL_APPLE_vertex_array_object" supported="gl">
<require>
<enum name="GL_VERTEX_ARRAY_BINDING_APPLE"/>
<command name="glBindVertexArrayAPPLE"/>
<command name="glDeleteVertexArraysAPPLE"/>
<command name="glGenVertexArraysAPPLE"/>
<command name="glIsVertexArrayAPPLE"/>
</require>
</extension>
<extension name="GL_APPLE_vertex_array_range" supported="gl">
<require>
<enum name="GL_VERTEX_ARRAY_RANGE_APPLE"/>
<enum name="GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE"/>
<enum name="GL_VERTEX_ARRAY_STORAGE_HINT_APPLE"/>
<enum name="GL_VERTEX_ARRAY_RANGE_POINTER_APPLE"/>
<enum name="GL_STORAGE_CLIENT_APPLE"/>
<enum name="GL_STORAGE_CACHED_APPLE"/>
<enum name="GL_STORAGE_SHARED_APPLE"/>
<command name="glVertexArrayRangeAPPLE"/>
<command name="glFlushVertexArrayRangeAPPLE"/>
<command name="glVertexArrayParameteriAPPLE"/>
</require>
</extension>
<extension name="GL_APPLE_vertex_program_evaluators" supported="gl">
<require>
<enum name="GL_VERTEX_ATTRIB_MAP1_APPLE"/>
<enum name="GL_VERTEX_ATTRIB_MAP2_APPLE"/>
<enum name="GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE"/>
<enum name="GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE"/>
<enum name="GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE"/>
<enum name="GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE"/>
<enum name="GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE"/>
<enum name="GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE"/>
<enum name="GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE"/>
<enum name="GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE"/>
<command name="glEnableVertexAttribAPPLE"/>
<command name="glDisableVertexAttribAPPLE"/>
<command name="glIsVertexAttribEnabledAPPLE"/>
<command name="glMapVertexAttrib1dAPPLE"/>
<command name="glMapVertexAttrib1fAPPLE"/>
<command name="glMapVertexAttrib2dAPPLE"/>
<command name="glMapVertexAttrib2fAPPLE"/>
</require>
</extension>
<extension name="GL_APPLE_ycbcr_422" supported="gl">
<require>
<enum name="GL_YCBCR_422_APPLE"/>
<enum name="GL_UNSIGNED_SHORT_8_8_APPLE"/>
<enum name="GL_UNSIGNED_SHORT_8_8_REV_APPLE"/>
</require>
</extension>
<extension name="GL_ARB_ES2_compatibility" supported="gl|glcore">
<require>
<enum name="GL_FIXED"/>
<enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE"/>
<enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT"/>
<enum name="GL_LOW_FLOAT"/>
<enum name="GL_MEDIUM_FLOAT"/>
<enum name="GL_HIGH_FLOAT"/>
<enum name="GL_LOW_INT"/>
<enum name="GL_MEDIUM_INT"/>
<enum name="GL_HIGH_INT"/>
<enum name="GL_SHADER_COMPILER"/>
<enum name="GL_SHADER_BINARY_FORMATS"/>
<enum name="GL_NUM_SHADER_BINARY_FORMATS"/>
<enum name="GL_MAX_VERTEX_UNIFORM_VECTORS"/>
<enum name="GL_MAX_VARYING_VECTORS"/>
<enum name="GL_MAX_FRAGMENT_UNIFORM_VECTORS"/>
<enum name="GL_RGB565"/>
<command name="glReleaseShaderCompiler"/>
<command name="glShaderBinary"/>
<command name="glGetShaderPrecisionFormat"/>
<command name="glDepthRangef"/>
<command name="glClearDepthf"/>
</require>
</extension>
<extension name="GL_ARB_ES3_1_compatibility" supported="gl|glcore">
<require>
<enum name="GL_BACK"/>
<command name="glMemoryBarrierByRegion"/>
</require>
</extension>
<extension name="GL_ARB_ES3_2_compatibility" supported="gl">
<require>
<enum name="GL_PRIMITIVE_BOUNDING_BOX_ARB"/>
<enum name="GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB"/>
<enum name="GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB"/>
<command name="glPrimitiveBoundingBoxARB"/>
</require>
</extension>
<extension name="GL_ARB_ES3_compatibility" supported="gl|glcore">
<require>
<enum name="GL_COMPRESSED_RGB8_ETC2"/>
<enum name="GL_COMPRESSED_SRGB8_ETC2"/>
<enum name="GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
<enum name="GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2"/>
<enum name="GL_COMPRESSED_RGBA8_ETC2_EAC"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC"/>
<enum name="GL_COMPRESSED_R11_EAC"/>
<enum name="GL_COMPRESSED_SIGNED_R11_EAC"/>
<enum name="GL_COMPRESSED_RG11_EAC"/>
<enum name="GL_COMPRESSED_SIGNED_RG11_EAC"/>
<enum name="GL_PRIMITIVE_RESTART_FIXED_INDEX"/>
<enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE"/>
<enum name="GL_MAX_ELEMENT_INDEX"/>
</require>
</extension>
<extension name="GL_ARB_arrays_of_arrays" supported="gl|glcore"/>
<extension name="GL_ARB_base_instance" supported="gl|glcore">
<require>
<command name="glDrawArraysInstancedBaseInstance"/>
<command name="glDrawElementsInstancedBaseInstance"/>
<command name="glDrawElementsInstancedBaseVertexBaseInstance"/>
</require>
</extension>
<extension name="GL_ARB_bindless_texture" supported="gl|glcore">
<require>
<enum name="GL_UNSIGNED_INT64_ARB"/>
<command name="glGetTextureHandleARB"/>
<command name="glGetTextureSamplerHandleARB"/>
<command name="glMakeTextureHandleResidentARB"/>
<command name="glMakeTextureHandleNonResidentARB"/>
<command name="glGetImageHandleARB"/>
<command name="glMakeImageHandleResidentARB"/>
<command name="glMakeImageHandleNonResidentARB"/>
<command name="glUniformHandleui64ARB"/>
<command name="glUniformHandleui64vARB"/>
<command name="glProgramUniformHandleui64ARB"/>
<command name="glProgramUniformHandleui64vARB"/>
<command name="glIsTextureHandleResidentARB"/>
<command name="glIsImageHandleResidentARB"/>
<command name="glVertexAttribL1ui64ARB"/>
<command name="glVertexAttribL1ui64vARB"/>
<command name="glGetVertexAttribLui64vARB"/>
</require>
</extension>
<extension name="GL_ARB_blend_func_extended" supported="gl|glcore">
<require>
<enum name="GL_SRC1_COLOR"/>
<enum name="GL_SRC1_ALPHA"/>
<enum name="GL_ONE_MINUS_SRC1_COLOR"/>
<enum name="GL_ONE_MINUS_SRC1_ALPHA"/>
<enum name="GL_MAX_DUAL_SOURCE_DRAW_BUFFERS"/>
<command name="glBindFragDataLocationIndexed"/>
<command name="glGetFragDataIndex"/>
</require>
</extension>
<extension name="GL_ARB_buffer_storage" supported="gl|glcore">
<require>
<enum name="GL_MAP_READ_BIT"/>
<enum name="GL_MAP_WRITE_BIT"/>
<enum name="GL_MAP_PERSISTENT_BIT"/>
<enum name="GL_MAP_COHERENT_BIT"/>
<enum name="GL_DYNAMIC_STORAGE_BIT"/>
<enum name="GL_CLIENT_STORAGE_BIT"/>
<enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT"/>
<enum name="GL_BUFFER_IMMUTABLE_STORAGE"/>
<enum name="GL_BUFFER_STORAGE_FLAGS"/>
<command name="glBufferStorage"/>
</require>
</extension>
<extension name="GL_ARB_cl_event" supported="gl|glcore">
<require>
<enum name="GL_SYNC_CL_EVENT_ARB"/>
<enum name="GL_SYNC_CL_EVENT_COMPLETE_ARB"/>
<command name="glCreateSyncFromCLeventARB"/>
</require>
</extension>
<extension name="GL_ARB_clear_buffer_object" supported="gl|glcore">
<require>
<command name="glClearBufferData"/>
<command name="glClearBufferSubData"/>
</require>
</extension>
<extension name="GL_ARB_clear_texture" supported="gl|glcore">
<require>
<enum name="GL_CLEAR_TEXTURE"/>
<command name="glClearTexImage"/>
<command name="glClearTexSubImage"/>
</require>
</extension>
<extension name="GL_ARB_clip_control" supported="gl|glcore">
<require>
<command name="glClipControl"/>
<enum name="GL_LOWER_LEFT"/>
<enum name="GL_UPPER_LEFT"/>
<enum name="GL_NEGATIVE_ONE_TO_ONE"/>
<enum name="GL_ZERO_TO_ONE"/>
<enum name="GL_CLIP_ORIGIN"/>
<enum name="GL_CLIP_DEPTH_MODE"/>
</require>
</extension>
<extension name="GL_ARB_color_buffer_float" supported="gl">
<require>
<enum name="GL_RGBA_FLOAT_MODE_ARB"/>
<enum name="GL_CLAMP_VERTEX_COLOR_ARB"/>
<enum name="GL_CLAMP_FRAGMENT_COLOR_ARB"/>
<enum name="GL_CLAMP_READ_COLOR_ARB"/>
<enum name="GL_FIXED_ONLY_ARB"/>
<command name="glClampColorARB"/>
</require>
</extension>
<extension name="GL_ARB_compatibility" supported="gl">
<require comment="Defines features from OpenGL 3.0 that were removed in OpenGL 3.1 - not enumerated here yet">
</require>
</extension>
<extension name="GL_ARB_compressed_texture_pixel_storage" supported="gl|glcore">
<require>
<enum name="GL_UNPACK_COMPRESSED_BLOCK_WIDTH"/>
<enum name="GL_UNPACK_COMPRESSED_BLOCK_HEIGHT"/>
<enum name="GL_UNPACK_COMPRESSED_BLOCK_DEPTH"/>
<enum name="GL_UNPACK_COMPRESSED_BLOCK_SIZE"/>
<enum name="GL_PACK_COMPRESSED_BLOCK_WIDTH"/>
<enum name="GL_PACK_COMPRESSED_BLOCK_HEIGHT"/>
<enum name="GL_PACK_COMPRESSED_BLOCK_DEPTH"/>
<enum name="GL_PACK_COMPRESSED_BLOCK_SIZE"/>
</require>
</extension>
<extension name="GL_ARB_compute_shader" supported="gl|glcore">
<require>
<enum name="GL_COMPUTE_SHADER"/>
<enum name="GL_MAX_COMPUTE_UNIFORM_BLOCKS"/>
<enum name="GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS"/>
<enum name="GL_MAX_COMPUTE_IMAGE_UNIFORMS"/>
<enum name="GL_MAX_COMPUTE_SHARED_MEMORY_SIZE"/>
<enum name="GL_MAX_COMPUTE_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS"/>
<enum name="GL_MAX_COMPUTE_ATOMIC_COUNTERS"/>
<enum name="GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS"/>
<enum name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
<enum name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
<enum name="GL_COMPUTE_WORK_GROUP_SIZE"/>
<enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER"/>
<enum name="GL_DISPATCH_INDIRECT_BUFFER"/>
<enum name="GL_DISPATCH_INDIRECT_BUFFER_BINDING"/>
<enum name="GL_COMPUTE_SHADER_BIT"/>
<command name="glDispatchCompute"/>
<command name="glDispatchComputeIndirect"/>
</require>
</extension>
<extension name="GL_ARB_compute_variable_group_size" supported="gl|glcore">
<require>
<enum name="GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB"/>
<enum name="GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB"/>
<enum name="GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB"/>
<enum name="GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB"/>
<command name="glDispatchComputeGroupSizeARB"/>
</require>
</extension>
<extension name="GL_ARB_conditional_render_inverted" supported="gl|glcore">
<require>
<enum name="GL_QUERY_WAIT_INVERTED"/>
<enum name="GL_QUERY_NO_WAIT_INVERTED"/>
<enum name="GL_QUERY_BY_REGION_WAIT_INVERTED"/>
<enum name="GL_QUERY_BY_REGION_NO_WAIT_INVERTED"/>
</require>
</extension>
<extension name="GL_ARB_conservative_depth" supported="gl|glcore"/>
<extension name="GL_ARB_copy_buffer" supported="gl|glcore">
<require>
<enum name="GL_COPY_READ_BUFFER"/>
<enum name="GL_COPY_WRITE_BUFFER"/>
<command name="glCopyBufferSubData"/>
</require>
</extension>
<extension name="GL_ARB_copy_image" supported="gl|glcore">
<require>
<command name="glCopyImageSubData"/>
</require>
</extension>
<extension name="GL_ARB_cull_distance" supported="gl|glcore">
<require>
<enum name="GL_MAX_CULL_DISTANCES"/>
<enum name="GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES"/>
</require>
</extension>
<extension name="GL_ARB_debug_output" supported="gl|glcore">
<require>
<enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB"/>
<enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB"/>
<enum name="GL_DEBUG_CALLBACK_FUNCTION_ARB"/>
<enum name="GL_DEBUG_CALLBACK_USER_PARAM_ARB"/>
<enum name="GL_DEBUG_SOURCE_API_ARB"/>
<enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB"/>
<enum name="GL_DEBUG_SOURCE_SHADER_COMPILER_ARB"/>
<enum name="GL_DEBUG_SOURCE_THIRD_PARTY_ARB"/>
<enum name="GL_DEBUG_SOURCE_APPLICATION_ARB"/>
<enum name="GL_DEBUG_SOURCE_OTHER_ARB"/>
<enum name="GL_DEBUG_TYPE_ERROR_ARB"/>
<enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB"/>
<enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB"/>
<enum name="GL_DEBUG_TYPE_PORTABILITY_ARB"/>
<enum name="GL_DEBUG_TYPE_PERFORMANCE_ARB"/>
<enum name="GL_DEBUG_TYPE_OTHER_ARB"/>
<enum name="GL_MAX_DEBUG_MESSAGE_LENGTH_ARB"/>
<enum name="GL_MAX_DEBUG_LOGGED_MESSAGES_ARB"/>
<enum name="GL_DEBUG_LOGGED_MESSAGES_ARB"/>
<enum name="GL_DEBUG_SEVERITY_HIGH_ARB"/>
<enum name="GL_DEBUG_SEVERITY_MEDIUM_ARB"/>
<enum name="GL_DEBUG_SEVERITY_LOW_ARB"/>
<command name="glDebugMessageControlARB"/>
<command name="glDebugMessageInsertARB"/>
<command name="glDebugMessageCallbackARB"/>
<command name="glGetDebugMessageLogARB"/>
</require>
</extension>
<extension name="GL_ARB_depth_buffer_float" supported="gl|glcore">
<require>
<enum name="GL_DEPTH_COMPONENT32F"/>
<enum name="GL_DEPTH32F_STENCIL8"/>
<enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV"/>
</require>
</extension>
<extension name="GL_ARB_depth_clamp" supported="gl|glcore">
<require>
<enum name="GL_DEPTH_CLAMP"/>
</require>
</extension>
<extension name="GL_ARB_depth_texture" supported="gl">
<require>
<enum name="GL_DEPTH_COMPONENT16_ARB"/>
<enum name="GL_DEPTH_COMPONENT24_ARB"/>
<enum name="GL_DEPTH_COMPONENT32_ARB"/>
<enum name="GL_TEXTURE_DEPTH_SIZE_ARB"/>
<enum name="GL_DEPTH_TEXTURE_MODE_ARB"/>
</require>
</extension>
<extension name="GL_ARB_derivative_control" supported="gl|glcore"/>
<extension name="GL_ARB_direct_state_access" supported="gl|glcore">
<require>
<enum name="GL_TEXTURE_TARGET"/>
<enum name="GL_QUERY_TARGET"/>
<enum name="GL_TEXTURE_BINDING_1D"/>
<enum name="GL_TEXTURE_BINDING_1D_ARRAY"/>
<enum name="GL_TEXTURE_BINDING_2D"/>
<enum name="GL_TEXTURE_BINDING_2D_ARRAY"/>
<enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
<enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_TEXTURE_BINDING_3D"/>
<enum name="GL_TEXTURE_BINDING_BUFFER"/>
<enum name="GL_TEXTURE_BINDING_CUBE_MAP"/>
<enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"/>
<enum name="GL_TEXTURE_BINDING_RECTANGLE"/>
</require>
<require comment="Transform Feedback object functions">
<command name="glCreateTransformFeedbacks"/>
<command name="glTransformFeedbackBufferBase"/>
<command name="glTransformFeedbackBufferRange"/>
<command name="glGetTransformFeedbackiv"/>
<command name="glGetTransformFeedbacki_v"/>
<command name="glGetTransformFeedbacki64_v"/>
</require>
<require comment="Buffer object functions">
<command name="glCreateBuffers"/>
<command name="glNamedBufferStorage"/>
<command name="glNamedBufferData"/>
<command name="glNamedBufferSubData"/>
<command name="glCopyNamedBufferSubData"/>
<command name="glClearNamedBufferData"/>
<command name="glClearNamedBufferSubData"/>
<command name="glMapNamedBuffer"/>
<command name="glMapNamedBufferRange"/>
<command name="glUnmapNamedBuffer"/>
<command name="glFlushMappedNamedBufferRange"/>
<command name="glGetNamedBufferParameteriv"/>
<command name="glGetNamedBufferParameteri64v"/>
<command name="glGetNamedBufferPointerv"/>
<command name="glGetNamedBufferSubData"/>
</require>
<require comment="Framebuffer object functions">
<command name="glCreateFramebuffers"/>
<command name="glNamedFramebufferRenderbuffer"/>
<command name="glNamedFramebufferParameteri"/>
<command name="glNamedFramebufferTexture"/>
<command name="glNamedFramebufferTextureLayer"/>
<command name="glNamedFramebufferDrawBuffer"/>
<command name="glNamedFramebufferDrawBuffers"/>
<command name="glNamedFramebufferReadBuffer"/>
<command name="glInvalidateNamedFramebufferData"/>
<command name="glInvalidateNamedFramebufferSubData"/>
<command name="glClearNamedFramebufferiv"/>
<command name="glClearNamedFramebufferuiv"/>
<command name="glClearNamedFramebufferfv"/>
<command name="glClearNamedFramebufferfi"/>
<command name="glBlitNamedFramebuffer"/>
<command name="glCheckNamedFramebufferStatus"/>
<command name="glGetNamedFramebufferParameteriv"/>
<command name="glGetNamedFramebufferAttachmentParameteriv"/>
</require>
<require comment="Renderbuffer object functions">
<command name="glCreateRenderbuffers"/>
<command name="glNamedRenderbufferStorage"/>
<command name="glNamedRenderbufferStorageMultisample"/>
<command name="glGetNamedRenderbufferParameteriv"/>
</require>
<require comment="Texture object functions">
<command name="glCreateTextures"/>
<command name="glTextureBuffer"/>
<command name="glTextureBufferRange"/>
<command name="glTextureStorage1D"/>
<command name="glTextureStorage2D"/>
<command name="glTextureStorage3D"/>
<command name="glTextureStorage2DMultisample"/>
<command name="glTextureStorage3DMultisample"/>
<command name="glTextureSubImage1D"/>
<command name="glTextureSubImage2D"/>
<command name="glTextureSubImage3D"/>
<command name="glCompressedTextureSubImage1D"/>
<command name="glCompressedTextureSubImage2D"/>
<command name="glCompressedTextureSubImage3D"/>
<command name="glCopyTextureSubImage1D"/>
<command name="glCopyTextureSubImage2D"/>
<command name="glCopyTextureSubImage3D"/>
<command name="glTextureParameterf"/>
<command name="glTextureParameterfv"/>
<command name="glTextureParameteri"/>
<command name="glTextureParameterIiv"/>
<command name="glTextureParameterIuiv"/>
<command name="glTextureParameteriv"/>
<command name="glGenerateTextureMipmap"/>
<command name="glBindTextureUnit"/>
<command name="glGetTextureImage"/>
<command name="glGetCompressedTextureImage"/>
<command name="glGetTextureLevelParameterfv"/>
<command name="glGetTextureLevelParameteriv"/>
<command name="glGetTextureParameterfv"/>
<command name="glGetTextureParameterIiv"/>
<command name="glGetTextureParameterIuiv"/>
<command name="glGetTextureParameteriv"/>
</require>
<require comment="Vertex Array object functions">
<command name="glCreateVertexArrays"/>
<command name="glDisableVertexArrayAttrib"/>
<command name="glEnableVertexArrayAttrib"/>
<command name="glVertexArrayElementBuffer"/>
<command name="glVertexArrayVertexBuffer"/>
<command name="glVertexArrayVertexBuffers"/>
<command name="glVertexArrayAttribBinding"/>
<command name="glVertexArrayAttribFormat"/>
<command name="glVertexArrayAttribIFormat"/>
<command name="glVertexArrayAttribLFormat"/>
<command name="glVertexArrayBindingDivisor"/>
<command name="glGetVertexArrayiv"/>
<command name="glGetVertexArrayIndexediv"/>
<command name="glGetVertexArrayIndexed64iv"/>
</require>
<require comment="Sampler object functions">
<command name="glCreateSamplers"/>
</require>
<require comment="Program Pipeline object functions">
<command name="glCreateProgramPipelines"/>
</require>
<require comment="Query object functions">
<command name="glCreateQueries"/>
<command name="glGetQueryBufferObjecti64v"/>
<command name="glGetQueryBufferObjectiv"/>
<command name="glGetQueryBufferObjectui64v"/>
<command name="glGetQueryBufferObjectuiv"/>
</require>
</extension>
<extension name="GL_ARB_draw_buffers" supported="gl">
<require>
<enum name="GL_MAX_DRAW_BUFFERS_ARB"/>
<enum name="GL_DRAW_BUFFER0_ARB"/>
<enum name="GL_DRAW_BUFFER1_ARB"/>
<enum name="GL_DRAW_BUFFER2_ARB"/>
<enum name="GL_DRAW_BUFFER3_ARB"/>
<enum name="GL_DRAW_BUFFER4_ARB"/>
<enum name="GL_DRAW_BUFFER5_ARB"/>
<enum name="GL_DRAW_BUFFER6_ARB"/>
<enum name="GL_DRAW_BUFFER7_ARB"/>
<enum name="GL_DRAW_BUFFER8_ARB"/>
<enum name="GL_DRAW_BUFFER9_ARB"/>
<enum name="GL_DRAW_BUFFER10_ARB"/>
<enum name="GL_DRAW_BUFFER11_ARB"/>
<enum name="GL_DRAW_BUFFER12_ARB"/>
<enum name="GL_DRAW_BUFFER13_ARB"/>
<enum name="GL_DRAW_BUFFER14_ARB"/>
<enum name="GL_DRAW_BUFFER15_ARB"/>
<command name="glDrawBuffersARB"/>
</require>
</extension>
<extension name="GL_ARB_draw_buffers_blend" supported="gl|glcore">
<require>
<command name="glBlendEquationiARB"/>
<command name="glBlendEquationSeparateiARB"/>
<command name="glBlendFunciARB"/>
<command name="glBlendFuncSeparateiARB"/>
</require>
</extension>
<extension name="GL_ARB_draw_elements_base_vertex" supported="gl|glcore">
<require>
<command name="glDrawElementsBaseVertex"/>
<command name="glDrawRangeElementsBaseVertex"/>
<command name="glDrawElementsInstancedBaseVertex"/>
<command name="glMultiDrawElementsBaseVertex"/>
</require>
</extension>
<extension name="GL_ARB_draw_indirect" supported="gl|glcore">
<require>
<enum name="GL_DRAW_INDIRECT_BUFFER"/>
<enum name="GL_DRAW_INDIRECT_BUFFER_BINDING"/>
<command name="glDrawArraysIndirect"/>
<command name="glDrawElementsIndirect"/>
</require>
</extension>
<extension name="GL_ARB_draw_instanced" supported="gl">
<require>
<command name="glDrawArraysInstancedARB"/>
<command name="glDrawElementsInstancedARB"/>
</require>
</extension>
<extension name="GL_ARB_enhanced_layouts" supported="gl|glcore">
<require>
<enum name="GL_LOCATION_COMPONENT"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
</require>
</extension>
<extension name="GL_ARB_explicit_attrib_location" supported="gl|glcore"/>
<extension name="GL_ARB_explicit_uniform_location" supported="gl|glcore">
<require>
<enum name="GL_MAX_UNIFORM_LOCATIONS"/>
</require>
</extension>
<extension name="GL_ARB_fragment_coord_conventions" supported="gl|glcore"/>
<extension name="GL_ARB_fragment_layer_viewport" supported="gl|glcore"/>
<extension name="GL_ARB_fragment_program" supported="gl">
<require>
<enum name="GL_FRAGMENT_PROGRAM_ARB"/>
<enum name="GL_PROGRAM_FORMAT_ASCII_ARB"/>
<enum name="GL_PROGRAM_LENGTH_ARB"/>
<enum name="GL_PROGRAM_FORMAT_ARB"/>
<enum name="GL_PROGRAM_BINDING_ARB"/>
<enum name="GL_PROGRAM_INSTRUCTIONS_ARB"/>
<enum name="GL_MAX_PROGRAM_INSTRUCTIONS_ARB"/>
<enum name="GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
<enum name="GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
<enum name="GL_PROGRAM_TEMPORARIES_ARB"/>
<enum name="GL_MAX_PROGRAM_TEMPORARIES_ARB"/>
<enum name="GL_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
<enum name="GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
<enum name="GL_PROGRAM_PARAMETERS_ARB"/>
<enum name="GL_MAX_PROGRAM_PARAMETERS_ARB"/>
<enum name="GL_PROGRAM_NATIVE_PARAMETERS_ARB"/>
<enum name="GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"/>
<enum name="GL_PROGRAM_ATTRIBS_ARB"/>
<enum name="GL_MAX_PROGRAM_ATTRIBS_ARB"/>
<enum name="GL_PROGRAM_NATIVE_ATTRIBS_ARB"/>
<enum name="GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"/>
<enum name="GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"/>
<enum name="GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"/>
<enum name="GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"/>
<enum name="GL_PROGRAM_ALU_INSTRUCTIONS_ARB"/>
<enum name="GL_PROGRAM_TEX_INSTRUCTIONS_ARB"/>
<enum name="GL_PROGRAM_TEX_INDIRECTIONS_ARB"/>
<enum name="GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/>
<enum name="GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/>
<enum name="GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/>
<enum name="GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB"/>
<enum name="GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB"/>
<enum name="GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB"/>
<enum name="GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB"/>
<enum name="GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB"/>
<enum name="GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB"/>
<enum name="GL_PROGRAM_STRING_ARB"/>
<enum name="GL_PROGRAM_ERROR_POSITION_ARB"/>
<enum name="GL_CURRENT_MATRIX_ARB"/>
<enum name="GL_TRANSPOSE_CURRENT_MATRIX_ARB"/>
<enum name="GL_CURRENT_MATRIX_STACK_DEPTH_ARB"/>
<enum name="GL_MAX_PROGRAM_MATRICES_ARB"/>
<enum name="GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB"/>
<enum name="GL_MAX_TEXTURE_COORDS_ARB"/>
<enum name="GL_MAX_TEXTURE_IMAGE_UNITS_ARB"/>
<enum name="GL_PROGRAM_ERROR_STRING_ARB"/>
<enum name="GL_MATRIX0_ARB"/>
<enum name="GL_MATRIX1_ARB"/>
<enum name="GL_MATRIX2_ARB"/>
<enum name="GL_MATRIX3_ARB"/>
<enum name="GL_MATRIX4_ARB"/>
<enum name="GL_MATRIX5_ARB"/>
<enum name="GL_MATRIX6_ARB"/>
<enum name="GL_MATRIX7_ARB"/>
<enum name="GL_MATRIX8_ARB"/>
<enum name="GL_MATRIX9_ARB"/>
<enum name="GL_MATRIX10_ARB"/>
<enum name="GL_MATRIX11_ARB"/>
<enum name="GL_MATRIX12_ARB"/>
<enum name="GL_MATRIX13_ARB"/>
<enum name="GL_MATRIX14_ARB"/>
<enum name="GL_MATRIX15_ARB"/>
<enum name="GL_MATRIX16_ARB"/>
<enum name="GL_MATRIX17_ARB"/>
<enum name="GL_MATRIX18_ARB"/>
<enum name="GL_MATRIX19_ARB"/>
<enum name="GL_MATRIX20_ARB"/>
<enum name="GL_MATRIX21_ARB"/>
<enum name="GL_MATRIX22_ARB"/>
<enum name="GL_MATRIX23_ARB"/>
<enum name="GL_MATRIX24_ARB"/>
<enum name="GL_MATRIX25_ARB"/>
<enum name="GL_MATRIX26_ARB"/>
<enum name="GL_MATRIX27_ARB"/>
<enum name="GL_MATRIX28_ARB"/>
<enum name="GL_MATRIX29_ARB"/>
<enum name="GL_MATRIX30_ARB"/>
<enum name="GL_MATRIX31_ARB"/>
</require>
<require comment="Shared with ARB_vertex_program">
<command name="glProgramStringARB"/>
<command name="glBindProgramARB"/>
<command name="glDeleteProgramsARB"/>
<command name="glGenProgramsARB"/>
<command name="glProgramEnvParameter4dARB"/>
<command name="glProgramEnvParameter4dvARB"/>
<command name="glProgramEnvParameter4fARB"/>
<command name="glProgramEnvParameter4fvARB"/>
<command name="glProgramLocalParameter4dARB"/>
<command name="glProgramLocalParameter4dvARB"/>
<command name="glProgramLocalParameter4fARB"/>
<command name="glProgramLocalParameter4fvARB"/>
<command name="glGetProgramEnvParameterdvARB"/>
<command name="glGetProgramEnvParameterfvARB"/>
<command name="glGetProgramLocalParameterdvARB"/>
<command name="glGetProgramLocalParameterfvARB"/>
<command name="glGetProgramivARB"/>
<command name="glGetProgramStringARB"/>
<command name="glIsProgramARB"/>
</require>
</extension>
<extension name="GL_ARB_fragment_program_shadow" supported="gl"/>
<extension name="GL_ARB_fragment_shader" supported="gl">
<require>
<enum name="GL_FRAGMENT_SHADER_ARB"/>
<enum name="GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB"/>
<enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB"/>
</require>
</extension>
<extension name="GL_ARB_fragment_shader_interlock" supported="gl"/>
<extension name="GL_ARB_framebuffer_no_attachments" supported="gl|glcore">
<require>
<enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
<enum name="GL_FRAMEBUFFER_DEFAULT_HEIGHT"/>
<enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS"/>
<enum name="GL_FRAMEBUFFER_DEFAULT_SAMPLES"/>
<enum name="GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS"/>
<enum name="GL_MAX_FRAMEBUFFER_WIDTH"/>
<enum name="GL_MAX_FRAMEBUFFER_HEIGHT"/>
<enum name="GL_MAX_FRAMEBUFFER_LAYERS"/>
<enum name="GL_MAX_FRAMEBUFFER_SAMPLES"/>
<command name="glFramebufferParameteri"/>
<command name="glGetFramebufferParameteriv"/>
</require>
</extension>
<extension name="GL_ARB_framebuffer_object" supported="gl|glcore">
<require>
<enum name="GL_INVALID_FRAMEBUFFER_OPERATION"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE"/>
<enum name="GL_FRAMEBUFFER_DEFAULT"/>
<enum name="GL_FRAMEBUFFER_UNDEFINED"/>
<enum name="GL_DEPTH_STENCIL_ATTACHMENT"/>
<enum name="GL_MAX_RENDERBUFFER_SIZE"/>
<enum name="GL_DEPTH_STENCIL"/>
<enum name="GL_UNSIGNED_INT_24_8"/>
<enum name="GL_DEPTH24_STENCIL8"/>
<enum name="GL_TEXTURE_STENCIL_SIZE"/>
<enum name="GL_UNSIGNED_NORMALIZED"/>
<enum name="GL_FRAMEBUFFER_BINDING"/>
<enum name="GL_DRAW_FRAMEBUFFER_BINDING"/>
<enum name="GL_RENDERBUFFER_BINDING"/>
<enum name="GL_READ_FRAMEBUFFER"/>
<enum name="GL_DRAW_FRAMEBUFFER"/>
<enum name="GL_READ_FRAMEBUFFER_BINDING"/>
<enum name="GL_RENDERBUFFER_SAMPLES"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
<enum name="GL_FRAMEBUFFER_COMPLETE"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER"/>
<enum name="GL_FRAMEBUFFER_UNSUPPORTED"/>
<enum name="GL_MAX_COLOR_ATTACHMENTS"/>
<enum name="GL_COLOR_ATTACHMENT0"/>
<enum name="GL_COLOR_ATTACHMENT1"/>
<enum name="GL_COLOR_ATTACHMENT2"/>
<enum name="GL_COLOR_ATTACHMENT3"/>
<enum name="GL_COLOR_ATTACHMENT4"/>
<enum name="GL_COLOR_ATTACHMENT5"/>
<enum name="GL_COLOR_ATTACHMENT6"/>
<enum name="GL_COLOR_ATTACHMENT7"/>
<enum name="GL_COLOR_ATTACHMENT8"/>
<enum name="GL_COLOR_ATTACHMENT9"/>
<enum name="GL_COLOR_ATTACHMENT10"/>
<enum name="GL_COLOR_ATTACHMENT11"/>
<enum name="GL_COLOR_ATTACHMENT12"/>
<enum name="GL_COLOR_ATTACHMENT13"/>
<enum name="GL_COLOR_ATTACHMENT14"/>
<enum name="GL_COLOR_ATTACHMENT15"/>
<enum name="GL_DEPTH_ATTACHMENT"/>
<enum name="GL_STENCIL_ATTACHMENT"/>
<enum name="GL_FRAMEBUFFER"/>
<enum name="GL_RENDERBUFFER"/>
<enum name="GL_RENDERBUFFER_WIDTH"/>
<enum name="GL_RENDERBUFFER_HEIGHT"/>
<enum name="GL_RENDERBUFFER_INTERNAL_FORMAT"/>
<enum name="GL_STENCIL_INDEX1"/>
<enum name="GL_STENCIL_INDEX4"/>
<enum name="GL_STENCIL_INDEX8"/>
<enum name="GL_STENCIL_INDEX16"/>
<enum name="GL_RENDERBUFFER_RED_SIZE"/>
<enum name="GL_RENDERBUFFER_GREEN_SIZE"/>
<enum name="GL_RENDERBUFFER_BLUE_SIZE"/>
<enum name="GL_RENDERBUFFER_ALPHA_SIZE"/>
<enum name="GL_RENDERBUFFER_DEPTH_SIZE"/>
<enum name="GL_RENDERBUFFER_STENCIL_SIZE"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE"/>
<enum name="GL_MAX_SAMPLES"/>
<command name="glIsRenderbuffer"/>
<command name="glBindRenderbuffer"/>
<command name="glDeleteRenderbuffers"/>
<command name="glGenRenderbuffers"/>
<command name="glRenderbufferStorage"/>
<command name="glGetRenderbufferParameteriv"/>
<command name="glIsFramebuffer"/>
<command name="glBindFramebuffer"/>
<command name="glDeleteFramebuffers"/>
<command name="glGenFramebuffers"/>
<command name="glCheckFramebufferStatus"/>
<command name="glFramebufferTexture1D"/>
<command name="glFramebufferTexture2D"/>
<command name="glFramebufferTexture3D"/>
<command name="glFramebufferRenderbuffer"/>
<command name="glGetFramebufferAttachmentParameteriv"/>
<command name="glGenerateMipmap"/>
<command name="glBlitFramebuffer"/>
<command name="glRenderbufferStorageMultisample"/>
<command name="glFramebufferTextureLayer"/>
</require>
<require api="gl" profile="compatibility">
<enum name="GL_INDEX"/>
</require>
</extension>
<extension name="GL_ARB_framebuffer_sRGB" supported="gl|glcore">
<require>
<enum name="GL_FRAMEBUFFER_SRGB"/>
</require>
</extension>
<extension name="GL_ARB_geometry_shader4" supported="gl">
<require>
<enum name="GL_LINES_ADJACENCY_ARB"/>
<enum name="GL_LINE_STRIP_ADJACENCY_ARB"/>
<enum name="GL_TRIANGLES_ADJACENCY_ARB"/>
<enum name="GL_TRIANGLE_STRIP_ADJACENCY_ARB"/>
<enum name="GL_PROGRAM_POINT_SIZE_ARB"/>
<enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB"/>
<enum name="GL_GEOMETRY_SHADER_ARB"/>
<enum name="GL_GEOMETRY_VERTICES_OUT_ARB"/>
<enum name="GL_GEOMETRY_INPUT_TYPE_ARB"/>
<enum name="GL_GEOMETRY_OUTPUT_TYPE_ARB"/>
<enum name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB"/>
<enum name="GL_MAX_VERTEX_VARYING_COMPONENTS_ARB"/>
<enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB"/>
<enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB"/>
<enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB"/>
<enum name="GL_MAX_VARYING_COMPONENTS"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER"/>
<command name="glProgramParameteriARB"/>
<command name="glFramebufferTextureARB"/>
<command name="glFramebufferTextureLayerARB"/>
<command name="glFramebufferTextureFaceARB"/>
</require>
</extension>
<extension name="GL_ARB_get_program_binary" supported="gl|glcore">
<require>
<enum name="GL_PROGRAM_BINARY_RETRIEVABLE_HINT"/>
<enum name="GL_PROGRAM_BINARY_LENGTH"/>
<enum name="GL_NUM_PROGRAM_BINARY_FORMATS"/>
<enum name="GL_PROGRAM_BINARY_FORMATS"/>
<command name="glGetProgramBinary"/>
<command name="glProgramBinary"/>
<command name="glProgramParameteri"/>
</require>
</extension>
<extension name="GL_ARB_get_texture_sub_image" supported="gl|glcore">
<require>
<command name="glGetTextureSubImage"/>
<command name="glGetCompressedTextureSubImage"/>
</require>
</extension>
<extension name="GL_ARB_gpu_shader5" supported="gl|glcore">
<require>
<enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
<enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS"/>
<enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET"/>
<enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET"/>
<enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS"/>
<enum name="GL_MAX_VERTEX_STREAMS"/>
</require>
</extension>
<extension name="GL_ARB_gpu_shader_fp64" supported="gl|glcore">
<require>
<enum name="GL_DOUBLE"/>
<enum name="GL_DOUBLE_VEC2"/>
<enum name="GL_DOUBLE_VEC3"/>
<enum name="GL_DOUBLE_VEC4"/>
<enum name="GL_DOUBLE_MAT2"/>
<enum name="GL_DOUBLE_MAT3"/>
<enum name="GL_DOUBLE_MAT4"/>
<enum name="GL_DOUBLE_MAT2x3"/>
<enum name="GL_DOUBLE_MAT2x4"/>
<enum name="GL_DOUBLE_MAT3x2"/>
<enum name="GL_DOUBLE_MAT3x4"/>
<enum name="GL_DOUBLE_MAT4x2"/>
<enum name="GL_DOUBLE_MAT4x3"/>
<command name="glUniform1d"/>
<command name="glUniform2d"/>
<command name="glUniform3d"/>
<command name="glUniform4d"/>
<command name="glUniform1dv"/>
<command name="glUniform2dv"/>
<command name="glUniform3dv"/>
<command name="glUniform4dv"/>
<command name="glUniformMatrix2dv"/>
<command name="glUniformMatrix3dv"/>
<command name="glUniformMatrix4dv"/>
<command name="glUniformMatrix2x3dv"/>
<command name="glUniformMatrix2x4dv"/>
<command name="glUniformMatrix3x2dv"/>
<command name="glUniformMatrix3x4dv"/>
<command name="glUniformMatrix4x2dv"/>
<command name="glUniformMatrix4x3dv"/>
<command name="glGetUniformdv"/>
</require>
</extension>
<extension name="GL_ARB_gpu_shader_int64" supported="gl">
<require>
<enum name="GL_INT64_ARB"/>
<enum name="GL_UNSIGNED_INT64_ARB"/>
<enum name="GL_INT64_VEC2_ARB"/>
<enum name="GL_INT64_VEC3_ARB"/>
<enum name="GL_INT64_VEC4_ARB"/>
<enum name="GL_UNSIGNED_INT64_VEC2_ARB"/>
<enum name="GL_UNSIGNED_INT64_VEC3_ARB"/>
<enum name="GL_UNSIGNED_INT64_VEC4_ARB"/>
<command name="glUniform1i64ARB"/>
<command name="glUniform2i64ARB"/>
<command name="glUniform3i64ARB"/>
<command name="glUniform4i64ARB"/>
<command name="glUniform1i64vARB"/>
<command name="glUniform2i64vARB"/>
<command name="glUniform3i64vARB"/>
<command name="glUniform4i64vARB"/>
<command name="glUniform1ui64ARB"/>
<command name="glUniform2ui64ARB"/>
<command name="glUniform3ui64ARB"/>
<command name="glUniform4ui64ARB"/>
<command name="glUniform1ui64vARB"/>
<command name="glUniform2ui64vARB"/>
<command name="glUniform3ui64vARB"/>
<command name="glUniform4ui64vARB"/>
<command name="glGetUniformi64vARB"/>
<command name="glGetUniformui64vARB"/>
<command name="glGetnUniformi64vARB"/>
<command name="glGetnUniformui64vARB"/>
<command name="glProgramUniform1i64ARB"/>
<command name="glProgramUniform2i64ARB"/>
<command name="glProgramUniform3i64ARB"/>
<command name="glProgramUniform4i64ARB"/>
<command name="glProgramUniform1i64vARB"/>
<command name="glProgramUniform2i64vARB"/>
<command name="glProgramUniform3i64vARB"/>
<command name="glProgramUniform4i64vARB"/>
<command name="glProgramUniform1ui64ARB"/>
<command name="glProgramUniform2ui64ARB"/>
<command name="glProgramUniform3ui64ARB"/>
<command name="glProgramUniform4ui64ARB"/>
<command name="glProgramUniform1ui64vARB"/>
<command name="glProgramUniform2ui64vARB"/>
<command name="glProgramUniform3ui64vARB"/>
<command name="glProgramUniform4ui64vARB"/>
</require>
</extension>
<extension name="GL_ARB_half_float_pixel" supported="gl">
<require>
<type name="GLhalfARB"/>
<enum name="GL_HALF_FLOAT_ARB"/>
</require>
</extension>
<extension name="GL_ARB_half_float_vertex" supported="gl|glcore">
<require>
<type name="GLhalf"/>
<enum name="GL_HALF_FLOAT"/>
</require>
</extension>
<extension name="GL_ARB_imaging" supported="gl|glcore" comment="Now treating ARB_imaging as an extension, not a GL API version">
<require>
<enum name="GL_CONSTANT_COLOR"/>
<enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
<enum name="GL_CONSTANT_ALPHA"/>
<enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
<enum name="GL_BLEND_COLOR"/>
<enum name="GL_FUNC_ADD"/>
<enum name="GL_MIN"/>
<enum name="GL_MAX"/>
<enum name="GL_BLEND_EQUATION"/>
<enum name="GL_FUNC_SUBTRACT"/>
<enum name="GL_FUNC_REVERSE_SUBTRACT"/>
<command name="glBlendColor"/>
<command name="glBlendEquation"/>
</require>
<require api="gl" profile="compatibility">
<enum name="GL_CONVOLUTION_1D"/>
<enum name="GL_CONVOLUTION_2D"/>
<enum name="GL_SEPARABLE_2D"/>
<enum name="GL_CONVOLUTION_BORDER_MODE"/>
<enum name="GL_CONVOLUTION_FILTER_SCALE"/>
<enum name="GL_CONVOLUTION_FILTER_BIAS"/>
<enum name="GL_REDUCE"/>
<enum name="GL_CONVOLUTION_FORMAT"/>
<enum name="GL_CONVOLUTION_WIDTH"/>
<enum name="GL_CONVOLUTION_HEIGHT"/>
<enum name="GL_MAX_CONVOLUTION_WIDTH"/>
<enum name="GL_MAX_CONVOLUTION_HEIGHT"/>
<enum name="GL_POST_CONVOLUTION_RED_SCALE"/>
<enum name="GL_POST_CONVOLUTION_GREEN_SCALE"/>
<enum name="GL_POST_CONVOLUTION_BLUE_SCALE"/>
<enum name="GL_POST_CONVOLUTION_ALPHA_SCALE"/>
<enum name="GL_POST_CONVOLUTION_RED_BIAS"/>
<enum name="GL_POST_CONVOLUTION_GREEN_BIAS"/>
<enum name="GL_POST_CONVOLUTION_BLUE_BIAS"/>
<enum name="GL_POST_CONVOLUTION_ALPHA_BIAS"/>
<enum name="GL_HISTOGRAM"/>
<enum name="GL_PROXY_HISTOGRAM"/>
<enum name="GL_HISTOGRAM_WIDTH"/>
<enum name="GL_HISTOGRAM_FORMAT"/>
<enum name="GL_HISTOGRAM_RED_SIZE"/>
<enum name="GL_HISTOGRAM_GREEN_SIZE"/>
<enum name="GL_HISTOGRAM_BLUE_SIZE"/>
<enum name="GL_HISTOGRAM_ALPHA_SIZE"/>
<enum name="GL_HISTOGRAM_LUMINANCE_SIZE"/>
<enum name="GL_HISTOGRAM_SINK"/>
<enum name="GL_MINMAX"/>
<enum name="GL_MINMAX_FORMAT"/>
<enum name="GL_MINMAX_SINK"/>
<enum name="GL_TABLE_TOO_LARGE"/>
<enum name="GL_COLOR_MATRIX"/>
<enum name="GL_COLOR_MATRIX_STACK_DEPTH"/>
<enum name="GL_MAX_COLOR_MATRIX_STACK_DEPTH"/>
<enum name="GL_POST_COLOR_MATRIX_RED_SCALE"/>
<enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE"/>
<enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE"/>
<enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE"/>
<enum name="GL_POST_COLOR_MATRIX_RED_BIAS"/>
<enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS"/>
<enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS"/>
<enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS"/>
<enum name="GL_COLOR_TABLE"/>
<enum name="GL_POST_CONVOLUTION_COLOR_TABLE"/>
<enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE"/>
<enum name="GL_PROXY_COLOR_TABLE"/>
<enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE"/>
<enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE"/>
<enum name="GL_COLOR_TABLE_SCALE"/>
<enum name="GL_COLOR_TABLE_BIAS"/>
<enum name="GL_COLOR_TABLE_FORMAT"/>
<enum name="GL_COLOR_TABLE_WIDTH"/>
<enum name="GL_COLOR_TABLE_RED_SIZE"/>
<enum name="GL_COLOR_TABLE_GREEN_SIZE"/>
<enum name="GL_COLOR_TABLE_BLUE_SIZE"/>
<enum name="GL_COLOR_TABLE_ALPHA_SIZE"/>
<enum name="GL_COLOR_TABLE_LUMINANCE_SIZE"/>
<enum name="GL_COLOR_TABLE_INTENSITY_SIZE"/>
<enum name="GL_CONSTANT_BORDER"/>
<enum name="GL_REPLICATE_BORDER"/>
<enum name="GL_CONVOLUTION_BORDER_COLOR"/>
<command name="glColorTable"/>
<command name="glColorTableParameterfv"/>
<command name="glColorTableParameteriv"/>
<command name="glCopyColorTable"/>
<command name="glGetColorTable"/>
<command name="glGetColorTableParameterfv"/>
<command name="glGetColorTableParameteriv"/>
<command name="glColorSubTable"/>
<command name="glCopyColorSubTable"/>
<command name="glConvolutionFilter1D"/>
<command name="glConvolutionFilter2D"/>
<command name="glConvolutionParameterf"/>
<command name="glConvolutionParameterfv"/>
<command name="glConvolutionParameteri"/>
<command name="glConvolutionParameteriv"/>
<command name="glCopyConvolutionFilter1D"/>
<command name="glCopyConvolutionFilter2D"/>
<command name="glGetConvolutionFilter"/>
<command name="glGetConvolutionParameterfv"/>
<command name="glGetConvolutionParameteriv"/>
<command name="glGetSeparableFilter"/>
<command name="glSeparableFilter2D"/>
<command name="glGetHistogram"/>
<command name="glGetHistogramParameterfv"/>
<command name="glGetHistogramParameteriv"/>
<command name="glGetMinmax"/>
<command name="glGetMinmaxParameterfv"/>
<command name="glGetMinmaxParameteriv"/>
<command name="glHistogram"/>
<command name="glMinmax"/>
<command name="glResetHistogram"/>
<command name="glResetMinmax"/>
</require>
</extension>
<extension name="GL_ARB_indirect_parameters" supported="gl|glcore">
<require>
<enum name="GL_PARAMETER_BUFFER_ARB"/>
<enum name="GL_PARAMETER_BUFFER_BINDING_ARB"/>
<command name="glMultiDrawArraysIndirectCountARB"/>
<command name="glMultiDrawElementsIndirectCountARB"/>
</require>
</extension>
<extension name="GL_ARB_instanced_arrays" supported="gl">
<require>
<enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB"/>
<command name="glVertexAttribDivisorARB"/>
</require>
</extension>
<extension name="GL_ARB_internalformat_query" supported="gl|glcore">
<require>
<enum name="GL_NUM_SAMPLE_COUNTS"/>
<command name="glGetInternalformativ"/>
</require>
</extension>
<extension name="GL_ARB_internalformat_query2" supported="gl|glcore">
<require>
<enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
<enum name="GL_NUM_SAMPLE_COUNTS"/>
<enum name="GL_RENDERBUFFER"/>
<enum name="GL_SAMPLES"/>
<enum name="GL_TEXTURE_1D"/>
<enum name="GL_TEXTURE_1D_ARRAY"/>
<enum name="GL_TEXTURE_2D"/>
<enum name="GL_TEXTURE_2D_ARRAY"/>
<enum name="GL_TEXTURE_3D"/>
<enum name="GL_TEXTURE_CUBE_MAP"/>
<enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
<enum name="GL_TEXTURE_RECTANGLE"/>
<enum name="GL_TEXTURE_BUFFER"/>
<enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
<enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_TEXTURE_COMPRESSED"/>
<enum name="GL_INTERNALFORMAT_SUPPORTED"/>
<enum name="GL_INTERNALFORMAT_PREFERRED"/>
<enum name="GL_INTERNALFORMAT_RED_SIZE"/>
<enum name="GL_INTERNALFORMAT_GREEN_SIZE"/>
<enum name="GL_INTERNALFORMAT_BLUE_SIZE"/>
<enum name="GL_INTERNALFORMAT_ALPHA_SIZE"/>
<enum name="GL_INTERNALFORMAT_DEPTH_SIZE"/>
<enum name="GL_INTERNALFORMAT_STENCIL_SIZE"/>
<enum name="GL_INTERNALFORMAT_SHARED_SIZE"/>
<enum name="GL_INTERNALFORMAT_RED_TYPE"/>
<enum name="GL_INTERNALFORMAT_GREEN_TYPE"/>
<enum name="GL_INTERNALFORMAT_BLUE_TYPE"/>
<enum name="GL_INTERNALFORMAT_ALPHA_TYPE"/>
<enum name="GL_INTERNALFORMAT_DEPTH_TYPE"/>
<enum name="GL_INTERNALFORMAT_STENCIL_TYPE"/>
<enum name="GL_MAX_WIDTH"/>
<enum name="GL_MAX_HEIGHT"/>
<enum name="GL_MAX_DEPTH"/>
<enum name="GL_MAX_LAYERS"/>
<enum name="GL_MAX_COMBINED_DIMENSIONS"/>
<enum name="GL_COLOR_COMPONENTS"/>
<enum name="GL_DEPTH_COMPONENTS"/>
<enum name="GL_STENCIL_COMPONENTS"/>
<enum name="GL_COLOR_RENDERABLE"/>
<enum name="GL_DEPTH_RENDERABLE"/>
<enum name="GL_STENCIL_RENDERABLE"/>
<enum name="GL_FRAMEBUFFER_RENDERABLE"/>
<enum name="GL_FRAMEBUFFER_RENDERABLE_LAYERED"/>
<enum name="GL_FRAMEBUFFER_BLEND"/>
<enum name="GL_READ_PIXELS"/>
<enum name="GL_READ_PIXELS_FORMAT"/>
<enum name="GL_READ_PIXELS_TYPE"/>
<enum name="GL_TEXTURE_IMAGE_FORMAT"/>
<enum name="GL_TEXTURE_IMAGE_TYPE"/>
<enum name="GL_GET_TEXTURE_IMAGE_FORMAT"/>
<enum name="GL_GET_TEXTURE_IMAGE_TYPE"/>
<enum name="GL_MIPMAP"/>
<enum name="GL_MANUAL_GENERATE_MIPMAP"/>
<enum name="GL_AUTO_GENERATE_MIPMAP"/>
<enum name="GL_COLOR_ENCODING"/>
<enum name="GL_SRGB_READ"/>
<enum name="GL_SRGB_WRITE"/>
<enum name="GL_SRGB_DECODE_ARB"/>
<enum name="GL_FILTER"/>
<enum name="GL_VERTEX_TEXTURE"/>
<enum name="GL_TESS_CONTROL_TEXTURE"/>
<enum name="GL_TESS_EVALUATION_TEXTURE"/>
<enum name="GL_GEOMETRY_TEXTURE"/>
<enum name="GL_FRAGMENT_TEXTURE"/>
<enum name="GL_COMPUTE_TEXTURE"/>
<enum name="GL_TEXTURE_SHADOW"/>
<enum name="GL_TEXTURE_GATHER"/>
<enum name="GL_TEXTURE_GATHER_SHADOW"/>
<enum name="GL_SHADER_IMAGE_LOAD"/>
<enum name="GL_SHADER_IMAGE_STORE"/>
<enum name="GL_SHADER_IMAGE_ATOMIC"/>
<enum name="GL_IMAGE_TEXEL_SIZE"/>
<enum name="GL_IMAGE_COMPATIBILITY_CLASS"/>
<enum name="GL_IMAGE_PIXEL_FORMAT"/>
<enum name="GL_IMAGE_PIXEL_TYPE"/>
<enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST"/>
<enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST"/>
<enum name="GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE"/>
<enum name="GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE"/>
<enum name="GL_TEXTURE_COMPRESSED_BLOCK_WIDTH"/>
<enum name="GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT"/>
<enum name="GL_TEXTURE_COMPRESSED_BLOCK_SIZE"/>
<enum name="GL_CLEAR_BUFFER"/>
<enum name="GL_TEXTURE_VIEW"/>
<enum name="GL_VIEW_COMPATIBILITY_CLASS"/>
<enum name="GL_FULL_SUPPORT"/>
<enum name="GL_CAVEAT_SUPPORT"/>
<enum name="GL_IMAGE_CLASS_4_X_32"/>
<enum name="GL_IMAGE_CLASS_2_X_32"/>
<enum name="GL_IMAGE_CLASS_1_X_32"/>
<enum name="GL_IMAGE_CLASS_4_X_16"/>
<enum name="GL_IMAGE_CLASS_2_X_16"/>
<enum name="GL_IMAGE_CLASS_1_X_16"/>
<enum name="GL_IMAGE_CLASS_4_X_8"/>
<enum name="GL_IMAGE_CLASS_2_X_8"/>
<enum name="GL_IMAGE_CLASS_1_X_8"/>
<enum name="GL_IMAGE_CLASS_11_11_10"/>
<enum name="GL_IMAGE_CLASS_10_10_10_2"/>
<enum name="GL_VIEW_CLASS_128_BITS"/>
<enum name="GL_VIEW_CLASS_96_BITS"/>
<enum name="GL_VIEW_CLASS_64_BITS"/>
<enum name="GL_VIEW_CLASS_48_BITS"/>
<enum name="GL_VIEW_CLASS_32_BITS"/>
<enum name="GL_VIEW_CLASS_24_BITS"/>
<enum name="GL_VIEW_CLASS_16_BITS"/>
<enum name="GL_VIEW_CLASS_8_BITS"/>
<enum name="GL_VIEW_CLASS_S3TC_DXT1_RGB"/>
<enum name="GL_VIEW_CLASS_S3TC_DXT1_RGBA"/>
<enum name="GL_VIEW_CLASS_S3TC_DXT3_RGBA"/>
<enum name="GL_VIEW_CLASS_S3TC_DXT5_RGBA"/>
<enum name="GL_VIEW_CLASS_RGTC1_RED"/>
<enum name="GL_VIEW_CLASS_RGTC2_RG"/>
<enum name="GL_VIEW_CLASS_BPTC_UNORM"/>
<enum name="GL_VIEW_CLASS_BPTC_FLOAT"/>
<command name="glGetInternalformati64v"/>
</require>
</extension>
<extension name="GL_ARB_invalidate_subdata" supported="gl|glcore">
<require>
<command name="glInvalidateTexSubImage"/>
<command name="glInvalidateTexImage"/>
<command name="glInvalidateBufferSubData"/>
<command name="glInvalidateBufferData"/>
<command name="glInvalidateFramebuffer"/>
<command name="glInvalidateSubFramebuffer"/>
</require>
</extension>
<extension name="GL_ARB_map_buffer_alignment" supported="gl|glcore">
<require>
<enum name="GL_MIN_MAP_BUFFER_ALIGNMENT"/>
</require>
</extension>
<extension name="GL_ARB_map_buffer_range" supported="gl|glcore">
<require>
<enum name="GL_MAP_READ_BIT"/>
<enum name="GL_MAP_WRITE_BIT"/>
<enum name="GL_MAP_INVALIDATE_RANGE_BIT"/>
<enum name="GL_MAP_INVALIDATE_BUFFER_BIT"/>
<enum name="GL_MAP_FLUSH_EXPLICIT_BIT"/>
<enum name="GL_MAP_UNSYNCHRONIZED_BIT"/>
<command name="glMapBufferRange"/>
<command name="glFlushMappedBufferRange"/>
</require>
</extension>
<extension name="GL_ARB_matrix_palette" supported="gl">
<require>
<enum name="GL_MATRIX_PALETTE_ARB"/>
<enum name="GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB"/>
<enum name="GL_MAX_PALETTE_MATRICES_ARB"/>
<enum name="GL_CURRENT_PALETTE_MATRIX_ARB"/>
<enum name="GL_MATRIX_INDEX_ARRAY_ARB"/>
<enum name="GL_CURRENT_MATRIX_INDEX_ARB"/>
<enum name="GL_MATRIX_INDEX_ARRAY_SIZE_ARB"/>
<enum name="GL_MATRIX_INDEX_ARRAY_TYPE_ARB"/>
<enum name="GL_MATRIX_INDEX_ARRAY_STRIDE_ARB"/>
<enum name="GL_MATRIX_INDEX_ARRAY_POINTER_ARB"/>
<command name="glCurrentPaletteMatrixARB"/>
<command name="glMatrixIndexubvARB"/>
<command name="glMatrixIndexusvARB"/>
<command name="glMatrixIndexuivARB"/>
<command name="glMatrixIndexPointerARB"/>
</require>
</extension>
<extension name="GL_ARB_multi_bind" supported="gl|glcore">
<require>
<command name="glBindBuffersBase"/>
<command name="glBindBuffersRange"/>
<command name="glBindTextures"/>
<command name="glBindSamplers"/>
<command name="glBindImageTextures"/>
<command name="glBindVertexBuffers"/>
</require>
</extension>
<extension name="GL_ARB_multi_draw_indirect" supported="gl|glcore">
<require>
<command name="glMultiDrawArraysIndirect"/>
<command name="glMultiDrawElementsIndirect"/>
</require>
</extension>
<extension name="GL_ARB_multisample" supported="gl">
<require>
<enum name="GL_MULTISAMPLE_ARB"/>
<enum name="GL_SAMPLE_ALPHA_TO_COVERAGE_ARB"/>
<enum name="GL_SAMPLE_ALPHA_TO_ONE_ARB"/>
<enum name="GL_SAMPLE_COVERAGE_ARB"/>
<enum name="GL_SAMPLE_BUFFERS_ARB"/>
<enum name="GL_SAMPLES_ARB"/>
<enum name="GL_SAMPLE_COVERAGE_VALUE_ARB"/>
<enum name="GL_SAMPLE_COVERAGE_INVERT_ARB"/>
<enum name="GL_MULTISAMPLE_BIT_ARB"/>
<command name="glSampleCoverageARB"/>
</require>
</extension>
<extension name="GL_ARB_multitexture" supported="gl">
<require>
<enum name="GL_TEXTURE0_ARB"/>
<enum name="GL_TEXTURE1_ARB"/>
<enum name="GL_TEXTURE2_ARB"/>
<enum name="GL_TEXTURE3_ARB"/>
<enum name="GL_TEXTURE4_ARB"/>
<enum name="GL_TEXTURE5_ARB"/>
<enum name="GL_TEXTURE6_ARB"/>
<enum name="GL_TEXTURE7_ARB"/>
<enum name="GL_TEXTURE8_ARB"/>
<enum name="GL_TEXTURE9_ARB"/>
<enum name="GL_TEXTURE10_ARB"/>
<enum name="GL_TEXTURE11_ARB"/>
<enum name="GL_TEXTURE12_ARB"/>
<enum name="GL_TEXTURE13_ARB"/>
<enum name="GL_TEXTURE14_ARB"/>
<enum name="GL_TEXTURE15_ARB"/>
<enum name="GL_TEXTURE16_ARB"/>
<enum name="GL_TEXTURE17_ARB"/>
<enum name="GL_TEXTURE18_ARB"/>
<enum name="GL_TEXTURE19_ARB"/>
<enum name="GL_TEXTURE20_ARB"/>
<enum name="GL_TEXTURE21_ARB"/>
<enum name="GL_TEXTURE22_ARB"/>
<enum name="GL_TEXTURE23_ARB"/>
<enum name="GL_TEXTURE24_ARB"/>
<enum name="GL_TEXTURE25_ARB"/>
<enum name="GL_TEXTURE26_ARB"/>
<enum name="GL_TEXTURE27_ARB"/>
<enum name="GL_TEXTURE28_ARB"/>
<enum name="GL_TEXTURE29_ARB"/>
<enum name="GL_TEXTURE30_ARB"/>
<enum name="GL_TEXTURE31_ARB"/>
<enum name="GL_ACTIVE_TEXTURE_ARB"/>
<enum name="GL_CLIENT_ACTIVE_TEXTURE_ARB"/>
<enum name="GL_MAX_TEXTURE_UNITS_ARB"/>
<command name="glActiveTextureARB"/>
<command name="glClientActiveTextureARB"/>
<command name="glMultiTexCoord1dARB"/>
<command name="glMultiTexCoord1dvARB"/>
<command name="glMultiTexCoord1fARB"/>
<command name="glMultiTexCoord1fvARB"/>
<command name="glMultiTexCoord1iARB"/>
<command name="glMultiTexCoord1ivARB"/>
<command name="glMultiTexCoord1sARB"/>
<command name="glMultiTexCoord1svARB"/>
<command name="glMultiTexCoord2dARB"/>
<command name="glMultiTexCoord2dvARB"/>
<command name="glMultiTexCoord2fARB"/>
<command name="glMultiTexCoord2fvARB"/>
<command name="glMultiTexCoord2iARB"/>
<command name="glMultiTexCoord2ivARB"/>
<command name="glMultiTexCoord2sARB"/>
<command name="glMultiTexCoord2svARB"/>
<command name="glMultiTexCoord3dARB"/>
<command name="glMultiTexCoord3dvARB"/>
<command name="glMultiTexCoord3fARB"/>
<command name="glMultiTexCoord3fvARB"/>
<command name="glMultiTexCoord3iARB"/>
<command name="glMultiTexCoord3ivARB"/>
<command name="glMultiTexCoord3sARB"/>
<command name="glMultiTexCoord3svARB"/>
<command name="glMultiTexCoord4dARB"/>
<command name="glMultiTexCoord4dvARB"/>
<command name="glMultiTexCoord4fARB"/>
<command name="glMultiTexCoord4fvARB"/>
<command name="glMultiTexCoord4iARB"/>
<command name="glMultiTexCoord4ivARB"/>
<command name="glMultiTexCoord4sARB"/>
<command name="glMultiTexCoord4svARB"/>
</require>
</extension>
<extension name="GL_ARB_occlusion_query" supported="gl">
<require>
<enum name="GL_QUERY_COUNTER_BITS_ARB"/>
<enum name="GL_CURRENT_QUERY_ARB"/>
<enum name="GL_QUERY_RESULT_ARB"/>
<enum name="GL_QUERY_RESULT_AVAILABLE_ARB"/>
<enum name="GL_SAMPLES_PASSED_ARB"/>
<command name="glGenQueriesARB"/>
<command name="glDeleteQueriesARB"/>
<command name="glIsQueryARB"/>
<command name="glBeginQueryARB"/>
<command name="glEndQueryARB"/>
<command name="glGetQueryivARB"/>
<command name="glGetQueryObjectivARB"/>
<command name="glGetQueryObjectuivARB"/>
</require>
</extension>
<extension name="GL_ARB_occlusion_query2" supported="gl|glcore">
<require>
<enum name="GL_ANY_SAMPLES_PASSED"/>
</require>
</extension>
<extension name="GL_ARB_parallel_shader_compile" supported="gl">
<require>
<enum name="GL_MAX_SHADER_COMPILER_THREADS_ARB"/>
<enum name="GL_COMPLETION_STATUS_ARB"/>
<command name="glMaxShaderCompilerThreadsARB"/>
</require>
</extension>
<extension name="GL_ARB_pipeline_statistics_query" supported="gl|glcore">
<require>
<enum name="GL_VERTICES_SUBMITTED_ARB"/>
<enum name="GL_PRIMITIVES_SUBMITTED_ARB"/>
<enum name="GL_VERTEX_SHADER_INVOCATIONS_ARB"/>
<enum name="GL_TESS_CONTROL_SHADER_PATCHES_ARB"/>
<enum name="GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB"/>
<enum name="GL_GEOMETRY_SHADER_INVOCATIONS"/>
<enum name="GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB"/>
<enum name="GL_FRAGMENT_SHADER_INVOCATIONS_ARB"/>
<enum name="GL_COMPUTE_SHADER_INVOCATIONS_ARB"/>
<enum name="GL_CLIPPING_INPUT_PRIMITIVES_ARB"/>
<enum name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB"/>
</require>
</extension>
<extension name="GL_ARB_pixel_buffer_object" supported="gl">
<require>
<enum name="GL_PIXEL_PACK_BUFFER_ARB"/>
<enum name="GL_PIXEL_UNPACK_BUFFER_ARB"/>
<enum name="GL_PIXEL_PACK_BUFFER_BINDING_ARB"/>
<enum name="GL_PIXEL_UNPACK_BUFFER_BINDING_ARB"/>
</require>
</extension>
<extension name="GL_ARB_point_parameters" supported="gl">
<require>
<enum name="GL_POINT_SIZE_MIN_ARB"/>
<enum name="GL_POINT_SIZE_MAX_ARB"/>
<enum name="GL_POINT_FADE_THRESHOLD_SIZE_ARB"/>
<enum name="GL_POINT_DISTANCE_ATTENUATION_ARB"/>
<command name="glPointParameterfARB"/>
<command name="glPointParameterfvARB"/>
</require>
</extension>
<extension name="GL_ARB_point_sprite" supported="gl">
<require>
<enum name="GL_POINT_SPRITE_ARB"/>
<enum name="GL_COORD_REPLACE_ARB"/>
</require>
</extension>
<extension name="GL_ARB_post_depth_coverage" supported="gl"/>
<extension name="GL_ARB_program_interface_query" supported="gl|glcore">
<require>
<enum name="GL_UNIFORM"/>
<enum name="GL_UNIFORM_BLOCK"/>
<enum name="GL_PROGRAM_INPUT"/>
<enum name="GL_PROGRAM_OUTPUT"/>
<enum name="GL_BUFFER_VARIABLE"/>
<enum name="GL_SHADER_STORAGE_BLOCK"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER"/>
<enum name="GL_VERTEX_SUBROUTINE"/>
<enum name="GL_TESS_CONTROL_SUBROUTINE"/>
<enum name="GL_TESS_EVALUATION_SUBROUTINE"/>
<enum name="GL_GEOMETRY_SUBROUTINE"/>
<enum name="GL_FRAGMENT_SUBROUTINE"/>
<enum name="GL_COMPUTE_SUBROUTINE"/>
<enum name="GL_VERTEX_SUBROUTINE_UNIFORM"/>
<enum name="GL_TESS_CONTROL_SUBROUTINE_UNIFORM"/>
<enum name="GL_TESS_EVALUATION_SUBROUTINE_UNIFORM"/>
<enum name="GL_GEOMETRY_SUBROUTINE_UNIFORM"/>
<enum name="GL_FRAGMENT_SUBROUTINE_UNIFORM"/>
<enum name="GL_COMPUTE_SUBROUTINE_UNIFORM"/>
<enum name="GL_TRANSFORM_FEEDBACK_VARYING"/>
<enum name="GL_ACTIVE_RESOURCES"/>
<enum name="GL_MAX_NAME_LENGTH"/>
<enum name="GL_MAX_NUM_ACTIVE_VARIABLES"/>
<enum name="GL_MAX_NUM_COMPATIBLE_SUBROUTINES"/>
<enum name="GL_NAME_LENGTH"/>
<enum name="GL_TYPE"/>
<enum name="GL_ARRAY_SIZE"/>
<enum name="GL_OFFSET"/>
<enum name="GL_BLOCK_INDEX"/>
<enum name="GL_ARRAY_STRIDE"/>
<enum name="GL_MATRIX_STRIDE"/>
<enum name="GL_IS_ROW_MAJOR"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_INDEX"/>
<enum name="GL_BUFFER_BINDING"/>
<enum name="GL_BUFFER_DATA_SIZE"/>
<enum name="GL_NUM_ACTIVE_VARIABLES"/>
<enum name="GL_ACTIVE_VARIABLES"/>
<enum name="GL_REFERENCED_BY_VERTEX_SHADER"/>
<enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER"/>
<enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
<enum name="GL_REFERENCED_BY_GEOMETRY_SHADER"/>
<enum name="GL_REFERENCED_BY_FRAGMENT_SHADER"/>
<enum name="GL_REFERENCED_BY_COMPUTE_SHADER"/>
<enum name="GL_TOP_LEVEL_ARRAY_SIZE"/>
<enum name="GL_TOP_LEVEL_ARRAY_STRIDE"/>
<enum name="GL_LOCATION"/>
<enum name="GL_LOCATION_INDEX"/>
<enum name="GL_IS_PER_PATCH"/>
<enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
<enum name="GL_COMPATIBLE_SUBROUTINES"/>
<command name="glGetProgramInterfaceiv"/>
<command name="glGetProgramResourceIndex"/>
<command name="glGetProgramResourceName"/>
<command name="glGetProgramResourceiv"/>
<command name="glGetProgramResourceLocation"/>
<command name="glGetProgramResourceLocationIndex"/>
</require>
</extension>
<extension name="GL_ARB_provoking_vertex" supported="gl|glcore">
<require>
<enum name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION"/>
<enum name="GL_FIRST_VERTEX_CONVENTION"/>
<enum name="GL_LAST_VERTEX_CONVENTION"/>
<enum name="GL_PROVOKING_VERTEX"/>
<command name="glProvokingVertex"/>
</require>
</extension>
<extension name="GL_ARB_query_buffer_object" supported="gl|glcore">
<require>
<enum name="GL_QUERY_BUFFER"/>
<enum name="GL_QUERY_BUFFER_BARRIER_BIT"/>
<enum name="GL_QUERY_BUFFER_BINDING"/>
<enum name="GL_QUERY_RESULT_NO_WAIT"/>
</require>
</extension>
<extension name="GL_ARB_robust_buffer_access_behavior" supported="gl|glcore"/>
<extension name="GL_ARB_robustness" supported="gl|glcore">
<require>
<enum name="GL_NO_ERROR"/>
<enum name="GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB"/>
<enum name="GL_LOSE_CONTEXT_ON_RESET_ARB"/>
<enum name="GL_GUILTY_CONTEXT_RESET_ARB"/>
<enum name="GL_INNOCENT_CONTEXT_RESET_ARB"/>
<enum name="GL_UNKNOWN_CONTEXT_RESET_ARB"/>
<enum name="GL_RESET_NOTIFICATION_STRATEGY_ARB"/>
<enum name="GL_NO_RESET_NOTIFICATION_ARB"/>
<command name="glGetGraphicsResetStatusARB"/>
<command name="glGetnTexImageARB"/>
<command name="glReadnPixelsARB"/>
<command name="glGetnCompressedTexImageARB"/>
<command name="glGetnUniformfvARB"/>
<command name="glGetnUniformivARB"/>
<command name="glGetnUniformuivARB"/>
<command name="glGetnUniformdvARB"/>
</require>
<require api="gl" profile="compatibility">
<command name="glGetnMapdvARB"/>
<command name="glGetnMapfvARB"/>
<command name="glGetnMapivARB"/>
<command name="glGetnPixelMapfvARB"/>
<command name="glGetnPixelMapuivARB"/>
<command name="glGetnPixelMapusvARB"/>
<command name="glGetnPolygonStippleARB"/>
<command name="glGetnColorTableARB"/>
<command name="glGetnConvolutionFilterARB"/>
<command name="glGetnSeparableFilterARB"/>
<command name="glGetnHistogramARB"/>
<command name="glGetnMinmaxARB"/>
</require>
</extension>
<extension name="GL_ARB_robustness_isolation" supported="gl|glcore"/>
<extension name="GL_ARB_sample_locations" supported="gl">
<require>
<enum name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB"/>
<enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB"/>
<enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB"/>
<enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB"/>
<enum name="GL_SAMPLE_LOCATION_ARB"/>
<enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB"/>
<enum name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB"/>
<enum name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB"/>
<command name="glFramebufferSampleLocationsfvARB"/>
<command name="glNamedFramebufferSampleLocationsfvARB"/>
<command name="glEvaluateDepthValuesARB"/>
</require>
</extension>
<extension name="GL_ARB_sample_shading" supported="gl|glcore">
<require>
<enum name="GL_SAMPLE_SHADING_ARB"/>
<enum name="GL_MIN_SAMPLE_SHADING_VALUE_ARB"/>
<command name="glMinSampleShadingARB"/>
</require>
</extension>
<extension name="GL_ARB_sampler_objects" supported="gl|glcore">
<require>
<enum name="GL_SAMPLER_BINDING"/>
<command name="glGenSamplers"/>
<command name="glDeleteSamplers"/>
<command name="glIsSampler"/>
<command name="glBindSampler"/>
<command name="glSamplerParameteri"/>
<command name="glSamplerParameteriv"/>
<command name="glSamplerParameterf"/>
<command name="glSamplerParameterfv"/>
<command name="glSamplerParameterIiv"/>
<command name="glSamplerParameterIuiv"/>
<command name="glGetSamplerParameteriv"/>
<command name="glGetSamplerParameterIiv"/>
<command name="glGetSamplerParameterfv"/>
<command name="glGetSamplerParameterIuiv"/>
</require>
</extension>
<extension name="GL_ARB_seamless_cube_map" supported="gl|glcore">
<require>
<enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
</require>
</extension>
<extension name="GL_ARB_seamless_cubemap_per_texture" supported="gl|glcore">
<require>
<enum name="GL_TEXTURE_CUBE_MAP_SEAMLESS"/>
</require>
</extension>
<extension name="GL_ARB_separate_shader_objects" supported="gl|glcore">
<require>
<enum name="GL_VERTEX_SHADER_BIT"/>
<enum name="GL_FRAGMENT_SHADER_BIT"/>
<enum name="GL_GEOMETRY_SHADER_BIT"/>
<enum name="GL_TESS_CONTROL_SHADER_BIT"/>
<enum name="GL_TESS_EVALUATION_SHADER_BIT"/>
<enum name="GL_ALL_SHADER_BITS"/>
<enum name="GL_PROGRAM_SEPARABLE"/>
<enum name="GL_ACTIVE_PROGRAM"/>
<enum name="GL_PROGRAM_PIPELINE_BINDING"/>
<command name="glUseProgramStages"/>
<command name="glActiveShaderProgram"/>
<command name="glCreateShaderProgramv"/>
<command name="glBindProgramPipeline"/>
<command name="glDeleteProgramPipelines"/>
<command name="glGenProgramPipelines"/>
<command name="glIsProgramPipeline"/>
<command name="glGetProgramPipelineiv"/>
<command name="glProgramUniform1i"/>
<command name="glProgramUniform1iv"/>
<command name="glProgramUniform1f"/>
<command name="glProgramUniform1fv"/>
<command name="glProgramUniform1d"/>
<command name="glProgramUniform1dv"/>
<command name="glProgramUniform1ui"/>
<command name="glProgramUniform1uiv"/>
<command name="glProgramUniform2i"/>
<command name="glProgramUniform2iv"/>
<command name="glProgramUniform2f"/>
<command name="glProgramUniform2fv"/>
<command name="glProgramUniform2d"/>
<command name="glProgramUniform2dv"/>
<command name="glProgramUniform2ui"/>
<command name="glProgramUniform2uiv"/>
<command name="glProgramUniform3i"/>
<command name="glProgramUniform3iv"/>
<command name="glProgramUniform3f"/>
<command name="glProgramUniform3fv"/>
<command name="glProgramUniform3d"/>
<command name="glProgramUniform3dv"/>
<command name="glProgramUniform3ui"/>
<command name="glProgramUniform3uiv"/>
<command name="glProgramUniform4i"/>
<command name="glProgramUniform4iv"/>
<command name="glProgramUniform4f"/>
<command name="glProgramUniform4fv"/>
<command name="glProgramUniform4d"/>
<command name="glProgramUniform4dv"/>
<command name="glProgramUniform4ui"/>
<command name="glProgramUniform4uiv"/>
<command name="glProgramUniformMatrix2fv"/>
<command name="glProgramUniformMatrix3fv"/>
<command name="glProgramUniformMatrix4fv"/>
<command name="glProgramUniformMatrix2dv"/>
<command name="glProgramUniformMatrix3dv"/>
<command name="glProgramUniformMatrix4dv"/>
<command name="glProgramUniformMatrix2x3fv"/>
<command name="glProgramUniformMatrix3x2fv"/>
<command name="glProgramUniformMatrix2x4fv"/>
<command name="glProgramUniformMatrix4x2fv"/>
<command name="glProgramUniformMatrix3x4fv"/>
<command name="glProgramUniformMatrix4x3fv"/>
<command name="glProgramUniformMatrix2x3dv"/>
<command name="glProgramUniformMatrix3x2dv"/>
<command name="glProgramUniformMatrix2x4dv"/>
<command name="glProgramUniformMatrix4x2dv"/>
<command name="glProgramUniformMatrix3x4dv"/>
<command name="glProgramUniformMatrix4x3dv"/>
<command name="glValidateProgramPipeline"/>
<command name="glGetProgramPipelineInfoLog"/>
</require>
</extension>
<extension name="GL_ARB_shader_atomic_counter_ops" supported="gl"/>
<extension name="GL_ARB_shader_atomic_counters" supported="gl|glcore">
<require>
<enum name="GL_ATOMIC_COUNTER_BUFFER"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_START"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_SIZE"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER"/>
<enum name="GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER"/>
<enum name="GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS"/>
<enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS"/>
<enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS"/>
<enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS"/>
<enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS"/>
<enum name="GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS"/>
<enum name="GL_MAX_VERTEX_ATOMIC_COUNTERS"/>
<enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS"/>
<enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS"/>
<enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS"/>
<enum name="GL_MAX_FRAGMENT_ATOMIC_COUNTERS"/>
<enum name="GL_MAX_COMBINED_ATOMIC_COUNTERS"/>
<enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE"/>
<enum name="GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS"/>
<enum name="GL_ACTIVE_ATOMIC_COUNTER_BUFFERS"/>
<enum name="GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX"/>
<enum name="GL_UNSIGNED_INT_ATOMIC_COUNTER"/>
<command name="glGetActiveAtomicCounterBufferiv"/>
</require>
</extension>
<extension name="GL_ARB_shader_ballot" supported="gl"/>
<extension name="GL_ARB_shader_bit_encoding" supported="gl|glcore"/>
<extension name="GL_ARB_shader_clock" supported="gl"/>
<extension name="GL_ARB_shader_draw_parameters" supported="gl|glcore"/>
<extension name="GL_ARB_shader_group_vote" supported="gl|glcore"/>
<extension name="GL_ARB_shader_image_load_store" supported="gl|glcore">
<require>
<enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT"/>
<enum name="GL_ELEMENT_ARRAY_BARRIER_BIT"/>
<enum name="GL_UNIFORM_BARRIER_BIT"/>
<enum name="GL_TEXTURE_FETCH_BARRIER_BIT"/>
<enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT"/>
<enum name="GL_COMMAND_BARRIER_BIT"/>
<enum name="GL_PIXEL_BUFFER_BARRIER_BIT"/>
<enum name="GL_TEXTURE_UPDATE_BARRIER_BIT"/>
<enum name="GL_BUFFER_UPDATE_BARRIER_BIT"/>
<enum name="GL_FRAMEBUFFER_BARRIER_BIT"/>
<enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT"/>
<enum name="GL_ATOMIC_COUNTER_BARRIER_BIT"/>
<enum name="GL_ALL_BARRIER_BITS"/>
<enum name="GL_MAX_IMAGE_UNITS"/>
<enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
<enum name="GL_IMAGE_BINDING_NAME"/>
<enum name="GL_IMAGE_BINDING_LEVEL"/>
<enum name="GL_IMAGE_BINDING_LAYERED"/>
<enum name="GL_IMAGE_BINDING_LAYER"/>
<enum name="GL_IMAGE_BINDING_ACCESS"/>
<enum name="GL_IMAGE_1D"/>
<enum name="GL_IMAGE_2D"/>
<enum name="GL_IMAGE_3D"/>
<enum name="GL_IMAGE_2D_RECT"/>
<enum name="GL_IMAGE_CUBE"/>
<enum name="GL_IMAGE_BUFFER"/>
<enum name="GL_IMAGE_1D_ARRAY"/>
<enum name="GL_IMAGE_2D_ARRAY"/>
<enum name="GL_IMAGE_CUBE_MAP_ARRAY"/>
<enum name="GL_IMAGE_2D_MULTISAMPLE"/>
<enum name="GL_IMAGE_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_INT_IMAGE_1D"/>
<enum name="GL_INT_IMAGE_2D"/>
<enum name="GL_INT_IMAGE_3D"/>
<enum name="GL_INT_IMAGE_2D_RECT"/>
<enum name="GL_INT_IMAGE_CUBE"/>
<enum name="GL_INT_IMAGE_BUFFER"/>
<enum name="GL_INT_IMAGE_1D_ARRAY"/>
<enum name="GL_INT_IMAGE_2D_ARRAY"/>
<enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY"/>
<enum name="GL_INT_IMAGE_2D_MULTISAMPLE"/>
<enum name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_UNSIGNED_INT_IMAGE_1D"/>
<enum name="GL_UNSIGNED_INT_IMAGE_2D"/>
<enum name="GL_UNSIGNED_INT_IMAGE_3D"/>
<enum name="GL_UNSIGNED_INT_IMAGE_2D_RECT"/>
<enum name="GL_UNSIGNED_INT_IMAGE_CUBE"/>
<enum name="GL_UNSIGNED_INT_IMAGE_BUFFER"/>
<enum name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY"/>
<enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY"/>
<enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY"/>
<enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE"/>
<enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_MAX_IMAGE_SAMPLES"/>
<enum name="GL_IMAGE_BINDING_FORMAT"/>
<enum name="GL_IMAGE_FORMAT_COMPATIBILITY_TYPE"/>
<enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE"/>
<enum name="GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS"/>
<enum name="GL_MAX_VERTEX_IMAGE_UNIFORMS"/>
<enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS"/>
<enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS"/>
<enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS"/>
<enum name="GL_MAX_FRAGMENT_IMAGE_UNIFORMS"/>
<enum name="GL_MAX_COMBINED_IMAGE_UNIFORMS"/>
<command name="glBindImageTexture"/>
<command name="glMemoryBarrier"/>
</require>
</extension>
<extension name="GL_ARB_shader_image_size" supported="gl|glcore"/>
<extension name="GL_ARB_shader_objects" supported="gl">
<require>
<enum name="GL_PROGRAM_OBJECT_ARB"/>
<enum name="GL_SHADER_OBJECT_ARB"/>
<enum name="GL_OBJECT_TYPE_ARB"/>
<enum name="GL_OBJECT_SUBTYPE_ARB"/>
<enum name="GL_FLOAT_VEC2_ARB"/>
<enum name="GL_FLOAT_VEC3_ARB"/>
<enum name="GL_FLOAT_VEC4_ARB"/>
<enum name="GL_INT_VEC2_ARB"/>
<enum name="GL_INT_VEC3_ARB"/>
<enum name="GL_INT_VEC4_ARB"/>
<enum name="GL_BOOL_ARB"/>
<enum name="GL_BOOL_VEC2_ARB"/>
<enum name="GL_BOOL_VEC3_ARB"/>
<enum name="GL_BOOL_VEC4_ARB"/>
<enum name="GL_FLOAT_MAT2_ARB"/>
<enum name="GL_FLOAT_MAT3_ARB"/>
<enum name="GL_FLOAT_MAT4_ARB"/>
<enum name="GL_SAMPLER_1D_ARB"/>
<enum name="GL_SAMPLER_2D_ARB"/>
<enum name="GL_SAMPLER_3D_ARB"/>
<enum name="GL_SAMPLER_CUBE_ARB"/>
<enum name="GL_SAMPLER_1D_SHADOW_ARB"/>
<enum name="GL_SAMPLER_2D_SHADOW_ARB"/>
<enum name="GL_SAMPLER_2D_RECT_ARB"/>
<enum name="GL_SAMPLER_2D_RECT_SHADOW_ARB"/>
<enum name="GL_OBJECT_DELETE_STATUS_ARB"/>
<enum name="GL_OBJECT_COMPILE_STATUS_ARB"/>
<enum name="GL_OBJECT_LINK_STATUS_ARB"/>
<enum name="GL_OBJECT_VALIDATE_STATUS_ARB"/>
<enum name="GL_OBJECT_INFO_LOG_LENGTH_ARB"/>
<enum name="GL_OBJECT_ATTACHED_OBJECTS_ARB"/>
<enum name="GL_OBJECT_ACTIVE_UNIFORMS_ARB"/>
<enum name="GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB"/>
<enum name="GL_OBJECT_SHADER_SOURCE_LENGTH_ARB"/>
<command name="glDeleteObjectARB"/>
<command name="glGetHandleARB"/>
<command name="glDetachObjectARB"/>
<command name="glCreateShaderObjectARB"/>
<command name="glShaderSourceARB"/>
<command name="glCompileShaderARB"/>
<command name="glCreateProgramObjectARB"/>
<command name="glAttachObjectARB"/>
<command name="glLinkProgramARB"/>
<command name="glUseProgramObjectARB"/>
<command name="glValidateProgramARB"/>
<command name="glUniform1fARB"/>
<command name="glUniform2fARB"/>
<command name="glUniform3fARB"/>
<command name="glUniform4fARB"/>
<command name="glUniform1iARB"/>
<command name="glUniform2iARB"/>
<command name="glUniform3iARB"/>
<command name="glUniform4iARB"/>
<command name="glUniform1fvARB"/>
<command name="glUniform2fvARB"/>
<command name="glUniform3fvARB"/>
<command name="glUniform4fvARB"/>
<command name="glUniform1ivARB"/>
<command name="glUniform2ivARB"/>
<command name="glUniform3ivARB"/>
<command name="glUniform4ivARB"/>
<command name="glUniformMatrix2fvARB"/>
<command name="glUniformMatrix3fvARB"/>
<command name="glUniformMatrix4fvARB"/>
<command name="glGetObjectParameterfvARB"/>
<command name="glGetObjectParameterivARB"/>
<command name="glGetInfoLogARB"/>
<command name="glGetAttachedObjectsARB"/>
<command name="glGetUniformLocationARB"/>
<command name="glGetActiveUniformARB"/>
<command name="glGetUniformfvARB"/>
<command name="glGetUniformivARB"/>
<command name="glGetShaderSourceARB"/>
</require>
</extension>
<extension name="GL_ARB_shader_precision" supported="gl|glcore"/>
<extension name="GL_ARB_shader_stencil_export" supported="gl|glcore"/>
<extension name="GL_ARB_shader_storage_buffer_object" supported="gl|glcore">
<require>
<enum name="GL_SHADER_STORAGE_BUFFER"/>
<enum name="GL_SHADER_STORAGE_BUFFER_BINDING"/>
<enum name="GL_SHADER_STORAGE_BUFFER_START"/>
<enum name="GL_SHADER_STORAGE_BUFFER_SIZE"/>
<enum name="GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS"/>
<enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS"/>
<enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS"/>
<enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS"/>
<enum name="GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS"/>
<enum name="GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS"/>
<enum name="GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS"/>
<enum name="GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS"/>
<enum name="GL_MAX_SHADER_STORAGE_BLOCK_SIZE"/>
<enum name="GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT"/>
<enum name="GL_SHADER_STORAGE_BARRIER_BIT"/>
<enum name="GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES"/>
<enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS"/>
<command name="glShaderStorageBlockBinding"/>
</require>
</extension>
<extension name="GL_ARB_shader_subroutine" supported="gl|glcore">
<require>
<enum name="GL_ACTIVE_SUBROUTINES"/>
<enum name="GL_ACTIVE_SUBROUTINE_UNIFORMS"/>
<enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS"/>
<enum name="GL_ACTIVE_SUBROUTINE_MAX_LENGTH"/>
<enum name="GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH"/>
<enum name="GL_MAX_SUBROUTINES"/>
<enum name="GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS"/>
<enum name="GL_NUM_COMPATIBLE_SUBROUTINES"/>
<enum name="GL_COMPATIBLE_SUBROUTINES"/>
<enum name="GL_UNIFORM_SIZE"/>
<enum name="GL_UNIFORM_NAME_LENGTH"/>
<command name="glGetSubroutineUniformLocation"/>
<command name="glGetSubroutineIndex"/>
<command name="glGetActiveSubroutineUniformiv"/>
<command name="glGetActiveSubroutineUniformName"/>
<command name="glGetActiveSubroutineName"/>
<command name="glUniformSubroutinesuiv"/>
<command name="glGetUniformSubroutineuiv"/>
<command name="glGetProgramStageiv"/>
</require>
</extension>
<extension name="GL_ARB_shader_texture_image_samples" supported="gl|glcore"/>
<extension name="GL_ARB_shader_texture_lod" supported="gl"/>
<extension name="GL_ARB_shader_viewport_layer_array" supported="gl"/>
<extension name="GL_ARB_shading_language_100" supported="gl">
<require>
<enum name="GL_SHADING_LANGUAGE_VERSION_ARB"/>
</require>
</extension>
<extension name="GL_ARB_shading_language_420pack" supported="gl|glcore"/>
<extension name="GL_ARB_shading_language_include" supported="gl|glcore">
<require>
<enum name="GL_SHADER_INCLUDE_ARB"/>
<enum name="GL_NAMED_STRING_LENGTH_ARB"/>
<enum name="GL_NAMED_STRING_TYPE_ARB"/>
<command name="glNamedStringARB"/>
<command name="glDeleteNamedStringARB"/>
<command name="glCompileShaderIncludeARB"/>
<command name="glIsNamedStringARB"/>
<command name="glGetNamedStringARB"/>
<command name="glGetNamedStringivARB"/>
</require>
</extension>
<extension name="GL_ARB_shading_language_packing" supported="gl|glcore"/>
<extension name="GL_ARB_shadow" supported="gl">
<require>
<enum name="GL_TEXTURE_COMPARE_MODE_ARB"/>
<enum name="GL_TEXTURE_COMPARE_FUNC_ARB"/>
<enum name="GL_COMPARE_R_TO_TEXTURE_ARB"/>
</require>
</extension>
<extension name="GL_ARB_shadow_ambient" supported="gl">
<require>
<enum name="GL_TEXTURE_COMPARE_FAIL_VALUE_ARB"/>
</require>
</extension>
<extension name="GL_ARB_sparse_buffer" supported="gl|glcore">
<require>
<enum name="GL_SPARSE_STORAGE_BIT_ARB"/>
<enum name="GL_SPARSE_BUFFER_PAGE_SIZE_ARB"/>
<command name="glBufferPageCommitmentARB"/>
</require>
<require comment="Supported only if GL_EXT_direct_state_access is supported">
<command name="glNamedBufferPageCommitmentEXT"/>
</require>
<require comment="Supported only if GL_ARb_direct_state_access or GL 4.5 is supported">
<command name="glNamedBufferPageCommitmentARB"/>
</require>
</extension>
<extension name="GL_ARB_sparse_texture" supported="gl|glcore">
<require>
<enum name="GL_TEXTURE_SPARSE_ARB"/>
<enum name="GL_VIRTUAL_PAGE_SIZE_INDEX_ARB"/>
<enum name="GL_NUM_SPARSE_LEVELS_ARB"/>
<enum name="GL_NUM_VIRTUAL_PAGE_SIZES_ARB"/>
<enum name="GL_VIRTUAL_PAGE_SIZE_X_ARB"/>
<enum name="GL_VIRTUAL_PAGE_SIZE_Y_ARB"/>
<enum name="GL_VIRTUAL_PAGE_SIZE_Z_ARB"/>
<enum name="GL_MAX_SPARSE_TEXTURE_SIZE_ARB"/>
<enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB"/>
<enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB"/>
<enum name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB"/>
<command name="glTexPageCommitmentARB"/>
</require>
</extension>
<extension name="GL_ARB_sparse_texture2" supported="gl"/>
<extension name="GL_ARB_sparse_texture_clamp" supported="gl"/>
<extension name="GL_ARB_stencil_texturing" supported="gl|glcore">
<require>
<enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
</require>
</extension>
<extension name="GL_ARB_sync" supported="gl|glcore">
<require>
<enum name="GL_MAX_SERVER_WAIT_TIMEOUT"/>
<enum name="GL_OBJECT_TYPE"/>
<enum name="GL_SYNC_CONDITION"/>
<enum name="GL_SYNC_STATUS"/>
<enum name="GL_SYNC_FLAGS"/>
<enum name="GL_SYNC_FENCE"/>
<enum name="GL_SYNC_GPU_COMMANDS_COMPLETE"/>
<enum name="GL_UNSIGNALED"/>
<enum name="GL_SIGNALED"/>
<enum name="GL_ALREADY_SIGNALED"/>
<enum name="GL_TIMEOUT_EXPIRED"/>
<enum name="GL_CONDITION_SATISFIED"/>
<enum name="GL_WAIT_FAILED"/>
<enum name="GL_SYNC_FLUSH_COMMANDS_BIT"/>
<enum name="GL_TIMEOUT_IGNORED"/>
<command name="glFenceSync"/>
<command name="glIsSync"/>
<command name="glDeleteSync"/>
<command name="glClientWaitSync"/>
<command name="glWaitSync"/>
<command name="glGetInteger64v"/>
<command name="glGetSynciv"/>
</require>
</extension>
<extension name="GL_ARB_tessellation_shader" supported="gl|glcore">
<require>
<enum name="GL_PATCHES"/>
<enum name="GL_PATCH_VERTICES"/>
<enum name="GL_PATCH_DEFAULT_INNER_LEVEL"/>
<enum name="GL_PATCH_DEFAULT_OUTER_LEVEL"/>
<enum name="GL_TESS_CONTROL_OUTPUT_VERTICES"/>
<enum name="GL_TESS_GEN_MODE"/>
<enum name="GL_TESS_GEN_SPACING"/>
<enum name="GL_TESS_GEN_VERTEX_ORDER"/>
<enum name="GL_TESS_GEN_POINT_MODE"/>
<enum name="GL_TRIANGLES"/>
<enum name="GL_ISOLINES"/>
<enum name="GL_QUADS"/>
<enum name="GL_EQUAL"/>
<enum name="GL_FRACTIONAL_ODD"/>
<enum name="GL_FRACTIONAL_EVEN"/>
<enum name="GL_CCW"/>
<enum name="GL_CW"/>
<enum name="GL_MAX_PATCH_VERTICES"/>
<enum name="GL_MAX_TESS_GEN_LEVEL"/>
<enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS"/>
<enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS"/>
<enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS"/>
<enum name="GL_MAX_TESS_PATCH_COMPONENTS"/>
<enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS"/>
<enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS"/>
<enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS"/>
<enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS"/>
<enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS"/>
<enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS"/>
<enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS"/>
<enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER"/>
<enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER"/>
<enum name="GL_TESS_EVALUATION_SHADER"/>
<enum name="GL_TESS_CONTROL_SHADER"/>
<command name="glPatchParameteri"/>
<command name="glPatchParameterfv"/>
</require>
</extension>
<extension name="GL_ARB_texture_barrier" supported="gl|glcore">
<require>
<command name="glTextureBarrier"/>
</require>
</extension>
<extension name="GL_ARB_texture_border_clamp" supported="gl">
<require>
<enum name="GL_CLAMP_TO_BORDER_ARB"/>
</require>
</extension>
<extension name="GL_ARB_texture_buffer_object" supported="gl">
<require>
<enum name="GL_TEXTURE_BUFFER_ARB"/>
<enum name="GL_MAX_TEXTURE_BUFFER_SIZE_ARB"/>
<enum name="GL_TEXTURE_BINDING_BUFFER_ARB"/>
<enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB"/>
<enum name="GL_TEXTURE_BUFFER_FORMAT_ARB"/>
<command name="glTexBufferARB"/>
</require>
</extension>
<extension name="GL_ARB_texture_buffer_object_rgb32" supported="gl|glcore">
<require>
<enum name="GL_RGB32F"/>
<enum name="GL_RGB32UI"/>
<enum name="GL_RGB32I"/>
</require>
</extension>
<extension name="GL_ARB_texture_buffer_range" supported="gl|glcore">
<require>
<enum name="GL_TEXTURE_BUFFER_OFFSET"/>
<enum name="GL_TEXTURE_BUFFER_SIZE"/>
<enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT"/>
<command name="glTexBufferRange"/>
</require>
</extension>
<extension name="GL_ARB_texture_compression" supported="gl">
<require>
<enum name="GL_COMPRESSED_ALPHA_ARB"/>
<enum name="GL_COMPRESSED_LUMINANCE_ARB"/>
<enum name="GL_COMPRESSED_LUMINANCE_ALPHA_ARB"/>
<enum name="GL_COMPRESSED_INTENSITY_ARB"/>
<enum name="GL_COMPRESSED_RGB_ARB"/>
<enum name="GL_COMPRESSED_RGBA_ARB"/>
<enum name="GL_TEXTURE_COMPRESSION_HINT_ARB"/>
<enum name="GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB"/>
<enum name="GL_TEXTURE_COMPRESSED_ARB"/>
<enum name="GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB"/>
<enum name="GL_COMPRESSED_TEXTURE_FORMATS_ARB"/>
<command name="glCompressedTexImage3DARB"/>
<command name="glCompressedTexImage2DARB"/>
<command name="glCompressedTexImage1DARB"/>
<command name="glCompressedTexSubImage3DARB"/>
<command name="glCompressedTexSubImage2DARB"/>
<command name="glCompressedTexSubImage1DARB"/>
<command name="glGetCompressedTexImageARB"/>
</require>
</extension>
<extension name="GL_ARB_texture_compression_bptc" supported="gl|glcore">
<require>
<enum name="GL_COMPRESSED_RGBA_BPTC_UNORM_ARB"/>
<enum name="GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB"/>
<enum name="GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB"/>
<enum name="GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB"/>
</require>
</extension>
<extension name="GL_ARB_texture_compression_rgtc" supported="gl|glcore">
<require>
<enum name="GL_COMPRESSED_RED_RGTC1"/>
<enum name="GL_COMPRESSED_SIGNED_RED_RGTC1"/>
<enum name="GL_COMPRESSED_RG_RGTC2"/>
<enum name="GL_COMPRESSED_SIGNED_RG_RGTC2"/>
</require>
</extension>
<extension name="GL_ARB_texture_cube_map" supported="gl">
<require>
<enum name="GL_NORMAL_MAP_ARB"/>
<enum name="GL_REFLECTION_MAP_ARB"/>
<enum name="GL_TEXTURE_CUBE_MAP_ARB"/>
<enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARB"/>
<enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB"/>
<enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB"/>
<enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB"/>
<enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB"/>
<enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB"/>
<enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB"/>
<enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARB"/>
<enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB"/>
</require>
</extension>
<extension name="GL_ARB_texture_cube_map_array" supported="gl|glcore">
<require>
<enum name="GL_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
<enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB"/>
<enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
<enum name="GL_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
<enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB"/>
<enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB"/>
</require>
</extension>
<extension name="GL_ARB_texture_env_add" supported="gl"/>
<extension name="GL_ARB_texture_env_combine" supported="gl">
<require>
<enum name="GL_COMBINE_ARB"/>
<enum name="GL_COMBINE_RGB_ARB"/>
<enum name="GL_COMBINE_ALPHA_ARB"/>
<enum name="GL_SOURCE0_RGB_ARB"/>
<enum name="GL_SOURCE1_RGB_ARB"/>
<enum name="GL_SOURCE2_RGB_ARB"/>
<enum name="GL_SOURCE0_ALPHA_ARB"/>
<enum name="GL_SOURCE1_ALPHA_ARB"/>
<enum name="GL_SOURCE2_ALPHA_ARB"/>
<enum name="GL_OPERAND0_RGB_ARB"/>
<enum name="GL_OPERAND1_RGB_ARB"/>
<enum name="GL_OPERAND2_RGB_ARB"/>
<enum name="GL_OPERAND0_ALPHA_ARB"/>
<enum name="GL_OPERAND1_ALPHA_ARB"/>
<enum name="GL_OPERAND2_ALPHA_ARB"/>
<enum name="GL_RGB_SCALE_ARB"/>
<enum name="GL_ADD_SIGNED_ARB"/>
<enum name="GL_INTERPOLATE_ARB"/>
<enum name="GL_SUBTRACT_ARB"/>
<enum name="GL_CONSTANT_ARB"/>
<enum name="GL_PRIMARY_COLOR_ARB"/>
<enum name="GL_PREVIOUS_ARB"/>
</require>
</extension>
<extension name="GL_ARB_texture_env_crossbar" supported="gl"/>
<extension name="GL_ARB_texture_env_dot3" supported="gl">
<require>
<enum name="GL_DOT3_RGB_ARB"/>
<enum name="GL_DOT3_RGBA_ARB"/>
</require>
</extension>
<extension name="GL_ARB_texture_filter_minmax" supported="gl">
<require>
<enum name="GL_TEXTURE_REDUCTION_MODE_ARB"/>
<enum name="GL_WEIGHTED_AVERAGE_ARB"/>
</require>
</extension>
<extension name="GL_ARB_texture_float" supported="gl">
<require>
<enum name="GL_TEXTURE_RED_TYPE_ARB"/>
<enum name="GL_TEXTURE_GREEN_TYPE_ARB"/>
<enum name="GL_TEXTURE_BLUE_TYPE_ARB"/>
<enum name="GL_TEXTURE_ALPHA_TYPE_ARB"/>
<enum name="GL_TEXTURE_LUMINANCE_TYPE_ARB"/>
<enum name="GL_TEXTURE_INTENSITY_TYPE_ARB"/>
<enum name="GL_TEXTURE_DEPTH_TYPE_ARB"/>
<enum name="GL_UNSIGNED_NORMALIZED_ARB"/>
<enum name="GL_RGBA32F_ARB"/>
<enum name="GL_RGB32F_ARB"/>
<enum name="GL_ALPHA32F_ARB"/>
<enum name="GL_INTENSITY32F_ARB"/>
<enum name="GL_LUMINANCE32F_ARB"/>
<enum name="GL_LUMINANCE_ALPHA32F_ARB"/>
<enum name="GL_RGBA16F_ARB"/>
<enum name="GL_RGB16F_ARB"/>
<enum name="GL_ALPHA16F_ARB"/>
<enum name="GL_INTENSITY16F_ARB"/>
<enum name="GL_LUMINANCE16F_ARB"/>
<enum name="GL_LUMINANCE_ALPHA16F_ARB"/>
</require>
</extension>
<extension name="GL_ARB_texture_gather" supported="gl|glcore">
<require>
<enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/>
<enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB"/>
<enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB"/>
</require>
</extension>
<extension name="GL_ARB_texture_mirror_clamp_to_edge" supported="gl|glcore">
<require>
<enum name="GL_MIRROR_CLAMP_TO_EDGE"/>
</require>
</extension>
<extension name="GL_ARB_texture_mirrored_repeat" supported="gl">
<require>
<enum name="GL_MIRRORED_REPEAT_ARB"/>
</require>
</extension>
<extension name="GL_ARB_texture_multisample" supported="gl|glcore">
<require>
<enum name="GL_SAMPLE_POSITION"/>
<enum name="GL_SAMPLE_MASK"/>
<enum name="GL_SAMPLE_MASK_VALUE"/>
<enum name="GL_MAX_SAMPLE_MASK_WORDS"/>
<enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
<enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE"/>
<enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE"/>
<enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_TEXTURE_SAMPLES"/>
<enum name="GL_TEXTURE_FIXED_SAMPLE_LOCATIONS"/>
<enum name="GL_SAMPLER_2D_MULTISAMPLE"/>
<enum name="GL_INT_SAMPLER_2D_MULTISAMPLE"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE"/>
<enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_MAX_COLOR_TEXTURE_SAMPLES"/>
<enum name="GL_MAX_DEPTH_TEXTURE_SAMPLES"/>
<enum name="GL_MAX_INTEGER_SAMPLES"/>
<command name="glTexImage2DMultisample"/>
<command name="glTexImage3DMultisample"/>
<command name="glGetMultisamplefv"/>
<command name="glSampleMaski"/>
</require>
</extension>
<extension name="GL_ARB_texture_non_power_of_two" supported="gl"/>
<extension name="GL_ARB_texture_query_levels" supported="gl|glcore"/>
<extension name="GL_ARB_texture_query_lod" supported="gl|glcore"/>
<extension name="GL_ARB_texture_rectangle" supported="gl">
<require>
<enum name="GL_TEXTURE_RECTANGLE_ARB"/>
<enum name="GL_TEXTURE_BINDING_RECTANGLE_ARB"/>
<enum name="GL_PROXY_TEXTURE_RECTANGLE_ARB"/>
<enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB"/>
</require>
</extension>
<extension name="GL_ARB_texture_rg" supported="gl|glcore">
<require>
<enum name="GL_RG"/>
<enum name="GL_RG_INTEGER"/>
<enum name="GL_R8"/>
<enum name="GL_R16"/>
<enum name="GL_RG8"/>
<enum name="GL_RG16"/>
<enum name="GL_R16F"/>
<enum name="GL_R32F"/>
<enum name="GL_RG16F"/>
<enum name="GL_RG32F"/>
<enum name="GL_R8I"/>
<enum name="GL_R8UI"/>
<enum name="GL_R16I"/>
<enum name="GL_R16UI"/>
<enum name="GL_R32I"/>
<enum name="GL_R32UI"/>
<enum name="GL_RG8I"/>
<enum name="GL_RG8UI"/>
<enum name="GL_RG16I"/>
<enum name="GL_RG16UI"/>
<enum name="GL_RG32I"/>
<enum name="GL_RG32UI"/>
</require>
</extension>
<extension name="GL_ARB_texture_rgb10_a2ui" supported="gl|glcore">
<require>
<enum name="GL_RGB10_A2UI"/>
</require>
</extension>
<extension name="GL_ARB_texture_stencil8" supported="gl|glcore">
<require>
<enum name="GL_STENCIL_INDEX"/>
<enum name="GL_STENCIL_INDEX8"/>
</require>
</extension>
<extension name="GL_ARB_texture_storage" supported="gl|glcore">
<require>
<enum name="GL_TEXTURE_IMMUTABLE_FORMAT"/>
<command name="glTexStorage1D"/>
<command name="glTexStorage2D"/>
<command name="glTexStorage3D"/>
</require>
</extension>
<extension name="GL_ARB_texture_storage_multisample" supported="gl|glcore">
<require>
<command name="glTexStorage2DMultisample"/>
<command name="glTexStorage3DMultisample"/>
</require>
</extension>
<extension name="GL_ARB_texture_swizzle" supported="gl|glcore">
<require>
<enum name="GL_TEXTURE_SWIZZLE_R"/>
<enum name="GL_TEXTURE_SWIZZLE_G"/>
<enum name="GL_TEXTURE_SWIZZLE_B"/>
<enum name="GL_TEXTURE_SWIZZLE_A"/>
<enum name="GL_TEXTURE_SWIZZLE_RGBA"/>
</require>
</extension>
<extension name="GL_ARB_texture_view" supported="gl|glcore">
<require>
<enum name="GL_TEXTURE_VIEW_MIN_LEVEL"/>
<enum name="GL_TEXTURE_VIEW_NUM_LEVELS"/>
<enum name="GL_TEXTURE_VIEW_MIN_LAYER"/>
<enum name="GL_TEXTURE_VIEW_NUM_LAYERS"/>
<enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
<command name="glTextureView"/>
</require>
</extension>
<extension name="GL_ARB_timer_query" supported="gl|glcore">
<require>
<enum name="GL_TIME_ELAPSED"/>
<enum name="GL_TIMESTAMP"/>
<command name="glQueryCounter"/>
<command name="glGetQueryObjecti64v"/>
<command name="glGetQueryObjectui64v"/>
</require>
</extension>
<extension name="GL_ARB_transform_feedback2" supported="gl|glcore">
<require>
<enum name="GL_TRANSFORM_FEEDBACK"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE"/>
<enum name="GL_TRANSFORM_FEEDBACK_BINDING"/>
<command name="glBindTransformFeedback"/>
<command name="glDeleteTransformFeedbacks"/>
<command name="glGenTransformFeedbacks"/>
<command name="glIsTransformFeedback"/>
<command name="glPauseTransformFeedback"/>
<command name="glResumeTransformFeedback"/>
<command name="glDrawTransformFeedback"/>
</require>
</extension>
<extension name="GL_ARB_transform_feedback3" supported="gl|glcore">
<require>
<enum name="GL_MAX_TRANSFORM_FEEDBACK_BUFFERS"/>
<enum name="GL_MAX_VERTEX_STREAMS"/>
<command name="glDrawTransformFeedbackStream"/>
<command name="glBeginQueryIndexed"/>
<command name="glEndQueryIndexed"/>
<command name="glGetQueryIndexediv"/>
</require>
</extension>
<extension name="GL_ARB_transform_feedback_instanced" supported="gl|glcore">
<require>
<command name="glDrawTransformFeedbackInstanced"/>
<command name="glDrawTransformFeedbackStreamInstanced"/>
</require>
</extension>
<extension name="GL_ARB_transform_feedback_overflow_query" supported="gl|glcore">
<require>
<enum name="GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB"/>
<enum name="GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB"/>
</require>
</extension>
<extension name="GL_ARB_transpose_matrix" supported="gl">
<require>
<enum name="GL_TRANSPOSE_MODELVIEW_MATRIX_ARB"/>
<enum name="GL_TRANSPOSE_PROJECTION_MATRIX_ARB"/>
<enum name="GL_TRANSPOSE_TEXTURE_MATRIX_ARB"/>
<enum name="GL_TRANSPOSE_COLOR_MATRIX_ARB"/>
<command name="glLoadTransposeMatrixfARB"/>
<command name="glLoadTransposeMatrixdARB"/>
<command name="glMultTransposeMatrixfARB"/>
<command name="glMultTransposeMatrixdARB"/>
</require>
</extension>
<extension name="GL_ARB_uniform_buffer_object" supported="gl|glcore">
<require>
<enum name="GL_UNIFORM_BUFFER"/>
<enum name="GL_UNIFORM_BUFFER_BINDING"/>
<enum name="GL_UNIFORM_BUFFER_START"/>
<enum name="GL_UNIFORM_BUFFER_SIZE"/>
<enum name="GL_MAX_VERTEX_UNIFORM_BLOCKS"/>
<enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS"/>
<enum name="GL_MAX_FRAGMENT_UNIFORM_BLOCKS"/>
<enum name="GL_MAX_COMBINED_UNIFORM_BLOCKS"/>
<enum name="GL_MAX_UNIFORM_BUFFER_BINDINGS"/>
<enum name="GL_MAX_UNIFORM_BLOCK_SIZE"/>
<enum name="GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS"/>
<enum name="GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS"/>
<enum name="GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT"/>
<enum name="GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH"/>
<enum name="GL_ACTIVE_UNIFORM_BLOCKS"/>
<enum name="GL_UNIFORM_TYPE"/>
<enum name="GL_UNIFORM_SIZE"/>
<enum name="GL_UNIFORM_NAME_LENGTH"/>
<enum name="GL_UNIFORM_BLOCK_INDEX"/>
<enum name="GL_UNIFORM_OFFSET"/>
<enum name="GL_UNIFORM_ARRAY_STRIDE"/>
<enum name="GL_UNIFORM_MATRIX_STRIDE"/>
<enum name="GL_UNIFORM_IS_ROW_MAJOR"/>
<enum name="GL_UNIFORM_BLOCK_BINDING"/>
<enum name="GL_UNIFORM_BLOCK_DATA_SIZE"/>
<enum name="GL_UNIFORM_BLOCK_NAME_LENGTH"/>
<enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS"/>
<enum name="GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES"/>
<enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER"/>
<enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER"/>
<enum name="GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER"/>
<enum name="GL_INVALID_INDEX"/>
<command name="glGetUniformIndices"/>
<command name="glGetActiveUniformsiv"/>
<command name="glGetActiveUniformName"/>
<command name="glGetUniformBlockIndex"/>
<command name="glGetActiveUniformBlockiv"/>
<command name="glGetActiveUniformBlockName"/>
<command name="glUniformBlockBinding"/>
<command name="glBindBufferRange"/>
<command name="glBindBufferBase"/>
<command name="glGetIntegeri_v"/>
</require>
</extension>
<extension name="GL_ARB_vertex_array_bgra" supported="gl|glcore">
<require>
<enum name="GL_BGRA"/>
</require>
</extension>
<extension name="GL_ARB_vertex_array_object" supported="gl|glcore">
<require>
<enum name="GL_VERTEX_ARRAY_BINDING"/>
<command name="glBindVertexArray"/>
<command name="glDeleteVertexArrays"/>
<command name="glGenVertexArrays"/>
<command name="glIsVertexArray"/>
</require>
</extension>
<extension name="GL_ARB_vertex_attrib_64bit" supported="gl|glcore">
<require>
<enum name="GL_RGB32I"/>
<enum name="GL_DOUBLE_VEC2"/>
<enum name="GL_DOUBLE_VEC3"/>
<enum name="GL_DOUBLE_VEC4"/>
<enum name="GL_DOUBLE_MAT2"/>
<enum name="GL_DOUBLE_MAT3"/>
<enum name="GL_DOUBLE_MAT4"/>
<enum name="GL_DOUBLE_MAT2x3"/>
<enum name="GL_DOUBLE_MAT2x4"/>
<enum name="GL_DOUBLE_MAT3x2"/>
<enum name="GL_DOUBLE_MAT3x4"/>
<enum name="GL_DOUBLE_MAT4x2"/>
<enum name="GL_DOUBLE_MAT4x3"/>
<command name="glVertexAttribL1d"/>
<command name="glVertexAttribL2d"/>
<command name="glVertexAttribL3d"/>
<command name="glVertexAttribL4d"/>
<command name="glVertexAttribL1dv"/>
<command name="glVertexAttribL2dv"/>
<command name="glVertexAttribL3dv"/>
<command name="glVertexAttribL4dv"/>
<command name="glVertexAttribLPointer"/>
<command name="glGetVertexAttribLdv"/>
</require>
</extension>
<extension name="GL_ARB_vertex_attrib_binding" supported="gl|glcore">
<require>
<enum name="GL_VERTEX_ATTRIB_BINDING"/>
<enum name="GL_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
<enum name="GL_VERTEX_BINDING_DIVISOR"/>
<enum name="GL_VERTEX_BINDING_OFFSET"/>
<enum name="GL_VERTEX_BINDING_STRIDE"/>
<enum name="GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET"/>
<enum name="GL_MAX_VERTEX_ATTRIB_BINDINGS"/>
<command name="glBindVertexBuffer"/>
<command name="glVertexAttribFormat"/>
<command name="glVertexAttribIFormat"/>
<command name="glVertexAttribLFormat"/>
<command name="glVertexAttribBinding"/>
<command name="glVertexBindingDivisor"/>
</require>
</extension>
<extension name="GL_ARB_vertex_blend" supported="gl">
<require>
<enum name="GL_MAX_VERTEX_UNITS_ARB"/>
<enum name="GL_ACTIVE_VERTEX_UNITS_ARB"/>
<enum name="GL_WEIGHT_SUM_UNITY_ARB"/>
<enum name="GL_VERTEX_BLEND_ARB"/>
<enum name="GL_CURRENT_WEIGHT_ARB"/>
<enum name="GL_WEIGHT_ARRAY_TYPE_ARB"/>
<enum name="GL_WEIGHT_ARRAY_STRIDE_ARB"/>
<enum name="GL_WEIGHT_ARRAY_SIZE_ARB"/>
<enum name="GL_WEIGHT_ARRAY_POINTER_ARB"/>
<enum name="GL_WEIGHT_ARRAY_ARB"/>
<enum name="GL_MODELVIEW0_ARB"/>
<enum name="GL_MODELVIEW1_ARB"/>
<enum name="GL_MODELVIEW2_ARB"/>
<enum name="GL_MODELVIEW3_ARB"/>
<enum name="GL_MODELVIEW4_ARB"/>
<enum name="GL_MODELVIEW5_ARB"/>
<enum name="GL_MODELVIEW6_ARB"/>
<enum name="GL_MODELVIEW7_ARB"/>
<enum name="GL_MODELVIEW8_ARB"/>
<enum name="GL_MODELVIEW9_ARB"/>
<enum name="GL_MODELVIEW10_ARB"/>
<enum name="GL_MODELVIEW11_ARB"/>
<enum name="GL_MODELVIEW12_ARB"/>
<enum name="GL_MODELVIEW13_ARB"/>
<enum name="GL_MODELVIEW14_ARB"/>
<enum name="GL_MODELVIEW15_ARB"/>
<enum name="GL_MODELVIEW16_ARB"/>
<enum name="GL_MODELVIEW17_ARB"/>
<enum name="GL_MODELVIEW18_ARB"/>
<enum name="GL_MODELVIEW19_ARB"/>
<enum name="GL_MODELVIEW20_ARB"/>
<enum name="GL_MODELVIEW21_ARB"/>
<enum name="GL_MODELVIEW22_ARB"/>
<enum name="GL_MODELVIEW23_ARB"/>
<enum name="GL_MODELVIEW24_ARB"/>
<enum name="GL_MODELVIEW25_ARB"/>
<enum name="GL_MODELVIEW26_ARB"/>
<enum name="GL_MODELVIEW27_ARB"/>
<enum name="GL_MODELVIEW28_ARB"/>
<enum name="GL_MODELVIEW29_ARB"/>
<enum name="GL_MODELVIEW30_ARB"/>
<enum name="GL_MODELVIEW31_ARB"/>
<command name="glWeightbvARB"/>
<command name="glWeightsvARB"/>
<command name="glWeightivARB"/>
<command name="glWeightfvARB"/>
<command name="glWeightdvARB"/>
<command name="glWeightubvARB"/>
<command name="glWeightusvARB"/>
<command name="glWeightuivARB"/>
<command name="glWeightPointerARB"/>
<command name="glVertexBlendARB"/>
</require>
</extension>
<extension name="GL_ARB_vertex_buffer_object" supported="gl">
<require>
<enum name="GL_BUFFER_SIZE_ARB"/>
<enum name="GL_BUFFER_USAGE_ARB"/>
<enum name="GL_ARRAY_BUFFER_ARB"/>
<enum name="GL_ELEMENT_ARRAY_BUFFER_ARB"/>
<enum name="GL_ARRAY_BUFFER_BINDING_ARB"/>
<enum name="GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB"/>
<enum name="GL_VERTEX_ARRAY_BUFFER_BINDING_ARB"/>
<enum name="GL_NORMAL_ARRAY_BUFFER_BINDING_ARB"/>
<enum name="GL_COLOR_ARRAY_BUFFER_BINDING_ARB"/>
<enum name="GL_INDEX_ARRAY_BUFFER_BINDING_ARB"/>
<enum name="GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB"/>
<enum name="GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB"/>
<enum name="GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB"/>
<enum name="GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB"/>
<enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB"/>
<enum name="GL_READ_ONLY_ARB"/>
<enum name="GL_WRITE_ONLY_ARB"/>
<enum name="GL_READ_WRITE_ARB"/>
<enum name="GL_BUFFER_ACCESS_ARB"/>
<enum name="GL_BUFFER_MAPPED_ARB"/>
<enum name="GL_BUFFER_MAP_POINTER_ARB"/>
<enum name="GL_STREAM_DRAW_ARB"/>
<enum name="GL_STREAM_READ_ARB"/>
<enum name="GL_STREAM_COPY_ARB"/>
<enum name="GL_STATIC_DRAW_ARB"/>
<enum name="GL_STATIC_READ_ARB"/>
<enum name="GL_STATIC_COPY_ARB"/>
<enum name="GL_DYNAMIC_DRAW_ARB"/>
<enum name="GL_DYNAMIC_READ_ARB"/>
<enum name="GL_DYNAMIC_COPY_ARB"/>
<command name="glBindBufferARB"/>
<command name="glDeleteBuffersARB"/>
<command name="glGenBuffersARB"/>
<command name="glIsBufferARB"/>
<command name="glBufferDataARB"/>
<command name="glBufferSubDataARB"/>
<command name="glGetBufferSubDataARB"/>
<command name="glMapBufferARB"/>
<command name="glUnmapBufferARB"/>
<command name="glGetBufferParameterivARB"/>
<command name="glGetBufferPointervARB"/>
</require>
</extension>
<extension name="GL_ARB_vertex_program" supported="gl">
<require>
<enum name="GL_COLOR_SUM_ARB"/>
<enum name="GL_VERTEX_PROGRAM_ARB"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB"/>
<enum name="GL_CURRENT_VERTEX_ATTRIB_ARB"/>
<enum name="GL_PROGRAM_LENGTH_ARB"/>
<enum name="GL_PROGRAM_STRING_ARB"/>
<enum name="GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB"/>
<enum name="GL_MAX_PROGRAM_MATRICES_ARB"/>
<enum name="GL_CURRENT_MATRIX_STACK_DEPTH_ARB"/>
<enum name="GL_CURRENT_MATRIX_ARB"/>
<enum name="GL_VERTEX_PROGRAM_POINT_SIZE_ARB"/>
<enum name="GL_VERTEX_PROGRAM_TWO_SIDE_ARB"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/>
<enum name="GL_PROGRAM_ERROR_POSITION_ARB"/>
<enum name="GL_PROGRAM_BINDING_ARB"/>
<enum name="GL_MAX_VERTEX_ATTRIBS_ARB"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/>
<enum name="GL_PROGRAM_ERROR_STRING_ARB"/>
<enum name="GL_PROGRAM_FORMAT_ASCII_ARB"/>
<enum name="GL_PROGRAM_FORMAT_ARB"/>
<enum name="GL_PROGRAM_INSTRUCTIONS_ARB"/>
<enum name="GL_MAX_PROGRAM_INSTRUCTIONS_ARB"/>
<enum name="GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
<enum name="GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB"/>
<enum name="GL_PROGRAM_TEMPORARIES_ARB"/>
<enum name="GL_MAX_PROGRAM_TEMPORARIES_ARB"/>
<enum name="GL_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
<enum name="GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB"/>
<enum name="GL_PROGRAM_PARAMETERS_ARB"/>
<enum name="GL_MAX_PROGRAM_PARAMETERS_ARB"/>
<enum name="GL_PROGRAM_NATIVE_PARAMETERS_ARB"/>
<enum name="GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB"/>
<enum name="GL_PROGRAM_ATTRIBS_ARB"/>
<enum name="GL_MAX_PROGRAM_ATTRIBS_ARB"/>
<enum name="GL_PROGRAM_NATIVE_ATTRIBS_ARB"/>
<enum name="GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB"/>
<enum name="GL_PROGRAM_ADDRESS_REGISTERS_ARB"/>
<enum name="GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB"/>
<enum name="GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/>
<enum name="GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB"/>
<enum name="GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB"/>
<enum name="GL_MAX_PROGRAM_ENV_PARAMETERS_ARB"/>
<enum name="GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB"/>
<enum name="GL_TRANSPOSE_CURRENT_MATRIX_ARB"/>
<enum name="GL_MATRIX0_ARB"/>
<enum name="GL_MATRIX1_ARB"/>
<enum name="GL_MATRIX2_ARB"/>
<enum name="GL_MATRIX3_ARB"/>
<enum name="GL_MATRIX4_ARB"/>
<enum name="GL_MATRIX5_ARB"/>
<enum name="GL_MATRIX6_ARB"/>
<enum name="GL_MATRIX7_ARB"/>
<enum name="GL_MATRIX8_ARB"/>
<enum name="GL_MATRIX9_ARB"/>
<enum name="GL_MATRIX10_ARB"/>
<enum name="GL_MATRIX11_ARB"/>
<enum name="GL_MATRIX12_ARB"/>
<enum name="GL_MATRIX13_ARB"/>
<enum name="GL_MATRIX14_ARB"/>
<enum name="GL_MATRIX15_ARB"/>
<enum name="GL_MATRIX16_ARB"/>
<enum name="GL_MATRIX17_ARB"/>
<enum name="GL_MATRIX18_ARB"/>
<enum name="GL_MATRIX19_ARB"/>
<enum name="GL_MATRIX20_ARB"/>
<enum name="GL_MATRIX21_ARB"/>
<enum name="GL_MATRIX22_ARB"/>
<enum name="GL_MATRIX23_ARB"/>
<enum name="GL_MATRIX24_ARB"/>
<enum name="GL_MATRIX25_ARB"/>
<enum name="GL_MATRIX26_ARB"/>
<enum name="GL_MATRIX27_ARB"/>
<enum name="GL_MATRIX28_ARB"/>
<enum name="GL_MATRIX29_ARB"/>
<enum name="GL_MATRIX30_ARB"/>
<enum name="GL_MATRIX31_ARB"/>
<command name="glVertexAttrib1dARB"/>
<command name="glVertexAttrib1dvARB"/>
<command name="glVertexAttrib1fARB"/>
<command name="glVertexAttrib1fvARB"/>
<command name="glVertexAttrib1sARB"/>
<command name="glVertexAttrib1svARB"/>
<command name="glVertexAttrib2dARB"/>
<command name="glVertexAttrib2dvARB"/>
<command name="glVertexAttrib2fARB"/>
<command name="glVertexAttrib2fvARB"/>
<command name="glVertexAttrib2sARB"/>
<command name="glVertexAttrib2svARB"/>
<command name="glVertexAttrib3dARB"/>
<command name="glVertexAttrib3dvARB"/>
<command name="glVertexAttrib3fARB"/>
<command name="glVertexAttrib3fvARB"/>
<command name="glVertexAttrib3sARB"/>
<command name="glVertexAttrib3svARB"/>
<command name="glVertexAttrib4NbvARB"/>
<command name="glVertexAttrib4NivARB"/>
<command name="glVertexAttrib4NsvARB"/>
<command name="glVertexAttrib4NubARB"/>
<command name="glVertexAttrib4NubvARB"/>
<command name="glVertexAttrib4NuivARB"/>
<command name="glVertexAttrib4NusvARB"/>
<command name="glVertexAttrib4bvARB"/>
<command name="glVertexAttrib4dARB"/>
<command name="glVertexAttrib4dvARB"/>
<command name="glVertexAttrib4fARB"/>
<command name="glVertexAttrib4fvARB"/>
<command name="glVertexAttrib4ivARB"/>
<command name="glVertexAttrib4sARB"/>
<command name="glVertexAttrib4svARB"/>
<command name="glVertexAttrib4ubvARB"/>
<command name="glVertexAttrib4uivARB"/>
<command name="glVertexAttrib4usvARB"/>
<command name="glVertexAttribPointerARB"/>
<command name="glEnableVertexAttribArrayARB"/>
<command name="glDisableVertexAttribArrayARB"/>
<command name="glProgramStringARB"/>
<command name="glBindProgramARB"/>
<command name="glDeleteProgramsARB"/>
<command name="glGenProgramsARB"/>
<command name="glProgramEnvParameter4dARB"/>
<command name="glProgramEnvParameter4dvARB"/>
<command name="glProgramEnvParameter4fARB"/>
<command name="glProgramEnvParameter4fvARB"/>
<command name="glProgramLocalParameter4dARB"/>
<command name="glProgramLocalParameter4dvARB"/>
<command name="glProgramLocalParameter4fARB"/>
<command name="glProgramLocalParameter4fvARB"/>
<command name="glGetProgramEnvParameterdvARB"/>
<command name="glGetProgramEnvParameterfvARB"/>
<command name="glGetProgramLocalParameterdvARB"/>
<command name="glGetProgramLocalParameterfvARB"/>
<command name="glGetProgramivARB"/>
<command name="glGetProgramStringARB"/>
<command name="glGetVertexAttribdvARB"/>
<command name="glGetVertexAttribfvARB"/>
<command name="glGetVertexAttribivARB"/>
<command name="glGetVertexAttribPointervARB"/>
<command name="glIsProgramARB"/>
</require>
</extension>
<extension name="GL_ARB_vertex_shader" supported="gl">
<require>
<enum name="GL_VERTEX_SHADER_ARB"/>
<enum name="GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB"/>
<enum name="GL_MAX_VARYING_FLOATS_ARB"/>
<enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB"/>
<enum name="GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB"/>
<enum name="GL_OBJECT_ACTIVE_ATTRIBUTES_ARB"/>
<enum name="GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB"/>
<enum name="GL_MAX_VERTEX_ATTRIBS_ARB"/>
<enum name="GL_MAX_TEXTURE_IMAGE_UNITS_ARB"/>
<enum name="GL_MAX_TEXTURE_COORDS_ARB"/>
<enum name="GL_VERTEX_PROGRAM_POINT_SIZE_ARB"/>
<enum name="GL_VERTEX_PROGRAM_TWO_SIDE_ARB"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB"/>
<enum name="GL_CURRENT_VERTEX_ATTRIB_ARB"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB"/>
<enum name="GL_FLOAT"/>
<enum name="GL_FLOAT_VEC2_ARB"/>
<enum name="GL_FLOAT_VEC3_ARB"/>
<enum name="GL_FLOAT_VEC4_ARB"/>
<enum name="GL_FLOAT_MAT2_ARB"/>
<enum name="GL_FLOAT_MAT3_ARB"/>
<enum name="GL_FLOAT_MAT4_ARB"/>
<command name="glVertexAttrib1fARB"/>
<command name="glVertexAttrib1sARB"/>
<command name="glVertexAttrib1dARB"/>
<command name="glVertexAttrib2fARB"/>
<command name="glVertexAttrib2sARB"/>
<command name="glVertexAttrib2dARB"/>
<command name="glVertexAttrib3fARB"/>
<command name="glVertexAttrib3sARB"/>
<command name="glVertexAttrib3dARB"/>
<command name="glVertexAttrib4fARB"/>
<command name="glVertexAttrib4sARB"/>
<command name="glVertexAttrib4dARB"/>
<command name="glVertexAttrib4NubARB"/>
<command name="glVertexAttrib1fvARB"/>
<command name="glVertexAttrib1svARB"/>
<command name="glVertexAttrib1dvARB"/>
<command name="glVertexAttrib2fvARB"/>
<command name="glVertexAttrib2svARB"/>
<command name="glVertexAttrib2dvARB"/>
<command name="glVertexAttrib3fvARB"/>
<command name="glVertexAttrib3svARB"/>
<command name="glVertexAttrib3dvARB"/>
<command name="glVertexAttrib4fvARB"/>
<command name="glVertexAttrib4svARB"/>
<command name="glVertexAttrib4dvARB"/>
<command name="glVertexAttrib4ivARB"/>
<command name="glVertexAttrib4bvARB"/>
<command name="glVertexAttrib4ubvARB"/>
<command name="glVertexAttrib4usvARB"/>
<command name="glVertexAttrib4uivARB"/>
<command name="glVertexAttrib4NbvARB"/>
<command name="glVertexAttrib4NsvARB"/>
<command name="glVertexAttrib4NivARB"/>
<command name="glVertexAttrib4NubvARB"/>
<command name="glVertexAttrib4NusvARB"/>
<command name="glVertexAttrib4NuivARB"/>
<command name="glVertexAttribPointerARB"/>
<command name="glEnableVertexAttribArrayARB"/>
<command name="glDisableVertexAttribArrayARB"/>
<command name="glBindAttribLocationARB"/>
<command name="glGetActiveAttribARB"/>
<command name="glGetAttribLocationARB"/>
<command name="glGetVertexAttribdvARB"/>
<command name="glGetVertexAttribfvARB"/>
<command name="glGetVertexAttribivARB"/>
<command name="glGetVertexAttribPointervARB"/>
</require>
</extension>
<extension name="GL_ARB_vertex_type_10f_11f_11f_rev" supported="gl|glcore">
<require>
<enum name="GL_UNSIGNED_INT_10F_11F_11F_REV"/>
</require>
</extension>
<extension name="GL_ARB_vertex_type_2_10_10_10_rev" supported="gl|glcore">
<require>
<enum name="GL_UNSIGNED_INT_2_10_10_10_REV"/>
<enum name="GL_INT_2_10_10_10_REV"/>
<command name="glVertexAttribP1ui"/>
<command name="glVertexAttribP1uiv"/>
<command name="glVertexAttribP2ui"/>
<command name="glVertexAttribP2uiv"/>
<command name="glVertexAttribP3ui"/>
<command name="glVertexAttribP3uiv"/>
<command name="glVertexAttribP4ui"/>
<command name="glVertexAttribP4uiv"/>
</require>
<require api="gl" profile="compatibility">
<command name="glVertexP2ui"/>
<command name="glVertexP2uiv"/>
<command name="glVertexP3ui"/>
<command name="glVertexP3uiv"/>
<command name="glVertexP4ui"/>
<command name="glVertexP4uiv"/>
<command name="glTexCoordP1ui"/>
<command name="glTexCoordP1uiv"/>
<command name="glTexCoordP2ui"/>
<command name="glTexCoordP2uiv"/>
<command name="glTexCoordP3ui"/>
<command name="glTexCoordP3uiv"/>
<command name="glTexCoordP4ui"/>
<command name="glTexCoordP4uiv"/>
<command name="glMultiTexCoordP1ui"/>
<command name="glMultiTexCoordP1uiv"/>
<command name="glMultiTexCoordP2ui"/>
<command name="glMultiTexCoordP2uiv"/>
<command name="glMultiTexCoordP3ui"/>
<command name="glMultiTexCoordP3uiv"/>
<command name="glMultiTexCoordP4ui"/>
<command name="glMultiTexCoordP4uiv"/>
<command name="glNormalP3ui"/>
<command name="glNormalP3uiv"/>
<command name="glColorP3ui"/>
<command name="glColorP3uiv"/>
<command name="glColorP4ui"/>
<command name="glColorP4uiv"/>
<command name="glSecondaryColorP3ui"/>
<command name="glSecondaryColorP3uiv"/>
</require>
</extension>
<extension name="GL_ARB_viewport_array" supported="gl|glcore">
<require>
<enum name="GL_SCISSOR_BOX"/>
<enum name="GL_VIEWPORT"/>
<enum name="GL_DEPTH_RANGE"/>
<enum name="GL_SCISSOR_TEST"/>
<enum name="GL_MAX_VIEWPORTS"/>
<enum name="GL_VIEWPORT_SUBPIXEL_BITS"/>
<enum name="GL_VIEWPORT_BOUNDS_RANGE"/>
<enum name="GL_LAYER_PROVOKING_VERTEX"/>
<enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX"/>
<enum name="GL_UNDEFINED_VERTEX"/>
<enum name="GL_FIRST_VERTEX_CONVENTION"/>
<enum name="GL_LAST_VERTEX_CONVENTION"/>
<enum name="GL_PROVOKING_VERTEX"/>
<command name="glViewportArrayv"/>
<command name="glViewportIndexedf"/>
<command name="glViewportIndexedfv"/>
<command name="glScissorArrayv"/>
<command name="glScissorIndexed"/>
<command name="glScissorIndexedv"/>
<command name="glDepthRangeArrayv"/>
<command name="glDepthRangeIndexed"/>
<command name="glGetFloati_v"/>
<command name="glGetDoublei_v"/>
</require>
</extension>
<extension name="GL_ARB_window_pos" supported="gl">
<require>
<command name="glWindowPos2dARB"/>
<command name="glWindowPos2dvARB"/>
<command name="glWindowPos2fARB"/>
<command name="glWindowPos2fvARB"/>
<command name="glWindowPos2iARB"/>
<command name="glWindowPos2ivARB"/>
<command name="glWindowPos2sARB"/>
<command name="glWindowPos2svARB"/>
<command name="glWindowPos3dARB"/>
<command name="glWindowPos3dvARB"/>
<command name="glWindowPos3fARB"/>
<command name="glWindowPos3fvARB"/>
<command name="glWindowPos3iARB"/>
<command name="glWindowPos3ivARB"/>
<command name="glWindowPos3sARB"/>
<command name="glWindowPos3svARB"/>
</require>
</extension>
<extension name="GL_ARM_mali_program_binary" supported="gles2">
<require>
<enum name="GL_MALI_PROGRAM_BINARY_ARM"/>
</require>
</extension>
<extension name="GL_ARM_mali_shader_binary" supported="gles2">
<require>
<enum name="GL_MALI_SHADER_BINARY_ARM"/>
</require>
</extension>
<extension name="GL_ARM_rgba8" supported="gles1|gles2"/>
<extension name="GL_ARM_shader_framebuffer_fetch" supported="gles2">
<require>
<enum name="GL_FETCH_PER_SAMPLE_ARM"/>
<enum name="GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM"/>
</require>
</extension>
<extension name="GL_ARM_shader_framebuffer_fetch_depth_stencil" supported="gles2"/>
<extension name="GL_ATI_draw_buffers" supported="gl">
<require>
<enum name="GL_MAX_DRAW_BUFFERS_ATI"/>
<enum name="GL_DRAW_BUFFER0_ATI"/>
<enum name="GL_DRAW_BUFFER1_ATI"/>
<enum name="GL_DRAW_BUFFER2_ATI"/>
<enum name="GL_DRAW_BUFFER3_ATI"/>
<enum name="GL_DRAW_BUFFER4_ATI"/>
<enum name="GL_DRAW_BUFFER5_ATI"/>
<enum name="GL_DRAW_BUFFER6_ATI"/>
<enum name="GL_DRAW_BUFFER7_ATI"/>
<enum name="GL_DRAW_BUFFER8_ATI"/>
<enum name="GL_DRAW_BUFFER9_ATI"/>
<enum name="GL_DRAW_BUFFER10_ATI"/>
<enum name="GL_DRAW_BUFFER11_ATI"/>
<enum name="GL_DRAW_BUFFER12_ATI"/>
<enum name="GL_DRAW_BUFFER13_ATI"/>
<enum name="GL_DRAW_BUFFER14_ATI"/>
<enum name="GL_DRAW_BUFFER15_ATI"/>
<command name="glDrawBuffersATI"/>
</require>
</extension>
<extension name="GL_ATI_element_array" supported="gl">
<require>
<enum name="GL_ELEMENT_ARRAY_ATI"/>
<enum name="GL_ELEMENT_ARRAY_TYPE_ATI"/>
<enum name="GL_ELEMENT_ARRAY_POINTER_ATI"/>
<command name="glElementPointerATI"/>
<command name="glDrawElementArrayATI"/>
<command name="glDrawRangeElementArrayATI"/>
</require>
</extension>
<extension name="GL_ATI_envmap_bumpmap" supported="gl">
<require>
<enum name="GL_BUMP_ROT_MATRIX_ATI"/>
<enum name="GL_BUMP_ROT_MATRIX_SIZE_ATI"/>
<enum name="GL_BUMP_NUM_TEX_UNITS_ATI"/>
<enum name="GL_BUMP_TEX_UNITS_ATI"/>
<enum name="GL_DUDV_ATI"/>
<enum name="GL_DU8DV8_ATI"/>
<enum name="GL_BUMP_ENVMAP_ATI"/>
<enum name="GL_BUMP_TARGET_ATI"/>
<command name="glTexBumpParameterivATI"/>
<command name="glTexBumpParameterfvATI"/>
<command name="glGetTexBumpParameterivATI"/>
<command name="glGetTexBumpParameterfvATI"/>
</require>
</extension>
<extension name="GL_ATI_fragment_shader" supported="gl">
<require>
<enum name="GL_FRAGMENT_SHADER_ATI"/>
<enum name="GL_REG_0_ATI"/>
<enum name="GL_REG_1_ATI"/>
<enum name="GL_REG_2_ATI"/>
<enum name="GL_REG_3_ATI"/>
<enum name="GL_REG_4_ATI"/>
<enum name="GL_REG_5_ATI"/>
<enum name="GL_REG_6_ATI"/>
<enum name="GL_REG_7_ATI"/>
<enum name="GL_REG_8_ATI"/>
<enum name="GL_REG_9_ATI"/>
<enum name="GL_REG_10_ATI"/>
<enum name="GL_REG_11_ATI"/>
<enum name="GL_REG_12_ATI"/>
<enum name="GL_REG_13_ATI"/>
<enum name="GL_REG_14_ATI"/>
<enum name="GL_REG_15_ATI"/>
<enum name="GL_REG_16_ATI"/>
<enum name="GL_REG_17_ATI"/>
<enum name="GL_REG_18_ATI"/>
<enum name="GL_REG_19_ATI"/>
<enum name="GL_REG_20_ATI"/>
<enum name="GL_REG_21_ATI"/>
<enum name="GL_REG_22_ATI"/>
<enum name="GL_REG_23_ATI"/>
<enum name="GL_REG_24_ATI"/>
<enum name="GL_REG_25_ATI"/>
<enum name="GL_REG_26_ATI"/>
<enum name="GL_REG_27_ATI"/>
<enum name="GL_REG_28_ATI"/>
<enum name="GL_REG_29_ATI"/>
<enum name="GL_REG_30_ATI"/>
<enum name="GL_REG_31_ATI"/>
<enum name="GL_CON_0_ATI"/>
<enum name="GL_CON_1_ATI"/>
<enum name="GL_CON_2_ATI"/>
<enum name="GL_CON_3_ATI"/>
<enum name="GL_CON_4_ATI"/>
<enum name="GL_CON_5_ATI"/>
<enum name="GL_CON_6_ATI"/>
<enum name="GL_CON_7_ATI"/>
<enum name="GL_CON_8_ATI"/>
<enum name="GL_CON_9_ATI"/>
<enum name="GL_CON_10_ATI"/>
<enum name="GL_CON_11_ATI"/>
<enum name="GL_CON_12_ATI"/>
<enum name="GL_CON_13_ATI"/>
<enum name="GL_CON_14_ATI"/>
<enum name="GL_CON_15_ATI"/>
<enum name="GL_CON_16_ATI"/>
<enum name="GL_CON_17_ATI"/>
<enum name="GL_CON_18_ATI"/>
<enum name="GL_CON_19_ATI"/>
<enum name="GL_CON_20_ATI"/>
<enum name="GL_CON_21_ATI"/>
<enum name="GL_CON_22_ATI"/>
<enum name="GL_CON_23_ATI"/>
<enum name="GL_CON_24_ATI"/>
<enum name="GL_CON_25_ATI"/>
<enum name="GL_CON_26_ATI"/>
<enum name="GL_CON_27_ATI"/>
<enum name="GL_CON_28_ATI"/>
<enum name="GL_CON_29_ATI"/>
<enum name="GL_CON_30_ATI"/>
<enum name="GL_CON_31_ATI"/>
<enum name="GL_MOV_ATI"/>
<enum name="GL_ADD_ATI"/>
<enum name="GL_MUL_ATI"/>
<enum name="GL_SUB_ATI"/>
<enum name="GL_DOT3_ATI"/>
<enum name="GL_DOT4_ATI"/>
<enum name="GL_MAD_ATI"/>
<enum name="GL_LERP_ATI"/>
<enum name="GL_CND_ATI"/>
<enum name="GL_CND0_ATI"/>
<enum name="GL_DOT2_ADD_ATI"/>
<enum name="GL_SECONDARY_INTERPOLATOR_ATI"/>
<enum name="GL_NUM_FRAGMENT_REGISTERS_ATI"/>
<enum name="GL_NUM_FRAGMENT_CONSTANTS_ATI"/>
<enum name="GL_NUM_PASSES_ATI"/>
<enum name="GL_NUM_INSTRUCTIONS_PER_PASS_ATI"/>
<enum name="GL_NUM_INSTRUCTIONS_TOTAL_ATI"/>
<enum name="GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI"/>
<enum name="GL_NUM_LOOPBACK_COMPONENTS_ATI"/>
<enum name="GL_COLOR_ALPHA_PAIRING_ATI"/>
<enum name="GL_SWIZZLE_STR_ATI"/>
<enum name="GL_SWIZZLE_STQ_ATI"/>
<enum name="GL_SWIZZLE_STR_DR_ATI"/>
<enum name="GL_SWIZZLE_STQ_DQ_ATI"/>
<enum name="GL_SWIZZLE_STRQ_ATI"/>
<enum name="GL_SWIZZLE_STRQ_DQ_ATI"/>
<enum name="GL_RED_BIT_ATI"/>
<enum name="GL_GREEN_BIT_ATI"/>
<enum name="GL_BLUE_BIT_ATI"/>
<enum name="GL_2X_BIT_ATI"/>
<enum name="GL_4X_BIT_ATI"/>
<enum name="GL_8X_BIT_ATI"/>
<enum name="GL_HALF_BIT_ATI"/>
<enum name="GL_QUARTER_BIT_ATI"/>
<enum name="GL_EIGHTH_BIT_ATI"/>
<enum name="GL_SATURATE_BIT_ATI"/>
<enum name="GL_COMP_BIT_ATI"/>
<enum name="GL_NEGATE_BIT_ATI"/>
<enum name="GL_BIAS_BIT_ATI"/>
<command name="glGenFragmentShadersATI"/>
<command name="glBindFragmentShaderATI"/>
<command name="glDeleteFragmentShaderATI"/>
<command name="glBeginFragmentShaderATI"/>
<command name="glEndFragmentShaderATI"/>
<command name="glPassTexCoordATI"/>
<command name="glSampleMapATI"/>
<command name="glColorFragmentOp1ATI"/>
<command name="glColorFragmentOp2ATI"/>
<command name="glColorFragmentOp3ATI"/>
<command name="glAlphaFragmentOp1ATI"/>
<command name="glAlphaFragmentOp2ATI"/>
<command name="glAlphaFragmentOp3ATI"/>
<command name="glSetFragmentShaderConstantATI"/>
</require>
</extension>
<extension name="GL_ATI_map_object_buffer" supported="gl">
<require>
<command name="glMapObjectBufferATI"/>
<command name="glUnmapObjectBufferATI"/>
</require>
</extension>
<extension name="GL_ATI_meminfo" supported="gl">
<require>
<enum name="GL_VBO_FREE_MEMORY_ATI"/>
<enum name="GL_TEXTURE_FREE_MEMORY_ATI"/>
<enum name="GL_RENDERBUFFER_FREE_MEMORY_ATI"/>
</require>
</extension>
<extension name="GL_ATI_pixel_format_float" supported="gl" comment="WGL extension defining some associated GL enums. ATI does not export this extension.">
<require>
<enum name="GL_RGBA_FLOAT_MODE_ATI"/>
<enum name="GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI"/>
</require>
</extension>
<extension name="GL_ATI_pn_triangles" supported="gl">
<require>
<enum name="GL_PN_TRIANGLES_ATI"/>
<enum name="GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/>
<enum name="GL_PN_TRIANGLES_POINT_MODE_ATI"/>
<enum name="GL_PN_TRIANGLES_NORMAL_MODE_ATI"/>
<enum name="GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI"/>
<enum name="GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI"/>
<enum name="GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI"/>
<enum name="GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI"/>
<enum name="GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI"/>
<command name="glPNTrianglesiATI"/>
<command name="glPNTrianglesfATI"/>
</require>
</extension>
<extension name="GL_ATI_separate_stencil" supported="gl">
<require>
<enum name="GL_STENCIL_BACK_FUNC_ATI"/>
<enum name="GL_STENCIL_BACK_FAIL_ATI"/>
<enum name="GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI"/>
<enum name="GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI"/>
<command name="glStencilOpSeparateATI"/>
<command name="glStencilFuncSeparateATI"/>
</require>
</extension>
<extension name="GL_ATI_text_fragment_shader" supported="gl">
<require>
<enum name="GL_TEXT_FRAGMENT_SHADER_ATI"/>
</require>
</extension>
<extension name="GL_ATI_texture_env_combine3" supported="gl">
<require>
<enum name="GL_MODULATE_ADD_ATI"/>
<enum name="GL_MODULATE_SIGNED_ADD_ATI"/>
<enum name="GL_MODULATE_SUBTRACT_ATI"/>
</require>
</extension>
<extension name="GL_ATI_texture_float" supported="gl">
<require>
<enum name="GL_RGBA_FLOAT32_ATI"/>
<enum name="GL_RGB_FLOAT32_ATI"/>
<enum name="GL_ALPHA_FLOAT32_ATI"/>
<enum name="GL_INTENSITY_FLOAT32_ATI"/>
<enum name="GL_LUMINANCE_FLOAT32_ATI"/>
<enum name="GL_LUMINANCE_ALPHA_FLOAT32_ATI"/>
<enum name="GL_RGBA_FLOAT16_ATI"/>
<enum name="GL_RGB_FLOAT16_ATI"/>
<enum name="GL_ALPHA_FLOAT16_ATI"/>
<enum name="GL_INTENSITY_FLOAT16_ATI"/>
<enum name="GL_LUMINANCE_FLOAT16_ATI"/>
<enum name="GL_LUMINANCE_ALPHA_FLOAT16_ATI"/>
</require>
</extension>
<extension name="GL_ATI_texture_mirror_once" supported="gl">
<require>
<enum name="GL_MIRROR_CLAMP_ATI"/>
<enum name="GL_MIRROR_CLAMP_TO_EDGE_ATI"/>
</require>
</extension>
<extension name="GL_ATI_vertex_array_object" supported="gl">
<require>
<enum name="GL_STATIC_ATI"/>
<enum name="GL_DYNAMIC_ATI"/>
<enum name="GL_PRESERVE_ATI"/>
<enum name="GL_DISCARD_ATI"/>
<enum name="GL_OBJECT_BUFFER_SIZE_ATI"/>
<enum name="GL_OBJECT_BUFFER_USAGE_ATI"/>
<enum name="GL_ARRAY_OBJECT_BUFFER_ATI"/>
<enum name="GL_ARRAY_OBJECT_OFFSET_ATI"/>
<command name="glNewObjectBufferATI"/>
<command name="glIsObjectBufferATI"/>
<command name="glUpdateObjectBufferATI"/>
<command name="glGetObjectBufferfvATI"/>
<command name="glGetObjectBufferivATI"/>
<command name="glFreeObjectBufferATI"/>
<command name="glArrayObjectATI"/>
<command name="glGetArrayObjectfvATI"/>
<command name="glGetArrayObjectivATI"/>
<command name="glVariantArrayObjectATI"/>
<command name="glGetVariantArrayObjectfvATI"/>
<command name="glGetVariantArrayObjectivATI"/>
</require>
</extension>
<extension name="GL_ATI_vertex_attrib_array_object" supported="gl">
<require>
<command name="glVertexAttribArrayObjectATI"/>
<command name="glGetVertexAttribArrayObjectfvATI"/>
<command name="glGetVertexAttribArrayObjectivATI"/>
</require>
</extension>
<extension name="GL_ATI_vertex_streams" supported="gl">
<require>
<enum name="GL_MAX_VERTEX_STREAMS_ATI"/>
<enum name="GL_VERTEX_STREAM0_ATI"/>
<enum name="GL_VERTEX_STREAM1_ATI"/>
<enum name="GL_VERTEX_STREAM2_ATI"/>
<enum name="GL_VERTEX_STREAM3_ATI"/>
<enum name="GL_VERTEX_STREAM4_ATI"/>
<enum name="GL_VERTEX_STREAM5_ATI"/>
<enum name="GL_VERTEX_STREAM6_ATI"/>
<enum name="GL_VERTEX_STREAM7_ATI"/>
<enum name="GL_VERTEX_SOURCE_ATI"/>
<command name="glVertexStream1sATI"/>
<command name="glVertexStream1svATI"/>
<command name="glVertexStream1iATI"/>
<command name="glVertexStream1ivATI"/>
<command name="glVertexStream1fATI"/>
<command name="glVertexStream1fvATI"/>
<command name="glVertexStream1dATI"/>
<command name="glVertexStream1dvATI"/>
<command name="glVertexStream2sATI"/>
<command name="glVertexStream2svATI"/>
<command name="glVertexStream2iATI"/>
<command name="glVertexStream2ivATI"/>
<command name="glVertexStream2fATI"/>
<command name="glVertexStream2fvATI"/>
<command name="glVertexStream2dATI"/>
<command name="glVertexStream2dvATI"/>
<command name="glVertexStream3sATI"/>
<command name="glVertexStream3svATI"/>
<command name="glVertexStream3iATI"/>
<command name="glVertexStream3ivATI"/>
<command name="glVertexStream3fATI"/>
<command name="glVertexStream3fvATI"/>
<command name="glVertexStream3dATI"/>
<command name="glVertexStream3dvATI"/>
<command name="glVertexStream4sATI"/>
<command name="glVertexStream4svATI"/>
<command name="glVertexStream4iATI"/>
<command name="glVertexStream4ivATI"/>
<command name="glVertexStream4fATI"/>
<command name="glVertexStream4fvATI"/>
<command name="glVertexStream4dATI"/>
<command name="glVertexStream4dvATI"/>
<command name="glNormalStream3bATI"/>
<command name="glNormalStream3bvATI"/>
<command name="glNormalStream3sATI"/>
<command name="glNormalStream3svATI"/>
<command name="glNormalStream3iATI"/>
<command name="glNormalStream3ivATI"/>
<command name="glNormalStream3fATI"/>
<command name="glNormalStream3fvATI"/>
<command name="glNormalStream3dATI"/>
<command name="glNormalStream3dvATI"/>
<command name="glClientActiveVertexStreamATI"/>
<command name="glVertexBlendEnviATI"/>
<command name="glVertexBlendEnvfATI"/>
</require>
</extension>
<extension name="GL_DMP_program_binary" supported="gles2">
<require>
<enum name="GL_SMAPHS30_PROGRAM_BINARY_DMP"/>
<enum name="GL_SMAPHS_PROGRAM_BINARY_DMP"/>
<enum name="GL_DMP_PROGRAM_BINARY_DMP"/>
</require>
</extension>
<extension name="GL_DMP_shader_binary" supported="gles2">
<require>
<enum name="GL_SHADER_BINARY_DMP"/>
</require>
</extension>
<extension name="GL_EXT_422_pixels" supported="gl">
<require>
<enum name="GL_422_EXT"/>
<enum name="GL_422_REV_EXT"/>
<enum name="GL_422_AVERAGE_EXT"/>
<enum name="GL_422_REV_AVERAGE_EXT"/>
</require>
</extension>
<extension name="GL_EXT_YUV_target" supported="gles2">
<require>
<enum name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/>
<enum name="GL_TEXTURE_EXTERNAL_OES"/>
<enum name="GL_TEXTURE_BINDING_EXTERNAL_OES"/>
<enum name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/>
</require>
</extension>
<extension name="GL_EXT_abgr" supported="gl">
<require>
<enum name="GL_ABGR_EXT"/>
</require>
</extension>
<extension name="GL_EXT_base_instance" supported="gles2">
<require>
<command name="glDrawArraysInstancedBaseInstanceEXT"/>
<command name="glDrawElementsInstancedBaseInstanceEXT"/>
<command name="glDrawElementsInstancedBaseVertexBaseInstanceEXT"/>
</require>
</extension>
<extension name="GL_EXT_bgra" supported="gl">
<require>
<enum name="GL_BGR_EXT"/>
<enum name="GL_BGRA_EXT"/>
</require>
</extension>
<extension name="GL_EXT_bindable_uniform" supported="gl">
<require>
<enum name="GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT"/>
<enum name="GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT"/>
<enum name="GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT"/>
<enum name="GL_MAX_BINDABLE_UNIFORM_SIZE_EXT"/>
<enum name="GL_UNIFORM_BUFFER_EXT"/>
<enum name="GL_UNIFORM_BUFFER_BINDING_EXT"/>
<command name="glUniformBufferEXT"/>
<command name="glGetUniformBufferSizeEXT"/>
<command name="glGetUniformOffsetEXT"/>
</require>
</extension>
<extension name="GL_EXT_blend_color" supported="gl">
<require>
<enum name="GL_CONSTANT_COLOR_EXT"/>
<enum name="GL_ONE_MINUS_CONSTANT_COLOR_EXT"/>
<enum name="GL_CONSTANT_ALPHA_EXT"/>
<enum name="GL_ONE_MINUS_CONSTANT_ALPHA_EXT"/>
<enum name="GL_BLEND_COLOR_EXT"/>
<command name="glBlendColorEXT"/>
</require>
</extension>
<extension name="GL_EXT_blend_equation_separate" supported="gl">
<require>
<enum name="GL_BLEND_EQUATION_RGB_EXT"/>
<enum name="GL_BLEND_EQUATION_ALPHA_EXT"/>
<command name="glBlendEquationSeparateEXT"/>
</require>
</extension>
<extension name="GL_EXT_blend_func_separate" supported="gl">
<require>
<enum name="GL_BLEND_DST_RGB_EXT"/>
<enum name="GL_BLEND_SRC_RGB_EXT"/>
<enum name="GL_BLEND_DST_ALPHA_EXT"/>
<enum name="GL_BLEND_SRC_ALPHA_EXT"/>
<command name="glBlendFuncSeparateEXT"/>
</require>
</extension>
<extension name="GL_EXT_blend_logic_op" supported="gl"/>
<extension name="GL_EXT_blend_minmax" supported="gl|gles1|gles2">
<require>
<enum name="GL_MIN_EXT"/>
<enum name="GL_MAX_EXT"/>
</require>
<require api="gl">
<enum name="GL_FUNC_ADD_EXT"/>
<enum name="GL_BLEND_EQUATION_EXT"/>
<command name="glBlendEquationEXT"/>
</require>
</extension>
<extension name="GL_EXT_blend_subtract" supported="gl">
<require>
<enum name="GL_FUNC_SUBTRACT_EXT"/>
<enum name="GL_FUNC_REVERSE_SUBTRACT_EXT"/>
</require>
</extension>
<extension name="GL_EXT_buffer_storage" supported="gles2">
<require>
<enum name="GL_MAP_READ_BIT"/>
<enum name="GL_MAP_WRITE_BIT"/>
<enum name="GL_MAP_PERSISTENT_BIT_EXT"/>
<enum name="GL_MAP_COHERENT_BIT_EXT"/>
<enum name="GL_DYNAMIC_STORAGE_BIT_EXT"/>
<enum name="GL_CLIENT_STORAGE_BIT_EXT"/>
<enum name="GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT"/>
<enum name="GL_BUFFER_IMMUTABLE_STORAGE_EXT"/>
<enum name="GL_BUFFER_STORAGE_FLAGS_EXT"/>
<command name="glBufferStorageEXT"/>
<!-- <command name="glNamedBufferStorageEXT"/> -->
</require>
</extension>
<extension name="GL_EXT_clip_volume_hint" supported="gl">
<require>
<enum name="GL_CLIP_VOLUME_CLIPPING_HINT_EXT"/>
</require>
</extension>
<extension name="GL_EXT_cmyka" supported="gl">
<require>
<enum name="GL_CMYK_EXT"/>
<enum name="GL_CMYKA_EXT"/>
<enum name="GL_PACK_CMYK_HINT_EXT"/>
<enum name="GL_UNPACK_CMYK_HINT_EXT"/>
</require>
</extension>
<extension name="GL_EXT_color_buffer_float" supported="gles2"/>
<extension name="GL_EXT_color_buffer_half_float" supported="gles2">
<require>
<enum name="GL_RGBA16F_EXT"/>
<enum name="GL_RGB16F_EXT"/>
<enum name="GL_RG16F_EXT"/>
<enum name="GL_R16F_EXT"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT"/>
<enum name="GL_UNSIGNED_NORMALIZED_EXT"/>
</require>
</extension>
<extension name="GL_EXT_color_subtable" supported="gl">
<require>
<command name="glColorSubTableEXT"/>
<command name="glCopyColorSubTableEXT"/>
</require>
</extension>
<extension name="GL_EXT_compiled_vertex_array" supported="gl">
<require>
<enum name="GL_ARRAY_ELEMENT_LOCK_FIRST_EXT"/>
<enum name="GL_ARRAY_ELEMENT_LOCK_COUNT_EXT"/>
<command name="glLockArraysEXT"/>
<command name="glUnlockArraysEXT"/>
</require>
</extension>
<extension name="GL_EXT_convolution" supported="gl">
<require>
<enum name="GL_CONVOLUTION_1D_EXT"/>
<enum name="GL_CONVOLUTION_2D_EXT"/>
<enum name="GL_SEPARABLE_2D_EXT"/>
<enum name="GL_CONVOLUTION_BORDER_MODE_EXT"/>
<enum name="GL_CONVOLUTION_FILTER_SCALE_EXT"/>
<enum name="GL_CONVOLUTION_FILTER_BIAS_EXT"/>
<enum name="GL_REDUCE_EXT"/>
<enum name="GL_CONVOLUTION_FORMAT_EXT"/>
<enum name="GL_CONVOLUTION_WIDTH_EXT"/>
<enum name="GL_CONVOLUTION_HEIGHT_EXT"/>
<enum name="GL_MAX_CONVOLUTION_WIDTH_EXT"/>
<enum name="GL_MAX_CONVOLUTION_HEIGHT_EXT"/>
<enum name="GL_POST_CONVOLUTION_RED_SCALE_EXT"/>
<enum name="GL_POST_CONVOLUTION_GREEN_SCALE_EXT"/>
<enum name="GL_POST_CONVOLUTION_BLUE_SCALE_EXT"/>
<enum name="GL_POST_CONVOLUTION_ALPHA_SCALE_EXT"/>
<enum name="GL_POST_CONVOLUTION_RED_BIAS_EXT"/>
<enum name="GL_POST_CONVOLUTION_GREEN_BIAS_EXT"/>
<enum name="GL_POST_CONVOLUTION_BLUE_BIAS_EXT"/>
<enum name="GL_POST_CONVOLUTION_ALPHA_BIAS_EXT"/>
<command name="glConvolutionFilter1DEXT"/>
<command name="glConvolutionFilter2DEXT"/>
<command name="glConvolutionParameterfEXT"/>
<command name="glConvolutionParameterfvEXT"/>
<command name="glConvolutionParameteriEXT"/>
<command name="glConvolutionParameterivEXT"/>
<command name="glCopyConvolutionFilter1DEXT"/>
<command name="glCopyConvolutionFilter2DEXT"/>
<command name="glGetConvolutionFilterEXT"/>
<command name="glGetConvolutionParameterfvEXT"/>
<command name="glGetConvolutionParameterivEXT"/>
<command name="glGetSeparableFilterEXT"/>
<command name="glSeparableFilter2DEXT"/>
</require>
</extension>
<extension name="GL_EXT_coordinate_frame" supported="gl">
<require>
<enum name="GL_TANGENT_ARRAY_EXT"/>
<enum name="GL_BINORMAL_ARRAY_EXT"/>
<enum name="GL_CURRENT_TANGENT_EXT"/>
<enum name="GL_CURRENT_BINORMAL_EXT"/>
<enum name="GL_TANGENT_ARRAY_TYPE_EXT"/>
<enum name="GL_TANGENT_ARRAY_STRIDE_EXT"/>
<enum name="GL_BINORMAL_ARRAY_TYPE_EXT"/>
<enum name="GL_BINORMAL_ARRAY_STRIDE_EXT"/>
<enum name="GL_TANGENT_ARRAY_POINTER_EXT"/>
<enum name="GL_BINORMAL_ARRAY_POINTER_EXT"/>
<enum name="GL_MAP1_TANGENT_EXT"/>
<enum name="GL_MAP2_TANGENT_EXT"/>
<enum name="GL_MAP1_BINORMAL_EXT"/>
<enum name="GL_MAP2_BINORMAL_EXT"/>
<command name="glTangent3bEXT"/>
<command name="glTangent3bvEXT"/>
<command name="glTangent3dEXT"/>
<command name="glTangent3dvEXT"/>
<command name="glTangent3fEXT"/>
<command name="glTangent3fvEXT"/>
<command name="glTangent3iEXT"/>
<command name="glTangent3ivEXT"/>
<command name="glTangent3sEXT"/>
<command name="glTangent3svEXT"/>
<command name="glBinormal3bEXT"/>
<command name="glBinormal3bvEXT"/>
<command name="glBinormal3dEXT"/>
<command name="glBinormal3dvEXT"/>
<command name="glBinormal3fEXT"/>
<command name="glBinormal3fvEXT"/>
<command name="glBinormal3iEXT"/>
<command name="glBinormal3ivEXT"/>
<command name="glBinormal3sEXT"/>
<command name="glBinormal3svEXT"/>
<command name="glTangentPointerEXT"/>
<command name="glBinormalPointerEXT"/>
</require>
</extension>
<extension name="GL_EXT_copy_image" supported="gles2">
<require>
<command name="glCopyImageSubDataEXT"/>
</require>
</extension>
<extension name="GL_EXT_copy_texture" supported="gl">
<require>
<command name="glCopyTexImage1DEXT"/>
<command name="glCopyTexImage2DEXT"/>
<command name="glCopyTexSubImage1DEXT"/>
<command name="glCopyTexSubImage2DEXT"/>
<command name="glCopyTexSubImage3DEXT"/>
</require>
</extension>
<extension name="GL_EXT_cull_vertex" supported="gl">
<require>
<enum name="GL_CULL_VERTEX_EXT"/>
<enum name="GL_CULL_VERTEX_EYE_POSITION_EXT"/>
<enum name="GL_CULL_VERTEX_OBJECT_POSITION_EXT"/>
<command name="glCullParameterdvEXT"/>
<command name="glCullParameterfvEXT"/>
</require>
</extension>
<extension name="GL_EXT_debug_label" supported="gl|gles2">
<require>
<enum name="GL_PROGRAM_PIPELINE_OBJECT_EXT"/>
<enum name="GL_PROGRAM_OBJECT_EXT"/>
<enum name="GL_SHADER_OBJECT_EXT"/>
<enum name="GL_BUFFER_OBJECT_EXT"/>
<enum name="GL_QUERY_OBJECT_EXT"/>
<enum name="GL_VERTEX_ARRAY_OBJECT_EXT"/>
<command name="glLabelObjectEXT"/>
<command name="glGetObjectLabelEXT"/>
</require>
<require comment="Depends on OpenGL ES 3.0">
<enum name="GL_SAMPLER"/>
<enum name="GL_TRANSFORM_FEEDBACK"/>
</require>
</extension>
<extension name="GL_EXT_debug_marker" supported="gl|gles2">
<require>
<command name="glInsertEventMarkerEXT"/>
<command name="glPushGroupMarkerEXT"/>
<command name="glPopGroupMarkerEXT"/>
</require>
</extension>
<extension name="GL_EXT_depth_bounds_test" supported="gl">
<require>
<enum name="GL_DEPTH_BOUNDS_TEST_EXT"/>
<enum name="GL_DEPTH_BOUNDS_EXT"/>
<command name="glDepthBoundsEXT"/>
</require>
</extension>
<extension name="GL_EXT_direct_state_access" supported="gl" comment="DSA extension doesn't identify which interfaces are core profile and keeps getting expanded. This is in sync with revision 34, 2010/09/07">
<require>
<enum name="GL_PROGRAM_MATRIX_EXT"/>
<enum name="GL_TRANSPOSE_PROGRAM_MATRIX_EXT"/>
<enum name="GL_PROGRAM_MATRIX_STACK_DEPTH_EXT"/>
</require>
<require comment="OpenGL 1.0: New matrix commands">
<command name="glMatrixLoadfEXT"/>
<command name="glMatrixLoaddEXT"/>
<command name="glMatrixMultfEXT"/>
<command name="glMatrixMultdEXT"/>
<command name="glMatrixLoadIdentityEXT"/>
<command name="glMatrixRotatefEXT"/>
<command name="glMatrixRotatedEXT"/>
<command name="glMatrixScalefEXT"/>
<command name="glMatrixScaledEXT"/>
<command name="glMatrixTranslatefEXT"/>
<command name="glMatrixTranslatedEXT"/>
<command name="glMatrixFrustumEXT"/>
<command name="glMatrixOrthoEXT"/>
<command name="glMatrixPopEXT"/>
<command name="glMatrixPushEXT"/>
</require>
<require comment="OpenGL 1.1: New client commands">
<command name="glClientAttribDefaultEXT"/>
<command name="glPushClientAttribDefaultEXT"/>
</require>
<require comment="OpenGL 1.1: New texture object commands">
<command name="glTextureParameterfEXT"/>
<command name="glTextureParameterfvEXT"/>
<command name="glTextureParameteriEXT"/>
<command name="glTextureParameterivEXT"/>
<command name="glTextureImage1DEXT"/>
<command name="glTextureImage2DEXT"/>
<command name="glTextureSubImage1DEXT"/>
<command name="glTextureSubImage2DEXT"/>
<command name="glCopyTextureImage1DEXT"/>
<command name="glCopyTextureImage2DEXT"/>
<command name="glCopyTextureSubImage1DEXT"/>
<command name="glCopyTextureSubImage2DEXT"/>
<command name="glGetTextureImageEXT"/>
<command name="glGetTextureParameterfvEXT"/>
<command name="glGetTextureParameterivEXT"/>
<command name="glGetTextureLevelParameterfvEXT"/>
<command name="glGetTextureLevelParameterivEXT"/>
</require>
<require comment="OpenGL 1.2: New 3D texture object commands">
<command name="glTextureImage3DEXT"/>
<command name="glTextureSubImage3DEXT"/>
<command name="glCopyTextureSubImage3DEXT"/>
</require>
<require comment="OpenGL 1.2.1: New multitexture commands">
<command name="glBindMultiTextureEXT"/>
<command name="glMultiTexCoordPointerEXT"/>
<command name="glMultiTexEnvfEXT"/>
<command name="glMultiTexEnvfvEXT"/>
<command name="glMultiTexEnviEXT"/>
<command name="glMultiTexEnvivEXT"/>
<command name="glMultiTexGendEXT"/>
<command name="glMultiTexGendvEXT"/>
<command name="glMultiTexGenfEXT"/>
<command name="glMultiTexGenfvEXT"/>
<command name="glMultiTexGeniEXT"/>
<command name="glMultiTexGenivEXT"/>
<command name="glGetMultiTexEnvfvEXT"/>
<command name="glGetMultiTexEnvivEXT"/>
<command name="glGetMultiTexGendvEXT"/>
<command name="glGetMultiTexGenfvEXT"/>
<command name="glGetMultiTexGenivEXT"/>
<command name="glMultiTexParameteriEXT"/>
<command name="glMultiTexParameterivEXT"/>
<command name="glMultiTexParameterfEXT"/>
<command name="glMultiTexParameterfvEXT"/>
<command name="glMultiTexImage1DEXT"/>
<command name="glMultiTexImage2DEXT"/>
<command name="glMultiTexSubImage1DEXT"/>
<command name="glMultiTexSubImage2DEXT"/>
<command name="glCopyMultiTexImage1DEXT"/>
<command name="glCopyMultiTexImage2DEXT"/>
<command name="glCopyMultiTexSubImage1DEXT"/>
<command name="glCopyMultiTexSubImage2DEXT"/>
<command name="glGetMultiTexImageEXT"/>
<command name="glGetMultiTexParameterfvEXT"/>
<command name="glGetMultiTexParameterivEXT"/>
<command name="glGetMultiTexLevelParameterfvEXT"/>
<command name="glGetMultiTexLevelParameterivEXT"/>
<command name="glMultiTexImage3DEXT"/>
<command name="glMultiTexSubImage3DEXT"/>
<command name="glCopyMultiTexSubImage3DEXT"/>
</require>
<require comment="OpenGL 1.2.1: New indexed texture commands">
<command name="glEnableClientStateIndexedEXT"/>
<command name="glDisableClientStateIndexedEXT"/>
</require>
<require comment="OpenGL 1.2.1: New indexed generic queries">
<command name="glGetFloatIndexedvEXT"/>
<command name="glGetDoubleIndexedvEXT"/>
<command name="glGetPointerIndexedvEXT"/>
</require>
<require comment="OpenGL 1.2.1: Extend EXT_draw_buffers2 commands">
<command name="glEnableIndexedEXT"/>
<command name="glDisableIndexedEXT"/>
<command name="glIsEnabledIndexedEXT"/>
<command name="glGetIntegerIndexedvEXT"/>
<command name="glGetBooleanIndexedvEXT"/>
</require>
<require comment="OpenGL 1.3: New compressed texture object commands">
<command name="glCompressedTextureImage3DEXT"/>
<command name="glCompressedTextureImage2DEXT"/>
<command name="glCompressedTextureImage1DEXT"/>
<command name="glCompressedTextureSubImage3DEXT"/>
<command name="glCompressedTextureSubImage2DEXT"/>
<command name="glCompressedTextureSubImage1DEXT"/>
<command name="glGetCompressedTextureImageEXT"/>
</require>
<require comment="OpenGL 1.3: New multitexture compressed texture commands">
<command name="glCompressedMultiTexImage3DEXT"/>
<command name="glCompressedMultiTexImage2DEXT"/>
<command name="glCompressedMultiTexImage1DEXT"/>
<command name="glCompressedMultiTexSubImage3DEXT"/>
<command name="glCompressedMultiTexSubImage2DEXT"/>
<command name="glCompressedMultiTexSubImage1DEXT"/>
<command name="glGetCompressedMultiTexImageEXT"/>
</require>
<require comment="OpenGL 1.3: New transpose matrix commands">
<command name="glMatrixLoadTransposefEXT"/>
<command name="glMatrixLoadTransposedEXT"/>
<command name="glMatrixMultTransposefEXT"/>
<command name="glMatrixMultTransposedEXT"/>
</require>
<require comment="OpenGL 1.5: New buffer commands">
<command name="glNamedBufferDataEXT"/>
<command name="glNamedBufferSubDataEXT"/>
<command name="glMapNamedBufferEXT"/>
<command name="glUnmapNamedBufferEXT"/>
<command name="glGetNamedBufferParameterivEXT"/>
<command name="glGetNamedBufferPointervEXT"/>
<command name="glGetNamedBufferSubDataEXT"/>
</require>
<require comment="OpenGL 2.0: New uniform commands">
<command name="glProgramUniform1fEXT"/>
<command name="glProgramUniform2fEXT"/>
<command name="glProgramUniform3fEXT"/>
<command name="glProgramUniform4fEXT"/>
<command name="glProgramUniform1iEXT"/>
<command name="glProgramUniform2iEXT"/>
<command name="glProgramUniform3iEXT"/>
<command name="glProgramUniform4iEXT"/>
<command name="glProgramUniform1fvEXT"/>
<command name="glProgramUniform2fvEXT"/>
<command name="glProgramUniform3fvEXT"/>
<command name="glProgramUniform4fvEXT"/>
<command name="glProgramUniform1ivEXT"/>
<command name="glProgramUniform2ivEXT"/>
<command name="glProgramUniform3ivEXT"/>
<command name="glProgramUniform4ivEXT"/>
<command name="glProgramUniformMatrix2fvEXT"/>
<command name="glProgramUniformMatrix3fvEXT"/>
<command name="glProgramUniformMatrix4fvEXT"/>
</require>
<require comment="OpenGL 2.1: New uniform matrix commands">
<command name="glProgramUniformMatrix2x3fvEXT"/>
<command name="glProgramUniformMatrix3x2fvEXT"/>
<command name="glProgramUniformMatrix2x4fvEXT"/>
<command name="glProgramUniformMatrix4x2fvEXT"/>
<command name="glProgramUniformMatrix3x4fvEXT"/>
<command name="glProgramUniformMatrix4x3fvEXT"/>
</require>
<require comment="Extend EXT_texture_buffer_object commands">
<command name="glTextureBufferEXT"/>
<command name="glMultiTexBufferEXT"/>
</require>
<require comment="Extend EXT_texture_integer commands">
<command name="glTextureParameterIivEXT"/>
<command name="glTextureParameterIuivEXT"/>
<command name="glGetTextureParameterIivEXT"/>
<command name="glGetTextureParameterIuivEXT"/>
<command name="glMultiTexParameterIivEXT"/>
<command name="glMultiTexParameterIuivEXT"/>
<command name="glGetMultiTexParameterIivEXT"/>
<command name="glGetMultiTexParameterIuivEXT"/>
</require>
<require comment="Extend EXT_gpu_shader4 commands">
<command name="glProgramUniform1uiEXT"/>
<command name="glProgramUniform2uiEXT"/>
<command name="glProgramUniform3uiEXT"/>
<command name="glProgramUniform4uiEXT"/>
<command name="glProgramUniform1uivEXT"/>
<command name="glProgramUniform2uivEXT"/>
<command name="glProgramUniform3uivEXT"/>
<command name="glProgramUniform4uivEXT"/>
</require>
<require comment="Extend EXT_gpu_program_parameters commands">
<command name="glNamedProgramLocalParameters4fvEXT"/>
</require>
<require comment="Extend NV_gpu_program4 commands">
<command name="glNamedProgramLocalParameterI4iEXT"/>
<command name="glNamedProgramLocalParameterI4ivEXT"/>
<command name="glNamedProgramLocalParametersI4ivEXT"/>
<command name="glNamedProgramLocalParameterI4uiEXT"/>
<command name="glNamedProgramLocalParameterI4uivEXT"/>
<command name="glNamedProgramLocalParametersI4uivEXT"/>
<command name="glGetNamedProgramLocalParameterIivEXT"/>
<command name="glGetNamedProgramLocalParameterIuivEXT"/>
</require>
<require comment="OpenGL 3.0: New indexed texture commands">
<command name="glEnableClientStateiEXT"/>
<command name="glDisableClientStateiEXT"/>
</require>
<require comment="OpenGL 3.0: New indexed generic queries">
<command name="glGetFloati_vEXT"/>
<command name="glGetDoublei_vEXT"/>
<command name="glGetPointeri_vEXT"/>
</require>
<require comment="Extend GL_ARB_vertex_program commands">
<command name="glNamedProgramStringEXT"/>
<command name="glNamedProgramLocalParameter4dEXT"/>
<command name="glNamedProgramLocalParameter4dvEXT"/>
<command name="glNamedProgramLocalParameter4fEXT"/>
<command name="glNamedProgramLocalParameter4fvEXT"/>
<command name="glGetNamedProgramLocalParameterdvEXT"/>
<command name="glGetNamedProgramLocalParameterfvEXT"/>
<command name="glGetNamedProgramivEXT"/>
<command name="glGetNamedProgramStringEXT"/>
</require>
<require comment="OpenGL 3.0: New renderbuffer commands">
<command name="glNamedRenderbufferStorageEXT"/>
<command name="glGetNamedRenderbufferParameterivEXT"/>
<command name="glNamedRenderbufferStorageMultisampleEXT"/>
</require>
<require comment="Extend NV_framebuffer_multisample_coverage">
<command name="glNamedRenderbufferStorageMultisampleCoverageEXT"/>
</require>
<require comment="OpenGL 3.0: New framebuffer commands">
<command name="glCheckNamedFramebufferStatusEXT"/>
<command name="glNamedFramebufferTexture1DEXT"/>
<command name="glNamedFramebufferTexture2DEXT"/>
<command name="glNamedFramebufferTexture3DEXT"/>
<command name="glNamedFramebufferRenderbufferEXT"/>
<command name="glGetNamedFramebufferAttachmentParameterivEXT"/>
</require>
<require comment="OpenGL 3.0: New texture commands">
<command name="glGenerateTextureMipmapEXT"/>
<command name="glGenerateMultiTexMipmapEXT"/>
</require>
<require comment="OpenGL 3.0: New framebuffer commands">
<command name="glFramebufferDrawBufferEXT"/>
<command name="glFramebufferDrawBuffersEXT"/>
<command name="glFramebufferReadBufferEXT"/>
<command name="glGetFramebufferParameterivEXT"/>
</require>
<require comment="OpenGL 3.0: New buffer data copy command">
<command name="glNamedCopyBufferSubDataEXT"/>
</require>
<require comment="Extend EXT_geometry_shader4 or NV_gpu_program4">
<command name="glNamedFramebufferTextureEXT"/>
<command name="glNamedFramebufferTextureLayerEXT"/>
<command name="glNamedFramebufferTextureFaceEXT"/>
</require>
<require comment="Extend NV_explicit_multisample">
<command name="glTextureRenderbufferEXT"/>
<command name="glMultiTexRenderbufferEXT"/>
</require>
<require comment="OpenGL 3.0: New vertex array specification commands for VAO">
<command name="glVertexArrayVertexOffsetEXT"/>
<command name="glVertexArrayColorOffsetEXT"/>
<command name="glVertexArrayEdgeFlagOffsetEXT"/>
<command name="glVertexArrayIndexOffsetEXT"/>
<command name="glVertexArrayNormalOffsetEXT"/>
<command name="glVertexArrayTexCoordOffsetEXT"/>
<command name="glVertexArrayMultiTexCoordOffsetEXT"/>
<command name="glVertexArrayFogCoordOffsetEXT"/>
<command name="glVertexArraySecondaryColorOffsetEXT"/>
<command name="glVertexArrayVertexAttribOffsetEXT"/>
<command name="glVertexArrayVertexAttribIOffsetEXT"/>
</require>
<require comment="OpenGL 3.0: New vertex array enable commands for VAO">
<command name="glEnableVertexArrayEXT"/>
<command name="glDisableVertexArrayEXT"/>
</require>
<require comment="OpenGL 3.0: New vertex attrib array enable commands for VAO">
<command name="glEnableVertexArrayAttribEXT"/>
<command name="glDisableVertexArrayAttribEXT"/>
</require>
<require comment="OpenGL 3.0: New queries for VAO">
<command name="glGetVertexArrayIntegervEXT"/>
<command name="glGetVertexArrayPointervEXT"/>
<command name="glGetVertexArrayIntegeri_vEXT"/>
<command name="glGetVertexArrayPointeri_vEXT"/>
</require>
<require comment="OpenGL 3.0: New buffer commands">
<command name="glMapNamedBufferRangeEXT"/>
<command name="glFlushMappedNamedBufferRangeEXT"/>
</require>
<require comment="Extended by GL_ARB_buffer_storage">
<command name="glNamedBufferStorageEXT"/>
</require>
<require comment="Extended by GL_ARB_clear_buffer_object">
<command name="glClearNamedBufferDataEXT"/>
<command name="glClearNamedBufferSubDataEXT"/>
</require>
<require comment="Extended by GL_ARB_framebuffer_no_attachments">
<command name="glNamedFramebufferParameteriEXT"/>
<command name="glGetNamedFramebufferParameterivEXT"/>
</require>
<require comment="Extended by GL_ARB_gpu_shader_fp64">
<command name="glProgramUniform1dEXT"/>
<command name="glProgramUniform2dEXT"/>
<command name="glProgramUniform3dEXT"/>
<command name="glProgramUniform4dEXT"/>
<command name="glProgramUniform1dvEXT"/>
<command name="glProgramUniform2dvEXT"/>
<command name="glProgramUniform3dvEXT"/>
<command name="glProgramUniform4dvEXT"/>
<command name="glProgramUniformMatrix2dvEXT"/>
<command name="glProgramUniformMatrix3dvEXT"/>
<command name="glProgramUniformMatrix4dvEXT"/>
<command name="glProgramUniformMatrix2x3dvEXT"/>
<command name="glProgramUniformMatrix2x4dvEXT"/>
<command name="glProgramUniformMatrix3x2dvEXT"/>
<command name="glProgramUniformMatrix3x4dvEXT"/>
<command name="glProgramUniformMatrix4x2dvEXT"/>
<command name="glProgramUniformMatrix4x3dvEXT"/>
</require>
<require comment="Extended by GL_ARB_texture_buffer_range">
<command name="glTextureBufferRangeEXT"/>
</require>
<require comment="Extended by GL_ARB_texture_storage">
<command name="glTextureStorage1DEXT"/>
<command name="glTextureStorage2DEXT"/>
<command name="glTextureStorage3DEXT"/>
</require>
<require comment="Extended by GL_ARB_texture_storage_multisample">
<command name="glTextureStorage2DMultisampleEXT"/>
<command name="glTextureStorage3DMultisampleEXT"/>
</require>
<require comment="Extended by GL_ARB_vertex_attrib_binding">
<command name="glVertexArrayBindVertexBufferEXT"/>
<command name="glVertexArrayVertexAttribFormatEXT"/>
<command name="glVertexArrayVertexAttribIFormatEXT"/>
<command name="glVertexArrayVertexAttribLFormatEXT"/>
<command name="glVertexArrayVertexAttribBindingEXT"/>
<command name="glVertexArrayVertexBindingDivisorEXT"/>
</require>
<require comment="Extended by GL_EXT_vertex_attrib_64bit">
<command name="glVertexArrayVertexAttribLOffsetEXT"/>
</require>
<require comment="Extended by GL_ARB_sparse_texture">
<command name="glTexturePageCommitmentEXT"/>
</require>
<require comment="Extended by GL_ARB_instanced_arrays">
<command name="glVertexArrayVertexAttribDivisorEXT"/>
</require>
</extension>
<extension name="GL_EXT_discard_framebuffer" supported="gles1|gles2">
<require>
<enum name="GL_COLOR_EXT"/>
<enum name="GL_DEPTH_EXT"/>
<enum name="GL_STENCIL_EXT"/>
<command name="glDiscardFramebufferEXT"/>
</require>
</extension>
<extension name="GL_EXT_disjoint_timer_query" supported="gles2">
<require>
<enum name="GL_QUERY_COUNTER_BITS_EXT"/>
<enum name="GL_CURRENT_QUERY_EXT"/>
<enum name="GL_QUERY_RESULT_EXT"/>
<enum name="GL_QUERY_RESULT_AVAILABLE_EXT"/>
<enum name="GL_TIME_ELAPSED_EXT"/>
<enum name="GL_TIMESTAMP_EXT"/>
<enum name="GL_GPU_DISJOINT_EXT"/>
<command name="glGenQueriesEXT"/>
<command name="glDeleteQueriesEXT"/>
<command name="glIsQueryEXT"/>
<command name="glBeginQueryEXT"/>
<command name="glEndQueryEXT"/>
<command name="glQueryCounterEXT"/>
<command name="glGetQueryivEXT"/>
<command name="glGetQueryObjectivEXT"/>
<command name="glGetQueryObjectuivEXT"/>
<command name="glGetQueryObjecti64vEXT"/>
<command name="glGetQueryObjectui64vEXT"/>
</require>
</extension>
<extension name="GL_EXT_draw_buffers" supported="gles2">
<require>
<enum name="GL_MAX_COLOR_ATTACHMENTS_EXT"/>
<enum name="GL_MAX_DRAW_BUFFERS_EXT"/>
<enum name="GL_DRAW_BUFFER0_EXT"/>
<enum name="GL_DRAW_BUFFER1_EXT"/>
<enum name="GL_DRAW_BUFFER2_EXT"/>
<enum name="GL_DRAW_BUFFER3_EXT"/>
<enum name="GL_DRAW_BUFFER4_EXT"/>
<enum name="GL_DRAW_BUFFER5_EXT"/>
<enum name="GL_DRAW_BUFFER6_EXT"/>
<enum name="GL_DRAW_BUFFER7_EXT"/>
<enum name="GL_DRAW_BUFFER8_EXT"/>
<enum name="GL_DRAW_BUFFER9_EXT"/>
<enum name="GL_DRAW_BUFFER10_EXT"/>
<enum name="GL_DRAW_BUFFER11_EXT"/>
<enum name="GL_DRAW_BUFFER12_EXT"/>
<enum name="GL_DRAW_BUFFER13_EXT"/>
<enum name="GL_DRAW_BUFFER14_EXT"/>
<enum name="GL_DRAW_BUFFER15_EXT"/>
<enum name="GL_COLOR_ATTACHMENT0_EXT"/>
<enum name="GL_COLOR_ATTACHMENT1_EXT"/>
<enum name="GL_COLOR_ATTACHMENT2_EXT"/>
<enum name="GL_COLOR_ATTACHMENT3_EXT"/>
<enum name="GL_COLOR_ATTACHMENT4_EXT"/>
<enum name="GL_COLOR_ATTACHMENT5_EXT"/>
<enum name="GL_COLOR_ATTACHMENT6_EXT"/>
<enum name="GL_COLOR_ATTACHMENT7_EXT"/>
<enum name="GL_COLOR_ATTACHMENT8_EXT"/>
<enum name="GL_COLOR_ATTACHMENT9_EXT"/>
<enum name="GL_COLOR_ATTACHMENT10_EXT"/>
<enum name="GL_COLOR_ATTACHMENT11_EXT"/>
<enum name="GL_COLOR_ATTACHMENT12_EXT"/>
<enum name="GL_COLOR_ATTACHMENT13_EXT"/>
<enum name="GL_COLOR_ATTACHMENT14_EXT"/>
<enum name="GL_COLOR_ATTACHMENT15_EXT"/>
<command name="glDrawBuffersEXT"/>
</require>
</extension>
<extension name="GL_EXT_draw_buffers2" supported="gl">
<require>
<command name="glColorMaskIndexedEXT"/>
<command name="glGetBooleanIndexedvEXT"/>
<command name="glGetIntegerIndexedvEXT"/>
<command name="glEnableIndexedEXT"/>
<command name="glDisableIndexedEXT"/>
<command name="glIsEnabledIndexedEXT"/>
</require>
</extension>
<extension name="GL_EXT_draw_buffers_indexed" supported="gles2">
<require>
<enum name="GL_BLEND_EQUATION_RGB"/>
<enum name="GL_BLEND_EQUATION_ALPHA"/>
<enum name="GL_BLEND_SRC_RGB"/>
<enum name="GL_BLEND_SRC_ALPHA"/>
<enum name="GL_BLEND_DST_RGB"/>
<enum name="GL_BLEND_DST_ALPHA"/>
<enum name="GL_COLOR_WRITEMASK"/>
<enum name="GL_BLEND"/>
<enum name="GL_FUNC_ADD"/>
<enum name="GL_FUNC_SUBTRACT"/>
<enum name="GL_FUNC_REVERSE_SUBTRACT"/>
<enum name="GL_MIN"/>
<enum name="GL_MAX"/>
<enum name="GL_ZERO"/>
<enum name="GL_ONE"/>
<enum name="GL_SRC_COLOR"/>
<enum name="GL_ONE_MINUS_SRC_COLOR"/>
<enum name="GL_DST_COLOR"/>
<enum name="GL_ONE_MINUS_DST_COLOR"/>
<enum name="GL_SRC_ALPHA"/>
<enum name="GL_ONE_MINUS_SRC_ALPHA"/>
<enum name="GL_DST_ALPHA"/>
<enum name="GL_ONE_MINUS_DST_ALPHA"/>
<enum name="GL_CONSTANT_COLOR"/>
<enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
<enum name="GL_CONSTANT_ALPHA"/>
<enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
<enum name="GL_SRC_ALPHA_SATURATE"/>
<command name="glEnableiEXT"/>
<command name="glDisableiEXT"/>
<command name="glBlendEquationiEXT"/>
<command name="glBlendEquationSeparateiEXT"/>
<command name="glBlendFunciEXT"/>
<command name="glBlendFuncSeparateiEXT"/>
<command name="glColorMaskiEXT"/>
<command name="glIsEnablediEXT"/>
</require>
</extension>
<extension name="GL_EXT_draw_elements_base_vertex" supported="gles2">
<require>
<command name="glDrawElementsBaseVertexEXT"/>
<command name="glDrawRangeElementsBaseVertexEXT" comment="Supported only if OpenGL ES 3.0 is supported"/>
<command name="glDrawElementsInstancedBaseVertexEXT" comment="Supported only if OpenGL ES 3.0 is supported"/>
<command name="glMultiDrawElementsBaseVertexEXT" comment="Supported only if GL_EXT_multi_draw_arrays is supported"/>
</require>
</extension>
<extension name="GL_EXT_draw_instanced" supported="gl|gles2">
<require>
<command name="glDrawArraysInstancedEXT"/>
<command name="glDrawElementsInstancedEXT"/>
</require>
</extension>
<extension name="GL_EXT_draw_range_elements" supported="gl">
<require>
<enum name="GL_MAX_ELEMENTS_VERTICES_EXT"/>
<enum name="GL_MAX_ELEMENTS_INDICES_EXT"/>
<command name="glDrawRangeElementsEXT"/>
</require>
</extension>
<extension name="GL_EXT_float_blend" supported="gles2"/>
<extension name="GL_EXT_fog_coord" supported="gl">
<require>
<enum name="GL_FOG_COORDINATE_SOURCE_EXT"/>
<enum name="GL_FOG_COORDINATE_EXT"/>
<enum name="GL_FRAGMENT_DEPTH_EXT"/>
<enum name="GL_CURRENT_FOG_COORDINATE_EXT"/>
<enum name="GL_FOG_COORDINATE_ARRAY_TYPE_EXT"/>
<enum name="GL_FOG_COORDINATE_ARRAY_STRIDE_EXT"/>
<enum name="GL_FOG_COORDINATE_ARRAY_POINTER_EXT"/>
<enum name="GL_FOG_COORDINATE_ARRAY_EXT"/>
<command name="glFogCoordfEXT"/>
<command name="glFogCoordfvEXT"/>
<command name="glFogCoorddEXT"/>
<command name="glFogCoorddvEXT"/>
<command name="glFogCoordPointerEXT"/>
</require>
</extension>
<extension name="GL_EXT_framebuffer_blit" supported="gl">
<require>
<enum name="GL_READ_FRAMEBUFFER_EXT"/>
<enum name="GL_DRAW_FRAMEBUFFER_EXT"/>
<enum name="GL_DRAW_FRAMEBUFFER_BINDING_EXT"/>
<enum name="GL_READ_FRAMEBUFFER_BINDING_EXT"/>
<command name="glBlitFramebufferEXT"/>
</require>
</extension>
<extension name="GL_EXT_framebuffer_multisample" supported="gl">
<require>
<enum name="GL_RENDERBUFFER_SAMPLES_EXT"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT"/>
<enum name="GL_MAX_SAMPLES_EXT"/>
<command name="glRenderbufferStorageMultisampleEXT"/>
</require>
</extension>
<extension name="GL_EXT_framebuffer_multisample_blit_scaled" supported="gl">
<require>
<enum name="GL_SCALED_RESOLVE_FASTEST_EXT"/>
<enum name="GL_SCALED_RESOLVE_NICEST_EXT"/>
</require>
</extension>
<extension name="GL_EXT_framebuffer_object" supported="gl">
<require>
<enum name="GL_INVALID_FRAMEBUFFER_OPERATION_EXT"/>
<enum name="GL_MAX_RENDERBUFFER_SIZE_EXT"/>
<enum name="GL_FRAMEBUFFER_BINDING_EXT"/>
<enum name="GL_RENDERBUFFER_BINDING_EXT"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT"/>
<enum name="GL_FRAMEBUFFER_COMPLETE_EXT"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT"/>
<enum name="GL_FRAMEBUFFER_UNSUPPORTED_EXT"/>
<enum name="GL_MAX_COLOR_ATTACHMENTS_EXT"/>
<enum name="GL_COLOR_ATTACHMENT0_EXT"/>
<enum name="GL_COLOR_ATTACHMENT1_EXT"/>
<enum name="GL_COLOR_ATTACHMENT2_EXT"/>
<enum name="GL_COLOR_ATTACHMENT3_EXT"/>
<enum name="GL_COLOR_ATTACHMENT4_EXT"/>
<enum name="GL_COLOR_ATTACHMENT5_EXT"/>
<enum name="GL_COLOR_ATTACHMENT6_EXT"/>
<enum name="GL_COLOR_ATTACHMENT7_EXT"/>
<enum name="GL_COLOR_ATTACHMENT8_EXT"/>
<enum name="GL_COLOR_ATTACHMENT9_EXT"/>
<enum name="GL_COLOR_ATTACHMENT10_EXT"/>
<enum name="GL_COLOR_ATTACHMENT11_EXT"/>
<enum name="GL_COLOR_ATTACHMENT12_EXT"/>
<enum name="GL_COLOR_ATTACHMENT13_EXT"/>
<enum name="GL_COLOR_ATTACHMENT14_EXT"/>
<enum name="GL_COLOR_ATTACHMENT15_EXT"/>
<enum name="GL_DEPTH_ATTACHMENT_EXT"/>
<enum name="GL_STENCIL_ATTACHMENT_EXT"/>
<enum name="GL_FRAMEBUFFER_EXT"/>
<enum name="GL_RENDERBUFFER_EXT"/>
<enum name="GL_RENDERBUFFER_WIDTH_EXT"/>
<enum name="GL_RENDERBUFFER_HEIGHT_EXT"/>
<enum name="GL_RENDERBUFFER_INTERNAL_FORMAT_EXT"/>
<enum name="GL_STENCIL_INDEX1_EXT"/>
<enum name="GL_STENCIL_INDEX4_EXT"/>
<enum name="GL_STENCIL_INDEX8_EXT"/>
<enum name="GL_STENCIL_INDEX16_EXT"/>
<enum name="GL_RENDERBUFFER_RED_SIZE_EXT"/>
<enum name="GL_RENDERBUFFER_GREEN_SIZE_EXT"/>
<enum name="GL_RENDERBUFFER_BLUE_SIZE_EXT"/>
<enum name="GL_RENDERBUFFER_ALPHA_SIZE_EXT"/>
<enum name="GL_RENDERBUFFER_DEPTH_SIZE_EXT"/>
<enum name="GL_RENDERBUFFER_STENCIL_SIZE_EXT"/>
<command name="glIsRenderbufferEXT"/>
<command name="glBindRenderbufferEXT"/>
<command name="glDeleteRenderbuffersEXT"/>
<command name="glGenRenderbuffersEXT"/>
<command name="glRenderbufferStorageEXT"/>
<command name="glGetRenderbufferParameterivEXT"/>
<command name="glIsFramebufferEXT"/>
<command name="glBindFramebufferEXT"/>
<command name="glDeleteFramebuffersEXT"/>
<command name="glGenFramebuffersEXT"/>
<command name="glCheckFramebufferStatusEXT"/>
<command name="glFramebufferTexture1DEXT"/>
<command name="glFramebufferTexture2DEXT"/>
<command name="glFramebufferTexture3DEXT"/>
<command name="glFramebufferRenderbufferEXT"/>
<command name="glGetFramebufferAttachmentParameterivEXT"/>
<command name="glGenerateMipmapEXT"/>
</require>
</extension>
<extension name="GL_EXT_framebuffer_sRGB" supported="gl">
<require>
<enum name="GL_FRAMEBUFFER_SRGB_EXT"/>
<enum name="GL_FRAMEBUFFER_SRGB_CAPABLE_EXT"/>
</require>
</extension>
<extension name="GL_EXT_geometry_point_size" supported="gles2"/>
<extension name="GL_EXT_geometry_shader" supported="gles2">
<require>
<enum name="GL_GEOMETRY_SHADER_EXT"/>
<enum name="GL_GEOMETRY_SHADER_BIT_EXT"/>
<enum name="GL_GEOMETRY_LINKED_VERTICES_OUT_EXT"/>
<enum name="GL_GEOMETRY_LINKED_INPUT_TYPE_EXT"/>
<enum name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT"/>
<enum name="GL_GEOMETRY_SHADER_INVOCATIONS_EXT"/>
<enum name="GL_LAYER_PROVOKING_VERTEX_EXT"/>
<enum name="GL_LINES_ADJACENCY_EXT"/>
<enum name="GL_LINE_STRIP_ADJACENCY_EXT"/>
<enum name="GL_TRIANGLES_ADJACENCY_EXT"/>
<enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
<enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
<enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT"/>
<enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
<enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT"/>
<enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT"/>
<enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT"/>
<enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT"/>
<enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT"/>
<enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/>
<enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT"/>
<enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT"/>
<enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT"/>
<enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT"/>
<enum name="GL_FIRST_VERTEX_CONVENTION_EXT"/>
<enum name="GL_LAST_VERTEX_CONVENTION_EXT"/>
<enum name="GL_UNDEFINED_VERTEX_EXT"/>
<enum name="GL_PRIMITIVES_GENERATED_EXT"/>
<enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT"/>
<enum name="GL_MAX_FRAMEBUFFER_LAYERS_EXT"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/>
<enum name="GL_REFERENCED_BY_GEOMETRY_SHADER_EXT"/>
<command name="glFramebufferTextureEXT"/>
</require>
</extension>
<extension name="GL_EXT_geometry_shader4" supported="gl">
<require>
<enum name="GL_GEOMETRY_SHADER_EXT"/>
<enum name="GL_GEOMETRY_VERTICES_OUT_EXT"/>
<enum name="GL_GEOMETRY_INPUT_TYPE_EXT"/>
<enum name="GL_GEOMETRY_OUTPUT_TYPE_EXT"/>
<enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/>
<enum name="GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT"/>
<enum name="GL_MAX_VERTEX_VARYING_COMPONENTS_EXT"/>
<enum name="GL_MAX_VARYING_COMPONENTS_EXT"/>
<enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT"/>
<enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT"/>
<enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT"/>
<enum name="GL_LINES_ADJACENCY_EXT"/>
<enum name="GL_LINE_STRIP_ADJACENCY_EXT"/>
<enum name="GL_TRIANGLES_ADJACENCY_EXT"/>
<enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/>
<enum name="GL_PROGRAM_POINT_SIZE_EXT"/>
<command name="glProgramParameteriEXT"/>
</require>
</extension>
<extension name="GL_EXT_gpu_program_parameters" supported="gl">
<require>
<command name="glProgramEnvParameters4fvEXT"/>
<command name="glProgramLocalParameters4fvEXT"/>
</require>
</extension>
<extension name="GL_EXT_gpu_shader4" supported="gl">
<require>
<enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT"/>
<enum name="GL_SAMPLER_1D_ARRAY_EXT"/>
<enum name="GL_SAMPLER_2D_ARRAY_EXT"/>
<enum name="GL_SAMPLER_BUFFER_EXT"/>
<enum name="GL_SAMPLER_1D_ARRAY_SHADOW_EXT"/>
<enum name="GL_SAMPLER_2D_ARRAY_SHADOW_EXT"/>
<enum name="GL_SAMPLER_CUBE_SHADOW_EXT"/>
<enum name="GL_UNSIGNED_INT_VEC2_EXT"/>
<enum name="GL_UNSIGNED_INT_VEC3_EXT"/>
<enum name="GL_UNSIGNED_INT_VEC4_EXT"/>
<enum name="GL_INT_SAMPLER_1D_EXT"/>
<enum name="GL_INT_SAMPLER_2D_EXT"/>
<enum name="GL_INT_SAMPLER_3D_EXT"/>
<enum name="GL_INT_SAMPLER_CUBE_EXT"/>
<enum name="GL_INT_SAMPLER_2D_RECT_EXT"/>
<enum name="GL_INT_SAMPLER_1D_ARRAY_EXT"/>
<enum name="GL_INT_SAMPLER_2D_ARRAY_EXT"/>
<enum name="GL_INT_SAMPLER_BUFFER_EXT"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_1D_EXT"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_2D_EXT"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_3D_EXT"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_EXT"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT"/>
<enum name="GL_MIN_PROGRAM_TEXEL_OFFSET_EXT"/>
<enum name="GL_MAX_PROGRAM_TEXEL_OFFSET_EXT"/>
<command name="glGetUniformuivEXT"/>
<command name="glBindFragDataLocationEXT"/>
<command name="glGetFragDataLocationEXT"/>
<command name="glUniform1uiEXT"/>
<command name="glUniform2uiEXT"/>
<command name="glUniform3uiEXT"/>
<command name="glUniform4uiEXT"/>
<command name="glUniform1uivEXT"/>
<command name="glUniform2uivEXT"/>
<command name="glUniform3uivEXT"/>
<command name="glUniform4uivEXT"/>
</require>
</extension>
<extension name="GL_EXT_gpu_shader5" supported="gles2"/>
<extension name="GL_EXT_histogram" supported="gl">
<require>
<enum name="GL_HISTOGRAM_EXT"/>
<enum name="GL_PROXY_HISTOGRAM_EXT"/>
<enum name="GL_HISTOGRAM_WIDTH_EXT"/>
<enum name="GL_HISTOGRAM_FORMAT_EXT"/>
<enum name="GL_HISTOGRAM_RED_SIZE_EXT"/>
<enum name="GL_HISTOGRAM_GREEN_SIZE_EXT"/>
<enum name="GL_HISTOGRAM_BLUE_SIZE_EXT"/>
<enum name="GL_HISTOGRAM_ALPHA_SIZE_EXT"/>
<enum name="GL_HISTOGRAM_LUMINANCE_SIZE_EXT"/>
<enum name="GL_HISTOGRAM_SINK_EXT"/>
<enum name="GL_MINMAX_EXT"/>
<enum name="GL_MINMAX_FORMAT_EXT"/>
<enum name="GL_MINMAX_SINK_EXT"/>
<enum name="GL_TABLE_TOO_LARGE_EXT"/>
<command name="glGetHistogramEXT"/>
<command name="glGetHistogramParameterfvEXT"/>
<command name="glGetHistogramParameterivEXT"/>
<command name="glGetMinmaxEXT"/>
<command name="glGetMinmaxParameterfvEXT"/>
<command name="glGetMinmaxParameterivEXT"/>
<command name="glHistogramEXT"/>
<command name="glMinmaxEXT"/>
<command name="glResetHistogramEXT"/>
<command name="glResetMinmaxEXT"/>
</require>
</extension>
<extension name="GL_EXT_index_array_formats" supported="gl">
<require>
<enum name="GL_IUI_V2F_EXT"/>
<enum name="GL_IUI_V3F_EXT"/>
<enum name="GL_IUI_N3F_V2F_EXT"/>
<enum name="GL_IUI_N3F_V3F_EXT"/>
<enum name="GL_T2F_IUI_V2F_EXT"/>
<enum name="GL_T2F_IUI_V3F_EXT"/>
<enum name="GL_T2F_IUI_N3F_V2F_EXT"/>
<enum name="GL_T2F_IUI_N3F_V3F_EXT"/>
</require>
</extension>
<extension name="GL_EXT_index_func" supported="gl">
<require>
<enum name="GL_INDEX_TEST_EXT"/>
<enum name="GL_INDEX_TEST_FUNC_EXT"/>
<enum name="GL_INDEX_TEST_REF_EXT"/>
<command name="glIndexFuncEXT"/>
</require>
</extension>
<extension name="GL_EXT_index_material" supported="gl">
<require>
<enum name="GL_INDEX_MATERIAL_EXT"/>
<enum name="GL_INDEX_MATERIAL_PARAMETER_EXT"/>
<enum name="GL_INDEX_MATERIAL_FACE_EXT"/>
<command name="glIndexMaterialEXT"/>
</require>
</extension>
<extension name="GL_EXT_index_texture" supported="gl"/>
<extension name="GL_EXT_instanced_arrays" supported="gles2">
<require>
<enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT"/>
<command name="glDrawArraysInstancedEXT"/>
<command name="glDrawElementsInstancedEXT"/>
<command name="glVertexAttribDivisorEXT"/>
</require>
</extension>
<extension name="GL_EXT_light_texture" supported="gl">
<require>
<enum name="GL_FRAGMENT_MATERIAL_EXT"/>
<enum name="GL_FRAGMENT_NORMAL_EXT"/>
<enum name="GL_FRAGMENT_COLOR_EXT"/>
<enum name="GL_ATTENUATION_EXT"/>
<enum name="GL_SHADOW_ATTENUATION_EXT"/>
<enum name="GL_TEXTURE_APPLICATION_MODE_EXT"/>
<enum name="GL_TEXTURE_LIGHT_EXT"/>
<enum name="GL_TEXTURE_MATERIAL_FACE_EXT"/>
<enum name="GL_TEXTURE_MATERIAL_PARAMETER_EXT"/>
<enum name="GL_FRAGMENT_DEPTH_EXT"/>
<command name="glApplyTextureEXT"/>
<command name="glTextureLightEXT"/>
<command name="glTextureMaterialEXT"/>
</require>
</extension>
<extension name="GL_EXT_map_buffer_range" supported="gles1|gles2">
<require>
<enum name="GL_MAP_READ_BIT_EXT"/>
<enum name="GL_MAP_WRITE_BIT_EXT"/>
<enum name="GL_MAP_INVALIDATE_RANGE_BIT_EXT"/>
<enum name="GL_MAP_INVALIDATE_BUFFER_BIT_EXT"/>
<enum name="GL_MAP_FLUSH_EXPLICIT_BIT_EXT"/>
<enum name="GL_MAP_UNSYNCHRONIZED_BIT_EXT"/>
<command name="glMapBufferRangeEXT"/>
<command name="glFlushMappedBufferRangeEXT"/>
</require>
</extension>
<extension name="GL_EXT_misc_attribute" supported="gl"/>
<extension name="GL_EXT_multi_draw_arrays" supported="gl|gles1|gles2">
<require>
<command name="glMultiDrawArraysEXT"/>
<command name="glMultiDrawElementsEXT"/>
</require>
</extension>
<extension name="GL_EXT_multi_draw_indirect" supported="gles2">
<require>
<command name="glMultiDrawArraysIndirectEXT"/>
<command name="glMultiDrawElementsIndirectEXT"/>
</require>
</extension>
<extension name="GL_EXT_multisample" supported="gl">
<require>
<enum name="GL_MULTISAMPLE_EXT"/>
<enum name="GL_SAMPLE_ALPHA_TO_MASK_EXT"/>
<enum name="GL_SAMPLE_ALPHA_TO_ONE_EXT"/>
<enum name="GL_SAMPLE_MASK_EXT"/>
<enum name="GL_1PASS_EXT"/>
<enum name="GL_2PASS_0_EXT"/>
<enum name="GL_2PASS_1_EXT"/>
<enum name="GL_4PASS_0_EXT"/>
<enum name="GL_4PASS_1_EXT"/>
<enum name="GL_4PASS_2_EXT"/>
<enum name="GL_4PASS_3_EXT"/>
<enum name="GL_SAMPLE_BUFFERS_EXT"/>
<enum name="GL_SAMPLES_EXT"/>
<enum name="GL_SAMPLE_MASK_VALUE_EXT"/>
<enum name="GL_SAMPLE_MASK_INVERT_EXT"/>
<enum name="GL_SAMPLE_PATTERN_EXT"/>
<enum name="GL_MULTISAMPLE_BIT_EXT"/>
<command name="glSampleMaskEXT"/>
<command name="glSamplePatternEXT"/>
</require>
</extension>
<extension name="GL_EXT_multisampled_render_to_texture" supported="gles1|gles2">
<require>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT"/>
<enum name="GL_RENDERBUFFER_SAMPLES_EXT"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT"/>
<enum name="GL_MAX_SAMPLES_EXT"/>
<command name="glRenderbufferStorageMultisampleEXT"/>
<command name="glFramebufferTexture2DMultisampleEXT"/>
</require>
</extension>
<extension name="GL_EXT_multiview_draw_buffers" supported="gles2">
<require>
<enum name="GL_COLOR_ATTACHMENT_EXT"/>
<enum name="GL_MULTIVIEW_EXT"/>
<enum name="GL_DRAW_BUFFER_EXT"/>
<enum name="GL_READ_BUFFER_EXT"/>
<enum name="GL_MAX_MULTIVIEW_BUFFERS_EXT"/>
<command name="glReadBufferIndexedEXT"/>
<command name="glDrawBuffersIndexedEXT"/>
<command name="glGetIntegeri_vEXT"/>
</require>
</extension>
<extension name="GL_EXT_occlusion_query_boolean" supported="gles2">
<require>
<enum name="GL_ANY_SAMPLES_PASSED_EXT"/>
<enum name="GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT"/>
<enum name="GL_CURRENT_QUERY_EXT"/>
<enum name="GL_QUERY_RESULT_EXT"/>
<enum name="GL_QUERY_RESULT_AVAILABLE_EXT"/>
<command name="glGenQueriesEXT"/>
<command name="glDeleteQueriesEXT"/>
<command name="glIsQueryEXT"/>
<command name="glBeginQueryEXT"/>
<command name="glEndQueryEXT"/>
<command name="glGetQueryivEXT"/>
<command name="glGetQueryObjectuivEXT"/>
</require>
</extension>
<extension name="GL_EXT_packed_depth_stencil" supported="gl">
<require>
<enum name="GL_DEPTH_STENCIL_EXT"/>
<enum name="GL_UNSIGNED_INT_24_8_EXT"/>
<enum name="GL_DEPTH24_STENCIL8_EXT"/>
<enum name="GL_TEXTURE_STENCIL_SIZE_EXT"/>
</require>
</extension>
<extension name="GL_EXT_packed_float" supported="gl">
<require>
<enum name="GL_R11F_G11F_B10F_EXT"/>
<enum name="GL_UNSIGNED_INT_10F_11F_11F_REV_EXT"/>
<enum name="GL_RGBA_SIGNED_COMPONENTS_EXT"/>
</require>
</extension>
<extension name="GL_EXT_packed_pixels" supported="gl">
<require>
<enum name="GL_UNSIGNED_BYTE_3_3_2_EXT"/>
<enum name="GL_UNSIGNED_SHORT_4_4_4_4_EXT"/>
<enum name="GL_UNSIGNED_SHORT_5_5_5_1_EXT"/>
<enum name="GL_UNSIGNED_INT_8_8_8_8_EXT"/>
<enum name="GL_UNSIGNED_INT_10_10_10_2_EXT"/>
</require>
</extension>
<extension name="GL_EXT_paletted_texture" supported="gl">
<require>
<enum name="GL_COLOR_INDEX1_EXT"/>
<enum name="GL_COLOR_INDEX2_EXT"/>
<enum name="GL_COLOR_INDEX4_EXT"/>
<enum name="GL_COLOR_INDEX8_EXT"/>
<enum name="GL_COLOR_INDEX12_EXT"/>
<enum name="GL_COLOR_INDEX16_EXT"/>
<enum name="GL_TEXTURE_INDEX_SIZE_EXT"/>
<command name="glColorTableEXT"/>
<command name="glGetColorTableEXT"/>
<command name="glGetColorTableParameterivEXT"/>
<command name="glGetColorTableParameterfvEXT"/>
</require>
</extension>
<extension name="GL_EXT_pixel_buffer_object" supported="gl">
<require>
<enum name="GL_PIXEL_PACK_BUFFER_EXT"/>
<enum name="GL_PIXEL_UNPACK_BUFFER_EXT"/>
<enum name="GL_PIXEL_PACK_BUFFER_BINDING_EXT"/>
<enum name="GL_PIXEL_UNPACK_BUFFER_BINDING_EXT"/>
</require>
</extension>
<extension name="GL_EXT_pixel_transform" supported="gl">
<require>
<enum name="GL_PIXEL_TRANSFORM_2D_EXT"/>
<enum name="GL_PIXEL_MAG_FILTER_EXT"/>
<enum name="GL_PIXEL_MIN_FILTER_EXT"/>
<enum name="GL_PIXEL_CUBIC_WEIGHT_EXT"/>
<enum name="GL_CUBIC_EXT"/>
<enum name="GL_AVERAGE_EXT"/>
<enum name="GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
<enum name="GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT"/>
<enum name="GL_PIXEL_TRANSFORM_2D_MATRIX_EXT"/>
<command name="glPixelTransformParameteriEXT"/>
<command name="glPixelTransformParameterfEXT"/>
<command name="glPixelTransformParameterivEXT"/>
<command name="glPixelTransformParameterfvEXT"/>
<command name="glGetPixelTransformParameterivEXT"/>
<command name="glGetPixelTransformParameterfvEXT"/>
</require>
</extension>
<extension name="GL_EXT_pixel_transform_color_table" supported="gl"/>
<extension name="GL_EXT_point_parameters" supported="gl">
<require>
<enum name="GL_POINT_SIZE_MIN_EXT"/>
<enum name="GL_POINT_SIZE_MAX_EXT"/>
<enum name="GL_POINT_FADE_THRESHOLD_SIZE_EXT"/>
<enum name="GL_DISTANCE_ATTENUATION_EXT"/>
<command name="glPointParameterfEXT"/>
<command name="glPointParameterfvEXT"/>
</require>
</extension>
<extension name="GL_EXT_polygon_offset" supported="gl">
<require>
<enum name="GL_POLYGON_OFFSET_EXT"/>
<enum name="GL_POLYGON_OFFSET_FACTOR_EXT"/>
<enum name="GL_POLYGON_OFFSET_BIAS_EXT"/>
<command name="glPolygonOffsetEXT"/>
</require>
</extension>
<extension name="GL_EXT_polygon_offset_clamp" supported="gl">
<require>
<enum name="GL_POLYGON_OFFSET_CLAMP_EXT"/>
<command name="glPolygonOffsetClampEXT"/>
</require>
</extension>
<extension name="GL_EXT_post_depth_coverage" supported="gl|gles2"/>
<extension name="GL_EXT_primitive_bounding_box" supported="gles2">
<require>
<enum name="GL_PRIMITIVE_BOUNDING_BOX_EXT"/>
<command name="glPrimitiveBoundingBoxEXT"/>
</require>
</extension>
<extension name="GL_EXT_provoking_vertex" supported="gl">
<require>
<enum name="GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT"/>
<enum name="GL_FIRST_VERTEX_CONVENTION_EXT"/>
<enum name="GL_LAST_VERTEX_CONVENTION_EXT"/>
<enum name="GL_PROVOKING_VERTEX_EXT"/>
<command name="glProvokingVertexEXT"/>
</require>
</extension>
<extension name="GL_EXT_pvrtc_sRGB" supported="gles2">
<require>
<enum name="GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT"/>
<enum name="GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT"/>
<enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT"/>
<enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT"/>
<enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG"/>
<enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG"/>
</require>
</extension>
<extension name="GL_EXT_raster_multisample" supported="gl|gles2">
<require>
<enum name="GL_RASTER_MULTISAMPLE_EXT"/>
<enum name="GL_RASTER_SAMPLES_EXT"/>
<enum name="GL_MAX_RASTER_SAMPLES_EXT"/>
<enum name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/>
<enum name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/>
<enum name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/>
<command name="glRasterSamplesEXT"/>
</require>
</extension>
<extension name="GL_EXT_read_format_bgra" supported="gles1|gles2">
<require>
<enum name="GL_BGRA_EXT"/>
<enum name="GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT"/>
<enum name="GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT"/>
</require>
</extension>
<extension name="GL_EXT_render_snorm" supported="gles2">
<require>
<enum name="GL_BYTE"/>
<enum name="GL_SHORT"/>
<enum name="GL_R8_SNORM"/>
<enum name="GL_RG8_SNORM"/>
<enum name="GL_RGBA8_SNORM"/>
<enum name="GL_R16_SNORM_EXT"/>
<enum name="GL_RG16_SNORM_EXT"/>
<enum name="GL_RGBA16_SNORM_EXT"/>
</require>
</extension>
<extension name="GL_EXT_rescale_normal" supported="gl">
<require>
<enum name="GL_RESCALE_NORMAL_EXT"/>
</require>
</extension>
<extension name="GL_EXT_robustness" supported="gles1|gles2">
<require>
<enum name="GL_NO_ERROR"/>
<enum name="GL_GUILTY_CONTEXT_RESET_EXT"/>
<enum name="GL_INNOCENT_CONTEXT_RESET_EXT"/>
<enum name="GL_UNKNOWN_CONTEXT_RESET_EXT"/>
<enum name="GL_CONTEXT_ROBUST_ACCESS_EXT"/>
<enum name="GL_RESET_NOTIFICATION_STRATEGY_EXT"/>
<enum name="GL_LOSE_CONTEXT_ON_RESET_EXT"/>
<enum name="GL_NO_RESET_NOTIFICATION_EXT"/>
<command name="glGetGraphicsResetStatusEXT"/>
<command name="glReadnPixelsEXT"/>
<command name="glGetnUniformfvEXT"/>
<command name="glGetnUniformivEXT"/>
</require>
</extension>
<extension name="GL_EXT_sRGB" supported="gles1|gles2">
<require>
<enum name="GL_SRGB_EXT"/>
<enum name="GL_SRGB_ALPHA_EXT"/>
<enum name="GL_SRGB8_ALPHA8_EXT"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT"/>
</require>
</extension>
<extension name="GL_EXT_sRGB_write_control" supported="gles2">
<require>
<enum name="GL_FRAMEBUFFER_SRGB_EXT"/>
</require>
</extension>
<extension name="GL_EXT_secondary_color" supported="gl">
<require>
<enum name="GL_COLOR_SUM_EXT"/>
<enum name="GL_CURRENT_SECONDARY_COLOR_EXT"/>
<enum name="GL_SECONDARY_COLOR_ARRAY_SIZE_EXT"/>
<enum name="GL_SECONDARY_COLOR_ARRAY_TYPE_EXT"/>
<enum name="GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT"/>
<enum name="GL_SECONDARY_COLOR_ARRAY_POINTER_EXT"/>
<enum name="GL_SECONDARY_COLOR_ARRAY_EXT"/>
<command name="glSecondaryColor3bEXT"/>
<command name="glSecondaryColor3bvEXT"/>
<command name="glSecondaryColor3dEXT"/>
<command name="glSecondaryColor3dvEXT"/>
<command name="glSecondaryColor3fEXT"/>
<command name="glSecondaryColor3fvEXT"/>
<command name="glSecondaryColor3iEXT"/>
<command name="glSecondaryColor3ivEXT"/>
<command name="glSecondaryColor3sEXT"/>
<command name="glSecondaryColor3svEXT"/>
<command name="glSecondaryColor3ubEXT"/>
<command name="glSecondaryColor3ubvEXT"/>
<command name="glSecondaryColor3uiEXT"/>
<command name="glSecondaryColor3uivEXT"/>
<command name="glSecondaryColor3usEXT"/>
<command name="glSecondaryColor3usvEXT"/>
<command name="glSecondaryColorPointerEXT"/>
</require>
</extension>
<extension name="GL_EXT_separate_shader_objects" supported="gl|gles2">
<require api="gl" comment="The OpenGL version of this extension is completely unrelated to the OpenGL ES version">
<enum name="GL_ACTIVE_PROGRAM_EXT"/>
<command name="glUseShaderProgramEXT"/>
<command name="glActiveProgramEXT"/>
<command name="glCreateShaderProgramEXT"/>
</require>
<require api="gles2" comment="The OpenGL ES version of this extension is completely unrelated to the OpenGL version">
<enum name="GL_VERTEX_SHADER_BIT_EXT"/>
<enum name="GL_FRAGMENT_SHADER_BIT_EXT"/>
<enum name="GL_ALL_SHADER_BITS_EXT"/>
<enum name="GL_PROGRAM_SEPARABLE_EXT"/>
<enum name="GL_ACTIVE_PROGRAM_EXT"/>
<enum name="GL_PROGRAM_PIPELINE_BINDING_EXT"/>
<command name="glActiveShaderProgramEXT"/>
<command name="glBindProgramPipelineEXT"/>
<command name="glCreateShaderProgramvEXT"/>
<command name="glDeleteProgramPipelinesEXT"/>
<command name="glGenProgramPipelinesEXT"/>
<command name="glGetProgramPipelineInfoLogEXT"/>
<command name="glGetProgramPipelineivEXT"/>
<command name="glIsProgramPipelineEXT"/>
<command name="glProgramParameteriEXT"/>
<command name="glProgramUniform1fEXT"/>
<command name="glProgramUniform1fvEXT"/>
<command name="glProgramUniform1iEXT"/>
<command name="glProgramUniform1ivEXT"/>
<command name="glProgramUniform2fEXT"/>
<command name="glProgramUniform2fvEXT"/>
<command name="glProgramUniform2iEXT"/>
<command name="glProgramUniform2ivEXT"/>
<command name="glProgramUniform3fEXT"/>
<command name="glProgramUniform3fvEXT"/>
<command name="glProgramUniform3iEXT"/>
<command name="glProgramUniform3ivEXT"/>
<command name="glProgramUniform4fEXT"/>
<command name="glProgramUniform4fvEXT"/>
<command name="glProgramUniform4iEXT"/>
<command name="glProgramUniform4ivEXT"/>
<command name="glProgramUniformMatrix2fvEXT"/>
<command name="glProgramUniformMatrix3fvEXT"/>
<command name="glProgramUniformMatrix4fvEXT"/>
<command name="glUseProgramStagesEXT"/>
<command name="glValidateProgramPipelineEXT"/>
</require>
<require api="gles2" comment="Depends on OpenGL ES 3.0 or GL_NV_non_square_matrices">
<command name="glProgramUniform1uiEXT"/>
<command name="glProgramUniform2uiEXT"/>
<command name="glProgramUniform3uiEXT"/>
<command name="glProgramUniform4uiEXT"/>
<command name="glProgramUniform1uivEXT"/>
<command name="glProgramUniform2uivEXT"/>
<command name="glProgramUniform3uivEXT"/>
<command name="glProgramUniform4uivEXT"/>
<command name="glProgramUniformMatrix4fvEXT"/>
<command name="glProgramUniformMatrix2x3fvEXT"/>
<command name="glProgramUniformMatrix3x2fvEXT"/>
<command name="glProgramUniformMatrix2x4fvEXT"/>
<command name="glProgramUniformMatrix4x2fvEXT"/>
<command name="glProgramUniformMatrix3x4fvEXT"/>
<command name="glProgramUniformMatrix4x3fvEXT"/>
</require>
</extension>
<extension name="GL_EXT_separate_specular_color" supported="gl">
<require>
<enum name="GL_LIGHT_MODEL_COLOR_CONTROL_EXT"/>
<enum name="GL_SINGLE_COLOR_EXT"/>
<enum name="GL_SEPARATE_SPECULAR_COLOR_EXT"/>
</require>
</extension>
<extension name="GL_EXT_shader_framebuffer_fetch" supported="gles2">
<require>
<enum name="GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT"/>
</require>
</extension>
<extension name="GL_EXT_shader_image_load_formatted" supported="gl"/>
<extension name="GL_EXT_shader_image_load_store" supported="gl">
<require>
<enum name="GL_MAX_IMAGE_UNITS_EXT"/>
<enum name="GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT"/>
<enum name="GL_IMAGE_BINDING_NAME_EXT"/>
<enum name="GL_IMAGE_BINDING_LEVEL_EXT"/>
<enum name="GL_IMAGE_BINDING_LAYERED_EXT"/>
<enum name="GL_IMAGE_BINDING_LAYER_EXT"/>
<enum name="GL_IMAGE_BINDING_ACCESS_EXT"/>
<enum name="GL_IMAGE_1D_EXT"/>
<enum name="GL_IMAGE_2D_EXT"/>
<enum name="GL_IMAGE_3D_EXT"/>
<enum name="GL_IMAGE_2D_RECT_EXT"/>
<enum name="GL_IMAGE_CUBE_EXT"/>
<enum name="GL_IMAGE_BUFFER_EXT"/>
<enum name="GL_IMAGE_1D_ARRAY_EXT"/>
<enum name="GL_IMAGE_2D_ARRAY_EXT"/>
<enum name="GL_IMAGE_CUBE_MAP_ARRAY_EXT"/>
<enum name="GL_IMAGE_2D_MULTISAMPLE_EXT"/>
<enum name="GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
<enum name="GL_INT_IMAGE_1D_EXT"/>
<enum name="GL_INT_IMAGE_2D_EXT"/>
<enum name="GL_INT_IMAGE_3D_EXT"/>
<enum name="GL_INT_IMAGE_2D_RECT_EXT"/>
<enum name="GL_INT_IMAGE_CUBE_EXT"/>
<enum name="GL_INT_IMAGE_BUFFER_EXT"/>
<enum name="GL_INT_IMAGE_1D_ARRAY_EXT"/>
<enum name="GL_INT_IMAGE_2D_ARRAY_EXT"/>
<enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
<enum name="GL_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
<enum name="GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
<enum name="GL_UNSIGNED_INT_IMAGE_1D_EXT"/>
<enum name="GL_UNSIGNED_INT_IMAGE_2D_EXT"/>
<enum name="GL_UNSIGNED_INT_IMAGE_3D_EXT"/>
<enum name="GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT"/>
<enum name="GL_UNSIGNED_INT_IMAGE_CUBE_EXT"/>
<enum name="GL_UNSIGNED_INT_IMAGE_BUFFER_EXT"/>
<enum name="GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT"/>
<enum name="GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT"/>
<enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
<enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT"/>
<enum name="GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT"/>
<enum name="GL_MAX_IMAGE_SAMPLES_EXT"/>
<enum name="GL_IMAGE_BINDING_FORMAT_EXT"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT"/>
<enum name="GL_ELEMENT_ARRAY_BARRIER_BIT_EXT"/>
<enum name="GL_UNIFORM_BARRIER_BIT_EXT"/>
<enum name="GL_TEXTURE_FETCH_BARRIER_BIT_EXT"/>
<enum name="GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT"/>
<enum name="GL_COMMAND_BARRIER_BIT_EXT"/>
<enum name="GL_PIXEL_BUFFER_BARRIER_BIT_EXT"/>
<enum name="GL_TEXTURE_UPDATE_BARRIER_BIT_EXT"/>
<enum name="GL_BUFFER_UPDATE_BARRIER_BIT_EXT"/>
<enum name="GL_FRAMEBUFFER_BARRIER_BIT_EXT"/>
<enum name="GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT"/>
<enum name="GL_ATOMIC_COUNTER_BARRIER_BIT_EXT"/>
<enum name="GL_ALL_BARRIER_BITS_EXT"/>
<command name="glBindImageTextureEXT"/>
<command name="glMemoryBarrierEXT"/>
</require>
</extension>
<extension name="GL_EXT_shader_implicit_conversions" supported="gles2"/>
<extension name="GL_EXT_shader_integer_mix" supported="gl|gles2"/>
<extension name="GL_EXT_shader_io_blocks" supported="gles2"/>
<extension name="GL_EXT_shader_pixel_local_storage" supported="gles2">
<require>
<enum name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT"/>
<enum name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT"/>
<enum name="GL_SHADER_PIXEL_LOCAL_STORAGE_EXT"/>
</require>
</extension>
<extension name="GL_EXT_shader_texture_lod" supported="gles2"/>
<extension name="GL_EXT_shadow_funcs" supported="gl"/>
<extension name="GL_EXT_shadow_samplers" supported="gles2">
<require>
<enum name="GL_TEXTURE_COMPARE_MODE_EXT"/>
<enum name="GL_TEXTURE_COMPARE_FUNC_EXT"/>
<enum name="GL_COMPARE_REF_TO_TEXTURE_EXT"/>
<enum name="GL_SAMPLER_2D_SHADOW_EXT"/>
</require>
</extension>
<extension name="GL_EXT_shared_texture_palette" supported="gl">
<require>
<enum name="GL_SHARED_TEXTURE_PALETTE_EXT"/>
</require>
</extension>
<extension name="GL_EXT_sparse_texture" supported="gles2">
<require>
<enum name="GL_TEXTURE_SPARSE_EXT"/>
<enum name="GL_VIRTUAL_PAGE_SIZE_INDEX_EXT"/>
<enum name="GL_NUM_SPARSE_LEVELS_EXT"/>
<enum name="GL_NUM_VIRTUAL_PAGE_SIZES_EXT"/>
<enum name="GL_VIRTUAL_PAGE_SIZE_X_EXT"/>
<enum name="GL_VIRTUAL_PAGE_SIZE_Y_EXT"/>
<enum name="GL_VIRTUAL_PAGE_SIZE_Z_EXT"/>
<enum name="GL_TEXTURE_2D"/>
<enum name="GL_TEXTURE_2D_ARRAY"/>
<enum name="GL_TEXTURE_CUBE_MAP"/>
<enum name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/>
<enum name="GL_TEXTURE_3D"/>
<enum name="GL_MAX_SPARSE_TEXTURE_SIZE_EXT"/>
<enum name="GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT"/>
<enum name="GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT"/>
<enum name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT"/>
<command name="glTexPageCommitmentARB"/>
<!-- <command name="glTexturePageCommitmentEXT"/> -->
</require>
</extension>
<extension name="GL_EXT_sparse_texture2" supported="gl"/>
<extension name="GL_EXT_stencil_clear_tag" supported="gl">
<require>
<enum name="GL_STENCIL_TAG_BITS_EXT"/>
<enum name="GL_STENCIL_CLEAR_TAG_VALUE_EXT"/>
<command name="glStencilClearTagEXT"/>
</require>
</extension>
<extension name="GL_EXT_stencil_two_side" supported="gl">
<require>
<enum name="GL_STENCIL_TEST_TWO_SIDE_EXT"/>
<enum name="GL_ACTIVE_STENCIL_FACE_EXT"/>
<command name="glActiveStencilFaceEXT"/>
</require>
</extension>
<extension name="GL_EXT_stencil_wrap" supported="gl">
<require>
<enum name="GL_INCR_WRAP_EXT"/>
<enum name="GL_DECR_WRAP_EXT"/>
</require>
</extension>
<extension name="GL_EXT_subtexture" supported="gl">
<require>
<command name="glTexSubImage1DEXT"/>
<command name="glTexSubImage2DEXT"/>
</require>
</extension>
<extension name="GL_EXT_tessellation_point_size" supported="gles2"/>
<extension name="GL_EXT_tessellation_shader" supported="gles2">
<require>
<enum name="GL_PATCHES_EXT"/>
<enum name="GL_PATCH_VERTICES_EXT"/>
<enum name="GL_TESS_CONTROL_OUTPUT_VERTICES_EXT"/>
<enum name="GL_TESS_GEN_MODE_EXT"/>
<enum name="GL_TESS_GEN_SPACING_EXT"/>
<enum name="GL_TESS_GEN_VERTEX_ORDER_EXT"/>
<enum name="GL_TESS_GEN_POINT_MODE_EXT"/>
<enum name="GL_TRIANGLES"/>
<enum name="GL_ISOLINES_EXT"/>
<enum name="GL_QUADS_EXT"/>
<enum name="GL_EQUAL"/>
<enum name="GL_FRACTIONAL_ODD_EXT"/>
<enum name="GL_FRACTIONAL_EVEN_EXT"/>
<enum name="GL_CCW"/>
<enum name="GL_CW"/>
<enum name="GL_MAX_PATCH_VERTICES_EXT"/>
<enum name="GL_MAX_TESS_GEN_LEVEL_EXT"/>
<enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>
<enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/>
<enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT"/>
<enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT"/>
<enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT"/>
<enum name="GL_MAX_TESS_PATCH_COMPONENTS_EXT"/>
<enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT"/>
<enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT"/>
<enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT"/>
<enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT"/>
<enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT"/>
<enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT"/>
<enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT"/>
<enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT"/>
<enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT"/>
<enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT"/>
<enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT"/>
<enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT"/>
<enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT"/>
<enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT"/>
<enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT"/>
<enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT"/>
<enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED"/>
<enum name="GL_IS_PER_PATCH_EXT"/>
<enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT"/>
<enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT"/>
<enum name="GL_TESS_CONTROL_SHADER_EXT"/>
<enum name="GL_TESS_EVALUATION_SHADER_EXT"/>
<enum name="GL_TESS_CONTROL_SHADER_BIT_EXT"/>
<enum name="GL_TESS_EVALUATION_SHADER_BIT_EXT"/>
<command name="glPatchParameteriEXT"/>
</require>
</extension>
<extension name="GL_EXT_texture" supported="gl">
<require>
<enum name="GL_ALPHA4_EXT"/>
<enum name="GL_ALPHA8_EXT"/>
<enum name="GL_ALPHA12_EXT"/>
<enum name="GL_ALPHA16_EXT"/>
<enum name="GL_LUMINANCE4_EXT"/>
<enum name="GL_LUMINANCE8_EXT"/>
<enum name="GL_LUMINANCE12_EXT"/>
<enum name="GL_LUMINANCE16_EXT"/>
<enum name="GL_LUMINANCE4_ALPHA4_EXT"/>
<enum name="GL_LUMINANCE6_ALPHA2_EXT"/>
<enum name="GL_LUMINANCE8_ALPHA8_EXT"/>
<enum name="GL_LUMINANCE12_ALPHA4_EXT"/>
<enum name="GL_LUMINANCE12_ALPHA12_EXT"/>
<enum name="GL_LUMINANCE16_ALPHA16_EXT"/>
<enum name="GL_INTENSITY_EXT"/>
<enum name="GL_INTENSITY4_EXT"/>
<enum name="GL_INTENSITY8_EXT"/>
<enum name="GL_INTENSITY12_EXT"/>
<enum name="GL_INTENSITY16_EXT"/>
<enum name="GL_RGB2_EXT"/>
<enum name="GL_RGB4_EXT"/>
<enum name="GL_RGB5_EXT"/>
<enum name="GL_RGB8_EXT"/>
<enum name="GL_RGB10_EXT"/>
<enum name="GL_RGB12_EXT"/>
<enum name="GL_RGB16_EXT"/>
<enum name="GL_RGBA2_EXT"/>
<enum name="GL_RGBA4_EXT"/>
<enum name="GL_RGB5_A1_EXT"/>
<enum name="GL_RGBA8_EXT"/>
<enum name="GL_RGB10_A2_EXT"/>
<enum name="GL_RGBA12_EXT"/>
<enum name="GL_RGBA16_EXT"/>
<enum name="GL_TEXTURE_RED_SIZE_EXT"/>
<enum name="GL_TEXTURE_GREEN_SIZE_EXT"/>
<enum name="GL_TEXTURE_BLUE_SIZE_EXT"/>
<enum name="GL_TEXTURE_ALPHA_SIZE_EXT"/>
<enum name="GL_TEXTURE_LUMINANCE_SIZE_EXT"/>
<enum name="GL_TEXTURE_INTENSITY_SIZE_EXT"/>
<enum name="GL_REPLACE_EXT"/>
<enum name="GL_PROXY_TEXTURE_1D_EXT"/>
<enum name="GL_PROXY_TEXTURE_2D_EXT"/>
<enum name="GL_TEXTURE_TOO_LARGE_EXT"/>
</require>
</extension>
<extension name="GL_EXT_texture3D" supported="gl">
<require>
<enum name="GL_PACK_SKIP_IMAGES_EXT"/>
<enum name="GL_PACK_IMAGE_HEIGHT_EXT"/>
<enum name="GL_UNPACK_SKIP_IMAGES_EXT"/>
<enum name="GL_UNPACK_IMAGE_HEIGHT_EXT"/>
<enum name="GL_TEXTURE_3D_EXT"/>
<enum name="GL_PROXY_TEXTURE_3D_EXT"/>
<enum name="GL_TEXTURE_DEPTH_EXT"/>
<enum name="GL_TEXTURE_WRAP_R_EXT"/>
<enum name="GL_MAX_3D_TEXTURE_SIZE_EXT"/>
<command name="glTexImage3DEXT"/>
<command name="glTexSubImage3DEXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_array" supported="gl">
<require>
<enum name="GL_TEXTURE_1D_ARRAY_EXT"/>
<enum name="GL_PROXY_TEXTURE_1D_ARRAY_EXT"/>
<enum name="GL_TEXTURE_2D_ARRAY_EXT"/>
<enum name="GL_PROXY_TEXTURE_2D_ARRAY_EXT"/>
<enum name="GL_TEXTURE_BINDING_1D_ARRAY_EXT"/>
<enum name="GL_TEXTURE_BINDING_2D_ARRAY_EXT"/>
<enum name="GL_MAX_ARRAY_TEXTURE_LAYERS_EXT"/>
<enum name="GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/>
<command name="glFramebufferTextureLayerEXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_border_clamp" supported="gles2">
<require>
<enum name="GL_TEXTURE_BORDER_COLOR_EXT"/>
<enum name="GL_CLAMP_TO_BORDER_EXT"/>
<command name="glTexParameterIivEXT"/>
<command name="glTexParameterIuivEXT"/>
<command name="glGetTexParameterIivEXT"/>
<command name="glGetTexParameterIuivEXT"/>
<command name="glSamplerParameterIivEXT"/>
<command name="glSamplerParameterIuivEXT"/>
<command name="glGetSamplerParameterIivEXT"/>
<command name="glGetSamplerParameterIuivEXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_buffer" supported="gles2">
<require>
<enum name="GL_TEXTURE_BUFFER_EXT"/>
<enum name="GL_TEXTURE_BUFFER_BINDING_EXT"/>
<enum name="GL_MAX_TEXTURE_BUFFER_SIZE_EXT"/>
<enum name="GL_TEXTURE_BINDING_BUFFER_EXT"/>
<enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"/>
<enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT"/>
<enum name="GL_SAMPLER_BUFFER_EXT"/>
<enum name="GL_INT_SAMPLER_BUFFER_EXT"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT"/>
<enum name="GL_IMAGE_BUFFER_EXT"/>
<enum name="GL_INT_IMAGE_BUFFER_EXT"/>
<enum name="GL_UNSIGNED_INT_IMAGE_BUFFER_EXT"/>
<enum name="GL_TEXTURE_BUFFER_OFFSET_EXT"/>
<enum name="GL_TEXTURE_BUFFER_SIZE_EXT"/>
<command name="glTexBufferEXT"/>
<command name="glTexBufferRangeEXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_buffer_object" supported="gl">
<require>
<enum name="GL_TEXTURE_BUFFER_EXT"/>
<enum name="GL_MAX_TEXTURE_BUFFER_SIZE_EXT"/>
<enum name="GL_TEXTURE_BINDING_BUFFER_EXT"/>
<enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT"/>
<enum name="GL_TEXTURE_BUFFER_FORMAT_EXT"/>
<command name="glTexBufferEXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_compression_dxt1" supported="gles1|gles2">
<require>
<enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
<enum name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_compression_latc" supported="gl">
<require>
<enum name="GL_COMPRESSED_LUMINANCE_LATC1_EXT"/>
<enum name="GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT"/>
<enum name="GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT"/>
<enum name="GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_compression_rgtc" supported="gl">
<require>
<enum name="GL_COMPRESSED_RED_RGTC1_EXT"/>
<enum name="GL_COMPRESSED_SIGNED_RED_RGTC1_EXT"/>
<enum name="GL_COMPRESSED_RED_GREEN_RGTC2_EXT"/>
<enum name="GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_compression_s3tc" supported="gl|gles2">
<require>
<enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
<enum name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/>
<enum name="GL_COMPRESSED_RGBA_S3TC_DXT3_EXT"/>
<enum name="GL_COMPRESSED_RGBA_S3TC_DXT5_EXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_cube_map" supported="gl" comment="Replaced by ARB_texture_cube_map, but was apparently shipped anyway?">
<require>
<enum name="GL_NORMAL_MAP_EXT"/>
<enum name="GL_REFLECTION_MAP_EXT"/>
<enum name="GL_TEXTURE_CUBE_MAP_EXT"/>
<enum name="GL_TEXTURE_BINDING_CUBE_MAP_EXT"/>
<enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT"/>
<enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT"/>
<enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT"/>
<enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT"/>
<enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT"/>
<enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT"/>
<enum name="GL_PROXY_TEXTURE_CUBE_MAP_EXT"/>
<enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_cube_map_array" supported="gles2">
<require>
<enum name="GL_TEXTURE_CUBE_MAP_ARRAY_EXT"/>
<enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT"/>
<enum name="GL_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
<enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT"/>
<enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT"/>
<enum name="GL_IMAGE_CUBE_MAP_ARRAY_EXT"/>
<enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
<enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_env_add" supported="gl"/>
<extension name="GL_EXT_texture_env_combine" supported="gl">
<require>
<enum name="GL_COMBINE_EXT"/>
<enum name="GL_COMBINE_RGB_EXT"/>
<enum name="GL_COMBINE_ALPHA_EXT"/>
<enum name="GL_RGB_SCALE_EXT"/>
<enum name="GL_ADD_SIGNED_EXT"/>
<enum name="GL_INTERPOLATE_EXT"/>
<enum name="GL_CONSTANT_EXT"/>
<enum name="GL_PRIMARY_COLOR_EXT"/>
<enum name="GL_PREVIOUS_EXT"/>
<enum name="GL_SOURCE0_RGB_EXT"/>
<enum name="GL_SOURCE1_RGB_EXT"/>
<enum name="GL_SOURCE2_RGB_EXT"/>
<enum name="GL_SOURCE0_ALPHA_EXT"/>
<enum name="GL_SOURCE1_ALPHA_EXT"/>
<enum name="GL_SOURCE2_ALPHA_EXT"/>
<enum name="GL_OPERAND0_RGB_EXT"/>
<enum name="GL_OPERAND1_RGB_EXT"/>
<enum name="GL_OPERAND2_RGB_EXT"/>
<enum name="GL_OPERAND0_ALPHA_EXT"/>
<enum name="GL_OPERAND1_ALPHA_EXT"/>
<enum name="GL_OPERAND2_ALPHA_EXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_env_dot3" supported="gl">
<require>
<enum name="GL_DOT3_RGB_EXT"/>
<enum name="GL_DOT3_RGBA_EXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_filter_anisotropic" supported="gl|gles1|gles2">
<require>
<enum name="GL_TEXTURE_MAX_ANISOTROPY_EXT"/>
<enum name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_filter_minmax" supported="gl|gles2">
<require>
<enum name="GL_RASTER_MULTISAMPLE_EXT"/>
<enum name="GL_RASTER_SAMPLES_EXT"/>
<enum name="GL_MAX_RASTER_SAMPLES_EXT"/>
<enum name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/>
<enum name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/>
<enum name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/>
<command name="glRasterSamplesEXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_format_BGRA8888" supported="gles1|gles2">
<require>
<enum name="GL_BGRA_EXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_integer" supported="gl">
<require>
<enum name="GL_RGBA32UI_EXT"/>
<enum name="GL_RGB32UI_EXT"/>
<enum name="GL_ALPHA32UI_EXT"/>
<enum name="GL_INTENSITY32UI_EXT"/>
<enum name="GL_LUMINANCE32UI_EXT"/>
<enum name="GL_LUMINANCE_ALPHA32UI_EXT"/>
<enum name="GL_RGBA16UI_EXT"/>
<enum name="GL_RGB16UI_EXT"/>
<enum name="GL_ALPHA16UI_EXT"/>
<enum name="GL_INTENSITY16UI_EXT"/>
<enum name="GL_LUMINANCE16UI_EXT"/>
<enum name="GL_LUMINANCE_ALPHA16UI_EXT"/>
<enum name="GL_RGBA8UI_EXT"/>
<enum name="GL_RGB8UI_EXT"/>
<enum name="GL_ALPHA8UI_EXT"/>
<enum name="GL_INTENSITY8UI_EXT"/>
<enum name="GL_LUMINANCE8UI_EXT"/>
<enum name="GL_LUMINANCE_ALPHA8UI_EXT"/>
<enum name="GL_RGBA32I_EXT"/>
<enum name="GL_RGB32I_EXT"/>
<enum name="GL_ALPHA32I_EXT"/>
<enum name="GL_INTENSITY32I_EXT"/>
<enum name="GL_LUMINANCE32I_EXT"/>
<enum name="GL_LUMINANCE_ALPHA32I_EXT"/>
<enum name="GL_RGBA16I_EXT"/>
<enum name="GL_RGB16I_EXT"/>
<enum name="GL_ALPHA16I_EXT"/>
<enum name="GL_INTENSITY16I_EXT"/>
<enum name="GL_LUMINANCE16I_EXT"/>
<enum name="GL_LUMINANCE_ALPHA16I_EXT"/>
<enum name="GL_RGBA8I_EXT"/>
<enum name="GL_RGB8I_EXT"/>
<enum name="GL_ALPHA8I_EXT"/>
<enum name="GL_INTENSITY8I_EXT"/>
<enum name="GL_LUMINANCE8I_EXT"/>
<enum name="GL_LUMINANCE_ALPHA8I_EXT"/>
<enum name="GL_RED_INTEGER_EXT"/>
<enum name="GL_GREEN_INTEGER_EXT"/>
<enum name="GL_BLUE_INTEGER_EXT"/>
<enum name="GL_ALPHA_INTEGER_EXT"/>
<enum name="GL_RGB_INTEGER_EXT"/>
<enum name="GL_RGBA_INTEGER_EXT"/>
<enum name="GL_BGR_INTEGER_EXT"/>
<enum name="GL_BGRA_INTEGER_EXT"/>
<enum name="GL_LUMINANCE_INTEGER_EXT"/>
<enum name="GL_LUMINANCE_ALPHA_INTEGER_EXT"/>
<enum name="GL_RGBA_INTEGER_MODE_EXT"/>
<command name="glTexParameterIivEXT"/>
<command name="glTexParameterIuivEXT"/>
<command name="glGetTexParameterIivEXT"/>
<command name="glGetTexParameterIuivEXT"/>
<command name="glClearColorIiEXT"/>
<command name="glClearColorIuiEXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_lod_bias" supported="gl|gles1">
<require>
<enum name="GL_MAX_TEXTURE_LOD_BIAS_EXT"/>
<enum name="GL_TEXTURE_FILTER_CONTROL_EXT"/>
<enum name="GL_TEXTURE_LOD_BIAS_EXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_mirror_clamp" supported="gl">
<require>
<enum name="GL_MIRROR_CLAMP_EXT"/>
<enum name="GL_MIRROR_CLAMP_TO_EDGE_EXT"/>
<enum name="GL_MIRROR_CLAMP_TO_BORDER_EXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_norm16" supported="gles2">
<require>
<enum name="GL_R16_EXT"/>
<enum name="GL_RG16_EXT"/>
<enum name="GL_RGBA16_EXT"/>
<enum name="GL_RGB16_EXT"/>
<enum name="GL_R16_SNORM_EXT"/>
<enum name="GL_RG16_SNORM_EXT"/>
<enum name="GL_RGB16_SNORM_EXT"/>
<enum name="GL_RGBA16_SNORM_EXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_object" supported="gl">
<require>
<enum name="GL_TEXTURE_PRIORITY_EXT"/>
<enum name="GL_TEXTURE_RESIDENT_EXT"/>
<enum name="GL_TEXTURE_1D_BINDING_EXT"/>
<enum name="GL_TEXTURE_2D_BINDING_EXT"/>
<enum name="GL_TEXTURE_3D_BINDING_EXT"/>
<command name="glAreTexturesResidentEXT"/>
<command name="glBindTextureEXT"/>
<command name="glDeleteTexturesEXT"/>
<command name="glGenTexturesEXT"/>
<command name="glIsTextureEXT"/>
<command name="glPrioritizeTexturesEXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_perturb_normal" supported="gl">
<require>
<enum name="GL_PERTURB_EXT"/>
<enum name="GL_TEXTURE_NORMAL_EXT"/>
<command name="glTextureNormalEXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_rg" supported="gles2">
<require>
<enum name="GL_RED_EXT"/>
<enum name="GL_RG_EXT"/>
<enum name="GL_R8_EXT"/>
<enum name="GL_RG8_EXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_sRGB" supported="gl">
<require>
<enum name="GL_SRGB_EXT"/>
<enum name="GL_SRGB8_EXT"/>
<enum name="GL_SRGB_ALPHA_EXT"/>
<enum name="GL_SRGB8_ALPHA8_EXT"/>
<enum name="GL_SLUMINANCE_ALPHA_EXT"/>
<enum name="GL_SLUMINANCE8_ALPHA8_EXT"/>
<enum name="GL_SLUMINANCE_EXT"/>
<enum name="GL_SLUMINANCE8_EXT"/>
<enum name="GL_COMPRESSED_SRGB_EXT"/>
<enum name="GL_COMPRESSED_SRGB_ALPHA_EXT"/>
<enum name="GL_COMPRESSED_SLUMINANCE_EXT"/>
<enum name="GL_COMPRESSED_SLUMINANCE_ALPHA_EXT"/>
<enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_EXT"/>
<enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT"/>
<enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT"/>
<enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_sRGB_R8" supported="gles2">
<require>
<enum name="GL_SR8_EXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_sRGB_RG8" supported="gles2">
<require>
<enum name="GL_SRG8_EXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_sRGB_decode" supported="gl|gles2">
<require>
<enum name="GL_TEXTURE_SRGB_DECODE_EXT"/>
<enum name="GL_DECODE_EXT"/>
<enum name="GL_SKIP_DECODE_EXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_shared_exponent" supported="gl">
<require>
<enum name="GL_RGB9_E5_EXT"/>
<enum name="GL_UNSIGNED_INT_5_9_9_9_REV_EXT"/>
<enum name="GL_TEXTURE_SHARED_SIZE_EXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_snorm" supported="gl">
<require>
<enum name="GL_ALPHA_SNORM"/>
<enum name="GL_LUMINANCE_SNORM"/>
<enum name="GL_LUMINANCE_ALPHA_SNORM"/>
<enum name="GL_INTENSITY_SNORM"/>
<enum name="GL_ALPHA8_SNORM"/>
<enum name="GL_LUMINANCE8_SNORM"/>
<enum name="GL_LUMINANCE8_ALPHA8_SNORM"/>
<enum name="GL_INTENSITY8_SNORM"/>
<enum name="GL_ALPHA16_SNORM"/>
<enum name="GL_LUMINANCE16_SNORM"/>
<enum name="GL_LUMINANCE16_ALPHA16_SNORM"/>
<enum name="GL_INTENSITY16_SNORM"/>
<enum name="GL_RED_SNORM"/>
<enum name="GL_RG_SNORM"/>
<enum name="GL_RGB_SNORM"/>
<enum name="GL_RGBA_SNORM"/>
<enum name="GL_R8_SNORM"/>
<enum name="GL_RG8_SNORM"/>
<enum name="GL_RGB8_SNORM"/>
<enum name="GL_RGBA8_SNORM"/>
<enum name="GL_R16_SNORM"/>
<enum name="GL_RG16_SNORM"/>
<enum name="GL_RGB16_SNORM"/>
<enum name="GL_RGBA16_SNORM"/>
<enum name="GL_SIGNED_NORMALIZED"/>
</require>
</extension>
<extension name="GL_EXT_texture_storage" supported="gles1|gles2">
<require comment="Not clear all of these enums should be here for OpenGL ES. Many are only defined if other extensions also requiring them are supported">
<enum name="GL_TEXTURE_IMMUTABLE_FORMAT_EXT"/>
<enum name="GL_ALPHA8_EXT"/>
<enum name="GL_LUMINANCE8_EXT"/>
<enum name="GL_LUMINANCE8_ALPHA8_EXT"/>
<enum name="GL_RGBA32F_EXT"/>
<enum name="GL_RGB32F_EXT"/>
<enum name="GL_ALPHA32F_EXT"/>
<enum name="GL_LUMINANCE32F_EXT"/>
<enum name="GL_LUMINANCE_ALPHA32F_EXT"/>
<enum name="GL_RGBA16F_EXT"/>
<enum name="GL_RGB16F_EXT"/>
<enum name="GL_ALPHA16F_EXT"/>
<enum name="GL_LUMINANCE16F_EXT"/>
<enum name="GL_LUMINANCE_ALPHA16F_EXT"/>
<enum name="GL_RGB10_A2_EXT"/>
<enum name="GL_RGB10_EXT"/>
<enum name="GL_BGRA8_EXT"/>
<enum name="GL_R8_EXT"/>
<enum name="GL_RG8_EXT"/>
<enum name="GL_R32F_EXT"/>
<enum name="GL_RG32F_EXT"/>
<enum name="GL_R16F_EXT"/>
<enum name="GL_RG16F_EXT"/>
<command name="glTexStorage1DEXT"/>
<command name="glTexStorage2DEXT"/>
<command name="glTexStorage3DEXT"/>
</require>
<require comment="Supported only if GL_EXT_direct_state_access is supported">
<command name="glTextureStorage1DEXT"/>
<command name="glTextureStorage2DEXT"/>
<command name="glTextureStorage3DEXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_swizzle" supported="gl">
<require>
<enum name="GL_TEXTURE_SWIZZLE_R_EXT"/>
<enum name="GL_TEXTURE_SWIZZLE_G_EXT"/>
<enum name="GL_TEXTURE_SWIZZLE_B_EXT"/>
<enum name="GL_TEXTURE_SWIZZLE_A_EXT"/>
<enum name="GL_TEXTURE_SWIZZLE_RGBA_EXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_type_2_10_10_10_REV" supported="gles2">
<require>
<enum name="GL_UNSIGNED_INT_2_10_10_10_REV_EXT"/>
</require>
</extension>
<extension name="GL_EXT_texture_view" supported="gles2">
<require>
<enum name="GL_TEXTURE_VIEW_MIN_LEVEL_EXT"/>
<enum name="GL_TEXTURE_VIEW_NUM_LEVELS_EXT"/>
<enum name="GL_TEXTURE_VIEW_MIN_LAYER_EXT"/>
<enum name="GL_TEXTURE_VIEW_NUM_LAYERS_EXT"/>
<enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
<command name="glTextureViewEXT"/>
</require>
</extension>
<extension name="GL_EXT_timer_query" supported="gl">
<require>
<enum name="GL_TIME_ELAPSED_EXT"/>
<command name="glGetQueryObjecti64vEXT"/>
<command name="glGetQueryObjectui64vEXT"/>
</require>
</extension>
<extension name="GL_EXT_transform_feedback" supported="gl">
<require>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_EXT"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT"/>
<enum name="GL_INTERLEAVED_ATTRIBS_EXT"/>
<enum name="GL_SEPARATE_ATTRIBS_EXT"/>
<enum name="GL_PRIMITIVES_GENERATED_EXT"/>
<enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT"/>
<enum name="GL_RASTERIZER_DISCARD_EXT"/>
<enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT"/>
<enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT"/>
<enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT"/>
<enum name="GL_TRANSFORM_FEEDBACK_VARYINGS_EXT"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT"/>
<enum name="GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT"/>
<command name="glBeginTransformFeedbackEXT"/>
<command name="glEndTransformFeedbackEXT"/>
<command name="glBindBufferRangeEXT"/>
<command name="glBindBufferOffsetEXT"/>
<command name="glBindBufferBaseEXT"/>
<command name="glTransformFeedbackVaryingsEXT"/>
<command name="glGetTransformFeedbackVaryingEXT"/>
</require>
</extension>
<extension name="GL_EXT_unpack_subimage" supported="gles2">
<require>
<enum name="GL_UNPACK_ROW_LENGTH_EXT"/>
<enum name="GL_UNPACK_SKIP_ROWS_EXT"/>
<enum name="GL_UNPACK_SKIP_PIXELS_EXT"/>
</require>
</extension>
<extension name="GL_EXT_vertex_array" supported="gl">
<require>
<enum name="GL_VERTEX_ARRAY_EXT"/>
<enum name="GL_NORMAL_ARRAY_EXT"/>
<enum name="GL_COLOR_ARRAY_EXT"/>
<enum name="GL_INDEX_ARRAY_EXT"/>
<enum name="GL_TEXTURE_COORD_ARRAY_EXT"/>
<enum name="GL_EDGE_FLAG_ARRAY_EXT"/>
<enum name="GL_VERTEX_ARRAY_SIZE_EXT"/>
<enum name="GL_VERTEX_ARRAY_TYPE_EXT"/>
<enum name="GL_VERTEX_ARRAY_STRIDE_EXT"/>
<enum name="GL_VERTEX_ARRAY_COUNT_EXT"/>
<enum name="GL_NORMAL_ARRAY_TYPE_EXT"/>
<enum name="GL_NORMAL_ARRAY_STRIDE_EXT"/>
<enum name="GL_NORMAL_ARRAY_COUNT_EXT"/>
<enum name="GL_COLOR_ARRAY_SIZE_EXT"/>
<enum name="GL_COLOR_ARRAY_TYPE_EXT"/>
<enum name="GL_COLOR_ARRAY_STRIDE_EXT"/>
<enum name="GL_COLOR_ARRAY_COUNT_EXT"/>
<enum name="GL_INDEX_ARRAY_TYPE_EXT"/>
<enum name="GL_INDEX_ARRAY_STRIDE_EXT"/>
<enum name="GL_INDEX_ARRAY_COUNT_EXT"/>
<enum name="GL_TEXTURE_COORD_ARRAY_SIZE_EXT"/>
<enum name="GL_TEXTURE_COORD_ARRAY_TYPE_EXT"/>
<enum name="GL_TEXTURE_COORD_ARRAY_STRIDE_EXT"/>
<enum name="GL_TEXTURE_COORD_ARRAY_COUNT_EXT"/>
<enum name="GL_EDGE_FLAG_ARRAY_STRIDE_EXT"/>
<enum name="GL_EDGE_FLAG_ARRAY_COUNT_EXT"/>
<enum name="GL_VERTEX_ARRAY_POINTER_EXT"/>
<enum name="GL_NORMAL_ARRAY_POINTER_EXT"/>
<enum name="GL_COLOR_ARRAY_POINTER_EXT"/>
<enum name="GL_INDEX_ARRAY_POINTER_EXT"/>
<enum name="GL_TEXTURE_COORD_ARRAY_POINTER_EXT"/>
<enum name="GL_EDGE_FLAG_ARRAY_POINTER_EXT"/>
<command name="glArrayElementEXT"/>
<command name="glColorPointerEXT"/>
<command name="glDrawArraysEXT"/>
<command name="glEdgeFlagPointerEXT"/>
<command name="glGetPointervEXT"/>
<command name="glIndexPointerEXT"/>
<command name="glNormalPointerEXT"/>
<command name="glTexCoordPointerEXT"/>
<command name="glVertexPointerEXT"/>
</require>
</extension>
<extension name="GL_EXT_vertex_array_bgra" supported="gl">
<require>
<enum name="GL_BGRA"/>
</require>
</extension>
<extension name="GL_EXT_vertex_attrib_64bit" supported="gl">
<require>
<enum name="GL_DOUBLE"/>
<enum name="GL_DOUBLE_VEC2_EXT"/>
<enum name="GL_DOUBLE_VEC3_EXT"/>
<enum name="GL_DOUBLE_VEC4_EXT"/>
<enum name="GL_DOUBLE_MAT2_EXT"/>
<enum name="GL_DOUBLE_MAT3_EXT"/>
<enum name="GL_DOUBLE_MAT4_EXT"/>
<enum name="GL_DOUBLE_MAT2x3_EXT"/>
<enum name="GL_DOUBLE_MAT2x4_EXT"/>
<enum name="GL_DOUBLE_MAT3x2_EXT"/>
<enum name="GL_DOUBLE_MAT3x4_EXT"/>
<enum name="GL_DOUBLE_MAT4x2_EXT"/>
<enum name="GL_DOUBLE_MAT4x3_EXT"/>
<command name="glVertexAttribL1dEXT"/>
<command name="glVertexAttribL2dEXT"/>
<command name="glVertexAttribL3dEXT"/>
<command name="glVertexAttribL4dEXT"/>
<command name="glVertexAttribL1dvEXT"/>
<command name="glVertexAttribL2dvEXT"/>
<command name="glVertexAttribL3dvEXT"/>
<command name="glVertexAttribL4dvEXT"/>
<command name="glVertexAttribLPointerEXT"/>
<command name="glGetVertexAttribLdvEXT"/>
</require>
</extension>
<extension name="GL_EXT_vertex_shader" supported="gl">
<require>
<enum name="GL_VERTEX_SHADER_EXT"/>
<enum name="GL_VERTEX_SHADER_BINDING_EXT"/>
<enum name="GL_OP_INDEX_EXT"/>
<enum name="GL_OP_NEGATE_EXT"/>
<enum name="GL_OP_DOT3_EXT"/>
<enum name="GL_OP_DOT4_EXT"/>
<enum name="GL_OP_MUL_EXT"/>
<enum name="GL_OP_ADD_EXT"/>
<enum name="GL_OP_MADD_EXT"/>
<enum name="GL_OP_FRAC_EXT"/>
<enum name="GL_OP_MAX_EXT"/>
<enum name="GL_OP_MIN_EXT"/>
<enum name="GL_OP_SET_GE_EXT"/>
<enum name="GL_OP_SET_LT_EXT"/>
<enum name="GL_OP_CLAMP_EXT"/>
<enum name="GL_OP_FLOOR_EXT"/>
<enum name="GL_OP_ROUND_EXT"/>
<enum name="GL_OP_EXP_BASE_2_EXT"/>
<enum name="GL_OP_LOG_BASE_2_EXT"/>
<enum name="GL_OP_POWER_EXT"/>
<enum name="GL_OP_RECIP_EXT"/>
<enum name="GL_OP_RECIP_SQRT_EXT"/>
<enum name="GL_OP_SUB_EXT"/>
<enum name="GL_OP_CROSS_PRODUCT_EXT"/>
<enum name="GL_OP_MULTIPLY_MATRIX_EXT"/>
<enum name="GL_OP_MOV_EXT"/>
<enum name="GL_OUTPUT_VERTEX_EXT"/>
<enum name="GL_OUTPUT_COLOR0_EXT"/>
<enum name="GL_OUTPUT_COLOR1_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD0_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD1_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD2_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD3_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD4_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD5_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD6_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD7_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD8_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD9_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD10_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD11_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD12_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD13_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD14_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD15_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD16_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD17_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD18_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD19_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD20_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD21_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD22_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD23_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD24_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD25_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD26_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD27_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD28_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD29_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD30_EXT"/>
<enum name="GL_OUTPUT_TEXTURE_COORD31_EXT"/>
<enum name="GL_OUTPUT_FOG_EXT"/>
<enum name="GL_SCALAR_EXT"/>
<enum name="GL_VECTOR_EXT"/>
<enum name="GL_MATRIX_EXT"/>
<enum name="GL_VARIANT_EXT"/>
<enum name="GL_INVARIANT_EXT"/>
<enum name="GL_LOCAL_CONSTANT_EXT"/>
<enum name="GL_LOCAL_EXT"/>
<enum name="GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
<enum name="GL_MAX_VERTEX_SHADER_VARIANTS_EXT"/>
<enum name="GL_MAX_VERTEX_SHADER_INVARIANTS_EXT"/>
<enum name="GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
<enum name="GL_MAX_VERTEX_SHADER_LOCALS_EXT"/>
<enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
<enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT"/>
<enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
<enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT"/>
<enum name="GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT"/>
<enum name="GL_VERTEX_SHADER_INSTRUCTIONS_EXT"/>
<enum name="GL_VERTEX_SHADER_VARIANTS_EXT"/>
<enum name="GL_VERTEX_SHADER_INVARIANTS_EXT"/>
<enum name="GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT"/>
<enum name="GL_VERTEX_SHADER_LOCALS_EXT"/>
<enum name="GL_VERTEX_SHADER_OPTIMIZED_EXT"/>
<enum name="GL_X_EXT"/>
<enum name="GL_Y_EXT"/>
<enum name="GL_Z_EXT"/>
<enum name="GL_W_EXT"/>
<enum name="GL_NEGATIVE_X_EXT"/>
<enum name="GL_NEGATIVE_Y_EXT"/>
<enum name="GL_NEGATIVE_Z_EXT"/>
<enum name="GL_NEGATIVE_W_EXT"/>
<enum name="GL_ZERO_EXT"/>
<enum name="GL_ONE_EXT"/>
<enum name="GL_NEGATIVE_ONE_EXT"/>
<enum name="GL_NORMALIZED_RANGE_EXT"/>
<enum name="GL_FULL_RANGE_EXT"/>
<enum name="GL_CURRENT_VERTEX_EXT"/>
<enum name="GL_MVP_MATRIX_EXT"/>
<enum name="GL_VARIANT_VALUE_EXT"/>
<enum name="GL_VARIANT_DATATYPE_EXT"/>
<enum name="GL_VARIANT_ARRAY_STRIDE_EXT"/>
<enum name="GL_VARIANT_ARRAY_TYPE_EXT"/>
<enum name="GL_VARIANT_ARRAY_EXT"/>
<enum name="GL_VARIANT_ARRAY_POINTER_EXT"/>
<enum name="GL_INVARIANT_VALUE_EXT"/>
<enum name="GL_INVARIANT_DATATYPE_EXT"/>
<enum name="GL_LOCAL_CONSTANT_VALUE_EXT"/>
<enum name="GL_LOCAL_CONSTANT_DATATYPE_EXT"/>
<command name="glBeginVertexShaderEXT"/>
<command name="glEndVertexShaderEXT"/>
<command name="glBindVertexShaderEXT"/>
<command name="glGenVertexShadersEXT"/>
<command name="glDeleteVertexShaderEXT"/>
<command name="glShaderOp1EXT"/>
<command name="glShaderOp2EXT"/>
<command name="glShaderOp3EXT"/>
<command name="glSwizzleEXT"/>
<command name="glWriteMaskEXT"/>
<command name="glInsertComponentEXT"/>
<command name="glExtractComponentEXT"/>
<command name="glGenSymbolsEXT"/>
<command name="glSetInvariantEXT"/>
<command name="glSetLocalConstantEXT"/>
<command name="glVariantbvEXT"/>
<command name="glVariantsvEXT"/>
<command name="glVariantivEXT"/>
<command name="glVariantfvEXT"/>
<command name="glVariantdvEXT"/>
<command name="glVariantubvEXT"/>
<command name="glVariantusvEXT"/>
<command name="glVariantuivEXT"/>
<command name="glVariantPointerEXT"/>
<command name="glEnableVariantClientStateEXT"/>
<command name="glDisableVariantClientStateEXT"/>
<command name="glBindLightParameterEXT"/>
<command name="glBindMaterialParameterEXT"/>
<command name="glBindTexGenParameterEXT"/>
<command name="glBindTextureUnitParameterEXT"/>
<command name="glBindParameterEXT"/>
<command name="glIsVariantEnabledEXT"/>
<command name="glGetVariantBooleanvEXT"/>
<command name="glGetVariantIntegervEXT"/>
<command name="glGetVariantFloatvEXT"/>
<command name="glGetVariantPointervEXT"/>
<command name="glGetInvariantBooleanvEXT"/>
<command name="glGetInvariantIntegervEXT"/>
<command name="glGetInvariantFloatvEXT"/>
<command name="glGetLocalConstantBooleanvEXT"/>
<command name="glGetLocalConstantIntegervEXT"/>
<command name="glGetLocalConstantFloatvEXT"/>
</require>
</extension>
<extension name="GL_EXT_vertex_weighting" supported="gl">
<require>
<enum name="GL_MODELVIEW0_STACK_DEPTH_EXT"/>
<enum name="GL_MODELVIEW1_STACK_DEPTH_EXT"/>
<enum name="GL_MODELVIEW0_MATRIX_EXT"/>
<enum name="GL_MODELVIEW1_MATRIX_EXT"/>
<enum name="GL_VERTEX_WEIGHTING_EXT"/>
<enum name="GL_MODELVIEW0_EXT"/>
<enum name="GL_MODELVIEW1_EXT"/>
<enum name="GL_CURRENT_VERTEX_WEIGHT_EXT"/>
<enum name="GL_VERTEX_WEIGHT_ARRAY_EXT"/>
<enum name="GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT"/>
<enum name="GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT"/>
<enum name="GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT"/>
<enum name="GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT"/>
<command name="glVertexWeightfEXT"/>
<command name="glVertexWeightfvEXT"/>
<command name="glVertexWeightPointerEXT"/>
</require>
</extension>
<extension name="GL_EXT_x11_sync_object" supported="gl">
<require>
<enum name="GL_SYNC_X11_FENCE_EXT"/>
<command name="glImportSyncEXT"/>
</require>
</extension>
<extension name="GL_FJ_shader_binary_GCCSO" supported="gles2">
<require>
<enum name="GL_GCCSO_SHADER_BINARY_FJ"/>
</require>
</extension>
<extension name="GL_GREMEDY_frame_terminator" supported="gl">
<require>
<command name="glFrameTerminatorGREMEDY"/>
</require>
</extension>
<extension name="GL_GREMEDY_string_marker" supported="gl">
<require>
<command name="glStringMarkerGREMEDY"/>
</require>
</extension>
<extension name="GL_HP_convolution_border_modes" supported="gl">
<require>
<enum name="GL_IGNORE_BORDER_HP"/>
<enum name="GL_CONSTANT_BORDER_HP"/>
<enum name="GL_REPLICATE_BORDER_HP"/>
<enum name="GL_CONVOLUTION_BORDER_COLOR_HP"/>
</require>
</extension>
<extension name="GL_HP_image_transform" supported="gl">
<require>
<enum name="GL_IMAGE_SCALE_X_HP"/>
<enum name="GL_IMAGE_SCALE_Y_HP"/>
<enum name="GL_IMAGE_TRANSLATE_X_HP"/>
<enum name="GL_IMAGE_TRANSLATE_Y_HP"/>
<enum name="GL_IMAGE_ROTATE_ANGLE_HP"/>
<enum name="GL_IMAGE_ROTATE_ORIGIN_X_HP"/>
<enum name="GL_IMAGE_ROTATE_ORIGIN_Y_HP"/>
<enum name="GL_IMAGE_MAG_FILTER_HP"/>
<enum name="GL_IMAGE_MIN_FILTER_HP"/>
<enum name="GL_IMAGE_CUBIC_WEIGHT_HP"/>
<enum name="GL_CUBIC_HP"/>
<enum name="GL_AVERAGE_HP"/>
<enum name="GL_IMAGE_TRANSFORM_2D_HP"/>
<enum name="GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
<enum name="GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP"/>
<command name="glImageTransformParameteriHP"/>
<command name="glImageTransformParameterfHP"/>
<command name="glImageTransformParameterivHP"/>
<command name="glImageTransformParameterfvHP"/>
<command name="glGetImageTransformParameterivHP"/>
<command name="glGetImageTransformParameterfvHP"/>
</require>
</extension>
<extension name="GL_HP_occlusion_test" supported="gl">
<require>
<enum name="GL_OCCLUSION_TEST_HP"/>
<enum name="GL_OCCLUSION_TEST_RESULT_HP"/>
</require>
</extension>
<extension name="GL_HP_texture_lighting" supported="gl">
<require>
<enum name="GL_TEXTURE_LIGHTING_MODE_HP"/>
<enum name="GL_TEXTURE_POST_SPECULAR_HP"/>
<enum name="GL_TEXTURE_PRE_SPECULAR_HP"/>
</require>
</extension>
<extension name="GL_IBM_cull_vertex" supported="gl">
<require>
<enum name="GL_CULL_VERTEX_IBM"/>
</require>
</extension>
<extension name="GL_IBM_multimode_draw_arrays" supported="gl">
<require>
<command name="glMultiModeDrawArraysIBM"/>
<command name="glMultiModeDrawElementsIBM"/>
</require>
</extension>
<extension name="GL_IBM_rasterpos_clip" supported="gl">
<require>
<enum name="GL_RASTER_POSITION_UNCLIPPED_IBM"/>
</require>
</extension>
<extension name="GL_IBM_static_data" supported="gl">
<require>
<enum name="GL_ALL_STATIC_DATA_IBM"/>
<enum name="GL_STATIC_VERTEX_ARRAY_IBM"/>
<command name="glFlushStaticDataIBM"/>
</require>
</extension>
<extension name="GL_IBM_texture_mirrored_repeat" supported="gl">
<require>
<enum name="GL_MIRRORED_REPEAT_IBM"/>
</require>
</extension>
<extension name="GL_IBM_vertex_array_lists" supported="gl">
<require>
<enum name="GL_VERTEX_ARRAY_LIST_IBM"/>
<enum name="GL_NORMAL_ARRAY_LIST_IBM"/>
<enum name="GL_COLOR_ARRAY_LIST_IBM"/>
<enum name="GL_INDEX_ARRAY_LIST_IBM"/>
<enum name="GL_TEXTURE_COORD_ARRAY_LIST_IBM"/>
<enum name="GL_EDGE_FLAG_ARRAY_LIST_IBM"/>
<enum name="GL_FOG_COORDINATE_ARRAY_LIST_IBM"/>
<enum name="GL_SECONDARY_COLOR_ARRAY_LIST_IBM"/>
<enum name="GL_VERTEX_ARRAY_LIST_STRIDE_IBM"/>
<enum name="GL_NORMAL_ARRAY_LIST_STRIDE_IBM"/>
<enum name="GL_COLOR_ARRAY_LIST_STRIDE_IBM"/>
<enum name="GL_INDEX_ARRAY_LIST_STRIDE_IBM"/>
<enum name="GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM"/>
<enum name="GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM"/>
<enum name="GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM"/>
<enum name="GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM"/>
<command name="glColorPointerListIBM"/>
<command name="glSecondaryColorPointerListIBM"/>
<command name="glEdgeFlagPointerListIBM"/>
<command name="glFogCoordPointerListIBM"/>
<command name="glIndexPointerListIBM"/>
<command name="glNormalPointerListIBM"/>
<command name="glTexCoordPointerListIBM"/>
<command name="glVertexPointerListIBM"/>
</require>
</extension>
<extension name="GL_IMG_multisampled_render_to_texture" supported="gles1|gles2">
<require>
<enum name="GL_RENDERBUFFER_SAMPLES_IMG"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG"/>
<enum name="GL_MAX_SAMPLES_IMG"/>
<enum name="GL_TEXTURE_SAMPLES_IMG"/>
<command name="glRenderbufferStorageMultisampleIMG"/>
<command name="glFramebufferTexture2DMultisampleIMG"/>
</require>
</extension>
<extension name="GL_IMG_program_binary" supported="gles2">
<require>
<enum name="GL_SGX_PROGRAM_BINARY_IMG"/>
</require>
</extension>
<extension name="GL_IMG_read_format" supported="gles1|gles2">
<require>
<enum name="GL_BGRA_IMG"/>
<enum name="GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG"/>
</require>
</extension>
<extension name="GL_IMG_shader_binary" supported="gles2">
<require>
<enum name="GL_SGX_BINARY_IMG"/>
</require>
</extension>
<extension name="GL_IMG_texture_compression_pvrtc" supported="gles1|gles2">
<require>
<enum name="GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG"/>
<enum name="GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG"/>
<enum name="GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG"/>
<enum name="GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG"/>
</require>
</extension>
<extension name="GL_IMG_texture_compression_pvrtc2" supported="gles2">
<require>
<enum name="GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG"/>
<enum name="GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG"/>
</require>
</extension>
<extension name="GL_IMG_texture_env_enhanced_fixed_function" supported="gles1">
<require>
<enum name="GL_MODULATE_COLOR_IMG"/>
<enum name="GL_RECIP_ADD_SIGNED_ALPHA_IMG"/>
<enum name="GL_TEXTURE_ALPHA_MODULATE_IMG"/>
<enum name="GL_FACTOR_ALPHA_MODULATE_IMG"/>
<enum name="GL_FRAGMENT_ALPHA_MODULATE_IMG"/>
<enum name="GL_ADD_BLEND_IMG"/>
<enum name="GL_DOT3_RGBA_IMG"/>
</require>
</extension>
<extension name="GL_IMG_user_clip_plane" supported="gles1">
<require>
<enum name="GL_CLIP_PLANE0_IMG"/>
<enum name="GL_CLIP_PLANE1_IMG"/>
<enum name="GL_CLIP_PLANE2_IMG"/>
<enum name="GL_CLIP_PLANE3_IMG"/>
<enum name="GL_CLIP_PLANE4_IMG"/>
<enum name="GL_CLIP_PLANE5_IMG"/>
<enum name="GL_MAX_CLIP_PLANES_IMG"/>
<command name="glClipPlanefIMG"/>
<command name="glClipPlanexIMG"/>
</require>
</extension>
<extension name="GL_INGR_blend_func_separate" supported="gl">
<require>
<command name="glBlendFuncSeparateINGR"/>
</require>
</extension>
<extension name="GL_INGR_color_clamp" supported="gl">
<require>
<enum name="GL_RED_MIN_CLAMP_INGR"/>
<enum name="GL_GREEN_MIN_CLAMP_INGR"/>
<enum name="GL_BLUE_MIN_CLAMP_INGR"/>
<enum name="GL_ALPHA_MIN_CLAMP_INGR"/>
<enum name="GL_RED_MAX_CLAMP_INGR"/>
<enum name="GL_GREEN_MAX_CLAMP_INGR"/>
<enum name="GL_BLUE_MAX_CLAMP_INGR"/>
<enum name="GL_ALPHA_MAX_CLAMP_INGR"/>
</require>
</extension>
<extension name="GL_INGR_interlace_read" supported="gl">
<require>
<enum name="GL_INTERLACE_READ_INGR"/>
</require>
</extension>
<extension name="GL_INTEL_fragment_shader_ordering" supported="gl"/>
<extension name="GL_INTEL_framebuffer_CMAA" supported="gl|gles2">
<require>
<command name="glApplyFramebufferAttachmentCMAAINTEL"/>
</require>
</extension>
<extension name="GL_INTEL_map_texture" supported="gl">
<require>
<enum name="GL_TEXTURE_MEMORY_LAYOUT_INTEL"/>
<enum name="GL_LAYOUT_DEFAULT_INTEL"/>
<enum name="GL_LAYOUT_LINEAR_INTEL"/>
<enum name="GL_LAYOUT_LINEAR_CPU_CACHED_INTEL"/>
<command name="glSyncTextureINTEL"/>
<command name="glUnmapTexture2DINTEL"/>
<command name="glMapTexture2DINTEL"/>
</require>
</extension>
<extension name="GL_INTEL_parallel_arrays" supported="gl">
<require>
<enum name="GL_PARALLEL_ARRAYS_INTEL"/>
<enum name="GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL"/>
<enum name="GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL"/>
<enum name="GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL"/>
<enum name="GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL"/>
<command name="glVertexPointervINTEL"/>
<command name="glNormalPointervINTEL"/>
<command name="glColorPointervINTEL"/>
<command name="glTexCoordPointervINTEL"/>
</require>
</extension>
<extension name="GL_INTEL_performance_query" supported="gl|gles2">
<require>
<enum name="GL_PERFQUERY_SINGLE_CONTEXT_INTEL"/>
<enum name="GL_PERFQUERY_GLOBAL_CONTEXT_INTEL"/>
<enum name="GL_PERFQUERY_WAIT_INTEL"/>
<enum name="GL_PERFQUERY_FLUSH_INTEL"/>
<enum name="GL_PERFQUERY_DONOT_FLUSH_INTEL"/>
<enum name="GL_PERFQUERY_COUNTER_EVENT_INTEL"/>
<enum name="GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL"/>
<enum name="GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL"/>
<enum name="GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL"/>
<enum name="GL_PERFQUERY_COUNTER_RAW_INTEL"/>
<enum name="GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL"/>
<enum name="GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL"/>
<enum name="GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL"/>
<enum name="GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL"/>
<enum name="GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL"/>
<enum name="GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL"/>
<enum name="GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL"/>
<enum name="GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL"/>
<enum name="GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL"/>
<enum name="GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL"/>
<command name="glBeginPerfQueryINTEL"/>
<command name="glCreatePerfQueryINTEL"/>
<command name="glDeletePerfQueryINTEL"/>
<command name="glEndPerfQueryINTEL"/>
<command name="glGetFirstPerfQueryIdINTEL"/>
<command name="glGetNextPerfQueryIdINTEL"/>
<command name="glGetPerfCounterInfoINTEL"/>
<command name="glGetPerfQueryDataINTEL"/>
<command name="glGetPerfQueryIdByNameINTEL"/>
<command name="glGetPerfQueryInfoINTEL"/>
</require>
</extension>
<extension name="GL_KHR_blend_equation_advanced" supported="gl|gles2">
<require>
<enum name="GL_MULTIPLY_KHR"/>
<enum name="GL_SCREEN_KHR"/>
<enum name="GL_OVERLAY_KHR"/>
<enum name="GL_DARKEN_KHR"/>
<enum name="GL_LIGHTEN_KHR"/>
<enum name="GL_COLORDODGE_KHR"/>
<enum name="GL_COLORBURN_KHR"/>
<enum name="GL_HARDLIGHT_KHR"/>
<enum name="GL_SOFTLIGHT_KHR"/>
<enum name="GL_DIFFERENCE_KHR"/>
<enum name="GL_EXCLUSION_KHR"/>
<enum name="GL_HSL_HUE_KHR"/>
<enum name="GL_HSL_SATURATION_KHR"/>
<enum name="GL_HSL_COLOR_KHR"/>
<enum name="GL_HSL_LUMINOSITY_KHR"/>
<command name="glBlendBarrierKHR"/>
</require>
</extension>
<extension name="GL_KHR_blend_equation_advanced_coherent" supported="gl|gles2">
<require comment="Otherwise identical to GL_KHR_blend_equation_advanced, just different semantic behavior">
<enum name="GL_BLEND_ADVANCED_COHERENT_KHR"/>
</require>
</extension>
<extension name="GL_KHR_context_flush_control" supported="gl|glcore|gles2">
<require api="gl" comment="KHR extensions *mandate* suffixes for ES, unlike for GL">
<enum name="GL_CONTEXT_RELEASE_BEHAVIOR"/>
<enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH"/>
<enum name="GL_NONE"/>
</require>
<require api="gles2">
<enum name="GL_CONTEXT_RELEASE_BEHAVIOR_KHR"/>
<enum name="GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR"/>
<enum name="GL_NONE"/>
</require>
</extension>
<extension name="GL_KHR_debug" supported="gl|glcore|gles2">
<require api="gl" comment="KHR extensions *mandate* suffixes for ES, unlike for GL">
<enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS"/>
<enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH"/>
<enum name="GL_DEBUG_CALLBACK_FUNCTION"/>
<enum name="GL_DEBUG_CALLBACK_USER_PARAM"/>
<enum name="GL_DEBUG_SOURCE_API"/>
<enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM"/>
<enum name="GL_DEBUG_SOURCE_SHADER_COMPILER"/>
<enum name="GL_DEBUG_SOURCE_THIRD_PARTY"/>
<enum name="GL_DEBUG_SOURCE_APPLICATION"/>
<enum name="GL_DEBUG_SOURCE_OTHER"/>
<enum name="GL_DEBUG_TYPE_ERROR"/>
<enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR"/>
<enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR"/>
<enum name="GL_DEBUG_TYPE_PORTABILITY"/>
<enum name="GL_DEBUG_TYPE_PERFORMANCE"/>
<enum name="GL_DEBUG_TYPE_OTHER"/>
<enum name="GL_DEBUG_TYPE_MARKER"/>
<enum name="GL_DEBUG_TYPE_PUSH_GROUP"/>
<enum name="GL_DEBUG_TYPE_POP_GROUP"/>
<enum name="GL_DEBUG_SEVERITY_NOTIFICATION"/>
<enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH"/>
<enum name="GL_DEBUG_GROUP_STACK_DEPTH"/>
<enum name="GL_BUFFER"/>
<enum name="GL_SHADER"/>
<enum name="GL_PROGRAM"/>
<enum name="GL_VERTEX_ARRAY"/>
<enum name="GL_QUERY"/>
<enum name="GL_PROGRAM_PIPELINE"/>
<enum name="GL_SAMPLER"/>
<enum name="GL_MAX_LABEL_LENGTH"/>
<enum name="GL_MAX_DEBUG_MESSAGE_LENGTH"/>
<enum name="GL_MAX_DEBUG_LOGGED_MESSAGES"/>
<enum name="GL_DEBUG_LOGGED_MESSAGES"/>
<enum name="GL_DEBUG_SEVERITY_HIGH"/>
<enum name="GL_DEBUG_SEVERITY_MEDIUM"/>
<enum name="GL_DEBUG_SEVERITY_LOW"/>
<enum name="GL_DEBUG_OUTPUT"/>
<enum name="GL_CONTEXT_FLAG_DEBUG_BIT"/>
<enum name="GL_STACK_OVERFLOW"/>
<enum name="GL_STACK_UNDERFLOW"/>
<command name="glDebugMessageControl"/>
<command name="glDebugMessageInsert"/>
<command name="glDebugMessageCallback"/>
<command name="glGetDebugMessageLog"/>
<command name="glPushDebugGroup"/>
<command name="glPopDebugGroup"/>
<command name="glObjectLabel"/>
<command name="glGetObjectLabel"/>
<command name="glObjectPtrLabel"/>
<command name="glGetObjectPtrLabel"/>
<command name="glGetPointerv"/>
</require>
<require api="gles2">
<enum name="GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR"/>
<enum name="GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR"/>
<enum name="GL_DEBUG_CALLBACK_FUNCTION_KHR"/>
<enum name="GL_DEBUG_CALLBACK_USER_PARAM_KHR"/>
<enum name="GL_DEBUG_SOURCE_API_KHR"/>
<enum name="GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR"/>
<enum name="GL_DEBUG_SOURCE_SHADER_COMPILER_KHR"/>
<enum name="GL_DEBUG_SOURCE_THIRD_PARTY_KHR"/>
<enum name="GL_DEBUG_SOURCE_APPLICATION_KHR"/>
<enum name="GL_DEBUG_SOURCE_OTHER_KHR"/>
<enum name="GL_DEBUG_TYPE_ERROR_KHR"/>
<enum name="GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR"/>
<enum name="GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR"/>
<enum name="GL_DEBUG_TYPE_PORTABILITY_KHR"/>
<enum name="GL_DEBUG_TYPE_PERFORMANCE_KHR"/>
<enum name="GL_DEBUG_TYPE_OTHER_KHR"/>
<enum name="GL_DEBUG_TYPE_MARKER_KHR"/>
<enum name="GL_DEBUG_TYPE_PUSH_GROUP_KHR"/>
<enum name="GL_DEBUG_TYPE_POP_GROUP_KHR"/>
<enum name="GL_DEBUG_SEVERITY_NOTIFICATION_KHR"/>
<enum name="GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR"/>
<enum name="GL_DEBUG_GROUP_STACK_DEPTH_KHR"/>
<enum name="GL_BUFFER_KHR"/>
<enum name="GL_SHADER_KHR"/>
<enum name="GL_PROGRAM_KHR"/>
<enum name="GL_VERTEX_ARRAY_KHR"/>
<enum name="GL_QUERY_KHR"/>
<enum name="GL_PROGRAM_PIPELINE_KHR"/>
<enum name="GL_SAMPLER_KHR"/>
<enum name="GL_MAX_LABEL_LENGTH_KHR"/>
<enum name="GL_MAX_DEBUG_MESSAGE_LENGTH_KHR"/>
<enum name="GL_MAX_DEBUG_LOGGED_MESSAGES_KHR"/>
<enum name="GL_DEBUG_LOGGED_MESSAGES_KHR"/>
<enum name="GL_DEBUG_SEVERITY_HIGH_KHR"/>
<enum name="GL_DEBUG_SEVERITY_MEDIUM_KHR"/>
<enum name="GL_DEBUG_SEVERITY_LOW_KHR"/>
<enum name="GL_DEBUG_OUTPUT_KHR"/>
<enum name="GL_CONTEXT_FLAG_DEBUG_BIT_KHR"/>
<enum name="GL_STACK_OVERFLOW_KHR"/>
<enum name="GL_STACK_UNDERFLOW_KHR"/>
<command name="glDebugMessageControlKHR"/>
<command name="glDebugMessageInsertKHR"/>
<command name="glDebugMessageCallbackKHR"/>
<command name="glGetDebugMessageLogKHR"/>
<command name="glPushDebugGroupKHR"/>
<command name="glPopDebugGroupKHR"/>
<command name="glObjectLabelKHR"/>
<command name="glGetObjectLabelKHR"/>
<command name="glObjectPtrLabelKHR"/>
<command name="glGetObjectPtrLabelKHR"/>
<command name="glGetPointervKHR"/>
</require>
<require api="gl" profile="compatibility">
<enum name="GL_DISPLAY_LIST"/>
</require>
</extension>
<extension name="GL_KHR_no_error" supported="gl|glcore|gles2">
<require>
<enum name="GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR"/>
</require>
</extension>
<extension name="GL_KHR_robust_buffer_access_behavior" supported="gl|glcore|gles2"/>
<extension name="GL_KHR_robustness" supported="gl|glcore|gles2">
<require api="gl" comment="KHR extensions *mandate* suffixes for ES, unlike for GL">
<enum name="GL_NO_ERROR"/>
<enum name="GL_CONTEXT_ROBUST_ACCESS"/>
<enum name="GL_LOSE_CONTEXT_ON_RESET"/>
<enum name="GL_GUILTY_CONTEXT_RESET"/>
<enum name="GL_INNOCENT_CONTEXT_RESET"/>
<enum name="GL_UNKNOWN_CONTEXT_RESET"/>
<enum name="GL_RESET_NOTIFICATION_STRATEGY"/>
<enum name="GL_NO_RESET_NOTIFICATION"/>
<enum name="GL_CONTEXT_LOST"/>
<command name="glGetGraphicsResetStatus"/>
<command name="glReadnPixels"/>
<command name="glGetnUniformfv"/>
<command name="glGetnUniformiv"/>
<command name="glGetnUniformuiv"/>
</require>
<require api="gles2">
<enum name="GL_NO_ERROR"/>
<enum name="GL_CONTEXT_ROBUST_ACCESS_KHR"/>
<enum name="GL_LOSE_CONTEXT_ON_RESET_KHR"/>
<enum name="GL_GUILTY_CONTEXT_RESET_KHR"/>
<enum name="GL_INNOCENT_CONTEXT_RESET_KHR"/>
<enum name="GL_UNKNOWN_CONTEXT_RESET_KHR"/>
<enum name="GL_RESET_NOTIFICATION_STRATEGY_KHR"/>
<enum name="GL_NO_RESET_NOTIFICATION_KHR"/>
<enum name="GL_CONTEXT_LOST_KHR"/>
<command name="glGetGraphicsResetStatusKHR"/>
<command name="glReadnPixelsKHR"/>
<command name="glGetnUniformfvKHR"/>
<command name="glGetnUniformivKHR"/>
<command name="glGetnUniformuivKHR"/>
</require>
</extension>
<extension name="GL_KHR_texture_compression_astc_hdr" supported="gl|glcore|gles2">
<require>
<enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
</require>
</extension>
<extension name="GL_KHR_texture_compression_astc_ldr" supported="gl|glcore|gles2" comment="API is identical to GL_KHR_texture_compression_astc_hdr extension">
<require>
<enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
</require>
</extension>
<extension name="GL_MESAX_texture_stack" supported="gl">
<require>
<enum name="GL_TEXTURE_1D_STACK_MESAX"/>
<enum name="GL_TEXTURE_2D_STACK_MESAX"/>
<enum name="GL_PROXY_TEXTURE_1D_STACK_MESAX"/>
<enum name="GL_PROXY_TEXTURE_2D_STACK_MESAX"/>
<enum name="GL_TEXTURE_1D_STACK_BINDING_MESAX"/>
<enum name="GL_TEXTURE_2D_STACK_BINDING_MESAX"/>
</require>
</extension>
<extension name="GL_MESA_pack_invert" supported="gl">
<require>
<enum name="GL_PACK_INVERT_MESA"/>
</require>
</extension>
<extension name="GL_MESA_resize_buffers" supported="gl">
<require>
<command name="glResizeBuffersMESA"/>
</require>
</extension>
<extension name="GL_MESA_window_pos" supported="gl">
<require>
<command name="glWindowPos2dMESA"/>
<command name="glWindowPos2dvMESA"/>
<command name="glWindowPos2fMESA"/>
<command name="glWindowPos2fvMESA"/>
<command name="glWindowPos2iMESA"/>
<command name="glWindowPos2ivMESA"/>
<command name="glWindowPos2sMESA"/>
<command name="glWindowPos2svMESA"/>
<command name="glWindowPos3dMESA"/>
<command name="glWindowPos3dvMESA"/>
<command name="glWindowPos3fMESA"/>
<command name="glWindowPos3fvMESA"/>
<command name="glWindowPos3iMESA"/>
<command name="glWindowPos3ivMESA"/>
<command name="glWindowPos3sMESA"/>
<command name="glWindowPos3svMESA"/>
<command name="glWindowPos4dMESA"/>
<command name="glWindowPos4dvMESA"/>
<command name="glWindowPos4fMESA"/>
<command name="glWindowPos4fvMESA"/>
<command name="glWindowPos4iMESA"/>
<command name="glWindowPos4ivMESA"/>
<command name="glWindowPos4sMESA"/>
<command name="glWindowPos4svMESA"/>
</require>
</extension>
<extension name="GL_MESA_ycbcr_texture" supported="gl">
<require>
<enum name="GL_UNSIGNED_SHORT_8_8_MESA"/>
<enum name="GL_UNSIGNED_SHORT_8_8_REV_MESA"/>
<enum name="GL_YCBCR_MESA"/>
</require>
</extension>
<extension name="GL_NVX_conditional_render" supported="gl">
<require>
<command name="glBeginConditionalRenderNVX"/>
<command name="glEndConditionalRenderNVX"/>
</require>
</extension>
<extension name="GL_NVX_gpu_memory_info" supported="gl">
<require>
<enum name="GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX"/>
<enum name="GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX"/>
<enum name="GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX"/>
<enum name="GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX"/>
<enum name="GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX"/>
</require>
</extension>
<extension name="GL_NV_bindless_multi_draw_indirect" supported="gl">
<require>
<command name="glMultiDrawArraysIndirectBindlessNV"/>
<command name="glMultiDrawElementsIndirectBindlessNV"/>
</require>
</extension>
<extension name="GL_NV_bindless_multi_draw_indirect_count" supported="gl">
<require>
<command name="glMultiDrawArraysIndirectBindlessCountNV"/>
<command name="glMultiDrawElementsIndirectBindlessCountNV"/>
</require>
</extension>
<extension name="GL_NV_bindless_texture" supported="gl|gles2">
<require>
<command name="glGetTextureHandleNV"/>
<command name="glGetTextureSamplerHandleNV"/>
<command name="glMakeTextureHandleResidentNV"/>
<command name="glMakeTextureHandleNonResidentNV"/>
<command name="glGetImageHandleNV"/>
<command name="glMakeImageHandleResidentNV"/>
<command name="glMakeImageHandleNonResidentNV"/>
<command name="glUniformHandleui64NV"/>
<command name="glUniformHandleui64vNV"/>
<command name="glProgramUniformHandleui64NV"/>
<command name="glProgramUniformHandleui64vNV"/>
<command name="glIsTextureHandleResidentNV"/>
<command name="glIsImageHandleResidentNV"/>
</require>
</extension>
<extension name="GL_NV_blend_equation_advanced" supported="gl|gles2">
<require>
<enum name="GL_BLEND_OVERLAP_NV"/>
<enum name="GL_BLEND_PREMULTIPLIED_SRC_NV"/>
<enum name="GL_BLUE_NV"/>
<enum name="GL_COLORBURN_NV"/>
<enum name="GL_COLORDODGE_NV"/>
<enum name="GL_CONJOINT_NV"/>
<enum name="GL_CONTRAST_NV"/>
<enum name="GL_DARKEN_NV"/>
<enum name="GL_DIFFERENCE_NV"/>
<enum name="GL_DISJOINT_NV"/>
<enum name="GL_DST_ATOP_NV"/>
<enum name="GL_DST_IN_NV"/>
<enum name="GL_DST_NV"/>
<enum name="GL_DST_OUT_NV"/>
<enum name="GL_DST_OVER_NV"/>
<enum name="GL_EXCLUSION_NV"/>
<enum name="GL_GREEN_NV"/>
<enum name="GL_HARDLIGHT_NV"/>
<enum name="GL_HARDMIX_NV"/>
<enum name="GL_HSL_COLOR_NV"/>
<enum name="GL_HSL_HUE_NV"/>
<enum name="GL_HSL_LUMINOSITY_NV"/>
<enum name="GL_HSL_SATURATION_NV"/>
<enum name="GL_INVERT"/>
<enum name="GL_INVERT_OVG_NV"/>
<enum name="GL_INVERT_RGB_NV"/>
<enum name="GL_LIGHTEN_NV"/>
<enum name="GL_LINEARBURN_NV"/>
<enum name="GL_LINEARDODGE_NV"/>
<enum name="GL_LINEARLIGHT_NV"/>
<enum name="GL_MINUS_CLAMPED_NV"/>
<enum name="GL_MINUS_NV"/>
<enum name="GL_MULTIPLY_NV"/>
<enum name="GL_OVERLAY_NV"/>
<enum name="GL_PINLIGHT_NV"/>
<enum name="GL_PLUS_CLAMPED_ALPHA_NV"/>
<enum name="GL_PLUS_CLAMPED_NV"/>
<enum name="GL_PLUS_DARKER_NV"/>
<enum name="GL_PLUS_NV"/>
<enum name="GL_RED_NV"/>
<enum name="GL_SCREEN_NV"/>
<enum name="GL_SOFTLIGHT_NV"/>
<enum name="GL_SRC_ATOP_NV"/>
<enum name="GL_SRC_IN_NV"/>
<enum name="GL_SRC_NV"/>
<enum name="GL_SRC_OUT_NV"/>
<enum name="GL_SRC_OVER_NV"/>
<enum name="GL_UNCORRELATED_NV"/>
<enum name="GL_VIVIDLIGHT_NV"/>
<enum name="GL_XOR_NV"/>
<enum name="GL_ZERO"/>
<command name="glBlendParameteriNV"/>
<command name="glBlendBarrierNV"/>
</require>
</extension>
<extension name="GL_NV_blend_equation_advanced_coherent" supported="gl|gles2">
<require comment="Otherwise identical to GL_NV_blend_equation_advanced, just different semantic behavior">
<enum name="GL_BLEND_ADVANCED_COHERENT_NV"/>
</require>
</extension>
<extension name="GL_NV_blend_square" supported="gl"/>
<extension name="GL_NV_command_list" supported="gl">
<require>
<enum name="GL_TERMINATE_SEQUENCE_COMMAND_NV"/>
<enum name="GL_NOP_COMMAND_NV"/>
<enum name="GL_DRAW_ELEMENTS_COMMAND_NV"/>
<enum name="GL_DRAW_ARRAYS_COMMAND_NV"/>
<enum name="GL_DRAW_ELEMENTS_STRIP_COMMAND_NV"/>
<enum name="GL_DRAW_ARRAYS_STRIP_COMMAND_NV"/>
<enum name="GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV"/>
<enum name="GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV"/>
<enum name="GL_ELEMENT_ADDRESS_COMMAND_NV"/>
<enum name="GL_ATTRIBUTE_ADDRESS_COMMAND_NV"/>
<enum name="GL_UNIFORM_ADDRESS_COMMAND_NV"/>
<enum name="GL_BLEND_COLOR_COMMAND_NV"/>
<enum name="GL_STENCIL_REF_COMMAND_NV"/>
<enum name="GL_LINE_WIDTH_COMMAND_NV"/>
<enum name="GL_POLYGON_OFFSET_COMMAND_NV"/>
<enum name="GL_ALPHA_REF_COMMAND_NV"/>
<enum name="GL_VIEWPORT_COMMAND_NV"/>
<enum name="GL_SCISSOR_COMMAND_NV"/>
<enum name="GL_FRONT_FACE_COMMAND_NV"/>
<command name="glCreateStatesNV"/>
<command name="glDeleteStatesNV"/>
<command name="glIsStateNV"/>
<command name="glStateCaptureNV"/>
<command name="glGetCommandHeaderNV"/>
<command name="glGetStageIndexNV"/>
<command name="glDrawCommandsNV"/>
<command name="glDrawCommandsAddressNV"/>
<command name="glDrawCommandsStatesNV"/>
<command name="glDrawCommandsStatesAddressNV"/>
<command name="glCreateCommandListsNV"/>
<command name="glDeleteCommandListsNV"/>
<command name="glIsCommandListNV"/>
<command name="glListDrawCommandsStatesClientNV"/>
<command name="glCommandListSegmentsNV"/>
<command name="glCompileCommandListNV"/>
<command name="glCallCommandListNV"/>
</require>
</extension>
<extension name="GL_NV_compute_program5" supported="gl">
<require>
<enum name="GL_COMPUTE_PROGRAM_NV"/>
<enum name="GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV"/>
</require>
</extension>
<extension name="GL_NV_conditional_render" supported="gl|gles2">
<require>
<enum name="GL_QUERY_WAIT_NV"/>
<enum name="GL_QUERY_NO_WAIT_NV"/>
<enum name="GL_QUERY_BY_REGION_WAIT_NV"/>
<enum name="GL_QUERY_BY_REGION_NO_WAIT_NV"/>
<command name="glBeginConditionalRenderNV"/>
<command name="glEndConditionalRenderNV"/>
</require>
</extension>
<extension name="GL_NV_conservative_raster" supported="gl|gles2">
<require>
<enum name="GL_CONSERVATIVE_RASTERIZATION_NV"/>
<enum name="GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV"/>
<enum name="GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV"/>
<enum name="GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV"/>
<command name="glSubpixelPrecisionBiasNV"/>
</require>
</extension>
<extension name="GL_NV_conservative_raster_dilate" supported="gl">
<require>
<enum name="GL_CONSERVATIVE_RASTER_DILATE_NV"/>
<enum name="GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV"/>
<enum name="GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV"/>
<command name="glConservativeRasterParameterfNV"/>
</require>
</extension>
<extension name="GL_NV_copy_buffer" supported="gles2">
<require>
<enum name="GL_COPY_READ_BUFFER_NV"/>
<enum name="GL_COPY_WRITE_BUFFER_NV"/>
<command name="glCopyBufferSubDataNV"/>
</require>
</extension>
<extension name="GL_NV_copy_depth_to_color" supported="gl">
<require>
<enum name="GL_DEPTH_STENCIL_TO_RGBA_NV"/>
<enum name="GL_DEPTH_STENCIL_TO_BGRA_NV"/>
</require>
</extension>
<extension name="GL_NV_copy_image" supported="gl">
<require>
<command name="glCopyImageSubDataNV"/>
</require>
</extension>
<extension name="GL_NV_coverage_sample" supported="gles2">
<require>
<enum name="GL_COVERAGE_COMPONENT_NV"/>
<enum name="GL_COVERAGE_COMPONENT4_NV"/>
<enum name="GL_COVERAGE_ATTACHMENT_NV"/>
<enum name="GL_COVERAGE_BUFFERS_NV"/>
<enum name="GL_COVERAGE_SAMPLES_NV"/>
<enum name="GL_COVERAGE_ALL_FRAGMENTS_NV"/>
<enum name="GL_COVERAGE_EDGE_FRAGMENTS_NV"/>
<enum name="GL_COVERAGE_AUTOMATIC_NV"/>
<enum name="GL_COVERAGE_BUFFER_BIT_NV"/>
<command name="glCoverageMaskNV"/>
<command name="glCoverageOperationNV"/>
</require>
</extension>
<extension name="GL_NV_deep_texture3D" supported="gl">
<require>
<enum name="GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV"/>
<enum name="GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV"/>
</require>
</extension>
<extension name="GL_NV_depth_buffer_float" supported="gl">
<require>
<enum name="GL_DEPTH_COMPONENT32F_NV"/>
<enum name="GL_DEPTH32F_STENCIL8_NV"/>
<enum name="GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV"/>
<enum name="GL_DEPTH_BUFFER_FLOAT_MODE_NV"/>
<command name="glDepthRangedNV"/>
<command name="glClearDepthdNV"/>
<command name="glDepthBoundsdNV"/>
</require>
</extension>
<extension name="GL_NV_depth_clamp" supported="gl">
<require>
<enum name="GL_DEPTH_CLAMP_NV"/>
</require>
</extension>
<extension name="GL_NV_depth_nonlinear" supported="gles2">
<require>
<enum name="GL_DEPTH_COMPONENT16_NONLINEAR_NV"/>
</require>
</extension>
<extension name="GL_NV_draw_buffers" supported="gles2">
<require>
<enum name="GL_MAX_DRAW_BUFFERS_NV"/>
<enum name="GL_DRAW_BUFFER0_NV"/>
<enum name="GL_DRAW_BUFFER1_NV"/>
<enum name="GL_DRAW_BUFFER2_NV"/>
<enum name="GL_DRAW_BUFFER3_NV"/>
<enum name="GL_DRAW_BUFFER4_NV"/>
<enum name="GL_DRAW_BUFFER5_NV"/>
<enum name="GL_DRAW_BUFFER6_NV"/>
<enum name="GL_DRAW_BUFFER7_NV"/>
<enum name="GL_DRAW_BUFFER8_NV"/>
<enum name="GL_DRAW_BUFFER9_NV"/>
<enum name="GL_DRAW_BUFFER10_NV"/>
<enum name="GL_DRAW_BUFFER11_NV"/>
<enum name="GL_DRAW_BUFFER12_NV"/>
<enum name="GL_DRAW_BUFFER13_NV"/>
<enum name="GL_DRAW_BUFFER14_NV"/>
<enum name="GL_DRAW_BUFFER15_NV"/>
<enum name="GL_COLOR_ATTACHMENT0_NV"/>
<enum name="GL_COLOR_ATTACHMENT1_NV"/>
<enum name="GL_COLOR_ATTACHMENT2_NV"/>
<enum name="GL_COLOR_ATTACHMENT3_NV"/>
<enum name="GL_COLOR_ATTACHMENT4_NV"/>
<enum name="GL_COLOR_ATTACHMENT5_NV"/>
<enum name="GL_COLOR_ATTACHMENT6_NV"/>
<enum name="GL_COLOR_ATTACHMENT7_NV"/>
<enum name="GL_COLOR_ATTACHMENT8_NV"/>
<enum name="GL_COLOR_ATTACHMENT9_NV"/>
<enum name="GL_COLOR_ATTACHMENT10_NV"/>
<enum name="GL_COLOR_ATTACHMENT11_NV"/>
<enum name="GL_COLOR_ATTACHMENT12_NV"/>
<enum name="GL_COLOR_ATTACHMENT13_NV"/>
<enum name="GL_COLOR_ATTACHMENT14_NV"/>
<enum name="GL_COLOR_ATTACHMENT15_NV"/>
<command name="glDrawBuffersNV"/>
</require>
</extension>
<extension name="GL_NV_draw_instanced" supported="gles2">
<require>
<command name="glDrawArraysInstancedNV"/>
<command name="glDrawElementsInstancedNV"/>
</require>
</extension>
<extension name="GL_NV_draw_texture" supported="gl">
<require>
<command name="glDrawTextureNV"/>
</require>
</extension>
<extension name="GL_NV_evaluators" supported="gl">
<require>
<enum name="GL_EVAL_2D_NV"/>
<enum name="GL_EVAL_TRIANGULAR_2D_NV"/>
<enum name="GL_MAP_TESSELLATION_NV"/>
<enum name="GL_MAP_ATTRIB_U_ORDER_NV"/>
<enum name="GL_MAP_ATTRIB_V_ORDER_NV"/>
<enum name="GL_EVAL_FRACTIONAL_TESSELLATION_NV"/>
<enum name="GL_EVAL_VERTEX_ATTRIB0_NV"/>
<enum name="GL_EVAL_VERTEX_ATTRIB1_NV"/>
<enum name="GL_EVAL_VERTEX_ATTRIB2_NV"/>
<enum name="GL_EVAL_VERTEX_ATTRIB3_NV"/>
<enum name="GL_EVAL_VERTEX_ATTRIB4_NV"/>
<enum name="GL_EVAL_VERTEX_ATTRIB5_NV"/>
<enum name="GL_EVAL_VERTEX_ATTRIB6_NV"/>
<enum name="GL_EVAL_VERTEX_ATTRIB7_NV"/>
<enum name="GL_EVAL_VERTEX_ATTRIB8_NV"/>
<enum name="GL_EVAL_VERTEX_ATTRIB9_NV"/>
<enum name="GL_EVAL_VERTEX_ATTRIB10_NV"/>
<enum name="GL_EVAL_VERTEX_ATTRIB11_NV"/>
<enum name="GL_EVAL_VERTEX_ATTRIB12_NV"/>
<enum name="GL_EVAL_VERTEX_ATTRIB13_NV"/>
<enum name="GL_EVAL_VERTEX_ATTRIB14_NV"/>
<enum name="GL_EVAL_VERTEX_ATTRIB15_NV"/>
<enum name="GL_MAX_MAP_TESSELLATION_NV"/>
<enum name="GL_MAX_RATIONAL_EVAL_ORDER_NV"/>
<command name="glMapControlPointsNV"/>
<command name="glMapParameterivNV"/>
<command name="glMapParameterfvNV"/>
<command name="glGetMapControlPointsNV"/>
<command name="glGetMapParameterivNV"/>
<command name="glGetMapParameterfvNV"/>
<command name="glGetMapAttribParameterivNV"/>
<command name="glGetMapAttribParameterfvNV"/>
<command name="glEvalMapsNV"/>
</require>
</extension>
<extension name="GL_NV_explicit_attrib_location" supported="gles2"/>
<extension name="GL_NV_explicit_multisample" supported="gl">
<require>
<enum name="GL_SAMPLE_POSITION_NV"/>
<enum name="GL_SAMPLE_MASK_NV"/>
<enum name="GL_SAMPLE_MASK_VALUE_NV"/>
<enum name="GL_TEXTURE_BINDING_RENDERBUFFER_NV"/>
<enum name="GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV"/>
<enum name="GL_TEXTURE_RENDERBUFFER_NV"/>
<enum name="GL_SAMPLER_RENDERBUFFER_NV"/>
<enum name="GL_INT_SAMPLER_RENDERBUFFER_NV"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV"/>
<enum name="GL_MAX_SAMPLE_MASK_WORDS_NV"/>
<command name="glGetMultisamplefvNV"/>
<command name="glSampleMaskIndexedNV"/>
<command name="glTexRenderbufferNV"/>
</require>
</extension>
<extension name="GL_NV_fbo_color_attachments" supported="gles2">
<require>
<enum name="GL_MAX_COLOR_ATTACHMENTS_NV"/>
<enum name="GL_COLOR_ATTACHMENT0_NV"/>
<enum name="GL_COLOR_ATTACHMENT1_NV"/>
<enum name="GL_COLOR_ATTACHMENT2_NV"/>
<enum name="GL_COLOR_ATTACHMENT3_NV"/>
<enum name="GL_COLOR_ATTACHMENT4_NV"/>
<enum name="GL_COLOR_ATTACHMENT5_NV"/>
<enum name="GL_COLOR_ATTACHMENT6_NV"/>
<enum name="GL_COLOR_ATTACHMENT7_NV"/>
<enum name="GL_COLOR_ATTACHMENT8_NV"/>
<enum name="GL_COLOR_ATTACHMENT9_NV"/>
<enum name="GL_COLOR_ATTACHMENT10_NV"/>
<enum name="GL_COLOR_ATTACHMENT11_NV"/>
<enum name="GL_COLOR_ATTACHMENT12_NV"/>
<enum name="GL_COLOR_ATTACHMENT13_NV"/>
<enum name="GL_COLOR_ATTACHMENT14_NV"/>
<enum name="GL_COLOR_ATTACHMENT15_NV"/>
</require>
</extension>
<extension name="GL_NV_fence" supported="gl|gles1|gles2">
<require>
<enum name="GL_ALL_COMPLETED_NV"/>
<enum name="GL_FENCE_STATUS_NV"/>
<enum name="GL_FENCE_CONDITION_NV"/>
<command name="glDeleteFencesNV"/>
<command name="glGenFencesNV"/>
<command name="glIsFenceNV"/>
<command name="glTestFenceNV"/>
<command name="glGetFenceivNV"/>
<command name="glFinishFenceNV"/>
<command name="glSetFenceNV"/>
</require>
</extension>
<extension name="GL_NV_fill_rectangle" supported="gl|gles2">
<require>
<enum name="GL_FILL_RECTANGLE_NV"/>
</require>
</extension>
<extension name="GL_NV_float_buffer" supported="gl">
<require>
<enum name="GL_FLOAT_R_NV"/>
<enum name="GL_FLOAT_RG_NV"/>
<enum name="GL_FLOAT_RGB_NV"/>
<enum name="GL_FLOAT_RGBA_NV"/>
<enum name="GL_FLOAT_R16_NV"/>
<enum name="GL_FLOAT_R32_NV"/>
<enum name="GL_FLOAT_RG16_NV"/>
<enum name="GL_FLOAT_RG32_NV"/>
<enum name="GL_FLOAT_RGB16_NV"/>
<enum name="GL_FLOAT_RGB32_NV"/>
<enum name="GL_FLOAT_RGBA16_NV"/>
<enum name="GL_FLOAT_RGBA32_NV"/>
<enum name="GL_TEXTURE_FLOAT_COMPONENTS_NV"/>
<enum name="GL_FLOAT_CLEAR_COLOR_VALUE_NV"/>
<enum name="GL_FLOAT_RGBA_MODE_NV"/>
</require>
</extension>
<extension name="GL_NV_fog_distance" supported="gl">
<require>
<enum name="GL_FOG_DISTANCE_MODE_NV"/>
<enum name="GL_EYE_RADIAL_NV"/>
<enum name="GL_EYE_PLANE_ABSOLUTE_NV"/>
<enum name="GL_EYE_PLANE"/>
</require>
</extension>
<extension name="GL_NV_fragment_coverage_to_color" supported="gl|gles2">
<require>
<enum name="GL_FRAGMENT_COVERAGE_TO_COLOR_NV"/>
<enum name="GL_FRAGMENT_COVERAGE_COLOR_NV"/>
<command name="glFragmentCoverageColorNV"/>
</require>
</extension>
<extension name="GL_NV_fragment_program" supported="gl">
<require>
<enum name="GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV"/>
<enum name="GL_FRAGMENT_PROGRAM_NV"/>
<enum name="GL_MAX_TEXTURE_COORDS_NV"/>
<enum name="GL_MAX_TEXTURE_IMAGE_UNITS_NV"/>
<enum name="GL_FRAGMENT_PROGRAM_BINDING_NV"/>
<enum name="GL_PROGRAM_ERROR_STRING_NV"/>
</require>
<require comment="Some NV_fragment_program entry points are shared with ARB_vertex_program">
<command name="glProgramNamedParameter4fNV"/>
<command name="glProgramNamedParameter4fvNV"/>
<command name="glProgramNamedParameter4dNV"/>
<command name="glProgramNamedParameter4dvNV"/>
<command name="glGetProgramNamedParameterfvNV"/>
<command name="glGetProgramNamedParameterdvNV"/>
</require>
</extension>
<extension name="GL_NV_fragment_program2" supported="gl">
<require>
<enum name="GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"/>
<enum name="GL_MAX_PROGRAM_CALL_DEPTH_NV"/>
<enum name="GL_MAX_PROGRAM_IF_DEPTH_NV"/>
<enum name="GL_MAX_PROGRAM_LOOP_DEPTH_NV"/>
<enum name="GL_MAX_PROGRAM_LOOP_COUNT_NV"/>
</require>
</extension>
<extension name="GL_NV_fragment_program4" supported="gl"/>
<extension name="GL_NV_fragment_program_option" supported="gl"/>
<extension name="GL_NV_fragment_shader_interlock" supported="gl|gles2"/>
<extension name="GL_NV_framebuffer_blit" supported="gles2">
<require>
<enum name="GL_READ_FRAMEBUFFER_NV"/>
<enum name="GL_DRAW_FRAMEBUFFER_NV"/>
<enum name="GL_DRAW_FRAMEBUFFER_BINDING_NV"/>
<enum name="GL_READ_FRAMEBUFFER_BINDING_NV"/>
<command name="glBlitFramebufferNV"/>
</require>
</extension>
<extension name="GL_NV_framebuffer_mixed_samples" supported="gl|gles2">
<require>
<enum name="GL_RASTER_MULTISAMPLE_EXT"/>
<enum name="GL_COVERAGE_MODULATION_TABLE_NV"/>
<enum name="GL_RASTER_SAMPLES_EXT"/>
<enum name="GL_MAX_RASTER_SAMPLES_EXT"/>
<enum name="GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT"/>
<enum name="GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT"/>
<enum name="GL_EFFECTIVE_RASTER_SAMPLES_EXT"/>
<enum name="GL_COLOR_SAMPLES_NV"/>
<enum name="GL_DEPTH_SAMPLES_NV"/>
<enum name="GL_STENCIL_SAMPLES_NV"/>
<enum name="GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV"/>
<enum name="GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV"/>
<enum name="GL_COVERAGE_MODULATION_NV"/>
<enum name="GL_COVERAGE_MODULATION_TABLE_SIZE_NV"/>
<command name="glRasterSamplesEXT"/>
<command name="glCoverageModulationTableNV"/>
<command name="glGetCoverageModulationTableNV"/>
<command name="glCoverageModulationNV"/>
</require>
</extension>
<extension name="GL_NV_framebuffer_multisample" supported="gles2">
<require>
<enum name="GL_RENDERBUFFER_SAMPLES_NV"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV"/>
<enum name="GL_MAX_SAMPLES_NV"/>
<command name="glRenderbufferStorageMultisampleNV"/>
</require>
</extension>
<extension name="GL_NV_framebuffer_multisample_coverage" supported="gl">
<require>
<enum name="GL_RENDERBUFFER_COVERAGE_SAMPLES_NV"/>
<enum name="GL_RENDERBUFFER_COLOR_SAMPLES_NV"/>
<enum name="GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV"/>
<enum name="GL_MULTISAMPLE_COVERAGE_MODES_NV"/>
<command name="glRenderbufferStorageMultisampleCoverageNV"/>
</require>
</extension>
<extension name="GL_NV_generate_mipmap_sRGB" supported="gles2"/>
<extension name="GL_NV_geometry_program4" supported="gl">
<require>
<enum name="GL_LINES_ADJACENCY_EXT"/>
<enum name="GL_LINE_STRIP_ADJACENCY_EXT"/>
<enum name="GL_TRIANGLES_ADJACENCY_EXT"/>
<enum name="GL_TRIANGLE_STRIP_ADJACENCY_EXT"/>
<enum name="GL_GEOMETRY_PROGRAM_NV"/>
<enum name="GL_MAX_PROGRAM_OUTPUT_VERTICES_NV"/>
<enum name="GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV"/>
<enum name="GL_GEOMETRY_VERTICES_OUT_EXT"/>
<enum name="GL_GEOMETRY_INPUT_TYPE_EXT"/>
<enum name="GL_GEOMETRY_OUTPUT_TYPE_EXT"/>
<enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT"/>
<enum name="GL_PROGRAM_POINT_SIZE_EXT"/>
<command name="glProgramVertexLimitNV"/>
<command name="glFramebufferTextureEXT"/>
<command name="glFramebufferTextureLayerEXT"/>
<command name="glFramebufferTextureFaceEXT"/>
</require>
</extension>
<extension name="GL_NV_geometry_shader4" supported="gl"/>
<extension name="GL_NV_geometry_shader_passthrough" supported="gl|gles2"/>
<extension name="GL_NV_gpu_program4" supported="gl">
<require>
<enum name="GL_MIN_PROGRAM_TEXEL_OFFSET_NV"/>
<enum name="GL_MAX_PROGRAM_TEXEL_OFFSET_NV"/>
<enum name="GL_PROGRAM_ATTRIB_COMPONENTS_NV"/>
<enum name="GL_PROGRAM_RESULT_COMPONENTS_NV"/>
<enum name="GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV"/>
<enum name="GL_MAX_PROGRAM_RESULT_COMPONENTS_NV"/>
<enum name="GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV"/>
<enum name="GL_MAX_PROGRAM_GENERIC_RESULTS_NV"/>
<command name="glProgramLocalParameterI4iNV"/>
<command name="glProgramLocalParameterI4ivNV"/>
<command name="glProgramLocalParametersI4ivNV"/>
<command name="glProgramLocalParameterI4uiNV"/>
<command name="glProgramLocalParameterI4uivNV"/>
<command name="glProgramLocalParametersI4uivNV"/>
<command name="glProgramEnvParameterI4iNV"/>
<command name="glProgramEnvParameterI4ivNV"/>
<command name="glProgramEnvParametersI4ivNV"/>
<command name="glProgramEnvParameterI4uiNV"/>
<command name="glProgramEnvParameterI4uivNV"/>
<command name="glProgramEnvParametersI4uivNV"/>
<command name="glGetProgramLocalParameterIivNV"/>
<command name="glGetProgramLocalParameterIuivNV"/>
<command name="glGetProgramEnvParameterIivNV"/>
<command name="glGetProgramEnvParameterIuivNV"/>
</require>
</extension>
<extension name="GL_NV_gpu_program5" supported="gl">
<require>
<enum name="GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV"/>
<enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV"/>
<enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV"/>
<enum name="GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV"/>
<enum name="GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/>
<enum name="GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV"/>
<enum name="GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV"/>
<enum name="GL_MAX_PROGRAM_SUBROUTINE_NUM_NV"/>
<command name="glProgramSubroutineParametersuivNV"/>
<command name="glGetProgramSubroutineParameteruivNV"/>
</require>
</extension>
<extension name="GL_NV_gpu_program5_mem_extended" supported="gl"/>
<extension name="GL_NV_gpu_shader5" supported="gl">
<require>
<enum name="GL_INT64_NV"/>
<enum name="GL_UNSIGNED_INT64_NV"/>
<enum name="GL_INT8_NV"/>
<enum name="GL_INT8_VEC2_NV"/>
<enum name="GL_INT8_VEC3_NV"/>
<enum name="GL_INT8_VEC4_NV"/>
<enum name="GL_INT16_NV"/>
<enum name="GL_INT16_VEC2_NV"/>
<enum name="GL_INT16_VEC3_NV"/>
<enum name="GL_INT16_VEC4_NV"/>
<enum name="GL_INT64_VEC2_NV"/>
<enum name="GL_INT64_VEC3_NV"/>
<enum name="GL_INT64_VEC4_NV"/>
<enum name="GL_UNSIGNED_INT8_NV"/>
<enum name="GL_UNSIGNED_INT8_VEC2_NV"/>
<enum name="GL_UNSIGNED_INT8_VEC3_NV"/>
<enum name="GL_UNSIGNED_INT8_VEC4_NV"/>
<enum name="GL_UNSIGNED_INT16_NV"/>
<enum name="GL_UNSIGNED_INT16_VEC2_NV"/>
<enum name="GL_UNSIGNED_INT16_VEC3_NV"/>
<enum name="GL_UNSIGNED_INT16_VEC4_NV"/>
<enum name="GL_UNSIGNED_INT64_VEC2_NV"/>
<enum name="GL_UNSIGNED_INT64_VEC3_NV"/>
<enum name="GL_UNSIGNED_INT64_VEC4_NV"/>
<enum name="GL_FLOAT16_NV"/>
<enum name="GL_FLOAT16_VEC2_NV"/>
<enum name="GL_FLOAT16_VEC3_NV"/>
<enum name="GL_FLOAT16_VEC4_NV"/>
<enum name="GL_PATCHES"/>
<command name="glUniform1i64NV"/>
<command name="glUniform2i64NV"/>
<command name="glUniform3i64NV"/>
<command name="glUniform4i64NV"/>
<command name="glUniform1i64vNV"/>
<command name="glUniform2i64vNV"/>
<command name="glUniform3i64vNV"/>
<command name="glUniform4i64vNV"/>
<command name="glUniform1ui64NV"/>
<command name="glUniform2ui64NV"/>
<command name="glUniform3ui64NV"/>
<command name="glUniform4ui64NV"/>
<command name="glUniform1ui64vNV"/>
<command name="glUniform2ui64vNV"/>
<command name="glUniform3ui64vNV"/>
<command name="glUniform4ui64vNV"/>
<command name="glGetUniformi64vNV"/>
</require>
<require comment="Supported only if GL_EXT_direct_state_access is supported">
<command name="glProgramUniform1i64NV"/>
<command name="glProgramUniform2i64NV"/>
<command name="glProgramUniform3i64NV"/>
<command name="glProgramUniform4i64NV"/>
<command name="glProgramUniform1i64vNV"/>
<command name="glProgramUniform2i64vNV"/>
<command name="glProgramUniform3i64vNV"/>
<command name="glProgramUniform4i64vNV"/>
<command name="glProgramUniform1ui64NV"/>
<command name="glProgramUniform2ui64NV"/>
<command name="glProgramUniform3ui64NV"/>
<command name="glProgramUniform4ui64NV"/>
<command name="glProgramUniform1ui64vNV"/>
<command name="glProgramUniform2ui64vNV"/>
<command name="glProgramUniform3ui64vNV"/>
<command name="glProgramUniform4ui64vNV"/>
</require>
</extension>
<extension name="GL_NV_half_float" supported="gl">
<require>
<enum name="GL_HALF_FLOAT_NV"/>
<command name="glVertex2hNV"/>
<command name="glVertex2hvNV"/>
<command name="glVertex3hNV"/>
<command name="glVertex3hvNV"/>
<command name="glVertex4hNV"/>
<command name="glVertex4hvNV"/>
<command name="glNormal3hNV"/>
<command name="glNormal3hvNV"/>
<command name="glColor3hNV"/>
<command name="glColor3hvNV"/>
<command name="glColor4hNV"/>
<command name="glColor4hvNV"/>
<command name="glTexCoord1hNV"/>
<command name="glTexCoord1hvNV"/>
<command name="glTexCoord2hNV"/>
<command name="glTexCoord2hvNV"/>
<command name="glTexCoord3hNV"/>
<command name="glTexCoord3hvNV"/>
<command name="glTexCoord4hNV"/>
<command name="glTexCoord4hvNV"/>
<command name="glMultiTexCoord1hNV"/>
<command name="glMultiTexCoord1hvNV"/>
<command name="glMultiTexCoord2hNV"/>
<command name="glMultiTexCoord2hvNV"/>
<command name="glMultiTexCoord3hNV"/>
<command name="glMultiTexCoord3hvNV"/>
<command name="glMultiTexCoord4hNV"/>
<command name="glMultiTexCoord4hvNV"/>
<command name="glFogCoordhNV"/>
<command name="glFogCoordhvNV"/>
<command name="glSecondaryColor3hNV"/>
<command name="glSecondaryColor3hvNV"/>
<command name="glVertexWeighthNV"/>
<command name="glVertexWeighthvNV"/>
<command name="glVertexAttrib1hNV"/>
<command name="glVertexAttrib1hvNV"/>
<command name="glVertexAttrib2hNV"/>
<command name="glVertexAttrib2hvNV"/>
<command name="glVertexAttrib3hNV"/>
<command name="glVertexAttrib3hvNV"/>
<command name="glVertexAttrib4hNV"/>
<command name="glVertexAttrib4hvNV"/>
<command name="glVertexAttribs1hvNV"/>
<command name="glVertexAttribs2hvNV"/>
<command name="glVertexAttribs3hvNV"/>
<command name="glVertexAttribs4hvNV"/>
</require>
</extension>
<extension name="GL_NV_image_formats" supported="gles2"/>
<extension name="GL_NV_instanced_arrays" supported="gles2">
<require>
<enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV"/>
<command name="glVertexAttribDivisorNV"/>
</require>
</extension>
<extension name="GL_NV_internalformat_sample_query" supported="gl|gles2">
<require>
<enum name="GL_RENDERBUFFER"/>
<enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
<enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_MULTISAMPLES_NV"/>
<enum name="GL_SUPERSAMPLE_SCALE_X_NV"/>
<enum name="GL_SUPERSAMPLE_SCALE_Y_NV"/>
<enum name="GL_CONFORMANT_NV"/>
<command name="glGetInternalformatSampleivNV"/>
</require>
</extension>
<extension name="GL_NV_light_max_exponent" supported="gl">
<require>
<enum name="GL_MAX_SHININESS_NV"/>
<enum name="GL_MAX_SPOT_EXPONENT_NV"/>
</require>
</extension>
<extension name="GL_NV_multisample_coverage" supported="gl">
<require>
<enum name="GL_SAMPLES_ARB"/>
<enum name="GL_COLOR_SAMPLES_NV"/>
</require>
</extension>
<extension name="GL_NV_multisample_filter_hint" supported="gl">
<require>
<enum name="GL_MULTISAMPLE_FILTER_HINT_NV"/>
</require>
</extension>
<extension name="GL_NV_non_square_matrices" supported="gles2">
<require>
<enum name="GL_FLOAT_MAT2x3_NV"/>
<enum name="GL_FLOAT_MAT2x4_NV"/>
<enum name="GL_FLOAT_MAT3x2_NV"/>
<enum name="GL_FLOAT_MAT3x4_NV"/>
<enum name="GL_FLOAT_MAT4x2_NV"/>
<enum name="GL_FLOAT_MAT4x3_NV"/>
<command name="glUniformMatrix2x3fvNV"/>
<command name="glUniformMatrix3x2fvNV"/>
<command name="glUniformMatrix2x4fvNV"/>
<command name="glUniformMatrix4x2fvNV"/>
<command name="glUniformMatrix3x4fvNV"/>
<command name="glUniformMatrix4x3fvNV"/>
</require>
</extension>
<extension name="GL_NV_occlusion_query" supported="gl">
<require>
<enum name="GL_PIXEL_COUNTER_BITS_NV"/>
<enum name="GL_CURRENT_OCCLUSION_QUERY_ID_NV"/>
<enum name="GL_PIXEL_COUNT_NV"/>
<enum name="GL_PIXEL_COUNT_AVAILABLE_NV"/>
<command name="glGenOcclusionQueriesNV"/>
<command name="glDeleteOcclusionQueriesNV"/>
<command name="glIsOcclusionQueryNV"/>
<command name="glBeginOcclusionQueryNV"/>
<command name="glEndOcclusionQueryNV"/>
<command name="glGetOcclusionQueryivNV"/>
<command name="glGetOcclusionQueryuivNV"/>
</require>
</extension>
<extension name="GL_NV_packed_depth_stencil" supported="gl">
<require>
<enum name="GL_DEPTH_STENCIL_NV"/>
<enum name="GL_UNSIGNED_INT_24_8_NV"/>
</require>
</extension>
<extension name="GL_NV_parameter_buffer_object" supported="gl">
<require>
<enum name="GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV"/>
<enum name="GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV"/>
<enum name="GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV"/>
<enum name="GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV"/>
<enum name="GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV"/>
<command name="glProgramBufferParametersfvNV"/>
<command name="glProgramBufferParametersIivNV"/>
<command name="glProgramBufferParametersIuivNV"/>
</require>
</extension>
<extension name="GL_NV_parameter_buffer_object2" supported="gl"/>
<extension name="GL_NV_path_rendering" supported="gl|gles2">
<require>
<enum name="GL_PATH_FORMAT_SVG_NV"/>
<enum name="GL_PATH_FORMAT_PS_NV"/>
<enum name="GL_STANDARD_FONT_NAME_NV"/>
<enum name="GL_SYSTEM_FONT_NAME_NV"/>
<enum name="GL_FILE_NAME_NV"/>
<enum name="GL_PATH_STROKE_WIDTH_NV"/>
<enum name="GL_PATH_END_CAPS_NV"/>
<enum name="GL_PATH_INITIAL_END_CAP_NV"/>
<enum name="GL_PATH_TERMINAL_END_CAP_NV"/>
<enum name="GL_PATH_JOIN_STYLE_NV"/>
<enum name="GL_PATH_MITER_LIMIT_NV"/>
<enum name="GL_PATH_DASH_CAPS_NV"/>
<enum name="GL_PATH_INITIAL_DASH_CAP_NV"/>
<enum name="GL_PATH_TERMINAL_DASH_CAP_NV"/>
<enum name="GL_PATH_DASH_OFFSET_NV"/>
<enum name="GL_PATH_CLIENT_LENGTH_NV"/>
<enum name="GL_PATH_FILL_MODE_NV"/>
<enum name="GL_PATH_FILL_MASK_NV"/>
<enum name="GL_PATH_FILL_COVER_MODE_NV"/>
<enum name="GL_PATH_STROKE_COVER_MODE_NV"/>
<enum name="GL_PATH_STROKE_MASK_NV"/>
<enum name="GL_COUNT_UP_NV"/>
<enum name="GL_COUNT_DOWN_NV"/>
<enum name="GL_PATH_OBJECT_BOUNDING_BOX_NV"/>
<enum name="GL_CONVEX_HULL_NV"/>
<enum name="GL_BOUNDING_BOX_NV"/>
<enum name="GL_TRANSLATE_X_NV"/>
<enum name="GL_TRANSLATE_Y_NV"/>
<enum name="GL_TRANSLATE_2D_NV"/>
<enum name="GL_TRANSLATE_3D_NV"/>
<enum name="GL_AFFINE_2D_NV"/>
<enum name="GL_AFFINE_3D_NV"/>
<enum name="GL_TRANSPOSE_AFFINE_2D_NV"/>
<enum name="GL_TRANSPOSE_AFFINE_3D_NV"/>
<enum name="GL_UTF8_NV"/>
<enum name="GL_UTF16_NV"/>
<enum name="GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV"/>
<enum name="GL_PATH_COMMAND_COUNT_NV"/>
<enum name="GL_PATH_COORD_COUNT_NV"/>
<enum name="GL_PATH_DASH_ARRAY_COUNT_NV"/>
<enum name="GL_PATH_COMPUTED_LENGTH_NV"/>
<enum name="GL_PATH_FILL_BOUNDING_BOX_NV"/>
<enum name="GL_PATH_STROKE_BOUNDING_BOX_NV"/>
<enum name="GL_SQUARE_NV"/>
<enum name="GL_ROUND_NV"/>
<enum name="GL_TRIANGULAR_NV"/>
<enum name="GL_BEVEL_NV"/>
<enum name="GL_MITER_REVERT_NV"/>
<enum name="GL_MITER_TRUNCATE_NV"/>
<enum name="GL_SKIP_MISSING_GLYPH_NV"/>
<enum name="GL_USE_MISSING_GLYPH_NV"/>
<enum name="GL_PATH_ERROR_POSITION_NV"/>
<enum name="GL_ACCUM_ADJACENT_PAIRS_NV"/>
<enum name="GL_ADJACENT_PAIRS_NV"/>
<enum name="GL_FIRST_TO_REST_NV"/>
<enum name="GL_PATH_GEN_MODE_NV"/>
<enum name="GL_PATH_GEN_COEFF_NV"/>
<enum name="GL_PATH_GEN_COMPONENTS_NV"/>
<enum name="GL_PATH_STENCIL_FUNC_NV"/>
<enum name="GL_PATH_STENCIL_REF_NV"/>
<enum name="GL_PATH_STENCIL_VALUE_MASK_NV"/>
<enum name="GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV"/>
<enum name="GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV"/>
<enum name="GL_PATH_COVER_DEPTH_FUNC_NV"/>
<enum name="GL_PATH_DASH_OFFSET_RESET_NV"/>
<enum name="GL_MOVE_TO_RESETS_NV"/>
<enum name="GL_MOVE_TO_CONTINUES_NV"/>
<enum name="GL_CLOSE_PATH_NV"/>
<enum name="GL_MOVE_TO_NV"/>
<enum name="GL_RELATIVE_MOVE_TO_NV"/>
<enum name="GL_LINE_TO_NV"/>
<enum name="GL_RELATIVE_LINE_TO_NV"/>
<enum name="GL_HORIZONTAL_LINE_TO_NV"/>
<enum name="GL_RELATIVE_HORIZONTAL_LINE_TO_NV"/>
<enum name="GL_VERTICAL_LINE_TO_NV"/>
<enum name="GL_RELATIVE_VERTICAL_LINE_TO_NV"/>
<enum name="GL_QUADRATIC_CURVE_TO_NV"/>
<enum name="GL_RELATIVE_QUADRATIC_CURVE_TO_NV"/>
<enum name="GL_CUBIC_CURVE_TO_NV"/>
<enum name="GL_RELATIVE_CUBIC_CURVE_TO_NV"/>
<enum name="GL_SMOOTH_QUADRATIC_CURVE_TO_NV"/>
<enum name="GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV"/>
<enum name="GL_SMOOTH_CUBIC_CURVE_TO_NV"/>
<enum name="GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV"/>
<enum name="GL_SMALL_CCW_ARC_TO_NV"/>
<enum name="GL_RELATIVE_SMALL_CCW_ARC_TO_NV"/>
<enum name="GL_SMALL_CW_ARC_TO_NV"/>
<enum name="GL_RELATIVE_SMALL_CW_ARC_TO_NV"/>
<enum name="GL_LARGE_CCW_ARC_TO_NV"/>
<enum name="GL_RELATIVE_LARGE_CCW_ARC_TO_NV"/>
<enum name="GL_LARGE_CW_ARC_TO_NV"/>
<enum name="GL_RELATIVE_LARGE_CW_ARC_TO_NV"/>
<enum name="GL_RESTART_PATH_NV"/>
<enum name="GL_DUP_FIRST_CUBIC_CURVE_TO_NV"/>
<enum name="GL_DUP_LAST_CUBIC_CURVE_TO_NV"/>
<enum name="GL_RECT_NV"/>
<enum name="GL_CIRCULAR_CCW_ARC_TO_NV"/>
<enum name="GL_CIRCULAR_CW_ARC_TO_NV"/>
<enum name="GL_CIRCULAR_TANGENT_ARC_TO_NV"/>
<enum name="GL_ARC_TO_NV"/>
<enum name="GL_RELATIVE_ARC_TO_NV"/>
<enum name="GL_BOLD_BIT_NV"/>
<enum name="GL_ITALIC_BIT_NV"/>
<enum name="GL_GLYPH_WIDTH_BIT_NV"/>
<enum name="GL_GLYPH_HEIGHT_BIT_NV"/>
<enum name="GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV"/>
<enum name="GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV"/>
<enum name="GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV"/>
<enum name="GL_GLYPH_VERTICAL_BEARING_X_BIT_NV"/>
<enum name="GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV"/>
<enum name="GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV"/>
<enum name="GL_GLYPH_HAS_KERNING_BIT_NV"/>
<enum name="GL_FONT_X_MIN_BOUNDS_BIT_NV"/>
<enum name="GL_FONT_Y_MIN_BOUNDS_BIT_NV"/>
<enum name="GL_FONT_X_MAX_BOUNDS_BIT_NV"/>
<enum name="GL_FONT_Y_MAX_BOUNDS_BIT_NV"/>
<enum name="GL_FONT_UNITS_PER_EM_BIT_NV"/>
<enum name="GL_FONT_ASCENDER_BIT_NV"/>
<enum name="GL_FONT_DESCENDER_BIT_NV"/>
<enum name="GL_FONT_HEIGHT_BIT_NV"/>
<enum name="GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV"/>
<enum name="GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV"/>
<enum name="GL_FONT_UNDERLINE_POSITION_BIT_NV"/>
<enum name="GL_FONT_UNDERLINE_THICKNESS_BIT_NV"/>
<enum name="GL_FONT_HAS_KERNING_BIT_NV"/>
<command name="glGenPathsNV"/>
<command name="glDeletePathsNV"/>
<command name="glIsPathNV"/>
<command name="glPathCommandsNV"/>
<command name="glPathCoordsNV"/>
<command name="glPathSubCommandsNV"/>
<command name="glPathSubCoordsNV"/>
<command name="glPathStringNV"/>
<command name="glPathGlyphsNV"/>
<command name="glPathGlyphRangeNV"/>
<command name="glWeightPathsNV"/>
<command name="glCopyPathNV"/>
<command name="glInterpolatePathsNV"/>
<command name="glTransformPathNV"/>
<command name="glPathParameterivNV"/>
<command name="glPathParameteriNV"/>
<command name="glPathParameterfvNV"/>
<command name="glPathParameterfNV"/>
<command name="glPathDashArrayNV"/>
<command name="glPathStencilFuncNV"/>
<command name="glPathStencilDepthOffsetNV"/>
<command name="glStencilFillPathNV"/>
<command name="glStencilStrokePathNV"/>
<command name="glStencilFillPathInstancedNV"/>
<command name="glStencilStrokePathInstancedNV"/>
<command name="glPathCoverDepthFuncNV"/>
<command name="glCoverFillPathNV"/>
<command name="glCoverStrokePathNV"/>
<command name="glCoverFillPathInstancedNV"/>
<command name="glCoverStrokePathInstancedNV"/>
<command name="glGetPathParameterivNV"/>
<command name="glGetPathParameterfvNV"/>
<command name="glGetPathCommandsNV"/>
<command name="glGetPathCoordsNV"/>
<command name="glGetPathDashArrayNV"/>
<command name="glGetPathMetricsNV"/>
<command name="glGetPathMetricRangeNV"/>
<command name="glGetPathSpacingNV"/>
<command name="glIsPointInFillPathNV"/>
<command name="glIsPointInStrokePathNV"/>
<command name="glGetPathLengthNV"/>
<command name="glPointAlongPathNV"/>
</require>
<require comment="API revision 1.2">
<enum name="GL_ROUNDED_RECT_NV"/>
<enum name="GL_RELATIVE_ROUNDED_RECT_NV"/>
<enum name="GL_ROUNDED_RECT2_NV"/>
<enum name="GL_RELATIVE_ROUNDED_RECT2_NV"/>
<enum name="GL_ROUNDED_RECT4_NV"/>
<enum name="GL_RELATIVE_ROUNDED_RECT4_NV"/>
<enum name="GL_ROUNDED_RECT8_NV"/>
<enum name="GL_RELATIVE_ROUNDED_RECT8_NV"/>
<enum name="GL_RELATIVE_RECT_NV"/>
<enum name="GL_FONT_GLYPHS_AVAILABLE_NV"/>
<enum name="GL_FONT_TARGET_UNAVAILABLE_NV"/>
<enum name="GL_FONT_UNAVAILABLE_NV"/>
<enum name="GL_FONT_UNINTELLIGIBLE_NV"/>
<command name="glMatrixLoad3x2fNV"/>
<command name="glMatrixLoad3x3fNV"/>
<command name="glMatrixLoadTranspose3x3fNV"/>
<command name="glMatrixMult3x2fNV"/>
<command name="glMatrixMult3x3fNV"/>
<command name="glMatrixMultTranspose3x3fNV"/>
<command name="glStencilThenCoverFillPathNV"/>
<command name="glStencilThenCoverStrokePathNV"/>
<command name="glStencilThenCoverFillPathInstancedNV"/>
<command name="glStencilThenCoverStrokePathInstancedNV"/>
<command name="glPathGlyphIndexRangeNV"/>
</require>
<require comment="API revision 1.3">
<enum name="GL_CONIC_CURVE_TO_NV"/>
<enum name="GL_RELATIVE_CONIC_CURVE_TO_NV"/>
<enum name="GL_FONT_NUM_GLYPH_INDICES_BIT_NV"/>
<enum name="GL_STANDARD_FONT_FORMAT_NV"/>
<command name="glPathGlyphIndexArrayNV"/>
<command name="glPathMemoryGlyphIndexArrayNV"/>
<command name="glProgramPathFragmentInputGenNV"/>
<command name="glGetProgramResourcefvNV"/>
</require>
<require api="gl" profile="compatibility">
<enum name="GL_2_BYTES_NV"/>
<enum name="GL_3_BYTES_NV"/>
<enum name="GL_4_BYTES_NV"/>
<enum name="GL_EYE_LINEAR_NV"/>
<enum name="GL_OBJECT_LINEAR_NV"/>
<enum name="GL_CONSTANT_NV"/>
<enum name="GL_PATH_FOG_GEN_MODE_NV"/>
<enum name="GL_PRIMARY_COLOR"/>
<enum name="GL_PRIMARY_COLOR_NV"/>
<enum name="GL_SECONDARY_COLOR_NV"/>
<enum name="GL_PATH_GEN_COLOR_FORMAT_NV"/>
<command name="glPathColorGenNV"/>
<command name="glPathTexGenNV"/>
<command name="glPathFogGenNV"/>
<command name="glGetPathColorGenivNV"/>
<command name="glGetPathColorGenfvNV"/>
<command name="glGetPathTexGenivNV"/>
<command name="glGetPathTexGenfvNV"/>
</require>
<require comment="Other API additions of unknown history">
<enum name="GL_PATH_PROJECTION_NV"/>
<enum name="GL_PATH_MODELVIEW_NV"/>
<enum name="GL_PATH_MODELVIEW_STACK_DEPTH_NV"/>
<enum name="GL_PATH_MODELVIEW_MATRIX_NV"/>
<enum name="GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV"/>
<enum name="GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV"/>
<enum name="GL_PATH_PROJECTION_STACK_DEPTH_NV"/>
<enum name="GL_PATH_PROJECTION_MATRIX_NV"/>
<enum name="GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV"/>
<enum name="GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV"/>
<enum name="GL_FRAGMENT_INPUT_NV"/>
</require>
</extension>
<extension name="GL_NV_path_rendering_shared_edge" supported="gl|gles2">
<require>
<enum name="GL_SHARED_EDGE_NV"/>
</require>
</extension>
<extension name="GL_NV_pixel_data_range" supported="gl">
<require>
<enum name="GL_WRITE_PIXEL_DATA_RANGE_NV"/>
<enum name="GL_READ_PIXEL_DATA_RANGE_NV"/>
<enum name="GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV"/>
<enum name="GL_READ_PIXEL_DATA_RANGE_LENGTH_NV"/>
<enum name="GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV"/>
<enum name="GL_READ_PIXEL_DATA_RANGE_POINTER_NV"/>
<command name="glPixelDataRangeNV"/>
<command name="glFlushPixelDataRangeNV"/>
</require>
</extension>
<extension name="GL_NV_point_sprite" supported="gl">
<require>
<enum name="GL_POINT_SPRITE_NV"/>
<enum name="GL_COORD_REPLACE_NV"/>
<enum name="GL_POINT_SPRITE_R_MODE_NV"/>
<command name="glPointParameteriNV"/>
<command name="glPointParameterivNV"/>
</require>
</extension>
<extension name="GL_NV_polygon_mode" supported="gles2">
<require>
<enum name="GL_POLYGON_MODE_NV"/>
<enum name="GL_POLYGON_OFFSET_POINT_NV"/>
<enum name="GL_POLYGON_OFFSET_LINE_NV"/>
<enum name="GL_POINT_NV"/>
<enum name="GL_LINE_NV"/>
<enum name="GL_FILL_NV"/>
<command name="glPolygonModeNV"/>
</require>
</extension>
<extension name="GL_NV_present_video" supported="gl">
<require>
<enum name="GL_FRAME_NV"/>
<enum name="GL_FIELDS_NV"/>
<enum name="GL_CURRENT_TIME_NV"/>
<enum name="GL_NUM_FILL_STREAMS_NV"/>
<enum name="GL_PRESENT_TIME_NV"/>
<enum name="GL_PRESENT_DURATION_NV"/>
<command name="glPresentFrameKeyedNV"/>
<command name="glPresentFrameDualFillNV"/>
<command name="glGetVideoivNV"/>
<command name="glGetVideouivNV"/>
<command name="glGetVideoi64vNV"/>
<command name="glGetVideoui64vNV"/>
</require>
</extension>
<extension name="GL_NV_primitive_restart" supported="gl">
<require>
<enum name="GL_PRIMITIVE_RESTART_NV"/>
<enum name="GL_PRIMITIVE_RESTART_INDEX_NV"/>
<command name="glPrimitiveRestartNV"/>
<command name="glPrimitiveRestartIndexNV"/>
</require>
</extension>
<extension name="GL_NV_read_buffer" supported="gles2">
<require>
<enum name="GL_READ_BUFFER_NV"/>
<command name="glReadBufferNV"/>
</require>
</extension>
<extension name="GL_NV_read_buffer_front" supported="gles2"/>
<extension name="GL_NV_read_depth" supported="gles2"/>
<extension name="GL_NV_read_depth_stencil" supported="gles2"/>
<extension name="GL_NV_read_stencil" supported="gles2"/>
<extension name="GL_NV_register_combiners" supported="gl">
<require>
<enum name="GL_REGISTER_COMBINERS_NV"/>
<enum name="GL_VARIABLE_A_NV"/>
<enum name="GL_VARIABLE_B_NV"/>
<enum name="GL_VARIABLE_C_NV"/>
<enum name="GL_VARIABLE_D_NV"/>
<enum name="GL_VARIABLE_E_NV"/>
<enum name="GL_VARIABLE_F_NV"/>
<enum name="GL_VARIABLE_G_NV"/>
<enum name="GL_CONSTANT_COLOR0_NV"/>
<enum name="GL_CONSTANT_COLOR1_NV"/>
<enum name="GL_PRIMARY_COLOR_NV"/>
<enum name="GL_SECONDARY_COLOR_NV"/>
<enum name="GL_SPARE0_NV"/>
<enum name="GL_SPARE1_NV"/>
<enum name="GL_DISCARD_NV"/>
<enum name="GL_E_TIMES_F_NV"/>
<enum name="GL_SPARE0_PLUS_SECONDARY_COLOR_NV"/>
<enum name="GL_UNSIGNED_IDENTITY_NV"/>
<enum name="GL_UNSIGNED_INVERT_NV"/>
<enum name="GL_EXPAND_NORMAL_NV"/>
<enum name="GL_EXPAND_NEGATE_NV"/>
<enum name="GL_HALF_BIAS_NORMAL_NV"/>
<enum name="GL_HALF_BIAS_NEGATE_NV"/>
<enum name="GL_SIGNED_IDENTITY_NV"/>
<enum name="GL_SIGNED_NEGATE_NV"/>
<enum name="GL_SCALE_BY_TWO_NV"/>
<enum name="GL_SCALE_BY_FOUR_NV"/>
<enum name="GL_SCALE_BY_ONE_HALF_NV"/>
<enum name="GL_BIAS_BY_NEGATIVE_ONE_HALF_NV"/>
<enum name="GL_COMBINER_INPUT_NV"/>
<enum name="GL_COMBINER_MAPPING_NV"/>
<enum name="GL_COMBINER_COMPONENT_USAGE_NV"/>
<enum name="GL_COMBINER_AB_DOT_PRODUCT_NV"/>
<enum name="GL_COMBINER_CD_DOT_PRODUCT_NV"/>
<enum name="GL_COMBINER_MUX_SUM_NV"/>
<enum name="GL_COMBINER_SCALE_NV"/>
<enum name="GL_COMBINER_BIAS_NV"/>
<enum name="GL_COMBINER_AB_OUTPUT_NV"/>
<enum name="GL_COMBINER_CD_OUTPUT_NV"/>
<enum name="GL_COMBINER_SUM_OUTPUT_NV"/>
<enum name="GL_MAX_GENERAL_COMBINERS_NV"/>
<enum name="GL_NUM_GENERAL_COMBINERS_NV"/>
<enum name="GL_COLOR_SUM_CLAMP_NV"/>
<enum name="GL_COMBINER0_NV"/>
<enum name="GL_COMBINER1_NV"/>
<enum name="GL_COMBINER2_NV"/>
<enum name="GL_COMBINER3_NV"/>
<enum name="GL_COMBINER4_NV"/>
<enum name="GL_COMBINER5_NV"/>
<enum name="GL_COMBINER6_NV"/>
<enum name="GL_COMBINER7_NV"/>
<enum name="GL_TEXTURE0_ARB"/>
<enum name="GL_TEXTURE1_ARB"/>
<enum name="GL_ZERO"/>
<enum name="GL_NONE"/>
<enum name="GL_FOG"/>
<command name="glCombinerParameterfvNV"/>
<command name="glCombinerParameterfNV"/>
<command name="glCombinerParameterivNV"/>
<command name="glCombinerParameteriNV"/>
<command name="glCombinerInputNV"/>
<command name="glCombinerOutputNV"/>
<command name="glFinalCombinerInputNV"/>
<command name="glGetCombinerInputParameterfvNV"/>
<command name="glGetCombinerInputParameterivNV"/>
<command name="glGetCombinerOutputParameterfvNV"/>
<command name="glGetCombinerOutputParameterivNV"/>
<command name="glGetFinalCombinerInputParameterfvNV"/>
<command name="glGetFinalCombinerInputParameterivNV"/>
</require>
</extension>
<extension name="GL_NV_register_combiners2" supported="gl">
<require>
<enum name="GL_PER_STAGE_CONSTANTS_NV"/>
<command name="glCombinerStageParameterfvNV"/>
<command name="glGetCombinerStageParameterfvNV"/>
</require>
</extension>
<extension name="GL_NV_sRGB_formats" supported="gles2">
<require>
<enum name="GL_SLUMINANCE_NV"/>
<enum name="GL_SLUMINANCE_ALPHA_NV"/>
<enum name="GL_SRGB8_NV"/>
<enum name="GL_SLUMINANCE8_NV"/>
<enum name="GL_SLUMINANCE8_ALPHA8_NV"/>
<enum name="GL_COMPRESSED_SRGB_S3TC_DXT1_NV"/>
<enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV"/>
<enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV"/>
<enum name="GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV"/>
<enum name="GL_ETC1_SRGB8_NV"/>
</require>
</extension>
<extension name="GL_NV_sample_locations" supported="gl|gles2">
<require>
<enum name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV"/>
<enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV"/>
<enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV"/>
<enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV"/>
<enum name="GL_SAMPLE_LOCATION_NV"/>
<enum name="GL_PROGRAMMABLE_SAMPLE_LOCATION_NV"/>
<enum name="GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV"/>
<enum name="GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV"/>
<command name="glFramebufferSampleLocationsfvNV"/>
<command name="glNamedFramebufferSampleLocationsfvNV"/>
<command name="glResolveDepthValuesNV"/>
</require>
</extension>
<extension name="GL_NV_sample_mask_override_coverage" supported="gl|gles2"/>
<extension name="GL_NV_shader_atomic_counters" supported="gl"/>
<extension name="GL_NV_shader_atomic_float" supported="gl"/>
<extension name="GL_NV_shader_atomic_fp16_vector" supported="gl"/>
<extension name="GL_NV_shader_atomic_int64" supported="gl"/>
<extension name="GL_NV_shader_buffer_load" supported="gl">
<require>
<enum name="GL_BUFFER_GPU_ADDRESS_NV"/>
<enum name="GL_GPU_ADDRESS_NV"/>
<enum name="GL_MAX_SHADER_BUFFER_ADDRESS_NV"/>
<command name="glMakeBufferResidentNV"/>
<command name="glMakeBufferNonResidentNV"/>
<command name="glIsBufferResidentNV"/>
<command name="glMakeNamedBufferResidentNV"/>
<command name="glMakeNamedBufferNonResidentNV"/>
<command name="glIsNamedBufferResidentNV"/>
<command name="glGetBufferParameterui64vNV"/>
<command name="glGetNamedBufferParameterui64vNV"/>
<command name="glGetIntegerui64vNV"/>
<command name="glUniformui64NV"/>
<command name="glUniformui64vNV"/>
<command name="glGetUniformui64vNV"/>
<command name="glProgramUniformui64NV"/>
<command name="glProgramUniformui64vNV"/>
</require>
</extension>
<extension name="GL_NV_shader_buffer_store" supported="gl">
<require>
<enum name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV"/>
<enum name="GL_READ_WRITE"/>
<enum name="GL_WRITE_ONLY"/>
</require>
</extension>
<extension name="GL_NV_shader_noperspective_interpolation" supported="gles2"/>
<extension name="GL_NV_shader_storage_buffer_object" supported="gl"/>
<extension name="GL_NV_shader_thread_group" supported="gl">
<require>
<enum name="GL_WARP_SIZE_NV"/>
<enum name="GL_WARPS_PER_SM_NV"/>
<enum name="GL_SM_COUNT_NV"/>
</require>
</extension>
<extension name="GL_NV_shader_thread_shuffle" supported="gl"/>
<extension name="GL_NV_shadow_samplers_array" supported="gles2">
<require>
<enum name="GL_SAMPLER_2D_ARRAY_SHADOW_NV"/>
</require>
</extension>
<extension name="GL_NV_shadow_samplers_cube" supported="gles2">
<require>
<enum name="GL_SAMPLER_CUBE_SHADOW_NV"/>
</require>
</extension>
<extension name="GL_NV_tessellation_program5" supported="gl">
<require>
<enum name="GL_MAX_PROGRAM_PATCH_ATTRIBS_NV"/>
<enum name="GL_TESS_CONTROL_PROGRAM_NV"/>
<enum name="GL_TESS_EVALUATION_PROGRAM_NV"/>
<enum name="GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV"/>
<enum name="GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV"/>
</require>
</extension>
<extension name="GL_NV_texgen_emboss" supported="gl">
<require>
<enum name="GL_EMBOSS_LIGHT_NV"/>
<enum name="GL_EMBOSS_CONSTANT_NV"/>
<enum name="GL_EMBOSS_MAP_NV"/>
</require>
</extension>
<extension name="GL_NV_texgen_reflection" supported="gl">
<require>
<enum name="GL_NORMAL_MAP_NV"/>
<enum name="GL_REFLECTION_MAP_NV"/>
</require>
</extension>
<extension name="GL_NV_texture_barrier" supported="gl">
<require>
<command name="glTextureBarrierNV"/>
</require>
</extension>
<extension name="GL_NV_texture_border_clamp" supported="gles2">
<require>
<enum name="GL_TEXTURE_BORDER_COLOR_NV"/>
<enum name="GL_CLAMP_TO_BORDER_NV"/>
</require>
</extension>
<extension name="GL_NV_texture_compression_s3tc_update" supported="gles2"/>
<extension name="GL_NV_texture_compression_vtc" supported="gl"/>
<extension name="GL_NV_texture_env_combine4" supported="gl">
<require>
<enum name="GL_COMBINE4_NV"/>
<enum name="GL_SOURCE3_RGB_NV"/>
<enum name="GL_SOURCE3_ALPHA_NV"/>
<enum name="GL_OPERAND3_RGB_NV"/>
<enum name="GL_OPERAND3_ALPHA_NV"/>
</require>
</extension>
<extension name="GL_NV_texture_expand_normal" supported="gl">
<require>
<enum name="GL_TEXTURE_UNSIGNED_REMAP_MODE_NV"/>
</require>
</extension>
<extension name="GL_NV_texture_multisample" supported="gl">
<require>
<enum name="GL_TEXTURE_COVERAGE_SAMPLES_NV"/>
<enum name="GL_TEXTURE_COLOR_SAMPLES_NV"/>
<command name="glTexImage2DMultisampleCoverageNV"/>
<command name="glTexImage3DMultisampleCoverageNV"/>
</require>
<require comment="Supported only if GL_EXT_direct_state_access is supported">
<command name="glTextureImage2DMultisampleNV"/>
<command name="glTextureImage3DMultisampleNV"/>
<command name="glTextureImage2DMultisampleCoverageNV"/>
<command name="glTextureImage3DMultisampleCoverageNV"/>
</require>
</extension>
<extension name="GL_NV_texture_npot_2D_mipmap" supported="gles2"/>
<extension name="GL_NV_texture_rectangle" supported="gl">
<require>
<enum name="GL_TEXTURE_RECTANGLE_NV"/>
<enum name="GL_TEXTURE_BINDING_RECTANGLE_NV"/>
<enum name="GL_PROXY_TEXTURE_RECTANGLE_NV"/>
<enum name="GL_MAX_RECTANGLE_TEXTURE_SIZE_NV"/>
</require>
</extension>
<extension name="GL_NV_texture_shader" supported="gl">
<require>
<enum name="GL_OFFSET_TEXTURE_RECTANGLE_NV"/>
<enum name="GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV"/>
<enum name="GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV"/>
<enum name="GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV"/>
<enum name="GL_UNSIGNED_INT_S8_S8_8_8_NV"/>
<enum name="GL_UNSIGNED_INT_8_8_S8_S8_REV_NV"/>
<enum name="GL_DSDT_MAG_INTENSITY_NV"/>
<enum name="GL_SHADER_CONSISTENT_NV"/>
<enum name="GL_TEXTURE_SHADER_NV"/>
<enum name="GL_SHADER_OPERATION_NV"/>
<enum name="GL_CULL_MODES_NV"/>
<enum name="GL_OFFSET_TEXTURE_MATRIX_NV"/>
<enum name="GL_OFFSET_TEXTURE_SCALE_NV"/>
<enum name="GL_OFFSET_TEXTURE_BIAS_NV"/>
<enum name="GL_OFFSET_TEXTURE_2D_MATRIX_NV"/>
<enum name="GL_OFFSET_TEXTURE_2D_SCALE_NV"/>
<enum name="GL_OFFSET_TEXTURE_2D_BIAS_NV"/>
<enum name="GL_PREVIOUS_TEXTURE_INPUT_NV"/>
<enum name="GL_CONST_EYE_NV"/>
<enum name="GL_PASS_THROUGH_NV"/>
<enum name="GL_CULL_FRAGMENT_NV"/>
<enum name="GL_OFFSET_TEXTURE_2D_NV"/>
<enum name="GL_DEPENDENT_AR_TEXTURE_2D_NV"/>
<enum name="GL_DEPENDENT_GB_TEXTURE_2D_NV"/>
<enum name="GL_DOT_PRODUCT_NV"/>
<enum name="GL_DOT_PRODUCT_DEPTH_REPLACE_NV"/>
<enum name="GL_DOT_PRODUCT_TEXTURE_2D_NV"/>
<enum name="GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV"/>
<enum name="GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV"/>
<enum name="GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV"/>
<enum name="GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV"/>
<enum name="GL_HILO_NV"/>
<enum name="GL_DSDT_NV"/>
<enum name="GL_DSDT_MAG_NV"/>
<enum name="GL_DSDT_MAG_VIB_NV"/>
<enum name="GL_HILO16_NV"/>
<enum name="GL_SIGNED_HILO_NV"/>
<enum name="GL_SIGNED_HILO16_NV"/>
<enum name="GL_SIGNED_RGBA_NV"/>
<enum name="GL_SIGNED_RGBA8_NV"/>
<enum name="GL_SIGNED_RGB_NV"/>
<enum name="GL_SIGNED_RGB8_NV"/>
<enum name="GL_SIGNED_LUMINANCE_NV"/>
<enum name="GL_SIGNED_LUMINANCE8_NV"/>
<enum name="GL_SIGNED_LUMINANCE_ALPHA_NV"/>
<enum name="GL_SIGNED_LUMINANCE8_ALPHA8_NV"/>
<enum name="GL_SIGNED_ALPHA_NV"/>
<enum name="GL_SIGNED_ALPHA8_NV"/>
<enum name="GL_SIGNED_INTENSITY_NV"/>
<enum name="GL_SIGNED_INTENSITY8_NV"/>
<enum name="GL_DSDT8_NV"/>
<enum name="GL_DSDT8_MAG8_NV"/>
<enum name="GL_DSDT8_MAG8_INTENSITY8_NV"/>
<enum name="GL_SIGNED_RGB_UNSIGNED_ALPHA_NV"/>
<enum name="GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV"/>
<enum name="GL_HI_SCALE_NV"/>
<enum name="GL_LO_SCALE_NV"/>
<enum name="GL_DS_SCALE_NV"/>
<enum name="GL_DT_SCALE_NV"/>
<enum name="GL_MAGNITUDE_SCALE_NV"/>
<enum name="GL_VIBRANCE_SCALE_NV"/>
<enum name="GL_HI_BIAS_NV"/>
<enum name="GL_LO_BIAS_NV"/>
<enum name="GL_DS_BIAS_NV"/>
<enum name="GL_DT_BIAS_NV"/>
<enum name="GL_MAGNITUDE_BIAS_NV"/>
<enum name="GL_VIBRANCE_BIAS_NV"/>
<enum name="GL_TEXTURE_BORDER_VALUES_NV"/>
<enum name="GL_TEXTURE_HI_SIZE_NV"/>
<enum name="GL_TEXTURE_LO_SIZE_NV"/>
<enum name="GL_TEXTURE_DS_SIZE_NV"/>
<enum name="GL_TEXTURE_DT_SIZE_NV"/>
<enum name="GL_TEXTURE_MAG_SIZE_NV"/>
</require>
</extension>
<extension name="GL_NV_texture_shader2" supported="gl">
<require>
<enum name="GL_DOT_PRODUCT_TEXTURE_3D_NV"/>
</require>
</extension>
<extension name="GL_NV_texture_shader3" supported="gl">
<require>
<enum name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV"/>
<enum name="GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV"/>
<enum name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV"/>
<enum name="GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV"/>
<enum name="GL_OFFSET_HILO_TEXTURE_2D_NV"/>
<enum name="GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV"/>
<enum name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV"/>
<enum name="GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV"/>
<enum name="GL_DEPENDENT_HILO_TEXTURE_2D_NV"/>
<enum name="GL_DEPENDENT_RGB_TEXTURE_3D_NV"/>
<enum name="GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV"/>
<enum name="GL_DOT_PRODUCT_PASS_THROUGH_NV"/>
<enum name="GL_DOT_PRODUCT_TEXTURE_1D_NV"/>
<enum name="GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV"/>
<enum name="GL_HILO8_NV"/>
<enum name="GL_SIGNED_HILO8_NV"/>
<enum name="GL_FORCE_BLUE_TO_ONE_NV"/>
</require>
</extension>
<extension name="GL_NV_transform_feedback" supported="gl">
<require>
<enum name="GL_BACK_PRIMARY_COLOR_NV"/>
<enum name="GL_BACK_SECONDARY_COLOR_NV"/>
<enum name="GL_TEXTURE_COORD_NV"/>
<enum name="GL_CLIP_DISTANCE_NV"/>
<enum name="GL_VERTEX_ID_NV"/>
<enum name="GL_PRIMITIVE_ID_NV"/>
<enum name="GL_GENERIC_ATTRIB_NV"/>
<enum name="GL_TRANSFORM_FEEDBACK_ATTRIBS_NV"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV"/>
<enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV"/>
<enum name="GL_ACTIVE_VARYINGS_NV"/>
<enum name="GL_ACTIVE_VARYING_MAX_LENGTH_NV"/>
<enum name="GL_TRANSFORM_FEEDBACK_VARYINGS_NV"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_START_NV"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV"/>
<enum name="GL_TRANSFORM_FEEDBACK_RECORD_NV"/>
<enum name="GL_PRIMITIVES_GENERATED_NV"/>
<enum name="GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV"/>
<enum name="GL_RASTERIZER_DISCARD_NV"/>
<enum name="GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV"/>
<enum name="GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV"/>
<enum name="GL_INTERLEAVED_ATTRIBS_NV"/>
<enum name="GL_SEPARATE_ATTRIBS_NV"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_NV"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV"/>
<enum name="GL_LAYER_NV"/>
<command name="glBeginTransformFeedbackNV"/>
<command name="glEndTransformFeedbackNV"/>
<command name="glTransformFeedbackAttribsNV"/>
<command name="glBindBufferRangeNV"/>
<command name="glBindBufferOffsetNV"/>
<command name="glBindBufferBaseNV"/>
<command name="glTransformFeedbackVaryingsNV"/>
<command name="glActiveVaryingNV"/>
<command name="glGetVaryingLocationNV"/>
<command name="glGetActiveVaryingNV"/>
<command name="glGetTransformFeedbackVaryingNV"/>
</require>
<require comment="Extended by GL_ARB_transform_feedback3">
<enum name="GL_NEXT_BUFFER_NV"/>
<enum name="GL_SKIP_COMPONENTS4_NV"/>
<enum name="GL_SKIP_COMPONENTS3_NV"/>
<enum name="GL_SKIP_COMPONENTS2_NV"/>
<enum name="GL_SKIP_COMPONENTS1_NV"/>
<command name="glTransformFeedbackStreamAttribsNV"/>
</require>
</extension>
<extension name="GL_NV_transform_feedback2" supported="gl">
<require>
<enum name="GL_TRANSFORM_FEEDBACK_NV"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV"/>
<enum name="GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV"/>
<enum name="GL_TRANSFORM_FEEDBACK_BINDING_NV"/>
<command name="glBindTransformFeedbackNV"/>
<command name="glDeleteTransformFeedbacksNV"/>
<command name="glGenTransformFeedbacksNV"/>
<command name="glIsTransformFeedbackNV"/>
<command name="glPauseTransformFeedbackNV"/>
<command name="glResumeTransformFeedbackNV"/>
<command name="glDrawTransformFeedbackNV"/>
</require>
</extension>
<extension name="GL_NV_uniform_buffer_unified_memory" supported="gl">
<require>
<enum name="GL_UNIFORM_BUFFER_UNIFIED_NV"/>
<enum name="GL_UNIFORM_BUFFER_ADDRESS_NV"/>
<enum name="GL_UNIFORM_BUFFER_LENGTH_NV"/>
</require>
</extension>
<extension name="GL_NV_vdpau_interop" supported="gl">
<require>
<enum name="GL_SURFACE_STATE_NV"/>
<enum name="GL_SURFACE_REGISTERED_NV"/>
<enum name="GL_SURFACE_MAPPED_NV"/>
<enum name="GL_WRITE_DISCARD_NV"/>
<command name="glVDPAUInitNV"/>
<command name="glVDPAUFiniNV"/>
<command name="glVDPAURegisterVideoSurfaceNV"/>
<command name="glVDPAURegisterOutputSurfaceNV"/>
<command name="glVDPAUIsSurfaceNV"/>
<command name="glVDPAUUnregisterSurfaceNV"/>
<command name="glVDPAUGetSurfaceivNV"/>
<command name="glVDPAUSurfaceAccessNV"/>
<command name="glVDPAUMapSurfacesNV"/>
<command name="glVDPAUUnmapSurfacesNV"/>
</require>
</extension>
<extension name="GL_NV_vertex_array_range" supported="gl">
<require>
<enum name="GL_VERTEX_ARRAY_RANGE_NV"/>
<enum name="GL_VERTEX_ARRAY_RANGE_LENGTH_NV"/>
<enum name="GL_VERTEX_ARRAY_RANGE_VALID_NV"/>
<enum name="GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV"/>
<enum name="GL_VERTEX_ARRAY_RANGE_POINTER_NV"/>
<command name="glFlushVertexArrayRangeNV"/>
<command name="glVertexArrayRangeNV"/>
</require>
</extension>
<extension name="GL_NV_vertex_array_range2" supported="gl">
<require>
<enum name="GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV"/>
</require>
</extension>
<extension name="GL_NV_vertex_attrib_integer_64bit" supported="gl">
<require>
<enum name="GL_INT64_NV"/>
<enum name="GL_UNSIGNED_INT64_NV"/>
<command name="glVertexAttribL1i64NV"/>
<command name="glVertexAttribL2i64NV"/>
<command name="glVertexAttribL3i64NV"/>
<command name="glVertexAttribL4i64NV"/>
<command name="glVertexAttribL1i64vNV"/>
<command name="glVertexAttribL2i64vNV"/>
<command name="glVertexAttribL3i64vNV"/>
<command name="glVertexAttribL4i64vNV"/>
<command name="glVertexAttribL1ui64NV"/>
<command name="glVertexAttribL2ui64NV"/>
<command name="glVertexAttribL3ui64NV"/>
<command name="glVertexAttribL4ui64NV"/>
<command name="glVertexAttribL1ui64vNV"/>
<command name="glVertexAttribL2ui64vNV"/>
<command name="glVertexAttribL3ui64vNV"/>
<command name="glVertexAttribL4ui64vNV"/>
<command name="glGetVertexAttribLi64vNV"/>
<command name="glGetVertexAttribLui64vNV"/>
<command name="glVertexAttribLFormatNV"/>
</require>
</extension>
<extension name="GL_NV_vertex_buffer_unified_memory" supported="gl">
<require>
<enum name="GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV"/>
<enum name="GL_ELEMENT_ARRAY_UNIFIED_NV"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV"/>
<enum name="GL_VERTEX_ARRAY_ADDRESS_NV"/>
<enum name="GL_NORMAL_ARRAY_ADDRESS_NV"/>
<enum name="GL_COLOR_ARRAY_ADDRESS_NV"/>
<enum name="GL_INDEX_ARRAY_ADDRESS_NV"/>
<enum name="GL_TEXTURE_COORD_ARRAY_ADDRESS_NV"/>
<enum name="GL_EDGE_FLAG_ARRAY_ADDRESS_NV"/>
<enum name="GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV"/>
<enum name="GL_FOG_COORD_ARRAY_ADDRESS_NV"/>
<enum name="GL_ELEMENT_ARRAY_ADDRESS_NV"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV"/>
<enum name="GL_VERTEX_ARRAY_LENGTH_NV"/>
<enum name="GL_NORMAL_ARRAY_LENGTH_NV"/>
<enum name="GL_COLOR_ARRAY_LENGTH_NV"/>
<enum name="GL_INDEX_ARRAY_LENGTH_NV"/>
<enum name="GL_TEXTURE_COORD_ARRAY_LENGTH_NV"/>
<enum name="GL_EDGE_FLAG_ARRAY_LENGTH_NV"/>
<enum name="GL_SECONDARY_COLOR_ARRAY_LENGTH_NV"/>
<enum name="GL_FOG_COORD_ARRAY_LENGTH_NV"/>
<enum name="GL_ELEMENT_ARRAY_LENGTH_NV"/>
<enum name="GL_DRAW_INDIRECT_UNIFIED_NV"/>
<enum name="GL_DRAW_INDIRECT_ADDRESS_NV"/>
<enum name="GL_DRAW_INDIRECT_LENGTH_NV"/>
<command name="glBufferAddressRangeNV"/>
<command name="glVertexFormatNV"/>
<command name="glNormalFormatNV"/>
<command name="glColorFormatNV"/>
<command name="glIndexFormatNV"/>
<command name="glTexCoordFormatNV"/>
<command name="glEdgeFlagFormatNV"/>
<command name="glSecondaryColorFormatNV"/>
<command name="glFogCoordFormatNV"/>
<command name="glVertexAttribFormatNV"/>
<command name="glVertexAttribIFormatNV"/>
<command name="glGetIntegerui64i_vNV"/>
</require>
</extension>
<extension name="GL_NV_vertex_program" supported="gl">
<require>
<enum name="GL_VERTEX_PROGRAM_NV"/>
<enum name="GL_VERTEX_STATE_PROGRAM_NV"/>
<enum name="GL_ATTRIB_ARRAY_SIZE_NV"/>
<enum name="GL_ATTRIB_ARRAY_STRIDE_NV"/>
<enum name="GL_ATTRIB_ARRAY_TYPE_NV"/>
<enum name="GL_CURRENT_ATTRIB_NV"/>
<enum name="GL_PROGRAM_LENGTH_NV"/>
<enum name="GL_PROGRAM_STRING_NV"/>
<enum name="GL_MODELVIEW_PROJECTION_NV"/>
<enum name="GL_IDENTITY_NV"/>
<enum name="GL_INVERSE_NV"/>
<enum name="GL_TRANSPOSE_NV"/>
<enum name="GL_INVERSE_TRANSPOSE_NV"/>
<enum name="GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV"/>
<enum name="GL_MAX_TRACK_MATRICES_NV"/>
<enum name="GL_MATRIX0_NV"/>
<enum name="GL_MATRIX1_NV"/>
<enum name="GL_MATRIX2_NV"/>
<enum name="GL_MATRIX3_NV"/>
<enum name="GL_MATRIX4_NV"/>
<enum name="GL_MATRIX5_NV"/>
<enum name="GL_MATRIX6_NV"/>
<enum name="GL_MATRIX7_NV"/>
<enum name="GL_CURRENT_MATRIX_STACK_DEPTH_NV"/>
<enum name="GL_CURRENT_MATRIX_NV"/>
<enum name="GL_VERTEX_PROGRAM_POINT_SIZE_NV"/>
<enum name="GL_VERTEX_PROGRAM_TWO_SIDE_NV"/>
<enum name="GL_PROGRAM_PARAMETER_NV"/>
<enum name="GL_ATTRIB_ARRAY_POINTER_NV"/>
<enum name="GL_PROGRAM_TARGET_NV"/>
<enum name="GL_PROGRAM_RESIDENT_NV"/>
<enum name="GL_TRACK_MATRIX_NV"/>
<enum name="GL_TRACK_MATRIX_TRANSFORM_NV"/>
<enum name="GL_VERTEX_PROGRAM_BINDING_NV"/>
<enum name="GL_PROGRAM_ERROR_POSITION_NV"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY0_NV"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY1_NV"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY2_NV"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY3_NV"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY4_NV"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY5_NV"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY6_NV"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY7_NV"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY8_NV"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY9_NV"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY10_NV"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY11_NV"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY12_NV"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY13_NV"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY14_NV"/>
<enum name="GL_VERTEX_ATTRIB_ARRAY15_NV"/>
<enum name="GL_MAP1_VERTEX_ATTRIB0_4_NV"/>
<enum name="GL_MAP1_VERTEX_ATTRIB1_4_NV"/>
<enum name="GL_MAP1_VERTEX_ATTRIB2_4_NV"/>
<enum name="GL_MAP1_VERTEX_ATTRIB3_4_NV"/>
<enum name="GL_MAP1_VERTEX_ATTRIB4_4_NV"/>
<enum name="GL_MAP1_VERTEX_ATTRIB5_4_NV"/>
<enum name="GL_MAP1_VERTEX_ATTRIB6_4_NV"/>
<enum name="GL_MAP1_VERTEX_ATTRIB7_4_NV"/>
<enum name="GL_MAP1_VERTEX_ATTRIB8_4_NV"/>
<enum name="GL_MAP1_VERTEX_ATTRIB9_4_NV"/>
<enum name="GL_MAP1_VERTEX_ATTRIB10_4_NV"/>
<enum name="GL_MAP1_VERTEX_ATTRIB11_4_NV"/>
<enum name="GL_MAP1_VERTEX_ATTRIB12_4_NV"/>
<enum name="GL_MAP1_VERTEX_ATTRIB13_4_NV"/>
<enum name="GL_MAP1_VERTEX_ATTRIB14_4_NV"/>
<enum name="GL_MAP1_VERTEX_ATTRIB15_4_NV"/>
<enum name="GL_MAP2_VERTEX_ATTRIB0_4_NV"/>
<enum name="GL_MAP2_VERTEX_ATTRIB1_4_NV"/>
<enum name="GL_MAP2_VERTEX_ATTRIB2_4_NV"/>
<enum name="GL_MAP2_VERTEX_ATTRIB3_4_NV"/>
<enum name="GL_MAP2_VERTEX_ATTRIB4_4_NV"/>
<enum name="GL_MAP2_VERTEX_ATTRIB5_4_NV"/>
<enum name="GL_MAP2_VERTEX_ATTRIB6_4_NV"/>
<enum name="GL_MAP2_VERTEX_ATTRIB7_4_NV"/>
<enum name="GL_MAP2_VERTEX_ATTRIB8_4_NV"/>
<enum name="GL_MAP2_VERTEX_ATTRIB9_4_NV"/>
<enum name="GL_MAP2_VERTEX_ATTRIB10_4_NV"/>
<enum name="GL_MAP2_VERTEX_ATTRIB11_4_NV"/>
<enum name="GL_MAP2_VERTEX_ATTRIB12_4_NV"/>
<enum name="GL_MAP2_VERTEX_ATTRIB13_4_NV"/>
<enum name="GL_MAP2_VERTEX_ATTRIB14_4_NV"/>
<enum name="GL_MAP2_VERTEX_ATTRIB15_4_NV"/>
<command name="glAreProgramsResidentNV"/>
<command name="glBindProgramNV"/>
<command name="glDeleteProgramsNV"/>
<command name="glExecuteProgramNV"/>
<command name="glGenProgramsNV"/>
<command name="glGetProgramParameterdvNV"/>
<command name="glGetProgramParameterfvNV"/>
<command name="glGetProgramivNV"/>
<command name="glGetProgramStringNV"/>
<command name="glGetTrackMatrixivNV"/>
<command name="glGetVertexAttribdvNV"/>
<command name="glGetVertexAttribfvNV"/>
<command name="glGetVertexAttribivNV"/>
<command name="glGetVertexAttribPointervNV"/>
<command name="glIsProgramNV"/>
<command name="glLoadProgramNV"/>
<command name="glProgramParameter4dNV"/>
<command name="glProgramParameter4dvNV"/>
<command name="glProgramParameter4fNV"/>
<command name="glProgramParameter4fvNV"/>
<command name="glProgramParameters4dvNV"/>
<command name="glProgramParameters4fvNV"/>
<command name="glRequestResidentProgramsNV"/>
<command name="glTrackMatrixNV"/>
<command name="glVertexAttribPointerNV"/>
<command name="glVertexAttrib1dNV"/>
<command name="glVertexAttrib1dvNV"/>
<command name="glVertexAttrib1fNV"/>
<command name="glVertexAttrib1fvNV"/>
<command name="glVertexAttrib1sNV"/>
<command name="glVertexAttrib1svNV"/>
<command name="glVertexAttrib2dNV"/>
<command name="glVertexAttrib2dvNV"/>
<command name="glVertexAttrib2fNV"/>
<command name="glVertexAttrib2fvNV"/>
<command name="glVertexAttrib2sNV"/>
<command name="glVertexAttrib2svNV"/>
<command name="glVertexAttrib3dNV"/>
<command name="glVertexAttrib3dvNV"/>
<command name="glVertexAttrib3fNV"/>
<command name="glVertexAttrib3fvNV"/>
<command name="glVertexAttrib3sNV"/>
<command name="glVertexAttrib3svNV"/>
<command name="glVertexAttrib4dNV"/>
<command name="glVertexAttrib4dvNV"/>
<command name="glVertexAttrib4fNV"/>
<command name="glVertexAttrib4fvNV"/>
<command name="glVertexAttrib4sNV"/>
<command name="glVertexAttrib4svNV"/>
<command name="glVertexAttrib4ubNV"/>
<command name="glVertexAttrib4ubvNV"/>
<command name="glVertexAttribs1dvNV"/>
<command name="glVertexAttribs1fvNV"/>
<command name="glVertexAttribs1svNV"/>
<command name="glVertexAttribs2dvNV"/>
<command name="glVertexAttribs2fvNV"/>
<command name="glVertexAttribs2svNV"/>
<command name="glVertexAttribs3dvNV"/>
<command name="glVertexAttribs3fvNV"/>
<command name="glVertexAttribs3svNV"/>
<command name="glVertexAttribs4dvNV"/>
<command name="glVertexAttribs4fvNV"/>
<command name="glVertexAttribs4svNV"/>
<command name="glVertexAttribs4ubvNV"/>
</require>
</extension>
<extension name="GL_NV_vertex_program1_1" supported="gl"/>
<extension name="GL_NV_vertex_program2" supported="gl"/>
<extension name="GL_NV_vertex_program2_option" supported="gl">
<require>
<enum name="GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV"/>
<enum name="GL_MAX_PROGRAM_CALL_DEPTH_NV"/>
</require>
</extension>
<extension name="GL_NV_vertex_program3" supported="gl">
<require>
<enum name="GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB"/>
</require>
</extension>
<extension name="GL_NV_vertex_program4" supported="gl">
<require>
<enum name="GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV"/>
<command name="glVertexAttribI1iEXT"/>
<command name="glVertexAttribI2iEXT"/>
<command name="glVertexAttribI3iEXT"/>
<command name="glVertexAttribI4iEXT"/>
<command name="glVertexAttribI1uiEXT"/>
<command name="glVertexAttribI2uiEXT"/>
<command name="glVertexAttribI3uiEXT"/>
<command name="glVertexAttribI4uiEXT"/>
<command name="glVertexAttribI1ivEXT"/>
<command name="glVertexAttribI2ivEXT"/>
<command name="glVertexAttribI3ivEXT"/>
<command name="glVertexAttribI4ivEXT"/>
<command name="glVertexAttribI1uivEXT"/>
<command name="glVertexAttribI2uivEXT"/>
<command name="glVertexAttribI3uivEXT"/>
<command name="glVertexAttribI4uivEXT"/>
<command name="glVertexAttribI4bvEXT"/>
<command name="glVertexAttribI4svEXT"/>
<command name="glVertexAttribI4ubvEXT"/>
<command name="glVertexAttribI4usvEXT"/>
<command name="glVertexAttribIPointerEXT"/>
<command name="glGetVertexAttribIivEXT"/>
<command name="glGetVertexAttribIuivEXT"/>
</require>
</extension>
<extension name="GL_NV_video_capture" supported="gl">
<require>
<enum name="GL_VIDEO_BUFFER_NV"/>
<enum name="GL_VIDEO_BUFFER_BINDING_NV"/>
<enum name="GL_FIELD_UPPER_NV"/>
<enum name="GL_FIELD_LOWER_NV"/>
<enum name="GL_NUM_VIDEO_CAPTURE_STREAMS_NV"/>
<enum name="GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV"/>
<enum name="GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV"/>
<enum name="GL_LAST_VIDEO_CAPTURE_STATUS_NV"/>
<enum name="GL_VIDEO_BUFFER_PITCH_NV"/>
<enum name="GL_VIDEO_COLOR_CONVERSION_MATRIX_NV"/>
<enum name="GL_VIDEO_COLOR_CONVERSION_MAX_NV"/>
<enum name="GL_VIDEO_COLOR_CONVERSION_MIN_NV"/>
<enum name="GL_VIDEO_COLOR_CONVERSION_OFFSET_NV"/>
<enum name="GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV"/>
<enum name="GL_PARTIAL_SUCCESS_NV"/>
<enum name="GL_SUCCESS_NV"/>
<enum name="GL_FAILURE_NV"/>
<enum name="GL_YCBYCR8_422_NV"/>
<enum name="GL_YCBAYCR8A_4224_NV"/>
<enum name="GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV"/>
<enum name="GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV"/>
<enum name="GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV"/>
<enum name="GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV"/>
<enum name="GL_Z4Y12Z4CB12Z4CR12_444_NV"/>
<enum name="GL_VIDEO_CAPTURE_FRAME_WIDTH_NV"/>
<enum name="GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV"/>
<enum name="GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV"/>
<enum name="GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV"/>
<enum name="GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV"/>
<command name="glBeginVideoCaptureNV"/>
<command name="glBindVideoCaptureStreamBufferNV"/>
<command name="glBindVideoCaptureStreamTextureNV"/>
<command name="glEndVideoCaptureNV"/>
<command name="glGetVideoCaptureivNV"/>
<command name="glGetVideoCaptureStreamivNV"/>
<command name="glGetVideoCaptureStreamfvNV"/>
<command name="glGetVideoCaptureStreamdvNV"/>
<command name="glVideoCaptureNV"/>
<command name="glVideoCaptureStreamParameterivNV"/>
<command name="glVideoCaptureStreamParameterfvNV"/>
<command name="glVideoCaptureStreamParameterdvNV"/>
</require>
</extension>
<extension name="GL_NV_viewport_array" supported="gles2">
<require>
<enum name="GL_MAX_VIEWPORTS_NV"/>
<enum name="GL_VIEWPORT_SUBPIXEL_BITS_NV"/>
<enum name="GL_VIEWPORT_BOUNDS_RANGE_NV"/>
<enum name="GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV"/>
<enum name="GL_SCISSOR_BOX"/>
<enum name="GL_VIEWPORT"/>
<enum name="GL_DEPTH_RANGE"/>
<enum name="GL_SCISSOR_TEST"/>
<command name="glViewportArrayvNV"/>
<command name="glViewportIndexedfNV"/>
<command name="glViewportIndexedfvNV"/>
<command name="glScissorArrayvNV"/>
<command name="glScissorIndexedNV"/>
<command name="glScissorIndexedvNV"/>
<command name="glDepthRangeArrayfvNV"/>
<command name="glDepthRangeIndexedfNV"/>
<command name="glGetFloati_vNV"/>
<command name="glEnableiNV"/>
<command name="glDisableiNV"/>
<command name="glIsEnablediNV"/>
</require>
</extension>
<extension name="GL_NV_viewport_array2" supported="gl|gles2"/>
<extension name="GL_OES_EGL_image" supported="gles1|gles2">
<require>
<type name="GLeglImageOES"/>
<command name="glEGLImageTargetTexture2DOES"/>
<command name="glEGLImageTargetRenderbufferStorageOES"/>
</require>
</extension>
<extension name="GL_OES_EGL_image_external" supported="gles1|gles2">
<require>
<type name="GLeglImageOES"/>
<enum name="GL_TEXTURE_EXTERNAL_OES"/>
<enum name="GL_TEXTURE_BINDING_EXTERNAL_OES"/>
<enum name="GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES"/>
</require>
<require api="gles2">
<enum name="GL_SAMPLER_EXTERNAL_OES"/>
</require>
</extension>
<extension name="GL_OES_EGL_image_external_essl3" supported="gles2"/>
<extension name="GL_OES_blend_equation_separate" supported="gles1">
<require>
<enum name="GL_BLEND_EQUATION_RGB_OES"/>
<enum name="GL_BLEND_EQUATION_ALPHA_OES"/>
<command name="glBlendEquationSeparateOES"/>
</require>
</extension>
<extension name="GL_OES_blend_func_separate" supported="gles1">
<require>
<enum name="GL_BLEND_DST_RGB_OES"/>
<enum name="GL_BLEND_SRC_RGB_OES"/>
<enum name="GL_BLEND_DST_ALPHA_OES"/>
<enum name="GL_BLEND_SRC_ALPHA_OES"/>
<command name="glBlendFuncSeparateOES"/>
</require>
</extension>
<extension name="GL_OES_blend_subtract" supported="gles1">
<require>
<enum name="GL_BLEND_EQUATION_OES"/>
<enum name="GL_FUNC_ADD_OES"/>
<enum name="GL_FUNC_SUBTRACT_OES"/>
<enum name="GL_FUNC_REVERSE_SUBTRACT_OES"/>
<command name="glBlendEquationOES"/>
</require>
</extension>
<extension name="GL_OES_byte_coordinates" supported="gl|gles1">
<require>
<type name="GLbyte"/>
<enum name="GL_BYTE"/>
</require>
<require api="gl" comment="Immediate-mode entry points don't exist in ES 1.x">
<command name="glMultiTexCoord1bOES"/>
<command name="glMultiTexCoord1bvOES"/>
<command name="glMultiTexCoord2bOES"/>
<command name="glMultiTexCoord2bvOES"/>
<command name="glMultiTexCoord3bOES"/>
<command name="glMultiTexCoord3bvOES"/>
<command name="glMultiTexCoord4bOES"/>
<command name="glMultiTexCoord4bvOES"/>
<command name="glTexCoord1bOES"/>
<command name="glTexCoord1bvOES"/>
<command name="glTexCoord2bOES"/>
<command name="glTexCoord2bvOES"/>
<command name="glTexCoord3bOES"/>
<command name="glTexCoord3bvOES"/>
<command name="glTexCoord4bOES"/>
<command name="glTexCoord4bvOES"/>
<command name="glVertex2bOES"/>
<command name="glVertex2bvOES"/>
<command name="glVertex3bOES"/>
<command name="glVertex3bvOES"/>
<command name="glVertex4bOES"/>
<command name="glVertex4bvOES"/>
</require>
</extension>
<extension name="GL_OES_compressed_ETC1_RGB8_sub_texture" supported="gles1|gles2"/>
<extension name="GL_OES_compressed_ETC1_RGB8_texture" supported="gles1|gles2">
<require>
<enum name="GL_ETC1_RGB8_OES"/>
</require>
</extension>
<extension name="GL_OES_compressed_paletted_texture" supported="gl|gles1|gles2">
<require>
<enum name="GL_PALETTE4_RGB8_OES"/>
<enum name="GL_PALETTE4_RGBA8_OES"/>
<enum name="GL_PALETTE4_R5_G6_B5_OES"/>
<enum name="GL_PALETTE4_RGBA4_OES"/>
<enum name="GL_PALETTE4_RGB5_A1_OES"/>
<enum name="GL_PALETTE8_RGB8_OES"/>
<enum name="GL_PALETTE8_RGBA8_OES"/>
<enum name="GL_PALETTE8_R5_G6_B5_OES"/>
<enum name="GL_PALETTE8_RGBA4_OES"/>
<enum name="GL_PALETTE8_RGB5_A1_OES"/>
</require>
</extension>
<extension name="GL_OES_copy_image" supported="gles2">
<require>
<command name="glCopyImageSubDataOES"/>
</require>
</extension>
<extension name="GL_OES_depth24" supported="gles1|gles2">
<require>
<enum name="GL_DEPTH_COMPONENT24_OES"/>
</require>
</extension>
<extension name="GL_OES_depth32" supported="gles1|gles2">
<require>
<enum name="GL_DEPTH_COMPONENT32_OES"/>
</require>
</extension>
<extension name="GL_OES_depth_texture" supported="gles2">
<require>
<enum name="GL_DEPTH_COMPONENT"/>
<enum name="GL_UNSIGNED_SHORT"/>
<enum name="GL_UNSIGNED_INT"/>
</require>
</extension>
<extension name="GL_OES_draw_buffers_indexed" supported="gles2">
<require>
<enum name="GL_BLEND_EQUATION_RGB"/>
<enum name="GL_BLEND_EQUATION_ALPHA"/>
<enum name="GL_BLEND_SRC_RGB"/>
<enum name="GL_BLEND_SRC_ALPHA"/>
<enum name="GL_BLEND_DST_RGB"/>
<enum name="GL_BLEND_DST_ALPHA"/>
<enum name="GL_COLOR_WRITEMASK"/>
<enum name="GL_BLEND"/>
<enum name="GL_FUNC_ADD"/>
<enum name="GL_FUNC_SUBTRACT"/>
<enum name="GL_FUNC_REVERSE_SUBTRACT"/>
<enum name="GL_MIN"/>
<enum name="GL_MAX"/>
<enum name="GL_ZERO"/>
<enum name="GL_ONE"/>
<enum name="GL_SRC_COLOR"/>
<enum name="GL_ONE_MINUS_SRC_COLOR"/>
<enum name="GL_DST_COLOR"/>
<enum name="GL_ONE_MINUS_DST_COLOR"/>
<enum name="GL_SRC_ALPHA"/>
<enum name="GL_ONE_MINUS_SRC_ALPHA"/>
<enum name="GL_DST_ALPHA"/>
<enum name="GL_ONE_MINUS_DST_ALPHA"/>
<enum name="GL_CONSTANT_COLOR"/>
<enum name="GL_ONE_MINUS_CONSTANT_COLOR"/>
<enum name="GL_CONSTANT_ALPHA"/>
<enum name="GL_ONE_MINUS_CONSTANT_ALPHA"/>
<enum name="GL_SRC_ALPHA_SATURATE"/>
<command name="glEnableiOES"/>
<command name="glDisableiOES"/>
<command name="glBlendEquationiOES"/>
<command name="glBlendEquationSeparateiOES"/>
<command name="glBlendFunciOES"/>
<command name="glBlendFuncSeparateiOES"/>
<command name="glColorMaskiOES"/>
<command name="glIsEnablediOES"/>
</require>
</extension>
<extension name="GL_OES_draw_elements_base_vertex" supported="gles2">
<require>
<command name="glDrawElementsBaseVertexOES"/>
<command name="glDrawRangeElementsBaseVertexOES" comment="Supported only if OpenGL ES 3.0 is supported"/>
<command name="glDrawElementsInstancedBaseVertexOES" comment="Supported only if OpenGL ES 3.0 is supported"/>
<command name="glMultiDrawElementsBaseVertexOES" comment="Supported only if GL_EXT_multi_draw_arrays is supported"/>
</require>
</extension>
<extension name="GL_OES_draw_texture" supported="gles1">
<require>
<enum name="GL_TEXTURE_CROP_RECT_OES"/>
<command name="glDrawTexsOES"/>
<command name="glDrawTexiOES"/>
<command name="glDrawTexxOES"/>
<command name="glDrawTexsvOES"/>
<command name="glDrawTexivOES"/>
<command name="glDrawTexxvOES"/>
<command name="glDrawTexfOES"/>
<command name="glDrawTexfvOES"/>
</require>
</extension>
<extension name="GL_OES_element_index_uint" supported="gles1|gles2">
<require>
<enum name="GL_UNSIGNED_INT"/>
</require>
</extension>
<extension name="GL_OES_extended_matrix_palette" supported="gles1"/>
<extension name="GL_OES_fbo_render_mipmap" supported="gles1|gles2"/>
<extension name="GL_OES_fixed_point" supported="gl|gles1">
<require>
<enum name="GL_FIXED_OES"/>
<command name="glAlphaFuncxOES"/>
<command name="glClearColorxOES"/>
<command name="glClearDepthxOES"/>
<command name="glClipPlanexOES"/>
<command name="glColor4xOES"/>
<command name="glDepthRangexOES"/>
<command name="glFogxOES"/>
<command name="glFogxvOES"/>
<command name="glFrustumxOES"/>
<command name="glGetClipPlanexOES"/>
<command name="glGetFixedvOES"/>
<command name="glGetTexEnvxvOES"/>
<command name="glGetTexParameterxvOES"/>
<command name="glLightModelxOES"/>
<command name="glLightModelxvOES"/>
<command name="glLightxOES"/>
<command name="glLightxvOES"/>
<command name="glLineWidthxOES"/>
<command name="glLoadMatrixxOES"/>
<command name="glMaterialxOES"/>
<command name="glMaterialxvOES"/>
<command name="glMultMatrixxOES"/>
<command name="glMultiTexCoord4xOES"/>
<command name="glNormal3xOES"/>
<command name="glOrthoxOES"/>
<command name="glPointParameterxvOES"/>
<command name="glPointSizexOES"/>
<command name="glPolygonOffsetxOES"/>
<command name="glRotatexOES"/>
<command name="glScalexOES"/>
<command name="glTexEnvxOES"/>
<command name="glTexEnvxvOES"/>
<command name="glTexParameterxOES"/>
<command name="glTexParameterxvOES"/>
<command name="glTranslatexOES"/>
</require>
<require api="gles1" comment="Entry points not in the extension spec, but in the Khronos glext.h. Included for backward compatibility.">
<command name="glGetLightxvOES"/>
<command name="glGetMaterialxvOES"/>
<command name="glPointParameterxOES"/>
<command name="glSampleCoveragexOES"/>
</require>
<require api="gl" comment="Entry points in the extension spec, but not the Khronos glext.h. Correspond to GL-only features it's unlikely were ever implemented against ES 1.x.">
<command name="glAccumxOES"/>
<command name="glBitmapxOES"/>
<command name="glBlendColorxOES"/>
<command name="glClearAccumxOES"/>
<command name="glColor3xOES"/>
<command name="glColor3xvOES"/>
<command name="glColor4xvOES"/>
<command name="glConvolutionParameterxOES"/>
<command name="glConvolutionParameterxvOES"/>
<command name="glEvalCoord1xOES"/>
<command name="glEvalCoord1xvOES"/>
<command name="glEvalCoord2xOES"/>
<command name="glEvalCoord2xvOES"/>
<command name="glFeedbackBufferxOES"/>
<command name="glGetConvolutionParameterxvOES"/>
<command name="glGetHistogramParameterxvOES"/>
<command name="glGetLightxOES"/>
<command name="glGetMapxvOES"/>
<command name="glGetMaterialxOES"/>
<command name="glGetPixelMapxv"/>
<command name="glGetTexGenxvOES"/>
<command name="glGetTexLevelParameterxvOES"/>
<command name="glIndexxOES"/>
<command name="glIndexxvOES"/>
<command name="glLoadTransposeMatrixxOES"/>
<command name="glMap1xOES"/>
<command name="glMap2xOES"/>
<command name="glMapGrid1xOES"/>
<command name="glMapGrid2xOES"/>
<command name="glMultTransposeMatrixxOES"/>
<command name="glMultiTexCoord1xOES"/>
<command name="glMultiTexCoord1xvOES"/>
<command name="glMultiTexCoord2xOES"/>
<command name="glMultiTexCoord2xvOES"/>
<command name="glMultiTexCoord3xOES"/>
<command name="glMultiTexCoord3xvOES"/>
<command name="glMultiTexCoord4xvOES"/>
<command name="glNormal3xvOES"/>
<command name="glPassThroughxOES"/>
<command name="glPixelMapx"/>
<command name="glPixelStorex"/>
<command name="glPixelTransferxOES"/>
<command name="glPixelZoomxOES"/>
<command name="glPrioritizeTexturesxOES"/>
<command name="glRasterPos2xOES"/>
<command name="glRasterPos2xvOES"/>
<command name="glRasterPos3xOES"/>
<command name="glRasterPos3xvOES"/>
<command name="glRasterPos4xOES"/>
<command name="glRasterPos4xvOES"/>
<command name="glRectxOES"/>
<command name="glRectxvOES"/>
<command name="glTexCoord1xOES"/>
<command name="glTexCoord1xvOES"/>
<command name="glTexCoord2xOES"/>
<command name="glTexCoord2xvOES"/>
<command name="glTexCoord3xOES"/>
<command name="glTexCoord3xvOES"/>
<command name="glTexCoord4xOES"/>
<command name="glTexCoord4xvOES"/>
<command name="glTexGenxOES"/>
<command name="glTexGenxvOES"/>
<command name="glVertex2xOES"/>
<command name="glVertex2xvOES"/>
<command name="glVertex3xOES"/>
<command name="glVertex3xvOES"/>
<command name="glVertex4xOES"/>
<command name="glVertex4xvOES"/>
</require>
</extension>
<extension name="GL_OES_fragment_precision_high" supported="gles2">
<require>
</require>
</extension>
<extension name="GL_OES_framebuffer_object" supported="gles1">
<require>
<enum name="GL_NONE_OES"/>
<enum name="GL_FRAMEBUFFER_OES"/>
<enum name="GL_RENDERBUFFER_OES"/>
<enum name="GL_RGBA4_OES"/>
<enum name="GL_RGB5_A1_OES"/>
<enum name="GL_RGB565_OES"/>
<enum name="GL_DEPTH_COMPONENT16_OES"/>
<enum name="GL_RENDERBUFFER_WIDTH_OES"/>
<enum name="GL_RENDERBUFFER_HEIGHT_OES"/>
<enum name="GL_RENDERBUFFER_INTERNAL_FORMAT_OES"/>
<enum name="GL_RENDERBUFFER_RED_SIZE_OES"/>
<enum name="GL_RENDERBUFFER_GREEN_SIZE_OES"/>
<enum name="GL_RENDERBUFFER_BLUE_SIZE_OES"/>
<enum name="GL_RENDERBUFFER_ALPHA_SIZE_OES"/>
<enum name="GL_RENDERBUFFER_DEPTH_SIZE_OES"/>
<enum name="GL_RENDERBUFFER_STENCIL_SIZE_OES"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES"/>
<enum name="GL_COLOR_ATTACHMENT0_OES"/>
<enum name="GL_DEPTH_ATTACHMENT_OES"/>
<enum name="GL_STENCIL_ATTACHMENT_OES"/>
<enum name="GL_FRAMEBUFFER_COMPLETE_OES"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES"/>
<enum name="GL_FRAMEBUFFER_UNSUPPORTED_OES"/>
<enum name="GL_FRAMEBUFFER_BINDING_OES"/>
<enum name="GL_RENDERBUFFER_BINDING_OES"/>
<enum name="GL_MAX_RENDERBUFFER_SIZE_OES"/>
<enum name="GL_INVALID_FRAMEBUFFER_OPERATION_OES"/>
<command name="glIsRenderbufferOES"/>
<command name="glBindRenderbufferOES"/>
<command name="glDeleteRenderbuffersOES"/>
<command name="glGenRenderbuffersOES"/>
<command name="glRenderbufferStorageOES"/>
<command name="glGetRenderbufferParameterivOES"/>
<command name="glIsFramebufferOES"/>
<command name="glBindFramebufferOES"/>
<command name="glDeleteFramebuffersOES"/>
<command name="glGenFramebuffersOES"/>
<command name="glCheckFramebufferStatusOES"/>
<command name="glFramebufferRenderbufferOES"/>
<command name="glFramebufferTexture2DOES"/>
<command name="glGetFramebufferAttachmentParameterivOES"/>
<command name="glGenerateMipmapOES"/>
</require>
</extension>
<extension name="GL_OES_geometry_point_size" supported="gles2"/>
<extension name="GL_OES_geometry_shader" supported="gles2">
<require>
<enum name="GL_GEOMETRY_SHADER_OES"/>
<enum name="GL_GEOMETRY_SHADER_BIT_OES"/>
<enum name="GL_GEOMETRY_LINKED_VERTICES_OUT_OES"/>
<enum name="GL_GEOMETRY_LINKED_INPUT_TYPE_OES"/>
<enum name="GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES"/>
<enum name="GL_GEOMETRY_SHADER_INVOCATIONS_OES"/>
<enum name="GL_LAYER_PROVOKING_VERTEX_OES"/>
<enum name="GL_LINES_ADJACENCY_OES"/>
<enum name="GL_LINE_STRIP_ADJACENCY_OES"/>
<enum name="GL_TRIANGLES_ADJACENCY_OES"/>
<enum name="GL_TRIANGLE_STRIP_ADJACENCY_OES"/>
<enum name="GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
<enum name="GL_MAX_GEOMETRY_UNIFORM_BLOCKS_OES"/>
<enum name="GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES"/>
<enum name="GL_MAX_GEOMETRY_INPUT_COMPONENTS_OES"/>
<enum name="GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_OES"/>
<enum name="GL_MAX_GEOMETRY_OUTPUT_VERTICES_OES"/>
<enum name="GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_OES"/>
<enum name="GL_MAX_GEOMETRY_SHADER_INVOCATIONS_OES"/>
<enum name="GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES"/>
<enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_OES"/>
<enum name="GL_MAX_GEOMETRY_ATOMIC_COUNTERS_OES"/>
<enum name="GL_MAX_GEOMETRY_IMAGE_UNIFORMS_OES"/>
<enum name="GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_OES"/>
<enum name="GL_FIRST_VERTEX_CONVENTION_OES"/>
<enum name="GL_LAST_VERTEX_CONVENTION_OES"/>
<enum name="GL_UNDEFINED_VERTEX_OES"/>
<enum name="GL_PRIMITIVES_GENERATED_OES"/>
<enum name="GL_FRAMEBUFFER_DEFAULT_LAYERS_OES"/>
<enum name="GL_MAX_FRAMEBUFFER_LAYERS_OES"/>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_OES"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_LAYERED_OES"/>
<enum name="GL_REFERENCED_BY_GEOMETRY_SHADER_OES"/>
<command name="glFramebufferTextureOES"/>
</require>
</extension>
<extension name="GL_OES_get_program_binary" supported="gles2">
<require>
<enum name="GL_PROGRAM_BINARY_LENGTH_OES"/>
<enum name="GL_NUM_PROGRAM_BINARY_FORMATS_OES"/>
<enum name="GL_PROGRAM_BINARY_FORMATS_OES"/>
<command name="glGetProgramBinaryOES"/>
<command name="glProgramBinaryOES"/>
</require>
</extension>
<extension name="GL_OES_gpu_shader5" supported="gles2"/>
<extension name="GL_OES_mapbuffer" supported="gles1|gles2">
<require>
<enum name="GL_WRITE_ONLY_OES"/>
<enum name="GL_BUFFER_ACCESS_OES"/>
<enum name="GL_BUFFER_MAPPED_OES"/>
<enum name="GL_BUFFER_MAP_POINTER_OES"/>
<command name="glMapBufferOES"/>
<command name="glUnmapBufferOES"/>
<command name="glGetBufferPointervOES"/>
</require>
</extension>
<extension name="GL_OES_matrix_get" supported="gles1">
<require>
<enum name="GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES"/>
<enum name="GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES"/>
<enum name="GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES"/>
</require>
</extension>
<extension name="GL_OES_matrix_palette" supported="gles1">
<require>
<enum name="GL_MAX_VERTEX_UNITS_OES"/>
<enum name="GL_MAX_PALETTE_MATRICES_OES"/>
<enum name="GL_MATRIX_PALETTE_OES"/>
<enum name="GL_MATRIX_INDEX_ARRAY_OES"/>
<enum name="GL_WEIGHT_ARRAY_OES"/>
<enum name="GL_CURRENT_PALETTE_MATRIX_OES"/>
<enum name="GL_MATRIX_INDEX_ARRAY_SIZE_OES"/>
<enum name="GL_MATRIX_INDEX_ARRAY_TYPE_OES"/>
<enum name="GL_MATRIX_INDEX_ARRAY_STRIDE_OES"/>
<enum name="GL_MATRIX_INDEX_ARRAY_POINTER_OES"/>
<enum name="GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES"/>
<enum name="GL_WEIGHT_ARRAY_SIZE_OES"/>
<enum name="GL_WEIGHT_ARRAY_TYPE_OES"/>
<enum name="GL_WEIGHT_ARRAY_STRIDE_OES"/>
<enum name="GL_WEIGHT_ARRAY_POINTER_OES"/>
<enum name="GL_WEIGHT_ARRAY_BUFFER_BINDING_OES"/>
<command name="glCurrentPaletteMatrixOES"/>
<command name="glLoadPaletteFromModelViewMatrixOES"/>
<command name="glMatrixIndexPointerOES"/>
<command name="glWeightPointerOES"/>
</require>
</extension>
<extension name="GL_OES_packed_depth_stencil" supported="gles1|gles2">
<require>
<enum name="GL_DEPTH_STENCIL_OES"/>
<enum name="GL_UNSIGNED_INT_24_8_OES"/>
<enum name="GL_DEPTH24_STENCIL8_OES"/>
</require>
</extension>
<extension name="GL_OES_point_size_array" supported="gles1">
<require>
<enum name="GL_POINT_SIZE_ARRAY_OES"/>
<enum name="GL_POINT_SIZE_ARRAY_TYPE_OES"/>
<enum name="GL_POINT_SIZE_ARRAY_STRIDE_OES"/>
<enum name="GL_POINT_SIZE_ARRAY_POINTER_OES"/>
<enum name="GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES"/>
<command name="glPointSizePointerOES"/>
</require>
</extension>
<extension name="GL_OES_point_sprite" supported="gles1">
<require>
<enum name="GL_POINT_SPRITE_OES"/>
<enum name="GL_COORD_REPLACE_OES"/>
</require>
</extension>
<extension name="GL_OES_primitive_bounding_box" supported="gles2">
<require>
<enum name="GL_PRIMITIVE_BOUNDING_BOX_OES"/>
<command name="glPrimitiveBoundingBoxOES"/>
</require>
</extension>
<extension name="GL_OES_query_matrix" supported="gl|gles1">
<require>
<command name="glQueryMatrixxOES"/>
</require>
</extension>
<extension name="GL_OES_read_format" supported="gl|gles1">
<require>
<enum name="GL_IMPLEMENTATION_COLOR_READ_TYPE_OES"/>
<enum name="GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES"/>
</require>
</extension>
<extension name="GL_OES_required_internalformat" supported="gles1|gles2">
<require>
<enum name="GL_ALPHA8_OES"/>
<enum name="GL_DEPTH_COMPONENT16_OES"/>
<enum name="GL_DEPTH_COMPONENT24_OES"/>
<enum name="GL_DEPTH24_STENCIL8_OES"/>
<enum name="GL_DEPTH_COMPONENT32_OES"/>
<enum name="GL_LUMINANCE4_ALPHA4_OES"/>
<enum name="GL_LUMINANCE8_ALPHA8_OES"/>
<enum name="GL_LUMINANCE8_OES"/>
<enum name="GL_RGBA4_OES"/>
<enum name="GL_RGB5_A1_OES"/>
<enum name="GL_RGB565_OES"/>
<enum name="GL_RGB8_OES"/>
<enum name="GL_RGBA8_OES"/>
<enum name="GL_RGB10_EXT"/>
<enum name="GL_RGB10_A2_EXT"/>
</require>
</extension>
<extension name="GL_OES_rgb8_rgba8" supported="gles1|gles2">
<require>
<enum name="GL_RGB8_OES"/>
<enum name="GL_RGBA8_OES"/>
</require>
</extension>
<extension name="GL_OES_sample_shading" supported="gles2">
<require>
<command name="glMinSampleShadingOES"/>
<enum name="GL_SAMPLE_SHADING_OES"/>
<enum name="GL_MIN_SAMPLE_SHADING_VALUE_OES"/>
</require>
</extension>
<extension name="GL_OES_sample_variables" supported="gles2"/>
<extension name="GL_OES_shader_image_atomic" supported="gles2"/>
<extension name="GL_OES_shader_io_blocks" supported="gles2"/>
<extension name="GL_OES_shader_multisample_interpolation" supported="gles2">
<require>
<enum name="GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES"/>
<enum name="GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES"/>
<enum name="GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES"/>
</require>
</extension>
<extension name="GL_OES_single_precision" supported="gl|gles1">
<require>
<command name="glClearDepthfOES"/>
<command name="glClipPlanefOES"/>
<command name="glDepthRangefOES"/>
<command name="glFrustumfOES"/>
<command name="glGetClipPlanefOES"/>
<command name="glOrthofOES"/>
</require>
</extension>
<extension name="GL_OES_standard_derivatives" supported="gles2">
<require>
<enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES"/>
</require>
</extension>
<extension name="GL_OES_stencil1" supported="gles1|gles2">
<require>
<enum name="GL_STENCIL_INDEX1_OES"/>
</require>
</extension>
<extension name="GL_OES_stencil4" supported="gles1|gles2">
<require>
<enum name="GL_STENCIL_INDEX4_OES"/>
</require>
</extension>
<extension name="GL_OES_stencil8" supported="gles1">
<require>
<enum name="GL_STENCIL_INDEX8_OES"/>
</require>
</extension>
<extension name="GL_OES_stencil_wrap" supported="gles1">
<require>
<enum name="GL_INCR_WRAP_OES"/>
<enum name="GL_DECR_WRAP_OES"/>
</require>
</extension>
<extension name="GL_OES_surfaceless_context" supported="gles2">
<require>
<enum name="GL_FRAMEBUFFER_UNDEFINED_OES"/>
</require>
</extension>
<extension name="GL_OES_tessellation_point_size" supported="gles2"/>
<extension name="GL_OES_tessellation_shader" supported="gles2">
<require>
<enum name="GL_PATCHES_OES"/>
<enum name="GL_PATCH_VERTICES_OES"/>
<enum name="GL_TESS_CONTROL_OUTPUT_VERTICES_OES"/>
<enum name="GL_TESS_GEN_MODE_OES"/>
<enum name="GL_TESS_GEN_SPACING_OES"/>
<enum name="GL_TESS_GEN_VERTEX_ORDER_OES"/>
<enum name="GL_TESS_GEN_POINT_MODE_OES"/>
<enum name="GL_TRIANGLES"/>
<enum name="GL_ISOLINES_OES"/>
<enum name="GL_QUADS_OES"/>
<enum name="GL_EQUAL"/>
<enum name="GL_FRACTIONAL_ODD_OES"/>
<enum name="GL_FRACTIONAL_EVEN_OES"/>
<enum name="GL_CCW"/>
<enum name="GL_CW"/>
<enum name="GL_MAX_PATCH_VERTICES_OES"/>
<enum name="GL_MAX_TESS_GEN_LEVEL_OES"/>
<enum name="GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
<enum name="GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
<enum name="GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_OES"/>
<enum name="GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_OES"/>
<enum name="GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_OES"/>
<enum name="GL_MAX_TESS_PATCH_COMPONENTS_OES"/>
<enum name="GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_OES"/>
<enum name="GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_OES"/>
<enum name="GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_OES"/>
<enum name="GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_OES"/>
<enum name="GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES"/>
<enum name="GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES"/>
<enum name="GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_OES"/>
<enum name="GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_OES"/>
<enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_OES"/>
<enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_OES"/>
<enum name="GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_OES"/>
<enum name="GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_OES"/>
<enum name="GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_OES"/>
<enum name="GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_OES"/>
<enum name="GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_OES"/>
<enum name="GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_OES"/>
<enum name="GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES"/>
<enum name="GL_IS_PER_PATCH_OES"/>
<enum name="GL_REFERENCED_BY_TESS_CONTROL_SHADER_OES"/>
<enum name="GL_REFERENCED_BY_TESS_EVALUATION_SHADER_OES"/>
<enum name="GL_TESS_CONTROL_SHADER_OES"/>
<enum name="GL_TESS_EVALUATION_SHADER_OES"/>
<enum name="GL_TESS_CONTROL_SHADER_BIT_OES"/>
<enum name="GL_TESS_EVALUATION_SHADER_BIT_OES"/>
<command name="glPatchParameteriOES"/>
</require>
</extension>
<extension name="GL_OES_texture_3D" supported="gles2">
<require>
<enum name="GL_TEXTURE_WRAP_R_OES"/>
<enum name="GL_TEXTURE_3D_OES"/>
<enum name="GL_TEXTURE_BINDING_3D_OES"/>
<enum name="GL_MAX_3D_TEXTURE_SIZE_OES"/>
<enum name="GL_SAMPLER_3D_OES"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES"/>
<command name="glTexImage3DOES"/>
<command name="glTexSubImage3DOES"/>
<command name="glCopyTexSubImage3DOES"/>
<command name="glCompressedTexImage3DOES"/>
<command name="glCompressedTexSubImage3DOES"/>
<command name="glFramebufferTexture3DOES"/>
</require>
</extension>
<extension name="GL_OES_texture_border_clamp" supported="gles2">
<require>
<enum name="GL_TEXTURE_BORDER_COLOR_OES"/>
<enum name="GL_CLAMP_TO_BORDER_OES"/>
<command name="glTexParameterIivOES"/>
<command name="glTexParameterIuivOES"/>
<command name="glGetTexParameterIivOES"/>
<command name="glGetTexParameterIuivOES"/>
<command name="glSamplerParameterIivOES"/>
<command name="glSamplerParameterIuivOES"/>
<command name="glGetSamplerParameterIivOES"/>
<command name="glGetSamplerParameterIuivOES"/>
</require>
</extension>
<extension name="GL_OES_texture_buffer" supported="gles2">
<require>
<enum name="GL_TEXTURE_BUFFER_OES"/>
<enum name="GL_TEXTURE_BUFFER_BINDING_OES"/>
<enum name="GL_MAX_TEXTURE_BUFFER_SIZE_OES"/>
<enum name="GL_TEXTURE_BINDING_BUFFER_OES"/>
<enum name="GL_TEXTURE_BUFFER_DATA_STORE_BINDING_OES"/>
<enum name="GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_OES"/>
<enum name="GL_SAMPLER_BUFFER_OES"/>
<enum name="GL_INT_SAMPLER_BUFFER_OES"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_BUFFER_OES"/>
<enum name="GL_IMAGE_BUFFER_OES"/>
<enum name="GL_INT_IMAGE_BUFFER_OES"/>
<enum name="GL_UNSIGNED_INT_IMAGE_BUFFER_OES"/>
<enum name="GL_TEXTURE_BUFFER_OFFSET_OES"/>
<enum name="GL_TEXTURE_BUFFER_SIZE_OES"/>
<command name="glTexBufferOES"/>
<command name="glTexBufferRangeOES"/>
</require>
</extension>
<extension name="GL_OES_texture_compression_astc" supported="gles2" comment="API is identical to GL_KHR_texture_compression_astc_hdr extension">
<require>
<enum name="GL_COMPRESSED_RGBA_ASTC_4x4_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_5x4_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_5x5_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_6x5_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_6x6_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_8x5_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_8x6_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_8x8_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_10x5_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_10x6_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_10x8_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_10x10_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_12x10_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_12x12_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_3x3x3_OES"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_4x3x3_OES"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_4x4x3_OES"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_4x4x4_OES"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_5x4x4_OES"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_5x5x4_OES"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_5x5x5_OES"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_6x5x5_OES"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_6x6x5_OES"/>
<enum name="GL_COMPRESSED_RGBA_ASTC_6x6x6_OES"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES"/>
<enum name="GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES"/>
</require>
</extension>
<extension name="GL_OES_texture_cube_map" supported="gles1">
<require>
<enum name="GL_NORMAL_MAP_OES"/>
<enum name="GL_REFLECTION_MAP_OES"/>
<enum name="GL_TEXTURE_CUBE_MAP_OES"/>
<enum name="GL_TEXTURE_BINDING_CUBE_MAP_OES"/>
<enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES"/>
<enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES"/>
<enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES"/>
<enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES"/>
<enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES"/>
<enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES"/>
<enum name="GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES"/>
<enum name="GL_TEXTURE_GEN_MODE_OES"/>
<enum name="GL_TEXTURE_GEN_STR_OES"/>
<command name="glTexGenfOES"/>
<command name="glTexGenfvOES"/>
<command name="glTexGeniOES"/>
<command name="glTexGenivOES"/>
<command name="glTexGenxOES"/>
<command name="glTexGenxvOES"/>
<command name="glGetTexGenfvOES"/>
<command name="glGetTexGenivOES"/>
<command name="glGetTexGenxvOES"/>
</require>
</extension>
<extension name="GL_OES_texture_cube_map_array" supported="gles2">
<require>
<enum name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/>
<enum name="GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_OES"/>
<enum name="GL_SAMPLER_CUBE_MAP_ARRAY_OES"/>
<enum name="GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_OES"/>
<enum name="GL_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_OES"/>
<enum name="GL_IMAGE_CUBE_MAP_ARRAY_OES"/>
<enum name="GL_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
<enum name="GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_OES"/>
</require>
</extension>
<extension name="GL_OES_texture_env_crossbar" supported="gles1"/>
<extension name="GL_OES_texture_float" supported="gles2">
<require>
<enum name="GL_FLOAT"/>
</require>
</extension>
<extension name="GL_OES_texture_float_linear" supported="gles2"/>
<extension name="GL_OES_texture_half_float" supported="gles2">
<require>
<enum name="GL_HALF_FLOAT_OES"/>
</require>
</extension>
<extension name="GL_OES_texture_half_float_linear" supported="gles2"/>
<extension name="GL_OES_texture_mirrored_repeat" supported="gles1">
<require>
<enum name="GL_MIRRORED_REPEAT_OES"/>
</require>
</extension>
<extension name="GL_OES_texture_npot" supported="gles2"/>
<extension name="GL_OES_texture_stencil8" supported="gles2">
<require>
<enum name="GL_STENCIL_INDEX_OES"/>
<enum name="GL_STENCIL_INDEX8_OES"/>
</require>
</extension>
<extension name="GL_OES_texture_storage_multisample_2d_array" supported="gles2">
<require>
<enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES"/>
<enum name="GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES"/>
<enum name="GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
<enum name="GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
<enum name="GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES"/>
<command name="glTexStorage3DMultisampleOES"/>
</require>
</extension>
<extension name="GL_OES_texture_view" supported="gles2">
<require>
<enum name="GL_TEXTURE_VIEW_MIN_LEVEL_OES"/>
<enum name="GL_TEXTURE_VIEW_NUM_LEVELS_OES"/>
<enum name="GL_TEXTURE_VIEW_MIN_LAYER_OES"/>
<enum name="GL_TEXTURE_VIEW_NUM_LAYERS_OES"/>
<enum name="GL_TEXTURE_IMMUTABLE_LEVELS"/>
<command name="glTextureViewOES"/>
</require>
</extension>
<extension name="GL_OES_vertex_array_object" supported="gles1|gles2">
<require>
<enum name="GL_VERTEX_ARRAY_BINDING_OES"/>
<command name="glBindVertexArrayOES"/>
<command name="glDeleteVertexArraysOES"/>
<command name="glGenVertexArraysOES"/>
<command name="glIsVertexArrayOES"/>
</require>
</extension>
<extension name="GL_OES_vertex_half_float" supported="gles2">
<require>
<enum name="GL_HALF_FLOAT_OES"/>
</require>
</extension>
<extension name="GL_OES_vertex_type_10_10_10_2" supported="gles2">
<require>
<enum name="GL_UNSIGNED_INT_10_10_10_2_OES"/>
<enum name="GL_INT_10_10_10_2_OES"/>
</require>
</extension>
<extension name="GL_OML_interlace" supported="gl">
<require>
<enum name="GL_INTERLACE_OML"/>
<enum name="GL_INTERLACE_READ_OML"/>
</require>
</extension>
<extension name="GL_OML_resample" supported="gl">
<require>
<enum name="GL_PACK_RESAMPLE_OML"/>
<enum name="GL_UNPACK_RESAMPLE_OML"/>
<enum name="GL_RESAMPLE_REPLICATE_OML"/>
<enum name="GL_RESAMPLE_ZERO_FILL_OML"/>
<enum name="GL_RESAMPLE_AVERAGE_OML"/>
<enum name="GL_RESAMPLE_DECIMATE_OML"/>
</require>
</extension>
<extension name="GL_OML_subsample" supported="gl">
<require>
<enum name="GL_FORMAT_SUBSAMPLE_24_24_OML"/>
<enum name="GL_FORMAT_SUBSAMPLE_244_244_OML"/>
</require>
</extension>
<extension name="GL_OVR_multiview" supported="gl|gles2">
<require>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR"/>
<enum name="GL_MAX_VIEWS_OVR"/>
<command name="glFramebufferTextureMultiviewOVR"/>
</require>
</extension>
<extension name="GL_OVR_multiview2" supported="gl|gles2"/>
<extension name="GL_PGI_misc_hints" supported="gl">
<require>
<enum name="GL_PREFER_DOUBLEBUFFER_HINT_PGI"/>
<enum name="GL_CONSERVE_MEMORY_HINT_PGI"/>
<enum name="GL_RECLAIM_MEMORY_HINT_PGI"/>
<enum name="GL_NATIVE_GRAPHICS_HANDLE_PGI"/>
<enum name="GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI"/>
<enum name="GL_NATIVE_GRAPHICS_END_HINT_PGI"/>
<enum name="GL_ALWAYS_FAST_HINT_PGI"/>
<enum name="GL_ALWAYS_SOFT_HINT_PGI"/>
<enum name="GL_ALLOW_DRAW_OBJ_HINT_PGI"/>
<enum name="GL_ALLOW_DRAW_WIN_HINT_PGI"/>
<enum name="GL_ALLOW_DRAW_FRG_HINT_PGI"/>
<enum name="GL_ALLOW_DRAW_MEM_HINT_PGI"/>
<enum name="GL_STRICT_DEPTHFUNC_HINT_PGI"/>
<enum name="GL_STRICT_LIGHTING_HINT_PGI"/>
<enum name="GL_STRICT_SCISSOR_HINT_PGI"/>
<enum name="GL_FULL_STIPPLE_HINT_PGI"/>
<enum name="GL_CLIP_NEAR_HINT_PGI"/>
<enum name="GL_CLIP_FAR_HINT_PGI"/>
<enum name="GL_WIDE_LINE_HINT_PGI"/>
<enum name="GL_BACK_NORMALS_HINT_PGI"/>
<command name="glHintPGI"/>
</require>
</extension>
<extension name="GL_PGI_vertex_hints" supported="gl">
<require>
<enum name="GL_VERTEX_DATA_HINT_PGI"/>
<enum name="GL_VERTEX_CONSISTENT_HINT_PGI"/>
<enum name="GL_MATERIAL_SIDE_HINT_PGI"/>
<enum name="GL_MAX_VERTEX_HINT_PGI"/>
<enum name="GL_COLOR3_BIT_PGI"/>
<enum name="GL_COLOR4_BIT_PGI"/>
<enum name="GL_EDGEFLAG_BIT_PGI"/>
<enum name="GL_INDEX_BIT_PGI"/>
<enum name="GL_MAT_AMBIENT_BIT_PGI"/>
<enum name="GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI"/>
<enum name="GL_MAT_DIFFUSE_BIT_PGI"/>
<enum name="GL_MAT_EMISSION_BIT_PGI"/>
<enum name="GL_MAT_COLOR_INDEXES_BIT_PGI"/>
<enum name="GL_MAT_SHININESS_BIT_PGI"/>
<enum name="GL_MAT_SPECULAR_BIT_PGI"/>
<enum name="GL_NORMAL_BIT_PGI"/>
<enum name="GL_TEXCOORD1_BIT_PGI"/>
<enum name="GL_TEXCOORD2_BIT_PGI"/>
<enum name="GL_TEXCOORD3_BIT_PGI"/>
<enum name="GL_TEXCOORD4_BIT_PGI"/>
<enum name="GL_VERTEX23_BIT_PGI"/>
<enum name="GL_VERTEX4_BIT_PGI"/>
</require>
</extension>
<extension name="GL_QCOM_alpha_test" supported="gles2">
<require>
<enum name="GL_ALPHA_TEST_QCOM"/>
<enum name="GL_ALPHA_TEST_FUNC_QCOM"/>
<enum name="GL_ALPHA_TEST_REF_QCOM"/>
<command name="glAlphaFuncQCOM"/>
</require>
</extension>
<extension name="GL_QCOM_binning_control" supported="gles2">
<require>
<enum name="GL_BINNING_CONTROL_HINT_QCOM"/>
<enum name="GL_CPU_OPTIMIZED_QCOM"/>
<enum name="GL_GPU_OPTIMIZED_QCOM"/>
<enum name="GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM"/>
</require>
</extension>
<extension name="GL_QCOM_driver_control" supported="gles1|gles2">
<require>
<command name="glGetDriverControlsQCOM"/>
<command name="glGetDriverControlStringQCOM"/>
<command name="glEnableDriverControlQCOM"/>
<command name="glDisableDriverControlQCOM"/>
</require>
</extension>
<extension name="GL_QCOM_extended_get" supported="gles1|gles2">
<require>
<enum name="GL_TEXTURE_WIDTH_QCOM"/>
<enum name="GL_TEXTURE_HEIGHT_QCOM"/>
<enum name="GL_TEXTURE_DEPTH_QCOM"/>
<enum name="GL_TEXTURE_INTERNAL_FORMAT_QCOM"/>
<enum name="GL_TEXTURE_FORMAT_QCOM"/>
<enum name="GL_TEXTURE_TYPE_QCOM"/>
<enum name="GL_TEXTURE_IMAGE_VALID_QCOM"/>
<enum name="GL_TEXTURE_NUM_LEVELS_QCOM"/>
<enum name="GL_TEXTURE_TARGET_QCOM"/>
<enum name="GL_TEXTURE_OBJECT_VALID_QCOM"/>
<enum name="GL_STATE_RESTORE"/>
<command name="glExtGetTexturesQCOM"/>
<command name="glExtGetBuffersQCOM"/>
<command name="glExtGetRenderbuffersQCOM"/>
<command name="glExtGetFramebuffersQCOM"/>
<command name="glExtGetTexLevelParameterivQCOM"/>
<command name="glExtTexObjectStateOverrideiQCOM"/>
<command name="glExtGetTexSubImageQCOM"/>
<command name="glExtGetBufferPointervQCOM"/>
</require>
</extension>
<extension name="GL_QCOM_extended_get2" supported="gles1|gles2">
<require>
<command name="glExtGetShadersQCOM"/>
<command name="glExtGetProgramsQCOM"/>
<command name="glExtIsProgramBinaryQCOM"/>
<command name="glExtGetProgramBinarySourceQCOM"/>
</require>
</extension>
<extension name="GL_QCOM_perfmon_global_mode" supported="gles1|gles2">
<require>
<enum name="GL_PERFMON_GLOBAL_MODE_QCOM"/>
</require>
</extension>
<extension name="GL_QCOM_tiled_rendering" supported="gles1|gles2">
<require>
<enum name="GL_COLOR_BUFFER_BIT0_QCOM"/>
<enum name="GL_COLOR_BUFFER_BIT1_QCOM"/>
<enum name="GL_COLOR_BUFFER_BIT2_QCOM"/>
<enum name="GL_COLOR_BUFFER_BIT3_QCOM"/>
<enum name="GL_COLOR_BUFFER_BIT4_QCOM"/>
<enum name="GL_COLOR_BUFFER_BIT5_QCOM"/>
<enum name="GL_COLOR_BUFFER_BIT6_QCOM"/>
<enum name="GL_COLOR_BUFFER_BIT7_QCOM"/>
<enum name="GL_DEPTH_BUFFER_BIT0_QCOM"/>
<enum name="GL_DEPTH_BUFFER_BIT1_QCOM"/>
<enum name="GL_DEPTH_BUFFER_BIT2_QCOM"/>
<enum name="GL_DEPTH_BUFFER_BIT3_QCOM"/>
<enum name="GL_DEPTH_BUFFER_BIT4_QCOM"/>
<enum name="GL_DEPTH_BUFFER_BIT5_QCOM"/>
<enum name="GL_DEPTH_BUFFER_BIT6_QCOM"/>
<enum name="GL_DEPTH_BUFFER_BIT7_QCOM"/>
<enum name="GL_STENCIL_BUFFER_BIT0_QCOM"/>
<enum name="GL_STENCIL_BUFFER_BIT1_QCOM"/>
<enum name="GL_STENCIL_BUFFER_BIT2_QCOM"/>
<enum name="GL_STENCIL_BUFFER_BIT3_QCOM"/>
<enum name="GL_STENCIL_BUFFER_BIT4_QCOM"/>
<enum name="GL_STENCIL_BUFFER_BIT5_QCOM"/>
<enum name="GL_STENCIL_BUFFER_BIT6_QCOM"/>
<enum name="GL_STENCIL_BUFFER_BIT7_QCOM"/>
<enum name="GL_MULTISAMPLE_BUFFER_BIT0_QCOM"/>
<enum name="GL_MULTISAMPLE_BUFFER_BIT1_QCOM"/>
<enum name="GL_MULTISAMPLE_BUFFER_BIT2_QCOM"/>
<enum name="GL_MULTISAMPLE_BUFFER_BIT3_QCOM"/>
<enum name="GL_MULTISAMPLE_BUFFER_BIT4_QCOM"/>
<enum name="GL_MULTISAMPLE_BUFFER_BIT5_QCOM"/>
<enum name="GL_MULTISAMPLE_BUFFER_BIT6_QCOM"/>
<enum name="GL_MULTISAMPLE_BUFFER_BIT7_QCOM"/>
<command name="glStartTilingQCOM"/>
<command name="glEndTilingQCOM"/>
</require>
</extension>
<extension name="GL_QCOM_writeonly_rendering" supported="gles1|gles2">
<require>
<enum name="GL_WRITEONLY_RENDERING_QCOM"/>
</require>
</extension>
<extension name="GL_REND_screen_coordinates" supported="gl">
<require>
<enum name="GL_SCREEN_COORDINATES_REND"/>
<enum name="GL_INVERTED_SCREEN_W_REND"/>
</require>
</extension>
<extension name="GL_S3_s3tc" supported="gl">
<require>
<enum name="GL_RGB_S3TC"/>
<enum name="GL_RGB4_S3TC"/>
<enum name="GL_RGBA_S3TC"/>
<enum name="GL_RGBA4_S3TC"/>
<enum name="GL_RGBA_DXT5_S3TC"/>
<enum name="GL_RGBA4_DXT5_S3TC"/>
</require>
</extension>
<extension name="GL_SGIS_detail_texture" supported="gl">
<require>
<enum name="GL_DETAIL_TEXTURE_2D_SGIS"/>
<enum name="GL_DETAIL_TEXTURE_2D_BINDING_SGIS"/>
<enum name="GL_LINEAR_DETAIL_SGIS"/>
<enum name="GL_LINEAR_DETAIL_ALPHA_SGIS"/>
<enum name="GL_LINEAR_DETAIL_COLOR_SGIS"/>
<enum name="GL_DETAIL_TEXTURE_LEVEL_SGIS"/>
<enum name="GL_DETAIL_TEXTURE_MODE_SGIS"/>
<enum name="GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS"/>
<command name="glDetailTexFuncSGIS"/>
<command name="glGetDetailTexFuncSGIS"/>
</require>
</extension>
<extension name="GL_SGIS_fog_function" supported="gl">
<require>
<enum name="GL_FOG_FUNC_SGIS"/>
<enum name="GL_FOG_FUNC_POINTS_SGIS"/>
<enum name="GL_MAX_FOG_FUNC_POINTS_SGIS"/>
<command name="glFogFuncSGIS"/>
<command name="glGetFogFuncSGIS"/>
</require>
</extension>
<extension name="GL_SGIS_generate_mipmap" supported="gl">
<require>
<enum name="GL_GENERATE_MIPMAP_SGIS"/>
<enum name="GL_GENERATE_MIPMAP_HINT_SGIS"/>
</require>
</extension>
<extension name="GL_SGIS_multisample" supported="gl">
<require>
<enum name="GL_MULTISAMPLE_SGIS"/>
<enum name="GL_SAMPLE_ALPHA_TO_MASK_SGIS"/>
<enum name="GL_SAMPLE_ALPHA_TO_ONE_SGIS"/>
<enum name="GL_SAMPLE_MASK_SGIS"/>
<enum name="GL_1PASS_SGIS"/>
<enum name="GL_2PASS_0_SGIS"/>
<enum name="GL_2PASS_1_SGIS"/>
<enum name="GL_4PASS_0_SGIS"/>
<enum name="GL_4PASS_1_SGIS"/>
<enum name="GL_4PASS_2_SGIS"/>
<enum name="GL_4PASS_3_SGIS"/>
<enum name="GL_SAMPLE_BUFFERS_SGIS"/>
<enum name="GL_SAMPLES_SGIS"/>
<enum name="GL_SAMPLE_MASK_VALUE_SGIS"/>
<enum name="GL_SAMPLE_MASK_INVERT_SGIS"/>
<enum name="GL_SAMPLE_PATTERN_SGIS"/>
<command name="glSampleMaskSGIS"/>
<command name="glSamplePatternSGIS"/>
</require>
</extension>
<extension name="GL_SGIS_pixel_texture" supported="gl">
<require>
<enum name="GL_PIXEL_TEXTURE_SGIS"/>
<enum name="GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS"/>
<enum name="GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS"/>
<enum name="GL_PIXEL_GROUP_COLOR_SGIS"/>
<command name="glPixelTexGenParameteriSGIS"/>
<command name="glPixelTexGenParameterivSGIS"/>
<command name="glPixelTexGenParameterfSGIS"/>
<command name="glPixelTexGenParameterfvSGIS"/>
<command name="glGetPixelTexGenParameterivSGIS"/>
<command name="glGetPixelTexGenParameterfvSGIS"/>
</require>
</extension>
<extension name="GL_SGIS_point_line_texgen" supported="gl">
<require>
<enum name="GL_EYE_DISTANCE_TO_POINT_SGIS"/>
<enum name="GL_OBJECT_DISTANCE_TO_POINT_SGIS"/>
<enum name="GL_EYE_DISTANCE_TO_LINE_SGIS"/>
<enum name="GL_OBJECT_DISTANCE_TO_LINE_SGIS"/>
<enum name="GL_EYE_POINT_SGIS"/>
<enum name="GL_OBJECT_POINT_SGIS"/>
<enum name="GL_EYE_LINE_SGIS"/>
<enum name="GL_OBJECT_LINE_SGIS"/>
</require>
</extension>
<extension name="GL_SGIS_point_parameters" supported="gl">
<require>
<enum name="GL_POINT_SIZE_MIN_SGIS"/>
<enum name="GL_POINT_SIZE_MAX_SGIS"/>
<enum name="GL_POINT_FADE_THRESHOLD_SIZE_SGIS"/>
<enum name="GL_DISTANCE_ATTENUATION_SGIS"/>
<command name="glPointParameterfSGIS"/>
<command name="glPointParameterfvSGIS"/>
</require>
</extension>
<extension name="GL_SGIS_sharpen_texture" supported="gl">
<require>
<enum name="GL_LINEAR_SHARPEN_SGIS"/>
<enum name="GL_LINEAR_SHARPEN_ALPHA_SGIS"/>
<enum name="GL_LINEAR_SHARPEN_COLOR_SGIS"/>
<enum name="GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS"/>
<command name="glSharpenTexFuncSGIS"/>
<command name="glGetSharpenTexFuncSGIS"/>
</require>
</extension>
<extension name="GL_SGIS_texture4D" supported="gl">
<require>
<enum name="GL_PACK_SKIP_VOLUMES_SGIS"/>
<enum name="GL_PACK_IMAGE_DEPTH_SGIS"/>
<enum name="GL_UNPACK_SKIP_VOLUMES_SGIS"/>
<enum name="GL_UNPACK_IMAGE_DEPTH_SGIS"/>
<enum name="GL_TEXTURE_4D_SGIS"/>
<enum name="GL_PROXY_TEXTURE_4D_SGIS"/>
<enum name="GL_TEXTURE_4DSIZE_SGIS"/>
<enum name="GL_TEXTURE_WRAP_Q_SGIS"/>
<enum name="GL_MAX_4D_TEXTURE_SIZE_SGIS"/>
<enum name="GL_TEXTURE_4D_BINDING_SGIS"/>
<command name="glTexImage4DSGIS"/>
<command name="glTexSubImage4DSGIS"/>
</require>
</extension>
<extension name="GL_SGIS_texture_border_clamp" supported="gl">
<require>
<enum name="GL_CLAMP_TO_BORDER_SGIS"/>
</require>
</extension>
<extension name="GL_SGIS_texture_color_mask" supported="gl">
<require>
<enum name="GL_TEXTURE_COLOR_WRITEMASK_SGIS"/>
<command name="glTextureColorMaskSGIS"/>
</require>
</extension>
<extension name="GL_SGIS_texture_edge_clamp" supported="gl">
<require>
<enum name="GL_CLAMP_TO_EDGE_SGIS"/>
</require>
</extension>
<extension name="GL_SGIS_texture_filter4" supported="gl">
<require>
<enum name="GL_FILTER4_SGIS"/>
<enum name="GL_TEXTURE_FILTER4_SIZE_SGIS"/>
<command name="glGetTexFilterFuncSGIS"/>
<command name="glTexFilterFuncSGIS"/>
</require>
</extension>
<extension name="GL_SGIS_texture_lod" supported="gl">
<require>
<enum name="GL_TEXTURE_MIN_LOD_SGIS"/>
<enum name="GL_TEXTURE_MAX_LOD_SGIS"/>
<enum name="GL_TEXTURE_BASE_LEVEL_SGIS"/>
<enum name="GL_TEXTURE_MAX_LEVEL_SGIS"/>
</require>
</extension>
<extension name="GL_SGIS_texture_select" supported="gl">
<require>
<enum name="GL_DUAL_ALPHA4_SGIS"/>
<enum name="GL_DUAL_ALPHA8_SGIS"/>
<enum name="GL_DUAL_ALPHA12_SGIS"/>
<enum name="GL_DUAL_ALPHA16_SGIS"/>
<enum name="GL_DUAL_LUMINANCE4_SGIS"/>
<enum name="GL_DUAL_LUMINANCE8_SGIS"/>
<enum name="GL_DUAL_LUMINANCE12_SGIS"/>
<enum name="GL_DUAL_LUMINANCE16_SGIS"/>
<enum name="GL_DUAL_INTENSITY4_SGIS"/>
<enum name="GL_DUAL_INTENSITY8_SGIS"/>
<enum name="GL_DUAL_INTENSITY12_SGIS"/>
<enum name="GL_DUAL_INTENSITY16_SGIS"/>
<enum name="GL_DUAL_LUMINANCE_ALPHA4_SGIS"/>
<enum name="GL_DUAL_LUMINANCE_ALPHA8_SGIS"/>
<enum name="GL_QUAD_ALPHA4_SGIS"/>
<enum name="GL_QUAD_ALPHA8_SGIS"/>
<enum name="GL_QUAD_LUMINANCE4_SGIS"/>
<enum name="GL_QUAD_LUMINANCE8_SGIS"/>
<enum name="GL_QUAD_INTENSITY4_SGIS"/>
<enum name="GL_QUAD_INTENSITY8_SGIS"/>
<enum name="GL_DUAL_TEXTURE_SELECT_SGIS"/>
<enum name="GL_QUAD_TEXTURE_SELECT_SGIS"/>
</require>
</extension>
<extension name="GL_SGIX_async" supported="gl">
<require>
<enum name="GL_ASYNC_MARKER_SGIX"/>
<command name="glAsyncMarkerSGIX"/>
<command name="glFinishAsyncSGIX"/>
<command name="glPollAsyncSGIX"/>
<command name="glGenAsyncMarkersSGIX"/>
<command name="glDeleteAsyncMarkersSGIX"/>
<command name="glIsAsyncMarkerSGIX"/>
</require>
</extension>
<extension name="GL_SGIX_async_histogram" supported="gl">
<require>
<enum name="GL_ASYNC_HISTOGRAM_SGIX"/>
<enum name="GL_MAX_ASYNC_HISTOGRAM_SGIX"/>
</require>
</extension>
<extension name="GL_SGIX_async_pixel" supported="gl">
<require>
<enum name="GL_ASYNC_TEX_IMAGE_SGIX"/>
<enum name="GL_ASYNC_DRAW_PIXELS_SGIX"/>
<enum name="GL_ASYNC_READ_PIXELS_SGIX"/>
<enum name="GL_MAX_ASYNC_TEX_IMAGE_SGIX"/>
<enum name="GL_MAX_ASYNC_DRAW_PIXELS_SGIX"/>
<enum name="GL_MAX_ASYNC_READ_PIXELS_SGIX"/>
</require>
</extension>
<extension name="GL_SGIX_blend_alpha_minmax" supported="gl">
<require>
<enum name="GL_ALPHA_MIN_SGIX"/>
<enum name="GL_ALPHA_MAX_SGIX"/>
</require>
</extension>
<extension name="GL_SGIX_calligraphic_fragment" supported="gl">
<require>
<enum name="GL_CALLIGRAPHIC_FRAGMENT_SGIX"/>
</require>
</extension>
<extension name="GL_SGIX_clipmap" supported="gl">
<require>
<enum name="GL_LINEAR_CLIPMAP_LINEAR_SGIX"/>
<enum name="GL_TEXTURE_CLIPMAP_CENTER_SGIX"/>
<enum name="GL_TEXTURE_CLIPMAP_FRAME_SGIX"/>
<enum name="GL_TEXTURE_CLIPMAP_OFFSET_SGIX"/>
<enum name="GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
<enum name="GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX"/>
<enum name="GL_TEXTURE_CLIPMAP_DEPTH_SGIX"/>
<enum name="GL_MAX_CLIPMAP_DEPTH_SGIX"/>
<enum name="GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX"/>
<enum name="GL_NEAREST_CLIPMAP_NEAREST_SGIX"/>
<enum name="GL_NEAREST_CLIPMAP_LINEAR_SGIX"/>
<enum name="GL_LINEAR_CLIPMAP_NEAREST_SGIX"/>
</require>
</extension>
<extension name="GL_SGIX_convolution_accuracy" supported="gl">
<require>
<enum name="GL_CONVOLUTION_HINT_SGIX"/>
</require>
</extension>
<extension name="GL_SGIX_depth_pass_instrument" supported="gl"/>
<extension name="GL_SGIX_depth_texture" supported="gl">
<require>
<enum name="GL_DEPTH_COMPONENT16_SGIX"/>
<enum name="GL_DEPTH_COMPONENT24_SGIX"/>
<enum name="GL_DEPTH_COMPONENT32_SGIX"/>
</require>
</extension>
<extension name="GL_SGIX_flush_raster" supported="gl">
<require>
<command name="glFlushRasterSGIX"/>
</require>
</extension>
<extension name="GL_SGIX_fog_offset" supported="gl">
<require>
<enum name="GL_FOG_OFFSET_SGIX"/>
<enum name="GL_FOG_OFFSET_VALUE_SGIX"/>
</require>
</extension>
<extension name="GL_SGIX_fragment_lighting" supported="gl" comment="Incomplete extension">
<require>
<enum name="GL_FRAGMENT_LIGHTING_SGIX"/>
<enum name="GL_FRAGMENT_COLOR_MATERIAL_SGIX"/>
<enum name="GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX"/>
<enum name="GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX"/>
<enum name="GL_MAX_FRAGMENT_LIGHTS_SGIX"/>
<enum name="GL_MAX_ACTIVE_LIGHTS_SGIX"/>
<enum name="GL_CURRENT_RASTER_NORMAL_SGIX"/>
<enum name="GL_LIGHT_ENV_MODE_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT0_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT1_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT2_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT3_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT4_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT5_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT6_SGIX"/>
<enum name="GL_FRAGMENT_LIGHT7_SGIX"/>
<command name="glFragmentColorMaterialSGIX"/>
<command name="glFragmentLightfSGIX"/>
<command name="glFragmentLightfvSGIX"/>
<command name="glFragmentLightiSGIX"/>
<command name="glFragmentLightivSGIX"/>
<command name="glFragmentLightModelfSGIX"/>
<command name="glFragmentLightModelfvSGIX"/>
<command name="glFragmentLightModeliSGIX"/>
<command name="glFragmentLightModelivSGIX"/>
<command name="glFragmentMaterialfSGIX"/>
<command name="glFragmentMaterialfvSGIX"/>
<command name="glFragmentMaterialiSGIX"/>
<command name="glFragmentMaterialivSGIX"/>
<command name="glGetFragmentLightfvSGIX"/>
<command name="glGetFragmentLightivSGIX"/>
<command name="glGetFragmentMaterialfvSGIX"/>
<command name="glGetFragmentMaterialivSGIX"/>
<command name="glLightEnviSGIX"/>
</require>
</extension>
<extension name="GL_SGIX_framezoom" supported="gl">
<require>
<enum name="GL_FRAMEZOOM_SGIX"/>
<enum name="GL_FRAMEZOOM_FACTOR_SGIX"/>
<enum name="GL_MAX_FRAMEZOOM_FACTOR_SGIX"/>
<command name="glFrameZoomSGIX"/>
</require>
</extension>
<extension name="GL_SGIX_igloo_interface" supported="gl">
<require>
<command name="glIglooInterfaceSGIX"/>
</require>
</extension>
<extension name="GL_SGIX_instruments" supported="gl">
<require>
<enum name="GL_INSTRUMENT_BUFFER_POINTER_SGIX"/>
<enum name="GL_INSTRUMENT_MEASUREMENTS_SGIX"/>
<command name="glGetInstrumentsSGIX"/>
<command name="glInstrumentsBufferSGIX"/>
<command name="glPollInstrumentsSGIX"/>
<command name="glReadInstrumentsSGIX"/>
<command name="glStartInstrumentsSGIX"/>
<command name="glStopInstrumentsSGIX"/>
</require>
</extension>
<extension name="GL_SGIX_interlace" supported="gl">
<require>
<enum name="GL_INTERLACE_SGIX"/>
</require>
</extension>
<extension name="GL_SGIX_ir_instrument1" supported="gl">
<require>
<enum name="GL_IR_INSTRUMENT1_SGIX"/>
</require>
</extension>
<extension name="GL_SGIX_list_priority" supported="gl">
<require>
<enum name="GL_LIST_PRIORITY_SGIX"/>
<command name="glGetListParameterfvSGIX"/>
<command name="glGetListParameterivSGIX"/>
<command name="glListParameterfSGIX"/>
<command name="glListParameterfvSGIX"/>
<command name="glListParameteriSGIX"/>
<command name="glListParameterivSGIX"/>
</require>
</extension>
<extension name="GL_SGIX_pixel_texture" supported="gl">
<require>
<enum name="GL_PIXEL_TEX_GEN_SGIX"/>
<enum name="GL_PIXEL_TEX_GEN_MODE_SGIX"/>
<command name="glPixelTexGenSGIX"/>
</require>
</extension>
<extension name="GL_SGIX_pixel_tiles" supported="gl">
<require>
<enum name="GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX"/>
<enum name="GL_PIXEL_TILE_CACHE_INCREMENT_SGIX"/>
<enum name="GL_PIXEL_TILE_WIDTH_SGIX"/>
<enum name="GL_PIXEL_TILE_HEIGHT_SGIX"/>
<enum name="GL_PIXEL_TILE_GRID_WIDTH_SGIX"/>
<enum name="GL_PIXEL_TILE_GRID_HEIGHT_SGIX"/>
<enum name="GL_PIXEL_TILE_GRID_DEPTH_SGIX"/>
<enum name="GL_PIXEL_TILE_CACHE_SIZE_SGIX"/>
</require>
</extension>
<extension name="GL_SGIX_polynomial_ffd" supported="gl">
<require>
<enum name="GL_TEXTURE_DEFORMATION_BIT_SGIX"/>
<enum name="GL_GEOMETRY_DEFORMATION_BIT_SGIX"/>
<enum name="GL_GEOMETRY_DEFORMATION_SGIX"/>
<enum name="GL_TEXTURE_DEFORMATION_SGIX"/>
<enum name="GL_DEFORMATIONS_MASK_SGIX"/>
<enum name="GL_MAX_DEFORMATION_ORDER_SGIX"/>
<command name="glDeformationMap3dSGIX"/>
<command name="glDeformationMap3fSGIX"/>
<command name="glDeformSGIX"/>
<command name="glLoadIdentityDeformationMapSGIX"/>
</require>
</extension>
<extension name="GL_SGIX_reference_plane" supported="gl">
<require>
<enum name="GL_REFERENCE_PLANE_SGIX"/>
<enum name="GL_REFERENCE_PLANE_EQUATION_SGIX"/>
<command name="glReferencePlaneSGIX"/>
</require>
</extension>
<extension name="GL_SGIX_resample" supported="gl">
<require>
<enum name="GL_PACK_RESAMPLE_SGIX"/>
<enum name="GL_UNPACK_RESAMPLE_SGIX"/>
<enum name="GL_RESAMPLE_REPLICATE_SGIX"/>
<enum name="GL_RESAMPLE_ZERO_FILL_SGIX"/>
<enum name="GL_RESAMPLE_DECIMATE_SGIX"/>
</require>
</extension>
<extension name="GL_SGIX_scalebias_hint" supported="gl">
<require>
<enum name="GL_SCALEBIAS_HINT_SGIX"/>
</require>
</extension>
<extension name="GL_SGIX_shadow" supported="gl">
<require>
<enum name="GL_TEXTURE_COMPARE_SGIX"/>
<enum name="GL_TEXTURE_COMPARE_OPERATOR_SGIX"/>
<enum name="GL_TEXTURE_LEQUAL_R_SGIX"/>
<enum name="GL_TEXTURE_GEQUAL_R_SGIX"/>
</require>
</extension>
<extension name="GL_SGIX_shadow_ambient" supported="gl">
<require>
<enum name="GL_SHADOW_AMBIENT_SGIX"/>
</require>
</extension>
<extension name="GL_SGIX_sprite" supported="gl">
<require>
<enum name="GL_SPRITE_SGIX"/>
<enum name="GL_SPRITE_MODE_SGIX"/>
<enum name="GL_SPRITE_AXIS_SGIX"/>
<enum name="GL_SPRITE_TRANSLATION_SGIX"/>
<enum name="GL_SPRITE_AXIAL_SGIX"/>
<enum name="GL_SPRITE_OBJECT_ALIGNED_SGIX"/>
<enum name="GL_SPRITE_EYE_ALIGNED_SGIX"/>
<command name="glSpriteParameterfSGIX"/>
<command name="glSpriteParameterfvSGIX"/>
<command name="glSpriteParameteriSGIX"/>
<command name="glSpriteParameterivSGIX"/>
</require>
</extension>
<extension name="GL_SGIX_subsample" supported="gl">
<require>
<enum name="GL_PACK_SUBSAMPLE_RATE_SGIX"/>
<enum name="GL_UNPACK_SUBSAMPLE_RATE_SGIX"/>
<enum name="GL_PIXEL_SUBSAMPLE_4444_SGIX"/>
<enum name="GL_PIXEL_SUBSAMPLE_2424_SGIX"/>
<enum name="GL_PIXEL_SUBSAMPLE_4242_SGIX"/>
</require>
</extension>
<extension name="GL_SGIX_tag_sample_buffer" supported="gl">
<require>
<command name="glTagSampleBufferSGIX"/>
</require>
</extension>
<extension name="GL_SGIX_texture_add_env" supported="gl">
<require>
<enum name="GL_TEXTURE_ENV_BIAS_SGIX"/>
</require>
</extension>
<extension name="GL_SGIX_texture_coordinate_clamp" supported="gl">
<require>
<enum name="GL_TEXTURE_MAX_CLAMP_S_SGIX"/>
<enum name="GL_TEXTURE_MAX_CLAMP_T_SGIX"/>
<enum name="GL_TEXTURE_MAX_CLAMP_R_SGIX"/>
</require>
</extension>
<extension name="GL_SGIX_texture_lod_bias" supported="gl">
<require>
<enum name="GL_TEXTURE_LOD_BIAS_S_SGIX"/>
<enum name="GL_TEXTURE_LOD_BIAS_T_SGIX"/>
<enum name="GL_TEXTURE_LOD_BIAS_R_SGIX"/>
</require>
</extension>
<extension name="GL_SGIX_texture_multi_buffer" supported="gl">
<require>
<enum name="GL_TEXTURE_MULTI_BUFFER_HINT_SGIX"/>
</require>
</extension>
<extension name="GL_SGIX_texture_scale_bias" supported="gl">
<require>
<enum name="GL_POST_TEXTURE_FILTER_BIAS_SGIX"/>
<enum name="GL_POST_TEXTURE_FILTER_SCALE_SGIX"/>
<enum name="GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX"/>
<enum name="GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX"/>
</require>
</extension>
<extension name="GL_SGIX_vertex_preclip" supported="gl">
<require>
<enum name="GL_VERTEX_PRECLIP_SGIX"/>
<enum name="GL_VERTEX_PRECLIP_HINT_SGIX"/>
</require>
</extension>
<extension name="GL_SGIX_ycrcb" supported="gl">
<require>
<enum name="GL_YCRCB_422_SGIX"/>
<enum name="GL_YCRCB_444_SGIX"/>
</require>
</extension>
<extension name="GL_SGIX_ycrcb_subsample" supported="gl"/>
<extension name="GL_SGIX_ycrcba" supported="gl">
<require>
<enum name="GL_YCRCB_SGIX"/>
<enum name="GL_YCRCBA_SGIX"/>
</require>
</extension>
<extension name="GL_SGI_color_matrix" supported="gl">
<require>
<enum name="GL_COLOR_MATRIX_SGI"/>
<enum name="GL_COLOR_MATRIX_STACK_DEPTH_SGI"/>
<enum name="GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI"/>
<enum name="GL_POST_COLOR_MATRIX_RED_SCALE_SGI"/>
<enum name="GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI"/>
<enum name="GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI"/>
<enum name="GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI"/>
<enum name="GL_POST_COLOR_MATRIX_RED_BIAS_SGI"/>
<enum name="GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI"/>
<enum name="GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI"/>
<enum name="GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI"/>
</require>
</extension>
<extension name="GL_SGI_color_table" supported="gl">
<require>
<enum name="GL_COLOR_TABLE_SGI"/>
<enum name="GL_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
<enum name="GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
<enum name="GL_PROXY_COLOR_TABLE_SGI"/>
<enum name="GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI"/>
<enum name="GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI"/>
<enum name="GL_COLOR_TABLE_SCALE_SGI"/>
<enum name="GL_COLOR_TABLE_BIAS_SGI"/>
<enum name="GL_COLOR_TABLE_FORMAT_SGI"/>
<enum name="GL_COLOR_TABLE_WIDTH_SGI"/>
<enum name="GL_COLOR_TABLE_RED_SIZE_SGI"/>
<enum name="GL_COLOR_TABLE_GREEN_SIZE_SGI"/>
<enum name="GL_COLOR_TABLE_BLUE_SIZE_SGI"/>
<enum name="GL_COLOR_TABLE_ALPHA_SIZE_SGI"/>
<enum name="GL_COLOR_TABLE_LUMINANCE_SIZE_SGI"/>
<enum name="GL_COLOR_TABLE_INTENSITY_SIZE_SGI"/>
<command name="glColorTableSGI"/>
<command name="glColorTableParameterfvSGI"/>
<command name="glColorTableParameterivSGI"/>
<command name="glCopyColorTableSGI"/>
<command name="glGetColorTableSGI"/>
<command name="glGetColorTableParameterfvSGI"/>
<command name="glGetColorTableParameterivSGI"/>
</require>
</extension>
<extension name="GL_SGI_texture_color_table" supported="gl">
<require>
<enum name="GL_TEXTURE_COLOR_TABLE_SGI"/>
<enum name="GL_PROXY_TEXTURE_COLOR_TABLE_SGI"/>
</require>
</extension>
<extension name="GL_SUNX_constant_data" supported="gl">
<require>
<enum name="GL_UNPACK_CONSTANT_DATA_SUNX"/>
<enum name="GL_TEXTURE_CONSTANT_DATA_SUNX"/>
<command name="glFinishTextureSUNX"/>
</require>
</extension>
<extension name="GL_SUN_convolution_border_modes" supported="gl">
<require>
<enum name="GL_WRAP_BORDER_SUN"/>
</require>
</extension>
<extension name="GL_SUN_global_alpha" supported="gl">
<require>
<enum name="GL_GLOBAL_ALPHA_SUN"/>
<enum name="GL_GLOBAL_ALPHA_FACTOR_SUN"/>
<command name="glGlobalAlphaFactorbSUN"/>
<command name="glGlobalAlphaFactorsSUN"/>
<command name="glGlobalAlphaFactoriSUN"/>
<command name="glGlobalAlphaFactorfSUN"/>
<command name="glGlobalAlphaFactordSUN"/>
<command name="glGlobalAlphaFactorubSUN"/>
<command name="glGlobalAlphaFactorusSUN"/>
<command name="glGlobalAlphaFactoruiSUN"/>
</require>
</extension>
<extension name="GL_SUN_mesh_array" supported="gl">
<require>
<enum name="GL_QUAD_MESH_SUN"/>
<enum name="GL_TRIANGLE_MESH_SUN"/>
<command name="glDrawMeshArraysSUN"/>
</require>
</extension>
<extension name="GL_SUN_slice_accum" supported="gl">
<require>
<enum name="GL_SLICE_ACCUM_SUN"/>
</require>
</extension>
<extension name="GL_SUN_triangle_list" supported="gl">
<require>
<enum name="GL_RESTART_SUN"/>
<enum name="GL_REPLACE_MIDDLE_SUN"/>
<enum name="GL_REPLACE_OLDEST_SUN"/>
<enum name="GL_TRIANGLE_LIST_SUN"/>
<enum name="GL_REPLACEMENT_CODE_SUN"/>
<enum name="GL_REPLACEMENT_CODE_ARRAY_SUN"/>
<enum name="GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN"/>
<enum name="GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN"/>
<enum name="GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN"/>
<enum name="GL_R1UI_V3F_SUN"/>
<enum name="GL_R1UI_C4UB_V3F_SUN"/>
<enum name="GL_R1UI_C3F_V3F_SUN"/>
<enum name="GL_R1UI_N3F_V3F_SUN"/>
<enum name="GL_R1UI_C4F_N3F_V3F_SUN"/>
<enum name="GL_R1UI_T2F_V3F_SUN"/>
<enum name="GL_R1UI_T2F_N3F_V3F_SUN"/>
<enum name="GL_R1UI_T2F_C4F_N3F_V3F_SUN"/>
<command name="glReplacementCodeuiSUN"/>
<command name="glReplacementCodeusSUN"/>
<command name="glReplacementCodeubSUN"/>
<command name="glReplacementCodeuivSUN"/>
<command name="glReplacementCodeusvSUN"/>
<command name="glReplacementCodeubvSUN"/>
<command name="glReplacementCodePointerSUN"/>
</require>
</extension>
<extension name="GL_SUN_vertex" supported="gl">
<require>
<command name="glColor4ubVertex2fSUN"/>
<command name="glColor4ubVertex2fvSUN"/>
<command name="glColor4ubVertex3fSUN"/>
<command name="glColor4ubVertex3fvSUN"/>
<command name="glColor3fVertex3fSUN"/>
<command name="glColor3fVertex3fvSUN"/>
<command name="glNormal3fVertex3fSUN"/>
<command name="glNormal3fVertex3fvSUN"/>
<command name="glColor4fNormal3fVertex3fSUN"/>
<command name="glColor4fNormal3fVertex3fvSUN"/>
<command name="glTexCoord2fVertex3fSUN"/>
<command name="glTexCoord2fVertex3fvSUN"/>
<command name="glTexCoord4fVertex4fSUN"/>
<command name="glTexCoord4fVertex4fvSUN"/>
<command name="glTexCoord2fColor4ubVertex3fSUN"/>
<command name="glTexCoord2fColor4ubVertex3fvSUN"/>
<command name="glTexCoord2fColor3fVertex3fSUN"/>
<command name="glTexCoord2fColor3fVertex3fvSUN"/>
<command name="glTexCoord2fNormal3fVertex3fSUN"/>
<command name="glTexCoord2fNormal3fVertex3fvSUN"/>
<command name="glTexCoord2fColor4fNormal3fVertex3fSUN"/>
<command name="glTexCoord2fColor4fNormal3fVertex3fvSUN"/>
<command name="glTexCoord4fColor4fNormal3fVertex4fSUN"/>
<command name="glTexCoord4fColor4fNormal3fVertex4fvSUN"/>
<command name="glReplacementCodeuiVertex3fSUN"/>
<command name="glReplacementCodeuiVertex3fvSUN"/>
<command name="glReplacementCodeuiColor4ubVertex3fSUN"/>
<command name="glReplacementCodeuiColor4ubVertex3fvSUN"/>
<command name="glReplacementCodeuiColor3fVertex3fSUN"/>
<command name="glReplacementCodeuiColor3fVertex3fvSUN"/>
<command name="glReplacementCodeuiNormal3fVertex3fSUN"/>
<command name="glReplacementCodeuiNormal3fVertex3fvSUN"/>
<command name="glReplacementCodeuiColor4fNormal3fVertex3fSUN"/>
<command name="glReplacementCodeuiColor4fNormal3fVertex3fvSUN"/>
<command name="glReplacementCodeuiTexCoord2fVertex3fSUN"/>
<command name="glReplacementCodeuiTexCoord2fVertex3fvSUN"/>
<command name="glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN"/>
<command name="glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN"/>
<command name="glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN"/>
<command name="glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN"/>
</require>
</extension>
<extension name="GL_VIV_shader_binary" supported="gles2">
<require>
<enum name="GL_SHADER_BINARY_VIV"/>
</require>
</extension>
<extension name="GL_WIN_phong_shading" supported="gl">
<require>
<enum name="GL_PHONG_WIN"/>
<enum name="GL_PHONG_HINT_WIN"/>
</require>
</extension>
<extension name="GL_WIN_specular_fog" supported="gl">
<require>
<enum name="GL_FOG_SPECULAR_TEXTURE_WIN"/>
</require>
</extension>
</extensions>
</registry>
| 2,513,228 | Common Lisp | .l | 45,852 | 42.436818 | 286 | 0.583599 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | 576a3af52a2b4bab98dc3d9c910e60310ede2da604cf7b6f13af871b16daee85 | 30,930 | [
-1
] |
30,955 | .travis.yml | johncorn271828_X_Orrery/dists/quicklisp/software/babel-20150608-git/.travis.yml | language: lisp
env:
matrix:
- LISP=abcl
- LISP=allegro
- LISP=sbcl
- LISP=sbcl32
- LISP=ccl
- LISP=ccl32
- LISP=clisp
- LISP=clisp32
- LISP=cmucl
- LISP=ecl
matrix:
allow_failures:
- env: LISP=cmucl
- env: LISP=ecl
install:
- curl -L https://github.com/luismbo/cl-travis/raw/master/install.sh | sh
- git clone --depth=1 git://github.com/trivial-features/trivial-features.git ~/lisp/trivial-features
- git clone https://gitlab.common-lisp.net/alexandria/alexandria.git ~/lisp/alexandria
script:
- cl -e '(ql:quickload :babel-tests)
(unless (babel-tests:run)
(uiop:quit 1))'
| 661 | Common Lisp | .l | 25 | 21.92 | 102 | 0.65981 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | 4859d636eb14ca7c511f763c291c435fe5af35c3cc61c029b5f682ac0724d72f | 30,955 | [
-1
] |
31,000 | style.css | johncorn271828_X_Orrery/dists/quicklisp/software/bordeaux-threads-0.8.3/site/style.css | /*
Copyright 2006,2007 Greg Pfeil
Distributed under the MIT license (see LICENSE file)
*/
tbody {
border-top: thin dotted black;
}
.failure {
background-color: #ff0;
}
.nonexistant {
background-color: #ccc;
}
.perfect {
background-color: #0f0;
}
.error {
background-color: #f00;
}
.header {
font-size: medium;
background-color:#336699;
color:#ffffff;
border-style:solid;
border-width: 5px;
border-color:#002244;
padding: 1mm 1mm 1mm 5mm;
}
.footer {
font-size: small;
font-style: italic;
text-align: right;
background-color:#336699;
color:#ffffff;
border-style:solid;
border-width: 2px;
border-color:#002244;
padding: 1mm 1mm 1mm 1mm;
}
.footer a:link {
font-weight:bold;
color:#ffffff;
background-color: #336699;
text-decoration:underline;
}
.footer a:visited {
font-weight:bold;
color:#ffffff;
background-color: #336699;
text-decoration:underline;
}
.footer a:hover {
font-weight:bold;
color:#002244;
background-color: #336699;
text-decoration:underline; }
.check {font-size: x-small;
text-align:right;}
.check a:link { font-weight:bold;
color:#a0a0ff;
background-color: #FFFFFF;
text-decoration:underline; }
.check a:visited { font-weight:bold;
color:#a0a0ff;
background-color: #FFFFFF;
text-decoration:underline; }
.check a:hover { font-weight:bold;
color:#000000;
background-color: #FFFFFF;
text-decoration:underline; }
| 1,459 | Common Lisp | .l | 70 | 17.928571 | 52 | 0.715222 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | a3aae8be80c7ac429528a4ebcb47d405ba730a26b8c461386e788b12287e34c4 | 31,000 | [
-1
] |
31,001 | index.html | johncorn271828_X_Orrery/dists/quicklisp/software/bordeaux-threads-0.8.3/site/index.html | <?xml version="1.0"?>
<!--
Copyright 2006,2007 Greg Pfeil
Distributed under the MIT license (see LICENSE file)
-->
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<title>Bordeaux Threads project</title>
<link rel="stylesheet" type="text/css" href="style.css"/>
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/>
</head>
<body>
<div class="header">
<h1>Bordeaux Threads</h1>
<h2>Portable shared-state concurrency for Common Lisp</h2>
</div>
<h3>Introduction</h3>
<p>Based on an original proposal by Dan Barlow (Bordeaux-MP) this
library is meant to make writing portable multi-threaded apps
simple.</p>
<p>Read the current <a href="http://trac.common-lisp.net/bordeaux-threads/wiki/ApiDocumentation">API documentation</a>.</p>
<p>Tested (whatever that means) on the following platforms:</p>
<table>
<thead>
<tr>
<th rowspan="2">implementation</th><th rowspan="2">version</th>
<th colspan="2">Darwin (OS X)</th>
<th colspan="2">Linux</th>
<th>Windows</th>
</tr>
<tr>
<th>PPC</th><th>x86</th>
<th>PPC</th><th>x86</th>
<th>x86</th>
</tr>
</thead>
<tbody>
<tr>
<th rowspan="3">Allegro</th>
<th>a7.0</th><td class="perfect">6-0-0</td><td class="nonexistant"></td>
</tr>
<tr>
<th>a8.0</th><td class="perfect">6-0-0</td><td class="perfect">6-0-0</td>
</tr>
<tr>
<th>m8.0</th><td class="perfect">6-0-0</td><td class="perfect">6-0-0</td>
</tr>
</tbody>
<tbody>
<tr>
<th>ArmedBear</th>
<th>0.0.9</th><td align="center" class="failure" colspan="5">6-1-0</td>
</tr>
</tbody>
<tbody>
<tr>
<th>CMU</th>
<th>19c</th><td>[no threads]</td><td class="nonexistant" colspan="2"></td><td></td><td class="nonexistant"></td>
</tr>
</tbody>
<tbody>
<tr>
<th>Corman</th>
<th></th><td class="nonexistant" colspan="4"></td>
</tr>
</tbody>
<tbody>
<tr>
<th>ECL</th>
<th>0.9h</th><td class="perfect">6-0-0</td><td>[no threads]</td>
</tr>
</tbody>
<tbody>
<tr>
<th>LispWorks</th>
<th>4.4.6</th><td class="perfect">6-0-0</td><td class="nonexistant" colspan="2"></td>
</tr>
</tbody>
<tbody>
<tr>
<th>MCL</th>
<th>5.1</th><td></td><td class="nonexistant" colspan="4"></td>
</tr>
</tbody>
<tbody>
<tr>
<th>OpenMCL</th>
<th>1.0</th><td class="perfect">6-0-0</td><td class="nonexistant"></td><td></td><td class="nonexistant" colspan="2"></td>
</tr>
</tbody>
<tbody>
<tr>
<th>SBCL</th>
<th>0.9.13</th><td>[no threads]</td><td class="perfect">6-0-0</td><td></td><td class="perfect">6-0-0</td>
</tr>
</tbody>
</table>
<p>There is also some code in place for Corman Common Lisp and
MCL-5.1, but I don't have either installed to test with. On threadless
implementations, some forms(like those related to locks) are no-ops,
others(like the make-thread) signal an error.</p>
<h3>Mailing Lists</h3>
<ul>
<li><a href="http://www.common-lisp.net/mailman/listinfo/bordeaux-threads-devel">bordeaux-threads-devel</a> for developers</li>
<!-- <li><a href="http://www.common-lisp.net/mailman/listinfo/bordeaux-threads-cvs">bordeaux-threads-cvs</a> CVS log feed.</li> -->
<li><a href="http://www.common-lisp.net/mailman/listinfo/bordeaux-threads-announce">bordeaux-threads-announce</a> for announcements</li>
<li><a href="http://www.common-lisp.net/mailman/listinfo/bordeaux-threads-ticket">bordeaux-threads-ticket</a> for bug updates</li>
</ul>
<h3>Download</h3>
<p><a href="releases/">Releases are available</a>, and it is also <a href="http://cliki.net/ASDF-Install">ASDF-Installable</a>.</p>
<h3>Darcs</h3>
<p>You can <!-- browse our <a href="http://common-lisp.net/cgi-bin/viewcvs.cgi/?cvsroot=sample"> repository</a> or --> download the current development tree at <a href="http://common-lisp.net/project/bordeaux-threads/darcs/bordeaux-threads/">http://common-lisp.net/project/bordeaux-threads/darcs/bordeaux-threads/</a></p>
<div class="footer">
<a href="http://www.cliki.net/Greg%20Pfeil">Greg Pfeil</a>, 5 June 2006
</div>
<div class="check">
<a href="http://validator.w3.org/check/referer">Valid XHTML 1.0 Strict</a>
</div>
</body>
</html>
| 4,847 | Common Lisp | .l | 122 | 32.278689 | 325 | 0.582201 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | a72b4553b1b9375db4b64d8a9b8bf5884dbf25364d1586737ff9a8cff1161067 | 31,001 | [
-1
] |
31,024 | release-install.tar | johncorn271828_X_Orrery/tmp/release-install.tar | pax_global_header 0000666 0000000 0000000 00000000064 12161616111 0014506 g ustar 00root root 0000000 0000000 52 comment=bc0805530de2a241135d4d2f4e756e937e7b77e6
cl-openal-20150302-git/ 0000775 0000000 0000000 00000000000 12161616111 0014377 5 ustar 00root root 0000000 0000000 cl-openal-20150302-git/.gitignore 0000664 0000000 0000000 00000000450 12161616111 0016366 0 ustar 00root root 0000000 0000000 # CCL uses a different extension for each architecture/OS combination
*.dfsl
*.pfsl
*.d64fsl
*.p64fsl
*.lx64fsl
*.lx32fsl
*.dx64fsl
*.dx32fsl
*.fx64fsl
*.fx32fsl
*.sx64fsl
*.sx32fsl
*.wx64fsl
*.wx32fsl
# SBCL (I think Allegro uses this too)
*.fasl
# CLISP
*.fas
# ECL
*.o
# Editor backups
*~
cl-openal-20150302-git/README.mkdn 0000664 0000000 0000000 00000003042 12161616111 0016206 0 ustar 00root root 0000000 0000000 About
-----
cl-openal is a series of semi-lispy public domain bindings to the OpenAL API. It includes direct
CFFI bindings, as well as varying levels of lispy wrappings around AL, ALC, and ALUT.
The translation from the C bindings to lispy bindings is pretty straightforward, and follows
cl-opengl's example, in spirit.
Loading
-------
cl-openal depends on CFFI to load. It's split into three separate systems: cl-openal for the basic
OpenAL bindings, cl-alc for ALC, and cl-alut for ALUT. If you need anything from ALC or ALUT, you'll
have to specifically load them.
In order to use cl-openal and cl-alc, you'll need to have OpenAL installed on your system, or
available as a shared library/.dll. Additionally, an implementation of ALUT needs to be available in
order to use cl-alut (such as freealut).
cl-openal should run on all major platforms, including Linux, the BSDs, OSX, and Windows. It should
be usable by any Common Lisp implementation supported by CFFI.
Support
-------
If you have any questions, you may contact me at <[email protected]>. Patches or similar
always welcome!
Extra Notes
-----------
The OpenAL Programming Guide says that buffers can not be destroyed while they are queued. Sources,
on the other hand, can be destroyed while buffers are queued on them.
For this reason it's probably a good idea to do:
(with-buffers ...
(with-sources ...
(queueing code)))
instead of
(with-sources ...
(with-buffers ...
(queueing code)))
Same goes for WITH-SOURCES which you want to wrap in WITH-CONTEXT.
cl-openal-20150302-git/al/ 0000775 0000000 0000000 00000000000 12161616111 0014773 5 ustar 00root root 0000000 0000000 cl-openal-20150302-git/al/al.lisp 0000664 0000000 0000000 00000016326 12161616111 0016270 0 ustar 00root root 0000000 0000000 (in-package :al)
;;;; misc.
(defun load-libraries ()
(cffi:define-foreign-library al
(:windows "OpenAL32.dll" :calling-convention :stdcall)
(:darwin (:or (:default "libopenal") (:framework "openal")))
(:unix (:or "libopenal.so" "libopenal.so.1"))
(t (:default "libopenal")))
(cffi:use-foreign-library al))
;; Renderer State management
(defun enable (capability)
(%al:enable capability))
(defun disable (capability)
(%al:disable capability))
(defun enabledp (capability)
(%al:is-enabled capability))
;; State retrieval
(defun get-string (param)
(%al:get-string param))
(defun get-boolean (param)
(%al:get-boolean param))
(defun get-integer (param)
(%al:get-integer param))
;; Errors
(defun get-error ()
(%al:get-error))
;; Extensions
(defun extension-present-p (extension-string)
(%al:is-extension-present extension-string))
(defun get-proc-address (fname)
(%al:get-proc-address fname))
(defun get-enum-value (enum-name)
(%al:get-enum-value enum-name))
;;;
;;; Listener
;;;
(defun listener (param value)
(ecase param
((:position :velocity)
(assert (= 3 (length value)))
(%al:listener-3f param (elt value 0) (elt value 1) (elt value 2)))
((:orientation)
(assert (= 6 (length value)))
(cffi:with-foreign-object (array :float 6)
(loop for i below 6
doing (setf (cffi:mem-aref array :float i)
(coerce (elt value i) 'float))
finally (%al:listener-fv param array))))
((:gain)
(%al:listener-f param value))))
(defun get-listener (param)
(ecase param
((:gain)
(cffi:with-foreign-object (ptr :float)
(%al:get-listener-f param ptr)
(cffi:mem-ref ptr :float)))
((:orientation)
(cffi:with-foreign-object (listener-array :float 6)
(%al:get-listener-fv param listener-array)
(loop for i below 6
collecting (cffi:mem-aref listener-array :float i))))
((:position :velocity)
(cffi:with-foreign-object (listener-array :float 3)
(%al:get-listener-fv param listener-array)
(loop for i below 3
collect (cffi:mem-aref listener-array :float i))))))
;;;
;;; Sources
;;;
(defun gen-sources (n)
(cffi:with-foreign-object (source-array :uint n)
(%al:gen-sources n source-array)
(loop for i below n
collect (cffi:mem-aref source-array :uint i))))
(defun delete-sources (sources)
(let ((n (length sources)))
(cffi:with-foreign-object (source-array :uint n)
(loop for i below n
do (setf
(cffi:mem-aref source-array :uint i)
(elt sources i)))
(%al:delete-sources n source-array))))
(defun gen-source ()
(car (gen-sources 1)))
(defun delete-source (sid)
(delete-sources (list sid)))
(defun sourcep (sid)
(%al:is-source sid))
(defun source (sid param value)
(ecase param
((:gain :pitch :min-gain :max-gain :reference-distance :rolloff-factor :max-distance
:sec-offset :sample-offset :byte-offset :cone-inner-angle :cone-outer-angle :cone-outer-gain)
(%al:source-f sid param value))
((:looping :source-relative)
(%al:source-i sid param (if value 1 0)))
((:source-type :buffer)
(%al:source-i sid param value))
((:position :velocity :direction)
(assert (= 3 (length value)))
(%al:source-3f sid param (elt value 0) (elt value 1) (elt value 2)))))
(defun get-source (sid param)
(ecase param
((:gain :pitch :min-gain :max-gain :reference-distance
:sec-offset :rolloff-factor :max-distance :cone-inner-angle :cone-outer-angle :cone-outer-gain
:sample-offset :byte-offset)
(cffi:with-foreign-object (ptr :float)
(%al:get-source-f sid param ptr)
(cffi:mem-ref ptr :float)))
((:looping :source-relative)
(cffi:with-foreign-object (ptr :int)
(%al:get-source-i sid param ptr)
(cffi:mem-ref ptr :boolean)))
((:source-type :buffer :buffers-queued :buffers-processed)
(cffi:with-foreign-object (ptr :int)
(%al:get-source-i sid param ptr)
(cffi:mem-ref ptr :int)))
(:source-state
(cffi:with-foreign-object (ptr :int)
(%al:get-source-i sid param ptr)
(cffi:foreign-enum-keyword '%al:enum (cffi:mem-ref ptr :int))))
((:position :velocity :direction)
(cffi:with-foreign-object (source-array :float 3)
(%al:get-source-fv sid param source-array)
(loop for i below 3
collect (cffi:mem-aref source-array :float i))))))
;; Playback
(defun source-play (sid)
(%al:source-play sid))
(defun source-stop (sid)
(%al:source-stop sid))
(defun source-rewind (sid)
(%al:source-rewind sid))
(defun source-pause (sid)
(%al:source-pause sid))
;; queueing
(defun source-queue-buffers (sid buffers)
(let ((n (length buffers)))
(cffi:with-foreign-object (buffer-array :uint n)
(loop for i below n
do (setf (cffi:mem-aref buffer-array :uint i)
(elt buffers i)))
(%al:source-queue-buffers sid n buffer-array))))
(defun source-unqueue-buffers (sid &optional (num-buffers 1))
(cffi:with-foreign-object (buffer-array :uint)
(setf (cffi:mem-ref buffer-array :uint) 0)
(%al:source-unqueue-buffers sid num-buffers buffer-array)
(unless (zerop (cffi:mem-ref buffer-array :uint))
(loop for i below num-buffers
collect (cffi:mem-aref buffer-array :uint i)))))
;;;
;;; Buffers
;;;
(defun gen-buffers (n)
(cffi:with-foreign-object (buffer-array :uint n)
(%al:gen-buffers n buffer-array)
(loop for i below n
collect (cffi:mem-aref buffer-array :uint i))))
(defun delete-buffers (buffers)
(let ((n (length buffers)))
(cffi:with-foreign-object (buffer-array :uint n)
(loop for i below n
do (setf
(cffi:mem-aref buffer-array :uint i)
(elt buffers i)))
(%al:delete-buffers n buffer-array))))
(defun gen-buffer ()
(car (gen-buffers 1)))
(defun delete-buffer (bid)
(delete-buffers (list bid)))
(defun bufferp (buffer-id)
(%al:is-buffer buffer-id))
(defun buffer (bid param value)
(%al:buffer-i bid param value))
(defun buffer-data (bid format data size freq)
(%al:buffer-data bid format data size freq))
(defun get-buffer (bid param)
(cffi:with-foreign-object (ptr :int)
(%al:get-buffer-i bid param ptr)
(cffi:mem-ref ptr :int)))
;;;
;;; Global parameters
;;;
(defun doppler-factor (value)
(%al:doppler-factor value))
(defun doppler-velocity (value)
(%al:doppler-velocity value))
(defun speed-of-sound (value)
(%al:speed-of-sound value))
(defun distance-model (model-param)
(%al:distance-model model-param))
;;;
;;; Helper macros to keep the world tidy.
;;;
(defmacro with-sources ((n var) &body body)
`(let ((,var (gen-sources ,n)))
(unwind-protect
(progn
,@body)
(when ,var (delete-sources ,var)))))
(defmacro with-source ((var) &body body)
`(let ((,var (gen-source)))
(unwind-protect
(progn
,@body)
(when ,var (delete-source ,var)))))
(defmacro with-buffers ((n var) &body body)
`(let ((,var (gen-buffers ,n)))
(unwind-protect
(progn
,@body)
(when ,var (delete-buffers ,var)))))
(defmacro with-buffer ((var) &body body)
`(let ((,var (gen-buffer)))
(unwind-protect
(progn
,@body)
(when ,var (delete-buffer ,var)))))
cl-openal-20150302-git/al/bindings.lisp 0000664 0000000 0000000 00000022743 12161616111 0017471 0 ustar 00root root 0000000 0000000 (in-package :%al)
(define-foreign-library al
(:windows "OpenAL32.dll" :calling-convention :stdcall)
(:darwin (:or (:default "libopenal") (:framework "openal")))
(:unix (:or "libopenal.so" "libopenal.so.1"))
(t (:default "libopenal")))
(use-foreign-library al)
(define-foreign-type ensure-integer ()
()
(:actual-type :int)
(:simple-parser ensure-integer))
(defmethod translate-to-foreign (value (type ensure-integer))
(truncate value))
(defmethod expand-to-foreign (value (type ensure-integer))
(if (constantp value)
(truncate (eval value))
`(truncate ,value)))
(define-foreign-type ensure-float ()
()
(:actual-type :float)
(:simple-parser ensure-float))
(defmethod translate-to-foreign (value (type ensure-float))
(cl:float value 1.0))
(defmethod expand-to-foreign (value (type ensure-float))
(if (constantp value)
(cl:float (eval value) 1.0)
`(cl:float ,value 1.0)))
(define-foreign-type ensure-double ()
()
(:actual-type :double)
(:simple-parser ensure-double))
(defmethod translate-to-foreign (value (type ensure-double))
(cl:float value 1.0d0))
(defmethod expand-to-foreign (value (type ensure-double))
(if (constantp value)
(cl:float (eval value) 1.0d0)
`(cl:float ,value 1.0d0)))
(defctype boolean (:boolean :char))
(defctype byte (:char))
(defctype ubyte (:unsigned-char))
(defcenum enum
(:none #x0000)
(:false #x0000)
(:true #x0001)
(:source-relative #x202)
(:cone-inner-angle #x1001)
(:cone-outer-angle #x1002)
(:pitch #x1003)
;; Location
(:position #x1004)
(:direction #x1005)
(:velocity #x1006)
(:looping #x1007)
(:buffer #x1009)
(:gain #x100A)
(:min-gain #x100D)
(:max-gain #x100E)
(:orientation #x100F)
(:source-state #x1010)
(:initial #x1011)
(:playing #x1012)
(:paused #x1013)
(:stopped #x1014)
(:buffers-queued #x1015)
(:buffers-processed #x1016)
(:sec-offset #x1024)
(:sample-offset #x1025)
(:byte-offset #x1026)
;; Source types
(:source-type #x1027)
(:static #x1028)
(:streaming #x1029)
(:undetermined #x1030)
;; sound sample formats
(:mono8 #x1100)
(:mono16 #x1101)
(:stereo8 #x1102)
(:stereo16 #x1103)
;; more sound sample stuff?
(:reference-distance #x1020)
(:rolloff-factor #x1021)
(:cone-outer-gain #x1022)
(:max-distance #x1023)
;; Sound sample frequency
;; Buffer state
(:unused #x2010)
(:pending #x2011)
(:processed #x2012)
;; errors
(:no-error #x0000)
(:invalid-name #xA001)
(:invalid-enum #xA002)
(:invalid-value #xA003)
(:invalid-operation #xA004)
(:out-of-memory #xA005)
;; Context strings: vendor name
(:vendor #xB001)
(:version #xB002)
(:renderer #xB003)
(:extensions #xB004)
;; Global tweakage
(:doppler-factor #xC000)
(:doppler-velocity #xC001)
(:speed-of-sound #xC003)
;; Distance model
(:distance-model #xD000)
(:inverse-distance #xD001)
(:inverse-distance-clamped #xD002)
(:linear-distance #xD003)
(:linear-distance-clamped #xD004)
(:exponent-distance #xD005)
(:exponent-distance-clamped #xD006))
(defcenum format
(:frequency #x2001)
(:bits #x2002)
(:channels #x2003)
(:size #x2004))
;; Renderer State management
(defcfun ("alEnable" enable) :void (capability enum))
(defcfun ("alDisable" disable) :void (capability enum))
(defcfun ("alIsEnabled" is-enabled) :boolean (capability enum))
;; State retrieval
(defcfun ("alGetString" get-string) :string (param enum))
(defcfun ("alGetBooleanv" get-boolean-v) :void (param enum) (data :pointer))
(defcfun ("alGetIntegerv" get-integer-v) :void (param enum) (data :pointer))
(defcfun ("alGetFloatv" get-float-v) :void (param enum) (data :pointer))
(defcfun ("alGetDoublev" get-double-v) :void (param enum) (data :pointer))
(defcfun ("alGetBoolean" get-boolean) :void (param enum))
(defcfun ("alGetInteger" get-integer) :void (param enum))
(defcfun ("alGetFloat" get-float) :void (param enum))
(defcfun ("alGetDouble" get-double) :void (param enum))
;; Error support
(defcfun ("alGetError" get-error) enum)
;; Extension support
(defcfun ("alIsExtensionPresent" is-extension-present) :boolean (extname :string))
(defcfun ("alGetProcAddress" get-proc-address) :void (fname :string))
(defcfun ("alGetEnumValue" get-enum-value) enum (ename :string))
;;;
;;; Listener
;;;
;; Set Listener parameters
(defcfun ("alListenerf" listener-f) :void (param enum) (value :float))
(defcfun ("alListener3f" listener-3f) :void
(param enum) (value1 ensure-float) (value2 ensure-float) (value3 ensure-float))
(defcfun ("alListenerfv" listener-fv) :void (param enum) (values :pointer))
(defcfun ("alListeneri" listener-i) :void (param enum) (value :int))
(defcfun ("alListener3i" listener-3i) :void
(param enum) (value1 :int) (value2 :int) (value3 :int))
(defcfun ("alListeneriv" listener-iv) :void (param enum) (values :pointer))
;; Get Listener parameters
(defcfun ("alGetListenerf" get-listener-f) :void (param enum) (value :pointer))
(defcfun ("alGetListener3f" get-listener-3f) :void
(param enum) (value1 :pointer) (value2 :pointer) (value3 :pointer))
(defcfun ("alGetListenerfv" get-listener-fv) :void (param enum) (values :pointer))
(defcfun ("alGetListeneri" get-listener-i) :void (param enum) (value :pointer))
(defcfun ("alGetListener3i" get-listener-3i) :void
(param enum) (value1 :pointer) (value2 :pointer) (value3 :pointer))
(defcfun ("alGetListeneriv" get-listener-iv) :void (param enum) (values :pointer))
;;;
;;; Sources
;;;
;; Source objects
(defcfun ("alGenSources" gen-sources) :void (n :int) (sources :pointer))
(defcfun ("alDeleteSources" delete-sources) :void (n :int) (sources :pointer))
(defcfun ("alIsSource" is-source) :boolean (sid :uint))
;; Set Source parameters
(defcfun ("alSourcef" source-f) :void (sid :uint) (param enum) (value :float))
(defcfun ("alSource3f" source-3f) :void
(sid :uint) (param enum) (value1 ensure-float) (value2 ensure-float) (value3 ensure-float))
(defcfun ("alSourcefv" source-fv) :void (sid :uint) (param enum) (values :pointer))
(defcfun ("alSourcei" source-i) :void (sid :uint) (param enum) (value :int))
(defcfun ("alSource3i" source-3i) :void
(sid :uint) (param enum) (value1 :int) (value2 :int) (value3 :int))
(defcfun ("alSourceiv" source-iv) :void (sid :uint) (param enum) (values :pointer))
;; Get Source parameters
(defcfun ("alGetSourcef" get-source-f) :void (sid :uint) (param enum) (value :pointer))
(defcfun ("alGetSource3f" get-source-3f) :void
(sid :uint) (param enum) (value1 :pointer) (value2 :pointer) (value3 :pointer))
(defcfun ("alGetSourcefv" get-source-fv) :void (sid :uint) (param enum) (values :pointer))
(defcfun ("alGetSourcei" get-source-i) :void (sid :uint) (param enum) (value :pointer))
(defcfun ("alGetSource3i" get-source-3i) :void
(sid :uint) (param enum) (value1 :pointer) (value2 :pointer) (value3 :pointer))
(defcfun ("alGetSourceiv" get-source-iv) :void (sid :uint) (param enum) (values :pointer))
;;; Playback
;; Source vector based
(defcfun ("alSourcePlayv" source-play-v) :void (ns :int) (sids :pointer))
(defcfun ("alSourceStopv" source-stop-v) :void (ns :int) (sids :pointer))
(defcfun ("alSourceRewindv" source-rewind-v) :void (ns :int) (sids :pointer))
(defcfun ("alSourcePausev" source-pause-v) :void (ns :int) (sids :pointer))
;; Source based
(defcfun ("alSourcePlay" source-play) :void (sid :uint))
(defcfun ("alSourceStop" source-stop) :void (sid :uint))
(defcfun ("alSourceRewind" source-rewind) :void (sid :uint))
(defcfun ("alSourcePause" source-pause) :void (sid :uint))
;; Source Queueing
(defcfun ("alSourceQueueBuffers" source-queue-buffers) :void
(sid :uint) (num-entries :int) (bids :pointer))
(defcfun ("alSourceUnqueueBuffers" source-unqueue-buffers) :void
(sid :uint) (num-entries :int) (bids :pointer))
;;;
;;; Buffer
;;;
;; Buffer objects
(defcfun ("alGenBuffers" gen-buffers) :void (n :int) (buffer-names :pointer))
(defcfun ("alDeleteBuffers" delete-buffers) :void (n :int) (buffer-names :pointer))
(defcfun ("alIsBuffer" is-buffer) :boolean (bid :uint))
(defcfun ("alBufferData" buffer-data) :void
(bid :uint) (format enum) (data :pointer) (size :uint) (freq :int))
;; Set Buffer parameters
(defcfun ("alBufferf" buffer-f) :void (bid :uint) (param enum) (value :float))
(defcfun ("alBuffer3f" buffer-3f) :void
(bid :uint) (param enum) (value1 ensure-float) (value2 ensure-float) (value3 ensure-float))
(defcfun ("alBufferfv" buffer-fv) :void (bid :uint) (param enum) (values :pointer))
(defcfun ("alBufferi" buffer-i) :void (bid :uint) (param enum) (value :int))
(defcfun ("alBuffer3i" buffer-3i) :void
(bid :uint) (param enum) (value1 :int) (value2 :int) (value3 :int))
(defcfun ("alBufferiv" buffer-iv) :void (bid :uint) (param enum) (values :pointer))
;; Get Buffer parameters
(defcfun ("alGetBufferf" get-buffer-f) :void (bid :uint) (param enum) (value :pointer))
(defcfun ("alGetBuffer3f" get-buffer-3f) :void
(bid :uint) (param enum) (value1 :pointer) (value2 :pointer) (value3 :pointer))
(defcfun ("alGetBufferfv" get-buffer-fv) :void (bid :uint) (param enum) (values :pointer))
(defcfun ("alGetBufferi" get-buffer-i) :void (bid :uint) (param format) (value :pointer))
(defcfun ("alGetBuffer3i" get-buffer-3i) :void
(bid :uint) (param enum) (value1 :pointer) (value2 :pointer) (value3 :pointer))
(defcfun ("alGetBufferiv" get-buffer-iv) :void (bid :uint) (param enum) (values :pointer))
;; Global Parameters
(defcfun ("alDopplerFactor" doppler-factor) :void (value ensure-float))
(defcfun ("alDopplerVelocity" doppler-velocity) :void (value ensure-float))
(defcfun ("alSpeedOfSound" speed-of-sound) :void (value ensure-float))
(defcfun ("alDistanceModel" distance-model) :void (distance-model enum))
cl-openal-20150302-git/al/packages.lisp 0000664 0000000 0000000 00000004331 12161616111 0017443 0 ustar 00root root 0000000 0000000 (defpackage #:openal-cffi-bindings
(:use :cl :cffi)
(:nicknames :%al)
(:shadow :boolean :byte)
(:export
:enum :boolean :byte :ubyte :ensure-float :ensure-integer :ensure-double
;; renderer state management
:enable :disable :is-enabled
;; state retrieval
:get-string :get-boolean-v :get-integer-v :get-float-v :get-double-v
:get-boolean :get-integer :get-float :get-double
;; errors
:get-error
;; extensions
:is-extension-present
:get-proc-address
:get-enum-value
;;; listener stuff
;; set
:listener-f :listener-3f :listener-fv :listener-i :listener-3i :listener-iv
;; get
:get-listener-f :get-listener-3f :get-listener-fv :get-listener-i :get-listener-3i :get-listener-iv
;;; sources stuff
;; objects
:gen-sources :delete-sources :is-source
;; set
:source-f :source-3f :source-fv :source-i :source-3i :source-iv
;; get
:get-source-f :get-source-3f :get-source-fv :get-source-i :get-source-3i :get-source-iv
;; playback - vector based
:source-play-v :source-stop-v :source-rewind-v :source-pause-v
;; playback - source based
:source-play :source-stop :source-rewind :source-pause
;; queueing
:source-queue-buffers :source-unqueue-buffers
;;; buffer stuff
;; objects
:gen-buffers :delete-buffers :is-buffer :buffer-data
;; set
:buffer-f :buffer-3f :buffer-fv :buffer-i :buffer-3i :buffer-iv
;; get
:get-buffer-f :get-buffer-3f :get-buffer-fv :get-buffer-i :get-buffer-3i :get-buffer-iv
;;; global parameters
:doppler-factor :doppler-velocity :speed-of-sound :distance-model))
(defpackage #:cl-openal
(:use :cl)
(:nicknames :al)
(:export
:load-libraries
:enable :disable :enabledp :get-string :get-boolean :get-integer :get-error :extension-present-p
:get-proc-address :get-enum-value :listener :get-listener :gen-sources :gen-source :delete-sources
:delete-source :sourcep :source :get-source :source-play :source-stop :source-rewind :source-pause
:source-queue-buffers :source-unqueue-buffers :gen-buffers :gen-buffer :delete-buffers
:delete-buffer :bufferp :buffer :get-buffer :doppler-factor :doppler-velocity :speed-of-sound
:distance-model :buffer-data :with-source :with-sources :with-buffer :with-buffers))
cl-openal-20150302-git/alc/ 0000775 0000000 0000000 00000000000 12161616111 0015136 5 ustar 00root root 0000000 0000000 cl-openal-20150302-git/alc/alc.lisp 0000664 0000000 0000000 00000010340 12161616111 0016564 0 ustar 00root root 0000000 0000000 (in-package :alc)
(defun load-libraries ()
(cffi:define-foreign-library al
(:windows "OpenAL32.dll" :calling-convention :stdcall)
(:darwin (:or (:default "libopenal") (:framework "openal")))
(:unix (:or "libopenal.so" "libopenal.so.1"))
(t (:default "libopenal")))
(cffi:use-foreign-library al))
(defun open-device (&optional device-name)
(let ((foreign-dev (%alc:open-device (or device-name
(cffi:null-pointer)))))
(if (cffi:null-pointer-p foreign-dev)
nil
foreign-dev)))
(defun close-device (device)
(%alc:close-device device))
(defun create-context (device &rest attributes)
(let ((foreign-ctx
(%alc:create-context device
(if attributes
(let ((n (length attributes)))
(cffi:with-foreign-object (attrlist '%alc:attribute n)
(loop for i below n
do (setf (cffi:mem-aref attrlist '%alc:attribute i)
(elt attributes i)))
attrlist))
(cffi:null-pointer)))))
(if (cffi:null-pointer-p foreign-ctx)
nil
foreign-ctx)))
(defun make-context-current (context)
(%alc:make-context-current context))
(defun process-context (context)
(%alc:process-context context))
(defun suspend-context (context)
(%alc:suspend-context context))
(defun destroy-context (context)
(%alc:destroy-context context))
(defun get-current-context ()
(%alc:get-current-context))
(defun get-contexts-device (context)
(%alc:get-contexts-device context))
(defun get-error (device)
(%alc:get-error device))
(defun extension-present-p (device extname)
(%alc:is-extension-present device extname))
(defun get-proc-address (funcname)
(%alc:get-proc-address funcname))
(defun get-enum-value (device enum-name)
(%alc:get-enum-value device enum-name))
(defun get-string (device param)
(%alc:get-string device param))
(defun get-integer (device param)
(cffi:with-foreign-object (size-arr :int 1)
(%alc:get-integer-v device :attributes-size 1 size-arr)
(let ((size (cffi:mem-aref size-arr :int 0)))
(cffi:with-foreign-object (int-list :int size)
(%alc:get-integer-v device param size int-list)
(loop for i below size
collect (cffi:mem-aref int-list :int i))))))
(defun capture-open-device (device-name frequency format buffer-size)
(%alc:capture-open-device device-name
(coerce frequency 'integer)
format
(coerce buffer-size 'integer)))
(defun capture-close-device (device)
(%alc:capture-close-device device))
(defun capture-start (device)
(%alc:capture-start device))
(defun capture-stop (device)
(%alc:capture-stop device))
(defun capture-samples (device samples)
(let ((n-samples (length samples)))
(cffi:with-foreign-object (buffer :pointer n-samples)
(loop for i below n-samples
do (setf (cffi:mem-aref buffer i)
(elt samples i)))
(%alc:capture-samples device buffer n-samples))))
;;;
;;; Helper macros to keep the world tidy.
;;;
(defmacro with-capture-device ((var device-name frequency
format buffer-size) &body body)
`(let ((,var (capture-open-device ,device-name ,frequency
,format ,buffer-size)))
(unwind-protect
(progn
,@body)
(when ,var (capture-close-device ,var)))))
(defmacro with-device ((var &optional (device-name nil)) &body body)
`(let ((,var (open-device ,device-name)))
(unwind-protect
(progn
,@body)
(when ,var (close-device ,var)))))
(defmacro with-context ((var device &rest attributes) &body body)
`(let ((,var ,(if attributes
`(create-context ,device ,@attributes)
`(create-context ,device))))
(unwind-protect
(progn
,@body)
(when ,var
(when (cffi:pointer-eq ,var (get-current-context))
(make-context-current (cffi:null-pointer)))
(destroy-context ,var)))))
cl-openal-20150302-git/alc/bindings.lisp 0000664 0000000 0000000 00000006062 12161616111 0017630 0 ustar 00root root 0000000 0000000 (in-package :%alc)
(define-foreign-library al
(:windows "OpenAL32.dll" :calling-convention :stdcall)
(:darwin (:or (:default "libopenal") (:framework "openal")))
(:unix (:or "libopenal.so" "libopenal.so.1"))
(t (:default "libopenal")))
(use-foreign-library al)
(defcstruct device)
(defcstruct context)
(defctype boolean (:boolean :unsigned-char))
(defcenum attribute
(:frequency #x1007)
(:refresh #x1008)
(:sync #x1009)
(:mono-sources #x1010)
(:stereo-sources #x1011))
(defcenum error
(:no-error #x0000)
(:invalid-device #xA001)
(:invalid-context #xA002)
(:invalid-enum #xA003)
(:invalid-value #xA004)
(:out-of-memory #xA005))
(defcenum enum
(:false #x0000)
(:true #x0001)
(:frequency #x1007)
(:refresh #x1008)
(:sync #x1009)
(:mono-sources #x1010)
(:stereo-sources #x1011)
(:no-error #x0000)
(:invalid-device #xA001)
(:invalid-context #xA002)
(:invalid-enum #xA003)
(:invalid-value #xA004)
(:out-of-memory #xA005)
(:default-device-specifier #x1004)
(:device-specifier #x1005)
(:extensions #x1006)
(:major-version #x1000)
(:minor-version #x1001)
(:attributes-size #x1002)
(:all-attributes #x1003)
(:default-all-devices-specifier #x1012)
(:all-devices-specifier #x1013)
(:capture-device-specifier #x310)
(:capture-default-device-specifier #x311)
(:capture-samples #x312))
;; Context Management
(defcfun ("alcCreateContext" create-context) :pointer (device device) (attrlist (:pointer attribute)))
(defcfun ("alcMakeContextCurrent" make-context-current) :boolean (context context))
(defcfun ("alcProcessContext" process-context) :void (context context))
(defcfun ("alcSuspendContext" suspend-context) :void (context context))
(defcfun ("alcDestroyContext" destroy-context) :void (context context))
(defcfun ("alcGetCurrentContext" get-current-context) context)
(defcfun ("alcGetContextsDevice" get-contexts-device) device (context context))
;; Device Management
(defcfun ("alcOpenDevice" open-device) device (device-name :string))
(defcfun ("alcCloseDevice" close-device) :boolean (device device))
;; Error support
(defcfun ("alcGetError" get-error) error (device device))
;; Extension support
(defcfun ("alcIsExtensionPresent" is-extension-present) :boolean (device device) (extname :string))
(defcfun ("alcGetProcAddress" get-proc-address) :pointer (funcname :string))
(defcfun ("alcGetEnumValue" get-enum-value) enum (device device) (enumname :string))
;; Query functions
(defcfun ("alcGetString" get-string) :string (device device) (param enum))
(defcfun ("alcGetIntegerv" get-integer-v) :void
(device device) (param enum) (size :int) (data :pointer))
;; Capture functions
(defcfun ("alcCaptureOpenDevice" capture-open-device) device
(device-name :string) (frequency :uint) (format enum) (buffer-size :int))
(defcfun ("alcCaptureCloseDevice" capture-close-device) :boolean (device device))
(defcfun ("alcCaptureStart" capture-start) :void (device device))
(defcfun ("alcCaptureStop" capture-stop) :void (device device))
(defcfun ("alcCaptureSamples" capture-samples) :void
(device device) (buffer :pointer) (samples :int))
cl-openal-20150302-git/alc/packages.lisp 0000664 0000000 0000000 00000002170 12161616111 0017605 0 ustar 00root root 0000000 0000000 (defpackage #:alc-cffi-bindings
(:use :cl :cffi)
(:nicknames :%alc)
(:shadow :boolean)
(:export
:attribute :error :enum :device :context :boolean
;; Context management
:create-context :make-context-current :process-context :suspend-context :destroy-context
:get-current-context :get-contexts-device
;; device management
:open-device :close-device
;; errors
:get-error
;; extensions
:is-extension-present :get-proc-address :get-enum-value
;; query functions
:get-string :get-integer-v
;; capture functions
:capture-open-device :capture-close-device :capture-start :capture-stop :capture-samples))
(defpackage #:cl-openal-alc
(:use :cl)
(:nicknames :alc)
(:export
#:load-libraries
:open-device :close-device :create-context :make-context-current :process-context :suspend-context
:destroy-context :get-current-context :get-contexts-device :get-error :extension-present-p
:get-proc-address :get-enum-value :get-string :get-integer :capture-open-device
:capture-close-device :capture-start :capture-stop :capture-samples
:with-device :with-capture-device :with-context)) cl-openal-20150302-git/alut/ 0000775 0000000 0000000 00000000000 12161616111 0015344 5 ustar 00root root 0000000 0000000 cl-openal-20150302-git/alut/alut.lisp 0000664 0000000 0000000 00000010220 12161616111 0017175 0 ustar 00root root 0000000 0000000 (in-package :alut)
(defun load-libraries ()
(cffi:define-foreign-library alut
(:windows "alut.dll" :calling-convention :stdcall)
(:darwin (:or (:default "libalut") (:framework "alut")))
(:unix (:or "libalut.so" "libalut.so.0" "libalut.so.0.1.0"))
(t (:default ("libalut"))))
(cffi:use-foreign-library alut))
(defun init ()
(%alut:init (cffi:null-pointer) (cffi:null-pointer)))
(defun init-without-context ()
(%alut:init-without-context (cffi:null-pointer) (cffi:null-pointer)))
(defun exit ()
(%alut:exit))
(defun get-error ()
(%alut:get-error))
(defun get-error-string (error-name)
(%alut:get-error-string error-name))
;;;
;;; Creating buffers
;;;
(defun create-buffer-from-file (filename)
(%alut:create-buffer-from-file filename))
(defun create-buffer-from-file-image (data)
(let ((length (length data)))
(cffi:with-foreign-object (data-array :int length)
(loop for i below length
do (setf (cffi:mem-aref data-array :int i)
(elt data i)))
(%alut:create-buffer-from-file-image data-array length))))
(defun create-buffer-hello-world ()
(%alut:create-buffer-hello-world))
(defun create-buffer-waveform (waveshape frequency phase duration)
(%alut:create-buffer-waveform waveshape frequency phase duration))
;;;
;;; Loading memory
;;;
(defun load-memory-from-file (filename)
(cffi:with-foreign-objects ((format '%al:enum)
(size :int)
(frequency '%al:ensure-float))
(values-list
(cons
(%alut:load-memory-from-file filename format size frequency)
(handler-case
(list (cffi:mem-ref format '%al:enum)
(cffi:mem-ref size :int)
(cffi:mem-ref frequency '%al:ensure-float))
(error ()
(error "There was an error loading ~A" filename)))))))
(defun load-memory-from-file-image (data)
(let ((length (length data)))
(cffi:with-foreign-objects ((format '%al:enum)
(size :int)
(frequency '%al:ensure-float)
(data-array :int length))
(loop for i below length
do (setf (cffi:mem-aref data-array :int i)
(elt data i)))
(values-list
(cons
(%alut:load-memory-from-file-image data-array length format size
frequency)
(handler-case
(list (cffi:mem-ref format '%al:enum)
(cffi:mem-ref size :int)
(cffi:mem-ref frequency '%al::ensure-float))
(error ()
(error "There was an error loading data"))))))))
(defun load-memory-hello-world ()
(cffi:with-foreign-objects ((format '%al:enum)
(size :int)
(frequency '%al:ensure-float))
(values-list
(cons
(%alut:load-memory-hello-world format size frequency)
(handler-case
(list (cffi:mem-ref format '%al:enum)
(cffi:mem-ref size :int)
(cffi:mem-ref frequency '%al::ensure-float))
(error ()
(error "There was an error loading memory!")))))))
(defun load-memory-waveform (waveshape frequency phase duration)
(cffi:with-foreign-objects ((format '%al:enum)
(size :int)
(freq '%al:ensure-float))
(values-list
(cons
(%alut:load-memory-waveform waveshape frequency phase duration format
size freq)
(handler-case
(list (cffi:mem-ref format '%al:enum)
(cffi:mem-ref size :int)
(cffi:mem-ref freq '%al::ensure-float))
(error ()
(error "There was an error loading this waveform")))))))
;;;
;;; Misc
;;;
(defun get-mime-types (loader)
(%alut:get-mime-types loader))
(defun get-major-version ()
(%alut:get-major-version))
(defun get-minor-version ()
(%alut:get-minor-version))
(defun sleep (duration)
(%alut:sleep duration))
;;;
;;; Helper macros to keep the world clean.
;;;
(defmacro with-init (&body body)
`(unwind-protect
(init)
(progn
,@body)
(alut:exit)))
cl-openal-20150302-git/alut/bindings.lisp 0000664 0000000 0000000 00000007766 12161616111 0020052 0 ustar 00root root 0000000 0000000 ;; TODO: enums. As usual.
(in-package :%alut)
(define-foreign-library alut
(:windows "alut.dll" :calling-convention :stdcall)
(:darwin (:or (:default "libalut") (:framework "alut")))
(:unix (:or "libalut.so" "libalut.so.0" "libalut.so.0.1.0"))
(t (:default ("libalut"))))
(use-foreign-library alut)
(define-foreign-type ensure-integer ()
()
(:actual-type :int)
(:simple-parser ensure-integer))
(defmethod translate-to-foreign (value (type ensure-integer))
(truncate value))
(defmethod expand-to-foreign (value (type ensure-integer))
(if (constantp value)
(truncate (eval value))
`(truncate ,value)))
(define-foreign-type ensure-float ()
()
(:actual-type :float)
(:simple-parser ensure-float))
(defmethod translate-to-foreign (value (type ensure-float))
(cl:float value 1.0))
(defmethod expand-to-foreign (value (type ensure-float))
(if (constantp value)
(cl:float (eval value) 1.0)
`(cl:float ,value 1.0)))
(define-foreign-type ensure-double ()
()
(:actual-type :double)
(:simple-parser ensure-double))
(defmethod translate-to-foreign (value (type ensure-double))
(cl:float value 1.0d0))
(defmethod expand-to-foreign (value (type ensure-double))
(if (constantp value)
(cl:float (eval value) 1.0d0)
`(cl:float ,value 1.0d0)))
(defcenum api
(:major-version 1)
(:minor-version 1))
(defcenum error
(:no-error 0)
(:out-of-memory #x200)
(:invalid-enum #x201)
(:invalid-value #x202)
(:invalid-operation #x203)
(:no-current-context #x204)
(:al-error-on-entry #x205)
(:alc-error-on-entry #x206)
(:open-device #x207)
(:close-device #x208)
(:create-context #x209)
(:make-context-current #x20A)
(:destroy-context #x20B)
(:gen-buffers #x20C)
(:buffer-data #x20D)
(:io-error #x20E)
(:unsupported-file-type #x20F)
(:unsupported-file-subtype #x210)
(:corrupt-or-truncated-data #x211))
(defcenum waveform
(:sine #x100)
(:square #x101)
(:sawtooth #x102)
(:whitenoise #x103)
(:impulse #x104))
(defcenum loader
(:buffer #x300)
(:memory #x301))
(define-foreign-type pathname-string-type ()
()
(:actual-type :string)
(:simple-parser pathname-string))
(eval-when (:compile-toplevel :load-toplevel)
(defmethod expand-to-foreign-dyn (value var body (type pathname-string-type))
`(with-foreign-string (,var (if (pathnamep ,value) (namestring ,value) ,value))
,@body)))
(defcfun ("alutInit" init) :boolean (argcp :pointer) (argv :pointer))
(defcfun ("alutInitWithoutContext" init-without-context) :boolean
(argcp :pointer) (argv :pointer))
(defcfun ("alutExit" exit) :boolean)
(defcfun ("alutGetError" get-error) error)
(defcfun ("alutGetErrorString" get-error-string) :string (err error))
(defcfun ("alutCreateBufferFromFile" create-buffer-from-file) :uint
(filename pathname-string))
(defcfun ("alutCreateBufferFromFileImage" create-buffer-from-file-image) :uint
(data (:pointer :void)) (length :int))
(defcfun ("alutCreateBufferHelloWorld" create-buffer-hello-world) :uint)
(defcfun ("alutCreateBufferWaveform" create-buffer-waveform) :uint
(waveshape waveform) (frequency ensure-float) (phase ensure-float) (duration ensure-float))
(defcfun ("alutLoadMemoryFromFile" load-memory-from-file) :pointer
(filename pathname-string) (format :pointer) (size :pointer) (frequency :pointer))
(defcfun ("alutLoadMemoryFromFileImage" load-memory-from-file-image) :pointer
(data (:pointer :void)) (length :int) (format :pointer) (size :pointer) (frequency :pointer))
(defcfun ("alutLoadMemoryHelloWorld" load-memory-hello-world) :pointer
(format :pointer) (size :pointer) (frequency :pointer))
(defcfun ("alutLoadMemoryWaveform" load-memory-waveform) :pointer
(waveshape waveform) (frequency :float) (phase :float) (duration :float)
(format :pointer) (size :pointer) (freq :pointer))
(defcfun ("alutGetMIMETypes" get-mime-types) :string
(loader loader))
(defcfun ("alutGetMajorVersion" get-major-version) :int)
(defcfun ("alutGetMinorVersion" get-minor-version) :int)
(defcfun ("alutSleep" sleep) :boolean (duration ensure-float))
cl-openal-20150302-git/alut/packages.lisp 0000664 0000000 0000000 00000001741 12161616111 0020016 0 ustar 00root root 0000000 0000000 (defpackage #:alut-cffi-bindings
(:use :cl :cffi)
(:nicknames :%alut)
(:shadow :sleep)
(:export
;; enums
:api :error :waveform :loader
;; funcs
:init :init-without-context :exit
:get-error :get-error-string
:create-buffer-from-file :create-buffer-from-file-image
:create-buffer-hello-world :create-buffer-waveform
:load-memory-from-file :load-memory-from-file-image
:load-memory-hello-world :load-memory-waveform
:get-mime-types :get-major-version :get-minor-version :sleep))
(defpackage #:cl-openal-alut
(:use :cl :al)
(:nicknames :alut)
(:shadow :sleep)
(:export
#:load-libraries
:init :init-without-context :exit :get-error :get-error-string :create-buffer-from-file
:create-buffer-from-file-image :create-buffer-hello-world :create-buffer-waveform
:load-memory-from-file :load-memory-from-file-image :load-memory-hello-world :load-memory-waveform
:get-mime-types :get-major-version :get-minor-version :sleep
:with-init))
cl-openal-20150302-git/cl-alc.asd 0000664 0000000 0000000 00000000712 12161616111 0016223 0 ustar 00root root 0000000 0000000 (asdf:defsystem cl-alc
:version "1.0"
:description "CFFI bindings for OpenAL's ALC API."
:maintainer "Kat Marchán <[email protected]>"
:author "Kat Marchán <[email protected]>"
:licence "public domain"
:depends-on (cffi cl-openal)
:components
((:module alc
:components
((:file "packages")
(:file "bindings" :depends-on ("packages"))
(:file "alc" :depends-on ("packages" "bindings")))))) cl-openal-20150302-git/cl-alut.asd 0000664 0000000 0000000 00000000717 12161616111 0016436 0 ustar 00root root 0000000 0000000 (asdf:defsystem cl-alut
:version "1.0"
:description "CFFI bindings for OpenAL's ALUT API."
:maintainer "Kat Marchán <[email protected]>"
:author "Kat Marchán <[email protected]>"
:licence "public domain"
:depends-on (cffi cl-openal)
:components
((:module alut
:components
((:file "packages")
(:file "bindings" :depends-on ("packages"))
(:file "alut" :depends-on ("packages" "bindings"))))))
cl-openal-20150302-git/cl-openal-examples.asd 0000664 0000000 0000000 00000000736 12161616111 0020564 0 ustar 00root root 0000000 0000000 ;;; -*- Mode: Lisp; indent-tabs-mode: nil -*-
;;;
;;; cl-openal-examples.asd --- ASDF system definition for various examples
;;;
(defsystem cl-openal-examples
:description "Examples using cl-openal."
:depends-on (cffi cl-openal cl-alc cl-alut)
:components
((:module "examples"
:serial t
:components
((:file "packages")
(:file "alut-hello-world")
(:file "getting-started")
(:file "lesson2")))))
cl-openal-20150302-git/cl-openal.asd 0000664 0000000 0000000 00000000705 12161616111 0016744 0 ustar 00root root 0000000 0000000 (asdf:defsystem cl-openal
:version "1.0"
:description "CFFI bindings for OpenAL sound system."
:maintainer "Kat Marchán <[email protected]>"
:author "Kat Marchán <[email protected]>"
:licence "public domain"
:depends-on (cffi)
:components
((:module al
:components
((:file "packages")
(:file "bindings" :depends-on ("packages"))
(:file "al" :depends-on ("packages" "bindings"))))))
cl-openal-20150302-git/examples/ 0000775 0000000 0000000 00000000000 12161616111 0016215 5 ustar 00root root 0000000 0000000 cl-openal-20150302-git/examples/alut-hello-world.lisp 0000664 0000000 0000000 00000000741 12161616111 0022303 0 ustar 00root root 0000000 0000000 ;;;
;;; This is the traditional 'Hello, world!' alut style.
;;;
;;; For C version consult
;;; http://connect.creativelabs.com/openal/Documentation/The%20OpenAL%20Utility%20Toolkit.htm
;;;
(in-package #:cl-openal-examples)
(export 'alut-hello-world)
(defun alut-hello-world ()
(alut:with-init
(al:with-source (source)
(let ((buffer (alut:create-buffer-hello-world)))
(al:source source :buffer buffer)
(al:source-play source)
(alut:sleep 1)))))
cl-openal-20150302-git/examples/getting-started.lisp 0000664 0000000 0000000 00000003204 12161616111 0022212 0 ustar 00root root 0000000 0000000 ;;;
;;; http://www.devmaster.net/articles/openal/
;;;
(in-package #:cl-openal-examples)
(export 'getting-started)
(defun getting-started ()
(let ((data nil))
(alut:with-init
;; Init alut so LOAD-MEMORY-HELLO-WORLD works.
;; But leave alut so we can grab the device using
;; WITH-DEVICE.
;; (setf data (alut:load-memory-from-file "bleep.wav")
;; is a fun alternative!
(setf data (alut:load-memory-hello-world)))
(alc:with-device (device)
;; Here it is appropriate to check so
;; device is actually opened. GET-ERROR
;; for example.
(alc:with-context (context device)
(alc:make-context-current context)
;; Again: GET-ERROR.
(al:with-buffer (buffer)
(al:with-source (source)
(al:buffer-data buffer #x1101 data 16356 11025)
;; How do I know format, size, freq?
;; LOAD-MEMORY-HELLO-WORLD told me.
;; The appropirate thing to do if you don't
;; know these values is m-v-b.
;; Link source to buffer, and place
;; source at (1 1 1).
(al:source source :buffer buffer)
(al:source source :position #(1 1 1))
(al:source source :velocity #(0 0 0))
;; Place listener at (1 1 1), and have it
;; face (0 0 0).
(al:listener :position #(1 1 1))
(al:listener :orientation #(0 0 0
0 0 0))
;; Let the music play...
(al:source source :looping :true)
(al:source-play source)
(sleep 10)
(al:source-stop source)))))))
cl-openal-20150302-git/examples/lesson2.lisp 0000664 0000000 0000000 00000003111 12161616111 0020467 0 ustar 00root root 0000000 0000000 ;;;
;;; Lesson 2 - Looping and fadeaway
;;;
;;; Common Lisp adaptation of
;;; http://www.devmaster.net/articles/openal-tutorials/lesson2.php
;;;
;;; (LESSON2) will use about 25 seconds of your time.
;;;
(in-package #:cl-openal-examples)
(export 'lesson2)
(defun init-source-data (sourcepos sourcevel)
(let ((buffer (al:gen-buffer))
(source (al:gen-source))
(data (alut:load-memory-hello-world)))
;; AL:GET-ERROR somewhere about here
;; is generally a good idea.
(al:buffer-data buffer :mono16 data 16356 11025)
(al:source source :buffer buffer)
(al:source source :pitch 1.0)
(al:source source :gain 1.0)
(al:source source :position sourcepos)
(al:source source :velocity sourcevel)
(al:source source :looping t)
;; GET-ERROR to see this all went smooth.
(values buffer source data)))
(defun init-listener ()
(al:listener :position #(0 0 0))
(al:listener :velocity #(0 0 0))
(al:listener :orientation #(0.0 0.0 -1.0
0.0 1.0 0.0)))
(defun lesson2 ()
(let ((sourcepos #(0.0 0.0 0.0))
(sourcevel #(0.0 0.0 0.1)))
(alut:with-init
(multiple-value-bind (buffer source data)
;; m-v-b? I'm worried SBCL will forget about
;; BUFFER and DATA. They're in C space.
(init-source-data sourcepos sourcevel)
(declare (ignore buffer data))
(init-listener)
(al:source-play source)
(dotimes (i 250)
(sleep 0.1)
(setf sourcepos (map 'vector #'+ sourcepos sourcevel))
(al:source source :position sourcepos)))))) ; Move source.
cl-openal-20150302-git/examples/packages.lisp 0000664 0000000 0000000 00000000126 12161616111 0020663 0 ustar 00root root 0000000 0000000 (cl:defpackage #:cl-openal-examples
(:use #:cl))
(in-package #:cl-openal-examples)
| 71,680 | Common Lisp | .l | 1,179 | 56.013571 | 9,642 | 0.453165 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | 6da2351a25c795d69cce6f04c9a966a77e706ea5c9cd80086b10683d068565ed | 31,024 | [
-1
] |
31,025 | install-dist-distinfo.txt | johncorn271828_X_Orrery/tmp/install-dist-distinfo.txt | name: quicklisp
version: 2015-10-31
system-index-url: http://beta.quicklisp.org/dist/quicklisp/2015-10-31/systems.txt
release-index-url: http://beta.quicklisp.org/dist/quicklisp/2015-10-31/releases.txt
archive-base-url: http://beta.quicklisp.org/
canonical-distinfo-url: http://beta.quicklisp.org/dist/quicklisp/2015-10-31/distinfo.txt
distinfo-subscription-url: http://beta.quicklisp.org/dist/quicklisp.txt
| 408 | Common Lisp | .l | 7 | 57.285714 | 88 | 0.810474 | johncorn271828/X_Orrery | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:23 AM (Europe/Amsterdam) | d68d545fd8cb815528fd2d6bfce9454bf3a83f11547c50ae6a626e6c62226681 | 31,025 | [
-1
] |
31,041 | cotton.lisp | jogarces_Cotton-Text-Game/cotton.lisp | ;;; -*- Mode: LISP; Syntax: Common-lisp; Package: USER; Base: 10 -*-
;;; Name: Josephine Garces Date: 3/18/2014
;;; Course: ICS313 Project: Cotton
;;; File: cotton.lisp Assignment: 6
;;;
;;; A horror-esque text-based adventure game using the
;;; functions and macros built from The Wizard's Game
;;; in Conrad Barski's Land of Lisp. Slightly more interesting
;;; and convoluted! It is not that scary.
(in-package :User) ; optional
(defconstant +ID+ "Josephine Garces") ; ID is the author's name
(setf *SUPPRESS-SIMILAR-CONSTANT-REDEFINITION-WARNING* 't)
;; nodes are the areas which can be explored
(defparameter *nodes* '((room-4 (the room is a picture of decay with only a faded
number identifying it as room-4. the bed you were lying on
is stained with what looks like dried blood. could it be your blood?
no - it is not. the only way out of the room aside from the door
to the corridor is a window that is boarded shut. it looks like it
has been like that for decades.))
(corridor (the corridor is pitch black. it does not look like you will be
able to get further ahead without something to light your way.
you can try walking ahead if you want.))
(dark (it is dark. you feel something grab you by the legs.
you try to wriggle out of its grasps but it overtakes you.
one of its limbs covers your mouth and you cease to breath. you are dead!))))
;; Describes the location
(defun describe-location (location nodes)
"Describes the location."
(cadr (assoc location nodes)))
;; edges are the paths that can be take from a node
(defparameter *edges* '((room-4 (corridor west door))
(corridor (room-4 east door))))
;; Describes a path from the current node
(defun describe-path (edge)
"Describes a path from the current node."
`(there is a ,(caddr edge) going ,(cadr edge) from here.))
;; Describes all the paths from the given location
(defun describe-paths (location edges)
"Describes all the paths from the given location."
(apply #'append (mapcar #'describe-path (cdr (assoc location edges)))))
(defparameter *objects* '(candle match))
; objects is the list of objects that exist in the world
(defparameter *object-locations* '((candle room-4) ; object-locations contain a list of objects and their location
(match room-4)))
;; Lists the objects visible from a given location
(defun objects-at (loc objs obj-loc)
"Lists the objects visible from a given location."
(labels ((is-at (obj) ; Takes the symbol for an object
(eq (cadr (assoc obj obj-loc)) loc))) ; Checks if the object is associated with the location
(remove-if-not #'is-at objs))) ; Removes objects not associated with the given location
;; Describes the objects visible at a given location
(defun describe-objects (loc objs obj-loc)
"Describes the objects visible at a given location."
(labels ((describe-obj (obj)
`(you see a ,obj on the floor.)))
(apply #'append (mapcar #'describe-obj (objects-at loc objs obj-loc)))))
(defparameter *location* 'room-4) ; location initializes the start of the game to the living room
;; Describes everything at the current location
(defun look (&rest others)
"Describes everything at the current location."
(append (describe-location *location* *nodes*) ; Returns a list of descriptions of location,
(describe-paths *location* *edges*) ; paths, and
(describe-objects *location* *objects* *object-locations*))) ; objects
;; Takes a direction and moves the user to the associated location
(defun walk (&optional (direction "nowhere") &rest others)
"Takes a direction and moves the user to the associated location"
(cond
((equal direction "nowhere")
`(where are you going?))
((not(equal others nil)) `(dizzy? you cannot walk like that.))
((eq direction 'ahead)
(defparameter *location* 'dark)
(pushnew 'die *allowed-commands*)
(die) (look))
(t
(labels ((correct-way (edge) ; Checks the edges to find the proper path
(eq (cadr edge) direction))) ; based on the given direction
(let ((next (find-if #'correct-way (cdr (assoc *location* *edges*)))))
(if next ; If the direction is valid,
(progn (setf *location* (car next)) ; the user moves to the associated location
(look)) ; Description of the new location is returned
'(you cannot go that way.))))))) ; Otherwise, an error message
;; Moves the object from the current location to a new location: the user's "body"
(defun pickup (&optional (object "nothing") &rest others)
"Moves the object from the current location to a new location: the user's body."
; Checks if the object is a valid object in the current location
(cond
((equal object "nothing")
`(you have to specify what to pickup.))
((not(equal others nil)) `(you cannot pickup more than one item.))
((member object (objects-at *location* *objects* *object-locations*))
(push (list object 'body) *object-locations*) ; Adds the object to the body location if it's a valid object
`( - you are now carrying the ,object -))
(t '(you cannot get that.)))) ; Otherwise, an error message
;; Returns a list of objects the user has picked up
(defun inventory (&rest others)
"Returns a list of objects the user has picked up."
(cons 'items- (objects-at 'body *objects* *object-locations*)))
;; Returns the object if it exists in the user's inventory else NIL
(defun have (object)
"Returns the object if it exists in the user's inventory else NIL."
(member object (cdr (inventory))))
;; Provides a list of the available commands to the user
(defun help (&rest others)
(game-print '(<--------------------HELP------------------------>))
(game-print '(enter quit or one of the following commands - ))
(game-print `( ,@*allowed-commands*))
(game-print '(<------------------------------------------------>)))
;; Help shortcut
(defun h (&rest others)
"Help shortcut."
(help))
;; Help shortcut
(defun ? (&rest others)
"Help shortcut."
(help))
;;; M A C R O S
;; A macro to simplify adding new actions to the game.
(defmacro game-action (command subj obj place &body body)
`(progn (defun ,command (&optional (subject "nothing") object &rest others)
(if (and (eq *location* ',place)
(eq subject ',subj)
(eq object ',obj)
(have ',subj)
(equal others nil))
,@body
'(you cannot ,command like that.)))
(pushnew ',command *allowed-commands*)))
;; A macro to simplify adding new objects into the world.
(defmacro new-object (object location)
"new-object macro adds a new object to the world.
Takes an object and location as a parameter."
`(cond
((member ',object *objects*)
'(that object already exists.)) ; Check if the object already exists
((not (assoc ',location *nodes*))
'(that location does not exist.)) ; Checks if the location exists
((push ',object *objects*)
(push '(,object ,location) *object-locations*)
'(the new object was added.)))) ; Otherwise add object
;; A macro to simplify adding new locations into the world.
(defmacro new-location (location &body body)
"new-location macro adds a new location to the world."
`(cond
((assoc ',location *nodes*)
'(that location already exists.)) ; Check if the location already exists
((null ',body)
'(description cannot be null.)) ; Checks if the description is null
((push '(,location (,@body)) *nodes*)
(push '(,location) *edges*)
'(the new location was added.)))) ; Otherwise adds location
;; Helper function for new-path macro.
(defun edge-eval (origin destination)
"edge-eval checks if the path from an origin to a destination exists."
(member destination (mapcar #'cadr (cdr (assoc origin *edges*)))))
;; A macro to simplify adding new paths between locations in the world.
(defmacro new-path (origin direction destination path)
"new-path macro adds a new path in the world. To make a two-way path, destination and origin arguments have to be swapped."
`(cond
((not
(or
(assoc ',origin *nodes*)
(assoc ',destination *nodes*)))
'(one must enter existing locations.)) ; Checks if the orgin and destination are existing locations
((edge-eval ',origin ',direction)
'(that path exists.)) ; Checks if a path exists between those two locations
((nconc (assoc ',origin *edges*) (list (list ',destination ',direction ',path)))
'(the new path was added.)))) ; Otherwise adds the path
;; Ensures that the intro is printed only at the start of the game.
(defparameter *intro-made* nil)
;; Custom REPL for the Wizard's World
(defun game ()
(cond ((equal *intro-made* nil)
(princ "You open your eyes, and you are greeted by an unfamiliar ceiling.
Startled, you get to your feet and quickly scan your surroundings. It's
dark except for the stream of light coming from a crack on the only boarded
window in the room. You try to peek through the crack, but you cannot see
anything. You wonder where you are and who could have possibly brought you here.")
(terpri)
(help)
(setf *intro-made* 't)))
(let ((cmd (game-read))) ; Reads a command
(unless (eq (car cmd) 'quit)
(game-print (game-eval cmd)) ; Evaluates the command
(game)))) ; Prints the command
;; Custom read function to make user input simpler without having to type in parentheses
(defun game-read ()
"Custom read function to make user input simpler without having to type in parentheses."
(let ((cmd (read-from-string (concatenate 'string "(" (read-line) ")"))))
(flet ((quote-it (x)
(list 'quote x)))
(cons (car cmd) (mapcar #'quote-it (cdr cmd))))))
;; List of allowed commands with the addition of help h and ?
(defparameter *allowed-commands* '(look walk pickup inventory help h ?))
;; Given a command, this function checks if it is valid
(defun game-eval (sexp)
(if (member (car sexp) *allowed-commands*)
(eval sexp)
'(i do not know that command.)))
;; game-print helper function
(defun tweak-text (lst caps lit)
(when lst
(let ((item (car lst))
(rest (cdr lst)))
(cond ((eql item #\space) (cons item (tweak-text rest caps lit)))
((member item '(#\! #\? #\.)) (cons item (tweak-text rest t lit)))
((eql item #\") (tweak-text rest caps (not lit))) ; Checks each character for various conditions
(lit (cons item (tweak-text rest nil lit)))
(caps (cons (char-upcase item) (tweak-text rest nil lit))) ; Capitalizes or lowercases each character appropriately
(t (cons (char-downcase item) (tweak-text rest nil nil)))))))
;; Converts symbol-based writing into properly capitalized text using its helper function
(defun game-print (lst)
"Converts symbol-based writing into properly capitalized text."
(princ (coerce (tweak-text (coerce (string-trim "() " (prin1-to-string lst)) 'list) t nil) 'string))
(fresh-line))
;; Initializing the candle to be not lit.
(defparameter *candle-lit* nil)
;; Use a match to light the candle in order to see what is in
;; the players way. This actions triggers access to new rooms and
;; a whole set of new actions for the player to try.
(game-action light match candle room-4
(if (and (have 'match) (have 'candle) (not *candle-lit*))
(progn (setf *candle-lit* 't)
(setf *objects* (remove 'candle *objects*))
(setf *objects* (remove 'match *objects*))
(new-object lit-candle room-4)
(pickup 'lit-candle)
(setf (second *nodes*) '(corridor (the corridor is lit with the candle.
it is so long that you cannot see to the end.
you notice that there are words written on the wall.)))
(new-location end-of-corridor it feels eerie here. the air turns frigid.
you feel as if someone is behind you. you turn around but there is no one there.
the large looming door to the north can be opened with a key.)
(new-path corridor north end-of-corridor way)
(new-path end-of-corridor south corridor way)
(new-location room-7 this room could easily be mistaken for a bathroom.
it certainly smells like you just halved you life. it looks like it
was once a laboratory. there are tubes and beakers of all shapes and
sizes. the jars lining the walls seem to contain... human organs.
there is a welding machine in the corner.)
(pushnew 'strike *allowed-commands*)
(new-object note1 room-7)
(new-object scalpel room-7)
(new-path room-7 north corridor door)
(new-path corridor south room-7 door)
(new-location basement-corridor you barely manage to breathe down here.
each time you inhale fills your lungs with dust.
you can open the door to the west with a key.)
(pushnew 'unlock *allowed-commands*)
(new-path room-7 downstairs basement-corridor stair)
(new-path basement-corridor upstairs room-7 stair)
(new-location room-9 you feel the urge to vomit. the sight of a corpse
strapped to a hospital bed welcomes you. it is skeletal yet well preserved. it
seems to have been strapped there for so long its skin has grown over the restraints.)
(new-object note2 room-9)
(new-object rod room-9)
(new-object key room-9)
(new-path room-9 west end-of-corridor door)
(new-path end-of-corridor east room-9 door)
(new-location torture-room the room is unmarked but the word torture comes to mind.
you want to step out but the various medieval-looking torture devices
capture your attention. there is a strappado... a saw.. and an electric-chair.
these look like they were used for more than just a display.)
(new-path basement-corridor north torture-room door)
(new-path torture-room south basement-corridor door)
(new-object note3 torture-room)
(pushnew 'study *allowed-commands*)
'(the candle is now lit. it illuminates everything in the room.))
'(you do not have a match.)))
;; Initializing the weapon to not been made.
(defparameter *weapon-made* nil)
;; Action to weld the scalpel and rod together.
(game-action weld scalpel rod room-7
(if (and (have 'scalpel) (have 'rod) (not *weapon-made*))
(progn (setf *weapon-made* 't) (setf *objects* (remove 'scalpel *objects*))
(setf *objects* (remove 'rod *objects*))
(new-object spear room-7)
(pickup 'spear)
'(the scalpel is now securely welded to the rod.))
'(you do not have anything you can weld together)))
;; Function to study things and find out more info.
(defun study (&optional (wall "nothing") &rest others)
"This function allows the survivor to study the walls, notes, and objects. One can use it to find out more information!"
(cond
((equal wall "nothing")
`(you need to specify a direct object.))
((not(equal others nil)) `(you can only read one thing at a time.))
((and
(eq *location* 'corridor)
(eq wall 'wall)
(have 'lit-candle))
'(the following words are scratched onto the wall - get out of here!
be careful! do not die! do not go to the basement. please survive!))
((and
(eq *location* 'end-of-corridor)
(eq wall 'wall)
(have 'lit-candle))
'(the following words are scratched onto the wall - Help. You will never
get out of here alive.))
((and
(have 'note1)
(eq wall 'note1))
'(Casefile 62478 - Shark Mouth. Her name is Kelsea. Her parents left her here with the best intentions.
She first came here at the age of twelve with her parents hoping that her muteness would be treated and cured.
As the years passed the daily visits dwindled. Once a year and then none.
That did not help Kelsea at all. She secluded herself.
I prescribed that the only way to cure the patient was to remove the offending infection.
We started with her teeth but she only reacted negatively. We moved on to her tongue and that made her worse.
At this point we have decided to stop all treatments because a growing hole has made itself apparent on her face.
Oddly enough a tooth has grown back. - Doctor Cotton))
((and
(have 'note2)
(eq wall 'note2))
'(Casefile 62905 - The Monster. Everyone calls him Nicholas.
Now he certainly was not jolly. He looked at everyone with disdain and he constantly muttered to himself.
It was always something unintelligible. He was not deemed dangerous as most of the other patients who were admitted to this
ward but we were short on subjects to test our treatments on. No one is ever willing but his protests became more violent.
We tried to explain to him that it was for his own good but he only called us monsters. - Doctor Cotton))
((and
(have 'note3)
(eq wall 'note3))
'(Casefile 77777 - The Player. No one knew if this person had a name. No one even knows how this person got here.
What everyone called this person was the player - because the sole focus of this person were games.
A detachment from the real world and a lack of interest to maintain any human relationships were symptoms of the disease.
On days we were able to communicate with the patient... the patient would try to explain the game world.
The experience is like that of waking up in a strange room then being tasked to find a way to win without
being given sufficient background information. Are you stuck in the game world? - Doctor Cotton))
((and
(have 'letter)
(eq wall 'letter))
'(Dear Mom and Dad... when will you get me out of here? - Kelsea))
((and
(eq wall 'strappado)
(eq *location* 'torture-room))
'(the strappado is a form of torture in which the hands of the victim are first tied behind his or her back
and suspended in the air by means of a rope atached to the wrist which most likely dislocates
both arms. Weights may be added to the body to intensify the effect and increase the pain.))
((and
(eq wall 'saw)
(eq *location* 'torture-room))
'(the term death by sawing denotes the act of sawing a living person in half either longitudely or traversely
through the central body mass. Usually a person is hung upside-down and sawn apart vertically through the middle
starting at the groin.))
((and
(eq wall 'electric-chair)
(eq *location* 'torture-room))
'(the electric-chair does as its name implies. the unfortunate subject whose life is sentenced to end by this method
is electrified.))
(t '(there is nothing to study.))))
;; Initializes the state in which the girl has not been poked.
;; Helps manage flow of the game.
(defparameter *poked-already* nil)
(defun poke (&optional (girl "nothing") &rest others)
"This function does what it says: poke!"
(cond
((equal girl "nothing")
`(you need to specify a direct object.))
((not(equal others nil)) `(you can only specify one thing to poke.))
((and
(eq *location* 'basement-room-2)
(eq girl 'girl)
(equal *shark-dead* nil)
(equal *poked-already* nil))
(setf *poked-already* 't)
'(she slowly turns around. where her face should be is a gaping hole lined with shark-like teeth.
perhaps you should not have poked her. she lunges at you and takes a bite of your arm.
you can still run away but who knows how long you will survive. perhaps you can defend yourself.
or leave now while you still can.))
((and
(eq *location* 'basement-room-2)
(eq girl 'girl)
(equal *shark-dead* nil)
(equal *poked-already* t))
(pushnew 'die *allowed-commands*)
(die)
'(so you poked her again. this time she goes for your head. you have been decapitated. sorry you lose!))
((and
(eq *location* 'room-10)
(eq girl 'monster))
(pushnew 'die *allowed-commands*)
(die)
'(the monster screeches. it does not like being touched. it makes a grab for your weapon
and it impales you with it. you are dead.))
(t' (there is nothing to poke.))))
;; Initial state of the girl - alive.
(defparameter *shark-dead* nil)
;; Initial state of the monster - alive.
(defparameter *boss-dead* nil)
;; Function to strike at an opponent.
(defun strike (&optional (enemy "nothing") &rest others)
"This function is your only defense against the monsters of this asylum."
(cond
((equal enemy "nothing")
`(you need to specify a direct object.))
((not(equal others nil)) `(you can only specify one thing to strike.))
((and
(eq *location* 'basement-room-2)
(equal *shark-dead* nil)
(eq enemy 'girl)
(have 'scalpel))
(setf *shark-dead* 't)
(new-object master-key basement-room-2)
(new-object letter basement-room-2)
'(you strike at the girl with your scalpel. you manage to cut her and render her immobile.
although not yet dead... she loses interest in you and goes back to her original position.
it seems like she will not be getting up any time soon. you notice she dropped some things.))
((and
(eq *location* 'basement-room-2)
(equal *shark-dead* nil)
(eq enemy 'girl)
(have 'spear))
(setf *shark-dead* 't)
(new-object master-key basement-room-2)
(new-object letter basement-room-2)
'(you strike at the girl with your spear. you manage to cut her and render her immobile.
although not yet dead... she loses interest in you and goes back to her original position.
it seems like she will not be getting up any time soon. you notice she dropped some things.))
((and
(eq *location* 'room-10)
(equal *boss-dead* nil)
(eq enemy 'monster)
(have 'scalpel))
(pushnew 'die *allowed-commands*)
(die)
'(you strike at the monster with the scalpel. the handle is too short and you lose your grip.
the scalpel flies across the room. the monster does not waste a chance and eats your head.
you lose!))
((and
(eq *location* 'room-10)
(equal *boss-dead* nil)
(eq enemy 'monster)
(have 'spear))
(new-object cake room-10)
(pushnew 'win *allowed-commands*)
(win)
'(you strike at the monster. its long arms try to grab a hold of you but you strike again.
you land more blows and manage to get the monster on his back.
you take the chance to thrust the spear into its head. you win! the monster dropped something.))
(t' (you cannot strike.))))
;; Initial state of the door in the basement-corridor.
(defparameter *door-unlocked* nil)
;; Initial state of the door at the end-of-corridor.
(defparameter *end-unlocked* nil)
(defun unlock (&optional (door "nothing") &rest others)
"This function allows the user to unlock doors assuming he or she carries the required object."
(cond
((equal door "nothing")
`(you need to specify a direct object.))
((not (equal others nil)) `(you can only specify one thing to unlock.))
((and
(eq *location* 'basement-corridor)
(equal *door-unlocked* nil)
(eq door 'door)
(have 'key))
(pushnew 'poke *allowed-commands*)
(setf *door-unlocked* 't)
(new-location basement-room-2 it looks like this room was used for storage.
there is nothing much inside aside from the various hospital equipment pushed against the walls.
there is a figure before you. looking closer you observe that
it is a girl with long hair wearing a ragged hospital gown. she has her back turned towards you
so you cannot see her face. you call out to her but she does not respond.)
(new-path basement-room-2 east basement-corridor door)
(new-path basement-corridor west basement-room-2 door)
'(you have unlocked the door to room-2.))
((and
(eq *location* 'end-of-corridor)
(equal *end-unlocked* nil)
(eq door 'door)
(have 'master-key))
(setf *end-unlocked* 't)
(new-location room-10 what it is... you do not know. it rises. it is a mass of tangled limbs.
the monster clicked its mandibles and it locks on you with its enormous compound eye.)
(new-path room-10 south end-of-corridor door)
(new-path end-of-corridor north room-10 door)
'(you have unlocked the door to room-10))
((and
(equal *door-unlocked* t)
(eq *location* 'basement-corridor))
'(you have already unlocked the door))
((and
(equal *end-unlocked* t)
(eq *location* 'end-of-corridor))
'(you have already unlocked the door))
(t '(you cannot unlock the door.))))
;; An action to die.
(defun die ()
"This action brings the player to the end of the game, where they cannot do anything.
Returns a message."
(setf *allowed-commands* (remove 'study *allowed-commands*))
(setf *allowed-commands* (remove 'poke *allowed-commands*))
(setf *allowed-commands* (remove 'unlock *allowed-commands*))
(setf *allowed-commands* (remove 'light *allowed-commands*))
(setf *allowed-commands* (remove 'look *allowed-commands*))
(setf *allowed-commands* (remove 'walk *allowed-commands*))
(setf *allowed-commands* (remove 'pickup *allowed-commands*))
(setf *allowed-commands* (remove 'weld *allowed-commands*))
(setf *allowed-commands* (remove 'inventory *allowed-commands*))
(setf *allowed-commands* (remove 'strike *allowed-commands*))
'(you are dead. you cannot do anything. please start a new game!)
)
;; An action to win.
(defun win ()
"This action brings the player to the end of the game, where they cannot do anything.
Returns a congratulatory message."
(setf *allowed-commands* (remove 'study *allowed-commands*))
(setf *allowed-commands* (remove 'poke *allowed-commands*))
(setf *allowed-commands* (remove 'unlock *allowed-commands*))
(setf *allowed-commands* (remove 'light *allowed-commands*))
(setf *allowed-commands* (remove 'look *allowed-commands*))
(setf *allowed-commands* (remove 'walk *allowed-commands*))
(setf *allowed-commands* (remove 'pickup *allowed-commands*))
(setf *allowed-commands* (remove 'weld *allowed-commands*))
(setf *allowed-commands* (remove 'inventory *allowed-commands*))
(setf *allowed-commands* (remove 'strike *allowed-commands*))
'(the monster dropped cake but you cannot eat that. can you? you have won. turn off your computer and go play outside.)
) | 26,600 | Common Lisp | .lisp | 516 | 47.255814 | 136 | 0.688499 | jogarces/Cotton-Text-Game | 0 | 1 | 0 | GPL-2.0 | 9/19/2024, 11:39:39 AM (Europe/Amsterdam) | 99f9a4fd255f334e8e813a3e5539cbfa1f6ac9dc6860e8f2c3494a7407436c07 | 31,041 | [
-1
] |
31,058 | cl-quad.lisp | Halfwake_cl-quad/cl-quad.lisp | ;; Copyright 2015 Andrew "Drew" Dudash
;;
;; This file is part of cl-quad.
;;
;; cl-quad is free software: you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation, either version 3 of the License, or
;; (at your option) any later version.
;;
;; cl-quad is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;;
;; You should have received a copy of the GNU General Public License
;; along with cl-quad. If not, see <http://www.gnu.org/licenses/>.
(in-package #:cl-quad)
;; Define the top class and exposed methods.
(defclass quad-tree ()
((root :initform nil
:initarg :root)
(bound :initform (no-value)
:initarg :bound)
(size :initform 1
:initarg :size))
(:documentation "Represents a point region quad tree with the given bucket size and initial bounds. Bucket size defaults to one."))
(defgeneric insert (tree item)
(:documentation "Return a new tree with item inserted."))
(defmethod insert ((tree quad-tree) item)
(with-slots (root bound size) tree
(make-instance 'quad-tree
:root (insert-helper root item size bound)
:bound bound
:size size)))
(defgeneric locate (tree item &key test)
(:documentation "Return the matching item."))
(defmethod locate ((tree quad-tree) item &key test)
(with-slots (root bound size) tree
(locate-helper root item size bound :test test)))
(defgeneric purge (tree item &key test)
(:documentation "Return a new tree with item removed."))
(defmethod purge ((tree quad-tree) item &key test)
(with-slots (root bound size) tree
(make-instance 'quad-tree
:root (purge-helper root item bound :test test)
:bound bound
:size size)))
;; Define the node classes.
(defclass quad-tree-node-branch ()
((north-east :initform (no-value)
:initarg :ne
:reader ne)
(north-west :initform (no-value)
:initarg :nw
:reader nw)
(south-west :initform (no-value)
:initarg :sw
:reader sw)
(south-east :initform (no-value)
:initarg :se
:reader se)))
(defclass quad-tree-node-leaf ()
((max-size :initform 1
:initarg :size
:reader max-size)
(elements :initform (list)
:initarg :elements
:reader elements)))
;; Define the helper methods.
(defgeneric insert-helper (node item size bound)
(:documentation "Return a new node with the given item inserted."))
(defmethod insert-helper ((node null) item size bound)
(let ((new-leaf (make-instance 'quad-tree-node-leaf :size size)))
(insert-helper new-leaf item size bound)))
(defmethod insert-helper ((node quad-tree-node-leaf) item size bound)
(let ((elements (elements node)))
(flet ((room-in-node-p ()
(< (length elements) size)))
(if (room-in-node-p)
(make-instance 'quad-tree-node-leaf
:size size
:elements (cons item elements))
(reduce (lambda (node item)
(insert-helper node item size bound))
(cons item elements)
:initial-value (make-instance 'quad-tree-node-branch
:ne nil
:nw nil
:sw nil
:se nil))))))
(defmethod insert-helper ((node quad-tree-node-branch) item size bound)
(case (quadrant bound item)
((ne origin) (make-instance 'quad-tree-node-branch
:ne (insert-helper (ne node) item size (north-east bound))
:nw (nw node)
:sw (sw node)
:se (se node)))
((nw) (make-instance 'quad-tree-node-branch
:ne (ne node)
:nw (insert-helper (nw node) item size (north-west bound))
:sw (sw node)
:se (se node)))
((sw) (make-instance 'quad-tree-node-branch
:ne (ne node)
:nw (nw node)
:sw (insert-helper (sw node) item size (south-west bound))
:se (se node)))
((se) (make-instance 'quad-tree-node-branch
:ne (ne node)
:nw (nw node)
:sw (sw node)
:se (insert-helper (se node) item size (south-east bound))))))
(defgeneric purge-helper (node item bounds &key test)
(:documentation "Returns a node that doesn't contain the given item."))
(defmethod purge-helper ((node null) item bound &key test)
(declare (ignore item bound test))
node)
(defmethod purge-helper ((node quad-tree-node-leaf) item bound &key test)
(let ((new-elements (remove item (elements node) :test test)))
(if new-elements
(make-instance 'quad-tree-node-leaf :elements new-elements)
nil)))
(defmethod purge-helper ((node quad-tree-node-branch) item bound &key test)
(case (quadrant bound item)
((ne origin) (make-instance 'quad-tree-node-branch
:ne (purge-helper (ne node) item (north-east bound) :test test)
:nw (nw node)
:sw (sw node)
:se (se node)))
((nw) (make-instance 'quad-tree-node-branch
:ne (ne node)
:nw (purge-helper (nw node) item (north-west bound) :test test)
:sw (sw node)
:se (se node)))
((sw) (make-instance 'quad-tree-node-branch
:ne (ne node)
:nw (nw node)
:sw (purge-helper (sw node) item (south-west bound) :test test)
:se (se node)))
((se) (make-instance 'quad-tree-node-branch
:ne (ne node)
:nw (nw node)
:sw (sw node)
:se (purge-helper (se node) item (south-east bound) :test test)))))
(defgeneric locate-helper (node item size bound &key test)
(:documentation "Returns two values. The first value is item found or nil if it could not be found and the second value is true if the item is found otherwise nil."))
(defmethod locate-helper ((node null) item size bound &key test)
(declare (ignore item size bound test))
(values nil nil))
(defmethod locate-helper ((node quad-tree-node-leaf) item size bound &key test)
(find item (elements node) :test test))
(defmethod locate-helper ((node quad-tree-node-branch) item size bound &key test)
(case (quadrant bound item)
((ne origin) (locate-helper (ne node) item size (north-east bound) :test test))
((nw) (locate-helper (nw node) item size (north-west bound) :test test))
((sw) (locate-helper (sw node) item size (south-west bound) :test test))
((se) (locate-helper (se node) item size (south-east bound) :test test))))
;; Define some print methods for debugging.
(defmethod print-object ((node quad-tree) stream)
(with-slots (root) node
(format stream "~a" root)))
(defmethod print-object ((node quad-tree-node-leaf) stream)
(format stream "(leaf :elements ~a)" (elements node)))
(defmethod print-object ((node quad-tree-node-branch) stream)
(format stream "(branch :ne ~a :nw ~a :sw ~a :se ~a)"
(ne node) (nw node) (sw node) (se node)))
;; Tests
(test insert-and-locate
(flet ((point-test (a b)
(and (= (x a) (x b))
(= (y a) (y b)))))
(let* ((points (list (make-instance 'point
:x 5
:y 5)
(make-instance 'point
:x 7
:y 7)
(make-instance 'point
:x 3
:y 3)
(make-instance 'point
:x 7
:y 3)
(make-instance 'point
:x 3
:y 7)
(make-instance 'point
:x 2
:y 2)))
(tree (reduce #'insert
points
:initial-value
(make-instance 'quad-tree
:bound (make-instance 'bound
:x-low 0
:x-high 8
:y-low 0
:y-high 8)))))
(loop for point in points
do (is (locate tree point :test #'point-test)))
(is (not (locate (purge tree
(make-instance 'point :x 2 :y 2)
:test #'point-test)
(make-instance 'point :x 2 :y 2)
:test #'point-test))))))
| 7,634 | Common Lisp | .lisp | 205 | 32.697561 | 168 | 0.658147 | Halfwake/cl-quad | 0 | 0 | 3 | GPL-3.0 | 9/19/2024, 11:39:39 AM (Europe/Amsterdam) | 65b38ff92ebe78816d80ce8d0b0685451199a2a61a8e43d37804109663e05e17 | 31,058 | [
-1
] |
31,059 | package.lisp | Halfwake_cl-quad/package.lisp | ;; Copyright 2015 Andrew "Drew" Dudash
;;
;; This file is part of cl-quad.
;;
;; cl-quad is free software: you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation, either version 3 of the License, or
;; (at your option) any later version.
;;
;; cl-quad is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;;
;; You should have received a copy of the GNU General Public License
;; along with cl-quad. If not, see <http://www.gnu.org/licenses/>.
(defpackage #:cl-quad
(:use #:cl
#:fiveam))
| 806 | Common Lisp | .lisp | 19 | 41.157895 | 75 | 0.699363 | Halfwake/cl-quad | 0 | 0 | 3 | GPL-3.0 | 9/19/2024, 11:39:39 AM (Europe/Amsterdam) | 5cb1666692dd57e9d8b91dd53e9dfd1dd75523b5482e3e135e660ff4af71c9e1 | 31,059 | [
-1
] |
31,060 | other.lisp | Halfwake_cl-quad/other.lisp | ;; Copyright 2015 Andrew "Drew" Dudash
;;
;; This file is part of cl-quad.
;;
;; cl-quad is free software: you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation, either version 3 of the License, or
;; (at your option) any later version.
;;
;; cl-quad is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;;
;; You should have received a copy of the GNU General Public License
;; along with cl-quad. If not, see <http://www.gnu.org/licenses/>.
(in-package :cl-quad)
(defmacro no-value ()
"An initial value for mandatory slots."
'(error "No value provided."))
(defclass point ()
((x :initform (no-value)
:initarg :x
:reader x)
(y :initform (no-value)
:initarg :y
:reader y))
(:documentation "Represents a point in 2D space. Used for testing."))
(defmethod print-object ((point point) stream)
(format stream "(point :x ~a :y ~a)"
(x point) (y point)))
| 1,209 | Common Lisp | .lisp | 31 | 36.516129 | 75 | 0.680579 | Halfwake/cl-quad | 0 | 0 | 3 | GPL-3.0 | 9/19/2024, 11:39:39 AM (Europe/Amsterdam) | 414fa4457c4870367ede0e52c82eb32ebcdb3137cfdcf22cf4c31ea9d14b6313 | 31,060 | [
-1
] |
31,061 | bound.lisp | Halfwake_cl-quad/bound.lisp | ;; Copyright 2015 Andrew "Drew" Dudash
;;
;; This file is part of cl-quad.
;;
;; cl-quad is free software: you can redistribute it and/or modify
;; it under the terms of the GNU General Public License as published by
;; the Free Software Foundation, either version 3 of the License, or
;; (at your option) any later version.
;;
;; cl-quad is distributed in the hope that it will be useful,
;; but WITHOUT ANY WARRANTY; without even the implied warranty of
;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;; GNU General Public License for more details.
;;
;; You should have received a copy of the GNU General Public License
;; along with cl-quad. If not, see <http://www.gnu.org/licenses/>.
(in-package :cl-quad)
(defclass bound ()
((x-low :initform (no-value)
:initarg :x-low
:reader x-low)
(x-high :initform (no-value)
:initarg :x-high
:reader x-high)
(y-low :initform (no-value)
:initarg :y-low
:reader y-low)
(y-high :initform (no-value)
:initarg :y-high
:reader y-high))
(:documentation "Represents a 2D bounding box."))
(defmethod print-object ((bound bound) stream)
(format stream "(bound :x-low ~a :x-high ~a :y-low ~a :y-high ~a)"
(x-low bound) (x-high bound) (y-low bound) (y-high bound)))
(defgeneric quadrant (bound item)
(:documentation "Get the quadrant of a bound an item appears in. Returns 'ne if the item is in the top right corner or on the positive x axis and off the center of the bound. Returns 'nw if the item is in the top left corner or on the positive y axis and off the center of the bound. Returns 'sw if the item is in the bottom left corner or on the negative x axis and off the center of the bound. Returns 'se if the item is in the bottom right corner or on the negative y axis and off the center of the bound. Returns 'origin if the item is at the center of the bound."))
(defmethod quadrant ((bound bound) item)
(let* ((x (x item))
(y (y item))
(x-low (x-low bound))
(x-high (x-high bound))
(y-low (y-low bound))
(y-high (y-high bound))
(x-center (/ (+ x-low x-high) 2))
(y-center (/ (+ y-low y-high) 2)))
(cond ((and (< x-center x)
(<= x x-high)
(<= y-center y)
(<= y y-high))
'ne)
((and (<= x-low x)
(<= x x-center)
(< y-center y)
(<= y y-high))
'nw)
((and (<= x-low x)
(< x x-center)
(<= y-low y)
(<= y y-center))
'sw)
((and (<= x-center x)
(<= x x-high)
(<= y-low y)
(< y y-center))
'se)
(t 'origin))))
(defgeneric north-east (bound)
(:documentation "Returns a new bound containing the north-east bound of the given bound."))
(defmethod north-east ((bound bound))
(make-instance 'bound
:x-low (/ (+ (x-low bound) (x-high bound)) 2)
:x-high (x-high bound)
:y-low (/ (+ (y-low bound) (y-high bound)) 2)
:y-high (y-high bound)))
(defgeneric north-west (bound)
(:documentation "Returns a new bound containing the north-west bound of the given bound."))
(defmethod north-west ((bound bound))
(make-instance 'bound
:x-low (x-low bound)
:x-high (/ (+ (x-low bound) (x-high bound)) 2)
:y-low (/ (+ (y-low bound) (y-high bound)) 2)
:y-high (y-high bound)))
(defgeneric south-west (bound)
(:documentation "Returns a new bound containing the south-west bound of the given bound."))
(defmethod south-west ((bound bound))
(make-instance 'bound
:x-low (x-low bound)
:x-high (/ (+ (x-low bound) (x-high bound)) 2)
:y-low (y-low bound)
:y-high (/ (+ (y-low bound) (y-high bound)) 2)))
(defgeneric south-east (bound)
(:documentation "Returns a new bound containing the south-east bound of the given bound."))
(defmethod south-east ((bound bound))
(make-instance 'bound
:x-low (x-low bound)
:x-high (/ (+ (x-low bound) (x-high bound)) 2)
:y-low (y-low bound)
:y-high (/ (+ (y-low bound) (y-high bound)) 2)))
(test quadrant
(let ((bound (make-instance 'bound
:x-low -4
:y-low -4
:x-high 4
:y-high 4)))
(is (eq 'origin
(quadrant bound (make-instance 'point
:x 0
:y 0))))
(is (eq 'ne
(quadrant bound (make-instance 'point
:x 2
:y 2))))
(is (eq 'ne
(quadrant bound (make-instance 'point
:x 2
:y 0))))
(is (eq 'nw
(quadrant bound (make-instance 'point
:x -2
:y 2))))
(is (eq 'nw
(quadrant bound (make-instance 'point
:x 0
:y 2))))
(is (eq 'sw
(quadrant bound (make-instance 'point
:x -2
:y -2))))
(is (eq 'sw
(quadrant bound (make-instance 'point
:x -2
:y 0))))
(is (eq 'se
(quadrant bound (make-instance 'point
:x 2
:y -2))))
(is (eq 'se
(quadrant bound (make-instance 'point
:x 0
:y -2))))))
| 4,837 | Common Lisp | .lisp | 140 | 30.25 | 572 | 0.617898 | Halfwake/cl-quad | 0 | 0 | 3 | GPL-3.0 | 9/19/2024, 11:39:39 AM (Europe/Amsterdam) | 0f90a55830bbc540bf8c895ddb569c2395ebba69291c4b8a7b1f3dcfbab087df | 31,061 | [
-1
] |
31,062 | cl-quad.asd | Halfwake_cl-quad/cl-quad.asd | ;;;; cl-quad.asd
(asdf:defsystem #:cl-quad
:description "An implementation of a point region quad tree."
:author "Andrew \"Drew\" Dudash <[email protected]>"
:license "GPL3"
:serial t
:components ((:file "package")
(:file "cl-quad")
(:file "bound")
(:file "other"))
:depends-on ("fiveam"))
| 331 | Common Lisp | .asd | 11 | 25 | 63 | 0.603774 | Halfwake/cl-quad | 0 | 0 | 3 | GPL-3.0 | 9/19/2024, 11:39:39 AM (Europe/Amsterdam) | 6f4740aad0d04db9a6a36246a07e8f0d45e7d6d64d3981a60334da0da78d0cc4 | 31,062 | [
-1
] |
31,083 | repl-glue.lisp | adventuring_oliphaunt/repl-glue.lisp | (in-package :oliphaunt)
(require :prepl)
(require :local-time)
(require :trivial-garbage)
(defpackage :oliphaunt-user
(:nicknames :romance2-user :romans-user :romance-ii-user :romance-user)
(:use :cl :oliphaunt)
(:export #:help #:hello #:bye))
;; Don't be rude: We only claim the nickname USER if nobody else has
;; lain claim to it before us.
(eval-when (:compile-toplevel :load-toplevel :execute)
(unless (find-package "USER")
(rename-package :oliphaunt-user
:oliphaunt-user
(cons "USER"
(package-nicknames :oliphaunt-user)))))
(defvar *user-ident* (make-hash-table
#+sbcl :weakness
#+sbcl :key :test 'equal))
(defun user-ident (&optional (new-name nil new-name-?))
(prog1 (gethash (current-thread) *user-ident*)
(when new-name-?
(setf (gethash (current-thread) *user-ident*) new-name))))
(defconstant f nil
"In USER, F means NIL for user-friendly'ish false values.")
(defgeneric repl-help (keyword)
(:documentation "The REPL-HELP methods allow arbitrary text pages to
be added to the not-very-nice online help system.
TODO: Replace the online help system with a nice, hypertext
Info viewer."))
(defmethod repl-help :around (keyword)
(format t (call-next-method)))
(defmethod repl-help ((keyword (eql :repl)))
(prepl::help-cmd))
(defmethod repl-help ((keyword (eql :comm))) "
Romance Ⅱ: Operations Communications
Use these functions in package CAESAR for messaging. (e.g. to invoke
WHO you might type (CAESAR:WHO) or (IN-PACKAGE :CAESAR) (WHO) ...)
WHO: Who is online throughout the sysplex? (WHO :CLASS :OPER) by
default; (WHO :CLASS :AGENT) (WHO :CLASS :USER) (WHO :CLASS :ALL) for
various types of connection.
")
(defmethod repl-help ((keyword (eql :intro))) "
Romance Ⅱ Read-Eval-Print-Loop (REPL) Help
CAUTION: Joining a live game world with this REPL is godlike power. Be
very careful.
• For help with using the REPL, type :HELP or (HELP :REPL)
• For copyright information, type (COPYRIGHTS) for brief,
or (COPYRIGHTS T) for full details.
• If you enter the debugger, and are presented with some restarts,
choose a restart with :CONTINUE (restart) from the list
presented. (The debugger prompt has a preceding number, usually [1],
before your package prompt.) You can also use :ABORT to kill the
function you had started and return to the REPL. — e.g. to choose
restart [1], you would type: :CONTINUE 1 (with the leading \":\")
• Use (HELP :COMM) to learn about communicating with other operators
through the REPL.
• Use (HELP :SYSOP) to learn about systems administration tasks.
• Use (BYE) to leave the REPL.
")
(defmethod repl-help ((keyword (eql :start)))
"~| ★ Getting Started with the Romance Ⅱ REPL ★
This REPL (Read-Eval-Print Loop) is one way to interact directly with a
running instance of your Romance game system. Here, you can directly
interact with the various software objects (entities, components,
systems; functions, variables, classes, and more) which make up the game
server's environment.
The REPL is a part of the Common Lisp system in which Romance
runs. Usually, you'll interact with the REPL by entering a “form,” which
will begin with a symbol (word) representing a function. Most functions
expect some “arguments,” i.e. values, on which to operate, and return a
value to you. In Lisp's notation, each form is surrounded with
parentheses, like this:
(help :intro)
(+ 5 9)
(string-downcase \"SOMETHING\")
~|
★Be Careful.★ You are in the live, running system. The actions you take
here can affect the game server running on this host.
The REPL has two main help functions you may want to use. This
one, (HELP) will tell you all about a Romance server feature when you
give it a keyword, e.g. (HELP :REPL), or about a symbol in the
environment, e.g. (HELP PRINT) or (HELP MACHINE-TYPE).
You can also discover what objects are defined in the system
using (APROPOS). (HELP APROPOS) will explain how, in brief. The most
general way is to provide a partial name, e.g. (APROPOS \"COPYRIGHT\").
~|
Symbol names are not case-sensitive, so HELP, help, Help, and heLP are
all the same. They're all treated internally as being UPPER-CASE. Symbol
names containing spaces, odd punctuation, or lower-case letters are
wrapped in | (the vertical pipe symbol), like this: |Symbol with
spaces|.
Strings are wrapped in \"double quotes\"; characters are prefixed with
#\ (e.g. #\C is the upper-case letter C, and #\Space is the space
character.) Numbers are entered without commas; e.g. 42,
123.45. Rational (fractional) numbers are entered as
numerator/denominator form only: e.g. 1½ is 3/2. (To compute this form,
though, you can enter the longer form: (+ 1 1/2) ⇒ 3/2) Numbers in
hexadecimal begin with #x (#xa0) and in octal with
#o (#o644). Complex (imaginary) numbers are entered in the form:
#c(real-part imaginary-part); e.g. #c(1 0) is just 1, but #c(1 2) is
1+2i.
To quote a symbol, enter (quote symbol) or 'symbol. A keyword is
prefaced with a colon, :keyword. A symbol in another package that has
been exported is package:symbol; if not exported (private),
package::symbol instead. To get the value of a variable, just provide
the symbol naming it; to get the fuction named by a symbol,
use (function symbol) or #'symbol.
~|
This is a long document; you might need to scroll up to find the start." )
(defmethod repl-help ((keyword t))
" Sorry: No help topic with that ID exists. Try (HELP :INTRO) for a
brief overview; (HELP :COMM), (HELP :REPL), or (HELP
:SYSOP) for other entry points.
If you're totally lost here, try (HELP :START)
")
(defun greeting-tod (&optional (instant (now)))
(let ((sunrise (cons 6 0))
(sunset (cons 18 0))
(hour (timestamp-hour instant))
(minute (timestamp-minute instant)))
(concatenate
'string
(cond
((and
(or (> hour (car sunrise))
(and (= hour (car sunrise))
(>= minute (cdr sunrise))))
(<= hour 12)) "Good morning")
((and
(or (< hour (car sunset))
(and (= hour (car sunset))
(< minute (cdr sunset))))
(<= 12 hour)) "Good day")
((<= hour 23) "Good evening")
(t "Hello, you nightowl"))
(case (timestamp-day-of-week instant)
((0 6 7)
", and I hope you're having a relaxing week-end")
(3 ", and happy hump day")
(5 ", and TGIF")
(otherwise "")))))
(in-package :oliphaunt-user)
(defun bye ()
(invoke-restart (find-restart 'exit-module)))
(defun print-asdf-system-info (system)
(format t "~&~|~%ASDF System ~A:~{~% ~:(~A~): ~A~}"
word
(loop for fun in '(asdf:system-long-name
asdf:system-description
asdf:system-homepage
asdf:system-author
asdf:system-licence
asdf:system-mailto
asdf:system-maintainer
asdf:system-long-description
asdf:system-bug-tracker
asdf:system-definition-pathname
asdf:system-defsystem-depends-on
asdf:system-depends-on
asdf:system-weakly-depends-on
asdf:system-source-control
asdf:system-source-directory
asdf:system-source-file)
for val = (funcall fun system)
when val
appending (list (subseq (symbol-name fun) 7)
val))))
(defun print-package-info (package)
(format t "~&~|~% ~:@(~A~) is a package, which exports these symbols:~%"
word)
(let ((package-symbols
(sort (loop for sym being the external-symbols of package
collect sym) #'string< :key #'symbol-name)))
(when-let ((bound (remove-if-not #'boundp package-symbols)))
(format t "~% Values bound in package ~A:~{~% ~32A~^ ~32A~}~%"
word
bound))
(when-let ((fbound (remove-if-not #'fboundp package-symbols)))
(format t "~% Functions bound in package ~A:~{~% ~32A~^ ~32A~}~%"
word
fbound))
(when-let ((unbound (remove-if (lambda (sym)
(or (fboundp sym)
(boundp sym))) package-symbols)))
(format t "~% Other symbols in package ~A:~{~% ~32A~^ ~32A~}~%"
word
unbound))))
(defmacro help (&optional (word :intro))
(typecase word
(keyword
(romans::repl-help word))
(string
(apropos word)
(terpri)
(ql:system-apropos word))
(t (when (swank:connection-info)
(ignore-errors
(swank:eval-in-emacs
`(ignore-errors
(slime-hyperspec-lookup ,(string word))))))
(when (symbolp word)
(describe word)
;; (describe-object word t)
(when (boundp word)
(format t "~&Bound: The ~[current~;constant~] value is ~:D"
(constantp word)
(symbol-value word)))
(dolist (doc-type '(variable function structure type setf t))
(when-let ((info (without-warnings (documentation word doc-type))))
(format t "~&~%Documentation of the ~(~A~) ~S:~%~A~%"
doc-type word info))))
(when-let ((system (asdf:find-system word nil)))
(print-asdf-system-info system))
(when-let ((package (find-package (string word))))
(print-package-info package)))))
(defmacro hello (name)
(let ((named (typecase name
(symbol (join #\- (mapcar #'string-capitalize
(split-sequence #\- (symbol-name name)))))
(string name)
(number (format nil "User ~:(~R~)" name))
(character (format nil "User ~:C" name)))))
(romans::user-ident named)
(format t "~&~a, ~a." (romans::greeting-tod) named)
named))
(defun spy (&rest args)
;; package RAHAB isn't available yet at compile-time
(apply (intern "SPY" (find-package "RAHAB")) args))
| 10,439 | Common Lisp | .lisp | 229 | 37.41048 | 85 | 0.62521 | adventuring/oliphaunt | 0 | 1 | 0 | AGPL-3.0 | 9/19/2024, 11:39:39 AM (Europe/Amsterdam) | b3d6ba0887e2beae49c28d5d649c2ff440121758af314860d4c56260016c9751 | 31,083 | [
-1
] |
31,084 | package.lisp | adventuring_oliphaunt/package.lisp | (in-package :cl-user)
(require :alexandria)
(require :bordeaux-threads)
(require :split-sequence)
(require :cl-fad)
(require :local-time)
(require :cl-ppcre)
(require :parse-number)
(require 'trivial-gray-streams)
(defpackage :oliphaunt
(:use :cl :alexandria
:bordeaux-threads :local-time :split-sequence :cl-fad :parse-number
:cl-ppcre :trivial-gray-streams)
(:nicknames :romans :romance-ii :romance2)
(:shadowing-import-from :cl-fad :copy-file :copy-stream) ; conflicts with Alexandria.
(:shadowing-import-from #+sbcl :sb-int
#+ccl :ccl
#-(or sbcl ccl)
(warn-impl simple-file-error
"The SIMPLE-FILE-ERROR condition type must be imported into
the ROMANCE package. It is probably in your compiler's INT or EXT
package (or similar). Perhaps it's even named the same? Try (APROPOS
\"SIMPLE-FILE-ERROR\").")
:simple-file-error)
(:documentation
"Common code used by some of my projects")
(:export
;; Locally-defined symbols
#:+inline-whitespace+
#:+often-naughty-chars+
#:+utf-8+
#:+utf8+
#:+whitespace+
#:36r
#:a/an
#:a/an/some
#:any
#:as-number
#:boolbool
#:c-style-identifier
#:c-style-identifier-p
#:clean-plist #:keyword*
#:collect-file
#:collect-file-lines
#:collect-file-tabular
#:copyrights
#:counting
#:dohash
#:doseq
#:escape-by-doubling
#:escape-c-style
#:escape-lispy
#:escape-java
#:escape-url-encoded
#:escape-with-char
#:for-all
#:for-any
#:forever
#:group-by
#:join
#:keywordify
#:letter-case
#:mail-only
#:make-t-every-n-times
#:mapplist
#:maybe-alist-row
#:maybe-alist-split
#:maybe-numeric
#:membership
#:modincf
#:numeric
#:parse-decimal
#:parse-roman-numeral
#:plist-keys
#:plist-p
#:plist-values
#:plural
#:print-plist->table
#:range
#:regex-replace-pairs
#:remove-commas
#:repeat
#:roman-numeral
#:schemey-record
#:server-start-banner
#:split-and-collect-file
#:start-repl
#:start-server/generic
#:strcat
#:string-beginning
#:string-begins
#:string-case
#:string-ending
#:string-ends
#:string-escape
#:string-escape-uri-fragment
#:string-fixed
#:strings-list
#:strings-list-p
#:take
#:take-if
#:todo
#:until
#:while
#:with-do-over-restart
#:without-warnings
#:yesno$
#:|hash|
#:∞
;;; Symbols from other libraries
;; There is a very lengthy set of library functions that we want to
;; use without package prefixes in all of our other packages. As
;; such, they're exported here from their original packages. In other
;; packages, (:USE :CL :OLIPHAUNT) is the normal DEFPACKAGE form; MOST
;; other packages should NOT be “used” in the DEFPACKAGE form, with
;; some exceptions on a subsystem basis.
alexandria:alist-hash-table
alexandria:alist-plist
alexandria:appendf
alexandria:array-index
alexandria:array-length
alexandria:assoc-value
alexandria:binomial-coefficient
alexandria:circular-list
alexandria:circular-list-p
alexandria:circular-tree-p
alexandria:clamp
alexandria:coercef
alexandria:compose
alexandria:conjoin
alexandria:copy-array
;; NOT: alexandria:copy-file (using CL-FAD:COPY-FILE)
alexandria:copy-hash-table
alexandria:copy-sequence
;; NOT: alexandria:copy-stream (using CL-FAD:COPY-STREAM)
alexandria:count-permutations
alexandria:cswitch
alexandria:curry
alexandria:define-constant
alexandria:delete-from-plist
alexandria:delete-from-plistf
alexandria:deletef
alexandria:destructuring-case
alexandria:destructuring-ccase
alexandria:destructuring-ecase
alexandria:disjoin
alexandria:doplist
alexandria:emptyp
alexandria:ends-with
alexandria:ends-with-subseq
alexandria:ensure-car
alexandria:ensure-cons
alexandria:ensure-function
alexandria:ensure-functionf
alexandria:ensure-gethash
alexandria:ensure-list
alexandria:ensure-symbol
alexandria:eswitch
alexandria:extremum
alexandria:factorial
alexandria:featurep
alexandria:first-elt
alexandria:flatten
alexandria:format-symbol
alexandria:gaussian-random
alexandria:hash-table-alist
alexandria:hash-table-keys
alexandria:hash-table-plist
alexandria:hash-table-values
alexandria:if-let
alexandria:ignore-some-conditions
alexandria:iota
alexandria:last-elt
alexandria:lastcar
alexandria:length=
alexandria:lerp
alexandria:make-circular-list
alexandria:make-gensym
alexandria:make-gensym-list
alexandria:make-keyword
alexandria:map-combinations
alexandria:map-derangements
alexandria:map-iota
alexandria:map-permutations
alexandria:map-product
alexandria:maphash-keys
alexandria:maphash-values
alexandria:mappend
alexandria:maxf
alexandria:mean
alexandria:median
alexandria:minf
alexandria:multiple-value-compose
alexandria:multiple-value-prog2
alexandria:named-lambda
alexandria:nconcf
alexandria:negative-double-float
alexandria:negative-double-float-p
alexandria:negative-fixnum
alexandria:negative-fixnum-p
alexandria:negative-float
alexandria:negative-float-p
alexandria:negative-integer
alexandria:negative-integer-p
alexandria:negative-long-float
alexandria:negative-long-float-p
alexandria:negative-rational
alexandria:negative-rational-p
alexandria:negative-real
alexandria:negative-real-p
alexandria:negative-short-float
alexandria:negative-short-float-p
alexandria:negative-single-float
alexandria:negative-single-float-p
alexandria:non-negative-double-float
alexandria:non-negative-double-float-p
alexandria:non-negative-fixnum
alexandria:non-negative-fixnum-p
alexandria:non-negative-float
alexandria:non-negative-float-p
alexandria:non-negative-integer
alexandria:non-negative-integer-p
alexandria:non-negative-long-float
alexandria:non-negative-long-float-p
alexandria:non-negative-rational
alexandria:non-negative-rational-p
alexandria:non-negative-real
alexandria:non-negative-real-p
alexandria:non-negative-short-float
alexandria:non-negative-short-float-p
alexandria:non-negative-single-float
alexandria:non-negative-single-float-p
alexandria:non-positive-double-float
alexandria:non-positive-double-float-p
alexandria:non-positive-fixnum
alexandria:non-positive-fixnum-p
alexandria:non-positive-float
alexandria:non-positive-float-p
alexandria:non-positive-integer
alexandria:non-positive-integer-p
alexandria:non-positive-long-float
alexandria:non-positive-long-float-p
alexandria:non-positive-rational
alexandria:non-positive-rational-p
alexandria:non-positive-real
alexandria:non-positive-real-p
alexandria:non-positive-short-float
alexandria:non-positive-short-float-p
alexandria:non-positive-single-float
alexandria:non-positive-single-float-p
alexandria:nreversef
alexandria:nth-value-or
alexandria:nunionf
alexandria:of-type
alexandria:once-only
alexandria:ordinary-lambda-list-keywords
alexandria:parse-body
alexandria:parse-ordinary-lambda-list
alexandria:plist-alist
alexandria:plist-hash-table
alexandria:positive-double-float
alexandria:positive-double-float-p
alexandria:positive-fixnum
alexandria:positive-fixnum-p
alexandria:positive-float
alexandria:positive-float-p
alexandria:positive-integer
alexandria:positive-integer-p
alexandria:positive-long-float
alexandria:positive-long-float-p
alexandria:positive-rational
alexandria:positive-rational-p
alexandria:positive-real
alexandria:positive-real-p
alexandria:positive-short-float
alexandria:positive-short-float-p
alexandria:positive-single-float
alexandria:positive-single-float-p
alexandria:proper-list
alexandria:proper-list-length
alexandria:proper-list-p
alexandria:proper-sequence
alexandria:random-elt
alexandria:rassoc-value
alexandria:rcurry
alexandria:read-file-into-byte-vector
alexandria:read-file-into-string
alexandria:remove-from-plist
alexandria:remove-from-plistf
alexandria:removef
alexandria:required-argument
alexandria:reversef
alexandria:rotate
alexandria:sequence-of-length-p
alexandria:set-equal
alexandria:setp
alexandria:shuffle
alexandria:simple-parse-error
alexandria:simple-program-error
alexandria:simple-reader-error
alexandria:simple-style-warning
alexandria:standard-deviation
alexandria:starts-with
alexandria:starts-with-subseq
alexandria:string-designator
alexandria:subfactorial
alexandria:switch
alexandria:symbolicate
alexandria:type=
alexandria:unionf
alexandria:unwind-protect-case
alexandria:variance
alexandria:when-let
alexandria:when-let*
alexandria:whichever
alexandria:with-gensyms
alexandria:with-input-from-file
alexandria:with-output-to-file
alexandria:with-unique-names
alexandria:write-byte-vector-into-file
alexandria:write-string-into-file
alexandria:xor
bordeaux-threads:*default-special-bindings*
bordeaux-threads:*standard-io-bindings*
bordeaux-threads:*supports-threads-p*
bordeaux-threads:acquire-lock
bordeaux-threads:acquire-recursive-lock
bordeaux-threads:all-threads
bordeaux-threads:condition-notify
bordeaux-threads:condition-wait
bordeaux-threads:current-thread
bordeaux-threads:destroy-thread
bordeaux-threads:interrupt-thread
bordeaux-threads:join-thread
bordeaux-threads:make-condition-variable
bordeaux-threads:make-lock
bordeaux-threads:make-recursive-lock
bordeaux-threads:make-thread
bordeaux-threads:release-lock
bordeaux-threads:release-recursive-lock
bordeaux-threads:start-multiprocessing
bordeaux-threads:thread
bordeaux-threads:thread-alive-p
bordeaux-threads:thread-name
bordeaux-threads:thread-yield
bordeaux-threads:threadp
bordeaux-threads:timeout
bordeaux-threads:with-lock-held
bordeaux-threads:with-recursive-lock-held
bordeaux-threads:with-timeout
cl-fad:*default-template*
cl-fad:cannot-create-temporary-file
cl-fad:canonical-pathname
cl-fad:copy-file
cl-fad:copy-stream
cl-fad:delete-directory-and-files
cl-fad:directory-exists-p
cl-fad:directory-pathname-p
cl-fad:file-exists-p
cl-fad:invalid-temporary-pathname-template
cl-fad:list-directory
cl-fad:merge-pathnames-as-directory
cl-fad:merge-pathnames-as-file
cl-fad:open-temporary
cl-fad:pathname-absolute-p
cl-fad:pathname-as-directory
cl-fad:pathname-as-file
cl-fad:pathname-directory-pathname
cl-fad:pathname-equal
cl-fad:pathname-parent-directory
cl-fad:pathname-relative-p
cl-fad:pathname-root-p
cl-fad:walk-directory
cl-fad:with-open-temporary-file
cl-fad:with-output-to-temporary-file
cl-ppcre:*ALLOW-NAMED-REGISTERS* cl-ppcre:*ALLOW-QUOTING*
cl-ppcre:*OPTIMIZE-CHAR-CLASSES* cl-ppcre:*PROPERTY-RESOLVER*
cl-ppcre:*REGEX-CHAR-CODE-LIMIT* cl-ppcre:*USE-BMH-MATCHERS*
cl-ppcre:ALL-MATCHES cl-ppcre:ALL-MATCHES-AS-STRINGS
cl-ppcre:CREATE-OPTIMIZED-TEST-FUNCTION cl-ppcre:CREATE-SCANNER
cl-ppcre:DEFINE-PARSE-TREE-SYNONYM cl-ppcre:DO-MATCHES
cl-ppcre:DO-MATCHES-AS-STRINGS cl-ppcre:DO-REGISTER-GROUPS
cl-ppcre:DO-SCANS cl-ppcre:PARSE-STRING
cl-ppcre:PARSE-TREE-SYNONYM cl-ppcre:PPCRE-ERROR
cl-ppcre:PPCRE-INVOCATION-ERROR cl-ppcre:PPCRE-SYNTAX-ERROR
cl-ppcre:PPCRE-SYNTAX-ERROR-POS cl-ppcre:PPCRE-SYNTAX-ERROR-STRING
cl-ppcre:QUOTE-META-CHARS cl-ppcre:REGEX-APROPOS
cl-ppcre:REGEX-APROPOS-LIST cl-ppcre:REGEX-REPLACE
cl-ppcre:REGEX-REPLACE-ALL cl-ppcre:REGISTER-GROUPS-BIND
cl-ppcre:SCAN cl-ppcre:SCAN-TO-STRINGS
cl-ppcre:SPLIT
local-time:*clock*
local-time:*default-timezone*
local-time:+asctime-format+
local-time:+day-names+
local-time:+days-per-week+
local-time:+gmt-zone+
local-time:+hours-per-day+
local-time:+iso-8601-date-format+
local-time:+iso-8601-format+
local-time:+iso-8601-time-format+
local-time:+iso-week-date-format+
local-time:+minutes-per-day+
local-time:+minutes-per-hour+
local-time:+month-names+
local-time:+months-per-year+
local-time:+rfc-1123-format+
local-time:+rfc3339-format+
local-time:+rfc3339-format/date-only+
local-time:+seconds-per-day+
local-time:+seconds-per-hour+
local-time:+seconds-per-minute+
local-time:+short-day-names+
local-time:+short-month-names+
local-time:+utc-zone+
local-time:adjust-timestamp
local-time:adjust-timestamp!
local-time:astronomical-julian-date
local-time:astronomical-modified-julian-date
local-time:clock-now
local-time:clock-today
local-time:date
local-time:day-of
local-time:days-in-month
local-time:decode-timestamp
local-time:define-timezone
local-time:enable-read-macros
local-time:encode-timestamp
local-time:find-timezone-by-location-name
local-time:format-rfc1123-timestring
local-time:format-rfc3339-timestring
local-time:format-timestring
local-time:make-timestamp
local-time:modified-julian-date
local-time:now
local-time:nsec-of
local-time:parse-rfc3339-timestring
local-time:parse-timestring
local-time:reread-timezone-repository
local-time:sec-of
local-time:time-of-day
local-time:timestamp
local-time:timestamp+
local-time:timestamp-
local-time:timestamp-century
local-time:timestamp-day
local-time:timestamp-day-of-week
local-time:timestamp-decade
local-time:timestamp-difference
local-time:timestamp-hour
local-time:timestamp-maximize-part
local-time:timestamp-maximum
local-time:timestamp-microsecond
local-time:timestamp-millennium
local-time:timestamp-millisecond
local-time:timestamp-minimize-part
local-time:timestamp-minimum
local-time:timestamp-minute
local-time:timestamp-month
local-time:timestamp-second
local-time:timestamp-subtimezone
local-time:timestamp-to-universal
local-time:timestamp-to-unix
local-time:timestamp-week
local-time:timestamp-whole-year-difference
local-time:timestamp-year
local-time:timestamp/=
local-time:timestamp<
local-time:timestamp<=
local-time:timestamp=
local-time:timestamp>
local-time:timestamp>=
local-time:to-rfc1123-timestring
local-time:to-rfc3339-timestring
local-time:today
local-time:universal-to-timestamp
local-time:unix-to-timestamp
local-time:with-decoded-timestamp
parse-number:parse-number
split-sequence:partition
split-sequence:partition-if
split-sequence:partition-if-not
split-sequence:split-sequence
split-sequence:split-sequence-if
split-sequence:split-sequence-if-not
trivial-gray-streams:fundamental-binary-input-stream
trivial-gray-streams:fundamental-binary-output-stream
trivial-gray-streams:fundamental-binary-stream
trivial-gray-streams:fundamental-character-input-stream
trivial-gray-streams:fundamental-character-output-stream
trivial-gray-streams:fundamental-character-stream
trivial-gray-streams:fundamental-input-stream
trivial-gray-streams:fundamental-output-stream
trivial-gray-streams:fundamental-stream
trivial-gray-streams:stream-advance-to-column
trivial-gray-streams:stream-clear-input
trivial-gray-streams:stream-clear-output
trivial-gray-streams:stream-file-position
trivial-gray-streams:stream-finish-output
trivial-gray-streams:stream-force-output
trivial-gray-streams:stream-fresh-line
trivial-gray-streams:stream-line-column
trivial-gray-streams:stream-listen
trivial-gray-streams:stream-peek-char
trivial-gray-streams:stream-read-byte
trivial-gray-streams:stream-read-char
trivial-gray-streams:stream-read-char-no-hang
trivial-gray-streams:stream-read-line
trivial-gray-streams:stream-read-sequence
trivial-gray-streams:stream-start-line-p
trivial-gray-streams:stream-terpri
trivial-gray-streams:stream-unread-char
trivial-gray-streams:stream-write-byte
trivial-gray-streams:stream-write-char
trivial-gray-streams:stream-write-sequence
trivial-gray-streams:stream-write-string
)) ; end of DEFPACKAGE form
(require :babel)
(in-package :oliphaunt)
(defvar +utf-8+ (flexi-streams:make-external-format :utf8 :eol-style :lf))
| 16,487 | Common Lisp | .lisp | 520 | 27.503846 | 96 | 0.768546 | adventuring/oliphaunt | 0 | 1 | 0 | AGPL-3.0 | 9/19/2024, 11:39:39 AM (Europe/Amsterdam) | c6e1becbf3bda1695008752520faa5d6583ad86cd3fbdc6b9aecff039cfe0278 | 31,084 | [
-1
] |
31,085 | hash-table.lisp | adventuring_oliphaunt/hash-table.lisp | (in-package :oliphaunt)
(defmacro |hash| ((&rest params) plist-or-alist)
(let ((alistp (and (consp (car plist-or-alist))
(atom (cdr (car plist-or-alist))))))
`(let ((h (make-hash-table
,@(if (getf params :size)
params
(cons params (list :size (if alistp
(length plist-or-alist)
(/ (length plist-or-alist) 2))))))))
,(if alistp
;; let's assume it's an alist
(loop for (key . value) in plist-or-alist
collecting `(setf (gethash ,key h) ,value))
;; plist
(loop for (key value) in plist-or-alist :by #'cddr
collecting `(setf (gethash ,key h) ,value))))))
(defmacro dohash (((key value) hash-table) &body body)
`(loop for ,key being each hash-key in ,hash-table using hash-value ,value
do (progn ,@body)))
| 984 | Common Lisp | .lisp | 20 | 34.05 | 87 | 0.490114 | adventuring/oliphaunt | 0 | 1 | 0 | AGPL-3.0 | 9/19/2024, 11:39:39 AM (Europe/Amsterdam) | 070a4cf1e82bcb82462a569ab5ff9ef83b4376eaec868a895e7690cb5382c2e9 | 31,085 | [
-1
] |
31,086 | control-utils.lisp | adventuring_oliphaunt/control-utils.lisp | (in-package :oliphaunt)
;; flow control convenience functions
(defmacro until (test &body body)
`(do () (,test) ,@body))
(defmacro while (test &body body)
`(do () ((not ,test)) ,@body))
(defmacro doseq ((element sequence) &body body)
`(loop for ,element across ,sequence do (progn ,@body)))
(defmacro any (predicate sequence)
`(notevery (complement ,predicate) ,sequence))
(defmacro forever (&body body)
(let* ((block-tag (if (symbolp (first body))
(first body)
'forever))
(loop-tag (gensym block-tag)))
`(block ,block-tag
(tagbody
,loop-tag
,@body
(go ,loop-tag)))))
(defmacro eval-once (form)
`(let ((v ',(gensym "ONCE")))
(if (boundp v)
(symbol-value v)
(set v ,form))) )
(defmacro ignore-warnings ((&rest warnings-to-ignore) &body body)
`(handler-bind
((,(or warnings-to-ignore 'warning) #'muffle-warning))
,@body))
(defmacro modincf (place base)
"Increment a setf'able place, and return true whenever it wraps
around modulo base.
Put in a more sane way: return true every `base' times it is called
with the same `place'"
`(zerop (setf ,place (mod (1+ ,place) ,base))))
(defun make-t-every-n-times (base)
"Returns a function which, every \"N\" times that it is called,
returns true."
(let ((private 0))
(lambda ()
(modincf private base))))
(define-condition todo-item (error)
((note :initarg :note :reader todo-note)))
(defmethod todo (&optional (string "TODO: This function is not yet implemented")
&rest keys)
(declare (ignore keys))
(restart-case
(error 'todo-item :note string)
(return-nil ()
:report (lambda (s)
(format s "Return NIL"))
nil)
(return-t ()
:report (lambda (s)
(format s "Return T"))
t)
(return-value (value)
:report (lambda (s)
(format s "Return some other value"))
value)))
(defmacro with-do-over-restart ((&optional (tag :do-over)
(label "Retry this form")
&rest format-args) &body body)
(with-gensyms (do-over-tag)
`(tagbody ,do-over-tag
(restart-case
(progn ,@body)
(,tag () :report (lambda (s)
(format s ,label ,@format-args))
(go ,do-over-tag))))))
(defun strings-list-p (list)
(and (consp list)
(every #'stringp list)))
(deftype strings-list ()
'(satisfies string-list-p))
(defun boolbool (generalized-boolean)
"Cast a generalized Boolean value to precisely T or NIL"
(if generalized-boolean t nil))
(defun yesno$ (bool)
"Cast a boolean as the string Yes or No"
(if bool "Yes" "No"))
(deftype funcallable ()
'(or (and symbol (satisfies fboundp))
function))
(eval-when (:compile-toplevel :load-toplevel :execute)
(defun null-if (thing other &key (test #'eql))
"As with SQL's NULLIF, returns THING if THING is not equal to OTHER (under TEST); but, if THING is OTHER,
returns NIL.
OTHER may be a set, in which case, NIL is returned for any THING which matches (under TEST) any member of that set.
If it matters: TEST is always called with OTHER, then THING."
(check-type test funcallable)
(if (atom other)
(if (funcall test other thing)
nil
thing)
(if (some (curry test thing) other)
nil
thing))))
(defun base-type-of (sequence)
"Identifies the essential type of a sequence: list, string, or vector. Returns NIL for any other type of object."
(cond
((consp sequence) 'list)
((typep sequence 'string) 'string)
((typep sequence 'vector) 'vector)))
(defun coerce-vector (old-vector new-type)
"Create a vector of NEW-TYPE and copy each element of OLD-VECTOR into it."
(check-type old-vector vector)
(let* ((length (length old-vector))
(new-vector (make-array length :element-type new-type :fill-pointer length)))
(loop for i from 0 below length
do (setf (aref new-vector i) (aref old-vector i)))
new-vector))
(defun take (count source)
"Take COUNT elements from SOURCE.
If SOURCE is a sequence, returns a sequence of a similar type (list, string, or vector) with the first COUNT elements
from SOURCE.
If SOURCE is a function or a symbol, calls that function COUNT times, collecting the results into a list."
(check-type count (integer 0 *))
(if (zerop count)
nil
(cond ((consp source)
(loop for element in source repeat count collect element))
((typep source 'sequence)
(subseq source 0 count))
(t (loop repeat count collect (funcall source))))))
(defun take-if (count predicate source)
"As `TAKE', but discards elements which do not satisfy PREDICATE.
eg: (take-if 5 #'digit-char-p \" a 1 b 2 c 3 d 4 e 5 f 6 g 7\") ⇒ \"12345\""
(check-type count (integer 0 *))
(check-type predicate funcallable)
(if (zerop count)
nil
(cond
((consp source)
(loop for element in source
with taken = 0
while (< taken count)
when (funcall predicate element)
collect element))
((typep source 'sequence)
(coerce (let ((first (elt source 0))
(rest (subseq source 1)))
(if (funcall predicate first)
(concatenate (base-type-of source)
(vector first)
(take-if (1- count) predicate rest))
(take-if count predicate rest)))
(base-type-of source)))
(t (let ((this (funcall source)))
(if (funcall predicate this)
(cons this (take-if (1- count) predicate source))
(take-if count predicate (cdr source))))))))
(defun repeat (count item)
(make-list count :initial-element item))
(define-compiler-macro repeat (&whole form count item)
(if (and (numberp count)
(constantp count)
(constantp item))
(cons 'list (make-list count :initial-element item))
form))
| 6,266 | Common Lisp | .lisp | 160 | 31.26875 | 120 | 0.60522 | adventuring/oliphaunt | 0 | 1 | 0 | AGPL-3.0 | 9/19/2024, 11:39:39 AM (Europe/Amsterdam) | cdd5e37447a9edbb8345cec35d79e190cf82bd109c0875907e9c084d4b37126d | 31,086 | [
-1
] |
31,087 | string-utils.lisp | adventuring_oliphaunt/string-utils.lisp | (in-package :oliphaunt)
(defun strcat (&rest strings)
(reduce (curry #'concatenate 'string)
(mapcar (lambda (element)
(typecase element
(cons (reduce #'strcat element))
(string element)
(t (princ-to-string element))))
(remove-if #'null strings))))
(define-constant +whitespace+
(coerce #+sbcl #(;; Defined in ASCII
#\Space #\Tab #\Page #\Linefeed #\Return #\Null
;; defined in ISO-8859-*
#\No-Break_Space #\Reverse-Linefeed
;; defined in Unicode
#\Ogham_space_mark #\Mongolian_Vowel_Separator
#\En_quad #\Em_quad #\En_Space #\Em_Space
#\Three-per-Em_Space #\Four-per-Em_Space
#\Six-per-Em_Space #\Figure_Space #\Punctuation_Space
#\Thin_Space #\Hair_Space
#\Zero_Width_Space #\Narrow_No-Break_Space
#\Medium_Mathematical_Space #\Ideographic_Space
#\Zero_Width_No-Break_Space)
#+ccl
#(#\u+20 #\u+9 #\u+C #\u+A #\u+D #\u+0 #\u+A0 #\u+8D
#\u+1680 #\u+180E #\u+2000 #\u+2001 #\u+2002 #\u+2003 #\u+2004 #\u+2005
#\u+2006 #\u+2007 #\u+2008 #\u+2009 #\u+200A #\u+200B #\u+202F #\u+205F
#\u+3000 #\u+FEFF)
#-(or sbcl ccl) #.(error "Need Unicode help")
'simple-string)
:test #'equal
:documentation "A list of all whitespace chars in Unicode. Superset of
the ASCII whitespace chars we expect to encounter.")
(define-constant +inline-whitespace+
(coerce #+sbcl #(;; Defined in ASCII
#\Space #\Tab
;; defined in ISO-8859-*
#\No-Break_Space
;; defined in Unicode
#\Ogham_space_mark #\Mongolian_Vowel_Separator
#\En_quad #\Em_quad #\En_Space #\Em_Space
#\Three-per-Em_Space #\Four-per-Em_Space
#\Six-per-Em_Space #\Figure_Space #\Punctuation_Space
#\Thin_Space #\Hair_Space
#\Zero_Width_Space #\Narrow_No-Break_Space
#\Medium_Mathematical_Space #\Ideographic_Space
#\Zero_Width_No-Break_Space)
#+ccl #(#\u+20 #\u+9 #\u+A0 #\u+1680 #\u+180E #\u+2000 #\u+2001 #\u+2002
#\u+2003 #\u+2004 #\u+2005 #\u+2006 #\u+2007 #\u+2008 #\u+2009 #\u+200A
#\u+200B #\u+202F #\u+205F #\u+3000 #\u+FEFF)
#-(or sbcl ccl) #.(error "Need Unicode help")
'simple-string)
:test #'equal
:documentation "A list of all whitespace chars in Unicode that occur
\"on a line,\" i.e. excluding Null, Carriage Return, Linefeed, and
Page Break. Superset of the ASCII whitespace chars we expect
to encounter.")
(define-constant +often-naughty-chars+
(coerce #+sbcl #(#\\ #\! #\| #\# #\$ #\% #\& #\?
#\{ #\[ #\( #\) #\] #\} #\= #\^ #\~
#\' #\double_quotation_mark #\` #\< #\> #\*
#\Space #\Tab #\Page #\Linefeed #\Return #\Null
#\No-Break_Space #\Reverse-Linefeed
#\Zero_Width_No-Break_Space)
#+ccl #(#\u+5C #\u+21 #\u+7C #\u+23 #\u+24 #\u+25 #\u+26 #\u+3F
#\u+7B #\u+5B #\u+28 #\u+29 #\u+5D #\u+7D #\u+3D #\u+5E
#\u+7E #\u+27 #\u+22 #\u+60 #\u+3C #\u+3E #\u+2A #\u+20
#\u+9 #\u+C #\u+A #\u+D #\u+0 #\u+A0 #\u+8D #\u+FEFF)
#-(or sbcl ccl) #.(error "Need Unicode help")
'simple-string)
:test #'equal
:documentation "A list of characters which often have special
meanings (e.g. in the shell) and should usually be replaced or escaped
in some contexts.")
;;; Escaping strings using various strategies
(defun escape-with-char (char escape-char)
(check-type char character)
(check-type escape-char character)
(coerce (list escape-char char) 'string))
(defun escape-by-doubling (char &optional _)
(declare (ignore _))
(check-type char character)
(coerce (list char char) 'string))
(defun escape-url-encoded (char &optional _)
(declare (ignore _))
(check-type char character)
(cond
((or (char<= #\a char #\z)
(char<= #\A char #\Z)
(char<= #\0 char #\9)
(find char "-_.," :test #'char=))
(coerce (vector char) 'string))
((char= #\space char) "+")
(t (format nil "~{%~2,'0x~}"
(coerce (babel:string-to-octets (string char)) 'list)))))
(defun string-escape-uri-fragment (string)
(reduce (curry #'concatenate 'string) (map 'list #'escape-url-encoded string)))
(defun escape-octal (char &optional _)
(declare (ignore _))
(check-type char character)
(format nil "~{\\0~o~}" (coerce
(babel:string-to-octets (string char))
'list)))
(defun escape-java (char &optional _)
(declare (ignore _))
(check-type char character)
(assert (< (char-code char) #x10000) (char)
"Cannot Java-encode characters whose Unicode codepoint is
above #xFFFF. Character ~@C (~:*~:C) has a codepoint of #x~x."
char (char-code char))
(format nil "\\u~4,'0x" (char-code char)))
(defun escape-c-style (char &optional _)
(declare (ignore _))
(check-type char character)
(assert (< (char-code char) #x100) (char)
"Cannot C-encode characters whose Unicode codepoint is
above #x7f yet. Character ~@C (~:*~:C) has a codepoint of #x~x."
char (char-code char))
(format nil "\\u~4,'0x" (char-code char)))
(defun escape-html (char &optional _)
(declare (ignore _))
(check-type char character)
(format nil "&~d;" (char-code char)))
(defun string-escape (string &optional
(escape-chars +often-naughty-chars+)
(escape-with #\\)
(escape-function #'escape-with-char))
"Escape a string in some of the more popular forms.
The STRING is compared, character-by-character, against ESCAPE-CHARS. When a
character in STRING is a member of ESCAPE-CHARS, it is passed through ESCAPE-FUNCTION with the additional parameter ESCAPE-WITH.
When ESCAPE-CHARS is NIL, every character in STRING is escaped.
When ESCAPE-CHARS is a vector of two non-negative integers, then every
character is escaped whose codepoint does NOT fall between the inclusive
range of those two characters, UNLESS that character is also CHAR= to
ESCAPE-WITH.
When ESCAPE-CHARS is a string, then only the characters in that string
are escaped. The default is a set of typically-troublesome characters in
the ASCII range, including whitespace.
For example, to octal-escape all characters outside the range of printable ASCII characters, you might use:
\(string-escape string #(#x20 #x7e) #\\ #'escape-octal)
"
(check-type string string)
(check-type escape-chars (or null (vector (integer 0 *) 2) string))
;; (check-type escape-function (function (character t) string))
(let ((output (make-array (length string) :adjustable t
:fill-pointer 0 :element-type 'character)))
(flet ((encode-char (char)
(doseq (out-char (the string (funcall escape-function char
escape-with)))
(vector-push-extend out-char output))))
(etypecase escape-chars
(null (concatenate 'string
(mapcar (rcurry escape-function
escape-with) string)))
(string (loop for char across string
do (cond
((find char escape-chars :test #'char=)
(encode-char char))
(t
(vector-push-extend char output)))))
(vector (let ((range-start (code-char (elt escape-chars 0)))
(range-end (code-char (elt escape-chars 1))))
(loop for char across string
do (cond
((or (not (char< range-start
char
range-end))
(char= escape-with char))
(encode-char char))
(t
(vector-push-extend char output))))))))
output))
(assert (equal (string-escape "C:/WIN" "/" #\*) "C:*/WIN"))
(assert (equal (string-escape "BLAH 'BLAH' BLAH" "'" nil
#'escape-by-doubling)
"BLAH ''BLAH'' BLAH"))
(assert (equal (string-escape "Foo&Bar" "&" nil
#'escape-url-encoded)
"Foo%26Bar"))
(assert (equal (string-escape "☠" #(#x20 #x7e) nil
#'escape-url-encoded)
"%E2%98%A0"))
(assert (equal (string-escape "boo$" "$" nil
#'escape-octal)
"boo\\044"))
(assert (equal (string-escape "Blah <p>" "<&>" nil
#'escape-html)
"Blah &60;p&62;"))
;;; Relatively complex human-language handling
(defvar *language*)
(defvar *dialect*)
(defvar *language-coding*)
(defun get-lang ()
(unless (and (boundp '*language*)
(symbol-value '*language*))
(setf *language* (keywordify
(first (split-sequence
#\_ (uiop/os:getenv "LANG"))))))
(unless (and (boundp '*dialect*)
(symbol-value '*dialect*))
(setf *dialect* (keywordify
(first (split-sequence
#\. (second (split-sequence
#\_ (uiop/os:getenv "LANG"))))))))
(unless (and (boundp '*language-coding*)
(symbol-value '*language-coding*))
(setf *language-coding* (keywordify
(second (split-sequence
#\. (uiop/os:getenv "LANG")))))))
(defun letter-case (string)
"Determine the case of a STRING, by returning the symbol of the CL function that describes it. If the string is in all
upper-case, returns 'STRING-UPCASE; likewise, for 'STRING-DOWNCASE, or 'STRING-CAPITALIZE. If none of these apply,
returns 'IDENTITY."
(cond ((equal string (string-upcase string))
'string-upcase)
((equal string (string-downcase string))
'string-downcase)
((equal string (string-capitalize string))
'string-capitalize)
(t 'identity)))
(defun irish-consonant-p (letter)
(member (char-downcase letter)
'(#\b #\c #\d #\f #\g #\j #\l #\m #\n #\p #\r #\s #\t #\v)))
(defun irish-vowel-p (letter)
(member (char-downcase letter)
'(#\ɑ #\a #\á #\e #\é #\i #\í #\ı #\o #\ó #\u #\ú)))
(defun substitute-map (map word)
"Given a p-list MAP, where the keys are characters, replace them with the associated values of the p-list."
(map 'string (lambda (char)
(if-let ((new (getf map char)))
new
char))
word))
(defun string-begins (prefix string &key (test #'string-equal))
"Returns a generalized Boolean indicating whether the given PREFIX matches the beginning of STRING.
TEST is called with STRING, PREFIX, ':end1, and the length of the PREFIX. This is the signature of (at least)
`STRING-EQUAL' (the default) or `STRING='"
(check-type string string)
(check-type prefix string)
(check-type test funcallable)
(let ((prefix-length (length prefix)))
(and (>= (length string) prefix-length)
(funcall test string prefix
:end1 prefix-length))))
(assert (string-begins "foo" "foobar"))
(assert (string-begins "foo" "Foobar"))
(assert (not (string-begins "foo" "Foobar" :test #'string=)))
(defun string-ends (suffix string &key (test #'string-equal))
"Returns a generalized Boolean indicating whether the given SUFFIX matches the end of STRING.
TEST is called with STRING, SUFFIX, ':start1, and the length of the string less the length of SUFFIX. This is the
signature of (at least) `STRING-EQUAL' (the default) or `STRING='"
(check-type string string)
(check-type suffix string)
(check-type test funcallable)
(let ((suffix-length (length suffix)))
(and (>= (length string) suffix-length)
(funcall test string suffix
:start1 (- (length string) suffix-length)))))
(assert (string-ends "bar" "foobar"))
(assert (string-ends "bar" "FOOBAR"))
(assert (not (string-ends "bar" "FOOBAR" :test #'string=)))
(defun string-beginning (string prefix &key (test #'string-equal))
(string-begins prefix string :test test))
(defun string-ending (string suffix &key (test #'string-equal))
(string-ends suffix string :test test))
(defmacro string-ends-with-case (string &body clauses)
(let ((s (gensym "STRING")))
`(let ((,s ,string))
(cond
,@(loop for pair in clauses
for match = (car pair)
for body = (cdr pair)
collecting (cond
((member match '(otherwise t))
`(t ,@body))
((listp match)
`((member ,s ,(list 'quote (if (symbolp (car match))
(eval match)
match))
:test #'string-ending)
,@body))
(t `((string-ends ,match ,s)
,@body))))))))
(defun string-fixed (string target-length &key (trim-p t)
(pad-char #\Space))
"Ensure that the string is precisely the length provided, right-padding with PAD-CHAR (Space).
If the string is too long, it will be truncated. Returns multiple
values: the trimmed string, and the difference in length of the new
string. If the second value is negative, the string was truncated."
(check-type string string)
(check-type target-length (integer 1 *))
(check-type pad-char character)
(let* ((trimmed (if trim-p
(string-trim +whitespace+ string)
string))
(change-length (- target-length (length trimmed))))
(values (cond
((plusp change-length)
(concatenate 'string trimmed
(make-string change-length
:initial-element pad-char)))
((minusp change-length)
(subseq trimmed 0 target-length))
(t
trimmed))
change-length)))
(assert (equal (string-fixed "Q" 5) "Q "))
(assert (equal (string-fixed " Q " 5) "Q "))
(assert (equal (string-fixed " Q " 5 :trim-p nil) " Q "))
(assert (equal (string-fixed "QJJJJJ" 5 ) "QJJJJ"))
(multiple-value-bind (string change)
(string-fixed "Q" 5)
(assert (= 4 change))
(assert (equal "Q " string)))
(multiple-value-bind (string change)
(string-fixed "QJJJJJ" 5)
(assert (= -1 change))
(assert (equal "QJJJJ" string)))
(multiple-value-bind (string change)
(string-fixed "QQQQQ" 5)
(assert (= 0 change))
(assert (equal "QQQQQ" string)))
(defpackage roman/$trash)
(defun intern$ (string)
(intern string :roman/$trash))
(defun string-case/literals% (compare clauses)
(let ((instance (gensym "STRING-CASE")))
`(let ((,instance ,compare))
(cond
,@(mapcar (lambda (clause)
(cond ((or (eql t (car clause))
(eql 'otherwise (car clause)))
`(t ,@(cdr clause)))
((consp (car clause))
`((or ,@(mapcar (lambda (each)
`(string= ,instance ,each))
(car clause)))
,@(cdr clause)))
(t
`((string= ,instance ,(car clause)) ,@(cdr clause)))))
clauses)))))
(defun string-case/interning% (compare clauses)
(let ((instance (gensym "STRING-INTERNED")))
`(let ((,instance (intern$ ,compare)))
(case ,instance
,@(mapcar (lambda (clause)
(cond
((or (eql t (car clause))
(eql 'otherwise (car clause)))
`(t ,@(cdr clause)))
((consp (car clause))
`(,(mapcar #'intern$ (car clause))
,@(cdr clause)))
(t
`(,(intern$ (car clause)) ,@(cdr clause)))))
clauses)))))
(defparameter *--interning-better-breakpoint* 25)
(let ((interning-better-breakpoint
;; Determine about how many cases there need to be, for interning to be
;; faster than STRING=
(or
(when (boundp '*--interning-better-breakpoint*)
(if (numberp *--interning-better-breakpoint*)
(prog1
*--interning-better-breakpoint*
(warn "Using string interning for STRING-CASE of ~R cases"
*--interning-better-breakpoint*))
(prog1
#+sbcl sb-ext:long-float-positive-infinity
#-sbcl most-positive-fixnum
(warn "Disabling string interning on this platform"))))
(flet ((make-random-string (string-length)
(format nil "~{~C~}"
(loop for char from 1 upto (1+ string-length)
collecting (code-char (+ 32 (random 95)))))))
(format *trace-output* "~&;; timing STRING-CASE implementations …")
(let ((trials
(loop for trial-count from 1 to (* 5 (+ 5 (random 5)))
for num-repeats = (* 1000 (+ 2 (random 4)))
collecting
(loop for num-cases from 1 by (1+ (random 2))
for stuff = (loop for case from 1 upto num-cases
for string = (make-random-string (+ 4 (random 28)))
collect (list string :nobody))
for expr/literal = (compile 'expr/literal
(list 'lambda '(x)
(funcall #'string-case/literals%
'x stuff)))
for expr/interning = (compile 'expr/interning
(list 'lambda '(x)
(funcall #'string-case/interning%
'x stuff)))
for test-string = (make-random-string 40)
for cost/literal = (progn
(trivial-garbage:gc)
(let ((start (get-internal-real-time)))
(dotimes (i num-repeats)
(funcall expr/literal test-string))
(- (get-internal-real-time) start)))
for cost/interning = (progn
(trivial-garbage:gc)
(let ((start (get-internal-real-time)))
(dotimes (i num-repeats)
(funcall expr/interning test-string))
(- (get-internal-real-time) start)))
;; do (format *trace-output* "~&;; STRING-CASE Cost for ~D (~:D×): interning: ~F literals: ~F"
;; num-cases num-repeats cost/interning cost/literal)
when (< cost/interning cost/literal)
return num-cases))))
(let ((average (round (/ (apply #'+ trials) (length trials)))))
(format *trace-output* "~&;;; STRING-CASE trials done; sweet spot is about ~R case~:P after ~R trial~:P"
average (length trials))
average))))))
(defmacro string-case (compare &body clauses)
"Like a CASE expression, but using STRING= to campare cases.
Example:
\(STRING-CASE FOO ((\"A\" (print :A)) (\"B\" (print :B)) (t (print :otherwise)) "
(if (> interning-better-breakpoint (length clauses))
(string-case/literals% compare clauses)
(string-case/interning% compare clauses))))
(defun keywordify (word)
"Converts a C-style, possible camelCased or snake_cased name, into a keyword."
(etypecase word
(string
(make-keyword
(substitute #\- #\_
(symbol-name (cffi:translate-camelcase-name word)))))
(symbol (make-keyword (string word)))))
(defun keyword* (word)
"If WORD is all caps or all lower-case, interns it as an all-caps keyword. Otherwise, preserve its (mixed) case."
(check-type word (or string symbol))
(if (or (string-equal word (string-upcase word))
(string-equal word (string-downcase word)))
(make-keyword (string-upcase word))
(make-keyword word)))
(defun lc-string-syms (token)
"Returns one or more downcased strings taken from a token or list of tokens."
(cond
((symbolp token)
(string-downcase (symbol-name token)))
((consp token)
(mapcar #'lc-string-syms token))
(t (string-downcase (princ-to-string token)))))
(defmacro @$ (&rest list-of-strings)
"Typically used to provide a list of strings as symbols; returns them as downcased strings. Similar to Perl's
qw// operator."
(list 'quote (mapcar #'lc-string-syms list-of-strings)))
(defun char-string (char)
"Coërce CHAR into a one-character-long string."
(check-type char character)
(coerce (vector char) 'string))
(defun join (joiner list-of-strings)
"Join LIST-OF-STRINGS by injecting JOINER between each element."
(let ((joiner (etypecase joiner
(string joiner)
(character (char-string joiner))
(symbol (symbol-name joiner)))))
(reduce (lambda (a b)
(concatenate 'string a joiner b))
list-of-strings)))
(defun repeat (count object)
"Creates a list with COUNT instances of OBJECT, or with the results of calling OBJECT COUNT times, if OBJECT satisfies
a `FUNCTIONP'"
(if (functionp object)
(loop repeat count collecting (funcall object))
(make-list count :initial-element object)))
(defun regex-replace-pairs (pairs-alist string)
"Given PAIRS-ALIST, in which each CAR is a regex, and each CDR is a replacement, performs sequentially
`REGEX-REPLACE-ALL' with each pair, returning STRING after all alterations have been peformed upon it."
(check-type string string)
(check-type pairs-alist cons)
(loop
for (from . to) in pairs-alist
do (setf string (regex-replace-all from string to))
finally (return string)))
(defun first-paragraph-of (file &optional (max-lines 10))
(strcat
(with-open-file (stream file :direction :input)
(loop
with seen = 0
for line = (string-trim " #;/*" (read-line stream nil #\¶))
for blank = (zerop (length line))
until (or (and (> seen 1) blank)
(>= seen max-lines))
unless blank do (incf seen)
when (not blank)
collect line
and
collect (when (= seen max-lines) (string #\…))
and collect (string #\Newline)))))
(defun error-or-nil-p (x)
(or (null x)
(eql :error x)))
(deftype error-or-nil ()
'(satisfies error-or-nil-p))
(defun 36r (figure)
"Simply format FIGURE as a base-36 figure in upper-case, without a radix sigil.
eg, 10 → \"A\""
(check-type figure (integer 0 *))
(format nil "~@:(~36r~)" figure))
(defun parse-bignum (string &key (if-not-bignum nil))
(check-type if-not-bignum error-or-nil)
(let ((string (string-trim '(#\Space #\Tab) string)))
(cond
((zerop (length string)) nil)
((and (= 1 (count #\. string))
(every (lambda (ch)
(or (digit-char-p ch)
(eql #\. ch))) string))
(let* ((decimal (position #\. string))
(whole (parse-integer (subseq string 0 decimal)))
(fraction$ (subseq string (1+ decimal))))
(+ whole (/ (parse-integer fraction$) (expt 10 (length fraction$))))))
((every #'digit-char-p string)
(parse-integer string))
(t nil))))
(defun maybe-numeric (string)
(if-let (numeric (parse-bignum string))
numeric
(let ((pos (- (length string) 3)))
(if (and (plusp pos)
(equal " kB" (subseq string pos)))
(* 1024 (parse-integer (subseq string 0 pos)))
string))))
(defun parse-decimal (string)
"Parses a simple decimal number. Accepts optional - sign (but not +) and does not attempt to understand such things
as, eg, scientific notation or the like."
(check-type string string)
(if (find #\. string)
(let* ((decimal (search "." string))
(units (subseq string 0 decimal))
(fractional (subseq string (1+ decimal)))
(negativep (eql #\- (elt string 0))))
(* 1.0
(+ (parse-integer units)
(if (plusp (length fractional))
(* (parse-integer fractional)
(if negativep -1 1)
(expt 10 (- (length fractional))))
0))))
(parse-integer string)))
(defun remove-commas (string)
"Useful for parsing figures. Simply removes commas, and nothing more."
(check-type string string)
(remove-if (curry #'char= #\,) string))
(defun parse-money (string)
"Parses a monetary amount, taking into account $ or ¢ signs. Assumes dollars, unless the string contains a ¢ sign."
(check-type string string)
(if (find #\¢ string :test #'char=)
(* .01 (parse-decimal (remove-commas (string-trim " ¢" string))))
(parse-decimal (remove-commas (string-trim " $" string)))))
(defun numeric (x)
"If given a number, returns it; if given a string representing a number, returns the result of calling `PARSE-DECIMAL'
on it. "
(check-type x (or string number))
(etypecase x
(number x)
(string (parse-decimal x))))
(defun as-number (n)
"Returns N as a number; parses it as money if it were a string, so ¢ has the desired effect. Does not handle more
complex forms. If N is already a NUMBER, does nothing."
(check-type n (or string number))
(etypecase n
(number n)
(string (parse-money n))))
;;; String←file functions
(defun split-and-collect-line (line &optional (split-char #\Space)
(filter #'string-upcase))
(let ((split (position split-char line)))
(when split
(let ((key-part (subseq line 0 split)))
(list (if (every #'digit-char-p key-part)
(parse-integer key-part)
(make-keyword
(funcall filter
(string-trim
'(#\Space #\Tab)
(substitute #\- #\_
(substitute #\- #\(
(substitute #\Space #\)
key-part)))))))
(let* ((rest-of-line (subseq line (1+ split)))
(numeric (parse-bignum rest-of-line)))
(if numeric
numeric
rest-of-line)))))))
(defun split-and-collect-file (file &optional (split-char #\Space)
(filter #'string-upcase))
(handler-bind
((simple-file-error (lambda (c)
(return-from split-and-collect-file c))))
(with-open-file (reading file :direction :input)
(loop for line = (read-line reading nil nil)
while line
when line
append (split-and-collect-line line split-char filter)))))
(defun collect-file-lines (file &optional (record-end-char #\Newline))
(let (lines
(line (make-array 72 :element-type 'character :adjustable t :fill-pointer 0)))
(with-open-file (reading file :direction :input)
(loop for char = (read-char reading nil nil)
while char
do (if (char= record-end-char char)
(progn (push (copy-seq line) lines)
(setf (fill-pointer line) 0))
(vector-push-extend char line 16)))
(when (plusp (length line))
(push lines line)))
(nreverse lines)))
(defun collect-file (file)
(handler-bind
((simple-file-error (lambda (c)
(return-from collect-file c))))
(let ((contents (string-trim '(#\Space #\Tab #\Linefeed #\Return)
(alexandria:read-file-into-string file))))
(maybe-numeric contents))))
(defun collect-file-tabular (file &optional (tab-char #\Tab) (record-char #\Newline))
(let ((contents (alexandria:read-file-into-string file)))
(mapcar (lambda (row)
(mapcar #'maybe-numeric row))
(mapcar (curry #'split-sequence tab-char)
(split-sequence record-char
contents)))))
(defun maybe-alist-row (string &optional (= #\=))
(cond ((and (every #'alpha-char-p string)
(equal (string-downcase string) string))
(make-keyword (string-upcase string)))
((find = string)
(let ((=pos (position = string)))
(cons (make-keyword (string-upcase (subseq string 0 =pos)))
(maybe-numeric (subseq string (1+ =pos))))))
(t string)))
(defun maybe-alist-split (string &optional (= #\=) (record-char #\,))
(mapcar (rcurry #'maybe-alist-row =)
(split-sequence record-char string)))
(defun for-all (&rest predicates)
(lambda (&rest args)
(loop for predicate in predicates
unless (apply predicate args)
do (return nil)
finally (return t))))
(defun for-any (&rest predicates)
(lambda (&rest args)
(loop for predicate in predicates
when (apply predicate args)
do (return t)
finally (return nil))))
(defun membership (set)
(rcurry #'member set))
(defun c-style-identifier-p (string)
(and (let ((first (elt string 0)))
(or (alpha-char-p first)
(eql #\_ first)))
(every (for-any #'alphanumericp
(membership '(#\_ #\$))) string)))
(deftype c-style-identifier ()
'(satisfies c-style-identifier-p))
| 31,403 | Common Lisp | .lisp | 657 | 35.071537 | 128 | 0.539808 | adventuring/oliphaunt | 0 | 1 | 0 | AGPL-3.0 | 9/19/2024, 11:39:39 AM (Europe/Amsterdam) | 20f7fdd52cce50abca30008f7311c43a115cf08959cd2ec3552173b05b9973c0 | 31,087 | [
-1
] |
31,088 | html-utils.lisp | adventuring_oliphaunt/html-utils.lisp | (in-package :oliphaunt)
(defun html-escape (string)
"Escapes < and & from strings for safe printing as HTML (text node) content."
(regex-replace-pairs '(("\\&" . "&")
("\\<" . "<")) (typecase string
(string string)
(t (princ-to-string string)))))
(defun condition->html (c)
"Formats a condition object as (relatively) pretty HTML."
(format nil "<section class=\"error\">
<h2> A condition of type ~/html/ was signaled. </h2>
<h3>~/html/</h3>
<ol class=\"backtrace\">
~/html/
</ol>
</section>"
(type-of c)
c
(with-output-to-string (s)
(uiop/image:print-backtrace :condition c :stream s))))
(defun cl-user::html (stream object colonp atp &rest parameters)
"`FORMAT' ~/HTML/ formatter which escapes < and &."
(assert (not colonp))
(assert (not atp))
(assert (null parameters))
(etypecase object
(string (princ (html-escape object) stream))
(integer (princ (html-escape (format nil "~d" object)) stream))
(condition (princ (condition->html object) stream))
(t (princ (html-escape (princ-to-string object)) stream))))
| 1,214 | Common Lisp | .lisp | 30 | 32.966667 | 79 | 0.589831 | adventuring/oliphaunt | 0 | 1 | 0 | AGPL-3.0 | 9/19/2024, 11:39:39 AM (Europe/Amsterdam) | 1ca8c2e9ec8fb6b3fd647e5b6e083a8e57d3d91c70d3564a4303192899909b9c | 31,088 | [
-1
] |
31,089 | json.lisp | adventuring_oliphaunt/json.lisp | (defpackage #:json-reader
(:use #:cl)
(:export #:enable-json-syntax
#:disable-json-syntax))
(in-package #:json-reader)
(defconstant +left-bracket+ #\[)
(defconstant +right-bracket+ #\])
(defconstant +left-brace+ #\{)
(defconstant +right-brace+ #\})
(defconstant +comma+ #\,)
(defconstant +colon+ #\:)
(defun transform-primitive (value)
(if (symbolp value)
(cond
((string-equal (symbol-name value) "true") t)
((string-equal (symbol-name value) "false") nil)
((string-equal (symbol-name value) "null") nil)
(t value))
value))
(defun create-json-hash-table (&rest pairs)
(let ((hash-table (make-hash-table :test #'equal)))
(loop for (key . value) in pairs
do (setf (gethash key hash-table) value))
hash-table))
(defun read-next-object (separator delimiter
&optional (input-stream *standard-input*))
(flet ((peek-next-char () (peek-char t input-stream t nil t))
(discard-next-char () (read-char input-stream t nil t)))
(if (and delimiter (char= (peek-next-char) delimiter))
(progn
(discard-next-char)
nil)
(let* ((object (read input-stream t nil t))
(next-char (peek-next-char)))
(cond
((char= next-char separator) (discard-next-char))
((and delimiter (char= next-char delimiter)) nil)
(t (error "Unexpected next char: ~S" next-char)))
object))))
(defun read-separator (stream char)
(declare (ignore stream))
(error "Separator ~S shouldn't be read alone" char))
(defun read-delimiter (stream char)
(declare (ignore stream))
(error "Delimiter ~S shouldn't be read alone" char))
(defun read-left-bracket (stream char)
(declare (ignore char))
(let ((*readtable* (copy-readtable)))
(set-macro-character +comma+ 'read-separator)
(loop
for object = (read-next-object +comma+ +right-bracket+ stream)
while object
collect (transform-primitive object) into objects
finally (return `(vector ,@objects)))))
(defun stringify-key (key)
(etypecase key
(symbol (string-downcase (string key)))
(string key)))
(defun read-left-brace (stream char)
(declare (ignore char))
(let ((*readtable* (copy-readtable)))
(set-macro-character +comma+ 'read-separator)
(set-macro-character +colon+ 'read-separator)
(loop
for key = (read-next-object +colon+ +right-brace+ stream)
while key
for value = (read-next-object +comma+ +right-brace+ stream)
collect `(cons ,(stringify-key key) ,(transform-primitive value)) into pairs
finally (return `(create-json-hash-table ,@pairs)))))
(defvar *previous-readtables* nil)
(defmacro enable-json-syntax ()
'(eval-when (:compile-toplevel :load-toplevel :execute)
(push *readtable* *previous-readtables*)
(setq *readtable* (copy-readtable))
(set-macro-character +left-bracket+ 'read-left-bracket)
(set-macro-character +right-bracket+ 'read-delimiter)
(set-macro-character +left-brace+ 'read-left-brace)
(set-macro-character +right-brace+ 'read-delimiter)))
(defmacro disable-json-syntax ()
'(eval-when (:compile-toplevel :load-toplevel :execute)
(setq *readtable* (pop *previous-readtables*))))
| 3,278 | Common Lisp | .lisp | 81 | 34.790123 | 83 | 0.65358 | adventuring/oliphaunt | 0 | 1 | 0 | AGPL-3.0 | 9/19/2024, 11:39:39 AM (Europe/Amsterdam) | 902460f51de5922835fa0662a59b42729f1539f7d6a6f6dc36353b5ef9f27c20 | 31,089 | [
-1
] |
31,090 | mail-utils.lisp | adventuring_oliphaunt/mail-utils.lisp | (defun mail-only (address)
"Given a nice e-mail address like \"Name\" <user@domain>, returns just the user@domain bit."
(if (and (find #\< address :test #'char=)
(find #\> address :test #'char=)
(< (position #\< address :test #'char=)
(position #\> address :test #'char=)))
(first (split-sequence #\>
(second (split-sequence #\<
address))))
address))
(assert (equal (mail-only "\"John Doe\" <[email protected]>") "[email protected]"))
| 568 | Common Lisp | .lisp | 11 | 38.363636 | 94 | 0.505396 | adventuring/oliphaunt | 0 | 1 | 0 | AGPL-3.0 | 9/19/2024, 11:39:39 AM (Europe/Amsterdam) | 35829c5e0356a6be0f1249e10370a5b2f7ade5079ea0f546c462b45d6d350c93 | 31,090 | [
-1
] |
31,091 | edn.lisp | adventuring_oliphaunt/edn.lisp | (defpackage :edn-reader
(:use :cl)
(:export #:edn-begin
#:edn-end
#:read-edn
#:with-edn))
(in-package :edn-reader)
(defun transform-primitive (value)
(if (symbolp value)
(cond
((string-equal (symbol-name value) "true") t)
((string-equal (symbol-name value) "false") nil)
((string-equal (symbol-name value) "null") nil)
(t value))
value))
(defun make-hash-table-with (&rest alist)
(let ((table (make-hash-table :test #'equal)))
(loop for (key . value) in alist
do (setf (gethash key table) value))
table))
(defun read-next-object (separator delimiter
&optional (input-stream *standard-input*))
(flet ((peek-next-char () (peek-char t input-stream t nil t))
(discard-next-char () (read-char input-stream t nil t)))
(if (and delimiter (char= (peek-next-char) delimiter))
(progn
(discard-next-char)
nil)
(let* ((object (read input-stream t nil t))
(next-char (peek-next-char)))
(cond
((char= next-char separator) (discard-next-char))
((and delimiter (char= next-char delimiter)) nil)
(t (error "Unexpected next char: “~a” ~:*~s" next-char)))
object))))
(defun read-separator (stream char)
(declare (ignore stream))
(error "Separator ~S shouldn't be read alone" char))
(defun read-delimiter (stream char)
(declare (ignore stream))
(error "Delimiter ~S shouldn't be read alone" char))
(defun read-left-bracket (stream char)
(declare (ignore char))
(let ((*readtable* (copy-readtable)))
(set-macro-character #\, 'read-separator)
(loop
for object = (read-next-object #\, #\] stream)
while object
collect (transform-primitive object) into objects
finally (return `(vector ,@objects)))))
(defun stringify-key (key)
(etypecase key
(symbol (string-downcase (string key)))
(string key)))
(defun read-left-brace (stream char)
(declare (ignore char))
(let ((*readtable* (copy-readtable)))
(set-macro-character #\, 'read-separator)
(set-macro-character #\Space 'read-separator)
(set-macro-character #\Tab 'read-separator)
(set-macro-character #\Newline 'read-separator)
(set-macro-character #\Page 'read-separator)
(loop
for key = (read-next-object nil #\} stream)
while key
for value = (read-next-object nil #\} stream)
collect `(cons ,key ,(transform-primitive value)) into pairs
finally (return `(create-edn-hash-table ,@pairs)))))
(defun read-octothorpe (stream char)
(declare (ignore char))
(let ((next-char (peek-char t stream)))
(cond
((char= #\_ next-char) (read-char stream) (read stream) nil)
((char= #\{ next-char) (read-char stream) (read-set stream))
((or (char<= #\a next-char #\z)
(char<= #\A next-char #\Z))
(let ((read-syntax (intern (string-upcase (string (read stream)))
:keyword)))
(case read-syntax
(otherwise (warn "EDN extended read-syntax “~a” is not supported; ignoring: ~s"
read-syntax (read stream))
nil)))))))
(defun read-set (stream)
(error "I cannot read a set. I suck."))
(defun read-backslash (stream char)
(declare (ignore stream char)))
(defun read-java-string (stream char)
(declare (ignore char))
(push *readtable* *previous-readtables*)
(setq *readtable* (copy-readtable))
(error "I cannot read a string. I suck.")
(setq *readtable* (pop *previous-readtables*)))
(defvar *previous-readtables* nil)
(defmacro edn-begin ()
'(eval-when (:compile-toplevel :load-toplevel :execute)
(push *readtable* *previous-readtables*)
(setq *readtable* (copy-readtable))
(set-macro-character #\[ 'read-left-bracket)
(set-macro-character #\] 'read-delimiter)
(set-macro-character #\{ 'read-left-brace)
(set-macro-character #\} 'read-delimiter)
(set-macro-character #\# 'read-octothorpe)
(set-syntax-from-char #\| #\-)
(set-syntax-from-char #\, #\Space)
(dolist (char '(#\. $\* #\+ #\! #\_ #\? #\$ #\% #\& #\= #\< #\>))
(set-syntax-from-char char #\-))
(dolist (char '(#\0 #\1 #\2 #\3 #\4 #\5 #\6 #\7 #\8 #\9 #\+ #\-))
(set-syntax-from-char char #\-))
(set-macro-character #\\ 'read-backslash)
(set-macro-character #\" 'read-java-string)))
(defmacro edn-end ()
'(eval-when (:compile-toplevel :load-toplevel :execute)
(setq *readtable* (pop *previous-readtables*))))
(defmacro with-edn (&body body)
`(unwind-protect
(progn
(edn-begin)
,@body)
(edn-end)))
(defun read-edn (stream)
(with-edn (read stream)))
| 4,784 | Common Lisp | .lisp | 121 | 32.933884 | 90 | 0.607915 | adventuring/oliphaunt | 0 | 1 | 0 | AGPL-3.0 | 9/19/2024, 11:39:39 AM (Europe/Amsterdam) | c1b95e67bd14c058e59c681deba1de67290296dac39c5b29673709cfa3d36721 | 31,091 | [
-1
] |
31,092 | i18n+l10n.lisp | adventuring_oliphaunt/i18n+l10n.lisp | (in-package :oliphaunt)
;;; Internationalization and Localization Support
(define-constant +language-names+
'((:en "English" "English" "Language")
(:es "Español" "Spanish" "Idioma")
(:fr "Français" "French" "Langue")
(:ga "Gaeilge" "Irish" "Teanga")
(:ru "Русский" "Russian" "Язык")
(:la "Lingua Latina" "Latin" "Lingua"))
:test 'equalp)
(define-condition language-not-implemented-warning (warning)
((language :initarg :language :reader language-not-implemented)
(fn :initarg :function :reader language-not-implemented-function))
(:report (lambda (s c)
(format s "There is not an implementation of ƒ ~A for language ~A ~@[~{~*(~A/~A)~}~]"
(slot-value c 'fn)
(slot-value c 'language)
(assoc (language-not-implemented c) +language-names+)))))
(defmacro defun-lang (function (&rest lambda-list) &body bodies)
(let ((underlying (intern (concatenate 'string (string function) "%"))))
(let ((implemented (mapcar #'car bodies)))
(unless (every (lambda (language) (member language implemented))
(mapcar #'car +language-names+))
(warn "Defining ƒ ~A with partial language support: ~{~{~% • ~5A: ~20A ~:[ ✗ ~; ✓ ~]~}~}"
function
(mapcar (lambda (language)
(list (car language)
(third language)
(member (car language) implemented)))
+language-names+))))
`(progn
(defgeneric ,underlying (language ,@lambda-list)
,@(mapcar (lambda (body)
(let ((match (car body))
(code (cdr body)))
(unless (assoc match +language-names+)
(warn "Defining a handler for unrecognized language-code ~A in ƒ ~A"
match function))
`(:method ((language (eql ,match)) ,@lambda-list)
,@code)))
bodies)
(:method ((language t) ,@lambda-list)
(warn 'language-not-implemented-warning :language language :function ',function)
(,underlying :en ,@lambda-list)))
(defun ,function (,@lambda-list)
(,underlying (or (get-lang) :en)
,@lambda-list)))))
(defun char-string (char)
(make-string 1 :initial-element char))
(defun irish-broad-vowel-p (char)
(member char '(#\a #\o #\u #\á #\ó #\ú)))
(defun irish-broad-ending-p (word)
(irish-broad-vowel-p (last-elt (remove-if-not #'irish-vowel-p word))))
;;; Genders of words which cannot be guessed by their declensions
(defvar irish-gender-dictionary (make-hash-table :test 'equal))
(dolist (word (@$ adharc baintreach báisteach buíon caor cearc
ciall cloch cos craobh críoch cros dámh
dealbh eangach fadhb fearg ficheall fréamh
gaoth géag gealt girseach grian iall iníon
lámh leac long luch méar mian mias muc
nead pian sceach scian scornach slat
sluasaid srón téad tonn ubh banríon Cáisc
cuid díolaim Eoraip feag feoil muir scread
rogha teanga bearna veain beach))
(setf (gethash word irish-gender-dictionary) :f))
(dolist (word (@$ am anam áth béas bláth cath cíos cith
crios dath dream droim eas fíon flaith
greim loch lus luach modh rámh rang
rás roth rud sioc taom teas tréad
im sliabh ainm máistir seans club dlí
rince coláiste))
(setf (gethash word irish-gender-dictionary) :m))
(defvar irish-declension-dictionary (make-hash-table :test 'equal))
(dolist (word (@$ im sliabh
adharc baintreach báisteach buíon caor cearc ciall
cloch cos craobh críoch cros dámh dealbh eangach
fadhb fearg ficheall fréamh gaoth géag gealt
girseach grian iall iníon lámh leac long luch
méar mian mias muc nead pian sceach scian
scornach slat sluasaid srón téad tonn ubh))
(setf (gethash word irish-declension-dictionary) 2))
(dolist (word (@$ am anam áth béas bláth cath cíos cith crios
dath dream droim eas fíon flaith greim
loch lus luach modh rámh rang rás roth rud
sioc taom teas tréad
banríon Cáisc cuid díolaim Eoraip
feag feoil muir scread))
(setf (gethash word irish-declension-dictionary) 3))
(dolist (word (@$ rogha teanga bearna ainm máistir seans
club veain dlí rince))
(setf (gethash word irish-declension-dictionary) 4))
(defvar english-gender-dictionary (make-hash-table :test 'equal))
(dolist (word '(car automobile ship plane
airplane boat vessel
cat kitty hen chick peahen
girl woman lady miss mistress mrs ms
chauffeuse masseuse stewardess
madam))
(setf (gethash (string word) english-gender-dictionary) :f))
(dolist (word '(man boy guy bloke fellow dude
dog cock rooster peacock
mister master mr))
(setf (gethash (string word) english-gender-dictionary) :m))
(defun latin-normalize (string)
(regex-replace-pairs '(("i" "j")
("v" "u")
("w" "uu")
("æ" "ae")
("œ" "oe"))
(string-downcase string)))
(defun latin-presentation-form (string)
(funcall (letter-case string)
(regex-replace-pairs '(("ae" "æ")
("oe" "œ")
("u" "v"))
(string-downcase string))))
;; Determine the gender and declension of a word
(defun-lang gender-of (noun)
(:en (if-let ((gender (gethash (string-upcase noun) english-gender-dictionary)))
gender
:n))
(:es (string-ends-with-case noun
("o" :m)
("a" :f)
(otherwise :m)))
(:fr (if (member (last-elt noun) '(#\e #\E))
:f
:m))
(:la (or (gethash (latin-normalize noun) latin-gender-dictionary)
(case (declension-of noun)
(1 :f)
(2 (string-ends-with-case noun
("us" :m)
("um" :n)))
(3 :m) ; totally random guess
(4 :f)
(5 :f))))
(:ga (or (gethash (string-downcase noun) irish-gender-dictionary)
(string-ends-with-case noun
(("e" "í") :f)
((@$ a o e u i
á ó é ú í
ín) :m)
((@$ áil úil ail úint cht irt) :f)
((@$ éir eoir óir úir) :m)
(("óg" "eog" "lann") :f)
(otherwise
(if (irish-broad-ending-p noun)
:m
:f))))))
(defun-lang declension-of (noun)
(:en nil)
(:la (if-let (genitive (gethash (latin-normalize noun) latin-genitives))
(string-ends-with-case genitive
("ae" 1)
("ēī" 5)
("ī" 2)
("is" 3)
("ūs" 4)))
(string-ends-with-case noun ; bad fallback
("a" 1)
("us" 2) ; could be 4, but less likely…
("um" 2)
("ēs" 5)
(otherwise 3)))
(:ga (if-let ((overrule (gethash noun irish-declension-dictionary)))
overrule
(cond
((or (eql (last-elt noun) #\e)
(eql (last-elt noun) #\í)
(irish-vowel-p (last-elt noun))
(string-ends "ín" noun)) 4)
((or (member noun '("áil" "úil" "ail" "úint" "cht" "irt"
"éir" "eoir" "óir" "úir")
:test #'string-ending)) 3)
((or (string-ends "eog" noun)
(string-ends "óg" noun)
(string-ends "lann" noun)
(not (irish-broad-ending-p noun))) 2)
((irish-broad-ending-p noun) 1)
(t (warn "Can't guess declension () of “~a”" noun))))))
(defvar latin-genitives (make-hash-table :test #'equal))
(defvar latin-gender-dictionary (make-hash-table :test #'equal))
(let ((array (mapcar (lambda (word)
(let ((parts (split-sequence #\space (substitute #\space #\, word) :remove-empty-subseqs t :count 3)))
(if (char= (elt (elt parts 1) 0) #\-)
(list (elt parts 0) (keyword* (elt parts 1)) (keyword* (elt parts 2)))
(list (elt parts 0) (elt parts 1) (keyword* (elt parts 2))))))
'("accola -ae m"
"advena -ae m"
"agricola, -ae, m"
"agripeta, -ae m"
"alienigena -ae m"
"alipta -ae m"
"aliptes aliptae m"
"amniclola -ae m"
"anagnostes anagnostae m"
"analecta, -ae m"
"anguigena, -ae m"
"anthias, -ae m"
"archipirata, -ae m"
"artopta, -ae m"
"athleta, -ae m"
"auriga, -ae m"
"Abnoba, -ae m"
"Acestes, Acestae m"
"Achates, -ae m"
"Acmonides, -ae m"
"Actorides, -ae m"
"Aeeta, -ae m"
"Aeneas, -ae m"
"Aenides, -ae m"
"Agamemnonides, -ae m"
"Agrippa, -ae m"
"Ahala, -ae m"
"Amisia, -ae m"
"Amphiaraides, -ae m"
"Ampycides, -ae m"
"Amyntas, -ae m"
"Amyntiades, -ae m"
"Anas, Anae m"
"Anaxagoras, -ae m"
"Anchises, -ae m"
"Anchisiades, -ae m"
"Antiphates, -ae m"
"Antisthenes, -ae m"
"Aonides, -ae m"
"Apolloniates, -ae m"
"Appenninicola, -ae c"
"Appenninigena, -ae c"
"Arabarches, -ae m"
"Archias, -ae m"
"Arestorides, -ae m"
"Asopiades, -ae m"
"Astacides, -ae m"
"Athamantiades, -ae m"
"Atlantiades, -ae m"
"Atrida Atridae m"
"Atrides, Atridae m"
"Atta, -ae m"
"Aurigena, -ae m"
"Axona, -ae m"
"brabeuta, -ae m"
"bucaeda, -ae m"
"Bacchiadae, -ārum m"
"Bagoas, -ae m"
"Bagrada, -ae m"
"Baptae, -ārum m"
"Barcas, -ae m"
"Bastarnae -ārum m"
"Basternae, -ārum m"
"Battiades, -ae m"
"Belgae, -ārum m"
"Bellerophontes, -ae m"
"Belides, -ae m"
"Bootes, -ae m"
"Boreas, -ae m"
"cacula, -ae m"
"caecias, -ae m"
"cataphractes, -ae m"
"cerastes, -ae m"
"choraules, -ae m"
"citharista, -ae m"
"clepta, -ae m"
"cometes, -ae m"
"conchita, -ae m"
"conlega, -ae m"
"convenae, -ārum c"
"conviva, -ae m"
"coprea, -ae m"
"Caligula, -ae m"
"Caracalla, -ae m"
"Catilina, -ae m"
"Cecropides, -ae m"
"Celtae, -ārum m"
"Charondas, -ae m"
"Chrysas, -ae m"
"Chryses, -ae m"
"Cinga, -ae m"
"Cinna, -ae m"
"Cinyras, -ae m"
"Clinias, -ae m"
"Cliniades, -ae m"
"Columella, -ae m"
"Cotta, -ae m"
"Crotoniates, -ae m"
"Crotopiades, -ae m"
"danista, -ae m"
"dioecetes, -ae m"
"draconigena, -ae m"
"drapeta, -ae m"
"Dalmatae, -ārum m"
"Dolabella, -ae m"
"etesiae, -ārum m"
"Eleates, -ae m"
"Eumolpidae, -ārum m"
"faeniseca, -ae m"
"fratricida, -ae m"
"geometres, -ae m"
"grammatista, -ae m"
"gumia, -ae m"
"Galatae, -ārum m"
"Galba, -ae m"
"Gangaridae, -ārum m "
"Geta, -ae, m"
"Gorgias, -ae m"
"Graiugena, -ae m"
"Gyas, -ae m"
"Gyges, -ae m"
"halophanta, -ae m"
"heuretes, -ae m"
"hybrida hybridae m"
"hibrida -ae m"
"hippotoxota, -ae m"
"homicida, -ae c"
"Heraclides, -ae m"
"Herma -ae m"
"Hermes Hermae m"
"Hilotae, -ārum m"
"Ilotae Itolārum m"
"Hippias, -ae m"
"Hippomenes, -ae m"
"Hippotades, -ae m"
"ignigena, -ae m"
"incola, -ae m"
"Ianigena, -ae m"
"Iarbas (Iarba), -ae"
"Iliades, -ae m"
"Iuba, -ae m"
"Iugurtha, -ae m"
"Iura, -ae m"
"lanista, -ae m"
"latebricola, -ae m"
"lixa, -ae m"
"Ladas, -ae m"
"Lamia, -ae m"
"Lapithae, -ārum m"
"Leonidas, -ae m"
"nauta, -ae m"
"parricida, -ae m"
"pirata, -ae m"
"poeta, -ae m"
"Proca, -ae m"
"tata, -ae m"
"umbraticola, -ae m"
"xiphias, -ae m"
))))
(flet ((apply-genitive (gen* nom)
(etypecase gen*
(string gen*)
(keyword (ecase gen*
(:-ae (if (char= (last-elt nom) #\a)
(strcat nom "e")
(strcat nom "ae")))
((:-arum :-ārum) (strcat (if (string-ends "ae" nom)
(subseq nom (- (length nom) 2))
nom)
"ārum"))
((:-ī :-i) (strcat (if (or (string-ends "um" nom)
(string-ends "us" nom))
(subseq nom 0 (- (length nom) 2))
nom)
"ī"))
((:-orum :-ōrum) (strcat (if (string-ends "ae" nom)
(subseq nom (- (length nom) 2))
nom)
"ōrum"))
(:-is (strcat nom "is"))
(:-ium (strcat nom "ium"))
((:-us :-ūs) (strcat (if (string-ends "us" nom)
(subseq nom 0 (- (length nom) 2))
nom)
"ūs"))
((:-ei :-ēī) (if (string-ends "ēs" nom)
(strcat (subseq nom 0 (- (length nom) 1)) "ī")
(strcat nom "ēī"))))))))
(dolist (word array)
(destructuring-bind (nom gen* &optional gender) word
(let ((gen (apply-genitive gen* nom)))
(setf (gethash (latin-normalize nom) latin-genitives) (latin-normalize gen))
(when gender
(setf (gethash (latin-normalize nom) latin-gender-dictionary) gender)))))))
(let ((words (@$ aidiacht aiste anáil bacach bád bádóir
báicéir baincéir bainis béal buidéal caint
cat céad ceadúnas ceann ceart cinnúint
cléreach cliabh cogadh coileach coláiste
comhairle deis dochtúir))
(genders (list :f :f :f :m :m
:m :m :m :f :m :m
:f :m :m :m :m :m
:f :m :m :m :m
:m :f :f :m))
(declensions (list 3 4 3 1 1
3 3 3 2 1
1 2 1 1 1 1
1 3 1 1 1 1
4 4 2 3)))
(loop for word in words
for gender in genders
for declension in declensions
for c-g = (gender-of% :ga word)
for c-decl = (declension-of% :ga word)
do (assert (and (eql gender c-g) (eql declension c-decl))
nil
"~a is ~a, ~:r declension (computed ~:[✗~;✓~]~a ~:[✗~;✓~], ~:r declension)"
word gender declension
(eql gender c-g) (or c-g "could not decide")
(eql declension c-decl) (or c-decl "could not compute"))))
;;; Presentation and internalized forms.
(defun internalize-irish (word)
"Remove presentation forms for Irish"
(substitute-map '(#\ı #\i
#\ɑ #\a
#\⁊ #\&) word))
(defun present-irish (word)
"Create a “read-only” string that looks nicer, including the use of
dotless-i (ı) and the letter “latin alpha,“ (ɑ), the Tironian ampersand,
and fixing up some irregular hyphenation rules.
This is the preferred (although frequently enough, not the observed)
presentation form for Irish."
(let ((word1 (substitute-map '(#\i #\ı
#\a #\ɑ
#\A #\Ɑ
#\⁊ #\&) word)))
(when (or (search "t-" word1)
(search "n-" word1))
(setf word1 (cl-ppcre:regex-replace "\\b([tn])-([AOEUIÁÓÉÚÍ])" word1
"\\1\\2")))
(when (or (search "de " word1)
(search "do " word1)
(search "me " word1)
(search "ba " word1))
(setf word1 (cl-ppcre:register-groups-bind
(prelude preposition fh initial after)
("^(.*)\\b(ba|de|mo|do)\\s+(fh)?([aoeuiAOEUIáóéúíÁÓÉÚÍ])(.*)$"
word1)
(strcat prelude (char-string (elt preposition 0))
"'" ; apostrophe
fh initial after))))))
(defun irish-eclipsis (word)
"In certian grammatical constructions, the first consonant of an Irish
word may be “eclipsed” to change its sound. "
(strcat (case (elt word 0)
(#\b "m")
(#\c "g")
(#\d "n")
(#\f "bh")
(#\g "n")
(#\p "b")
(#\t "d")
((#\a #\o #\e #\u #\i
#\á #\ó #\é #\ú #\í) "n-")
(otherwise "")) word))
(defun irish-downcase-eclipsed (word)
"In Irish, eclipsis-added characters shouldn't be capitalized with the
rest of the word; e.g. as an “bPoblacht.“
It's technically allowed, but discouraged, in ALL CAPS writing."
(cond
((member (subseq word 0 2)
'("MB" "GC" "ND" "NG" "BP" "DT")
:test 'string-equal)
(strcat (string-downcase (subseq word 0 1))
(funcall (letter-case word) (subseq word 1))))
((string-equal (subseq word 0 3) "BHF")
(strcat "bh"
(funcall (letter-case word) (subseq word 2))))
(t word)))
(assert (equal (irish-downcase-eclipsed "Bpoblacht") "bPoblacht"))
(assert (equal (irish-downcase-eclipsed "BHFEAR") "bhFEAR"))
(defmacro with-irish-endings ((word) &body body)
`(block irish-endings
(let* ((last-vowel (or (position-if #'irish-vowel-p ,word :from-end t)
(progn
(warn "No vowels in ,word? ~A" ,word)
(return-from irish-endings ,word))))
(last-vowels-start
(if (and (plusp last-vowel)
(irish-vowel-p (elt ,word (1- last-vowel))))
(if (and (< 1 last-vowel)
(irish-vowel-p (elt ,word (- last-vowel 2))))
(- last-vowel 2)
(1- last-vowel))
last-vowel))
(vowels (subseq ,word last-vowels-start (1+ last-vowel)))
(ending (subseq ,word last-vowels-start)))
(flet ((replace-vowels (replacement)
(strcat (subseq ,word 0 last-vowels-start) replacement
(subseq ,word (1+ last-vowel))))
(replace-ending (replacement)
(strcat (subseq ,word 0 last-vowels-start) replacement))
(add-after-vowels (addition)
(strcat (subseq ,word 0 (1+ last-vowel)) addition
(subseq ,word (1+ last-vowel)))))
,@body))))
(defun caolú (word)
"Caolú is the Irish version of palatalisation."
(with-irish-endings (word)
(cond
((= (length word) last-vowel) word)
((or (string-equal "each" ending)
(string-equal "íoch" ending)) (replace-ending "igh"))
((string-equal "ach" ending) (replace-ending "aigh"))
(t
(string-case vowels
(("éa" "ia") (replace-vowels "éi"))
("ea" (replace-vowels "i")) ;; or ei; when?
(("io" "iu") (replace-vowels "i"))
("ío" (replace-vowels "í"))
(otherwise
(add-after-vowels "i")))))))
(assert (equalp (mapcar #'caolú
'("leanbh" "fear" "cliabh" "coileach" "leac"
"ceart" "céad" "líon" "bacach" "pian"
"neart" "léann" "míol" "gaiscíoch"))
'("linbh" "fir" "cléibh" "coiligh" "lic"
"cirt" "céid" "lín" "bacaigh" "péin"
"nirt" "léinn" "míl" "gaiscigh")))
;;; NOTE: féar→fir is asserted, but I think they meant fear→fir?
;;; ditto for gaiscíoch→gaiscígh (gaiscigh)
(defun coimriú (word)
"Irish syncopation (shortening a syllable)"
(let* ((last-vowel-pos (position-if #'irish-vowel-p word :from-end t))
(ending-start (loop with index = last-vowel-pos
if (irish-vowel-p (elt word index))
do (setf index (1- index))
else return (1+ index))))
(if (or (= 1 (syllable-count% :ga word))
(= (1- (length word)) last-vowel-pos)
(find (elt word last-vowel-pos) "áóéúí")
;; (long-vowel-p% :ga (subseq word ending-start)) ?
(not (find (elt word (1- ending-start)) "lmnr")))
word
(let* ((tail (subseq word (1+ last-vowel-pos)))
(tail (if (member tail '("rr" "ll" "mm") :test 'string-equal)
(subseq tail 0 1)
tail))
(prefix (subseq word (1- ending-start))))
(cl-ppcre:regex-replace
"(dn|nd)"
(cl-ppcre:regex-replace
"(ln|nl|dl)" ;; dl retained in writing?
(strcat prefix tail)
"ll")
"nn")))))
(defun leathnú (word)
"Make a word broad (in Irish)"
(with-irish-endings (word)
;; (format *trace-output* "~& Leathnú word ~A vowels ~A"
;; word vowels)
(let ((base (string-case vowels
(("ei" "i") (replace-vowels "ea"))
("éi" (replace-vowels "éa"))
("í" (replace-vowels "ío"))
("ui" (replace-vowels "o"))
("aí" (replace-vowels "aío"))
(otherwise
(if (and (< 1 (length vowels))
(char= #\i (last-elt vowels)))
(replace-vowels (subseq vowels 0 (1- (length vowels))))
word)))))
(strcat base
(case (last-elt base)
((#\r #\l #\m #\n) "a")
(otherwise ""))))))
(let ((slender-words '("múinteoir" "bliain" "feoil" "dochtúir" "fuil"
"baincéir" "greim" "móin" "altóir" "muir"))
(broad-words '("múinteora" "bliana" "feola" "dochtúra" "fola"
"baincéara" "greama" "móna" "altóra" "mara")))
(unless (equalp (mapcar #'leathnú slender-words) broad-words)
(#+irish-cerror
cerror
#+irish-cerror
"Continue, and look foolish when speaking Irish"
#-irish-cerror
warn
"The LEATHNÚ function (used in Irish grammar) is being tested
with a set of known-good word-forms, but something has gone awry
and it has failed to properly “broaden” the ending of one or
more of the words in the test set.
Slender forms: ~{~A~^, ~}
Computed broad forms: ~{~A~^, ~}
Correct broad forms: ~{~A~^, ~}"
slender-words (mapcar #'leathnú slender-words) broad-words)))
(defun leathnaítear (word)
"LEATHNAÍTEAR (lenition) is used to change the leading consonant in
certain situations in Irish grammar.
This does NOT enforce the dntls+dts nor m+bp exceptions.
Note that LEATHNÚ applies this to the final consonant, instead."
(flet ((lenite ()
(strcat (subseq word 0 1)
"h"
(subseq word 1))))
(cond
((member (elt word 0) '(#\b #\c #\d #\f #\g #\m #\p #\t))
(lenite))
((and (char= #\s (elt word 0))
(not (member (elt word 1) '(#\c #\p #\t #\m #\f))))
(lenite))
(t word))))
(defun-lang syllable-count (string)
(:en (loop
with counter = 0
with last-vowel-p = nil
for char across (string-downcase string)
for vowelp = (member char '(#\a #\o #\e #\u #\i))
when (or (and vowelp
(not last-vowel-p))
(member char '(#\é #\ö #\ï)))
do (incf counter)
do (setf last-vowel-p vowelp)
finally (return (max 1
(if (and (char= char #\e)
(not last-vowel-p))
(1- counter)
counter)))))
(:es (loop
with counter = 0
with last-i-p = nil
for char across (string-downcase string)
for vowelp = (member char '(#\a #\o #\e #\u #\i))
when (or (and vowelp
(not last-i-p))
(member char '(#\á #\ó #\é #\ú #\í)))
do (incf counter)
do (setf last-i-p (eql char #\i))
finally (return (max 1 counter))))
(:la (loop
with counter = 0
for char across (latin-normalize string)
when (member char '(#\a #\o #\e #\u #\i))
do (incf counter)
when (member char '(#\ā #\ē #\ī #\ō #\ū))
do (incf counter 2)
finally (return (max 1 counter))))
(:ga (loop
with counter = 0
with last-vowel-p = nil
for char across (string-downcase string)
for vowelp = (irish-vowel-p char)
when (and vowelp
(not last-vowel-p))
do (incf counter)
do (setf last-vowel-p vowelp)
finally (return (max 1 counter)))))
(defun-lang diphthongp (letters)
(:en (member (string-downcase letters)
(@$ ow ou ie igh oi oo ea ee ai) :test #'string-beginning))
(:la (member (string-downcase letters)
(@$ ae au ai ou ei) :test #'string-beginning))
(:ga (member (string-downcase letters)
(@$ ae eo ao abh amh agh adh)
:test #'string-beginning)))
(defun vowelp (letter)
(find letter "aoeuiáóéúíýàòèùìỳäöëüïÿāōēūīãõẽũĩỹąęųįøæœåŭαοευιωаоеуийюяэыё"))
(defun-lang long-vowel-p (syllable)
(:la (let* ((first-vowel-pos (position-if #'vowelp syllable))
(first-vowel (elt syllable first-vowel-pos)))
(and first-vowel-pos
(or (find first-vowel "āōēūī" :test #'char=)
(diphthongp% :la (subseq syllable first-vowel-pos))))))
(:ru (some (rcurry #'find "юяиеёь" :test #'char=) syllable))
(:en (if (and (= 2 (length syllable))
(not (vowelp (elt syllable 0)))
(alpha-char-p (elt syllable 0))
(vowelp (elt syllable 1)))
;; be, by, so, to, et al.
t
(let* ((first-vowel-pos (position-if #'vowelp syllable))
(first-vowel (elt syllable first-vowel-pos)))
(and first-vowel-pos
(or (find first-vowel "āōēūī" :test #'char=)
(and (find first-vowel "aoeui")
(or (and (< (1+ first-vowel-pos) (length syllable))
(find (elt syllable (1+ first-vowel-pos))
"aoeuiy"))
(and (< (+ 2 first-vowel-pos) (length syllable))
(find (elt syllable (+ 2 first-vowel-pos))
"aoeuiy")
(not (eql #\w (elt syllable (1+ first-vowel-pos))))
(not (eql #\x (elt syllable
(1+ first-vowel-pos))))))))))))
(:ga (etypecase syllable
(character
(find syllable "áóéúí"))
(string
(let* ((first-vowel-pos (position-if #'irish-vowel-p syllable))
(first-vowel (elt syllable first-vowel-pos)))
(or (find first-vowel "áóéúí")
(diphthongp% :ga (subseq syllable first-vowel-pos))))))))
(defun irish-plural-form (string)
(let* ((gender (gender-of% :ga string))
(declension (declension-of% :ga string))
(syllables (syllable-count% :ga string))
(multi-syllabic (< 1 syllables))
(len (length string)))
;; (format t "~& ~a = ~:r decl. ~:a, ~r syllable~:p"
;; string declension gender syllables)
(string-case string
;; some very irregular ones
("seoid" "seoda")
("bean" "mná")
("grasta" "grásta")
;; oliphaunt: probably irregulars?
("súil" "súila")
("deoir" "deora")
("cuibreach" "cubraigha")
;; oliphaunt: there are a few more irregulars to add, too.
(otherwise
(flet ((lessen (less)
(subseq string 0 (- len less))))
(cond
((and (= 4 declension) ; 4* -iú
(string-ends "iú" string))
;; observed, oliphaunt
(strcat (lessen 2) "ithe"))
((and (= 4 declension) ; 4* -ú
(eql (last-elt string) #\ú))
;; observed, oliphaunt
(strcat (lessen 1) "uíthe"))
((and (= 4 declension) ; 4♀ [rlnm]í
(eq :f gender)
(member (elt string (- len 2))
'(#\r #\l #\n #\m))
(eql (last-elt string) #\í))
(strcat (lessen 1) "ithe"))
((and (= 4 declension) ; 4♀ [íe]
(eq :f gender)
(or (eql (last-elt string) #\í)
(eql (last-elt string) #\e))
(not (eql (elt string (- len 2)) #\t))
(not (eql (elt string (- len 2)) #\l)))
(strcat (lessen 1) "t" (last-elt string)))
((and (= 4 declension) ; 4 - a
(eql (last-elt string) #\a))
(strcat string "í"))
((and (not multi-syllabic) ; 1♂, 2♀ long+r (1-syl.)
(or (and (eq :m gender)
(= 1 declension))
(and (eq :f gender)
(= 2 declension)))
(char= #\r (last-elt string))
(or (diphthongp% :ga (subseq string
(- len 2)
len))
(long-vowel-p% :ga (elt string (- len 1)))))
(strcat string "tha") ; or -the
)
((and (not multi-syllabic) ; 1♂,2♀ long+[ln] (1-syl.)
(or (and (eq :m gender)
(= 1 declension))
(and (eq :f gender)
(= 2 declension))
(= 3 declension))
(or (char= #\l (last-elt string))
(char= #\n (last-elt string)))
(or (diphthongp% :ga (subseq string
(1+ (or
(position-if (complement #'irish-vowel-p)
(subseq string 0 (1- len))
:from-end t)
-1))
len))
(long-vowel-p% :ga (elt string (- len 1)))))
(strcat string "ta") ; or -te?
)
((or (and (= 2 declension) ; 2♀ -oeg &c; 1♀ -ach; 3/4*
(eq :f gender)
(or (string-ends "eog" string)
(string-ends "óg" string)
(string-ends "lann" string)
(and multi-syllabic
(string-ends "each" string))
(equal string "binn")
(equal string "deoir")))
(and (= 1 declension)
(eq :f gender)
(string-ends "ach" string))
(= 3 declension)
(= 4 declension))
(leathnú string))
((and multi-syllabic ; 1♂,2♀ -ach, 3* -éir &c, 4* -ín,-a,-e (mult.)
(or ;; (and (eq :m gender)
;; (= 1 declension)
;; (or (string-ends "adh" string)
;; (string-ends "ach" string)))
(and (eq :f gender)
(= 2 declension)
(or (not (irish-broad-ending-p string))
(string-ends "ach" string)))
(and (= 3 declension)
(member string
'("éir" "eoir" "óir" "úir"
"cht" "áint" "úint" "irt")
:test #'string-ending))
(and (= 4 declension)
(or (string-ends "ín" string)
(string-ends "a" string)
(string-ends "e" string)))))
(strcat string "í")
;; rules read:
;; • add -(a)í
;; • -(e)adh, -(e)ach → (a)í
;; • -e → í
)
((and (= 2 declension) ; 2♀
(eq :f gender))
(strcat string
(if (irish-broad-ending-p string)
"a"
"e")))
((and (not multi-syllabic) ; 1♂,2♀,3♂,4* — (1-syl)
(or (and (eq :m gender)
(= 1 declension)
(not (irish-broad-ending-p string)))
(and (eq :f gender)
(= 2 declension)
(not (irish-broad-ending-p string)))
(and (eq :m gender)
(= 3 declension))
(= 4 declension)))
(strcat string "anna") ; -(e)anna??
)
((or (and (= 2 syllables) ; 1♂, -[lnr]; 2♀*, 3 -i[lnr], 4* — 2 syl.
(eq :m gender)
(= 1 declension)
(let ((last (last-elt string)))
(or (char= #\l last)
(char= #\n last)
(char= #\r last))))
(and (= 2 declension)
(eq :f gender))
(and (= 3 declension)
(or (string-ends "il" string)
(string-ends "in" string)
(string-ends "ir" string)))
(= 4 declension))
(strcat string "acha") ; or -eacha
)
((and (= 1 declension) ; 1♂*
(eq :m gender))
(caolú string)
#+ (or)
((and (= 1 declension)
(eq :m gender))
;;; XXX probably special-case based on ending?
(strcat (coimriú string) "e")))
((= 3 declension) ; 3*
(strcat (coimriú string) "a"))
(t (warn "Unable to figure out the plural form of “~A” (~:R decl. ~A)"
string declension gender)
string)))))))
;; English exceptional plurals dictionaries.
(defvar english-defective-plurals (make-hash-table :test 'equal)
"Words with no actual plural forms")
(dolist (word (@$ bison buffalo deer duck fish moose
pike plankton salmon sheep squid swine
trout algae marlin
furniture information
cannon blues iris cactus
meatus status specie
benshi otaku samurai
kiwi kowhai Māori Maori
marae tui waka wikiwiki
Swiss Québécois omnibus
Cherokee Cree Comanche Delaware Hopi
Iroquois Kiowa Navajo Ojibwa Sioux Zuni))
(setf (gethash word english-defective-plurals) word))
(defvar english-irregular-plurals (make-hash-table :test 'equal)
"Words whose plurals cannot be guessed using the heuristics")
(defvar english-irregular-plurals-reverse (make-hash-table :test 'equal)
"Words whose plurals cannot be guessed using the heuristics")
(loop for (s pl) in '(("child" "children") ("ox" "oxen")
("cow" "kine") ("foot" "feet")
("louse" "lice") ("mouse" "mice")
("tooth" "teeth") ("die" "dice") ("person" "people")
("genus" "genera") ("campus" "campuses")
("viscus" "viscera") ("virus" "viruses")
("opus" "opera") ("corpus" "corpera")
("cherub" "cherubim")
("person" "people") ; contentious, but usually right
("seraph" "seraphim") ("kibbutz" "kibbutzim")
("inuk" "inuit") ("inukshuk" "inukshuit")
("Iqalummiuq" "Iqalummiut")
("Nunavimmiuq" "Nunavimmiut")
("Nunavummiuq" "Nunavummiut")
("aide-de-camp" "aides-de-camp"))
do (setf (gethash s english-irregular-plurals) pl)
do (setf (gethash pl english-irregular-plurals-reverse) s))
(defun make-english-plural (string)
"Attempt to pluralize STRING using some heuristics that should work
well enough for many (most) English words. At least, an improvement upon
~:P …"
(when (search "person" string :test #'char-equal)
(setf string (regex-replace-pairs '(("PERSON" . "PEOPLE")
("person" . "people")) string)))
(funcall (letter-case string)
(let ((s (string-downcase string)))
(flet ((lessen (n)
(subseq s 0 (- (length s) n))))
(or (gethash s english-defective-plurals)
(gethash s english-irregular-plurals)
(string-ends-with-case s
;; Naturally, all of these are completely hueristic
;; and often incomplete, but they appear to cover
;; most irregular words without affecting too very
;; many words that they shouldn't.
("penny" (strcat (lessen 4) "ence"))
("eau" (strcat s "x"))
(("ies" "ese" "fish") s)
("ife" (strcat (lessen 2) "ves"))
(("eef" "eaf" "oaf") (strcat (lessen 1) "ves"))
("on" (strcat (lessen 2) "a"))
("ma" (strcat s "ta"))
(("ix" "ex") (strcat (lessen 1) "ces"))
("nx" (strcat (lessen 1) "ges"))
(("tum" "dum" "rum") (strcat (lessen 2) "a"))
(("nus" "rpus" "tus" "cus" "bus"
"lus" "eus" "gus" "mus") (strcat (lessen 2) "i"))
(("mna" "ula" "dia") (strcat (lessen 1) "ae"))
("pus" (strcat (lessen 2) "odes"))
("man" (strcat (lessen 2) "en"))
(("s" "x") (strcat s "es"))
("ey" (strcat s "s"))
("y" (let ((penult (elt s (- (length s) 2)))
(antepenult (elt s (- (length s) 3))))
(if (and (or (eql #\r penult) (char= #\l penult))
(vowelp antepenult))
(strcat (lessen 1) (char-string penult) "ies")
(strcat (lessen 1) "ies"))))
(otherwise
(strcat s "s"))))))))
(defun make-english-singular (string)
(when (search "people" string :test #'char-equal)
(setf string (regex-replace-pairs '(("PEOPLE" . "PERSON")
("people" . "person")) string)))
(funcall (letter-case string)
(let ((s (string-downcase string)))
(flet ((lessen (n)
(subseq s 0 (- (length s) n))))
(or (gethash s english-defective-plurals)
(gethash s english-irregular-plurals-reverse)
(string-ends-with-case s
("pence" (strcat (lessen 4) "enny"))
("eaux" (lessen 1))
(("ese" "fish") s)
(("eeves" "eaves" "oaves") (strcat (lessen 3) "f"))
("ives" (strcat (lessen 3) "fe"))
("mata" (lessen 2))
("oices" (lessen 1))
(("eces" "ices") (strcat (lessen 3) "x"))
(("ynges" "anges") (strcat (lessen 3) "x"))
("ae" (lessen 1))
("a" (strcat (lessen 1) "um")) ; could have easily been "on" though.
("i" (strcat (lessen 1) "us"))
("podes" (strcat (lessen 4) "us"))
("men" (strcat (lessen 2) "an"))
("im" (lessen 2))
(("ses" "xes") (lessen 2))
("ies" (strcat (lessen 3) "y"))
("s" (lessen 1))
(otherwise s)))))))
(loop for (sing pl) on (@$
person-in-place people-in-places
country countries
monkey monkeys
penny pence
corpus corpera
octopus octopodes
deer deer
mouse mice
sword swords
address addresses
person-hour people-hours
woman women
child children
loaf loaves
knife knives
car cars
phalanx phalanges
larynx larynges
invoice invoices
) by #'cddr
do (assert (equal (make-english-singular pl) sing))
do (assert (equal (make-english-plural sing) pl)))
(defun-lang plural (count string)
(:en
(if (= 1 count)
string
(funcall
(letter-case string)
(make-english-plural string))))
(:fr (if (= 1 count)
string
(cond ; FIXME
(t (funcall (letter-case string)
(strcat string "s"))))))
(:es (if (= 1 count)
string
(cond ; FIXME
(t (funcall (letter-case string)
(strcat string "s"))))))
(:ga
(if (= 1 count)
string
(funcall (letter-case string)
(irish-plural-form string)))))
(defun-lang singular (plural-string)
(:en (make-english-singular plural-string)))
;;; Make sure that we create correct plural forms
(defun post-irish-plurals ()
(let ((singulars (@$ bád fear béal íasc síol bacach taoiseach gaiscíoch
deireadh saol
beach bos scornach eaglais aisling
cainteoir gnólacht tincéir am
adhmáil beannacht ban-aba canúint droim
bata ciste cailín runaí rí bus
ordú cruinniú
bearna féile
aidiacht aiste anáil bacach bádóir
báicéir baincéir bainis béal buidéal caint
cat céad ceadúnas ceann ceart cinnúint
cléreach cliabh cogadh coileach coláiste
comhairle deis dochtúir
súil deoir cuibreach))
(plurals (@$ báid fir béil éisc síl bacaigh taoisigh gaiscigh
deirí saolta
beacha bosa scornacha eaglaisí aislingí
cainteorí gnólachtaí tincéirí amanna
admhálacha beannachtaí ban-abaí canúintí dromanna
bataí cistí cailíní runaithe rithe busanna
orduíthe cruinnithe
bearnaí féilte
aidiachta aiste anála bacaigh bádóra báiceára
baincéara bainise béil buidéil cainte cait céid
ceadúnais cinn cirt cinniúna clérigh
cléibh cogaidh coiligh coláiste
comhairle deise dochtúra
súila deora cubraigha)))
(let ((computed (loop for s in singulars
collecting (plural% :ga 2 s))))
(loop for s in singulars
for pl in plurals
for c-pl in computed
if (equal pl c-pl)
count 1 into good
else do
(warn "Failure in Irish plural: ~A ⇒ ✓ ~A (got ✗“~A”) — ~:r decl. ~A"
s pl c-pl (declension-of% :ga s)(gender-of% :ga s))
finally (return (values good #1=(/ good (length singulars))
(strcat (round #1# 1/100) "%")))))))
(post-irish-plurals)
(define-constant spanish-numbers
(mapplist (key value)
(@$ 1 uno
2 dos
3 tres
4 cuatro
5 cinco
6 seis
7 siete
8 ocho
9 nueve
10 diez
11 once
12 doce
13 trece
14 catorce
15 quince
16 dieciséis
17 diecisiete
18 dieciocho
19 diecinueve
20 veinte
21 veintiuno
22 veintidós
23 veintitrés
24 veinticuatro
25 veinticinco
26 veintiséis
27 veintisiete
28 veintiocho
29 veintinueve
30 treinta
40 cuarenta
50 cincuenta
60 sesenta
70 setenta
80 ochenta
90 noventa
100 cien ;; ciento +
200 doscientos
300 trescientos
400 cuatrocientos
500 quinientos
600 seiscientos
700 setecientos
800 ochocientos
900 novecientos
1000 mil)
(list (parse-integer key) value))
:test 'equal)
(defun-lang counting (count string)
(:en (cond
((zerop count) (a/an/some% :en 0 string))
((< count 21) (funcall (letter-case string)
(format nil "~R ~A" count
(plural% :en count string))))
(t (format nil "~:D ~A" count (plural% :en count string)))))
(:es (cond
((zerop count) (a/an/some 0 string))
((= 1 count) (funcall (letter-case string)
(strcat (ecase (gender-of% :es string)
(:m "un ")
(:f "una "))
string)))
((< count 31) (funcall (letter-case string)
(strcat (getf spanish-numbers count)
" "
(plural% :es count string))))
(t (format nil "~,,'.:D ~A" count (plural% :es count string)))))
(:la (cond
((zerop count) (a/an/some 0 string))
((= 1 count) (funcall (letter-case string)
(strcat (ecase (gender-of% :la string)
(:m "unus ")
(:f "una ")
(:n "unum "))
string)))
((< count 11) (funcall (letter-case string)
(strcat (getf '(1 nil
2 "duō"
3 "trēs"
4 "quatuor"
5 "quinque"
6 "sex"
7 "septem"
8 "octem"
9 "novem"
10 "decem"
) count)
" "
(plural% :la count string))))
((< count 5000) (presentation-roman-numeral (format nil "~:@r ~A" count (plural% :es count string))))
(t (format nil "~,,'.:D ~A" count (plural% :es count string))))))
(assert (equal (counting% :es 2 "gato") "dos gatos"))
(assert (equal (counting% :es 1492 "gato") "1.492 gatos"))
(assert (equal (counting% :es 1 "gato") "un gato"))
(assert (equal (counting% :es 1 "casa") "una casa"))
(defun-lang a/an (string)
(:la string)
(:en (let ((letter (elt string 0)))
(case letter
((#\a #\e #\i #\o #\u #\h)
(concatenate 'string "an " string))
((#\A #\E #\I #\O #\U #\H)
(concatenate 'string (funcall (letter-case string) "an ") string))
(otherwise
(concatenate 'string (funcall (letter-case string) "a ") string)))))
(:es (strcat (funcall (letter-case string)
(ecase (gender-of% :es string)
((:m nil) "un ")
(:f "una "))) string))
(:fr (strcat (funcall (letter-case string)
(ecase (gender-of% :fr string)
((:m nil) "un ")
(:f "une "))) string))
(:ga string))
(defun-lang pluralp (string)
)
(defun-lang -the- (string)
(:la string)
(:ru string)
(:en (concatenate 'string (funcall (letter-case string) "the ") string))
(:es (strcat (funcall (letter-case string)
(ecase (pluralp% :es string)
(t (ecase (gender-of% :es string)
((:m nil) "los ")
(:f "las ")))
((nil) (ecase (gender-of% :es string)
((:m nil) "el ")
(:f "la "))))) string))
(:fr (strcat (funcall (letter-case string)
(ecase (pluralp% :es string)
(t "les ")
((nil) (ecase (gender-of% :es string)
((:m nil) (if (vowelp (first-elt string))
"l'"
"le "))
(:f "la "))))) string))
(:ga string))
(defun-lang a/an/some (count string)
(:en (case count
(0 (concatenate 'string (funcall (letter-case string) "no ")
(plural% :en 0 string)))
(1 (a/an string))
(otherwise (concatenate 'string (funcall (letter-case string) "some ")
(plural% :en count string)))))
(:fr (case count
(0 (concatenate 'string (funcall (letter-case string) "sans ")
(plural% :fr 0 string)))
(1 (a/an string))
(otherwise (concatenate 'string (funcall (letter-case string) "des ")
(plural% :fr count string)))))
(:ga (plural% :ga count string)))
;;; Credit for Irish language test cases to Irish language documents by Amy de Buitléir, CC-BY 3.0 license, found at
;;; http://unaleargais.ie/foghlaim/ … http://creativecommons.org/licenses/by/3.0/
| 55,277 | Common Lisp | .lisp | 1,206 | 28.08209 | 125 | 0.434486 | adventuring/oliphaunt | 0 | 1 | 0 | AGPL-3.0 | 9/19/2024, 11:39:39 AM (Europe/Amsterdam) | 3622b910257357f31b420ec806a08c7ab03027a1d314a995863f8c44d8b033bf | 31,092 | [
-1
] |
31,093 | class-graph.lisp | adventuring_oliphaunt/class-graph.lisp | (defpackage :class-graph
(:use :cl :oliphaunt))
(defun graph-class (class &key (filename
(substitute #\: #\/
(string (class-name class))))
(depth 3)
&aux (seen (make-hash-table :test 'equal)))
(with-open-file (dot (make-pathname :name filename :type "dot")
:direction :output :if-exists :supersede
:external-format :utf-8)
(labels ((print-relations (class depth)
(unless (or (not (plusp depth))
(gethash class seen))
(setf (gethash class seen) t)
(mapcar (lambda (subclass)
(format dot " \"~:(~A~)\" -> \"~:(~A~)\";~%"
(class-name class)
(class-name subclass))
(print-relations subclass (1- depth)))
(closer-mop:class-direct-subclasses class)))))
(format dot "digraph {~% rankdir=LR; node [shape=box]~% \"~:(~A~)\" [style=filled,fillcolor=yellow]~%" (class-name class))
(print-relations class (1- depth))
(mapcar (lambda (superclass)
(format dot " \"~:(~A~)\" -> \"~:(~A~)\";~%"
(class-name superclass)
(class-name class)))
(closer-mop:class-direct-superclasses class))
(mapcar (lambda (slot)
(format dot " \"~:(~A~)\" -> \"~:(~A~)\" [style: dotted];
\"~:(~A~)\" -> \"~:(~A~)\" [style: dashed; color: blue];~%"
(class-name class)
(closer-mop:slot-definition-name slot)
(closer-mop:slot-definition-name slot)
(closer-mop:slot-definition-type slot)))
(closer-mop:class-direct-slots class))
(format dot "}~%"))))
| 1,956 | Common Lisp | .lisp | 36 | 35.527778 | 130 | 0.44346 | adventuring/oliphaunt | 0 | 1 | 0 | AGPL-3.0 | 9/19/2024, 11:39:39 AM (Europe/Amsterdam) | 9b584ffe869e03f9c9dc3d051876fd9d6a6f681ee5ed7752ad169a8bd79f59b1 | 31,093 | [
-1
] |
31,094 | plist-utils.lisp | adventuring_oliphaunt/plist-utils.lisp | (in-package :oliphaunt)
(defmacro mapplist ((key value) plist &body body)
"Map over the key/value pairs of a plist, appending the results.
Typically used to rebuild a plist by returning lists with new key/value pairs."
`(loop for (,key ,value) on ,plist by #'cddr
appending (progn ,@body)))
(defun plist-keys (plist)
"Return the keys of a plist"
(mapplist (key _) plist
(list key)))
(defun plist-values (object)
(mapplist (_ value) object
(list value)))
(defun plist-p (object)
"Guesses whether OBJECT is a plist. The heuristic tests that this is a list of an even number of objects, and the
positions which would be the keys of a plist are all keywords. This isn't technically the precise definition of a plist,
but it's an extremely useful approximation."
(and (consp object)
(evenp (length object))
(every #'keywordp (plist-keys object))))
(defun clean-plist (plist &key (test #'identity))
"Clean a plist by removing key/value pairs when the value does not satisfy TEST.
The default TEST is `IDENTITY', which causes key/value pairs when the value is NIL."
(check-type test funcallable)
(mapplist (key value) plist
(when (funcall test value)
(list key value))))
(defun groups-of (list count)
"Batch the given list into groups, each of which are COUNT in length."
(do ((i 0 (1+ i))
(l list (cdr l))
group result)
((null l)
(when group (push (nreverse group) result))
(nreverse result))
(push (first l) group)
(when (= (length group) count)
(push (nreverse group) result)
(setf group nil))))
(defun group-by (list &key (test #'eql) (key #'identity))
"Group elements of a list by some attribute.
Given a TEST (which must be a test method which `MAKE-HASH-TABLE' will accept as a test; ie, `EQ', `EQL', `EQUAL', or
`EQUALP'), group together all of the elements of LIST which (after transformation by KEY)
"
(let ((hash (make-hash-table :test test)))
(dolist (el list)
(push el (gethash (funcall key el) hash)))
(loop for key being the hash-key of hash using (hash-value val)
collect (cons key val))))
(defmacro interleave (&rest sets)
"Interleave elements from each set: (a b c) (1 2 3) ⇒ (a 1 b 2 c 3)"
(let ((gensyms
(loop for i below (length sets)
collecting (gensym (or (and (consp (elt sets i))
(princ-to-string (car (elt sets i))))
(princ-to-string (elt sets i)))))))
`(loop
,@(loop for i below (length sets)
appending (list 'for (elt gensyms i) 'in (elt sets i)))
,@(loop for i below (length sets)
appending (list 'collect (elt gensyms i))))))
| 2,798 | Common Lisp | .lisp | 61 | 39.409836 | 120 | 0.640837 | adventuring/oliphaunt | 0 | 1 | 0 | AGPL-3.0 | 9/19/2024, 11:39:39 AM (Europe/Amsterdam) | 25a0d111a5936fad2035a4f028a1caec5fd15b1cd6622c436f83e00638ceab7c | 31,094 | [
-1
] |
31,095 | edn-utils.lisp | adventuring_oliphaunt/edn-utils.lisp | (in-package :oliphaunt)
;;; EDN output (to Clojure)
(defun schemey-record (record)
"Convert a plist into a sort that Scheme/Clojure would like, probably with some crap being translated from
MySQL crap."
(mapplist (key value) record
(list (make-keyword (field-?-p key))
(if (and (char= #\? (last-elt (string (field-?-p key))))
(member value '(1 0 t nil)))
(case value
((0 nil) :false)
((1 t) :true))
value))))
;;; NB. JSON seems easier to work with, with ClojureScript, so this isn't actually being used right now.
(defvar *edn-pretty-indent* " ")
(defgeneric ->edn (object)
(:method ((object (eql t))) "true")
(:method ((object (eql :true))) "true")
(:method ((object (eql :false))) "false")
(:method ((object null)) "nil")
(:method ((object symbol)) (concatenate 'string #(#\:)
(string-downcase (symbol-name object))))
(:method ((object string)) (concatenate 'string
#(#\")
(regex-replace-all "\\\"" object "\\\"")
#(#\")))
(:method ((object integer)) (princ-to-string object))
(:method ((object real)) (princ-to-string (* 1.0 object)))
(:method ((object vector))
(format nil
(concatenate 'string
"[~<~%" *edn-pretty-indent* "~1:;~{~/edn/~>~^, ~}]")
(coerce object 'list)))
(:method ((object list))
(if (plist-p object)
(format nil (concatenate 'string
"{~<~%" *edn-pretty-indent* "~1:;~{~/edn/ ~/edn/~>~^, ~}}")
object)
(->edn (coerce object 'vector)))))
(defun cl-user::edn (stream object colonp atp &rest parameters)
"`FORMAT' ~/EDN/ formatter which handles sexp→EDN output with a few
optimizations. One “gotcha” is that most lists are translated to
vectors, but lists that appear to be plists with keyword keys are
instead translated to Clojure maps."
(assert (not colonp))
(assert (not atp))
(assert (null parameters))
(let ((*edn-pretty-indent* (concatenate 'string *edn-pretty-indent* " ")))
(princ (->edn object) stream)))
| 2,359 | Common Lisp | .lisp | 49 | 37.102041 | 120 | 0.52913 | adventuring/oliphaunt | 0 | 1 | 0 | AGPL-3.0 | 9/19/2024, 11:39:39 AM (Europe/Amsterdam) | c1c2a77bce6dbe43554a66588f443d7e74b643639626d9e2143e7b6c62f95ccd | 31,095 | [
-1
] |
31,096 | system-utils.lisp | adventuring_oliphaunt/system-utils.lisp | (in-package :oliphaunt)
(defun asdf-system-dependencies (child)
(list*
(ignore-errors (slot-value (asdf:find-system child)
'asdf::load-dependencies))
(ignore-errors (slot-value (asdf:find-system child)
'asdf::depends-on))
(ignore-errors (slot-value (asdf:find-system child)
'asdf::sideway-dependencies))))
(defun asdf-dependency-system-name (parent system)
(cond
((or (stringp system)
(symbolp system)) system)
((and (listp system)
(eql :version (first system))
(or (stringp (second system))
(symbolp (second system))))
(second system))
(t (warn "Unrecognized kind of dependency: ~s for ~a" system parent))))
(defun prerequisite-systems (&optional (child :romance-ii))
(check-type child string-designator)
(assert child)
(if-let ((prereqs (remove-duplicates
(mapcar #'keywordify
(remove-if #'null
(mapcar (curry #'asdf-dependency-system-name child)
(asdf-system-dependencies child)))))))
(remove-if
(lambda (sys)
(member sys
#+sbcl '(:sb-grovel :sb-posix :sb-rotate-byte
:sb-grovel :sb-bsd-sockets)
#-sbcl '()))
(remove-duplicates (append (mapcan #'prerequisite-systems prereqs) prereqs)))))
(define-constant +license-words+
'(:license :licence :copying :copyright)
:test 'equal)
(defun manual-license-path (system)
(merge-pathnames
(make-pathname :directory '(:relative "doc" "legal" "licenses")
:name (string-downcase (string system))
:type "txt")
(or #+romans romans-compiler-setup:*path/r2project*
(asdf:system-source-directory :romance-ii))))
(defun sorted-prerequisite-systems (system)
(sort (prerequisite-systems system)
#'string<
:key (compose #'string-upcase #'string)))
(defun asdf-system-sources (system)
(make-pathname
:directory (pathname-directory
(or (and system (asdf:system-source-directory system))
#p"."))
:name :wild :type :wild))
(defun find-manual-license-override (system)
(let ((override-file (manual-license-path system)))
(when (fad:file-exists-p override-file)
override-file)))
(defun license-name-from-asdf (system)
(ignore-errors (slot-value (asdf:find-system system) 'asdf::licence)))
(defun find-license-file-in-asdf-top-dir (asdf-dir)
(loop
for path in (directory asdf-dir)
when (member (make-keyword (string-upcase
(pathname-name path))) +license-words+)
return (pathname path)))
(defun find-license-file-in-asdf-doc-dir (asdf-dir)
(loop
for path in (directory (merge-pathnames "doc/" asdf-dir))
when (member (make-keyword (string-upcase
(pathname-name path))) +license-words+)
return (pathname path)))
(defun find-readme-file-in-asdf-dir (system asdf-dir)
(loop
for path in (directory asdf-dir)
when (member (make-keyword (string-upcase
(pathname-name path))) '(:readme))
return (prog1 (list system (pathname path))
(warn "No LICENSE for ~:(~A~), using README~%(in ~A)"
system asdf-dir))))
(defun find-some-license-info-for-system (system asdf-dir longp)
(or
(find-manual-license-override system)
(unless longp
(license-name-from-asdf system))
(when asdf-dir
(find-license-file-in-asdf-top-dir asdf-dir))
(when asdf-dir
(find-license-file-in-asdf-doc-dir asdf-dir))
(when longp
(license-name-from-asdf system))
(find-readme-file-in-asdf-dir system asdf-dir)))
(defun find-copyrights (&optional (longp nil))
(append
(loop for system in (sorted-prerequisite-systems :romance-ii)
for asdf-dir = (asdf-system-sources system)
for license = (find-some-license-info-for-system system asdf-dir longp)
when license collect (list system license)
else collect (prog1 (list system nil)
(warn "No LICENSE for ~:(~A~)~%(in ~A );~%~TPlease find the license and insert it as ~a"
system asdf-dir (manual-license-path system))))
(if longp
(list (list :bullet2 (merge-pathnames
(make-pathname :directory '(:relative "doc" "legal" "licenses")
:name "bullet2"
:type "txt")
#+romans romans-compiler-setup:*path/r2project*)))
(list (list :bullet2 "MIT")))))
(defun copyrights (&optional (longp nil))
"Return a string with applicable copyright notices."
(strcat
"Romance Game System
Copyright © 1987-2015, Bruce-Robert Pocock;
This program is free software: you may use, modify, and/or distribute it
*ONLY* in accordance with the terms of the GNU Affero General Public License
(GNU AGPL).
★ Romance Ⅱ uses libraries which have their own licenses. ★
"
(unless longp "(Abbreviated:)
")
(loop for (package license) in (find-copyrights longp)
collect
(if longp
(format nil "
————————————————————————————————————————————————————————————————————————
Romance Ⅱ uses the library ~@:(~A~)~2%"
package)
(format nil "~% • ~:(~A~): " package))
collect
(typecase license
(pathname (if longp
(alexandria:read-file-into-string license)
(first-paragraph-of license 2)))
(string (if (or (< (length license) 75) longp)
license
(concatenate 'string (subseq license 0 75) "…")))
(t (warn "Package ~A has no license?" package)
"(see its documentation for license)")))
(if longp
"~|
————————————————————————————————————————————————————————————————————————
Romance Ⅱ itself is a program.
Romance Game System Copyright © 1987-2015, Bruce-Robert Fenn Pocock;
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as
published by the Free Software Foundation, either version 3 of the
License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public
License along with this program. If not, see
http://www.gnu.org/licenses/ ."
;; short version
"
See COPYING.AGPL3 or run “romance --copyright” for details.
")))
(defmacro warn-impl (symbol &optional message)
`(warn "An implementation of ~a is needed for ~a on ~a.
~@[~%~a~%~]~
Please add an implementation to the file:
~a
git
… with an appropriate #+(feature) tag to identify it, or contact the Romans
development team, and we may be able to help. Your *FEATURES* contains the
following:
~s
"
',symbol
(lisp-implementation-type) (machine-type)
,message
(or *compile-file-truename* *load-truename*)
*features*))
| 7,785 | Common Lisp | .lisp | 174 | 34.109195 | 109 | 0.606361 | adventuring/oliphaunt | 0 | 1 | 0 | AGPL-3.0 | 9/19/2024, 11:39:39 AM (Europe/Amsterdam) | 78bca67d61accfdf0978eed5ce088291839f65ba6645543e76cad29448d0011a | 31,096 | [
-1
] |
31,097 | latex-utils.lisp | adventuring_oliphaunt/latex-utils.lisp | (in-package :oliphaunt)
(defvar *tex-escape* '(("\\&" . "\\\\&")
("\\$" . "\\\\$")
("\\x92" . "'")
("\\x93" . " ``")
("\\x94" . "'' ")
("\\223" . " ``")
("\\224" . "'' ")
("—" . "---")
("_" . "\\_")
("\\x96" . "---")
("“" . "``")
("”" . "''")
("‘" . "`")
("’" . "'")
("í" . "\\'i")
("#" . "\\textnumero")
("№" . "\\textnumero")
("1½" . "$1\\\\frac{1}{2}$")
("\\bFPG\\b" . "\\fpg")
("\\bFlorida Pagan Gathering\\b" . "\\FPG")
("\\bTemple of Earth Gatherings?\\b" . "\\TEG")
("\\bTEG\\b" . "\\teg")
("\\bFPG\\b" . "\\fpg")
("\\bSean\\b" . "Seán")
("(https?://[^\\s]+)" . "\\texttt{\\1}")
("(https?://[^\\s]+)/([^\\\\])" . "\\1/\\hspace{0pt}\\2")
("(https?://[^\\s]+)/([^\\\\])" . "\\1/\\hspace{0pt}\\2")
("(https?://[^\\s]+)/([^\\\\])" . "\\1/\\hspace{0pt}\\2")
("\\s([a-zA-Z][^\\s]@[a-zA-Z0-9.-]+\\.[a-zA-Z0-9.-]+)" . " \\texttt{\\1}"))
"A set of things that need to be specially marked-up to look nice in LaTeΧ output. Regex replacements.")
(defun cl-user::tex (stream object colonp atp &rest parameters)
"`FORMAT' printer for LaTeΧ output. Convert an Unicode string into a LaTeΧ-friendly output sequence."
(assert (not colonp))
(assert (not atp))
(assert (null parameters))
(write (regex-replace-pairs *tex-escape* (string object)) :stream stream))
| 1,927 | Common Lisp | .lisp | 37 | 32.810811 | 106 | 0.305882 | adventuring/oliphaunt | 0 | 1 | 0 | AGPL-3.0 | 9/19/2024, 11:39:39 AM (Europe/Amsterdam) | bcac2e1d74de03e5b0afbc97b1be2b89adcb5ef827e16e5e1954a43db4472e51 | 31,097 | [
-1
] |
31,098 | math-utils.lisp | adventuring_oliphaunt/math-utils.lisp | (in-package :oliphaunt)
(defun range (min max)
(loop for i from min upto max collecting i))
#+sbcl
(setf (symbol-value '∞)
sb-ext:double-float-positive-infinity)
| 175 | Common Lisp | .lisp | 6 | 26.333333 | 46 | 0.724551 | adventuring/oliphaunt | 0 | 1 | 0 | AGPL-3.0 | 9/19/2024, 11:39:39 AM (Europe/Amsterdam) | bd3132cb5887a1c3b97a0f409809d68acfda7e11489d4bfc7b0cd7c102dde865 | 31,098 | [
-1
] |
31,099 | latin-utils.lisp | adventuring_oliphaunt/latin-utils.lisp | (in-package :oliphaunt)
;;; Handle reading Roman numerals (up to 4,999) to complement ~@:r
(defun roman-numeral (stream number atp colonp)
(declare (ignore atp colonp))
(write-string (presentation-roman-numeral (format nil "~@r" number)) stream))
(defun proper-roman-numeral (char)
"Given an ASCII character, return the Unicode Roman numeral code-point
that it resembles; eg, for #\C this returns
#\ROMAN_NUMERAL_ONE_HUNDRED."
(case (char-upcase char)
(#\I #\Ⅰ)
(#\V #\Ⅴ)
(#\G #\ↅ)
(#\X #\Ⅹ)
(#\L #\Ⅼ)
(#\C #\Ⅽ)
(#\D #\Ⅾ)
(#\M #\Ⅿ)
(otherwise nil)))
(defun presentation-roman-numeral (string)
(regex-replace-pairs '(("ⅠⅠ" . "Ⅱ")
("ⅡⅠ" . "Ⅲ")
("ⅢⅠ" . "Ⅳ")
("ⅠⅤ" . "Ⅳ")
("ⅠⅤⅠ" . "Ⅴ")
("ⅤⅠ" . "Ⅵ")
("ⅤⅡ" . "Ⅶ")
("ⅤⅢ" . "Ⅷ")
("ⅠⅩ" . "Ⅸ")
("ⅩⅠ" . "Ⅺ")
("ⅩⅡ" . "Ⅻ")
("ⅩⅩⅩⅩ" . "ⅩⅬ")
("ⅩⅬⅩ" . "Ⅼ"))
(map 'string #'proper-roman-numeral string)))
(defun roman-numeral-value (char)
"Return the numeric value of an Unicode Roman numeral."
(case char
(#\Ⅰ 1)
(#\Ⅱ 2)
(#\Ⅲ 3)
(#\Ⅳ 4)
(#\Ⅴ 5)
(#\Ⅵ 6)
(#\ↅ 6)
(#\Ⅶ 7)
(#\Ⅷ 8)
(#\Ⅸ 9)
(#\Ⅹ 10)
(#\Ⅺ 11)
(#\Ⅻ 12)
(#\Ⅼ 50)
(#\ↆ 50)
(#\Ⅽ 100)
(#\Ↄ 100)
(#\Ⅾ 500)
(#\Ⅿ 1000)
(#\ↀ 1000)
(#\ↁ 5000) ; NB. Neither OLIPHAUNT nor SBCL:FORMAT ~:@R will write 5000+
(#\ↂ 10000)
(#\ↇ 50000)
(#\ↈ 100000)
(nil nil)
(otherwise (roman-numeral-value (proper-roman-numeral char)))))
(defun parse-roman-numeral (string)
"Evaluate a string, returning its value as a Roman number.
Assumes that the string follows typical rules, and may yield results of
questionable value on malformed strings. Functions with Unicode Roman
numeral codepoints like #\ROMAN_NUMERAL_FIVE as well as Latin letters
that approximate them (as may be produced by `FORMAT' ~:@R)."
(loop for char across string
for position from 0
for value = (roman-numeral-value char)
for preceding = (when (plusp position)
(roman-numeral-value (elt string (1- position))))
unless value do (error 'reader-error)
summing (+ (if (and preceding (< preceding value))
(- (* 2 preceding))
0)
value)))
| 2,757 | Common Lisp | .lisp | 79 | 24.493671 | 79 | 0.499603 | adventuring/oliphaunt | 0 | 1 | 0 | AGPL-3.0 | 9/19/2024, 11:39:39 AM (Europe/Amsterdam) | 2f4aece883d7f6848ee5238a0ba1b8d8f0eef4f424afcb294aae39575d52ca43 | 31,099 | [
-1
] |
31,100 | oliphaunt.asd | adventuring_oliphaunt/oliphaunt.asd | (asdf:defsystem :oliphaunt
:description "Various utilities that I use in different projects"
:author "Bruce-Robert Fenn Pocock"
:version "2.0.5"
:maintainer "Bruce-Robert Fenn Pocock"
:mailto "[email protected]"
:licence "AGPLv3" ; if this poses a problem, ask me for a waiver.
:long-name "Bruce-Robert Fenn Pocock's collection of various utility functions"
:depends-on (
:alexandria
:apply-argv
:bordeaux-threads
:buildapp
#+romance-with-physics :cl-bullet2l
:cl-fad
:cl-oauth
:cl-readline
:cl-unicode
:cffi
:langutils
:local-time
:parse-number
:postmodern
:prepl
:split-sequence
:sqlite
:st-json
:swank
:trivial-garbage
:trivial-gray-streams
:usocket
#+old-wordnet :wordnet
)
:encoding :utf-8
:serial t
:components
((:file "package")
(:file "control-utils")
(:file "repl-glue")
(:file "hash-table")
(:file "string-utils")
(:file "json-utils")
(:file "edn-utils")
(:file "edn")
(:file "latex-utils")
(:file "latin-utils")
(:file "html-utils")
(:file "math-utils")
(:file "sql-utils")
(:file "plist-utils")
(:file "i18n+l10n")
(:file "class-graph")
(:file "system-utils")))
| 1,535 | Common Lisp | .asd | 53 | 19.660377 | 81 | 0.533921 | adventuring/oliphaunt | 0 | 1 | 0 | AGPL-3.0 | 9/19/2024, 11:39:39 AM (Europe/Amsterdam) | 599d26d57084c53fea9c399173d8b24fc34496f78c3ac27eb53eca3f8bc7c81f | 31,100 | [
-1
] |
31,134 | tree.lisp | APN-Pucky_LispAI/tree.lisp | (defun get-node-list (tree)
(if (atom tree) (return-from get-node-list '()) (let ((array '()) (r '()))
(loop for child in (rest tree) do
(setf r (get-node-list child))
(if r (setf array (append array r))))
(push tree array)
(return-from get-node-list array))))
(defun count-elem (tree)
(if (atom tree)
1
(1+ (loop for child in (rest tree)
summing (count-elem child)))))
(defun count-nodes (tree)
(if (atom tree)
0
(1+ (loop for child in (rest tree)
summing (count-nodes child)))))
(defun count-leafs (tree)
(if (atom tree)
1
(loop for child in (rest tree)
summing (count-leafs child))))
(defun change-node-at (x index value)
(let ((n -1))
(labels ((traverse (node)
(unless (atom node)
(incf n)
(when (= n index)
(return-from traverse value)))
(if (atom node)
node
(cons (first node)
(mapcar #'traverse (rest node))))))
(let ((new-tree (traverse x)))
(when (< n index)
(error "Index ~S out of bounds in tree ~S." index x))
new-tree))))
(defun change-leaf-at (x index value)
(let ((n -1))
(labels ((traverse (node)
(when (atom node)
(incf n)
(when (= n index)
(return-from traverse value)))
(if (atom node)
node
(cons (first node)
(mapcar #'traverse (rest node))))))
(let ((new-tree (traverse x)))
(when (< n index)
(error "Index ~S out of bounds in tree ~S." index x))
new-tree))))
(defun node-at (x index)
(let ((n index))
(labels ((traverse (node)
(unless (atom node)
(when (zerop n)
(return-from node-at node))
(decf n))
(when (listp node)
(mapc #'traverse (rest node)))))
(traverse x)))
(error "Index ~S out of bounds in tree ~S." index x))
(defun leaf-at (x index)
(let ((n index))
(labels ((traverse (node)
(when (atom node)
(when (zerop n)
(return-from leaf-at node))
(decf n))
(when (listp node)
(mapc #'traverse (rest node)))))
(traverse x)))
(error "Index ~S out of bounds in tree ~S." index x))
| 2,523 | Common Lisp | .lisp | 74 | 23.391892 | 75 | 0.480131 | APN-Pucky/LispAI | 0 | 0 | 0 | GPL-2.0 | 9/19/2024, 11:39:47 AM (Europe/Amsterdam) | 38f18a1bde8728dca30246de12f327b0bfd1932c3fafbdcb75245a9701e0b4fa | 31,134 | [
-1
] |
31,135 | genetic.lisp | APN-Pucky_LispAI/genetic.lisp | (load "tree.lisp")
(setf *random-state* (make-random-state t))
(defparameter ops (make-hash-table))
(setf (gethash '+ ops) 2)
(setf (gethash '- ops) 2)
(setf (gethash '* ops) 2)
;;;(setf (gethash '/ ops) 2)
;;;(setf (gethash 'mod ops) 2)
(setf (gethash 'getms ops) 2)
;;;(setf (gethash 'sin ops) 1)
;;;(setf (gethash 'abs ops) 1)
;;;(setf (gethash 'expt ops) 2)
(defun hash-keys (hash-table)
(loop for key being the hash-keys of hash-table collect key))
(defun getms (x y)
(getm (mod (abs (round x)) 4) (mod (abs (round y )) 4)))
(defun lit () (- (random 32.0) 16.0))
(defun op ()
(nth (random (length (hash-keys ops))) (hash-keys ops)))
;;;len node num
(defun make-tree-node (len)
(when (< len 1) (return-from make-tree-node (lit)))
(if (< (random 1.0) 0.3)
(progn
(return-from make-tree-node (lit)))
(let ((key (op)) (array '()))
(dotimes (r (gethash key ops))
(push (make-tree-node (- len 1)) array))
(push key array)
(return-from make-tree-node array)
)))
(defun make-tree (len)
(let ((key (op)) (array '()))
(dotimes (r (gethash key ops))
(push (make-tree-node (- len 1)) array))
(push key array)
(return-from make-tree array)))
(defun change-lit (t1)
(let ((i (random (count-leafs t1))))
(change-leaf-at t1 i (lit))))
(defun change-tree (t1)
(let ((i (random (count-nodes t1))))
(change-node-at t1 i (make-tree (/ (count-nodes (node-at t1 i)) 2)))))
;;;Only 2 param
(defun change-op (t1)
(let ((i (random (count-nodes t1))))
(change-node-at t1 i (cons (op) (cdr (node-at t1 i))))))
(defun mutation (t1)
(values (change-lit (change-op t1)) (change-tree t1)))
(defun crossover (t1 t2)
(let ((i (random (count-nodes t1))) (j (random (count-nodes t2))))
(let ((tmp1 (node-at t1 i)) (tmp2 (node-at t2 j)))
(values (change-node-at t1 i tmp2) (change-node-at t2 j tmp1)))))
| 1,956 | Common Lisp | .lisp | 53 | 32.490566 | 72 | 0.58973 | APN-Pucky/LispAI | 0 | 0 | 0 | GPL-2.0 | 9/19/2024, 11:39:47 AM (Europe/Amsterdam) | e04abfe02ee63cb9b8c61081c790f50351ddc603f8dfbaa41d946636f97fd73f | 31,135 | [
-1
] |
31,136 | treeAIexp.lisp | APN-Pucky_LispAI/treeAIexp.lisp | (setf *random-state* (make-random-state t))
(load "game.lisp")
(load "genetic.lisp")
(defparameter *tree1* '(-
(GETMS
(GETMS
(+
(-
(* (* (+ -3.84935 -5.596092) (GETMS -9.318817 8.096485))
(- (* 4.0683975 (- 12.622986 -9.598026)) -15.416599))
(* (* 7.180435 (* -0.76106644 -5.5836143))
(GETMS (GETMS -2.9298592 -13.437523) (+ 1.9598694 -5.4607964))))
13.104748)
(*
(- (+ (* -0.115448 2.1490326) -1.7047615)
(* (- 15.472214 5.552868) 15.435394))
(+ (GETMS (- -6.4072456 14.55798) (+ -8.501381 7.149845))
(* 9.598976 6.9232483))))
(GETMS -6.9882813 -12.083107))
(*
(+
(* (GETMS 4.746731 (+ (- -15.313335 -10.799007) 7.307972))
(GETMS (+ 3.252697 -4.186943)
(GETMS (* -3.1394043 -15.285042) (GETMS 5.959667 -1.8295174))))
-7.9482117)
(- 8.553925
(-
(* (* (+ -3.84935 -5.596092) (GETMS -9.318817 8.096485))
(- (* 4.0683975 (- 12.622986 -9.598026)) -15.416599))
(* (* 7.180435 (* -0.76106644 -5.5836143))
(GETMS (GETMS -2.9298592 -13.437523) (+ 1.9598694 -5.4607964)))))))
)
(defparameter *tree2* '())
(defparameter *tree3* '())
(defparameter *tree4* '())
(defparameter *tree5* '())
(defparameter *tree6* '())
(defparameter *tree7* '())
(defparameter *tree8* '())
(defparameter *tree9* '())
(defparameter *treet1* (make-tree 7))
(defparameter *treet2* (make-tree 7))
(defparameter *treee1* (make-tree 4))
(defparameter *treee2* (make-tree 5))
(defun calc (matrix)
(let ((r (eval *tree1*)))
(cond ((< r 26) (left))
((< r 51) (right))
((< r 76) (up))
(t (down)))))
(format t "2 ~a~%" (getValue 'calc))
(setf *tree2* *tree1*)
(setf *tree1* (mutation *tree1*))
(format t "3 ~a~%" (getValue 'calc))
(setf *tree3* *tree1*)
(setf *tree1* (crossover *tree1* *tree2*))
(format t "4 ~a~%" (getValue 'calc))
(setf *tree4* *tree1*)
(setf *tree1* (crossover *treet2* *tree2*))
(format t "5 ~a~%" (getValue 'calc))
(setf *tree5* *tree1*)
(setf *tree1* (crossover *treet1* *tree2*))
(format t "6 ~a~%" (getValue 'calc))
(setf *tree6* *tree1*)
(setf *tree1* (crossover *tree4* *treee1*))
(format t "7 ~a~%" (getValue 'calc))
(setf *tree7* *tree1*)
(setf *tree1* (crossover *tree3* *treee2*))
(format t "8 ~a~%" (getValue 'calc))
(setf *tree8* *tree1*)
(setf *tree1* (crossover *tree6* *treee2*))
(format t "9 ~a~%" (getValue 'calc))
(setf *tree9* *tree1*)
(setf *tree1* (crossover *tree1* *tree3*))
(format t "1 ~a~%" (getValue 'calc))
| 2,479 | Common Lisp | .lisp | 75 | 29.906667 | 77 | 0.587102 | APN-Pucky/LispAI | 0 | 0 | 0 | GPL-2.0 | 9/19/2024, 11:39:47 AM (Europe/Amsterdam) | 02a39838d886dcbba394d8328a3d5fff23b598d4f4a5ef7893dd97c8ae762590 | 31,136 | [
-1
] |
31,137 | randomAImanual.lisp | APN-Pucky_LispAI/randomAImanual.lisp | (load "game.lisp")
(defun calc (matrix)
(let ((r (random 100)))
(cond ((< r 30) (left))
((> r 70) (right))
(t (down)))))
(print (getValue 'calc))
| 156 | Common Lisp | .lisp | 7 | 20 | 26 | 0.543624 | APN-Pucky/LispAI | 0 | 0 | 0 | GPL-2.0 | 9/19/2024, 11:39:47 AM (Europe/Amsterdam) | b91fca0a01a3df2a1767b4c8b7cdee8bba78527826eb6d3413517dcbf770dd33 | 31,137 | [
-1
] |
31,138 | treeAI.lisp | APN-Pucky_LispAI/treeAI.lisp | (load "game.lisp")
(load "genetic.lisp")
(defparameter *curtree* '())
(defun calc (matrix)
(let ((r (eval *curtree*)))
(cond ((< r 26) (left))
((< r 51) (right))
((< r 76) (up))
(t (down)))))
(defun fitness (tree)
(if (> (count-nodes tree) 200) (return-from fitness 0))
(setf *curtree* tree)
(getValue 'calc))
| 332 | Common Lisp | .lisp | 13 | 23.153846 | 56 | 0.585443 | APN-Pucky/LispAI | 0 | 0 | 0 | GPL-2.0 | 9/19/2024, 11:39:47 AM (Europe/Amsterdam) | 25c48b4002c0ed739c1afe4e8081988f66f483aa5c78f070f3bfcebb11598133 | 31,138 | [
-1
] |
31,139 | population.lisp | APN-Pucky_LispAI/population.lisp | (load "treeAI.lisp")
(defparameter *treesize* 7)
(defparameter *populationsize* 20)
(defparameter *popiterations* 50)
(defparameter *treelist* '())
(defparameter *fitlist* '())
(defparameter *fittest* 0)
(defparameter *fit* 0)
(defun filltreelist ()
(setf *treelist* '())
(setf *fitlist* '())
(dotimes (x *populationsize*)
(setf *treelist* (append *treelist* (list (make-tree *treesize*))))
(setf *fitlist* (append *fitlist* (list '0)))))
(defun updatefittest ()
(dotimes (x *populationsize*)
(format t "~a.~%" x)
(format t "len: ~a~%" (count-nodes (nth x *treelist*)))
(setf (nth x *fitlist*) (fitness (nth x *treelist*)))))
(defun getfittest ()
(setf *fit* 0);
(dotimes (x *populationsize*)
(when (> (nth x *fitlist*) *fit*) (setf *fit* (nth x *fitlist*)) (setf *fittest* x)))
(format t "fit: ~a~%" *fit*)
(return-from getfittest *fittest*))
(defun evolve ()
(let ((topten '()))
(dotimes (x (/ *populationsize* 10))
(getfittest)
(setf topten (append topten (list (nth *fittest* *treelist*))))
(setf (nth *fittest* *fitlist*) 0)
)
(dotimes (x (/ *populationsize* 2))
(if (> (random 1.0) 0.1)
(progn
(if (> (random 1.0) 0.3)
(multiple-value-bind (a b) (crossover (nth (random (length topten)) topten) (nth (random (length topten)) topten))
(setf (nth x *treelist*) a)
(setf (nth (+ x (/ *populationsize* 2)) *treelist*) b))
(multiple-value-bind (a b) (mutation (nth (random (length topten)) topten))
(setf (nth x *treelist*) a)
(setf (nth (+ x (/ *populationsize* 2)) *treelist*) b))))
(progn
(if (> (random 1.0) 0.3)
(multiple-value-bind (a b) (crossover (nth (random (length *treelist*)) *treelist*) (nth (random (length topten)) topten))
(setf (nth x *treelist*) a)
(setf (nth (+ x (/ *populationsize* 2)) *treelist*) b))
(multiple-value-bind (a b) (mutation (nth (random (length *treelist*)) *treelist*))
(setf (nth x *treelist*) a)
(setf (nth (+ x (/ *populationsize* 2)) *treelist*) b))))))
(dotimes (x (/ *populationsize* 10))
(setf (nth (- *populationsize* 1 x) *treelist*) (nth x topten)))))
(defun run ()
(filltreelist)
(dotimes (x *popiterations*)
(print "updating fittest")
(terpri)
(updatefittest)
(evolve)
)
(print (nth (getfittest) *treelist*))
(print (nth (getfittest) *fitlist*)))
(run)
| 2,612 | Common Lisp | .lisp | 63 | 33.984127 | 154 | 0.560947 | APN-Pucky/LispAI | 0 | 0 | 0 | GPL-2.0 | 9/19/2024, 11:39:47 AM (Europe/Amsterdam) | 246d868db3a0fd20a2159c5abc65d036f1ea23972f03b9e7fb78f3590e57a86d | 31,139 | [
-1
] |
31,140 | randomAIshrink.lisp | APN-Pucky_LispAI/randomAIshrink.lisp | (load "game.lisp")
(defun calc (matrix)
(let ((r (random 3)))
(cond ((= r 2) (left))
((= r 1) (right))
((= r 0) (down)))))
(print (getValue 'calc))
| 158 | Common Lisp | .lisp | 7 | 20.285714 | 25 | 0.516556 | APN-Pucky/LispAI | 0 | 0 | 0 | GPL-2.0 | 9/19/2024, 11:39:47 AM (Europe/Amsterdam) | cdbb10255beece3833d992337e90eeacad767cbcefc68f4b05a78dd959b51a4e | 31,140 | [
-1
] |
31,141 | randomAI.lisp | APN-Pucky_LispAI/randomAI.lisp | (load "game.lisp")
(defun calc (matrix)
(let ((r (random 4)))
(cond ((= r 3) (left))
((= r 2) (right))
((= r 1) (up))
((= r 0) (down)))))
(print (getValue 'calc))
| 176 | Common Lisp | .lisp | 8 | 19.5 | 25 | 0.488095 | APN-Pucky/LispAI | 0 | 0 | 0 | GPL-2.0 | 9/19/2024, 11:39:47 AM (Europe/Amsterdam) | 43a985e4f1b4d87e44007138ed421c953960e837c3de77ad297b855cfaa0a5d6 | 31,141 | [
-1
] |
31,142 | bintree.lisp | APN-Pucky_LispAI/test/bintree.lisp | (defun make-bin-tree-leaf (e) (return-from make-bin-tree-leaf e))
(defun make-bin-tree-node (e b1 b2) (list e b1 b2))
(defun bin-tree-leaf-element (l) (first l))
(defun bin-tree-node-element (n) (first n))
(defun bin-tree-node-left (n) (second n))
(defun bin-tree-node-right (n) (third n))
(defun bin-tree-leaf-p (b) (and (listp b) (= (list-length b) 1)))
(defun bin-tree-node-p (b) (and (listp b) (= (list-length b) 3)))
| 423 | Common Lisp | .lisp | 8 | 51.75 | 65 | 0.664251 | APN-Pucky/LispAI | 0 | 0 | 0 | GPL-2.0 | 9/19/2024, 11:39:47 AM (Europe/Amsterdam) | c60fd616971f1fb9cb3e5871a86dd03e6ee0ab3179a7ec66528784c45c826f7c | 31,142 | [
-1
] |
31,167 | lib.lisp | nwoeanhinnogaehr_dfsnd/lib.lisp | (ql:quickload :cl-sndfile)
(ql:quickload :lparallel)
(setf lparallel:*kernel* (lparallel:make-kernel 8))
; UTILITIES
(defun partial (func &rest args1)
(lambda (&rest args2) (apply func (append args1 args2))))
(defun to-signed (x)
(- (* 2 x) 1))
(defun to-unsigned (x)
(+ 0.5 (* 0.5 x)))
(defun fract (x)
(mod x 1))
; PLAYBACK
(defconstant +sample-rate+ 44100d0)
(defconstant +num-channels+ 2)
(defun write-vec (input filename)
(sf:with-open-sndfile
(snd filename
:direction :output
:chanls +num-channels+
:sr (floor +sample-rate+))
(sf:write-frames-float input snd)))
(defun sample-region (fun start end)
(loop for i from 0 below (round (* (- end start) +sample-rate+))
append (map 'list (lambda (x) (coerce x 'single-float))
(funcall fun (+ start (/ i +sample-rate+))))))
(defun normalize (samples)
(let ((maximum (lparallel:preduce 'max (map 'list 'abs samples))))
(if (= 0 maximum)
samples
(lparallel:pmap 'list (lambda (x) (/ x maximum)) samples))))
; MIXING
(defun channel-up (x)
(su:dup x +num-channels+))
(defgeneric frame-apply (func frame &rest args))
(defmethod frame-apply (func (frame number) &rest args)
(apply func (cons frame args)))
(defun non-atom-apply (func)
(lambda (x)
(if (atom x)
x
(funcall func x))))
(defmethod frame-apply (func (frame list) &rest args)
(and frame
(cons (apply func
(car frame)
(map 'list (non-atom-apply 'car) args))
(apply 'frame-apply
func
(cdr frame)
(map 'list (non-atom-apply 'cdr) args)))))
(defun fade (frame fader)
(frame-apply '* frame fader))
(defun sum-frames (&rest frames)
(and frames
(apply 'frame-apply '+ frames)))
(defun mix-frames (&rest frames)
(and frames
(fade (apply 'sum-frames frames) (/ 1 (length frames)))))
(defun stereo-pan (frame pos)
(list (* pos frame) (* (- 1 pos) frame)))
(defun stereo-disperse-tracks* (tracks angle offset n)
(let ((mixed (stereo-pan (car tracks)
(to-unsigned (sin (* angle 2 pi))))))
(if (null (cdr tracks))
mixed
(mix-frames mixed
(stereo-disperse-tracks* (cdr tracks)
(+ angle offset)
offset
n)))))
(defun stereo-disperse-tracks (tracks angle)
(stereo-disperse-tracks* tracks angle (/ 1 (length tracks)) (length tracks)))
; BUFFERING
(defun make-buffer ()
(make-array (floor (* +sample-rate+ 60)) :initial-element nil))
(defun read-buffer (buf tm fallback)
(let ((idx (floor (+ (* tm +sample-rate+) (/ (length buf) 2)))))
(assert (and (<= 0 idx) (> (length buf) idx)))
(or (elt buf idx) (setf (aref buf idx) (funcall fallback tm)))))
; SEQUENCING
(defgeneric sref (seq idx))
(defmethod sref ((seq sequence) idx)
(elt seq (floor (mod idx (length seq)))))
(defmethod sref ((seq function) idx)
(funcall seq (floor idx)))
(defun sequence-cut (idx tracks interval tm)
(funcall (sref tracks (/ idx interval)) tm))
(defun sequence-crossmix (tm tracks interval crossover mixer)
(let ((fade (min 1 (/ (mod tm interval) (* interval crossover)))))
(mix-frames (funcall mixer
(sequence-cut tm tracks interval tm)
(- 1 fade))
(funcall mixer
(sequence-cut (+ tm interval) tracks interval tm)
fade))))
(defun loop-beat (beat fun interval tm)
(apply fun
(append (sref beat (/ tm interval))
(list (mod tm interval)))))
; SYNTHESIS
(defun osc (hz tm)
(sin (* hz tm 2 pi)))
(defun tri (hz tm)
(to-signed (abs (to-signed (fract (* hz tm))))))
(defun squ (hz tm)
(to-signed (round (fract (* hz tm)))))
(defun saw (hz tm)
(to-signed (fract (* hz tm))))
(defun pulse (hz width tm)
(to-signed (floor (+ width (fract (* hz tm))))))
(defun noise ()
(- (random 2.0) 1))
; SCALES
(defun note-freq (note scale &key (base-freq 256) (base 2) (octave 0))
(* (expt base (/ (+ note (* scale octave)) scale)) base-freq))
; FILTERS
(defun gen-lowpass-coeff* (freq i d1)
(if (= i 0)
nil
(cons (let ((d2 (- i d1)))
(if (= d2 0)
(/ freq pi)
(/ (sin (* freq d2)) (* pi d2))))
(gen-lowpass-coeff* freq (- i 1) d1))))
(defun gen-lowpass-coeff (cutoff n)
(gen-lowpass-coeff* (/ (* 2 pi cutoff) +sample-rate+) n (/ (- n 1) 2)))
(defun apply-fir (sampler coeff tm)
(if (null coeff)
0
(+ (* (funcall sampler tm) (car coeff))
(apply-fir sampler (cdr coeff) (+ tm (/ 1 +sample-rate+))))))
; EVENTS
(defstruct event
(time)
(death)
(inst)
(args))
(defstruct queue
(key)
(ord)
(data))
(defun insert-sorted (q x ord key)
(cond
((null q) (list x))
((funcall ord (funcall key (car q)) (funcall key x))
(cons (car q) (insert-sorted (cdr q) x ord key)))
(t (cons x q))))
(defmacro queue-push (q items)
`(setf (queue-data ,q)
(reduce
(lambda (queue item)
(insert-sorted queue
item
(queue-ord ,q)
(queue-key ,q)))
,items
:initial-value (queue-data ,q))))
(defun split-pred (q pred)
(cond
((null q) '(nil nil))
((funcall pred (car q))
(destructuring-bind (popped left) (split-pred (cdr q) pred)
(list (cons (car q) popped) left)))
(t (list nil q))))
(defmacro queue-pop (q tm)
`(flet ((pred (a) (funcall (queue-ord ,q) (funcall (queue-key ,q) a) ,tm)))
(when (and (queue-data ,q) (pred (car (queue-data ,q))))
(destructuring-bind
(popped left)
(split-pred (queue-data ,q) #'pred)
(setf (queue-data ,q) left)
popped))))
(defun interval (interval func)
(let ((trigger 0)
(counter 0))
(lambda (tm)
(when (>= tm trigger)
(incf trigger interval)
(incf counter)
(funcall func tm counter)))))
| 6,179 | Common Lisp | .lisp | 181 | 27.314917 | 79 | 0.568212 | nwoeanhinnogaehr/dfsnd | 0 | 0 | 0 | MPL-2.0 | 9/19/2024, 11:39:47 AM (Europe/Amsterdam) | 7dd6f94930d87f62a2d87507ce01549a20ca893a3732913b241fcdbe8adf9682 | 31,167 | [
-1
] |
31,168 | exp1.lisp | nwoeanhinnogaehr_dfsnd/exp1.lisp | (load "lib.lisp")
(defun snare (tm vel len)
(fade
(list (noise) (noise))
(* vel (expt (+ 1 tm) len))))
(defun hat (tm vel len)
(fade
(sum-frames (list (max 0.7 (noise)) (max 0.7 (noise))) -0.7)
(* vel (expt (+ 1 tm) len))))
(defun kick (tm vel)
(channel-up
(fade
(osc (note-freq (+ (* 4 (expt (+ 1 tm) -50)) -2) 1) tm)
(* vel (expt (+ 1 tm) -5)))))
(defun beep (tm vel note)
(channel-up
(fade
(squ (note-freq note 12 :base 2 :octave -1) tm)
(* vel (expt (+ 1 tm) -10)))))
(let*
((buffer (make-buffer))
(waitq (make-queue :key 'event-time :ord '<))
(playq (make-queue :key 'event-death :ord '<))
(triggers (loop for i from 1 below 4
collecting (interval
(/ 1 i)
(let ((i i))
(lambda (tm idx)
(queue-push waitq (list (make-event :time (+ tm 0)
:death (+ tm (/ 1 i))
:inst 'beep
:args `(1 ,(mod idx i)))
)))))))
)
(defun the-sound (tm)
; process event triggers
(dolist (i triggers)
(funcall i tm))
; shuffle queues
(queue-push playq (queue-pop waitq tm))
(queue-pop playq tm)
; compute
(reduce 'mix-frames
(queue-data playq)
:key (lambda (e)
(apply (event-inst e)
(- tm (event-time e))
(event-args e)))))
(defun buffer-proxy (tm)
(read-buffer buffer tm 'the-sound))
(write-vec (time (normalize (sample-region 'buffer-proxy 0.0 8.0))) "out.wav"))
| 1,891 | Common Lisp | .lisp | 51 | 23.372549 | 96 | 0.419126 | nwoeanhinnogaehr/dfsnd | 0 | 0 | 0 | MPL-2.0 | 9/19/2024, 11:39:47 AM (Europe/Amsterdam) | 51cb71cc7f55c10b9eaf079a90f72125ec1488dc3109637e6b38698c5efa860d | 31,168 | [
-1
] |
31,186 | web-dynamics.cl | epl692_Web-Dynamics/web-dynamics.cl | (defun mkcode (item) (eval (read-from-string item)))
(defun makecode (item) (mkcode(format nil "~A" item)))
(defun mktag (name) (mkcode (format nil "(defun ~A (content) (format nil \"<~A>~A</~A>\" content))" name name "~A" name)))
(defun mklink (name link) (format nil "<a href=\"~A\">~A</a>" link name))
(defun url (protocol address) (format nil "~A\://~A" protocol address))
(defun http (uri) (url "http" uri))
(defun stich (first second) (format nil "~A~%~A" first second))
(dolist (tag '("html" "head" "title" "body" "p" "style")) (mktag tag))
(defun page (pagetitle content) (html (stich (head (title pagetitle)) (body content))))
(defun write-file (filename data) (with-open-file (stream filename :direction :output :if-exists :supersede) (format stream data)))
(defun mkpage (filename title content) (write-file filename (page title content)))
| 882 | Common Lisp | .cl | 11 | 76.363636 | 132 | 0.673325 | epl692/Web-Dynamics | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:47 AM (Europe/Amsterdam) | f7da7439d5191829323470f87572764ad36118b5f7fcfab3374e32134fb42ac9 | 31,186 | [
-1
] |
31,187 | site.cl | epl692_Web-Dynamics/site.cl | (load "web-dynamics.cl")
(mkpage "page1.html" "Welcome" (stich (stich "Welcome to the Web Dynamics's Homepage. Please, enjoy a free link to " (mklink "Page 2" (http "epl692.github.io/page2.html"))) "."))
(mkpage "page2.html" "Basic Site" (stich (stich "Check out this basic website, there is even a link to the " (mklink "Home Page" (http "epl692.github.io/page2.html"))) "."))
| 381 | Common Lisp | .cl | 3 | 125 | 179 | 0.690476 | epl692/Web-Dynamics | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:47 AM (Europe/Amsterdam) | 41260f4329310d2acbdf2a6dc686adc9e8b1693a7d3b132adb6a8b1414769d72 | 31,187 | [
-1
] |
31,205 | rexp-fa.lisp | xueeinstein_rexp-fa/src/rexp-fa.lisp | (in-package :st-rexp-fa)
;;; define finite automata abstract data structure
(defparameter *fa* nil
"The variable to store the finite automata")
(defvar *NFA-nodes* (make-hash-table)
"The hash table to store all nodes in NFA,
and the typical node structure looks like:
'((input_1 . next_nodes_1) (input_2 . next_nodes_2))',
node-name as key")
;;; macro definations
(defmacro cdr-assoc (key alist)
`(cdr (assoc ,key ,alist :test 'equal)))
(defmacro with-gensyms ((&rest names) &body body)
"define multiple unique names"
`(let ,(loop for n in names collect
`(,n (make-symbol ,(string n))))
,@body))
(defmacro keep-type ((type tree) &body body)
"keep the same type for part-B of the tree"
`(let ((part-B (cddr ,tree)))
(if (cdr part-B)
(setf part-B (cons ,type part-B))
(if (atom (car part-B))
(setf part-B (list :IDENTITY (car part-B)))
(setf part-B (car part-B))))
(setf (cddr ,tree) part-B)
,@body))
(defmacro alist-insert ((transfer start end) &body body)
"macro utility to handle alist in `*NFA-nodes*' easily"
`(let* ((alist (gethash ,start *NFA-nodes*))
(old_kv_pair (assoc ,transfer alist :test 'equal)))
(if old_kv_pair
(if (atom (cdr old_kv_pair))
; only single adjacent node
(setf (cdr-assoc ,transfer alist)
(list (cdr old_kv_pair) ,end))
; multiple adjacent nodes
(setf (cdr-assoc ,transfer alist)
(cons ,end (cdr old_kv_pair))))
(setf alist
(cons (cons ,transfer ,end) alist)))
(setf (gethash ,start *NFA-nodes*) alist)
,@body))
;;; supplementary functions
(defun insert-node (transfer start)
"insert node and from start to the new node with `transfer'"
(declare (sb-ext:muffle-conditions sb-ext:compiler-note))
(let ((node (gensym)))
(alist-insert (transfer start node)
node)))
(defun connect-nodes (transfer start end)
"connect end node from start node with given transfer"
(declare (sb-ext:muffle-conditions sb-ext:compiler-note))
(alist-insert (transfer start end)
end))
(defun hash-keys (hash-table)
(loop for key being the hash-keys of hash-table collect key))
(defun print-hash-table (hash-table)
(let ((hash-keys (hash-keys hash-table)))
(loop for key in hash-keys do
(format t "~a : ~a~%" key
(gethash key hash-table)))))
(defun reset-nfa ()
(setf *NFA-nodes* (make-hash-table)))
;;; step I: regular expression to NFA
(defun regex2NFA (regex)
"Convert regular expression to NFA"
;; cl-ppcre parse tree http://weitz.de/cl-ppcre/#create-scanner2
;; the mapping relationship: doc/map-regex-parse-tree.md
(let ((parse-tree (cl-ppcre:parse-string regex)))
(if (atom parse-tree)
(print "not a parse tree")
(parseTree parse-tree :START :END))))
(defun parseTree (tree start end)
"Parse cl-ppcre parse tree recursively"
(let ((type (car tree)))
(case type
(:REGISTER ; ignore
(let ((new-tree (cadr tree)))
(if (atom new-tree)
(setf new-tree
(list :IDENTITY new-tree)))
(parseTree new-tree start end)))
(:IDENTITY ; identity
(let ((new-node (insert-node (cadr tree)
start)))
(connect-nodes :EPSILON new-node end)))
(:SEQUENCE ; AB type
(keep-type (type tree)
(let ((part-A (cadr tree))
(part-B (cddr tree)))
(if (atom part-A)
(parseTree part-B
(insert-node part-A start)
end)
(let ((new-node (gensym)))
(parseTree part-A start new-node)
(parseTree part-B new-node end))))))
(:ALTERNATION ; A+B type
(keep-type (type tree)
(let ((part-A (cadr tree))
(part-B (cddr tree)))
(if (atom part-A)
(connect-nodes :EPSILON
(insert-node part-A start)
end)
(parseTree part-A start end))
(parseTree part-B start end))))
(:GREEDY-REPETITION ; A* or A+ type
(let ((min-repeats (cadr tree))
(max-repeats (caddr tree))
(repeat-part (nth 3 tree)))
(if (and (eq max-repeats NIL)
(or (eq min-repeats 1)
(eq min-repeats 0)))
(let ((new-node (gensym)))
(parseTree repeat-part start new-node)
(connect-nodes :EPSILON new-node start)
(connect-nodes :EPSILON new-node end)
(if (eq min-repeats 0)
(connect-nodes :EPSILON start end)))
(print "only support A* and A+ repeats"))))
(otherwise
(print "unrecognized symbol in parse tree")))))
| 4,979 | Common Lisp | .lisp | 124 | 30.620968 | 67 | 0.566501 | xueeinstein/rexp-fa | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:47 AM (Europe/Amsterdam) | ed444827180af6922a8060d1c6fa6721bd17e14b35c13beca3d57e78316721bd | 31,205 | [
-1
] |
31,206 | rexp-fa.asd | xueeinstein_rexp-fa/src/rexp-fa.asd | ;;; -*- Mode: Lisp; Syntax: ANSI-Common-Lisp; Base: 10 -*-
(defpackage :com.shadowthink.rexpfa-system
(:use :cl :asdf)
(:nicknames :st-rexpfa-system))
(in-package :st-rexpfa-system)
(defsystem rexp-fa
:name "rexp-fa"
:author "Bill Xue <[email protected]>"
:version "0.1.0"
:maintainer "Bill Xue <[email protected]>"
:license "MIT"
:description "A cl tool to help converting regular expressions to finite automata"
:components ((:file "packages")
(:file "rexp-fa"
:depends-on ("packages")))
:depends-on (:cl-ppcre))
| 576 | Common Lisp | .asd | 16 | 31.3125 | 84 | 0.654122 | xueeinstein/rexp-fa | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:39:47 AM (Europe/Amsterdam) | 26b98cf01d28a52d36ab711a131c2a4458aa2609860550bb292a07c0c313d015 | 31,206 | [
-1
] |
31,223 | asmtools.lisp | oblivia-simplex_asmtools/asmtools.lisp | (in-package :asmtools-pkg)
(defparameter *debug* t)
(cffi:load-foreign-library
#p"~/quicklisp/local-projects/asmtools/c/libhatchery.so")
;; may need to change this, depending on where things are.
#+sbcl
(sb-ext:unlock-package :sb-vm)
;;#+sbcl
;;(import '(sb-assem:inst sb-vm::make-ea))
;; "a macro for defining delimiter read-macros"
;; from paul graham's on lisp, ch. 17, fig. 17.4
(defmacro defdelim (left right parms &body body)
`(ddfn ,left ,right #'(lambda ,parms ,@body)))
(let ((rpar (get-macro-character #\) )))
(defun ddfn (left right fn)
(set-macro-character right rpar)
(set-dispatch-macro-character #\# left
#'(lambda (stream char1 char2)
(declare (ignorable char1 char2))
(apply fn
(read-delimited-list
right stream t))))))
#+sbcl
(export 'sapify)
#+sbcl
(defun sapify (seq)
(sb-sys:vector-sap
(make-array (length seq)
:element-type '(unsigned-byte 8)
:initial-contents (coerce seq 'list))))
;; this might or might not come in handy...
;; #[a b c d] will be read as a system-area-pointer to bytes a b c d...
(defdelim #\[ #\] (&rest bytes)
(sapify bytes))
;;(export 'objdump)
#+sbcl
(defun sbcl-objdump (seq &optional len)
"reads a sequence of bytes, interprets them as machine-code
instructions, and returns their disassembly as a string. sort of like
an in-house objdump."
(with-output-to-string (*standard-output*)
(let ((sap (sapify seq)))
(sb-sys:with-pinned-objects (sap)
(sb-disassem:disassemble-memory sap (or len (length seq)))))))
(defun cffi-objdump (seq &optional len)
(with-output-to-string (*standard-output*)
(with-foreign-pointer (pointer (length seq) size)
(loop for byte in seq
for i below size do
(setf (mem-ref pointer :unsigned-char i) byte))
(sb-disassem:disassemble-memory pointer (or len size)))))
(export 'characters)
(defun characters (seq)
"prints every human-readable character in the order in which it appears.
prints . for unreadable characters."
(coerce
(loop for byte in seq collect
(if (and (>= byte #x20) (< byte #x7f)) (code-char byte) #\.)) 'string))
(export 'strings)
(defun strings (seq &optional (minlen 3))
"essentially the same as the unix utility."
(let ((strs)
(tmp))
(loop for byte in seq do
(cond ((and (>= byte #x20) (< byte #x7f))
(push (code-char byte) tmp))
((>= (length tmp) minlen)
(push (coerce (reverse tmp) 'string) strs)
(setf tmp nil))
(:default (setf tmp nil))))
(reverse strs)))
(export 'load-bin)
(defun load-bin (path)
;; this can't possibly be the best way to read in a binary file, but it works.
(with-open-file (stream path :direction :input :element-type
'(unsigned-byte 8))
(let ((bytes nil))
(loop while (car (push (read-byte stream nil nil) bytes)))
(reverse (cdr bytes)))))
(export 'write-bin)
(defun write-bin (bytes path)
(with-open-file (stream path :direction :output
:element-type '(unsigned-byte 8))
(loop for byte in bytes do
(write-byte byte stream))))
(defun subupto (seq upto)
(subseq seq 0 (min upto (length seq))))
;; note that gadgets% has almost exactly the same structure as strings
;; is there some common idiom here that we could abstract into a macro?
;; or would that just make it more complicated?
(defparameter *x86-ret* '(#xc3))
(defparameter *ret* (car *x86-ret*))
(export 'retp)
(defun retp (byte)
(member byte *x86-ret*))
(defparameter *avoid-insts*
'(#x5d ;; pop rbp
))
(defparameter *gadget-length* 32)
(export 'hexify)
(defun hexify ()
(setq *print-base* (if (= #x10 *print-base*) #xa #x10))
(setq *read-base* (if (= #x10 *read-base*) #xa #x10))
(format t "setting *print-base* and *read-base* to #x~x, #x~x...~%"
*print-base* *read-base*))
;; finding gadgets:
;;
;; gadgets to avoid:
;; * gadgets ending with leave, followed by ret. leave performs a pop ebp.
;; * pop ebp.
;; -- we don't want to mess up our stack frame (probably)
;; =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
;; mucking around at the object level means we need to handle signals
;; when something breaks
;; =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
;; this bit here is from rosetta code
(defvar *sigint* 2)
(defvar *sigsegv* 11)
(defmacro set-signal-handler (signo &body body)
(let ((handler (gensym "handler")))
`(progn
(cffi:defcallback ,handler :void ((signo :int))
(declare (ignore signo))
,@body)
(cffi:foreign-funcall "signal" :int ,signo :pointer
(cffi:callback ,handler)))))
;; ----------------------------------------------------------------------
;; (defvar *initial* (get-internal-real-time))
;; (set-signal-handler *sigint*
;; (format t "ran for ~a seconds~&" (/ (- (get-internal-real-time) *initial*)
;; internal-time-units-per-second)))
;; (quit))
;; (let ((i 0))
;; (loop do
;; (format t "~a~&" (incf i))
;; (sleep 0.5)))
;;; --- now some more portable functions: will definitely work
;;; --- on ccl, at the very least.
;; these are going to be architecture dependent.
(defparameter *x86_64-machine-code-prefix*
'(#x53 #x51 #x52 #x56 #x57 #x41 #x50 #x41 #x51 #x41 #x52 #x41
#x53 #x41 #x54 #x41 #x55 #x41 #x56 #x41 #x57 #x55 #x48 #x89 #xe5))
;; which disassembles to
;;
;; 00: 53 push rbx
;; 01: 51 push rcx
;; 02: 52 push rdx
;; 03: 56 push rsi
;; 04: 57 push rdi
;; 05: 4150 push r8
;; 07: 4151 push r9
;; 09: 4152 push r10
;; 0b: 4153 push r11
;; 0d: 4154 push r12
;; 0f: 4155 push r13
;; 11: 4156 push r14
;; 13: 4157 push r15
;; 15: 55 push rbp
;; 16: 4889e5 mov rbp, rsp
(defparameter *x86_64-machine-code-suffix*
'(#x48 #x89 #xec #x41 #x5f #x41 #x5e #x41 #x5d #x41 #x5c #x41
#x5b #x41 #x5a #x41 #x59 #x41 #x58 #x5f #x5e #x5a #x59 #x5b #xc3))
;; which disassembles to
;;
;; 70: 4889ec mov rsp, rbp
;; 73: 415f pop r15
;; 75: 415e pop r14
;; 77: 415d pop r13
;; 79: 415c pop r12
;; 7b: 415b pop r11
;; 7d: 415a pop r10
;; 7f: 4159 pop r9
;; 81: 4158 pop r8
;; 83: 5f pop rdi
;; 84: 5e pop rsi
;; 85: 5a pop rdx
;; 86: 59 pop rcx
;; 87: 5b pop rbx
;; 88: c3 ret
;; we still need to filter the code for a few forbidden instructions
;; "don't touch rsp, rsi, or rbp" should suffice...
(defmacro call-code (code types-and-args)
"pokes machine code into memory and calls it as a function.
types-and-args should be an unquoted list of the form
:cffi-type-keyword argument :cffi-type-keyword argument [etc]
:cffi-type-keyword
where the final type keyword specifies the return type."
`(let ((pointer (cffi:foreign-alloc :unsigned-char
:initial-contents ,code)))
(unwind-protect
(cffi:foreign-funcall-pointer pointer () ,@types-and-args)
(cffi:foreign-free pointer))))
(defun chunky-print (opseq)
(loop for i on opseq by #'cddddr do
(format t "~2,'0x~2,'0x~2,'0x~2,'0x~%"
(car i)
(cadr i)
(caddr i)
(cadddr i))))
;; handy if you cut and paste in a block of machine code
;; from objdump, and want to get the instructions back in
;; order.
(defun swap-at (list i j)
(let ((tmp (elt list i)))
(setf (elt list i) (elt list j)
(elt list j) tmp)))
(defun flip-words (list)
(loop for word on list by #'cddddr do
(swap-at word 0 3)
(swap-at word 1 2)))
(defmacro get-size-of-registers ()
(foreign-funcall "size_of_registers" :int))
(defcstruct (user_regs_struct :size 216);;(get-size-of-registers))
;; Copied essentially verbatim from sys/user.h
(r15 :long) (r14 :long) (r13 :long) (r12 :long)
(rbp :long) (rbx :long) (r11 :long) (r10 :long)
(r9 :long) (r8 :long) (rax :long) (rcx :long)
(rdx :long) (rsi :long) (rdi :long) (orig_rax :long)
(rip :long) (cs :long) (eflags :long) (rsp :long)
(ss :long) (fs_base :long) (gs_base :long) (ds :long)
(es :long) (fs :long) (gs :long))
(defparameter *reg-count* 26) ;; machine dependent
(defun list->bytevec (code)
(make-array (length code) :element-type '(unsigned-byte 8)
:initial-contents code))
(defun size-of-sysreg-union ()
(foreign-funcall "size_of_sysreg_union" :int))
(defun hatch-code (code &optional (seed nil))
(let ((reg-vec (make-shareable-byte-vector (size-of-sysreg-union)))
(seed-vec (make-shareable-byte-vector (length seed))))
;;(format t "reg-vec: ~A~%" reg-vec)
(with-pointer-to-vector-data (reg-ptr reg-vec)
(with-pointer-to-vector-data (seed-ptr seed-vec)
(with-pointer-to-vector-data (code-ptr (list->bytevec code))
(foreign-funcall "hatch_code"
:pointer code-ptr
:pointer seed-ptr
:pointer reg-ptr
:int)
(loop for bytes on (coerce reg-vec 'list)
by #'(lambda (x) (nthcdr 8 x)) collect
(elf:bytes-to-int (subseq bytes 0 8))))))))
;; =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
;; using the elf package
;; =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
(defun extract-text (elf-obj)
"Returns the text section as a vector of bytes, and the address at
which the text section begins, as a secondary value."
(let* ((secs (elf:sections elf-obj))
(addrs (mapcar #'elf:address (elf:section-table elf-obj)))
(text-idx (position ".text" secs
:key #'elf:name :test #'equalp)))
(values (elf:data (elt secs text-idx))
(elt addrs text-idx))))
(defun gadmap% (bytes start &key (glength *gadget-length*))
(let ((tyb (reverse (coerce bytes 'list)))
(end (1- (+ start (length bytes))))
(found 0)
(gadmap (make-hash-table)))
(loop for code on tyb for i from 0 do
(when (retp (car code))
(let* ((gad (reverse (subupto code glength)))
(gadlen (length gad))) ;; usually = glength
(incf found)
(and *debug*
(format t "FOUND GADGET #~:D AT 0x~X - 0x~X~%"
found (- end (+ i gadlen)) (- end i)))
(setf (gethash (- end (+ i gadlen)) gadmap)
gad)
(incf i glength)
(setf code (nthcdr glength code)))))
gadmap))
(defun gadmap (elf &optional (glength *gadget-length*))
(multiple-value-bind (text addr)
(extract-text elf)
(gadmap% text addr :glength glength)))
(defun file->gadmap (filename)
(gadmap (elf:read-elf filename)))
(defun gadgets%% (elf-section &optional (gadlen *gadget-length*))
(gadgets% (coerce (elf:data elf-section) 'list) gadlen))
(defun last3let (str) (subseq str (- (length str) 4)
(1- (length str))))
;; (defun shrink-gad (gadget addr)
;; (loop while (not (string= (last3let (cffi-objdump gadget)) "RET"))
;; do
;; (setf gadget (cdr gadget))
;; (incf addr))
;; (values gadget addr))
(defun ends-with-ret-p (gadget)
(string= (last3let (cffi-objdump gadget)) "RET"))
(defun prune-gadget (gadget &optional (addr 0))
(loop while (or (has-bad-inst-p gadget)
(not (ends-with-ret-p gadget))) do
(setf gadget (cdr gadget))
(incf addr))
(values gadget addr))
(defun filter-gadmap (gadmap)
(let ((newmap (make-hash-table)))
(loop for addr being the hash-keys in gadmap
using (hash-value gadget) do
(multiple-value-bind (newgadget newaddr)
(prune-gadget gadget addr)
(when (cdr newgadget)
(setf (gethash newaddr newmap) newgadget))))
newmap))
(defun disas-inst (code)
"Intended for disassembly of single instructions."
(let ((dis (cffi-objdump code)))
(chomp (subseq dis (- (length dis) 10) (length dis)))))
(defun chomp (str)
(string-trim '(#\newline #\space #\linefeed #\tab) str))
;; (defun ret-filter% (gadgets)
;; (remove-if-not #'cdr (mapcar #'shrink-gad gadgets)))
(defun has-bad-inst-p (gadget)
;; detects gadgets that have instructions I don't yet know how
;; best to deal with
;; first, let's catch jumps and calls
(let ((bad '("J" "CALL" "POP" "PUSH" "SP" "IP"))
(disas (cffi-objdump gadget)))
(or (block check
(loop for b in bad do
(if (search b disas) (return-from check T) nil)))
nil)))
(defun concat-gadgets (gadget-list)
"Concatenates gadgets, removing the *ret* instruction at the end,
first, to approximate executing them in sequence. Mostly just for
testing."
(let ((chain))
(loop for gadget in gadget-list do
(setf chain (nconc chain (butlast gadget))))
(nconc chain `(,*ret*))))
(defparameter *code-server-port* 9999)
(defun dispatch-code (code &key (ip "localhost") (port "9999"))
(let ((code-arr (make-array (length code) ;; should already be this
:element-type '(unsigned-byte 8)
:initial-contents code)))
(with-open-socket (socket :connect :active
:address-family :internet
:type :stream
:ipv6 :nil)
(connect socket (lookup-hostname ip) :port port :wait t)
(send-to socket code-arr)
(read socket))))
;; pareto? select against bad characters, e.g.
;;;; badchars (fatal), size (bounded), accuracy (prime impt)
;; genlin
;; lisp/c
;; defences against old school stack smashing
;; numerical recipes in C
;; final paper: assume some standard conference format. IEEE, e.g.
;; look it up. submit in pdf.
;; see if there's a LaTeX pkg
| 14,754 | Common Lisp | .lisp | 352 | 35.448864 | 80 | 0.569872 | oblivia-simplex/asmtools | 0 | 2 | 0 | GPL-3.0 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | e9b651e4b9d933827a1d9ceca39a218d25df05de2ff0d377a1da1781a7d934cd | 31,223 | [
-1
] |
31,224 | asmtools.asd | oblivia-simplex_asmtools/asmtools.asd | (ql:quickload :elf)
(ql:quickload :cffi)
(ql:quickload :iolib)
(defpackage #:asmtools-pkg
(:use :cl :asdf :cffi :iolib))
(in-package :asmtools-pkg)
(asdf:defsystem :asmtools
;; (:pretty-name "Assembly Tools")
:serial t
:components ((:file "asmtools")))
| 265 | Common Lisp | .asd | 10 | 24.4 | 35 | 0.708 | oblivia-simplex/asmtools | 0 | 2 | 0 | GPL-3.0 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | 3a6a9b232443b3ed89a7c34a34a9494a98fc567b34f827605cb4c086e02d04e3 | 31,224 | [
-1
] |
31,225 | includes.h | oblivia-simplex_asmtools/c/includes.h | #ifndef HATCH_INCLUDES_H
#define HATCH_INCLUDES_H
/**
* General purpose, standard stuff
**/
#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
#include <signal.h>
#include <stdint.h>
#include <string.h>
/**
* For ptrace, in particular
**/
#include <sys/user.h>
#include <sys/resource.h>
#include <sys/ptrace.h>
#include <sys/wait.h>
#include <sys/types.h>
/**
* For socket functionality
**/
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
/**
* Project-specific headers
**/
#include "hatchery.h"
#endif
| 553 | Common Lisp | .cl | 30 | 16.8 | 34 | 0.715953 | oblivia-simplex/asmtools | 0 | 2 | 0 | GPL-3.0 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | 5c7e47764b203193996125e6af423821ae55ef553974930db80fa2aa79064ae1 | 31,225 | [
-1
] |
31,229 | example.s | oblivia-simplex_asmtools/c/example.s | .section .text
.globl _start
_start:
xor %rax, %rax
movq $0x100, %rax
movq $0x7, %rsi
movq $0x8, %rdi
movq $0x10, %r10
movq $0x9, %r9
movq $0xdeadbeef, %rax
// int $0x80
ret
| 306 | Common Lisp | .l | 12 | 16.916667 | 34 | 0.391753 | oblivia-simplex/asmtools | 0 | 2 | 0 | GPL-3.0 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | f2e4981943dd2eaec2f5dea9f5f42dbeccaa74d231627926379f0a5693824140 | 31,229 | [
-1
] |
31,231 | Makefile | oblivia-simplex_asmtools/c/Makefile | CC = gcc
CFLAGS = -fPIC -Wall -O0
LDFLAGS = -shared
STACKFLAGS = -zexecstack -fno-stack-protector
AS = as
LD = ld
ASFLAGS =
BINLDFLAGS = -Ttext 200000 --oformat binary
ELFCODE = example.elf
FLATBIN = example.bin
EXAMPLE = example.s
EXAMPLE_HEADER = example.h
DUMP = xxd
DUMPFLAGS = -i
LIB = libhatchery.so
SOURCES = hatchery.c
HEADERS = hatchery.h includes.h
TEST = test
TESTSRC = main.c example.h
OBJECTS = $(SOURCES:.c=.o)
SERVER = hatchsock
.PHONY: dump clean dotest all
all: $(LIB) $(TEST) $(FLATBIN) $(EXAMPLE_HEADER) $(SERVER)
clean:
rm -f $(OBJECTS) $(LIB) $(TEST) $(FLATBIN) $(ELFCODE) $(EXAMPLE_HEADER)
$(LIB): $(OBJECTS)
export LD_LIBRARY_PATH="$LD_LIBRARY_PATH:`pwd`"
$(CC) $(CFLAGS) $(SOURCES) -o $@ $(LDFLAGS) $(STACKFLAGS)
$(ELFCODE): $(EXAMPLE)
$(AS) $(ASFLAGS) $(EXAMPLE) -o $(ELFCODE)
$(FLATBIN): $(ELFCODE)
$(LD) $(BINLDFLAGS) $(ELFCODE) -o $(FLATBIN)
$(EXAMPLE_HEADER): $(FLATBIN)
$(DUMP) $(DUMPFLAGS) $(FLATBIN) | tee $(EXAMPLE_HEADER)
$(TEST): $(LIB) $(TESTSRC) $(EXAMPLE_HEADER)
$(CC) -L `pwd` -lhatchery main.c -o test $(STACKFLAGS)
$(SERVER): $(LIB) $(SOURCES) $(HEADERS) hatchsock.c
$(CC) -L `pwd` -lhatchery hatchsock.c -o $(SERVER) $(STACKFLAGS)
dotest:
LD_LIBRARY_PATH="$LD_LIBRARY_PATH:`pwd`" ./test
| 1,264 | Common Lisp | .l | 40 | 29.725 | 72 | 0.682196 | oblivia-simplex/asmtools | 0 | 2 | 0 | GPL-3.0 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | 9cb7074ae4e2cf513b88d03000bc9c68c0160e765c4bfb662832bfa1d4f1b0ba | 31,231 | [
-1
] |
31,232 | example.h | oblivia-simplex_asmtools/c/example.h | unsigned char example_bin[] = {
0x48, 0x31, 0xc0, 0x48, 0xc7, 0xc0, 0x00, 0x01, 0x00, 0x00, 0x48, 0xc7,
0xc6, 0x07, 0x00, 0x00, 0x00, 0x48, 0xc7, 0xc7, 0x08, 0x00, 0x00, 0x00,
0x49, 0xc7, 0xc2, 0x10, 0x00, 0x00, 0x00, 0x49, 0xc7, 0xc1, 0x09, 0x00,
0x00, 0x00, 0x48, 0xb8, 0xef, 0xbe, 0xad, 0xde, 0x00, 0x00, 0x00, 0x00,
0xc3
};
unsigned int example_bin_len = 49;
| 373 | Common Lisp | .l | 8 | 44.375 | 73 | 0.668493 | oblivia-simplex/asmtools | 0 | 2 | 0 | GPL-3.0 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | 4f5fb953b0e7dfd3c08e176c312a53414ff0e7488c9d47cfea91ccdb95b0fa09 | 31,232 | [
-1
] |
31,247 | Automata.lisp | neyogiry_Examples_Lisp/Automata.lisp | (DEFUN estado1(x c)
(IF(< c (LENGTH x))
; (IF (= (aref x c) (QUOTE a))
; (SETQ c (+ c 1))
; (estado2(x c))
; )
(COND (
(
(= (aref x c) (QUOTE a))
((SETQ c (c+1))(estado2(x c)))
)
(/= (aref x c) (QUOTE a))
((IF (= (aref x c) (QUOTE 'd))
(SETQ c (+ c 1))
(estado5(x c))
))
)
(t (error())
)
)
; (COND (= (aref x c) (QUOTE 'a)
; (IF (= (aref x c) (QUOTE 'd))
; (SETQ c (+ c 1))
; (estado5(x c))
; )
; (COND (= (aref x c) (QUOTE 'a)
; (error())
; )
; )
)
)
(DEFUN estado2(x,c)
(IF(< c (LENGTH x))
(IF (= (aref x c) (QUOTE b))
(SETQ c (+ c 1))
(estado2(x,c))
)
(COND (
(= (aref x c) (QUOTE a))
(
(SETQ c (+ c 1))
(estado3(x,c))
)
)
(t (error())
)
)
)
)
(DEFUN estado3(x,c)
(IF(< c (LENGTH x))
(COND (
(= (aref x c) (QUOTE a))
(
(SETQ c (+ c 1))
(estado4(x,c))
)
)
(t (error())
)
)
)
)
(DEFUN estado4(x,c)
(IF(< c (LENGTH x))
(COND (
(= (aref x c) (QUOTE b))
(
(SETQ c (+ c 1))
(estado6(x,c))
)
)
(t (error())
)
)
)
)
(DEFUN estado5(x,c)
(IF(< c (LENGTH x))
(COND (
(= (aref x c) (QUOTE d))
(
(SETQ c (+ c 1))
(estado3(x,c))
)
)
(t (error())
)
)
)
)
(DEFUN estado6(x,c)
(COND (
(= c (LENGTH x))
(print "Cadena Aceptada")
)
(t (error())
)
)
)
(DEFUN error() (print "Cadena Rechazada"))
(PRINT "Ingrese Token...")
(SETQ x (READ-line))
(SETQ c 0)
(estado1 x c)
;(SYMBOLP s)
;(NUMBERP s)
| 1,619 | Common Lisp | .lisp | 107 | 11.252336 | 42 | 0.414276 | neyogiry/Examples_Lisp | 0 | 0 | 0 | MPL-2.0 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | 2269238f5a446be2c4cc84e1315bc426c67112cf6cd86025380896406b751023 | 31,247 | [
-1
] |
31,248 | Ejemplo1.lisp | neyogiry_Examples_Lisp/Ejemplo1.lisp | (SETQ x (READ-line))
;(setq x '(hola))
;(LOOP (IF x (PRINT (POP x)(terpri))
;(RETURN ’FIN) )))
(DO ((a 0 (+ a 1)))
((> a (length x))(print "Fin"))
(print (aref x a)))
;(DO ((a (length x) (- a 1)))
;((= a 0)(print "Fin"))
;(print (aref x (- (length x) a))))
;(if(>))
| 269 | Common Lisp | .lisp | 11 | 23.363636 | 36 | 0.501946 | neyogiry/Examples_Lisp | 0 | 0 | 0 | MPL-2.0 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | 7b4e1b76e2cb60781e1b3a838aea324be09cd69ba17698098144cf6cea8ac577 | 31,248 | [
-1
] |
31,249 | Hello_Neyo.lisp | neyogiry_Examples_Lisp/Hello_Neyo.lisp | (PRINT "Neyo")
(SETQ a(+ 8 2))
(PRINT a)
(TERPRI)
(SETQ c 0)
(SETQ y (READ-line))
(print(eval(aref y 0)))
(print(eval(char y 1)))
(setq p (char y 1))
(print p)
(SETQ x '((EVAL y)))
;(SETQ z (cont x))
;(PRINT x)
(IF (> c (LENGTH x))
(PRINT x)
)
(COND ((< c (LENGTH x))
(PRINT "C ")
(PRINT c)
(TERPRI)
(PRINT x))
)
| 313 | Common Lisp | .lisp | 22 | 13.227273 | 23 | 0.591065 | neyogiry/Examples_Lisp | 0 | 0 | 0 | MPL-2.0 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | 8edd90d8a97a2f0b96d367f56efcc682e660a900f78bc75bbc43dd9cb145871c | 31,249 | [
-1
] |
31,250 | Ejemplo2.lisp | neyogiry_Examples_Lisp/Ejemplo2.lisp | (setq x (read))
(setq y (read))
(defun sub(x y)
(* x x)
(+ y y)
;(print x)
)
(print(sub x y))
;(print x)
| 105 | Common Lisp | .lisp | 9 | 10.666667 | 16 | 0.5625 | neyogiry/Examples_Lisp | 0 | 0 | 0 | MPL-2.0 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | 1d281da7aad822a5248d6b0a6d4cc0ca46fddedc529bb5da68e3ab36364afac2 | 31,250 | [
-1
] |
31,270 | test-xml-rpc.lisp | ibawt_s-xml-rpc/test/test-xml-rpc.lisp | ;;;; -*- mode: lisp -*-
;;;;
;;;; $Id: test-xml-rpc.lisp,v 1.1.1.1 2004/06/09 09:02:41 scaekenberghe Exp $
;;;;
;;;; Unit and functional tests for xml-rpc.lisp
;;;;
;;;; Copyright (C) 2002, 2004 Sven Van Caekenberghe, Beta Nine BVBA.
;;;;
;;;; You are granted the rights to distribute and use this software
;;;; as governed by the terms of the Lisp Lesser General Public License
;;;; (http://opensource.franz.com/preamble.html), also known as the LLGPL.
(in-package :s-xml-rpc)
(assert
(let ((now (get-universal-time)))
(equal (iso8601->universal-time (universal-time->iso8601 now))
now)))
(assert
(equal (with-input-from-string (in (encode-xml-rpc-call "add" 1 2))
(decode-xml-rpc in))
'("add" 1 2)))
(assert
(equal (with-input-from-string (in (encode-xml-rpc-result '(1 2)))
(car (decode-xml-rpc in)))
'(1 2)))
(let ((condition (with-input-from-string (in (encode-xml-rpc-fault "Fatal Error" 100))
(decode-xml-rpc in))))
(assert (typep condition 'xml-rpc-fault))
(assert (equal (xml-rpc-fault-string condition) "Fatal Error"))
(assert (equal (xml-rpc-fault-code condition) 100)))
(assert
(xml-rpc-time-p (xml-rpc-call (encode-xml-rpc-call "currentTime.getCurrentTime")
:host "time.xmlrpc.com")))
(assert
(equal (xml-rpc-call (encode-xml-rpc-call "examples.getStateName" 41)
:host "betty.userland.com")
"South Dakota"))
(assert
(equal (call-xml-rpc-server '(:host "betty.userland.com") "examples.getStateName" 41)
"South Dakota"))
(assert
(let ((server-process-name (start-xml-rpc-server :port 8080)))
(sleep 1) ; give the server some time to come up ;-)
(unwind-protect
(equal (xml-rpc-call (encode-xml-rpc-call "XML-RPC-IMPLEMENTATION-VERSION") :port 8080)
(xml-rpc-implementation-version))
(stop-server server-process-name))))
(assert
(let* ((struct-in (xml-rpc-struct :foo 100 :bar ""))
(xml (with-output-to-string (out)
(encode-xml-rpc-value struct-in out)))
(struct-out (with-input-from-string (in xml)
(decode-xml-rpc in))))
(xml-rpc-struct-equal struct-in struct-out)))
;;;; eof | 2,180 | Common Lisp | .lisp | 54 | 35.814815 | 94 | 0.662512 | ibawt/s-xml-rpc | 0 | 0 | 0 | LGPL-2.1 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | 55dd212230295c6d76cebb028d2a1886a585f6019ed54f2f53267a377068b8e9 | 31,270 | [
-1
] |
31,271 | test-base64.lisp | ibawt_s-xml-rpc/test/test-base64.lisp | ;;;; -*- mode: lisp -*-
;;;;
;;;; $Id: test-base64.lisp,v 1.1.1.1 2004/06/09 09:02:41 scaekenberghe Exp $
;;;;
;;;; Unit and functional tests for base64.lisp
;;;;
;;;; Copyright (C) 2002, 2004 Sven Van Caekenberghe, Beta Nine BVBA.
;;;;
;;;; You are granted the rights to distribute and use this software
;;;; as governed by the terms of the Lisp Lesser General Public License
;;;; (http://opensource.franz.com/preamble.html), also known as the LLGPL.
(in-package :s-base64)
(assert
(equal (multiple-value-list (core-encode-base64 0 0 0))
(list #\A #\A #\A #\A)))
(assert
(equal (multiple-value-list (core-encode-base64 255 255 255))
(list #\/ #\/ #\/ #\/)))
(assert
(equal (multiple-value-list (core-encode-base64 1 2 3))
(list #\A #\Q #\I #\D)))
(assert
(equal (multiple-value-list (core-encode-base64 10 20 30))
(list #\C #\h #\Q #\e)))
(assert
(equal (multiple-value-list (core-decode-base64 #\A #\A #\A #\A))
(list 0 0 0)))
(assert
(equal (multiple-value-list (core-decode-base64 #\/ #\/ #\/ #\/))
(list 255 255 255)))
(assert
(equal (multiple-value-list (core-decode-base64 #\A #\Q #\I #\D))
(list 1 2 3)))
(assert
(equal (multiple-value-list (core-decode-base64 #\C #\h #\Q #\e))
(list 10 20 30)))
(assert
(let* ((string "Hello World!")
(bytes (map 'vector #'char-code string))
encoded
decoded)
(setf encoded (with-output-to-string (out)
(encode-base64-bytes bytes out)))
(setf decoded (with-input-from-string (in encoded)
(decode-base64-bytes in)))
(equal string
(map 'string #'code-char decoded))))
;;; this is more of a functional test
(defun same-character-file (file1 file2)
(with-open-file (a file1 :direction :input)
(with-open-file (b file2 :direction :input)
(loop
(let ((char-a (read-char a nil nil nil))
(char-b (read-char b nil nil nil)))
(cond ((not (or (and (null char-a) (null char-b))
(and char-a char-b)))
(return-from same-character-file nil))
((null char-a)
(return-from same-character-file t))
((char/= char-a char-b)
(return-from same-character-file nil))))))))
(defun same-binary-file (file1 file2)
(with-open-file (a file1 :direction :input :element-type 'unsigned-byte)
(with-open-file (b file2 :direction :input :element-type 'unsigned-byte)
(loop
(let ((byte-a (read-byte a nil nil))
(byte-b (read-byte b nil nil)))
(cond ((not (or (and (null byte-a) (null byte-b))
(and byte-a byte-b)))
(return-from same-binary-file nil))
((null byte-a)
(return-from same-binary-file t))
((/= byte-a byte-b)
(return-from same-binary-file nil))))))))
(let ((original (merge-pathnames "test.b64" *load-pathname*))
(first-gif (merge-pathnames "test.gif" *load-pathname*))
(b64 (merge-pathnames "test2.b64" *load-pathname*))
(second-gif (merge-pathnames "test2.gif" *load-pathname*)))
(with-open-file (in original
:direction :input)
(with-open-file (out first-gif
:direction :output
:element-type 'unsigned-byte
:if-does-not-exist :create
:if-exists :supersede)
(decode-base64 in out)))
(with-open-file (in first-gif
:direction :input
:element-type 'unsigned-byte)
(with-open-file (out b64
:direction :output
:if-does-not-exist :create
:if-exists :supersede)
(encode-base64 in out nil)))
(assert (same-character-file original b64))
(with-open-file (in b64
:direction :input)
(with-open-file (out second-gif
:direction :output
:element-type 'unsigned-byte
:if-does-not-exist :create
:if-exists :supersede)
(decode-base64 in out)))
(assert (same-binary-file first-gif second-gif))
(delete-file first-gif)
(delete-file b64)
(delete-file second-gif))
;;;; eof | 3,783 | Common Lisp | .lisp | 108 | 31.12963 | 76 | 0.649822 | ibawt/s-xml-rpc | 0 | 0 | 0 | LGPL-2.1 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | af4f48ff52ffee8260fcfc14911d50fbafb01b7695a533cc5bcd2eff094563aa | 31,271 | [
-1
] |
31,272 | test-extensions.lisp | ibawt_s-xml-rpc/test/test-extensions.lisp | ;;;; -*- mode: lisp -*-
;;;;
;;;; $Id: test-extensions.lisp,v 1.1 2004/06/17 19:43:11 rschlatte Exp $
;;;;
;;;; Unit and functional tests for xml-rpc.lisp
;;;;
;;;; Copyright (C) 2004 Rudi Schlatte
;;;;
;;;; You are granted the rights to distribute and use this software
;;;; as governed by the terms of the Lisp Lesser General Public License
;;;; (http://opensource.franz.com/preamble.html), also known as the LLGPL.
(in-package :s-xml-rpc)
(let* ((server-port 8080)
(server-process-name (start-xml-rpc-server :port server-port))
(server-args `(:port ,server-port))
(*xml-rpc-package* (make-package (gensym)))
(symbols '(|system.listMethods| |system.methodSignature|
|system.methodHelp| |system.multicall|
|system.getCapabilities|)))
(import symbols *xml-rpc-package*)
(sleep 1) ; give the server some time to come up ;-)
(unwind-protect
(progn
(assert
(equal (sort (call-xml-rpc-server server-args "system.listMethods")
#'string<)
(sort (mapcar #'string symbols) #'string<)))
(assert
(every #'string=
(mapcar (lambda (name)
(call-xml-rpc-server server-args "system.methodHelp"
name))
symbols)
(mapcar (lambda (name)
(or (documentation name 'function) ""))
symbols)))
(assert
(= 2
(length (call-xml-rpc-server
server-args "system.multicall"
(list
(xml-rpc-struct "methodName"
"system.listMethods")
(xml-rpc-struct "methodName"
"system.methodHelp"
"params"
(list "system.multicall"))))))))
(stop-server server-process-name)
(delete-package *xml-rpc-package*)))
;;;; eof | 2,115 | Common Lisp | .lisp | 50 | 28.72 | 79 | 0.501212 | ibawt/s-xml-rpc | 0 | 0 | 0 | LGPL-2.1 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | 888821cc6b43b0064f363d20dd7a4c93449a59b8abadd87f726adc6cd069be2d | 31,272 | [
-1
] |
31,273 | all-tests.lisp | ibawt_s-xml-rpc/test/all-tests.lisp | ;;;; -*- mode: lisp -*-
;;;;
;;;; $Id: all-tests.lisp,v 1.2 2004/06/17 19:43:11 rschlatte Exp $
;;;;
;;;; Load and execute all unit and functional tests
;;;;
;;;; Copyright (C) 2002, 2004 Sven Van Caekenberghe, Beta Nine BVBA.
;;;;
;;;; You are granted the rights to distribute and use this software
;;;; as governed by the terms of the Lisp Lesser General Public License
;;;; (http://opensource.franz.com/preamble.html), also known as the LLGPL.
(load (merge-pathnames "test-base64" *load-pathname*) :verbose t)
(load (merge-pathnames "test-xml-rpc" *load-pathname*) :verbose t)
(load (merge-pathnames "test-extensions" *load-pathname*) :verbose t)
;;;; eof
| 661 | Common Lisp | .lisp | 15 | 42.933333 | 74 | 0.698758 | ibawt/s-xml-rpc | 0 | 0 | 0 | LGPL-2.1 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | c82413b628e3bd8c418bb05785d7e16fb27b0306829ac29d889015642c91d1f6 | 31,273 | [
-1
] |
31,274 | extensions.lisp | ibawt_s-xml-rpc/src/extensions.lisp | ;;;; -*- mode: lisp -*-
;;;;
;;;; $Id: extensions.lisp,v 1.1 2004/06/17 19:43:11 rschlatte Exp $
;;;;
;;;; Extensions for xml-rpc:
;;;;
;;;; Server introspection:
;;;; http://xmlrpc.usefulinc.com/doc/reserved.html
;;;;
;;;; Multicall:
;;;; http://www.xmlrpc.com/discuss/msgReader$1208
;;;;
;;;; Capabilities:
;;;; http://groups.yahoo.com/group/xml-rpc/message/2897
;;;;
;;;;
;;;; Copyright (C) 2004 Rudi Schlatte
;;;;
;;;; You are granted the rights to distribute and use this software
;;;; as governed by the terms of the Lisp Lesser General Public License
;;;; (http://opensource.franz.com/preamble.html), also known as the LLGPL.
(in-package :s-xml-rpc)
;;; Introspection
(defun |system.listMethods| ()
"List the methods that are available on this server."
(let ((result nil))
(do-symbols (sym *xml-rpc-package* (sort result #'string-lessp))
(when (and (fboundp sym) (valid-xml-rpc-method-name-p (symbol-name sym)))
(push (symbol-name sym) result)))))
(defun |system.methodSignature| (method-name)
"Dummy system.methodSignature implementation. There's no way
to get (and no concept of) required argument types in Lisp, so
this function always returns nil or errors."
(let ((method (find-xml-rpc-method method-name)))
(if method
;; http://xmlrpc.usefulinc.com/doc/sysmethodsig.html says to
;; return a non-array if the signature is not available
"n/a"
(error "Method ~A not found." method-name))))
(defun |system.methodHelp| (method-name)
"Returns the function documentation for the given method."
(let ((method (find-xml-rpc-method method-name)))
(if method
(or (documentation method 'function) "")
(error "Method ~A not found." method-name))))
;;; system.multicall
(defun do-one-multicall (call-struct)
(let ((name (get-xml-rpc-struct-member call-struct :|methodName|))
(params (get-xml-rpc-struct-member call-struct :|params|)))
(handler-bind
((xml-rpc-fault
#'(lambda (c)
(format-debug (or *xml-rpc-debug-stream* t)
"Call to ~A in system.multicall failed with ~a~%"
name c)
(return-from do-one-multicall
(xml-literal
(encode-xml-rpc-fault-value (xml-rpc-fault-string c)
(xml-rpc-fault-code c))))))
(error
#'(lambda (c)
(format-debug
(or *xml-rpc-debug-stream* t)
"Call to ~A in system.multicall failed with ~a~%" name c)
(return-from do-one-multicall
(xml-literal
(encode-xml-rpc-fault-value
;; -32603 ---> server error. internal xml-rpc error
(format nil "~a" c) -32603))))))
(format-debug (or *xml-rpc-debug-stream* t)
"system.multicall calling ~a with ~s~%" name params)
(let ((result (apply *xml-rpc-call-hook* name params)))
(list result)))))
(defun |system.multicall| (calls)
"Implement system.multicall; see http://www.xmlrpc.com/discuss/msgReader$1208
for the specification."
(mapcar #'do-one-multicall calls))
;;; system.getCapabilities
(defun |system.getCapabilities| ()
"Get a list of supported capabilities; see
http://groups.yahoo.com/group/xml-rpc/message/2897 for the
specification."
(let ((capabilities
'("xmlrpc" ("specUrl" "http://www.xmlrpc.com/spec"
"specVersion" 1)
"introspect" ("specUrl" "http://xmlrpc.usefulinc.com/doc/reserved.html"
"specVersion" 1)
"multicall" ("specUrl" "http://www.xmlrpc.com/discuss/msgReader$1208"
"specVersion" 1)
"faults_interop" ("specUrl" "http://xmlrpc-epi.sourceforge.net/specs/rfc.fault_codes.php"
"specVersion" 20010516))))
(apply #'xml-rpc-struct
(loop for (name description) on capabilities by #'cddr
collecting name
collecting (apply #'xml-rpc-struct description)))))
;;;; eof
| 4,127 | Common Lisp | .lisp | 96 | 34.864583 | 100 | 0.609204 | ibawt/s-xml-rpc | 0 | 0 | 0 | LGPL-2.1 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | 7b4a0e24b5ed5ec900eba6af4a3fff3d7bd7ec3bea2fc18f64d9df25f8f8ba9d | 31,274 | [
22832
] |
31,275 | define-xmlrpc-method.lisp | ibawt_s-xml-rpc/src/define-xmlrpc-method.lisp | ;;;; -*- mode: lisp -*-
;;;;
;;;; $Id: define-xmlrpc-method.lisp,v 1.1 2004/07/08 19:45:25 scaekenberghe Exp $
;;;;
;;;; The code in this file adds a very handly define-xmlrpc-method macro.
;;;;
;;;; (define-xmlrpc-method get-state-name (state)
;;;; :url #u"http://betty.userland.com/RPC2"
;;;; :method "examples.getStateName")
;;;;
;;;; (define-xmlrpc-method get-time ()
;;;; :url #u"http://time.xmlrpc.com/RPC2"
;;;; :method "currentTime.getCurrentTime")
;;;;
;;;; It require the PURI package.
;;;;
;;;; Copyright (C) 2004 Frederic Brunel.
;;;;
;;;; You are granted the rights to distribute and use this software
;;;; as governed by the terms of the Lisp Lesser GNU Public License
;;;; (http://opensource.franz.com/preamble.html), also known as the LLGPL.
(defmacro define-xmlrpc-method (name args &key url method)
`(defun ,name ,args
(xml-rpc-call (encode-xml-rpc-call ,method ,@args)
:url ,(puri:uri-path url)
:host ,(puri:uri-host url)
:port ,(cond ((puri:uri-port url)) (t 80)))))
;;;; eof
| 1,034 | Common Lisp | .lisp | 28 | 34.857143 | 81 | 0.65239 | ibawt/s-xml-rpc | 0 | 0 | 0 | LGPL-2.1 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | 5772f10a374a0658d572f859172972e7665aad1df14fa579f7b9b1ee462ec580 | 31,275 | [
-1
] |
31,276 | sysdeps.lisp | ibawt_s-xml-rpc/src/sysdeps.lisp | ;;;; -*- mode: lisp -*-
;;;;
;;;; $Id: sysdeps.lisp,v 1.1.1.1 2004/06/09 09:02:39 scaekenberghe Exp $
;;;;
;;;; These are the system dependent part of S-XML-RPC.
;;;; Ports to OpenMCL, LispWorks and SBCL are provided.
;;;; Porting to another CL requires implementating these definitions.
;;;;
;;;; Copyright (C) 2002, 2004 Sven Van Caekenberghe, Beta Nine BVBA.
;;;; SBCL port Copyright (C) 2004, Brian Mastenbrook & Rudi Schlatte.
;;;;
;;;; You are granted the rights to distribute and use this software
;;;; as governed by the terms of the Lisp Lesser General Public License
;;;; (http://opensource.franz.com/preamble.html), also known as the LLGPL.
(in-package :s-xml-rpc)
(defmacro with-open-socket-stream ((var host port) &body body)
"Execute body with a bidirectional socket stream opened to host:port"
#+openmcl
`(ccl:with-open-socket (,var :remote-host ,host :remote-port ,port)
,@body)
#+lispworks
`(with-open-stream (,var (comm:open-tcp-stream ,host ,port))
,@body)
#+sbcl
(let ((socket-object (gensym)))
`(let ((,socket-object (make-instance 'sb-bsd-sockets:inet-socket
:type :stream
:protocol :tcp)))
(sb-bsd-sockets:socket-connect ,socket-object
(car (sb-bsd-sockets:host-ent-addresses
(sb-bsd-sockets:get-host-by-name ,host))) ,port)
(let ((,var (sb-bsd-sockets:socket-make-stream ,socket-object
:element-type 'character
:input t
:output t
:buffering :none)))
(unwind-protect
(progn ,@body)
(close ,var))))))
(defun run-process (name function &rest arguments)
"Create and run a new process with name, executing function on arguments"
#+lispworks (apply #'mp:process-run-function name '(:priority 3) function arguments)
#+openmcl (apply #'ccl:process-run-function name function arguments)
#+sbcl (apply function arguments))
(defvar *server-processes* nil)
(defun start-standard-server (&key port name connection-handler)
"Start a server process with name, listening on port, delegating to connection-handler with stream as argument"
#+lispworks (comm:start-up-server
:function #'(lambda (socket-handle)
(let ((client-stream (make-instance 'comm:socket-stream
:socket socket-handle
:direction :io
:element-type 'base-char)))
(funcall connection-handler client-stream)))
:service port
:announce t
:error t
:wait t
:process-name name)
#+openmcl (ccl:process-run-function
name
#'(lambda ()
(let ((server-socket (ccl:make-socket :connect :passive
:local-port port
:reuse-address t)))
(unwind-protect
(loop
(let ((client-stream (ccl:accept-connection server-socket)))
(funcall connection-handler client-stream)))
(close server-socket)))))
#+sbcl (let* ((socket
(make-instance 'sb-bsd-sockets:inet-socket :type :stream
:protocol :tcp))
(handler-fn (lambda (fd)
(declare (ignore fd))
(let ((stream
(sb-bsd-sockets:socket-make-stream
(sb-bsd-sockets:socket-accept socket)
:element-type 'character
:input t
:output t
:buffering :none)))
(funcall connection-handler stream)))))
(setf (sb-bsd-sockets:sockopt-reuse-address socket) t)
(sb-bsd-sockets:socket-bind socket #(0 0 0 0) port)
(sb-bsd-sockets:socket-listen socket 15)
(push (list name socket
(sb-sys:add-fd-handler
(sb-bsd-sockets:socket-file-descriptor socket)
:input handler-fn)) *server-processes*))
name)
(defun stop-server (name)
"Kill a server process by name (as started by start-standard-server)"
#+lispworks
(let ((server-process (mp:find-process-from-name name)))
(when server-process
(mp:process-kill server-process)))
#+openmcl
(let ((server-process (find name (ccl:all-processes)
:key #'ccl:process-name :test #'string-equal)))
(when server-process
(ccl:process-kill server-process)))
#+sbcl
(progn
(destructuring-bind (name socket handler)
(assoc name *server-processes* :test #'string=)
(sb-sys:remove-fd-handler handler)
(sb-bsd-sockets:socket-close socket))
(setf *server-processes* (delete name *server-processes*
:key #'car :test #'string=)))
name)
;;;; eof
| 5,492 | Common Lisp | .lisp | 112 | 33.258929 | 113 | 0.522427 | ibawt/s-xml-rpc | 0 | 0 | 0 | LGPL-2.1 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | a1b6ec9da3453c40770c86b6b01bdf8b38e6f61dd290a9d0f92cab0038318276 | 31,276 | [
17627
] |
31,277 | package.lisp | ibawt_s-xml-rpc/src/package.lisp | ;;;; -*- mode: lisp -*-
;;;;
;;;; $Id: package.lisp,v 1.4 2004/06/17 19:43:11 rschlatte Exp $
;;;;
;;;; S-XML-RPC package definition
;;;;
;;;; Copyright (C) 2002, 2004 Sven Van Caekenberghe, Beta Nine BVBA.
;;;;
;;;; You are granted the rights to distribute and use this software
;;;; as governed by the terms of the Lisp Lesser GNU Public License
;;;; (http://opensource.franz.com/preamble.html), also known as the LLGPL.
(defpackage s-xml-rpc
(:use
common-lisp
#+ccl ccl
#+lispworks mp
#+lispworks comm
s-xml
s-base64)
(:export
#:xml-rpc-call
#:encode-xml-rpc-call
#:decode-xml-rpc
#:call-xml-rpc-server
#:xml-rpc-condition
#:xml-rpc-fault #:xml-rpc-fault-code #:xml-rpc-fault-string
#:xml-rpc-error #:xml-rpc-error-place #:xml-rpc-error-data
#:start-xml-rpc-server
#:xml-rpc-time #:xml-rpc-time-p
#:xml-rpc-time-universal-time
#:xml-rpc-struct #:xml-rpc-struct-p
#:xml-rpc-struct-alist #:get-xml-rpc-struct-member #:xml-rpc-struct-equal
#:*xml-rpc-host* #:*xml-rpc-port* #:*xml-rpc-url* #:*xml-rpc-agent*
#:*xml-rpc-proxy-host* #:*xml-rpc-proxy-port* #:*xml-rpc-authorization*
#:*xml-rpc-debug* #:*xml-rpc-debug-stream*
#:*xml-rpc-package* #:*xml-rpc-call-hook*
#:execute-xml-rpc-call #:stop-server
#:|system.listMethods| #:|system.methodSignature| #:|system.methodHelp|
#:|system.multicall| #:|system.getCapabilities|)
(:documentation "An implementation of the standard XML-RPC protocol for both client and server"))
(defpackage s-xml-rpc-exports
(:use)
(:import-from :s-xml-rpc #:|system.listMethods| #:|system.methodSignature|
#:|system.methodHelp| #:|system.multicall|
#:|system.getCapabilities|)
(:documentation "This package contains the functions callable via xml-rpc."))
;;;; eof
| 1,817 | Common Lisp | .lisp | 47 | 34.978723 | 99 | 0.672326 | ibawt/s-xml-rpc | 0 | 0 | 0 | LGPL-2.1 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | 0a5d2b1732f378b961156f6a284087c683893e7e1f3e99671da7bd25b719677e | 31,277 | [
-1
] |
31,278 | aserve.lisp | ibawt_s-xml-rpc/src/aserve.lisp | ;;;; -*- mode: lisp -*-
;;;;
;;;; $Id: aserve.lisp,v 1.1.1.1 2004/06/09 09:02:39 scaekenberghe Exp $
;;;;
;;;; This file implements XML-RPC client and server networking based
;;;; on (Portable) AllegroServe (see http://opensource.franz.com/aserve/
;;;; or http://sourceforge.net/projects/portableaserve/), which you have
;;;; to install first.
;;;;
;;;; Copyright (C) 2002, 2004 Sven Van Caekenberghe.
;;;;
;;;; You are granted the rights to distribute and use this software
;;;; as governed by the terms of the Lisp Lesser GNU Public License
;;;; (http://opensource.franz.com/preamble.html), also known as the LLGPL.
(defpackage xml-rpc-aserve
(:use common-lisp net.aserve.client net.aserve xml-rpc)
(:export
"XML-RPC-CALL"
"START-XML-RPC-ASERVE"
"PUBLISH-ASERVE-XML-RPC-HANDLER"))
(in-package :xml-rpc-aserve)
(defun xml-rpc-call-aserve (encoded &key
(url *xml-rpc-url*)
(agent *xml-rpc-agent*)
(host *xml-rpc-host*)
(port *xml-rpc-port*)
(basic-autorization *xml-rpc-authorization*)
(proxy))
(let ((xml (print-xml-string encoded)))
(multiple-value-bind (response response-code headers uri)
(do-http-request
(format nil "http://~a:~d~a" host port url)
:method :post
:protocol :http/1.0
:user-agent agent
:content-type "text/xml"
:basic-authorization basic-autorization
:content xml
:proxy proxy)
(declare (ignore headers uri))
(if (= response-code 200)
(let ((result (decode-xml-rpc (make-string-input-stream response))))
(if (typep result 'xml-rpc-fault)
(error result)
(car result)))
(error "http-error:~d" response-code)))))
(defun start-xml-rpc-aserve (&key (port *xml-rpc-port*))
(process-run-function "aserve-xml-rpc"
#'(lambda ()
(start :port port
:listeners 4
:chunking nil
:keep-alive nil))))
(defun publish-aserve-xml-rpc-handler (&key (url *xml-rpc-url*) (agent *xml-rpc-agent*))
(declare (ignore agent))
(publish :path url
:content-type "text/xml"
:function #'aserve-xml-rpc-handler))
(defun aserve-xml-rpc-handler (request entity)
(with-http-response (request
entity
:response (if (eq :post (request-method request))
*response-ok*
*response-bad-request*))
(with-http-body (request entity)
(let ((body (get-request-body request))
(id (process-name *current-process*)))
(with-input-from-string (in body)
(let ((xml (handle-xml-rpc-call in id)))
(format-debug t "~d sending ~a~%" id xml)
(princ xml *html-stream*)))))))
;;;; eof
| 2,646 | Common Lisp | .lisp | 72 | 31.513889 | 88 | 0.642774 | ibawt/s-xml-rpc | 0 | 0 | 0 | LGPL-2.1 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | cbb07f8722070334fa6ca71ac369ea544b3792012b1d54c60f708f77f881e8c1 | 31,278 | [
457940
] |
31,279 | base64.lisp | ibawt_s-xml-rpc/src/base64.lisp | ;;;; -*- mode: lisp -*-
;;;;
;;;; $Id: base64.lisp,v 1.1.1.1 2004/06/09 09:02:39 scaekenberghe Exp $
;;;;
;;;; This is a Common Lisp implementation of Base64 encoding and decoding.
;;;;
;;;; Copyright (C) 2002, 2004 Sven Van Caekenberghe, Beta Nine BVBA.
;;;;
;;;; You are granted the rights to distribute and use this software
;;;; as governed by the terms of the Lisp Lesser General Public License
;;;; (http://opensource.franz.com/preamble.html), also known as the LLGPL.
(defpackage s-base64
(:use common-lisp)
(:export
"DECODE-BASE64"
"ENCODE-BASE64"
"DECODE-BASE64-BYTES"
"ENCODE-BASE64-BYTES")
(:documentation "An implementation of standard Base64 encoding and decoding"))
(in-package :s-base64)
(defparameter +base64-alphabet+
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/")
(defparameter +inverse-base64-alphabet+
(let ((inverse-base64-alphabet (make-array char-code-limit)))
(dotimes (i char-code-limit inverse-base64-alphabet)
(setf (aref inverse-base64-alphabet i)
(position (code-char i) +base64-alphabet+)))))
(defun core-encode-base64 (byte1 byte2 byte3)
(values (char +base64-alphabet+ (ash byte1 -2))
(char +base64-alphabet+ (logior (ash (logand byte1 #B11) 4)
(ash (logand byte2 #B11110000) -4)))
(char +base64-alphabet+ (logior (ash (logand byte2 #B00001111) 2)
(ash (logand byte3 #B11000000) -6)))
(char +base64-alphabet+ (logand byte3 #B111111))))
(defun core-decode-base64 (char1 char2 char3 char4)
(let ((v1 (aref +inverse-base64-alphabet+ (char-code char1)))
(v2 (aref +inverse-base64-alphabet+ (char-code char2)))
(v3 (aref +inverse-base64-alphabet+ (char-code char3)))
(v4 (aref +inverse-base64-alphabet+ (char-code char4))))
(values (logior (ash v1 2)
(ash v2 -4))
(logior (ash (logand v2 #B1111) 4)
(ash v3 -2))
(logior (ash (logand v3 #B11) 6)
v4))))
(defun skip-base64-whitespace (stream)
(loop
(let ((char (peek-char nil stream nil nil)))
(cond ((null char) (return nil))
((null (aref +inverse-base64-alphabet+ (char-code char))) (read-char stream))
(t (return char))))))
(defun decode-base64-bytes (stream)
"Decode a base64 encoded character stream, returns a byte array"
(let ((out (make-array 256
:element-type '(unsigned-byte 8)
:adjustable t
:fill-pointer 0)))
(loop
(skip-base64-whitespace stream)
(let ((in1 (read-char stream nil nil))
(in2 (read-char stream nil nil))
(in3 (read-char stream nil nil))
(in4 (read-char stream nil nil)))
(if (null in1) (return))
(if (or (null in2) (null in3) (null in4)) (error "input not aligned/padded"))
(multiple-value-bind (out1 out2 out3)
(core-decode-base64 in1
in2
(if (char= in3 #\=) #\A in3)
(if (char= in4 #\=) #\A in4))
(vector-push-extend out1 out)
(when (char/= in3 #\=)
(vector-push-extend out2 out)
(when (char/= in4 #\=)
(vector-push-extend out3 out))))))
out))
(defun encode-base64-bytes (array stream &optional (break-lines t))
"Encode a byte array into a base64b encoded character stream"
(let ((index 0)
(counter 0)
(len (length array)))
(loop
(when (>= index len) (return))
(let ((in1 (aref array index))
(in2 (if (< (+ index 1) len) (aref array (+ index 1)) nil))
(in3 (if (< (+ index 2) len) (aref array (+ index 2)) nil)))
(multiple-value-bind (out1 out2 out3 out4)
(core-encode-base64 in1
(if (null in2) 0 in2)
(if (null in3) 0 in3))
(write-char out1 stream)
(write-char out2 stream)
(if (null in2)
(progn
(write-char #\= stream)
(write-char #\= stream))
(progn
(write-char out3 stream)
(if (null in3)
(write-char #\= stream)
(write-char out4 stream))))
(incf index 3)
(incf counter 4)
(when (and break-lines (= counter 76))
(terpri stream)
(setf counter 0)))))))
(defun decode-base64 (in out)
"Decode a base64 encoded character input stream into a binary output stream"
(loop
(skip-base64-whitespace in)
(let ((in1 (read-char in nil nil))
(in2 (read-char in nil nil))
(in3 (read-char in nil nil))
(in4 (read-char in nil nil)))
(if (null in1) (return))
(if (or (null in2) (null in3) (null in4)) (error "input not aligned/padded"))
(multiple-value-bind (out1 out2 out3)
(core-decode-base64 in1 in2 (if (char= in3 #\=) #\A in3) (if (char= in4 #\=) #\A in4))
(write-byte out1 out)
(when (char/= in3 #\=)
(write-byte out2 out)
(when (char/= in4 #\=)
(write-byte out3 out)))))))
(defun encode-base64 (in out &optional (break-lines t))
"Encode a binary input stream into a base64 encoded character output stream"
(let ((counter 0))
(loop
(let ((in1 (read-byte in nil nil))
(in2 (read-byte in nil nil))
(in3 (read-byte in nil nil)))
(if (null in1) (return))
(multiple-value-bind (out1 out2 out3 out4)
(core-encode-base64 in1 (if (null in2) 0 in2) (if (null in3) 0 in3))
(write-char out1 out)
(write-char out2 out)
(if (null in2)
(progn
(write-char #\= out)
(write-char #\= out))
(progn
(write-char out3 out)
(if (null in3)
(write-char #\= out)
(write-char out4 out))))
(incf counter 4)
(when (and break-lines (= counter 76))
(terpri out)
(setf counter 0)))))))
;;;; eof
| 5,427 | Common Lisp | .lisp | 149 | 31.744966 | 88 | 0.637072 | ibawt/s-xml-rpc | 0 | 0 | 0 | LGPL-2.1 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | 04563f1d116813b1a79b6152379b172e0ae74a37eff951dd06be094657a55371 | 31,279 | [
92555
] |
31,280 | validator1-client.lisp | ibawt_s-xml-rpc/src/validator1-client.lisp | ;;;; -*- mode: lisp -*-
;;;;
;;;; $Id: validator1-client.lisp,v 1.1 2004/06/14 20:11:55 scaekenberghe Exp $
;;;;
;;;; This is a Common Lisp implementation of the XML-RPC 'validator1'
;;;; server test suite, as live testable from the website
;;;; http://validator.xmlrpc.com and documented on the web page
;;;; http://www.xmlrpc.com/validator1Docs
;;;;
;;;; Copyright (C) 2002, 2004 Sven Van Caekenberghe, Beta Nine BVBA.
;;;;
;;;; You are granted the rights to distribute and use this software
;;;; as governed by the terms of the Lisp Lesser General Public License
;;;; (http://opensource.franz.com/preamble.html), also known as the LLGPL.
(in-package :s-xml-rpc)
(defun random-string (&optional (length 8))
(with-output-to-string (stream)
(dotimes (i (random length))
(write-char (code-char (+ 32 (random 95)))
stream))))
(defun echo-struct-test ()
(let* ((struct (xml-rpc-struct :|foo| (random 1000000)
:|bar| (random-string)
:|fooBar| (list (random 100) (random 100))))
(result (xml-rpc-call (encode-xml-rpc-call :|validator1.echoStructTest|
struct))))
(format t "validator1.echoStructTest(~s)=~s~%" struct result)
(assert (xml-rpc-struct-equal struct result))))
(defun easy-struct-test ()
(let* ((moe (random 1000))
(larry (random 1000))
(curry (random 1000))
(struct (xml-rpc-struct :|moe| moe
:|larry| larry
:|curly| curry))
(result (xml-rpc-call (encode-xml-rpc-call :|validator1.easyStructTest|
struct))))
(format t "validator1.easyStructTest(~s)=~s~%" struct result)
(assert (= (+ moe larry curry) result))))
(defun count-the-entities ()
(let* ((string (random-string 512))
(left-angle-brackets (count #\< string))
(right-angle-brackets (count #\> string))
(apostrophes (count #\' string))
(quotes (count #\" string))
(ampersands (count #\& string))
(result (xml-rpc-call (encode-xml-rpc-call :|validator1.countTheEntities|
string))))
(format t "validator1.countTheEntitities(~s)=~s~%" string result)
(assert
(and (xml-rpc-struct-p result)
(= left-angle-brackets
(get-xml-rpc-struct-member result :|ctLeftAngleBrackets|))
(= right-angle-brackets
(get-xml-rpc-struct-member result :|ctRightAngleBrackets|))
(= apostrophes
(get-xml-rpc-struct-member result :|ctApostrophes|))
(= quotes
(get-xml-rpc-struct-member result :|ctQuotes|))
(= ampersands
(get-xml-rpc-struct-member result :|ctAmpersands|))))))
(defun array-of-structs-test ()
(let ((array (make-array (random 32)))
(sum 0))
(dotimes (i (length array))
(setf (aref array i)
(xml-rpc-struct :|moe| (random 1000)
:|larry| (random 1000)
:|curly| (random 1000)))
(incf sum (get-xml-rpc-struct-member (aref array i)
:|curly|)))
(let ((result (xml-rpc-call (encode-xml-rpc-call :|validator1.arrayOfStructsTest|
array))))
(format t "validator1.arrayOfStructsTest(~s)=~s~%" array result)
(assert (= result sum)))))
(defun random-bytes (&optional (length 16))
(let ((bytes (make-array (random length) :element-type '(unsigned-byte 8))))
(dotimes (i (length bytes) bytes)
(setf (aref bytes i) (random 256)))))
(defun many-types-test ()
(let* ((integer (random 10000))
(boolean (if (zerop (random 2)) t nil))
(string (random-string))
(double (random 10000.0))
(dateTime (xml-rpc-time))
(base64 (random-bytes))
(result (xml-rpc-call (encode-xml-rpc-call :|validator1.manyTypesTest|
integer
boolean
string
double
dateTime
base64))))
(format t
"validator1.manyTypesTest(~s,~s,~s,~s,~s,~s)=~s~%"
integer
boolean
string
double
dateTime
base64
result)
(assert (equal integer (elt result 0)))
(assert (equal boolean (elt result 1)))
(assert (equal string (elt result 2)))
(assert (equal double (elt result 3)))
(assert (equal (xml-rpc-time-universal-time dateTime)
(xml-rpc-time-universal-time (elt result 4))))
(assert (reduce #'(lambda (x y) (and x y))
(map 'list #'= base64 (elt result 5))
:initial-value t))))
(defun simple-struct-return-test ()
(let* ((number (random 1000))
(result (xml-rpc-call (encode-xml-rpc-call :|validator1.simpleStructReturnTest| number))))
(format t "validator1.simpleStructReturnTest(~s)=~s~%" number result)
(assert
(and (= (* number 10)
(get-xml-rpc-struct-member result :|times10|))
(= (* number 100)
(get-xml-rpc-struct-member result :|times100|))
(= (* number 1000)
(get-xml-rpc-struct-member result :|times1000|))))))
(defun moderate-size-array-check ()
(let ((array (make-array (+ 100 (random 100))
:element-type 'string)))
(dotimes (i (length array))
(setf (aref array i) (random-string)))
(let ((result (xml-rpc-call (encode-xml-rpc-call :|validator1.moderateSizeArrayCheck|
array))))
(format t "validator1.moderateSizeArrayCheck(~s)=~s~%" array result)
(assert
(equal (concatenate 'string (elt array 0) (elt array (1- (length array))))
result)))))
(defun nested-struct-test ()
(let* ((moe (random 1000))
(larry (random 1000))
(curry (random 1000))
(struct (xml-rpc-struct :|moe| moe
:|larry| larry
:|curly| curry))
(first (xml-rpc-struct :\01 struct))
(april (xml-rpc-struct :\04 first))
(year (xml-rpc-struct :\2000 april))
(result (xml-rpc-call (encode-xml-rpc-call :|validator1.nestedStructTest|
year))))
(format t "validator1.nestedStructTest(~s)=~s~%" year result)
(assert (= (+ moe larry curry) result))))
(defun test-run (&optional (runs 1))
(dotimes (i runs t)
(echo-struct-test)
(easy-struct-test)
(count-the-entities)
(array-of-structs-test)
(many-types-test)
(simple-struct-return-test)
(moderate-size-array-check)
(nested-struct-test)))
(defun timed-test-run (&optional (runs 1))
(dotimes (i runs t)
(time (echo-struct-test))
(time (easy-struct-test))
(time (count-the-entities))
(time (array-of-structs-test))
(time (many-types-test))
(time (simple-struct-return-test))
(time (moderate-size-array-check))
(time (nested-struct-test))))
;;;; eof
| 6,294 | Common Lisp | .lisp | 168 | 32.619048 | 92 | 0.64625 | ibawt/s-xml-rpc | 0 | 0 | 0 | LGPL-2.1 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | 4790d378d5fe618745e226c696cba23c37c9c5bfe76d4d8463b0325802577bdb | 31,280 | [
28894
] |
31,281 | validator1-server.lisp | ibawt_s-xml-rpc/src/validator1-server.lisp | ;;;; -*- mode: lisp -*-
;;;;
;;;; $Id: validator1-server.lisp,v 1.1 2004/06/14 20:11:55 scaekenberghe Exp $
;;;;
;;;; This is a Common Lisp implementation of the XML-RPC 'validator1'
;;;; server test suite, as live testable from the website
;;;; http://validator.xmlrpc.com and documented on the web page
;;;; http://www.xmlrpc.com/validator1Docs
;;;;
;;;; Copyright (C) 2002, 2004 Sven Van Caekenberghe, Beta Nine BVBA.
;;;;
;;;; You are granted the rights to distribute and use this software
;;;; as governed by the terms of the Lisp Lesser General Public License
;;;; (http://opensource.franz.com/preamble.html), also known as the LLGPL.
(in-package :s-xml-rpc)
(defun |validator1.echoStructTest| (struct)
(assert (xml-rpc-struct-p struct))
struct)
(defun |validator1.easyStructTest| (struct)
(assert (xml-rpc-struct-p struct))
(+ (get-xml-rpc-struct-member struct :|moe|)
(get-xml-rpc-struct-member struct :|larry|)
(get-xml-rpc-struct-member struct :|curly|)))
(defun |validator1.countTheEntities| (string)
(assert (stringp string))
(let ((left-angle-brackets (count #\< string))
(right-angle-brackets (count #\> string))
(apostrophes (count #\' string))
(quotes (count #\" string))
(ampersands (count #\& string)))
(xml-rpc-struct :|ctLeftAngleBrackets| left-angle-brackets
:|ctRightAngleBrackets| right-angle-brackets
:|ctApostrophes| apostrophes
:|ctQuotes| quotes
:|ctAmpersands| ampersands)))
(defun |validator1.manyTypesTest| (number boolean string double dateTime base64)
(assert
(and (integerp number)
(or (null boolean) (eq boolean t))
(stringp string)
(floatp double)
(xml-rpc-time-p dateTime)
(and (arrayp base64)
(= (array-rank base64) 1)
(subtypep (array-element-type base64)
'(unsigned-byte 8)))))
(list number boolean string double dateTime base64))
(defun |validator1.arrayOfStructsTest| (array)
(assert (listp array))
(reduce #'+
(mapcar #'(lambda (struct)
(assert (xml-rpc-struct-p struct))
(get-xml-rpc-struct-member struct :|curly|))
array)
:initial-value 0))
(defun |validator1.simpleStructReturnTest| (number)
(assert (integerp number))
(xml-rpc-struct :|times10| (* number 10)
:|times100| (* number 100)
:|times1000| (* number 1000)))
(defun |validator1.moderateSizeArrayCheck| (array)
(assert (listp array))
(concatenate 'string (first array) (first (last array))))
(defun |validator1.nestedStructTest| (struct)
(assert (xml-rpc-struct-p struct))
(let* ((year (get-xml-rpc-struct-member struct :\2000))
(april (get-xml-rpc-struct-member year :\04))
(first (get-xml-rpc-struct-member april :\01)))
(|validator1.easyStructTest| first)))
(import '(|validator1.echoStructTest|
|validator1.easyStructTest|
|validator1.countTheEntities|
|validator1.manyTypesTest|
|validator1.arrayOfStructsTest|
|validator1.simpleStructReturnTest|
|validator1.moderateSizeArrayCheck|
|validator1.nestedStructTest|)
:s-xml-rpc-exports)
;;;; eof
| 3,089 | Common Lisp | .lisp | 79 | 35.088608 | 80 | 0.695565 | ibawt/s-xml-rpc | 0 | 0 | 0 | LGPL-2.1 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | fbc1393c89ed59481fc04b762e155526b9795b86cea4f809bdb021e1aa31cecf | 31,281 | [
224991
] |
31,282 | s-xml-rpc.asd | ibawt_s-xml-rpc/s-xml-rpc.asd | ;;;; -*- Mode: LISP -*-
;;;;
;;;; $Id: s-xml-rpc.asd,v 1.2 2004/06/17 19:43:11 rschlatte Exp $
;;;;
;;;; The S-XML-RPC ASDF system definition
;;;;
;;;; Copyright (C) 2002, 2004 Sven Van Caekenberghe, Beta Nine BVBA.
;;;;
;;;; You are granted the rights to distribute and use this software
;;;; as governed by the terms of the Lisp Lesser General Public License
;;;; (http://opensource.franz.com/preamble.html), also known as the LLGPL.
(in-package :asdf)
(defsystem :s-xml-rpc
:name "S-XML-RPC"
:author "Sven Van Caekenberghe <[email protected]>"
:version "7"
:maintainer "Sven Van Caekenberghe <[email protected]>, Brian Mastenbrook <>, Rudi Schlatte <>"
:licence "Lesser Lisp General Public License (LLGPL)"
:description "Common Lisp XML-RPC Package"
:long-description "s-xml-rpc is a Common Lisp implementation of the XML-RPC procotol for both client and server"
:components
((:module
:src
:components ((:file "base64")
(:file "package" :depends-on ("base64"))
(:file "sysdeps" :depends-on ("package"))
(:file "xml-rpc" :depends-on ("package" "sysdeps" "base64"))
(:file "extensions" :depends-on ("package" "xml-rpc")))))
:depends-on (:s-xml #+sbcl :sb-bsd-sockets))
;;;; eof
| 1,268 | Common Lisp | .asd | 30 | 37.9 | 114 | 0.649109 | ibawt/s-xml-rpc | 0 | 0 | 0 | LGPL-2.1 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | e569c97f8de37d02b9f9f2cac2d87739e054a7821892fe794207c6fc35d14559 | 31,282 | [
323608
] |
31,285 | Makefile | ibawt_s-xml-rpc/Makefile | default:
@echo Possible targets:
@echo clean-openmcl --- remove all '*.dfsl' recursively
@echo clean-lw --- remove all '*.nfasl' recursively
@echo clean-emacs --- remove all '*~' recursively
@echo clean --- all of the above
clean-openmcl:
find . -name "*.dfsl" | xargs rm
clean-lw:
find . -name "*.nfasl" | xargs rm
clean-emacs:
find . -name "*~" | xargs rm
clean: clean-openmcl clean-lw clean-emacs
#
# This can obviously only be done by a specific person in a very specific context ;-)
#
PRJ=s-xml-rpc
ACCOUNT=scaekenberghe
CVSRT=:ext:$(ACCOUNT)@common-lisp.net:/project/$(PRJ)/cvsroot
release:
rm -rf /tmp/$(PRJ) /tmp/public_html /tmp/$(PRJ).tgz /tmp/$(PRJ).tgz.asc
cd /tmp; cvs -d$(CVSRT) export -r HEAD $(PRJ); cvs -d$(CVSRT) export -r HEAD public_html
mv /tmp/public_html /tmp/$(PRJ)/doc
cd /tmp; gnutar cvfz $(PRJ).tgz $(PRJ); gpg -a -b $(PRJ).tgz
scp /tmp/$(PRJ).tgz $(ACCOUNT)@common-lisp.net:/project/$(PRJ)/public_html
scp /tmp/$(PRJ).tgz.asc $(ACCOUNT)@common-lisp.net:/project/$(PRJ)/public_html
| 1,030 | Common Lisp | .l | 26 | 37.807692 | 89 | 0.692076 | ibawt/s-xml-rpc | 0 | 0 | 0 | LGPL-2.1 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | c617286844b12e25ee79fe83153ea7257aad2d0eca621b7a08e6213f171f6dbb | 31,285 | [
-1
] |
31,299 | style.css | ibawt_s-xml-rpc/doc/style.css |
.header {
font-size: medium;
background-color:#336699;
color:#ffffff;
border-style:solid;
border-width: 5px;
border-color:#002244;
padding: 1mm 1mm 1mm 5mm;
}
.footer {
font-size: small;
font-style: italic;
text-align: right;
background-color:#336699;
color:#ffffff;
border-style:solid;
border-width: 2px;
border-color:#002244;
padding: 1mm 1mm 1mm 1mm;
}
.footer a:link {
font-weight:bold;
color:#ffffff;
text-decoration:underline;
}
.footer a:visited {
font-weight:bold;
color:#ffffff;
text-decoration:underline;
}
.footer a:hover {
font-weight:bold;
color:#002244;
text-decoration:underline; }
.check {font-size: x-small;
text-align:right;}
.check a:link { font-weight:bold;
color:#a0a0ff;
text-decoration:underline; }
.check a:visited { font-weight:bold;
color:#a0a0ff;
text-decoration:underline; }
.check a:hover { font-weight:bold;
color:#000000;
text-decoration:underline; }
| 941 | Common Lisp | .l | 45 | 18.6 | 36 | 0.739572 | ibawt/s-xml-rpc | 0 | 0 | 0 | LGPL-2.1 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | 30ac17d899484e1007c6768852bd1c69003f128292142751394c4cddb02fab87 | 31,299 | [
-1
] |
31,300 | S-XML-RPC.html | ibawt_s-xml-rpc/doc/S-XML-RPC.html | <html><head><title>S-XML-RPC</title></head><body><h3>API for package S-XML-RPC</h3>
<blockquote>An implementation of the standard XML-RPC protocol for both client and server</blockquote>
<p><b>*xml-rpc-agent*</b> <i>variable</i></p>
<blockquote>String specifying the default XML-RPC agent to include in server responses</blockquote>
<blockquote>Initial value: <tt>"LispWorks 4.3.7"</tt></blockquote>
<p><b>*xml-rpc-authorization*</b> <i>variable</i></p>
<blockquote>When not null, a string to be used as Authorization header</blockquote>
<blockquote>Initial value: <tt>NIL</tt></blockquote>
<p><b>*xml-rpc-call-hook*</b> <i>variable</i></p>
<blockquote>A function to execute the xml-rpc call and return the result, accepting a method-name string and a optional argument list</blockquote>
<blockquote>Initial value: <tt>EXECUTE-XML-RPC-CALL</tt></blockquote>
<p><b>*xml-rpc-debug*</b> <i>variable</i></p>
<blockquote>When T the XML-RPC client and server part will be more verbose about their protocol</blockquote>
<blockquote>Initial value: <tt>NIL</tt></blockquote>
<p><b>*xml-rpc-debug-stream*</b> <i>variable</i></p>
<blockquote>When not nil it specifies where debugging output should be written to</blockquote>
<blockquote>Initial value: <tt>NIL</tt></blockquote>
<p><b>*xml-rpc-host*</b> <i>variable</i></p>
<blockquote>String naming the default XML-RPC host to use</blockquote>
<blockquote>Initial value: <tt>"localhost"</tt></blockquote>
<p><b>*xml-rpc-package*</b> <i>variable</i></p>
<blockquote>Package for XML-RPC callable functions</blockquote>
<blockquote>Initial value: <tt>#<The S-XML-RPC-EXPORTS package, 29/64 internal, 0/16 external></tt></blockquote>
<p><b>*xml-rpc-port*</b> <i>variable</i></p>
<blockquote>Integer specifying the default XML-RPC port to use</blockquote>
<blockquote>Initial value: <tt>80</tt></blockquote>
<p><b>*xml-rpc-proxy-host*</b> <i>variable</i></p>
<blockquote>When not null, a string naming the XML-RPC proxy host to use</blockquote>
<blockquote>Initial value: <tt>NIL</tt></blockquote>
<p><b>*xml-rpc-proxy-port*</b> <i>variable</i></p>
<blockquote>When not null, an integer specifying the XML-RPC proxy port to use</blockquote>
<blockquote>Initial value: <tt>NIL</tt></blockquote>
<p><b>*xml-rpc-url*</b> <i>variable</i></p>
<blockquote>String specifying the default XML-RPC URL to use</blockquote>
<blockquote>Initial value: <tt>"/RPC2"</tt></blockquote>
<p>(<b>call-xml-rpc-server</b> server-keywords name &rest args) <i>function</i></p>
<blockquote>Encode and execute an XML-RPC call with name and args, using the list of server-keywords</blockquote>
<p>(<b>encode-xml-rpc-call</b> name &rest args) <i>function</i></p>
<blockquote>Encode an XML-RPC call with name and args as an XML string</blockquote>
<p>(<b>execute-xml-rpc-call</b> method-name &rest arguments) <i>function</i></p>
<blockquote>Execute method METHOD-NAME on ARGUMENTS, or raise an error if
no such method exists in *XML-RPC-PACKAGE*</blockquote>
<p>(<b>get-xml-rpc-struct-member</b> struct member) <i>function</i></p>
<blockquote>Get the value of a specific member of an XML-RPC-STRUCT</blockquote>
<p>(setf (<b>get-xml-rpc-struct-member</b> struct member) value) <i>function</i></p>
<blockquote>Set the value of a specific member of an XML-RPC-STRUCT</blockquote>
<p>(<b>start-xml-rpc-server</b> &key (port *xml-rpc-port*) (url *xml-rpc-url*) (agent *xml-rpc-agent*)) <i>function</i></p>
<blockquote>Start an XML-RPC server in a separate process</blockquote>
<p>(<b>stop-server</b> name) <i>function</i></p>
<blockquote>Kill a server process by name (as started by start-standard-server)</blockquote>
<p>(<b>system.listmethods</b>) <i>function</i></p>
<blockquote>List the methods that are available on this server.</blockquote>
<p>(<b>system.methodhelp</b> method-name) <i>function</i></p>
<blockquote>Returns the function documentation for the given method.</blockquote>
<p>(<b>system.methodsignature</b> method-name) <i>function</i></p>
<blockquote>Dummy system.methodSignature implementation. There's no way
to get (and no concept of) required argument types in Lisp, so
this function always returns nil or errors.</blockquote>
<p>(<b>system.multicall</b> calls) <i>function</i></p>
<blockquote>Implement system.multicall; see http://www.xmlrpc.com/discuss/msgReader$1208
for the specification.</blockquote>
<p>(<b>xml-rpc-call</b> encoded &key (url *xml-rpc-url*) (agent *xml-rpc-agent*) (host *xml-rpc-host*) (port *xml-rpc-port*) (authorization *xml-rpc-authorization*) (proxy-host *xml-rpc-proxy-host*) (proxy-port *xml-rpc-proxy-port*)) <i>function</i></p>
<blockquote>Execute an already encoded XML-RPC call and return the decoded result</blockquote>
<p><b>xml-rpc-condition</b> <i>condition</i></p>
<blockquote>Parent condition for all conditions thrown by the XML-RPC package</blockquote>
<blockquote>Class precedence list: <tt> xml-rpc-condition error serious-condition condition standard-object t</tt></blockquote>
<p><b>xml-rpc-error</b> <i>condition</i></p>
<blockquote>This condition is thrown when an XML-RPC protocol error occurs</blockquote>
<blockquote>Class precedence list: <tt> xml-rpc-error xml-rpc-condition error serious-condition condition standard-object t</tt></blockquote>
<blockquote>Class init args: <tt> :data :code</tt></blockquote>
<p>(<b>xml-rpc-error-data</b> xml-rpc-error) <i>generic-function</i></p>
<blockquote>Get the data from an XML-RPC error</blockquote>
<p>(<b>xml-rpc-error-place</b> xml-rpc-error) <i>generic-function</i></p>
<blockquote>Get the place from an XML-RPC error</blockquote>
<p><b>xml-rpc-fault</b> <i>condition</i></p>
<blockquote>This condition is thrown when the XML-RPC server returns a fault</blockquote>
<blockquote>Class precedence list: <tt> xml-rpc-fault xml-rpc-condition error serious-condition condition standard-object t</tt></blockquote>
<blockquote>Class init args: <tt> :string :code</tt></blockquote>
<p>(<b>xml-rpc-fault-code</b> xml-rpc-fault) <i>generic-function</i></p>
<blockquote>Get the code from an XML-RPC fault</blockquote>
<p>(<b>xml-rpc-fault-string</b> xml-rpc-fault) <i>generic-function</i></p>
<blockquote>Get the string from an XML-RPC fault</blockquote>
<p><b>xml-rpc-struct</b> <i>structure</i></p>
<blockquote>An XML-RPC-STRUCT is an associative map of member names and values</blockquote>
<p>(<b>xml-rpc-struct</b> &rest args) <i>function</i></p>
<blockquote>Create a new XML-RPC-STRUCT from the arguments: alternating member names and values</blockquote>
<p>(<b>xml-rpc-struct-alist</b> object) <i>function</i></p>
<blockquote>Return the alist of member names and values from an XML-RPC struct</blockquote>
<p>(<b>xml-rpc-struct-equal</b> struct1 struct2) <i>function</i></p>
<blockquote>Compare two XML-RPC-STRUCTs for equality</blockquote>
<p>(<b>xml-rpc-struct-p</b> object) <i>function</i></p>
<blockquote>Return T when the argument is an XML-RPC struct</blockquote>
<p><b>xml-rpc-time</b> <i>structure</i></p>
<blockquote>A wrapper around a Common Lisp universal time to be interpreted as an XML-RPC-TIME</blockquote>
<p>(<b>xml-rpc-time</b> &optional (universal-time (get-universal-time))) <i>function</i></p>
<blockquote>Create a new XML-RPC-TIME struct with the universal time specified, defaulting to now</blockquote>
<p>(<b>xml-rpc-time-p</b> object) <i>function</i></p>
<blockquote>Return T when the argument is an XML-RPC time</blockquote>
<p>(<b>xml-rpc-time-universal-time</b> object) <i>function</i></p>
<blockquote>Return the universal time from an XML-RPC time</blockquote>
<font size=-1><p>Documentation generated by <a href="http://homepage.mac.com/svc/lispdoc/">lispdoc</a> running on LispWorks</p></font></body></html>
| 8,330 | Common Lisp | .l | 101 | 81.39604 | 270 | 0.737514 | ibawt/s-xml-rpc | 0 | 0 | 0 | LGPL-2.1 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | 0424bed598364deb4769ad8fecc332d468deba8ae89b4a6ab0933ac7e8d010e8 | 31,300 | [
-1
] |
31,301 | index.html | ibawt_s-xml-rpc/doc/index.html | <?xml version="1.0"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
<head>
<title>S-XML-RPC</title>
<link rel="stylesheet" type="text/css" href="style.css"/>
<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"/>
</head>
<body>
<div class="header">
<h1>S-XML-RPC</h1>
</div>
<p>
S-XML-RPC is an implementation of <a href="http://www.xmlrpc.com">XML-RPC</a> in Common Lisp for both client and server.
Originally it was written by <a href="http://homepage.mac.com/svc">Sven Van Caekenberghe</a>.
It is now being maintained by <a href="http://homepage.mac.com/svc">Sven Van Caekenberghe</a>,
<a href="http://constantly.at">Rudi Schlatte</a> and <a href="http://www.cs.indiana.edu/~bmastenb">Brian Mastenbrook</a>.
S-XML-RPC is using <a href="http://common-lisp.net/project/s-xml">S-XML</a> as parser.
</p>
<p>
XML-RPC is a de facto standard for making remote procedure calls between software running on disparate operating systems, running in different environments and implemented using different languages. XML-RPC is using HTTP as the transport and XML as the encoding. XML-RPC is designed to be as simple as possible, while allowing complex data structures to be transmitted, processed and returned. The protocol is described in detail on <a href="http://www.xmlrpc.com/">http://www.xmlrpc.com/</a>. Some key features (both positive and negative) of the XML-RPC protocol are:
<ul>
<li>It is a published protocol implemented in a variety of languages and operating systems.</li>
<li>It allows communication between applications implemented in different languages.</li>
<li>It allows communication over the internet and through firewalls.</li>
<li>It is not intended for time-critical communications, or for the transmission of large volumes of data.</li>
<li>It is an asymmetrical protocol allowing calls from the client to the server but not callbacks from the server to the client.</li>
<li>It is a very simple protocol that it not defined, controlled or endorsed by a standards body.</li>
<li>It works.</li>
</ul>
</p>
<h3>Download</h3>
<p>
You can download the LLGPL source code and documentation as <a href="s-xml-rpc.tgz">s-xml-rpc.tgz</a>
(signature: <a href="s-xml-rpc.tgz.asc">s-xml-rpc.tgz.asc</a> for which the public key can be found
in the <a href="http://common-lisp.net/keyring.asc">common-lisp.net keyring</a>)
(build and/or install with ASDF).
There is also <a href="http://common-lisp.net/cgi-bin/viewcvs.cgi/?cvsroot=s-xml-rpc">CVS</a> access.
</p>
<h3>API</h3>
<p>
The plain API exported by the package S-XML-RPC (automatically generated by LispDoc)
is available in <a href="S-XML-RPC.html">S-XML-RPC.html</a>.
</p>
<h2>
Usage
</h2>
<h3>
Client
</h3>
<p>
Making an XML-RPC call is a two step process: first you encode the call, then you make the call.
<pre>? (xml-rpc-call (encode-xml-rpc-call "currentTime.getCurrentTime") :host "time.xmlrpc.com")
#<XML-RPC-TIME 20021216T06:36:33>
? (xml-rpc-call (encode-xml-rpc-call "examples.getStateName" 41) :host "betty.userland.com")
"South Dakota"</pre>
If you are behind an HTTP proxy, you have to pass that information along using keyword arguments. For all keyword arguments, there are default global variables (because most of the time you talk to the same host).
<pre>? (xml-rpc-call (encode-xml-rpc-call "currentTime.getCurrentTime") :host "time.xmlrpc.com"
:proxy-host "myproxy"
:proxy-port 8080)</pre>
When all goes well, an XML-RPC call returns a result that is decoded into a Common Lisp value. A number of things can go wrong:
<ul>
<li>There could be a problem encoding the call.</li>
<li>There could be a problem in the networking, up to the HTTP server responding with a code different from 200 OK.</li>
<li>The result of the call could be an XML-RPC fault: this is how the server responds to an error that occured on the server while executing the call there.</li>
<li>There could be a problem decoding the call's result.</li>
</ul>
At the moment, all these cases are reported by the standard error mechanism. Later we could use different condition types. There are two structs, xml-rpc-time and xml-rpc-struct, that represent two XML-RPC types, iso8601.dateTime and struct respectively. Two convenience functions with the same name come in handy when creating these structs:
<pre>? (xml-rpc-struct :foo 1 :bar -1)
#<#XML-RPC-STRUCT (:BAR . -1) (:FOO . 1)>
? (xml-rpc-time 3000000000)
#<XML-RPC-TIME 19950125T06:20:00></pre>
The function <tt>xml-rpc-aserve:xml-rpc-call-aserve</tt> does the same thing, but uses the (portable) aserve HTTP client API for the networking.
</p>
<p>
The unit tests in the subdirectory <tt>test</tt> can serve as (executable) examples. A more complicated example is the server and client implementation of some tests in <tt>validator1.lisp</tt>. Remember that XML-RPC method (function) names are case-sensitive, as are the names of XML-RPC structure members.
</p>
<h3>
Server
</h3>
<p>
Only a single function call is needed to get the server up and running:
<pre>? (start-xml-rpc-server :port 8080)</pre> From now on, your
lisp image becomes an XML-RPC server, listening for HTTP
requests on port 8080. By default the
functions <tt>system.listMethods</tt>, <tt>system.methodSignature</tt>,
<tt>system.methodHelp</tt> and <tt>system.multicall</tt> are
available. You can export additional functions from the server
by importing symbols in the package contained
in <tt>*xml-rpc-package*</tt> (by default, this is the package
S-XML-RPC-EXPORTS). <tt>(use-package :common-lisp
:s-xml-rpc-exports)</tt> makes all of Common Lisp available via
xml-rpc.
</p>
<p>
In more detail, this is what happens:
<ul>
<li>The XML-RPC call arrives as XML encoded characters in the body of an HTTP POST request</li>
<li>The characters received are parsed by the XML parser and decoded on the fly (using a SAX-like interface) following XML-RPC semantics into a a string method name and a possibly empty list of Lisp objects that are the arguments</li>
<li>The value of <tt>*xml-rpc-call-hook*</tt> is applied on the string method name and optional argument list</li>
<li>The default value of <tt>*xml-rpc-call-hook*</tt>
is <tt>execute-xml-rpc-call</tt> which looks for a function
with the given name in the package <tt>*xml-rpc-package*</tt>
(whose default value is the XML-RPC-EXPORTS package) and
applies the function bound to that name to the argument list
(if any)</li>
<li>The result is encoded as an XML-RPC result and returned to the client</li>
<li>If anything goes wrong in any of these steps, a Lisp
condition is thrown which is caught and then encoded as an XML-RPC fault and returned to the client</li>
</ul>
Customization points are <tt>*xml-rpc-package*</tt> and <tt>*xml-rpc-call-hook*</tt>.
Setting the variable <tt>xml-rpc::*xml-rpc-debug*</tt> to <tt>t</tt> makes the server more verbose.
Note that XML-RPC method names are case sensitive: for example, clients have specify "LISP-IMPLEMENTATION-TYPE" for the corresponding Lisp function; a server has to define a function named <tt>|login|</tt> if his clients look for an implementation of "login".
</p>
<p>
AppleScript can make client-side XML-RPC calls. So provided you
have your lisp XML-RPC server running and have imported + in
XML-RPC-EXPORTS, you can have lisp do the math like this:
<pre>tell application "http://localhost:8080/RPC2"
set call_result to call xmlrpc {method name:"+", parameters:{10, 20, 30}}
end tell
display dialog the call_result buttons {"OK"}</pre>
Calling the functions <tt>xml-rpc-aserve:start-xml-rpc</tt> and <tt>xml-rpc-aserve:publish-aserve-xml-rpc-handler</tt> does the same thing but uses the (portable) aserve server framework to handle incoming HTTP requests.
</p>
<h3>
Type Mapping
</h3>
<p>
This XML-RPC implementation for Common Lisp maps types as in the following table. There is a small difference between what types are accepted by the encoder and what types are returned by the decoder.
</p>
<p>
<table border="1">
<tr>
<td>
XML-RPC Type
</td>
<td>
Accepted Comon Lisp Type
</td>
<td>
Returned Common Lisp Type
</td>
</tr>
<tr>
<tr>
<td>
string
</td>
<td>
string
</td>
<td>
string
</td>
</tr>
<td>
int, i4
</td>
<td>
integer
</td>
<td>
integer
</td>
</tr>
<tr>
<td>
boolean
</td>
<td>
t or nil
</td>
<td>
t or nil
</td>
</tr>
<tr>
<td>
double
</td>
<td>
float
</td>
<td>
float
</td>
</tr>
<tr>
<td>
base64
</td>
<td>
any array of 1 dimension with at least (unsigned-byte 8) as element type
</td>
<td>
an array of 1 dimension with (unsigned-byte 8) as element type
</td>
</tr>
<tr>
<td>
is08601.dateTime
</td>
<td>
struct xml-rpc-time
</td>
<td>
struct xml-rpc-time
</td>
</tr>
<tr>
<td>
array
</td>
<td>
list or vector
</td>
<td>
list
</td>
</tr>
<tr>
<td>
struct
</td>
<td>
struct xml-rpc-struct
</td>
<td>
struct xml-rpc-struct
</td>
</tr>
</table>
<p>
Later, generic functions to encode and decode arbitrary CLOS instances could be added.
</p>
<h3>
Base64
</h3>
<p>
The code in the package "S-BASE64" is an implementation of Base64 encoding and decoding (part of RFC 1521). Encoding takes bytes (a binary stream or a byte array) and produces characters (a character stream or a string). Decoding goes the other way.
</p>
<h3>Release History</h3>
<ul>
<li>today: project moved to common-lisp.net</li>
<li>release 8, May 9, 2004: added *xml-rpc-authorization* header option (contributed by Nik Gaffney)</li>
<li>release 7, March 10, 2004: reorganized code to facilitate porting (added package.lisp and sysdeps.lisp, removed run-xml-rpc-server), integrated contributions from Rudi Schlatte and Brian Mastenbrook; SBCL is now supported; fixed a bug where empty strings were turned into nil, added a test</li>
<li>release 6, Januari 21, 2004: ported to LispWorks, added *xml-rpc-package*, *xml-rpc-call-hook* and execute-xml-rpc-call</li>
<li>release 5, Januari 20, 2004: added ASDF support, included some contributed patches</li>
<li>release 4, June 10, 2003: tracking a minor, but incompatible change in the XML parser</li>
<li>release 3, May 25, 2003: the XML parser has been put in a separate package, we are using the more efficient SAX interface of the parser, improved documentation</li>
<li>release 2, Januari 6, 2003: we now pass the <a href="http://validator.xmlrpc.com">XML-RPC validator tests</a>, various important bug fixes, improved documentation</li>
<li>release 1, December 15, 2002: first public release of working code, not optimized, limited testing</li>
</ul>
<h3>Mailing Lists</h3>
<ul>
<li><a href="http://common-lisp.net/mailman/listinfo/s-xml-rpc-cvs">S-XML-RPC-CVS mailing list info</a></li>
<li><a href="http://common-lisp.net/mailman/listinfo/s-xml-rpc-devel">S-XML-RPC-DEVEL mailing list info</a></li>
<li><a href="http://common-lisp.net/mailman/listinfo/s-xml-rpc-announce">S-XML-RPC-ANNOUNCE mailing list info</a></li>
</ul>
<p>CVS version $Id: index.html,v 1.4 2004/07/08 19:36:53 scaekenberghe Exp $</p>
<div class="footer">
<p>Back to <a href="http://common-lisp.net/">Common-lisp.net</a>.</p>
</div>
<div class="check">
<a href="http://validator.w3.org/check/referer">Valid XHTML 1.0 Strict</a>
<a href="http://jigsaw.w3.org/css-validator/check/referer">Valid CSS</a>
</div>
</body>
</html>
| 12,292 | Common Lisp | .l | 270 | 40.822222 | 575 | 0.690526 | ibawt/s-xml-rpc | 0 | 0 | 0 | LGPL-2.1 | 9/19/2024, 11:39:56 AM (Europe/Amsterdam) | da1023b9dd44f493c945b1242f74e0a16f2dd37648508d9677de5cfe8f01538b | 31,301 | [
-1
] |
31,316 | graph-util.lisp | pazthor_lispTraining/graph-util.lisp | (defparameter *wizard-nodes* '((living-room (you are in the living-room.
a wizard is snoring loudly on the couch.))
(garden (you are in a beautiful garden.
there is a well in front of you.))
(attic (you are in the attic.
there is a giant welding torch in the corner.))))
(defparameter *wizard-edges* '((living-room (garden west door)
(attic upstairs ladder))
(garden (living-room east door))
(attic (living-room downstairs ladder))))
(defun dot-name (exp)
(substitute-if #\_ (complement #'alphanumericp) (prin1-to-string exp)))
(defparameter *max-label-length* 30)
(defun dot-label (exp)
(if exp
(let ((s (write-to-string exp :pretty nil)))
(if (> (length s) *max-label-length*)
(concatenate 'string (subseq s 0 (- *max-label-length* 3)) "...")
s))
""))
(defun nodes->dot (nodes)
(mapc (lambda (node)
(fresh-line)
(princ (dot-name (car node)))
(princ "[label=\"")
(princ (dot-label node))
(princ "\"];"))
nodes))
(defun edges->dot (edges)
(mapc (lambda (node)
(mapc (lambda (edge)
(fresh-line)
(princ (dot-name (car node)))
(princ "->")
(princ (dot-name (car edge)))
(princ "[label=\"")
(princ (dot-label (cdr edge)))
(princ "\"];"))
(cdr node)))
edges))
(defun graph->dot (nodes edges)
(princ "digraph{")
(nodes->dot nodes)
(edges->dot edges)
(princ "}"))
(defun uedges->dot (edges)
(maplist (lambda (lst)
(mapc (lambda (edge)
(unless (assoc (car edge) (cdr lst))
(fresh-line)
(princ (dot-name (caar lst)))
(princ "--")
(princ (dot-name (car edge)))
(princ "[label=\"")
(princ (dot-label (cdr edge)))
(princ "\"];")))
(cdar lst)))
edges))
(defun ugraph->dot (nodes edges)
(princ "graph{")
(nodes->dot nodes)
(uedges->dot edges)
(princ "}"))
(defun dot->png (fname thunk)
(with-open-file (*standard-output* (concatenate 'string fname ".dot") :direction :output :if-exists :supersede)
(funcall thunk))
(ext:shell (concatenate 'string "dot -Tpng -O " fname ".dot")))
(defun dgraph->png (fname nodes edges)
(dot->png fname
(lambda ()
(dgraph->dot nodes edges))))
(defun ugraph->png (fname nodes edges)
(dot->png fname
(lambda ()
(ugraph->dot nodes edges))))
;(defun run ()
; (ugraph->png "wizard" *nodes* *edges*)) | 2,986 | Common Lisp | .lisp | 77 | 26.441558 | 113 | 0.480829 | pazthor/lispTraining | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:40:04 AM (Europe/Amsterdam) | cdb73cc090292e0c0ef01cf83e7c0f5461c5cc419354f1f8826d0d8383106550 | 31,316 | [
172977,
188516,
269897
] |
31,317 | wumpus.lisp | pazthor_lispTraining/wumpus.lisp | (load "graph-util")
(defparameter *congestion-city-nodes* nil)
(defparameter *congestion-city-edges* nil)
(defparameter *visited-nodes* nil)
(defparameter *node-num* 30)
(defparameter *edge-num* 45)
(defparameter *worm-num* 3)
(defparameter *cop-odds* 15)
(defun random-node ()
(1+ (random *node-num*)))
(defun edge-pair (a b)
(unless (eql a b)
(list (cons a b) (cons b a))))
(defun make-edge-list ()
(apply #'append (loop repeat *edge-num*
collect (edge-pair (random-node) (random-node)))))
(defun direct-edges (node edge-list)
(remove-if-not (lambda (x)
(eql (car x) node))
edge-list))
(defun get-connected (node edge-list)
(let ((visited nil))
(labels ((traverse (node)
(unless (member node visited)
(push node visited)
(mapc (lambda (edge)
(traverse (cdr edge)))
(direct-edges node edge-list)))))
(traverse node))
visited))
(defun connect-with-bridges (islands)
(print islands)
(when (cdr islands)
(append (edge-pair (caar islands) (caadr islands))
(connect-with-bridges (cdr islands)))))
(defun find-islands (nodes edge-list)
(let ((islands nil))
(labels ((find-island (nodes)
(let* ((connected (get-connected (car nodes) edge-list))
(unconnected (set-difference nodes connected)))
(push connected islands)
(when unconnected
(find-island unconnected)))))
(find-island nodes))
islands))
(defun connect-all-islands (nodes edge-list)
(append (connect-with-bridges (find-islands nodes edge-list)) edge-list))
(defun edges-to-alist (edge-list)
(mapcar (lambda (node1)
(cons node1
(mapcar (lambda (edge)
(list (cdr edge)))
(remove-duplicates (direct-edges node1 edge-list)
:test #'equal))))
(remove-duplicates (mapcar #'car edge-list))))
(defun add-cops (edge-alist edges-with-cops)
(mapcar (lambda (x)
(let ((node1 (car x))
(node1-edges (cdr x)))
(cons node1
(mapcar (lambda (edge)
(let ((node2 (car edge)))
(if (intersection (edge-pair node1 node2)
edges-with-cops
:test #'equal)
(list node2 'cops)
edge)))
node1-edges))))
edge-alist))
(defun make-city-edges ()
(let* ((nodes (loop for i from 1 to *node-num*
collect i))
(edge-list (connect-all-islands nodes (make-edge-list)))
(cops (remove-if-not (lambda (x)
(zerop (random *cop-odds*)))
edge-list)))
(add-cops (edges-to-alist edge-list) cops)))
(defun neighbors (node edge-alist)
(mapcar #'car (cdr (assoc node edge-alist))))
(defun within-one (a b edge-alist)
(member b (neighbors a edge-alist)))
(defun within-two (a b edge-alist)
(or (within-one a b edge-alist)
(some (lambda (x)
(within-one x b edge-alist))
(neighbors a edge-alist))))
(defun make-city-nodes (edge-alist)
(let ((wumpus (random-node))
(glow-worms (loop for i below *worm-num*
collect (random-node))))
(loop for n from 1 to *node-num*
collect (append (list n)
(cond ((eql n wumpus) '(wumpus))
((within-two n wumpus edge-alist) '(blood!)))
(cond ((member n glow-worms)
'(glow-worm))
((some (lambda (worm)
(within-one n worm edge-alist))
glow-worms)
'(lights!)))
(when (some #'cdr (cdr (assoc n edge-alist)))
'(sirens!))))))
(defun new-game ()
(setf *congestion-city-edges* (make-city-edges))
(setf *congestion-city-nodes* (make-city-nodes *congestion-city-edges*))
(setf *player-pos* (find-empty-node))
(setf *visited-nodes* (list *player-pos*))
(draw-city))
(defun find-empty-node ()
(let ((x (random-node)))
(if (cdr (assoc x *congestion-city-nodes*))
(find-empty-node)
x)))
(defun draw-city ()
(ugraph->png "city" *congestion-city-nodes* *congestion-city-edges*))
(defun known-city-nodes ()
(mapcar (lambda (node)
(if (member node *visited-nodes*)
(let ((n (assoc node *congestion-city-nodes*)))
(if (eql node *player-pos*)
(append n '(*))
n))
(list node '?)))
(remove-duplicates
(append *visited-nodes*
(mapcan (lambda (node)
(neighbors node *congestion-city-edges*))
*visited-nodes*)))))
(defun known-city-edges ()
(mapcar (lambda (node)
(cons node (mapcar (lambda (x)
(if (member (car x) *visited-nodes*)
x
(list (car x))))
(cdr (assoc node *congestion-city-edges*)))))
*visited-nodes*))
(defun draw-known-city ()
(ugraph->png "known-city" (known-city-nodes) (known-city-edges)))
(defun new-game ()
(setf *congestion-city-edges* (make-city-edges))
(setf *congestion-city-nodes* (make-city-nodes *congestion-city-edges*))
(setf *player-pos* (find-empty-node))
(setf *visited-nodes* (list *player-pos*))
(draw-city)
(draw-known-city))
(defun walk (pos)
(handle-direction pos nil))
(defun charge (pos)
(handle-direction pos t))
(defun handle-direction (pos charging)
(let ((edge (assoc pos
(cdr (assoc *player-pos* *congestion-city-edges*)))))
(if edge
(handle-new-place edge pos charging)
(princ "That location does not exist!"))))
(defun handle-new-place (edge pos charging)
(let* ((node (assoc pos *congestion-city-nodes*))
(has-worm (and (member 'glow-worm node)
(not (member pos *visited-nodes*)))))
(pushnew pos *visited-nodes*)
(setf *player-pos* pos)
(draw-known-city)
(cond ((member 'cops edge) (princ "You ran into the cops. Game Over."))
((member 'wumpus node) (if charging
(princ "You found the Wumpus!")
(princ "You ran into the Wumpus")))
(charging (princ "You wasted your last bullet. Game Over."))
(has-worm (let ((new-pos (random-node)))
(princ "You ran into a Glow Worm Gang! You're now at ")
(princ new-pos)
(handle-new-place nil new-pos nil))))))
| 7,218 | Common Lisp | .lisp | 171 | 29.362573 | 80 | 0.512466 | pazthor/lispTraining | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:40:04 AM (Europe/Amsterdam) | 0eb7112ed02425f2b008368f43dccf89fdad829f644c4c6f5f0f96bbc2f42a8b | 31,317 | [
140113,
221139,
253735,
279985,
288064,
484197
] |
31,318 | webserver.lisp | pazthor_lispTraining/webserver.lisp | ; This program is free software; you can redistribute it and/or modify
; it under the terms of the GNU General Public License as published by
; the Free Software Foundation; version 2 of the License.
;
; This program is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
;
; Partial Author: Conrad Barski, M.D.
; Parts Adapted with permission from http.lisp by Ron Garret
(defun decode-param (s)
(labels ((f (lst)
(when lst
(case (car lst)
(#\% (cons (code-char (parse-integer (coerce (list (cadr lst) (caddr lst)) 'string) :radix 16 :junk-allowed t))
(f (cdddr lst))))
(#\+ (cons #\space (f (cdr lst))))
(otherwise (cons (car lst) (f (cdr lst))))))))
(coerce (f (coerce s 'list)) 'string)))
(defun parse-params (s)
(let* ((i1 (position #\= s))
(i2 (position #\& s)))
(cond (i1 (cons (cons (intern (string-upcase (subseq s 0 i1)))
(decode-param (subseq s (1+ i1) i2)))
(and i2 (parse-params (subseq s (1+ i2))))))
((equal s "") nil)
(t s))))
(defun parse-url (s)
(let* ((url (subseq s
(+ 2 (position #\space s))
(position #\space s :from-end t)))
(x (position #\? url)))
(if x
(cons (subseq url 0 x) (parse-params (subseq url (1+ x))))
(cons url '()))))
(defun get-header (stream)
(let* ((s (read-line stream))
(h (let ((i (position #\: s)))
(when i
(cons (intern (string-upcase (subseq s 0 i)))
(subseq s (+ i 2)))))))
(when h
(cons h (get-header stream)))))
(defun get-content-params (stream header)
(let ((content (assoc 'content-length header)))
(when content
(parse-params (read-sequence (make-string (read content)) stream)))))
(defun serve (request-handler)
(let ((socket (socket-server 8081)))
(unwind-protect
(loop (with-open-stream (stream (socket-accept socket))
(let* ((url (parse-url (read-line stream)))
(path (car url))
(header (get-header stream))
(params (append (cdr url)
(get-content-params stream header)))
(*standard-output* stream))
(funcall request-handler path header params))))
(socket-server-close socket))))
(defun hello-request-handler (path header params)
(if (equal path "greeting")
(let ((name (assoc 'name params)))
(if (not name)
(princ "<html><form>What is your name?<input name='name' /></form></html>")
(format t "Nice to meet you, ~a!" (cdr name))))
(princ "Sorry... I don't know that page.")))
| 3,069 | Common Lisp | .lisp | 67 | 34.970149 | 132 | 0.539746 | pazthor/lispTraining | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:40:04 AM (Europe/Amsterdam) | 959f890c3d69ea50befb647181ba3e14bf119b3e6ca87903fca1385082121059 | 31,318 | [
-1
] |
31,319 | guess.lisp | pazthor_lispTraining/guess.lisp | (defparameter *small* 1)
(defparameter *big* 100)
(defun guess-my-number ()
(ash (+ *small* *big*) -1))
(defun smaller ()
(setf *big* (1- (guess-my-number)))
(guess-my-number))
(defun bigger ()
(setf *small* (1+ (guess-my-number)))
(guess-my-number))
(defun start-over ()
(defparameter *small* 1)
(defparameter *big* 100)
(guess-my-number)) | 378 | Common Lisp | .lisp | 14 | 23.357143 | 42 | 0.614958 | pazthor/lispTraining | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:40:04 AM (Europe/Amsterdam) | 5ed8cd1391fce7aef5bd76d1618113f2648a417fc1fa983f1923f6f19bda038c | 31,319 | [
3712,
16658,
22131,
29152,
34177,
42888,
60947,
61481,
66764,
69803,
71129,
105427,
117172,
121720,
122689,
133375,
136846,
146782,
147705,
168744,
179131,
190163,
190418,
191480,
201036,
207249,
215715,
225209,
285016,
296979,
307504,
316032,
319188,
320477,
324787,
326260,
355754,
355768,
356076,
396871,
416690,
424056,
446995,
449423,
455589,
460451,
488936
] |
31,320 | wizards_game.lisp | pazthor_lispTraining/wizards_game.lisp | (defparameter *nodes* '((living-room (you are in the living-room.
a wizard is snoring loudly on the couch.))
(garden (you are in a beautiful garden.
there is a well in front of you.))
(attic (you are in the attic.
there is a giant welding torch in the corner.))))
(defun describe-location (location nodes)
(cadr (assoc location nodes)))
(defparameter *edges* '((living-room (garden west door)
(attic upstairs ladder))
(garden (living-room east door))
(attic (living-room downstairs ladder))))
(defun describe-path (edge)
`(there is a ,(caddr edge) going ,(cadr edge) from here.))
(defun describe-paths (location edges)
(apply #'append (mapcar #'describe-path (cdr (assoc location edges)))))
(defparameter *objects* '(whiskey bucket frog chain))
(defparameter *object-locations* '((whiskey living-room)
(bucket living-room)
(chain garden)
(frog garden)))
(defun objects-at (loc objs obj-loc)
(labels ((is-at (obj)
(eq (cadr (assoc obj obj-loc)) loc)))
(remove-if-not #'is-at objs)))
(defun describe-objects (loc objs obj-loc)
(labels ((describe-obj (obj)
`(you see a ,obj on the floor.)))
(apply #'append (mapcar #'describe-obj (objects-at loc objs obj-loc)))))
(defparameter *location* 'living-room)
(defun look ()
(append (describe-location *location* *nodes*)
(describe-paths *location* *edges*)
(describe-objects *location* *objects* *object-locations*)))
(defun walk (direction)
(labels ((correct-way (edge)
(eq (cadr edge) direction)))
(let ((next (find-if #'correct-way (cdr (assoc *location* *edges*)))))
(if next
(progn (setf *location* (car next))
(look))
'(you cannot go that way.)))))
(defun pickup (object)
(cond ((member object (objects-at *location* *objects* *object-locations*))
(push (list object 'body) *object-locations*)
`(you are now carrying the ,object))
(t '(you cannot get that.))))
(defun inventory ()
(cons 'items- (objects-at 'body *objects* *object-locations*)))
(defun have (object)
(member object (cdr (inventory))))
(defun game-repl ()
(let ((cmd (game-read)))
(unless (eq (car cmd) 'quit)
(game-print (game-eval cmd))
(game-repl))))
(defun game-read ()
(let ((cmd (read-from-string (concatenate 'string "(" (read-line) ")"))))
(flet ((quote-it (x)
(list 'quote x)))
(cons (car cmd) (mapcar #'quote-it (cdr cmd))))))
(defparameter *allowed-commands* '(look walk pickup inventory))
(defun game-eval (sexp)
(if (member (car sexp) *allowed-commands*)
(eval sexp)
'(i do not know that command.)))
(defun tweak-text (lst caps lit)
(when lst
(let ((item (car lst))
(rest (cdr lst)))
(cond ((eql item #\space) (cons item (tweak-text rest caps lit)))
((member item '(#\! #\? #\.)) (cons item (tweak-text rest t lit)))
((eql item #\") (tweak-text rest caps (not lit)))
(lit (cons item (tweak-text rest nil lit)))
(caps (cons (char-upcase item) (tweak-text rest nil lit)))
(t (cons (char-downcase item) (tweak-text rest nil nil)))))))
(defun game-print (lst)
(princ (coerce (tweak-text (coerce (string-trim "() " (prin1-to-string lst)) 'list) t nil) 'string))
(fresh-line)) | 3,703 | Common Lisp | .lisp | 79 | 36.924051 | 104 | 0.567545 | pazthor/lispTraining | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:40:04 AM (Europe/Amsterdam) | f8c7f1285d289c0857aab12a3b59d705bad7d941b5dcb5230679fc1a000685e8 | 31,320 | [
5563,
266879,
267879,
270596,
311147,
331099,
345417,
350386
] |
31,341 | roguelike.lisp | jasondemps1_lisp-roguelike/roguelike.lisp | ;;;; roguelike.lisp
(in-package #:roguelike)
;;; "roguelike" goes here. Hacks and glory await!
(defparameter *random-color* sdl:*white*)
(defparameter *sh* 0)
(defparameter *cells* 0)
(defparameter player-x 0)
(defparameter player-y 0)
(defparameter move-offset 8)
;;; Event list and processing
;(acons 'up-event '())
;(defparameter events '(player-up))
(defparameter events-max 2)
(defparameter events-list '())
(defun prune-events (l)
(if (> (length l) events-max)
;; Write inline function to recurse through list up until hit max length.
(defun fire-event (e)
(cons e (events-list nil))
(defun mouse-rect-2d ()
(sdl:with-init ()
(sdl-init)
(load-spritesheets)
(process-events)
))
(defun load-spritesheets ()
(defparameter *sh* (sdl:load-image "terminal-white.png"))
(defparameter *cells* (loop for y from 0 to 128 by 8
append (loop for x from 0 to 128 by 8
collect (list x y 8 8))))
(setf (sdl:cells *sh*) *cells*))
(defun sdl-init ()
(sdl:window 200 200 :title-caption "Move a rectangle using the mouse")
(setf (sdl:frame-rate) 60))
(defun process-events () ;;; Later, add event macro forms?
(sdl:with-events ()
(:quit-event () t)
(:key-down-event (:key key)
(cond
((sdl:key= key :sdl-key-escape)
(sdl:push-quit-event))
((sdl:key= key :sdl-key-w)
(setf player-y (- player-y 8)))
((sdl:key= key :sdl-key-s)
(setf player-y (+ player-y 8)))
((sdl:key= key :sdl-key-a)
(setf player-x (- player-x 8)))
((sdl:key= key :sdl-key-d)
(setf player-x (+ player-x 8)))))
(:idle ()
(update-swank)
(update-actor)
;; Clear display each game loop
(sdl:clear-display sdl:*black*)
(draw-actor)
;; Redraw the display
(sdl:update-display))))
(defun update-actor ()
)
;; Change color of box if left mouse button pressed.
;; (when (sdl:mouse-left-p)
;; (setf *random-color* (sdl:color :r (random 255) :g (random 255) :b (random 255)))))
(defun draw-actor ()
;; Draw @ at mouse position
(sdl:draw-surface-at-* *sh* player-x player-y :cell 4))
;; Draw the box having a center at mouse xy
;(sdl:draw-box (sdl:rectangle-from-midpoint-* (sdl:mouse-x) (sdl:mouse-y) 100 50)
; :color *random-color*))
(defmacro continuable (&body body)
"Helper macro that we can use to allow us to continue from an
error. Remember to hit C in slime or pick the restart so errors don't kill the app."
`(restart-case (progn ,@body) (continue () :report "Continue")))
(defun update-swank ()
"Called from within the main loop, this keep the lisp repl
working while the game runs"
(continuable (let ((connection (or swank::*emacs-connection* (swank::default-connection))))
(when connection
(swank::handle-requests connection t)))))
;;; Separate, testing hot loading in SBCL with threads!
;; (defun update (i)
;; (+ i 2))
;; (defun hot-patch ()
;; (loop for i = 0 then (update i) do
;; (format t "~&i = ~d~%" i)
;; (fresh-line)
;; (sleep 5)))
;;;; Start thread with:
;;;; (defparmater *thread* (sb-thread:make-thread #'hot-patch))
;;;; Can change update and recompile to see effect (in inferior lisp).
;;;; Stop thread with:
;;;; (sb-thread:terminate-thread *thread*)
| 3,612 | Common Lisp | .lisp | 91 | 32.659341 | 98 | 0.588555 | jasondemps1/lisp-roguelike | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:40:12 AM (Europe/Amsterdam) | a65ffe924ec13127f04946169bec5bd0c1c776283449a0f42f0225ab979078cd | 31,341 | [
-1
] |
31,342 | roguelike.asd | jasondemps1_lisp-roguelike/roguelike.asd | ;;;; roguelike.asd
(asdf:defsystem #:roguelike
:description "Describe roguelike here"
:author "Your Name <[email protected]>"
:license "Specify license here"
:depends-on (#:lispbuilder-sdl)
:serial t
:components ((:file "package")
(:file "roguelike")))
| 286 | Common Lisp | .asd | 9 | 27.555556 | 45 | 0.68 | jasondemps1/lisp-roguelike | 0 | 0 | 0 | GPL-3.0 | 9/19/2024, 11:40:12 AM (Europe/Amsterdam) | 050b3d0e3bd8d516eb9f0c05ade3c0f89880d98443f9b05095f6c098b9d1e963 | 31,342 | [
-1
] |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.