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2304.02187
Chenyan Wu
Chenyan Wu, Dolzodmaa Davaasuren, Tal Shafir, Rachelle Tsachor, James Z. Wang
Bodily expressed emotion understanding through integrating Laban movement analysis
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Body movements carry important information about a person's emotions or mental state and are essential in daily communication. Enhancing the ability of machines to understand emotions expressed through body language can improve the communication of assistive robots with children and elderly users, provide psychiatric professionals with quantitative diagnostic and prognostic assistance, and aid law enforcement in identifying deception. This study develops a high-quality human motor element dataset based on the Laban Movement Analysis movement coding system and utilizes that to jointly learn about motor elements and emotions. Our long-term ambition is to integrate knowledge from computing, psychology, and performing arts to enable automated understanding and analysis of emotion and mental state through body language. This work serves as a launchpad for further research into recognizing emotions through analysis of human movement.
[ { "version": "v1", "created": "Wed, 5 Apr 2023 02:07:15 GMT" } ]
1,680,739,200,000
[ [ "Wu", "Chenyan", "" ], [ "Davaasuren", "Dolzodmaa", "" ], [ "Shafir", "Tal", "" ], [ "Tsachor", "Rachelle", "" ], [ "Wang", "James Z.", "" ] ]
2304.02653
Neelesh Mungoli
Neelesh Mungoli
Adaptive Ensemble Learning: Boosting Model Performance through Intelligent Feature Fusion in Deep Neural Networks
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
In this paper, we present an Adaptive Ensemble Learning framework that aims to boost the performance of deep neural networks by intelligently fusing features through ensemble learning techniques. The proposed framework integrates ensemble learning strategies with deep learning architectures to create a more robust and adaptable model capable of handling complex tasks across various domains. By leveraging intelligent feature fusion methods, the Adaptive Ensemble Learning framework generates more discriminative and effective feature representations, leading to improved model performance and generalization capabilities. We conducted extensive experiments and evaluations on several benchmark datasets, including image classification, object detection, natural language processing, and graph-based learning tasks. The results demonstrate that the proposed framework consistently outperforms baseline models and traditional feature fusion techniques, highlighting its effectiveness in enhancing deep learning models' performance. Furthermore, we provide insights into the impact of intelligent feature fusion on model performance and discuss the potential applications of the Adaptive Ensemble Learning framework in real-world scenarios. The paper also explores the design and implementation of adaptive ensemble models, ensemble training strategies, and meta-learning techniques, which contribute to the framework's versatility and adaptability. In conclusion, the Adaptive Ensemble Learning framework represents a significant advancement in the field of feature fusion and ensemble learning for deep neural networks, with the potential to transform a wide range of applications across multiple domains.
[ { "version": "v1", "created": "Tue, 4 Apr 2023 21:49:49 GMT" } ]
1,680,825,600,000
[ [ "Mungoli", "Neelesh", "" ] ]
2304.02769
Viswanath Chadalapaka
Viswanath Chadalapaka, Derek Nguyen, JoonWon Choi, Shaunak Joshi, Mohammad Rostami
Low-Shot Learning for Fictional Claim Verification
6 pages
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
In this paper, we study the problem of claim verification in the context of claims about fictional stories in a low-shot learning setting. To this end, we generate two synthetic datasets and then develop an end-to-end pipeline and model that is tested on both benchmarks. To test the efficacy of our pipeline and the difficulty of benchmarks, we compare our models' results against human and random assignment results. Our code is available at https://github.com/Derposoft/plot_hole_detection.
[ { "version": "v1", "created": "Wed, 5 Apr 2023 22:20:40 GMT" } ]
1,680,825,600,000
[ [ "Chadalapaka", "Viswanath", "" ], [ "Nguyen", "Derek", "" ], [ "Choi", "JoonWon", "" ], [ "Joshi", "Shaunak", "" ], [ "Rostami", "Mohammad", "" ] ]
2304.02924
Yingbo Li
Yingbo Li, Anamaria-Beatrice Spulber, Yucong Duan
The Governance of Physical Artificial Intelligence
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Physical artificial intelligence can prove to be one of the most important challenges of the artificial intelligence. The governance of physical artificial intelligence would define its responsible intelligent application in the society.
[ { "version": "v1", "created": "Thu, 6 Apr 2023 08:26:38 GMT" } ]
1,680,825,600,000
[ [ "Li", "Yingbo", "" ], [ "Spulber", "Anamaria-Beatrice", "" ], [ "Duan", "Yucong", "" ] ]
2304.03031
Yongho Song
Yongho Song, Dahyun Lee, Myungha Jang, Seung-won Hwang, Kyungjae Lee, Dongha Lee, Jinyeong Yeo
Evidentiality-aware Retrieval for Overcoming Abstractiveness in Open-Domain Question Answering
Findings of EACL 2024
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
The long-standing goal of dense retrievers in abtractive open-domain question answering (ODQA) tasks is to learn to capture evidence passages among relevant passages for any given query, such that the reader produce factually correct outputs from evidence passages. One of the key challenge is the insufficient amount of training data with the supervision of the answerability of the passages. Recent studies rely on iterative pipelines to annotate answerability using signals from the reader, but their high computational costs hamper practical applications. In this paper, we instead focus on a data-centric approach and propose Evidentiality-Aware Dense Passage Retrieval (EADPR), which leverages synthetic distractor samples to learn to discriminate evidence passages from distractors. We conduct extensive experiments to validate the effectiveness of our proposed method on multiple abstractive ODQA tasks.
[ { "version": "v1", "created": "Thu, 6 Apr 2023 12:42:37 GMT" }, { "version": "v2", "created": "Mon, 10 Apr 2023 05:20:12 GMT" }, { "version": "v3", "created": "Tue, 11 Apr 2023 08:15:15 GMT" }, { "version": "v4", "created": "Wed, 12 Apr 2023 11:09:59 GMT" }, { "version": "v5", "created": "Thu, 4 May 2023 06:40:20 GMT" }, { "version": "v6", "created": "Thu, 1 Feb 2024 17:36:39 GMT" } ]
1,706,832,000,000
[ [ "Song", "Yongho", "" ], [ "Lee", "Dahyun", "" ], [ "Jang", "Myungha", "" ], [ "Hwang", "Seung-won", "" ], [ "Lee", "Kyungjae", "" ], [ "Lee", "Dongha", "" ], [ "Yeo", "Jinyeong", "" ] ]
2304.03060
Konrad Kulakowski
Jacek Szybowski and Konrad Ku{\l}akowski and Sebastian Ernst
Almost optimal manipulation of a pair of alternatives
18 pages
Szybowski, J., Ku{\l}akowski, K. & Ernst, S. Almost optimal manipulation of pairwise comparisons of alternatives. J Glob Optim (2024)
10.1007/s10898-024-01391-3
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
The role of an expert in the decision-making process is crucial, as the final recommendation depends on his disposition, clarity of mind, experience, and knowledge of the problem. However, the recommendation also depends on their honesty. But what if the expert is dishonest? Then, the answer on how difficult it is to manipulate in a given case becomes essential. In the presented work, we consider manipulation of a ranking obtained by comparing alternatives in pairs. More specifically, we propose an algorithm for finding an almost optimal way to swap the positions of two selected alternatives. Thanks to this, it is possible to determine how difficult such manipulation is in a given case. Theoretical considerations are illustrated by a practical example.
[ { "version": "v1", "created": "Thu, 6 Apr 2023 13:24:32 GMT" }, { "version": "v2", "created": "Wed, 12 Apr 2023 16:41:19 GMT" } ]
1,716,854,400,000
[ [ "Szybowski", "Jacek", "" ], [ "Kułakowski", "Konrad", "" ], [ "Ernst", "Sebastian", "" ] ]
2304.03103
Mirza Mohtashim Alam
Karishma Mohiuddin, Mirza Ariful Alam, Mirza Mohtashim Alam, Pascal Welke, Michael Martin, Jens Lehmann, Sahar Vahdati
Retention Is All You Need
Accepted at CIKM 2023 Applied Research Track
null
10.1145/3583780.3615497
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Skilled employees are the most important pillars of an organization. Despite this, most organizations face high attrition and turnover rates. While several machine learning models have been developed to analyze attrition and its causal factors, the interpretations of those models remain opaque. In this paper, we propose the HR-DSS approach, which stands for Human Resource (HR) Decision Support System, and uses explainable AI for employee attrition problems. The system is designed to assist HR departments in interpreting the predictions provided by machine learning models. In our experiments, we employ eight machine learning models to provide predictions. We further process the results achieved by the best-performing model by the SHAP explainability process and use the SHAP values to generate natural language explanations which can be valuable for HR. Furthermore, using "What-if-analysis", we aim to observe plausible causes for attrition of an individual employee. The results show that by adjusting the specific dominant features of each individual, employee attrition can turn into employee retention through informative business decisions.
[ { "version": "v1", "created": "Thu, 6 Apr 2023 14:29:20 GMT" }, { "version": "v2", "created": "Sat, 26 Aug 2023 21:06:13 GMT" } ]
1,693,267,200,000
[ [ "Mohiuddin", "Karishma", "" ], [ "Alam", "Mirza Ariful", "" ], [ "Alam", "Mirza Mohtashim", "" ], [ "Welke", "Pascal", "" ], [ "Martin", "Michael", "" ], [ "Lehmann", "Jens", "" ], [ "Vahdati", "Sahar", "" ] ]
2304.03262
Jiuhai Chen
Jiuhai Chen, Lichang Chen, Heng Huang, Tianyi Zhou
When do you need Chain-of-Thought Prompting for ChatGPT?
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by-nc-sa/4.0/
Chain-of-Thought (CoT) prompting can effectively elicit complex multi-step reasoning from Large Language Models~(LLMs). For example, by simply adding CoT instruction ``Let's think step-by-step'' to each input query of MultiArith dataset, GPT-3's accuracy can be improved from 17.7\% to 78.7\%. However, it is not clear whether CoT is still effective on more recent instruction finetuned (IFT) LLMs such as ChatGPT. Surprisingly, on ChatGPT, CoT is no longer effective for certain tasks such as arithmetic reasoning while still keeping effective on other reasoning tasks. Moreover, on the former tasks, ChatGPT usually achieves the best performance and can generate CoT even without being instructed to do so. Hence, it is plausible that ChatGPT has already been trained on these tasks with CoT and thus memorized the instruction so it implicitly follows such an instruction when applied to the same queries, even without CoT. Our analysis reflects a potential risk of overfitting/bias toward instructions introduced in IFT, which becomes more common in training LLMs. In addition, it indicates possible leakage of the pretraining recipe, e.g., one can verify whether a dataset and instruction were used in training ChatGPT. Our experiments report new baseline results of ChatGPT on a variety of reasoning tasks and shed novel insights into LLM's profiling, instruction memorization, and pretraining dataset leakage.
[ { "version": "v1", "created": "Thu, 6 Apr 2023 17:47:29 GMT" }, { "version": "v2", "created": "Tue, 18 Apr 2023 14:45:18 GMT" } ]
1,681,862,400,000
[ [ "Chen", "Jiuhai", "" ], [ "Chen", "Lichang", "" ], [ "Huang", "Heng", "" ], [ "Zhou", "Tianyi", "" ] ]
2304.03375
Gilles Falquet
Sahar Aljalbout, Gilles Falquet, Didier Buchs
Handling Wikidata Qualifiers in Reasoning
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by-nc-sa/4.0/
Wikidata is a knowledge graph increasingly adopted by many communities for diverse applications. Wikidata statements are annotated with qualifier-value pairs that are used to depict information, such as the validity context of the statement, its causality, provenances, etc. Handling the qualifiers in reasoning is a challenging problem. When defining inference rules (in particular, rules on ontological properties (x subclass of y, z instance of x, etc.)), one must consider the qualifiers, as most of them participate in the semantics of the statements. This poses a complex problem because a) there is a massive number of qualifiers, and b) the qualifiers of the inferred statement are often a combination of the qualifiers in the rule condition. In this work, we propose to address this problem by a) defining a categorization of the qualifiers b) formalizing the Wikidata model with a many-sorted logical language; the sorts of this language are the qualifier categories. We couple this logic with an algebraic specification that provides a means for effectively handling qualifiers in inference rules. Using Wikidata ontological properties, we show how to use the MSL and specification to reason on qualifiers. Finally, we discuss the methodology for practically implementing the work and present a prototype implementation. The work can be naturally extended, thanks to the extensibility of the many-sorted algebraic specification, to cover more qualifiers in the specification, such as uncertain time, recurring events, geographic locations, and others.
[ { "version": "v1", "created": "Thu, 6 Apr 2023 21:05:52 GMT" }, { "version": "v2", "created": "Wed, 21 Jun 2023 13:12:56 GMT" } ]
1,687,392,000,000
[ [ "Aljalbout", "Sahar", "" ], [ "Falquet", "Gilles", "" ], [ "Buchs", "Didier", "" ] ]
2304.04640
Jason Yik
Jason Yik, Korneel Van den Berghe, Douwe den Blanken, Younes Bouhadjar, Maxime Fabre, Paul Hueber, Denis Kleyko, Noah Pacik-Nelson, Pao-Sheng Vincent Sun, Guangzhi Tang, Shenqi Wang, Biyan Zhou, Soikat Hasan Ahmed, George Vathakkattil Joseph, Benedetto Leto, Aurora Micheli, Anurag Kumar Mishra, Gregor Lenz, Tao Sun, Zergham Ahmed, Mahmoud Akl, Brian Anderson, Andreas G. Andreou, Chiara Bartolozzi, Arindam Basu, Petrut Bogdan, Sander Bohte, Sonia Buckley, Gert Cauwenberghs, Elisabetta Chicca, Federico Corradi, Guido de Croon, Andreea Danielescu, Anurag Daram, Mike Davies, Yigit Demirag, Jason Eshraghian, Tobias Fischer, Jeremy Forest, Vittorio Fra, Steve Furber, P. Michael Furlong, William Gilpin, Aditya Gilra, Hector A. Gonzalez, Giacomo Indiveri, Siddharth Joshi, Vedant Karia, Lyes Khacef, James C. Knight, Laura Kriener, Rajkumar Kubendran, Dhireesha Kudithipudi, Yao-Hong Liu, Shih-Chii Liu, Haoyuan Ma, Rajit Manohar, Josep Maria Margarit-Taul\'e, Christian Mayr, Konstantinos Michmizos, Dylan Muir, Emre Neftci, Thomas Nowotny, Fabrizio Ottati, Ayca Ozcelikkale, Priyadarshini Panda, Jongkil Park, Melika Payvand, Christian Pehle, Mihai A. Petrovici, Alessandro Pierro, Christoph Posch, Alpha Renner, Yulia Sandamirskaya, Clemens JS Schaefer, Andr\'e van Schaik, Johannes Schemmel, Samuel Schmidgall, Catherine Schuman, Jae-sun Seo, Sadique Sheik, Sumit Bam Shrestha, Manolis Sifalakis, Amos Sironi, Matthew Stewart, Kenneth Stewart, Terrence C. Stewart, Philipp Stratmann, Jonathan Timcheck, Nergis T\"omen, Gianvito Urgese, Marian Verhelst, Craig M. Vineyard, Bernhard Vogginger, Amirreza Yousefzadeh, Fatima Tuz Zohora, Charlotte Frenkel, Vijay Janapa Reddi
NeuroBench: A Framework for Benchmarking Neuromorphic Computing Algorithms and Systems
Updated from whitepaper to full perspective article preprint
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Neuromorphic computing shows promise for advancing computing efficiency and capabilities of AI applications using brain-inspired principles. However, the neuromorphic research field currently lacks standardized benchmarks, making it difficult to accurately measure technological advancements, compare performance with conventional methods, and identify promising future research directions. Prior neuromorphic computing benchmark efforts have not seen widespread adoption due to a lack of inclusive, actionable, and iterative benchmark design and guidelines. To address these shortcomings, we present NeuroBench: a benchmark framework for neuromorphic computing algorithms and systems. NeuroBench is a collaboratively-designed effort from an open community of nearly 100 co-authors across over 50 institutions in industry and academia, aiming to provide a representative structure for standardizing the evaluation of neuromorphic approaches. The NeuroBench framework introduces a common set of tools and systematic methodology for inclusive benchmark measurement, delivering an objective reference framework for quantifying neuromorphic approaches in both hardware-independent (algorithm track) and hardware-dependent (system track) settings. In this article, we present initial performance baselines across various model architectures on the algorithm track and outline the system track benchmark tasks and guidelines. NeuroBench is intended to continually expand its benchmarks and features to foster and track the progress made by the research community.
[ { "version": "v1", "created": "Mon, 10 Apr 2023 15:12:09 GMT" }, { "version": "v2", "created": "Sat, 15 Apr 2023 20:36:13 GMT" }, { "version": "v3", "created": "Wed, 17 Jan 2024 20:40:28 GMT" } ]
1,705,622,400,000
[ [ "Yik", "Jason", "" ], [ "Berghe", "Korneel Van den", "" ], [ "Blanken", "Douwe den", "" ], [ "Bouhadjar", "Younes", "" ], [ "Fabre", "Maxime", "" ], [ "Hueber", "Paul", "" ], [ "Kleyko", "Denis", "" ], [ "Pacik-Nelson", "Noah", "" ], [ "Sun", "Pao-Sheng Vincent", "" ], [ "Tang", "Guangzhi", "" ], [ "Wang", "Shenqi", "" ], [ "Zhou", "Biyan", "" ], [ "Ahmed", "Soikat Hasan", "" ], [ "Joseph", "George Vathakkattil", "" ], [ "Leto", "Benedetto", "" ], [ "Micheli", "Aurora", "" ], [ "Mishra", "Anurag Kumar", "" ], [ "Lenz", "Gregor", "" ], [ "Sun", "Tao", "" ], [ "Ahmed", "Zergham", "" ], [ "Akl", "Mahmoud", "" ], [ "Anderson", "Brian", "" ], [ "Andreou", "Andreas G.", "" ], [ "Bartolozzi", "Chiara", "" ], [ "Basu", "Arindam", "" ], [ "Bogdan", "Petrut", "" ], [ "Bohte", "Sander", "" ], [ "Buckley", "Sonia", "" ], [ "Cauwenberghs", "Gert", "" ], [ "Chicca", "Elisabetta", "" ], [ "Corradi", "Federico", "" ], [ "de Croon", "Guido", "" ], [ "Danielescu", "Andreea", "" ], [ "Daram", "Anurag", "" ], [ "Davies", "Mike", "" ], [ "Demirag", "Yigit", "" ], [ "Eshraghian", "Jason", "" ], [ "Fischer", "Tobias", "" ], [ "Forest", "Jeremy", "" ], [ "Fra", "Vittorio", "" ], [ "Furber", "Steve", "" ], [ "Furlong", "P. Michael", "" ], [ "Gilpin", "William", "" ], [ "Gilra", "Aditya", "" ], [ "Gonzalez", "Hector A.", "" ], [ "Indiveri", "Giacomo", "" ], [ "Joshi", "Siddharth", "" ], [ "Karia", "Vedant", "" ], [ "Khacef", "Lyes", "" ], [ "Knight", "James C.", "" ], [ "Kriener", "Laura", "" ], [ "Kubendran", "Rajkumar", "" ], [ "Kudithipudi", "Dhireesha", "" ], [ "Liu", "Yao-Hong", "" ], [ "Liu", "Shih-Chii", "" ], [ "Ma", "Haoyuan", "" ], [ "Manohar", "Rajit", "" ], [ "Margarit-Taulé", "Josep Maria", "" ], [ "Mayr", "Christian", "" ], [ "Michmizos", "Konstantinos", "" ], [ "Muir", "Dylan", "" ], [ "Neftci", "Emre", "" ], [ "Nowotny", "Thomas", "" ], [ "Ottati", "Fabrizio", "" ], [ "Ozcelikkale", "Ayca", "" ], [ "Panda", "Priyadarshini", "" ], [ "Park", "Jongkil", "" ], [ "Payvand", "Melika", "" ], [ "Pehle", "Christian", "" ], [ "Petrovici", "Mihai A.", "" ], [ "Pierro", "Alessandro", "" ], [ "Posch", "Christoph", "" ], [ "Renner", "Alpha", "" ], [ "Sandamirskaya", "Yulia", "" ], [ "Schaefer", "Clemens JS", "" ], [ "van Schaik", "André", "" ], [ "Schemmel", "Johannes", "" ], [ "Schmidgall", "Samuel", "" ], [ "Schuman", "Catherine", "" ], [ "Seo", "Jae-sun", "" ], [ "Sheik", "Sadique", "" ], [ "Shrestha", "Sumit Bam", "" ], [ "Sifalakis", "Manolis", "" ], [ "Sironi", "Amos", "" ], [ "Stewart", "Matthew", "" ], [ "Stewart", "Kenneth", "" ], [ "Stewart", "Terrence C.", "" ], [ "Stratmann", "Philipp", "" ], [ "Timcheck", "Jonathan", "" ], [ "Tömen", "Nergis", "" ], [ "Urgese", "Gianvito", "" ], [ "Verhelst", "Marian", "" ], [ "Vineyard", "Craig M.", "" ], [ "Vogginger", "Bernhard", "" ], [ "Yousefzadeh", "Amirreza", "" ], [ "Zohora", "Fatima Tuz", "" ], [ "Frenkel", "Charlotte", "" ], [ "Reddi", "Vijay Janapa", "" ] ]
2304.04751
Opeoluwa Owoyele
Eloghosa Ikponmwoba and Ope Owoyele
DeepHive: A multi-agent reinforcement learning approach for automated discovery of swarm-based optimization policies
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
We present an approach for designing swarm-based optimizers for the global optimization of expensive black-box functions. In the proposed approach, the problem of finding efficient optimizers is framed as a reinforcement learning problem, where the goal is to find optimization policies that require a few function evaluations to converge to the global optimum. The state of each agent within the swarm is defined as its current position and function value within a design space and the agents learn to take favorable actions that maximize reward, which is based on the final value of the objective function. The proposed approach is tested on various benchmark optimization functions and compared to the performance of other global optimization strategies. Furthermore, the effect of changing the number of agents, as well as the generalization capabilities of the trained agents are investigated. The results show superior performance compared to the other optimizers, desired scaling when the number of agents is varied, and acceptable performance even when applied to unseen functions. On a broader scale, the results show promise for the rapid development of domain-specific optimizers.
[ { "version": "v1", "created": "Wed, 29 Mar 2023 18:08:08 GMT" } ]
1,681,257,600,000
[ [ "Ikponmwoba", "Eloghosa", "" ], [ "Owoyele", "Ope", "" ] ]
2304.04893
Yanlin Qi
Yanlin Qi, Gengchen Mai, Rui Zhu, and Michael Zhang
EVKG: An Interlinked and Interoperable Electric Vehicle Knowledge Graph for Smart Transportation System
null
null
null
null
cs.AI
http://creativecommons.org/publicdomain/zero/1.0/
Over the past decade, the electric vehicle industry has experienced unprecedented growth and diversification, resulting in a complex ecosystem. To effectively manage this multifaceted field, we present an EV-centric knowledge graph (EVKG) as a comprehensive, cross-domain, extensible, and open geospatial knowledge management system. The EVKG encapsulates essential EV-related knowledge, including EV adoption, electric vehicle supply equipment, and electricity transmission network, to support decision-making related to EV technology development, infrastructure planning, and policy-making by providing timely and accurate information and analysis. To enrich and contextualize the EVKG, we integrate the developed EV-relevant ontology modules from existing well-known knowledge graphs and ontologies. This integration enables interoperability with other knowledge graphs in the Linked Data Open Cloud, enhancing the EVKG's value as a knowledge hub for EV decision-making. Using six competency questions, we demonstrate how the EVKG can be used to answer various types of EV-related questions, providing critical insights into the EV ecosystem. Our EVKG provides an efficient and effective approach for managing the complex and diverse EV industry. By consolidating critical EV-related knowledge into a single, easily accessible resource, the EVKG supports decision-makers in making informed choices about EV technology development, infrastructure planning, and policy-making. As a flexible and extensible platform, the EVKG is capable of accommodating a wide range of data sources, enabling it to evolve alongside the rapidly changing EV landscape.
[ { "version": "v1", "created": "Mon, 10 Apr 2023 23:01:02 GMT" } ]
1,681,257,600,000
[ [ "Qi", "Yanlin", "" ], [ "Mai", "Gengchen", "" ], [ "Zhu", "Rui", "" ], [ "Zhang", "Michael", "" ] ]
2304.05077
Johannes Kleiner
Johannes Kleiner, Tim Ludwig
If consciousness is dynamically relevant, artificial intelligence isn't conscious
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
We demonstrate that if consciousness is relevant for the temporal evolution of a system's states--that is, if it is dynamically relevant--then AI systems cannot be conscious. That is because AI systems run on CPUs, GPUs, TPUs or other processors which have been designed and verified to adhere to computational dynamics that systematically preclude or suppress deviations. The design and verification preclude or suppress, in particular, potential consciousness-related dynamical effects, so that if consciousness is dynamically relevant, AI systems cannot be conscious.
[ { "version": "v1", "created": "Tue, 11 Apr 2023 09:21:17 GMT" }, { "version": "v2", "created": "Thu, 9 Nov 2023 23:00:55 GMT" } ]
1,699,833,600,000
[ [ "Kleiner", "Johannes", "" ], [ "Ludwig", "Tim", "" ] ]
2304.05271
Yash Shukla
Yash Shukla, Abhishek Kulkarni, Robert Wright, Alvaro Velasquez, Jivko Sinapov
Automaton-Guided Curriculum Generation for Reinforcement Learning Agents
To be presented at The International Conference on Automated Planning and Scheduling (ICAPS) 2023
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Despite advances in Reinforcement Learning, many sequential decision making tasks remain prohibitively expensive and impractical to learn. Recently, approaches that automatically generate reward functions from logical task specifications have been proposed to mitigate this issue; however, they scale poorly on long-horizon tasks (i.e., tasks where the agent needs to perform a series of correct actions to reach the goal state, considering future transitions while choosing an action). Employing a curriculum (a sequence of increasingly complex tasks) further improves the learning speed of the agent by sequencing intermediate tasks suited to the learning capacity of the agent. However, generating curricula from the logical specification still remains an unsolved problem. To this end, we propose AGCL, Automaton-guided Curriculum Learning, a novel method for automatically generating curricula for the target task in the form of Directed Acyclic Graphs (DAGs). AGCL encodes the specification in the form of a deterministic finite automaton (DFA), and then uses the DFA along with the Object-Oriented MDP (OOMDP) representation to generate a curriculum as a DAG, where the vertices correspond to tasks, and edges correspond to the direction of knowledge transfer. Experiments in gridworld and physics-based simulated robotics domains show that the curricula produced by AGCL achieve improved time-to-threshold performance on a complex sequential decision-making problem relative to state-of-the-art curriculum learning (e.g, teacher-student, self-play) and automaton-guided reinforcement learning baselines (e.g, Q-Learning for Reward Machines). Further, we demonstrate that AGCL performs well even in the presence of noise in the task's OOMDP description, and also when distractor objects are present that are not modeled in the logical specification of the tasks' objectives.
[ { "version": "v1", "created": "Tue, 11 Apr 2023 15:14:31 GMT" } ]
1,681,257,600,000
[ [ "Shukla", "Yash", "" ], [ "Kulkarni", "Abhishek", "" ], [ "Wright", "Robert", "" ], [ "Velasquez", "Alvaro", "" ], [ "Sinapov", "Jivko", "" ] ]
2304.05493
Uzma Hasan
Uzma Hasan, Md Osman Gani
KGS: Causal Discovery Using Knowledge-guided Greedy Equivalence Search
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Learning causal relationships solely from observational data provides insufficient information about the underlying causal mechanism and the search space of possible causal graphs. As a result, often the search space can grow exponentially for approaches such as Greedy Equivalence Search (GES) that uses a score-based approach to search the space of equivalence classes of graphs. Prior causal information such as the presence or absence of a causal edge can be leveraged to guide the discovery process towards a more restricted and accurate search space. In this study, we present KGS, a knowledge-guided greedy score-based causal discovery approach that uses observational data and structural priors (causal edges) as constraints to learn the causal graph. KGS is a novel application of knowledge constraints that can leverage any of the following prior edge information between any two variables: the presence of a directed edge, the absence of an edge, and the presence of an undirected edge. We extensively evaluate KGS across multiple settings in both synthetic and benchmark real-world datasets. Our experimental results demonstrate that structural priors of any type and amount are helpful and guide the search process towards an improved performance and early convergence.
[ { "version": "v1", "created": "Tue, 11 Apr 2023 20:56:33 GMT" } ]
1,681,344,000,000
[ [ "Hasan", "Uzma", "" ], [ "Gani", "Md Osman", "" ] ]
2304.06528
Victoria Krakovna
Victoria Krakovna and Janos Kramar
Power-seeking can be probable and predictive for trained agents
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Power-seeking behavior is a key source of risk from advanced AI, but our theoretical understanding of this phenomenon is relatively limited. Building on existing theoretical results demonstrating power-seeking incentives for most reward functions, we investigate how the training process affects power-seeking incentives and show that they are still likely to hold for trained agents under some simplifying assumptions. We formally define the training-compatible goal set (the set of goals consistent with the training rewards) and assume that the trained agent learns a goal from this set. In a setting where the trained agent faces a choice to shut down or avoid shutdown in a new situation, we prove that the agent is likely to avoid shutdown. Thus, we show that power-seeking incentives can be probable (likely to arise for trained agents) and predictive (allowing us to predict undesirable behavior in new situations).
[ { "version": "v1", "created": "Thu, 13 Apr 2023 13:29:01 GMT" } ]
1,681,430,400,000
[ [ "Krakovna", "Victoria", "" ], [ "Kramar", "Janos", "" ] ]
2304.07030
Huizhong Guo
Huizhong Guo, Jinfeng Li, Jingyi Wang, Xiangyu Liu, Dongxia Wang, Zehong Hu, Rong Zhang and Hui Xue
FairRec: Fairness Testing for Deep Recommender Systems
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Deep learning-based recommender systems (DRSs) are increasingly and widely deployed in the industry, which brings significant convenience to people's daily life in different ways. However, recommender systems are also shown to suffer from multiple issues,e.g., the echo chamber and the Matthew effect, of which the notation of "fairness" plays a core role.While many fairness notations and corresponding fairness testing approaches have been developed for traditional deep classification models, they are essentially hardly applicable to DRSs. One major difficulty is that there still lacks a systematic understanding and mapping between the existing fairness notations and the diverse testing requirements for deep recommender systems, not to mention further testing or debugging activities. To address the gap, we propose FairRec, a unified framework that supports fairness testing of DRSs from multiple customized perspectives, e.g., model utility, item diversity, item popularity, etc. We also propose a novel, efficient search-based testing approach to tackle the new challenge, i.e., double-ended discrete particle swarm optimization (DPSO) algorithm, to effectively search for hidden fairness issues in the form of certain disadvantaged groups from a vast number of candidate groups. Given the testing report, by adopting a simple re-ranking mitigation strategy on these identified disadvantaged groups, we show that the fairness of DRSs can be significantly improved. We conducted extensive experiments on multiple industry-level DRSs adopted by leading companies. The results confirm that FairRec is effective and efficient in identifying the deeply hidden fairness issues, e.g., achieving 95% testing accuracy with half to 1/8 time.
[ { "version": "v1", "created": "Fri, 14 Apr 2023 09:49:55 GMT" } ]
1,681,689,600,000
[ [ "Guo", "Huizhong", "" ], [ "Li", "Jinfeng", "" ], [ "Wang", "Jingyi", "" ], [ "Liu", "Xiangyu", "" ], [ "Wang", "Dongxia", "" ], [ "Hu", "Zehong", "" ], [ "Zhang", "Rong", "" ], [ "Xue", "Hui", "" ] ]
2304.07337
David Radke
David Radke and Kyle Tilbury
Learning to Learn Group Alignment: A Self-Tuning Credo Framework with Multiagent Teams
8 pages, 6 figures, Proceedings of the Adaptive and Learning Agents Workshop (ALA) at AAMAS 2023
null
null
null
cs.AI
http://creativecommons.org/publicdomain/zero/1.0/
Mixed incentives among a population with multiagent teams has been shown to have advantages over a fully cooperative system; however, discovering the best mixture of incentives or team structure is a difficult and dynamic problem. We propose a framework where individual learning agents self-regulate their configuration of incentives through various parts of their reward function. This work extends previous work by giving agents the ability to dynamically update their group alignment during learning and by allowing teammates to have different group alignment. Our model builds on ideas from hierarchical reinforcement learning and meta-learning to learn the configuration of a reward function that supports the development of a behavioral policy. We provide preliminary results in a commonly studied multiagent environment and find that agents can achieve better global outcomes by self-tuning their respective group alignment parameters.
[ { "version": "v1", "created": "Fri, 14 Apr 2023 18:16:19 GMT" } ]
1,681,776,000,000
[ [ "Radke", "David", "" ], [ "Tilbury", "Kyle", "" ] ]
2304.07889
Tiago Vaz
Tiago Andres Vaz, Jos\'e Miguel Silva Dora, Lu\'is da Cunha Lamb and Suzi Alves Camey
Ontology for Healthcare Artificial Intelligence Privacy in Brazil
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
This article details the creation of a novel domain ontology at the intersection of epidemiology, medicine, statistics, and computer science. Using the terminology defined by current legislation, the article outlines a systematic approach to handling hospital data anonymously in preparation for its use in Artificial Intelligence (AI) applications in healthcare. The development process consisted of 7 pragmatic steps, including defining scope, selecting knowledge, reviewing important terms, constructing classes that describe designs used in epidemiological studies, machine learning paradigms, types of data and attributes, risks that anonymized data may be exposed to, privacy attacks, techniques to mitigate re-identification, privacy models, and metrics for measuring the effects of anonymization. The article concludes by demonstrating the practical implementation of this ontology in hospital settings for the development and validation of AI.
[ { "version": "v1", "created": "Sun, 16 Apr 2023 21:05:46 GMT" }, { "version": "v2", "created": "Thu, 6 Jun 2024 10:49:29 GMT" } ]
1,717,718,400,000
[ [ "Vaz", "Tiago Andres", "" ], [ "Dora", "José Miguel Silva", "" ], [ "Lamb", "Luís da Cunha", "" ], [ "Camey", "Suzi Alves", "" ] ]
2304.07910
Daqian Shi
Daqian Shi, Fausto Giunchiglia
Recognizing Entity Types via Properties
FOIS 2023 conference paper
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
The mainstream approach to the development of ontologies is merging ontologies encoding different information, where one of the major difficulties is that the heterogeneity motivates the ontology merging but also limits high-quality merging performance. Thus, the entity type (etype) recognition task is proposed to deal with such heterogeneity, aiming to infer the class of entities and etypes by exploiting the information encoded in ontologies. In this paper, we introduce a property-based approach that allows recognizing etypes on the basis of the properties used to define them. From an epistemological point of view, it is in fact properties that characterize entities and etypes, and this definition is independent of the specific labels and hierarchical schemas used to define them. The main contribution consists of a set of property-based metrics for measuring the contextual similarity between etypes and entities, and a machine learning-based etype recognition algorithm exploiting the proposed similarity metrics. Compared with the state-of-the-art, the experimental results show the validity of the similarity metrics and the superiority of the proposed etype recognition algorithm.
[ { "version": "v1", "created": "Sun, 16 Apr 2023 22:42:30 GMT" }, { "version": "v2", "created": "Mon, 24 Apr 2023 23:59:43 GMT" } ]
1,682,467,200,000
[ [ "Shi", "Daqian", "" ], [ "Giunchiglia", "Fausto", "" ] ]
2304.08293
Florence Smith Nicholls
Florence Smith Nicholls and Michael Cook
'That Darned Sandstorm': A Study of Procedural Generation through Archaeological Storytelling
Published at the PCG Workshop at FDG 2023
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Procedural content generation has been applied to many domains, especially level design, but the narrative affordances of generated game environments are comparatively understudied. In this paper we present our first attempt to study these effects through the lens of what we call a generative archaeology game that prompts the player to archaeologically interpret the generated content of the game world. We report on a survey that gathered qualitative and quantitative data on the experiences of 187 participants playing the game Nothing Beside Remains. We provide some preliminary analysis of our intentional attempt to prompt player interpretation, and the unintentional effects of a glitch on the player experience of the game.
[ { "version": "v1", "created": "Mon, 17 Apr 2023 14:08:05 GMT" } ]
1,681,776,000,000
[ [ "Nicholls", "Florence Smith", "" ], [ "Cook", "Michael", "" ] ]
2304.08738
Zhiyuan Yan
Zhiyuan Yan, Min Li, Zhengyuan Shi, Wenjie Zhang, Yingcong Chen and Hongce Zhang
Addressing Variable Dependency in GNN-based SAT Solving
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Boolean satisfiability problem (SAT) is fundamental to many applications. Existing works have used graph neural networks (GNNs) for (approximate) SAT solving. Typical GNN-based end-to-end SAT solvers predict SAT solutions concurrently. We show that for a group of symmetric SAT problems, the concurrent prediction is guaranteed to produce a wrong answer because it neglects the dependency among Boolean variables in SAT problems. % We propose AsymSAT, a GNN-based architecture which integrates recurrent neural networks to generate dependent predictions for variable assignments. The experiment results show that dependent variable prediction extends the solving capability of the GNN-based method as it improves the number of solved SAT instances on large test sets.
[ { "version": "v1", "created": "Tue, 18 Apr 2023 05:33:33 GMT" } ]
1,681,862,400,000
[ [ "Yan", "Zhiyuan", "" ], [ "Li", "Min", "" ], [ "Shi", "Zhengyuan", "" ], [ "Zhang", "Wenjie", "" ], [ "Chen", "Yingcong", "" ], [ "Zhang", "Hongce", "" ] ]
2304.09015
Jianhao Chen
Jianhao Chen, Junyang Ren, Wentao Ding, Yuzhong Qu
PaTeCon: A Pattern-Based Temporal Constraint Mining Method for Conflict Detection on Knowledge Graphs
Accepted by AAAI23
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Temporal facts, the facts for characterizing events that hold in specific time periods, are attracting rising attention in the knowledge graph (KG) research communities. In terms of quality management, the introduction of time restrictions brings new challenges to maintaining the temporal consistency of KGs and detecting potential temporal conflicts. Previous studies rely on manually enumerated temporal constraints to detect conflicts, which are labor-intensive and may have granularity issues. We start from the common pattern of temporal facts and constraints and propose a pattern-based temporal constraint mining method, PaTeCon. PaTeCon uses automatically determined graph patterns and their relevant statistical information over the given KG instead of human experts to generate time constraints. Specifically, PaTeCon dynamically attaches class restriction to candidate constraints according to their measuring scores.We evaluate PaTeCon on two large-scale datasets based on Wikidata and Freebase respectively. The experimental results show that pattern-based automatic constraint mining is powerful in generating valuable temporal constraints.
[ { "version": "v1", "created": "Tue, 18 Apr 2023 14:28:35 GMT" }, { "version": "v2", "created": "Sun, 23 Apr 2023 13:00:26 GMT" }, { "version": "v3", "created": "Fri, 12 May 2023 14:48:00 GMT" } ]
1,684,108,800,000
[ [ "Chen", "Jianhao", "" ], [ "Ren", "Junyang", "" ], [ "Ding", "Wentao", "" ], [ "Qu", "Yuzhong", "" ] ]
2304.09395
Yan Jin
Xuanhao Pan, Yan Jin, Yuandong Ding, Mingxiao Feng, Li Zhao, Lei Song, Jiang Bian
H-TSP: Hierarchically Solving the Large-Scale Travelling Salesman Problem
Accepted by AAAI 2023, February 2023
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
We propose an end-to-end learning framework based on hierarchical reinforcement learning, called H-TSP, for addressing the large-scale Travelling Salesman Problem (TSP). The proposed H-TSP constructs a solution of a TSP instance starting from the scratch relying on two components: the upper-level policy chooses a small subset of nodes (up to 200 in our experiment) from all nodes that are to be traversed, while the lower-level policy takes the chosen nodes as input and outputs a tour connecting them to the existing partial route (initially only containing the depot). After jointly training the upper-level and lower-level policies, our approach can directly generate solutions for the given TSP instances without relying on any time-consuming search procedures. To demonstrate effectiveness of the proposed approach, we have conducted extensive experiments on randomly generated TSP instances with different numbers of nodes. We show that H-TSP can achieve comparable results (gap 3.42% vs. 7.32%) as SOTA search-based approaches, and more importantly, we reduce the time consumption up to two orders of magnitude (3.32s vs. 395.85s). To the best of our knowledge, H-TSP is the first end-to-end deep reinforcement learning approach that can scale to TSP instances of up to 10000 nodes. Although there are still gaps to SOTA results with respect to solution quality, we believe that H-TSP will be useful for practical applications, particularly those that are time-sensitive e.g., on-call routing and ride hailing service.
[ { "version": "v1", "created": "Wed, 19 Apr 2023 03:10:30 GMT" } ]
1,681,948,800,000
[ [ "Pan", "Xuanhao", "" ], [ "Jin", "Yan", "" ], [ "Ding", "Yuandong", "" ], [ "Feng", "Mingxiao", "" ], [ "Zhao", "Li", "" ], [ "Song", "Lei", "" ], [ "Bian", "Jiang", "" ] ]
2304.09407
Yan Jin
Yan Jin, Yuandong Ding, Xuanhao Pan, Kun He, Li Zhao, Tao Qin, Lei Song, Jiang Bian
Pointerformer: Deep Reinforced Multi-Pointer Transformer for the Traveling Salesman Problem
Accepted by AAAI 2023, February 2023
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Traveling Salesman Problem (TSP), as a classic routing optimization problem originally arising in the domain of transportation and logistics, has become a critical task in broader domains, such as manufacturing and biology. Recently, Deep Reinforcement Learning (DRL) has been increasingly employed to solve TSP due to its high inference efficiency. Nevertheless, most of existing end-to-end DRL algorithms only perform well on small TSP instances and can hardly generalize to large scale because of the drastically soaring memory consumption and computation time along with the enlarging problem scale. In this paper, we propose a novel end-to-end DRL approach, referred to as Pointerformer, based on multi-pointer Transformer. Particularly, Pointerformer adopts both reversible residual network in the encoder and multi-pointer network in the decoder to effectively contain memory consumption of the encoder-decoder architecture. To further improve the performance of TSP solutions, Pointerformer employs both a feature augmentation method to explore the symmetries of TSP at both training and inference stages as well as an enhanced context embedding approach to include more comprehensive context information in the query. Extensive experiments on a randomly generated benchmark and a public benchmark have shown that, while achieving comparative results on most small-scale TSP instances as SOTA DRL approaches do, Pointerformer can also well generalize to large-scale TSPs.
[ { "version": "v1", "created": "Wed, 19 Apr 2023 03:48:32 GMT" } ]
1,681,948,800,000
[ [ "Jin", "Yan", "" ], [ "Ding", "Yuandong", "" ], [ "Pan", "Xuanhao", "" ], [ "He", "Kun", "" ], [ "Zhao", "Li", "" ], [ "Qin", "Tao", "" ], [ "Song", "Lei", "" ], [ "Bian", "Jiang", "" ] ]
2304.09769
Soichiro Nishimori
Soichiro Nishimori, Sotetsu Koyamada and Shin Ishii
End-to-End Policy Gradient Method for POMDPs and Explainable Agents
10 pagee, 6 figures
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Real-world decision-making problems are often partially observable, and many can be formulated as a Partially Observable Markov Decision Process (POMDP). When we apply reinforcement learning (RL) algorithms to the POMDP, reasonable estimation of the hidden states can help solve the problems. Furthermore, explainable decision-making is preferable, considering their application to real-world tasks such as autonomous driving cars. We proposed an RL algorithm that estimates the hidden states by end-to-end training, and visualize the estimation as a state-transition graph. Experimental results demonstrated that the proposed algorithm can solve simple POMDP problems and that the visualization makes the agent's behavior interpretable to humans.
[ { "version": "v1", "created": "Wed, 19 Apr 2023 15:45:52 GMT" } ]
1,681,948,800,000
[ [ "Nishimori", "Soichiro", "" ], [ "Koyamada", "Sotetsu", "" ], [ "Ishii", "Shin", "" ] ]
2304.09970
Jeroen Middelhuis
J. Middelhuis, R. Lo Bianco, E. Scherzer, Z. A. Bukhsh, I. J. B. F. Adan, R. M. Dijkman
Learning policies for resource allocation in business processes
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Efficient allocation of resources to activities is pivotal in executing business processes but remains challenging. While resource allocation methodologies are well-established in domains like manufacturing, their application within business process management remains limited. Existing methods often do not scale well to large processes with numerous activities or optimize across multiple cases. This paper aims to address this gap by proposing two learning-based methods for resource allocation in business processes. The first method leverages Deep Reinforcement Learning (DRL) to learn near-optimal policies by taking action in the business process. The second method is a score-based value function approximation approach, which learns the weights of a set of curated features to prioritize resource assignments. To evaluate the proposed approaches, we first designed six distinct business processes with archetypal process flows and characteristics. These business processes were then connected to form three realistically sized business processes. We benchmarked our methods against traditional heuristics and existing resource allocation methods. The results show that our methods learn adaptive resource allocation policies that outperform or are competitive with the benchmarks in five out of six individual business processes. The DRL approach outperforms all benchmarks in all three composite business processes and finds a policy that is, on average, 13.1% better than the best-performing benchmark.
[ { "version": "v1", "created": "Wed, 19 Apr 2023 21:05:38 GMT" }, { "version": "v2", "created": "Tue, 23 Jan 2024 11:36:51 GMT" } ]
1,706,054,400,000
[ [ "Middelhuis", "J.", "" ], [ "Bianco", "R. Lo", "" ], [ "Scherzer", "E.", "" ], [ "Bukhsh", "Z. A.", "" ], [ "Adan", "I. J. B. F.", "" ], [ "Dijkman", "R. M.", "" ] ]
2304.10427
Ana Claudia Sima
Ana-Claudia Sima and Tarcisio Mendes de Farias
On the Potential of Artificial Intelligence Chatbots for Data Exploration of Federated Bioinformatics Knowledge Graphs
null
null
null
https://ceur-ws.org/Vol-3466/paper1.pdf
cs.AI
http://creativecommons.org/licenses/by/4.0/
In this paper, we present work in progress on the role of artificial intelligence (AI) chatbots, such as ChatGPT, in facilitating data access to federated knowledge graphs. In particular, we provide examples from the field of bioinformatics, to illustrate the potential use of Conversational AI to describe datasets, as well as generate and explain (federated) queries across datasets for the benefit of domain experts.
[ { "version": "v1", "created": "Thu, 20 Apr 2023 16:16:40 GMT" } ]
1,695,772,800,000
[ [ "Sima", "Ana-Claudia", "" ], [ "de Farias", "Tarcisio Mendes", "" ] ]
2304.10590
Carlos N\'u\~nez Molina
Carlos N\'u\~nez-Molina, Pablo Mesejo, Juan Fern\'andez-Olivares
A Review of Symbolic, Subsymbolic and Hybrid Methods for Sequential Decision Making
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
The field of Sequential Decision Making (SDM) provides tools for solving Sequential Decision Processes (SDPs), where an agent must make a series of decisions in order to complete a task or achieve a goal. Historically, two competing SDM paradigms have view for supremacy. Automated Planning (AP) proposes to solve SDPs by performing a reasoning process over a model of the world, often represented symbolically. Conversely, Reinforcement Learning (RL) proposes to learn the solution of the SDP from data, without a world model, and represent the learned knowledge subsymbolically. In the spirit of reconciliation, we provide a review of symbolic, subsymbolic and hybrid methods for SDM. We cover both methods for solving SDPs (e.g., AP, RL and techniques that learn to plan) and for learning aspects of their structure (e.g., world models, state invariants and landmarks). To the best of our knowledge, no other review in the field provides the same scope. As an additional contribution, we discuss what properties an ideal method for SDM should exhibit and argue that neurosymbolic AI is the current approach which most closely resembles this ideal method. Finally, we outline several proposals to advance the field of SDM via the integration of symbolic and subsymbolic AI.
[ { "version": "v1", "created": "Thu, 20 Apr 2023 18:22:30 GMT" } ]
1,682,294,400,000
[ [ "Núñez-Molina", "Carlos", "" ], [ "Mesejo", "Pablo", "" ], [ "Fernández-Olivares", "Juan", "" ] ]
2304.10596
Akhil K
Akhil Kuniyil, Avinash Kshitij, and Kasturi Mandal
Enhancing Artificial intelligence Policies with Fusion and Forecasting: Insights from Indian Patents Using Network Analysis
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by-nc-sa/4.0/
This paper presents a study of the interconnectivity and interdependence of various Artificial intelligence (AI) technologies through the use of centrality measures, clustering coefficients, and degree of fusion measures. By analyzing the technologies through different time windows and quantifying their importance, we have revealed important insights into the crucial components shaping the AI landscape and the maturity level of the domain. The results of this study have significant implications for future development and advancements in artificial intelligence and provide a clear understanding of key technology areas of fusion. Furthermore, this paper contributes to AI public policy research by offering a data-driven perspective on the current state and future direction of the field. However, it is important to acknowledge the limitations of this research and call for further studies to build on these results. With these findings, we hope to inform and guide future research in the field of AI, contributing to its continued growth and success.
[ { "version": "v1", "created": "Thu, 20 Apr 2023 18:37:11 GMT" } ]
1,682,294,400,000
[ [ "Kuniyil", "Akhil", "" ], [ "Kshitij", "Avinash", "" ], [ "Mandal", "Kasturi", "" ] ]
2304.11104
Alexander W. Goodall
Alexander W. Goodall and Francesco Belardinelli
Approximate Shielding of Atari Agents for Safe Exploration
Accepted for presentation at the ALA workshop as part of AAMAS 2023
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Balancing exploration and conservatism in the constrained setting is an important problem if we are to use reinforcement learning for meaningful tasks in the real world. In this paper, we propose a principled algorithm for safe exploration based on the concept of shielding. Previous approaches to shielding assume access to a safety-relevant abstraction of the environment or a high-fidelity simulator. Instead, our work is based on latent shielding - another approach that leverages world models to verify policy roll-outs in the latent space of a learned dynamics model. Our novel algorithm builds on this previous work, using safety critics and other additional features to improve the stability and farsightedness of the algorithm. We demonstrate the effectiveness of our approach by running experiments on a small set of Atari games with state dependent safety labels. We present preliminary results that show our approximate shielding algorithm effectively reduces the rate of safety violations, and in some cases improves the speed of convergence and quality of the final agent.
[ { "version": "v1", "created": "Fri, 21 Apr 2023 16:19:54 GMT" } ]
1,682,294,400,000
[ [ "Goodall", "Alexander W.", "" ], [ "Belardinelli", "Francesco", "" ] ]
2304.11124
Giancarlo Guizzardi
Giancarlo Guizzardi, Nicola Guarino
Semantics, Ontology and Explanation
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by-nc-nd/4.0/
The terms 'semantics' and 'ontology' are increasingly appearing together with 'explanation', not only in the scientific literature, but also in organizational communication. However, all of these terms are also being significantly overloaded. In this paper, we discuss their strong relation under particular interpretations. Specifically, we discuss a notion of explanation termed ontological unpacking, which aims at explaining symbolic domain descriptions (conceptual models, knowledge graphs, logical specifications) by revealing their ontological commitment in terms of their assumed truthmakers, i.e., the entities in one's ontology that make the propositions in those descriptions true. To illustrate this idea, we employ an ontological theory of relations to explain (by revealing the hidden semantics of) a very simple symbolic model encoded in the standard modeling language UML. We also discuss the essential role played by ontology-driven conceptual models (resulting from this form of explanation processes) in properly supporting semantic interoperability tasks. Finally, we discuss the relation between ontological unpacking and other forms of explanation in philosophy and science, as well as in the area of Artificial Intelligence.
[ { "version": "v1", "created": "Fri, 21 Apr 2023 16:54:34 GMT" } ]
1,682,294,400,000
[ [ "Guizzardi", "Giancarlo", "" ], [ "Guarino", "Nicola", "" ] ]
2304.11318
Yueyang Liu
Yueyang Liu, Zois Boukouvalas, and Nathalie Japkowicz
A Semi-Supervised Framework for Misinformation Detection
null
In: Soares, C., Torgo, L. (eds) Discovery Science. DS 2021. Lecture Notes in Computer Science(), vol 12986. Springer, Cham
10.1007/978-3-030-88942-5_5
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
The spread of misinformation in social media outlets has become a prevalent societal problem and is the cause of many kinds of social unrest. Curtailing its prevalence is of great importance and machine learning has shown significant promise. However, there are two main challenges when applying machine learning to this problem. First, while much too prevalent in one respect, misinformation, actually, represents only a minor proportion of all the postings seen on social media. Second, labeling the massive amount of data necessary to train a useful classifier becomes impractical. Considering these challenges, we propose a simple semi-supervised learning framework in order to deal with extreme class imbalances that has the advantage, over other approaches, of using actual rather than simulated data to inflate the minority class. We tested our framework on two sets of Covid-related Twitter data and obtained significant improvement in F1-measure on extremely imbalanced scenarios, as compared to simple classical and deep-learning data generation methods such as SMOTE, ADASYN, or GAN-based data generation.
[ { "version": "v1", "created": "Sat, 22 Apr 2023 05:20:58 GMT" } ]
1,682,380,800,000
[ [ "Liu", "Yueyang", "" ], [ "Boukouvalas", "Zois", "" ], [ "Japkowicz", "Nathalie", "" ] ]
2304.11376
Ken Hasselmann
Ken Hasselmann, Quentin Lurkin
Stimulating student engagement with an AI board game tournament
Presented in Teaching Machine Learning Workshop at ECML 2022 (https://teaching-ml.github.io/2022/)
Proceedings of Machine Learning Research, 2023
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Strong foundations in basic AI techniques are key to understanding more advanced concepts. We believe that introducing AI techniques, such as search methods, early in higher education helps create a deeper understanding of the concepts seen later in more advanced AI and algorithms courses. We present a project-based and competition-based bachelor course that gives second-year students an introduction to search methods applied to board games. In groups of two, students have to use network programming and AI methods to build an AI agent to compete in a board game tournament-othello was this year's game. Students are evaluated based on the quality of their projects and on their performance during the final tournament. We believe that the introduction of gamification, in the form of competition-based learning, allows for a better learning experience for the students.
[ { "version": "v1", "created": "Sat, 22 Apr 2023 11:22:00 GMT" } ]
1,714,089,600,000
[ [ "Hasselmann", "Ken", "" ], [ "Lurkin", "Quentin", "" ] ]
2304.11383
Huanhuan Yuan
Huanhuan Yuan, Pengpeng Zhao, Xuefeng Xian and Guanfeng Liu and Victor S. Sheng and Lei Zhao
Sequential Recommendation with Probabilistic Logical Reasoning
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Deep learning and symbolic learning are two frequently employed methods in Sequential Recommendation (SR). Recent neural-symbolic SR models demonstrate their potential to enable SR to be equipped with concurrent perception and cognition capacities. However, neural-symbolic SR remains a challenging problem due to open issues like representing users and items in logical reasoning. In this paper, we combine the Deep Neural Network (DNN) SR models with logical reasoning and propose a general framework named Sequential Recommendation with Probabilistic Logical Reasoning (short for SR-PLR). This framework allows SR-PLR to benefit from both similarity matching and logical reasoning by disentangling feature embedding and logic embedding in the DNN and probabilistic logic network. To better capture the uncertainty and evolution of user tastes, SR-PLR embeds users and items with a probabilistic method and conducts probabilistic logical reasoning on users' interaction patterns. Then the feature and logic representations learned from the DNN and logic network are concatenated to make the prediction. Finally, experiments on various sequential recommendation models demonstrate the effectiveness of the SR-PLR.
[ { "version": "v1", "created": "Sat, 22 Apr 2023 12:25:40 GMT" }, { "version": "v2", "created": "Mon, 15 May 2023 14:39:49 GMT" } ]
1,684,195,200,000
[ [ "Yuan", "Huanhuan", "" ], [ "Zhao", "Pengpeng", "" ], [ "Xian", "Xuefeng", "" ], [ "Liu", "Guanfeng", "" ], [ "Sheng", "Victor S.", "" ], [ "Zhao", "Lei", "" ] ]
2304.11411
Heng Wang
Heng Wang, Wenqian Zhang, Yuyang Bai, Zhaoxuan Tan, Shangbin Feng, Qinghua Zheng, Minnan Luo
Detecting Spoilers in Movie Reviews with External Movie Knowledge and User Networks
EMNLP 2023
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Online movie review platforms are providing crowdsourced feedback for the film industry and the general public, while spoiler reviews greatly compromise user experience. Although preliminary research efforts were made to automatically identify spoilers, they merely focus on the review content itself, while robust spoiler detection requires putting the review into the context of facts and knowledge regarding movies, user behavior on film review platforms, and more. In light of these challenges, we first curate a large-scale network-based spoiler detection dataset LCS and a comprehensive and up-to-date movie knowledge base UKM. We then propose MVSD, a novel Multi-View Spoiler Detection framework that takes into account the external knowledge about movies and user activities on movie review platforms. Specifically, MVSD constructs three interconnecting heterogeneous information networks to model diverse data sources and their multi-view attributes, while we design and employ a novel heterogeneous graph neural network architecture for spoiler detection as node-level classification. Extensive experiments demonstrate that MVSD advances the state-of-the-art on two spoiler detection datasets, while the introduction of external knowledge and user interactions help ground robust spoiler detection. Our data and code are available at https://github.com/Arthur-Heng/Spoiler-Detection
[ { "version": "v1", "created": "Sat, 22 Apr 2023 13:54:31 GMT" }, { "version": "v2", "created": "Thu, 26 Oct 2023 04:07:19 GMT" } ]
1,698,364,800,000
[ [ "Wang", "Heng", "" ], [ "Zhang", "Wenqian", "" ], [ "Bai", "Yuyang", "" ], [ "Tan", "Zhaoxuan", "" ], [ "Feng", "Shangbin", "" ], [ "Zheng", "Qinghua", "" ], [ "Luo", "Minnan", "" ] ]
2304.11513
Yue Hu
Yue Hu, Yuhang Zhang, Yanbing Wang, Daniel Work
Detecting Socially Abnormal Highway Driving Behaviors via Recurrent Graph Attention Networks
null
null
10.1145/3543507.3583452.
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
With the rapid development of Internet of Things technologies, the next generation traffic monitoring infrastructures are connected via the web, to aid traffic data collection and intelligent traffic management. One of the most important tasks in traffic is anomaly detection, since abnormal drivers can reduce traffic efficiency and cause safety issues. This work focuses on detecting abnormal driving behaviors from trajectories produced by highway video surveillance systems. Most of the current abnormal driving behavior detection methods focus on a limited category of abnormal behaviors that deal with a single vehicle without considering vehicular interactions. In this work, we consider the problem of detecting a variety of socially abnormal driving behaviors, i.e., behaviors that do not conform to the behavior of other nearby drivers. This task is complicated by the variety of vehicular interactions and the spatial-temporal varying nature of highway traffic. To solve this problem, we propose an autoencoder with a Recurrent Graph Attention Network that can capture the highway driving behaviors contextualized on the surrounding cars, and detect anomalies that deviate from learned patterns. Our model is scalable to large freeways with thousands of cars. Experiments on data generated from traffic simulation software show that our model is the only one that can spot the exact vehicle conducting socially abnormal behaviors, among the state-of-the-art anomaly detection models. We further show the performance on real world HighD traffic dataset, where our model detects vehicles that violate the local driving norms.
[ { "version": "v1", "created": "Sun, 23 Apr 2023 01:32:47 GMT" } ]
1,682,380,800,000
[ [ "Hu", "Yue", "" ], [ "Zhang", "Yuhang", "" ], [ "Wang", "Yanbing", "" ], [ "Work", "Daniel", "" ] ]
2304.11524
Jianzong Wang
Rongfeng Pan, Jianzong Wang, Lingwei Kong, Zhangcheng Huang, Jing Xiao
Personalized Federated Learning via Gradient Modulation for Heterogeneous Text Summarization
Accepted by IJCNN2023. 2023 IEEE International Joint Conference on Neural Network (IJCNN2023)
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Text summarization is essential for information aggregation and demands large amounts of training data. However, concerns about data privacy and security limit data collection and model training. To eliminate this concern, we propose a federated learning text summarization scheme, which allows users to share the global model in a cooperative learning manner without sharing raw data. Personalized federated learning (PFL) balances personalization and generalization in the process of optimizing the global model, to guide the training of local models. However, multiple local data have different distributions of semantics and context, which may cause the local model to learn deviated semantic and context information. In this paper, we propose FedSUMM, a dynamic gradient adapter to provide more appropriate local parameters for local model. Simultaneously, FedSUMM uses differential privacy to prevent parameter leakage during distributed training. Experimental evidence verifies FedSUMM can achieve faster model convergence on PFL algorithm for task-specific text summarization, and the method achieves superior performance for different optimization metrics for text summarization.
[ { "version": "v1", "created": "Sun, 23 Apr 2023 03:18:46 GMT" } ]
1,682,380,800,000
[ [ "Pan", "Rongfeng", "" ], [ "Wang", "Jianzong", "" ], [ "Kong", "Lingwei", "" ], [ "Huang", "Zhangcheng", "" ], [ "Xiao", "Jing", "" ] ]
2304.11530
Debesh Jha
Debesh Jha, Ashish Rauniyar, Abhiskek Srivastava, Desta Haileselassie Hagos, Nikhil Kumar Tomar, Vanshali Sharma, Elif Keles, Zheyuan Zhang, Ugur Demir, Ahmet Topcu, Anis Yazidi, Jan Erik H{\aa}akeg{\aa}rd, and Ulas Bagci
Ensuring Trustworthy Medical Artificial Intelligence through Ethical and Philosophical Principles
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Artificial intelligence (AI) methods hold immense potential to revolutionize numerous medical care by enhancing the experience of medical experts and patients. AI-based computer-assisted diagnosis and treatment tools can democratize healthcare by matching the clinical level or surpassing clinical experts. As a result, advanced healthcare services can be affordable to all populations, irrespective of demographics, race, or socioeconomic background. The democratization of such AI tools can reduce the cost of care, optimize resource allocation, and improve the quality of care. In contrast to humans, AI can uncover complex relations in the data from a large set of inputs and even lead to new evidence-based knowledge in medicine. However, integrating AI into healthcare raises several ethical and philosophical concerns, such as bias, transparency, autonomy, responsibility, and accountability. Here, we emphasize recent advances in AI-assisted medical image analysis, existing standards, and the significance of comprehending ethical issues and best practices for clinical settings. We cover the technical and ethical challenges and implications of deploying AI in hospitals and public organizations. We also discuss key measures and techniques to address ethical challenges, data scarcity, racial bias, lack of transparency, and algorithmic bias and provide recommendations and future directions.
[ { "version": "v1", "created": "Sun, 23 Apr 2023 04:14:18 GMT" }, { "version": "v2", "created": "Tue, 25 Apr 2023 02:51:39 GMT" }, { "version": "v3", "created": "Sat, 29 Apr 2023 15:42:24 GMT" }, { "version": "v4", "created": "Thu, 21 Sep 2023 00:10:48 GMT" } ]
1,695,340,800,000
[ [ "Jha", "Debesh", "" ], [ "Rauniyar", "Ashish", "" ], [ "Srivastava", "Abhiskek", "" ], [ "Hagos", "Desta Haileselassie", "" ], [ "Tomar", "Nikhil Kumar", "" ], [ "Sharma", "Vanshali", "" ], [ "Keles", "Elif", "" ], [ "Zhang", "Zheyuan", "" ], [ "Demir", "Ugur", "" ], [ "Topcu", "Ahmet", "" ], [ "Yazidi", "Anis", "" ], [ "Håakegård", "Jan Erik", "" ], [ "Bagci", "Ulas", "" ] ]
2304.11574
Chao Li
Chao Li, Hao Xu, Kun He
Meta-multigraph Search: Rethinking Meta-structure on Heterogeneous Information Networks
17 pages, 10 figures. arXiv admin note: text overlap with arXiv:2211.14752
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Meta-structures are widely used to define which subset of neighbors to aggregate information in heterogeneous information networks (HINs). In this work, we investigate existing meta-structures, including meta-path and meta-graph, and observe that they are initially designed manually with fixed patterns and hence are insufficient to encode various rich semantic information on diverse HINs. Through reflection on their limitation, we define a new concept called meta-multigraph as a more expressive and flexible generalization of meta-graph, and propose a stable differentiable search method to automatically optimize the meta-multigraph for specific HINs and tasks. As the flexibility of meta-multigraphs may propagate redundant messages, we further introduce a complex-to-concise (C2C) meta-multigraph that propagates messages from complex to concise along the depth of meta-multigraph. Moreover, we observe that the differentiable search typically suffers from unstable search and a significant gap between the meta-structures in search and evaluation. To this end, we propose a progressive search algorithm by implicitly narrowing the search space to improve search stability and reduce inconsistency. Extensive experiments are conducted on six medium-scale benchmark datasets and one large-scale benchmark dataset over two representative tasks, i.e., node classification and recommendation. Empirical results demonstrate that our search methods can automatically find expressive meta-multigraphs and C2C meta-multigraphs, enabling our model to outperform state-of-the-art heterogeneous graph neural networks.
[ { "version": "v1", "created": "Sun, 23 Apr 2023 08:15:20 GMT" }, { "version": "v2", "created": "Wed, 12 Jul 2023 14:57:28 GMT" } ]
1,689,206,400,000
[ [ "Li", "Chao", "" ], [ "Xu", "Hao", "" ], [ "He", "Kun", "" ] ]
2304.11632
Yiming Gao
Yiming Gao, Feiyu Liu, Liang Wang, Zhenjie Lian, Weixuan Wang, Siqin Li, Xianliang Wang, Xianhan Zeng, Rundong Wang, Jiawei Wang, Qiang Fu, Wei Yang, Lanxiao Huang, Wei Liu
Towards Effective and Interpretable Human-Agent Collaboration in MOBA Games: A Communication Perspective
Accepted at ICLR 2023
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
MOBA games, e.g., Dota2 and Honor of Kings, have been actively used as the testbed for the recent AI research on games, and various AI systems have been developed at the human level so far. However, these AI systems mainly focus on how to compete with humans, less on exploring how to collaborate with humans. To this end, this paper makes the first attempt to investigate human-agent collaboration in MOBA games. In this paper, we propose to enable humans and agents to collaborate through explicit communication by designing an efficient and interpretable Meta-Command Communication-based framework, dubbed MCC, for accomplishing effective human-agent collaboration in MOBA games. The MCC framework consists of two pivotal modules: 1) an interpretable communication protocol, i.e., the Meta-Command, to bridge the communication gap between humans and agents; 2) a meta-command value estimator, i.e., the Meta-Command Selector, to select a valuable meta-command for each agent to achieve effective human-agent collaboration. Experimental results in Honor of Kings demonstrate that MCC agents can collaborate reasonably well with human teammates and even generalize to collaborate with different levels and numbers of human teammates. Videos are available at https://sites.google.com/view/mcc-demo.
[ { "version": "v1", "created": "Sun, 23 Apr 2023 12:11:04 GMT" } ]
1,682,380,800,000
[ [ "Gao", "Yiming", "" ], [ "Liu", "Feiyu", "" ], [ "Wang", "Liang", "" ], [ "Lian", "Zhenjie", "" ], [ "Wang", "Weixuan", "" ], [ "Li", "Siqin", "" ], [ "Wang", "Xianliang", "" ], [ "Zeng", "Xianhan", "" ], [ "Wang", "Rundong", "" ], [ "Wang", "Jiawei", "" ], [ "Fu", "Qiang", "" ], [ "Yang", "Wei", "" ], [ "Huang", "Lanxiao", "" ], [ "Liu", "Wei", "" ] ]
2304.11703
Md. Tarek Hasan Mr.
Md. Tarek Hasan, Mohammad Nazmush Shamael, Arifa Akter, Rokibul Islam, Md. Saddam Hossain Mukta, Salekul Islam
An Artificial Intelligence-based Framework to Achieve the Sustainable Development Goals in the Context of Bangladesh
11 pages, 5 figures, This is a part of the Proceedings of the 5th International Conference on Sustainable Development, Published by Institute of Development Studies and Sustainable Development (IDSS), United International University, United City, Madani Avenue, Badda, Dhaka 1212, Bangladesh, Link: icsd.uiu.ac.bd/wp-content/uploads/2022/11/5th-UIU-ICSD-2022-Proceedings..pdf
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Sustainable development is a framework for achieving human development goals. It provides natural systems' ability to deliver natural resources and ecosystem services. Sustainable development is crucial for the economy and society. Artificial intelligence (AI) has attracted increasing attention in recent years, with the potential to have a positive influence across many domains. AI is a commonly employed component in the quest for long-term sustainability. In this study, we explore the impact of AI on three pillars of sustainable development: society, environment, and economy, as well as numerous case studies from which we may deduce the impact of AI in a variety of areas, i.e., agriculture, classifying waste, smart water management, and Heating, Ventilation, and Air Conditioning (HVAC) systems. Furthermore, we present AI-based strategies for achieving Sustainable Development Goals (SDGs) which are effective for developing countries like Bangladesh. The framework that we propose may reduce the negative impact of AI and promote the proactiveness of this technology.
[ { "version": "v1", "created": "Sun, 23 Apr 2023 17:36:37 GMT" } ]
1,682,380,800,000
[ [ "Hasan", "Md. Tarek", "" ], [ "Shamael", "Mohammad Nazmush", "" ], [ "Akter", "Arifa", "" ], [ "Islam", "Rokibul", "" ], [ "Mukta", "Md. Saddam Hossain", "" ], [ "Islam", "Salekul", "" ] ]
2304.11722
Zhenwei Tang
Zhenwei Tang, Griffin Floto, Armin Toroghi, Shichao Pei, Xiangliang Zhang, Scott Sanner
LogicRec: Recommendation with Users' Logical Requirements
SIGIR 2023
null
10.1145/3539618.3592012
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Users may demand recommendations with highly personalized requirements involving logical operations, e.g., the intersection of two requirements, where such requirements naturally form structured logical queries on knowledge graphs (KGs). To date, existing recommender systems lack the capability to tackle users' complex logical requirements. In this work, we formulate the problem of recommendation with users' logical requirements (LogicRec) and construct benchmark datasets for LogicRec. Furthermore, we propose an initial solution for LogicRec based on logical requirement retrieval and user preference retrieval, where we face two challenges. First, KGs are incomplete in nature. Therefore, there are always missing true facts, which entails that the answers to logical requirements can not be completely found in KGs. In this case, item selection based on the answers to logical queries is not applicable. We thus resort to logical query embedding (LQE) to jointly infer missing facts and retrieve items based on logical requirements. Second, answer sets are under-exploited. Existing LQE methods can only deal with query-answer pairs, where queries in our case are the intersected user preferences and logical requirements. However, the logical requirements and user preferences have different answer sets, offering us richer knowledge about the requirements and preferences by providing requirement-item and preference-item pairs. Thus, we design a multi-task knowledge-sharing mechanism to exploit these answer sets collectively. Extensive experimental results demonstrate the significance of the LogicRec task and the effectiveness of our proposed method.
[ { "version": "v1", "created": "Sun, 23 Apr 2023 18:46:58 GMT" } ]
1,682,380,800,000
[ [ "Tang", "Zhenwei", "" ], [ "Floto", "Griffin", "" ], [ "Toroghi", "Armin", "" ], [ "Pei", "Shichao", "" ], [ "Zhang", "Xiangliang", "" ], [ "Sanner", "Scott", "" ] ]
2304.11733
Subhrangshu Adhikary
Subhrangshu Adhikary, Sonam Chaturvedi, Sudhir Kumar Chaturvedi and Saikat Banerjee
COVID-19 Spreading Prediction and Impact Analysis by Using Artificial Intelligence for Sustainable Global Health Assessment
Advances in Environment Engineering and Management. Year 2021. Springer Proceedings in Earth and Environmental Sciences. Springer, Cham. https://doi.org/10.1007/978-3-030-79065-3_30
Advances in Environment Engineering and Management. Year 2021. Springer Proceedings in Earth and Environmental Sciences. Springer, Cham
10.1007/978-3-030-79065-3_30
null
cs.AI
http://creativecommons.org/licenses/by-nc-sa/4.0/
The COVID-19 pandemic is considered as the most alarming global health calamity of this century. COVID-19 has been confirmed to be mutated from coronavirus family. As stated by the records of The World Health Organization (WHO at April 18 2020), the present epidemic of COVID-19, has influenced more than 2,164,111 persons and killed more than 146,198 folks in over 200 countries across the globe and billions had confronted impacts in lifestyle because of this virus outbreak. The ongoing overall outbreak of the COVID-19 opened up new difficulties to the research sectors. Artificial intelligence (AI) driven strategies can be valuable to predict the parameters, hazards, and impacts of such an epidemic in a cost-efficient manner. The fundamental difficulties of AI in this situation is the limited availability of information and the uncertain nature of the disease. Here in this article, we have tried to integrate AI to predict the infection outbreak and along with this, we have also tried to test whether AI with help deep learning can recognize COVID-19 infected chest X-Rays or not. The global outbreak of the virus posed enormous economic, ecological and societal challenges into the human population and with help of this paper, we have tried to give a message that AI can help us to identify certain features of the disease outbreak that could prove to be essential to protect the humanity from this deadly disease.
[ { "version": "v1", "created": "Sun, 23 Apr 2023 19:48:29 GMT" } ]
1,698,969,600,000
[ [ "Adhikary", "Subhrangshu", "" ], [ "Chaturvedi", "Sonam", "" ], [ "Chaturvedi", "Sudhir Kumar", "" ], [ "Banerjee", "Saikat", "" ] ]
2304.11740
Sariah Mghames Dr
Sariah Mghames, Luca Castri, Marc Hanheide, Nicola Bellotto
A Neuro-Symbolic Approach for Enhanced Human Motion Prediction
International Joint Conference on Neural Networks (IJCNN), 2023
null
null
null
cs.AI
http://creativecommons.org/licenses/by-nc-sa/4.0/
Reasoning on the context of human beings is crucial for many real-world applications especially for those deploying autonomous systems (e.g. robots). In this paper, we present a new approach for context reasoning to further advance the field of human motion prediction. We therefore propose a neuro-symbolic approach for human motion prediction (NeuroSyM), which weights differently the interactions in the neighbourhood by leveraging an intuitive technique for spatial representation called Qualitative Trajectory Calculus (QTC). The proposed approach is experimentally tested on medium and long term time horizons using two architectures from the state of art, one of which is a baseline for human motion prediction and the other is a baseline for generic multivariate time-series prediction. Six datasets of challenging crowded scenarios, collected from both fixed and mobile cameras, were used for testing. Experimental results show that the NeuroSyM approach outperforms in most cases the baseline architectures in terms of prediction accuracy.
[ { "version": "v1", "created": "Sun, 23 Apr 2023 20:11:40 GMT" } ]
1,682,380,800,000
[ [ "Mghames", "Sariah", "" ], [ "Castri", "Luca", "" ], [ "Hanheide", "Marc", "" ], [ "Bellotto", "Nicola", "" ] ]
2304.11794
Jun Wu
Jun Wu, Xuesong Ye, Chengjie Mou and Weinan Dai
FineEHR: Refine Clinical Note Representations to Improve Mortality Prediction
The 11th International Symposium on Digital Forensics and Security (Full Paper, Oral Presentation)
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Monitoring the health status of patients in the Intensive Care Unit (ICU) is a critical aspect of providing superior care and treatment. The availability of large-scale electronic health records (EHR) provides machine learning models with an abundance of clinical text and vital sign data, enabling them to make highly accurate predictions. Despite the emergence of advanced Natural Language Processing (NLP) algorithms for clinical note analysis, the complex textual structure and noise present in raw clinical data have posed significant challenges. Coarse embedding approaches without domain-specific refinement have limited the accuracy of these algorithms. To address this issue, we propose FINEEHR, a system that utilizes two representation learning techniques, namely metric learning and fine-tuning, to refine clinical note embeddings, while leveraging the intrinsic correlations among different health statuses and note categories. We evaluate the performance of FINEEHR using two metrics, namely Area Under the Curve (AUC) and AUC-PR, on a real-world MIMIC III dataset. Our experimental results demonstrate that both refinement approaches improve prediction accuracy, and their combination yields the best results. Moreover, our proposed method outperforms prior works, with an AUC improvement of over 10%, achieving an average AUC of 96.04% and an average AUC-PR of 96.48% across various classifiers.
[ { "version": "v1", "created": "Mon, 24 Apr 2023 02:42:52 GMT" }, { "version": "v2", "created": "Thu, 4 May 2023 16:01:17 GMT" } ]
1,683,244,800,000
[ [ "Wu", "Jun", "" ], [ "Ye", "Xuesong", "" ], [ "Mou", "Chengjie", "" ], [ "Dai", "Weinan", "" ] ]
2304.11823
Mingli Zhu
Mingli Zhu, Shaokui Wei, Li Shen, Yanbo Fan, Baoyuan Wu
Enhancing Fine-Tuning Based Backdoor Defense with Sharpness-Aware Minimization
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Backdoor defense, which aims to detect or mitigate the effect of malicious triggers introduced by attackers, is becoming increasingly critical for machine learning security and integrity. Fine-tuning based on benign data is a natural defense to erase the backdoor effect in a backdoored model. However, recent studies show that, given limited benign data, vanilla fine-tuning has poor defense performance. In this work, we provide a deep study of fine-tuning the backdoored model from the neuron perspective and find that backdoorrelated neurons fail to escape the local minimum in the fine-tuning process. Inspired by observing that the backdoorrelated neurons often have larger norms, we propose FTSAM, a novel backdoor defense paradigm that aims to shrink the norms of backdoor-related neurons by incorporating sharpness-aware minimization with fine-tuning. We demonstrate the effectiveness of our method on several benchmark datasets and network architectures, where it achieves state-of-the-art defense performance. Overall, our work provides a promising avenue for improving the robustness of machine learning models against backdoor attacks.
[ { "version": "v1", "created": "Mon, 24 Apr 2023 05:13:52 GMT" } ]
1,698,710,400,000
[ [ "Zhu", "Mingli", "" ], [ "Wei", "Shaokui", "" ], [ "Shen", "Li", "" ], [ "Fan", "Yanbo", "" ], [ "Wu", "Baoyuan", "" ] ]
2304.11905
Zhengchun Zhou
Yu-Xuan Zhang, Zhengchun Zhou, Xingxing He, Avik Ranjan Adhikary, and Bapi Dutta
Data-driven Knowledge Fusion for Deep Multi-instance Learning
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Multi-instance learning (MIL) is a widely-applied technique in practical applications that involve complex data structures. MIL can be broadly categorized into two types: traditional methods and those based on deep learning. These approaches have yielded significant results, especially with regards to their problem-solving strategies and experimental validation, providing valuable insights for researchers in the MIL field. However, a considerable amount of knowledge is often trapped within the algorithm, leading to subsequent MIL algorithms that solely rely on the model's data fitting to predict unlabeled samples. This results in a significant loss of knowledge and impedes the development of more intelligent models. In this paper, we propose a novel data-driven knowledge fusion for deep multi-instance learning (DKMIL) algorithm. DKMIL adopts a completely different idea from existing deep MIL methods by analyzing the decision-making of key samples in the data set (referred to as the data-driven) and using the knowledge fusion module designed to extract valuable information from these samples to assist the model's training. In other words, this module serves as a new interface between data and the model, providing strong scalability and enabling the use of prior knowledge from existing algorithms to enhance the learning ability of the model. Furthermore, to adapt the downstream modules of the model to more knowledge-enriched features extracted from the data-driven knowledge fusion module, we propose a two-level attention module that gradually learns shallow- and deep-level features of the samples to achieve more effective classification. We will prove the scalability of the knowledge fusion module while also verifying the efficacy of the proposed architecture by conducting experiments on 38 data sets across 6 categories.
[ { "version": "v1", "created": "Mon, 24 Apr 2023 08:28:51 GMT" } ]
1,682,380,800,000
[ [ "Zhang", "Yu-Xuan", "" ], [ "Zhou", "Zhengchun", "" ], [ "He", "Xingxing", "" ], [ "Adhikary", "Avik Ranjan", "" ], [ "Dutta", "Bapi", "" ] ]
2304.11949
Bo Xiong
Bo Xiong, Mojtaba Nayyeri, Ming Jin, Yunjie He, Michael Cochez, Shirui Pan, Steffen Staab
Geometric Relational Embeddings: A Survey
Work in progress
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Geometric relational embeddings map relational data as geometric objects that combine vector information suitable for machine learning and structured/relational information for structured/relational reasoning, typically in low dimensions. Their preservation of relational structures and their appealing properties and interpretability have led to their uptake for tasks such as knowledge graph completion, ontology and hierarchy reasoning, logical query answering, and hierarchical multi-label classification. We survey methods that underly geometric relational embeddings and categorize them based on (i) the embedding geometries that are used to represent the data; and (ii) the relational reasoning tasks that they aim to improve. We identify the desired properties (i.e., inductive biases) of each kind of embedding and discuss some potential future work.
[ { "version": "v1", "created": "Mon, 24 Apr 2023 09:33:30 GMT" } ]
1,682,380,800,000
[ [ "Xiong", "Bo", "" ], [ "Nayyeri", "Mojtaba", "" ], [ "Jin", "Ming", "" ], [ "He", "Yunjie", "" ], [ "Cochez", "Michael", "" ], [ "Pan", "Shirui", "" ], [ "Staab", "Steffen", "" ] ]
2304.12000
Xianghua Zeng
Xianghua Zeng, Hao Peng, Angsheng Li, Chunyang Liu, Lifang He, Philip S. Yu
Hierarchical State Abstraction Based on Structural Information Principles
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
State abstraction optimizes decision-making by ignoring irrelevant environmental information in reinforcement learning with rich observations. Nevertheless, recent approaches focus on adequate representational capacities resulting in essential information loss, affecting their performances on challenging tasks. In this article, we propose a novel mathematical Structural Information principles-based State Abstraction framework, namely SISA, from the information-theoretic perspective. Specifically, an unsupervised, adaptive hierarchical state clustering method without requiring manual assistance is presented, and meanwhile, an optimal encoding tree is generated. On each non-root tree node, a new aggregation function and condition structural entropy are designed to achieve hierarchical state abstraction and compensate for sampling-induced essential information loss in state abstraction. Empirical evaluations on a visual gridworld domain and six continuous control benchmarks demonstrate that, compared with five SOTA state abstraction approaches, SISA significantly improves mean episode reward and sample efficiency up to 18.98 and 44.44%, respectively. Besides, we experimentally show that SISA is a general framework that can be flexibly integrated with different representation-learning objectives to improve their performances further.
[ { "version": "v1", "created": "Mon, 24 Apr 2023 11:06:52 GMT" } ]
1,682,380,800,000
[ [ "Zeng", "Xianghua", "" ], [ "Peng", "Hao", "" ], [ "Li", "Angsheng", "" ], [ "Liu", "Chunyang", "" ], [ "He", "Lifang", "" ], [ "Yu", "Philip S.", "" ] ]
2304.12090
Xuejing Zheng
Chao Yu, Xuejing Zheng, Hankz Hankui Zhuo, Hai Wan, Weilin Luo
Reinforcement Learning with Knowledge Representation and Reasoning: A Brief Survey
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Reinforcement Learning(RL) has achieved tremendous development in recent years, but still faces significant obstacles in addressing complex real-life problems due to the issues of poor system generalization, low sample efficiency as well as safety and interpretability concerns. The core reason underlying such dilemmas can be attributed to the fact that most of the work has focused on the computational aspect of value functions or policies using a representational model to describe atomic components of rewards, states and actions etc, thus neglecting the rich high-level declarative domain knowledge of facts, relations and rules that can be either provided a priori or acquired through reasoning over time. Recently, there has been a rapidly growing interest in the use of Knowledge Representation and Reasoning(KRR) methods, usually using logical languages, to enable more abstract representation and efficient learning in RL. In this survey, we provide a preliminary overview on these endeavors that leverage the strengths of KRR to help solving various problems in RL, and discuss the challenging open problems and possible directions for future work in this area.
[ { "version": "v1", "created": "Mon, 24 Apr 2023 13:35:11 GMT" } ]
1,682,380,800,000
[ [ "Yu", "Chao", "" ], [ "Zheng", "Xuejing", "" ], [ "Zhuo", "Hankz Hankui", "" ], [ "Wan", "Hai", "" ], [ "Luo", "Weilin", "" ] ]
2304.12146
Olivier Goudet Dr
Cyril Grelier and Olivier Goudet and Jin-Kao Hao
Combining Monte Carlo Tree Search and Heuristic Search for Weighted Vertex Coloring
arXiv admin note: substantial text overlap with arXiv:2202.01665
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
This work investigates the Monte Carlo Tree Search (MCTS) method combined with dedicated heuristics for solving the Weighted Vertex Coloring Problem. In addition to the basic MCTS algorithm, we study several MCTS variants where the conventional random simulation is replaced by other simulation strategies including greedy and local search heuristics. We conduct experiments on well-known benchmark instances to assess these combined MCTS variants. We provide empirical evidence to shed light on the advantages and limits of each simulation strategy. This is an extension of the work of Grelier and al. presented at EvoCOP2022.
[ { "version": "v1", "created": "Mon, 24 Apr 2023 14:50:33 GMT" } ]
1,682,380,800,000
[ [ "Grelier", "Cyril", "" ], [ "Goudet", "Olivier", "" ], [ "Hao", "Jin-Kao", "" ] ]
2304.12479
Ehsan Latif
Ehsan Latif, Gengchen Mai, Matthew Nyaaba, Xuansheng Wu, Ninghao Liu, Guoyu Lu, Sheng Li, Tianming Liu, and Xiaoming Zhai
AGI: Artificial General Intelligence for Education
Position Paper on AGI for Education, Submitted to Technology and Society
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Artificial general intelligence (AGI) has gained global recognition as a future technology due to the emergence of breakthrough large language models and chatbots such as GPT-4 and ChatGPT, respectively. Compared to conventional AI models, typically designed for a limited range of tasks, demand significant amounts of domain-specific data for training and may not always consider intricate interpersonal dynamics in education. AGI, driven by the recent large pre-trained models, represents a significant leap in the capability of machines to perform tasks that require human-level intelligence, such as reasoning, problem-solving, decision-making, and even understanding human emotions and social interactions. This position paper reviews AGI's key concepts, capabilities, scope, and potential within future education, including achieving future educational goals, designing pedagogy and curriculum, and performing assessments. It highlights that AGI can significantly improve intelligent tutoring systems, educational assessment, and evaluation procedures. AGI systems can adapt to individual student needs, offering tailored learning experiences. They can also provide comprehensive feedback on student performance and dynamically adjust teaching methods based on student progress. The paper emphasizes that AGI's capabilities extend to understanding human emotions and social interactions, which are critical in educational settings. The paper discusses that ethical issues in education with AGI include data bias, fairness, and privacy and emphasizes the need for codes of conduct to ensure responsible AGI use in academic settings like homework, teaching, and recruitment. We also conclude that the development of AGI necessitates interdisciplinary collaborations between educators and AI engineers to advance research and application efforts.
[ { "version": "v1", "created": "Mon, 24 Apr 2023 22:31:59 GMT" }, { "version": "v2", "created": "Mon, 15 May 2023 12:14:49 GMT" }, { "version": "v3", "created": "Mon, 30 Oct 2023 19:27:14 GMT" }, { "version": "v4", "created": "Tue, 28 Nov 2023 17:26:51 GMT" }, { "version": "v5", "created": "Wed, 13 Mar 2024 16:47:04 GMT" } ]
1,710,374,400,000
[ [ "Latif", "Ehsan", "" ], [ "Mai", "Gengchen", "" ], [ "Nyaaba", "Matthew", "" ], [ "Wu", "Xuansheng", "" ], [ "Liu", "Ninghao", "" ], [ "Lu", "Guoyu", "" ], [ "Li", "Sheng", "" ], [ "Liu", "Tianming", "" ], [ "Zhai", "Xiaoming", "" ] ]
2304.12512
Michael Sandborn
Henry Gilbert, Michael Sandborn, Douglas C. Schmidt, Jesse Spencer-Smith, Jules White
Semantic Compression With Large Language Models
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
The rise of large language models (LLMs) is revolutionizing information retrieval, question answering, summarization, and code generation tasks. However, in addition to confidently presenting factually inaccurate information at times (known as "hallucinations"), LLMs are also inherently limited by the number of input and output tokens that can be processed at once, making them potentially less effective on tasks that require processing a large set or continuous stream of information. A common approach to reducing the size of data is through lossless or lossy compression. Yet, in some cases it may not be strictly necessary to perfectly recover every detail from the original data, as long as a requisite level of semantic precision or intent is conveyed. This paper presents three contributions to research on LLMs. First, we present the results from experiments exploring the viability of approximate compression using LLMs, focusing specifically on GPT-3.5 and GPT-4 via ChatGPT interfaces. Second, we investigate and quantify the capability of LLMs to compress text and code, as well as to recall and manipulate compressed representations of prompts. Third, we present two novel metrics -- Exact Reconstructive Effectiveness (ERE) and Semantic Reconstruction Effectiveness (SRE) -- that quantify the level of preserved intent between text compressed and decompressed by the LLMs we studied. Our initial results indicate that GPT-4 can effectively compress and reconstruct text while preserving the semantic essence of the original text, providing a path to leverage $\sim$5$\times$ more tokens than present limits allow.
[ { "version": "v1", "created": "Tue, 25 Apr 2023 01:47:05 GMT" } ]
1,682,467,200,000
[ [ "Gilbert", "Henry", "" ], [ "Sandborn", "Michael", "" ], [ "Schmidt", "Douglas C.", "" ], [ "Spencer-Smith", "Jesse", "" ], [ "White", "Jules", "" ] ]
2304.12604
Hao Dong
Hao Dong, Zhiyuan Ning, Pengyang Wang, Ziyue Qiao, Pengfei Wang, Yuanchun Zhou, Yanjie Fu
Adaptive Path-Memory Network for Temporal Knowledge Graph Reasoning
Accepted to IJCAI 2023
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Temporal knowledge graph (TKG) reasoning aims to predict the future missing facts based on historical information and has gained increasing research interest recently. Lots of works have been made to model the historical structural and temporal characteristics for the reasoning task. Most existing works model the graph structure mainly depending on entity representation. However, the magnitude of TKG entities in real-world scenarios is considerable, and an increasing number of new entities will arise as time goes on. Therefore, we propose a novel architecture modeling with relation feature of TKG, namely aDAptivE path-MemOry Network (DaeMon), which adaptively models the temporal path information between query subject and each object candidate across history time. It models the historical information without depending on entity representation. Specifically, DaeMon uses path memory to record the temporal path information derived from path aggregation unit across timeline considering the memory passing strategy between adjacent timestamps. Extensive experiments conducted on four real-world TKG datasets demonstrate that our proposed model obtains substantial performance improvement and outperforms the state-of-the-art up to 4.8% absolute in MRR.
[ { "version": "v1", "created": "Tue, 25 Apr 2023 06:33:08 GMT" } ]
1,682,467,200,000
[ [ "Dong", "Hao", "" ], [ "Ning", "Zhiyuan", "" ], [ "Wang", "Pengyang", "" ], [ "Qiao", "Ziyue", "" ], [ "Wang", "Pengfei", "" ], [ "Zhou", "Yuanchun", "" ], [ "Fu", "Yanjie", "" ] ]
2304.12653
Min Yang
Min Yang, Guanjun Liu, Ziyuan Zhou
Partially Observable Mean Field Multi-Agent Reinforcement Learning Based on Graph-Attention
null
Drones 2023, 7(7), 476
10.3390/drones7070476
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Traditional multi-agent reinforcement learning algorithms are difficultly applied in a large-scale multi-agent environment. The introduction of mean field theory has enhanced the scalability of multi-agent reinforcement learning in recent years. This paper considers partially observable multi-agent reinforcement learning (MARL), where each agent can only observe other agents within a fixed range. This partial observability affects the agent's ability to assess the quality of the actions of surrounding agents. This paper focuses on developing a method to capture more effective information from local observations in order to select more effective actions. Previous work in this field employs probability distributions or weighted mean field to update the average actions of neighborhood agents, but it does not fully consider the feature information of surrounding neighbors and leads to a local optimum. In this paper, we propose a novel multi-agent reinforcement learning algorithm, Partially Observable Mean Field Multi-Agent Reinforcement Learning based on Graph--Attention (GAMFQ) to remedy this flaw. GAMFQ uses a graph attention module and a mean field module to describe how an agent is influenced by the actions of other agents at each time step. This graph attention module consists of a graph attention encoder and a differentiable attention mechanism, and this mechanism outputs a dynamic graph to represent the effectiveness of neighborhood agents against central agents. The mean--field module approximates the effect of a neighborhood agent on a central agent as the average effect of effective neighborhood agents. We evaluate GAMFQ on three challenging tasks in the MAgents framework. Experiments show that GAMFQ outperforms baselines including the state-of-the-art partially observable mean-field reinforcement learning algorithms.
[ { "version": "v1", "created": "Tue, 25 Apr 2023 08:38:32 GMT" }, { "version": "v2", "created": "Tue, 5 Mar 2024 06:25:06 GMT" } ]
1,709,683,200,000
[ [ "Yang", "Min", "" ], [ "Liu", "Guanjun", "" ], [ "Zhou", "Ziyuan", "" ] ]
2304.12667
Dieter Brughmans
Dieter Brughmans, Lissa Melis, David Martens
Disagreement amongst counterfactual explanations: How transparency can be deceptive
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by-nc-nd/4.0/
Counterfactual explanations are increasingly used as an Explainable Artificial Intelligence (XAI) technique to provide stakeholders of complex machine learning algorithms with explanations for data-driven decisions. The popularity of counterfactual explanations resulted in a boom in the algorithms generating them. However, not every algorithm creates uniform explanations for the same instance. Even though in some contexts multiple possible explanations are beneficial, there are circumstances where diversity amongst counterfactual explanations results in a potential disagreement problem among stakeholders. Ethical issues arise when for example, malicious agents use this diversity to fairwash an unfair machine learning model by hiding sensitive features. As legislators worldwide tend to start including the right to explanations for data-driven, high-stakes decisions in their policies, these ethical issues should be understood and addressed. Our literature review on the disagreement problem in XAI reveals that this problem has never been empirically assessed for counterfactual explanations. Therefore, in this work, we conduct a large-scale empirical analysis, on 40 datasets, using 12 explanation-generating methods, for two black-box models, yielding over 192.0000 explanations. Our study finds alarmingly high disagreement levels between the methods tested. A malicious user is able to both exclude and include desired features when multiple counterfactual explanations are available. This disagreement seems to be driven mainly by the dataset characteristics and the type of counterfactual algorithm. XAI centers on the transparency of algorithmic decision-making, but our analysis advocates for transparency about this self-proclaimed transparency
[ { "version": "v1", "created": "Tue, 25 Apr 2023 09:15:37 GMT" } ]
1,682,467,200,000
[ [ "Brughmans", "Dieter", "" ], [ "Melis", "Lissa", "" ], [ "Martens", "David", "" ] ]
2304.12686
Michael Timothy Bennett
Michael Timothy Bennett
On the Computation of Meaning, Language Models and Incomprehensible Horrors
Published (and accepted for full oral presentation) at the 16th Conference on Artificial General Intelligence, Stockholm, 2023
Proceedings of the 16th International Conference on Artificial General Intelligence. 2023. Lecture Notes in Computer Science, vol 13921. Springer. pp. 32-41
10.1007/978-3-031-33469-6_4
null
cs.AI
http://creativecommons.org/licenses/by-nc-nd/4.0/
We integrate foundational theories of meaning with a mathematical formalism of artificial general intelligence (AGI) to offer a comprehensive mechanistic explanation of meaning, communication, and symbol emergence. This synthesis holds significance for both AGI and broader debates concerning the nature of language, as it unifies pragmatics, logical truth conditional semantics, Peircean semiotics, and a computable model of enactive cognition, addressing phenomena that have traditionally evaded mechanistic explanation. By examining the conditions under which a machine can generate meaningful utterances or comprehend human meaning, we establish that the current generation of language models do not possess the same understanding of meaning as humans nor intend any meaning that we might attribute to their responses. To address this, we propose simulating human feelings and optimising models to construct weak representations. Our findings shed light on the relationship between meaning and intelligence, and how we can build machines that comprehend and intend meaning.
[ { "version": "v1", "created": "Tue, 25 Apr 2023 09:41:00 GMT" }, { "version": "v2", "created": "Thu, 11 Apr 2024 04:41:25 GMT" } ]
1,712,880,000,000
[ [ "Bennett", "Michael Timothy", "" ] ]
2304.12828
Xin Su
Kuo Yang, Zecong Yu, Xin Su, Xiong He, Ning Wang, Qiguang Zheng, Feidie Yu, Zhuang Liu, Tiancai Wen and Xuezhong Zhou
A optimization framework for herbal prescription planning based on deep reinforcement learning
13 pages, 4 figures
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Treatment planning for chronic diseases is a critical task in medical artificial intelligence, particularly in traditional Chinese medicine (TCM). However, generating optimized sequential treatment strategies for patients with chronic diseases in different clinical encounters remains a challenging issue that requires further exploration. In this study, we proposed a TCM herbal prescription planning framework based on deep reinforcement learning for chronic disease treatment (PrescDRL). PrescDRL is a sequential herbal prescription optimization model that focuses on long-term effectiveness rather than achieving maximum reward at every step, thereby ensuring better patient outcomes. We constructed a high-quality benchmark dataset for sequential diagnosis and treatment of diabetes and evaluated PrescDRL against this benchmark. Our results showed that PrescDRL achieved a higher curative effect, with the single-step reward improving by 117% and 153% compared to doctors. Furthermore, PrescDRL outperformed the benchmark in prescription prediction, with precision improving by 40.5% and recall improving by 63%. Overall, our study demonstrates the potential of using artificial intelligence to improve clinical intelligent diagnosis and treatment in TCM.
[ { "version": "v1", "created": "Tue, 25 Apr 2023 13:55:02 GMT" } ]
1,682,467,200,000
[ [ "Yang", "Kuo", "" ], [ "Yu", "Zecong", "" ], [ "Su", "Xin", "" ], [ "He", "Xiong", "" ], [ "Wang", "Ning", "" ], [ "Zheng", "Qiguang", "" ], [ "Yu", "Feidie", "" ], [ "Liu", "Zhuang", "" ], [ "Wen", "Tiancai", "" ], [ "Zhou", "Xuezhong", "" ] ]
2304.13269
Chengpeng Hu
Chengpeng Hu, Yunlong Zhao, Ziqi Wang, Haocheng Du, Jialin Liu
Games for Artificial Intelligence Research: A Review and Perspectives
This paper has been accepted by IEEE Transactions on Artificial Intelligence
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Games have been the perfect test-beds for artificial intelligence research for the characteristics that widely exist in real-world scenarios. Learning and optimisation, decision making in dynamic and uncertain environments, game theory, planning and scheduling, design and education are common research areas shared between games and real-world problems. Numerous open-source games or game-based environments have been implemented for studying artificial intelligence. In addition to single- or multi-player, collaborative or adversarial games, there has also been growing interest in implementing platforms for creative design in recent years. Those platforms provide ideal benchmarks for exploring and comparing artificial intelligence ideas and techniques. This paper reviews the games and game-based platforms for artificial intelligence research, provides guidance on matching particular types of artificial intelligence with suitable games for testing and matching particular needs in games with suitable artificial intelligence techniques, discusses the research trend induced by the evolution of those games and platforms, and gives an outlook.
[ { "version": "v1", "created": "Wed, 26 Apr 2023 03:42:31 GMT" }, { "version": "v2", "created": "Thu, 25 May 2023 13:17:51 GMT" }, { "version": "v3", "created": "Tue, 5 Mar 2024 05:40:48 GMT" }, { "version": "v4", "created": "Tue, 4 Jun 2024 05:18:04 GMT" } ]
1,717,545,600,000
[ [ "Hu", "Chengpeng", "" ], [ "Zhao", "Yunlong", "" ], [ "Wang", "Ziqi", "" ], [ "Du", "Haocheng", "" ], [ "Liu", "Jialin", "" ] ]
2304.13626
Daniel Silver Dr.
Daniel L. Silver and Tom M. Mitchell
The Roles of Symbols in Neural-based AI: They are Not What You Think!
28 pages
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
We propose that symbols are first and foremost external communication tools used between intelligent agents that allow knowledge to be transferred in a more efficient and effective manner than having to experience the world directly. But, they are also used internally within an agent through a form of self-communication to help formulate, describe and justify subsymbolic patterns of neural activity that truly implement thinking. Symbols, and our languages that make use of them, not only allow us to explain our thinking to others and ourselves, but also provide beneficial constraints (inductive bias) on learning about the world. In this paper we present relevant insights from neuroscience and cognitive science, about how the human brain represents symbols and the concepts they refer to, and how today's artificial neural networks can do the same. We then present a novel neuro-symbolic hypothesis and a plausible architecture for intelligent agents that combines subsymbolic representations for symbols and concepts for learning and reasoning. Our hypothesis and associated architecture imply that symbols will remain critical to the future of intelligent systems NOT because they are the fundamental building blocks of thought, but because they are characterizations of subsymbolic processes that constitute thought.
[ { "version": "v1", "created": "Wed, 26 Apr 2023 15:33:41 GMT" } ]
1,682,553,600,000
[ [ "Silver", "Daniel L.", "" ], [ "Mitchell", "Tom M.", "" ] ]
2304.13688
Tobias M\"uller
Tobias M\"uller, Milena Zahn and Florian Matthes
Unlocking the Potential of Collaborative AI -- On the Socio-technical Challenges of Federated Machine Learning
Accepted for Publication at the 31st European Conference on Information Systems (ECIS 2023)
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
The disruptive potential of AI systems roots in the emergence of big data. Yet, a significant portion is scattered and locked in data silos, leaving its potential untapped. Federated Machine Learning is a novel AI paradigm enabling the creation of AI models from decentralized, potentially siloed data. Hence, Federated Machine Learning could technically open data silos and therefore unlock economic potential. However, this requires collaboration between multiple parties owning data silos. Setting up collaborative business models is complex and often a reason for failure. Current literature lacks guidelines on which aspects must be considered to successfully realize collaborative AI projects. This research investigates the challenges of prevailing collaborative business models and distinct aspects of Federated Machine Learning. Through a systematic literature review, focus group, and expert interviews, we provide a systemized collection of socio-technical challenges and an extended Business Model Canvas for the initial viability assessment of collaborative AI projects.
[ { "version": "v1", "created": "Wed, 26 Apr 2023 17:14:44 GMT" }, { "version": "v2", "created": "Thu, 27 Apr 2023 07:47:17 GMT" }, { "version": "v3", "created": "Sat, 29 Apr 2023 00:15:47 GMT" } ]
1,682,985,600,000
[ [ "Müller", "Tobias", "" ], [ "Zahn", "Milena", "" ], [ "Matthes", "Florian", "" ] ]
2304.13765
Alexis Roger
Alexis Roger, Esma A\"imeur, Irina Rish
Towards ethical multimodal systems
5 pages, multimodal ethical dataset building, accepted in the NeurIPS 2023 MP2 workshop
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Generative AI systems (ChatGPT, DALL-E, etc) are expanding into multiple areas of our lives, from art Rombach et al. [2021] to mental health Rob Morris and Kareem Kouddous [2022]; their rapidly growing societal impact opens new opportunities, but also raises ethical concerns. The emerging field of AI alignment aims to make AI systems reflect human values. This paper focuses on evaluating the ethics of multimodal AI systems involving both text and images - a relatively under-explored area, as most alignment work is currently focused on language models. We first create a multimodal ethical database from human feedback on ethicality. Then, using this database, we develop algorithms, including a RoBERTa-large classifier and a multilayer perceptron, to automatically assess the ethicality of system responses.
[ { "version": "v1", "created": "Wed, 26 Apr 2023 18:11:33 GMT" }, { "version": "v2", "created": "Tue, 14 Nov 2023 15:19:07 GMT" }, { "version": "v3", "created": "Mon, 20 May 2024 08:29:33 GMT" } ]
1,716,249,600,000
[ [ "Roger", "Alexis", "" ], [ "Aïmeur", "Esma", "" ], [ "Rish", "Irina", "" ] ]
2304.13854
Mingchen Li
Mingchen Li and Lifu Huang
Understand the Dynamic World: An End-to-End Knowledge Informed Framework for Open Domain Entity State Tracking
Published as a conference paper at SIGIR 2023
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Open domain entity state tracking aims to predict reasonable state changes of entities (i.e., [attribute] of [entity] was [before_state] and [after_state] afterwards) given the action descriptions. It's important to many reasoning tasks to support human everyday activities. However, it's challenging as the model needs to predict an arbitrary number of entity state changes caused by the action while most of the entities are implicitly relevant to the actions and their attributes as well as states are from open vocabularies. To tackle these challenges, we propose a novel end-to-end Knowledge Informed framework for open domain Entity State Tracking, namely KIEST, which explicitly retrieves the relevant entities and attributes from external knowledge graph (i.e., ConceptNet) and incorporates them to autoregressively generate all the entity state changes with a novel dynamic knowledge grained encoder-decoder framework. To enforce the logical coherence among the predicted entities, attributes, and states, we design a new constraint decoding strategy and employ a coherence reward to improve the decoding process. Experimental results show that our proposed KIEST framework significantly outperforms the strong baselines on the public benchmark dataset OpenPI.
[ { "version": "v1", "created": "Wed, 26 Apr 2023 22:45:30 GMT" } ]
1,682,640,000,000
[ [ "Li", "Mingchen", "" ], [ "Huang", "Lifu", "" ] ]
2304.13911
Xiangyang Liu
Xiangyang Liu, Tianqi Pang, Chenyou Fan
Federated Prompting and Chain-of-Thought Reasoning for Improving LLMs Answering
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
We investigate how to enhance answer precision in frequently asked questions posed by distributed users using cloud-based Large Language Models (LLMs). Our study focuses on a typical situations where users ask similar queries that involve identical mathematical reasoning steps and problem-solving procedures. Due to the unsatisfactory accuracy of LLMs' zero-shot prompting with standalone questions, we propose to improve the distributed synonymous questions using Self-Consistency (SC) and Chain-of-Thought (CoT) techniques. Specifically, we first retrieve synonymous questions from a crowd-sourced database and create a federated question pool. We call these federated synonymous questions with the same or different parameters SP-questions or DP-questions, respectively. We refer to our methods as Fed-SP-SC and Fed-DP-CoT, which can generate significantly more accurate answers for all user queries without requiring sophisticated model-tuning. Through extensive experiments, we demonstrate that our proposed methods can significantly enhance question accuracy by fully exploring the synonymous nature of the questions and the consistency of the answers.
[ { "version": "v1", "created": "Thu, 27 Apr 2023 01:48:03 GMT" }, { "version": "v2", "created": "Fri, 30 Jun 2023 13:21:36 GMT" } ]
1,688,342,400,000
[ [ "Liu", "Xiangyang", "" ], [ "Pang", "Tianqi", "" ], [ "Fan", "Chenyou", "" ] ]
2304.13922
Colan Biemer
Colan F. Biemer and Seth Cooper
Level Assembly as a Markov Decision Process
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Many games feature a progression of levels that doesn't adapt to the player. This can be problematic because some players may get stuck if the progression is too difficult, while others may find it boring if the progression is too slow to get to more challenging levels. This can be addressed by building levels based on the player's performance and preferences. In this work, we formulate the problem of generating levels for a player as a Markov Decision Process (MDP) and use adaptive dynamic programming (ADP) to solve the MDP before assembling a level. We tested with two case studies and found that using an ADP outperforms two baselines. Furthermore, we experimented with player proxies and switched them in the middle of play, and we show that a simple modification prior to running ADP results in quick adaptation. By using ADP, which searches the entire MDP, we produce a dynamic progression of levels that adapts to the player.
[ { "version": "v1", "created": "Thu, 27 Apr 2023 02:15:16 GMT" } ]
1,682,640,000,000
[ [ "Biemer", "Colan F.", "" ], [ "Cooper", "Seth", "" ] ]
2304.13998
Tung Nguyen Thanh
Thanh-Tung Nguyen, Viktor Schlegel, Abhinav Kashyap, Stefan Winkler, Shao-Syuan Huang, Jie-Jyun Liu, Chih-Jen Lin
Mimic-IV-ICD: A new benchmark for eXtreme MultiLabel Classification
Benchmark, Multilabel, Classification
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Clinical notes are assigned ICD codes - sets of codes for diagnoses and procedures. In the recent years, predictive machine learning models have been built for automatic ICD coding. However, there is a lack of widely accepted benchmarks for automated ICD coding models based on large-scale public EHR data. This paper proposes a public benchmark suite for ICD-10 coding using a large EHR dataset derived from MIMIC-IV, the most recent public EHR dataset. We implement and compare several popular methods for ICD coding prediction tasks to standardize data preprocessing and establish a comprehensive ICD coding benchmark dataset. This approach fosters reproducibility and model comparison, accelerating progress toward employing automated ICD coding in future studies. Furthermore, we create a new ICD-9 benchmark using MIMIC-IV data, providing more data points and a higher number of ICD codes than MIMIC-III. Our open-source code offers easy access to data processing steps, benchmark creation, and experiment replication for those with MIMIC-IV access, providing insights, guidance, and protocols to efficiently develop ICD coding models.
[ { "version": "v1", "created": "Thu, 27 Apr 2023 07:36:14 GMT" } ]
1,682,640,000,000
[ [ "Nguyen", "Thanh-Tung", "" ], [ "Schlegel", "Viktor", "" ], [ "Kashyap", "Abhinav", "" ], [ "Winkler", "Stefan", "" ], [ "Huang", "Shao-Syuan", "" ], [ "Liu", "Jie-Jyun", "" ], [ "Lin", "Chih-Jen", "" ] ]
2304.14115
Junlin Lu
Junlin Lu, Patrick Mannion, Karl Mason
Inferring Preferences from Demonstrations in Multi-objective Reinforcement Learning: A Dynamic Weight-based Approach
This work is accepted by ALA 2023 Adaptive and Learning Agents Workshop at AAMAS, London, UK
null
null
null
cs.AI
http://creativecommons.org/licenses/by-nc-sa/4.0/
Many decision-making problems feature multiple objectives. In such problems, it is not always possible to know the preferences of a decision-maker for different objectives. However, it is often possible to observe the behavior of decision-makers. In multi-objective decision-making, preference inference is the process of inferring the preferences of a decision-maker for different objectives. This research proposes a Dynamic Weight-based Preference Inference (DWPI) algorithm that can infer the preferences of agents acting in multi-objective decision-making problems, based on observed behavior trajectories in the environment. The proposed method is evaluated on three multi-objective Markov decision processes: Deep Sea Treasure, Traffic, and Item Gathering. The performance of the proposed DWPI approach is compared to two existing preference inference methods from the literature, and empirical results demonstrate significant improvements compared to the baseline algorithms, in terms of both time requirements and accuracy of the inferred preferences. The Dynamic Weight-based Preference Inference algorithm also maintains its performance when inferring preferences for sub-optimal behavior demonstrations. In addition to its impressive performance, the Dynamic Weight-based Preference Inference algorithm does not require any interactions during training with the agent whose preferences are inferred, all that is required is a trajectory of observed behavior.
[ { "version": "v1", "created": "Thu, 27 Apr 2023 11:55:07 GMT" } ]
1,682,640,000,000
[ [ "Lu", "Junlin", "" ], [ "Mannion", "Patrick", "" ], [ "Mason", "Karl", "" ] ]
2304.14130
Ioannis Papantonis
Ioannis Papantonis, Vaishak Belle
Why not both? Complementing explanations with uncertainty, and the role of self-confidence in Human-AI collaboration
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
AI and ML models have already found many applications in critical domains, such as healthcare and criminal justice. However, fully automating such high-stakes applications can raise ethical or fairness concerns. Instead, in such cases, humans should be assisted by automated systems so that the two parties reach a joint decision, stemming out of their interaction. In this work we conduct an empirical study to identify how uncertainty estimates and model explanations affect users' reliance, understanding, and trust towards a model, looking for potential benefits of bringing the two together. Moreover, we seek to assess how users' behaviour is affected by their own self-confidence in their abilities to perform a certain task, while we also discuss how the latter may distort the outcome of an analysis based on agreement and switching percentages.
[ { "version": "v1", "created": "Thu, 27 Apr 2023 12:24:33 GMT" } ]
1,682,640,000,000
[ [ "Papantonis", "Ioannis", "" ], [ "Belle", "Vaishak", "" ] ]
2304.14243
Luc\'ia G\'omez \'Alvarez
Nicola Gigante, Lucia {Gomez Alvarez}, Tim S. Lyon
Standpoint Linear Temporal Logic
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Many complex scenarios require the coordination of agents possessing unique points of view and distinct semantic commitments. In response, standpoint logic (SL) was introduced in the context of knowledge integration, allowing one to reason with diverse and potentially conflicting viewpoints by means of indexed modalities. Another multi-modal logic of import is linear temporal logic (LTL) - a formalism used to express temporal properties of systems and processes, having prominence in formal methods and fields related to artificial intelligence. In this paper, we present standpoint linear temporal logic (SLTL), a new logic that combines the temporal features of LTL with the multi-perspective modelling capacity of SL. We define the logic SLTL, its syntax, and its semantics, establish its decidability and complexity, and provide a terminating tableau calculus to automate SLTL reasoning. Conveniently, this offers a clear path to extend existing LTL reasoners with practical reasoning support for temporal reasoning in multi-perspective settings.
[ { "version": "v1", "created": "Thu, 27 Apr 2023 15:03:38 GMT" } ]
1,682,640,000,000
[ [ "Gigante", "Nicola", "" ], [ "Alvarez}", "Lucia {Gomez", "" ], [ "Lyon", "Tim S.", "" ] ]
2304.14323
Luc\'ia G\'omez \'Alvarez
Luc\'ia G\'omez \'Alvarez, Sebastian Rudolph and Hannes Strass
Pushing the Boundaries of Tractable Multiperspective Reasoning: A Deduction Calculus for Standpoint EL+
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Standpoint EL is a multi-modal extension of the popular description logic EL that allows for the integrated representation of domain knowledge relative to diverse standpoints or perspectives. Advantageously, its satisfiability problem has recently been shown to be in PTime, making it a promising framework for large-scale knowledge integration. In this paper, we show that we can further push the expressivity of this formalism, arriving at an extended logic, called Standpoint EL+, which allows for axiom negation, role chain axioms, self-loops, and other features, while maintaining tractability. This is achieved by designing a satisfiability-checking deduction calculus, which at the same time addresses the need for practical algorithms. We demonstrate the feasibility of our calculus by presenting a prototypical Datalog implementation of its deduction rules.
[ { "version": "v1", "created": "Thu, 27 Apr 2023 16:49:17 GMT" }, { "version": "v2", "created": "Thu, 11 May 2023 15:55:56 GMT" } ]
1,683,849,600,000
[ [ "Álvarez", "Lucía Gómez", "" ], [ "Rudolph", "Sebastian", "" ], [ "Strass", "Hannes", "" ] ]
2304.14334
Suleyman Olcay Polat
Solomon Ubani, Suleyman Olcay Polat, Rodney Nielsen
ZeroShotDataAug: Generating and Augmenting Training Data with ChatGPT
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
In this paper, we investigate the use of data obtained from prompting a large generative language model, ChatGPT, to generate synthetic training data with the aim of augmenting data in low resource scenarios. We show that with appropriate task-specific ChatGPT prompts, we outperform the most popular existing approaches for such data augmentation. Furthermore, we investigate methodologies for evaluating the similarity of the augmented data generated from ChatGPT with the aim of validating and assessing the quality of the data generated.
[ { "version": "v1", "created": "Thu, 27 Apr 2023 17:07:29 GMT" } ]
1,682,640,000,000
[ [ "Ubani", "Solomon", "" ], [ "Polat", "Suleyman Olcay", "" ], [ "Nielsen", "Rodney", "" ] ]
2304.14531
Tianyi Huang
Tianyi Huang, Shenghui Cheng, Stan Z. Li, Zhengjun Zhang
High-dimensional Clustering onto Hamiltonian Cycle
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Clustering aims to group unlabelled samples based on their similarities. It has become a significant tool for the analysis of high-dimensional data. However, most of the clustering methods merely generate pseudo labels and thus are unable to simultaneously present the similarities between different clusters and outliers. This paper proposes a new framework called High-dimensional Clustering onto Hamiltonian Cycle (HCHC) to solve the above problems. First, HCHC combines global structure with local structure in one objective function for deep clustering, improving the labels as relative probabilities, to mine the similarities between different clusters while keeping the local structure in each cluster. Then, the anchors of different clusters are sorted on the optimal Hamiltonian cycle generated by the cluster similarities and mapped on the circumference of a circle. Finally, a sample with a higher probability of a cluster will be mapped closer to the corresponding anchor. In this way, our framework allows us to appreciate three aspects visually and simultaneously - clusters (formed by samples with high probabilities), cluster similarities (represented as circular distances), and outliers (recognized as dots far away from all clusters). The experiments illustrate the superiority of HCHC.
[ { "version": "v1", "created": "Thu, 27 Apr 2023 20:59:45 GMT" }, { "version": "v2", "created": "Sat, 17 Jun 2023 14:11:47 GMT" } ]
1,687,305,600,000
[ [ "Huang", "Tianyi", "" ], [ "Cheng", "Shenghui", "" ], [ "Li", "Stan Z.", "" ], [ "Zhang", "Zhengjun", "" ] ]
2304.14583
Ishan Bangroo Sr.
Ishan Shivansh Bangroo, Samia Tahzeen
\'Epilexie: A digital therapeutic approach for treating intractable epilepsy via Amenable Neurostimulation
8 pages,3 figures,3 tables
International Journal Dental and Medical Sciences Research, Volume 5, Issue 2, Mar - Apr 2023 pp 327-334
10.35629/5252-0502327334
null
cs.AI
http://creativecommons.org/licenses/by-nc-sa/4.0/
Epilepsy is a neurological illness that is characterised by continuous spasms of shaking, sometimes known as convulsions. Although there are effective treatments for epilepsy, such as drugs and surgery, there is still a group of individuals who have intractable epilepsy that fails to respond to standard methods. Intractable epilepsy is a severe neurological illness that ripples across the globe and impacts millions of individuals. It is extremely difficult to control intractable epilepsy, which is defined as the lack of response to two or more standard antiepileptic medication treatments. In recent years, the use of programmable electrical stimulation of the brain has shown promise as a digital treatment strategy for lowering seizure frequency in individuals with intractable epilepsy. In this research, the use of Amenable Neurostimulation (ANS) as part of a digital treatment strategy to intractable epilepsy is investigated. When applied to the brain, ANS uses a closed-loop system to selectively stimulate neurons in the affected areas, therefore lowering the frequency of seizures. In addition, the report describes the design and execution of a pilot research employing ANS to treat intractable epilepsy, including patient selection criteria, device settings, and outcome measures. The findings of this pilot research point to the possibility that ANS might be a realistic and successful therapy option for people afflicted with intractable epilepsy. This paper demonstrated the prospects of digital medicines in treating complicated neurological illnesses and recommends future routes for research and development in this field.
[ { "version": "v1", "created": "Fri, 28 Apr 2023 01:06:15 GMT" } ]
1,682,899,200,000
[ [ "Bangroo", "Ishan Shivansh", "" ], [ "Tahzeen", "Samia", "" ] ]
2304.14635
Jie Liu
Jie Liu, Mengting He, Guangtao Wang, Nguyen Quoc Viet Hung, Xuequn Shang, Hongzhi Yin
Imbalanced Node Classification Beyond Homophilic Assumption
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Imbalanced node classification widely exists in real-world networks where graph neural networks (GNNs) are usually highly inclined to majority classes and suffer from severe performance degradation on classifying minority class nodes. Various imbalanced node classification methods have been proposed recently which construct synthetic nodes and edges w.r.t. minority classes to balance the label and topology distribution. However, they are all based on the homophilic assumption that nodes of the same label tend to connect despite the wide existence of heterophilic edges in real-world graphs. Thus, they uniformly aggregate features from both homophilic and heterophilic neighbors and rely on feature similarity to generate synthetic edges, which cannot be applied to imbalanced graphs in high heterophily. To address this problem, we propose a novel GraphSANN for imbalanced node classification on both homophilic and heterophilic graphs. Firstly, we propose a unified feature mixer to generate synthetic nodes with both homophilic and heterophilic interpolation in a unified way. Next, by randomly sampling edges between synthetic nodes and existing nodes as candidate edges, we design an adaptive subgraph extractor to adaptively extract the contextual subgraphs of candidate edges with flexible ranges. Finally, we develop a multi-filter subgraph encoder that constructs different filter channels to discriminatively aggregate neighbor's information along the homophilic and heterophilic edges. Extensive experiments on eight datasets demonstrate the superiority of our model for imbalanced node classification on both homophilic and heterophilic graphs.
[ { "version": "v1", "created": "Fri, 28 Apr 2023 05:33:19 GMT" } ]
1,682,899,200,000
[ [ "Liu", "Jie", "" ], [ "He", "Mengting", "" ], [ "Wang", "Guangtao", "" ], [ "Hung", "Nguyen Quoc Viet", "" ], [ "Shang", "Xuequn", "" ], [ "Yin", "Hongzhi", "" ] ]
2304.14659
Alexandre Quemy
Alexandre Quemy, Marc Schoenauer, Johann Dreo
MultiZenoTravel: a Tunable Benchmark for Multi-Objective Planning with Known Pareto Front
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by-sa/4.0/
Multi-objective AI planning suffers from a lack of benchmarks exhibiting known Pareto Fronts. In this work, we propose a tunable benchmark generator, together with a dedicated solver that provably computes the true Pareto front of the resulting instances. First, we prove a proposition allowing us to characterize the optimal plans for a constrained version of the problem, and then show how to reduce the general problem to the constrained one. Second, we provide a constructive way to find all the Pareto-optimal plans and discuss the complexity of the algorithm. We provide an implementation that allows the solver to handle realistic instances in a reasonable time. Finally, as a practical demonstration, we used this solver to find all Pareto-optimal plans between the two largest airports in the world, considering the routes between the 50 largest airports, spherical distances between airports and a made-up risk.
[ { "version": "v1", "created": "Fri, 28 Apr 2023 07:09:23 GMT" } ]
1,682,899,200,000
[ [ "Quemy", "Alexandre", "" ], [ "Schoenauer", "Marc", "" ], [ "Dreo", "Johann", "" ] ]
2304.14670
Enze Shi
Jiaqi Wang, Enze Shi, Sigang Yu, Zihao Wu, Chong Ma, Haixing Dai, Qiushi Yang, Yanqing Kang, Jinru Wu, Huawen Hu, Chenxi Yue, Haiyang Zhang, Yiheng Liu, Yi Pan, Zhengliang Liu, Lichao Sun, Xiang Li, Bao Ge, Xi Jiang, Dajiang Zhu, Yixuan Yuan, Dinggang Shen, Tianming Liu, Shu Zhang
Prompt Engineering for Healthcare: Methodologies and Applications
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Prompt engineering is a critical technique in the field of natural language processing that involves designing and optimizing the prompts used to input information into models, aiming to enhance their performance on specific tasks. With the recent advancements in large language models, prompt engineering has shown significant superiority across various domains and has become increasingly important in the healthcare domain. However, there is a lack of comprehensive reviews specifically focusing on prompt engineering in the medical field. This review will introduce the latest advances in prompt engineering in the field of natural language processing for the medical field. First, we will provide the development of prompt engineering and emphasize its significant contributions to healthcare natural language processing applications such as question-answering systems, text summarization, and machine translation. With the continuous improvement of general large language models, the importance of prompt engineering in the healthcare domain is becoming increasingly prominent. The aim of this article is to provide useful resources and bridges for healthcare natural language processing researchers to better explore the application of prompt engineering in this field. We hope that this review can provide new ideas and inspire for research and application in medical natural language processing.
[ { "version": "v1", "created": "Fri, 28 Apr 2023 08:03:42 GMT" }, { "version": "v2", "created": "Sat, 23 Mar 2024 10:10:18 GMT" } ]
1,711,411,200,000
[ [ "Wang", "Jiaqi", "" ], [ "Shi", "Enze", "" ], [ "Yu", "Sigang", "" ], [ "Wu", "Zihao", "" ], [ "Ma", "Chong", "" ], [ "Dai", "Haixing", "" ], [ "Yang", "Qiushi", "" ], [ "Kang", "Yanqing", "" ], [ "Wu", "Jinru", "" ], [ "Hu", "Huawen", "" ], [ "Yue", "Chenxi", "" ], [ "Zhang", "Haiyang", "" ], [ "Liu", "Yiheng", "" ], [ "Pan", "Yi", "" ], [ "Liu", "Zhengliang", "" ], [ "Sun", "Lichao", "" ], [ "Li", "Xiang", "" ], [ "Ge", "Bao", "" ], [ "Jiang", "Xi", "" ], [ "Zhu", "Dajiang", "" ], [ "Yuan", "Yixuan", "" ], [ "Shen", "Dinggang", "" ], [ "Liu", "Tianming", "" ], [ "Zhang", "Shu", "" ] ]
2304.14678
Wen Zhang
Wen Zhang, Zhen Yao, Mingyang Chen, Zhiwei Huang and Huajun Chen
NeuralKG-ind: A Python Library for Inductive Knowledge Graph Representation Learning
Accepted by SIGIR2023 Demonstration Track
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Since the dynamic characteristics of knowledge graphs, many inductive knowledge graph representation learning (KGRL) works have been proposed in recent years, focusing on enabling prediction over new entities. NeuralKG-ind is the first library of inductive KGRL as an important update of NeuralKG library. It includes standardized processes, rich existing methods, decoupled modules, and comprehensive evaluation metrics. With NeuralKG-ind, it is easy for researchers and engineers to reproduce, redevelop, and compare inductive KGRL methods. The library, experimental methodologies, and model re-implementing results of NeuralKG-ind are all publicly released at https://github.com/zjukg/NeuralKG/tree/ind .
[ { "version": "v1", "created": "Fri, 28 Apr 2023 08:09:08 GMT" } ]
1,682,899,200,000
[ [ "Zhang", "Wen", "" ], [ "Yao", "Zhen", "" ], [ "Chen", "Mingyang", "" ], [ "Huang", "Zhiwei", "" ], [ "Chen", "Huajun", "" ] ]
2304.14712
Eneko Osaba
Eneko Osaba, Esther Villar-Rodriguez and Sebasti\'an V. Romero
Benchmark dataset and instance generator for Real-World Three-Dimensional Bin Packing Problems
11 pages, 4 figures
Data in Brief, 109309 (2023)
10.1016/j.dib.2023.109309
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
In this article, a benchmark for real-world bin packing problems is proposed. This dataset consists of 12 instances of varying levels of complexity regarding size (with the number of packages ranging from 38 to 53) and user-defined requirements. In fact, several real-world-oriented restrictions were taken into account to build these instances: i) item and bin dimensions, ii) weight restrictions, iii) affinities among package categories iv) preferences for package ordering and v) load balancing. Besides the data, we also offer an own developed Python script for the dataset generation, coined Q4RealBPP-DataGen. The benchmark was initially proposed to evaluate the performance of quantum solvers. Therefore, the characteristics of this set of instances were designed according to the current limitations of quantum devices. Additionally, the dataset generator is included to allow the construction of general-purpose benchmarks. The data introduced in this article provides a baseline that will encourage quantum computing researchers to work on real-world bin packing problems.
[ { "version": "v1", "created": "Fri, 28 Apr 2023 09:29:43 GMT" }, { "version": "v2", "created": "Tue, 9 May 2023 14:08:52 GMT" }, { "version": "v3", "created": "Fri, 2 Jun 2023 08:11:15 GMT" }, { "version": "v4", "created": "Thu, 29 Jun 2023 09:31:14 GMT" } ]
1,688,083,200,000
[ [ "Osaba", "Eneko", "" ], [ "Villar-Rodriguez", "Esther", "" ], [ "Romero", "Sebastián V.", "" ] ]
2304.14742
Caglar Demir
Caglar Demir, Michel Wiebesiek, Renzhong Lu, Axel-Cyrille Ngonga Ngomo, Stefan Heindorf
LitCQD: Multi-Hop Reasoning in Incomplete Knowledge Graphs with Numeric Literals
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by-nc-nd/4.0/
Most real-world knowledge graphs, including Wikidata, DBpedia, and Yago are incomplete. Answering queries on such incomplete graphs is an important, but challenging problem. Recently, a number of approaches, including complex query decomposition (CQD), have been proposed to answer complex, multi-hop queries with conjunctions and disjunctions on such graphs. However, all state-of-the-art approaches only consider graphs consisting of entities and relations, neglecting literal values. In this paper, we propose LitCQD -- an approach to answer complex, multi-hop queries where both the query and the knowledge graph can contain numeric literal values: LitCQD can answer queries having numerical answers or having entity answers satisfying numerical constraints. For example, it allows to query (1)~persons living in New York having a certain age, and (2)~the average age of persons living in New York. We evaluate LitCQD on query types with and without literal values. To evaluate LitCQD, we generate complex, multi-hop queries and their expected answers on a version of the FB15k-237 dataset that was extended by literal values.
[ { "version": "v1", "created": "Fri, 28 Apr 2023 10:33:49 GMT" } ]
1,682,899,200,000
[ [ "Demir", "Caglar", "" ], [ "Wiebesiek", "Michel", "" ], [ "Lu", "Renzhong", "" ], [ "Ngomo", "Axel-Cyrille Ngonga", "" ], [ "Heindorf", "Stefan", "" ] ]
2304.14778
Arvid Becker
Arvid Becker, Pedro Cabalar, Mart\'in Di\'eguez, Torsten Schaub, Anna Schuhmann
Metric Temporal Equilibrium Logic over Timed Traces
Under consideration in Theory and Practice of Logic Programming (TPLP)
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
In temporal extensions of Answer Set Programming (ASP) based on linear-time, the behavior of dynamic systems is captured by sequences of states. While this representation reflects their relative order, it abstracts away the specific times associated with each state. However, timing constraints are important in many applications like, for instance, when planning and scheduling go hand in hand. We address this by developing a metric extension of linear-time temporal equilibrium logic, in which temporal operators are constrained by intervals over natural numbers. The resulting Metric Equilibrium Logic provides the foundation of an ASP-based approach for specifying qualitative and quantitative dynamic constraints. To this end, we define a translation of metric formulas into monadic first-order formulas and give a correspondence between their models in Metric Equilibrium Logic and Monadic Quantified Equilibrium Logic, respectively. Interestingly, our translation provides a blue print for implementation in terms of ASP modulo difference constraints.
[ { "version": "v1", "created": "Fri, 28 Apr 2023 11:39:49 GMT" }, { "version": "v2", "created": "Fri, 3 May 2024 12:40:35 GMT" } ]
1,714,953,600,000
[ [ "Becker", "Arvid", "" ], [ "Cabalar", "Pedro", "" ], [ "Diéguez", "Martín", "" ], [ "Schaub", "Torsten", "" ], [ "Schuhmann", "Anna", "" ] ]
2304.14832
Isabelle Kuhlmann
Isabelle Kuhlmann, Anna Gessler, Vivien Laszlo, Matthias Thimm
Comparison of SAT-based and ASP-based Algorithms for Inconsistency Measurement
null
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
We present algorithms based on satisfiability problem (SAT) solving, as well as answer set programming (ASP), for solving the problem of determining inconsistency degrees in propositional knowledge bases. We consider six different inconsistency measures whose respective decision problems lie on the first level of the polynomial hierarchy. Namely, these are the contension inconsistency measure, the forgetting-based inconsistency measure, the hitting set inconsistency measure, the max-distance inconsistency measure, the sum-distance inconsistency measure, and the hit-distance inconsistency measure. In an extensive experimental analysis, we compare the SAT-based and ASP-based approaches with each other, as well as with a set of naive baseline algorithms. Our results demonstrate that overall, both the SAT-based and the ASP-based approaches clearly outperform the naive baseline methods in terms of runtime. The results further show that the proposed ASP-based approaches perform superior to the SAT-based ones with regard to all six inconsistency measures considered in this work. Moreover, we conduct additional experiments to explain the aforementioned results in greater detail.
[ { "version": "v1", "created": "Fri, 28 Apr 2023 13:18:55 GMT" } ]
1,682,899,200,000
[ [ "Kuhlmann", "Isabelle", "" ], [ "Gessler", "Anna", "" ], [ "Laszlo", "Vivien", "" ], [ "Thimm", "Matthias", "" ] ]
2304.14918
Johannes Czech
Johannes Czech, Jannis Bl\"uml, Kristian Kersting
Representation Matters: The Game of Chess Poses a Challenge to Vision Transformers
11 pages, 5 figures, 8 tables
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
While transformers have gained the reputation as the "Swiss army knife of AI", no one has challenged them to master the game of chess, one of the classical AI benchmarks. Simply using vision transformers (ViTs) within AlphaZero does not master the game of chess, mainly because ViTs are too slow. Even making them more efficient using a combination of MobileNet and NextViT does not beat what actually matters: a simple change of the input representation and value loss, resulting in a greater boost of up to 180 Elo points over AlphaZero.
[ { "version": "v1", "created": "Fri, 28 Apr 2023 15:33:39 GMT" } ]
1,682,899,200,000
[ [ "Czech", "Johannes", "" ], [ "Blüml", "Jannis", "" ], [ "Kersting", "Kristian", "" ] ]
2305.00644
Matthew Guzdial
Anurag Sarkar, Matthew Guzdial, Sam Snodgrass, Adam Summerville, Tiago Machado and Gillian Smith
Procedural Content Generation via Knowledge Transformation (PCG-KT)
15 pages, 14 figures
Sarkar, Anurag, et al. "Procedural Content Generation via Knowledge Transformation (PCG-KT)." IEEE Transactions on Games (2023)
10.1109/TG.2023.3270422
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
We introduce the concept of Procedural Content Generation via Knowledge Transformation (PCG-KT), a new lens and framework for characterizing PCG methods and approaches in which content generation is enabled by the process of knowledge transformation -- transforming knowledge derived from one domain in order to apply it in another. Our work is motivated by a substantial number of recent PCG works that focus on generating novel content via repurposing derived knowledge. Such works have involved, for example, performing transfer learning on models trained on one game's content to adapt to another game's content, as well as recombining different generative distributions to blend the content of two or more games. Such approaches arose in part due to limitations in PCG via Machine Learning (PCGML) such as producing generative models for games lacking training data and generating content for entirely new games. In this paper, we categorize such approaches under this new lens of PCG-KT by offering a definition and framework for describing such methods and surveying existing works using this framework. Finally, we conclude by highlighting open problems and directions for future research in this area.
[ { "version": "v1", "created": "Mon, 1 May 2023 03:31:22 GMT" } ]
1,682,985,600,000
[ [ "Sarkar", "Anurag", "" ], [ "Guzdial", "Matthew", "" ], [ "Snodgrass", "Sam", "" ], [ "Summerville", "Adam", "" ], [ "Machado", "Tiago", "" ], [ "Smith", "Gillian", "" ] ]
2305.00813
Kaushik Roy
Amit Sheth, Kaushik Roy, Manas Gaur
Neurosymbolic AI -- Why, What, and How
To appear in IEEE Intelligent Systems
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Humans interact with the environment using a combination of perception - transforming sensory inputs from their environment into symbols, and cognition - mapping symbols to knowledge about the environment for supporting abstraction, reasoning by analogy, and long-term planning. Human perception-inspired machine perception, in the context of AI, refers to large-scale pattern recognition from raw data using neural networks trained using self-supervised learning objectives such as next-word prediction or object recognition. On the other hand, machine cognition encompasses more complex computations, such as using knowledge of the environment to guide reasoning, analogy, and long-term planning. Humans can also control and explain their cognitive functions. This seems to require the retention of symbolic mappings from perception outputs to knowledge about their environment. For example, humans can follow and explain the guidelines and safety constraints driving their decision-making in safety-critical applications such as healthcare, criminal justice, and autonomous driving. This article introduces the rapidly emerging paradigm of Neurosymbolic AI combines neural networks and knowledge-guided symbolic approaches to create more capable and flexible AI systems. These systems have immense potential to advance both algorithm-level (e.g., abstraction, analogy, reasoning) and application-level (e.g., explainable and safety-constrained decision-making) capabilities of AI systems.
[ { "version": "v1", "created": "Mon, 1 May 2023 13:27:22 GMT" } ]
1,699,315,200,000
[ [ "Sheth", "Amit", "" ], [ "Roy", "Kaushik", "" ], [ "Gaur", "Manas", "" ] ]
2305.02077
Rushrukh Rayan
Rushrukh Rayan, Cogan Shimizu, Pascal Hitzler
An Ontology Design Pattern for Role-Dependent Names
6 pages, 5 Figures
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
We present an ontology design pattern for modeling Names as part of Roles, to capture scenarios where an Agent performs different Roles using different Names associated with the different Roles. Examples of an Agent performing a Role using different Names are rather ubiquitous, e.g., authors who write under different pseudonyms, or different legal names for citizens of more than one country. The proposed pattern is a modified merger of a standard Agent Role and a standard Name pattern stub.
[ { "version": "v1", "created": "Wed, 3 May 2023 12:28:48 GMT" } ]
1,683,158,400,000
[ [ "Rayan", "Rushrukh", "" ], [ "Shimizu", "Cogan", "" ], [ "Hitzler", "Pascal", "" ] ]
2305.04315
Dustin Dannenhauer
Matthew Molineaux, Dustin Dannenhauer, Eric Kildebeck
A Framework for Characterizing Novel Environment Transformations in General Environments
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
To be robust to surprising developments, an intelligent agent must be able to respond to many different types of unexpected change in the world. To date, there are no general frameworks for defining and characterizing the types of environment changes that are possible. We introduce a formal and theoretical framework for defining and categorizing environment transformations, changes to the world an agent inhabits. We introduce two types of environment transformation: R-transformations which modify environment dynamics and T-transformations which modify the generation process that produces scenarios. We present a new language for describing domains, scenario generators, and transformations, called the Transformation and Simulator Abstraction Language (T-SAL), and a logical formalism that rigorously defines these concepts. Then, we offer the first formal and computational set of tests for eight categories of environment transformations. This domain-independent framework paves the way for describing unambiguous classes of novelty, constrained and domain-independent random generation of environment transformations, replication of environment transformation studies, and fair evaluation of agent robustness.
[ { "version": "v1", "created": "Sun, 7 May 2023 15:53:07 GMT" } ]
1,683,590,400,000
[ [ "Molineaux", "Matthew", "" ], [ "Dannenhauer", "Dustin", "" ], [ "Kildebeck", "Eric", "" ] ]
2305.04357
Fabio Massimo Zennaro
Fabio Massimo Zennaro, Paolo Turrini, Theodoros Damoulas
Quantifying Consistency and Information Loss for Causal Abstraction Learning
9 pages, 9 pages appendix, 2 figures, IJCAI 2023
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Structural causal models provide a formalism to express causal relations between variables of interest. Models and variables can represent a system at different levels of abstraction, whereby relations may be coarsened and refined according to the need of a modeller. However, switching between different levels of abstraction requires evaluating a trade-off between the consistency and the information loss among different models. In this paper we introduce a family of interventional measures that an agent may use to evaluate such a trade-off. We consider four measures suited for different tasks, analyze their properties, and propose algorithms to evaluate and learn causal abstractions. Finally, we illustrate the flexibility of our setup by empirically showing how different measures and algorithmic choices may lead to different abstractions.
[ { "version": "v1", "created": "Sun, 7 May 2023 19:10:28 GMT" } ]
1,683,590,400,000
[ [ "Zennaro", "Fabio Massimo", "" ], [ "Turrini", "Paolo", "" ], [ "Damoulas", "Theodoros", "" ] ]
2305.05560
Willem R\"opke
Willem R\"opke, Conor F. Hayes, Patrick Mannion, Enda Howley, Ann Now\'e and Diederik M. Roijers
Distributional Multi-Objective Decision Making
Accepted at IJCAI 2023
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
For effective decision support in scenarios with conflicting objectives, sets of potentially optimal solutions can be presented to the decision maker. We explore both what policies these sets should contain and how such sets can be computed efficiently. With this in mind, we take a distributional approach and introduce a novel dominance criterion relating return distributions of policies directly. Based on this criterion, we present the distributional undominated set and show that it contains optimal policies otherwise ignored by the Pareto front. In addition, we propose the convex distributional undominated set and prove that it comprises all policies that maximise expected utility for multivariate risk-averse decision makers. We propose a novel algorithm to learn the distributional undominated set and further contribute pruning operators to reduce the set to the convex distributional undominated set. Through experiments, we demonstrate the feasibility and effectiveness of these methods, making this a valuable new approach for decision support in real-world problems.
[ { "version": "v1", "created": "Tue, 9 May 2023 15:47:56 GMT" }, { "version": "v2", "created": "Fri, 19 May 2023 08:12:57 GMT" }, { "version": "v3", "created": "Tue, 18 Jul 2023 10:59:46 GMT" } ]
1,689,724,800,000
[ [ "Röpke", "Willem", "" ], [ "Hayes", "Conor F.", "" ], [ "Mannion", "Patrick", "" ], [ "Howley", "Enda", "" ], [ "Nowé", "Ann", "" ], [ "Roijers", "Diederik M.", "" ] ]
2305.06951
Viet-Man Le
Viet-Man Le, Cristian Vidal Silva, Alexander Felfernig, David Benavides, Jos\'e Galindo, Thi Ngoc Trang Tran
FastDiagP: An Algorithm for Parallelized Direct Diagnosis
presented at The 37th AAAI Conference on Artificial Intelligence, AAAI'23, Washington DC, USA
null
10.1609/aaai.v37i5.25792
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Constraint-based applications attempt to identify a solution that meets all defined user requirements. If the requirements are inconsistent with the underlying constraint set, algorithms that compute diagnoses for inconsistent constraints should be implemented to help users resolve the "no solution could be found" dilemma. FastDiag is a typical direct diagnosis algorithm that supports diagnosis calculation without predetermining conflicts. However, this approach faces runtime performance issues, especially when analyzing complex and large-scale knowledge bases. In this paper, we propose a novel algorithm, so-called FastDiagP, which is based on the idea of speculative programming. This algorithm extends FastDiag by integrating a parallelization mechanism that anticipates and pre-calculates consistency checks requested by FastDiag. This mechanism helps to provide consistency checks with fast answers and boosts the algorithm's runtime performance. The performance improvements of our proposed algorithm have been shown through empirical results using the Linux-2.6.3.33 configuration knowledge base.
[ { "version": "v1", "created": "Thu, 11 May 2023 16:26:23 GMT" } ]
1,692,057,600,000
[ [ "Le", "Viet-Man", "" ], [ "Silva", "Cristian Vidal", "" ], [ "Felfernig", "Alexander", "" ], [ "Benavides", "David", "" ], [ "Galindo", "José", "" ], [ "Tran", "Thi Ngoc Trang", "" ] ]
2305.07465
Zhiyu Lin
Zhiyu Lin, Upol Ehsan, Rohan Agarwal, Samihan Dani, Vidushi Vashishth, Mark Riedl
Beyond Prompts: Exploring the Design Space of Mixed-Initiative Co-Creativity Systems
Accepted by ICCC'23
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
Generative Artificial Intelligence systems have been developed for image, code, story, and game generation with the goal of facilitating human creativity. Recent work on neural generative systems has emphasized one particular means of interacting with AI systems: the user provides a specification, usually in the form of prompts, and the AI system generates the content. However, there are other configurations of human and AI coordination, such as co-creativity (CC) in which both human and AI systems can contribute to content creation, and mixed-initiative (MI) in which both human and AI systems can initiate content changes. In this paper, we define a hypothetical human-AI configuration design space consisting of different means for humans and AI systems to communicate creative intent to each other. We conduct a human participant study with 185 participants to understand how users want to interact with differently configured MI-CC systems. We find out that MI-CC systems with more extensive coverage of the design space are rated higher or on par on a variety of creative and goal-completion metrics, demonstrating that wider coverage of the design space can improve user experience and achievement when using the system; Preference varies greatly between expertise groups, suggesting the development of adaptive, personalized MI-CC systems; Participants identified new design space dimensions including scrutability -- the ability to poke and prod at models -- and explainability.
[ { "version": "v1", "created": "Wed, 3 May 2023 22:32:37 GMT" } ]
1,684,108,800,000
[ [ "Lin", "Zhiyu", "" ], [ "Ehsan", "Upol", "" ], [ "Agarwal", "Rohan", "" ], [ "Dani", "Samihan", "" ], [ "Vashishth", "Vidushi", "" ], [ "Riedl", "Mark", "" ] ]
2305.07665
Md Jalil Piran Prof.
Sitara Afzal, Haseeb Ali Khan, Imran Ullah Khan, Md. Jalil Piran, Jong Weon Lee
A Comprehensive Survey on Affective Computing; Challenges, Trends, Applications, and Future Directions
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
As the name suggests, affective computing aims to recognize human emotions, sentiments, and feelings. There is a wide range of fields that study affective computing, including languages, sociology, psychology, computer science, and physiology. However, no research has ever been done to determine how machine learning (ML) and mixed reality (XR) interact together. This paper discusses the significance of affective computing, as well as its ideas, conceptions, methods, and outcomes. By using approaches of ML and XR, we survey and discuss recent methodologies in affective computing. We survey the state-of-the-art approaches along with current affective data resources. Further, we discuss various applications where affective computing has a significant impact, which will aid future scholars in gaining a better understanding of its significance and practical relevance.
[ { "version": "v1", "created": "Mon, 8 May 2023 10:42:46 GMT" } ]
1,684,195,200,000
[ [ "Afzal", "Sitara", "" ], [ "Khan", "Haseeb Ali", "" ], [ "Khan", "Imran Ullah", "" ], [ "Piran", "Md. Jalil", "" ], [ "Lee", "Jong Weon", "" ] ]
2305.07903
Adam Pease
Chad Brown, Adam Pease, Josef Urban
Translating SUMO-K to Higher-Order Set Theory
17 pages including references
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
We describe a translation from a fragment of SUMO (SUMO-K) into higher-order set theory. The translation provides a formal semantics for portions of SUMO which are beyond first-order and which have previously only had an informal interpretation. It also for the first time embeds a large common-sense ontology into a very secure interactive theorem proving system. We further extend our previous work in finding contradictions in SUMO from first order constructs to include a portion of SUMO's higher order constructs. Finally, using the translation, we can create problems that can be proven using higher-order interactive and automated theorem provers. This is tested in several systems and can be used to form a corpus of higher-order common-sense reasoning problems.
[ { "version": "v1", "created": "Sat, 13 May 2023 12:03:52 GMT" } ]
1,684,195,200,000
[ [ "Brown", "Chad", "" ], [ "Pease", "Adam", "" ], [ "Urban", "Josef", "" ] ]
2305.08049
Marcus Hoerger
Marcus Hoerger, Hanna Kurniawati, Dirk Kroese, Nan Ye
A Surprisingly Simple Continuous-Action POMDP Solver: Lazy Cross-Entropy Search Over Policy Trees
To be published in the proceedings of The 38th Annual AAAI Conference on Artificial Intelligence
null
null
null
cs.AI
http://arxiv.org/licenses/nonexclusive-distrib/1.0/
The Partially Observable Markov Decision Process (POMDP) provides a principled framework for decision making in stochastic partially observable environments. However, computing good solutions for problems with continuous action spaces remains challenging. To ease this challenge, we propose a simple online POMDP solver, called Lazy Cross-Entropy Search Over Policy Trees (LCEOPT). At each planning step, our method uses a novel lazy Cross-Entropy method to search the space of policy trees, which provide a simple policy representation. Specifically, we maintain a distribution on promising finite-horizon policy trees. The distribution is iteratively updated by sampling policies, evaluating them via Monte Carlo simulation, and refitting them to the top-performing ones. Our method is lazy in the sense that it exploits the policy tree representation to avoid redundant computations in policy sampling, evaluation, and distribution update. This leads to computational savings of up to two orders of magnitude. Our LCEOPT is surprisingly simple as compared to existing state-of-the-art methods, yet empirically outperforms them on several continuous-action POMDP problems, particularly for problems with higher-dimensional action spaces.
[ { "version": "v1", "created": "Sun, 14 May 2023 03:12:53 GMT" }, { "version": "v2", "created": "Mon, 18 Dec 2023 14:03:11 GMT" } ]
1,702,944,000,000
[ [ "Hoerger", "Marcus", "" ], [ "Kurniawati", "Hanna", "" ], [ "Kroese", "Dirk", "" ], [ "Ye", "Nan", "" ] ]
2305.08116
Arnaud Soulet
Lo\"ick Lhote, B\'eatrice Markhoff, Arnaud Soulet
The Structure and Dynamics of Knowledge Graphs, with Superficiality
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Large knowledge graphs combine human knowledge garnered from projects ranging from academia and institutions to enterprises and crowdsourcing. Within such graphs, each relationship between two nodes represents a basic fact involving these two entities. The diversity of the semantics of relationships constitutes the richness of knowledge graphs, leading to the emergence of singular topologies, sometimes chaotic in appearance. However, this complex characteristic can be modeled in a simple way by introducing the concept of superficiality, which controls the overlap between relationships whose facts are generated independently. With this model, superficiality also regulates the balance of the global distribution of knowledge by determining the proportion of misdescribed entities. This is the first model for the structure and dynamics of knowledge graphs. It leads to a better understanding of formal knowledge acquisition and organization.
[ { "version": "v1", "created": "Sun, 14 May 2023 10:16:07 GMT" }, { "version": "v2", "created": "Tue, 16 May 2023 14:32:20 GMT" }, { "version": "v3", "created": "Fri, 31 May 2024 16:32:44 GMT" } ]
1,717,372,800,000
[ [ "Lhote", "Loïck", "" ], [ "Markhoff", "Béatrice", "" ], [ "Soulet", "Arnaud", "" ] ]
2305.08144
Danyang Zhang
Danyang Zhang, Hongshen Xu, Zihan Zhao, Lu Chen, Ruisheng Cao, Kai Yu
Mobile-Env: An Evaluation Platform and Benchmark for LLM-GUI Interaction
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
The User Interface (UI) is pivotal for human interaction with the digital world, facilitating efficient control of machines, information navigation, and complex task completion. To achieve easy, efficient, and free interactions, researchers have been exploring the potential of encapsulating the traditional Programming Language Interfaces (PLIs) and Graphical User Interfaces (GUIs) into Natural Language Interfaces (NLIs). However, due to the limited capabilities of small models, traditional work mainly focuses on tasks for which only a single step is needed. This largely constrains the application of NLIs. Recently, Large Language Models (LLMs) have exhibited robust reasoning and planning abilities, yet their potential for multi-turn interactions in complex environments remains under-explored. To assess LLMs as NLIs in real-world graphical environments, we introduce the GUI interaction platform, Mobile-Env, specifically on mobile apps. Mobile-Env enhances interaction flexibility, task extensibility, and environment adaptability compared with previous environments. A GUI task set based on WikiHow app is collected on Mobile-Env to form a benchmark covering a range of GUI interaction capabilities. We further conduct comprehensive evaluations of LLM agents, including various versions of GPT, LLaMA 2, and AgentLM, on WikiHow task set to acquire insights into the potentials and challenges of LLMs in GUI interactions.
[ { "version": "v1", "created": "Sun, 14 May 2023 12:31:03 GMT" }, { "version": "v2", "created": "Wed, 14 Jun 2023 09:20:46 GMT" }, { "version": "v3", "created": "Sat, 24 Feb 2024 12:43:14 GMT" } ]
1,708,992,000,000
[ [ "Zhang", "Danyang", "" ], [ "Xu", "Hongshen", "" ], [ "Zhao", "Zihan", "" ], [ "Chen", "Lu", "" ], [ "Cao", "Ruisheng", "" ], [ "Yu", "Kai", "" ] ]
2305.08234
Jakub Kowalski
Jakub Kowalski, Rados{\l}aw Miernik, Katarzyna Polak, Dominik Budzki, Damian Kowalik
Introducing Tales of Tribute AI Competition
Extended version of IEEE Conference on Games 2024 paper
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
This paper presents a new AI challenge, the Tales of Tribute AI Competition (TOTAIC), based on a two-player deck-building card game released with the High Isle chapter of The Elder Scrolls Online. Currently, there is no other AI competition covering Collectible Card Games (CCG) genre, and there has never been one that targets a deck-building game. Thus, apart from usual CCG-related obstacles to overcome, like randomness, hidden information, and large branching factor, the successful approach additionally requires long-term planning and versatility. The game can be tackled with multiple approaches, including classic adversarial search, single-player planning, and Neural Networks-based algorithms. This paper introduces the competition framework, describes the rules of the game, and presents the results of a tournament between sample AI agents.
[ { "version": "v1", "created": "Sun, 14 May 2023 19:55:56 GMT" }, { "version": "v2", "created": "Thu, 27 Jul 2023 06:10:26 GMT" }, { "version": "v3", "created": "Thu, 14 Mar 2024 12:49:29 GMT" }, { "version": "v4", "created": "Sun, 19 May 2024 12:14:30 GMT" } ]
1,716,249,600,000
[ [ "Kowalski", "Jakub", "" ], [ "Miernik", "Radosław", "" ], [ "Polak", "Katarzyna", "" ], [ "Budzki", "Dominik", "" ], [ "Kowalik", "Damian", "" ] ]
2305.08511
Maurice Funk
Balder ten Cate, Maurice Funk, Jean Christoph Jung, Carsten Lutz
SAT-Based PAC Learning of Description Logic Concepts
19 pages, Long version of paper accepted at IJCAI 2023
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
We propose bounded fitting as a scheme for learning description logic concepts in the presence of ontologies. A main advantage is that the resulting learning algorithms come with theoretical guarantees regarding their generalization to unseen examples in the sense of PAC learning. We prove that, in contrast, several other natural learning algorithms fail to provide such guarantees. As a further contribution, we present the system SPELL which efficiently implements bounded fitting for the description logic $\mathcal{ELH}^r$ based on a SAT solver, and compare its performance to a state-of-the-art learner.
[ { "version": "v1", "created": "Mon, 15 May 2023 10:20:31 GMT" } ]
1,684,195,200,000
[ [ "Cate", "Balder ten", "" ], [ "Funk", "Maurice", "" ], [ "Jung", "Jean Christoph", "" ], [ "Lutz", "Carsten", "" ] ]
2305.08664
Zhaori Guo
Zhaori Guo, Timothy J. Norman, Enrico H. Gerding
MADDM: Multi-Advisor Dynamic Binary Decision-Making by Maximizing the Utility
null
null
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Being able to infer ground truth from the responses of multiple imperfect advisors is a problem of crucial importance in many decision-making applications, such as lending, trading, investment, and crowd-sourcing. In practice, however, gathering answers from a set of advisors has a cost. Therefore, finding an advisor selection strategy that retrieves a reliable answer and maximizes the overall utility is a challenging problem. To address this problem, we propose a novel strategy for optimally selecting a set of advisers in a sequential binary decision-making setting, where multiple decisions need to be made over time. Crucially, we assume no access to ground truth and no prior knowledge about the reliability of advisers. Specifically, our approach considers how to simultaneously (1) select advisors by balancing the advisors' costs and the value of making correct decisions, (2) learn the trustworthiness of advisers dynamically without prior information by asking multiple advisers, and (3) make optimal decisions without access to the ground truth, improving this over time. We evaluate our algorithm through several numerical experiments. The results show that our approach outperforms two other methods that combine state-of-the-art models.
[ { "version": "v1", "created": "Mon, 15 May 2023 14:13:47 GMT" } ]
1,684,195,200,000
[ [ "Guo", "Zhaori", "" ], [ "Norman", "Timothy J.", "" ], [ "Gerding", "Enrico H.", "" ] ]
2305.09091
Brendan Conway-Smith
Brendan Conway-Smith and Robert L. West
AAAI 2022 Fall Symposium: System-1 and System-2 realized within the Common Model of Cognition
Full Publication In Proceedings of AAAI 2022 Fall Symposium: Thinking Fast & Slow and Other Cognitive Theories in AI. Link: https://ceur-ws.org/Vol-3332/
In Proceedings of AAAI Fall Symposium: Thinking Fast & Slow and Other Cognitive Theories in AI. Vol.3332 (2022)
null
null
cs.AI
http://creativecommons.org/licenses/by/4.0/
Attempts to import dual-system descriptions of System-1 and System-2 into AI have been hindered by a lack of clarity over their distinction. We address this and other issues by situating System-1 and System-2 within the Common Model of Cognition. Results show that what are thought to be distinctive characteristics of System-1 and 2 instead form a spectrum of cognitive properties. The Common Model provides a comprehensive vision of the computational units involved in System-1 and System-2, their underlying mechanisms, and the implications for learning, metacognition, and emotion.
[ { "version": "v1", "created": "Tue, 16 May 2023 01:28:06 GMT" }, { "version": "v2", "created": "Thu, 25 May 2023 00:43:22 GMT" } ]
1,685,059,200,000
[ [ "Conway-Smith", "Brendan", "" ], [ "West", "Robert L.", "" ] ]