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STextEntryPopup::FArguments::FArguments | /Engine/Source/Runtime/Slate/Public/Widgets/Input/STextEntryPopup.h | Slate | FArguments&40;&41; | [] |
|
FArguments | /Engine/Source/Runtime/Slate/Public/Widgets/Input/STextEntryPopup.h | Slate | struct FArguments : public [TSlateBaseNamedArgs< STextEntryPopup >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] |
|
STextEntryPopup::FocusDefaultWidget | /Engine/Source/Runtime/Slate/Public/Widgets/Input/STextEntryPopup.h | the widget that we want to be focused when the popup is shown | Slate | void FocusDefaultWidget() | [] |
STextEntryPopup::SetError | /Engine/Source/Runtime/Slate/Public/Widgets/Input/STextEntryPopup.h | If InError is a non-empty string the TextBox will use the ErrorReporting widget provided during construction If no error reporting was provided, the TextBox will create a default error reporter. | Slate | void SetError ( const [FText](API\Runtime\Core\Internationalization\FText) & InError ) | [] |
STextEntryPopup::SetError | /Engine/Source/Runtime/Slate/Public/Widgets/Input/STextEntryPopup.h | If InError is a non-empty string the TextBox will use the ErrorReporting widget provided during construction If no error reporting was provided, the TextBox will create a default error reporter. | Slate | void SetError ( const [FString](API\Runtime\Core\Containers\FString) & InError ) | [] |
STextEntryPopup | /Engine/Source/Runtime/Slate/Public/Widgets/Input/STextEntryPopup.h | Simple text entry popup, usually used within a MenuStack | Slate | class STextEntryPopup : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget) | [
{
"type": "TSharedPtr<SVe...",
"name": "Box",
"description": "Allows for inserting additional widgets that extend the functionality of the Popup"
},
{
"type": "TSharedPtr< cla...",
"name": "ErrorReporting",
"description": "SomeWidget used for error reporting"
}
] |
SVirtualJoystick::AddControl | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | Slate | void AddControl ( const [FControlInfo](API\Runtime\Slate\Widgets\Input\SVirtualJoystick\FControlInfo) & Control ) | [] |
|
SVirtualJoystick::AlignBoxIntoScreen | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | Slate | static void AlignBoxIntoScreen ( FVector2D & Position, const FVector2D & Size, const FVector2D & ScreenSize ) | [] |
|
SVirtualJoystick::ClearControls | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | Slate | void ClearControls() | [] |
|
SVirtualJoystick::ComputeThumbPosition | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | Slate | FVector2D ComputeThumbPosition ( int32 ControlIndex, const FVector2D & LocalCoord, float * OutDistanceToTouchSqr, float * OutDistanceToEdgeSqr ) | [] |
|
SVirtualJoystick::ComputeDesiredSize | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | LeafWidgets should compute their DesiredSize based solely on their visual representation. There is no need to take child widgets into account as LeafWidgets have none by definition. For example, the TextBlock widget simply measures the area necessary to display its text with the given font and font size. | Slate | virtual FVector2D ComputeDesiredSize ( float ) const | [] |
SVirtualJoystick::Construct | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | Slate | void Construct ( const [FArguments](API\Runtime\Slate\Widgets\Input\SVirtualJoystick\FArguments) & InArgs ) | [] |
|
WidgetArgsType | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | Slate | typedef FArguments WidgetArgsType | [] |
|
EVirtualJoystickState | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | Slate | enum EVirtualJoystickState { State_Active, State_CountingDownToInactive, State_CountingDownToReset, State_Inactive, State_WaitForStart, State_CountingDownToStart, } | [] |
|
SVirtualJoystick::FArguments::FArguments | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | Slate | FArguments&40;&41; | [] |
|
FArguments | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | Slate | struct FArguments : public [TSlateBaseNamedArgs< SVirtualJoystick >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] |
|
SVirtualJoystick::FControlData::Reset | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | Reset the control to a centered/inactive state | Slate | void Reset&40;&41; | [] |
FControlData | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | The settings and current state of each zone we render | Slate | struct FControlData | [
{
"type": "bool",
"name": "bHasBeenPositioned",
"description": "Whether or not we need position the control against the geometry"
},
{
"type": "bool",
"name": "bNeedUpdatedCenter",
"description": "Whether or not to update center position"
},
{
"type": "bool",
"name": "bSendOneMoreEvent",
"description": "Whether or not to send one last \"release\" event next tick"
},
{
"type": "int32",
"name": "CapturedPointerIndex",
"description": "Which pointer index is interacting with this control right now, or -1 if not interacting"
},
{
"type": "FVector2D",
"name": "CorrectedCenter",
"description": "The corrected actual center of the control"
},
{
"type": "FVector2D",
"name": "CorrectedInputScale",
"description": "The corrected scale for control input"
},
{
"type": "FVector2D",
"name": "CorrectedInteractionSize",
"description": "The corrected size of a the interactable area around Center"
},
{
"type": "FVector2D",
"name": "CorrectedThumbSize",
"description": "The corrected size of the thumb that can be re-centered within InteractionSize area"
},
{
"type": "FVector2D",
"name": "CorrectedVisualSize",
"description": "The corrected size of a joystick that can be re-centered within InteractionSize area"
},
{
"type": "float",
"name": "ElapsedTime",
"description": "Time to activate joystick"
},
{
"type": "FControlInfo",
"name": "Info",
"description": "Control settings"
},
{
"type": "FVector2D",
"name": "NextCenter",
"description": "Visual center to be updated"
},
{
"type": "FVector2D",
"name": "ThumbPosition",
"description": "The position of the thumb, in relation to the VisualCenter"
},
{
"type": "FVector2D",
"name": "VisualCenter",
"description": "For recentered joysticks, this is the re-center location"
}
] |
FControlInfo | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | The settings of each zone we render | Slate | struct FControlInfo | [
{
"type": "FKey",
"name": "AltInputKey",
"description": "The secondary input (for sticks, this is the vertical/Y input, unused for buttons)"
},
{
"type": "bool",
"name": "bTreatAsButton",
"description": "If true, this joystick will be treated as a simple press-release button"
},
{
"type": "FVector2D",
"name": "Center",
"description": "The actual center of the control"
},
{
"type": "TSharedPtr<ISl...",
"name": "Image1",
"description": "The brush to use to draw the background for joysticks, or unclicked for buttons"
},
{
"type": "TSharedPtr<ISl...",
"name": "Image2",
"description": "The brush to use to draw the thumb for joysticks, or clicked for buttons"
},
{
"type": "FVector2D",
"name": "InputScale",
"description": "The scale for control input"
},
{
"type": "FVector2D",
"name": "InteractionSize",
"description": "The size of a the interactable area around Center"
},
{
"type": "FKey",
"name": "MainInputKey",
"description": "The input to send from this control (for sticks, this is the horizontal/X input)"
},
{
"type": "FVector2D",
"name": "ThumbSize",
"description": "The size of the thumb that can be re-centered within InteractionSize area"
},
{
"type": "FVector2D",
"name": "VisualSize",
"description": "The size of a joystick that can be re-centered within InteractionSize area"
}
] |
SVirtualJoystick::HandleDisplayMetricsChanged | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | Callback for handling display metrics changes. | Slate | virtual void HandleDisplayMetricsChanged ( const [FDisplayMetrics](API\Runtime\ApplicationCore\GenericPlatform\FDisplayMetrics) & NewDisplayMetric ) | [] |
SVirtualJoystick::HandleTouch | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | Process a touch event (on movement and possibly on initial touch)
true if the touch was successful | Slate | virtual bool HandleTouch ( int32 ControlIndex, const FVector2D & LocalCoord, const FVector2D & ScreenSize ) | [] |
SVirtualJoystick::OnPaint | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | Whenever possible, LeafWidgets should avoid dealing with layout properties. See TextBlock for an example. | Slate | virtual int32 OnPaint ( const [FPaintArgs](API\Runtime\SlateCore\Types\FPaintArgs) & Args, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 LayerId, const [FWidgetStyle](API\Runtime\SlateCore\Styling\FWidgetStyle) & InWidgetStyle, bool bParentEnabled ) const | [] |
SVirtualJoystick::OnTouchMoved | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | Called when a touchpad touch is moved (finger moved) | Slate | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnTouchMoved ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & InTouchEvent ) | [] |
SVirtualJoystick::OnTouchEnded | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | Called when a touchpad touch is ended (finger lifted) | Slate | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnTouchEnded ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & InTouchEvent ) | [] |
SVirtualJoystick::SetControls | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | Slate | void SetControls ( const [TArray](API\Runtime\Core\Containers\TArray)< [FControlInfo](API\Runtime\Slate\Widgets\Input\SVirtualJoystick\FControlInfo) > & InControls ) | [] |
|
SVirtualJoystick::OnTouchStarted | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | Called when a touchpad touch is started (finger down) | Slate | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnTouchStarted ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FPointerEvent](API\Runtime\SlateCore\Input\FPointerEvent) & InTouchEvent ) | [] |
SVirtualJoystick::SetGlobalParameters | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | Sets parameters that control all controls | Slate | void SetGlobalParameters ( float InActiveOpacity, float InInactiveOpacity, float InTimeUntilDeactive, float InTimeUntilReset, float InActivationDelay, bool InbPreventReCenter, float InStartupDelay ) | [] |
SVirtualJoystick::GetBaseOpacity | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | Return the target opacity to lerp to given the current state | Slate | float GetBaseOpacity() | [] |
SVirtualJoystick::SetJoystickVisibility | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | Shows or hides the controls (for instance during cinematics) | Slate | void SetJoystickVisibility ( const bool bVisible, const bool bFade ) | [] |
SVirtualJoystick::SupportsKeyboardFocus | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | Checks to see if this widget supports keyboard focus. Override this in derived classes.
True if this widget can take keyboard focus | Slate | virtual bool SupportsKeyboardFocus() const | [] |
SVirtualJoystick::ShouldDisplayTouchInterface | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | Static function to return if external users should create/activate/etc a touch interface Note that this function is also used internally, so even if this returns false but anSVirtualJoystickis created, it won't actually show any controls | Slate | static bool ShouldDisplayTouchInterface() | [] |
TControlArray | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | TArrayspecialization for controls. In the game only few joysticks presented so we can predict their count and store in memory in more efficient way | Slate | typedef [TArray](API\Runtime\Core\Containers\TArray)< T, TInlineAllocator< 2 >> TControlArray | [] |
SVirtualJoystick::Tick | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | Ticks this widget with Geometry. Override in derived classes, but always call the parent implementation. | Slate | virtual void Tick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const double InCurrentTime, const float InDeltaTime ) | [] |
SVirtualJoystick | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualJoystick.h | A virtual joystsick | Slate | class SVirtualJoystick : public [SLeafWidget](API\Runtime\SlateCore\Widgets\SLeafWidget) | [
{
"type": "float",
"name": "ActivationDelay",
"description": ""
},
{
"type": "float",
"name": "ActiveOpacity",
"description": "Global settings from theUTouchInterface"
},
{
"type": "uint32: 1",
"name": "bCenterOnEvent",
"description": "If true, this zone will have it's \"center\" set when you touch it, otherwise the center will be set to the center of the zone"
},
{
"type": "uint32: 1",
"name": "bPreventReCenter",
"description": "If true, ignore re-centering"
},
{
"type": "uint32: 1",
"name": "bVisible",
"description": "True if the joystick should be visible"
},
{
"type": "TControlArray< ...",
"name": "Controls",
"description": "List of controls set by theUTouchInterface"
},
{
"type": "float",
"name": "Countdown",
"description": "Countdown until next state change"
},
{
"type": "float",
"name": "CurrentOpacity",
"description": "Target opacity"
},
{
"type": "float",
"name": "InactiveOpacity",
"description": ""
},
{
"type": "float",
"name": "PreviousScalingFactor",
"description": "Last used scaling value for"
},
{
"type": "float",
"name": "StartupDelay",
"description": ""
},
{
"type": "EVirtualJoystic...",
"name": "State",
"description": "The current state of all controls"
},
{
"type": "float",
"name": "TimeUntilDeactive",
"description": ""
},
{
"type": "float",
"name": "TimeUntilReset",
"description": ""
}
] |
SVirtualKeyboardEntry::ComputeDesiredSize | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Computes the desired size of this widget (SWidget)
The widget's desired size | Slate | virtual FVector2D ComputeDesiredSize ( float ) const | [] |
SVirtualKeyboardEntry::Construct | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Construct this widget | Slate | void Construct ( const [FArguments](API\Runtime\Slate\Widgets\Input\SVirtualKeyboardEntry\FArguments) & InArgs ) | [] |
SVirtualKeyboardEntry::FArguments::ClearKeyboardFocusOnCommit | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Whether to clear keyboard focus when pressing enter to commit changes | Slate | WidgetArgsType & ClearKeyboardFocusOnCommit &40; const TAttribute< bool > & InAttribute &41; | [] |
SVirtualKeyboardEntry::FArguments::ColorAndOpacity | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Text color and opacity | Slate | WidgetArgsType & ColorAndOpacity &40; const TAttribute< FSlateColor > & InAttribute &41; | [] |
SVirtualKeyboardEntry::FArguments::Font | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Sets the font used to draw the text | Slate | WidgetArgsType & Font &40; const TAttribute< FSlateFontInfo > & InAttribute &41; | [] |
SVirtualKeyboardEntry::FArguments::HintText | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | The text that appears when there is nothing typed into the search box | Slate | WidgetArgsType & HintText &40; const TAttribute< FText > & InAttribute &41; | [] |
SVirtualKeyboardEntry::FArguments::KeyboardType | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Sets the text content for this editable text widget | Slate | WidgetArgsType & KeyboardType &40; const TAttribute< EKeyboardType > & InAttribute &41; | [] |
SVirtualKeyboardEntry::FArguments::MinDesiredWidth | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Minimum width that a text block should be | Slate | WidgetArgsType & MinDesiredWidth &40; const TAttribute< float > & InAttribute &41; | [] |
SVirtualKeyboardEntry::FArguments::OnTextChanged | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Called whenever the text is changed programmatically or interactively by the user | Slate | WidgetArgsType & OnTextChanged &40; const FOnTextChanged & InDelegate &41; | [] |
SVirtualKeyboardEntry::FArguments::OnTextCommitted | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Called whenever the text is committed. This happens when the user presses enter or the text box loses focus. | Slate | WidgetArgsType & OnTextCommitted &40; const FOnTextCommitted & InDelegate &41; | [] |
SVirtualKeyboardEntry::FArguments::Text | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Sets the text content for this editable text widget | Slate | WidgetArgsType & Text &40; const TAttribute< FText > & InAttribute &41; | [] |
SVirtualKeyboardEntry::FArguments::VirtualKeyboardOptions | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Sets additional arguments to be used by the virtual keyboard summoned by this widget | Slate | WidgetArgsType & VirtualKeyboardOptions &40; FVirtualKeyboardOptions InArg &41; | [] |
SVirtualKeyboardEntry::FArguments::IsReadOnly | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Sets whether this text box can actually be modified interactively by the user | Slate | WidgetArgsType & IsReadOnly &40; const TAttribute< bool > & InAttribute &41; | [] |
WidgetArgsType | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Slate | typedef FArguments WidgetArgsType | [] |
|
SVirtualKeyboardEntry::FArguments::FArguments | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Slate | FArguments&40;&41; | [] |
|
SVirtualKeyboardEntry::GetHintText | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Returns the hint text.
HintText | Slate | virtual [FText](API\Runtime\Core\Internationalization\FText) GetHintText() const | [] |
FArguments | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Slate | struct FArguments : public [TSlateBaseNamedArgs< SVirtualKeyboardEntry >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] |
|
SVirtualKeyboardEntry::GetIsReadOnly | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Whether the user can edit the text. | Slate | bool GetIsReadOnly() const | [] |
SVirtualKeyboardEntry::GetSelection | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Slate | virtual bool GetSelection ( int & OutSelStart, int & OutSelEnd ) | [] |
|
SVirtualKeyboardEntry::GetVirtualKeyboardOptions | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Returns additional virtual keyboard options | Slate | virtual [FVirtualKeyboardOptions](API\Runtime\Slate\Widgets\Input\FVirtualKeyboardOptions) GetVirtualKeyboardOptions() const | [] |
SVirtualKeyboardEntry::GetText | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Returns the text.
Text | Slate | virtual [FText](API\Runtime\Core\Internationalization\FText) GetText() const | [] |
SVirtualKeyboardEntry::GetVirtualKeyboardType | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Returns the virtual keyboard type.
VirtualKeyboardType | Slate | virtual EKeyboardType GetVirtualKeyboardType() const | [] |
SVirtualKeyboardEntry::HasTextChangedFromOriginal | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | whether the current text varies from the original | Slate | bool HasTextChangedFromOriginal() const | [] |
SVirtualKeyboardEntry::OnFocusLost | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Called when this widget loses the keyboard focus. This event does not bubble. | Slate | virtual void OnFocusLost ( const [FFocusEvent](API\Runtime\SlateCore\Input\FFocusEvent) & InFocusEvent ) | [] |
SVirtualKeyboardEntry::OnFocusReceived | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | KEY INPUT Called when focus is given to this widget. This event does not bubble.
Returns whether the event was handled, along with other possible actions | Slate | virtual [FReply](API\Runtime\SlateCore\Input\FReply) OnFocusReceived ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & MyGeometry, const [FFocusEvent](API\Runtime\SlateCore\Input\FFocusEvent) & InFocusEvent ) | [] |
SVirtualKeyboardEntry::RestoreOriginalText | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Restores the text to the original state | Slate | void RestoreOriginalText() | [] |
SVirtualKeyboardEntry::IsMultilineEntry | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Returns whether the entry is multi-line
Whether the entry is multi-line | Slate | virtual bool IsMultilineEntry() const | [] |
SVirtualKeyboardEntry::SetFont | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Sets the font used to draw the text | Slate | void SetFont ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FSlateFontInfo](API\Runtime\SlateCore\Fonts\FSlateFontInfo) > & InNewFont ) | [] |
SVirtualKeyboardEntry::OnPaint | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Whenever possible, LeafWidgets should avoid dealing with layout properties. See TextBlock for an example. | Slate | virtual int32 OnPaint ( const [FPaintArgs](API\Runtime\SlateCore\Types\FPaintArgs) & Args, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 LayerId, const [FWidgetStyle](API\Runtime\SlateCore\Styling\FWidgetStyle) & InWidgetStyle, bool bParentEnabled ) const | [] |
SVirtualKeyboardEntry::SetSelectionFromVirtualKeyboard | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Slate | virtual void SetSelectionFromVirtualKeyboard ( int InSelStart, int InSelEnd ) | [] |
|
SVirtualKeyboardEntry::SetText | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Sets the text currently being edited | Slate | void SetText ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< [FText](API\Runtime\Core\Internationalization\FText) > & InNewText ) | [] |
SVirtualKeyboardEntry::SupportsKeyboardFocus | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Checks to see if this widget supports keyboard focus. Override this in derived classes.
True if this widget can take keyboard focus | Slate | virtual bool SupportsKeyboardFocus() const | [] |
SVirtualKeyboardEntry::SetTextFromVirtualKeyboard | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Sets the text to that entered by the virtual keyboard | Slate | virtual void SetTextFromVirtualKeyboard ( const [FText](API\Runtime\Core\Internationalization\FText) & InNewText, ETextEntryType TextEntryType ) | [] |
SVirtualKeyboardEntry::SVirtualKeyboardEntry | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Constructor | Slate | SVirtualKeyboardEntry() | [] |
SVirtualKeyboardEntry::Tick | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Ticks this widget. Override in derived classes, but always call the parent implementation. | Slate | virtual void Tick ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const double InCurrentTime, const float InDeltaTime ) | [] |
SVolumeControl::Construct | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVolumeControl.h | Construct the widget | Slate | void Construct ( const [SVolumeControl::FArguments](API\Runtime\Slate\Widgets\Input\SVolumeControl\FArguments) & InDeclaration ) | [] |
ESpeakerIcon | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVolumeControl.h | Slate | enum ESpeakerIcon { ES_Full, ES_Mid, ES_Low, ES_Off, ES_Muted, ES_MAX, } | [] |
|
SVirtualKeyboardEntry | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVirtualKeyboardEntry.h | Slate | class SVirtualKeyboardEntry : public [SLeafWidget](API\Runtime\SlateCore\Widgets\SLeafWidget), public [IVirtualKeyboardEntry](API\Runtime\Slate\Widgets\Input\IVirtualKeyboardEntry) | [] |
|
SVolumeControl::FArguments::Muted | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVolumeControl.h | The mute state to display | Slate | WidgetArgsType & Muted &40; const TAttribute< bool > & InAttribute &41; | [] |
SVolumeControl::FArguments::OnMuteChanged | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVolumeControl.h | Called when the mute state is changed by clicking the button | Slate | WidgetArgsType & OnMuteChanged &40; const FOnMuted & InDelegate &41; | [] |
SVolumeControl::FArguments::OnVolumeChanged | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVolumeControl.h | Called when the volume is changed by slider or muting | Slate | WidgetArgsType & OnVolumeChanged &40; const FOnFloatValueChanged & InDelegate &41; | [] |
SVolumeControl::FArguments::Style | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVolumeControl.h | The style to use to draw this volume control | Slate | WidgetArgsType & Style &40; const FVolumeControlStyle &42; InArg &41; | [] |
SVolumeControl::FArguments::Volume | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVolumeControl.h | The volume to display | Slate | WidgetArgsType & Volume &40; const TAttribute< float > & InAttribute &41; | [] |
WidgetArgsType | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVolumeControl.h | Slate | typedef FArguments WidgetArgsType | [] |
|
SVolumeControl::FArguments::FArguments | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVolumeControl.h | Slate | FArguments&40;&41; | [] |
|
FArguments | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVolumeControl.h | Slate | struct FArguments : public [TSlateBaseNamedArgs< SVolumeControl >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [] |
|
FOnMuted | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVolumeControl.h | Slate | typedef TBaseDelegate_OneParam< void, bool > FOnMuted | [] |
|
SVolumeControl::IsMuted | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVolumeControl.h | Slate | bool IsMuted() const | [] |
|
SVolumeControl::GetVolume | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVolumeControl.h | Slate | float GetVolume() const | [] |
|
SVolumeControl | /Engine/Source/Runtime/Slate/Public/Widgets/Input/SVolumeControl.h | A Slate VolumeControl is a mute icon/button and volume slider. | Slate | class SVolumeControl : public [SCompoundWidget](API\Runtime\SlateCore\Widgets\SCompoundWidget) | [] |
DefaultMaxFractionalDigits | /Engine/Source/Runtime/Slate/Public/Widgets/Input/NumericTypeInterface.h | The default maximum fractional digits | Slate | static const int32 DefaultMaxFractionalDigits = 6; | [] |
DefaultMinFractionalDigits | /Engine/Source/Runtime/Slate/Public/Widgets/Input/NumericTypeInterface.h | The default minimum fractional digits | Slate | static const int32 DefaultMinFractionalDigits = 1; | [] |
TDefaultNumericTypeInterface::GetMaxFractionalDigits | /Engine/Source/Runtime/Slate/Public/Widgets/Input/NumericTypeInterface.h | Slate | virtual int32 GetMaxFractionalDigits() const | [] |
|
TDefaultNumericTypeInterface::FromString | /Engine/Source/Runtime/Slate/Public/Widgets/Input/NumericTypeInterface.h | Slate | virtual [TOptional](API\Runtime\Core\IO\TOptional)< NumericType > FromString ( const [FString](API\Runtime\Core\Containers\FString) & InString, const NumericType & InExistingValue ) | [] |
|
TDefaultNumericTypeInterface::GetMinFractionalDigits | /Engine/Source/Runtime/Slate/Public/Widgets/Input/NumericTypeInterface.h | Gets the minimum and maximum fractional digits. | Slate | virtual int32 GetMinFractionalDigits() const | [] |
TDefaultNumericTypeInterface::IsCharacterValid | /Engine/Source/Runtime/Slate/Public/Widgets/Input/NumericTypeInterface.h | Check whether the typed character is valid | Slate | virtual bool IsCharacterValid ( TCHAR InChar ) const | [] |
TDefaultNumericTypeInterface::SetMinFractionalDigits | /Engine/Source/Runtime/Slate/Public/Widgets/Input/NumericTypeInterface.h | Sets the minimum and maximum fractional digits - A minimum greater than 0 will always have that many trailing zeros | Slate | virtual void SetMinFractionalDigits ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< [TOptional](API\Runtime\Core\IO\TOptional)< int32 >> & NewValue ) | [] |
TDefaultNumericTypeInterface::ToString | /Engine/Source/Runtime/Slate/Public/Widgets/Input/NumericTypeInterface.h | Convert the type to/from a string | Slate | virtual [FString](API\Runtime\Core\Containers\FString) ToString ( const NumericType & Value ) const | [] |
TDefaultNumericTypeInterface::SetMaxFractionalDigits | /Engine/Source/Runtime/Slate/Public/Widgets/Input/NumericTypeInterface.h | Slate | virtual void SetMaxFractionalDigits ( const [TAttribute](API\Runtime\Core\Misc\TAttribute)< [TOptional](API\Runtime\Core\IO\TOptional)< int32 >> & NewValue ) | [] |
|
TNumericUnitTypeInterface::FromString | /Engine/Source/Runtime/Slate/Public/Widgets/Input/NumericTypeInterface.h | Attempt to parse a numeral with our units from the specified string. | Slate | virtual [TOptional](API\Runtime\Core\IO\TOptional)< NumericType > FromString ( const [FString](API\Runtime\Core\Containers\FString) & ValueString, const NumericType & InExistingValue ) | [] |
TDefaultNumericTypeInterface | /Engine/Source/Runtime/Slate/Public/Widgets/Input/NumericTypeInterface.h | Default numeric type interface | Slate | template<typename NumericType> struct TDefaultNumericTypeInterface : public [INumericTypeInterface< NumericType >](API\Runtime\Slate\Widgets\Input\INumericTypeInterface) | [
{
"type": "int32",
"name": "MaxFractionalDigits",
"description": "The current maximum fractional digits"
},
{
"type": "int32",
"name": "MinFractionalDigits",
"description": "The current minimum fractional digits"
}
] |
TNumericUnitTypeInterface::IsCharacterValid | /Engine/Source/Runtime/Slate/Public/Widgets/Input/NumericTypeInterface.h | Check whether the specified typed character is valid | Slate | virtual bool IsCharacterValid ( TCHAR InChar ) const | [] |
TNumericUnitTypeInterface::SetupFixedDisplay | /Engine/Source/Runtime/Slate/Public/Widgets/Input/NumericTypeInterface.h | Set up this interface to use a fixed display unit based on the specified value | Slate | void SetupFixedDisplay ( const NumericType & InValue ) | [] |
TNumericUnitTypeInterface::ToString | /Engine/Source/Runtime/Slate/Public/Widgets/Input/NumericTypeInterface.h | Convert this type to a string | Slate | virtual [FString](API\Runtime\Core\Containers\FString) ToString ( const NumericType & Value ) const | [] |
TNumericUnitTypeInterface::TNumericUnitTypeInterface | /Engine/Source/Runtime/Slate/Public/Widgets/Input/NumericTypeInterface.h | Constructor | Slate | TNumericUnitTypeInterface ( EUnit InUnits ) | [] |
TNumericUnitTypeInterface | /Engine/Source/Runtime/Slate/Public/Widgets/Input/NumericTypeInterface.h | Numeric interface that specifies how to interact with a number in a specific unit. Include NumericUnitTypeInterface.inl for symbol definitions. | Slate | template<typename NumericType> struct TNumericUnitTypeInterface : public [TDefaultNumericTypeInterface< NumericType >](API\Runtime\Slate\Widgets\Input\TDefaultNumericTypeInterface) | [
{
"type": "TOptional< EUni...",
"name": "FixedDisplayUnits",
"description": "Optional units that this type interface will be fixed on"
},
{
"type": "const EUnit",
"name": "UnderlyingUnits",
"description": "The underlying units which the numeric type are specified in."
}
] |
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