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UToolMenus::AssembleMenuHierarchy | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Bake final menu including calls to construction delegates, sorting, and customization | ToolMenus | void AssembleMenuHierarchy ( [UToolMenu](API\Developer\ToolMenus\UToolMenu) * GeneratedMenu, const [TArray](API\Runtime\Core\Containers\TArray)< [UToolMenu](API\Developer\ToolMenus\UToolMenu) * > & Hierarchy ) | []
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UToolMenus::AssignSetTimerForNextTickDelegate | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Sets delegate to setup timer for deferred one off ticks | ToolMenus | void AssignSetTimerForNextTickDelegate ( const FSimpleDelegate & InDelegate ) | []
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UToolMenus::BeginDestroy | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Called before destroying the object. This is called immediately upon deciding to destroy the object, to allow the object to begin an asynchronous cleanup process. | ToolMenus | virtual void BeginDestroy() | []
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bHasShutDown | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | ToolMenus | static bool bHasShutDown = false; | []
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UToolMenus::CleanupStaleWidgetsNextTick | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Release references to UObjects of widgets that have been deleted. Combines multiple requests in one frame together for improved performance. | ToolMenus | void CleanupStaleWidgetsNextTick ( bool bGarbageCollect ) | []
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UToolMenus::CollectHierarchy | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Returns list of menus starting with root parent | ToolMenus | [TArray](API\Runtime\Core\Containers\TArray)< [UToolMenu](API\Developer\ToolMenus\UToolMenu) * > CollectHierarchy ( const [FName](API\Runtime\Core\UObject\FName) Name ) | []
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UToolMenus::CollectHierarchy | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | ToolMenus | TArray< UToolMenu &42; > CollectHierarchy &40; const FName Name, const TMap< FName, FName > & UnregisteredParentNames &41; | []
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UToolMenus::CanSafelyRouteCall | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Returns true if safe to call into script | ToolMenus | static bool CanSafelyRouteCall() | []
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UToolMenus::CurrentOwner | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | For advanced use cases | ToolMenus | [FToolMenuOwner](API\Developer\ToolMenus\FToolMenuOwner) CurrentOwner() const | []
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UToolMenus::ExtendMenu | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Extends a menu without registering the menu or claiming ownership of it. Ok to call even if menu does not exist yet.
ToolMenu Menu object | ToolMenus | [UToolMenu](API\Developer\ToolMenus\UToolMenu) * ExtendMenu ( const [FName](API\Runtime\Core\UObject\FName) Name ) | []
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FEditMenuDelegate | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Delegate that opens a menu editor | ToolMenus | typedef TBaseDelegate_OneParam< void, class [UToolMenu](API\Developer\ToolMenus\UToolMenu) * > FEditMenuDelegate | []
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FGenerateWidgetEvent | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | ToolMenus | typedef TMulticastDelegate_TwoParams< void, const [FName](API\Runtime\Core\UObject\FName) InName, const [FToolMenuContext](API\Developer\ToolMenus\FToolMenuContext) &InMenuContext > FGenerateWidgetEvent | []
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UToolMenus::FindContext | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Finds a context object of a given class if it exists | ToolMenus | static [UObject](API\Runtime\CoreUObject\UObject\UObject) * FindContext ( const [FToolMenuContext](API\Developer\ToolMenus\FToolMenuContext) & InContext, [UClass](API\Runtime\CoreUObject\UObject\UClass) * InClass ) | []
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UToolMenus::FindMenu | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Finds an existing menu that has been registered or extended.
ToolMenu Menu object. Returns null if not found. | ToolMenus | [UToolMenu](API\Developer\ToolMenus\UToolMenu) * FindMenu ( const [FName](API\Runtime\Core\UObject\FName) Name ) | []
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UToolMenus::FindMenuCustomization | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Find customization settings for a menu | ToolMenus | [FCustomizedToolMenu](API\Runtime\Slate\Framework\MultiBox\FCustomizedToolMenu) * FindMenuCustomization ( const [FName](API\Runtime\Core\UObject\FName) InName ) | []
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UToolMenus::FindMenuCustomizationIndex | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Find index of customization settings for a menu | ToolMenus | int32 FindMenuCustomizationIndex ( const [FName](API\Runtime\Core\UObject\FName) InName ) | []
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UToolMenus::FindRuntimeMenuCustomization | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Find runtime customization settings for a menu | ToolMenus | [FCustomizedToolMenu](API\Runtime\Slate\Framework\MultiBox\FCustomizedToolMenu) * FindRuntimeMenuCustomization ( const [FName](API\Runtime\Core\UObject\FName) InName ) | []
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FShouldDisplayExtensionPoints | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Displaying extension points is for debugging menus | ToolMenus | typedef TBaseDelegate_NoParams< bool > FShouldDisplayExtensionPoints | []
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UToolMenus::GenerateMenu | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Create a finalized menu that combines all parents used to generate a widget. Advanced special use cases only. | ToolMenus | [UToolMenu](API\Developer\ToolMenus\UToolMenu) * GenerateMenu ( const [FName](API\Runtime\Core\UObject\FName) Name, const [FToolMenuContext](API\Developer\ToolMenus\FToolMenuContext) & InMenuContext ) | []
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UToolMenus::GenerateMenuAsBuilder | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Create a finalized menu based on a custom crafted menu. Advanced special use cases only. | ToolMenus | [UToolMenu](API\Developer\ToolMenus\UToolMenu) * GenerateMenuAsBuilder ( const [UToolMenu](API\Developer\ToolMenus\UToolMenu) * InMenu, const [FToolMenuContext](API\Developer\ToolMenus\FToolMenuContext) & InMenuContext ) | []
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UToolMenus::GenerateMenuOrSubMenuForEdit | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Generate either a menu or submenu ready for editing | ToolMenus | [UToolMenu](API\Developer\ToolMenus\UToolMenu) * GenerateMenuOrSubMenuForEdit ( const [UToolMenu](API\Developer\ToolMenus\UToolMenu) * InMenu ) | []
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UToolMenus::GenerateSubMenu | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Generates sub menu by entry name in the given generated menu parent | ToolMenus | [UToolMenu](API\Developer\ToolMenus\UToolMenu) * GenerateSubMenu ( const [UToolMenu](API\Developer\ToolMenus\UToolMenu) * InGeneratedParent, const [FName](API\Runtime\Core\UObject\FName) InBlockName ) | []
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UToolMenus::GenerateWidget | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Generate widget from a final collapsed menu. For advanced specialized use cases.
Widget to display | ToolMenus | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GenerateWidget ( [UToolMenu](API\Developer\ToolMenus\UToolMenu) * GeneratedMenu ) | []
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UToolMenus::GenerateWidget | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Generate widget from a registered menu. Most common function used to generate new menu widgets.
Widget to display | ToolMenus | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GenerateWidget ( const [FName](API\Runtime\Core\UObject\FName) Name, const [FToolMenuContext](API\Developer\ToolMenus\FToolMenuContext) & InMenuContext ) | []
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UToolMenus::GenerateWidget | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Generate widget from a hierarchy of menus. For advanced specialized use cases.
Widget to display | ToolMenus | [TSharedRef](API\Runtime\Core\Templates\TSharedRef)< [SWidget](API\Runtime\SlateCore\Widgets\SWidget) > GenerateWidget ( const [TArray](API\Runtime\Core\Containers\TArray)< [UToolMenu](API\Developer\ToolMenus\UToolMenu) * > & Hierarchy, const [FToolMenuContext](API\Developer\ToolMenus\FToolMenuContext) & InMenuContext ) | []
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UToolMenus::Get | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | ToolMenus | static [UToolMenus](API\Developer\ToolMenus\UToolMenus) * Get() | []
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InternalStartupCallbackHandle | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | ToolMenus | static [TOptional](API\Runtime\Core\IO\TOptional)< [FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) > InternalStartupCallbackHandle; | []
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UToolMenus::GetEditMenusMode | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | When true, adds command to open edit menu dialog to each menu | ToolMenus | bool GetEditMenusMode() const | []
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UToolMenus::HandleNextTick | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Timer function used to consolidate multiple duplicate requests into a single frame. | ToolMenus | void HandleNextTick() | []
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UToolMenus::IsMenuRegistered | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Determines if a menu has already been registered.
bool True if menu has already been registered. | ToolMenus | bool IsMenuRegistered ( const [FName](API\Runtime\Core\UObject\FName) Name ) const | []
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UToolMenus::IsToolMenuUIEnabled | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Returns true if slate initialized and editor GUI is being used. The application should have been initialized before this method is called.
True if slate initialized and editor GUI is being used. | ToolMenus | static bool IsToolMenuUIEnabled() | []
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UToolMenus::RefreshAllWidgets | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Rebuilds all currently generated widgets next tick. | ToolMenus | void RefreshAllWidgets() | []
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UToolMenus::JoinMenuPaths | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Join two paths together | ToolMenus | static [FName](API\Runtime\Core\UObject\FName) JoinMenuPaths ( const [FName](API\Runtime\Core\UObject\FName) Base, const [FName](API\Runtime\Core\UObject\FName) Child ) | []
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UToolMenus::RefreshMenuWidget | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Rebuilds all widgets generated from a specific menu. | ToolMenus | bool RefreshMenuWidget ( const [FName](API\Runtime\Core\UObject\FName) Name ) | []
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UToolMenus::RefreshMenuWidget | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Re-creates widget that is active | ToolMenus | bool RefreshMenuWidget &40; const FName Name, FGeneratedToolMenuWidget & GeneratedMenuWidget &41; | []
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UToolMenus::RegisterMenu | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Registers a menu by name
ToolMenu Menu object | ToolMenus | [UToolMenu](API\Developer\ToolMenus\UToolMenu) * RegisterMenu ( [FName](API\Runtime\Core\UObject\FName) Name, const [FName](API\Runtime\Core\UObject\FName) Parent, EMultiBoxType Type, bool bWarnIfAlreadyRegistered ) | []
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UToolMenus::RegisterStringCommandHandler | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Registers a new type of string based command handler. | ToolMenus | void RegisterStringCommandHandler ( const [FName](API\Runtime\Core\UObject\FName) InName, const [FToolMenuExecuteString](API\Developer\ToolMenus\FToolMenuExecuteString) & InDelegate ) | []
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UToolMenus::RegisterStartupCallback | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Delays menu registration until safe and ready Will not trigger if Slate does not end up being enabled after loading Will not trigger when running commandlet, game, dedicated server or client only | ToolMenus | static [FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) RegisterStartupCallback ( const FSimpleMulticastDelegate::FDelegate & InDelegate ) | []
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UToolMenus::RemoveAllCustomizations | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Remove all menu customizations for all menus | ToolMenus | void RemoveAllCustomizations() | []
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UToolMenus::RemoveCustomization | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Remove customization for a menu | ToolMenus | void RemoveCustomization ( const [FName](API\Runtime\Core\UObject\FName) InName ) | []
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UToolMenus::RemoveEntry | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Removes a menu entry from a given menu and section | ToolMenus | void RemoveEntry ( const [FName](API\Runtime\Core\UObject\FName) MenuName, const [FName](API\Runtime\Core\UObject\FName) Section, const [FName](API\Runtime\Core\UObject\FName) Name ) | []
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UToolMenus::RemoveMenu | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Unregisters a menu by name | ToolMenus | void RemoveMenu ( const [FName](API\Runtime\Core\UObject\FName) MenuName ) | []
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UToolMenus::RemoveSection | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Removes a section from a given menu | ToolMenus | void RemoveSection ( const [FName](API\Runtime\Core\UObject\FName) MenuName, const [FName](API\Runtime\Core\UObject\FName) Section ) | []
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UToolMenus::RemoveSubstitutionDuringGenerate | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Remove substitute one menu for another during generate | ToolMenus | void RemoveSubstitutionDuringGenerate ( const [FName](API\Runtime\Core\UObject\FName) InMenu ) | []
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UToolMenus::SaveCustomizations | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Save menu customizations to ini files | ToolMenus | void SaveCustomizations() | []
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UToolMenus::SetSectionLabel | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Sets a section's displayed label text. | ToolMenus | void SetSectionLabel ( const [FName](API\Runtime\Core\UObject\FName) MenuName, const [FName](API\Runtime\Core\UObject\FName) SectionName, const [FText](API\Runtime\Core\Internationalization\FText) Label ) | []
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UToolMenus::SetEditMenusMode | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Enables adding command to open edit menu dialog to each menu | ToolMenus | void SetEditMenusMode ( bool bEnable ) | []
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UToolMenus::SetSectionPosition | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Sets where to insert a section into a menu when generating relative to other section names. | ToolMenus | void SetSectionPosition ( const [FName](API\Runtime\Core\UObject\FName) MenuName, const [FName](API\Runtime\Core\UObject\FName) SectionName, const [FName](API\Runtime\Core\UObject\FName) OtherSectionName, const [EToolMenuInsertType](API\Developer\ToolMenus\EToolMenuInsertType) PositionType ) | []
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Singleton | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | ToolMenus | static [UToolMenus](API\Developer\ToolMenus\UToolMenus) * Singleton = nullptr; | []
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UToolMenus::SplitMenuPath | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Break apart a menu path into components | ToolMenus | static bool SplitMenuPath ( const [FName](API\Runtime\Core\UObject\FName) MenuPath, [FName](API\Runtime\Core\UObject\FName) & OutLeft, [FName](API\Runtime\Core\UObject\FName) & OutRight ) | []
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StartupCallbacks | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | ToolMenus | static FSimpleMulticastDelegate StartupCallbacks; | []
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UToolMenus::TryGet | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Try to getUToolMenuswithout forcing ToolMenus module to load. | ToolMenus | static [UToolMenus](API\Developer\ToolMenus\UToolMenus) * TryGet() | []
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UToolMenus::UnregisterOwner | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Unregister everything associated with the given owner without forcing ToolMenus module to load. | ToolMenus | static void UnregisterOwner ( [FToolMenuOwner](API\Developer\ToolMenus\FToolMenuOwner) Owner ) | []
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UToolMenus::UnregisterOwnerByName | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Removes all entries that were registered under a specific owner name | ToolMenus | void UnregisterOwnerByName ( [FName](API\Runtime\Core\UObject\FName) InOwnerName ) | []
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UToolMenus::UnregisterRuntimeMenuCustomizationOwner | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Unregister runtime customization settings for a specific owner name | ToolMenus | void UnregisterRuntimeMenuCustomizationOwner ( const [FName](API\Runtime\Core\UObject\FName) InOwnerName ) | []
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UToolMenus::UnRegisterStartupCallback | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Unregister a startup callback delegate by pointer | ToolMenus | static void UnRegisterStartupCallback ( const void * UserPointer ) | []
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UToolMenus::UnRegisterStartupCallback | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Unregister a startup callback delegate by handle | ToolMenus | static void UnRegisterStartupCallback ( [FDelegateHandle](API\Runtime\Core\Delegates\FDelegateHandle) InHandle ) | []
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UToolMenus::UnregisterStringCommandHandler | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | Removes a string based command handler. | ToolMenus | void UnregisterStringCommandHandler ( const [FName](API\Runtime\Core\UObject\FName) InName ) | []
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UToolMenus::UToolMenus | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | ToolMenus | UToolMenus() | []
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UToolMenus | /Engine/Source/Developer/ToolMenus/Public/ToolMenus.h | ToolMenus | class UToolMenus : public [UObject](API\Runtime\CoreUObject\UObject\UObject) | [
{
"type": "FEditMenuDelega...",
"name": "EditMenuDelegate",
"description": ""
},
{
"type": "FSlateIcon",
"name": "EditMenuIcon",
"description": "Icon to display in menus for command to open menu editor"
},
{
"type": "FSlateIcon",
"name": "EditToolbarIcon",
"description": "Icon to display in toolbars for command to open menu editor"
},
{
"type": "FGenerateWidget...",
"name": "OnPostGenerateWidget",
"description": "Called after we generate a menu widget."
},
{
"type": "FGenerateWidget...",
"name": "OnPreGenerateWidget",
"description": "Called before we generate a menu widget."
},
{
"type": "FShouldDisplayE...",
"name": "ShouldDisplayExtensionPoints",
"description": ""
}
]
|
|
UToolMenuSectionDynamic::ConstructSections | /Engine/Source/Developer/ToolMenus/Public/ToolMenuSection.h | ToolMenus | void ConstructSections ( [UToolMenu](API\Developer\ToolMenus\UToolMenu) * Menu, const [FToolMenuContext](API\Developer\ToolMenus\FToolMenuContext) & Context ) | []
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UToolMenuSectionDynamic | /Engine/Source/Developer/ToolMenus/Public/ToolMenuSection.h | ToolMenus | class UToolMenuSectionDynamic : public [UObject](API\Runtime\CoreUObject\UObject\UObject) | []
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SCustomDialog::Construct | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | ToolWidgets | void Construct ( const [FArguments](API\Developer\ToolWidgets\Dialog\SCustomDialog\FArguments) & InArgs ) | []
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SCustomDialog::FArguments::AutoCloseOnButtonPress | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | Whether to automatically close this window when any button is pressed (default: true) | ToolWidgets | WidgetArgsType & AutoCloseOnButtonPress &40; bool InArg &41; | []
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SCustomDialog::FArguments::BeforeButtons | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | Custom widget placed before the buttons | ToolWidgets | NamedSlotProperty< FArguments > BeforeButtons&40;&41; | []
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SCustomDialog::FArguments::ButtonAreaPadding | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | Padding to apply around the layout holding the buttons (default: {20,0,0,0}) | ToolWidgets | WidgetArgsType & ButtonAreaPadding &40; const TAttribute< FMargin > & InAttribute &41; | []
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SCustomDialog::FArguments::Buttons | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | The buttons that this dialog should have. One or more buttons must be added. | ToolWidgets | WidgetArgsType & Buttons &40; TArray< FButton > InArg &41; | []
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SCustomDialog::FArguments::Content | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | The content to display above the button; icon is optionally created to the left of it. | ToolWidgets | NamedSlotProperty< FArguments > Content&40;&41; | []
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SCustomDialog::FArguments::ContentAreaPadding | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | Padding to apply to DialogContent - you can use it to move away from the icon (default: {0,0,0,0}) | ToolWidgets | WidgetArgsType & ContentAreaPadding &40; const TAttribute< FMargin > & InAttribute &41; | []
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SCustomDialog::FArguments::DialogContent | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | ToolWidgets | WidgetArgsType & DialogContent &40; TSharedPtr< SWidget > InArg &41; | []
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SCustomDialog::FArguments::HAlignButtonBox | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | HAlign to use for Button Box slot (default: HAlign_Left) | ToolWidgets | WidgetArgsType & HAlignButtonBox &40; EHorizontalAlignment InArg &41; | []
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SCustomDialog::FArguments::HAlignContent | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | HAlign to use for Content slot (default: HAlign_Left) | ToolWidgets | WidgetArgsType & HAlignContent &40; EHorizontalAlignment InArg &41; | []
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SCustomDialog::FArguments::HAlignIcon | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | Alignment of icon (default: HAlign_Left) | ToolWidgets | WidgetArgsType & HAlignIcon &40; EHorizontalAlignment InArg &41; | []
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SCustomDialog::FArguments::Icon | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | Optional icon to display (default: empty, translucent) | ToolWidgets | WidgetArgsType & Icon &40; const TAttribute< const FSlateBrush &42; > & InAttribute &41; | []
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SCustomDialog::FArguments::IconBrush | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | Optional icon to display in the dialog (default: none) | ToolWidgets | FArguments & IconBrush &40; FName InIconBrush &41; | []
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SCustomDialog::FArguments::IconDesiredSizeOverride | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | When specified, ignore the brushes size and report the DesiredSizeOverride as the desired image size (default: use icon size) | ToolWidgets | WidgetArgsType & IconDesiredSizeOverride &40; const TAttribute< TOptional< FVector2D > > & InAttribute &41; | []
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SCustomDialog::FArguments::RootPadding | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | Padding to apply to the widget embedded in the window, i.e. to all widgets contained in the window (default: {4,4,4,4} ) | ToolWidgets | WidgetArgsType & RootPadding &40; const TAttribute< FMargin > & InAttribute &41; | []
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SCustomDialog::FArguments::OnClosed | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | Event triggered when the dialog is closed, either because one of the buttons is pressed, or the windows is closed. | ToolWidgets | WidgetArgsType & OnClosed &40; const FSimpleDelegate & InDelegate &41; | []
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SCustomDialog::FArguments::ScrollBoxMaxHeight | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | Max height for the scroll box (default: 300) | ToolWidgets | WidgetArgsType & ScrollBoxMaxHeight &40; int32 InArg &41; | []
|
SCustomDialog::FArguments::Title | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | Title to display for the dialog. | ToolWidgets | WidgetArgsType & Title &40; FText InArg &41; | []
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SCustomDialog::FArguments::VAlignButtonBox | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | VAlign to use for Button Box slot (default: VAlign_Center) | ToolWidgets | WidgetArgsType & VAlignButtonBox &40; EVerticalAlignment InArg &41; | []
|
SCustomDialog::FArguments::VAlignContent | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | VAlign to use for Content slot (default: VAlign_Center) | ToolWidgets | WidgetArgsType & VAlignContent &40; EVerticalAlignment InArg &41; | []
|
SCustomDialog::FArguments::VAlignIcon | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | Alignment of icon (default: VAlign_Center) | ToolWidgets | WidgetArgsType & VAlignIcon &40; EVerticalAlignment InArg &41; | []
|
WidgetArgsType | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | ToolWidgets | typedef FArguments WidgetArgsType | []
|
|
SCustomDialog::FArguments::WindowArguments | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | Provides default values forSWindow::FArgumentsnot overriden bySCustomDialog. | ToolWidgets | WidgetArgsType & WindowArguments &40; SWindow::FArguments InArg &41; | []
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SCustomDialog::FArguments::FArguments | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | ToolWidgets | FArguments&40;&41; | []
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SCustomDialog::FArguments::UseScrollBox | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | Should this dialog use a scroll box for over-sized content? (default: true) | ToolWidgets | WidgetArgsType & UseScrollBox &40; bool InArg &41; | []
|
FArguments | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | ToolWidgets | struct FArguments : public [TSlateBaseNamedArgs< SCustomDialog >](API\Runtime\SlateCore\Widgets\TSlateBaseNamedArgs) | [
{
"type": "TSharedPtr<SWi...",
"name": "_DialogContent",
"description": "Content for the dialog (deprecated - use Content instead)"
}
]
|
|
SCustomDialog::FButton::SetOnClicked | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | Called when the button is clicked | ToolWidgets | FButton & SetOnClicked &40; FSimpleDelegate InOnClicked &41; | []
|
SCustomDialog::FButton::SetFocus | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | Whether to focus this button. Focus rules: 1: If a button hasSetFocus(), use the last one 2: If a button is marked primary, use the last one 3: Otherwise, ise the last button | ToolWidgets | FButton & SetFocus&40;&41; | []
|
SCustomDialog::FButton::SetPrimary | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | Primary buttons are highlighted | ToolWidgets | FButton & SetPrimary &40; bool bValue &41; | []
|
FButton | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | ToolWidgets | struct FButton | [
{
"type": "bool",
"name": "bIsPrimary",
"description": ""
},
{
"type": "bool",
"name": "bShouldFocus",
"description": ""
},
{
"type": "FText",
"name": "ButtonText",
"description": ""
},
{
"type": "FSimpleDelegate",
"name": "OnClicked",
"description": ""
}
]
|
|
SCustomDialog::FButton::FButton | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | ToolWidgets | FButton &40; const FText & InButtonText, const FSimpleDelegate & InOnClicked &41; | []
|
|
SCustomDialog::ShowModal | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | Show a modal dialog. Will block until an input is received. Returns the index of the button that was pressed. | ToolWidgets | int32 ShowModal() | []
|
SCustomDialog::Show | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | Show the dialog. This method will return immediately. | ToolWidgets | void Show() | []
|
SCustomDialog | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SCustomDialog.h | Note: If the content is only text, seeSMessageDialog. | ToolWidgets | class SCustomDialog : public [SWindow](API\Runtime\SlateCore\Widgets\SWindow) | []
|
SMessageDialog::Construct | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SMessageDialog.h | ToolWidgets | void Construct ( const [FArguments](API\Developer\ToolWidgets\Dialog\SMessageDialog\FArguments) & InArgs ) | []
|
|
SMessageDialog::FArguments::AutoCloseOnButtonPress | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SMessageDialog.h | Whether to automatically close this window when any button is pressed (default: true) | ToolWidgets | WidgetArgsType & AutoCloseOnButtonPress &40; bool InArg &41; | []
|
SMessageDialog::FArguments::Buttons | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SMessageDialog.h | The buttons that this dialog should have. One or more buttons must be added. | ToolWidgets | WidgetArgsType & Buttons &40; TArray< FButton > InArg &41; | []
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SMessageDialog::FArguments::Icon | /Engine/Source/Developer/ToolWidgets/Public/Dialog/SMessageDialog.h | Optional icon to display in the dialog. (default: empty) | ToolWidgets | WidgetArgsType & Icon &40; const FSlateBrush &42; InArg &41; | []
|
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