cd52d70bdaf6f6f5ef1940786915d0ec31a36e69d1271ba23868acc607c6df82
Browse files- Beidou/English(US)/354774_audio.wav +3 -0
- Beidou/English(US)/354774_metadata.json +12 -0
- Beidou/English(US)/355128_audio.wav +3 -0
- Beidou/English(US)/355128_metadata.json +12 -0
- Beidou/English(US)/355177_audio.wav +3 -0
- Beidou/English(US)/355177_metadata.json +12 -0
- Beidou/English(US)/355252_audio.wav +3 -0
- Beidou/English(US)/355252_metadata.json +12 -0
- Beidou/English(US)/355414_audio.wav +3 -0
- Beidou/English(US)/355414_metadata.json +12 -0
- Beidou/English(US)/355963_audio.wav +3 -0
- Beidou/English(US)/355963_metadata.json +12 -0
- Beidou/English(US)/356377_audio.wav +3 -0
- Beidou/English(US)/356377_metadata.json +12 -0
- Beidou/English(US)/356992_audio.wav +3 -0
- Beidou/English(US)/356992_metadata.json +12 -0
- Beidou/English(US)/357185_audio.wav +3 -0
- Beidou/English(US)/357185_metadata.json +12 -0
- Beidou/English(US)/357770_audio.wav +3 -0
- Beidou/English(US)/357770_metadata.json +12 -0
- Beidou/English(US)/358373_audio.wav +3 -0
- Beidou/English(US)/358373_metadata.json +12 -0
- Beidou/English(US)/359063_audio.wav +3 -0
- Beidou/English(US)/359063_metadata.json +12 -0
- Beidou/English(US)/35923_audio.wav +3 -0
- Beidou/English(US)/35923_metadata.json +12 -0
- Beidou/English(US)/359500_audio.wav +3 -0
- Beidou/English(US)/359500_metadata.json +12 -0
- Beidou/English(US)/359621_audio.wav +3 -0
- Beidou/English(US)/359621_metadata.json +12 -0
- Beidou/English(US)/359685_audio.wav +3 -0
- Beidou/English(US)/359685_metadata.json +12 -0
- Beidou/English(US)/359955_audio.wav +3 -0
- Beidou/English(US)/359955_metadata.json +12 -0
- Beidou/English(US)/36001_audio.wav +3 -0
- Beidou/English(US)/36001_metadata.json +12 -0
- Beidou/English(US)/360184_audio.wav +3 -0
- Beidou/English(US)/360184_metadata.json +12 -0
- Beidou/English(US)/36037_audio.wav +3 -0
- Beidou/English(US)/36037_metadata.json +12 -0
- Beidou/English(US)/36095_audio.wav +3 -0
- Beidou/English(US)/36095_metadata.json +12 -0
- Beidou/English(US)/362499_audio.wav +3 -0
- Beidou/English(US)/362499_metadata.json +12 -0
- Beidou/English(US)/363163_audio.wav +3 -0
- Beidou/English(US)/363163_metadata.json +12 -0
- Beidou/English(US)/363391_audio.wav +3 -0
- Beidou/English(US)/363391_metadata.json +12 -0
- Beidou/English(US)/36341_audio.wav +3 -0
- Beidou/English(US)/36341_metadata.json +12 -0
Beidou/English(US)/354774_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:60d4465c2217ae5915bf98a49c5b930034a84cb1997287713d230ed5dbb4f48e
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size 241964
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Beidou/English(US)/354774_metadata.json
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{
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"audio": {
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"path": "dbb87f653c79d28c.wav",
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"sampling_rate": 48000
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},
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"transcription": "#Good morning indeed! Let's get to it, {NICKNAME}!",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_beidou\\vo_beidou_mimitomo_morning_02.wem"
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}
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Beidou/English(US)/355128_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:32ad1115d224d3598f2b763d8c47bcaa097075bf57c60dd4ce61dccd753e1f11
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size 684844
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Beidou/English(US)/355128_metadata.json
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{
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"audio": {
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"path": "dbee65df2109b44b.wav",
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"sampling_rate": 48000
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},
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"transcription": "Could do... although I don't have any health issues, and my ship's already stocked with everything I could need out on the ocean.",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_beidou\\vo_JYEQ006_1_beidou_14.wem"
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}
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Beidou/English(US)/355177_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:c68eaf1af74c568077d8005a255bfb1984419d5b1cc71807ecf05f44cbe5e17b
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size 384172
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Beidou/English(US)/355177_metadata.json
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{
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"audio": {
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"path": "dbf5c5c62d167753.wav",
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"sampling_rate": 48000
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},
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"transcription": "It's not gonna be easy to deal with. I don't think my fleet can take it on their own.",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_beidou\\vo_SHLQ004_2_beidou_04.wem"
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}
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Beidou/English(US)/355252_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:e67fbaec565758d48e52674662d9fae19303e0183feacad7d21a92bd2b1107f0
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size 517676
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Beidou/English(US)/355252_metadata.json
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{
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"audio": {
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"path": "dbfeae400e558598.wav",
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"sampling_rate": 48000
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},
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"transcription": "Judging by the clothes on your back and this floating thing, I guess that time has come.",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_beidou\\vo_WYLQ001_3_beidou_04.wem"
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}
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Beidou/English(US)/355414_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:61d05b1a9933bfdedb879b64785a3b9032561d76e65c8ff61c5e2d5254b44067
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size 434092
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Beidou/English(US)/355414_metadata.json
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{
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"audio": {
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"path": "dc160174fc72e4f7.wav",
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"sampling_rate": 48000
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},
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"transcription": "So, if you don't have a Vision, this is the perfect opportunity to get your hands on one of your very own.",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_beidou\\vo_WYLQ001_3_beidou_05a_15.wem"
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}
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Beidou/English(US)/355963_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:1f93746c2873920b964c2e056c4279186cdf6652032e4ff6d40e9ca9e6d061cb
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size 190252
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Beidou/English(US)/355963_metadata.json
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{
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"audio": {
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"path": "dc6f313ac0888837.wav",
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"sampling_rate": 48000
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},
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"transcription": "Huh, why isn't he here yet...",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_beidou\\vo_WYLQ003_7_beidou_01.wem"
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}
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Beidou/English(US)/356377_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:79219318f405576ab0142ff158e2ad4bfc897c5cbb5f94dd1ca5d7cfa3786f3f
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size 233772
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Beidou/English(US)/356377_metadata.json
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{
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"audio": {
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"path": "dcb21ff442a1f4de.wav",
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"sampling_rate": 48000
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},
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"transcription": "*sigh* Well, now that everyone's here...",
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"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_beidou\\vo_DQAQ001_2_beidou_04.wem"
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}
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Beidou/English(US)/356992_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:160c82fcfd3bd5d8c867b7d4fab1aa7afeb0ecfa4b2c0e1445ea166f1473b277
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size 452268
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Beidou/English(US)/356992_metadata.json
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{
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"audio": {
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"path": "dd1791f0cb8a6ba5.wav",
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"sampling_rate": 48000
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},
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"transcription": "No, not me. The minute my head hits the pillow, it's lights out until the next morning!",
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"language": "English(US)",
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"speaker": "Beidou",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_beidou\\vo_JYEQ006_1_beidou_16.wem"
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}
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Beidou/English(US)/357185_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:7e5061389bb5e4051d5a8452ffc6809f4d49aef2fa11e5f0b1fb1cdbda369e3d
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size 333228
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Beidou/English(US)/357185_metadata.json
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{
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"audio": {
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"path": "dd35e570591885b7.wav",
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"sampling_rate": 48000
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},
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"transcription": "#Nicely done! {NICKNAME}, that was a joy to watch.",
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"language": "English(US)",
|
8 |
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"speaker": "Beidou",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905202_beidou_02.wem"
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}
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Beidou/English(US)/357770_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:5432248592ad1ecb1238b3b6380530512e616faa9af3a3320c4d66ae34cb3d6e
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size 58156
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Beidou/English(US)/357770_metadata.json
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{
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"audio": {
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"path": "dd93fc2a25355f9f.wav",
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"sampling_rate": 48000
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},
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"transcription": "Come with me.",
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"language": "English(US)",
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"speaker": "Beidou",
|
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+
"speaker_type": "",
|
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"type": "JoinTeam",
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"inGameFilename": "VO_teamJoin\\vo_beidou_teamJoin_02.wem"
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}
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Beidou/English(US)/358373_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:8bf0e88616ae4412a56241aaecd423b84d4bb7d12028e0679ea4d8b6afa9b8b6
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size 184620
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Beidou/English(US)/358373_metadata.json
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{
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"audio": {
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"path": "ddf332aba014ea4c.wav",
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"sampling_rate": 48000
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},
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"transcription": "Haha, I see...",
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7 |
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"language": "English(US)",
|
8 |
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"speaker": "Beidou",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905304_beidou_06.wem"
|
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}
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Beidou/English(US)/359063_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:f8dea49f70c477219658779d442c2319756b98401d0b813cc10335719b423f43
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size 320428
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Beidou/English(US)/359063_metadata.json
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{
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"audio": {
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"path": "de5f44f98a643cf3.wav",
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"sampling_rate": 48000
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},
|
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"transcription": "Anyway \u2014 let me know when you're done prepping, and we'll pick a date to set off!",
|
7 |
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"language": "English(US)",
|
8 |
+
"speaker": "Beidou",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_HS\\VO_beidou\\vo_beidou_mimitomo_friendship3_06.wem"
|
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}
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Beidou/English(US)/35923_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:77486ef13b75940054e82a6dd2945956667968dd6392eafec46e821f1f307144
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size 462252
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Beidou/English(US)/35923_metadata.json
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{
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"audio": {
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"path": "16212c8952e5b4d6.wav",
|
4 |
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"sampling_rate": 48000
|
5 |
+
},
|
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"transcription": "The fishing village near Wangshu Inn? That place is deserted now, isn't it?",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Beidou",
|
9 |
+
"speaker_type": "TALK_ROLE_NPC",
|
10 |
+
"type": "Dialog",
|
11 |
+
"inGameFilename": "VO_COOP\\VO_beidou\\vo_BDCOP001_1905102_beidou_26.wem"
|
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+
}
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Beidou/English(US)/359500_audio.wav
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Beidou/English(US)/359500_metadata.json
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"transcription": "After all, the Ministry of Civil Affairs sent the Millelith to us.",
|
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Beidou/English(US)/359621_audio.wav
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Beidou/English(US)/359621_metadata.json
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"transcription": "I've been through some hard times. When I was a child we had little money, so nothing to eat, and lived for years by stealing fruit off of people's trees. Even after I got my own ship, I was cast out by pompous merchants. But me telling you such stories is merely for your amusement. I have no intention of making you live through it too.",
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"language": "English(US)",
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Beidou/English(US)/359685_audio.wav
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Beidou/English(US)/359685_metadata.json
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"transcription": "Nothing as dramatic as you might think. A few small incidents occurred and then people began to leave.",
|
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"language": "English(US)",
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"speaker": "Beidou",
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Beidou/English(US)/359955_audio.wav
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Beidou/English(US)/359955_metadata.json
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"transcription": "Yo, good morning. I'm about to head off, coming with me?",
|
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Beidou/English(US)/36001_audio.wav
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Beidou/English(US)/36001_metadata.json
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"transcription": "The three people we just met are our business partners. Nei's Professional Fishmonger's and Wai's Amateur Fishmonger's are just cover names.",
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Beidou/English(US)/360184_audio.wav
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Beidou/English(US)/360184_metadata.json
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"transcription": "So it comes down to you. If you manage to impress me, and earn the respect of my crew...",
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Beidou/English(US)/36037_audio.wav
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Beidou/English(US)/36037_metadata.json
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"transcription": "So, limber up and let's go a few rounds. Don't worry about holding back!",
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"speaker": "Beidou",
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Beidou/English(US)/36095_audio.wav
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Beidou/English(US)/36095_metadata.json
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"transcription": "So I'm sorry, but I can't tell you for now.",
|
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"language": "English(US)",
|
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"speaker": "Beidou",
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Beidou/English(US)/362499_audio.wav
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Beidou/English(US)/362499_metadata.json
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},
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"transcription": "Let's get Xiangling to whip us up something for lunch. Believe me, a hot meal from her is far better than the salted fish we eat out at sea.",
|
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"language": "English(US)",
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Beidou/English(US)/363163_audio.wav
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Beidou/English(US)/363163_metadata.json
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},
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"transcription": "Come on, let's get back to the party! Tonight, we go big before we go home!",
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"language": "English(US)",
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"speaker": "Beidou",
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Beidou/English(US)/363391_audio.wav
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Beidou/English(US)/363391_metadata.json
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},
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"transcription": "I kinda dig it.",
|
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+
"language": "English(US)",
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"speaker": "Beidou",
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"speaker_type": "TALK_ROLE_NPC",
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Beidou/English(US)/36341_audio.wav
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Beidou/English(US)/36341_metadata.json
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"transcription": "Hahaha, well, for today at least, let's stick to the training schedule drawn up by Juza.",
|
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"language": "English(US)",
|
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"speaker": "Beidou",
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