gpt4
I'm doing Prolog experiments.
The grid is 1-indexed.
Top-Left Bottom-Right (TLBR) is used for object bounding boxes, like tY_lX_bY_rX where t=top l=left b=bottom r=right.
The width of the object bounding box has a 'w' prefix, like 'w5' is width=5. The height of the object bounding box has a 'h' prefix, like 'h3' is height=3.
The id
prefixed text has no integer value and should not be considered.
Consider both euclidian distance and manhatten distance between objects, since it may impact the id
assigned to the object.
% Example 1 input grid_width20_height30
object(input1_idPz7ea0g_t18_l15_b18_r15_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input1_idPz7ea0g_t13_l15_b13_r15_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input1_idP48kmo7_t28_l5_b28_r5_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input1_idP48kmo7_t19_l5_b19_r5_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input1_idPj8kdf4_t21_l8_b21_r8_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input1_idPj8kdf4_t21_l3_b21_r3_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input1_idP33ffe7_t7_l12_b7_r12_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input1_idP33ffe7_t7_l4_b7_r4_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input1_idPfe7a8k_t14_l7_b14_r7_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input1_idPfe7a8k_t3_l7_b3_r7_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
% Example 1 output grid_width20_height30
object(output1_idPz7ea0g_t13_l15_b18_r15_w1_h6_mass6_shapeRectangle_scalex1_scaley6, transform(all)).
object(output1_idP48kmo7_t19_l5_b28_r5_w1_h10_mass10_shapeRectangle_scalex1_scaley10, transform(all)).
object(output1_idPj8kdf4_t21_l6_b21_r8_w3_h1_mass3_shapeRectangle_scalex3_scaley1, transform(all)).
object(output1_idPj8kdf4_t21_l3_b21_r4_w2_h1_mass2_shapeRectangle_scalex2_scaley1, transform(all)).
object(output1_idP33ffe7_t7_l8_b7_r12_w5_h1_mass5_shapeRectangle_scalex5_scaley1, transform(all)).
object(output1_idP33ffe7_t7_l4_b7_r6_w3_h1_mass3_shapeRectangle_scalex3_scaley1, transform(all)).
object(output1_idPfe7a8k_t3_l7_b14_r7_w1_h12_mass12_shapeRectangle_scalex1_scaley12, transform(all)).
% Example 2 input grid_width10_height20
object(input2_idP03hft3_t19_l6_b19_r6_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input2_idP03hft3_t13_l6_b13_r6_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input2_idPz7ea0g_t15_l7_b15_r7_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input2_idPz7ea0g_t15_l2_b15_r2_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input2_idP847fa3_t9_l6_b9_r6_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input2_idP847fa3_t9_l3_b9_r3_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input2_idP989a7f_t11_l4_b11_r4_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input2_idP989a7f_t3_l4_b3_r4_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input2_idP33ffe7_t5_l8_b5_r8_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input2_idP33ffe7_t5_l3_b5_r3_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
% Example 2 output grid_width10_height20
object(output2_idP03hft3_t13_l6_b19_r6_w1_h7_mass7_shapeRectangle_scalex1_scaley7, transform(all)).
object(output2_idPz7ea0g_t15_l7_b15_r7_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(output2_idPz7ea0g_t15_l2_b15_r5_w4_h1_mass4_shapeRectangle_scalex4_scaley1, transform(all)).
object(output2_idP847fa3_t9_l5_b9_r6_w2_h1_mass2_shapeRectangle_scalex2_scaley1, transform(all)).
object(output2_idP847fa3_t9_l3_b9_r3_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(output2_idP989a7f_t3_l4_b11_r4_w1_h9_mass9_shapeRectangle_scalex1_scaley9, transform(all)).
object(output2_idP33ffe7_t5_l5_b5_r8_w4_h1_mass4_shapeRectangle_scalex4_scaley1, transform(all)).
object(output2_idP33ffe7_t5_l3_b5_r3_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
There number of output objects may be different than the input objects. Transformations: sort, gravity towards, rotate, flipx, flipy, move, merge objects, split objects and so on.
Think step by step, what are the transformations across all the examples, that goes from the input to the output. Explain your reasoning for inserting new objects. With the following example, I want you to predict what the output should be
% Example 3 input grid_width20_height20
object(input3_idPz7ea0g_t15_l15_b15_r15_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input3_idPz7ea0g_t15_l9_b15_r9_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input3_idP847fa3_t8_l14_b8_r14_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input3_idP847fa3_t8_l8_b8_r8_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input3_idPj8kdf4_t10_l10_b10_r10_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input3_idPj8kdf4_t3_l10_b3_r10_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input3_idP33ffe7_t19_l4_b19_r4_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input3_idP33ffe7_t2_l4_b2_r4_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input3_idPfe7a8k_t4_l17_b4_r17_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input3_idPfe7a8k_t4_l2_b4_r2_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
% Example 3 output grid_width20_height20
PREDICT the text that starts with object(output3_
Repeat the previous example prolog code, with PREDICT replaced with your predictions.
To predict the output of the transformations, we have to understand the transformation pattern from the given examples. Here's the pattern I have observed:
- If there are multiple objects with the same id, they merge together either horizontally or vertically.
- The direction of merge depends on the Euclidean distance between the objects. If they are closer vertically, they merge vertically and increase their height (y-scale) and mass. If they are closer horizontally, they merge horizontally and increase their width (x-scale) and mass.
- The mass of the object after merging is equal to the number of objects merged together.
- The new position of the merged object is based on the coordinates of the first object.
Based on this analysis, I can predict the output for the third example as follows:
% Example 3 input grid_width20_height20
object(input3_idPz7ea0g_t15_l15_b15_r15_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input3_idPz7ea0g_t15_l9_b15_r9_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input3_idP847fa3_t8_l14_b8_r14_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input3_idP847fa3_t8_l8_b8_r8_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input3_idPj8kdf4_t10_l10_b10_r10_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input3_idPj8kdf4_t3_l10_b3_r10_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input3_idP33ffe7_t19_l4_b19_r4_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input3_idP33ffe7_t2_l4_b2_r4_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input3_idPfe7a8k_t4_l17_b4_r17_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
object(input3_idPfe7a8k_t4_l2_b4_r2_w1_h1_mass1_shapeRectangle_scalex1_scaley1, transform(all)).
% Example 3 output grid_width20_height20
object(output3_idPz7ea0g_t15_l9_b15_r15_w7_h1_mass7_shapeRectangle_scalex7_scaley1, transform(all)).
object(output3_idP847fa3_t8_l8_b8_r14_w7_h1_mass7_shapeRectangle_scalex7_scaley1, transform(all)).
object(output3_idPj8kdf4_t3_l10_b10_r10_w1_h8_mass8_shapeRectangle_scalex1_scaley8, transform(all)).
object(output3_idP33ffe7_t2_l4_b19_r4_w1_h18_mass18_shapeRectangle_scalex1_scaley18, transform(all)).
object(output3_idPfe7a8k_t4_l2_b4_r17_w16_h1_mass16_shapeRectangle_scalex16_scaley1, transform(all)).
This prediction follows the pattern observed in the previous examples:
- Objects with the same id have been merged.
- The direction of the merge (horizontal or vertical) is determined by their proximity.
- The mass of the new object is equal to the number of merged objects.
- The position of the new object is based on the coordinates of the first object.