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Title: Erebus Metadata: Creator(s): Rustam and ILRELL (Verified and published by BoldStep) Difficulty: Extreme Demon Stars: 10 Level ID: 31462941 Song Name: Event Horizon Composer: xKore Song ID: 462681
https://geometry-dash-fan.fandom.com/wiki/Erebus
58
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Title: Erebus Metadata: Creator(s): Rustam and ILRELL (Verified and published by BoldStep) Difficulty: Extreme Demon Stars: 10 Level ID: 31462941 Song Name: Event Horizon Composer: xKore Song ID: 462681
https://geometry-dash-fan.fandom.com/wiki/ErebuS
58
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Title: Silent Circles Metadata: Creator(s): Cyrillic (publisher) and Sailent Difficulty: Harder Stars: 0 Level ID: 12169905 (Original)66634469 (15 CPS) Song Name: Supernova Composer: Xtrullor Song ID: 593661
https://geometry-dash-fan.fandom.com/wiki/Silent_Circles
65
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Title: Red World Metadata: Creator(s): saRy and Neptune (Hack-verified and published by saRy) Difficulty: Extreme Demon Stars: 10 Level ID: 2374518 (original)24414247 (SrGuillester) Song Name: Clubstep Composer: DJ-Nate Song ID: Official
https://geometry-dash-fan.fandom.com/wiki/Red_World_Rebirth
67
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Title: Red World Metadata: Creator(s): saRy and Neptune (Hack-verified and published by saRy) Difficulty: Extreme Demon Stars: 10 Level ID: 2374518 (original)24414247 (SrGuillester) Song Name: Clubstep Composer: DJ-Nate Song ID: Official
https://geometry-dash-fan.fandom.com/wiki/Red_World
67
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Title: Talk: Viprin Section: Overview can someone add his gd profile page? ( btw can someone update the ending of his controversies section since he returned to social media when 2.2 came out (last tweet relating to any controversies was the apology and he wasn't active on twitter until 2.2 came out)
https://geometry-dash-fan.fandom.com/wiki/Talk:Viprin
67
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Title: Sonic Wave Metadata: Creator(s): Cyclic (Verified and published by Sunix) Difficulty: Extreme Demon Stars: 10 Level ID: 26681070 (Originally 8585365 (old) and 9704784 (new)) Song Name: Sonic Blaster Composer: F-777 Song ID: 574484
https://geometry-dash-fan.fandom.com/wiki/Sonic_Wave
68
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Title: Sonic Wave Metadata: Creator(s): Cyclic (Verified and published by Sunix) Difficulty: Extreme Demon Stars: 10 Level ID: 26681070 (Originally 8585365 (old) and 9704784 (new)) Song Name: Sonic Blaster Composer: F-777 Song ID: 574484
https://geometry-dash-fan.fandom.com/wiki/Sonic_Wave_Infinity
68
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Title: Sonic Wave Metadata: Creator(s): Cyclic (Verified and published by Sunix) Difficulty: Extreme Demon Stars: 10 Level ID: 26681070 (Originally 8585365 (old) and 9704784 (new)) Song Name: Sonic Blaster Composer: F-777 Song ID: 574484
https://geometry-dash-fan.fandom.com/wiki/Generic_Wave
68
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Title: Sonic Wave Metadata: Creator(s): Cyclic (Verified and published by Sunix) Difficulty: Extreme Demon Stars: 10 Level ID: 26681070 (Originally 8585365 (old) and 9704784 (new)) Song Name: Sonic Blaster Composer: F-777 Song ID: 574484
https://geometry-dash-fan.fandom.com/wiki/Sonic_Wave_Rebirth
68
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Title: Talk: Thinking Space Section: Incorrect level version[] Can anyone change the level's version from 2.0 to 2.0/2.1? Just having 2.0 is incorrect as the level was verified and published by Atomic in 2.1. I can't change this as the page is protected. Mattrosefan (talk) 19:23, 29 November 2024 (UTC)]
https://geometry-dash-fan.fandom.com/wiki/Talk:Thinking_Space
81
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Title: Element 111 Rg Metadata: Creator(s): DarkX (original)Restoration Union (restored version) and Compendium (publisher) Difficulty: Insane (formerly rated as Demon) Stars: 0 (formerly rated as 10) Level ID: 498620 (DarkX; deleted)61775814 (Compendium)TBD (if Legacy Mode is enabled) Song Name: Time Machine Composer: Waterflame Song ID: Official
https://geometry-dash-fan.fandom.com/wiki/Element_111_Rg
94
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Title: Talk: Bloodbath Section: Overview One of the notes in trivia is incorrect, as both Vermillion and Riot ended up beating Bloodbath. While I understand that Riot technically verified it, I believe a verification also counts as a completion, as in both cases you would end up beating the level 100%. I might edit the incorrect statement by either correcting it or just removing it because 2 people that made a part in a level beating that level is not too remarkable.
https://geometry-dash-fan.fandom.com/wiki/Talk:Bloodbath
94
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Title: Talk: KrmaL Section: Krazyman50Real[] Around July 2023, there is a joke account called Krazyman50Real but I think it looks like the account is parody for me. Should Krazyman50Real would count for this page or not? --ExoRosalina (talk) 16:31, October 9, 2023 (PHT) Halculator 13:37, 9 October 2023 (UTC)
https://geometry-dash-fan.fandom.com/wiki/Talk:KrmaL
94
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Title: Sakupen Circles Metadata: Creator(s): Muffy450 (host), Nick24, DrCuber, korewa, Renn241, Mzero, Endevvor, NineDice and GhostVandalf (Verified and published by Diamond) Difficulty: Extreme Demon Stars: 10 Level ID: 76962930 Song Name: Iron God: Sakupen Hell Yes RMX Composer: mr-jazzman Song ID: 360804
https://geometry-dash-fan.fandom.com/wiki/Sakupen_Circles
99
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Title: Fusion Z Metadata: Creator(s): Manix648 (host), Bianox, Pan, Edicts, Willy5000, Shocksidian, Xaro, Giron, LazerBlitz, Terron, TeslaX, Loogiah, Surv, Morphix, Viprin, DWShin, and knobbelboy (Verified and published by BGram) Difficulty: Insane Stars: 0 Level ID: 55260777 Song Name: Corrosive Composer: Xtrullor Song ID: 579560
https://geometry-dash-fan.fandom.com/wiki/Fusion_Z
112
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Title: Fusion Z Metadata: Creator(s): Manix648 (host), Bianox, Pan, Edicts, Willy5000, Shocksidian, Xaro, Giron, LazerBlitz, Terron, TeslaX, Loogiah, Surv, Morphix, Viprin, DWShin, and knobbelboy (Verified and published by BGram) Difficulty: Insane Stars: 0 Level ID: 55260777 Song Name: Corrosive Composer: Xtrullor Song ID: 579560
https://geometry-dash-fan.fandom.com/wiki/Molten_Gear
112
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Title: Glossary Section: Overview This page is a glossary of common Geometry Dash terms used in its online community. The purpose is to help players understand the jargon of Geometry Dash. The lists are displayed in alphabetical order. Section: Community creations[] It has been requested that this page be rewritten and expanded to include more information. Reason: Should we include 12 Demons of Christmas? Section: Abbreviations[] The following is a list of common abbreviations in alphabetical order used in the community to refer to levels or other Geometry Dash features. Section: See also[] Demonlist Glossary of video game terms
https://geometry-dash-fan.fandom.com/wiki/Glossary
127
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Title: Talk: Geometry Dash Fan Wiki Section: Overview How to talk: 1. Click on the dropdown next to "add topic". Click edit. 2. Add your GD username and then write your comment. Example: GMDStick2413 - Devil Vortex should be number one. 3. If you want to reply to a comment, add your GD username and then a (@) next to the person you are replying to. 4. Put you rank in brackets before your name. If you are an admin, put [Admin] before your name. Do not fake ranks please. 4. Hit publish when you have finished your comment(s).
https://geometry-dash-fan.fandom.com/wiki/Talk:Geometry_Dash_Fan_Wiki
134
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Title: Cosmic Cyclone Metadata: Creator(s): Zimnyte and Riot (hosts), Cyclic, Zhander (layout creators) and APTeam (publisher) (Avati, RealVet, AppleCr, Meox, Nickalopogas, HeSo, Firy, CuLuC, Lambda, Zipixbox, Zuku, KrazyGFX, Uriun, Reunomi, Shant, Tribar and Requiem) (Verified by DoSh7t) Difficulty: Extreme Demon Stars: 10 Level ID: 76159410 Song Name: Hydra Composer: F-777 Song ID: 725417
https://geometry-dash-fan.fandom.com/wiki/Cosmic_Cyclone
137
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Title: Death Corridor Metadata: Creator(s): KaotikJumper and KugelBlitz (hosts), MrPPs, Zynvire, Misa, Sycro, QuantumFlux, Zimnyte, PlayerWombat, Ossy, EternaswipVMAX, Pennutoh, Deovise, RandoDaCamando, HHyper, ThisIsWhatYouCallBread, 00Zero and Vort3x (Set to be verified by KugelBlitz) Difficulty: NA Stars: 0 Level ID: TBD Song Name: Code Red Composer: Dr. Phonics Song ID: 510853
https://geometry-dash-fan.fandom.com/wiki/Death_corridor
137
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Title: Geometry Dash Fan Wiki:Staff Section: Overview For more detailed information about staff abilities and powers, see this page. Information about Fandom Managers can be found here and here. Section: Becoming a staff member If numbers are sufficient, new staff members will not be actively sought. If there is a commonly recognised benefit in increasing staff numbers, users will be considered based on a broad combination of notably influential personal attributes. Regular users may be considered for a promotion to the position of moderator. Existing moderators may be considered for a promotion to the position of administrator. Administrators may be considered for a promotion to the position of a bureaucrat, whose sole ability is to promote new administrators and bureaucrats and is therefore generally reserved for one or two longtime serving administrators.
https://geometry-dash-fan.fandom.com/wiki/Geometry_Dash_Fan_Wiki:Staff
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Title: Xstep v2 Metadata: Creator(s): IIINePtunEIII Difficulty: Easy Demon Stars: 10 Level ID: 341613 Song Name: xStep Composer: DJVI Song ID: Official Section: Overview Xstep v2 Level Information Creator(s) IIINePtunEIII Difficulty Easy Demon Stars 10 Level ID 341613 Soundtrack Song Name xStep Composer DJVI Song ID Official Xstep v2 is a 1.5 solo Easy Demon level created, verified and published by Neptune. As its name suggests, it is a remake of xStep by RobTop. It is the first level of the Remix Pack 4. Section: Gameplay[] This section is a stub. You can help by extending it to show your Wiki love! 0-9%: 9-18%: 18-27%: 27-36%: 36-54%: 54-72%: 72-90%: 90-100%: Section: Trivia[] The level cannot be copied. The level contains 5,269 objects. The level is 1m 21s in length. It is Neptune's most popular level. It is the 9th most downloaded demon and 25th most downloaded level in the game.
https://geometry-dash-fan.fandom.com/wiki/Xstep_v2
248
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Title: Tride Metadata: Also known as: Trideapthbear, Triddy, Ben (real name) Country: Australia Age: 21 (March 3, 2003) Number of levels: 139 (3 rated, 5 CP) Crew: None Nominations: 2 Awards: 0 YouTube channel: TrideTriDeapthBearBiDeapthBearTride VODSTri Twitch channel: TrideGD Twitter (X) account: Tride GD account: trideapthbear Section: Overview Tride Also known as Trideapthbear, Triddy, Ben (real name) Country Australia Age 21 (March 3, 2003) Number of levels 139 (3 rated, 5 CP) Crew None Nominations 2 Awards 0 YouTube channel TrideTriDeapthBearBiDeapthBearTride VODSTri Twitch channel TrideGD Twitter (X) account Tride GD account trideapthbear Tride (trideapthbear in-game) is an Australian content and level creator known for his old classic styled level and his love for Insane Demons. His videos consists of calming yet still entertaining to watch, and he has some popular series, being the Challenge Series, Buffing Series, Kratos Series, etc.
https://geometry-dash-fan.fandom.com/wiki/Tride
261
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Title: Puzzle trials Metadata: Creator(s): FunnyGame Difficulty: Insane Demon Stars: 10 Level ID: 27541081 Song Name: Dr. Finkelfrackens Cure Composer: Bossfight Song ID: 383158 Section: Overview Puzzle trials Level Information Creator(s) FunnyGame Difficulty Insane Demon Stars 10 Level ID 27541081 Soundtrack Song Name Dr. Finkelfrackens Cure Composer Bossfight Song ID 383158 Puzzle trials is a 2.0/2.1 Insane Demon created by FunnyGame. It is an extremely unique puzzle-oriented level in which the player has to overcome numerous different puzzles to progress. It was buffed around the end of 2016, making it an Insane Demon. The level is shown as a ". exe" virus, similar to Killbot. Section: Trivia[] The level is free to copy. The level contains 29,996 objects. It was buffed around the end of 2016, making it an Insane Demon. Due to unknown reasons, the level was an Extreme Demon for a short time, most likely due to the very difficult timings and memory segments. It is possible to die after the boss part, as the ground spikes stay for a little longer than everything else. The first part was nerfed in early 2020.
https://geometry-dash-fan.fandom.com/wiki/Puzzle_Trials
266
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Title: cataclysm 1 Metadata: Creator(s): Experience D Difficulty: Easy Demon Stars: 10 Level ID: 2174411 Song Name: Xstep Composer: DJVI Song ID: Official Section: Overview Cataclysm 1 Level Information Creator(s) Experience D Difficulty Easy Demon Stars 10 Level ID 2174411 Soundtrack Song Name Xstep Composer DJVI Song ID Official cataclysm 1 is a 1.8 Easy Demon created by Experience D. It features the ability to complete the level in different ways. Section: Gameplay[] The level starts off with a cube section, where the player can take two paths. By taking the normal route, a ball part with a few bugs and some fakes appear. Then a cube section with some trolls follows, which can be passed with some memory. After that, there will be an anti-gravity ship sequence, where it will change to a mini and flip gravity. After that, a ball section will follow, then a short UFO section. Then, the words "THANK YOU" appear, ending the level. Section: Trivia[] The level cannot be copied. The level contains 7,792 objects. This Demon level shares its name with another Demon, Cataclysm. It is ironic that this Cataclysm is rated as an Easy Demon, while the one made by Ggb0y is rated as an Extreme Demon. People tend to joke about this Demon by saying they beat Cataclysm when they actually refer to beating this level.
https://geometry-dash-fan.fandom.com/wiki/Cataclysm_1
301
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Title: Element Series Section: Overview The Element Series was supposed to be a 118-part series of levels named after the chemical elements of the periodic table. It was hosted by GW Arco and people would choose which section of the periodic table they wanted to do. The series fell apart, with many levels not being completed. Only a handful of levels are still up on the servers, with some being deleted (however, remakes and/or copies of the level before deletion still exist.) Section: History[] GW Arco first hosted the Element series around early 2014 in the South Korean community of the game. There are no set rules for building, thus each level did not have to represent the elements they were given and levels did not need to be in a certain difficulty range; if it was under the "Element" name, it was part of the series. However, FolderRing's (DarkX)'s section was far more difficult than the others. Around April 2014, he published Element 111 Rg, despite the lack of a verification video and the level's near-impossible difficulty at the time. The level caused controversy within the South Korean community when a secret way was quickly discovered during the verification process and FolderRing received backlash for using illegitimate methods in verifying it. As a result, GW Arco removed FolderRing, after which Sundal and Pailyn replaced him for the parts 112-115 and 116-118 respectively. Ultimately, the secret way resulted in the level getting unrated later on.
https://geometry-dash-fan.fandom.com/wiki/Element_Series
305
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Title: Athanasia Metadata: Creator(s): ViRuZ, GD Foxy Difficulty: Insane Stars: 0 Level ID: 26647581 Song Name: The Falling Mysts Composer: Dimrain47 Song ID: 508568 Section: Overview Athanasia Level Information Creator(s) ViRuZ, GD Foxy Difficulty Insane Stars 0 Level ID 26647581 Soundtrack Song Name The Falling Mysts Composer Dimrain47 Song ID 508568 Athanasia is an unrated 1.9/2.0 Extreme Demon level created, verified and published by ViRuZ on 24 November 2016. It was started being built in early 1.9 and went throught many changes until in 2.0 it became an Athanatos remake. Athanasia was the hardest demon for less than a day before Sonic Wave got verified on 25 November 2016. Section: History[] W. I. P Section: Gameplay[] 0-50% (iIF0XyGDIi): 50-100% (iIiViRuZiIi): Section: Trivia[] The password for this level is 000000. The level contains 51,138 objects. The level is 1m 16s in length. Some cube parts in this level were replaced with robot parts after update 2.0. At 76% the text "kekaclysm kekfirmed" can be seen which refers to the level Cataclysm. At the beginning of the level, the creator placed a few UFO portals under the ground creating a yellow particle effect.
https://geometry-dash-fan.fandom.com/wiki/Athanasia
317
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Title: Spike Spike Metadata: Creator(s): RobTop Difficulty: NA Stars: 0 Level ID: 130 (deleted) Song Name: Base After Base Composer: DJVI Song ID: Official Section: Overview Spike Spike Level Information Creator(s) RobTop Difficulty NA Stars 0 Level ID 130 (deleted) Soundtrack Song Name Base After Base Composer DJVI Song ID Official Spike Spike was a 1.0 level and the third online level ever made for Geometry Dash, and the first and also one of the only (excluding editor examples) online levels created by Geometry Dash's developer, RobTop. Section: Gameplay[] The level is short. It starts with some simple and short triple-spike jumps. The player then moves towards an area with simple jumps and noticeable traps. It is not difficult, but it is easy to fall into some of the traps. After the cube, the player enters a very short and simple ship sequence. Then, the level ends. Section: Trivia[] The level was 20s in length. It has been rumoured that this level contained moving objects at the end when the player completed the level. However, this is just due to the transition effects. This was RobTop's only online level made in Geometry Dash before his editor examples. As of 31 October 2016, the level was deleted after a hacker named Anaban hacked RobTop's account. However, some copies of the level still exist, such as one posted on a fake unregistered RobTop account. The ID for that level is 26137168.
https://geometry-dash-fan.fandom.com/wiki/Spike_Spike
320
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Title: The Lightning Rod Metadata: Creator(s): Lavatrex Difficulty: Extreme Demon Stars: 10 Level ID: 93917076 Song Name: Beauty in Chaos Composer: larrynachos Song ID: 935594 Section: Overview The Lightning Rod Level Information Creator(s) Lavatrex Difficulty Extreme Demon Stars 10 Level ID 93917076 Soundtrack Song Name Beauty in Chaos Composer larrynachos Song ID 935594 Not to be confused with the Easy Demon THE LIGHTNING ROAD by Timeless Real and the Straight Fly Challenge my lightning rod by Caleger. The Lightning Rod is a 2.1 solo Extreme Demon created, verified, and published by Lavatrex. The level is themed around a lightning conductor, a metallic rod used in protecting an establishment from lightning strikes. The level is praised for its unique design for a top level, although its gameplay is widely criticised. Section: Gameplay[] W. I. P Section: Trivia[] This section does not have sufficient references. Add some to show your Wiki love! The level is free to copy. The level contains 44,710 objects. The level is 1 minute and 37 seconds in length. The level was initially placed at #13 on the Geometry Dash Demonlist on 19 October 2023, above Deimos (ItsHybrid) (#14) and below LIMBO (#12). This addition pushed Cold Sweat out of the Top 50, Omega Interface into the Extended List and Molten Core into the Legacy List. This is the second hardest fully-solo level, above Verdant Landscape and behind Kyouki.
https://geometry-dash-fan.fandom.com/wiki/The_Lightning_Rod
336
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Title: Wormhole Metadata: Creator(s): Jeyzor Difficulty: Harder Stars: 7 Level ID: 661286 Song Name: Stereo Madness Composer: ForeverBound Song ID: Official Section: Overview Wormhole Level Information Creator(s) Jeyzor Difficulty Harder Stars 7 Level ID 661286 Soundtrack Song Name Stereo Madness Composer ForeverBound Song ID Official Wormhole is a 1.6 Harder 7* solo level created and published by Jeyzor on March 29th, 2014. It is the last level of the Bionic Pack. Section: Gameplay[] 0-17%: The level starts off with a simple cube section, the text "wormhole" can be seen. The player jumps onto platforms and over spikes before the level enters a mirrored mini-cube section. 17-27%: Afterwards, a ship section begins whilst still mini where the player must fly between identical structures. 27-36%: At the drop, the player enters a brief auto cube transition with several mirror portals before entering a short ball part. 36-48%: The level then becomes ship again where the player must fly around spiked obstacles. 48-57%: Up next, a UFO section appears which briefly becomes reverse gravity and mini before another short ship part. 57-74%: A mirrored mini-cube part starts where the cube jumps over saw-blades before entering a normal size UFO section. 74-100%: Finally, the level enters a ball segment before ending off with a long ship section where the player must avoid saw-blades in reverse gravity. Section: Trivia[] The level cannot be copied. The level contains 5,933 objects. The level is 1m 25s in length. It is the last level of the Bionic Pack.
https://geometry-dash-fan.fandom.com/wiki/Wormhole
363
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Title: StarQuake Metadata: Creator(s): MasK463 Difficulty: Easy Demon Stars: 10 Level ID: 308891 Song Name: Stereo Madness Composer: Foreverbound Song ID: Official Section: Overview StarQuake Level Information Creator(s) MasK463 Difficulty Easy Demon Stars 10 Level ID 308891 Soundtrack Song Name Stereo Madness Composer Foreverbound Song ID Official StarQuake is a 1.5/1.8 solo Easy Demon level created, verified and published by MasK463. It is the second level in Demon Pack 2, along with Super Cycles and Hextec Flow. The level contains many parts with memorisation using fakes and tricks. Section: Gameplay[] It has been requested that this section be rewritten. The level consists of only one game mode, the cube. The level is moderately difficult due to the number of fakes, tricks, timings and difficult memorisation. The level remains dark, with different object colours at some points. However, in the final part, the colour scheme seems to be generally orange. The cube stays mini most of the time rather than being normal-sized. However, there are some buggy parts within the level. Section: Trivia[] The level cannot be copied. The level contains 6,497 objects. The level is 1m 24s in length. The level's difficulty is debatable. As a result, it often changes between Easy Demon or Medium Demon. There is a sequel to the level named StarQuake II, also made by the same creator. However, StarQuake II is rated Insane 9*. In the fall of 2021, the creator updated the level, buffing some of its parts and improving the decoration. Also, at the end of the level, MasK463 added the inscription, 'Thank you for playing this s**t.'
https://geometry-dash-fan.fandom.com/wiki/StarQuake
378
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Title: Uprise (ZenthicAlpha) Metadata: Creator(s): ZenthicAlpha Difficulty: Easy Demon Stars: 10 Level ID: 3489868 Song Name: Uprise Composer: EnV Song ID: 513064 Section: Overview Uprise (ZenthicAlpha) Level Information Creator(s) ZenthicAlpha Difficulty Easy Demon Stars 10 Level ID 3489868 Soundtrack Song Name Uprise Composer EnV Song ID 513064 Uprise is a 1.9 Easy Demon created by ZenthicAlpha. The level features some timing and memory with the cube and the ball game modes. The most difficult part of this level is the ball section at around 60%, as it contains several timing, fakes, and memory-based sections. Section: Gameplay[] 0-29%: The level starts off with a half-speed mini/normal cube section which lasts a while. It features a few jump orb timings, some fakes, and constant mini/normal size changes. It also contains a normal-speed portal at 18%. 30-41%: Next, the music beat drops, and the player enters a normal-speed ship sequence with similar gameplay to Clubstep, as it features several monsters, invisible spikes, and constant gravity changes. 42-52%: Then, there is another cube section comprised of some fakes and timings. 53-64%: Following this is a tricky mini-ball segment comprised of a variety of timings both with and without the use of jump orbs, as well as a large number of gravity changes. 65-76%: Next, there is a cube section with a few timings and fakes. 77-100%: The level concludes with a short break showing the name "ZenthicAlpha", and then a moderately hard dual ship. Section: Trivia[] The level cannot be copied.
https://geometry-dash-fan.fandom.com/wiki/Uprise_(ZenthicAlpha)
379
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Title: Glitter Madness 2k15 Metadata: Creator(s): Glittershroom (publisher) and Viprin Difficulty: Normal Stars: 3 Level ID: 8320596 Song Name: Stereo Madness (2015) Composer: ForeverBound Song ID: 627564 Section: Overview Glitter Madness 2k15 Level Information Creator(s) Glittershroom (publisher) and Viprin Difficulty Normal Stars 3 Level ID 8320596 Soundtrack Song Name Stereo Madness (2015) Composer ForeverBound Song ID 627564 Glitter Madness 2k15 is a 1.9 Normal 3* collaboration level created by Glittershroom and Viprin. It is the first level in the Cookie Pack. As its name suggests, it is a remix of Stereo Madness that was created in 2015. Section: Gameplay[] It is suggested that the section should be revamped. 0-30% - The level starts with a straightforward cube section that uses the same gameplay style as the original Stereo Madness. 30-44% - A ship part that requires practice or skill with the ship game mode. It is pretty tight and requires precise movements. 45-59% - A cube section with two fake jumps. 59-66% - A weird UFO part with weird click patterns. 66-74% - A ball part where you have to switch gravity on the slopes and the yellow orbs to succeed. 74-81% - A wave section many say is too hard for a Normal 3* level. 81-88% - A pretty straight-forward cube part. 88-100% - The last ship part. Many have died there due to some corridors being too tight. Section: Trivia[] The level cannot be copied. The level contains 9,513 objects. It is the first level in the Cookie Pack. It is a remix of Stereo Madness. It was formerly rated Easy 2*.
https://geometry-dash-fan.fandom.com/wiki/Glitter_Madness_2k15
390
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Title: RaeveZ Metadata: Also known as: RaeveZZ, ZRaeve Country: Colombia Age: 19 Number of levels: 5 (0 rated, 0 CP) Crew: None Nominations: 0 Awards: 0 YouTube channel: RaeveZ Twitch channel: RaeveZZ Twitter (X) account: @Zraeve GD account: URL Section: Overview RaeveZ Also known as RaeveZZ, ZRaeve Country Colombia Age 19 Number of levels 5 (0 rated, 0 CP) Crew None Nominations 0 Awards 0 YouTube channel RaeveZ Twitch channel RaeveZZ Twitter (X) account @Zraeve GD account URL RaeveZ is a skilled Colombian player in Geometry Dash. He is known for his persistence and for spending high amounts of attempts to beat the hardest levels in the game. He is the highest ranked Colombian player on the Demonlist Stats Viewer. His hardest Demon is currently Acheron, completed on July 18, 2023 in 323,378 attempts. Section: Levels[] Acheroink 300 fps - A fixed version of Acheron meant for 300 FPS users. It features a start position from 94%. El click mas facil Sacupen Sircol ThunderS LY Prev 1 ThunderS LY Prev 2 Section: Trivia[] He currently has over 50,000 subscribers on his YouTube channel. He spent 564,540 attempts to beat Slaughterhouse, which became his hardest Demon at the time. After completing Slaughterhouse, he spent 276,963 attempts to beat Sakupen Circles. He was the set verifier for the upcoming Top 1 difficulty level Silent Acropolis before he dropped the level. His best run on the level was 58-100%. He is the set verifier for the upcoming Top 1 difficulty level Jigoku. He has achieved a current best of 61% and two runs of 44-100% on Shukketsu.
https://geometry-dash-fan.fandom.com/wiki/RaeveZ
396
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Title: Back on Track v2 (Neptune) Metadata: Creator(s): Neptune Difficulty: Hard Stars: 4 Level ID: 61982 Song Name: Back on Track Composer: DJVI Song ID: Official Section: Overview Back on Track v2 Level Information Creator(s) Neptune Difficulty Hard Stars 4 Level ID 61982 Soundtrack Song Name Back on Track Composer DJVI Song ID Official Back on Track v2 is a solo 1.2 Hard 4* level created and published by Neptune during November 2013. It is the second level of Remix Pack 1. This level has received numerous updates over the months after its release, most notably on May 25th 2014 when the level had a restructuring update, and Jun 15th 2014 when the level received a fake coin update. As the name suggests this level is a recreation of the official level Back On Track. Section: Gameplay[] 0-33%: The level starts off with a simple cube section where you jump between platforms and over spikes. At 19% you can drop down to a blue pad and collect a fake coin at 20%. 33-50%: The background and floor turn red with the game play beginning to require more inputs. 50-66%: The level enters a ship part where you fly between structures. At 59% you can fly through a gap in one of the structures to collect a fake coin. 66-83%: Up next a cube part begins with simple game play. At 81% you can drop down to a blue jump pad and collect a fake coin at 82% 83-100%: As the music enters it’s conclusion the background and ground turn blue, the level ends off with a jump pad over 4 spikes. Section: Trivia[] The level cannot be copied. The level contains 2,104 objects. The level is 1m 21s in length. It is the second level of Remix Pack 1. The level received its last update during October 2014, removing a triple spike at 81%.
https://geometry-dash-fan.fandom.com/wiki/Back_on_Track_v2_(Neptune)
401
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Title: Ultra Circles Metadata: Creator(s): Rulas Difficulty: Hard Demon Stars: 10 Level ID: 12568393 Song Name: NK - Nine Circles Composer: Rukkus Song ID: 533927 Section: Overview Ultra Circles Level Information Creator(s) Rulas Difficulty Hard Demon Stars 10 Level ID 12568393 Soundtrack Song Name NK - Nine Circles Composer Rukkus Song ID 533927 Ultra Circles is a 2.0 Hard Demon created by Rulas. This is the third chapter of his Ultra series and his last rated Nine Circles remake. The color scheme of the wave is the same as Nine Circles, while the first cube segment is completely red. Unlike his previous levels, this level is regarded as a Hard Demon. Section: Gameplay[] The level starts with a very annoying cube segment consisting of numerous clusters of jump rings, spikes, fake spikes, and portals, with tight spaces. Next, the player enters a ship sequence that resembles that of Ultra Fairydust. After that, a brief auto cube segment leads to a ball section (for the first time in an Ultra Nine Circles) which is moderately hard, consisting of hazards, traps and steep slopes. After that, the classical transition cube appears, which is partly auto with few green jump rings. The song drops and the wave is introduced, which spans until the end without other sequences (cube/ship/robot etc.) and is quite hard due to numerous tight spaces, some mashing and, mostly, extremely confusing parts that can easily throw off the player. The level ends with Rulas's signature. Section: User coins[] The first and only coin is located at 83%. It is free to collect. Section: Trivia[] This is the third chapter of his Ultra series and his last rated remake of Nine Circles. The password for the level is 24525. The level contains 26,657 objects. At one point, this level was rated Insane Demon.
https://geometry-dash-fan.fandom.com/wiki/Ultra_Circles
404
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Title: ICE Carbon Chaos Metadata: Creator(s): Super Pizza Difficulty: Insane Stars: 0 Level ID: 281398 (ICE Carbon Chaos; deleted)51079604 (Compendium) Song Name: Theory of Everything Composer: DJ-Nate Song ID: Official Section: Overview ICE Carbon Chaos Level Information Creator(s) Super Pizza Difficulty Insane Stars 0 Level ID 281398 (ICE Carbon Chaos; deleted)51079604 (Compendium) Soundtrack Song Name Theory of Everything Composer DJ-Nate Song ID Official ICE Carbon Chaos (abbreviated as ICC) was a 1.5 level created and hack-verified by Roadbose (uploaded as Super Pizza) on 27 February 2014. ICC would be the second instalment of the ICE Carbon series. Section: History[] Before ICE Carbon Chaos was released, Roadbose uploaded some images of the level on the GW Forums. When he released the level, unlike ICE Carbon Zust, this level was completely ignored upon the release of it,. Only around 59 people played it with it being in a negative like to dislike ratio. Only three comments were made which were "nodap of everything" (by SuperSNSD (now Hiroquet)), "lol no" (by an unregistered account named taavi71) and "1percent" (by another unregistered account named fyrkant). Anyone who asked about how they remembered the level only confirmed that they got a few jumps only because of the level's brutal difficulty. And anyone barely remembers anything since it was just like any other level they played back in 1.5. Before Roadbose deleted the level, he tried his best to advertise the level on the GW Forums, but ultimately failed with him deleting the level on March 4th 2014. While the level wasn't important in the old players minds, now it's very important for his legacy. A partially restored version of the level is uploaded on the account Compendium. Around 70 percent has been restored of the level and the world record is 62 percent.
https://geometry-dash-fan.fandom.com/wiki/ICE_Carbon_Chaos
421
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Title: Dreamer Metadata: Creator(s): FunnyGame Difficulty: Hard Stars: 4 Level ID: 5298301 Song Name: Midnight Composer: Cornandbeans Song ID: 60919 Section: Overview Dreamer Level Information Creator(s) FunnyGame Difficulty Hard Stars 4 Level ID 5298301 Soundtrack Song Name Midnight Composer Cornandbeans Song ID 60919 Dreamer is a 1.9 Hard 4* level created by FunnyGame. The level has animations and features many advanced effects, being one of the first major levels to try to make "animation effects" that shaped the whole effect scene. Section: Gameplay[] The level starts with a half-speed cube section that contains some simple jumps and a handful of ticking clocks. Next, the player enters a mini UFO segment, no harder than the first cube. Then the player will transform into a harder cube section with high speed and improved jumps, but their pattern is mostly simple. This section also features neon effects everywhere. Afterward, the player enters a simple but fast wave segment with obstacles everywhere. Then the player enters an easy ship sequence with only minor straight flying and some tricks. Then it comes to a quite difficult but still easy dual cube where the obstacles are not parallel, and its colors are the player's primary and secondary colors. However, it is quite easy to time this section, as you just need to make a series of constant jumps. After the dual cube, the player enters a mini-wave segment that contains sawblades and traps everywhere. If the player manages to pass the wave, the level will end with an "end" text, the creator's icon, and one of the default icons. Throughout the level, the player will see motifs of animated clocks. Section: Trivia[] The password for the level is 0000. The level contains 20,047 objects. The level was FunnyGame's final 1.9 level. The level was ranked #91 in GDToday's 100 Greatest Levels of All Time list. Throughout the level the player will see motifs of animated clocks.
https://geometry-dash-fan.fandom.com/wiki/Dreamer
422
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Title: Sweet Dreams Metadata: Creator(s): ItzAspi Difficulty: Hard Demon Stars: 10 Level ID: 10807587 Song Name: ~ NK ~ "Sweet Dreams" full Composer: Rukkus Song ID: 464120 Section: Overview Sweet Dreams Level Information Creator(s) ItzAspi Difficulty Hard Demon Stars 10 Level ID 10807587 Soundtrack Song Name ~ NK ~ "Sweet Dreams" full Composer Rukkus Song ID 464120 Sweet Dreams is a 1.9/2.0 Hard Demon created by ItzAspi (previously TrueAspiral). It is a difficult Nine Circles styled level. As its name suggests, this level uses the song "Sweet Dreams" by Rukkus, the same song used in Crimson Clutter, but this level does not use the drop of the song, instead using the buildup before the drop. This has been one of the last Nine Circles levels to be created until Update 2.0. The color scheme is practically the same as Fairydust but features bonus decorations, such as chain balls and musical notes. Section: Gameplay[] The level starts with a moderately difficult cube section that features lots of tricks, such as invisible spikes and troll rings. This part is followed by a difficult ship sequence with tight spaces and gravity portals. After a brief maze cube section, the drop starts and the wave is introduced. This one is quite difficult due to numerous awkward timing, a ridiculous amount of portals and saw blades and a lot of mashing during the mini parts (closely to Figures). Later, another cube section is introduced, but is quite easy and short, and lends to another difficult ship sequence like the first one. When the song reaches the point when it starts in Crimson Clutter, the wave returns, with mashing parts. This final part of the level is pretty short. Section: Trivia[] The level is free to copy. The level contains 9,977 objects. This level was originally easier until the creator made it harder by adding a huge amount of sawblades into the wave segment. This level and Sharp Minor lack a dual portal.
https://geometry-dash-fan.fandom.com/wiki/Sweet_Dreams
435
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Title: Classical (Hakkou) Metadata: Creator(s): Hakkou (formally Darkz) Difficulty: Hard Demon Stars: 10 Level ID: 7203561 Song Name: Classical Composer: NIGHTkilla Song ID: 502266 Section: Overview Classical (Hakkou) Level Information Creator(s) Hakkou (formally Darkz) Difficulty Hard Demon Stars 10 Level ID 7203561 Soundtrack Song Name Classical Composer NIGHTkilla Song ID 502266 Classical is a 1.9 solo Hard Demon created, verified, and published by Hakkou. It is a remake of Nine Circles and is considered around a Medium/Hard Demon. Section: Gameplay[] The level starts with a tricky tight cube section, followed by a short maze. The ship sequence that soon follows is quite difficult because of awkward timing, just like the following ball part. After that, a long free cube section appears, which involves a tricky and annoying part because of fakes. Then the drop starts, and the wave is introduced. Timing is required to pass because of numerous spikes and a handful of tight spaces. The following sequences are easier and do not have many crucial timings. The second wave is the hardest because there is a lot of spamming in mini or dual waves. The level ends with a difficult cube section, much like the first one, but with more fakes. Section: Trivia[] The password for the level is 666666. The level contains 11,710 objects. The level is 1m 6s in length. The level's color scheme is currently gray-scale, but at one point it was hot pink. Unlike other remakes, the spiked oblique columns appear also during the ball. This is one of the first remakes to come out; it is older than Fear Me. Unlike Classic, in Classical, the song starts from the beginning. This is the first Nine Circles remake to use a UFO segment during the epileptic part. There is another level with the same name, song, and difficulty as this one, except it was made by RayOriens.
https://geometry-dash-fan.fandom.com/wiki/Classical
436
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Title: GoldenClub Metadata: Creator(s): Jeyzor Difficulty: Hard Stars: 4 Level ID: 1446958 Song Name: Time Machine Composer: Waterflame Song ID: Official Section: Overview GoldenClub Level Information Creator(s) Jeyzor Difficulty Hard Stars 4 Level ID 1446958 Soundtrack Song Name Time Machine Composer Waterflame Song ID Official GoldenClub is a 1.7/2.0 solo Hard 4* level created, verified and published by Jeyzor. It is the first level in the Ruby Pack. The name derives from its golden colour scheme. It features fast-paced gameplay (like Dynamic On Track); although different from the first, it is way shorter, 42 seconds in length, making it the shortest Map Pack level. Section: Gameplay[] The level starts with a short cube segment at double-speed. There is text, "OMG thanks for map pack RobTop <3: c." Then, the player must jump over three spikes. Next, they must jump onto a platform and go down. The player is then required to hit a yellow orb; otherwise, they will crash into some spikes. The following section requires the player to jump over four spikes and jump onto a platform. Next are two yellow orbs the player must hit. After this, the player must do several jumps, hit four blue orbs, landing on a set of yellow pads before having to click a yellow orb. Next, the player goes at triple-speed and must jump over several sets of spikes and hit yellow orbs. Next is a small corridor, after which the ship sequence begins. It requires the player to fly up and down the screen and go through portals at the top and bottom that will move the screen to make the gameplay (built lower down and higher up than the gameplay visible on the screen) visible. Section: Trivia[] The level cannot be copied. The level contains 3,438 objects. The level is 42s in length. It is the first level in the Ruby Pack. It is the shortest Map Pack level in the game and the first and only Medium-length level in the Map Packs.
https://geometry-dash-fan.fandom.com/wiki/GoldenClub
437
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Title: Golden Haze Metadata: Creator(s): Viprin (publisher) and Nox Difficulty: Medium Demon Stars: 10 Level ID: 3541441 Song Name: Golden Haze Composer: Detious Song ID: 557117 Section: Overview Golden Haze Level Information Creator(s) Viprin (publisher) and Nox Difficulty Medium Demon Stars 10 Level ID 3541441 Soundtrack Song Name Golden Haze Composer Detious Song ID 557117 Golden Haze is a 1.9 Medium Demon collaboration created by Viprin and Nox and verified and published by Viprin. It is difficult due to the many tricks and tight spaces. The level is one of the most popular 1.9 Demons in the game. Section: Gameplay[] The level starts with a semi-difficult half-speed ship sequence that features gravity portals and sawblades only. Next, the player enters a moderately difficult cube section that features fake jump orbs and many difficult tricks. This part needs memorization due to many, many fake jump orbs. Then it comes to a fast-paced and moderately tricky ball segment. It gets even more difficult when the ball becomes mini. After the long ball segment, the player will transform into a difficult wave with fake paths, tight spaces, and high speed, making the wave harder to control. Then, the player will transform into a simple dual ship with only straight flying. Then, the player enters a difficult UFO segment with high speed and tight paths. Then the player enters a simple ship sequence with a few tricks. After the lengthy ship sequence, the player will transform into a moderately tricky wave with tight spaces, invisible blocks, fake paths, and high speed. Then the player transitions into a difficult dual cube section with many jumps that need crucial timing. Then, the level will end with a dual wave and ball segment. Section: Trivia[] The level cannot be copied. The level contains 14,990 objects. The level is 1m 19s in length. Zobros said that it is Hard Demon, considered by many to be the only Demon that Zobros does not underrate.
https://geometry-dash-fan.fandom.com/wiki/Golden_Haze
438
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Title: Megadere Metadata: Also known as: Gerald Dugall, JanuS Country: South Korea Age: Unknown Number of levels: 18 (2 rated, 3 CP) Crew: None Nominations: 0 Awards: 0 YouTube channel: None Twitch channel: None Twitter (X) account: None GD account: URL Section: Overview Megadere Also known as Gerald Dugall, JanuS Country South Korea Age Unknown Number of levels 18 (2 rated, 3 CP) Crew None Nominations 0 Awards 0 YouTube channel None Twitch channel None Twitter (X) account None GD account URL Megadere (also known as Gerald Dugall or JanuS) was a South Korean level creator in Geometry Dash who was known for making difficult levels, often consisting of extreme to "near-impossible" gameplay. He is most famous for creating The JanuS Miracle, a remake of Clutterfunk that was hack-updated to add extremely difficult gameplay to make it onto the Demon List before eventually being reverted. Section: Levels[] Cant let Charge flying Invisible Dry Out Its a NSMB time - The oldest level currently published on Megadere's account. MINI FLIGHT Numbers Auto Quadraric Function sneak peek Special Food Teen Circles - An unfinished remake of Nine Circles. Theory of Charging Time of Nightmare Tiny Wave - An XL wave challenge level. TJM AUTO - An auto version of The JanuS Miracle. Unity Weird Trash Element 17 Cl (featured) - His first and only Auto-rated level. It is part of the Element Series. The JanuS Miracle (starred) - His most famous level ever created. It is his first and only Demon-rated level. Section: Trivia[] Some of his old levels have been removed for unknown reasons. However, they were re-uploaded by Compendium. A spinoff of The JanuS Miracle called Deadly JanusMiracle was previewed on the GW forums. The level contained a 3x speed mini-wave spam section with half-block wide gaps. Only three screenshots of the level exist and it is unknown if it was finished.
https://geometry-dash-fan.fandom.com/wiki/Megadere
439
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Title: iNeo Metadata: Also known as: Neo Country: Sweden Age: Unknown Number of levels: 5 (1 rated, 2 CP) Crew: None Nominations: 0 Awards: 0 YouTube channel: Twitch channel: Twitter (X) account: None GD account: URL Section: Overview iNeo Also known as Neo Country Sweden Age Unknown Number of levels 5 (1 rated, 2 CP) Crew None Nominations 0 Awards 0 YouTube channel Twitch channel Twitter (X) account None GD account URL iNeo was a skilled Swedish player and star-grinder in Geometry Dash who focused heavily on Demon-grinding. On top of this, he has also completed many very difficult levels such as Plasma Pulse Finale (his current hardest Demon which he cut the completion video for because he beat the level without recording), Hyper Paracosm (his current hardest list-accepted completion), Sonic Wave, Yatagarasu, Erebus, Devil Vortex, ZAPHKIEL, Digital Descent, Artificial Ascent, Bausha Vortex, and Black Blizzard. Section: Levels[] Neon Dream - His first level ever created. He worked on it for over a week. Glowing Hell - His first and only Demon difficulty level. He described it as an Easy Demon. Challenge I - A challenge level. Challenge II - A second challenge level. Mayo Temple (featured) - His first and only rated and/or featured level. Section: Trivia[] He has currently beaten well over 2,100 Demons. He was once, for a short time, #1 in the world for legitimate Demon count, after he, on June 10, 2019, beat the Insane Demon level "Translucent" by Yakimaru, giving him 2,114 Demons, surpassing Superchat who was #1 at the time with 2,113. He is the third person to have completed 100 Extreme Demons, after Korean players Rainstorm and Kainite. He fluked Yatagarasu from 84% on October 26, 2017. It was the biggest fluke on the level at the time. He currently has over 44,000 stars as of March 19, 2020.
https://geometry-dash-fan.fandom.com/wiki/INeo
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Title: Knights of Thunder Metadata: Creator(s): HangerLord (Verified by Helix) Difficulty: Extreme Demon Stars: 10 Level ID: 86412942 Song Name: Dignity Composer: DuoCore Song ID: 566770 Section: Overview Knights of Thunder Level Information Creator(s) HangerLord (Verified by Helix) Difficulty Extreme Demon Stars 10 Level ID 86412942 Soundtrack Song Name Dignity Composer DuoCore Song ID 566770 Knights of Thunder is a 2.1 solo Extreme Demon created and published by HangerLord and verified by Helix. This level contains flowy and timing-based gameplay. Despite being uploaded on 4 December 2022, it remained unrated until 4 March 2023, three months later. Upon its rate, this level gave HangerLord his first creator point and Helix, technically, his second-rated verification (he also verified Natural Disaster, which got rated but was unrated soon after due to being revealed to have stolen assets). Section: Gameplay[] 0-7%: 7-10%: 10-32%: 32-52%: 52-71%: 71-89%: 89-100%: Section: Trivia[] The level is free to copy. The level contains 71,861 objects. By using Low Detail Mode, the object count is lowered to 63,027. The level's duration is 1m 12s. The level was initially placed at #65 on the Demonlist on 4 April 2023, above AKIRA (#66) and below no jokes (#64). This change pushed untitled unmastered into the Extended List and RELENTLESS into the Legacy List. Picksl became the first victor of the level on 14 December 2022 after around 9,000 attempts, much of which got lost due to crashes, etc. Although self-proclaiming that 'the gameplay is near perfect and everything felt balanced and consistent', he, unfortunately, did struggle with this level due to his luck and being constantly under the stress of claiming the first victor title for himself. The placement of BOOBAWAMBA on 12 November 2024 pushed Knights of Thunder into the Legacy List of the Demonlist.
https://geometry-dash-fan.fandom.com/wiki/Knights_of_Thunder
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Title: MaxiS9 Metadata: Also known as: Maxi Country: Canada Age: Unknown Number of levels: 8 (1 rated, 2 CP) Crew: GeoStorm (formerly) Nominations: 0 Awards: 0 YouTube channel: MaxiS9 Twitch channel: Maxis9_gd Twitter (X) account: @MaxiS9GMD GD account: URL Section: Overview MaxiS9 Also known as Maxi Country Canada Age Unknown Number of levels 8 (1 rated, 2 CP) Crew GeoStorm (formerly) Nominations 0 Awards 0 YouTube channel MaxiS9 Twitch channel Maxis9_gd Twitter (X) account @MaxiS9GMD GD account URL MaxiS9 is a skilled Canadian player in Geometry Dash. He is well known for beating several difficult Demon levels, including Bloodbath, The Hell Factory, Dark RainBow Rebirth, Deception Dive, and for verifying Quest For Perfection. MaxiS9's activity in the game slowly dwindled during the middle of the 2.1 update, eventually leaving the game around 2018. However, he has since returned in 2.2 update by uploading a completion of Change of Scene on December 22, 2023. Section: Levels[] Halloween Haunt MaxiBasics 2 - MaxiS9's first level. Neon Hexagon AUTO Sandstorm Ultrasonic Uprising Windfallen Futuristic Road (starred) - A collaboration level with IAres. Section: Achievements[] Unrated Extreme Demon levels will not count on this list. He verified a 2.1 update for Headrush. He verified Quest For Perfection, an Insane Demon made by LazerBlitz. He verified Nine CircleX, a 2.1 remake of Nine Circles. He verified Fusion II, the sequel to Fusion by Manix648. He verified Iridescent, a Hard Demon made by Viprin which is also his first 2.1 level. Section: Trivia[] He was well known for beating Insane Demons quite quickly. He was a former member of GeoStorm. He is also a musician. He started playing electric guitar sometime in mid-2018 and has done some music covers.
https://geometry-dash-fan.fandom.com/wiki/MaxiS9
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Title: Diamond Metadata: Also known as: TDiamond, TheDiamondPizza, PapyrusTheGreat Country: USA Age: 16 (February 9, 2008) Number of levels: None Crew: None Nominations: 0 Awards: 0 YouTube channel: @DiamondGD Twitch channel: diamondgmd Twitter (X) account: @DiamondGD_ GD account: Section: Overview Diamond Also known as TDiamond, TheDiamondPizza, PapyrusTheGreat Country USA Age 16 (February 9, 2008) Number of levels None Crew None Nominations 0 Awards 0 YouTube channel @DiamondGD Twitch channel diamondgmd Twitter (X) account @DiamondGD_ GD account Diamond (also known as TDiamond and TheDiamondPizza) is a skilled Albanian-American player, best known for verifying Sakupen Circles, and being the 1st victor of Avernus (his current hardest completion) and VSC. He has also verified the Extreme Demons UNKNOWN, doradura and Bete Noire, along with various extreme challenges, and has created his own Extreme Demons and challenges. Section: Notable Achievements[] He completed the former top 1 challenge Viridescent on September 1, 2021. He is the verifier of a slightly nerfed version of the former impossible level Sakupen Circles on December 29, 2021. It is uploaded onto Diamond's account. He achieved a record of 67% on Sonic Wave Infinity on April 30, 2022. He became the first victor of VSC on June 22, 2022. He completed the former top one level Slaughterhouse on November 1, 2022. He completed Promethean on December 28, 2022. He verified UNKNOWN on January 30, 2023. He achieved a record of 73% on Silent clubstep on November 10, 2024. He was the first victor of the former top one level Avernus on January 5, 2024. He completed unnerfed Sakupen Circles on February 17, 2024 using an in-game exploit called pause buffering. This was not meant as a legitmate completion, but rather to show how it can be used as a cheating method. He has achieved a record of 51% on arcturus.
https://geometry-dash-fan.fandom.com/wiki/Diamond
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Title: Kainite Metadata: Also known as: None Country: South Korea Age: 16 Number of levels: TBD Crew: None Nominations: 0 Awards: 0 YouTube channel: Twitch channel: URL Twitter (X) account: URL GD account: URL Section: Overview Kainite Also known as None Country South Korea Age 16 Number of levels TBD Crew None Nominations 0 Awards 0 YouTube channel Twitch channel URL Twitter (X) account URL GD account URL Kainite is a skilled 240Hz South-Korean player in Geometry Dash. In 2021, he held the record for completing the most Extreme Demons in Geometry Dash. After a long period of inactivity due to a conflict with a Korean player named venfy, he has dropped many spots on the Stats Viewer. Section: Levels[] Black blizzard chall - A section from Black Blizzard. Blade of Justice ldm - A Low Detail Mode version of Blade of Justice. Classic Extraness ez ship challenge - An easy ship challenge level. EZ - An easy level. Impossible Wave - A wave challenge level. Insane wave - An insane wave challenge level. ionn challenge galchi challenge Grey749 challenge - A challenge level meant for Grey749. Ouroboros LDM - A Low Detail Mode version of Ouroboros. redswitch SE collab seopyeongtaek SHIP GOSU CHALLENGE slow wave challenge SYNC CHALLENGE Tenth Circle CHALLEN - A section from Tenth Circle. very ez challenge - An easy challenge level. zplasmalust challeng W. I. P. Section: Trivia[] His hardest Demon is currently Bloodlust. He has never verified and/or built a part in any level on the Demonlist. He beat Achondrite by Stormfly as his 100th Extreme Demon on September 30, 2019. It is now an Insane Demon. He was the second person to ever complete 100 Extreme Demons, after fellow Korean player Rainstorm. He had the third highest amount of completed levels on his Stats Viewer profile at one point, with 147, beaten only by Luqualizer, (200), and Mullsy, (151) at the time.
https://geometry-dash-fan.fandom.com/wiki/Kainite
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Title: Elevatia Metadata: Creator(s): Viprin Difficulty: Hard Stars: 5 Level ID: 28755561 Song Name: Elevatia Composer: Bossfight Song ID: 704606 Section: Overview Elevatia Level Information Creator(s) Viprin Difficulty Hard Stars 5 Level ID 28755561 Soundtrack Song Name Elevatia Composer Bossfight Song ID 704606 Elevatia is a 2.1 Hard 5* level created by Viprin. It is his first 2.1 solo level. Section: Gameplay[] The level starts with a normal cube section. A ship part with many rotating obstacles follows, utilizing many of the new 2.1 triggers. A short auto cube section follows at the buildup to the drop. The drop occurs with a double-speed spider and a UFO part follows. After a wave part, there is another half-speed cube part that is mostly auto, aside from one dash orb. Another double-speed spider part follows, and a wave part comes after that. Another near-auto cube section occurs similarly to the first after a ball section, and the level ends when the music calms down with a normal-speed ship sequence. Section: User coins[] The first user coin is at 29%, during the first spider part, in between two saw blades. The player must let go of a dash orb early to go in between them where the coin is. The second user coin is near the top of the screen at 41%, during a UFO part. It is right before an obstacle, and the player must go up to obtain the coin but drop down before they hit the obstacle to survive. The third and final user coin is at 86%, during the last cube section. The player must let go of a dash orb early-similarly to the first coin-and drop down to where the cube is. The player must then jump, or else they will crash into spikes. Section: Trivia[] The password for the level is 647522. The level contains 18,716 objects. The level is Viprin's first solo level of 2.1. His first 2.1 level was a collaboration with Terron called Master of the World.
https://geometry-dash-fan.fandom.com/wiki/Elevatia
455
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Title: Mental Torture Metadata: Creator(s): SeveranceD (Demonism) Difficulty: Insane Demon Stars: 10 Level ID: 13306642 Song Name: Robotic Nightmares Composer: DJ-Nate Song ID: 444332 Section: Overview Mental Torture Level Information Creator(s) SeveranceD (Demonism) Difficulty Insane Demon Stars 10 Level ID 13306642 Soundtrack Song Name Robotic Nightmares Composer DJ-Nate Song ID 444332 Mental Torture is a 2.0 Insane Demon created by SeveranceD. It is inspired by Metallic Torment made by Minesap and ViPriN. Mental Torture is one of SeveranceD's few Demon levels created, and probably the hardest of them. Mental Torture is extremely hard due to its unnoticed gravity portals, teleportation portals, invisible jump rings, and fakes. Section: Gameplay[] The level starts with a tricky cube section, which is exactly the same as those of Metallic Torment but harder. The cube mode requires extreme memory. The next game mode is a ship sequence, where moving blocks that resemble hazards have sudden random movements, making the section extremely difficult. The next game mode is a somehow, moderately hard UFO segment, due to the invisible hazards and gravity portals, the UFO part is exactly the same as those of Metallic Torment's UFO part. After that, the same ship part will be next. After that, a mini cube part where the background and ground turn into black begins, as the words: "Gimme that rhythm" will appear. The speed will change and the hardest parts will appear, the cube section is extremely difficult due to the fakes, trolls, and extreme memory required. There are some random sentences that can be seen in that part. The player is teleported to a UFO segment, while there are monsters firing fireballs at the player which is fairly hard but easier than the first UFO segment, which isn't featured in Metallic Torment. Then, the level ends upon passing through the UFO segment. Section: Trivia[] The password for the level is 696969. The level contains 16,869 objects. The level is 1 minute in length. The level requires extreme memory as the level name says it all.
https://geometry-dash-fan.fandom.com/wiki/Mental_Torture
456
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Title: Momentum Metadata: Creator(s): Surv Difficulty: Medium Demon Stars: 10 Level ID: 18059872 Song Name: The Furious Composer: DuoCore Song ID: 573817 Section: Overview Momentum Level Information Creator(s) Surv Difficulty Medium Demon Stars 10 Level ID 18059872 Soundtrack Song Name The Furious Composer DuoCore Song ID 573817 Momentum is a 2.0/2.1 Medium Demon created by Surv. It has numerous difficult timings, tight ship and UFO sections, and numerous other difficult sections. It is generally considered to be an Easy Demon or a Medium Demon despite its notorious straight fly segments. Section: Description[] The level is essentially a v2 of Motion. It looks very similar design-wise and decoration-wise. It also has similar gameplay. Section: Gameplay[] The level starts with a short timing-based cube section. Next, there is a tight ship segment with straight flying. Then there is an auto cube segment with a flashing background. Afterwards, there is a ball segment with orb hitting and timings, as well as very fast spamming. Then there is a triple speed cube segment with spamming and orb hitting. Afterwards, there is a difficult ship part with gravity portals and it progressively gets tighter. Following this is an auto cube segment, with a Motion-inspired UFO section that features many moving objects. Afterward, there is a robot segment where the player must hit one cube, followed by a mini wave segment with two gravity portals. Next, there is a robot segment that features numerous timing-based jumps and gravity portals. The robot segment continues with some orb hitting. Then there is a cube segment that involves orb hitting, followed by a short semi-auto part, that contains one blue orb that needs to be hit. Then there is a dual cube section that is inspired by Motion. This segment repeats for a while before a few orbs the player needs to hit while there are flashing lights. Afterwards, there is a similar dual robot segment. Finally, the level ends with one last auto cube segment. Section: Trivia[] The level is free to copy. The level contains 33,922 objects. Surv updated the level in 2.1 to fix bugs.
https://geometry-dash-fan.fandom.com/wiki/Momentum
458
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Title: Astronaut 13 (Dzeser) Metadata: Creator(s): Dzeser and CompleXx Difficulty: Medium Demon Stars: 10 Level ID: 9480779 (original version, deleted)20785077 (reupload) Song Name: Astronaut - 13 (Rukkus Remix) Composer: NIGHTkilla Song ID: 597874 (deleted) Section: Overview Astronaut 13 (Dzeser) Level Information Creator(s) Dzeser and CompleXx Difficulty Medium Demon Stars 10 Level ID 9480779 (original version, deleted)20785077 (reupload) Soundtrack Song Name Astronaut - 13 (Rukkus Remix) Composer NIGHTkilla Song ID 597874 (deleted) Astronaut 13 is a 1.9/2.0 Medium Demon collaboration created by Dzeser and CompleXx. It got unrated due to becoming a free Demon when Dz3ser's account got hacked by an unknown hacker. It was finally rerated on September 20, 2022. Section: Gameplay[] It has been requested that this section be rewritten. The level begins with a cube section with fairly difficult timings, jumps, and fakes. It is followed by a ship sequence, which involves straight flying, timings, and gravity portals. Then, the next game mode is a brief and auto cube section, then the music drops and is followed by the epileptic wave segment. The wave segment is difficult due to the huge amount of tight passages, crucial timings, gravity portals, size changes, and dual sections. The last part is a cube section consisting of fakes and trolls. After that, the level ends with Dz3ser's and CompleXx's names. However, the player must be careful due to the invisible spikes. Section: Trivia[] The level is free to copy. The level contains 12,030 objects. This and Classic share a similar fate as they were created by CompleXx, due to their design and gameplay (Astronaut 13 is a collaboration with CompleXx). The music for this level got removed from Newgrounds due to being an unlicensed remix. Section: Walkthrough[] </tabber>
https://geometry-dash-fan.fandom.com/wiki/Astronaut_13_(Dzeser)
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Title: CrisPy Dash Metadata: Also known as: CrisPy Country: South Korea Age: 24 Number of levels: 8 (5 Starred, 8 CP) Crew: GMDL, GI Nominations: 0 Awards: 0 YouTube channel: CrisPy Dash Twitch channel: URL Twitter (X) account: URL GD account: CrisPy Dash Section: Overview CrisPy Dash Also known as CrisPy Country South Korea Age 24 Number of levels 8 (5 Starred, 8 CP) Crew GMDL, GI Nominations 0 Awards 0 YouTube channel CrisPy Dash Twitch channel URL Twitter (X) account URL GD account CrisPy Dash CrisPy Dash is a popular and skilled South Korean player and level creator in Geometry Dash. He has beaten numerous challenging Demon levels such as Invisible Deadlocked by KrmaL, Theory of SkriLLex by Noobas, and Radioactive by Viprin and Hinds. He is also known for creating the Nine Circles level called Fear Me, and also an 'if (level) was level 1' version of Sonic Wave. Section: Levels[] Another Phobos - A Korean mega-collaboration inspired by Phobos. Geometrical Domi v2 - A remake of Geometrical Dominator. Invisible Dominator - A completely invisible version of Geometrical Dominator. Crispy Game (starred) - An easy 1.9 level that uses FunnyGame-inspired crystals and other basic effects. Crispy Fantasy (featured) If Sonic Wave was L1 (starred) - An easy version of Sonic Wave by Cyclic. Fear Me (featured) - A somewhat easy remake of Nine Circles. Crispy Reaction (featured) - A difficult memory-based Demon level named after himself. Screamroom Circles - A remake of Retro Circles. It was eventually deleted out of fear that the level would never get rated. Section: Trivia[] He is a former member of Geometry World, but was banned along with many other members. He verified and uploaded Another Phobos, a Korean mega-collaboration inspired by Phobos that was never rated due to some of its parts lacking decoration. He was the first player to beat Invisible Deadlocked, taking only 2,500 attempts.
https://geometry-dash-fan.fandom.com/wiki/CrisPy_Dash
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Title: Toxin Lab III Metadata: Creator(s): Xaro (Verified by Mazl) Difficulty: Insane Demon Stars: 10 Level ID: 13965242 Song Name: Ego Death Composer: Xtrullor Song ID: 590533 Section: Overview Toxin Lab III Level Information Creator(s) Xaro (Verified by Mazl) Difficulty Insane Demon Stars 10 Level ID 13965242 Soundtrack Song Name Ego Death Composer Xtrullor Song ID 590533 Toxin Lab III is a 2.0 Insane Demon created by Xaro and verified by Mazl. As its name suggests, it is the third level in the Toxin Lab series and thus the trequel of Toxin Lab. Section: Gameplay[] This is the trequel of Toxin Lab and is very difficult due to the huge amount of difficult timings, fakes, trolls, and mostly gravity- and size changes. The most detailed part of the level is at 29% when the music drops, and the objects seen during the drop of the level will shake via move triggers, as there is an animated background that will flash in the colors of yellow, red, orange, and green. Another detailed part during the drop is when "broken" or "cracked" screens can be found, which seems to be the effect of the so-called 'toxin' in the level. A similar effect is used in Nine Circles XII. The level boasts detailed effects, difficult parts, crucial timings, and focus on music sync. Lastly, the level ends with a ship sequence containing the creator's name (Xaro), the words "Cinci Wins" with a heart pulsing decoration, and "THANKS MAZL", indicating that Mazl verified the level for Xaro. Section: Trivia[] The level cannot be copied. This is the only level in the Toxin Lab series which is not copyable. The level contains 29,978 objects. The song was originally going to be Sheol, a song collaboration by Xtrullor and Panda Party, but it was changed. It is the hardest level in the Toxin Lab series. The sequel, Toxin Lab IV, was the fifteenth Demon to get an Epic rating.
https://geometry-dash-fan.fandom.com/wiki/Toxin_Lab_III
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Title: Nightmare Realm II Metadata: Creator(s): Blaireswip (Verified by Ashes) Difficulty: Hard Demon Stars: 10 Level ID: 12813851 Song Name: Haunted Woods Composer: Waterflame Song ID: 478283 Section: Overview Nightmare Realm II Level Information Creator(s) Blaireswip (Verified by Ashes) Difficulty Hard Demon Stars 10 Level ID 12813851 Soundtrack Song Name Haunted Woods Composer Waterflame Song ID 478283 Nightmare Realm II (often referred to as NRII) is a 2.0 Hard Demon created by Blaireswip and verified by Ashes. As its name suggests, it is the sequel to The Nightmare Realm. It features a mostly pink and black color scheme. It is sort of technology-styled in some parts (mostly the end). Section: Gameplay[] Nightmare Realm II has a lot of difficult timings. For example, the player needs to hit the jump orbs in the first cube part very precisely and make perfect jumps with the robot in the robot parts. The hardest part is probably the wave part (not counting the flashy part). It changes gravity pretty fast while the player moves at triple speed. Section: User coins[] The first coin can be found in the first cube section. When you exit the teleportation portal and don't jump to the next mini-block, you can fall onto a platform that holds the coin. You do need to time your jump when jumping off the platform after collecting the coin. The second coin is located in the robot segment. Instead of falling down onto the platform, and then jumping to the next one, make one big jump to skip the small platform. The coin will appear, and you will be able to collect it. The third and final coin is located at the slow mini wave segment. Instead of taking the way down, take the way up to grab the coin. Note, this way is more narrow than the normal way. Section: Trivia[] The level is free to copy. The level contains 28,173 objects. The level was first called Nightmare Realm 2, but Ashes (who verified it) changed it to Nightmare Realm II. The original song, Hamsin - Makou, was removed from Newgrounds. It has since been replaced with Haunted woods by Waterflame.
https://geometry-dash-fan.fandom.com/wiki/Nightmare_Realm_II
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Title: Void Realm Metadata: Creator(s): Blaireswip Difficulty: Hard Demon Stars: 10 Level ID: 17152805 Song Name: Bossfight - Milky Ways Composer: Holyyeah Song ID: 623104 Section: Overview Void Realm Level Information Creator(s) Blaireswip Difficulty Hard Demon Stars 10 Level ID 17152805 Soundtrack Song Name Bossfight - Milky Ways Composer Holyyeah Song ID 623104 Void Realm is a 2.0 Hard Demon created by Blaireswip. It is supposed to be a representation of The Void from Super Paper Mario. It shares two themes, which are purple and monochrome. The level is mostly at high speeds and has some tricky timings. The level seems to focus more on the monochrome theme in the second half. The level seems to include many parts that look like the inside of Castle Bleck from Super Paper Mario. There is also a Dimentio boss fight in the level, which is based on the actual battle in Super Paper Mario. Section: Gameplay[] Void Realm contains, as said before, a lot of timings. The part with the most timings is probably the first cube segment after the slow jumps in the beginning. The wave segments aren't that tight, but because of the speed, it's kind of tricky. The ball sequence consists of mostly spamming. At the boss fight, the player has to jump and fall on specific platforms to not get hit by the spheres. Then, there is a Deadly ClubStep-styled ball segment. After the ball part, there is a wave segment similar to the one at the beginning of the level. After this, there will be some tricky spike jumps at triple speed, which the player has to time perfectly. After those jumps, the player will slide down some blocks. Then, the level ends. Section: Errors[] There is a chance when the player enters the first ship sequence, they can start upside down. Section: Trivia[] The level cannot be copied. The level contains 29,967 objects. Void Realm is currently the first and only Realm to include a boss fight. This level is inspired by Super Paper Mario. Dimentio, whose name and likeness are in the level, is also a boss in Super Paper Mario.
https://geometry-dash-fan.fandom.com/wiki/Void_Realm
467
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Title: Polargeist v2 (Neptune) Metadata: Creator(s): Neptune Difficulty: Hard Stars: 4 Level ID: 65106 Song Name: Polargeist Composer: Step Song ID: Official Section: Overview Polargeist v2 Level Information Creator(s) Neptune Difficulty Hard Stars 4 Level ID 65106 Soundtrack Song Name Polargeist Composer Step Song ID Official Polargeist v2 is a solo 1.2/1.3/1.8 Hard 4* level created and published by Neptune during November 2013. It is the third level of Remix Pack 1. As the name suggests this level is a recreation of the official level Polargeist. It is a very unpopular level, with many considering it too hard for its 4* difficulty rating. It has received multiple updates throughout the years. Section: Gameplay[] 0-21%: The level starts off very similar to the original Polargeist, with a multiple yellow jump orbs used to jump over groups of spikes. The level continues with mixing the orbs with jump pads and various other platforms, including an orb that must be skipped. 21-34%: The level continues with many yellow orbs and various platforms, including an alternate route with a fake coin at 23% accessed by skipping a yellow orb. The section ends with platform jumps that sync to the music, the same as the original Polargeist. 34-47%: The player enters a ship section with blocks randomly placed around, similar to the original Polargeist. However, this section also includes spikes at the top and bottom so the player can't skip most of the obstacles. At 38%, there is a fake coin between two blocks near the top of the screen. 47-73%: The player enters a cube portal again and the gameplay transitions again into jump orbs and various platforms. Similar to the original level, it also includes downwards staircases that sync with the music. 73-100%: The background becomes darker again, and the gameplay consists much more of jumping on various pillars, although there are still other platforms with jump orbs. At 74%, the player can fall onto a blue pad that brings them up to a fake coin, similar to the original level. Section: Trivia[] The level cannot be copied. The level contains 2,002 objects. The level is 1m 30s in length.
https://geometry-dash-fan.fandom.com/wiki/Polargeist_v2_(Neptune)
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Title: Silent Engine Metadata: Also known as: SE Country: International Age: 8 Years Number of levels: None Crew: Silent Engine Nominations: 0 Awards: 0 YouTube channel: URL Twitch channel: URL Twitter (X) account: URL GD account: URL Section: Overview Silent Engine Also known as SE Country International Age 8 Years Number of levels None Crew Silent Engine Nominations 0 Awards 0 YouTube channel URL Twitch channel URL Twitter (X) account URL GD account URL Silent Engine (SE for short) is a Geometry Dash Clan that features members who created impossible levels, popular creators, and skilled players. Silent Engine was founded in 2015 by Cyrillic & IcEDCave. In order to join Silent Engine you need to be invited, but the registration is currently closed, however, IcEDCave opens the applications occasionally which led to a few new members joining. Section: Levels[] GRIEF - Prequel to Slaughterhouse Section: Members[] Note: This list is 100% unofficial, most of the people listed here were announced as members in IcEDCave's YouTube video called "Introducing: SE" You can also see the listed members here that were confirmed to be part of Silent Engine. This was taken from IcEDCave's Twitter. Cyrillic (Founder) IcEDCave (Leader) Loogiah weoweoteo Stormfly TrusTa Absolute Nikrodox Brittank88 EndLevel Miracle Luqualizer Atomic ZorroZ Zet Defthlow Andromeda GWRoadMC2 DemonClown Komp Cvolton GD Iris Doggie BGram Vortrox UltraVenom Lunarria Vision Hyperbola Xolarzz Intensa (Isane) Triplash CDMusic Vaixen Fnm04 Pooch Remy ItsHybrid RealVet DrCuber Blue WatchPiggy huuko GrenadeOfTacos Naulent Powerbomb Porygon Z Doop Vitesse UFWM (UFokinWotM8) Sevant Tyguy124 Someguy28 Insxne97 MindCap KaotikJumper ToshDeluxe Koyomi Mango Mark Cursed Trunith Mercury SrGuillester Section: Former Members[] These people used to be Members of Silent Engine, but no longer due to various reasons (usually inactivity) Riot Greafer
https://geometry-dash-fan.fandom.com/wiki/Silent_Engine
478
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Title: Pulsar Metadata: Creator(s): Akari (publisher) and Zhander (Verified by Zhander) Difficulty: Insane Demon Stars: 10 Level ID: 36099108 Song Name: The Cosmos Composer: Mafia Pinnapple Song ID: 656428 Section: Overview Pulsar Level Information Creator(s) Akari (publisher) and Zhander (Verified by Zhander) Difficulty Insane Demon Stars 10 Level ID 36099108 Soundtrack Song Name The Cosmos Composer Mafia Pinnapple Song ID 656428 Pulsar is a 2.1 Insane Demon collaboration created by Akari and Zhander and verified by Zhander. It is a difficult remake of Nine Circles and is the spiritual sequel to Quasar. The level's rendition of the Nine Circles decoration style is primarily based on Sonic Wave Rebirth. Section: Gameplay[] It has been suggested that this section be revamped. The level starts off with a quadruple speed auto section, which then transitions immediately to a timing part. This part looks like it is closely related to DanZmeN's style. The player then has to endure a ship sequence. Then it goes on to a spam-based ball segment, like Sonic Wave. It then transitions to another auto section, showing the Pulsar logo. Then it goes to the infamous Nine Circle wave segment. The wave tells the player that they have to spam, memorize different patterns and that it has a few fakes. It goes to a cube part with a dash orb and one jump. It finally goes to the last cube, you have to only time. Then it shows a Jolteon picture, and the level comes to an end. Section: Trivia[] The password for the level is 167428. The level contains 67,390 objects. The Pokémon in the level is a Jolteon as Akari likes Jolteon. The decoration in the wave segments is based on that first seen in Sonic Wave Rebirth, utilizing slopes introduced in Update 2.0. According to Sea, Pulsar is the best rated Nine Circles level, tied with Poltergeist Reborn. Pulsar is one of the most liked Insane Demons and Epic Demons in Geometry Dash. Pulsar is one of the five Nine Circles levels to receive an epic rating.
https://geometry-dash-fan.fandom.com/wiki/Pulsar
479
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Title: Nostalgia Metadata: Creator(s): Jeyzor Difficulty: Insane Stars: 8 Level ID: 12251114 Song Name: Serenity Composer: Overdose (a. k. a. Shtriga) Song ID: 634109 Section: Overview Nostalgia Level Information Creator(s) Jeyzor Difficulty Insane Stars 8 Level ID 12251114 Soundtrack Song Name Serenity Composer Overdose (a. k. a. Shtriga) Song ID 634109 Nostalgia is a 1.9/2.0 Insane 8* level created by Jeyzor. This level is retro-styled, but there is a lot more action included in it. At many points throughout the level, the level appears to be "glitching", switching back and forth several frames at times, making it difficult. Section: Gameplay[] The level starts with a cube section, all on the standard green retro background. However, red and blue colors have been added to the sides of the obstacles, as if in 3D. When the low detail mode below is not activated, there will also be a whole mass of vertical lines behind. This section has no glitching effects yet. Next is a mini ship sequence with hallway passages, and the map appears to move back and forth at times, but smoothly. The player must be careful in maneuvering the ship. Following is another cube, with an old television screen-like effect around it. This part has really unexpected and hard glitches: the frames change unexpectedly, repeat themselves, and at one instant even goes backward. Finally, a mini ball follows, and the mini ball is covered with a ball-like shape. At the same time, the background becomes a mass of triangular hazards, and the play area also shifts regularly, much like a retro game. This part also glitches occasionally. Section: Trivia[] The password for the level is 658965. The level contains 13,872 objects. Right at the start of the level, there is a key with "Low Detail Mode" under it. When collected, it removes some effects of the level, presumably to make it easier to complete. The glitching effect, however, is not removed. Jeyzor says that this is the v2 of his old level, Retro.
https://geometry-dash-fan.fandom.com/wiki/Nostalgia
479
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Title: Classical (RayOriens) Metadata: Creator(s): RayOriens Difficulty: Hard Demon Stars: 10 Level ID: 7294616 Song Name: Classical Composer: NIGHTkilla Song ID: 502266 Section: Overview Classical (RayOriens) Level Information Creator(s) RayOriens Difficulty Hard Demon Stars 10 Level ID 7294616 Soundtrack Song Name Classical Composer NIGHTkilla Song ID 502266 Classical is a 1.9 solo Hard Demon created, verified, and published by RayOriens. It is a moderately difficult remake of Nine Circles. The level is notorious for its constant memorization, spam sections, and difficult timings. Section: Gameplay[] The level begins with a difficult cube section containing many fake blocks, timings, and trolls. The player then enters the ship section that starts with a tight, awkward maneuver, followed by a few gravity changes. After a short auto part, the player enters a tight ball section. It requires lots of memorization and tricky timings before entering a highly epileptic auto segment, transitioning into the second cube. This cube once again contains memorization but with much fewer timings. Shortly afterward, the player descends into the iconic Nine Circles wave. The wave starts with fast-paced timings, a few spam segments, and gravity changes, followed by an easy dual section. Next, the player enters the second half of the wave, which follows a similar structure to the first half, but with size portals introduced, followed by a longer dual segment. After the dual, the player must navigate the wave through a small segment of saws before entering the final cube. The final section of the level consists of yet more memorization. It is considered much easier than the rest of the level as it contains very little timings. At the end of the cube, the word "RayOriens" is displayed above the final jump of the level, followed by one final troll. The word "CLASSICAL" appears as the level ends. Section: Trivia[] The password for the level is 085213. The level contains 14,688 objects. The level is 1m 13s in length. There is another level with the same name, song, and difficulty rating as this one, but made by a creator called Hakkou.
https://geometry-dash-fan.fandom.com/wiki/Classical_(RayOriens)
481
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Title: Windy Circles Metadata: Creator(s): KeiAs Difficulty: Hard Demon Stars: 10 Level ID: 10890011 Song Name: Windfall Composer: TheFatRat Song ID: 621135 Section: Overview Windy Circles Level Information Creator(s) KeiAs Difficulty Hard Demon Stars 10 Level ID 10890011 Soundtrack Song Name Windfall Composer TheFatRat Song ID 621135 Windy Circles is a 1.9 Hard Demon created by KeiAs. It is a very difficult remake of Nine Circles. The non-wave sections change colors periodically, with simple Nine Circles-like decoration. The wave segments actually utilize a white color scheme, with a flashing background that cycles through the colors. The wave segments also contain several unique backgrounds. It consists of difficult memory segments and numerous tight spaces. Due to this, it is generally considered a Hard, but possibly a Medium Demon. Section: Gameplay[] The level starts with an invisible jump. The following cube section has many timings and tricks, which require you to find a good strategy. In the end, the player has to lightly tap a blue orb to go into a short mini ship with one space flying and a gravity portal. Then there is a ball segment with a few timings and tricks. Then it goes into a short, moderately tight ship segment with a gravity portal. Then it goes into the drop of the level, where the player has to time a blue jump orb to avoid crashing. Then it reaches the Nine Circles triple speed wave segment. The wave is marked by very tight spaces, weirdly placed gravity portals, and memory sections. Then it turns into a dual wave that starts out mini but later goes large. Then there is a wave section much like the first until there is an auto mini-wave section. Then there is another section like the first one, but this section has parts that are either auto or require holding to pass. After a bunch of this, the level ends with a half-speed mini wave segment. Section: Trivia[] The password for the level is 123456. The level contains 10,925 objects. It is a remake of Nine Circles. This level was updated to make it much harder, the older version lacked many of the spikes and had the name "Windfall." Section: Walkthrough[] Old Version New Version
https://geometry-dash-fan.fandom.com/wiki/Windy_Circles
485
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Title: Psychosis Metadata: Creator(s): Hinds Difficulty: Hard Demon Stars: 10 Level ID: 15855959 Song Name: Spiders Composer: Acid-Notation Song ID: 509397 (removed) Section: Overview Psychosis Level Information Creator(s) Hinds Difficulty Hard Demon Stars 10 Level ID 15855959 Soundtrack Song Name Spiders Composer Acid-Notation Song ID 509397 (removed) Psychosis is a 2.0 solo Hard Demon created, verified, and published by Hinds. It features gameplay reminiscent of Update 1.9, despite being a 2.0 level. The name of this level was suggested by a friend, probably for the song used. Due to its colored style and dynamic gameplay, it can be defined as the second version of Firewall, even if it's slightly easier than the latter. Section: Gameplay[] The beginning of this level is moderately difficult, involving several tricks, crucial timing, and straight flying. The level becomes slightly harder near the drop when the speed increases and many sequences get introduced. Each part has a specific gamemode: Cube: quadruple/quintuple spikes in triple speed, mostly timing. Ship: tight corridors with many gravity and size portals, straight flying. UFO: tight spaces, several mashing, and timing. Ball: many spikes and orbs, mostly timing and memorization. Wave: somewhat tight spaces, size, and gravity portals, mostly timing. The level ends with a simple yet annoying fast-paced cube section. It is very similar to Firewall's first one. Section: Fails[] StarxD crashed at 99%. GuitarHeroStyles crashed at 99%. Pdstep22 crashed at 98%. Mosos crashed at 98%. Blloopy crashed at 98%. Cobra crashed at 99%. KrmaL crashed at 99%. Technical crashed at 99%. SirHadoken crashed at 99%. EricVanWilderman crashed at 98%. Section: Trivia[] The level is free to copy. The level contains 27,000 objects. The level is 1m 48s in length. The level was ranked #50 in GDToday's 100 Greatest Levels of All Time list. The music for this level got removed from Newgrounds because Acid-Notation was caught for sampling. Joshua83 beat this level with a heart rate monitor, his pulse rate being 208 BPM.
https://geometry-dash-fan.fandom.com/wiki/Psychosis
485
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Title: Speed of Light Metadata: Creator(s): TheRealSalad Difficulty: Easy Demon Stars: 10 Level ID: 5098465 Song Name: At the Speed of Light Composer: Dimrain47 Song ID: 467339 Section: Overview Speed of Light Level Information Creator(s) TheRealSalad Difficulty Easy Demon Stars 10 Level ID 5098465 Soundtrack Song Name At the Speed of Light Composer Dimrain47 Song ID 467339 Speed of Light is a 1.9/2.0 Easy Demon created by TheRealSalad. It is similar to Cataclysm in gameplay, but easier and with a unique design. Section: Gameplay[] The level begins with a normal cube section, followed by a double-speed wave segment which becomes dual. The first coin is located in the transition, a ship sequence. The drop contains, in order: a fast ship, a Theory of Everything 2-styled maze ball, a mini UFO, a slow two-space straight fly ship, another ToE 2-styled maze ball, a slow dual ship, and a fast-paced assorted cube memory section. The half-speed ship sequence that comes afterward resembles a piano in decoration. A mini UFO segment and regular wave then follow, in the same theme. Finally, there is a short 2.0-styled cube section, with dragons and walls as obstacles. Then, the level ends. Section: User coins[] The level contains three unverified user coins: At 22%, fly up through a secret hole in the corridor and hit a fading platform on the ceiling to obtain the coin and be teleported back down to the main path. At 47%, click right after entering the ball portal to collect the coin hidden near the ceiling and hit a blue jump pad to return to the main route. At 84%, go under the saw-blade and fall onto a hidden fading platform to obtain the third and final coin. Afterward, jump back up to return to the main route. Section: Trivia[] The level cannot be copied. The level contains 10,926 objects. The level received an update in 2.0. The background and ground were updated, and many of the jump orbs were replaced with green jump orbs. Additionally, an extension was added to increase the length of the level from Medium to Long. The level received a sequel, Speed of Light II.
https://geometry-dash-fan.fandom.com/wiki/Speed_of_Light
485
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Title: Scarlet Surge Metadata: Creator(s): Insendium Difficulty: Harder Stars: 6 Level ID: 4259126 Song Name: Check Out Composer: MadhouseDUDE Song ID: 588452 Section: Overview Scarlet Surge Level Information Creator(s) Insendium Difficulty Harder Stars 6 Level ID 4259126 Soundtrack Song Name Check Out Composer MadhouseDUDE Song ID 588452 Scarlet Surge is a 1.9 solo Harder 6* level created, verified and published by Insendium. It is the second level in the Chaos Gauntlet, after Anubis and before Drippy Dub. It is known for its long length and epileptic effects. Section: Gameplay[] The level starts with a half-speed ship sequence containing flashing blocks and a warning sign. It then goes into a normal-speed cube section with various orbs and pads, followed by a ball segment with orbs, pads, gravity portals and flashing platforms. Next, the screen is mirrored, and the player enters a relatively easy double-speed UFO segment where they have to avoid blocks, followed by a normal-speed wave section with some easy timings and switches back to the normal screen direction in the middle. It then transitions into a cube section with some simple jumps, after which the screen is mirrored as the player enters a ship with some saws, which become mini in the middle. The level returns to normal mirroring and continues into a ball with flashing blocks. The ball becomes a dual in the middle, followed by a mirrored UFO segment that becomes mini near the end. Then, the player enters a dual-ship sequence, a dual-cube section, a ship sequence with many up-and-down flying and an auto-cube section with texts "thanks !" and "Insendium." Section: Trivia[] The level's password is 545694. The level contains 12,420 objects. The level is 2m 14s in length. This is the second level in the Chaos Gauntlet. This is one of the four gauntlet levels made before Update 2.0, the others being Fire Aura from the Lava Gauntlet, Kappaclysm from the Chaos Gauntlet, and Death Moon from the Cursed Gauntlet. The level has a 7* difficulty sequel called Sapphire Surge, made in 1.9 and 2.0. On 1 April 2021, RobTop accidentally deleted all of the level's comments.
https://geometry-dash-fan.fandom.com/wiki/Scarlet_Surge
487
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Title: Ultra Fairydust Metadata: Creator(s): Rulas Difficulty: Medium Demon Stars: 10 Level ID: 12073525 Song Name: Fairydust Composer: NIGHTkilla Song ID: 541786 Section: Overview Ultra Fairydust Level Information Creator(s) Rulas Difficulty Medium Demon Stars 10 Level ID 12073525 Soundtrack Song Name Fairydust Composer NIGHTkilla Song ID 541786 Ultra Fairydust is a 2.0/2.1 solo Medium Demon created, verified, and published by Rulas. It is the second installment of the Ultra Nine Circles levels, preceded by Ultra Paracosm and succeeded by Ultra Circles. Unlike the name can suggest, this level features a pink color scheme, which resembles Fractured Circles. The original color scheme of Fairydust was used in the previous level. Section: Gameplay[] The level starts with a simple cube section featuring an abundance of spikes and orbs everywhere. Next, a ship-UFO-ship sequence follows and is slightly difficult due to many gravity portals, orbs, and spikes that require crucial timing. Near the drop, the ship gains speed and goes into an easy straight corridor with many portals. Afterward, the player enters a triple-speed wave segment without the typical cube transition. The gameplay of the following part is very similar to that of Ultra Paracosm but is much harder, featuring tighter spaces, more sequences, portals, and memory segments. More spamming is required in the dual segment, while the robot-cube dual segment requires even more precise timing. When the player manages to pass the third wave segment, they enter an easy ship sequence and a final free wave segment with Rulas' signature. Section: User Coins[] The first coin is located at 42%. The player must quickly dip down and back up as the mini-wave in the top spiked-structured corridor. The second coin is located at 49%. The player must fly upwards as an upside-down wave to become mini and automatically collect it. The third and final coin is located at 76%. The method of obtaining it is similar to the first coin but as an upside-down mini-wave. Section: Trivia[] The level is free to copy. The level contains 24,418 objects. The level is 1m 3s in length. It is a remake of Fairydust.
https://geometry-dash-fan.fandom.com/wiki/Ultra_Fairydust
488
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Title: Running in the 90's Metadata: Creator(s): DanZmeN Difficulty: Easy Demon Stars: 10 Level ID: 44379436 Song Name: Running In The 90's RMX Composer: DJ-Rec0il Song ID: 133543 (removed) Section: Overview Running in the 90's Level Information Creator(s) DanZmeN Difficulty Easy Demon Stars 10 Level ID 44379436 Soundtrack Song Name Running In The 90's RMX Composer DJ-Rec0il Song ID 133543 (removed) Running in the 90's is a 2.1 solo Easy Demon created, verified, and published by DanZmeN. Section: Gameplay[] The level starts with a double speed cube section that switches between mini and big a few times, then a double speed ship sequence, then it goes into the drop. Then, the player enters a quadruple speed wave segment with a running man in the background. Then it is a mirrored cube section. Then a fire-themed mini ball segment, then a mini spider section. Then a dual mini ball segment like the one in Sonic Wave, but easier. Next, the player enters a rainbow-themed ship sequence, then a UFO part, then a dual cube section, then a dual cube/ship, then a ball segment (with a square with the words "ur gay" on it). Then an animation of a ship smashing into blocks, then a rainbow-themed ship sequence. Then it shows an animation of a running man and the level is over. Section: User coins[] There is only one user coin. It is located at 96%, in the final ship sequence, and is free to collect. Section: Trivia[] The password for the level is 314159. The level contains 37,804 objects. The level is 1m 25s in length. The level was rated on April 10, 2018. This level's song is a remix of a famous meme song, Running in the '90s. But it got removed from Newgrounds recently, probably because of copyright reasons. This used to be around Medium Demon difficulty, but DanZmeN nerfed it to become an Easy Demon, as he meant for it to be so. Because an apostrophe cannot be written in the level name, the name of this level is displayed as "Running in the 90s" (without the apostrophe).
https://geometry-dash-fan.fandom.com/wiki/Running_in_the_90%27s
490
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Title: Chaoz Impact Metadata: Creator(s): Darnoc Difficulty: Easy Demon Stars: 10 Level ID: 3081555 Song Name: Chaoz Impact Composer: ParagonX9 Song ID: 152047 Section: Overview Chaoz Impact Level Information Creator(s) Darnoc Difficulty Easy Demon Stars 10 Level ID 3081555 Soundtrack Song Name Chaoz Impact Composer ParagonX9 Song ID 152047 Chaoz Impact is a 1.9 Easy Demon created by Darnoc. It is one of the most famous levels when he had introduced its popular own style, which would be replicated in his later levels and also by other famous creators in their stages, such as Speed Racer, Chaoz Airflow, Chaoz Impact (D4sh3r), Trance Impact, and more. The level is generally considered an Easy Demon. Section: Gameplay[] The level starts off with a simple cube section that features quite a handful of slopes, spikes, and tricky jump ring timings. After that, the player enters a dual mini UFO segment, which then leads to a ship sequence, but it is quite easy due to being symmetrical. A faster cube section similar to the first one leads to the drop, leading into a half-speed change with a jump and two blue jump orbs. Then, the beat drops as the player transitions into a very famous part of the level: a mirrored triple speed wave that requires lots of mashing and crucial timings. This part is quite hard due to tight spaces, gears, and mirror mode. The player then transitions into a much easier part of the level, which is a fast-paced mini cube section with numerous slopes, saws, and rings: some memorization is required here to avoid deaths. After that, another annoying part is introduced: a mini ship sequence with straight flying, spikes, and gravity portals, which is interspersed by two brief easy cube sections. The following part is a dual symmetrical mini-wave, far easier than the first one. The level continues with a ball section where an annoying bug can throw the player off; then the ball becomes single and goes to the end of the level with simple hits and not too many timings. Finally, the level ends. Section: Trivia[] The password for the level is 001111. The level contains 14,123 objects. It is Darnoc's first 1.9 level.
https://geometry-dash-fan.fandom.com/wiki/Chaoz_Impact
494
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Title: Skulzi Metadata: Also known as: Skulzian Country: United States Age: Unknown Number of levels: 11 (0 rated) Crew: None Nominations: 0 Awards: 0 YouTube channel: Twitch channel: Twitter (X) account: URL GD account: URL Section: Overview Skulzi Also known as Skulzian Country United States Age Unknown Number of levels 11 (0 rated) Crew None Nominations 0 Awards 0 YouTube channel Twitch channel Twitter (X) account URL GD account URL Skulzi (short for Skulzian) is a skilled American 144Hz player in Geometry Dash. He is the first victor of EnvY, an Extreme Demon verified by Dorami. In other achievements, Skulzi has verified a few Extreme Demon levels, such as Ithacropolis, a purple Extreme Demon made by BigMac77 that is inspired by Acropolis and Necropolis and loosely use elements from both levels. Combined with being a skilled player, Skulzi has shown his skill as a creator. He is a prolific gameplay creator, creating parts in levels such as Energy Drink, Intra-X, and Bloodwater. His hardest Demon is Yatagarasu, completed on 13 October 2023. Section: Levels[] Axe Digital Challenge Eredab Gravity LightWave Bugfix - A bug-fixed version of LightWave. Low Death Narcissist - A Nine-Circles level. Satch Party Straight Fly The Furious Bugfix - A bug-fixed version of The Furious. Wave Challenge - A wave challenge level. Muspelheim - The sequel to Niflheim that was created by Ferox242. It is currently set to be verified by Skulzi, but planned to be decorated in Update 2.2. Section: Trivia[] Skulzi had managed to remain in the top 200 on the Stats Viewer for a long time, until his achievements all fell into the Legacy List, making him lose all of his points. He was the first victor of EnvY by DanZmeN. He has verified many difficult levels, such as Narcissist and Ithacropolis. He fluked Athanatos from 67%. He was briefly verifying the Extreme Demon IthacropoliX, achieving 42% and a run of 62-100% before dropping the level. He released a cover of the popular song XO by EDEN, kicking off his music career.
https://geometry-dash-fan.fandom.com/wiki/Skulzi
498
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Title: Blast Processing v2 Metadata: Creator(s): Neptune Difficulty: Insane Stars: 8 Level ID: 2899139 Song Name: Blast Processing Composer: Waterflame Song ID: Official Section: Overview Not to be confused with Blast Processing V2 by Findexi. Blast Processing v2 Level Information Creator(s) Neptune Difficulty Insane Stars 8 Level ID 2899139 Soundtrack Song Name Blast Processing Composer Waterflame Song ID Official Blast Processing v2 is a 1.9 Insane 8* level created by Neptune. As its name suggests, it is a harder version of Blast Processing. Section: History[] Neptune created this as the sequel to Blast Processing. He soon made a preview showing progress on the level, hyping people in the process. The level was verified on November 13, 2014. Neptune then made a video beating the level, and it has gotten more than 930,000 views. It eventually got rated, and many people started playing the level. Section: Gameplay[] The level starts off as a cube section with jumping over large gears, followed by some easy timings leading to the wave part. Then the player goes into the wave part with decently tight difficulty, leading to a ship part containing decently hard gameplay with tight spikes and gears. Following is another easier wave part followed by some hard dual wave sections which are a little bit confusing then leading to being singular and then a mini-wave for a second. This is followed by a moderately hard cube section with some memory and difficult gear jumping, ending with two triple spike jumps. Followed is a UFO part with Neptune’s icon in the first half and looking more like the original. The next part is a ship part that is a fair bit tight. Next is a simple ball part with a decent amount of orb hitting. Then there is a UFO part with slopes containing gears, with a ship part that is awkward to pass. Then there is a cube section that is similar to the original level's one except for the Neptune Icon, and the level ends with a memory part counting up to 9, ending with the words, “YOU WIN” in 1.8 decoration. Section: Trivia[] The level cannot be copied. The level contains 13,384 objects. This is Neptune’s most popular video on his YouTube channel. There is another level named Blast Processing V2, by Findexi. It is Neptune’s last non-Demon level.
https://geometry-dash-fan.fandom.com/wiki/Blast_Processing_v2
502
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Title: BP Night Metadata: Creator(s): Ra7 Difficulty: Insane Stars: 0 Level ID: 72558 Song Name: xStep Composer: DJVI Song ID: Official Section: Overview BP Night Level Information Creator(s) Ra7 Difficulty Insane Stars 0 Level ID 72558 Soundtrack Song Name xStep Composer DJVI Song ID Official BP Night is a formerly rated 1.3 solo Demon level created and published by Ra7 on 24 November 2013. It is the first Demon level to contain a secret way and is the first Demon to be unrated. Section: Gameplay[] 0-10%: The level begins immediately with ball timings and easy orb jumps. At 8%, an alternate path can be reached by skipping an orb, leading to a secret way to 100%. 10-24%: Next is a short straight-fly ship segment followed by a ball section where the player must flip gravity, hit a few blue orbs and move between structures. 24-35%: The player enters a tight ship segment followed by a brief cube section with a second straight-fly segment afterwards. 35-50%: A mirrored ball section starts after the song drops. The player must switch between floating platforms throughout this section. 50-72%: The ball enters through a mirror portal into a blue pad corridor transition. The player then goes down a staircase as a cube into a ship portal with gameplay inspired by Cycles, leading to another tight, straight-fly segment. 72-100%: The level ends with a long ball section beginning with timings and ends with the same gameplay as the ball section at the drop. Section: Trivia[] The level cannot be copied. The level contains 3,615 objects. The level is 1m 21s in length. The level was rated on 24 November 2013 but later unrated after the reveal of a secret way. The main route of this level makes BP Night considered one of the hardest-rated levels in 2013. BP Night was long thought to be the fifth former Top 1 Demon in the game's history. However, it was discovered that demon world was released on the same day, and it may have been rated before BP Night, which would mean BP Night was never the hardest Demon. However, worth mentioning that the origin of the Demon List started in 2014 by the player loogiah, meaning all levels created in 2013 were not Top 1 for the simple reason of the list not existing at the time, which determined the hardest levels in the game.
https://geometry-dash-fan.fandom.com/wiki/BP_Night
506
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Title: DiMaViKuLov26 Metadata: Also known as: Dima, DiMaViKuLov, The 1.9 legend Country: Belarus Age: 23 Number of levels: 14 (14 rated, 27 CP) Crew: None Nominations: 1 Awards: 0 YouTube channel: None Twitch channel: None Twitter (X) account: None GD account: DiMaViKuLov26 Section: Overview DiMaViKuLov26 Also known as Dima, DiMaViKuLov, The 1.9 legend Country Belarus Age 23 Number of levels 14 (14 rated, 27 CP) Crew None Nominations 1 Awards 0 YouTube channel None Twitch channel None Twitter (X) account None GD account DiMaViKuLov26 DiMaViKuLov26 (also known as Dima and The 1.9 legend) was a Belarusian player and level creator in Geometry Dash. He is best known for his hit level ReTraY, the most liked level in the game and one of the most downloaded. He is also well known for his art levels. Section: Levels[] RIeLsI (featured) - His first and only Auto 1* level. PeAsY WoRlD II (featured) - The sequel to peasy world. ReTraY (featured) - His most famous level. An update was released to it, using 2.0 and 2.1 features like moving triggers and quadruple-speed and revealing a small chance that he would return to Geometry Dash. El (featured) peasy world (starred) - A space-themed level. It is his first level ever created. CrUmBlE (featured) MilanHoly (featured) - A collaboration with TriAxis. my arcade (featured) OscUra (featured) SaKRaG (starred) - A collaboration with RespectVG. Winle day (featured) ZonE X (featured) - A collaboration with Fantazer. coins traning (featured) INSOMNIA (Epic) - A level that he made as a comeback from a long break, which has amazing art, contrary to all his older levels. Section: Trivia[] He was well known for making detailed art levels and pushing the colour trigger to its limits. There is a deleted account with several rated levels called Dima Vikulov. It is unknown if it is the same person.
https://geometry-dash-fan.fandom.com/wiki/DiMaViKuLov26
509
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Title: Toxin Lab Metadata: Creator(s): Xaro Difficulty: Insane Stars: 9 Level ID: 6531884 Song Name: Supernova Composer: Xtrullor Song ID: 593661 Section: Overview Toxin Lab Level Information Creator(s) Xaro Difficulty Insane Stars 9 Level ID 6531884 Soundtrack Song Name Supernova Composer Xtrullor Song ID 593661 Toxin Lab is a 1.9/2.0 Insane 9* level created by Xaro. It is the first level in his Toxin Lab Series, followed by Toxin Lab II. The level uses the first drop in the song. Section: Gameplay[] The level begins with a fast mini ship sequence with very quick and tight timings. This is followed up by a half-speed cube section that gradually speeds up with the song. This cube section is also full of fake jump orbs and fake blocks. After this is an easier ship section. An auto cube starts showing the word "warning". At the beginning of the drop, a triple-speed wave segment begins that alters the size of the song. The wave soon slows down and becomes a dual wave. Following this is a UFO section, auto cube, and ship. A cube section comes afterward with some easy to hit, yet off-screen, jump rings. The level slows down as you enter a ship section that changes gravity and speed. Another auto cube comes after this and then another ship that changes size. The last part of the level is a two times speed wave followed by an auto cube and ship sequence showcasing the name "Xaro" and then "GG with Cinci Wins". Section: Trivia[] The password for the level is 988546. The level contains 20,325 objects. This is the first and only non-Demon rated Toxin Lab level in the entire series. Toxin Lab, Toxin Lab II, Toxin Lab III, and Toxin Lab IV are the four levels in the series, while Deadly Impact (a collaboration with FunnyGame) is a remake of Toxin Lab II. This level is one of the three levels in the Toxin Lab series that uses Supernova as its song, along with its sequel, Toxin Lab II, and a remake of it called Deadly Impact. RobTop was criticized for rating this level Insane 9 stars, due to the fast-paced gameplay. Some people think Toxin Lab II is easier than Toxin Lab and vice versa.
https://geometry-dash-fan.fandom.com/wiki/Toxin_Lab
511
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Title: I wanna be the guy Metadata: Creator(s): Orelu (Verified and published by Aless50) Difficulty: Insane Demon Moons: 10 Level ID: 97543536 Song Name: Native Construct - The Spark of The Archon (Sinister Silence Cover) Composer: Stormbreaker6404 Song ID: 1146972 Section: Overview I wanna be the guy Level Information Creator(s) Orelu (Verified and published by Aless50) Difficulty Insane Demon Moons 10 Level ID 97543536 Soundtrack Song Name Native Construct - The Spark of The Archon (Sinister Silence Cover) Composer Stormbreaker6404 Song ID 1146972 I wanna be the guy (IWBTG) is a 2.2 solo Insane Demon platformer level created by Orelu and verified and published by Aless50 on 20 December 2023. It is inspired by the platformer game of the same name. I wanna be the guy became the first Extreme Demon platformer level, published just two days after the release of Update 2.2. The level consists of five stages, each with two checkpoints, navigated with the mini-robot. Section: Gameplay[] It has been requested that this section be rewritten. Reason: Expand the gameplay; possibly too short. The level contains five stages with two checkpoints each, featuring 16-bit styling, extremely tight ledges and timed jumps. Each stage progressively features a more dynamic, psychedelic colour gradient. A title card reading 'I WANNA BE THE GUY' concludes the level. Section: Trivia[] The level's password is 564231. The level contains 6,991 objects. The level was rated on 22 December 2023. The level was briefly unrated because RobTop was unsure about rating a level with this difficulty. It was rated again a few hours later. The level was formerly an Extreme Demon and got rerated to an Insane Demon on 15 January 2024. It was the first platformer level to obtain the Extreme Demon rating two days after the release of Update 2.2. This level's gameplay style is nowadays called 'needle' by many parts of the platforming community. This style refers to platformers involving weaving through spike hitboxes despite the spike itself colliding with the player. The level received criticism for bearing little resemblance to the original game of its namesake. This level was in EricVanWilderman's 12 Demons of Christmas 2023 Community Series, as Demon #12, being completed by EVW himself.
https://geometry-dash-fan.fandom.com/wiki/I_wanna_be_the_guy
513
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Title: Electrosonic Metadata: Creator(s): CastriX (host and publisher), Mulpan, NeoGamer, Daniel, Extrox, CrazyFusion, Lordelta, Dirmag, Zeithex, Zafkiel (Verified by Sonic80) Difficulty: Insane Demon Stars: 10 Level ID: 37887838 Song Name: Not Dead YET! Composer: NeXsard Song ID: 627275 Section: Overview Electrosonic Level Information Creator(s) CastriX (host and publisher), Mulpan, NeoGamer, Daniel, Extrox, CrazyFusion, Lordelta, Dirmag, Zeithex, Zafkiel (Verified by Sonic80) Difficulty Insane Demon Stars 10 Level ID 37887838 Soundtrack Song Name Not Dead YET! Composer NeXsard Song ID 627275 Electrosonic is a 2.1 Insane Demon mega-collaboration hosted by CastriX and verified by Sonic80. As the name suggests, it uses a mechanical/electric theme. The level is deemed as being on the border between Insane- and Extreme Demon difficulty and was considered as one of the easiest Extreme Demons until it was downgraded to Insane Demon. Section: Gameplay[] This section is a stub. You can help by extending it to show your Wiki love! 0-10% (CastriX): 10-31% (NeoGamer + Daniel): 31-40% (Lordelta): 40-62% (Zafkiel + CrazyFusion): 62-74% (Mulpan): 74-82% (Dirmag): 82-89% (Zeithex): 89-100% (Extrox, End-Screen): Section: Trivia[] The level is free to copy. The level's password is 456123. The level contains 75,716 objects. The level's duration is 2m 0s. The level was initially placed at #80 on the Demonlist on 1 February 2018, above Clubstep Reborn (#81) and below Falling Up (#79). The placement of Dark Rivalry on 5 July 2019 pushed Electrosonic into the Legacy List for the first time on the Demonlist. The placement of Dimension Breaker on 22 July 2019 pushed Electrosonic into the Legacy List for the second and final time. This is CastriX's first mega-collaboration. This was CastriX's first Extreme Demon. Section: Video[] Gameplay
https://geometry-dash-fan.fandom.com/wiki/Electrosonic
514
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Title: Powerbomb Metadata: Also known as: None Country: Italy Age: Unknown Number of levels: 9 (0 Starred) Crew: Team N2 Nominations: 0 Awards: 0 YouTube channel: Twitch channel: Twitter (X) account: URL GD account: URL Section: Overview Powerbomb Also known as None Country Italy Age Unknown Number of levels 9 (0 Starred) Crew Team N2 Nominations 0 Awards 0 YouTube channel Twitch channel Twitter (X) account URL GD account URL Powerbomb (xpowerbomb in-game) is a skilled Italian player in Geometry Dash. He is well known for beating Extreme Demons such as A Bizarre Phantasm, Bloodbath, Phobos, Retention, Cataclysm, Cadrega City, 2 1 1, Black Blizzard, Sonic Wave, Artificial Ascent, and Bloodlust. He was the first player to legitimately complete Milano Moment, the fourth player to legitimately complete Cataclysm, and the verifier of The Hell Factory. His current hardest Demon is Zodiac, completed on March 30, 2024. Section: Levels[] Black Blizzard - A copy of Black Blizzard. Breakthrough auto - An auto version of Breakthrough. Conical Depression - A copy of Conical Depression. Falling Up dual fix - A fixed version of Falling Up. Heartbeat 144Hz ver - A fixed version of Heartbeat for 144Hz users. Retention 240hz 2 - A fixed version of Retention for 240Hz users. hi Soulscape troman Sonic Wave Infinity - The original, unbuffed version of Sonic Wave Infinity that Riot once planned to verify. It was redecorated by Viprin, and the original version was created by Cyclic. It was verified by Powerbomb himself. However, he has promised not to upload it, as that is Xanii's job. Section: Trivia[] The first video uploaded to his YouTube channel was a completion of Necropolis. On January 30, Powerbomb announced that he was quitting Geometry Dash. However, he has since been uploading gameplay sparsely, completing Bloodlust after numerous progress videos spanned over several months. On March 1, 2017, all of Roadbose's levels (including ICE Carbon Diablo X, a well known Extreme Demon) were somehow moved to Powerbomb's account. This was later fixed and Powerbomb no longer has Roadbose's levels uploaded on his account. He is the only Italian member of Team N2. He has a part in the upcoming Top 1 Extreme Demon Misanthrope.
https://geometry-dash-fan.fandom.com/wiki/Powerbomb
515
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Title: ClubStep Nightmares Metadata: Creator(s): Zobros Difficulty: Insane Demon Stars: 10 Level ID: 7723236 Song Name: Robotic Nightmares Composer: Dj-Nate Song ID: 444332 Section: Overview ClubStep Nightmares Level Information Creator(s) Zobros Difficulty Insane Demon Stars 10 Level ID 7723236 Soundtrack Song Name Robotic Nightmares Composer Dj-Nate Song ID 444332 ClubStep Nightmares is a 1.9 Insane Demon created by Zobros. It is a remake of the main level Clubstep with a different style and song, and features buffs including tight spaces, timings, and clusters of fake orbs and gravity portals. Due to this, it is generally considered a Very Hard- or Insane Demon. Section: Gameplay[] ClubStep Nightmares' parts are similar to those of Clubstep's, but significantly harder. However, the design of ClubStep Nightmares is a 1.6 and 1.9 mix. The level starts with a cube section like in Clubstep, where a "monster" will first appear. The cube will last for approximately 30 seconds. This cube is quite hard, and requires crucial timing, skills, and memory. After the player switches gravity during the build-up, the music will drop and a ship section will start, similar to one of Clubstep's ship sections. This section is very hard due to the very tight spaces and invisible spikes. Also, the background flashes red and yellow. The player will become a cube again, and this part also has similar gameplay to the first cube part. The next ball part is one of the hardest parts of the level. It mostly has fake routes and invisible spikes. The player will become a mini UFO that lasts for a seconds but is very hard to clear up. This is followed by a ship section which is similar to one of those in Clubstep. Later, the player will become a cube, although requiring even more crucial timing, control, and memory. Then, the third ship section begins. It is a bit harder than the first one, and more likely a mix of the first and second ship sections. Then, a UFO sequence similar to Clubstep's second UFO segment will appear, albeit much harder. The player goes into a slightly difficult ship sequence, and then, the level creator's name will appear, ending the level. Section: Trivia[] The password for the level is 112233. Zobros said that this is the easiest Demon he created, this was potentially said as a joke.
https://geometry-dash-fan.fandom.com/wiki/ClubStep_Nightmares
518
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Title: Atlas Metadata: Creator(s): FunnyGame Difficulty: Easy Demon Stars: 10 Level ID: 1981025 Song Name: Theory of Everything Composer: DJ-Nate Song ID: Official Section: Overview Atlas Level Information Creator(s) FunnyGame Difficulty Easy Demon Stars 10 Level ID 1981025 Soundtrack Song Name Theory of Everything Composer DJ-Nate Song ID Official Atlas is a 1.8 Easy Demon created by FunnyGame. It is well known for its effects and designs that were quite innovative in late 1.8. It is generally considered a Very Easy Demon. Section: Gameplay[] The level starts with a pretty easy cube section with a few easy timings. Next, there is an easy ship sequence with some spikes that look like blocks. This is followed by a cube part with a bit of memorization. Then there is a relatively easy dual UFO section. This is followed by another easy dual ship part. Then there is a mostly easy double speed cube section. This is followed by a bit harder ball segment that later turns into a tricky dual. Then there is an auto cube part that leads into a double-speed UFO section with many crystal blocks to avoid. Then, there is a relatively easy ship sequence with moderately tight spaces. The text "Atlas" appears, both regularly and flipped. This is followed by a rather difficult ball section with a bunch of memorization and weird usage of slopes. Then there is an easy ship sequence that starts with a few scattered blocks and spikes and later becomes a very easy half speed ship sequence with the text "Atlas by FunnyGame", concluding the level. Section: Errors[] At the beginning of the first dual section, it is possible to jump as soon as you get into the portal. You may crash, but if you don't, you will not be in dual mode. At 62%, if the player jumps when they touch the UFO portal, they will be able to skip the double speed change, which makes the level a bit easier. Section: Trivia[] The password for the level is 940909. This password is also a reference to FunnyGame's birth date (September 9, 1994). The level contains 12,337 objects. While Another World is generally considered to be the origin of the trend of using crystals in levels, this is the actual first level that uses them. Zobros made a v2, but it is rated Insane. In Greek mythology, Atlas was the Titan of endurance and astronomy who was condemned to hold up the sky for eternity after the Titanomachy.
https://geometry-dash-fan.fandom.com/wiki/Atlas
522
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Title: Neferrous Metadata: Creator(s): Zylenox (publisher) and Samwad Difficulty: Extreme Demon (if rated) Stars: 10 (if rated) Level ID: 58881352 Song Name: Death Over Life (Instrumental) Composer: RealFaction Song ID: 865357 (deleted) Section: Overview Neferrous Level Information Creator(s) Zylenox (publisher) and Samwad Difficulty Extreme Demon (if rated) Stars 10 (if rated) Level ID 58881352 Soundtrack Song Name Death Over Life (Instrumental) Composer RealFaction Song ID 865357 (deleted) Neferrous (formerly known as Murder Metal) is an unrated 2.1 Extreme Demon created by Zylenox and Samwad and verified and published by Zylenox. It is the sequel to Annihilation Nation, another factory themed level by Zylenox. Samwad created the gameplay, while Zylenox did the decoration. As of today, the level remains unrated. Section: Gameplay[] W. I. P. Section: Controversy[] Sometime after Neferrous' release (back when it was named Murder Metal), it was deleted by one of RobTop's scripts that made it so any level with an inappropriate word in its name will be marked for deletion (with murder being one of these words). The same thing happened with UFokinWotM8's level, Happy Chamber (then known as Torture Chamber). Murder Metal has since been reuploaded with the name "Neferrous". Section: Trivia[] The level is free to copy. The level contains 119,189 objects. The level is 1m 34s in length. The instrumental version of the song was requested by Zylenox himself. Even though the level is now called Neferrous, some people still call it Murder Metal, saying that the only reason for its new name is Zylenox not wanting the level to get deleted again. The level is most likely unrated because of the song not being on Newgrounds. The levels original description said "Fear the gear." Necrocide and Peaceful are also unrated because of this. Although a further reason for Peaceful's unrating is its high number of objects that cause the level to lag extremely or even crash the game altogether. The level's former name, Murder Metal, is inspired by a music-album of the same name by the band Macabre.
https://geometry-dash-fan.fandom.com/wiki/Neferrous
522
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Title: Ride Metadata: Creator(s): EndLevel Difficulty: Medium Demon Stars: 10 Level ID: 34585270 Song Name: Original: RideReplacement: 21 Pilots - Ride {Domyeah Remix} Composer: Orignal: Twenty One PilotsReplacement: Domyeah Song ID: Original: NONG (Not on Newgrounds)Replacement: 682387 Section: Overview Ride Level Information Creator(s) EndLevel Difficulty Medium Demon Stars 10 Level ID 34585270 Soundtrack Song Name Original: RideReplacement: 21 Pilots - Ride {Domyeah Remix} Composer Orignal: Twenty One PilotsReplacement: Domyeah Song ID Original: NONG (Not on Newgrounds)Replacement: 682387 Ride is a 2.1 Medium Demon created by EndLevel. It is mostly known for its copyrighted pop song, Ride by Twenty One Pilots. In-game, however, the song is replaced by a Domyeah remix with no lyrics. Despite this, many players replace the song in the in-game files, including EndLevel himself when he verified it. Section: Gameplay[] The level starts out with a tricky double-speed mini-cube section, followed by a mini-ship part that requires lots of skill and timing and speeds up to triple-speed near the end. After that is a half-speed mini-cube part and normal-sized cube part, with the lyrics of the song appearing on the screen as the player progresses. A normal-speed cube part that briefly becomes a ball in the middle follows, After speeding up to double-speed a tricky wave and a straight fly-based ship occurs with a UFO segment right after. After a short quadruple-speed straight fly ship section, the music and the gameplay slow down with a normal-speed cube part that becomes a ship with many gravity portals for a bit in the middle. The drop occurs after a ball segment with a very fast quadruple-speed ship sequence mostly based around straight flying. After a short cube section, there is a tight mini-wave section where the player has to go up and down the screen repeatedly. Finally, the level ends with a quadruple-speed mini-cube section. Section: Trivia[] The level is free to copy. The level contains 24,119 objects. The level is one of the first to use a copyrighted song. The level has over 200,000 Downloads. It is the first level in EndLevel's TOP trilogy, which includes Stressed Out and HeavyDirtySoul.
https://geometry-dash-fan.fandom.com/wiki/Ride
523
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Title: stereo madness v2 (Neptune) Metadata: Creator(s): Neptune Difficulty: Normal Stars: 3 Level ID: 59767 Song Name: Stereo Madness Composer: ForeverBound Song ID: Official Section: Overview Not to be confused with Stereo Madness v2 by Sumsar. stereo madness v2 Level Information Creator(s) Neptune Difficulty Normal Stars 3 Level ID 59767 Soundtrack Song Name Stereo Madness Composer ForeverBound Song ID Official stereo madness v2 is a solo 1.2 Normal 3* level created and published by Neptune. It is the first level of Remix Pack 1. As the name suggests, it is a remake of Stereo Madness. Section: Gameplay[] 0-29%: The level starts off with many simple spike jumps. It then transitions into jumps on pillars, then goes back to simple spike jumps. There is another staircase with spikes, then the player must jump on many different platforms to get to the ship section. 29-43%: The ship section is very similar to Stereo Madness, only consisting of spikes and tall pillars on the top and bottom of the screen. The pillars are much larger than in the original Stereo Madness, making the ship section significantly harder. 43-58%: The gameplay becomes a cube again, and consists of various platforms that go up and down. The cube goes down to the floor and there is a short break before the next part. 58-86%: The cube section becomes more precise here. There are several jumps over spikes, including three triple spike jumps, as opposed to two in the original. The gameplay consists of various different platforms leading up to the ship section. 86-100%: The final ship is very similar to the one in Stereo Madness. It consists of flying between structures, dodging pillars, and some easy straight fly at the end. Section: Trivia[] The level contains 2,539 objects. The level is 1m 25s in length. The level cannot be copied. The level contains no user coins as it was made before 2.0. However, like many old levels, it contains three fake coins made from a circle and star put on alternate routes to simulate coins. The first "coin" is located ad 18%. The player must simply fall down into the fake wall. The second "coin" is located at 34%. The player must fly through the small opening in the pillar. The third "coin" is located at 67%. It is reached the same way as the second coin in Stereo Madness, by jumping on top of the short tunnel.
https://geometry-dash-fan.fandom.com/wiki/Stereo_madness_v2_(Neptune)
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Title: FuryLocked Metadata: Creator(s): ZenthicAlpha (publisher) and Viprin (Verified by Lebreeee) Difficulty: Insane Demon Stars: 10 Level ID: 14006899 Song Name: xKore - Magnum (Full) Composer: xKore Song ID: 402256 Section: Overview FuryLocked Level Information Creator(s) ZenthicAlpha (publisher) and Viprin (Verified by Lebreeee) Difficulty Insane Demon Stars 10 Level ID 14006899 Soundtrack Song Name xKore - Magnum (Full) Composer xKore Song ID 402256 FuryLocked is a 2.0 Insane Demon collaboration created by ZenthicAlpha and Viprin and verified by Lebreeee. It is a level in the Fury series. The main difficulty of the level is the presence of a huge number of timings in almost all sections, as well as a huge number of narrow spaces in the wave segment. Section: Gameplay[] The level begins with a difficult cube section, during which the player needs to use a large number of orbs, some of which need to be used only at a certain moment. In addition, moving obstacles will also interfere with the player. This is followed by a series of sections involving a wave, ship, and ball, which have a similar appearance and obstacles, but at the same time, they have different goals. During the wave segment, the player must fly in a narrow space, while the size of the player will constantly change, during a ship section, the player is required to fly between the pillars without touching them, and next is a ball where you must press the orbs in time, avoiding falling onto the spikes. A short ship sequence begins, where the player needs to dodge obstacles around them. Then follows a robot section in a narrow tunnel. The only goal here is to use orbs in order to evade the saws with which the tunnel is filled. After that comes a cube section. Here, the player must also use a huge number of orbs, however, the task is complicated by the fact that the entire part of the level blinks when passing, confusing the player. This is followed by a short ship section, which is complicated due to the huge spikes suddenly appearing on all sides. Finally, an asymmetric dual mini-cube section begins, during which a large number of obstacles must be jumped over in various ways. Section: Trivia[] The password for the level is 697469. The level contains 17,317 objects.
https://geometry-dash-fan.fandom.com/wiki/FuryLocked
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Title: Pyromaniac Metadata: Creator(s): Glittershroom (publisher), Giron and Nocturne (Verified by SrGuillester) Difficulty: Insane Demon Stars: 10 Level ID: 10533089 Song Name: Infiltration Composer: ParagonX9 Song ID: 157014 Section: Overview Pyromaniac Level Information Creator(s) Glittershroom (publisher), Giron and Nocturne (Verified by SrGuillester) Difficulty Insane Demon Stars 10 Level ID 10533089 Soundtrack Song Name Infiltration Composer ParagonX9 Song ID 157014 Pyromaniac is a 1.9 Insane Demon collaboration level created by Glittershroom, Giron and Nocturne, published by Glittershroom and verified by SrGuillester. It is known for its tight spaces, difficult timings and memory-based gameplay. Section: Gameplay[] The level starts with an easy half-speed cube section with a few tricky fakes. Next, the player enters a moderately difficult mini-cube segment with some memory involved, leading to a challenging triple-speed wave segment with several size portals. It ends with a tight dual-mini-wave segment with some mashing at the end. Next is a triple-speed cube section heavily based on memory, followed by a difficult UFO part and a ball segment with some tough timings. Afterwards, there is a difficult dual wave segment and a half-speed cube segment with numerous invisible spikes, a very tight ship sequence with a notoriously hard transition, one space flying, and a tricky ball segment. Then, there is a tricky wave part with tight spaces and numerous trickily placed gravity portals. There is then an auto cube segment, leading into two tight ship sequences separated by a difficult UFO segment. Then, the level ends. Section: Fails[] SrGuillester crashed twice at 97% on the first version. Section: Trivia[] The level's password is 420420. The level contains 11,344 objects. The level is 58s in length. The first update of the level was hacked by Zephyr. The first update had a much harder last 10%. The level was re-verified by SrGuillester. Rafy27 was the first person to beat and upload the level, excluding the verifier, on 25 August 2015. Alias beat it on 9 August 2018 for his 7,000-star achievement. Gormuck beat it on 30 October 2019 for his 100,000-star achievement.
https://geometry-dash-fan.fandom.com/wiki/Pyromaniac
524
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