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USB and Network Combined
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Simultaneously uses a USB connection and a WiFi connection to push files. Whenever one connection is occupied transferring a file or a batch of files, the other will take over for the next file in the queue. This results in faster file transfers. This is integrated as part of the deployment process.
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Start File Server
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Starts the file server using the designated Port for connections. You can choose whether to allow USB or Network connections when you use this node to start the server. The return value is a boolean indicating whether the server started successfully.
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Stop File Server
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Shuts down the file server if it is running. You can choose to close only specific connection types. The return value is a boolean indicating whether the server shut down successfully.
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Is File Server Running
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Returns the current status of the file server with EAFSActiveType. This will return None (0) if it is inactive, or if it is active, it will return one of the following: USB only Network only USB and Network combined
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^^
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Refers to the current base directory you set with the cd command. Refer to Query and Navigation Commands for more information.
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^-n
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Move up a specified number of directories, where n is the desired number. For example, ^-3 would move up three directories. This makes it easier to handle relative paths without using multiple instances of /..
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^[key]
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Used at the start of a filepath to either act as a shortcut or query a given key, where [key] is replaced with the key's text. For instance, ^ext/ is the external package directory, and ^commandfile is a shortcut to the UECommandLine.txt file. See the table below for a list of useful shortcuts.
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Shortcuts to Directories
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^ext/
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External storage directory.
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^int/
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Internal storage directory.
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^storage/
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External storage directory (requires READ_EXTERNAL_STORAGE and/or WRITE_EXTERNAL_STORAGE permissions).
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^obb/
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The obb directory.
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^unreal/
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The UnrealGame directory.
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^project/
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The UnrealGame/[project] directory.
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^engine/
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The UnrealGame/Engine directory.
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^game/
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The UnrealGame/[project]/[project] directory.
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^saved/
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The Saved directory.
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^logs/
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The Logs directory.
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Shortcuts to Specific Files
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^commandfile
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The UECommandLine.txt file.
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^logfile
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The project log file.
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^mainobb
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The main .obb filepath.
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^patchobb
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The patch .obb filepath.
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Non-filepath Queries
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^packagename
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Package name of the project.
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