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WidgetArgsType
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
typedef FSlot::FSlotArguments WidgetArgsType
[]
FSlotArguments
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
struct FSlotArguments : public [SBoxPanel::TSlot< SlotType >::FSlotArguments](API\Runtime\SlateCore\Widgets\SBoxPanel\TSlot\FSlotArguments)
[]
SHorizontalBox::FSlot::SetAutoWidth
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
The widget's DesiredSize will be used as the space required.
SlateCore
void SetAutoWidth&40;&41;
[]
SHorizontalBox::FSlot::MaxWidth
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
Deprecated* Chained MaxWidth is deprecated. Use the FSlotArgument or SetMaxWidth
SlateCore
FSlot & MaxWidth &40; TAttribute< float > InMaxWidth &41;
[]
SHorizontalBox::FSlot::SetFillWidth
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
The available space will be distributed proportionately.
SlateCore
void SetFillWidth &40; TAttribute< float > InStretchCoefficient &41;
[]
SHorizontalBox::GetSlot
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
[FSlot](API\Runtime\SlateCore\Widgets\SHorizontalBox\FSlot) & GetSlot ( int32 SlotIndex )
[]
FSlot
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
class FSlot : public [SBoxPanel::TSlot< FSlot >](API\Runtime\SlateCore\Widgets\SBoxPanel\TSlot)
[]
SHorizontalBox::FSlot::SetMaxWidth
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
Set the max size in SlateUnit this slot can be.
SlateCore
void SetMaxWidth &40; TAttribute< float > InMaxWidth &41;
[]
SHorizontalBox::GetSlot
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
const [FSlot](API\Runtime\SlateCore\Widgets\SHorizontalBox\FSlot) & GetSlot ( int32 SlotIndex ) const
[]
SHorizontalBox::GetWidgetClass
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
virtual const [FSlateWidgetClassData](API\Runtime\SlateCore\Widgets\FSlateWidgetClassData) & GetWidgetClass() const
[]
SHorizontalBox::InsertSlot
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
[FScopedWidgetSlotArguments](API\Runtime\SlateCore\Widgets\SHorizontalBox\FScopedWidgetSlotArguments) InsertSlot ( int32 Index )
[]
PrivateParentType
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
typedef [SBoxPanel](API\Runtime\SlateCore\Widgets\SBoxPanel) PrivateParentType
[]
PrivateThisType
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
typedef [SHorizontalBox](API\Runtime\SlateCore\Widgets\SHorizontalBox) PrivateThisType
[]
SHorizontalBox::Slot
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
static [FSlot::FSlotArguments](API\Runtime\SlateCore\Widgets\SHorizontalBox\FSlot\FSlotArguments) Slot()
[]
SHorizontalBox::StaticWidgetClass
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
static const [FSlateWidgetClassData](API\Runtime\SlateCore\Widgets\FSlateWidgetClassData) & StaticWidgetClass()
[]
Super
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
typedef [SBoxPanel](API\Runtime\SlateCore\Widgets\SBoxPanel) Super
[]
ThisClass
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
typedef [SHorizontalBox](API\Runtime\SlateCore\Widgets\SHorizontalBox) ThisClass
[]
SHorizontalBox::SHorizontalBox
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
SHorizontalBox()
[]
SHorizontalBox
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
A Horizontal Box Panel. SeeSBoxPanelfor more info.
SlateCore
class SHorizontalBox : public [SBoxPanel](API\Runtime\SlateCore\Widgets\SBoxPanel)
[]
SLeafWidget::OnArrangeChildren
/Engine/Source/Runtime/SlateCore/Public/Widgets/SLeafWidget.h
Compute the Geometry of all the children and add populate the ArrangedChildren list with their values. Each type of Layout panel should arrange children based on desired behavior.
SlateCore
virtual void OnArrangeChildren &40; const FGeometry & AllottedGeometry, FArrangedChildren & ArrangedChildren &41; const
[]
SLeafWidget::SLeafWidget
/Engine/Source/Runtime/SlateCore/Public/Widgets/SLeafWidget.h
SlateCore
SLeafWidget()
[]
SLeafWidget
/Engine/Source/Runtime/SlateCore/Public/Widgets/SLeafWidget.h
A LeafWidget is a Widget that has no slots for children. LeafWidgets are usually intended as building blocks for aggregate widgets.
SlateCore
class SLeafWidget : public [SWidget](API\Runtime\SlateCore\Widgets\SWidget)
[]
SLeafWidget::SetVisibility
/Engine/Source/Runtime/SlateCore/Public/Widgets/SLeafWidget.h
SlateCore
virtual void SetVisibility ( [TAttribute](API\Runtime\Core\Misc\TAttribute)< [EVisibility](API\Runtime\SlateCore\Layout\EVisibility) > InVisibility )
[]
NullWidget
/Engine/Source/Runtime/SlateCore/Public/Widgets/SNullWidget.h
Returns a placeholder widget.
SlateCore
static [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > NullWidget = NullWidgetPrivate::Construct();
[]
SNullWidget
/Engine/Source/Runtime/SlateCore/Public/Widgets/SNullWidget.h
Widgets that support slots, such asSOverlayandSHorizontalBoxshould initialize their slots' child widgets toSNullWidgetif no user defined widget was provided.
SlateCore
class SNullWidget
[]
SOverlay::AddSlot
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
Adds a slot at the specified location (ignores Z-order)
SlateCore
[FScopedWidgetSlotArguments](API\Runtime\SlateCore\Widgets\SOverlay\FScopedWidgetSlotArguments) AddSlot ( int32 ZOrder )
[]
SOverlay::ClearChildren
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
Removes all children from the overlay
SlateCore
void ClearChildren()
[]
SOverlay::ComputeDesiredSize
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
A Panel's desired size in the space required to arrange of its children on the screen while respecting all of the children's desired sizes and any layout-related options specified by the user. See StackPanel for an example. The desired size.
SlateCore
virtual FVector2D ComputeDesiredSize ( float ) const
[]
SOverlay::Construct
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
Construct this widget.
SlateCore
void Construct ( const [FArguments](API\Runtime\SlateCore\Widgets\SOverlay\FArguments) & InArgs )
[]
SOverlay::FArguments::operator+
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
SlateCore
WidgetArgsType & operator&43; &40; typename SOverlay::FOverlaySlot::FSlotArguments & SlotToAdd &41;
[]
SOverlay::FArguments::operator+
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
SlateCore
WidgetArgsType & operator&43; &40; typename SOverlay::FOverlaySlot::FSlotArguments && SlotToAdd &41;
[]
SOverlay::FArguments::FArguments
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
SlateCore
FArguments&40;&41;
[]
WidgetArgsType
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
SlateCore
typedef FArguments WidgetArgsType
[]
FArguments
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
SlateCore
struct FArguments : public [TSlateBaseNamedArgs< SOverlay >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[ { "type": "TArray< typenam...", "name": "_Slots", "description": "" } ]
SOverlay::FOverlaySlot::Construct
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
SlateCore
void Construct &40; const FChildren & SlotOwner, FSlotArguments && InArgs &41;
[]
SOverlay::FOverlaySlot::FSlotArguments::ZOrder
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
SlateCore
WidgetArgsType & ZOrder &40; TOptional< int32 > InArg &41;
[]
WidgetArgsType
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
SlateCore
typedef FOverlaySlot::FSlotArguments WidgetArgsType
[]
FSlotArguments
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
SlateCore
struct FSlotArguments : public TBasicLayoutWidgetSlot< FOverlaySlot >::FSlotArguments
[]
SOverlay::FOverlaySlot::SetZOrder
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
SlateCore
void SetZOrder &40; int32 InOrder &41;
[]
SOverlay::FOverlaySlot::GetZOrder
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
SlateCore
int32 GetZOrder&40;&41; const
[]
FOverlaySlot
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
A slot that support alignment of content and padding and z-order
SlateCore
class FOverlaySlot : public [TBasicLayoutWidgetSlot< FOverlaySlot >](API\Runtime\SlateCore\Layout\TBasicLayoutWidgetSlot)
[]
SOverlay::FOverlaySlot::FOverlaySlot
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
SlateCore
FOverlaySlot &40; int32 InZOrder &41;
[]
FScopedWidgetSlotArguments
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
SlateCore
typedef [TPanelChildren](API\Runtime\SlateCore\Layout\TPanelChildren)< [FOverlaySlot](API\Runtime\SlateCore\Widgets\SOverlay\FOverlaySlot) >::[FScopedWidgetSlotArguments](API\Runtime\SlateCore\Widgets\SOverlay\FScopedWidgetSlotArguments) FScopedWidgetSlotArguments
[]
SOverlay::GetChildIndexByZOrder
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
Returns the index of the child slot at the specified z-order
SlateCore
int32 GetChildIndexByZOrder ( int32 ZOrder ) const
[]
SOverlay::GetChildren
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
All widgets must provide a way to access their children in a layout-agnostic way. Panels store their children in Slots, which creates a dilemma. Most panels can store their children in a TPanelChildren, where the Slot class provides layout information about the child it stores. In that case GetChildren should simply return the TPanelChildren. See StackPanel for an example.
SlateCore
virtual [FChildren](API\Runtime\SlateCore\Layout\FChildren) * GetChildren()
[]
SOverlay::GetNumWidgets
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
Returns the number of child widgets
SlateCore
int32 GetNumWidgets() const
[]
SOverlay::GetWidgetClass
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
SlateCore
virtual const [FSlateWidgetClassData](API\Runtime\SlateCore\Widgets\FSlateWidgetClassData) & GetWidgetClass() const
[]
SOverlay::OnPaint
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
The widget should respond by populating the OutDrawElements array with FDrawElements that represent it and any of its children. Called by the non-virtual OnPaint to enforce pre/post conditions during OnPaint. The maximum layer ID attained by this widget or any of its children.
SlateCore
virtual int32 OnPaint ( const [FPaintArgs](API\Runtime\SlateCore\Types\FPaintArgs) & Args, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 LayerId, const [FWidgetStyle](API\Runtime\SlateCore\Styling\FWidgetStyle) & InWidgetStyle, bool bParentEnabled ) const
[]
SOverlay::HasSlotWithZOrder
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
Returns true if there is a child slot with the specified z-order
SlateCore
bool HasSlotWithZOrder ( int32 ZOrder ) const
[]
PrivateParentType
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
SlateCore
typedef [SPanel](API\Runtime\SlateCore\Widgets\SPanel) PrivateParentType
[]
SOverlay::OnArrangeChildren
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
Panels arrange their children in a space described by the AllottedGeometry parameter. The results of the arrangement should be returned by appending aFArrangedWidgetpair for every child widget. See StackPanel for an example
SlateCore
virtual void OnArrangeChildren ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, [FArrangedChildren](API\Runtime\SlateCore\Layout\FArrangedChildren) & ArrangedChildren ) const
[]
SOverlay::RemoveSlot
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
Removes a widget from this overlay.
SlateCore
bool RemoveSlot ( [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > Widget )
[]
PrivateThisType
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
SlateCore
typedef [SOverlay](API\Runtime\SlateCore\Widgets\SOverlay) PrivateThisType
[]
SOverlay::Slot
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
a new slot. Slots contain children forSOverlay
SlateCore
static [FOverlaySlot::FSlotArguments](API\Runtime\SlateCore\Widgets\SOverlay\FOverlaySlot\FSlotArguments) Slot ( int32 ZOrder )
[]
SOverlay::RemoveSlot
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
Removes a slot at the specified location
SlateCore
void RemoveSlot ( int32 ZOrder )
[]
ThisClass
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
SlateCore
typedef [SOverlay](API\Runtime\SlateCore\Widgets\SOverlay) ThisClass
[]
SOverlay::StaticWidgetClass
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
SlateCore
static const [FSlateWidgetClassData](API\Runtime\SlateCore\Widgets\FSlateWidgetClassData) & StaticWidgetClass()
[]
Super
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
SlateCore
typedef [SPanel](API\Runtime\SlateCore\Widgets\SPanel) Super
[]
SOverlay::SOverlay
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
SlateCore
SOverlay()
[]
SOverlay
/Engine/Source/Runtime/SlateCore/Public/Widgets/SOverlay.h
Note that SWidget3 will be drawn on top of SWidget2 and SWidget1.
SlateCore
class SOverlay : public [SPanel](API\Runtime\SlateCore\Widgets\SPanel)
[ { "type": "TPanelChildren<...", "name": "Children", "description": "TheSOverlay's slots; each slot contains a child widget." } ]
SPanel::ComputeDesiredSize
/Engine/Source/Runtime/SlateCore/Public/Widgets/SPanel.h
A Panel's desired size in the space required to arrange of its children on the screen while respecting all of the children's desired sizes and any layout-related options specified by the user. See StackPanel for an example. The desired size.
SlateCore
FVector2D ComputeDesiredSize ( float ) const
[]
SPanel::Construct
/Engine/Source/Runtime/SlateCore/Public/Widgets/SPanel.h
Most panels do not create widgets as part of their implementation, so they do not need to implement aConstruct()
SlateCore
void Construct()
[]
SPanel::GetChildren
/Engine/Source/Runtime/SlateCore/Public/Widgets/SPanel.h
All widgets must provide a way to access their children in a layout-agnostic way. Panels store their children in Slots, which creates a dilemma. Most panels can store their children in a TPanelChildren, where the Slot class provides layout information about the child it stores. In that case GetChildren should simply return the TPanelChildren. See StackPanel for an example.
SlateCore
[FChildren](API\Runtime\SlateCore\Layout\FChildren) * GetChildren()
[]
SPanel::OnArrangeChildren
/Engine/Source/Runtime/SlateCore/Public/Widgets/SPanel.h
Panels arrange their children in a space described by the AllottedGeometry parameter. The results of the arrangement should be returned by appending aFArrangedWidgetpair for every child widget. See StackPanel for an example
SlateCore
void OnArrangeChildren ( const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, [FArrangedChildren](API\Runtime\SlateCore\Layout\FArrangedChildren) & ArrangedChildren ) const
[]
SPanel::OnPaint
/Engine/Source/Runtime/SlateCore/Public/Widgets/SPanel.h
The widget should respond by populating the OutDrawElements array with FDrawElements that represent it and any of its children. Called by the non-virtual OnPaint to enforce pre/post conditions during OnPaint. The maximum layer ID attained by this widget or any of its children.
SlateCore
virtual int32 OnPaint ( const [FPaintArgs](API\Runtime\SlateCore\Types\FPaintArgs) & Args, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 LayerId, const [FWidgetStyle](API\Runtime\SlateCore\Styling\FWidgetStyle) & InWidgetStyle, bool bParentEnabled ) const
[]
SPanel::PaintArrangedChildren
/Engine/Source/Runtime/SlateCore/Public/Widgets/SPanel.h
Just like OnPaint, but takes already arranged children. Can be handy for writing custom SPanels.
SlateCore
int32 PaintArrangedChildren ( const [FPaintArgs](API\Runtime\SlateCore\Types\FPaintArgs) & Args, const [FArrangedChildren](API\Runtime\SlateCore\Layout\FArrangedChildren) & ArrangedChildren, const [FGeometry](API\Runtime\SlateCore\Layout\FGeometry) & AllottedGeometry, const [FSlateRect](API\Runtime\SlateCore\Layout\FSlateRect) & MyCullingRect, [FSlateWindowElementList](API\Runtime\SlateCore\Rendering\FSlateWindowElementList) & OutDrawElements, int32 LayerId, const [FWidgetStyle](API\Runtime\SlateCore\Styling\FWidgetStyle) & InWidgetStyle, bool bParentEnabled ) const
[]
SPanel::SetVisibility
/Engine/Source/Runtime/SlateCore/Public/Widgets/SPanel.h
SlateCore
virtual void SetVisibility ( [TAttribute](API\Runtime\Core\Misc\TAttribute)< [EVisibility](API\Runtime\SlateCore\Layout\EVisibility) > InVisibility )
[]
SPanel
/Engine/Source/Runtime/SlateCore/Public/Widgets/SPanel.h
Each child widget should be stored in a Slot. The Slot describes how the individual child should be arranged with respect to its parent (i.e. the Panel) and its peers Widgets (i.e. the Panel's other children.) For a simple example see StackPanel.
SlateCore
class SPanel : public [SWidget](API\Runtime\SlateCore\Widgets\SWidget)
[]
SPanel::SPanel
/Engine/Source/Runtime/SlateCore/Public/Widgets/SPanel.h
Hidden default constructor.
SlateCore
SPanel()
[]
SStackBox::AddSlot
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
[FScopedWidgetSlotArguments](API\Runtime\SlateCore\Widgets\SStackBox\FScopedWidgetSlotArguments) AddSlot()
[]
SStackBox::FArguments::operator+
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
WidgetArgsType & operator&43; &40; typename SStackBox::FSlot::FSlotArguments && SlotToAdd &41;
[]
SStackBox::Construct
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
Construct this widget
SlateCore
void Construct ( const [FArguments](API\Runtime\SlateCore\Widgets\SStackBox\FArguments) & InArgs )
[]
SStackBox::FArguments::operator+
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
WidgetArgsType & operator&43; &40; typename SStackBox::FSlot::FSlotArguments & SlotToAdd &41;
[]
SStackBox::FArguments::Orientation
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
WidgetArgsType & Orientation &40; EOrientation InArg &41;
[]
SStackBox::FArguments::FArguments
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
FArguments&40;&41;
[]
WidgetArgsType
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
typedef FArguments WidgetArgsType
[]
SStackBox::FSlot::FSlotArguments::AutoSize
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
The widget's DesiredSize will be used as the space required.
SlateCore
FSlotArguments & AutoSize&40;&41;
[]
FScopedWidgetSlotArguments
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
typedef [SBoxPanel::FScopedWidgetSlotArguments](API\Runtime\SlateCore\Widgets\SBoxPanel\FScopedWidgetSlotArguments)< [SStackBox::FSlot](API\Runtime\SlateCore\Widgets\SStackBox\FSlot) > FScopedWidgetSlotArguments
[]
SStackBox::FSlot::Construct
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
void Construct &40; const FChildren & SlotOwner, FSlotArguments && InArgs &41;
[]
SStackBox::FSlot::FSlotArguments::FillSize
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
The available space will be distributed proportionately.
SlateCore
FSlotArguments & FillSize &40; TAttribute< float > InStretchCoefficient &41;
[]
SStackBox::FSlot::FSlotArguments::MaxSize
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
Set the max size in SlateUnit this slot can be.
SlateCore
FSlotArguments & MaxSize &40; TAttribute< float > InMaxHeight &41;
[]
WidgetArgsType
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
typedef FSlot::FSlotArguments WidgetArgsType
[]
FSlotArguments
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
struct FSlotArguments : public [SBoxPanel::TSlot< SlotType >::FSlotArguments](API\Runtime\SlateCore\Widgets\SBoxPanel\TSlot\FSlotArguments)
[]
FArguments
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
struct FArguments : public [TSlateBaseNamedArgs< SStackBox >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs)
[ { "type": "TArray< typenam...", "name": "_Slots", "description": "" } ]
FSlot
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
class FSlot : public [SBoxPanel::TSlot< FSlot >](API\Runtime\SlateCore\Widgets\SBoxPanel\TSlot)
[]
SStackBox::GetSlot
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
[FSlot](API\Runtime\SlateCore\Widgets\SStackBox\FSlot) & GetSlot ( int32 SlotIndex )
[]
SStackBox::GetSlot
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
const [FSlot](API\Runtime\SlateCore\Widgets\SStackBox\FSlot) & GetSlot ( int32 SlotIndex ) const
[]
SStackBox::GetWidgetClass
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
virtual const [FSlateWidgetClassData](API\Runtime\SlateCore\Widgets\FSlateWidgetClassData) & GetWidgetClass() const
[]
SStackBox::InsertSlot
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
[FScopedWidgetSlotArguments](API\Runtime\SlateCore\Widgets\SStackBox\FScopedWidgetSlotArguments) InsertSlot ( int32 Index )
[]
PrivateParentType
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
typedef [SBoxPanel](API\Runtime\SlateCore\Widgets\SBoxPanel) PrivateParentType
[]
PrivateThisType
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
typedef [SStackBox](API\Runtime\SlateCore\Widgets\SStackBox) PrivateThisType
[]
SStackBox::Slot
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
static [FSlot::FSlotArguments](API\Runtime\SlateCore\Widgets\SStackBox\FSlot\FSlotArguments) Slot()
[]
Super
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
typedef [SBoxPanel](API\Runtime\SlateCore\Widgets\SBoxPanel) Super
[]
SStackBox::StaticWidgetClass
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
static const [FSlateWidgetClassData](API\Runtime\SlateCore\Widgets\FSlateWidgetClassData) & StaticWidgetClass()
[]
ThisClass
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
SlateCore
typedef [SStackBox](API\Runtime\SlateCore\Widgets\SStackBox) ThisClass
[]
SStackBox
/Engine/Source/Runtime/SlateCore/Public/Widgets/SBoxPanel.h
A Stack Box Panel that stack vertically or horizontally. SeeSBoxPanelfor more info.
SlateCore
class SStackBox : public [SBoxPanel](API\Runtime\SlateCore\Widgets\SBoxPanel)
[]
SUserWidget::Construct
/Engine/Source/Runtime/SlateCore/Public/Widgets/SUserWidget.h
SlateCore
void Construct ( const [FArguments](API\Runtime\SlateCore\Widgets\SUserWidget\FArguments) & InArgs )
[]
SUserWidget::FArguments::Content
/Engine/Source/Runtime/SlateCore/Public/Widgets/SUserWidget.h
SlateCore
NamedSlotProperty< FArguments > Content&40;&41;
[]
SUserWidget::FArguments::HAlign
/Engine/Source/Runtime/SlateCore/Public/Widgets/SUserWidget.h
SlateCore
WidgetArgsType & HAlign &40; EHorizontalAlignment InArg &41;
[]
SUserWidget::FArguments::VAlign
/Engine/Source/Runtime/SlateCore/Public/Widgets/SUserWidget.h
SlateCore
WidgetArgsType & VAlign &40; EVerticalAlignment InArg &41;
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