ead2e3cfc68396c11c2e2240f509153c35913dca8cdba736a5e20276a03ba773
Browse files- Diluc/English(US)/300376_audio.wav +3 -0
- Diluc/English(US)/300376_metadata.json +12 -0
- Diluc/English(US)/301173_audio.wav +3 -0
- Diluc/English(US)/301173_metadata.json +12 -0
- Diluc/English(US)/301365_audio.wav +3 -0
- Diluc/English(US)/301365_metadata.json +12 -0
- Diluc/English(US)/301810_audio.wav +3 -0
- Diluc/English(US)/301810_metadata.json +12 -0
- Diluc/English(US)/303606_audio.wav +3 -0
- Diluc/English(US)/303606_metadata.json +12 -0
- Diluc/English(US)/303934_audio.wav +3 -0
- Diluc/English(US)/303934_metadata.json +12 -0
- Diluc/English(US)/304070_audio.wav +3 -0
- Diluc/English(US)/304070_metadata.json +12 -0
- Diluc/English(US)/30486_audio.wav +3 -0
- Diluc/English(US)/30486_metadata.json +12 -0
- Diluc/English(US)/305391_audio.wav +3 -0
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- Diluc/English(US)/306240_audio.wav +3 -0
- Diluc/English(US)/306240_metadata.json +12 -0
- Diluc/English(US)/30720_audio.wav +3 -0
- Diluc/English(US)/30720_metadata.json +12 -0
- Diluc/English(US)/307325_audio.wav +3 -0
- Diluc/English(US)/307325_metadata.json +12 -0
- Diluc/English(US)/307722_audio.wav +3 -0
- Diluc/English(US)/307722_metadata.json +12 -0
- Diluc/English(US)/308129_audio.wav +3 -0
- Diluc/English(US)/308129_metadata.json +12 -0
- Diluc/English(US)/309001_audio.wav +3 -0
- Diluc/English(US)/309001_metadata.json +12 -0
- Diluc/English(US)/30906_audio.wav +3 -0
- Diluc/English(US)/30906_metadata.json +12 -0
- Diluc/English(US)/309433_audio.wav +3 -0
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- Diluc/English(US)/3096_audio.wav +3 -0
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- Diluc/English(US)/310161_audio.wav +3 -0
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- Diluc/English(US)/314170_audio.wav +3 -0
- Diluc/English(US)/314170_metadata.json +12 -0
- Diluc/English(US)/315959_audio.wav +3 -0
- Diluc/English(US)/315959_metadata.json +12 -0
- Diluc/English(US)/316895_audio.wav +3 -0
- Diluc/English(US)/316895_metadata.json +12 -0
Diluc/English(US)/300376_audio.wav
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version https://git-lfs.github.com/spec/v1
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Diluc/English(US)/300376_metadata.json
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"transcription": "Hmph...",
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"language": "English(US)",
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"speaker": "Diluc",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Diluc/English(US)/301173_audio.wav
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version https://git-lfs.github.com/spec/v1
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Diluc/English(US)/301173_metadata.json
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{
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"audio": {
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"transcription": "So many years after the fact, it's not even his friend himself that holds him back anymore.",
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"language": "English(US)",
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"speaker": "Diluc",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_freetalk\\VO_diluc\\vo_dialog_WDLQ004_diluc_04.wem"
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}
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Diluc/English(US)/301365_audio.wav
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version https://git-lfs.github.com/spec/v1
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Diluc/English(US)/301365_metadata.json
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{
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"audio": {
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"transcription": "It's been a long while since I played chess with anyone but my butler. I just so happen to have a moment. Care to play a round?",
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"language": "English(US)",
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"speaker": "Diluc",
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_diluc\\vo_diluc_friendship_03.wem"
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Diluc/English(US)/301810_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 684460
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Diluc/English(US)/301810_metadata.json
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{
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"audio": {
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"transcription": "I shan't get into that now. More importantly, the Knights of Favonius are responding more or less as I had anticipated.",
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"language": "English(US)",
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"speaker": "Diluc",
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"speaker_type": "TALK_ROLE_NPC",
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Diluc/English(US)/303606_audio.wav
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version https://git-lfs.github.com/spec/v1
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Diluc/English(US)/303606_metadata.json
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"transcription": "Careful!",
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"language": "English(US)",
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"speaker": "Diluc",
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Diluc/English(US)/303934_audio.wav
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version https://git-lfs.github.com/spec/v1
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Diluc/English(US)/303934_metadata.json
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"transcription": "Grand Master Varka... While I understand his disposition, I can make no sense of his actions. ...I\u2014I've said too much already. I've long since left the Knights of Favonius. Forget I said anything.",
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"language": "English(US)",
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"speaker": "Diluc",
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_diluc\\vo_diluc_teammate_varka_01.wem"
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}
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Diluc/English(US)/304070_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 523052
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Diluc/English(US)/304070_metadata.json
ADDED
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"transcription": "I am no Knight of Favonius. Now, start talking! Your plan, what is it?",
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"language": "English(US)",
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"speaker": "Diluc",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_diluc\\vo_DLCLQ002_10_diluc_01.wem"
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Diluc/English(US)/30486_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 435372
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Diluc/English(US)/30486_metadata.json
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{
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"audio": {
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"path": "12c20433135f8747.wav",
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"sampling_rate": 48000
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},
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"transcription": "Personally... I despise them.",
|
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"language": "English(US)",
|
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"speaker": "Diluc",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_diluc\\vo_MDAQ058_2_diluc_07.wem"
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}
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Diluc/English(US)/305391_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 685100
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Diluc/English(US)/305391_metadata.json
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{
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"path": "bd16e23c923174be.wav",
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},
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"transcription": "You knights are subject to too many restrictions. You can't directly confront this so-called \"diplomatic\" scum.",
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"language": "English(US)",
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8 |
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"speaker": "Diluc",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
|
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"inGameFilename": "VO_AQ\\VO_diluc\\vo_MDAQ058_2_diluc_06.wem"
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}
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Diluc/English(US)/306240_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 894124
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Diluc/English(US)/306240_metadata.json
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{
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"sampling_rate": 48000
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},
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"transcription": "But, seeing as you two are the ones in charge, I'm really not surprised at all. The Knights definitely chose the most reliable people for the job.",
|
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"language": "English(US)",
|
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"speaker": "Diluc",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_diluc\\vo_JYEQ007_1_diluc_03.wem"
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}
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Diluc/English(US)/30720_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 442924
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Diluc/English(US)/30720_metadata.json
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{
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},
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"transcription": "They've made me the target around which they can rally their troops and unite their strength.",
|
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"language": "English(US)",
|
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"speaker": "Diluc",
|
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_diluc\\vo_DLCLQ002_4_diluc_13.wem"
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}
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Diluc/English(US)/307325_audio.wav
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version https://git-lfs.github.com/spec/v1
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Diluc/English(US)/307325_metadata.json
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{
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"audio": {
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"path": "be4dc435738bf66f.wav",
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"sampling_rate": 48000
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},
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"transcription": "Not to worry. I know you're a trustworthy partner. With such individuals, I can be patient for as long as you need.",
|
7 |
+
"language": "English(US)",
|
8 |
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"speaker": "Diluc",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_EQ\\VO_diluc\\vo_JYEQ007_3_diluc_02b_1.wem"
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}
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Diluc/English(US)/307722_audio.wav
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version https://git-lfs.github.com/spec/v1
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oid sha256:bc83f1f39d36ef967cf70e2d0680623486baaa427abfdc206e4489ee72066a02
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size 610220
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Diluc/English(US)/307722_metadata.json
ADDED
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{
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"audio": {
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"path": "be8b2b6666e40859.wav",
|
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"sampling_rate": 48000
|
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},
|
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"transcription": "\"Darknight Hero...\"? Sounds awfully derivative to me. Please tell me you didn't come up with that.",
|
7 |
+
"language": "English(US)",
|
8 |
+
"speaker": "Diluc",
|
9 |
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"speaker_type": "TALK_ROLE_NPC",
|
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"type": "Dialog",
|
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"inGameFilename": "VO_LQ\\VO_diluc\\vo_DLCLQ001_7_diluc_02.wem"
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}
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Diluc/English(US)/308129_audio.wav
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Diluc/English(US)/308129_metadata.json
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"audio": {
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"transcription": "Hello, everyone.",
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"language": "English(US)",
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"speaker": "Diluc",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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Diluc/English(US)/309001_audio.wav
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version https://git-lfs.github.com/spec/v1
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Diluc/English(US)/309001_metadata.json
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"audio": {
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"transcription": "When you take a stand that makes you a hero to one party, you also become a villain to the other.",
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"language": "English(US)",
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"speaker": "Diluc",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_diluc\\vo_DLCLQ002_4_diluc_11.wem"
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Diluc/English(US)/30906_audio.wav
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version https://git-lfs.github.com/spec/v1
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Diluc/English(US)/30906_metadata.json
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{
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"audio": {
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"path": "130595589a0fefdb.wav",
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"transcription": "That's one of the reasons I don't like the Knights of Favonius.",
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"language": "English(US)",
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"speaker": "Diluc",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_diluc\\vo_MDAQ051_2_diluc_08.wem"
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}
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Diluc/English(US)/309433_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 535852
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Diluc/English(US)/309433_metadata.json
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{
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"audio": {
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"path": "bf9e5243422b7339.wav",
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"sampling_rate": 48000
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"transcription": "I can assist you if necessary. Strive to become a qualified manager.",
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"language": "English(US)",
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"speaker": "Diluc",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_HS\\VO_diluc\\vo_mimiTomo_md_diluc_vineyard_03.wem"
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Diluc/English(US)/3096_audio.wav
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version https://git-lfs.github.com/spec/v1
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Diluc/English(US)/3096_metadata.json
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"audio": {
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"transcription": "If they intend to monitor me, then so be it.",
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"language": "English(US)",
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"speaker": "Diluc",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_LQ\\VO_diluc\\vo_DLCLQ003_2_diluc_08.wem"
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Diluc/English(US)/309867_audio.wav
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version https://git-lfs.github.com/spec/v1
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Diluc/English(US)/309867_metadata.json
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"audio": {
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"sampling_rate": 48000
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"transcription": "I can see the chef put their heart into this one. A fine dish.",
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"language": "English(US)",
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"speaker": "Diluc",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_friendship\\VO_diluc\\vo_diluc_spice_normal_01.wem"
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Diluc/English(US)/310161_audio.wav
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version https://git-lfs.github.com/spec/v1
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Diluc/English(US)/310161_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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"transcription": "Well, I mentioned before that people with ample free time are an important consumer base for my industry. But, actually, the same is true for people who are incredibly busy and overwhelmed with work.",
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"language": "English(US)",
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"speaker": "Diluc",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_diluc\\vo_JYEQ007_1_diluc_16.wem"
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Diluc/English(US)/310740_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 509228
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Diluc/English(US)/310740_metadata.json
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{
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"audio": {
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"path": "c06a1fab287f580e.wav",
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"sampling_rate": 48000
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},
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"transcription": "Take as much time as you need, okay? I'm going to head back to the Winery for now.",
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"language": "English(US)",
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"speaker": "Diluc",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_diluc\\vo_JYEQ007_5_diluc_03.wem"
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Diluc/English(US)/312662_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 1082924
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Diluc/English(US)/312662_metadata.json
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{
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"audio": {
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"path": "c19413bcd30163b0.wav",
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"sampling_rate": 48000
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"transcription": "Don't worry about it. I know I'm asking quite a lot from you two. You must be busy with your other orders as well. When you've got that much on your plate, it's easy to slip up here and there.",
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"language": "English(US)",
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"speaker": "Diluc",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_EQ\\VO_diluc\\vo_JYEQ007_5_diluc_01.wem"
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}
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Diluc/English(US)/314170_audio.wav
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version https://git-lfs.github.com/spec/v1
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Diluc/English(US)/314170_metadata.json
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{
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"audio": {
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"sampling_rate": 48000
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},
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"transcription": "Power is necessary if we are to meet our objectives.",
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"language": "English(US)",
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"speaker": "Diluc",
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"speaker_type": "",
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"type": "Fetter",
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"inGameFilename": "VO_friendship\\VO_diluc\\vo_diluc_starUp_01.wem"
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}
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Diluc/English(US)/315959_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 281388
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Diluc/English(US)/315959_metadata.json
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{
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"audio": {
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"path": "c3a0adc83b6799fa.wav",
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"sampling_rate": 48000
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},
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"transcription": "What do you think, bard? Meets the requirements, no?",
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"language": "English(US)",
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"speaker": "Diluc",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_AQ\\VO_diluc\\vo_MDAQ061_4_diluc_04.wem"
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}
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Diluc/English(US)/316895_audio.wav
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version https://git-lfs.github.com/spec/v1
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size 826668
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Diluc/English(US)/316895_metadata.json
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{
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"audio": {
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"path": "c43adf68befd572f.wav",
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"transcription": "Elzer, fetch a bottle of this year's newest batch from the warehouse. Or else someone will keep blathering on with endless excuses.",
|
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"language": "English(US)",
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"speaker": "Diluc",
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"speaker_type": "TALK_ROLE_NPC",
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"type": "Dialog",
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"inGameFilename": "VO_COOP\\VO_diluc\\vo_KYCOP001_1909602_diluc_08.wem"
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}
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