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FSync::GetName
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
Get the name of this operation, used as a unique identifier
SourceControl
virtual [FName](API\Runtime\Core\UObject\FName) GetName() const
[]
FSync::GetRevision
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
const [FString](API\Runtime\Core\Containers\FString) & GetRevision() const
[]
FSync::IsForced
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
bool IsForced() const
[]
FSync::IsHeadRevisionFlagSet
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
bool IsHeadRevisionFlagSet() const
[]
FSync::SetForce
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
void SetForce ( const bool bInForce )
[]
FSync::IsLastSyncedFlagSet
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
bool IsLastSyncedFlagSet() const
[]
FSync::SetHeadRevisionFlag
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
void SetHeadRevisionFlag ( const bool bInHeadRevision )
[]
FSync::SetLastSyncedFlag
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
void SetLastSyncedFlag ( const bool bInLastSynced )
[]
FSync::SetRevision
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
void SetRevision ( const [FString](API\Runtime\Core\Containers\FString) & InRevision )
[]
FSync::SetRevisionNumber
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
Deprecated*FSync::SetRevisionNumber(int32)has been deprecated. Please update to Fsync::SetRevision(const FString&).
SourceControl
void SetRevisionNumber ( int32 InRevisionNumber )
[]
FSync
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
Operation used to sync files to the state they are in source control
SourceControl
class FSync : public [FSourceControlOperationBase](API\Developer\SourceControl\FSourceControlOperationBase)
[ { "type": "bool", "name": "bForce", "description": "Forces operation, even if the file is already at the wanted revision." }, { "type": "bool", "name": "bHeadRevision", "description": "Flag abstracting if the operation aims to sync to head" }, { "type": "bool", "name": "bLastSynced", "description": "Flag abstracting if the operation aims to force sync to last synced revision" }, { "type": "FString", "name": "Revision", "description": "Revision to sync to" } ]
FSyncPreview::GetAffectedFiles
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & GetAffectedFiles() const
[]
FSyncPreview::GetInProgressString
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
Get the string to display when this operation is in progress
SourceControl
virtual [FText](API\Runtime\Core\Internationalization\FText) GetInProgressString() const
[]
FSyncPreview::GetName
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
Get the name of this operation, used as a unique identifier
SourceControl
virtual [FName](API\Runtime\Core\UObject\FName) GetName() const
[]
FSyncPreview::GetRevision
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
const [FString](API\Runtime\Core\Containers\FString) & GetRevision() const
[]
FSyncPreview::GetTransferSize
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
int64 GetTransferSize() const
[]
FSyncPreview::IsHeadRevisionFlagSet
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
bool IsHeadRevisionFlagSet() const
[]
FSyncPreview::SetAffectedFiles
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
void SetAffectedFiles ( [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > && InAffectedFiles )
[]
FSyncPreview::SetHeadRevisionFlag
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
void SetHeadRevisionFlag ( const bool bInHeadRevision )
[]
FSyncPreview::SetRevision
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
void SetRevision ( const [FString](API\Runtime\Core\Containers\FString) & InRevision )
[]
FSyncPreview::SetTransferSize
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
void SetTransferSize ( const int64 InTransferSize )
[]
FSyncPreview
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
Operation used to determine the files that would be affected by a sync operation
SourceControl
class FSyncPreview : public [FSourceControlOperationBase](API\Developer\SourceControl\FSourceControlOperationBase)
[ { "type": "TArray<FString...", "name": "AffectedFiles", "description": "Array of files that would be affected by the sync operation" }, { "type": "bool", "name": "bHeadRevision", "description": "Flag abstracting if the operation aims to preview a sync to head" }, { "type": "FString", "name": "Revision", "description": "Target Revision to which the sync preview refers to" }, { "type": "int64", "name": "TransferSize", "description": "Number of bytes that need to be transferred for the sync operation" } ]
FUnshelve::GetInProgressString
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
Get the string to display when this operation is in progress
SourceControl
virtual [FText](API\Runtime\Core\Internationalization\FText) GetInProgressString() const
[]
FUnshelve::GetName
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
Get the name of this operation, used as a unique identifier
SourceControl
virtual [FName](API\Runtime\Core\UObject\FName) GetName() const
[]
FUnshelve
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
Operation used to unshelve files from a changelist
SourceControl
class FUnshelve : public [FSourceControlOperationBase](API\Developer\SourceControl\FSourceControlOperationBase)
[]
FUpdatePendingChangelistsStatus::GetChangelistsToUpdate
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
const [TArray](API\Runtime\Core\Containers\TArray)< [FSourceControlChangelistRef](API\Developer\SourceControl\FSourceControlChangelistRef) > & GetChangelistsToUpdate() const
[]
FUpdatePendingChangelistsStatus::GetInProgressString
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
Get the string to display when this operation is in progress
SourceControl
virtual [FText](API\Runtime\Core\Internationalization\FText) GetInProgressString() const
[]
FUpdatePendingChangelistsStatus::GetName
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
Get the name of this operation, used as a unique identifier
SourceControl
virtual [FName](API\Runtime\Core\UObject\FName) GetName() const
[]
FUpdatePendingChangelistsStatus::SetChangelistsToUpdate
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
void SetChangelistsToUpdate ( const [TArray](API\Runtime\Core\Containers\TArray)< [FSourceControlChangelistRef](API\Developer\SourceControl\FSourceControlChangelistRef) > & InChangelistsToUpdate )
[]
FUpdatePendingChangelistsStatus::SetChangelistsToUpdate
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
void SetChangelistsToUpdate ( const [TArrayView](API\Runtime\Core\Containers\TArrayView)< [FSourceControlChangelistRef](API\Developer\SourceControl\FSourceControlChangelistRef) > & InChangelistsToUpdate )
[]
FUpdatePendingChangelistsStatus::SetUpdateAllChangelists
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
void SetUpdateAllChangelists ( bool bInUpdateAllChangelists )
[]
FUpdatePendingChangelistsStatus::SetUpdateFilesStates
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
void SetUpdateFilesStates ( bool bInUpdateFilesStates )
[]
FUpdatePendingChangelistsStatus::SetUpdateShelvedFilesStates
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
void SetUpdateShelvedFilesStates ( bool bInUpdateShelvedFilesStates )
[]
FUpdatePendingChangelistsStatus::ShouldUpdateAllChangelists
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
bool ShouldUpdateAllChangelists() const
[]
FUpdatePendingChangelistsStatus::ShouldUpdateFilesStates
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
bool ShouldUpdateFilesStates() const
[]
FUpdatePendingChangelistsStatus::ShouldUpdateShelvedFilesStates
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
bool ShouldUpdateShelvedFilesStates() const
[]
FUpdatePendingChangelistsStatus
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
Operation used to update the source control status of changelist(s)
SourceControl
class FUpdatePendingChangelistsStatus : public [FSourceControlOperationBase](API\Developer\SourceControl\FSourceControlOperationBase)
[]
FUpdateStatus::GetInProgressString
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
Get the string to display when this operation is in progress
SourceControl
virtual [FText](API\Runtime\Core\Internationalization\FText) GetInProgressString() const
[]
FUpdateStatus::GetName
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
Get the name of this operation, used as a unique identifier
SourceControl
virtual [FName](API\Runtime\Core\UObject\FName) GetName() const
[]
FUpdateStatus::IsDirectoryPath
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
Returns if the given path should be considered a directory or not. If bSetRequireDirPathEndWithSeparator is not set (the default) then we will poll the file system. However in some cases this can be very slow, in which case bSetRequireDirPathEndWithSeparator can be set to true and we require that any directory path must be terminated by a path separator (/ or ) so that we can tell by simply looking at the path itself. This is opt in behavior to avoid breaking existing 3rd party code that relies on the default behavior.
SourceControl
bool IsDirectoryPath ( const [FString](API\Runtime\Core\Containers\FString) & Path ) const
[]
FUpdateStatus::SetCheckingAllFiles
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
void SetCheckingAllFiles ( bool bInCheckingAllFiles )
[]
FUpdateStatus::SetGetOpenedOnly
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
void SetGetOpenedOnly ( bool bInGetOpenedOnly )
[]
FUpdateStatus::SetQuiet
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
void SetQuiet ( bool bInQuiet )
[]
FUpdateStatus::SetRequireDirPathEndWithSeparator
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
IsDirectoryPath()
SourceControl
void SetRequireDirPathEndWithSeparator ( bool bFlag )
[]
FUpdateStatus::SetUpdateHistory
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
void SetUpdateHistory ( bool bInUpdateHistory )
[]
FUpdateStatus::SetUpdateModifiedState
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
void SetUpdateModifiedState ( bool bInUpdateModifiedState )
[]
FUpdateStatus::SetUpdateModifiedStateToLocalRevision
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
void SetUpdateModifiedStateToLocalRevision ( bool bInUpdateModifiedStateToLocalRevision )
[]
FUpdateStatus::ShouldBeQuiet
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
bool ShouldBeQuiet() const
[]
FUpdateStatus::ShouldCheckAllFiles
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
bool ShouldCheckAllFiles() const
[]
FUpdateStatus::SetForceUpdate
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
void SetForceUpdate ( const bool bInForceUpdate )
[]
FUpdateStatus::ShouldForceUpdate
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
bool ShouldForceUpdate() const
[]
FUpdateStatus::ShouldGetOpenedOnly
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
bool ShouldGetOpenedOnly() const
[]
FUpdateStatus::ShouldUpdateHistory
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
bool ShouldUpdateHistory() const
[]
FUpdateStatus::ShouldUpdateModifiedStateToLocalRevision
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
bool ShouldUpdateModifiedStateToLocalRevision() const
[]
FUpdateStatus::ShouldUpdateModifiedState
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
bool ShouldUpdateModifiedState() const
[]
FUpdateStatus::FUpdateStatus
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
SourceControl
FUpdateStatus()
[]
FUpdateStatus
/Engine/Source/Developer/SourceControl/Public/SourceControlOperations.h
Operation used to update the source control status of files
SourceControl
class FUpdateStatus : public [FSourceControlOperationBase](API\Developer\SourceControl\FSourceControlOperationBase)
[ { "type": "bool", "name": "bCheckingAllFiles", "description": "Hint that we are intending on checking all files in the project - some providers can optimize for this" }, { "type": "bool", "name": "bForceQuiet", "description": "Controls whether the operation will trigger an update or not" }, { "type": "bool", "name": "bForceUpdate", "description": "Forces the verification for provided files - providers can ignore files not opened/edited without it" }, { "type": "bool", "name": "bGetOpenedOnly", "description": "Whether to just get files that are opened/edited" }, { "type": "bool", "name": "bSetRequireDirPathEndWithSeparator", "description": "If we should assume paths ending in a separator are directory paths or do we need to check with the file system?" }, { "type": "bool", "name": "bUpdateHistory", "description": "Whether to update history" }, { "type": "bool", "name": "bUpdateModifiedState", "description": "Whether to update the modified state - expensive" }, { "type": "bool", "name": "bUpdateModifiedStateToLocalRevision", "description": "Whether to update the modified state against local revision - only used when bUpdateModifiedState is true" } ]
ISourceControlChangelist::CanDelete
/Engine/Source/Developer/SourceControl/Public/ISourceControlChangelist.h
Returns true if the changelist is deletable. Some special changelist might not be deletable like the default Perforce changelist.
SourceControl
virtual bool CanDelete() const
[]
ISourceControlChangelist::GetIdentifier
/Engine/Source/Developer/SourceControl/Public/ISourceControlChangelist.h
Get source control specific identifier for this changelist, for example CL number in Perforce.
SourceControl
virtual [FString](API\Runtime\Core\Containers\FString) GetIdentifier() const
[]
ISourceControlChangelist::IsDefault
/Engine/Source/Developer/SourceControl/Public/ISourceControlChangelist.h
Returns true if this changelist is a default changelist.
SourceControl
virtual bool IsDefault() const
[]
ISourceControlChangelist::~ISourceControlChangelist
/Engine/Source/Developer/SourceControl/Public/ISourceControlChangelist.h
Virtual destructor
SourceControl
virtual ~ISourceControlChangelist()
[]
ISourceControlChangelist
/Engine/Source/Developer/SourceControl/Public/ISourceControlChangelist.h
An abstraction of a changelist under source control
SourceControl
class ISourceControlChangelist : public [TSharedFromThis< ISourceControlChangelist, ESPMode::ThreadSafe >](API\Runtime\Core\Templates\TSharedFromThis)
[]
ISourceControlChangelistState::GetChangelist
/Engine/Source/Developer/SourceControl/Public/ISourceControlChangelistState.h
Returns the object on which this state was constructed the changelist associated to this state
SourceControl
[FSourceControlChangelistRef](API\Developer\SourceControl\FSourceControlChangelistRef) GetChangelist() const
[]
ISourceControlChangelistState::GetDescriptionText
/Engine/Source/Developer/SourceControl/Public/ISourceControlChangelistState.h
Get a text representation of the state the text to display for this state
SourceControl
[FText](API\Runtime\Core\Internationalization\FText) GetDescriptionText() const
[]
ISourceControlChangelistState::GetDisplayText
/Engine/Source/Developer/SourceControl/Public/ISourceControlChangelistState.h
Get a text representation of the state the text to display for this state
SourceControl
[FText](API\Runtime\Core\Internationalization\FText) GetDisplayText() const
[]
ISourceControlChangelistState::GetDisplayTooltip
/Engine/Source/Developer/SourceControl/Public/ISourceControlChangelistState.h
Get a tooltip to describe this state the text to display for this states tooltip
SourceControl
[FText](API\Runtime\Core\Internationalization\FText) GetDisplayTooltip() const
[]
ISourceControlChangelistState::GetFilesStates
/Engine/Source/Developer/SourceControl/Public/ISourceControlChangelistState.h
SourceControl
const [TArray](API\Runtime\Core\Containers\TArray)< [FSourceControlStateRef](API\Developer\SourceControl\FSourceControlStateRef) > & GetFilesStates() const
[]
ISourceControlChangelistState::GetIconName
/Engine/Source/Developer/SourceControl/Public/ISourceControlChangelistState.h
Get the name of the icon graphic we should use to display the state in a UI. the name of the icon to display
SourceControl
[FName](API\Runtime\Core\UObject\FName) GetIconName() const
[]
ISourceControlChangelistState::GetShelvedFilesStates
/Engine/Source/Developer/SourceControl/Public/ISourceControlChangelistState.h
SourceControl
const [TArray](API\Runtime\Core\Containers\TArray)< [FSourceControlStateRef](API\Developer\SourceControl\FSourceControlStateRef) > & GetShelvedFilesStates() const
[]
ISourceControlChangelistState::GetSmallIconName
/Engine/Source/Developer/SourceControl/Public/ISourceControlChangelistState.h
Get the name of the small icon graphic we should use to display the state in a UI. the name of the icon to display
SourceControl
[FName](API\Runtime\Core\UObject\FName) GetSmallIconName() const
[]
ISourceControlChangelistState::GetTimeStamp
/Engine/Source/Developer/SourceControl/Public/ISourceControlChangelistState.h
Get the timestamp of the last update that was made to this state. the timestamp of the last update
SourceControl
const [FDateTime](API\Runtime\Core\Misc\FDateTime) & GetTimeStamp() const
[]
ISourceControlChangelistState::SupportsPersistentDescription
/Engine/Source/Developer/SourceControl/Public/ISourceControlChangelistState.h
Returns whether the change list description can be saved and persisted. Some changelists are special and the description cannot be persisted with the changelist. For example the P4 default changelist description cannot be persisted and the user must create a new changelist.
SourceControl
virtual bool SupportsPersistentDescription() const
[]
ISourceControlChangelistState::~ISourceControlChangelistState
/Engine/Source/Developer/SourceControl/Public/ISourceControlChangelistState.h
Virtual destructor
SourceControl
virtual ~ISourceControlChangelistState()
[]
ISourceControlChangelistState
/Engine/Source/Developer/SourceControl/Public/ISourceControlChangelistState.h
An abstraction of the state of a pending changelist under source control
SourceControl
class ISourceControlChangelistState : public [TSharedFromThis< ISourceControlChangelistState, ESPMode::ThreadSafe >](API\Runtime\Core\Templates\TSharedFromThis)
[]
ISourceControlLabel::GetFileRevisions
/Engine/Source/Developer/SourceControl/Public/ISourceControlLabel.h
Get a list of file revisions at this label.
SourceControl
virtual bool GetFileRevisions ( const [FString](API\Runtime\Core\Containers\FString) & InFile, [TArray](API\Runtime\Core\Containers\TArray)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [ISourceControlRevision](API\Developer\SourceControl\ISourceControlRevision), ESPMode::ThreadSafe > > & OutRevisions ) const
[]
ISourceControlLabel::GetFileRevisions
/Engine/Source/Developer/SourceControl/Public/ISourceControlLabel.h
Get a list of file revisions at this label.
SourceControl
bool GetFileRevisions ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & InFiles, [TArray](API\Runtime\Core\Containers\TArray)< [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< class [ISourceControlRevision](API\Developer\SourceControl\ISourceControlRevision), ESPMode::ThreadSafe > > & OutRevisions ) const
[]
ISourceControlLabel::GetName
/Engine/Source/Developer/SourceControl/Public/ISourceControlLabel.h
Get the name of this label
SourceControl
const [FString](API\Runtime\Core\Containers\FString) & GetName() const
[]
ISourceControlLabel::Sync
/Engine/Source/Developer/SourceControl/Public/ISourceControlLabel.h
Sync a path/filename to this label
SourceControl
virtual bool Sync ( const [FString](API\Runtime\Core\Containers\FString) & InFilename ) const
[]
ISourceControlLabel::Sync
/Engine/Source/Developer/SourceControl/Public/ISourceControlLabel.h
Sync a list of paths/filenames to this label
SourceControl
bool Sync ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & InFilenames ) const
[]
ISourceControlLabel
/Engine/Source/Developer/SourceControl/Public/ISourceControlLabel.h
Abstraction of a source control label/tag.
SourceControl
class ISourceControlLabel : public [TSharedFromThis< ISourceControlLabel >](API\Runtime\Core\Templates\TSharedFromThis)
[]
ISourceControlLabel::~ISourceControlLabel
/Engine/Source/Developer/SourceControl/Public/ISourceControlLabel.h
Virtual destructor
SourceControl
virtual ~ISourceControlLabel()
[]
ISourceControlModule::CreateProvider
/Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h
Creates and returns a unique source control provider that will be owned by the caller. This allows subsystems to own their own source control connection in addition to the general connection used by the rest of the process. This could be to avoid the user changing settings that the subsystem needs, or so that it can open a connection with an entirely different source control type if required. A pointer to the newly created provider, this can be null if creating the name is invalid or if the provider type does not support unique connection creation.
SourceControl
[TUniquePtr](API\Runtime\Core\Templates\TUniquePtr)< [ISourceControlProvider](API\Developer\SourceControl\ISourceControlProvider) > CreateProvider ( const [FName](API\Runtime\Core\UObject\FName) & Name, const FStringView & OwningSystem, const [FSourceControlInitSettings](API\Developer\SourceControl\FSourceControlInitSettings) & InitialSettings ) const
[]
ISourceControlModule::Get
/Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h
Gets a reference to the source control module instance. A reference to the source control module.
SourceControl
static [ISourceControlModule](API\Developer\SourceControl\ISourceControlModule) & Get()
[]
ISourceControlModule::GetAssetDataCache
/Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h
Get the source control AssetData information cache.
SourceControl
[FSourceControlAssetDataCache](API\Developer\SourceControl\FSourceControlAssetDataCache) & GetAssetDataCache()
[]
ISourceControlModule::GetOnFilesDeleted
/Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h
FSourceControlFilesDeletedDelegate
SourceControl
const [FSourceControlFilesDeletedDelegate](API\Developer\SourceControl\FSourceControlFilesDeletedDelega-) & GetOnFilesDeleted() const
[]
ISourceControlModule::GetOnPreSubmitFinalize
/Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h
FSourceControlPreSubmitFinalizeDelegate
SourceControl
const [FSourceControlPreSubmitFinalizeDelegate](API\Developer\SourceControl\FSourceControlPreSubmitFinalizeD-) & GetOnPreSubmitFinalize() const
[]
ISourceControlModule::GetProvider
/Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h
Get the source control provider that is currently in use.
SourceControl
[ISourceControlProvider](API\Developer\SourceControl\ISourceControlProvider) & GetProvider() const
[]
ISourceControlModule::GetProviderNames
/Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h
Returns a list of the registered source control providers
SourceControl
void GetProviderNames ( [TArray](API\Runtime\Core\Containers\TArray)< [FName](API\Runtime\Core\UObject\FName) > & OutProviderNames )
[]
ISourceControlModule::GetRegisteredPreSubmitDataValidation
/Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h
Gets currently registered delegates for pre-submit data validation
SourceControl
[FSourceControlPreSubmitDataValidationDelegate](API\Developer\SourceControl\FSourceControlPreSubmitDataValid-) GetRegisteredPreSubmitDataValidation()
[]
ISourceControlModule::GetSourceControlFileStatusMonitor
/Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h
Returns the object used to monitor the source control status of a collection of files.
SourceControl
[FSourceControlFileStatusMonitor](API\Developer\SourceControl\FSourceControlFileStatusMonitor) & GetSourceControlFileStatusMonitor()
[]
ISourceControlModule::GetSourceControlProjectDir
/Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h
Returns the project base directory to be used by the source control
SourceControl
[FString](API\Runtime\Core\Containers\FString) GetSourceControlProjectDir() const
[]
ISourceControlModule::GetUseGlobalSettings
/Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h
Get whether we should use global or per-project settings true if we should use global settings
SourceControl
bool GetUseGlobalSettings() const
[]
ISourceControlModule::IsEnabled
/Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h
Check whether source control is enabled. Specifically, it returns true if a source control provider is set (regardless of whether the provider is available) and false if no provider is set.
SourceControl
bool IsEnabled() const
[]
ISourceControlModule::QueueStatusUpdate
/Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h
Queues a file to have its source control status updated in the background.
SourceControl
void QueueStatusUpdate ( const [TArray](API\Runtime\Core\Containers\TArray)< [UPackage](API\Runtime\CoreUObject\UObject\UPackage) * > & InPackages )
[]
ISourceControlModule::QueueStatusUpdate
/Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h
Queues a file to have its source control status updated in the background.
SourceControl
void QueueStatusUpdate ( const [TArray](API\Runtime\Core\Containers\TArray)< [FString](API\Runtime\Core\Containers\FString) > & InFilenames )
[]
ISourceControlModule::QueueStatusUpdate
/Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h
Queues a file to have its source control status updated in the background.
SourceControl
void QueueStatusUpdate ( [UPackage](API\Runtime\CoreUObject\UObject\UPackage) * InPackage )
[]
ISourceControlModule::QueueStatusUpdate
/Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h
Queues a file to have its source control status updated in the background.
SourceControl
void QueueStatusUpdate ( const [FString](API\Runtime\Core\Containers\FString) & InFilename )
[]
ISourceControlModule::RegisterFilesDeleted
/Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h
FSourceControlFilesDeletedDelegate
SourceControl
[FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) RegisterFilesDeleted ( const FSourceControlFilesDeletedDelegate::FDelegate & InDelegate )
[]
ISourceControlModule::RegisterPreSubmitFinalize
/Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h
FSourceControlPreSubmitFinalizeDelegate
SourceControl
[FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) RegisterPreSubmitFinalize ( const FSourceControlPreSubmitFinalizeDelegate::FDelegate & Delegate )
[]
ISourceControlModule::RegisterPreSubmitDataValidation
/Engine/Source/Developer/SourceControl/Public/ISourceControlModule.h
Register a delegate to be called to validate asset changes before submitting changes
SourceControl
void RegisterPreSubmitDataValidation ( const [FSourceControlPreSubmitDataValidationDelegate](API\Developer\SourceControl\FSourceControlPreSubmitDataValid-) & PreSubmitDataValidationDelegate )
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