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10058250 | <NME> EmptySelection.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using AvaloniaEdit.Document;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Editing
{
sealed class EmptySelection : Selection
{
public EmptySelection(TextArea textArea) : base(textArea)
{
}
public override Selection UpdateOnDocumentChange(DocumentChangeEventArgs e)
{
return this;
}
public override TextViewPosition StartPosition => new TextViewPosition(TextLocation.Empty);
public override TextViewPosition EndPosition => new TextViewPosition(TextLocation.Empty);
public override ISegment SurroundingSegment => null;
public override Selection SetEndpoint(TextViewPosition endPosition)
{
throw new NotSupportedException();
}
public override Selection StartSelectionOrSetEndpoint(TextViewPosition startPosition, TextViewPosition endPosition)
{
var document = TextArea.Document;
if (document == null)
throw ThrowUtil.NoDocumentAssigned();
return Create(TextArea, startPosition, endPosition);
}
public override IEnumerable<SelectionSegment> Segments => Empty<SelectionSegment>.Array;
public override string GetText()
{
return string.Empty;
}
public override void ReplaceSelectionWithText(string newText)
{
if (newText == null)
throw new ArgumentNullException(nameof(newText));
newText = AddSpacesIfRequired(newText, TextArea.Caret.Position, TextArea.Caret.Position);
if (newText.Length > 0)
{
if (TextArea.ReadOnlySectionProvider.CanInsert(TextArea.Caret.Offset))
{
TextArea.Document.Insert(TextArea.Caret.Offset, newText);
}
}
TextArea.Caret.VisualColumn = -1;
}
public override int Length => 0;
public override int Length => 0;
// Use reference equality because there's only one EmptySelection per text area.
public override int GetHashCode()
{
return RuntimeHelpers.GetHashCode(this);
}
public override bool Equals(object obj)
{
return this == obj;
}
}
}
<MSG> Setting visualcolumn to -1 here raises a caret position changed event
when it shouldnt. Doesnt seem to be a reason to do this so removed.
<DFF> @@ -72,8 +72,7 @@ namespace AvaloniaEdit.Editing
{
TextArea.Document.Insert(TextArea.Caret.Offset, newText);
}
- }
- TextArea.Caret.VisualColumn = -1;
+ }
}
public override int Length => 0;
| 1 | Setting visualcolumn to -1 here raises a caret position changed event | 2 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058251 | <NME> EmptySelection.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using AvaloniaEdit.Document;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Editing
{
sealed class EmptySelection : Selection
{
public EmptySelection(TextArea textArea) : base(textArea)
{
}
public override Selection UpdateOnDocumentChange(DocumentChangeEventArgs e)
{
return this;
}
public override TextViewPosition StartPosition => new TextViewPosition(TextLocation.Empty);
public override TextViewPosition EndPosition => new TextViewPosition(TextLocation.Empty);
public override ISegment SurroundingSegment => null;
public override Selection SetEndpoint(TextViewPosition endPosition)
{
throw new NotSupportedException();
}
public override Selection StartSelectionOrSetEndpoint(TextViewPosition startPosition, TextViewPosition endPosition)
{
var document = TextArea.Document;
if (document == null)
throw ThrowUtil.NoDocumentAssigned();
return Create(TextArea, startPosition, endPosition);
}
public override IEnumerable<SelectionSegment> Segments => Empty<SelectionSegment>.Array;
public override string GetText()
{
return string.Empty;
}
public override void ReplaceSelectionWithText(string newText)
{
if (newText == null)
throw new ArgumentNullException(nameof(newText));
newText = AddSpacesIfRequired(newText, TextArea.Caret.Position, TextArea.Caret.Position);
if (newText.Length > 0)
{
if (TextArea.ReadOnlySectionProvider.CanInsert(TextArea.Caret.Offset))
{
TextArea.Document.Insert(TextArea.Caret.Offset, newText);
}
}
TextArea.Caret.VisualColumn = -1;
}
public override int Length => 0;
public override int Length => 0;
// Use reference equality because there's only one EmptySelection per text area.
public override int GetHashCode()
{
return RuntimeHelpers.GetHashCode(this);
}
public override bool Equals(object obj)
{
return this == obj;
}
}
}
<MSG> Setting visualcolumn to -1 here raises a caret position changed event
when it shouldnt. Doesnt seem to be a reason to do this so removed.
<DFF> @@ -72,8 +72,7 @@ namespace AvaloniaEdit.Editing
{
TextArea.Document.Insert(TextArea.Caret.Offset, newText);
}
- }
- TextArea.Caret.VisualColumn = -1;
+ }
}
public override int Length => 0;
| 1 | Setting visualcolumn to -1 here raises a caret position changed event | 2 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058252 | <NME> EmptySelection.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using AvaloniaEdit.Document;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Editing
{
sealed class EmptySelection : Selection
{
public EmptySelection(TextArea textArea) : base(textArea)
{
}
public override Selection UpdateOnDocumentChange(DocumentChangeEventArgs e)
{
return this;
}
public override TextViewPosition StartPosition => new TextViewPosition(TextLocation.Empty);
public override TextViewPosition EndPosition => new TextViewPosition(TextLocation.Empty);
public override ISegment SurroundingSegment => null;
public override Selection SetEndpoint(TextViewPosition endPosition)
{
throw new NotSupportedException();
}
public override Selection StartSelectionOrSetEndpoint(TextViewPosition startPosition, TextViewPosition endPosition)
{
var document = TextArea.Document;
if (document == null)
throw ThrowUtil.NoDocumentAssigned();
return Create(TextArea, startPosition, endPosition);
}
public override IEnumerable<SelectionSegment> Segments => Empty<SelectionSegment>.Array;
public override string GetText()
{
return string.Empty;
}
public override void ReplaceSelectionWithText(string newText)
{
if (newText == null)
throw new ArgumentNullException(nameof(newText));
newText = AddSpacesIfRequired(newText, TextArea.Caret.Position, TextArea.Caret.Position);
if (newText.Length > 0)
{
if (TextArea.ReadOnlySectionProvider.CanInsert(TextArea.Caret.Offset))
{
TextArea.Document.Insert(TextArea.Caret.Offset, newText);
}
}
TextArea.Caret.VisualColumn = -1;
}
public override int Length => 0;
public override int Length => 0;
// Use reference equality because there's only one EmptySelection per text area.
public override int GetHashCode()
{
return RuntimeHelpers.GetHashCode(this);
}
public override bool Equals(object obj)
{
return this == obj;
}
}
}
<MSG> Setting visualcolumn to -1 here raises a caret position changed event
when it shouldnt. Doesnt seem to be a reason to do this so removed.
<DFF> @@ -72,8 +72,7 @@ namespace AvaloniaEdit.Editing
{
TextArea.Document.Insert(TextArea.Caret.Offset, newText);
}
- }
- TextArea.Caret.VisualColumn = -1;
+ }
}
public override int Length => 0;
| 1 | Setting visualcolumn to -1 here raises a caret position changed event | 2 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058253 | <NME> EmptySelection.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using AvaloniaEdit.Document;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Editing
{
sealed class EmptySelection : Selection
{
public EmptySelection(TextArea textArea) : base(textArea)
{
}
public override Selection UpdateOnDocumentChange(DocumentChangeEventArgs e)
{
return this;
}
public override TextViewPosition StartPosition => new TextViewPosition(TextLocation.Empty);
public override TextViewPosition EndPosition => new TextViewPosition(TextLocation.Empty);
public override ISegment SurroundingSegment => null;
public override Selection SetEndpoint(TextViewPosition endPosition)
{
throw new NotSupportedException();
}
public override Selection StartSelectionOrSetEndpoint(TextViewPosition startPosition, TextViewPosition endPosition)
{
var document = TextArea.Document;
if (document == null)
throw ThrowUtil.NoDocumentAssigned();
return Create(TextArea, startPosition, endPosition);
}
public override IEnumerable<SelectionSegment> Segments => Empty<SelectionSegment>.Array;
public override string GetText()
{
return string.Empty;
}
public override void ReplaceSelectionWithText(string newText)
{
if (newText == null)
throw new ArgumentNullException(nameof(newText));
newText = AddSpacesIfRequired(newText, TextArea.Caret.Position, TextArea.Caret.Position);
if (newText.Length > 0)
{
if (TextArea.ReadOnlySectionProvider.CanInsert(TextArea.Caret.Offset))
{
TextArea.Document.Insert(TextArea.Caret.Offset, newText);
}
}
TextArea.Caret.VisualColumn = -1;
}
public override int Length => 0;
public override int Length => 0;
// Use reference equality because there's only one EmptySelection per text area.
public override int GetHashCode()
{
return RuntimeHelpers.GetHashCode(this);
}
public override bool Equals(object obj)
{
return this == obj;
}
}
}
<MSG> Setting visualcolumn to -1 here raises a caret position changed event
when it shouldnt. Doesnt seem to be a reason to do this so removed.
<DFF> @@ -72,8 +72,7 @@ namespace AvaloniaEdit.Editing
{
TextArea.Document.Insert(TextArea.Caret.Offset, newText);
}
- }
- TextArea.Caret.VisualColumn = -1;
+ }
}
public override int Length => 0;
| 1 | Setting visualcolumn to -1 here raises a caret position changed event | 2 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058254 | <NME> EmptySelection.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using AvaloniaEdit.Document;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Editing
{
sealed class EmptySelection : Selection
{
public EmptySelection(TextArea textArea) : base(textArea)
{
}
public override Selection UpdateOnDocumentChange(DocumentChangeEventArgs e)
{
return this;
}
public override TextViewPosition StartPosition => new TextViewPosition(TextLocation.Empty);
public override TextViewPosition EndPosition => new TextViewPosition(TextLocation.Empty);
public override ISegment SurroundingSegment => null;
public override Selection SetEndpoint(TextViewPosition endPosition)
{
throw new NotSupportedException();
}
public override Selection StartSelectionOrSetEndpoint(TextViewPosition startPosition, TextViewPosition endPosition)
{
var document = TextArea.Document;
if (document == null)
throw ThrowUtil.NoDocumentAssigned();
return Create(TextArea, startPosition, endPosition);
}
public override IEnumerable<SelectionSegment> Segments => Empty<SelectionSegment>.Array;
public override string GetText()
{
return string.Empty;
}
public override void ReplaceSelectionWithText(string newText)
{
if (newText == null)
throw new ArgumentNullException(nameof(newText));
newText = AddSpacesIfRequired(newText, TextArea.Caret.Position, TextArea.Caret.Position);
if (newText.Length > 0)
{
if (TextArea.ReadOnlySectionProvider.CanInsert(TextArea.Caret.Offset))
{
TextArea.Document.Insert(TextArea.Caret.Offset, newText);
}
}
TextArea.Caret.VisualColumn = -1;
}
public override int Length => 0;
public override int Length => 0;
// Use reference equality because there's only one EmptySelection per text area.
public override int GetHashCode()
{
return RuntimeHelpers.GetHashCode(this);
}
public override bool Equals(object obj)
{
return this == obj;
}
}
}
<MSG> Setting visualcolumn to -1 here raises a caret position changed event
when it shouldnt. Doesnt seem to be a reason to do this so removed.
<DFF> @@ -72,8 +72,7 @@ namespace AvaloniaEdit.Editing
{
TextArea.Document.Insert(TextArea.Caret.Offset, newText);
}
- }
- TextArea.Caret.VisualColumn = -1;
+ }
}
public override int Length => 0;
| 1 | Setting visualcolumn to -1 here raises a caret position changed event | 2 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058255 | <NME> EmptySelection.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using AvaloniaEdit.Document;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Editing
{
sealed class EmptySelection : Selection
{
public EmptySelection(TextArea textArea) : base(textArea)
{
}
public override Selection UpdateOnDocumentChange(DocumentChangeEventArgs e)
{
return this;
}
public override TextViewPosition StartPosition => new TextViewPosition(TextLocation.Empty);
public override TextViewPosition EndPosition => new TextViewPosition(TextLocation.Empty);
public override ISegment SurroundingSegment => null;
public override Selection SetEndpoint(TextViewPosition endPosition)
{
throw new NotSupportedException();
}
public override Selection StartSelectionOrSetEndpoint(TextViewPosition startPosition, TextViewPosition endPosition)
{
var document = TextArea.Document;
if (document == null)
throw ThrowUtil.NoDocumentAssigned();
return Create(TextArea, startPosition, endPosition);
}
public override IEnumerable<SelectionSegment> Segments => Empty<SelectionSegment>.Array;
public override string GetText()
{
return string.Empty;
}
public override void ReplaceSelectionWithText(string newText)
{
if (newText == null)
throw new ArgumentNullException(nameof(newText));
newText = AddSpacesIfRequired(newText, TextArea.Caret.Position, TextArea.Caret.Position);
if (newText.Length > 0)
{
if (TextArea.ReadOnlySectionProvider.CanInsert(TextArea.Caret.Offset))
{
TextArea.Document.Insert(TextArea.Caret.Offset, newText);
}
}
TextArea.Caret.VisualColumn = -1;
}
public override int Length => 0;
public override int Length => 0;
// Use reference equality because there's only one EmptySelection per text area.
public override int GetHashCode()
{
return RuntimeHelpers.GetHashCode(this);
}
public override bool Equals(object obj)
{
return this == obj;
}
}
}
<MSG> Setting visualcolumn to -1 here raises a caret position changed event
when it shouldnt. Doesnt seem to be a reason to do this so removed.
<DFF> @@ -72,8 +72,7 @@ namespace AvaloniaEdit.Editing
{
TextArea.Document.Insert(TextArea.Caret.Offset, newText);
}
- }
- TextArea.Caret.VisualColumn = -1;
+ }
}
public override int Length => 0;
| 1 | Setting visualcolumn to -1 here raises a caret position changed event | 2 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058256 | <NME> EmptySelection.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using AvaloniaEdit.Document;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Editing
{
sealed class EmptySelection : Selection
{
public EmptySelection(TextArea textArea) : base(textArea)
{
}
public override Selection UpdateOnDocumentChange(DocumentChangeEventArgs e)
{
return this;
}
public override TextViewPosition StartPosition => new TextViewPosition(TextLocation.Empty);
public override TextViewPosition EndPosition => new TextViewPosition(TextLocation.Empty);
public override ISegment SurroundingSegment => null;
public override Selection SetEndpoint(TextViewPosition endPosition)
{
throw new NotSupportedException();
}
public override Selection StartSelectionOrSetEndpoint(TextViewPosition startPosition, TextViewPosition endPosition)
{
var document = TextArea.Document;
if (document == null)
throw ThrowUtil.NoDocumentAssigned();
return Create(TextArea, startPosition, endPosition);
}
public override IEnumerable<SelectionSegment> Segments => Empty<SelectionSegment>.Array;
public override string GetText()
{
return string.Empty;
}
public override void ReplaceSelectionWithText(string newText)
{
if (newText == null)
throw new ArgumentNullException(nameof(newText));
newText = AddSpacesIfRequired(newText, TextArea.Caret.Position, TextArea.Caret.Position);
if (newText.Length > 0)
{
if (TextArea.ReadOnlySectionProvider.CanInsert(TextArea.Caret.Offset))
{
TextArea.Document.Insert(TextArea.Caret.Offset, newText);
}
}
TextArea.Caret.VisualColumn = -1;
}
public override int Length => 0;
public override int Length => 0;
// Use reference equality because there's only one EmptySelection per text area.
public override int GetHashCode()
{
return RuntimeHelpers.GetHashCode(this);
}
public override bool Equals(object obj)
{
return this == obj;
}
}
}
<MSG> Setting visualcolumn to -1 here raises a caret position changed event
when it shouldnt. Doesnt seem to be a reason to do this so removed.
<DFF> @@ -72,8 +72,7 @@ namespace AvaloniaEdit.Editing
{
TextArea.Document.Insert(TextArea.Caret.Offset, newText);
}
- }
- TextArea.Caret.VisualColumn = -1;
+ }
}
public override int Length => 0;
| 1 | Setting visualcolumn to -1 here raises a caret position changed event | 2 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058257 | <NME> EmptySelection.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using AvaloniaEdit.Document;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Editing
{
sealed class EmptySelection : Selection
{
public EmptySelection(TextArea textArea) : base(textArea)
{
}
public override Selection UpdateOnDocumentChange(DocumentChangeEventArgs e)
{
return this;
}
public override TextViewPosition StartPosition => new TextViewPosition(TextLocation.Empty);
public override TextViewPosition EndPosition => new TextViewPosition(TextLocation.Empty);
public override ISegment SurroundingSegment => null;
public override Selection SetEndpoint(TextViewPosition endPosition)
{
throw new NotSupportedException();
}
public override Selection StartSelectionOrSetEndpoint(TextViewPosition startPosition, TextViewPosition endPosition)
{
var document = TextArea.Document;
if (document == null)
throw ThrowUtil.NoDocumentAssigned();
return Create(TextArea, startPosition, endPosition);
}
public override IEnumerable<SelectionSegment> Segments => Empty<SelectionSegment>.Array;
public override string GetText()
{
return string.Empty;
}
public override void ReplaceSelectionWithText(string newText)
{
if (newText == null)
throw new ArgumentNullException(nameof(newText));
newText = AddSpacesIfRequired(newText, TextArea.Caret.Position, TextArea.Caret.Position);
if (newText.Length > 0)
{
if (TextArea.ReadOnlySectionProvider.CanInsert(TextArea.Caret.Offset))
{
TextArea.Document.Insert(TextArea.Caret.Offset, newText);
}
}
TextArea.Caret.VisualColumn = -1;
}
public override int Length => 0;
public override int Length => 0;
// Use reference equality because there's only one EmptySelection per text area.
public override int GetHashCode()
{
return RuntimeHelpers.GetHashCode(this);
}
public override bool Equals(object obj)
{
return this == obj;
}
}
}
<MSG> Setting visualcolumn to -1 here raises a caret position changed event
when it shouldnt. Doesnt seem to be a reason to do this so removed.
<DFF> @@ -72,8 +72,7 @@ namespace AvaloniaEdit.Editing
{
TextArea.Document.Insert(TextArea.Caret.Offset, newText);
}
- }
- TextArea.Caret.VisualColumn = -1;
+ }
}
public override int Length => 0;
| 1 | Setting visualcolumn to -1 here raises a caret position changed event | 2 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058258 | <NME> EmptySelection.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using AvaloniaEdit.Document;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Editing
{
sealed class EmptySelection : Selection
{
public EmptySelection(TextArea textArea) : base(textArea)
{
}
public override Selection UpdateOnDocumentChange(DocumentChangeEventArgs e)
{
return this;
}
public override TextViewPosition StartPosition => new TextViewPosition(TextLocation.Empty);
public override TextViewPosition EndPosition => new TextViewPosition(TextLocation.Empty);
public override ISegment SurroundingSegment => null;
public override Selection SetEndpoint(TextViewPosition endPosition)
{
throw new NotSupportedException();
}
public override Selection StartSelectionOrSetEndpoint(TextViewPosition startPosition, TextViewPosition endPosition)
{
var document = TextArea.Document;
if (document == null)
throw ThrowUtil.NoDocumentAssigned();
return Create(TextArea, startPosition, endPosition);
}
public override IEnumerable<SelectionSegment> Segments => Empty<SelectionSegment>.Array;
public override string GetText()
{
return string.Empty;
}
public override void ReplaceSelectionWithText(string newText)
{
if (newText == null)
throw new ArgumentNullException(nameof(newText));
newText = AddSpacesIfRequired(newText, TextArea.Caret.Position, TextArea.Caret.Position);
if (newText.Length > 0)
{
if (TextArea.ReadOnlySectionProvider.CanInsert(TextArea.Caret.Offset))
{
TextArea.Document.Insert(TextArea.Caret.Offset, newText);
}
}
TextArea.Caret.VisualColumn = -1;
}
public override int Length => 0;
public override int Length => 0;
// Use reference equality because there's only one EmptySelection per text area.
public override int GetHashCode()
{
return RuntimeHelpers.GetHashCode(this);
}
public override bool Equals(object obj)
{
return this == obj;
}
}
}
<MSG> Setting visualcolumn to -1 here raises a caret position changed event
when it shouldnt. Doesnt seem to be a reason to do this so removed.
<DFF> @@ -72,8 +72,7 @@ namespace AvaloniaEdit.Editing
{
TextArea.Document.Insert(TextArea.Caret.Offset, newText);
}
- }
- TextArea.Caret.VisualColumn = -1;
+ }
}
public override int Length => 0;
| 1 | Setting visualcolumn to -1 here raises a caret position changed event | 2 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058259 | <NME> EmptySelection.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using AvaloniaEdit.Document;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Editing
{
sealed class EmptySelection : Selection
{
public EmptySelection(TextArea textArea) : base(textArea)
{
}
public override Selection UpdateOnDocumentChange(DocumentChangeEventArgs e)
{
return this;
}
public override TextViewPosition StartPosition => new TextViewPosition(TextLocation.Empty);
public override TextViewPosition EndPosition => new TextViewPosition(TextLocation.Empty);
public override ISegment SurroundingSegment => null;
public override Selection SetEndpoint(TextViewPosition endPosition)
{
throw new NotSupportedException();
}
public override Selection StartSelectionOrSetEndpoint(TextViewPosition startPosition, TextViewPosition endPosition)
{
var document = TextArea.Document;
if (document == null)
throw ThrowUtil.NoDocumentAssigned();
return Create(TextArea, startPosition, endPosition);
}
public override IEnumerable<SelectionSegment> Segments => Empty<SelectionSegment>.Array;
public override string GetText()
{
return string.Empty;
}
public override void ReplaceSelectionWithText(string newText)
{
if (newText == null)
throw new ArgumentNullException(nameof(newText));
newText = AddSpacesIfRequired(newText, TextArea.Caret.Position, TextArea.Caret.Position);
if (newText.Length > 0)
{
if (TextArea.ReadOnlySectionProvider.CanInsert(TextArea.Caret.Offset))
{
TextArea.Document.Insert(TextArea.Caret.Offset, newText);
}
}
TextArea.Caret.VisualColumn = -1;
}
public override int Length => 0;
public override int Length => 0;
// Use reference equality because there's only one EmptySelection per text area.
public override int GetHashCode()
{
return RuntimeHelpers.GetHashCode(this);
}
public override bool Equals(object obj)
{
return this == obj;
}
}
}
<MSG> Setting visualcolumn to -1 here raises a caret position changed event
when it shouldnt. Doesnt seem to be a reason to do this so removed.
<DFF> @@ -72,8 +72,7 @@ namespace AvaloniaEdit.Editing
{
TextArea.Document.Insert(TextArea.Caret.Offset, newText);
}
- }
- TextArea.Caret.VisualColumn = -1;
+ }
}
public override int Length => 0;
| 1 | Setting visualcolumn to -1 here raises a caret position changed event | 2 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058260 | <NME> EmptySelection.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using AvaloniaEdit.Document;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Editing
{
sealed class EmptySelection : Selection
{
public EmptySelection(TextArea textArea) : base(textArea)
{
}
public override Selection UpdateOnDocumentChange(DocumentChangeEventArgs e)
{
return this;
}
public override TextViewPosition StartPosition => new TextViewPosition(TextLocation.Empty);
public override TextViewPosition EndPosition => new TextViewPosition(TextLocation.Empty);
public override ISegment SurroundingSegment => null;
public override Selection SetEndpoint(TextViewPosition endPosition)
{
throw new NotSupportedException();
}
public override Selection StartSelectionOrSetEndpoint(TextViewPosition startPosition, TextViewPosition endPosition)
{
var document = TextArea.Document;
if (document == null)
throw ThrowUtil.NoDocumentAssigned();
return Create(TextArea, startPosition, endPosition);
}
public override IEnumerable<SelectionSegment> Segments => Empty<SelectionSegment>.Array;
public override string GetText()
{
return string.Empty;
}
public override void ReplaceSelectionWithText(string newText)
{
if (newText == null)
throw new ArgumentNullException(nameof(newText));
newText = AddSpacesIfRequired(newText, TextArea.Caret.Position, TextArea.Caret.Position);
if (newText.Length > 0)
{
if (TextArea.ReadOnlySectionProvider.CanInsert(TextArea.Caret.Offset))
{
TextArea.Document.Insert(TextArea.Caret.Offset, newText);
}
}
TextArea.Caret.VisualColumn = -1;
}
public override int Length => 0;
public override int Length => 0;
// Use reference equality because there's only one EmptySelection per text area.
public override int GetHashCode()
{
return RuntimeHelpers.GetHashCode(this);
}
public override bool Equals(object obj)
{
return this == obj;
}
}
}
<MSG> Setting visualcolumn to -1 here raises a caret position changed event
when it shouldnt. Doesnt seem to be a reason to do this so removed.
<DFF> @@ -72,8 +72,7 @@ namespace AvaloniaEdit.Editing
{
TextArea.Document.Insert(TextArea.Caret.Offset, newText);
}
- }
- TextArea.Caret.VisualColumn = -1;
+ }
}
public override int Length => 0;
| 1 | Setting visualcolumn to -1 here raises a caret position changed event | 2 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058261 | <NME> build.js <BEF> ;(function(e,t,n){function i(n,s){if(!t[n]){if(!e[n]){var o=typeof require=="function"&&require;if(!s&&o)return o(n,!0);if(r)return r(n,!0);throw new Error("Cannot find module '"+n+"'")}var u=t[n]={exports:{}};e[n][0](function(t){var r=e[n][1][t];return i(r?r:t)},u,u.exports)}return t[n].exports}var r=typeof require=="function"&&require;for(var s=0;s<n.length;s++)i(n[s]);return i})({1:[function(require,module,exports){ (function(global){global.Hogan = require('hogan.js/lib/template').Template; global.app = {}; var fruitmachine = require('../../../../lib/'); var routes = require('../routes'); app.view = fruitmachine(window.layout).setup(); })(window) },{"../../../../lib/":2,"../routes":3,"hogan.js/lib/template":4}],4:[function(require,module,exports){ /* * Copyright 2011 Twitter, Inc. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ var Hogan = {}; (function (Hogan, useArrayBuffer) { Hogan.Template = function (renderFunc, text, compiler, options) { this.r = renderFunc || this.r; this.c = compiler; this.options = options; this.text = text || ''; this.buf = (useArrayBuffer) ? [] : ''; } Hogan.Template.prototype = { // render: replaced by generated code. r: function (context, partials, indent) { return ''; }, // variable escaping v: hoganEscape, // triple stache t: coerceToString, render: function render(context, partials, indent) { return this.ri([context], partials || {}, indent); }, // render internal -- a hook for overrides that catches partials too ri: function (context, partials, indent) { return this.r(context, partials, indent); }, // tries to find a partial in the curent scope and render it rp: function(name, context, partials, indent) { var partial = partials[name]; if (!partial) { return ''; } if (this.c && typeof partial == 'string') { partial = this.c.compile(partial, this.options); } return partial.ri(context, partials, indent); }, // render a section rs: function(context, partials, section) { var tail = context[context.length - 1]; if (!isArray(tail)) { section(context, partials, this); return; } for (var i = 0; i < tail.length; i++) { context.push(tail[i]); section(context, partials, this); context.pop(); } }, // maybe start a section s: function(val, ctx, partials, inverted, start, end, tags) { var pass; if (isArray(val) && val.length === 0) { return false; } if (typeof val == 'function') { val = this.ls(val, ctx, partials, inverted, start, end, tags); } pass = (val === '') || !!val; if (!inverted && pass && ctx) { ctx.push((typeof val == 'object') ? val : ctx[ctx.length - 1]); } return pass; }, // find values with dotted names d: function(key, ctx, partials, returnFound) { var names = key.split('.'), val = this.f(names[0], ctx, partials, returnFound), cx = null; if (key === '.' && isArray(ctx[ctx.length - 2])) { return ctx[ctx.length - 1]; } for (var i = 1; i < names.length; i++) { if (val && typeof val == 'object' && names[i] in val) { cx = val; val = val[names[i]]; } else { val = ''; } } if (returnFound && !val) { return false; } if (!returnFound && typeof val == 'function') { ctx.push(cx); val = this.lv(val, ctx, partials); ctx.pop(); } return val; }, // find values with normal names f: function(key, ctx, partials, returnFound) { var val = false, v = null, found = false; for (var i = ctx.length - 1; i >= 0; i--) { v = ctx[i]; if (v && typeof v == 'object' && key in v) { val = v[key]; found = true; break; } } if (!found) { return (returnFound) ? false : ""; } if (!returnFound && typeof val == 'function') { val = this.lv(val, ctx, partials); } return val; }, // higher order templates ho: function(val, cx, partials, text, tags) { var compiler = this.c; var options = this.options; options.delimiters = tags; var text = val.call(cx, text); text = (text == null) ? String(text) : text.toString(); this.b(compiler.compile(text, options).render(cx, partials)); return false; }, // template result buffering b: (useArrayBuffer) ? function(s) { this.buf.push(s); } : function(s) { this.buf += s; }, fl: (useArrayBuffer) ? function() { var r = this.buf.join(''); this.buf = []; return r; } : function() { var r = this.buf; this.buf = ''; return r; }, // lambda replace section ls: function(val, ctx, partials, inverted, start, end, tags) { var cx = ctx[ctx.length - 1], t = null; if (!inverted && this.c && val.length > 0) { return this.ho(val, cx, partials, this.text.substring(start, end), tags); } t = val.call(cx); if (typeof t == 'function') { if (inverted) { return true; } else if (this.c) { return this.ho(t, cx, partials, this.text.substring(start, end), tags); } } return t; }, // lambda replace variable lv: function(val, ctx, partials) { var cx = ctx[ctx.length - 1]; var result = val.call(cx); if (typeof result == 'function') { result = coerceToString(result.call(cx)); if (this.c && ~result.indexOf("{\u007B")) { return this.c.compile(result, this.options).render(cx, partials); } } return coerceToString(result); } }; var rAmp = /&/g, rLt = /</g, rGt = />/g, rApos =/\'/g, rQuot = /\"/g, hChars =/[&<>\"\']/; function coerceToString(val) { return String((val === null || val === undefined) ? '' : val); } function hoganEscape(str) { str = coerceToString(str); return hChars.test(str) ? str .replace(rAmp,'&') .replace(rLt,'<') .replace(rGt,'>') .replace(rApos,''') .replace(rQuot, '"') : str; } var isArray = Array.isArray || function(a) { return Object.prototype.toString.call(a) === '[object Array]'; }; })(typeof exports !== 'undefined' ? exports : Hogan); },{}],5:[function(require,module,exports){ /*jshint browser:true, node:true*/ 'use strict'; exports.bind = function(method, context) { return function() { return method.apply(context, arguments); }; }; exports.isArray = function(arg) { return arg instanceof Array; }, exports.mixin = function(original) { // Loop over every argument after the first. [].slice.call(arguments, 1).forEach(function(source) { for (var prop in source) { original[prop] = source[prop]; } }); return original; }, exports.querySelectorId = function(id, el) { if (!el) return; return el.querySelector('#' + id); }, /** * Inserts an item into an array. * Has the option to state an index. * * @param {*} item * @param {Array} array * @param {Number} index * @return void */ exports.insert = function(item, array, index) { if (typeof index !== 'undefined') { array.splice(index, 0, item); } else { array.push(item); } }, exports.toNode = function(html) { var el = document.createElement('div'); el.innerHTML = html; return el.removeChild(el.firstElementChild); }, // Determine if we have a DOM // in the current environment. exports.hasDom = function() { return typeof document !== 'undefined'; }; var i = 0; exports.uniqueId = function(prefix, suffix) { prefix = prefix || 'id'; suffix = suffix || 'a'; return [prefix, (++i) * Math.round(Math.random() * 100000), suffix].join('-'); }; exports.keys = function(object) { var keys = []; for (var key in object) keys.push(key); return keys; }; exports.isPlainObject = function(ob) { if (!ob) return false; var c = (ob.constructor || '').toString(); return !!~c.indexOf('Object'); }; },{}],6:[function(require,module,exports){ module.exports = { modules: {} }; },{}],2:[function(require,module,exports){ /*jslint browser:true, node:true*/ /** * fruitmachine * * Renders layouts/modules from a basic layout definition. * If views require custom interactions devs can extend * the basic functionality. * * @version 0.2.5 * @copyright The Financial Times Limited [All Rights Reserved] * @author Wilson Page <[email protected]> */ 'use strict'; // Version fruitmachine.VERSION = '0.2.5'; // Public interface fruitmachine.View = require('./view'); fruitmachine.Model = require('./model'); fruitmachine.Events = require('event'); fruitmachine.define = require('./define'); fruitmachine.util = require('./util'); fruitmachine.store = require('./store'); fruitmachine.config = require('./config').set; /** * The main library namespace doubling * as a convenient alias for creating * new views. * * @param {Object} options */ function fruitmachine(options) { return fruitmachine.View(options); } /** * Expose 'fruitmachine' */ module.exports = fruitmachine; },{"./view":7,"./model":8,"./define":9,"./util":5,"./store":6,"./config":10,"event":11}],9:[function(require,module,exports){ /*jslint browser:true, node:true*/ 'use strict'; /** * Module Dependencies */ var View = require('./view'); var store = require('./store'); var util = require('./util'); /** * Locals */ var keys = util.keys(View.prototype); /** * Creates and registers a * fruitmachine view constructor. * * @param {Object|View} * @return {View} */ module.exports = function(props) { // If an existing fruitmachine.View // has been passed in, use that. // If just an object literal has // been passed in then we extend the // default fruitmachine.View prototype // with the properties passed in. var view = (props.__super__) ? props : View.extend(props); // Make sure there are no // keys conflicting with // the core View prototype. protect(keys, view.prototype); // Store the module by module type // so that module can be referred to // by just a string in layout definitions return store.modules[view.prototype._module] = view; }; /** * Makes sure no properties * or methods can be overwritten * on the core View.prototype. * * If conflicting keys are found, * we create a new key prifixed with * a '_' and delete the original key. * * @param {Array} keys * @param {Object} ob * @return {[type]} */ function protect(keys, ob) { for (var key in ob) { if (ob.hasOwnProperty(key) && ~keys.indexOf(key)) { ob['_' + key] = ob[key]; delete ob[key]; } } } },{"./view":7,"./store":6,"./util":5}],10:[function(require,module,exports){ /** * Module Dependencies */ var store = require('./store'); var mixin = require('./util').mixin; /** * Exports */ var defaults = store.config = module.exports = { templateIterator: 'children', templateInstance: 'child', model: { toJSON: function(model) { return model.toJSON(); } } }; defaults.set = function(options) { mixin(defaults, options); }; },{"./store":6,"./util":5}],12:[function(require,module,exports){ var content = document.querySelector('.js-app_content'); var View = require('./view'); var database = { title: 'This is the Home page' }; module.exports = function() { app.view = View(database); app.view .render() .inject(content); }; },{"./view":13}],14:[function(require,module,exports){ var content = document.querySelector('.js-app_content'); var View = require('./view'); var database = { title: 'This is the About page' }; module.exports = function() { app.view = View(database); app.view .render() .inject(content); }; },{"./view":15}],16:[function(require,module,exports){ var content = document.querySelector('.js-app_content'); var View = require('./view'); var database = { title: 'This is the Links page' }; module.exports = function() { app.view = View(database); app.view .render() .inject(content); }; },{"./view":17}],11:[function(require,module,exports){ /** * Event * * A super lightweight * event emitter library. * * @version 0.1.4 * @author Wilson Page <[email protected]> */ /** * Creates a new event emitter * instance, or if passed an * object, mixes the event logic * into it. * * @param {Object} obj * @return {Object} */ var Event = module.exports = function(obj) { if (!(this instanceof Event)) return new Event(obj); if (obj) return mixin(obj, Event.prototype); }; /** * Registers a callback * with an event name. * * @param {String} name * @param {Function} cb * @return {Event} */ Event.prototype.on = function(name, cb) { this._cbs = this._cbs || {}; (this._cbs[name] || (this._cbs[name] = [])).push(cb); return this; }; /** * Removes a single callback, * or all callbacks associated * with the passed event name. * * @param {String} name * @param {Function} cb * @return {Event} */ Event.prototype.off = function(name, cb) { this._cbs = this._cbs || {}; if (!name) return this._cbs = {}; if (!cb) return delete this._cbs[name]; var cbs = this._cbs[name] || []; var i; while (cbs && ~(i = cbs.indexOf(cb))) cbs.splice(i, 1); return this; }; /** * Fires an event. Which triggers * all callbacks registered on this * event name. * * @param {String} name * @return {Event} */ Event.prototype.fire = function(name) { this._cbs = this._cbs || {}; var cbs = (this._cbs[name] || (this._cbs[name] = [])); var args = [].slice.call(arguments, 1); var l = cbs.length; while (l--) cbs[l].apply(null, args); return this; }; /** * Util */ /** * Mixes in the properties * of the second object into * the first. * * @param {Object} a * @param {Object} b * @return {Object} */ function mixin(a, b) { for (var key in b) a[key] = b[key]; return a; } },{}],3:[function(require,module,exports){ var page = require('page'); var home = require('../page-home/client'); var about = require('../page-about/client'); var links = require('../page-links/client'); page('/', home); page('/about', about); page('/links', links); page({ dispatch: false }); },{"../page-home/client":12,"../page-about/client":14,"../page-links/client":16,"page":18}],19:[function(require,module,exports){ /*jshint browser:true, node:true*/ 'use strict'; /** * Module Dependencies */ var mixin = require('./util').mixin; /** * Exports */ module.exports = function(proto) { var parent = this; var child = function(){ return parent.apply(this, arguments); }; // Mixin static properties // eg. View.extend. mixin(child, parent); // Set the prototype chain to // inherit from `parent`, without // calling `parent`'s constructor function. function C() { this.constructor = child; } C.prototype = parent.prototype; child.prototype = new C(); // Add prototype properties mixin(child.prototype, proto); // Set a convenience property // in case the parent's prototype // is needed later. child.__super__ = parent.prototype; return child; }; },{"./util":5}],7:[function(require,module,exports){ /*jshint browser:true, node:true*/ 'use strict'; /** * Module Dependencies */ var config = require('./config'); var extend = require('./extend'); var events = require('event'); var Model = require('./model'); var util = require('./util'); var store = require('./store'); var mixin = util.mixin; /** * Exports */ module.exports = View; /** * View constructor * * @constructor * @param {Object} options * @api public */ function View(options) { // Shallow clone the options options = mixin({}, options); // If a `module` property is passed // we create a view of that module type. if (options.module) { var LazyView = store.modules[options.module] || View; options._module = options.module; delete options.module; return new LazyView(options); } // Various config steps this._configure(options); // Add any children passed // in the options object this.add(options.children); // Run initialize hooks if (this.initialize) this.initialize(options); this.fire('initialize', [options], { propagate: false }); } /** * Configures the new View * with the options passed * to the constructor. * * @param {Object} options * @api private */ View.prototype._configure = function(options) { this._module = this._module || options._module; this._id = options.id || util.uniqueId('auto_'); this._fmid = options.fmid || util.uniqueId('fmid'); this.tag = options.tag || this.tag || 'div'; this.classes = this.classes || options.classes || []; this.helpers = this.helpers || options.helpers || []; this.template = this.setTemplate(options.template || this.template); this.children = []; // Create id and module // lookup objects this._ids = {}; this._modules = {}; // Use the model passed in, // or create a model from // the data passed in. var model = options.model || options.data || {}; this.model = util.isPlainObject(model) ? new Model(model) : model; // Attach helpers this.helpers.forEach(this.attachHelper, this); }; /** * Instantiates the given * helper on the View. * * @param {Function} helper * @return {View} * @api private */ View.prototype.attachHelper = function(helper) { if (helper) helper(this); }, /** * Returns the template function * for the view. * * For template object like Hogan * templates with a `render` method * we need to bind the context * so they can be called without * a reciever. * * @return {Function} * @api private */ View.prototype.setTemplate = function(fn) { return fn && fn.render ? util.bind(fn.render, fn) : fn; }; /** * Adds a child view(s) to another View. * * Options: * * - `at` The child index at which to insert * - `inject` Injects the child's view element into the parent's * * @param {View|Object|Array} children * @param {Object} options */ View.prototype.add = function(children, options) { var at = options && options.at; var inject = options && options.inject; var child; if (!children) return this; // Make sure it's an array children = [].concat(children); for (var i = 0, l = children.length; i < l; i++) { child = children[i]; // If it's not a View, make it one. if (!(child instanceof View)) child = new View(child); util.insert(child, this.children, at); this._addLookup(child); child.parent = this; // We append the child to the parent view if there is a view // element and the users hasn't flagged `append` false. if (inject) this.injectElement(child.el, options); } // Allow chaining return this; }; /** * Creates a lookup reference for * the child view passed. * * @param {View} child * @api private */ View.prototype._addLookup = function(child) { // Add a lookup for module this._modules[child._module] = this._modules[child._module] || []; this._modules[child._module].push(child); // Add a lookup for id this._ids[child.id()] = child; }; /** * Removes the lookup for the * the child view passed. * * @param {View} child * @api private */ View.prototype._removeLookup = function(child) { // Remove the module lookup var index = this._modules[child._module].indexOf(child); this._modules[child._module].splice(index, 1); // Remove the id lookup delete this._ids[child._id]; }; /** * Injects an element into the * View's root element. * * By default the element is appended * but then * * Options: * * - `at` The index at which to insert. * * @param {[type]} el * @param {[type]} options * @return {[type]} * @api private */ View.prototype.injectElement = function(el, options) { var at = options && options.at; var parent = this.el; if (!el || !parent) return; if (typeof at !== 'undefined') { parent.insertBefore(el, parent.children[at]); } else { parent.appendChild(el); } }; /** * Returns a decendent module * by id, or if called with no * arguments, returns this view's id. * * Example: * * myView.id(); * //=> 'my_view_id' * * myView.id('my_other_views_id'); * //=> View * * @param {String|undefined} id * @return {View|String} * @api public */ View.prototype.id = function(id) { if (!id) return this._id; var child = this._ids[id]; if (child) return child; return this.each(function(view) { return view.id(id); }); }; /** * Returns the first descendent * View with the passed module type. * If called with no arguments the * View's own module type is returned. * * Example: * * // Assuming 'myView' has 3 descendent * // views with the module type 'apple' * * myView.modules('apple'); * //=> View * * @param {String} key * @return {View} */ View.prototype.module = function(key) { if (!key) return this._module; var view = this._modules[key]; if (view) return view[0]; return this.each(function(view) { return view.module(key); }); }; /** * Returns a list of descendent * Views that match the module * type given (Similar to * Element.querySelectorAll();). * * Example: * * // Assuming 'myView' has 3 descendent * // views with the module type 'apple' * * myView.modules('apple'); * //=> [ View, View, View ] * * @param {String} key * @return {Array} * @api public */ View.prototype.modules = function(key) { var list = this._modules[key] || []; // Then loop each child and run the // same opperation, appending the result // onto the list. this.each(function(view) { list = list.concat(view.modules(key)); }); return list; }; /** * Calls the passed function * for each of the view's * children. * * Example: * * myView.each(function(child) { * // Do stuff with each child view... * }); * * @param {Function} fn * @return {[type]} */ View.prototype.each = function(fn) { var l = this.children.length; var result; for (var i = 0; i < l; i++) { result = fn(this.children[i]); if (result) return result; } }; /** * Templates the view, including * any descendent views returning * an html string. All data in the * views model is made accessible * to the template. * * Child views are printed into the * parent template by `id`. Alternatively * children can be iterated over a a list * and printed with `{{{child}}}}`. * * Example: * * <div class="slot-1">{{{id_of_child_1}}}</div> * <div class="slot-2">{{{id_of_child_2}}}</div> * * // or * * {{#children}} * {{{child}}} * {{/children}} * * @return {String} * @api public */ View.prototype.toHTML = function() { var toJSON = config.model.toJSON; var data = {}; var html; var tmp; // Use cache if populated if (this.html) return this.html; // Create an array for view // children data needed in template. data[config.templateIterator] = []; // Loop each child this.each(function(child) { html = child.toHTML(); data[child.id()] = html; tmp = {}; tmp[config.templateInstance] = html; data.children.push(mixin(tmp, toJSON(child.model))); }); // Run the template render method // passing children data (for looping // or child views) mixed with the // view's model data. html = this.template ? this.template(mixin(data, toJSON(this.model))) : ''; // Wrap the html in a fruitmachine // generated root element and return. return this.html = this._wrapHTML(html); }; /** * Wraps the module html in * a root element. * * @param {String} html * @return {String} * @api private */ View.prototype._wrapHTML = function(html) { return '<' + this.tag + ' class="' + this._module + ' ' + this.classes.join(' ') + '" id="' + this._fmid + '">' + html + '</' + this.tag + '>'; }; /** * Renders the view and replaces * the `view.el` with a freshly * rendered node. * * Fires a `render` event on the view. * * @return {View} */ View.prototype.render = function() { var html = this.toHTML(); var el = util.toNode(html); // Sets a new element as a view's // root element (purging descendent // element caches). this.setElement(el); // Handy hook this.fire('render', { propagate: false }); return this; }; /** * Sets up a view and all descendent * views. * * Setup will be aborted if no `view.el` * is found. If a view is already setup, * teardown is run first to prevent a * view being setup twice. * * Your custom `onSetup()` method is called * and a `setup` event is fired on the view. * * @param {Object} options * @return {View} */ View.prototype.setup = function(options) { var shallow = options && options.shallow; // Attempt to fetch the view's // root element. Don't continue // if no route element is found. if (!this.getElement()) return this; // If this is already setup, call // `teardown` first so that we don't // duplicate event bindings and shizzle. if (this.isSetup) this.teardown({ shallow: true }); // Fire the `setup` event hook this.fire('before setup', { propagate: false }); if (this._setup) this._setup(); this.fire('setup', { propagate: false }); // Flag view as 'setup' this.isSetup = true; // Call 'setup' on all subviews // first (top down recursion) if (!shallow) { this.each(function(child) { child.setup(); }); } // For chaining return this; }; /** * Tearsdown a view and all descendent * views that have been setup. * * Your custom `onTeardown` method is * called and a `teardown` event is fired. * * @param {Object} options * @return {View} */ View.prototype.teardown = function(options) { var shallow = options && options.shallow; // Call 'setup' on all subviews // first (bottom up recursion). if (!shallow) { this.each(function(child) { child.teardown(); }); } // Only teardown if this view // has been setup. Teardown // is supposed to undo all the // work setup does, and therefore // will likely run into undefined // variables if setup hasn't run. if (this.isSetup) { this.fire('before teardown', { propagate: false }); if (this._teardown) this._teardown(); this.fire('teardown', { propagate: false }); this.isSetup = false; } // For chaining return this; }; /** * Completely destroys a view. This means * a view is torn down, removed from it's * current layout context and removed * from the DOM. * * Your custom `onDestroy` method is * called and a `destroy` event is fired. * * @api public */ View.prototype.destroy = function(options) { var l = this.children.length; // Destroy each child view. // We don't waste time removing // the child elements as they will // get removed when the parent // element is removed. // // We can't use the standard View#each() // as the array length gets altered // with each iteration, hense the // reverse while loop. while (l--) { this.children[l].destroy({ el: false }); } // Don't continue if this view // has already been destroyed. if (this.destroyed) return this; // Detach this view from its // parent and unless otherwise // stated, from the DOM. this.remove(options); // Run teardown so custom // views can bind logic to it this.teardown(options, { shallow: true }); this.fire('before destroy', { propagate: false }); if (this._destroy) this._destroy(); // Trigger a `destroy` event // for custom Views to bind to. this.fire('destroy', { propagate: false }); // Unbind any old event listeners this.off(); // Set a flag to say this view // has been destroyed. This is // useful to check for after a // slow ajax call that might come // back after a view has been detroyed. this.destroyed = true; // Clear references this.el = this.model = this.parent = this._modules = this._module = this._ids = this._id = null; }; /** * Removes the View's element * from the DOM. * * @return {fruitmachine} * @api public */ View.prototype.remove = function(options) { options = options || {}; var el = this.el; var index; // Unless stated otherwise, // remove the view element // from the its parent node. if (options.el !== false) { if (el && el.parentNode) el.parentNode.removeChild(el); } // If there is no parent view // reference, return here. if (!this.parent) return this; // Remove reference from views array index = this.parent.children.indexOf(this); this.parent.children.splice(index, 1); // Remove references from the lookup this.parent._removeLookup(this); return this; }; /** * Destroys all children. * * @return {View} * @api public */ View.prototype.empty = function() { var l = this.children.length; while (l--) this.children[l].destroy(); return this; }; /** * Returns the closest root view * element, walking up the chain * until it finds one. * * @return {Element} * @api private */ View.prototype.closestElement = function() { var view = this.parent; while (view && !view.el && view.parent) view = view.parent; return view && view.el; }; /** * Returns the View's root element. * * If a cache is present it is used, * else we search the DOM, else we * find the closest element and * perform a querySelector using * the view._fmid. * * @return {Element|undefined} * @api private */ View.prototype.getElement = function() { if (!util.hasDom()) return; return this.el = this.el || document.getElementById(this._fmid) || this.parent && util.querySelectorId(this._fmid, this.closestElement()); }; /** * Sets a root element on a view. * If the view already has a root * element, it is replaced. * * IMPORTANT: All descendent root * element caches are purged so that * the new correct elements are retrieved * next time View#getElement is called. * * @param {Element} el * @return {View} * @api private */ View.prototype.setElement = function(el) { var existing = this.el; if (existing && existing.parentNode) { existing.parentNode.replaceChild(el, existing); } // Purge all element caches this.purgeElementCaches(); // Update cache this.el = el; return this; }; /** * Recursively purges the * element cache. * * @return void * @api private */ View.prototype.purgeElementCaches = function() { this.el = null; this.each(function(child) { child.purgeElementCaches(); }); }; /** * Detects whether a view is in * the DOM (useful for debugging). * * @return {Boolean} * @api private */ View.prototype.inDOM = function() { if (this.parent) return this.parent.inDOM(); return !!(this.el && this.el.parentNode); }; /** * Empties the destination element * and appends the view into it. * * @param {Element} dest * @return {View} * @api public */ View.prototype.inject = function(dest) { if (dest) { dest.innerHTML = ''; this.appendTo(dest); } return this; }; /** * Appends the view element into * the destination element. * * @param {Element} dest * @return {View} * @api public */ View.prototype.appendTo = function(dest) { if (this.el && dest && dest.appendChild) { dest.appendChild(this.el); } return this; }; /** * Returns a JSON represention of * a fruitmachine View. This can * be generated serverside and * passed into fruitmachine(json) * to inflate serverside rendered * views. * * @return {Object} * @api public */ View.prototype.toJSON = function() { var json = {}; json.children = []; // Recurse this.each(function(child) { json.children.push(child.toJSON()); }); json.id = this.id(); json.fmid = this._fmid; json.module = this._module; json.model = this.model.get(); return json; }; // Events View.prototype.on = events.prototype.on; View.prototype.off = events.prototype.off; /** * Proxies the standard Event.fire * method so that we can add bubble * functionality. * * Options: * * - `propagate` States whether the event should bubble through parent views. * * @param {String} key * @param {Array} args * @param {Object} options * @return {View} * @api public */ View.prototype.fire = function(key, args, event) { var propagate; // event can be passed as // the second or third argument if (!util.isArray(args)) { event = args; args = []; } // Use the event object passed // in, or make a fresh one event = event || { target: this, stopPropagation: function() { this.propagate = false; } }; // Trigger event events.prototype.fire.apply(this, [key, event].concat(args)); // Propagate by default propagate = (event.propagate !== false); // Trigger the same // event on the parent view if (propagate && this.parent) this.parent.fire(key, args, event); // Allow chaining return this; }; /** * Allow Views to be extended */ View.extend = extend; },{"./config":10,"./extend":19,"./model":8,"./util":5,"./store":6,"event":11}],8:[function(require,module,exports){ /*jshint browser:true, node:true*/ 'use strict'; /** * Module Dependencies */ var events = require('event'); var mixin = require('./util').mixin; /** * Exports */ module.exports = Model; /** * Model constructor. * * @constructor * @param {Object} data * @api public */ function Model(data) { this._data = mixin({}, data); } /** * Gets a value by key * * If no key is given, the * whole model is returned. * * @param {String} key * @return {*} * @api public */ Model.prototype.get = function(key) { return this._data[key]; }; /** * Sets data on the model. * * Accepts either a key and * value, or an object literal. * * @param {String|Object} key * @param {*|undefined} value */ Model.prototype.set = function(data, value) { // If a string key is passed // with a value. Set the value // on the key in the data store. if ('string' === typeof data && value) { this._data[data] = value; this.fire('change:' + data, value); } // Merge the object into the data store if ('object' === typeof data) { mixin(this._data, data); for (var prop in data) this.fire('change:' + prop, data[prop]); } // Always fire a // generic change event this.fire('change'); // Allow chaining return this; }; /** * CLears the data store. * * @return {Model} */ Model.prototype.clear = function() { this._data = {}; this.fire('change'); // Allow chaining return this; }; /** * Deletes the data store. * * @return {undefined} */ Model.prototype.destroy = function() { for (var key in this._data) this._data[key] = null; delete this._data; this.fire('destroy'); }; /** * Returns a shallow * clone of the data store. * * @return {Object} */ Model.prototype.toJSON = function() { return mixin({}, this._data); }; // Mixin events events(Model.prototype); },{"./util":5,"event":11}],18:[function(require,module,exports){ ;(function(){ /** * Perform initial dispatch. */ var dispatch = true; /** * Base path. */ var base = ''; /** * Running flag. */ var running; /** * Register `path` with callback `fn()`, * or route `path`, or `page.start()`. * * page(fn); * page('*', fn); * page('/user/:id', load, user); * page('/user/' + user.id, { some: 'thing' }); * page('/user/' + user.id); * page(); * * @param {String|Function} path * @param {Function} fn... * @api public */ function page(path, fn) { // <callback> if ('function' == typeof path) { return page('*', path); } // route <path> to <callback ...> if ('function' == typeof fn) { var route = new Route(path); for (var i = 1; i < arguments.length; ++i) { page.callbacks.push(route.middleware(arguments[i])); } // show <path> with [state] } else if ('string' == typeof path) { page.show(path, fn); // start [options] } else { page.start(path); } } /** * Callback functions. */ page.callbacks = []; /** * Get or set basepath to `path`. * * @param {String} path * @api public */ page.base = function(path){ if (0 == arguments.length) return base; base = path; }; /** * Bind with the given `options`. * * Options: * * - `click` bind to click events [true] * - `popstate` bind to popstate [true] * - `dispatch` perform initial dispatch [true] * * @param {Object} options * @api public */ page.start = function(options){ options = options || {}; if (running) return; running = true; if (false === options.dispatch) dispatch = false; if (false !== options.popstate) window.addEventListener('popstate', onpopstate, false); if (false !== options.click) window.addEventListener('click', onclick, false); if (!dispatch) return; page.replace(location.pathname + location.search, null, true, dispatch); }; /** * Unbind click and popstate event handlers. * * @api public */ page.stop = function(){ running = false; removeEventListener('click', onclick, false); removeEventListener('popstate', onpopstate, false); }; /** * Show `path` with optional `state` object. * * @param {String} path * @param {Object} state * @param {Boolean} dispatch * @return {Context} * @api public */ page.show = function(path, state, dispatch){ var ctx = new Context(path, state); if (false !== dispatch) page.dispatch(ctx); if (!ctx.unhandled) ctx.pushState(); return ctx; }; /** * Replace `path` with optional `state` object. * * @param {String} path * @param {Object} state * @return {Context} * @api public */ page.replace = function(path, state, init, dispatch){ var ctx = new Context(path, state); ctx.init = init; if (null == dispatch) dispatch = true; if (dispatch) page.dispatch(ctx); ctx.save(); return ctx; }; /** * Dispatch the given `ctx`. * * @param {Object} ctx * @api private */ page.dispatch = function(ctx){ var i = 0; function next() { var fn = page.callbacks[i++]; if (!fn) return unhandled(ctx); fn(ctx, next); } next(); }; /** * Unhandled `ctx`. When it's not the initial * popstate then redirect. If you wish to handle * 404s on your own use `page('*', callback)`. * * @param {Context} ctx * @api private */ function unhandled(ctx) { if (window.location.pathname + window.location.search == ctx.canonicalPath) return; page.stop(); ctx.unhandled = true; window.location = ctx.canonicalPath; } /** * Initialize a new "request" `Context` * with the given `path` and optional initial `state`. * * @param {String} path * @param {Object} state * @api public */ function Context(path, state) { if ('/' == path[0] && 0 != path.indexOf(base)) path = base + path; var i = path.indexOf('?'); this.canonicalPath = path; this.path = path.replace(base, '') || '/'; this.title = document.title; this.state = state || {}; this.state.path = path; this.querystring = ~i ? path.slice(i + 1) : ''; this.pathname = ~i ? path.slice(0, i) : path; this.params = []; } /** * Expose `Context`. */ page.Context = Context; /** * Push state. * * @api private */ Context.prototype.pushState = function(){ history.pushState(this.state, this.title, this.canonicalPath); }; /** * Save the context state. * * @api public */ Context.prototype.save = function(){ history.replaceState(this.state, this.title, this.canonicalPath); }; /** * Initialize `Route` with the given HTTP `path`, * and an array of `callbacks` and `options`. * * Options: * * - `sensitive` enable case-sensitive routes * - `strict` enable strict matching for trailing slashes * * @param {String} path * @param {Object} options. * @api private */ function Route(path, options) { options = options || {}; this.path = path; this.method = 'GET'; this.regexp = pathtoRegexp(path , this.keys = [] , options.sensitive , options.strict); } /** * Expose `Route`. */ page.Route = Route; /** * Return route middleware with * the given callback `fn()`. * * @param {Function} fn * @return {Function} * @api public */ Route.prototype.middleware = function(fn){ var self = this; return function(ctx, next){ if (self.match(ctx.path, ctx.params)) return fn(ctx, next); next(); } }; /** * Check if this route matches `path`, if so * populate `params`. * * @param {String} path * @param {Array} params * @return {Boolean} * @api private */ Route.prototype.match = function(path, params){ var keys = this.keys , qsIndex = path.indexOf('?') , pathname = ~qsIndex ? path.slice(0, qsIndex) : path , m = this.regexp.exec(pathname); if (!m) return false; for (var i = 1, len = m.length; i < len; ++i) { var key = keys[i - 1]; var val = 'string' == typeof m[i] ? decodeURIComponent(m[i]) : m[i]; if (key) { params[key.name] = undefined !== params[key.name] ? params[key.name] : val; } else { params.push(val); } } return true; }; /** * Normalize the given path string, * returning a regular expression. * * An empty array should be passed, * which will contain the placeholder * key names. For example "/user/:id" will * then contain ["id"]. * * @param {String|RegExp|Array} path * @param {Array} keys * @param {Boolean} sensitive * @param {Boolean} strict * @return {RegExp} * @api private */ function pathtoRegexp(path, keys, sensitive, strict) { if (path instanceof RegExp) return path; if (path instanceof Array) path = '(' + path.join('|') + ')'; path = path .concat(strict ? '' : '/?') .replace(/\/\(/g, '(?:/') .replace(/(\/)?(\.)?:(\w+)(?:(\(.*?\)))?(\?)?/g, function(_, slash, format, key, capture, optional){ keys.push({ name: key, optional: !! optional }); slash = slash || ''; return '' + (optional ? '' : slash) + '(?:' + (optional ? slash : '') + (format || '') + (capture || (format && '([^/.]+?)' || '([^/]+?)')) + ')' + (optional || ''); }) .replace(/([\/.])/g, '\\$1') .replace(/\*/g, '(.*)'); return new RegExp('^' + path + '$', sensitive ? '' : 'i'); }; /** * Handle "populate" events. */ function onpopstate(e) { if (e.state) { var path = e.state.path; page.replace(path, e.state); } } /** * Handle "click" events. */ function onclick(e) { if (1 != which(e)) return; if (e.metaKey || e.ctrlKey || e.shiftKey) return; if (e.defaultPrevented) return; // ensure link var el = e.target; while (el && 'A' != el.nodeName) el = el.parentNode; if (!el || 'A' != el.nodeName) return; // ensure non-hash var href = el.href; var path = el.pathname + el.search; if (el.hash || '#' == el.getAttribute('href')) return; // check target if (el.target) return; // x-origin if (!sameOrigin(href)) return; // same page var orig = path; path = path.replace(base, ''); if (base && orig == path) return; e.preventDefault(); page.show(orig); } /** * Event button. */ function which(e) { e = e || window.event; return null == e.which ? e.button : e.which; } /** * Check if `href` is the same origin. */ function sameOrigin(href) { var origin = location.protocol + '//' + location.hostname; if (location.port) origin += ':' + location.port; return 0 == href.indexOf(origin); } /** * Expose `page`. */ if ('undefined' == typeof module) { window.page = page; } else { module.exports = page; } })(); },{}],13:[function(require,module,exports){ var fruitmachine = require('../../../../lib/'); // Require these views so that // fruitmachine registers them var LayoutA = require('../layout-a'); var ModuleApple = require('../module-apple'); var ModuleOrange = require('../module-orange'); var ModuleBanana = require('../module-banana'); module.exports = function(data) { var layout = { module: 'layout-a', children: [ { id: 'slot_1', module: 'apple', data: { title: data.title } }, { id: 'slot_2', module: 'orange' }, { id: 'slot_3', module: 'banana' } ] }; return fruitmachine(layout); }; },{"../../../../lib/":2,"../layout-a":20,"../module-apple":21,"../module-orange":22,"../module-banana":23}],15:[function(require,module,exports){ var fruitmachine = require('../../../../lib/'); // Require these views so that // fruitmachine registers them var LayoutA = require('../layout-a'); var ModuleApple = require('../module-apple'); var ModuleOrange = require('../module-orange'); var ModuleBanana = require('../module-banana'); module.exports = function(data) { var layout = { module: 'layout-a', children: [ { id: 'slot_1', module: 'apple', data: { title: data.title } }, { id: 'slot_2', module: 'banana' }, { id: 'slot_3', module: 'orange' } ] }; return fruitmachine(layout); }; },{"../../../../lib/":2,"../layout-a":20,"../module-apple":21,"../module-orange":22,"../module-banana":23}],17:[function(require,module,exports){ var fruitmachine = require('../../../../lib/'); // Require these views so that // fruitmachine registers them var LayoutA = require('../layout-a'); var ModuleApple = require('../module-apple'); var ModuleOrange = require('../module-orange'); var ModuleBanana = require('../module-banana'); module.exports = function(data) { var layout = { module: 'layout-a', children: [ { id: 'slot_1', module: 'orange' }, { id: 'slot_2', module: 'apple', data: { title: data.title } }, { id: 'slot_3', module: 'banana' } ] }; return fruitmachine(layout); }; },{"../../../../lib/":2,"../layout-a":20,"../module-apple":21,"../module-orange":22,"../module-banana":23}],20:[function(require,module,exports){ /** * Module Dependencies */ var fm = require('../../../../lib/'); var template = require('./template'); /** * Exports */ module.exports = fm.define({ module: 'layout-a', template: template }); },{"./template":24,"../../../../lib/":2}],21:[function(require,module,exports){ /** * Module Dependencies */ var fm = require('../../../../lib/'); var template = require('./template'); /** * Exports */ module.exports = fm.define({ module: 'apple', template: template }); },{"./template":25,"../../../../lib/":2}],22:[function(require,module,exports){ /** * Module Dependencies */ var fm = require('../../../../lib/'); var template = require('./template'); /** * Exports */ module.exports = fm.define({ module: 'orange', template: template }); },{"./template":26,"../../../../lib/":2}],23:[function(require,module,exports){ /** * Module Dependencies */ var fm = require('../../../../lib/'); var template = require('./template'); /** * Exports */ module.exports = fm.define({ module: 'banana', template: template }); },{"./template":27,"../../../../lib/":2}],24:[function(require,module,exports){ module.exports = new Hogan(function(c,p,i){var _=this;_.b(i=i||"");_.b("<div class='layout-a' ");_.b(_.t(_.f("fm_attrs",c,p,0)));_.b(">");_.b("\n" + i);_.b(" <div class='layout-a_slot-1'>");_.b(_.t(_.f("slot_1",c,p,0)));_.b("</div>");_.b("\n" + i);_.b(" <div class='layout-a_region-1'>");_.b("\n" + i);_.b(" <div class='layout-a_slot-2'>");_.b(_.t(_.f("slot_2",c,p,0)));_.b("</div>");_.b("\n" + i);_.b(" <div class='layout-a_slot-3'>");_.b(_.t(_.f("slot_3",c,p,0)));_.b("</div>");_.b("\n" + i);_.b(" </div>");_.b("\n" + i);_.b("</div>");return _.fl();;}); },{}],25:[function(require,module,exports){ module.exports = new Hogan(function(c,p,i){var _=this;_.b(i=i||"");_.b("<div class=\"module-apple\" ");_.b(_.t(_.f("fm_attrs",c,p,0)));_.b(">");_.b("\n" + i);_.b(" <div class=\"module-apple_title\">");_.b(_.v(_.f("title",c,p,0)));_.b("</div>");_.b("\n" + i);_.b("</div>");return _.fl();;}); },{}],26:[function(require,module,exports){ module.exports = new Hogan(function(c,p,i){var _=this;_.b(i=i||"");_.b("<div class='module-orange' ");_.b(_.t(_.f("fm_attrs",c,p,0)));_.b(">Module Orange</div>");return _.fl();;}); },{}],27:[function(require,module,exports){ module.exports = new Hogan(function(c,p,i){var _=this;_.b(i=i||"");_.b("<div class='module-banana' ");_.b(_.t(_.f("fm_attrs",c,p,0)));_.b(">Module Banana</div>");return _.fl();;}); },{}]},{},[1]) ; <MSG> Tweak examples <DFF> @@ -250,232 +250,83 @@ var Hogan = {}; })(typeof exports !== 'undefined' ? exports : Hogan); -},{}],5:[function(require,module,exports){ - -/*jshint browser:true, node:true*/ - -'use strict'; - -exports.bind = function(method, context) { - return function() { return method.apply(context, arguments); }; -}; - -exports.isArray = function(arg) { - return arg instanceof Array; -}, - -exports.mixin = function(original) { - // Loop over every argument after the first. - [].slice.call(arguments, 1).forEach(function(source) { - for (var prop in source) { - original[prop] = source[prop]; - } - }); - return original; -}, - -exports.querySelectorId = function(id, el) { - if (!el) return; - return el.querySelector('#' + id); -}, - -/** - * Inserts an item into an array. - * Has the option to state an index. - * - * @param {*} item - * @param {Array} array - * @param {Number} index - * @return void - */ -exports.insert = function(item, array, index) { - if (typeof index !== 'undefined') { - array.splice(index, 0, item); - } else { - array.push(item); - } -}, - -exports.toNode = function(html) { - var el = document.createElement('div'); - el.innerHTML = html; - return el.removeChild(el.firstElementChild); -}, - -// Determine if we have a DOM -// in the current environment. -exports.hasDom = function() { - return typeof document !== 'undefined'; -}; - -var i = 0; -exports.uniqueId = function(prefix, suffix) { - prefix = prefix || 'id'; - suffix = suffix || 'a'; - return [prefix, (++i) * Math.round(Math.random() * 100000), suffix].join('-'); -}; - -exports.keys = function(object) { - var keys = []; - for (var key in object) keys.push(key); - return keys; -}; - -exports.isPlainObject = function(ob) { - if (!ob) return false; - var c = (ob.constructor || '').toString(); - return !!~c.indexOf('Object'); -}; -},{}],6:[function(require,module,exports){ - -module.exports = { - modules: {} -}; },{}],2:[function(require,module,exports){ /*jslint browser:true, node:true*/ /** - * fruitmachine + * FruitMachine Singleton * * Renders layouts/modules from a basic layout definition. * If views require custom interactions devs can extend * the basic functionality. * - * @version 0.2.5 + * @version 0.3.3 * @copyright The Financial Times Limited [All Rights Reserved] * @author Wilson Page <[email protected]> */ 'use strict'; -// Version -fruitmachine.VERSION = '0.2.5'; - -// Public interface -fruitmachine.View = require('./view'); -fruitmachine.Model = require('./model'); -fruitmachine.Events = require('event'); -fruitmachine.define = require('./define'); -fruitmachine.util = require('./util'); -fruitmachine.store = require('./store'); -fruitmachine.config = require('./config').set; - -/** - * The main library namespace doubling - * as a convenient alias for creating - * new views. - * - * @param {Object} options - */ -function fruitmachine(options) { - return fruitmachine.View(options); -} - -/** - * Expose 'fruitmachine' - */ - -module.exports = fruitmachine; -},{"./view":7,"./model":8,"./define":9,"./util":5,"./store":6,"./config":10,"event":11}],9:[function(require,module,exports){ - -/*jslint browser:true, node:true*/ - -'use strict'; - /** * Module Dependencies */ -var View = require('./view'); -var store = require('./store'); -var util = require('./util'); - -/** - * Locals - */ - -var keys = util.keys(View.prototype); +var fruitMachine = require('./fruitmachine'); +var Model = require('model'); /** - * Creates and registers a - * fruitmachine view constructor. - * - * @param {Object|View} - * @return {View} + * Exports */ -module.exports = function(props) { - - // If an existing fruitmachine.View - // has been passed in, use that. - // If just an object literal has - // been passed in then we extend the - // default fruitmachine.View prototype - // with the properties passed in. - var view = (props.__super__) - ? props - : View.extend(props); - - // Make sure there are no - // keys conflicting with - // the core View prototype. - protect(keys, view.prototype); - - // Store the module by module type - // so that module can be referred to - // by just a string in layout definitions - return store.modules[view.prototype._module] = view; -}; +module.exports = fruitMachine({ Model: Model }); +},{"./fruitmachine":5,"model":6}],7:[function(require,module,exports){ -/** - * Makes sure no properties - * or methods can be overwritten - * on the core View.prototype. - * - * If conflicting keys are found, - * we create a new key prifixed with - * a '_' and delete the original key. - * - * @param {Array} keys - * @param {Object} ob - * @return {[type]} - */ -function protect(keys, ob) { - for (var key in ob) { - if (ob.hasOwnProperty(key) && ~keys.indexOf(key)) { - ob['_' + key] = ob[key]; - delete ob[key]; - } - } -} -},{"./view":7,"./store":6,"./util":5}],10:[function(require,module,exports){ - -/** - * Module Dependencies - */ +/*jslint browser:true, node:true, laxbreak:true*/ -var store = require('./store'); -var mixin = require('./util').mixin; +'use strict'; -/** - * Exports - */ +module.exports = function(fm) { -var defaults = store.config = module.exports = { - templateIterator: 'children', - templateInstance: 'child', - model: { - toJSON: function(model) { - return model.toJSON(); - } - } + /** + * Defines a module. + * + * Options: + * + * - `name {String}` the name of the module + * - `tag {String}` the tagName to use for the root element + * - `classes {Array}` a list of classes to add to the root element + * - `template {Function}` the template function to use when rendering + * - `helpers {Array}` a lsit of helpers to apply to the module + * - `initialize {Function}` custom logic to run when module instance created + * - `setup {Function}` custom logic to run when `.setup()` is called (directly or indirectly) + * - `teardown {Function}` custom logic to unbind/undo anything setup introduced (called on `.destroy()` and sometimes on `.setup()` to avoid double binding events) + * - `destroy {Function}` logic to permanently destroy all references + * + * @param {Object|View} props + * @return {View} + * @public true + */ + return function(props) { + var Module = ('object' === typeof props) + ? fm.Module.extend(props) + : props; + + // Allow modules to be named + // via 'name:' or 'module:' + var proto = Module.prototype; + var name = proto.name || proto._module; + + // Store the module by module type + // so that module can be referred to + // by just a string in layout definitions + if (name) fm.modules[name] = Module; + + return Module; + }; }; -defaults.set = function(options) { - mixin(defaults, options); -}; -},{"./store":6,"./util":5}],12:[function(require,module,exports){ +},{}],8:[function(require,module,exports){ var content = document.querySelector('.js-app_content'); var View = require('./view'); @@ -490,7 +341,7 @@ module.exports = function() { .render() .inject(content); }; -},{"./view":13}],14:[function(require,module,exports){ +},{"./view":9}],10:[function(require,module,exports){ var content = document.querySelector('.js-app_content'); var View = require('./view'); @@ -505,7 +356,7 @@ module.exports = function() { .render() .inject(content); }; -},{"./view":15}],16:[function(require,module,exports){ +},{"./view":11}],12:[function(require,module,exports){ var content = document.querySelector('.js-app_content'); var View = require('./view'); @@ -520,105 +371,7 @@ module.exports = function() { .render() .inject(content); }; -},{"./view":17}],11:[function(require,module,exports){ - -/** - * Event - * - * A super lightweight - * event emitter library. - * - * @version 0.1.4 - * @author Wilson Page <[email protected]> - */ - -/** - * Creates a new event emitter - * instance, or if passed an - * object, mixes the event logic - * into it. - * - * @param {Object} obj - * @return {Object} - */ -var Event = module.exports = function(obj) { - if (!(this instanceof Event)) return new Event(obj); - if (obj) return mixin(obj, Event.prototype); -}; - -/** - * Registers a callback - * with an event name. - * - * @param {String} name - * @param {Function} cb - * @return {Event} - */ -Event.prototype.on = function(name, cb) { - this._cbs = this._cbs || {}; - (this._cbs[name] || (this._cbs[name] = [])).push(cb); - return this; -}; - -/** - * Removes a single callback, - * or all callbacks associated - * with the passed event name. - * - * @param {String} name - * @param {Function} cb - * @return {Event} - */ -Event.prototype.off = function(name, cb) { - this._cbs = this._cbs || {}; - - if (!name) return this._cbs = {}; - if (!cb) return delete this._cbs[name]; - - var cbs = this._cbs[name] || []; - var i; - - while (cbs && ~(i = cbs.indexOf(cb))) cbs.splice(i, 1); - return this; -}; - -/** - * Fires an event. Which triggers - * all callbacks registered on this - * event name. - * - * @param {String} name - * @return {Event} - */ -Event.prototype.fire = function(name) { - this._cbs = this._cbs || {}; - - var cbs = (this._cbs[name] || (this._cbs[name] = [])); - var args = [].slice.call(arguments, 1); - var l = cbs.length; - - while (l--) cbs[l].apply(null, args); - return this; -}; - -/** - * Util - */ - -/** - * Mixes in the properties - * of the second object into - * the first. - * - * @param {Object} a - * @param {Object} b - * @return {Object} - */ -function mixin(a, b) { - for (var key in b) a[key] = b[key]; - return a; -} -},{}],3:[function(require,module,exports){ +},{"./view":13}],3:[function(require,module,exports){ var page = require('page'); var home = require('../page-home/client'); var about = require('../page-about/client'); @@ -629,886 +382,822 @@ page('/about', about); page('/links', links); page({ dispatch: false }); -},{"../page-home/client":12,"../page-about/client":14,"../page-links/client":16,"page":18}],19:[function(require,module,exports){ -/*jshint browser:true, node:true*/ - -'use strict'; - -/** - * Module Dependencies - */ +},{"../page-home/client":8,"../page-about/client":10,"../page-links/client":12,"page":14}],5:[function(require,module,exports){ -var mixin = require('./util').mixin; +/*jslint browser:true, node:true*/ /** - * Exports + * FruitMachine + * + * Renders layouts/modules from a basic layout definition. + * If views require custom interactions devs can extend + * the basic functionality. + * + * @version 0.3.3 + * @copyright The Financial Times Limited [All Rights Reserved] + * @author Wilson Page <[email protected]> */ -module.exports = function(proto) { - var parent = this; - var child = function(){ return parent.apply(this, arguments); }; - - // Mixin static properties - // eg. View.extend. - mixin(child, parent); - - // Set the prototype chain to - // inherit from `parent`, without - // calling `parent`'s constructor function. - function C() { this.constructor = child; } - C.prototype = parent.prototype; - child.prototype = new C(); - - // Add prototype properties - mixin(child.prototype, proto); - - // Set a convenience property - // in case the parent's prototype - // is needed later. - child.__super__ = parent.prototype; - - return child; -}; -},{"./util":5}],7:[function(require,module,exports){ - -/*jshint browser:true, node:true*/ - 'use strict'; /** * Module Dependencies */ -var config = require('./config'); -var extend = require('./extend'); +var mod = require('./module'); +var define = require('./define'); +var utils = require('utils'); var events = require('event'); -var Model = require('./model'); -var util | 1,653 | Tweak examples | 1,454 | .js | js | mit | ftlabs/fruitmachine |
10058262 | <NME> MainWindow.xaml.cs
<BEF> using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Avalonia.Media;
using Avalonia.Media.Imaging;
using AvaloniaEdit.CodeCompletion;
using AvaloniaEdit.Demo.Resources;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Folding;
using AvaloniaEdit.Rendering;
using AvaloniaEdit.TextMate;
using TextMateSharp.Grammars;
using Avalonia.Diagnostics;
namespace AvaloniaEdit.Demo
{
using Pair = KeyValuePair<int, Control>;
public class MainWindow : Window
{
private readonly TextEditor _textEditor;
private FoldingManager _foldingManager;
private readonly TextMate.TextMate.Installation _textMateInstallation;
private CompletionWindow _completionWindow;
private OverloadInsightWindow _insightWindow;
private Button _addControlButton;
private Button _clearControlButton;
private Button _changeThemeButton;
private ComboBox _syntaxModeCombo;
private TextBlock _statusTextBlock;
private ElementGenerator _generator = new ElementGenerator();
private RegistryOptions _registryOptions;
private int _currentTheme = (int)ThemeName.DarkPlus;
public MainWindow()
{
InitializeComponent();
_textEditor = this.FindControl<TextEditor>("Editor");
_textEditor.HorizontalScrollBarVisibility = Avalonia.Controls.Primitives.ScrollBarVisibility.Visible;
_textEditor.Background = Brushes.Transparent;
_textEditor.ShowLineNumbers = true;
_textEditor.ContextMenu = new ContextMenu
{
Items = new List<MenuItem>
{
new MenuItem { Header = "Copy", InputGesture = new KeyGesture(Key.C, KeyModifiers.Control) },
new MenuItem { Header = "Paste", InputGesture = new KeyGesture(Key.V, KeyModifiers.Control) },
new MenuItem { Header = "Cut", InputGesture = new KeyGesture(Key.X, KeyModifiers.Control) }
}
};
_textEditor.TextArea.Background = this.Background;
_textEditor.TextArea.TextEntered += textEditor_TextArea_TextEntered;
_textEditor.TextArea.TextEntering += textEditor_TextArea_TextEntering;
_textEditor.Options.ShowBoxForControlCharacters = true;
_textEditor.Options.ColumnRulerPositions = new List<int>() { 80, 100 };
_textEditor.TextArea.IndentationStrategy = new Indentation.CSharp.CSharpIndentationStrategy(_textEditor.Options);
_textEditor.TextArea.Caret.PositionChanged += Caret_PositionChanged;
_textEditor.TextArea.RightClickMovesCaret = true;
_addControlButton = this.FindControl<Button>("addControlBtn");
_addControlButton.Click += AddControlButton_Click;
_clearControlButton = this.FindControl<Button>("clearControlBtn");
_clearControlButton.Click += ClearControlButton_Click;
_changeThemeButton = this.FindControl<Button>("changeThemeBtn");
_changeThemeButton.Click += ChangeThemeButton_Click;
_textEditor.TextArea.TextView.ElementGenerators.Add(_generator);
_registryOptions = new RegistryOptions(
(ThemeName)_currentTheme);
_textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
Language csharpLanguage = _registryOptions.GetLanguageByExtension(".cs");
_syntaxModeCombo = this.FindControl<ComboBox>("syntaxModeCombo");
_syntaxModeCombo.Items = _registryOptions.GetAvailableLanguages();
_syntaxModeCombo.SelectedItem = csharpLanguage;
_syntaxModeCombo.SelectionChanged += SyntaxModeCombo_SelectionChanged;
string scopeName = _registryOptions.GetScopeByLanguageId(csharpLanguage.Id);
_textEditor.Document = new TextDocument(
"// AvaloniaEdit supports displaying control chars: \a or \b or \v" + Environment.NewLine +
"// AvaloniaEdit supports displaying underline and strikethrough" + Environment.NewLine +
ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(csharpLanguage.Id));
_textEditor.TextArea.TextView.LineTransformers.Add(new UnderlineAndStrikeThroughTransformer());
_statusTextBlock = this.Find<TextBlock>("StatusText");
this.AddHandler(PointerWheelChangedEvent, (o, i) =>
{
if (i.KeyModifiers != KeyModifiers.Control) return;
if (i.Delta.Y > 0) _textEditor.FontSize++;
else _textEditor.FontSize = _textEditor.FontSize > 1 ? _textEditor.FontSize - 1 : 1;
}, RoutingStrategies.Bubble, true);
}
private void Caret_PositionChanged(object sender, EventArgs e)
{
_statusTextBlock.Text = string.Format("Line {0} Column {1}",
_textEditor.TextArea.Caret.Line,
_textEditor.TextArea.Caret.Column);
}
protected override void OnClosed(EventArgs e)
{
base.OnClosed(e);
_textMateInstallation.Dispose();
}
private void SyntaxModeCombo_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
RemoveUnderlineAndStrikethroughTransformer();
Language language = (Language)_syntaxModeCombo.SelectedItem;
if (_foldingManager != null)
{
_foldingManager.Clear();
FoldingManager.Uninstall(_foldingManager);
}
string scopeName = _registryOptions.GetScopeByLanguageId(language.Id);
_textMateInstallation.SetGrammar(null);
_textEditor.Document = new TextDocument(ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(scopeName);
if (language.Id == "xml")
{
_foldingManager = FoldingManager.Install(_textEditor.TextArea);
var strategy = new XmlFoldingStrategy();
strategy.UpdateFoldings(_foldingManager, _textEditor.Document);
return;
}
}
private void RemoveUnderlineAndStrikethroughTransformer()
{
for (int i = _textEditor.TextArea.TextView.LineTransformers.Count - 1; i >= 0; i--)
{
if (_textEditor.TextArea.TextView.LineTransformers[i] is UnderlineAndStrikeThroughTransformer)
{
_textEditor.TextArea.TextView.LineTransformers.RemoveAt(i);
}
}
}
private void ChangeThemeButton_Click(object sender, RoutedEventArgs e)
{
_currentTheme = (_currentTheme + 1) % Enum.GetNames(typeof(ThemeName)).Length;
_textMateInstallation.SetTheme(_registryOptions.LoadTheme(
(ThemeName)_currentTheme));
}
private void InitializeComponent()
{
AvaloniaXamlLoader.Load(this);
}
private void AddControlButton_Click(object sender, RoutedEventArgs e)
{
_generator.controls.Add(new Pair(_textEditor.CaretOffset, new Button() { Content = "Click me", Cursor = Cursor.Default }));
_textEditor.TextArea.TextView.Redraw();
}
private void ClearControlButton_Click(object sender, RoutedEventArgs e)
{
//TODO: delete elements using back key
_generator.controls.Clear();
_textEditor.TextArea.TextView.Redraw();
}
private void textEditor_TextArea_TextEntering(object sender, TextInputEventArgs e)
{
if (e.Text.Length > 0 && _completionWindow != null)
{
if (!char.IsLetterOrDigit(e.Text[0]))
{
// Whenever a non-letter is typed while the completion window is open,
// insert the currently selected element.
_completionWindow.CompletionList.RequestInsertion(e);
}
}
_insightWindow?.Hide();
// Do not set e.Handled=true.
// We still want to insert the character that was typed.
}
private void textEditor_TextArea_TextEntered(object sender, TextInputEventArgs e)
{
if (e.Text == ".")
{
_completionWindow = new CompletionWindow(_textEditor.TextArea);
_completionWindow.Closed += (o, args) => _completionWindow = null;
var data = _completionWindow.CompletionList.CompletionData;
data.Add(new MyCompletionData("Item1"));
data.Add(new MyCompletionData("Item2"));
data.Add(new MyCompletionData("Item3"));
data.Add(new MyCompletionData("Item4"));
data.Add(new MyCompletionData("Item5"));
data.Add(new MyCompletionData("Item6"));
data.Add(new MyCompletionData("Item7"));
data.Add(new MyCompletionData("Item8"));
data.Add(new MyCompletionData("Item9"));
data.Add(new MyCompletionData("Item10"));
data.Add(new MyCompletionData("Item11"));
data.Add(new MyCompletionData("Item12"));
data.Add(new MyCompletionData("Item13"));
_completionWindow.Show();
}
else if (e.Text == "(")
{
_insightWindow = new OverloadInsightWindow(_textEditor.TextArea);
_insightWindow.Closed += (o, args) => _insightWindow = null;
_insightWindow.Provider = new MyOverloadProvider(new[]
{
("Method1(int, string)", "Method1 description"),
("Method2(int)", "Method2 description"),
("Method3(string)", "Method3 description"),
});
_insightWindow.Show();
}
}
class UnderlineAndStrikeThroughTransformer : DocumentColorizingTransformer
{
protected override void ColorizeLine(DocumentLine line)
{
if (line.LineNumber == 2)
{
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
ChangeLinePart(
line.Offset + indexOfUnderline,
line.Offset + indexOfUnderline + "underline".Length,
visualLine => visualLine.TextRunProperties.Underline = true);
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine => visualLine.TextRunProperties.Strikethrough = true);
}
}
}
}
}
);
}
if (indexOfStrikeThrough != -1)
{
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine =>
{
if (visualLine.TextRunProperties.TextDecorations != null)
{
var textDecorations = new TextDecorationCollection(visualLine.TextRunProperties.TextDecorations) { TextDecorations.Strikethrough[0] };
visualLine.TextRunProperties.SetTextDecorations(textDecorations);
}
else
{
visualLine.TextRunProperties.SetTextDecorations(TextDecorations.Strikethrough);
}
}
);
}
}
}
}
private class MyOverloadProvider : IOverloadProvider
{
private readonly IList<(string header, string content)> _items;
private int _selectedIndex;
public MyOverloadProvider(IList<(string header, string content)> items)
{
_items = items;
SelectedIndex = 0;
}
public int SelectedIndex
{
get => _selectedIndex;
set
{
_selectedIndex = value;
OnPropertyChanged();
// ReSharper disable ExplicitCallerInfoArgument
OnPropertyChanged(nameof(CurrentHeader));
OnPropertyChanged(nameof(CurrentContent));
// ReSharper restore ExplicitCallerInfoArgument
}
}
public int Count => _items.Count;
public string CurrentIndexText => null;
public object CurrentHeader => _items[SelectedIndex].header;
public object CurrentContent => _items[SelectedIndex].content;
public event PropertyChangedEventHandler PropertyChanged;
private void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
public class MyCompletionData : ICompletionData
{
public MyCompletionData(string text)
{
Text = text;
}
public IBitmap Image => null;
public string Text { get; }
// Use this property if you want to show a fancy UIElement in the list.
public object Content => Text;
public object Description => "Description for " + Text;
public double Priority { get; } = 0;
public void Complete(TextArea textArea, ISegment completionSegment,
EventArgs insertionRequestEventArgs)
{
textArea.Document.Replace(completionSegment, Text);
}
}
class ElementGenerator : VisualLineElementGenerator, IComparer<Pair>
{
public List<Pair> controls = new List<Pair>();
/// <summary>
/// Gets the first interested offset using binary search
/// </summary>
/// <returns>The first interested offset.</returns>
/// <param name="startOffset">Start offset.</param>
public override int GetFirstInterestedOffset(int startOffset)
{
int pos = controls.BinarySearch(new Pair(startOffset, null), this);
if (pos < 0)
pos = ~pos;
if (pos < controls.Count)
return controls[pos].Key;
else
return -1;
}
public override VisualLineElement ConstructElement(int offset)
{
int pos = controls.BinarySearch(new Pair(offset, null), this);
if (pos >= 0)
return new InlineObjectElement(0, controls[pos].Value);
else
return null;
}
int IComparer<Pair>.Compare(Pair x, Pair y)
{
return x.Key.CompareTo(y.Key);
}
}
}
}
<MSG> Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master
<DFF> @@ -255,15 +255,21 @@ namespace AvaloniaEdit.Demo
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
- ChangeLinePart(
- line.Offset + indexOfUnderline,
- line.Offset + indexOfUnderline + "underline".Length,
- visualLine => visualLine.TextRunProperties.Underline = true);
-
- ChangeLinePart(
- line.Offset + indexOfStrikeThrough,
- line.Offset + indexOfStrikeThrough + "strikethrough".Length,
- visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ if (indexOfUnderline != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfUnderline,
+ line.Offset + indexOfUnderline + "underline".Length,
+ visualLine => visualLine.TextRunProperties.Underline = true);
+ }
+
+ if (indexOfStrikeThrough != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfStrikeThrough,
+ line.Offset + indexOfStrikeThrough + "strikethrough".Length,
+ visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ }
}
}
}
| 15 | Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master | 9 | .cs | Demo/MainWindow | mit | AvaloniaUI/AvaloniaEdit |
10058263 | <NME> MainWindow.xaml.cs
<BEF> using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Avalonia.Media;
using Avalonia.Media.Imaging;
using AvaloniaEdit.CodeCompletion;
using AvaloniaEdit.Demo.Resources;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Folding;
using AvaloniaEdit.Rendering;
using AvaloniaEdit.TextMate;
using TextMateSharp.Grammars;
using Avalonia.Diagnostics;
namespace AvaloniaEdit.Demo
{
using Pair = KeyValuePair<int, Control>;
public class MainWindow : Window
{
private readonly TextEditor _textEditor;
private FoldingManager _foldingManager;
private readonly TextMate.TextMate.Installation _textMateInstallation;
private CompletionWindow _completionWindow;
private OverloadInsightWindow _insightWindow;
private Button _addControlButton;
private Button _clearControlButton;
private Button _changeThemeButton;
private ComboBox _syntaxModeCombo;
private TextBlock _statusTextBlock;
private ElementGenerator _generator = new ElementGenerator();
private RegistryOptions _registryOptions;
private int _currentTheme = (int)ThemeName.DarkPlus;
public MainWindow()
{
InitializeComponent();
_textEditor = this.FindControl<TextEditor>("Editor");
_textEditor.HorizontalScrollBarVisibility = Avalonia.Controls.Primitives.ScrollBarVisibility.Visible;
_textEditor.Background = Brushes.Transparent;
_textEditor.ShowLineNumbers = true;
_textEditor.ContextMenu = new ContextMenu
{
Items = new List<MenuItem>
{
new MenuItem { Header = "Copy", InputGesture = new KeyGesture(Key.C, KeyModifiers.Control) },
new MenuItem { Header = "Paste", InputGesture = new KeyGesture(Key.V, KeyModifiers.Control) },
new MenuItem { Header = "Cut", InputGesture = new KeyGesture(Key.X, KeyModifiers.Control) }
}
};
_textEditor.TextArea.Background = this.Background;
_textEditor.TextArea.TextEntered += textEditor_TextArea_TextEntered;
_textEditor.TextArea.TextEntering += textEditor_TextArea_TextEntering;
_textEditor.Options.ShowBoxForControlCharacters = true;
_textEditor.Options.ColumnRulerPositions = new List<int>() { 80, 100 };
_textEditor.TextArea.IndentationStrategy = new Indentation.CSharp.CSharpIndentationStrategy(_textEditor.Options);
_textEditor.TextArea.Caret.PositionChanged += Caret_PositionChanged;
_textEditor.TextArea.RightClickMovesCaret = true;
_addControlButton = this.FindControl<Button>("addControlBtn");
_addControlButton.Click += AddControlButton_Click;
_clearControlButton = this.FindControl<Button>("clearControlBtn");
_clearControlButton.Click += ClearControlButton_Click;
_changeThemeButton = this.FindControl<Button>("changeThemeBtn");
_changeThemeButton.Click += ChangeThemeButton_Click;
_textEditor.TextArea.TextView.ElementGenerators.Add(_generator);
_registryOptions = new RegistryOptions(
(ThemeName)_currentTheme);
_textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
Language csharpLanguage = _registryOptions.GetLanguageByExtension(".cs");
_syntaxModeCombo = this.FindControl<ComboBox>("syntaxModeCombo");
_syntaxModeCombo.Items = _registryOptions.GetAvailableLanguages();
_syntaxModeCombo.SelectedItem = csharpLanguage;
_syntaxModeCombo.SelectionChanged += SyntaxModeCombo_SelectionChanged;
string scopeName = _registryOptions.GetScopeByLanguageId(csharpLanguage.Id);
_textEditor.Document = new TextDocument(
"// AvaloniaEdit supports displaying control chars: \a or \b or \v" + Environment.NewLine +
"// AvaloniaEdit supports displaying underline and strikethrough" + Environment.NewLine +
ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(csharpLanguage.Id));
_textEditor.TextArea.TextView.LineTransformers.Add(new UnderlineAndStrikeThroughTransformer());
_statusTextBlock = this.Find<TextBlock>("StatusText");
this.AddHandler(PointerWheelChangedEvent, (o, i) =>
{
if (i.KeyModifiers != KeyModifiers.Control) return;
if (i.Delta.Y > 0) _textEditor.FontSize++;
else _textEditor.FontSize = _textEditor.FontSize > 1 ? _textEditor.FontSize - 1 : 1;
}, RoutingStrategies.Bubble, true);
}
private void Caret_PositionChanged(object sender, EventArgs e)
{
_statusTextBlock.Text = string.Format("Line {0} Column {1}",
_textEditor.TextArea.Caret.Line,
_textEditor.TextArea.Caret.Column);
}
protected override void OnClosed(EventArgs e)
{
base.OnClosed(e);
_textMateInstallation.Dispose();
}
private void SyntaxModeCombo_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
RemoveUnderlineAndStrikethroughTransformer();
Language language = (Language)_syntaxModeCombo.SelectedItem;
if (_foldingManager != null)
{
_foldingManager.Clear();
FoldingManager.Uninstall(_foldingManager);
}
string scopeName = _registryOptions.GetScopeByLanguageId(language.Id);
_textMateInstallation.SetGrammar(null);
_textEditor.Document = new TextDocument(ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(scopeName);
if (language.Id == "xml")
{
_foldingManager = FoldingManager.Install(_textEditor.TextArea);
var strategy = new XmlFoldingStrategy();
strategy.UpdateFoldings(_foldingManager, _textEditor.Document);
return;
}
}
private void RemoveUnderlineAndStrikethroughTransformer()
{
for (int i = _textEditor.TextArea.TextView.LineTransformers.Count - 1; i >= 0; i--)
{
if (_textEditor.TextArea.TextView.LineTransformers[i] is UnderlineAndStrikeThroughTransformer)
{
_textEditor.TextArea.TextView.LineTransformers.RemoveAt(i);
}
}
}
private void ChangeThemeButton_Click(object sender, RoutedEventArgs e)
{
_currentTheme = (_currentTheme + 1) % Enum.GetNames(typeof(ThemeName)).Length;
_textMateInstallation.SetTheme(_registryOptions.LoadTheme(
(ThemeName)_currentTheme));
}
private void InitializeComponent()
{
AvaloniaXamlLoader.Load(this);
}
private void AddControlButton_Click(object sender, RoutedEventArgs e)
{
_generator.controls.Add(new Pair(_textEditor.CaretOffset, new Button() { Content = "Click me", Cursor = Cursor.Default }));
_textEditor.TextArea.TextView.Redraw();
}
private void ClearControlButton_Click(object sender, RoutedEventArgs e)
{
//TODO: delete elements using back key
_generator.controls.Clear();
_textEditor.TextArea.TextView.Redraw();
}
private void textEditor_TextArea_TextEntering(object sender, TextInputEventArgs e)
{
if (e.Text.Length > 0 && _completionWindow != null)
{
if (!char.IsLetterOrDigit(e.Text[0]))
{
// Whenever a non-letter is typed while the completion window is open,
// insert the currently selected element.
_completionWindow.CompletionList.RequestInsertion(e);
}
}
_insightWindow?.Hide();
// Do not set e.Handled=true.
// We still want to insert the character that was typed.
}
private void textEditor_TextArea_TextEntered(object sender, TextInputEventArgs e)
{
if (e.Text == ".")
{
_completionWindow = new CompletionWindow(_textEditor.TextArea);
_completionWindow.Closed += (o, args) => _completionWindow = null;
var data = _completionWindow.CompletionList.CompletionData;
data.Add(new MyCompletionData("Item1"));
data.Add(new MyCompletionData("Item2"));
data.Add(new MyCompletionData("Item3"));
data.Add(new MyCompletionData("Item4"));
data.Add(new MyCompletionData("Item5"));
data.Add(new MyCompletionData("Item6"));
data.Add(new MyCompletionData("Item7"));
data.Add(new MyCompletionData("Item8"));
data.Add(new MyCompletionData("Item9"));
data.Add(new MyCompletionData("Item10"));
data.Add(new MyCompletionData("Item11"));
data.Add(new MyCompletionData("Item12"));
data.Add(new MyCompletionData("Item13"));
_completionWindow.Show();
}
else if (e.Text == "(")
{
_insightWindow = new OverloadInsightWindow(_textEditor.TextArea);
_insightWindow.Closed += (o, args) => _insightWindow = null;
_insightWindow.Provider = new MyOverloadProvider(new[]
{
("Method1(int, string)", "Method1 description"),
("Method2(int)", "Method2 description"),
("Method3(string)", "Method3 description"),
});
_insightWindow.Show();
}
}
class UnderlineAndStrikeThroughTransformer : DocumentColorizingTransformer
{
protected override void ColorizeLine(DocumentLine line)
{
if (line.LineNumber == 2)
{
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
ChangeLinePart(
line.Offset + indexOfUnderline,
line.Offset + indexOfUnderline + "underline".Length,
visualLine => visualLine.TextRunProperties.Underline = true);
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine => visualLine.TextRunProperties.Strikethrough = true);
}
}
}
}
}
);
}
if (indexOfStrikeThrough != -1)
{
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine =>
{
if (visualLine.TextRunProperties.TextDecorations != null)
{
var textDecorations = new TextDecorationCollection(visualLine.TextRunProperties.TextDecorations) { TextDecorations.Strikethrough[0] };
visualLine.TextRunProperties.SetTextDecorations(textDecorations);
}
else
{
visualLine.TextRunProperties.SetTextDecorations(TextDecorations.Strikethrough);
}
}
);
}
}
}
}
private class MyOverloadProvider : IOverloadProvider
{
private readonly IList<(string header, string content)> _items;
private int _selectedIndex;
public MyOverloadProvider(IList<(string header, string content)> items)
{
_items = items;
SelectedIndex = 0;
}
public int SelectedIndex
{
get => _selectedIndex;
set
{
_selectedIndex = value;
OnPropertyChanged();
// ReSharper disable ExplicitCallerInfoArgument
OnPropertyChanged(nameof(CurrentHeader));
OnPropertyChanged(nameof(CurrentContent));
// ReSharper restore ExplicitCallerInfoArgument
}
}
public int Count => _items.Count;
public string CurrentIndexText => null;
public object CurrentHeader => _items[SelectedIndex].header;
public object CurrentContent => _items[SelectedIndex].content;
public event PropertyChangedEventHandler PropertyChanged;
private void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
public class MyCompletionData : ICompletionData
{
public MyCompletionData(string text)
{
Text = text;
}
public IBitmap Image => null;
public string Text { get; }
// Use this property if you want to show a fancy UIElement in the list.
public object Content => Text;
public object Description => "Description for " + Text;
public double Priority { get; } = 0;
public void Complete(TextArea textArea, ISegment completionSegment,
EventArgs insertionRequestEventArgs)
{
textArea.Document.Replace(completionSegment, Text);
}
}
class ElementGenerator : VisualLineElementGenerator, IComparer<Pair>
{
public List<Pair> controls = new List<Pair>();
/// <summary>
/// Gets the first interested offset using binary search
/// </summary>
/// <returns>The first interested offset.</returns>
/// <param name="startOffset">Start offset.</param>
public override int GetFirstInterestedOffset(int startOffset)
{
int pos = controls.BinarySearch(new Pair(startOffset, null), this);
if (pos < 0)
pos = ~pos;
if (pos < controls.Count)
return controls[pos].Key;
else
return -1;
}
public override VisualLineElement ConstructElement(int offset)
{
int pos = controls.BinarySearch(new Pair(offset, null), this);
if (pos >= 0)
return new InlineObjectElement(0, controls[pos].Value);
else
return null;
}
int IComparer<Pair>.Compare(Pair x, Pair y)
{
return x.Key.CompareTo(y.Key);
}
}
}
}
<MSG> Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master
<DFF> @@ -255,15 +255,21 @@ namespace AvaloniaEdit.Demo
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
- ChangeLinePart(
- line.Offset + indexOfUnderline,
- line.Offset + indexOfUnderline + "underline".Length,
- visualLine => visualLine.TextRunProperties.Underline = true);
-
- ChangeLinePart(
- line.Offset + indexOfStrikeThrough,
- line.Offset + indexOfStrikeThrough + "strikethrough".Length,
- visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ if (indexOfUnderline != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfUnderline,
+ line.Offset + indexOfUnderline + "underline".Length,
+ visualLine => visualLine.TextRunProperties.Underline = true);
+ }
+
+ if (indexOfStrikeThrough != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfStrikeThrough,
+ line.Offset + indexOfStrikeThrough + "strikethrough".Length,
+ visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ }
}
}
}
| 15 | Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master | 9 | .cs | Demo/MainWindow | mit | AvaloniaUI/AvaloniaEdit |
10058264 | <NME> MainWindow.xaml.cs
<BEF> using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Avalonia.Media;
using Avalonia.Media.Imaging;
using AvaloniaEdit.CodeCompletion;
using AvaloniaEdit.Demo.Resources;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Folding;
using AvaloniaEdit.Rendering;
using AvaloniaEdit.TextMate;
using TextMateSharp.Grammars;
using Avalonia.Diagnostics;
namespace AvaloniaEdit.Demo
{
using Pair = KeyValuePair<int, Control>;
public class MainWindow : Window
{
private readonly TextEditor _textEditor;
private FoldingManager _foldingManager;
private readonly TextMate.TextMate.Installation _textMateInstallation;
private CompletionWindow _completionWindow;
private OverloadInsightWindow _insightWindow;
private Button _addControlButton;
private Button _clearControlButton;
private Button _changeThemeButton;
private ComboBox _syntaxModeCombo;
private TextBlock _statusTextBlock;
private ElementGenerator _generator = new ElementGenerator();
private RegistryOptions _registryOptions;
private int _currentTheme = (int)ThemeName.DarkPlus;
public MainWindow()
{
InitializeComponent();
_textEditor = this.FindControl<TextEditor>("Editor");
_textEditor.HorizontalScrollBarVisibility = Avalonia.Controls.Primitives.ScrollBarVisibility.Visible;
_textEditor.Background = Brushes.Transparent;
_textEditor.ShowLineNumbers = true;
_textEditor.ContextMenu = new ContextMenu
{
Items = new List<MenuItem>
{
new MenuItem { Header = "Copy", InputGesture = new KeyGesture(Key.C, KeyModifiers.Control) },
new MenuItem { Header = "Paste", InputGesture = new KeyGesture(Key.V, KeyModifiers.Control) },
new MenuItem { Header = "Cut", InputGesture = new KeyGesture(Key.X, KeyModifiers.Control) }
}
};
_textEditor.TextArea.Background = this.Background;
_textEditor.TextArea.TextEntered += textEditor_TextArea_TextEntered;
_textEditor.TextArea.TextEntering += textEditor_TextArea_TextEntering;
_textEditor.Options.ShowBoxForControlCharacters = true;
_textEditor.Options.ColumnRulerPositions = new List<int>() { 80, 100 };
_textEditor.TextArea.IndentationStrategy = new Indentation.CSharp.CSharpIndentationStrategy(_textEditor.Options);
_textEditor.TextArea.Caret.PositionChanged += Caret_PositionChanged;
_textEditor.TextArea.RightClickMovesCaret = true;
_addControlButton = this.FindControl<Button>("addControlBtn");
_addControlButton.Click += AddControlButton_Click;
_clearControlButton = this.FindControl<Button>("clearControlBtn");
_clearControlButton.Click += ClearControlButton_Click;
_changeThemeButton = this.FindControl<Button>("changeThemeBtn");
_changeThemeButton.Click += ChangeThemeButton_Click;
_textEditor.TextArea.TextView.ElementGenerators.Add(_generator);
_registryOptions = new RegistryOptions(
(ThemeName)_currentTheme);
_textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
Language csharpLanguage = _registryOptions.GetLanguageByExtension(".cs");
_syntaxModeCombo = this.FindControl<ComboBox>("syntaxModeCombo");
_syntaxModeCombo.Items = _registryOptions.GetAvailableLanguages();
_syntaxModeCombo.SelectedItem = csharpLanguage;
_syntaxModeCombo.SelectionChanged += SyntaxModeCombo_SelectionChanged;
string scopeName = _registryOptions.GetScopeByLanguageId(csharpLanguage.Id);
_textEditor.Document = new TextDocument(
"// AvaloniaEdit supports displaying control chars: \a or \b or \v" + Environment.NewLine +
"// AvaloniaEdit supports displaying underline and strikethrough" + Environment.NewLine +
ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(csharpLanguage.Id));
_textEditor.TextArea.TextView.LineTransformers.Add(new UnderlineAndStrikeThroughTransformer());
_statusTextBlock = this.Find<TextBlock>("StatusText");
this.AddHandler(PointerWheelChangedEvent, (o, i) =>
{
if (i.KeyModifiers != KeyModifiers.Control) return;
if (i.Delta.Y > 0) _textEditor.FontSize++;
else _textEditor.FontSize = _textEditor.FontSize > 1 ? _textEditor.FontSize - 1 : 1;
}, RoutingStrategies.Bubble, true);
}
private void Caret_PositionChanged(object sender, EventArgs e)
{
_statusTextBlock.Text = string.Format("Line {0} Column {1}",
_textEditor.TextArea.Caret.Line,
_textEditor.TextArea.Caret.Column);
}
protected override void OnClosed(EventArgs e)
{
base.OnClosed(e);
_textMateInstallation.Dispose();
}
private void SyntaxModeCombo_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
RemoveUnderlineAndStrikethroughTransformer();
Language language = (Language)_syntaxModeCombo.SelectedItem;
if (_foldingManager != null)
{
_foldingManager.Clear();
FoldingManager.Uninstall(_foldingManager);
}
string scopeName = _registryOptions.GetScopeByLanguageId(language.Id);
_textMateInstallation.SetGrammar(null);
_textEditor.Document = new TextDocument(ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(scopeName);
if (language.Id == "xml")
{
_foldingManager = FoldingManager.Install(_textEditor.TextArea);
var strategy = new XmlFoldingStrategy();
strategy.UpdateFoldings(_foldingManager, _textEditor.Document);
return;
}
}
private void RemoveUnderlineAndStrikethroughTransformer()
{
for (int i = _textEditor.TextArea.TextView.LineTransformers.Count - 1; i >= 0; i--)
{
if (_textEditor.TextArea.TextView.LineTransformers[i] is UnderlineAndStrikeThroughTransformer)
{
_textEditor.TextArea.TextView.LineTransformers.RemoveAt(i);
}
}
}
private void ChangeThemeButton_Click(object sender, RoutedEventArgs e)
{
_currentTheme = (_currentTheme + 1) % Enum.GetNames(typeof(ThemeName)).Length;
_textMateInstallation.SetTheme(_registryOptions.LoadTheme(
(ThemeName)_currentTheme));
}
private void InitializeComponent()
{
AvaloniaXamlLoader.Load(this);
}
private void AddControlButton_Click(object sender, RoutedEventArgs e)
{
_generator.controls.Add(new Pair(_textEditor.CaretOffset, new Button() { Content = "Click me", Cursor = Cursor.Default }));
_textEditor.TextArea.TextView.Redraw();
}
private void ClearControlButton_Click(object sender, RoutedEventArgs e)
{
//TODO: delete elements using back key
_generator.controls.Clear();
_textEditor.TextArea.TextView.Redraw();
}
private void textEditor_TextArea_TextEntering(object sender, TextInputEventArgs e)
{
if (e.Text.Length > 0 && _completionWindow != null)
{
if (!char.IsLetterOrDigit(e.Text[0]))
{
// Whenever a non-letter is typed while the completion window is open,
// insert the currently selected element.
_completionWindow.CompletionList.RequestInsertion(e);
}
}
_insightWindow?.Hide();
// Do not set e.Handled=true.
// We still want to insert the character that was typed.
}
private void textEditor_TextArea_TextEntered(object sender, TextInputEventArgs e)
{
if (e.Text == ".")
{
_completionWindow = new CompletionWindow(_textEditor.TextArea);
_completionWindow.Closed += (o, args) => _completionWindow = null;
var data = _completionWindow.CompletionList.CompletionData;
data.Add(new MyCompletionData("Item1"));
data.Add(new MyCompletionData("Item2"));
data.Add(new MyCompletionData("Item3"));
data.Add(new MyCompletionData("Item4"));
data.Add(new MyCompletionData("Item5"));
data.Add(new MyCompletionData("Item6"));
data.Add(new MyCompletionData("Item7"));
data.Add(new MyCompletionData("Item8"));
data.Add(new MyCompletionData("Item9"));
data.Add(new MyCompletionData("Item10"));
data.Add(new MyCompletionData("Item11"));
data.Add(new MyCompletionData("Item12"));
data.Add(new MyCompletionData("Item13"));
_completionWindow.Show();
}
else if (e.Text == "(")
{
_insightWindow = new OverloadInsightWindow(_textEditor.TextArea);
_insightWindow.Closed += (o, args) => _insightWindow = null;
_insightWindow.Provider = new MyOverloadProvider(new[]
{
("Method1(int, string)", "Method1 description"),
("Method2(int)", "Method2 description"),
("Method3(string)", "Method3 description"),
});
_insightWindow.Show();
}
}
class UnderlineAndStrikeThroughTransformer : DocumentColorizingTransformer
{
protected override void ColorizeLine(DocumentLine line)
{
if (line.LineNumber == 2)
{
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
ChangeLinePart(
line.Offset + indexOfUnderline,
line.Offset + indexOfUnderline + "underline".Length,
visualLine => visualLine.TextRunProperties.Underline = true);
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine => visualLine.TextRunProperties.Strikethrough = true);
}
}
}
}
}
);
}
if (indexOfStrikeThrough != -1)
{
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine =>
{
if (visualLine.TextRunProperties.TextDecorations != null)
{
var textDecorations = new TextDecorationCollection(visualLine.TextRunProperties.TextDecorations) { TextDecorations.Strikethrough[0] };
visualLine.TextRunProperties.SetTextDecorations(textDecorations);
}
else
{
visualLine.TextRunProperties.SetTextDecorations(TextDecorations.Strikethrough);
}
}
);
}
}
}
}
private class MyOverloadProvider : IOverloadProvider
{
private readonly IList<(string header, string content)> _items;
private int _selectedIndex;
public MyOverloadProvider(IList<(string header, string content)> items)
{
_items = items;
SelectedIndex = 0;
}
public int SelectedIndex
{
get => _selectedIndex;
set
{
_selectedIndex = value;
OnPropertyChanged();
// ReSharper disable ExplicitCallerInfoArgument
OnPropertyChanged(nameof(CurrentHeader));
OnPropertyChanged(nameof(CurrentContent));
// ReSharper restore ExplicitCallerInfoArgument
}
}
public int Count => _items.Count;
public string CurrentIndexText => null;
public object CurrentHeader => _items[SelectedIndex].header;
public object CurrentContent => _items[SelectedIndex].content;
public event PropertyChangedEventHandler PropertyChanged;
private void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
public class MyCompletionData : ICompletionData
{
public MyCompletionData(string text)
{
Text = text;
}
public IBitmap Image => null;
public string Text { get; }
// Use this property if you want to show a fancy UIElement in the list.
public object Content => Text;
public object Description => "Description for " + Text;
public double Priority { get; } = 0;
public void Complete(TextArea textArea, ISegment completionSegment,
EventArgs insertionRequestEventArgs)
{
textArea.Document.Replace(completionSegment, Text);
}
}
class ElementGenerator : VisualLineElementGenerator, IComparer<Pair>
{
public List<Pair> controls = new List<Pair>();
/// <summary>
/// Gets the first interested offset using binary search
/// </summary>
/// <returns>The first interested offset.</returns>
/// <param name="startOffset">Start offset.</param>
public override int GetFirstInterestedOffset(int startOffset)
{
int pos = controls.BinarySearch(new Pair(startOffset, null), this);
if (pos < 0)
pos = ~pos;
if (pos < controls.Count)
return controls[pos].Key;
else
return -1;
}
public override VisualLineElement ConstructElement(int offset)
{
int pos = controls.BinarySearch(new Pair(offset, null), this);
if (pos >= 0)
return new InlineObjectElement(0, controls[pos].Value);
else
return null;
}
int IComparer<Pair>.Compare(Pair x, Pair y)
{
return x.Key.CompareTo(y.Key);
}
}
}
}
<MSG> Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master
<DFF> @@ -255,15 +255,21 @@ namespace AvaloniaEdit.Demo
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
- ChangeLinePart(
- line.Offset + indexOfUnderline,
- line.Offset + indexOfUnderline + "underline".Length,
- visualLine => visualLine.TextRunProperties.Underline = true);
-
- ChangeLinePart(
- line.Offset + indexOfStrikeThrough,
- line.Offset + indexOfStrikeThrough + "strikethrough".Length,
- visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ if (indexOfUnderline != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfUnderline,
+ line.Offset + indexOfUnderline + "underline".Length,
+ visualLine => visualLine.TextRunProperties.Underline = true);
+ }
+
+ if (indexOfStrikeThrough != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfStrikeThrough,
+ line.Offset + indexOfStrikeThrough + "strikethrough".Length,
+ visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ }
}
}
}
| 15 | Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master | 9 | .cs | Demo/MainWindow | mit | AvaloniaUI/AvaloniaEdit |
10058265 | <NME> MainWindow.xaml.cs
<BEF> using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Avalonia.Media;
using Avalonia.Media.Imaging;
using AvaloniaEdit.CodeCompletion;
using AvaloniaEdit.Demo.Resources;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Folding;
using AvaloniaEdit.Rendering;
using AvaloniaEdit.TextMate;
using TextMateSharp.Grammars;
using Avalonia.Diagnostics;
namespace AvaloniaEdit.Demo
{
using Pair = KeyValuePair<int, Control>;
public class MainWindow : Window
{
private readonly TextEditor _textEditor;
private FoldingManager _foldingManager;
private readonly TextMate.TextMate.Installation _textMateInstallation;
private CompletionWindow _completionWindow;
private OverloadInsightWindow _insightWindow;
private Button _addControlButton;
private Button _clearControlButton;
private Button _changeThemeButton;
private ComboBox _syntaxModeCombo;
private TextBlock _statusTextBlock;
private ElementGenerator _generator = new ElementGenerator();
private RegistryOptions _registryOptions;
private int _currentTheme = (int)ThemeName.DarkPlus;
public MainWindow()
{
InitializeComponent();
_textEditor = this.FindControl<TextEditor>("Editor");
_textEditor.HorizontalScrollBarVisibility = Avalonia.Controls.Primitives.ScrollBarVisibility.Visible;
_textEditor.Background = Brushes.Transparent;
_textEditor.ShowLineNumbers = true;
_textEditor.ContextMenu = new ContextMenu
{
Items = new List<MenuItem>
{
new MenuItem { Header = "Copy", InputGesture = new KeyGesture(Key.C, KeyModifiers.Control) },
new MenuItem { Header = "Paste", InputGesture = new KeyGesture(Key.V, KeyModifiers.Control) },
new MenuItem { Header = "Cut", InputGesture = new KeyGesture(Key.X, KeyModifiers.Control) }
}
};
_textEditor.TextArea.Background = this.Background;
_textEditor.TextArea.TextEntered += textEditor_TextArea_TextEntered;
_textEditor.TextArea.TextEntering += textEditor_TextArea_TextEntering;
_textEditor.Options.ShowBoxForControlCharacters = true;
_textEditor.Options.ColumnRulerPositions = new List<int>() { 80, 100 };
_textEditor.TextArea.IndentationStrategy = new Indentation.CSharp.CSharpIndentationStrategy(_textEditor.Options);
_textEditor.TextArea.Caret.PositionChanged += Caret_PositionChanged;
_textEditor.TextArea.RightClickMovesCaret = true;
_addControlButton = this.FindControl<Button>("addControlBtn");
_addControlButton.Click += AddControlButton_Click;
_clearControlButton = this.FindControl<Button>("clearControlBtn");
_clearControlButton.Click += ClearControlButton_Click;
_changeThemeButton = this.FindControl<Button>("changeThemeBtn");
_changeThemeButton.Click += ChangeThemeButton_Click;
_textEditor.TextArea.TextView.ElementGenerators.Add(_generator);
_registryOptions = new RegistryOptions(
(ThemeName)_currentTheme);
_textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
Language csharpLanguage = _registryOptions.GetLanguageByExtension(".cs");
_syntaxModeCombo = this.FindControl<ComboBox>("syntaxModeCombo");
_syntaxModeCombo.Items = _registryOptions.GetAvailableLanguages();
_syntaxModeCombo.SelectedItem = csharpLanguage;
_syntaxModeCombo.SelectionChanged += SyntaxModeCombo_SelectionChanged;
string scopeName = _registryOptions.GetScopeByLanguageId(csharpLanguage.Id);
_textEditor.Document = new TextDocument(
"// AvaloniaEdit supports displaying control chars: \a or \b or \v" + Environment.NewLine +
"// AvaloniaEdit supports displaying underline and strikethrough" + Environment.NewLine +
ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(csharpLanguage.Id));
_textEditor.TextArea.TextView.LineTransformers.Add(new UnderlineAndStrikeThroughTransformer());
_statusTextBlock = this.Find<TextBlock>("StatusText");
this.AddHandler(PointerWheelChangedEvent, (o, i) =>
{
if (i.KeyModifiers != KeyModifiers.Control) return;
if (i.Delta.Y > 0) _textEditor.FontSize++;
else _textEditor.FontSize = _textEditor.FontSize > 1 ? _textEditor.FontSize - 1 : 1;
}, RoutingStrategies.Bubble, true);
}
private void Caret_PositionChanged(object sender, EventArgs e)
{
_statusTextBlock.Text = string.Format("Line {0} Column {1}",
_textEditor.TextArea.Caret.Line,
_textEditor.TextArea.Caret.Column);
}
protected override void OnClosed(EventArgs e)
{
base.OnClosed(e);
_textMateInstallation.Dispose();
}
private void SyntaxModeCombo_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
RemoveUnderlineAndStrikethroughTransformer();
Language language = (Language)_syntaxModeCombo.SelectedItem;
if (_foldingManager != null)
{
_foldingManager.Clear();
FoldingManager.Uninstall(_foldingManager);
}
string scopeName = _registryOptions.GetScopeByLanguageId(language.Id);
_textMateInstallation.SetGrammar(null);
_textEditor.Document = new TextDocument(ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(scopeName);
if (language.Id == "xml")
{
_foldingManager = FoldingManager.Install(_textEditor.TextArea);
var strategy = new XmlFoldingStrategy();
strategy.UpdateFoldings(_foldingManager, _textEditor.Document);
return;
}
}
private void RemoveUnderlineAndStrikethroughTransformer()
{
for (int i = _textEditor.TextArea.TextView.LineTransformers.Count - 1; i >= 0; i--)
{
if (_textEditor.TextArea.TextView.LineTransformers[i] is UnderlineAndStrikeThroughTransformer)
{
_textEditor.TextArea.TextView.LineTransformers.RemoveAt(i);
}
}
}
private void ChangeThemeButton_Click(object sender, RoutedEventArgs e)
{
_currentTheme = (_currentTheme + 1) % Enum.GetNames(typeof(ThemeName)).Length;
_textMateInstallation.SetTheme(_registryOptions.LoadTheme(
(ThemeName)_currentTheme));
}
private void InitializeComponent()
{
AvaloniaXamlLoader.Load(this);
}
private void AddControlButton_Click(object sender, RoutedEventArgs e)
{
_generator.controls.Add(new Pair(_textEditor.CaretOffset, new Button() { Content = "Click me", Cursor = Cursor.Default }));
_textEditor.TextArea.TextView.Redraw();
}
private void ClearControlButton_Click(object sender, RoutedEventArgs e)
{
//TODO: delete elements using back key
_generator.controls.Clear();
_textEditor.TextArea.TextView.Redraw();
}
private void textEditor_TextArea_TextEntering(object sender, TextInputEventArgs e)
{
if (e.Text.Length > 0 && _completionWindow != null)
{
if (!char.IsLetterOrDigit(e.Text[0]))
{
// Whenever a non-letter is typed while the completion window is open,
// insert the currently selected element.
_completionWindow.CompletionList.RequestInsertion(e);
}
}
_insightWindow?.Hide();
// Do not set e.Handled=true.
// We still want to insert the character that was typed.
}
private void textEditor_TextArea_TextEntered(object sender, TextInputEventArgs e)
{
if (e.Text == ".")
{
_completionWindow = new CompletionWindow(_textEditor.TextArea);
_completionWindow.Closed += (o, args) => _completionWindow = null;
var data = _completionWindow.CompletionList.CompletionData;
data.Add(new MyCompletionData("Item1"));
data.Add(new MyCompletionData("Item2"));
data.Add(new MyCompletionData("Item3"));
data.Add(new MyCompletionData("Item4"));
data.Add(new MyCompletionData("Item5"));
data.Add(new MyCompletionData("Item6"));
data.Add(new MyCompletionData("Item7"));
data.Add(new MyCompletionData("Item8"));
data.Add(new MyCompletionData("Item9"));
data.Add(new MyCompletionData("Item10"));
data.Add(new MyCompletionData("Item11"));
data.Add(new MyCompletionData("Item12"));
data.Add(new MyCompletionData("Item13"));
_completionWindow.Show();
}
else if (e.Text == "(")
{
_insightWindow = new OverloadInsightWindow(_textEditor.TextArea);
_insightWindow.Closed += (o, args) => _insightWindow = null;
_insightWindow.Provider = new MyOverloadProvider(new[]
{
("Method1(int, string)", "Method1 description"),
("Method2(int)", "Method2 description"),
("Method3(string)", "Method3 description"),
});
_insightWindow.Show();
}
}
class UnderlineAndStrikeThroughTransformer : DocumentColorizingTransformer
{
protected override void ColorizeLine(DocumentLine line)
{
if (line.LineNumber == 2)
{
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
ChangeLinePart(
line.Offset + indexOfUnderline,
line.Offset + indexOfUnderline + "underline".Length,
visualLine => visualLine.TextRunProperties.Underline = true);
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine => visualLine.TextRunProperties.Strikethrough = true);
}
}
}
}
}
);
}
if (indexOfStrikeThrough != -1)
{
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine =>
{
if (visualLine.TextRunProperties.TextDecorations != null)
{
var textDecorations = new TextDecorationCollection(visualLine.TextRunProperties.TextDecorations) { TextDecorations.Strikethrough[0] };
visualLine.TextRunProperties.SetTextDecorations(textDecorations);
}
else
{
visualLine.TextRunProperties.SetTextDecorations(TextDecorations.Strikethrough);
}
}
);
}
}
}
}
private class MyOverloadProvider : IOverloadProvider
{
private readonly IList<(string header, string content)> _items;
private int _selectedIndex;
public MyOverloadProvider(IList<(string header, string content)> items)
{
_items = items;
SelectedIndex = 0;
}
public int SelectedIndex
{
get => _selectedIndex;
set
{
_selectedIndex = value;
OnPropertyChanged();
// ReSharper disable ExplicitCallerInfoArgument
OnPropertyChanged(nameof(CurrentHeader));
OnPropertyChanged(nameof(CurrentContent));
// ReSharper restore ExplicitCallerInfoArgument
}
}
public int Count => _items.Count;
public string CurrentIndexText => null;
public object CurrentHeader => _items[SelectedIndex].header;
public object CurrentContent => _items[SelectedIndex].content;
public event PropertyChangedEventHandler PropertyChanged;
private void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
public class MyCompletionData : ICompletionData
{
public MyCompletionData(string text)
{
Text = text;
}
public IBitmap Image => null;
public string Text { get; }
// Use this property if you want to show a fancy UIElement in the list.
public object Content => Text;
public object Description => "Description for " + Text;
public double Priority { get; } = 0;
public void Complete(TextArea textArea, ISegment completionSegment,
EventArgs insertionRequestEventArgs)
{
textArea.Document.Replace(completionSegment, Text);
}
}
class ElementGenerator : VisualLineElementGenerator, IComparer<Pair>
{
public List<Pair> controls = new List<Pair>();
/// <summary>
/// Gets the first interested offset using binary search
/// </summary>
/// <returns>The first interested offset.</returns>
/// <param name="startOffset">Start offset.</param>
public override int GetFirstInterestedOffset(int startOffset)
{
int pos = controls.BinarySearch(new Pair(startOffset, null), this);
if (pos < 0)
pos = ~pos;
if (pos < controls.Count)
return controls[pos].Key;
else
return -1;
}
public override VisualLineElement ConstructElement(int offset)
{
int pos = controls.BinarySearch(new Pair(offset, null), this);
if (pos >= 0)
return new InlineObjectElement(0, controls[pos].Value);
else
return null;
}
int IComparer<Pair>.Compare(Pair x, Pair y)
{
return x.Key.CompareTo(y.Key);
}
}
}
}
<MSG> Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master
<DFF> @@ -255,15 +255,21 @@ namespace AvaloniaEdit.Demo
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
- ChangeLinePart(
- line.Offset + indexOfUnderline,
- line.Offset + indexOfUnderline + "underline".Length,
- visualLine => visualLine.TextRunProperties.Underline = true);
-
- ChangeLinePart(
- line.Offset + indexOfStrikeThrough,
- line.Offset + indexOfStrikeThrough + "strikethrough".Length,
- visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ if (indexOfUnderline != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfUnderline,
+ line.Offset + indexOfUnderline + "underline".Length,
+ visualLine => visualLine.TextRunProperties.Underline = true);
+ }
+
+ if (indexOfStrikeThrough != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfStrikeThrough,
+ line.Offset + indexOfStrikeThrough + "strikethrough".Length,
+ visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ }
}
}
}
| 15 | Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master | 9 | .cs | Demo/MainWindow | mit | AvaloniaUI/AvaloniaEdit |
10058266 | <NME> MainWindow.xaml.cs
<BEF> using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Avalonia.Media;
using Avalonia.Media.Imaging;
using AvaloniaEdit.CodeCompletion;
using AvaloniaEdit.Demo.Resources;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Folding;
using AvaloniaEdit.Rendering;
using AvaloniaEdit.TextMate;
using TextMateSharp.Grammars;
using Avalonia.Diagnostics;
namespace AvaloniaEdit.Demo
{
using Pair = KeyValuePair<int, Control>;
public class MainWindow : Window
{
private readonly TextEditor _textEditor;
private FoldingManager _foldingManager;
private readonly TextMate.TextMate.Installation _textMateInstallation;
private CompletionWindow _completionWindow;
private OverloadInsightWindow _insightWindow;
private Button _addControlButton;
private Button _clearControlButton;
private Button _changeThemeButton;
private ComboBox _syntaxModeCombo;
private TextBlock _statusTextBlock;
private ElementGenerator _generator = new ElementGenerator();
private RegistryOptions _registryOptions;
private int _currentTheme = (int)ThemeName.DarkPlus;
public MainWindow()
{
InitializeComponent();
_textEditor = this.FindControl<TextEditor>("Editor");
_textEditor.HorizontalScrollBarVisibility = Avalonia.Controls.Primitives.ScrollBarVisibility.Visible;
_textEditor.Background = Brushes.Transparent;
_textEditor.ShowLineNumbers = true;
_textEditor.ContextMenu = new ContextMenu
{
Items = new List<MenuItem>
{
new MenuItem { Header = "Copy", InputGesture = new KeyGesture(Key.C, KeyModifiers.Control) },
new MenuItem { Header = "Paste", InputGesture = new KeyGesture(Key.V, KeyModifiers.Control) },
new MenuItem { Header = "Cut", InputGesture = new KeyGesture(Key.X, KeyModifiers.Control) }
}
};
_textEditor.TextArea.Background = this.Background;
_textEditor.TextArea.TextEntered += textEditor_TextArea_TextEntered;
_textEditor.TextArea.TextEntering += textEditor_TextArea_TextEntering;
_textEditor.Options.ShowBoxForControlCharacters = true;
_textEditor.Options.ColumnRulerPositions = new List<int>() { 80, 100 };
_textEditor.TextArea.IndentationStrategy = new Indentation.CSharp.CSharpIndentationStrategy(_textEditor.Options);
_textEditor.TextArea.Caret.PositionChanged += Caret_PositionChanged;
_textEditor.TextArea.RightClickMovesCaret = true;
_addControlButton = this.FindControl<Button>("addControlBtn");
_addControlButton.Click += AddControlButton_Click;
_clearControlButton = this.FindControl<Button>("clearControlBtn");
_clearControlButton.Click += ClearControlButton_Click;
_changeThemeButton = this.FindControl<Button>("changeThemeBtn");
_changeThemeButton.Click += ChangeThemeButton_Click;
_textEditor.TextArea.TextView.ElementGenerators.Add(_generator);
_registryOptions = new RegistryOptions(
(ThemeName)_currentTheme);
_textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
Language csharpLanguage = _registryOptions.GetLanguageByExtension(".cs");
_syntaxModeCombo = this.FindControl<ComboBox>("syntaxModeCombo");
_syntaxModeCombo.Items = _registryOptions.GetAvailableLanguages();
_syntaxModeCombo.SelectedItem = csharpLanguage;
_syntaxModeCombo.SelectionChanged += SyntaxModeCombo_SelectionChanged;
string scopeName = _registryOptions.GetScopeByLanguageId(csharpLanguage.Id);
_textEditor.Document = new TextDocument(
"// AvaloniaEdit supports displaying control chars: \a or \b or \v" + Environment.NewLine +
"// AvaloniaEdit supports displaying underline and strikethrough" + Environment.NewLine +
ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(csharpLanguage.Id));
_textEditor.TextArea.TextView.LineTransformers.Add(new UnderlineAndStrikeThroughTransformer());
_statusTextBlock = this.Find<TextBlock>("StatusText");
this.AddHandler(PointerWheelChangedEvent, (o, i) =>
{
if (i.KeyModifiers != KeyModifiers.Control) return;
if (i.Delta.Y > 0) _textEditor.FontSize++;
else _textEditor.FontSize = _textEditor.FontSize > 1 ? _textEditor.FontSize - 1 : 1;
}, RoutingStrategies.Bubble, true);
}
private void Caret_PositionChanged(object sender, EventArgs e)
{
_statusTextBlock.Text = string.Format("Line {0} Column {1}",
_textEditor.TextArea.Caret.Line,
_textEditor.TextArea.Caret.Column);
}
protected override void OnClosed(EventArgs e)
{
base.OnClosed(e);
_textMateInstallation.Dispose();
}
private void SyntaxModeCombo_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
RemoveUnderlineAndStrikethroughTransformer();
Language language = (Language)_syntaxModeCombo.SelectedItem;
if (_foldingManager != null)
{
_foldingManager.Clear();
FoldingManager.Uninstall(_foldingManager);
}
string scopeName = _registryOptions.GetScopeByLanguageId(language.Id);
_textMateInstallation.SetGrammar(null);
_textEditor.Document = new TextDocument(ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(scopeName);
if (language.Id == "xml")
{
_foldingManager = FoldingManager.Install(_textEditor.TextArea);
var strategy = new XmlFoldingStrategy();
strategy.UpdateFoldings(_foldingManager, _textEditor.Document);
return;
}
}
private void RemoveUnderlineAndStrikethroughTransformer()
{
for (int i = _textEditor.TextArea.TextView.LineTransformers.Count - 1; i >= 0; i--)
{
if (_textEditor.TextArea.TextView.LineTransformers[i] is UnderlineAndStrikeThroughTransformer)
{
_textEditor.TextArea.TextView.LineTransformers.RemoveAt(i);
}
}
}
private void ChangeThemeButton_Click(object sender, RoutedEventArgs e)
{
_currentTheme = (_currentTheme + 1) % Enum.GetNames(typeof(ThemeName)).Length;
_textMateInstallation.SetTheme(_registryOptions.LoadTheme(
(ThemeName)_currentTheme));
}
private void InitializeComponent()
{
AvaloniaXamlLoader.Load(this);
}
private void AddControlButton_Click(object sender, RoutedEventArgs e)
{
_generator.controls.Add(new Pair(_textEditor.CaretOffset, new Button() { Content = "Click me", Cursor = Cursor.Default }));
_textEditor.TextArea.TextView.Redraw();
}
private void ClearControlButton_Click(object sender, RoutedEventArgs e)
{
//TODO: delete elements using back key
_generator.controls.Clear();
_textEditor.TextArea.TextView.Redraw();
}
private void textEditor_TextArea_TextEntering(object sender, TextInputEventArgs e)
{
if (e.Text.Length > 0 && _completionWindow != null)
{
if (!char.IsLetterOrDigit(e.Text[0]))
{
// Whenever a non-letter is typed while the completion window is open,
// insert the currently selected element.
_completionWindow.CompletionList.RequestInsertion(e);
}
}
_insightWindow?.Hide();
// Do not set e.Handled=true.
// We still want to insert the character that was typed.
}
private void textEditor_TextArea_TextEntered(object sender, TextInputEventArgs e)
{
if (e.Text == ".")
{
_completionWindow = new CompletionWindow(_textEditor.TextArea);
_completionWindow.Closed += (o, args) => _completionWindow = null;
var data = _completionWindow.CompletionList.CompletionData;
data.Add(new MyCompletionData("Item1"));
data.Add(new MyCompletionData("Item2"));
data.Add(new MyCompletionData("Item3"));
data.Add(new MyCompletionData("Item4"));
data.Add(new MyCompletionData("Item5"));
data.Add(new MyCompletionData("Item6"));
data.Add(new MyCompletionData("Item7"));
data.Add(new MyCompletionData("Item8"));
data.Add(new MyCompletionData("Item9"));
data.Add(new MyCompletionData("Item10"));
data.Add(new MyCompletionData("Item11"));
data.Add(new MyCompletionData("Item12"));
data.Add(new MyCompletionData("Item13"));
_completionWindow.Show();
}
else if (e.Text == "(")
{
_insightWindow = new OverloadInsightWindow(_textEditor.TextArea);
_insightWindow.Closed += (o, args) => _insightWindow = null;
_insightWindow.Provider = new MyOverloadProvider(new[]
{
("Method1(int, string)", "Method1 description"),
("Method2(int)", "Method2 description"),
("Method3(string)", "Method3 description"),
});
_insightWindow.Show();
}
}
class UnderlineAndStrikeThroughTransformer : DocumentColorizingTransformer
{
protected override void ColorizeLine(DocumentLine line)
{
if (line.LineNumber == 2)
{
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
ChangeLinePart(
line.Offset + indexOfUnderline,
line.Offset + indexOfUnderline + "underline".Length,
visualLine => visualLine.TextRunProperties.Underline = true);
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine => visualLine.TextRunProperties.Strikethrough = true);
}
}
}
}
}
);
}
if (indexOfStrikeThrough != -1)
{
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine =>
{
if (visualLine.TextRunProperties.TextDecorations != null)
{
var textDecorations = new TextDecorationCollection(visualLine.TextRunProperties.TextDecorations) { TextDecorations.Strikethrough[0] };
visualLine.TextRunProperties.SetTextDecorations(textDecorations);
}
else
{
visualLine.TextRunProperties.SetTextDecorations(TextDecorations.Strikethrough);
}
}
);
}
}
}
}
private class MyOverloadProvider : IOverloadProvider
{
private readonly IList<(string header, string content)> _items;
private int _selectedIndex;
public MyOverloadProvider(IList<(string header, string content)> items)
{
_items = items;
SelectedIndex = 0;
}
public int SelectedIndex
{
get => _selectedIndex;
set
{
_selectedIndex = value;
OnPropertyChanged();
// ReSharper disable ExplicitCallerInfoArgument
OnPropertyChanged(nameof(CurrentHeader));
OnPropertyChanged(nameof(CurrentContent));
// ReSharper restore ExplicitCallerInfoArgument
}
}
public int Count => _items.Count;
public string CurrentIndexText => null;
public object CurrentHeader => _items[SelectedIndex].header;
public object CurrentContent => _items[SelectedIndex].content;
public event PropertyChangedEventHandler PropertyChanged;
private void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
public class MyCompletionData : ICompletionData
{
public MyCompletionData(string text)
{
Text = text;
}
public IBitmap Image => null;
public string Text { get; }
// Use this property if you want to show a fancy UIElement in the list.
public object Content => Text;
public object Description => "Description for " + Text;
public double Priority { get; } = 0;
public void Complete(TextArea textArea, ISegment completionSegment,
EventArgs insertionRequestEventArgs)
{
textArea.Document.Replace(completionSegment, Text);
}
}
class ElementGenerator : VisualLineElementGenerator, IComparer<Pair>
{
public List<Pair> controls = new List<Pair>();
/// <summary>
/// Gets the first interested offset using binary search
/// </summary>
/// <returns>The first interested offset.</returns>
/// <param name="startOffset">Start offset.</param>
public override int GetFirstInterestedOffset(int startOffset)
{
int pos = controls.BinarySearch(new Pair(startOffset, null), this);
if (pos < 0)
pos = ~pos;
if (pos < controls.Count)
return controls[pos].Key;
else
return -1;
}
public override VisualLineElement ConstructElement(int offset)
{
int pos = controls.BinarySearch(new Pair(offset, null), this);
if (pos >= 0)
return new InlineObjectElement(0, controls[pos].Value);
else
return null;
}
int IComparer<Pair>.Compare(Pair x, Pair y)
{
return x.Key.CompareTo(y.Key);
}
}
}
}
<MSG> Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master
<DFF> @@ -255,15 +255,21 @@ namespace AvaloniaEdit.Demo
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
- ChangeLinePart(
- line.Offset + indexOfUnderline,
- line.Offset + indexOfUnderline + "underline".Length,
- visualLine => visualLine.TextRunProperties.Underline = true);
-
- ChangeLinePart(
- line.Offset + indexOfStrikeThrough,
- line.Offset + indexOfStrikeThrough + "strikethrough".Length,
- visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ if (indexOfUnderline != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfUnderline,
+ line.Offset + indexOfUnderline + "underline".Length,
+ visualLine => visualLine.TextRunProperties.Underline = true);
+ }
+
+ if (indexOfStrikeThrough != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfStrikeThrough,
+ line.Offset + indexOfStrikeThrough + "strikethrough".Length,
+ visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ }
}
}
}
| 15 | Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master | 9 | .cs | Demo/MainWindow | mit | AvaloniaUI/AvaloniaEdit |
10058267 | <NME> MainWindow.xaml.cs
<BEF> using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Avalonia.Media;
using Avalonia.Media.Imaging;
using AvaloniaEdit.CodeCompletion;
using AvaloniaEdit.Demo.Resources;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Folding;
using AvaloniaEdit.Rendering;
using AvaloniaEdit.TextMate;
using TextMateSharp.Grammars;
using Avalonia.Diagnostics;
namespace AvaloniaEdit.Demo
{
using Pair = KeyValuePair<int, Control>;
public class MainWindow : Window
{
private readonly TextEditor _textEditor;
private FoldingManager _foldingManager;
private readonly TextMate.TextMate.Installation _textMateInstallation;
private CompletionWindow _completionWindow;
private OverloadInsightWindow _insightWindow;
private Button _addControlButton;
private Button _clearControlButton;
private Button _changeThemeButton;
private ComboBox _syntaxModeCombo;
private TextBlock _statusTextBlock;
private ElementGenerator _generator = new ElementGenerator();
private RegistryOptions _registryOptions;
private int _currentTheme = (int)ThemeName.DarkPlus;
public MainWindow()
{
InitializeComponent();
_textEditor = this.FindControl<TextEditor>("Editor");
_textEditor.HorizontalScrollBarVisibility = Avalonia.Controls.Primitives.ScrollBarVisibility.Visible;
_textEditor.Background = Brushes.Transparent;
_textEditor.ShowLineNumbers = true;
_textEditor.ContextMenu = new ContextMenu
{
Items = new List<MenuItem>
{
new MenuItem { Header = "Copy", InputGesture = new KeyGesture(Key.C, KeyModifiers.Control) },
new MenuItem { Header = "Paste", InputGesture = new KeyGesture(Key.V, KeyModifiers.Control) },
new MenuItem { Header = "Cut", InputGesture = new KeyGesture(Key.X, KeyModifiers.Control) }
}
};
_textEditor.TextArea.Background = this.Background;
_textEditor.TextArea.TextEntered += textEditor_TextArea_TextEntered;
_textEditor.TextArea.TextEntering += textEditor_TextArea_TextEntering;
_textEditor.Options.ShowBoxForControlCharacters = true;
_textEditor.Options.ColumnRulerPositions = new List<int>() { 80, 100 };
_textEditor.TextArea.IndentationStrategy = new Indentation.CSharp.CSharpIndentationStrategy(_textEditor.Options);
_textEditor.TextArea.Caret.PositionChanged += Caret_PositionChanged;
_textEditor.TextArea.RightClickMovesCaret = true;
_addControlButton = this.FindControl<Button>("addControlBtn");
_addControlButton.Click += AddControlButton_Click;
_clearControlButton = this.FindControl<Button>("clearControlBtn");
_clearControlButton.Click += ClearControlButton_Click;
_changeThemeButton = this.FindControl<Button>("changeThemeBtn");
_changeThemeButton.Click += ChangeThemeButton_Click;
_textEditor.TextArea.TextView.ElementGenerators.Add(_generator);
_registryOptions = new RegistryOptions(
(ThemeName)_currentTheme);
_textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
Language csharpLanguage = _registryOptions.GetLanguageByExtension(".cs");
_syntaxModeCombo = this.FindControl<ComboBox>("syntaxModeCombo");
_syntaxModeCombo.Items = _registryOptions.GetAvailableLanguages();
_syntaxModeCombo.SelectedItem = csharpLanguage;
_syntaxModeCombo.SelectionChanged += SyntaxModeCombo_SelectionChanged;
string scopeName = _registryOptions.GetScopeByLanguageId(csharpLanguage.Id);
_textEditor.Document = new TextDocument(
"// AvaloniaEdit supports displaying control chars: \a or \b or \v" + Environment.NewLine +
"// AvaloniaEdit supports displaying underline and strikethrough" + Environment.NewLine +
ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(csharpLanguage.Id));
_textEditor.TextArea.TextView.LineTransformers.Add(new UnderlineAndStrikeThroughTransformer());
_statusTextBlock = this.Find<TextBlock>("StatusText");
this.AddHandler(PointerWheelChangedEvent, (o, i) =>
{
if (i.KeyModifiers != KeyModifiers.Control) return;
if (i.Delta.Y > 0) _textEditor.FontSize++;
else _textEditor.FontSize = _textEditor.FontSize > 1 ? _textEditor.FontSize - 1 : 1;
}, RoutingStrategies.Bubble, true);
}
private void Caret_PositionChanged(object sender, EventArgs e)
{
_statusTextBlock.Text = string.Format("Line {0} Column {1}",
_textEditor.TextArea.Caret.Line,
_textEditor.TextArea.Caret.Column);
}
protected override void OnClosed(EventArgs e)
{
base.OnClosed(e);
_textMateInstallation.Dispose();
}
private void SyntaxModeCombo_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
RemoveUnderlineAndStrikethroughTransformer();
Language language = (Language)_syntaxModeCombo.SelectedItem;
if (_foldingManager != null)
{
_foldingManager.Clear();
FoldingManager.Uninstall(_foldingManager);
}
string scopeName = _registryOptions.GetScopeByLanguageId(language.Id);
_textMateInstallation.SetGrammar(null);
_textEditor.Document = new TextDocument(ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(scopeName);
if (language.Id == "xml")
{
_foldingManager = FoldingManager.Install(_textEditor.TextArea);
var strategy = new XmlFoldingStrategy();
strategy.UpdateFoldings(_foldingManager, _textEditor.Document);
return;
}
}
private void RemoveUnderlineAndStrikethroughTransformer()
{
for (int i = _textEditor.TextArea.TextView.LineTransformers.Count - 1; i >= 0; i--)
{
if (_textEditor.TextArea.TextView.LineTransformers[i] is UnderlineAndStrikeThroughTransformer)
{
_textEditor.TextArea.TextView.LineTransformers.RemoveAt(i);
}
}
}
private void ChangeThemeButton_Click(object sender, RoutedEventArgs e)
{
_currentTheme = (_currentTheme + 1) % Enum.GetNames(typeof(ThemeName)).Length;
_textMateInstallation.SetTheme(_registryOptions.LoadTheme(
(ThemeName)_currentTheme));
}
private void InitializeComponent()
{
AvaloniaXamlLoader.Load(this);
}
private void AddControlButton_Click(object sender, RoutedEventArgs e)
{
_generator.controls.Add(new Pair(_textEditor.CaretOffset, new Button() { Content = "Click me", Cursor = Cursor.Default }));
_textEditor.TextArea.TextView.Redraw();
}
private void ClearControlButton_Click(object sender, RoutedEventArgs e)
{
//TODO: delete elements using back key
_generator.controls.Clear();
_textEditor.TextArea.TextView.Redraw();
}
private void textEditor_TextArea_TextEntering(object sender, TextInputEventArgs e)
{
if (e.Text.Length > 0 && _completionWindow != null)
{
if (!char.IsLetterOrDigit(e.Text[0]))
{
// Whenever a non-letter is typed while the completion window is open,
// insert the currently selected element.
_completionWindow.CompletionList.RequestInsertion(e);
}
}
_insightWindow?.Hide();
// Do not set e.Handled=true.
// We still want to insert the character that was typed.
}
private void textEditor_TextArea_TextEntered(object sender, TextInputEventArgs e)
{
if (e.Text == ".")
{
_completionWindow = new CompletionWindow(_textEditor.TextArea);
_completionWindow.Closed += (o, args) => _completionWindow = null;
var data = _completionWindow.CompletionList.CompletionData;
data.Add(new MyCompletionData("Item1"));
data.Add(new MyCompletionData("Item2"));
data.Add(new MyCompletionData("Item3"));
data.Add(new MyCompletionData("Item4"));
data.Add(new MyCompletionData("Item5"));
data.Add(new MyCompletionData("Item6"));
data.Add(new MyCompletionData("Item7"));
data.Add(new MyCompletionData("Item8"));
data.Add(new MyCompletionData("Item9"));
data.Add(new MyCompletionData("Item10"));
data.Add(new MyCompletionData("Item11"));
data.Add(new MyCompletionData("Item12"));
data.Add(new MyCompletionData("Item13"));
_completionWindow.Show();
}
else if (e.Text == "(")
{
_insightWindow = new OverloadInsightWindow(_textEditor.TextArea);
_insightWindow.Closed += (o, args) => _insightWindow = null;
_insightWindow.Provider = new MyOverloadProvider(new[]
{
("Method1(int, string)", "Method1 description"),
("Method2(int)", "Method2 description"),
("Method3(string)", "Method3 description"),
});
_insightWindow.Show();
}
}
class UnderlineAndStrikeThroughTransformer : DocumentColorizingTransformer
{
protected override void ColorizeLine(DocumentLine line)
{
if (line.LineNumber == 2)
{
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
ChangeLinePart(
line.Offset + indexOfUnderline,
line.Offset + indexOfUnderline + "underline".Length,
visualLine => visualLine.TextRunProperties.Underline = true);
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine => visualLine.TextRunProperties.Strikethrough = true);
}
}
}
}
}
);
}
if (indexOfStrikeThrough != -1)
{
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine =>
{
if (visualLine.TextRunProperties.TextDecorations != null)
{
var textDecorations = new TextDecorationCollection(visualLine.TextRunProperties.TextDecorations) { TextDecorations.Strikethrough[0] };
visualLine.TextRunProperties.SetTextDecorations(textDecorations);
}
else
{
visualLine.TextRunProperties.SetTextDecorations(TextDecorations.Strikethrough);
}
}
);
}
}
}
}
private class MyOverloadProvider : IOverloadProvider
{
private readonly IList<(string header, string content)> _items;
private int _selectedIndex;
public MyOverloadProvider(IList<(string header, string content)> items)
{
_items = items;
SelectedIndex = 0;
}
public int SelectedIndex
{
get => _selectedIndex;
set
{
_selectedIndex = value;
OnPropertyChanged();
// ReSharper disable ExplicitCallerInfoArgument
OnPropertyChanged(nameof(CurrentHeader));
OnPropertyChanged(nameof(CurrentContent));
// ReSharper restore ExplicitCallerInfoArgument
}
}
public int Count => _items.Count;
public string CurrentIndexText => null;
public object CurrentHeader => _items[SelectedIndex].header;
public object CurrentContent => _items[SelectedIndex].content;
public event PropertyChangedEventHandler PropertyChanged;
private void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
public class MyCompletionData : ICompletionData
{
public MyCompletionData(string text)
{
Text = text;
}
public IBitmap Image => null;
public string Text { get; }
// Use this property if you want to show a fancy UIElement in the list.
public object Content => Text;
public object Description => "Description for " + Text;
public double Priority { get; } = 0;
public void Complete(TextArea textArea, ISegment completionSegment,
EventArgs insertionRequestEventArgs)
{
textArea.Document.Replace(completionSegment, Text);
}
}
class ElementGenerator : VisualLineElementGenerator, IComparer<Pair>
{
public List<Pair> controls = new List<Pair>();
/// <summary>
/// Gets the first interested offset using binary search
/// </summary>
/// <returns>The first interested offset.</returns>
/// <param name="startOffset">Start offset.</param>
public override int GetFirstInterestedOffset(int startOffset)
{
int pos = controls.BinarySearch(new Pair(startOffset, null), this);
if (pos < 0)
pos = ~pos;
if (pos < controls.Count)
return controls[pos].Key;
else
return -1;
}
public override VisualLineElement ConstructElement(int offset)
{
int pos = controls.BinarySearch(new Pair(offset, null), this);
if (pos >= 0)
return new InlineObjectElement(0, controls[pos].Value);
else
return null;
}
int IComparer<Pair>.Compare(Pair x, Pair y)
{
return x.Key.CompareTo(y.Key);
}
}
}
}
<MSG> Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master
<DFF> @@ -255,15 +255,21 @@ namespace AvaloniaEdit.Demo
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
- ChangeLinePart(
- line.Offset + indexOfUnderline,
- line.Offset + indexOfUnderline + "underline".Length,
- visualLine => visualLine.TextRunProperties.Underline = true);
-
- ChangeLinePart(
- line.Offset + indexOfStrikeThrough,
- line.Offset + indexOfStrikeThrough + "strikethrough".Length,
- visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ if (indexOfUnderline != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfUnderline,
+ line.Offset + indexOfUnderline + "underline".Length,
+ visualLine => visualLine.TextRunProperties.Underline = true);
+ }
+
+ if (indexOfStrikeThrough != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfStrikeThrough,
+ line.Offset + indexOfStrikeThrough + "strikethrough".Length,
+ visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ }
}
}
}
| 15 | Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master | 9 | .cs | Demo/MainWindow | mit | AvaloniaUI/AvaloniaEdit |
10058268 | <NME> MainWindow.xaml.cs
<BEF> using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Avalonia.Media;
using Avalonia.Media.Imaging;
using AvaloniaEdit.CodeCompletion;
using AvaloniaEdit.Demo.Resources;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Folding;
using AvaloniaEdit.Rendering;
using AvaloniaEdit.TextMate;
using TextMateSharp.Grammars;
using Avalonia.Diagnostics;
namespace AvaloniaEdit.Demo
{
using Pair = KeyValuePair<int, Control>;
public class MainWindow : Window
{
private readonly TextEditor _textEditor;
private FoldingManager _foldingManager;
private readonly TextMate.TextMate.Installation _textMateInstallation;
private CompletionWindow _completionWindow;
private OverloadInsightWindow _insightWindow;
private Button _addControlButton;
private Button _clearControlButton;
private Button _changeThemeButton;
private ComboBox _syntaxModeCombo;
private TextBlock _statusTextBlock;
private ElementGenerator _generator = new ElementGenerator();
private RegistryOptions _registryOptions;
private int _currentTheme = (int)ThemeName.DarkPlus;
public MainWindow()
{
InitializeComponent();
_textEditor = this.FindControl<TextEditor>("Editor");
_textEditor.HorizontalScrollBarVisibility = Avalonia.Controls.Primitives.ScrollBarVisibility.Visible;
_textEditor.Background = Brushes.Transparent;
_textEditor.ShowLineNumbers = true;
_textEditor.ContextMenu = new ContextMenu
{
Items = new List<MenuItem>
{
new MenuItem { Header = "Copy", InputGesture = new KeyGesture(Key.C, KeyModifiers.Control) },
new MenuItem { Header = "Paste", InputGesture = new KeyGesture(Key.V, KeyModifiers.Control) },
new MenuItem { Header = "Cut", InputGesture = new KeyGesture(Key.X, KeyModifiers.Control) }
}
};
_textEditor.TextArea.Background = this.Background;
_textEditor.TextArea.TextEntered += textEditor_TextArea_TextEntered;
_textEditor.TextArea.TextEntering += textEditor_TextArea_TextEntering;
_textEditor.Options.ShowBoxForControlCharacters = true;
_textEditor.Options.ColumnRulerPositions = new List<int>() { 80, 100 };
_textEditor.TextArea.IndentationStrategy = new Indentation.CSharp.CSharpIndentationStrategy(_textEditor.Options);
_textEditor.TextArea.Caret.PositionChanged += Caret_PositionChanged;
_textEditor.TextArea.RightClickMovesCaret = true;
_addControlButton = this.FindControl<Button>("addControlBtn");
_addControlButton.Click += AddControlButton_Click;
_clearControlButton = this.FindControl<Button>("clearControlBtn");
_clearControlButton.Click += ClearControlButton_Click;
_changeThemeButton = this.FindControl<Button>("changeThemeBtn");
_changeThemeButton.Click += ChangeThemeButton_Click;
_textEditor.TextArea.TextView.ElementGenerators.Add(_generator);
_registryOptions = new RegistryOptions(
(ThemeName)_currentTheme);
_textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
Language csharpLanguage = _registryOptions.GetLanguageByExtension(".cs");
_syntaxModeCombo = this.FindControl<ComboBox>("syntaxModeCombo");
_syntaxModeCombo.Items = _registryOptions.GetAvailableLanguages();
_syntaxModeCombo.SelectedItem = csharpLanguage;
_syntaxModeCombo.SelectionChanged += SyntaxModeCombo_SelectionChanged;
string scopeName = _registryOptions.GetScopeByLanguageId(csharpLanguage.Id);
_textEditor.Document = new TextDocument(
"// AvaloniaEdit supports displaying control chars: \a or \b or \v" + Environment.NewLine +
"// AvaloniaEdit supports displaying underline and strikethrough" + Environment.NewLine +
ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(csharpLanguage.Id));
_textEditor.TextArea.TextView.LineTransformers.Add(new UnderlineAndStrikeThroughTransformer());
_statusTextBlock = this.Find<TextBlock>("StatusText");
this.AddHandler(PointerWheelChangedEvent, (o, i) =>
{
if (i.KeyModifiers != KeyModifiers.Control) return;
if (i.Delta.Y > 0) _textEditor.FontSize++;
else _textEditor.FontSize = _textEditor.FontSize > 1 ? _textEditor.FontSize - 1 : 1;
}, RoutingStrategies.Bubble, true);
}
private void Caret_PositionChanged(object sender, EventArgs e)
{
_statusTextBlock.Text = string.Format("Line {0} Column {1}",
_textEditor.TextArea.Caret.Line,
_textEditor.TextArea.Caret.Column);
}
protected override void OnClosed(EventArgs e)
{
base.OnClosed(e);
_textMateInstallation.Dispose();
}
private void SyntaxModeCombo_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
RemoveUnderlineAndStrikethroughTransformer();
Language language = (Language)_syntaxModeCombo.SelectedItem;
if (_foldingManager != null)
{
_foldingManager.Clear();
FoldingManager.Uninstall(_foldingManager);
}
string scopeName = _registryOptions.GetScopeByLanguageId(language.Id);
_textMateInstallation.SetGrammar(null);
_textEditor.Document = new TextDocument(ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(scopeName);
if (language.Id == "xml")
{
_foldingManager = FoldingManager.Install(_textEditor.TextArea);
var strategy = new XmlFoldingStrategy();
strategy.UpdateFoldings(_foldingManager, _textEditor.Document);
return;
}
}
private void RemoveUnderlineAndStrikethroughTransformer()
{
for (int i = _textEditor.TextArea.TextView.LineTransformers.Count - 1; i >= 0; i--)
{
if (_textEditor.TextArea.TextView.LineTransformers[i] is UnderlineAndStrikeThroughTransformer)
{
_textEditor.TextArea.TextView.LineTransformers.RemoveAt(i);
}
}
}
private void ChangeThemeButton_Click(object sender, RoutedEventArgs e)
{
_currentTheme = (_currentTheme + 1) % Enum.GetNames(typeof(ThemeName)).Length;
_textMateInstallation.SetTheme(_registryOptions.LoadTheme(
(ThemeName)_currentTheme));
}
private void InitializeComponent()
{
AvaloniaXamlLoader.Load(this);
}
private void AddControlButton_Click(object sender, RoutedEventArgs e)
{
_generator.controls.Add(new Pair(_textEditor.CaretOffset, new Button() { Content = "Click me", Cursor = Cursor.Default }));
_textEditor.TextArea.TextView.Redraw();
}
private void ClearControlButton_Click(object sender, RoutedEventArgs e)
{
//TODO: delete elements using back key
_generator.controls.Clear();
_textEditor.TextArea.TextView.Redraw();
}
private void textEditor_TextArea_TextEntering(object sender, TextInputEventArgs e)
{
if (e.Text.Length > 0 && _completionWindow != null)
{
if (!char.IsLetterOrDigit(e.Text[0]))
{
// Whenever a non-letter is typed while the completion window is open,
// insert the currently selected element.
_completionWindow.CompletionList.RequestInsertion(e);
}
}
_insightWindow?.Hide();
// Do not set e.Handled=true.
// We still want to insert the character that was typed.
}
private void textEditor_TextArea_TextEntered(object sender, TextInputEventArgs e)
{
if (e.Text == ".")
{
_completionWindow = new CompletionWindow(_textEditor.TextArea);
_completionWindow.Closed += (o, args) => _completionWindow = null;
var data = _completionWindow.CompletionList.CompletionData;
data.Add(new MyCompletionData("Item1"));
data.Add(new MyCompletionData("Item2"));
data.Add(new MyCompletionData("Item3"));
data.Add(new MyCompletionData("Item4"));
data.Add(new MyCompletionData("Item5"));
data.Add(new MyCompletionData("Item6"));
data.Add(new MyCompletionData("Item7"));
data.Add(new MyCompletionData("Item8"));
data.Add(new MyCompletionData("Item9"));
data.Add(new MyCompletionData("Item10"));
data.Add(new MyCompletionData("Item11"));
data.Add(new MyCompletionData("Item12"));
data.Add(new MyCompletionData("Item13"));
_completionWindow.Show();
}
else if (e.Text == "(")
{
_insightWindow = new OverloadInsightWindow(_textEditor.TextArea);
_insightWindow.Closed += (o, args) => _insightWindow = null;
_insightWindow.Provider = new MyOverloadProvider(new[]
{
("Method1(int, string)", "Method1 description"),
("Method2(int)", "Method2 description"),
("Method3(string)", "Method3 description"),
});
_insightWindow.Show();
}
}
class UnderlineAndStrikeThroughTransformer : DocumentColorizingTransformer
{
protected override void ColorizeLine(DocumentLine line)
{
if (line.LineNumber == 2)
{
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
ChangeLinePart(
line.Offset + indexOfUnderline,
line.Offset + indexOfUnderline + "underline".Length,
visualLine => visualLine.TextRunProperties.Underline = true);
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine => visualLine.TextRunProperties.Strikethrough = true);
}
}
}
}
}
);
}
if (indexOfStrikeThrough != -1)
{
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine =>
{
if (visualLine.TextRunProperties.TextDecorations != null)
{
var textDecorations = new TextDecorationCollection(visualLine.TextRunProperties.TextDecorations) { TextDecorations.Strikethrough[0] };
visualLine.TextRunProperties.SetTextDecorations(textDecorations);
}
else
{
visualLine.TextRunProperties.SetTextDecorations(TextDecorations.Strikethrough);
}
}
);
}
}
}
}
private class MyOverloadProvider : IOverloadProvider
{
private readonly IList<(string header, string content)> _items;
private int _selectedIndex;
public MyOverloadProvider(IList<(string header, string content)> items)
{
_items = items;
SelectedIndex = 0;
}
public int SelectedIndex
{
get => _selectedIndex;
set
{
_selectedIndex = value;
OnPropertyChanged();
// ReSharper disable ExplicitCallerInfoArgument
OnPropertyChanged(nameof(CurrentHeader));
OnPropertyChanged(nameof(CurrentContent));
// ReSharper restore ExplicitCallerInfoArgument
}
}
public int Count => _items.Count;
public string CurrentIndexText => null;
public object CurrentHeader => _items[SelectedIndex].header;
public object CurrentContent => _items[SelectedIndex].content;
public event PropertyChangedEventHandler PropertyChanged;
private void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
public class MyCompletionData : ICompletionData
{
public MyCompletionData(string text)
{
Text = text;
}
public IBitmap Image => null;
public string Text { get; }
// Use this property if you want to show a fancy UIElement in the list.
public object Content => Text;
public object Description => "Description for " + Text;
public double Priority { get; } = 0;
public void Complete(TextArea textArea, ISegment completionSegment,
EventArgs insertionRequestEventArgs)
{
textArea.Document.Replace(completionSegment, Text);
}
}
class ElementGenerator : VisualLineElementGenerator, IComparer<Pair>
{
public List<Pair> controls = new List<Pair>();
/// <summary>
/// Gets the first interested offset using binary search
/// </summary>
/// <returns>The first interested offset.</returns>
/// <param name="startOffset">Start offset.</param>
public override int GetFirstInterestedOffset(int startOffset)
{
int pos = controls.BinarySearch(new Pair(startOffset, null), this);
if (pos < 0)
pos = ~pos;
if (pos < controls.Count)
return controls[pos].Key;
else
return -1;
}
public override VisualLineElement ConstructElement(int offset)
{
int pos = controls.BinarySearch(new Pair(offset, null), this);
if (pos >= 0)
return new InlineObjectElement(0, controls[pos].Value);
else
return null;
}
int IComparer<Pair>.Compare(Pair x, Pair y)
{
return x.Key.CompareTo(y.Key);
}
}
}
}
<MSG> Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master
<DFF> @@ -255,15 +255,21 @@ namespace AvaloniaEdit.Demo
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
- ChangeLinePart(
- line.Offset + indexOfUnderline,
- line.Offset + indexOfUnderline + "underline".Length,
- visualLine => visualLine.TextRunProperties.Underline = true);
-
- ChangeLinePart(
- line.Offset + indexOfStrikeThrough,
- line.Offset + indexOfStrikeThrough + "strikethrough".Length,
- visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ if (indexOfUnderline != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfUnderline,
+ line.Offset + indexOfUnderline + "underline".Length,
+ visualLine => visualLine.TextRunProperties.Underline = true);
+ }
+
+ if (indexOfStrikeThrough != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfStrikeThrough,
+ line.Offset + indexOfStrikeThrough + "strikethrough".Length,
+ visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ }
}
}
}
| 15 | Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master | 9 | .cs | Demo/MainWindow | mit | AvaloniaUI/AvaloniaEdit |
10058269 | <NME> MainWindow.xaml.cs
<BEF> using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Avalonia.Media;
using Avalonia.Media.Imaging;
using AvaloniaEdit.CodeCompletion;
using AvaloniaEdit.Demo.Resources;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Folding;
using AvaloniaEdit.Rendering;
using AvaloniaEdit.TextMate;
using TextMateSharp.Grammars;
using Avalonia.Diagnostics;
namespace AvaloniaEdit.Demo
{
using Pair = KeyValuePair<int, Control>;
public class MainWindow : Window
{
private readonly TextEditor _textEditor;
private FoldingManager _foldingManager;
private readonly TextMate.TextMate.Installation _textMateInstallation;
private CompletionWindow _completionWindow;
private OverloadInsightWindow _insightWindow;
private Button _addControlButton;
private Button _clearControlButton;
private Button _changeThemeButton;
private ComboBox _syntaxModeCombo;
private TextBlock _statusTextBlock;
private ElementGenerator _generator = new ElementGenerator();
private RegistryOptions _registryOptions;
private int _currentTheme = (int)ThemeName.DarkPlus;
public MainWindow()
{
InitializeComponent();
_textEditor = this.FindControl<TextEditor>("Editor");
_textEditor.HorizontalScrollBarVisibility = Avalonia.Controls.Primitives.ScrollBarVisibility.Visible;
_textEditor.Background = Brushes.Transparent;
_textEditor.ShowLineNumbers = true;
_textEditor.ContextMenu = new ContextMenu
{
Items = new List<MenuItem>
{
new MenuItem { Header = "Copy", InputGesture = new KeyGesture(Key.C, KeyModifiers.Control) },
new MenuItem { Header = "Paste", InputGesture = new KeyGesture(Key.V, KeyModifiers.Control) },
new MenuItem { Header = "Cut", InputGesture = new KeyGesture(Key.X, KeyModifiers.Control) }
}
};
_textEditor.TextArea.Background = this.Background;
_textEditor.TextArea.TextEntered += textEditor_TextArea_TextEntered;
_textEditor.TextArea.TextEntering += textEditor_TextArea_TextEntering;
_textEditor.Options.ShowBoxForControlCharacters = true;
_textEditor.Options.ColumnRulerPositions = new List<int>() { 80, 100 };
_textEditor.TextArea.IndentationStrategy = new Indentation.CSharp.CSharpIndentationStrategy(_textEditor.Options);
_textEditor.TextArea.Caret.PositionChanged += Caret_PositionChanged;
_textEditor.TextArea.RightClickMovesCaret = true;
_addControlButton = this.FindControl<Button>("addControlBtn");
_addControlButton.Click += AddControlButton_Click;
_clearControlButton = this.FindControl<Button>("clearControlBtn");
_clearControlButton.Click += ClearControlButton_Click;
_changeThemeButton = this.FindControl<Button>("changeThemeBtn");
_changeThemeButton.Click += ChangeThemeButton_Click;
_textEditor.TextArea.TextView.ElementGenerators.Add(_generator);
_registryOptions = new RegistryOptions(
(ThemeName)_currentTheme);
_textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
Language csharpLanguage = _registryOptions.GetLanguageByExtension(".cs");
_syntaxModeCombo = this.FindControl<ComboBox>("syntaxModeCombo");
_syntaxModeCombo.Items = _registryOptions.GetAvailableLanguages();
_syntaxModeCombo.SelectedItem = csharpLanguage;
_syntaxModeCombo.SelectionChanged += SyntaxModeCombo_SelectionChanged;
string scopeName = _registryOptions.GetScopeByLanguageId(csharpLanguage.Id);
_textEditor.Document = new TextDocument(
"// AvaloniaEdit supports displaying control chars: \a or \b or \v" + Environment.NewLine +
"// AvaloniaEdit supports displaying underline and strikethrough" + Environment.NewLine +
ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(csharpLanguage.Id));
_textEditor.TextArea.TextView.LineTransformers.Add(new UnderlineAndStrikeThroughTransformer());
_statusTextBlock = this.Find<TextBlock>("StatusText");
this.AddHandler(PointerWheelChangedEvent, (o, i) =>
{
if (i.KeyModifiers != KeyModifiers.Control) return;
if (i.Delta.Y > 0) _textEditor.FontSize++;
else _textEditor.FontSize = _textEditor.FontSize > 1 ? _textEditor.FontSize - 1 : 1;
}, RoutingStrategies.Bubble, true);
}
private void Caret_PositionChanged(object sender, EventArgs e)
{
_statusTextBlock.Text = string.Format("Line {0} Column {1}",
_textEditor.TextArea.Caret.Line,
_textEditor.TextArea.Caret.Column);
}
protected override void OnClosed(EventArgs e)
{
base.OnClosed(e);
_textMateInstallation.Dispose();
}
private void SyntaxModeCombo_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
RemoveUnderlineAndStrikethroughTransformer();
Language language = (Language)_syntaxModeCombo.SelectedItem;
if (_foldingManager != null)
{
_foldingManager.Clear();
FoldingManager.Uninstall(_foldingManager);
}
string scopeName = _registryOptions.GetScopeByLanguageId(language.Id);
_textMateInstallation.SetGrammar(null);
_textEditor.Document = new TextDocument(ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(scopeName);
if (language.Id == "xml")
{
_foldingManager = FoldingManager.Install(_textEditor.TextArea);
var strategy = new XmlFoldingStrategy();
strategy.UpdateFoldings(_foldingManager, _textEditor.Document);
return;
}
}
private void RemoveUnderlineAndStrikethroughTransformer()
{
for (int i = _textEditor.TextArea.TextView.LineTransformers.Count - 1; i >= 0; i--)
{
if (_textEditor.TextArea.TextView.LineTransformers[i] is UnderlineAndStrikeThroughTransformer)
{
_textEditor.TextArea.TextView.LineTransformers.RemoveAt(i);
}
}
}
private void ChangeThemeButton_Click(object sender, RoutedEventArgs e)
{
_currentTheme = (_currentTheme + 1) % Enum.GetNames(typeof(ThemeName)).Length;
_textMateInstallation.SetTheme(_registryOptions.LoadTheme(
(ThemeName)_currentTheme));
}
private void InitializeComponent()
{
AvaloniaXamlLoader.Load(this);
}
private void AddControlButton_Click(object sender, RoutedEventArgs e)
{
_generator.controls.Add(new Pair(_textEditor.CaretOffset, new Button() { Content = "Click me", Cursor = Cursor.Default }));
_textEditor.TextArea.TextView.Redraw();
}
private void ClearControlButton_Click(object sender, RoutedEventArgs e)
{
//TODO: delete elements using back key
_generator.controls.Clear();
_textEditor.TextArea.TextView.Redraw();
}
private void textEditor_TextArea_TextEntering(object sender, TextInputEventArgs e)
{
if (e.Text.Length > 0 && _completionWindow != null)
{
if (!char.IsLetterOrDigit(e.Text[0]))
{
// Whenever a non-letter is typed while the completion window is open,
// insert the currently selected element.
_completionWindow.CompletionList.RequestInsertion(e);
}
}
_insightWindow?.Hide();
// Do not set e.Handled=true.
// We still want to insert the character that was typed.
}
private void textEditor_TextArea_TextEntered(object sender, TextInputEventArgs e)
{
if (e.Text == ".")
{
_completionWindow = new CompletionWindow(_textEditor.TextArea);
_completionWindow.Closed += (o, args) => _completionWindow = null;
var data = _completionWindow.CompletionList.CompletionData;
data.Add(new MyCompletionData("Item1"));
data.Add(new MyCompletionData("Item2"));
data.Add(new MyCompletionData("Item3"));
data.Add(new MyCompletionData("Item4"));
data.Add(new MyCompletionData("Item5"));
data.Add(new MyCompletionData("Item6"));
data.Add(new MyCompletionData("Item7"));
data.Add(new MyCompletionData("Item8"));
data.Add(new MyCompletionData("Item9"));
data.Add(new MyCompletionData("Item10"));
data.Add(new MyCompletionData("Item11"));
data.Add(new MyCompletionData("Item12"));
data.Add(new MyCompletionData("Item13"));
_completionWindow.Show();
}
else if (e.Text == "(")
{
_insightWindow = new OverloadInsightWindow(_textEditor.TextArea);
_insightWindow.Closed += (o, args) => _insightWindow = null;
_insightWindow.Provider = new MyOverloadProvider(new[]
{
("Method1(int, string)", "Method1 description"),
("Method2(int)", "Method2 description"),
("Method3(string)", "Method3 description"),
});
_insightWindow.Show();
}
}
class UnderlineAndStrikeThroughTransformer : DocumentColorizingTransformer
{
protected override void ColorizeLine(DocumentLine line)
{
if (line.LineNumber == 2)
{
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
ChangeLinePart(
line.Offset + indexOfUnderline,
line.Offset + indexOfUnderline + "underline".Length,
visualLine => visualLine.TextRunProperties.Underline = true);
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine => visualLine.TextRunProperties.Strikethrough = true);
}
}
}
}
}
);
}
if (indexOfStrikeThrough != -1)
{
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine =>
{
if (visualLine.TextRunProperties.TextDecorations != null)
{
var textDecorations = new TextDecorationCollection(visualLine.TextRunProperties.TextDecorations) { TextDecorations.Strikethrough[0] };
visualLine.TextRunProperties.SetTextDecorations(textDecorations);
}
else
{
visualLine.TextRunProperties.SetTextDecorations(TextDecorations.Strikethrough);
}
}
);
}
}
}
}
private class MyOverloadProvider : IOverloadProvider
{
private readonly IList<(string header, string content)> _items;
private int _selectedIndex;
public MyOverloadProvider(IList<(string header, string content)> items)
{
_items = items;
SelectedIndex = 0;
}
public int SelectedIndex
{
get => _selectedIndex;
set
{
_selectedIndex = value;
OnPropertyChanged();
// ReSharper disable ExplicitCallerInfoArgument
OnPropertyChanged(nameof(CurrentHeader));
OnPropertyChanged(nameof(CurrentContent));
// ReSharper restore ExplicitCallerInfoArgument
}
}
public int Count => _items.Count;
public string CurrentIndexText => null;
public object CurrentHeader => _items[SelectedIndex].header;
public object CurrentContent => _items[SelectedIndex].content;
public event PropertyChangedEventHandler PropertyChanged;
private void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
public class MyCompletionData : ICompletionData
{
public MyCompletionData(string text)
{
Text = text;
}
public IBitmap Image => null;
public string Text { get; }
// Use this property if you want to show a fancy UIElement in the list.
public object Content => Text;
public object Description => "Description for " + Text;
public double Priority { get; } = 0;
public void Complete(TextArea textArea, ISegment completionSegment,
EventArgs insertionRequestEventArgs)
{
textArea.Document.Replace(completionSegment, Text);
}
}
class ElementGenerator : VisualLineElementGenerator, IComparer<Pair>
{
public List<Pair> controls = new List<Pair>();
/// <summary>
/// Gets the first interested offset using binary search
/// </summary>
/// <returns>The first interested offset.</returns>
/// <param name="startOffset">Start offset.</param>
public override int GetFirstInterestedOffset(int startOffset)
{
int pos = controls.BinarySearch(new Pair(startOffset, null), this);
if (pos < 0)
pos = ~pos;
if (pos < controls.Count)
return controls[pos].Key;
else
return -1;
}
public override VisualLineElement ConstructElement(int offset)
{
int pos = controls.BinarySearch(new Pair(offset, null), this);
if (pos >= 0)
return new InlineObjectElement(0, controls[pos].Value);
else
return null;
}
int IComparer<Pair>.Compare(Pair x, Pair y)
{
return x.Key.CompareTo(y.Key);
}
}
}
}
<MSG> Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master
<DFF> @@ -255,15 +255,21 @@ namespace AvaloniaEdit.Demo
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
- ChangeLinePart(
- line.Offset + indexOfUnderline,
- line.Offset + indexOfUnderline + "underline".Length,
- visualLine => visualLine.TextRunProperties.Underline = true);
-
- ChangeLinePart(
- line.Offset + indexOfStrikeThrough,
- line.Offset + indexOfStrikeThrough + "strikethrough".Length,
- visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ if (indexOfUnderline != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfUnderline,
+ line.Offset + indexOfUnderline + "underline".Length,
+ visualLine => visualLine.TextRunProperties.Underline = true);
+ }
+
+ if (indexOfStrikeThrough != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfStrikeThrough,
+ line.Offset + indexOfStrikeThrough + "strikethrough".Length,
+ visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ }
}
}
}
| 15 | Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master | 9 | .cs | Demo/MainWindow | mit | AvaloniaUI/AvaloniaEdit |
10058270 | <NME> MainWindow.xaml.cs
<BEF> using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Avalonia.Media;
using Avalonia.Media.Imaging;
using AvaloniaEdit.CodeCompletion;
using AvaloniaEdit.Demo.Resources;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Folding;
using AvaloniaEdit.Rendering;
using AvaloniaEdit.TextMate;
using TextMateSharp.Grammars;
using Avalonia.Diagnostics;
namespace AvaloniaEdit.Demo
{
using Pair = KeyValuePair<int, Control>;
public class MainWindow : Window
{
private readonly TextEditor _textEditor;
private FoldingManager _foldingManager;
private readonly TextMate.TextMate.Installation _textMateInstallation;
private CompletionWindow _completionWindow;
private OverloadInsightWindow _insightWindow;
private Button _addControlButton;
private Button _clearControlButton;
private Button _changeThemeButton;
private ComboBox _syntaxModeCombo;
private TextBlock _statusTextBlock;
private ElementGenerator _generator = new ElementGenerator();
private RegistryOptions _registryOptions;
private int _currentTheme = (int)ThemeName.DarkPlus;
public MainWindow()
{
InitializeComponent();
_textEditor = this.FindControl<TextEditor>("Editor");
_textEditor.HorizontalScrollBarVisibility = Avalonia.Controls.Primitives.ScrollBarVisibility.Visible;
_textEditor.Background = Brushes.Transparent;
_textEditor.ShowLineNumbers = true;
_textEditor.ContextMenu = new ContextMenu
{
Items = new List<MenuItem>
{
new MenuItem { Header = "Copy", InputGesture = new KeyGesture(Key.C, KeyModifiers.Control) },
new MenuItem { Header = "Paste", InputGesture = new KeyGesture(Key.V, KeyModifiers.Control) },
new MenuItem { Header = "Cut", InputGesture = new KeyGesture(Key.X, KeyModifiers.Control) }
}
};
_textEditor.TextArea.Background = this.Background;
_textEditor.TextArea.TextEntered += textEditor_TextArea_TextEntered;
_textEditor.TextArea.TextEntering += textEditor_TextArea_TextEntering;
_textEditor.Options.ShowBoxForControlCharacters = true;
_textEditor.Options.ColumnRulerPositions = new List<int>() { 80, 100 };
_textEditor.TextArea.IndentationStrategy = new Indentation.CSharp.CSharpIndentationStrategy(_textEditor.Options);
_textEditor.TextArea.Caret.PositionChanged += Caret_PositionChanged;
_textEditor.TextArea.RightClickMovesCaret = true;
_addControlButton = this.FindControl<Button>("addControlBtn");
_addControlButton.Click += AddControlButton_Click;
_clearControlButton = this.FindControl<Button>("clearControlBtn");
_clearControlButton.Click += ClearControlButton_Click;
_changeThemeButton = this.FindControl<Button>("changeThemeBtn");
_changeThemeButton.Click += ChangeThemeButton_Click;
_textEditor.TextArea.TextView.ElementGenerators.Add(_generator);
_registryOptions = new RegistryOptions(
(ThemeName)_currentTheme);
_textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
Language csharpLanguage = _registryOptions.GetLanguageByExtension(".cs");
_syntaxModeCombo = this.FindControl<ComboBox>("syntaxModeCombo");
_syntaxModeCombo.Items = _registryOptions.GetAvailableLanguages();
_syntaxModeCombo.SelectedItem = csharpLanguage;
_syntaxModeCombo.SelectionChanged += SyntaxModeCombo_SelectionChanged;
string scopeName = _registryOptions.GetScopeByLanguageId(csharpLanguage.Id);
_textEditor.Document = new TextDocument(
"// AvaloniaEdit supports displaying control chars: \a or \b or \v" + Environment.NewLine +
"// AvaloniaEdit supports displaying underline and strikethrough" + Environment.NewLine +
ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(csharpLanguage.Id));
_textEditor.TextArea.TextView.LineTransformers.Add(new UnderlineAndStrikeThroughTransformer());
_statusTextBlock = this.Find<TextBlock>("StatusText");
this.AddHandler(PointerWheelChangedEvent, (o, i) =>
{
if (i.KeyModifiers != KeyModifiers.Control) return;
if (i.Delta.Y > 0) _textEditor.FontSize++;
else _textEditor.FontSize = _textEditor.FontSize > 1 ? _textEditor.FontSize - 1 : 1;
}, RoutingStrategies.Bubble, true);
}
private void Caret_PositionChanged(object sender, EventArgs e)
{
_statusTextBlock.Text = string.Format("Line {0} Column {1}",
_textEditor.TextArea.Caret.Line,
_textEditor.TextArea.Caret.Column);
}
protected override void OnClosed(EventArgs e)
{
base.OnClosed(e);
_textMateInstallation.Dispose();
}
private void SyntaxModeCombo_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
RemoveUnderlineAndStrikethroughTransformer();
Language language = (Language)_syntaxModeCombo.SelectedItem;
if (_foldingManager != null)
{
_foldingManager.Clear();
FoldingManager.Uninstall(_foldingManager);
}
string scopeName = _registryOptions.GetScopeByLanguageId(language.Id);
_textMateInstallation.SetGrammar(null);
_textEditor.Document = new TextDocument(ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(scopeName);
if (language.Id == "xml")
{
_foldingManager = FoldingManager.Install(_textEditor.TextArea);
var strategy = new XmlFoldingStrategy();
strategy.UpdateFoldings(_foldingManager, _textEditor.Document);
return;
}
}
private void RemoveUnderlineAndStrikethroughTransformer()
{
for (int i = _textEditor.TextArea.TextView.LineTransformers.Count - 1; i >= 0; i--)
{
if (_textEditor.TextArea.TextView.LineTransformers[i] is UnderlineAndStrikeThroughTransformer)
{
_textEditor.TextArea.TextView.LineTransformers.RemoveAt(i);
}
}
}
private void ChangeThemeButton_Click(object sender, RoutedEventArgs e)
{
_currentTheme = (_currentTheme + 1) % Enum.GetNames(typeof(ThemeName)).Length;
_textMateInstallation.SetTheme(_registryOptions.LoadTheme(
(ThemeName)_currentTheme));
}
private void InitializeComponent()
{
AvaloniaXamlLoader.Load(this);
}
private void AddControlButton_Click(object sender, RoutedEventArgs e)
{
_generator.controls.Add(new Pair(_textEditor.CaretOffset, new Button() { Content = "Click me", Cursor = Cursor.Default }));
_textEditor.TextArea.TextView.Redraw();
}
private void ClearControlButton_Click(object sender, RoutedEventArgs e)
{
//TODO: delete elements using back key
_generator.controls.Clear();
_textEditor.TextArea.TextView.Redraw();
}
private void textEditor_TextArea_TextEntering(object sender, TextInputEventArgs e)
{
if (e.Text.Length > 0 && _completionWindow != null)
{
if (!char.IsLetterOrDigit(e.Text[0]))
{
// Whenever a non-letter is typed while the completion window is open,
// insert the currently selected element.
_completionWindow.CompletionList.RequestInsertion(e);
}
}
_insightWindow?.Hide();
// Do not set e.Handled=true.
// We still want to insert the character that was typed.
}
private void textEditor_TextArea_TextEntered(object sender, TextInputEventArgs e)
{
if (e.Text == ".")
{
_completionWindow = new CompletionWindow(_textEditor.TextArea);
_completionWindow.Closed += (o, args) => _completionWindow = null;
var data = _completionWindow.CompletionList.CompletionData;
data.Add(new MyCompletionData("Item1"));
data.Add(new MyCompletionData("Item2"));
data.Add(new MyCompletionData("Item3"));
data.Add(new MyCompletionData("Item4"));
data.Add(new MyCompletionData("Item5"));
data.Add(new MyCompletionData("Item6"));
data.Add(new MyCompletionData("Item7"));
data.Add(new MyCompletionData("Item8"));
data.Add(new MyCompletionData("Item9"));
data.Add(new MyCompletionData("Item10"));
data.Add(new MyCompletionData("Item11"));
data.Add(new MyCompletionData("Item12"));
data.Add(new MyCompletionData("Item13"));
_completionWindow.Show();
}
else if (e.Text == "(")
{
_insightWindow = new OverloadInsightWindow(_textEditor.TextArea);
_insightWindow.Closed += (o, args) => _insightWindow = null;
_insightWindow.Provider = new MyOverloadProvider(new[]
{
("Method1(int, string)", "Method1 description"),
("Method2(int)", "Method2 description"),
("Method3(string)", "Method3 description"),
});
_insightWindow.Show();
}
}
class UnderlineAndStrikeThroughTransformer : DocumentColorizingTransformer
{
protected override void ColorizeLine(DocumentLine line)
{
if (line.LineNumber == 2)
{
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
ChangeLinePart(
line.Offset + indexOfUnderline,
line.Offset + indexOfUnderline + "underline".Length,
visualLine => visualLine.TextRunProperties.Underline = true);
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine => visualLine.TextRunProperties.Strikethrough = true);
}
}
}
}
}
);
}
if (indexOfStrikeThrough != -1)
{
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine =>
{
if (visualLine.TextRunProperties.TextDecorations != null)
{
var textDecorations = new TextDecorationCollection(visualLine.TextRunProperties.TextDecorations) { TextDecorations.Strikethrough[0] };
visualLine.TextRunProperties.SetTextDecorations(textDecorations);
}
else
{
visualLine.TextRunProperties.SetTextDecorations(TextDecorations.Strikethrough);
}
}
);
}
}
}
}
private class MyOverloadProvider : IOverloadProvider
{
private readonly IList<(string header, string content)> _items;
private int _selectedIndex;
public MyOverloadProvider(IList<(string header, string content)> items)
{
_items = items;
SelectedIndex = 0;
}
public int SelectedIndex
{
get => _selectedIndex;
set
{
_selectedIndex = value;
OnPropertyChanged();
// ReSharper disable ExplicitCallerInfoArgument
OnPropertyChanged(nameof(CurrentHeader));
OnPropertyChanged(nameof(CurrentContent));
// ReSharper restore ExplicitCallerInfoArgument
}
}
public int Count => _items.Count;
public string CurrentIndexText => null;
public object CurrentHeader => _items[SelectedIndex].header;
public object CurrentContent => _items[SelectedIndex].content;
public event PropertyChangedEventHandler PropertyChanged;
private void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
public class MyCompletionData : ICompletionData
{
public MyCompletionData(string text)
{
Text = text;
}
public IBitmap Image => null;
public string Text { get; }
// Use this property if you want to show a fancy UIElement in the list.
public object Content => Text;
public object Description => "Description for " + Text;
public double Priority { get; } = 0;
public void Complete(TextArea textArea, ISegment completionSegment,
EventArgs insertionRequestEventArgs)
{
textArea.Document.Replace(completionSegment, Text);
}
}
class ElementGenerator : VisualLineElementGenerator, IComparer<Pair>
{
public List<Pair> controls = new List<Pair>();
/// <summary>
/// Gets the first interested offset using binary search
/// </summary>
/// <returns>The first interested offset.</returns>
/// <param name="startOffset">Start offset.</param>
public override int GetFirstInterestedOffset(int startOffset)
{
int pos = controls.BinarySearch(new Pair(startOffset, null), this);
if (pos < 0)
pos = ~pos;
if (pos < controls.Count)
return controls[pos].Key;
else
return -1;
}
public override VisualLineElement ConstructElement(int offset)
{
int pos = controls.BinarySearch(new Pair(offset, null), this);
if (pos >= 0)
return new InlineObjectElement(0, controls[pos].Value);
else
return null;
}
int IComparer<Pair>.Compare(Pair x, Pair y)
{
return x.Key.CompareTo(y.Key);
}
}
}
}
<MSG> Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master
<DFF> @@ -255,15 +255,21 @@ namespace AvaloniaEdit.Demo
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
- ChangeLinePart(
- line.Offset + indexOfUnderline,
- line.Offset + indexOfUnderline + "underline".Length,
- visualLine => visualLine.TextRunProperties.Underline = true);
-
- ChangeLinePart(
- line.Offset + indexOfStrikeThrough,
- line.Offset + indexOfStrikeThrough + "strikethrough".Length,
- visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ if (indexOfUnderline != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfUnderline,
+ line.Offset + indexOfUnderline + "underline".Length,
+ visualLine => visualLine.TextRunProperties.Underline = true);
+ }
+
+ if (indexOfStrikeThrough != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfStrikeThrough,
+ line.Offset + indexOfStrikeThrough + "strikethrough".Length,
+ visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ }
}
}
}
| 15 | Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master | 9 | .cs | Demo/MainWindow | mit | AvaloniaUI/AvaloniaEdit |
10058271 | <NME> MainWindow.xaml.cs
<BEF> using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Avalonia.Media;
using Avalonia.Media.Imaging;
using AvaloniaEdit.CodeCompletion;
using AvaloniaEdit.Demo.Resources;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Folding;
using AvaloniaEdit.Rendering;
using AvaloniaEdit.TextMate;
using TextMateSharp.Grammars;
using Avalonia.Diagnostics;
namespace AvaloniaEdit.Demo
{
using Pair = KeyValuePair<int, Control>;
public class MainWindow : Window
{
private readonly TextEditor _textEditor;
private FoldingManager _foldingManager;
private readonly TextMate.TextMate.Installation _textMateInstallation;
private CompletionWindow _completionWindow;
private OverloadInsightWindow _insightWindow;
private Button _addControlButton;
private Button _clearControlButton;
private Button _changeThemeButton;
private ComboBox _syntaxModeCombo;
private TextBlock _statusTextBlock;
private ElementGenerator _generator = new ElementGenerator();
private RegistryOptions _registryOptions;
private int _currentTheme = (int)ThemeName.DarkPlus;
public MainWindow()
{
InitializeComponent();
_textEditor = this.FindControl<TextEditor>("Editor");
_textEditor.HorizontalScrollBarVisibility = Avalonia.Controls.Primitives.ScrollBarVisibility.Visible;
_textEditor.Background = Brushes.Transparent;
_textEditor.ShowLineNumbers = true;
_textEditor.ContextMenu = new ContextMenu
{
Items = new List<MenuItem>
{
new MenuItem { Header = "Copy", InputGesture = new KeyGesture(Key.C, KeyModifiers.Control) },
new MenuItem { Header = "Paste", InputGesture = new KeyGesture(Key.V, KeyModifiers.Control) },
new MenuItem { Header = "Cut", InputGesture = new KeyGesture(Key.X, KeyModifiers.Control) }
}
};
_textEditor.TextArea.Background = this.Background;
_textEditor.TextArea.TextEntered += textEditor_TextArea_TextEntered;
_textEditor.TextArea.TextEntering += textEditor_TextArea_TextEntering;
_textEditor.Options.ShowBoxForControlCharacters = true;
_textEditor.Options.ColumnRulerPositions = new List<int>() { 80, 100 };
_textEditor.TextArea.IndentationStrategy = new Indentation.CSharp.CSharpIndentationStrategy(_textEditor.Options);
_textEditor.TextArea.Caret.PositionChanged += Caret_PositionChanged;
_textEditor.TextArea.RightClickMovesCaret = true;
_addControlButton = this.FindControl<Button>("addControlBtn");
_addControlButton.Click += AddControlButton_Click;
_clearControlButton = this.FindControl<Button>("clearControlBtn");
_clearControlButton.Click += ClearControlButton_Click;
_changeThemeButton = this.FindControl<Button>("changeThemeBtn");
_changeThemeButton.Click += ChangeThemeButton_Click;
_textEditor.TextArea.TextView.ElementGenerators.Add(_generator);
_registryOptions = new RegistryOptions(
(ThemeName)_currentTheme);
_textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
Language csharpLanguage = _registryOptions.GetLanguageByExtension(".cs");
_syntaxModeCombo = this.FindControl<ComboBox>("syntaxModeCombo");
_syntaxModeCombo.Items = _registryOptions.GetAvailableLanguages();
_syntaxModeCombo.SelectedItem = csharpLanguage;
_syntaxModeCombo.SelectionChanged += SyntaxModeCombo_SelectionChanged;
string scopeName = _registryOptions.GetScopeByLanguageId(csharpLanguage.Id);
_textEditor.Document = new TextDocument(
"// AvaloniaEdit supports displaying control chars: \a or \b or \v" + Environment.NewLine +
"// AvaloniaEdit supports displaying underline and strikethrough" + Environment.NewLine +
ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(csharpLanguage.Id));
_textEditor.TextArea.TextView.LineTransformers.Add(new UnderlineAndStrikeThroughTransformer());
_statusTextBlock = this.Find<TextBlock>("StatusText");
this.AddHandler(PointerWheelChangedEvent, (o, i) =>
{
if (i.KeyModifiers != KeyModifiers.Control) return;
if (i.Delta.Y > 0) _textEditor.FontSize++;
else _textEditor.FontSize = _textEditor.FontSize > 1 ? _textEditor.FontSize - 1 : 1;
}, RoutingStrategies.Bubble, true);
}
private void Caret_PositionChanged(object sender, EventArgs e)
{
_statusTextBlock.Text = string.Format("Line {0} Column {1}",
_textEditor.TextArea.Caret.Line,
_textEditor.TextArea.Caret.Column);
}
protected override void OnClosed(EventArgs e)
{
base.OnClosed(e);
_textMateInstallation.Dispose();
}
private void SyntaxModeCombo_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
RemoveUnderlineAndStrikethroughTransformer();
Language language = (Language)_syntaxModeCombo.SelectedItem;
if (_foldingManager != null)
{
_foldingManager.Clear();
FoldingManager.Uninstall(_foldingManager);
}
string scopeName = _registryOptions.GetScopeByLanguageId(language.Id);
_textMateInstallation.SetGrammar(null);
_textEditor.Document = new TextDocument(ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(scopeName);
if (language.Id == "xml")
{
_foldingManager = FoldingManager.Install(_textEditor.TextArea);
var strategy = new XmlFoldingStrategy();
strategy.UpdateFoldings(_foldingManager, _textEditor.Document);
return;
}
}
private void RemoveUnderlineAndStrikethroughTransformer()
{
for (int i = _textEditor.TextArea.TextView.LineTransformers.Count - 1; i >= 0; i--)
{
if (_textEditor.TextArea.TextView.LineTransformers[i] is UnderlineAndStrikeThroughTransformer)
{
_textEditor.TextArea.TextView.LineTransformers.RemoveAt(i);
}
}
}
private void ChangeThemeButton_Click(object sender, RoutedEventArgs e)
{
_currentTheme = (_currentTheme + 1) % Enum.GetNames(typeof(ThemeName)).Length;
_textMateInstallation.SetTheme(_registryOptions.LoadTheme(
(ThemeName)_currentTheme));
}
private void InitializeComponent()
{
AvaloniaXamlLoader.Load(this);
}
private void AddControlButton_Click(object sender, RoutedEventArgs e)
{
_generator.controls.Add(new Pair(_textEditor.CaretOffset, new Button() { Content = "Click me", Cursor = Cursor.Default }));
_textEditor.TextArea.TextView.Redraw();
}
private void ClearControlButton_Click(object sender, RoutedEventArgs e)
{
//TODO: delete elements using back key
_generator.controls.Clear();
_textEditor.TextArea.TextView.Redraw();
}
private void textEditor_TextArea_TextEntering(object sender, TextInputEventArgs e)
{
if (e.Text.Length > 0 && _completionWindow != null)
{
if (!char.IsLetterOrDigit(e.Text[0]))
{
// Whenever a non-letter is typed while the completion window is open,
// insert the currently selected element.
_completionWindow.CompletionList.RequestInsertion(e);
}
}
_insightWindow?.Hide();
// Do not set e.Handled=true.
// We still want to insert the character that was typed.
}
private void textEditor_TextArea_TextEntered(object sender, TextInputEventArgs e)
{
if (e.Text == ".")
{
_completionWindow = new CompletionWindow(_textEditor.TextArea);
_completionWindow.Closed += (o, args) => _completionWindow = null;
var data = _completionWindow.CompletionList.CompletionData;
data.Add(new MyCompletionData("Item1"));
data.Add(new MyCompletionData("Item2"));
data.Add(new MyCompletionData("Item3"));
data.Add(new MyCompletionData("Item4"));
data.Add(new MyCompletionData("Item5"));
data.Add(new MyCompletionData("Item6"));
data.Add(new MyCompletionData("Item7"));
data.Add(new MyCompletionData("Item8"));
data.Add(new MyCompletionData("Item9"));
data.Add(new MyCompletionData("Item10"));
data.Add(new MyCompletionData("Item11"));
data.Add(new MyCompletionData("Item12"));
data.Add(new MyCompletionData("Item13"));
_completionWindow.Show();
}
else if (e.Text == "(")
{
_insightWindow = new OverloadInsightWindow(_textEditor.TextArea);
_insightWindow.Closed += (o, args) => _insightWindow = null;
_insightWindow.Provider = new MyOverloadProvider(new[]
{
("Method1(int, string)", "Method1 description"),
("Method2(int)", "Method2 description"),
("Method3(string)", "Method3 description"),
});
_insightWindow.Show();
}
}
class UnderlineAndStrikeThroughTransformer : DocumentColorizingTransformer
{
protected override void ColorizeLine(DocumentLine line)
{
if (line.LineNumber == 2)
{
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
ChangeLinePart(
line.Offset + indexOfUnderline,
line.Offset + indexOfUnderline + "underline".Length,
visualLine => visualLine.TextRunProperties.Underline = true);
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine => visualLine.TextRunProperties.Strikethrough = true);
}
}
}
}
}
);
}
if (indexOfStrikeThrough != -1)
{
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine =>
{
if (visualLine.TextRunProperties.TextDecorations != null)
{
var textDecorations = new TextDecorationCollection(visualLine.TextRunProperties.TextDecorations) { TextDecorations.Strikethrough[0] };
visualLine.TextRunProperties.SetTextDecorations(textDecorations);
}
else
{
visualLine.TextRunProperties.SetTextDecorations(TextDecorations.Strikethrough);
}
}
);
}
}
}
}
private class MyOverloadProvider : IOverloadProvider
{
private readonly IList<(string header, string content)> _items;
private int _selectedIndex;
public MyOverloadProvider(IList<(string header, string content)> items)
{
_items = items;
SelectedIndex = 0;
}
public int SelectedIndex
{
get => _selectedIndex;
set
{
_selectedIndex = value;
OnPropertyChanged();
// ReSharper disable ExplicitCallerInfoArgument
OnPropertyChanged(nameof(CurrentHeader));
OnPropertyChanged(nameof(CurrentContent));
// ReSharper restore ExplicitCallerInfoArgument
}
}
public int Count => _items.Count;
public string CurrentIndexText => null;
public object CurrentHeader => _items[SelectedIndex].header;
public object CurrentContent => _items[SelectedIndex].content;
public event PropertyChangedEventHandler PropertyChanged;
private void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
public class MyCompletionData : ICompletionData
{
public MyCompletionData(string text)
{
Text = text;
}
public IBitmap Image => null;
public string Text { get; }
// Use this property if you want to show a fancy UIElement in the list.
public object Content => Text;
public object Description => "Description for " + Text;
public double Priority { get; } = 0;
public void Complete(TextArea textArea, ISegment completionSegment,
EventArgs insertionRequestEventArgs)
{
textArea.Document.Replace(completionSegment, Text);
}
}
class ElementGenerator : VisualLineElementGenerator, IComparer<Pair>
{
public List<Pair> controls = new List<Pair>();
/// <summary>
/// Gets the first interested offset using binary search
/// </summary>
/// <returns>The first interested offset.</returns>
/// <param name="startOffset">Start offset.</param>
public override int GetFirstInterestedOffset(int startOffset)
{
int pos = controls.BinarySearch(new Pair(startOffset, null), this);
if (pos < 0)
pos = ~pos;
if (pos < controls.Count)
return controls[pos].Key;
else
return -1;
}
public override VisualLineElement ConstructElement(int offset)
{
int pos = controls.BinarySearch(new Pair(offset, null), this);
if (pos >= 0)
return new InlineObjectElement(0, controls[pos].Value);
else
return null;
}
int IComparer<Pair>.Compare(Pair x, Pair y)
{
return x.Key.CompareTo(y.Key);
}
}
}
}
<MSG> Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master
<DFF> @@ -255,15 +255,21 @@ namespace AvaloniaEdit.Demo
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
- ChangeLinePart(
- line.Offset + indexOfUnderline,
- line.Offset + indexOfUnderline + "underline".Length,
- visualLine => visualLine.TextRunProperties.Underline = true);
-
- ChangeLinePart(
- line.Offset + indexOfStrikeThrough,
- line.Offset + indexOfStrikeThrough + "strikethrough".Length,
- visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ if (indexOfUnderline != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfUnderline,
+ line.Offset + indexOfUnderline + "underline".Length,
+ visualLine => visualLine.TextRunProperties.Underline = true);
+ }
+
+ if (indexOfStrikeThrough != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfStrikeThrough,
+ line.Offset + indexOfStrikeThrough + "strikethrough".Length,
+ visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ }
}
}
}
| 15 | Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master | 9 | .cs | Demo/MainWindow | mit | AvaloniaUI/AvaloniaEdit |
10058272 | <NME> MainWindow.xaml.cs
<BEF> using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Avalonia.Media;
using Avalonia.Media.Imaging;
using AvaloniaEdit.CodeCompletion;
using AvaloniaEdit.Demo.Resources;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Folding;
using AvaloniaEdit.Rendering;
using AvaloniaEdit.TextMate;
using TextMateSharp.Grammars;
using Avalonia.Diagnostics;
namespace AvaloniaEdit.Demo
{
using Pair = KeyValuePair<int, Control>;
public class MainWindow : Window
{
private readonly TextEditor _textEditor;
private FoldingManager _foldingManager;
private readonly TextMate.TextMate.Installation _textMateInstallation;
private CompletionWindow _completionWindow;
private OverloadInsightWindow _insightWindow;
private Button _addControlButton;
private Button _clearControlButton;
private Button _changeThemeButton;
private ComboBox _syntaxModeCombo;
private TextBlock _statusTextBlock;
private ElementGenerator _generator = new ElementGenerator();
private RegistryOptions _registryOptions;
private int _currentTheme = (int)ThemeName.DarkPlus;
public MainWindow()
{
InitializeComponent();
_textEditor = this.FindControl<TextEditor>("Editor");
_textEditor.HorizontalScrollBarVisibility = Avalonia.Controls.Primitives.ScrollBarVisibility.Visible;
_textEditor.Background = Brushes.Transparent;
_textEditor.ShowLineNumbers = true;
_textEditor.ContextMenu = new ContextMenu
{
Items = new List<MenuItem>
{
new MenuItem { Header = "Copy", InputGesture = new KeyGesture(Key.C, KeyModifiers.Control) },
new MenuItem { Header = "Paste", InputGesture = new KeyGesture(Key.V, KeyModifiers.Control) },
new MenuItem { Header = "Cut", InputGesture = new KeyGesture(Key.X, KeyModifiers.Control) }
}
};
_textEditor.TextArea.Background = this.Background;
_textEditor.TextArea.TextEntered += textEditor_TextArea_TextEntered;
_textEditor.TextArea.TextEntering += textEditor_TextArea_TextEntering;
_textEditor.Options.ShowBoxForControlCharacters = true;
_textEditor.Options.ColumnRulerPositions = new List<int>() { 80, 100 };
_textEditor.TextArea.IndentationStrategy = new Indentation.CSharp.CSharpIndentationStrategy(_textEditor.Options);
_textEditor.TextArea.Caret.PositionChanged += Caret_PositionChanged;
_textEditor.TextArea.RightClickMovesCaret = true;
_addControlButton = this.FindControl<Button>("addControlBtn");
_addControlButton.Click += AddControlButton_Click;
_clearControlButton = this.FindControl<Button>("clearControlBtn");
_clearControlButton.Click += ClearControlButton_Click;
_changeThemeButton = this.FindControl<Button>("changeThemeBtn");
_changeThemeButton.Click += ChangeThemeButton_Click;
_textEditor.TextArea.TextView.ElementGenerators.Add(_generator);
_registryOptions = new RegistryOptions(
(ThemeName)_currentTheme);
_textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
Language csharpLanguage = _registryOptions.GetLanguageByExtension(".cs");
_syntaxModeCombo = this.FindControl<ComboBox>("syntaxModeCombo");
_syntaxModeCombo.Items = _registryOptions.GetAvailableLanguages();
_syntaxModeCombo.SelectedItem = csharpLanguage;
_syntaxModeCombo.SelectionChanged += SyntaxModeCombo_SelectionChanged;
string scopeName = _registryOptions.GetScopeByLanguageId(csharpLanguage.Id);
_textEditor.Document = new TextDocument(
"// AvaloniaEdit supports displaying control chars: \a or \b or \v" + Environment.NewLine +
"// AvaloniaEdit supports displaying underline and strikethrough" + Environment.NewLine +
ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(csharpLanguage.Id));
_textEditor.TextArea.TextView.LineTransformers.Add(new UnderlineAndStrikeThroughTransformer());
_statusTextBlock = this.Find<TextBlock>("StatusText");
this.AddHandler(PointerWheelChangedEvent, (o, i) =>
{
if (i.KeyModifiers != KeyModifiers.Control) return;
if (i.Delta.Y > 0) _textEditor.FontSize++;
else _textEditor.FontSize = _textEditor.FontSize > 1 ? _textEditor.FontSize - 1 : 1;
}, RoutingStrategies.Bubble, true);
}
private void Caret_PositionChanged(object sender, EventArgs e)
{
_statusTextBlock.Text = string.Format("Line {0} Column {1}",
_textEditor.TextArea.Caret.Line,
_textEditor.TextArea.Caret.Column);
}
protected override void OnClosed(EventArgs e)
{
base.OnClosed(e);
_textMateInstallation.Dispose();
}
private void SyntaxModeCombo_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
RemoveUnderlineAndStrikethroughTransformer();
Language language = (Language)_syntaxModeCombo.SelectedItem;
if (_foldingManager != null)
{
_foldingManager.Clear();
FoldingManager.Uninstall(_foldingManager);
}
string scopeName = _registryOptions.GetScopeByLanguageId(language.Id);
_textMateInstallation.SetGrammar(null);
_textEditor.Document = new TextDocument(ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(scopeName);
if (language.Id == "xml")
{
_foldingManager = FoldingManager.Install(_textEditor.TextArea);
var strategy = new XmlFoldingStrategy();
strategy.UpdateFoldings(_foldingManager, _textEditor.Document);
return;
}
}
private void RemoveUnderlineAndStrikethroughTransformer()
{
for (int i = _textEditor.TextArea.TextView.LineTransformers.Count - 1; i >= 0; i--)
{
if (_textEditor.TextArea.TextView.LineTransformers[i] is UnderlineAndStrikeThroughTransformer)
{
_textEditor.TextArea.TextView.LineTransformers.RemoveAt(i);
}
}
}
private void ChangeThemeButton_Click(object sender, RoutedEventArgs e)
{
_currentTheme = (_currentTheme + 1) % Enum.GetNames(typeof(ThemeName)).Length;
_textMateInstallation.SetTheme(_registryOptions.LoadTheme(
(ThemeName)_currentTheme));
}
private void InitializeComponent()
{
AvaloniaXamlLoader.Load(this);
}
private void AddControlButton_Click(object sender, RoutedEventArgs e)
{
_generator.controls.Add(new Pair(_textEditor.CaretOffset, new Button() { Content = "Click me", Cursor = Cursor.Default }));
_textEditor.TextArea.TextView.Redraw();
}
private void ClearControlButton_Click(object sender, RoutedEventArgs e)
{
//TODO: delete elements using back key
_generator.controls.Clear();
_textEditor.TextArea.TextView.Redraw();
}
private void textEditor_TextArea_TextEntering(object sender, TextInputEventArgs e)
{
if (e.Text.Length > 0 && _completionWindow != null)
{
if (!char.IsLetterOrDigit(e.Text[0]))
{
// Whenever a non-letter is typed while the completion window is open,
// insert the currently selected element.
_completionWindow.CompletionList.RequestInsertion(e);
}
}
_insightWindow?.Hide();
// Do not set e.Handled=true.
// We still want to insert the character that was typed.
}
private void textEditor_TextArea_TextEntered(object sender, TextInputEventArgs e)
{
if (e.Text == ".")
{
_completionWindow = new CompletionWindow(_textEditor.TextArea);
_completionWindow.Closed += (o, args) => _completionWindow = null;
var data = _completionWindow.CompletionList.CompletionData;
data.Add(new MyCompletionData("Item1"));
data.Add(new MyCompletionData("Item2"));
data.Add(new MyCompletionData("Item3"));
data.Add(new MyCompletionData("Item4"));
data.Add(new MyCompletionData("Item5"));
data.Add(new MyCompletionData("Item6"));
data.Add(new MyCompletionData("Item7"));
data.Add(new MyCompletionData("Item8"));
data.Add(new MyCompletionData("Item9"));
data.Add(new MyCompletionData("Item10"));
data.Add(new MyCompletionData("Item11"));
data.Add(new MyCompletionData("Item12"));
data.Add(new MyCompletionData("Item13"));
_completionWindow.Show();
}
else if (e.Text == "(")
{
_insightWindow = new OverloadInsightWindow(_textEditor.TextArea);
_insightWindow.Closed += (o, args) => _insightWindow = null;
_insightWindow.Provider = new MyOverloadProvider(new[]
{
("Method1(int, string)", "Method1 description"),
("Method2(int)", "Method2 description"),
("Method3(string)", "Method3 description"),
});
_insightWindow.Show();
}
}
class UnderlineAndStrikeThroughTransformer : DocumentColorizingTransformer
{
protected override void ColorizeLine(DocumentLine line)
{
if (line.LineNumber == 2)
{
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
ChangeLinePart(
line.Offset + indexOfUnderline,
line.Offset + indexOfUnderline + "underline".Length,
visualLine => visualLine.TextRunProperties.Underline = true);
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine => visualLine.TextRunProperties.Strikethrough = true);
}
}
}
}
}
);
}
if (indexOfStrikeThrough != -1)
{
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine =>
{
if (visualLine.TextRunProperties.TextDecorations != null)
{
var textDecorations = new TextDecorationCollection(visualLine.TextRunProperties.TextDecorations) { TextDecorations.Strikethrough[0] };
visualLine.TextRunProperties.SetTextDecorations(textDecorations);
}
else
{
visualLine.TextRunProperties.SetTextDecorations(TextDecorations.Strikethrough);
}
}
);
}
}
}
}
private class MyOverloadProvider : IOverloadProvider
{
private readonly IList<(string header, string content)> _items;
private int _selectedIndex;
public MyOverloadProvider(IList<(string header, string content)> items)
{
_items = items;
SelectedIndex = 0;
}
public int SelectedIndex
{
get => _selectedIndex;
set
{
_selectedIndex = value;
OnPropertyChanged();
// ReSharper disable ExplicitCallerInfoArgument
OnPropertyChanged(nameof(CurrentHeader));
OnPropertyChanged(nameof(CurrentContent));
// ReSharper restore ExplicitCallerInfoArgument
}
}
public int Count => _items.Count;
public string CurrentIndexText => null;
public object CurrentHeader => _items[SelectedIndex].header;
public object CurrentContent => _items[SelectedIndex].content;
public event PropertyChangedEventHandler PropertyChanged;
private void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
public class MyCompletionData : ICompletionData
{
public MyCompletionData(string text)
{
Text = text;
}
public IBitmap Image => null;
public string Text { get; }
// Use this property if you want to show a fancy UIElement in the list.
public object Content => Text;
public object Description => "Description for " + Text;
public double Priority { get; } = 0;
public void Complete(TextArea textArea, ISegment completionSegment,
EventArgs insertionRequestEventArgs)
{
textArea.Document.Replace(completionSegment, Text);
}
}
class ElementGenerator : VisualLineElementGenerator, IComparer<Pair>
{
public List<Pair> controls = new List<Pair>();
/// <summary>
/// Gets the first interested offset using binary search
/// </summary>
/// <returns>The first interested offset.</returns>
/// <param name="startOffset">Start offset.</param>
public override int GetFirstInterestedOffset(int startOffset)
{
int pos = controls.BinarySearch(new Pair(startOffset, null), this);
if (pos < 0)
pos = ~pos;
if (pos < controls.Count)
return controls[pos].Key;
else
return -1;
}
public override VisualLineElement ConstructElement(int offset)
{
int pos = controls.BinarySearch(new Pair(offset, null), this);
if (pos >= 0)
return new InlineObjectElement(0, controls[pos].Value);
else
return null;
}
int IComparer<Pair>.Compare(Pair x, Pair y)
{
return x.Key.CompareTo(y.Key);
}
}
}
}
<MSG> Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master
<DFF> @@ -255,15 +255,21 @@ namespace AvaloniaEdit.Demo
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
- ChangeLinePart(
- line.Offset + indexOfUnderline,
- line.Offset + indexOfUnderline + "underline".Length,
- visualLine => visualLine.TextRunProperties.Underline = true);
-
- ChangeLinePart(
- line.Offset + indexOfStrikeThrough,
- line.Offset + indexOfStrikeThrough + "strikethrough".Length,
- visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ if (indexOfUnderline != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfUnderline,
+ line.Offset + indexOfUnderline + "underline".Length,
+ visualLine => visualLine.TextRunProperties.Underline = true);
+ }
+
+ if (indexOfStrikeThrough != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfStrikeThrough,
+ line.Offset + indexOfStrikeThrough + "strikethrough".Length,
+ visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ }
}
}
}
| 15 | Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master | 9 | .cs | Demo/MainWindow | mit | AvaloniaUI/AvaloniaEdit |
10058273 | <NME> MainWindow.xaml.cs
<BEF> using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Avalonia.Media;
using Avalonia.Media.Imaging;
using AvaloniaEdit.CodeCompletion;
using AvaloniaEdit.Demo.Resources;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Folding;
using AvaloniaEdit.Rendering;
using AvaloniaEdit.TextMate;
using TextMateSharp.Grammars;
using Avalonia.Diagnostics;
namespace AvaloniaEdit.Demo
{
using Pair = KeyValuePair<int, Control>;
public class MainWindow : Window
{
private readonly TextEditor _textEditor;
private FoldingManager _foldingManager;
private readonly TextMate.TextMate.Installation _textMateInstallation;
private CompletionWindow _completionWindow;
private OverloadInsightWindow _insightWindow;
private Button _addControlButton;
private Button _clearControlButton;
private Button _changeThemeButton;
private ComboBox _syntaxModeCombo;
private TextBlock _statusTextBlock;
private ElementGenerator _generator = new ElementGenerator();
private RegistryOptions _registryOptions;
private int _currentTheme = (int)ThemeName.DarkPlus;
public MainWindow()
{
InitializeComponent();
_textEditor = this.FindControl<TextEditor>("Editor");
_textEditor.HorizontalScrollBarVisibility = Avalonia.Controls.Primitives.ScrollBarVisibility.Visible;
_textEditor.Background = Brushes.Transparent;
_textEditor.ShowLineNumbers = true;
_textEditor.ContextMenu = new ContextMenu
{
Items = new List<MenuItem>
{
new MenuItem { Header = "Copy", InputGesture = new KeyGesture(Key.C, KeyModifiers.Control) },
new MenuItem { Header = "Paste", InputGesture = new KeyGesture(Key.V, KeyModifiers.Control) },
new MenuItem { Header = "Cut", InputGesture = new KeyGesture(Key.X, KeyModifiers.Control) }
}
};
_textEditor.TextArea.Background = this.Background;
_textEditor.TextArea.TextEntered += textEditor_TextArea_TextEntered;
_textEditor.TextArea.TextEntering += textEditor_TextArea_TextEntering;
_textEditor.Options.ShowBoxForControlCharacters = true;
_textEditor.Options.ColumnRulerPositions = new List<int>() { 80, 100 };
_textEditor.TextArea.IndentationStrategy = new Indentation.CSharp.CSharpIndentationStrategy(_textEditor.Options);
_textEditor.TextArea.Caret.PositionChanged += Caret_PositionChanged;
_textEditor.TextArea.RightClickMovesCaret = true;
_addControlButton = this.FindControl<Button>("addControlBtn");
_addControlButton.Click += AddControlButton_Click;
_clearControlButton = this.FindControl<Button>("clearControlBtn");
_clearControlButton.Click += ClearControlButton_Click;
_changeThemeButton = this.FindControl<Button>("changeThemeBtn");
_changeThemeButton.Click += ChangeThemeButton_Click;
_textEditor.TextArea.TextView.ElementGenerators.Add(_generator);
_registryOptions = new RegistryOptions(
(ThemeName)_currentTheme);
_textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
Language csharpLanguage = _registryOptions.GetLanguageByExtension(".cs");
_syntaxModeCombo = this.FindControl<ComboBox>("syntaxModeCombo");
_syntaxModeCombo.Items = _registryOptions.GetAvailableLanguages();
_syntaxModeCombo.SelectedItem = csharpLanguage;
_syntaxModeCombo.SelectionChanged += SyntaxModeCombo_SelectionChanged;
string scopeName = _registryOptions.GetScopeByLanguageId(csharpLanguage.Id);
_textEditor.Document = new TextDocument(
"// AvaloniaEdit supports displaying control chars: \a or \b or \v" + Environment.NewLine +
"// AvaloniaEdit supports displaying underline and strikethrough" + Environment.NewLine +
ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(csharpLanguage.Id));
_textEditor.TextArea.TextView.LineTransformers.Add(new UnderlineAndStrikeThroughTransformer());
_statusTextBlock = this.Find<TextBlock>("StatusText");
this.AddHandler(PointerWheelChangedEvent, (o, i) =>
{
if (i.KeyModifiers != KeyModifiers.Control) return;
if (i.Delta.Y > 0) _textEditor.FontSize++;
else _textEditor.FontSize = _textEditor.FontSize > 1 ? _textEditor.FontSize - 1 : 1;
}, RoutingStrategies.Bubble, true);
}
private void Caret_PositionChanged(object sender, EventArgs e)
{
_statusTextBlock.Text = string.Format("Line {0} Column {1}",
_textEditor.TextArea.Caret.Line,
_textEditor.TextArea.Caret.Column);
}
protected override void OnClosed(EventArgs e)
{
base.OnClosed(e);
_textMateInstallation.Dispose();
}
private void SyntaxModeCombo_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
RemoveUnderlineAndStrikethroughTransformer();
Language language = (Language)_syntaxModeCombo.SelectedItem;
if (_foldingManager != null)
{
_foldingManager.Clear();
FoldingManager.Uninstall(_foldingManager);
}
string scopeName = _registryOptions.GetScopeByLanguageId(language.Id);
_textMateInstallation.SetGrammar(null);
_textEditor.Document = new TextDocument(ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(scopeName);
if (language.Id == "xml")
{
_foldingManager = FoldingManager.Install(_textEditor.TextArea);
var strategy = new XmlFoldingStrategy();
strategy.UpdateFoldings(_foldingManager, _textEditor.Document);
return;
}
}
private void RemoveUnderlineAndStrikethroughTransformer()
{
for (int i = _textEditor.TextArea.TextView.LineTransformers.Count - 1; i >= 0; i--)
{
if (_textEditor.TextArea.TextView.LineTransformers[i] is UnderlineAndStrikeThroughTransformer)
{
_textEditor.TextArea.TextView.LineTransformers.RemoveAt(i);
}
}
}
private void ChangeThemeButton_Click(object sender, RoutedEventArgs e)
{
_currentTheme = (_currentTheme + 1) % Enum.GetNames(typeof(ThemeName)).Length;
_textMateInstallation.SetTheme(_registryOptions.LoadTheme(
(ThemeName)_currentTheme));
}
private void InitializeComponent()
{
AvaloniaXamlLoader.Load(this);
}
private void AddControlButton_Click(object sender, RoutedEventArgs e)
{
_generator.controls.Add(new Pair(_textEditor.CaretOffset, new Button() { Content = "Click me", Cursor = Cursor.Default }));
_textEditor.TextArea.TextView.Redraw();
}
private void ClearControlButton_Click(object sender, RoutedEventArgs e)
{
//TODO: delete elements using back key
_generator.controls.Clear();
_textEditor.TextArea.TextView.Redraw();
}
private void textEditor_TextArea_TextEntering(object sender, TextInputEventArgs e)
{
if (e.Text.Length > 0 && _completionWindow != null)
{
if (!char.IsLetterOrDigit(e.Text[0]))
{
// Whenever a non-letter is typed while the completion window is open,
// insert the currently selected element.
_completionWindow.CompletionList.RequestInsertion(e);
}
}
_insightWindow?.Hide();
// Do not set e.Handled=true.
// We still want to insert the character that was typed.
}
private void textEditor_TextArea_TextEntered(object sender, TextInputEventArgs e)
{
if (e.Text == ".")
{
_completionWindow = new CompletionWindow(_textEditor.TextArea);
_completionWindow.Closed += (o, args) => _completionWindow = null;
var data = _completionWindow.CompletionList.CompletionData;
data.Add(new MyCompletionData("Item1"));
data.Add(new MyCompletionData("Item2"));
data.Add(new MyCompletionData("Item3"));
data.Add(new MyCompletionData("Item4"));
data.Add(new MyCompletionData("Item5"));
data.Add(new MyCompletionData("Item6"));
data.Add(new MyCompletionData("Item7"));
data.Add(new MyCompletionData("Item8"));
data.Add(new MyCompletionData("Item9"));
data.Add(new MyCompletionData("Item10"));
data.Add(new MyCompletionData("Item11"));
data.Add(new MyCompletionData("Item12"));
data.Add(new MyCompletionData("Item13"));
_completionWindow.Show();
}
else if (e.Text == "(")
{
_insightWindow = new OverloadInsightWindow(_textEditor.TextArea);
_insightWindow.Closed += (o, args) => _insightWindow = null;
_insightWindow.Provider = new MyOverloadProvider(new[]
{
("Method1(int, string)", "Method1 description"),
("Method2(int)", "Method2 description"),
("Method3(string)", "Method3 description"),
});
_insightWindow.Show();
}
}
class UnderlineAndStrikeThroughTransformer : DocumentColorizingTransformer
{
protected override void ColorizeLine(DocumentLine line)
{
if (line.LineNumber == 2)
{
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
ChangeLinePart(
line.Offset + indexOfUnderline,
line.Offset + indexOfUnderline + "underline".Length,
visualLine => visualLine.TextRunProperties.Underline = true);
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine => visualLine.TextRunProperties.Strikethrough = true);
}
}
}
}
}
);
}
if (indexOfStrikeThrough != -1)
{
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine =>
{
if (visualLine.TextRunProperties.TextDecorations != null)
{
var textDecorations = new TextDecorationCollection(visualLine.TextRunProperties.TextDecorations) { TextDecorations.Strikethrough[0] };
visualLine.TextRunProperties.SetTextDecorations(textDecorations);
}
else
{
visualLine.TextRunProperties.SetTextDecorations(TextDecorations.Strikethrough);
}
}
);
}
}
}
}
private class MyOverloadProvider : IOverloadProvider
{
private readonly IList<(string header, string content)> _items;
private int _selectedIndex;
public MyOverloadProvider(IList<(string header, string content)> items)
{
_items = items;
SelectedIndex = 0;
}
public int SelectedIndex
{
get => _selectedIndex;
set
{
_selectedIndex = value;
OnPropertyChanged();
// ReSharper disable ExplicitCallerInfoArgument
OnPropertyChanged(nameof(CurrentHeader));
OnPropertyChanged(nameof(CurrentContent));
// ReSharper restore ExplicitCallerInfoArgument
}
}
public int Count => _items.Count;
public string CurrentIndexText => null;
public object CurrentHeader => _items[SelectedIndex].header;
public object CurrentContent => _items[SelectedIndex].content;
public event PropertyChangedEventHandler PropertyChanged;
private void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
public class MyCompletionData : ICompletionData
{
public MyCompletionData(string text)
{
Text = text;
}
public IBitmap Image => null;
public string Text { get; }
// Use this property if you want to show a fancy UIElement in the list.
public object Content => Text;
public object Description => "Description for " + Text;
public double Priority { get; } = 0;
public void Complete(TextArea textArea, ISegment completionSegment,
EventArgs insertionRequestEventArgs)
{
textArea.Document.Replace(completionSegment, Text);
}
}
class ElementGenerator : VisualLineElementGenerator, IComparer<Pair>
{
public List<Pair> controls = new List<Pair>();
/// <summary>
/// Gets the first interested offset using binary search
/// </summary>
/// <returns>The first interested offset.</returns>
/// <param name="startOffset">Start offset.</param>
public override int GetFirstInterestedOffset(int startOffset)
{
int pos = controls.BinarySearch(new Pair(startOffset, null), this);
if (pos < 0)
pos = ~pos;
if (pos < controls.Count)
return controls[pos].Key;
else
return -1;
}
public override VisualLineElement ConstructElement(int offset)
{
int pos = controls.BinarySearch(new Pair(offset, null), this);
if (pos >= 0)
return new InlineObjectElement(0, controls[pos].Value);
else
return null;
}
int IComparer<Pair>.Compare(Pair x, Pair y)
{
return x.Key.CompareTo(y.Key);
}
}
}
}
<MSG> Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master
<DFF> @@ -255,15 +255,21 @@ namespace AvaloniaEdit.Demo
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
- ChangeLinePart(
- line.Offset + indexOfUnderline,
- line.Offset + indexOfUnderline + "underline".Length,
- visualLine => visualLine.TextRunProperties.Underline = true);
-
- ChangeLinePart(
- line.Offset + indexOfStrikeThrough,
- line.Offset + indexOfStrikeThrough + "strikethrough".Length,
- visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ if (indexOfUnderline != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfUnderline,
+ line.Offset + indexOfUnderline + "underline".Length,
+ visualLine => visualLine.TextRunProperties.Underline = true);
+ }
+
+ if (indexOfStrikeThrough != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfStrikeThrough,
+ line.Offset + indexOfStrikeThrough + "strikethrough".Length,
+ visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ }
}
}
}
| 15 | Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master | 9 | .cs | Demo/MainWindow | mit | AvaloniaUI/AvaloniaEdit |
10058274 | <NME> MainWindow.xaml.cs
<BEF> using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Avalonia.Media;
using Avalonia.Media.Imaging;
using AvaloniaEdit.CodeCompletion;
using AvaloniaEdit.Demo.Resources;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Folding;
using AvaloniaEdit.Rendering;
using AvaloniaEdit.TextMate;
using TextMateSharp.Grammars;
using Avalonia.Diagnostics;
namespace AvaloniaEdit.Demo
{
using Pair = KeyValuePair<int, Control>;
public class MainWindow : Window
{
private readonly TextEditor _textEditor;
private FoldingManager _foldingManager;
private readonly TextMate.TextMate.Installation _textMateInstallation;
private CompletionWindow _completionWindow;
private OverloadInsightWindow _insightWindow;
private Button _addControlButton;
private Button _clearControlButton;
private Button _changeThemeButton;
private ComboBox _syntaxModeCombo;
private TextBlock _statusTextBlock;
private ElementGenerator _generator = new ElementGenerator();
private RegistryOptions _registryOptions;
private int _currentTheme = (int)ThemeName.DarkPlus;
public MainWindow()
{
InitializeComponent();
_textEditor = this.FindControl<TextEditor>("Editor");
_textEditor.HorizontalScrollBarVisibility = Avalonia.Controls.Primitives.ScrollBarVisibility.Visible;
_textEditor.Background = Brushes.Transparent;
_textEditor.ShowLineNumbers = true;
_textEditor.ContextMenu = new ContextMenu
{
Items = new List<MenuItem>
{
new MenuItem { Header = "Copy", InputGesture = new KeyGesture(Key.C, KeyModifiers.Control) },
new MenuItem { Header = "Paste", InputGesture = new KeyGesture(Key.V, KeyModifiers.Control) },
new MenuItem { Header = "Cut", InputGesture = new KeyGesture(Key.X, KeyModifiers.Control) }
}
};
_textEditor.TextArea.Background = this.Background;
_textEditor.TextArea.TextEntered += textEditor_TextArea_TextEntered;
_textEditor.TextArea.TextEntering += textEditor_TextArea_TextEntering;
_textEditor.Options.ShowBoxForControlCharacters = true;
_textEditor.Options.ColumnRulerPositions = new List<int>() { 80, 100 };
_textEditor.TextArea.IndentationStrategy = new Indentation.CSharp.CSharpIndentationStrategy(_textEditor.Options);
_textEditor.TextArea.Caret.PositionChanged += Caret_PositionChanged;
_textEditor.TextArea.RightClickMovesCaret = true;
_addControlButton = this.FindControl<Button>("addControlBtn");
_addControlButton.Click += AddControlButton_Click;
_clearControlButton = this.FindControl<Button>("clearControlBtn");
_clearControlButton.Click += ClearControlButton_Click;
_changeThemeButton = this.FindControl<Button>("changeThemeBtn");
_changeThemeButton.Click += ChangeThemeButton_Click;
_textEditor.TextArea.TextView.ElementGenerators.Add(_generator);
_registryOptions = new RegistryOptions(
(ThemeName)_currentTheme);
_textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
Language csharpLanguage = _registryOptions.GetLanguageByExtension(".cs");
_syntaxModeCombo = this.FindControl<ComboBox>("syntaxModeCombo");
_syntaxModeCombo.Items = _registryOptions.GetAvailableLanguages();
_syntaxModeCombo.SelectedItem = csharpLanguage;
_syntaxModeCombo.SelectionChanged += SyntaxModeCombo_SelectionChanged;
string scopeName = _registryOptions.GetScopeByLanguageId(csharpLanguage.Id);
_textEditor.Document = new TextDocument(
"// AvaloniaEdit supports displaying control chars: \a or \b or \v" + Environment.NewLine +
"// AvaloniaEdit supports displaying underline and strikethrough" + Environment.NewLine +
ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(csharpLanguage.Id));
_textEditor.TextArea.TextView.LineTransformers.Add(new UnderlineAndStrikeThroughTransformer());
_statusTextBlock = this.Find<TextBlock>("StatusText");
this.AddHandler(PointerWheelChangedEvent, (o, i) =>
{
if (i.KeyModifiers != KeyModifiers.Control) return;
if (i.Delta.Y > 0) _textEditor.FontSize++;
else _textEditor.FontSize = _textEditor.FontSize > 1 ? _textEditor.FontSize - 1 : 1;
}, RoutingStrategies.Bubble, true);
}
private void Caret_PositionChanged(object sender, EventArgs e)
{
_statusTextBlock.Text = string.Format("Line {0} Column {1}",
_textEditor.TextArea.Caret.Line,
_textEditor.TextArea.Caret.Column);
}
protected override void OnClosed(EventArgs e)
{
base.OnClosed(e);
_textMateInstallation.Dispose();
}
private void SyntaxModeCombo_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
RemoveUnderlineAndStrikethroughTransformer();
Language language = (Language)_syntaxModeCombo.SelectedItem;
if (_foldingManager != null)
{
_foldingManager.Clear();
FoldingManager.Uninstall(_foldingManager);
}
string scopeName = _registryOptions.GetScopeByLanguageId(language.Id);
_textMateInstallation.SetGrammar(null);
_textEditor.Document = new TextDocument(ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(scopeName);
if (language.Id == "xml")
{
_foldingManager = FoldingManager.Install(_textEditor.TextArea);
var strategy = new XmlFoldingStrategy();
strategy.UpdateFoldings(_foldingManager, _textEditor.Document);
return;
}
}
private void RemoveUnderlineAndStrikethroughTransformer()
{
for (int i = _textEditor.TextArea.TextView.LineTransformers.Count - 1; i >= 0; i--)
{
if (_textEditor.TextArea.TextView.LineTransformers[i] is UnderlineAndStrikeThroughTransformer)
{
_textEditor.TextArea.TextView.LineTransformers.RemoveAt(i);
}
}
}
private void ChangeThemeButton_Click(object sender, RoutedEventArgs e)
{
_currentTheme = (_currentTheme + 1) % Enum.GetNames(typeof(ThemeName)).Length;
_textMateInstallation.SetTheme(_registryOptions.LoadTheme(
(ThemeName)_currentTheme));
}
private void InitializeComponent()
{
AvaloniaXamlLoader.Load(this);
}
private void AddControlButton_Click(object sender, RoutedEventArgs e)
{
_generator.controls.Add(new Pair(_textEditor.CaretOffset, new Button() { Content = "Click me", Cursor = Cursor.Default }));
_textEditor.TextArea.TextView.Redraw();
}
private void ClearControlButton_Click(object sender, RoutedEventArgs e)
{
//TODO: delete elements using back key
_generator.controls.Clear();
_textEditor.TextArea.TextView.Redraw();
}
private void textEditor_TextArea_TextEntering(object sender, TextInputEventArgs e)
{
if (e.Text.Length > 0 && _completionWindow != null)
{
if (!char.IsLetterOrDigit(e.Text[0]))
{
// Whenever a non-letter is typed while the completion window is open,
// insert the currently selected element.
_completionWindow.CompletionList.RequestInsertion(e);
}
}
_insightWindow?.Hide();
// Do not set e.Handled=true.
// We still want to insert the character that was typed.
}
private void textEditor_TextArea_TextEntered(object sender, TextInputEventArgs e)
{
if (e.Text == ".")
{
_completionWindow = new CompletionWindow(_textEditor.TextArea);
_completionWindow.Closed += (o, args) => _completionWindow = null;
var data = _completionWindow.CompletionList.CompletionData;
data.Add(new MyCompletionData("Item1"));
data.Add(new MyCompletionData("Item2"));
data.Add(new MyCompletionData("Item3"));
data.Add(new MyCompletionData("Item4"));
data.Add(new MyCompletionData("Item5"));
data.Add(new MyCompletionData("Item6"));
data.Add(new MyCompletionData("Item7"));
data.Add(new MyCompletionData("Item8"));
data.Add(new MyCompletionData("Item9"));
data.Add(new MyCompletionData("Item10"));
data.Add(new MyCompletionData("Item11"));
data.Add(new MyCompletionData("Item12"));
data.Add(new MyCompletionData("Item13"));
_completionWindow.Show();
}
else if (e.Text == "(")
{
_insightWindow = new OverloadInsightWindow(_textEditor.TextArea);
_insightWindow.Closed += (o, args) => _insightWindow = null;
_insightWindow.Provider = new MyOverloadProvider(new[]
{
("Method1(int, string)", "Method1 description"),
("Method2(int)", "Method2 description"),
("Method3(string)", "Method3 description"),
});
_insightWindow.Show();
}
}
class UnderlineAndStrikeThroughTransformer : DocumentColorizingTransformer
{
protected override void ColorizeLine(DocumentLine line)
{
if (line.LineNumber == 2)
{
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
ChangeLinePart(
line.Offset + indexOfUnderline,
line.Offset + indexOfUnderline + "underline".Length,
visualLine => visualLine.TextRunProperties.Underline = true);
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine => visualLine.TextRunProperties.Strikethrough = true);
}
}
}
}
}
);
}
if (indexOfStrikeThrough != -1)
{
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine =>
{
if (visualLine.TextRunProperties.TextDecorations != null)
{
var textDecorations = new TextDecorationCollection(visualLine.TextRunProperties.TextDecorations) { TextDecorations.Strikethrough[0] };
visualLine.TextRunProperties.SetTextDecorations(textDecorations);
}
else
{
visualLine.TextRunProperties.SetTextDecorations(TextDecorations.Strikethrough);
}
}
);
}
}
}
}
private class MyOverloadProvider : IOverloadProvider
{
private readonly IList<(string header, string content)> _items;
private int _selectedIndex;
public MyOverloadProvider(IList<(string header, string content)> items)
{
_items = items;
SelectedIndex = 0;
}
public int SelectedIndex
{
get => _selectedIndex;
set
{
_selectedIndex = value;
OnPropertyChanged();
// ReSharper disable ExplicitCallerInfoArgument
OnPropertyChanged(nameof(CurrentHeader));
OnPropertyChanged(nameof(CurrentContent));
// ReSharper restore ExplicitCallerInfoArgument
}
}
public int Count => _items.Count;
public string CurrentIndexText => null;
public object CurrentHeader => _items[SelectedIndex].header;
public object CurrentContent => _items[SelectedIndex].content;
public event PropertyChangedEventHandler PropertyChanged;
private void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
public class MyCompletionData : ICompletionData
{
public MyCompletionData(string text)
{
Text = text;
}
public IBitmap Image => null;
public string Text { get; }
// Use this property if you want to show a fancy UIElement in the list.
public object Content => Text;
public object Description => "Description for " + Text;
public double Priority { get; } = 0;
public void Complete(TextArea textArea, ISegment completionSegment,
EventArgs insertionRequestEventArgs)
{
textArea.Document.Replace(completionSegment, Text);
}
}
class ElementGenerator : VisualLineElementGenerator, IComparer<Pair>
{
public List<Pair> controls = new List<Pair>();
/// <summary>
/// Gets the first interested offset using binary search
/// </summary>
/// <returns>The first interested offset.</returns>
/// <param name="startOffset">Start offset.</param>
public override int GetFirstInterestedOffset(int startOffset)
{
int pos = controls.BinarySearch(new Pair(startOffset, null), this);
if (pos < 0)
pos = ~pos;
if (pos < controls.Count)
return controls[pos].Key;
else
return -1;
}
public override VisualLineElement ConstructElement(int offset)
{
int pos = controls.BinarySearch(new Pair(offset, null), this);
if (pos >= 0)
return new InlineObjectElement(0, controls[pos].Value);
else
return null;
}
int IComparer<Pair>.Compare(Pair x, Pair y)
{
return x.Key.CompareTo(y.Key);
}
}
}
}
<MSG> Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master
<DFF> @@ -255,15 +255,21 @@ namespace AvaloniaEdit.Demo
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
- ChangeLinePart(
- line.Offset + indexOfUnderline,
- line.Offset + indexOfUnderline + "underline".Length,
- visualLine => visualLine.TextRunProperties.Underline = true);
-
- ChangeLinePart(
- line.Offset + indexOfStrikeThrough,
- line.Offset + indexOfStrikeThrough + "strikethrough".Length,
- visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ if (indexOfUnderline != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfUnderline,
+ line.Offset + indexOfUnderline + "underline".Length,
+ visualLine => visualLine.TextRunProperties.Underline = true);
+ }
+
+ if (indexOfStrikeThrough != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfStrikeThrough,
+ line.Offset + indexOfStrikeThrough + "strikethrough".Length,
+ visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ }
}
}
}
| 15 | Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master | 9 | .cs | Demo/MainWindow | mit | AvaloniaUI/AvaloniaEdit |
10058275 | <NME> MainWindow.xaml.cs
<BEF> using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Avalonia.Media;
using Avalonia.Media.Imaging;
using AvaloniaEdit.CodeCompletion;
using AvaloniaEdit.Demo.Resources;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Folding;
using AvaloniaEdit.Rendering;
using AvaloniaEdit.TextMate;
using TextMateSharp.Grammars;
using Avalonia.Diagnostics;
namespace AvaloniaEdit.Demo
{
using Pair = KeyValuePair<int, Control>;
public class MainWindow : Window
{
private readonly TextEditor _textEditor;
private FoldingManager _foldingManager;
private readonly TextMate.TextMate.Installation _textMateInstallation;
private CompletionWindow _completionWindow;
private OverloadInsightWindow _insightWindow;
private Button _addControlButton;
private Button _clearControlButton;
private Button _changeThemeButton;
private ComboBox _syntaxModeCombo;
private TextBlock _statusTextBlock;
private ElementGenerator _generator = new ElementGenerator();
private RegistryOptions _registryOptions;
private int _currentTheme = (int)ThemeName.DarkPlus;
public MainWindow()
{
InitializeComponent();
_textEditor = this.FindControl<TextEditor>("Editor");
_textEditor.HorizontalScrollBarVisibility = Avalonia.Controls.Primitives.ScrollBarVisibility.Visible;
_textEditor.Background = Brushes.Transparent;
_textEditor.ShowLineNumbers = true;
_textEditor.ContextMenu = new ContextMenu
{
Items = new List<MenuItem>
{
new MenuItem { Header = "Copy", InputGesture = new KeyGesture(Key.C, KeyModifiers.Control) },
new MenuItem { Header = "Paste", InputGesture = new KeyGesture(Key.V, KeyModifiers.Control) },
new MenuItem { Header = "Cut", InputGesture = new KeyGesture(Key.X, KeyModifiers.Control) }
}
};
_textEditor.TextArea.Background = this.Background;
_textEditor.TextArea.TextEntered += textEditor_TextArea_TextEntered;
_textEditor.TextArea.TextEntering += textEditor_TextArea_TextEntering;
_textEditor.Options.ShowBoxForControlCharacters = true;
_textEditor.Options.ColumnRulerPositions = new List<int>() { 80, 100 };
_textEditor.TextArea.IndentationStrategy = new Indentation.CSharp.CSharpIndentationStrategy(_textEditor.Options);
_textEditor.TextArea.Caret.PositionChanged += Caret_PositionChanged;
_textEditor.TextArea.RightClickMovesCaret = true;
_addControlButton = this.FindControl<Button>("addControlBtn");
_addControlButton.Click += AddControlButton_Click;
_clearControlButton = this.FindControl<Button>("clearControlBtn");
_clearControlButton.Click += ClearControlButton_Click;
_changeThemeButton = this.FindControl<Button>("changeThemeBtn");
_changeThemeButton.Click += ChangeThemeButton_Click;
_textEditor.TextArea.TextView.ElementGenerators.Add(_generator);
_registryOptions = new RegistryOptions(
(ThemeName)_currentTheme);
_textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
Language csharpLanguage = _registryOptions.GetLanguageByExtension(".cs");
_syntaxModeCombo = this.FindControl<ComboBox>("syntaxModeCombo");
_syntaxModeCombo.Items = _registryOptions.GetAvailableLanguages();
_syntaxModeCombo.SelectedItem = csharpLanguage;
_syntaxModeCombo.SelectionChanged += SyntaxModeCombo_SelectionChanged;
string scopeName = _registryOptions.GetScopeByLanguageId(csharpLanguage.Id);
_textEditor.Document = new TextDocument(
"// AvaloniaEdit supports displaying control chars: \a or \b or \v" + Environment.NewLine +
"// AvaloniaEdit supports displaying underline and strikethrough" + Environment.NewLine +
ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(csharpLanguage.Id));
_textEditor.TextArea.TextView.LineTransformers.Add(new UnderlineAndStrikeThroughTransformer());
_statusTextBlock = this.Find<TextBlock>("StatusText");
this.AddHandler(PointerWheelChangedEvent, (o, i) =>
{
if (i.KeyModifiers != KeyModifiers.Control) return;
if (i.Delta.Y > 0) _textEditor.FontSize++;
else _textEditor.FontSize = _textEditor.FontSize > 1 ? _textEditor.FontSize - 1 : 1;
}, RoutingStrategies.Bubble, true);
}
private void Caret_PositionChanged(object sender, EventArgs e)
{
_statusTextBlock.Text = string.Format("Line {0} Column {1}",
_textEditor.TextArea.Caret.Line,
_textEditor.TextArea.Caret.Column);
}
protected override void OnClosed(EventArgs e)
{
base.OnClosed(e);
_textMateInstallation.Dispose();
}
private void SyntaxModeCombo_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
RemoveUnderlineAndStrikethroughTransformer();
Language language = (Language)_syntaxModeCombo.SelectedItem;
if (_foldingManager != null)
{
_foldingManager.Clear();
FoldingManager.Uninstall(_foldingManager);
}
string scopeName = _registryOptions.GetScopeByLanguageId(language.Id);
_textMateInstallation.SetGrammar(null);
_textEditor.Document = new TextDocument(ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(scopeName);
if (language.Id == "xml")
{
_foldingManager = FoldingManager.Install(_textEditor.TextArea);
var strategy = new XmlFoldingStrategy();
strategy.UpdateFoldings(_foldingManager, _textEditor.Document);
return;
}
}
private void RemoveUnderlineAndStrikethroughTransformer()
{
for (int i = _textEditor.TextArea.TextView.LineTransformers.Count - 1; i >= 0; i--)
{
if (_textEditor.TextArea.TextView.LineTransformers[i] is UnderlineAndStrikeThroughTransformer)
{
_textEditor.TextArea.TextView.LineTransformers.RemoveAt(i);
}
}
}
private void ChangeThemeButton_Click(object sender, RoutedEventArgs e)
{
_currentTheme = (_currentTheme + 1) % Enum.GetNames(typeof(ThemeName)).Length;
_textMateInstallation.SetTheme(_registryOptions.LoadTheme(
(ThemeName)_currentTheme));
}
private void InitializeComponent()
{
AvaloniaXamlLoader.Load(this);
}
private void AddControlButton_Click(object sender, RoutedEventArgs e)
{
_generator.controls.Add(new Pair(_textEditor.CaretOffset, new Button() { Content = "Click me", Cursor = Cursor.Default }));
_textEditor.TextArea.TextView.Redraw();
}
private void ClearControlButton_Click(object sender, RoutedEventArgs e)
{
//TODO: delete elements using back key
_generator.controls.Clear();
_textEditor.TextArea.TextView.Redraw();
}
private void textEditor_TextArea_TextEntering(object sender, TextInputEventArgs e)
{
if (e.Text.Length > 0 && _completionWindow != null)
{
if (!char.IsLetterOrDigit(e.Text[0]))
{
// Whenever a non-letter is typed while the completion window is open,
// insert the currently selected element.
_completionWindow.CompletionList.RequestInsertion(e);
}
}
_insightWindow?.Hide();
// Do not set e.Handled=true.
// We still want to insert the character that was typed.
}
private void textEditor_TextArea_TextEntered(object sender, TextInputEventArgs e)
{
if (e.Text == ".")
{
_completionWindow = new CompletionWindow(_textEditor.TextArea);
_completionWindow.Closed += (o, args) => _completionWindow = null;
var data = _completionWindow.CompletionList.CompletionData;
data.Add(new MyCompletionData("Item1"));
data.Add(new MyCompletionData("Item2"));
data.Add(new MyCompletionData("Item3"));
data.Add(new MyCompletionData("Item4"));
data.Add(new MyCompletionData("Item5"));
data.Add(new MyCompletionData("Item6"));
data.Add(new MyCompletionData("Item7"));
data.Add(new MyCompletionData("Item8"));
data.Add(new MyCompletionData("Item9"));
data.Add(new MyCompletionData("Item10"));
data.Add(new MyCompletionData("Item11"));
data.Add(new MyCompletionData("Item12"));
data.Add(new MyCompletionData("Item13"));
_completionWindow.Show();
}
else if (e.Text == "(")
{
_insightWindow = new OverloadInsightWindow(_textEditor.TextArea);
_insightWindow.Closed += (o, args) => _insightWindow = null;
_insightWindow.Provider = new MyOverloadProvider(new[]
{
("Method1(int, string)", "Method1 description"),
("Method2(int)", "Method2 description"),
("Method3(string)", "Method3 description"),
});
_insightWindow.Show();
}
}
class UnderlineAndStrikeThroughTransformer : DocumentColorizingTransformer
{
protected override void ColorizeLine(DocumentLine line)
{
if (line.LineNumber == 2)
{
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
ChangeLinePart(
line.Offset + indexOfUnderline,
line.Offset + indexOfUnderline + "underline".Length,
visualLine => visualLine.TextRunProperties.Underline = true);
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine => visualLine.TextRunProperties.Strikethrough = true);
}
}
}
}
}
);
}
if (indexOfStrikeThrough != -1)
{
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine =>
{
if (visualLine.TextRunProperties.TextDecorations != null)
{
var textDecorations = new TextDecorationCollection(visualLine.TextRunProperties.TextDecorations) { TextDecorations.Strikethrough[0] };
visualLine.TextRunProperties.SetTextDecorations(textDecorations);
}
else
{
visualLine.TextRunProperties.SetTextDecorations(TextDecorations.Strikethrough);
}
}
);
}
}
}
}
private class MyOverloadProvider : IOverloadProvider
{
private readonly IList<(string header, string content)> _items;
private int _selectedIndex;
public MyOverloadProvider(IList<(string header, string content)> items)
{
_items = items;
SelectedIndex = 0;
}
public int SelectedIndex
{
get => _selectedIndex;
set
{
_selectedIndex = value;
OnPropertyChanged();
// ReSharper disable ExplicitCallerInfoArgument
OnPropertyChanged(nameof(CurrentHeader));
OnPropertyChanged(nameof(CurrentContent));
// ReSharper restore ExplicitCallerInfoArgument
}
}
public int Count => _items.Count;
public string CurrentIndexText => null;
public object CurrentHeader => _items[SelectedIndex].header;
public object CurrentContent => _items[SelectedIndex].content;
public event PropertyChangedEventHandler PropertyChanged;
private void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
public class MyCompletionData : ICompletionData
{
public MyCompletionData(string text)
{
Text = text;
}
public IBitmap Image => null;
public string Text { get; }
// Use this property if you want to show a fancy UIElement in the list.
public object Content => Text;
public object Description => "Description for " + Text;
public double Priority { get; } = 0;
public void Complete(TextArea textArea, ISegment completionSegment,
EventArgs insertionRequestEventArgs)
{
textArea.Document.Replace(completionSegment, Text);
}
}
class ElementGenerator : VisualLineElementGenerator, IComparer<Pair>
{
public List<Pair> controls = new List<Pair>();
/// <summary>
/// Gets the first interested offset using binary search
/// </summary>
/// <returns>The first interested offset.</returns>
/// <param name="startOffset">Start offset.</param>
public override int GetFirstInterestedOffset(int startOffset)
{
int pos = controls.BinarySearch(new Pair(startOffset, null), this);
if (pos < 0)
pos = ~pos;
if (pos < controls.Count)
return controls[pos].Key;
else
return -1;
}
public override VisualLineElement ConstructElement(int offset)
{
int pos = controls.BinarySearch(new Pair(offset, null), this);
if (pos >= 0)
return new InlineObjectElement(0, controls[pos].Value);
else
return null;
}
int IComparer<Pair>.Compare(Pair x, Pair y)
{
return x.Key.CompareTo(y.Key);
}
}
}
}
<MSG> Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master
<DFF> @@ -255,15 +255,21 @@ namespace AvaloniaEdit.Demo
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
- ChangeLinePart(
- line.Offset + indexOfUnderline,
- line.Offset + indexOfUnderline + "underline".Length,
- visualLine => visualLine.TextRunProperties.Underline = true);
-
- ChangeLinePart(
- line.Offset + indexOfStrikeThrough,
- line.Offset + indexOfStrikeThrough + "strikethrough".Length,
- visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ if (indexOfUnderline != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfUnderline,
+ line.Offset + indexOfUnderline + "underline".Length,
+ visualLine => visualLine.TextRunProperties.Underline = true);
+ }
+
+ if (indexOfStrikeThrough != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfStrikeThrough,
+ line.Offset + indexOfStrikeThrough + "strikethrough".Length,
+ visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ }
}
}
}
| 15 | Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master | 9 | .cs | Demo/MainWindow | mit | AvaloniaUI/AvaloniaEdit |
10058276 | <NME> MainWindow.xaml.cs
<BEF> using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Runtime.CompilerServices;
using Avalonia.Controls;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Markup.Xaml;
using Avalonia.Media;
using Avalonia.Media.Imaging;
using AvaloniaEdit.CodeCompletion;
using AvaloniaEdit.Demo.Resources;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Folding;
using AvaloniaEdit.Rendering;
using AvaloniaEdit.TextMate;
using TextMateSharp.Grammars;
using Avalonia.Diagnostics;
namespace AvaloniaEdit.Demo
{
using Pair = KeyValuePair<int, Control>;
public class MainWindow : Window
{
private readonly TextEditor _textEditor;
private FoldingManager _foldingManager;
private readonly TextMate.TextMate.Installation _textMateInstallation;
private CompletionWindow _completionWindow;
private OverloadInsightWindow _insightWindow;
private Button _addControlButton;
private Button _clearControlButton;
private Button _changeThemeButton;
private ComboBox _syntaxModeCombo;
private TextBlock _statusTextBlock;
private ElementGenerator _generator = new ElementGenerator();
private RegistryOptions _registryOptions;
private int _currentTheme = (int)ThemeName.DarkPlus;
public MainWindow()
{
InitializeComponent();
_textEditor = this.FindControl<TextEditor>("Editor");
_textEditor.HorizontalScrollBarVisibility = Avalonia.Controls.Primitives.ScrollBarVisibility.Visible;
_textEditor.Background = Brushes.Transparent;
_textEditor.ShowLineNumbers = true;
_textEditor.ContextMenu = new ContextMenu
{
Items = new List<MenuItem>
{
new MenuItem { Header = "Copy", InputGesture = new KeyGesture(Key.C, KeyModifiers.Control) },
new MenuItem { Header = "Paste", InputGesture = new KeyGesture(Key.V, KeyModifiers.Control) },
new MenuItem { Header = "Cut", InputGesture = new KeyGesture(Key.X, KeyModifiers.Control) }
}
};
_textEditor.TextArea.Background = this.Background;
_textEditor.TextArea.TextEntered += textEditor_TextArea_TextEntered;
_textEditor.TextArea.TextEntering += textEditor_TextArea_TextEntering;
_textEditor.Options.ShowBoxForControlCharacters = true;
_textEditor.Options.ColumnRulerPositions = new List<int>() { 80, 100 };
_textEditor.TextArea.IndentationStrategy = new Indentation.CSharp.CSharpIndentationStrategy(_textEditor.Options);
_textEditor.TextArea.Caret.PositionChanged += Caret_PositionChanged;
_textEditor.TextArea.RightClickMovesCaret = true;
_addControlButton = this.FindControl<Button>("addControlBtn");
_addControlButton.Click += AddControlButton_Click;
_clearControlButton = this.FindControl<Button>("clearControlBtn");
_clearControlButton.Click += ClearControlButton_Click;
_changeThemeButton = this.FindControl<Button>("changeThemeBtn");
_changeThemeButton.Click += ChangeThemeButton_Click;
_textEditor.TextArea.TextView.ElementGenerators.Add(_generator);
_registryOptions = new RegistryOptions(
(ThemeName)_currentTheme);
_textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
Language csharpLanguage = _registryOptions.GetLanguageByExtension(".cs");
_syntaxModeCombo = this.FindControl<ComboBox>("syntaxModeCombo");
_syntaxModeCombo.Items = _registryOptions.GetAvailableLanguages();
_syntaxModeCombo.SelectedItem = csharpLanguage;
_syntaxModeCombo.SelectionChanged += SyntaxModeCombo_SelectionChanged;
string scopeName = _registryOptions.GetScopeByLanguageId(csharpLanguage.Id);
_textEditor.Document = new TextDocument(
"// AvaloniaEdit supports displaying control chars: \a or \b or \v" + Environment.NewLine +
"// AvaloniaEdit supports displaying underline and strikethrough" + Environment.NewLine +
ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(csharpLanguage.Id));
_textEditor.TextArea.TextView.LineTransformers.Add(new UnderlineAndStrikeThroughTransformer());
_statusTextBlock = this.Find<TextBlock>("StatusText");
this.AddHandler(PointerWheelChangedEvent, (o, i) =>
{
if (i.KeyModifiers != KeyModifiers.Control) return;
if (i.Delta.Y > 0) _textEditor.FontSize++;
else _textEditor.FontSize = _textEditor.FontSize > 1 ? _textEditor.FontSize - 1 : 1;
}, RoutingStrategies.Bubble, true);
}
private void Caret_PositionChanged(object sender, EventArgs e)
{
_statusTextBlock.Text = string.Format("Line {0} Column {1}",
_textEditor.TextArea.Caret.Line,
_textEditor.TextArea.Caret.Column);
}
protected override void OnClosed(EventArgs e)
{
base.OnClosed(e);
_textMateInstallation.Dispose();
}
private void SyntaxModeCombo_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
RemoveUnderlineAndStrikethroughTransformer();
Language language = (Language)_syntaxModeCombo.SelectedItem;
if (_foldingManager != null)
{
_foldingManager.Clear();
FoldingManager.Uninstall(_foldingManager);
}
string scopeName = _registryOptions.GetScopeByLanguageId(language.Id);
_textMateInstallation.SetGrammar(null);
_textEditor.Document = new TextDocument(ResourceLoader.LoadSampleFile(scopeName));
_textMateInstallation.SetGrammar(scopeName);
if (language.Id == "xml")
{
_foldingManager = FoldingManager.Install(_textEditor.TextArea);
var strategy = new XmlFoldingStrategy();
strategy.UpdateFoldings(_foldingManager, _textEditor.Document);
return;
}
}
private void RemoveUnderlineAndStrikethroughTransformer()
{
for (int i = _textEditor.TextArea.TextView.LineTransformers.Count - 1; i >= 0; i--)
{
if (_textEditor.TextArea.TextView.LineTransformers[i] is UnderlineAndStrikeThroughTransformer)
{
_textEditor.TextArea.TextView.LineTransformers.RemoveAt(i);
}
}
}
private void ChangeThemeButton_Click(object sender, RoutedEventArgs e)
{
_currentTheme = (_currentTheme + 1) % Enum.GetNames(typeof(ThemeName)).Length;
_textMateInstallation.SetTheme(_registryOptions.LoadTheme(
(ThemeName)_currentTheme));
}
private void InitializeComponent()
{
AvaloniaXamlLoader.Load(this);
}
private void AddControlButton_Click(object sender, RoutedEventArgs e)
{
_generator.controls.Add(new Pair(_textEditor.CaretOffset, new Button() { Content = "Click me", Cursor = Cursor.Default }));
_textEditor.TextArea.TextView.Redraw();
}
private void ClearControlButton_Click(object sender, RoutedEventArgs e)
{
//TODO: delete elements using back key
_generator.controls.Clear();
_textEditor.TextArea.TextView.Redraw();
}
private void textEditor_TextArea_TextEntering(object sender, TextInputEventArgs e)
{
if (e.Text.Length > 0 && _completionWindow != null)
{
if (!char.IsLetterOrDigit(e.Text[0]))
{
// Whenever a non-letter is typed while the completion window is open,
// insert the currently selected element.
_completionWindow.CompletionList.RequestInsertion(e);
}
}
_insightWindow?.Hide();
// Do not set e.Handled=true.
// We still want to insert the character that was typed.
}
private void textEditor_TextArea_TextEntered(object sender, TextInputEventArgs e)
{
if (e.Text == ".")
{
_completionWindow = new CompletionWindow(_textEditor.TextArea);
_completionWindow.Closed += (o, args) => _completionWindow = null;
var data = _completionWindow.CompletionList.CompletionData;
data.Add(new MyCompletionData("Item1"));
data.Add(new MyCompletionData("Item2"));
data.Add(new MyCompletionData("Item3"));
data.Add(new MyCompletionData("Item4"));
data.Add(new MyCompletionData("Item5"));
data.Add(new MyCompletionData("Item6"));
data.Add(new MyCompletionData("Item7"));
data.Add(new MyCompletionData("Item8"));
data.Add(new MyCompletionData("Item9"));
data.Add(new MyCompletionData("Item10"));
data.Add(new MyCompletionData("Item11"));
data.Add(new MyCompletionData("Item12"));
data.Add(new MyCompletionData("Item13"));
_completionWindow.Show();
}
else if (e.Text == "(")
{
_insightWindow = new OverloadInsightWindow(_textEditor.TextArea);
_insightWindow.Closed += (o, args) => _insightWindow = null;
_insightWindow.Provider = new MyOverloadProvider(new[]
{
("Method1(int, string)", "Method1 description"),
("Method2(int)", "Method2 description"),
("Method3(string)", "Method3 description"),
});
_insightWindow.Show();
}
}
class UnderlineAndStrikeThroughTransformer : DocumentColorizingTransformer
{
protected override void ColorizeLine(DocumentLine line)
{
if (line.LineNumber == 2)
{
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
ChangeLinePart(
line.Offset + indexOfUnderline,
line.Offset + indexOfUnderline + "underline".Length,
visualLine => visualLine.TextRunProperties.Underline = true);
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine => visualLine.TextRunProperties.Strikethrough = true);
}
}
}
}
}
);
}
if (indexOfStrikeThrough != -1)
{
ChangeLinePart(
line.Offset + indexOfStrikeThrough,
line.Offset + indexOfStrikeThrough + "strikethrough".Length,
visualLine =>
{
if (visualLine.TextRunProperties.TextDecorations != null)
{
var textDecorations = new TextDecorationCollection(visualLine.TextRunProperties.TextDecorations) { TextDecorations.Strikethrough[0] };
visualLine.TextRunProperties.SetTextDecorations(textDecorations);
}
else
{
visualLine.TextRunProperties.SetTextDecorations(TextDecorations.Strikethrough);
}
}
);
}
}
}
}
private class MyOverloadProvider : IOverloadProvider
{
private readonly IList<(string header, string content)> _items;
private int _selectedIndex;
public MyOverloadProvider(IList<(string header, string content)> items)
{
_items = items;
SelectedIndex = 0;
}
public int SelectedIndex
{
get => _selectedIndex;
set
{
_selectedIndex = value;
OnPropertyChanged();
// ReSharper disable ExplicitCallerInfoArgument
OnPropertyChanged(nameof(CurrentHeader));
OnPropertyChanged(nameof(CurrentContent));
// ReSharper restore ExplicitCallerInfoArgument
}
}
public int Count => _items.Count;
public string CurrentIndexText => null;
public object CurrentHeader => _items[SelectedIndex].header;
public object CurrentContent => _items[SelectedIndex].content;
public event PropertyChangedEventHandler PropertyChanged;
private void OnPropertyChanged([CallerMemberName] string propertyName = null)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
}
public class MyCompletionData : ICompletionData
{
public MyCompletionData(string text)
{
Text = text;
}
public IBitmap Image => null;
public string Text { get; }
// Use this property if you want to show a fancy UIElement in the list.
public object Content => Text;
public object Description => "Description for " + Text;
public double Priority { get; } = 0;
public void Complete(TextArea textArea, ISegment completionSegment,
EventArgs insertionRequestEventArgs)
{
textArea.Document.Replace(completionSegment, Text);
}
}
class ElementGenerator : VisualLineElementGenerator, IComparer<Pair>
{
public List<Pair> controls = new List<Pair>();
/// <summary>
/// Gets the first interested offset using binary search
/// </summary>
/// <returns>The first interested offset.</returns>
/// <param name="startOffset">Start offset.</param>
public override int GetFirstInterestedOffset(int startOffset)
{
int pos = controls.BinarySearch(new Pair(startOffset, null), this);
if (pos < 0)
pos = ~pos;
if (pos < controls.Count)
return controls[pos].Key;
else
return -1;
}
public override VisualLineElement ConstructElement(int offset)
{
int pos = controls.BinarySearch(new Pair(offset, null), this);
if (pos >= 0)
return new InlineObjectElement(0, controls[pos].Value);
else
return null;
}
int IComparer<Pair>.Compare(Pair x, Pair y)
{
return x.Key.CompareTo(y.Key);
}
}
}
}
<MSG> Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master
<DFF> @@ -255,15 +255,21 @@ namespace AvaloniaEdit.Demo
int indexOfUnderline = lineText.IndexOf("underline");
int indexOfStrikeThrough = lineText.IndexOf("strikethrough");
- ChangeLinePart(
- line.Offset + indexOfUnderline,
- line.Offset + indexOfUnderline + "underline".Length,
- visualLine => visualLine.TextRunProperties.Underline = true);
-
- ChangeLinePart(
- line.Offset + indexOfStrikeThrough,
- line.Offset + indexOfStrikeThrough + "strikethrough".Length,
- visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ if (indexOfUnderline != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfUnderline,
+ line.Offset + indexOfUnderline + "underline".Length,
+ visualLine => visualLine.TextRunProperties.Underline = true);
+ }
+
+ if (indexOfStrikeThrough != -1)
+ {
+ ChangeLinePart(
+ line.Offset + indexOfStrikeThrough,
+ line.Offset + indexOfStrikeThrough + "strikethrough".Length,
+ visualLine => visualLine.TextRunProperties.Strikethrough = true);
+ }
}
}
}
| 15 | Merge branch 'fix-strikethrough-master' of https://github.com/AvaloniaUI/AvaloniaEdit into fix-strikethrough-master | 9 | .cs | Demo/MainWindow | mit | AvaloniaUI/AvaloniaEdit |
10058277 | <NME> TextDocument.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
namespace AvaloniaEdit.Document
{
/// <summary>
/// This class is the main class of the text model. Basically, it is a <see cref="System.Text.StringBuilder"/> with events.
/// </summary>
/// <remarks>
/// <b>Thread safety:</b>
/// <inheritdoc cref="VerifyAccess"/>
/// <para>However, there is a single method that is thread-safe: <see cref="CreateSnapshot()"/> (and its overloads).</para>
/// </remarks>
public sealed class TextDocument : IDocument, INotifyPropertyChanged
{
#region Thread ownership
private readonly object _lockObject = new object();
#endregion
#region Fields + Constructor
private readonly Rope<char> _rope;
private readonly DocumentLineTree _lineTree;
private readonly LineManager _lineManager;
private readonly TextAnchorTree _anchorTree;
private readonly TextSourceVersionProvider _versionProvider = new TextSourceVersionProvider();
/// <summary>
/// Create an empty text document.
/// </summary>
public TextDocument()
: this(string.Empty.ToCharArray())
{
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(IEnumerable<char> initialText)
{
if (initialText == null)
throw new ArgumentNullException(nameof(initialText));
_rope = new Rope<char>(initialText);
_lineTree = new DocumentLineTree(this);
_lineManager = new LineManager(_lineTree, this);
_lineTrackers.CollectionChanged += delegate
{
_lineManager.UpdateListOfLineTrackers();
};
_anchorTree = new TextAnchorTree(this);
_undoStack = new UndoStack();
FireChangeEvents();
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(ITextSource initialText)
: this(GetTextFromTextSource(initialText))
{
}
// gets the text from a text source, directly retrieving the underlying rope where possible
private static IEnumerable<char> GetTextFromTextSource(ITextSource textSource)
{
if (textSource == null)
throw new ArgumentNullException(nameof(textSource));
if (textSource is RopeTextSource rts)
{
return rts.GetRope();
}
if (textSource is TextDocument doc)
{
return doc._rope;
}
return textSource.Text.ToCharArray();
}
#endregion
#region Text
private void ThrowIfRangeInvalid(int offset, int length)
{
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
if (length < 0 || offset + length > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(length), length, "0 <= length, offset(" + offset + ")+length <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
}
/// <inheritdoc/>
public string GetText(int offset, int length)
{
VerifyAccess();
return _rope.ToString(offset, length);
}
private void VerifyAccess()
{
Dispatcher.UIThread.VerifyAccess();
}
/// <summary>
public void SetOwnerThread(Thread newOwner)
{
// We need to lock here to ensure that in the null owner case,
// only one thread succeeds in taking ownership.
lock (_lockObject) {
if (ownerThread != null) {
VerifyAccess();
}
ownerThread = newOwner;
}
}
private void VerifyAccess()
{
if(Thread.CurrentThread != ownerThread)
{
throw new InvalidOperationException("Call from invalid thread.");
}
}
/// <summary>
/// Retrieves the text for a portion of the document.
/// </summary>
public string GetText(ISegment segment)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
return GetText(segment.Offset, segment.Length);
}
/// <inheritdoc/>
public int IndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.IndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int LastIndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.LastIndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int IndexOfAny(char[] anyOf, int startIndex, int count)
{
DebugVerifyAccess(); // frequently called (NewLineFinder), so must be fast in release builds
return _rope.IndexOfAny(anyOf, startIndex, count);
}
/// <inheritdoc/>
public int IndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.IndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public int LastIndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.LastIndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public char GetCharAt(int offset)
{
DebugVerifyAccess(); // frequently called, so must be fast in release builds
return _rope[offset];
}
private WeakReference _cachedText;
/// <summary>
/// Gets/Sets the text of the whole document.
/// </summary>
public string Text
{
get
{
VerifyAccess();
var completeText = _cachedText?.Target as string;
if (completeText == null)
{
completeText = _rope.ToString();
_cachedText = new WeakReference(completeText);
}
return completeText;
}
set
{
VerifyAccess();
if (value == null)
throw new ArgumentNullException(nameof(value));
Replace(0, _rope.Length, value);
}
}
/// <summary>
/// This event is called after a group of changes is completed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextChanged;
event EventHandler IDocument.ChangeCompleted
{
add => TextChanged += value;
remove => TextChanged -= value;
}
/// <inheritdoc/>
public int TextLength
{
get
{
VerifyAccess();
return _rope.Length;
}
}
/// <summary>
/// Is raised when the TextLength property changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextLengthChanged;
/// <summary>
/// Is raised before the document changes.
/// </summary>
/// <remarks>
/// <para>Here is the order in which events are raised during a document update:</para>
/// <list type="bullet">
/// <item><description><b><see cref="BeginUpdate">BeginUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description>Start of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateStarted"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="Insert(int,string)">Insert()</see> / <see cref="Remove(int,int)">Remove()</see> / <see cref="Replace(int,int,string)">Replace()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="Changing"/> event is raised</description></item>
/// <item><description>The document is changed</description></item>
/// <item><description><see cref="TextAnchor.Deleted">TextAnchor.Deleted</see> event is raised if anchors were
/// in the deleted text portion</description></item>
/// <item><description><see cref="Changed"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="EndUpdate">EndUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="TextChanged"/> event is raised</description></item>
/// <item><description><see cref="PropertyChanged"/> event is raised (for the Text, TextLength, LineCount properties, in that order)</description></item>
/// <item><description>End of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateFinished"/> event is raised</description></item>
/// </list></item>
/// </list>
/// <para>
/// If the insert/remove/replace methods are called without a call to <c>BeginUpdate()</c>,
/// they will call <c>BeginUpdate()</c> and <c>EndUpdate()</c> to ensure no change happens outside of <c>UpdateStarted</c>/<c>UpdateFinished</c>.
/// </para><para>
/// There can be multiple document changes between the <c>BeginUpdate()</c> and <c>EndUpdate()</c> calls.
/// In this case, the events associated with EndUpdate will be raised only once after the whole document update is done.
/// </para><para>
/// The <see cref="UndoStack"/> listens to the <c>UpdateStarted</c> and <c>UpdateFinished</c> events to group all changes into a single undo step.
/// </para>
/// </remarks>
public event EventHandler<DocumentChangeEventArgs> Changing;
// Unfortunately EventHandler<T> is invariant, so we have to use two separate events
private event EventHandler<TextChangeEventArgs> TextChangingInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanging
{
add => TextChangingInternal += value;
remove => TextChangingInternal -= value;
}
/// <summary>
/// Is raised after the document has changed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler<DocumentChangeEventArgs> Changed;
private event EventHandler<TextChangeEventArgs> TextChangedInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanged
{
add => TextChangedInternal += value;
remove => TextChangedInternal -= value;
}
/// <summary>
/// Creates a snapshot of the current text.
/// </summary>
/// <remarks>
/// <para>This method returns an immutable snapshot of the document, and may be safely called even when
/// the document's owner thread is concurrently modifying the document.
/// </para><para>
/// This special thread-safety guarantee is valid only for TextDocument.CreateSnapshot(), not necessarily for other
/// classes implementing ITextSource.CreateSnapshot().
/// </para><para>
/// </para>
/// </remarks>
public ITextSource CreateSnapshot()
{
lock (_lockObject)
{
return new RopeTextSource(_rope, _versionProvider.CurrentVersion);
}
}
/// <summary>
/// Creates a snapshot of a part of the current text.
/// </summary>
/// <remarks><inheritdoc cref="CreateSnapshot()"/></remarks>
public ITextSource CreateSnapshot(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextSource(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public ITextSourceVersion Version => _versionProvider.CurrentVersion;
/// <inheritdoc/>
public TextReader CreateReader()
{
lock (_lockObject)
{
return new RopeTextReader(_rope);
}
}
/// <inheritdoc/>
public TextReader CreateReader(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextReader(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer)
{
VerifyAccess();
_rope.WriteTo(writer, 0, _rope.Length);
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer, int offset, int length)
{
VerifyAccess();
_rope.WriteTo(writer, offset, length);
}
private void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
public event PropertyChangedEventHandler PropertyChanged;
#endregion
#region BeginUpdate / EndUpdate
private int _beginUpdateCount;
/// <summary>
/// Gets if an update is running.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public bool IsInUpdate
{
get
{
VerifyAccess();
return _beginUpdateCount > 0;
}
}
/// <summary>
/// Immediately calls <see cref="BeginUpdate()"/>,
/// and returns an IDisposable that calls <see cref="EndUpdate()"/>.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public IDisposable RunUpdate()
{
BeginUpdate();
return new CallbackOnDispose(EndUpdate);
}
/// <summary>
/// <para>Begins a group of document changes.</para>
/// <para>Some events are suspended until EndUpdate is called, and the <see cref="UndoStack"/> will
/// group all changes into a single action.</para>
/// <para>Calling BeginUpdate several times increments a counter, only after the appropriate number
/// of EndUpdate calls the events resume their work.</para>
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void BeginUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot change document within another document change.");
_beginUpdateCount++;
if (_beginUpdateCount == 1)
{
_undoStack.StartUndoGroup();
UpdateStarted?.Invoke(this, EventArgs.Empty);
}
}
/// <summary>
/// Ends a group of document changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void EndUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot end update within document change.");
if (_beginUpdateCount == 0)
throw new InvalidOperationException("No update is active.");
if (_beginUpdateCount == 1)
{
// fire change events inside the change group - event handlers might add additional
// document changes to the change group
FireChangeEvents();
_undoStack.EndUndoGroup();
_beginUpdateCount = 0;
UpdateFinished?.Invoke(this, EventArgs.Empty);
}
else
{
_beginUpdateCount -= 1;
}
}
/// <summary>
/// Occurs when a document change starts.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateStarted;
/// <summary>
/// Occurs when a document change is finished.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateFinished;
void IDocument.StartUndoableAction()
{
BeginUpdate();
}
void IDocument.EndUndoableAction()
{
EndUpdate();
}
IDisposable IDocument.OpenUndoGroup()
{
return RunUpdate();
}
#endregion
#region Fire events after update
private int _oldTextLength;
private int _oldLineCount;
private bool _fireTextChanged;
/// <summary>
/// Fires TextChanged, TextLengthChanged, LineCountChanged if required.
/// </summary>
internal void FireChangeEvents()
{
// it may be necessary to fire the event multiple times if the document is changed
// from inside the event handlers
while (_fireTextChanged)
{
_fireTextChanged = false;
TextChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("Text");
var textLength = _rope.Length;
if (textLength != _oldTextLength)
{
_oldTextLength = textLength;
TextLengthChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("TextLength");
}
var lineCount = _lineTree.LineCount;
if (lineCount != _oldLineCount)
{
_oldLineCount = lineCount;
LineCountChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("LineCount");
}
}
}
#endregion
#region Insert / Remove / Replace
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, string text)
{
Replace(offset, 0, new StringTextSource(text), null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, ITextSource text)
{
Replace(offset, 0, text, null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, string text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, new StringTextSource(text), OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, new StringTextSource(text), null);
}
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, ITextSource text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, text, OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, text, null);
}
}
/// <summary>
/// Removes text.
/// </summary>
public void Remove(ISegment segment)
{
Replace(segment, string.Empty);
}
/// <summary>
/// Removes text.
/// </summary>
/// <param name="offset">Starting offset of the text to be removed.</param>
/// <param name="length">Length of the text to be removed.</param>
public void Remove(int offset, int length)
{
Replace(offset, length, StringTextSource.Empty);
}
internal bool InDocumentChanging;
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, string text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, ITextSource text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, string text)
{
Replace(offset, length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, ITextSource text)
{
Replace(offset, length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, string text, OffsetChangeMappingType offsetChangeMappingType)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMappingType);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMappingType offsetChangeMappingType)
{
if (text == null)
throw new ArgumentNullException(nameof(text));
// Please see OffsetChangeMappingType XML comments for details on how these modes work.
switch (offsetChangeMappingType)
{
case OffsetChangeMappingType.Normal:
Replace(offset, length, text, null);
break;
case OffsetChangeMappingType.KeepAnchorBeforeInsertion:
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(
new OffsetChangeMapEntry(offset, length, text.TextLength, false, true)));
break;
case OffsetChangeMappingType.RemoveAndInsert:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else
{
var map = new OffsetChangeMap(2)
{
new OffsetChangeMapEntry(offset, length, 0),
new OffsetChangeMapEntry(offset, 0, text.TextLength)
};
map.Freeze();
Replace(offset, length, text, map);
}
break;
case OffsetChangeMappingType.CharacterReplace:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else if (text.TextLength > length)
{
// look at OffsetChangeMappingType.CharacterReplace XML comments on why we need to replace
// the last character
var entry = new OffsetChangeMapEntry(offset + length - 1, 1, 1 + text.TextLength - length);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else if (text.TextLength < length)
{
var entry = new OffsetChangeMapEntry(offset + text.TextLength, length - text.TextLength, 0, true, false);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else
{
Replace(offset, length, text, OffsetChangeMap.Empty);
}
break;
default:
throw new ArgumentOutOfRangeException(nameof(offsetChangeMappingType), offsetChangeMappingType, "Invalid enum value");
}
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, string text, OffsetChangeMap offsetChangeMap)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMap);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMap offsetChangeMap)
{
text = text?.CreateSnapshot() ?? throw new ArgumentNullException(nameof(text));
offsetChangeMap?.Freeze();
// Ensure that all changes take place inside an update group.
// Will also take care of throwing an exception if inDocumentChanging is set.
BeginUpdate();
try
{
// protect document change against corruption by other changes inside the event handlers
InDocumentChanging = true;
try
{
// The range verification must wait until after the BeginUpdate() call because the document
// might be modified inside the UpdateStarted event.
ThrowIfRangeInvalid(offset, length);
DoReplace(offset, length, text, offsetChangeMap);
}
finally
{
InDocumentChanging = false;
}
}
finally
{
EndUpdate();
}
}
private void DoReplace(int offset, int length, ITextSource newText, OffsetChangeMap offsetChangeMap)
{
if (length == 0 && newText.TextLength == 0)
return;
// trying to replace a single character in 'Normal' mode?
// for single characters, 'CharacterReplace' mode is equivalent, but more performant
// (we don't have to touch the anchorTree at all in 'CharacterReplace' mode)
if (length == 1 && newText.TextLength == 1 && offsetChangeMap == null)
offsetChangeMap = OffsetChangeMap.Empty;
ITextSource removedText;
if (length == 0)
{
removedText = StringTextSource.Empty;
}
else if (length < 100)
{
removedText = new StringTextSource(_rope.ToString(offset, length));
}
else
{
// use a rope if the removed string is long
removedText = new RopeTextSource(_rope.GetRange(offset, length));
}
var args = new DocumentChangeEventArgs(offset, removedText, newText, offsetChangeMap);
// fire DocumentChanging event
Changing?.Invoke(this, args);
TextChangingInternal?.Invoke(this, args);
_undoStack.Push(this, args);
_cachedText = null; // reset cache of complete document text
_fireTextChanged = true;
var delayedEvents = new DelayedEvents();
lock (_lockObject)
{
// create linked list of checkpoints
_versionProvider.AppendChange(args);
// now update the textBuffer and lineTree
if (offset == 0 && length == _rope.Length)
{
// optimize replacing the whole document
_rope.Clear();
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(0, newRopeTextSource.GetRope());
else
_rope.InsertText(0, newText.Text);
_lineManager.Rebuild();
}
else
{
_rope.RemoveRange(offset, length);
_lineManager.Remove(offset, length);
#if DEBUG
_lineTree.CheckProperties();
#endif
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(offset, newRopeTextSource.GetRope());
else
_rope.InsertText(offset, newText.Text);
_lineManager.Insert(offset, newText);
#if DEBUG
_lineTree.CheckProperties();
#endif
}
}
// update text anchors
if (offsetChangeMap == null)
{
_anchorTree.HandleTextChange(args.CreateSingleChangeMapEntry(), delayedEvents);
}
else
{
foreach (var entry in offsetChangeMap)
{
_anchorTree.HandleTextChange(entry, delayedEvents);
}
}
_lineManager.ChangeComplete(args);
// raise delayed events after our data structures are consistent again
delayedEvents.RaiseEvents();
// fire DocumentChanged event
Changed?.Invoke(this, args);
TextChangedInternal?.Invoke(this, args);
}
#endregion
#region GetLineBy...
/// <summary>
/// Gets a read-only list of lines.
/// </summary>
/// <remarks><inheritdoc cref="DocumentLine"/></remarks>
public IList<DocumentLine> Lines => _lineTree;
/// <summary>
/// Gets a line by the line number: O(log n)
/// </summary>
public DocumentLine GetLineByNumber(int number)
{
VerifyAccess();
if (number < 1 || number > _lineTree.LineCount)
throw new ArgumentOutOfRangeException(nameof(number), number, "Value must be between 1 and " + _lineTree.LineCount);
return _lineTree.GetByNumber(number);
}
IDocumentLine IDocument.GetLineByNumber(int lineNumber)
{
return GetLineByNumber(lineNumber);
}
/// <summary>
/// Gets a document lines by offset.
/// Runtime: O(log n)
/// </summary>
[SuppressMessage("Microsoft.Globalization", "CA1305:SpecifyIFormatProvider", MessageId = "System.Int32.ToString")]
public DocumentLine GetLineByOffset(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length);
}
return _lineTree.GetByOffset(offset);
}
IDocumentLine IDocument.GetLineByOffset(int offset)
{
return GetLineByOffset(offset);
}
#endregion
#region GetOffset / GetLocation
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(TextLocation location)
{
return GetOffset(location.Line, location.Column);
}
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(int line, int column)
{
var docLine = GetLineByNumber(line);
if (column <= 0)
return docLine.Offset;
if (column > docLine.Length)
return docLine.EndOffset;
return docLine.Offset + column - 1;
}
/// <summary>
/// Gets the location from an offset.
/// </summary>
/// <seealso cref="GetOffset(TextLocation)"/>
public TextLocation GetLocation(int offset)
{
var line = GetLineByOffset(offset);
return new TextLocation(line.LineNumber, offset - line.Offset + 1);
}
#endregion
#region Line Trackers
private readonly ObservableCollection<ILineTracker> _lineTrackers = new ObservableCollection<ILineTracker>();
/// <summary>
/// Gets the list of <see cref="ILineTracker"/>s attached to this document.
/// You can add custom line trackers to this list.
/// </summary>
public IList<ILineTracker> LineTrackers
{
get
{
VerifyAccess();
return _lineTrackers;
}
}
#endregion
#region UndoStack
public UndoStack _undoStack;
/// <summary>
/// Gets the <see cref="UndoStack"/> of the document.
/// </summary>
/// <remarks>This property can also be used to set the undo stack, e.g. for sharing a common undo stack between multiple documents.</remarks>
public UndoStack UndoStack
{
get => _undoStack;
set
{
if (value == null)
throw new ArgumentNullException();
if (value != _undoStack)
{
_undoStack.ClearAll(); // first clear old undo stack, so that it can't be used to perform unexpected changes on this document
// ClearAll() will also throw an exception when it's not safe to replace the undo stack (e.g. update is currently in progress)
_undoStack = value;
OnPropertyChanged("UndoStack");
}
}
}
#endregion
#region CreateAnchor
/// <summary>
/// Creates a new <see cref="TextAnchor"/> at the specified offset.
/// </summary>
/// <inheritdoc cref="TextAnchor" select="remarks|example"/>
public TextAnchor CreateAnchor(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
return _anchorTree.CreateAnchor(offset);
}
ITextAnchor IDocument.CreateAnchor(int offset)
{
return CreateAnchor(offset);
}
#endregion
#region LineCount
/// <summary>
/// Gets the total number of lines in the document.
/// Runtime: O(1).
/// </summary>
public int LineCount
{
get
{
VerifyAccess();
return _lineTree.LineCount;
}
}
/// <summary>
/// Is raised when the LineCount property changes.
/// </summary>
public event EventHandler LineCountChanged;
#endregion
#region Debugging
[Conditional("DEBUG")]
internal void DebugVerifyAccess()
{
VerifyAccess();
}
/// <summary>
/// Gets the document lines tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetLineTreeAsString()
{
#if DEBUG
return _lineTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
/// <summary>
/// Gets the text anchor tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetTextAnchorTreeAsString()
{
#if DEBUG
return _anchorTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
#endregion
#region Service Provider
private IServiceProvider _serviceProvider;
internal IServiceProvider ServiceProvider
{
get
{
VerifyAccess();
if (_serviceProvider == null)
{
var container = new ServiceContainer();
container.AddService(this);
container.AddService<IDocument>(this);
_serviceProvider = container;
}
return _serviceProvider;
}
set
{
VerifyAccess();
_serviceProvider = value ?? throw new ArgumentNullException(nameof(value));
}
}
object IServiceProvider.GetService(Type serviceType)
{
return ServiceProvider.GetService(serviceType);
}
#endregion
#region FileName
private string _fileName;
/// <inheritdoc/>
public event EventHandler FileNameChanged;
private void OnFileNameChanged(EventArgs e)
{
FileNameChanged?.Invoke(this, e);
}
/// <inheritdoc/>
public string FileName
{
get { return _fileName; }
set
{
if (_fileName != value)
{
_fileName = value;
OnFileNameChanged(EventArgs.Empty);
}
}
}
#endregion
}
}
<MSG> verify access checks against thread textdocument is created on.
Not neccesarily the ui thread.
<DFF> @@ -26,6 +26,7 @@ using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
+using System.Threading;
namespace AvaloniaEdit.Document
{
@@ -129,9 +130,14 @@ namespace AvaloniaEdit.Document
return _rope.ToString(offset, length);
}
+ private Thread ownerThread = Thread.CurrentThread;
+
private void VerifyAccess()
{
- Dispatcher.UIThread.VerifyAccess();
+ if(Thread.CurrentThread != ownerThread)
+ {
+ throw new InvalidOperationException("Call from invalid thread.");
+ }
}
/// <summary>
| 7 | verify access checks against thread textdocument is created on. | 1 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058278 | <NME> TextDocument.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
namespace AvaloniaEdit.Document
{
/// <summary>
/// This class is the main class of the text model. Basically, it is a <see cref="System.Text.StringBuilder"/> with events.
/// </summary>
/// <remarks>
/// <b>Thread safety:</b>
/// <inheritdoc cref="VerifyAccess"/>
/// <para>However, there is a single method that is thread-safe: <see cref="CreateSnapshot()"/> (and its overloads).</para>
/// </remarks>
public sealed class TextDocument : IDocument, INotifyPropertyChanged
{
#region Thread ownership
private readonly object _lockObject = new object();
#endregion
#region Fields + Constructor
private readonly Rope<char> _rope;
private readonly DocumentLineTree _lineTree;
private readonly LineManager _lineManager;
private readonly TextAnchorTree _anchorTree;
private readonly TextSourceVersionProvider _versionProvider = new TextSourceVersionProvider();
/// <summary>
/// Create an empty text document.
/// </summary>
public TextDocument()
: this(string.Empty.ToCharArray())
{
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(IEnumerable<char> initialText)
{
if (initialText == null)
throw new ArgumentNullException(nameof(initialText));
_rope = new Rope<char>(initialText);
_lineTree = new DocumentLineTree(this);
_lineManager = new LineManager(_lineTree, this);
_lineTrackers.CollectionChanged += delegate
{
_lineManager.UpdateListOfLineTrackers();
};
_anchorTree = new TextAnchorTree(this);
_undoStack = new UndoStack();
FireChangeEvents();
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(ITextSource initialText)
: this(GetTextFromTextSource(initialText))
{
}
// gets the text from a text source, directly retrieving the underlying rope where possible
private static IEnumerable<char> GetTextFromTextSource(ITextSource textSource)
{
if (textSource == null)
throw new ArgumentNullException(nameof(textSource));
if (textSource is RopeTextSource rts)
{
return rts.GetRope();
}
if (textSource is TextDocument doc)
{
return doc._rope;
}
return textSource.Text.ToCharArray();
}
#endregion
#region Text
private void ThrowIfRangeInvalid(int offset, int length)
{
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
if (length < 0 || offset + length > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(length), length, "0 <= length, offset(" + offset + ")+length <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
}
/// <inheritdoc/>
public string GetText(int offset, int length)
{
VerifyAccess();
return _rope.ToString(offset, length);
}
private void VerifyAccess()
{
Dispatcher.UIThread.VerifyAccess();
}
/// <summary>
public void SetOwnerThread(Thread newOwner)
{
// We need to lock here to ensure that in the null owner case,
// only one thread succeeds in taking ownership.
lock (_lockObject) {
if (ownerThread != null) {
VerifyAccess();
}
ownerThread = newOwner;
}
}
private void VerifyAccess()
{
if(Thread.CurrentThread != ownerThread)
{
throw new InvalidOperationException("Call from invalid thread.");
}
}
/// <summary>
/// Retrieves the text for a portion of the document.
/// </summary>
public string GetText(ISegment segment)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
return GetText(segment.Offset, segment.Length);
}
/// <inheritdoc/>
public int IndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.IndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int LastIndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.LastIndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int IndexOfAny(char[] anyOf, int startIndex, int count)
{
DebugVerifyAccess(); // frequently called (NewLineFinder), so must be fast in release builds
return _rope.IndexOfAny(anyOf, startIndex, count);
}
/// <inheritdoc/>
public int IndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.IndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public int LastIndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.LastIndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public char GetCharAt(int offset)
{
DebugVerifyAccess(); // frequently called, so must be fast in release builds
return _rope[offset];
}
private WeakReference _cachedText;
/// <summary>
/// Gets/Sets the text of the whole document.
/// </summary>
public string Text
{
get
{
VerifyAccess();
var completeText = _cachedText?.Target as string;
if (completeText == null)
{
completeText = _rope.ToString();
_cachedText = new WeakReference(completeText);
}
return completeText;
}
set
{
VerifyAccess();
if (value == null)
throw new ArgumentNullException(nameof(value));
Replace(0, _rope.Length, value);
}
}
/// <summary>
/// This event is called after a group of changes is completed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextChanged;
event EventHandler IDocument.ChangeCompleted
{
add => TextChanged += value;
remove => TextChanged -= value;
}
/// <inheritdoc/>
public int TextLength
{
get
{
VerifyAccess();
return _rope.Length;
}
}
/// <summary>
/// Is raised when the TextLength property changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextLengthChanged;
/// <summary>
/// Is raised before the document changes.
/// </summary>
/// <remarks>
/// <para>Here is the order in which events are raised during a document update:</para>
/// <list type="bullet">
/// <item><description><b><see cref="BeginUpdate">BeginUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description>Start of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateStarted"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="Insert(int,string)">Insert()</see> / <see cref="Remove(int,int)">Remove()</see> / <see cref="Replace(int,int,string)">Replace()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="Changing"/> event is raised</description></item>
/// <item><description>The document is changed</description></item>
/// <item><description><see cref="TextAnchor.Deleted">TextAnchor.Deleted</see> event is raised if anchors were
/// in the deleted text portion</description></item>
/// <item><description><see cref="Changed"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="EndUpdate">EndUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="TextChanged"/> event is raised</description></item>
/// <item><description><see cref="PropertyChanged"/> event is raised (for the Text, TextLength, LineCount properties, in that order)</description></item>
/// <item><description>End of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateFinished"/> event is raised</description></item>
/// </list></item>
/// </list>
/// <para>
/// If the insert/remove/replace methods are called without a call to <c>BeginUpdate()</c>,
/// they will call <c>BeginUpdate()</c> and <c>EndUpdate()</c> to ensure no change happens outside of <c>UpdateStarted</c>/<c>UpdateFinished</c>.
/// </para><para>
/// There can be multiple document changes between the <c>BeginUpdate()</c> and <c>EndUpdate()</c> calls.
/// In this case, the events associated with EndUpdate will be raised only once after the whole document update is done.
/// </para><para>
/// The <see cref="UndoStack"/> listens to the <c>UpdateStarted</c> and <c>UpdateFinished</c> events to group all changes into a single undo step.
/// </para>
/// </remarks>
public event EventHandler<DocumentChangeEventArgs> Changing;
// Unfortunately EventHandler<T> is invariant, so we have to use two separate events
private event EventHandler<TextChangeEventArgs> TextChangingInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanging
{
add => TextChangingInternal += value;
remove => TextChangingInternal -= value;
}
/// <summary>
/// Is raised after the document has changed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler<DocumentChangeEventArgs> Changed;
private event EventHandler<TextChangeEventArgs> TextChangedInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanged
{
add => TextChangedInternal += value;
remove => TextChangedInternal -= value;
}
/// <summary>
/// Creates a snapshot of the current text.
/// </summary>
/// <remarks>
/// <para>This method returns an immutable snapshot of the document, and may be safely called even when
/// the document's owner thread is concurrently modifying the document.
/// </para><para>
/// This special thread-safety guarantee is valid only for TextDocument.CreateSnapshot(), not necessarily for other
/// classes implementing ITextSource.CreateSnapshot().
/// </para><para>
/// </para>
/// </remarks>
public ITextSource CreateSnapshot()
{
lock (_lockObject)
{
return new RopeTextSource(_rope, _versionProvider.CurrentVersion);
}
}
/// <summary>
/// Creates a snapshot of a part of the current text.
/// </summary>
/// <remarks><inheritdoc cref="CreateSnapshot()"/></remarks>
public ITextSource CreateSnapshot(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextSource(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public ITextSourceVersion Version => _versionProvider.CurrentVersion;
/// <inheritdoc/>
public TextReader CreateReader()
{
lock (_lockObject)
{
return new RopeTextReader(_rope);
}
}
/// <inheritdoc/>
public TextReader CreateReader(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextReader(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer)
{
VerifyAccess();
_rope.WriteTo(writer, 0, _rope.Length);
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer, int offset, int length)
{
VerifyAccess();
_rope.WriteTo(writer, offset, length);
}
private void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
public event PropertyChangedEventHandler PropertyChanged;
#endregion
#region BeginUpdate / EndUpdate
private int _beginUpdateCount;
/// <summary>
/// Gets if an update is running.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public bool IsInUpdate
{
get
{
VerifyAccess();
return _beginUpdateCount > 0;
}
}
/// <summary>
/// Immediately calls <see cref="BeginUpdate()"/>,
/// and returns an IDisposable that calls <see cref="EndUpdate()"/>.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public IDisposable RunUpdate()
{
BeginUpdate();
return new CallbackOnDispose(EndUpdate);
}
/// <summary>
/// <para>Begins a group of document changes.</para>
/// <para>Some events are suspended until EndUpdate is called, and the <see cref="UndoStack"/> will
/// group all changes into a single action.</para>
/// <para>Calling BeginUpdate several times increments a counter, only after the appropriate number
/// of EndUpdate calls the events resume their work.</para>
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void BeginUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot change document within another document change.");
_beginUpdateCount++;
if (_beginUpdateCount == 1)
{
_undoStack.StartUndoGroup();
UpdateStarted?.Invoke(this, EventArgs.Empty);
}
}
/// <summary>
/// Ends a group of document changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void EndUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot end update within document change.");
if (_beginUpdateCount == 0)
throw new InvalidOperationException("No update is active.");
if (_beginUpdateCount == 1)
{
// fire change events inside the change group - event handlers might add additional
// document changes to the change group
FireChangeEvents();
_undoStack.EndUndoGroup();
_beginUpdateCount = 0;
UpdateFinished?.Invoke(this, EventArgs.Empty);
}
else
{
_beginUpdateCount -= 1;
}
}
/// <summary>
/// Occurs when a document change starts.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateStarted;
/// <summary>
/// Occurs when a document change is finished.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateFinished;
void IDocument.StartUndoableAction()
{
BeginUpdate();
}
void IDocument.EndUndoableAction()
{
EndUpdate();
}
IDisposable IDocument.OpenUndoGroup()
{
return RunUpdate();
}
#endregion
#region Fire events after update
private int _oldTextLength;
private int _oldLineCount;
private bool _fireTextChanged;
/// <summary>
/// Fires TextChanged, TextLengthChanged, LineCountChanged if required.
/// </summary>
internal void FireChangeEvents()
{
// it may be necessary to fire the event multiple times if the document is changed
// from inside the event handlers
while (_fireTextChanged)
{
_fireTextChanged = false;
TextChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("Text");
var textLength = _rope.Length;
if (textLength != _oldTextLength)
{
_oldTextLength = textLength;
TextLengthChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("TextLength");
}
var lineCount = _lineTree.LineCount;
if (lineCount != _oldLineCount)
{
_oldLineCount = lineCount;
LineCountChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("LineCount");
}
}
}
#endregion
#region Insert / Remove / Replace
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, string text)
{
Replace(offset, 0, new StringTextSource(text), null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, ITextSource text)
{
Replace(offset, 0, text, null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, string text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, new StringTextSource(text), OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, new StringTextSource(text), null);
}
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, ITextSource text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, text, OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, text, null);
}
}
/// <summary>
/// Removes text.
/// </summary>
public void Remove(ISegment segment)
{
Replace(segment, string.Empty);
}
/// <summary>
/// Removes text.
/// </summary>
/// <param name="offset">Starting offset of the text to be removed.</param>
/// <param name="length">Length of the text to be removed.</param>
public void Remove(int offset, int length)
{
Replace(offset, length, StringTextSource.Empty);
}
internal bool InDocumentChanging;
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, string text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, ITextSource text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, string text)
{
Replace(offset, length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, ITextSource text)
{
Replace(offset, length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, string text, OffsetChangeMappingType offsetChangeMappingType)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMappingType);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMappingType offsetChangeMappingType)
{
if (text == null)
throw new ArgumentNullException(nameof(text));
// Please see OffsetChangeMappingType XML comments for details on how these modes work.
switch (offsetChangeMappingType)
{
case OffsetChangeMappingType.Normal:
Replace(offset, length, text, null);
break;
case OffsetChangeMappingType.KeepAnchorBeforeInsertion:
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(
new OffsetChangeMapEntry(offset, length, text.TextLength, false, true)));
break;
case OffsetChangeMappingType.RemoveAndInsert:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else
{
var map = new OffsetChangeMap(2)
{
new OffsetChangeMapEntry(offset, length, 0),
new OffsetChangeMapEntry(offset, 0, text.TextLength)
};
map.Freeze();
Replace(offset, length, text, map);
}
break;
case OffsetChangeMappingType.CharacterReplace:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else if (text.TextLength > length)
{
// look at OffsetChangeMappingType.CharacterReplace XML comments on why we need to replace
// the last character
var entry = new OffsetChangeMapEntry(offset + length - 1, 1, 1 + text.TextLength - length);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else if (text.TextLength < length)
{
var entry = new OffsetChangeMapEntry(offset + text.TextLength, length - text.TextLength, 0, true, false);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else
{
Replace(offset, length, text, OffsetChangeMap.Empty);
}
break;
default:
throw new ArgumentOutOfRangeException(nameof(offsetChangeMappingType), offsetChangeMappingType, "Invalid enum value");
}
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, string text, OffsetChangeMap offsetChangeMap)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMap);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMap offsetChangeMap)
{
text = text?.CreateSnapshot() ?? throw new ArgumentNullException(nameof(text));
offsetChangeMap?.Freeze();
// Ensure that all changes take place inside an update group.
// Will also take care of throwing an exception if inDocumentChanging is set.
BeginUpdate();
try
{
// protect document change against corruption by other changes inside the event handlers
InDocumentChanging = true;
try
{
// The range verification must wait until after the BeginUpdate() call because the document
// might be modified inside the UpdateStarted event.
ThrowIfRangeInvalid(offset, length);
DoReplace(offset, length, text, offsetChangeMap);
}
finally
{
InDocumentChanging = false;
}
}
finally
{
EndUpdate();
}
}
private void DoReplace(int offset, int length, ITextSource newText, OffsetChangeMap offsetChangeMap)
{
if (length == 0 && newText.TextLength == 0)
return;
// trying to replace a single character in 'Normal' mode?
// for single characters, 'CharacterReplace' mode is equivalent, but more performant
// (we don't have to touch the anchorTree at all in 'CharacterReplace' mode)
if (length == 1 && newText.TextLength == 1 && offsetChangeMap == null)
offsetChangeMap = OffsetChangeMap.Empty;
ITextSource removedText;
if (length == 0)
{
removedText = StringTextSource.Empty;
}
else if (length < 100)
{
removedText = new StringTextSource(_rope.ToString(offset, length));
}
else
{
// use a rope if the removed string is long
removedText = new RopeTextSource(_rope.GetRange(offset, length));
}
var args = new DocumentChangeEventArgs(offset, removedText, newText, offsetChangeMap);
// fire DocumentChanging event
Changing?.Invoke(this, args);
TextChangingInternal?.Invoke(this, args);
_undoStack.Push(this, args);
_cachedText = null; // reset cache of complete document text
_fireTextChanged = true;
var delayedEvents = new DelayedEvents();
lock (_lockObject)
{
// create linked list of checkpoints
_versionProvider.AppendChange(args);
// now update the textBuffer and lineTree
if (offset == 0 && length == _rope.Length)
{
// optimize replacing the whole document
_rope.Clear();
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(0, newRopeTextSource.GetRope());
else
_rope.InsertText(0, newText.Text);
_lineManager.Rebuild();
}
else
{
_rope.RemoveRange(offset, length);
_lineManager.Remove(offset, length);
#if DEBUG
_lineTree.CheckProperties();
#endif
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(offset, newRopeTextSource.GetRope());
else
_rope.InsertText(offset, newText.Text);
_lineManager.Insert(offset, newText);
#if DEBUG
_lineTree.CheckProperties();
#endif
}
}
// update text anchors
if (offsetChangeMap == null)
{
_anchorTree.HandleTextChange(args.CreateSingleChangeMapEntry(), delayedEvents);
}
else
{
foreach (var entry in offsetChangeMap)
{
_anchorTree.HandleTextChange(entry, delayedEvents);
}
}
_lineManager.ChangeComplete(args);
// raise delayed events after our data structures are consistent again
delayedEvents.RaiseEvents();
// fire DocumentChanged event
Changed?.Invoke(this, args);
TextChangedInternal?.Invoke(this, args);
}
#endregion
#region GetLineBy...
/// <summary>
/// Gets a read-only list of lines.
/// </summary>
/// <remarks><inheritdoc cref="DocumentLine"/></remarks>
public IList<DocumentLine> Lines => _lineTree;
/// <summary>
/// Gets a line by the line number: O(log n)
/// </summary>
public DocumentLine GetLineByNumber(int number)
{
VerifyAccess();
if (number < 1 || number > _lineTree.LineCount)
throw new ArgumentOutOfRangeException(nameof(number), number, "Value must be between 1 and " + _lineTree.LineCount);
return _lineTree.GetByNumber(number);
}
IDocumentLine IDocument.GetLineByNumber(int lineNumber)
{
return GetLineByNumber(lineNumber);
}
/// <summary>
/// Gets a document lines by offset.
/// Runtime: O(log n)
/// </summary>
[SuppressMessage("Microsoft.Globalization", "CA1305:SpecifyIFormatProvider", MessageId = "System.Int32.ToString")]
public DocumentLine GetLineByOffset(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length);
}
return _lineTree.GetByOffset(offset);
}
IDocumentLine IDocument.GetLineByOffset(int offset)
{
return GetLineByOffset(offset);
}
#endregion
#region GetOffset / GetLocation
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(TextLocation location)
{
return GetOffset(location.Line, location.Column);
}
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(int line, int column)
{
var docLine = GetLineByNumber(line);
if (column <= 0)
return docLine.Offset;
if (column > docLine.Length)
return docLine.EndOffset;
return docLine.Offset + column - 1;
}
/// <summary>
/// Gets the location from an offset.
/// </summary>
/// <seealso cref="GetOffset(TextLocation)"/>
public TextLocation GetLocation(int offset)
{
var line = GetLineByOffset(offset);
return new TextLocation(line.LineNumber, offset - line.Offset + 1);
}
#endregion
#region Line Trackers
private readonly ObservableCollection<ILineTracker> _lineTrackers = new ObservableCollection<ILineTracker>();
/// <summary>
/// Gets the list of <see cref="ILineTracker"/>s attached to this document.
/// You can add custom line trackers to this list.
/// </summary>
public IList<ILineTracker> LineTrackers
{
get
{
VerifyAccess();
return _lineTrackers;
}
}
#endregion
#region UndoStack
public UndoStack _undoStack;
/// <summary>
/// Gets the <see cref="UndoStack"/> of the document.
/// </summary>
/// <remarks>This property can also be used to set the undo stack, e.g. for sharing a common undo stack between multiple documents.</remarks>
public UndoStack UndoStack
{
get => _undoStack;
set
{
if (value == null)
throw new ArgumentNullException();
if (value != _undoStack)
{
_undoStack.ClearAll(); // first clear old undo stack, so that it can't be used to perform unexpected changes on this document
// ClearAll() will also throw an exception when it's not safe to replace the undo stack (e.g. update is currently in progress)
_undoStack = value;
OnPropertyChanged("UndoStack");
}
}
}
#endregion
#region CreateAnchor
/// <summary>
/// Creates a new <see cref="TextAnchor"/> at the specified offset.
/// </summary>
/// <inheritdoc cref="TextAnchor" select="remarks|example"/>
public TextAnchor CreateAnchor(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
return _anchorTree.CreateAnchor(offset);
}
ITextAnchor IDocument.CreateAnchor(int offset)
{
return CreateAnchor(offset);
}
#endregion
#region LineCount
/// <summary>
/// Gets the total number of lines in the document.
/// Runtime: O(1).
/// </summary>
public int LineCount
{
get
{
VerifyAccess();
return _lineTree.LineCount;
}
}
/// <summary>
/// Is raised when the LineCount property changes.
/// </summary>
public event EventHandler LineCountChanged;
#endregion
#region Debugging
[Conditional("DEBUG")]
internal void DebugVerifyAccess()
{
VerifyAccess();
}
/// <summary>
/// Gets the document lines tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetLineTreeAsString()
{
#if DEBUG
return _lineTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
/// <summary>
/// Gets the text anchor tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetTextAnchorTreeAsString()
{
#if DEBUG
return _anchorTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
#endregion
#region Service Provider
private IServiceProvider _serviceProvider;
internal IServiceProvider ServiceProvider
{
get
{
VerifyAccess();
if (_serviceProvider == null)
{
var container = new ServiceContainer();
container.AddService(this);
container.AddService<IDocument>(this);
_serviceProvider = container;
}
return _serviceProvider;
}
set
{
VerifyAccess();
_serviceProvider = value ?? throw new ArgumentNullException(nameof(value));
}
}
object IServiceProvider.GetService(Type serviceType)
{
return ServiceProvider.GetService(serviceType);
}
#endregion
#region FileName
private string _fileName;
/// <inheritdoc/>
public event EventHandler FileNameChanged;
private void OnFileNameChanged(EventArgs e)
{
FileNameChanged?.Invoke(this, e);
}
/// <inheritdoc/>
public string FileName
{
get { return _fileName; }
set
{
if (_fileName != value)
{
_fileName = value;
OnFileNameChanged(EventArgs.Empty);
}
}
}
#endregion
}
}
<MSG> verify access checks against thread textdocument is created on.
Not neccesarily the ui thread.
<DFF> @@ -26,6 +26,7 @@ using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
+using System.Threading;
namespace AvaloniaEdit.Document
{
@@ -129,9 +130,14 @@ namespace AvaloniaEdit.Document
return _rope.ToString(offset, length);
}
+ private Thread ownerThread = Thread.CurrentThread;
+
private void VerifyAccess()
{
- Dispatcher.UIThread.VerifyAccess();
+ if(Thread.CurrentThread != ownerThread)
+ {
+ throw new InvalidOperationException("Call from invalid thread.");
+ }
}
/// <summary>
| 7 | verify access checks against thread textdocument is created on. | 1 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058279 | <NME> TextDocument.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
namespace AvaloniaEdit.Document
{
/// <summary>
/// This class is the main class of the text model. Basically, it is a <see cref="System.Text.StringBuilder"/> with events.
/// </summary>
/// <remarks>
/// <b>Thread safety:</b>
/// <inheritdoc cref="VerifyAccess"/>
/// <para>However, there is a single method that is thread-safe: <see cref="CreateSnapshot()"/> (and its overloads).</para>
/// </remarks>
public sealed class TextDocument : IDocument, INotifyPropertyChanged
{
#region Thread ownership
private readonly object _lockObject = new object();
#endregion
#region Fields + Constructor
private readonly Rope<char> _rope;
private readonly DocumentLineTree _lineTree;
private readonly LineManager _lineManager;
private readonly TextAnchorTree _anchorTree;
private readonly TextSourceVersionProvider _versionProvider = new TextSourceVersionProvider();
/// <summary>
/// Create an empty text document.
/// </summary>
public TextDocument()
: this(string.Empty.ToCharArray())
{
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(IEnumerable<char> initialText)
{
if (initialText == null)
throw new ArgumentNullException(nameof(initialText));
_rope = new Rope<char>(initialText);
_lineTree = new DocumentLineTree(this);
_lineManager = new LineManager(_lineTree, this);
_lineTrackers.CollectionChanged += delegate
{
_lineManager.UpdateListOfLineTrackers();
};
_anchorTree = new TextAnchorTree(this);
_undoStack = new UndoStack();
FireChangeEvents();
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(ITextSource initialText)
: this(GetTextFromTextSource(initialText))
{
}
// gets the text from a text source, directly retrieving the underlying rope where possible
private static IEnumerable<char> GetTextFromTextSource(ITextSource textSource)
{
if (textSource == null)
throw new ArgumentNullException(nameof(textSource));
if (textSource is RopeTextSource rts)
{
return rts.GetRope();
}
if (textSource is TextDocument doc)
{
return doc._rope;
}
return textSource.Text.ToCharArray();
}
#endregion
#region Text
private void ThrowIfRangeInvalid(int offset, int length)
{
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
if (length < 0 || offset + length > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(length), length, "0 <= length, offset(" + offset + ")+length <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
}
/// <inheritdoc/>
public string GetText(int offset, int length)
{
VerifyAccess();
return _rope.ToString(offset, length);
}
private void VerifyAccess()
{
Dispatcher.UIThread.VerifyAccess();
}
/// <summary>
public void SetOwnerThread(Thread newOwner)
{
// We need to lock here to ensure that in the null owner case,
// only one thread succeeds in taking ownership.
lock (_lockObject) {
if (ownerThread != null) {
VerifyAccess();
}
ownerThread = newOwner;
}
}
private void VerifyAccess()
{
if(Thread.CurrentThread != ownerThread)
{
throw new InvalidOperationException("Call from invalid thread.");
}
}
/// <summary>
/// Retrieves the text for a portion of the document.
/// </summary>
public string GetText(ISegment segment)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
return GetText(segment.Offset, segment.Length);
}
/// <inheritdoc/>
public int IndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.IndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int LastIndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.LastIndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int IndexOfAny(char[] anyOf, int startIndex, int count)
{
DebugVerifyAccess(); // frequently called (NewLineFinder), so must be fast in release builds
return _rope.IndexOfAny(anyOf, startIndex, count);
}
/// <inheritdoc/>
public int IndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.IndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public int LastIndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.LastIndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public char GetCharAt(int offset)
{
DebugVerifyAccess(); // frequently called, so must be fast in release builds
return _rope[offset];
}
private WeakReference _cachedText;
/// <summary>
/// Gets/Sets the text of the whole document.
/// </summary>
public string Text
{
get
{
VerifyAccess();
var completeText = _cachedText?.Target as string;
if (completeText == null)
{
completeText = _rope.ToString();
_cachedText = new WeakReference(completeText);
}
return completeText;
}
set
{
VerifyAccess();
if (value == null)
throw new ArgumentNullException(nameof(value));
Replace(0, _rope.Length, value);
}
}
/// <summary>
/// This event is called after a group of changes is completed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextChanged;
event EventHandler IDocument.ChangeCompleted
{
add => TextChanged += value;
remove => TextChanged -= value;
}
/// <inheritdoc/>
public int TextLength
{
get
{
VerifyAccess();
return _rope.Length;
}
}
/// <summary>
/// Is raised when the TextLength property changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextLengthChanged;
/// <summary>
/// Is raised before the document changes.
/// </summary>
/// <remarks>
/// <para>Here is the order in which events are raised during a document update:</para>
/// <list type="bullet">
/// <item><description><b><see cref="BeginUpdate">BeginUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description>Start of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateStarted"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="Insert(int,string)">Insert()</see> / <see cref="Remove(int,int)">Remove()</see> / <see cref="Replace(int,int,string)">Replace()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="Changing"/> event is raised</description></item>
/// <item><description>The document is changed</description></item>
/// <item><description><see cref="TextAnchor.Deleted">TextAnchor.Deleted</see> event is raised if anchors were
/// in the deleted text portion</description></item>
/// <item><description><see cref="Changed"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="EndUpdate">EndUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="TextChanged"/> event is raised</description></item>
/// <item><description><see cref="PropertyChanged"/> event is raised (for the Text, TextLength, LineCount properties, in that order)</description></item>
/// <item><description>End of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateFinished"/> event is raised</description></item>
/// </list></item>
/// </list>
/// <para>
/// If the insert/remove/replace methods are called without a call to <c>BeginUpdate()</c>,
/// they will call <c>BeginUpdate()</c> and <c>EndUpdate()</c> to ensure no change happens outside of <c>UpdateStarted</c>/<c>UpdateFinished</c>.
/// </para><para>
/// There can be multiple document changes between the <c>BeginUpdate()</c> and <c>EndUpdate()</c> calls.
/// In this case, the events associated with EndUpdate will be raised only once after the whole document update is done.
/// </para><para>
/// The <see cref="UndoStack"/> listens to the <c>UpdateStarted</c> and <c>UpdateFinished</c> events to group all changes into a single undo step.
/// </para>
/// </remarks>
public event EventHandler<DocumentChangeEventArgs> Changing;
// Unfortunately EventHandler<T> is invariant, so we have to use two separate events
private event EventHandler<TextChangeEventArgs> TextChangingInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanging
{
add => TextChangingInternal += value;
remove => TextChangingInternal -= value;
}
/// <summary>
/// Is raised after the document has changed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler<DocumentChangeEventArgs> Changed;
private event EventHandler<TextChangeEventArgs> TextChangedInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanged
{
add => TextChangedInternal += value;
remove => TextChangedInternal -= value;
}
/// <summary>
/// Creates a snapshot of the current text.
/// </summary>
/// <remarks>
/// <para>This method returns an immutable snapshot of the document, and may be safely called even when
/// the document's owner thread is concurrently modifying the document.
/// </para><para>
/// This special thread-safety guarantee is valid only for TextDocument.CreateSnapshot(), not necessarily for other
/// classes implementing ITextSource.CreateSnapshot().
/// </para><para>
/// </para>
/// </remarks>
public ITextSource CreateSnapshot()
{
lock (_lockObject)
{
return new RopeTextSource(_rope, _versionProvider.CurrentVersion);
}
}
/// <summary>
/// Creates a snapshot of a part of the current text.
/// </summary>
/// <remarks><inheritdoc cref="CreateSnapshot()"/></remarks>
public ITextSource CreateSnapshot(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextSource(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public ITextSourceVersion Version => _versionProvider.CurrentVersion;
/// <inheritdoc/>
public TextReader CreateReader()
{
lock (_lockObject)
{
return new RopeTextReader(_rope);
}
}
/// <inheritdoc/>
public TextReader CreateReader(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextReader(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer)
{
VerifyAccess();
_rope.WriteTo(writer, 0, _rope.Length);
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer, int offset, int length)
{
VerifyAccess();
_rope.WriteTo(writer, offset, length);
}
private void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
public event PropertyChangedEventHandler PropertyChanged;
#endregion
#region BeginUpdate / EndUpdate
private int _beginUpdateCount;
/// <summary>
/// Gets if an update is running.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public bool IsInUpdate
{
get
{
VerifyAccess();
return _beginUpdateCount > 0;
}
}
/// <summary>
/// Immediately calls <see cref="BeginUpdate()"/>,
/// and returns an IDisposable that calls <see cref="EndUpdate()"/>.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public IDisposable RunUpdate()
{
BeginUpdate();
return new CallbackOnDispose(EndUpdate);
}
/// <summary>
/// <para>Begins a group of document changes.</para>
/// <para>Some events are suspended until EndUpdate is called, and the <see cref="UndoStack"/> will
/// group all changes into a single action.</para>
/// <para>Calling BeginUpdate several times increments a counter, only after the appropriate number
/// of EndUpdate calls the events resume their work.</para>
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void BeginUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot change document within another document change.");
_beginUpdateCount++;
if (_beginUpdateCount == 1)
{
_undoStack.StartUndoGroup();
UpdateStarted?.Invoke(this, EventArgs.Empty);
}
}
/// <summary>
/// Ends a group of document changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void EndUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot end update within document change.");
if (_beginUpdateCount == 0)
throw new InvalidOperationException("No update is active.");
if (_beginUpdateCount == 1)
{
// fire change events inside the change group - event handlers might add additional
// document changes to the change group
FireChangeEvents();
_undoStack.EndUndoGroup();
_beginUpdateCount = 0;
UpdateFinished?.Invoke(this, EventArgs.Empty);
}
else
{
_beginUpdateCount -= 1;
}
}
/// <summary>
/// Occurs when a document change starts.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateStarted;
/// <summary>
/// Occurs when a document change is finished.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateFinished;
void IDocument.StartUndoableAction()
{
BeginUpdate();
}
void IDocument.EndUndoableAction()
{
EndUpdate();
}
IDisposable IDocument.OpenUndoGroup()
{
return RunUpdate();
}
#endregion
#region Fire events after update
private int _oldTextLength;
private int _oldLineCount;
private bool _fireTextChanged;
/// <summary>
/// Fires TextChanged, TextLengthChanged, LineCountChanged if required.
/// </summary>
internal void FireChangeEvents()
{
// it may be necessary to fire the event multiple times if the document is changed
// from inside the event handlers
while (_fireTextChanged)
{
_fireTextChanged = false;
TextChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("Text");
var textLength = _rope.Length;
if (textLength != _oldTextLength)
{
_oldTextLength = textLength;
TextLengthChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("TextLength");
}
var lineCount = _lineTree.LineCount;
if (lineCount != _oldLineCount)
{
_oldLineCount = lineCount;
LineCountChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("LineCount");
}
}
}
#endregion
#region Insert / Remove / Replace
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, string text)
{
Replace(offset, 0, new StringTextSource(text), null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, ITextSource text)
{
Replace(offset, 0, text, null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, string text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, new StringTextSource(text), OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, new StringTextSource(text), null);
}
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, ITextSource text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, text, OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, text, null);
}
}
/// <summary>
/// Removes text.
/// </summary>
public void Remove(ISegment segment)
{
Replace(segment, string.Empty);
}
/// <summary>
/// Removes text.
/// </summary>
/// <param name="offset">Starting offset of the text to be removed.</param>
/// <param name="length">Length of the text to be removed.</param>
public void Remove(int offset, int length)
{
Replace(offset, length, StringTextSource.Empty);
}
internal bool InDocumentChanging;
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, string text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, ITextSource text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, string text)
{
Replace(offset, length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, ITextSource text)
{
Replace(offset, length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, string text, OffsetChangeMappingType offsetChangeMappingType)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMappingType);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMappingType offsetChangeMappingType)
{
if (text == null)
throw new ArgumentNullException(nameof(text));
// Please see OffsetChangeMappingType XML comments for details on how these modes work.
switch (offsetChangeMappingType)
{
case OffsetChangeMappingType.Normal:
Replace(offset, length, text, null);
break;
case OffsetChangeMappingType.KeepAnchorBeforeInsertion:
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(
new OffsetChangeMapEntry(offset, length, text.TextLength, false, true)));
break;
case OffsetChangeMappingType.RemoveAndInsert:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else
{
var map = new OffsetChangeMap(2)
{
new OffsetChangeMapEntry(offset, length, 0),
new OffsetChangeMapEntry(offset, 0, text.TextLength)
};
map.Freeze();
Replace(offset, length, text, map);
}
break;
case OffsetChangeMappingType.CharacterReplace:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else if (text.TextLength > length)
{
// look at OffsetChangeMappingType.CharacterReplace XML comments on why we need to replace
// the last character
var entry = new OffsetChangeMapEntry(offset + length - 1, 1, 1 + text.TextLength - length);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else if (text.TextLength < length)
{
var entry = new OffsetChangeMapEntry(offset + text.TextLength, length - text.TextLength, 0, true, false);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else
{
Replace(offset, length, text, OffsetChangeMap.Empty);
}
break;
default:
throw new ArgumentOutOfRangeException(nameof(offsetChangeMappingType), offsetChangeMappingType, "Invalid enum value");
}
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, string text, OffsetChangeMap offsetChangeMap)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMap);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMap offsetChangeMap)
{
text = text?.CreateSnapshot() ?? throw new ArgumentNullException(nameof(text));
offsetChangeMap?.Freeze();
// Ensure that all changes take place inside an update group.
// Will also take care of throwing an exception if inDocumentChanging is set.
BeginUpdate();
try
{
// protect document change against corruption by other changes inside the event handlers
InDocumentChanging = true;
try
{
// The range verification must wait until after the BeginUpdate() call because the document
// might be modified inside the UpdateStarted event.
ThrowIfRangeInvalid(offset, length);
DoReplace(offset, length, text, offsetChangeMap);
}
finally
{
InDocumentChanging = false;
}
}
finally
{
EndUpdate();
}
}
private void DoReplace(int offset, int length, ITextSource newText, OffsetChangeMap offsetChangeMap)
{
if (length == 0 && newText.TextLength == 0)
return;
// trying to replace a single character in 'Normal' mode?
// for single characters, 'CharacterReplace' mode is equivalent, but more performant
// (we don't have to touch the anchorTree at all in 'CharacterReplace' mode)
if (length == 1 && newText.TextLength == 1 && offsetChangeMap == null)
offsetChangeMap = OffsetChangeMap.Empty;
ITextSource removedText;
if (length == 0)
{
removedText = StringTextSource.Empty;
}
else if (length < 100)
{
removedText = new StringTextSource(_rope.ToString(offset, length));
}
else
{
// use a rope if the removed string is long
removedText = new RopeTextSource(_rope.GetRange(offset, length));
}
var args = new DocumentChangeEventArgs(offset, removedText, newText, offsetChangeMap);
// fire DocumentChanging event
Changing?.Invoke(this, args);
TextChangingInternal?.Invoke(this, args);
_undoStack.Push(this, args);
_cachedText = null; // reset cache of complete document text
_fireTextChanged = true;
var delayedEvents = new DelayedEvents();
lock (_lockObject)
{
// create linked list of checkpoints
_versionProvider.AppendChange(args);
// now update the textBuffer and lineTree
if (offset == 0 && length == _rope.Length)
{
// optimize replacing the whole document
_rope.Clear();
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(0, newRopeTextSource.GetRope());
else
_rope.InsertText(0, newText.Text);
_lineManager.Rebuild();
}
else
{
_rope.RemoveRange(offset, length);
_lineManager.Remove(offset, length);
#if DEBUG
_lineTree.CheckProperties();
#endif
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(offset, newRopeTextSource.GetRope());
else
_rope.InsertText(offset, newText.Text);
_lineManager.Insert(offset, newText);
#if DEBUG
_lineTree.CheckProperties();
#endif
}
}
// update text anchors
if (offsetChangeMap == null)
{
_anchorTree.HandleTextChange(args.CreateSingleChangeMapEntry(), delayedEvents);
}
else
{
foreach (var entry in offsetChangeMap)
{
_anchorTree.HandleTextChange(entry, delayedEvents);
}
}
_lineManager.ChangeComplete(args);
// raise delayed events after our data structures are consistent again
delayedEvents.RaiseEvents();
// fire DocumentChanged event
Changed?.Invoke(this, args);
TextChangedInternal?.Invoke(this, args);
}
#endregion
#region GetLineBy...
/// <summary>
/// Gets a read-only list of lines.
/// </summary>
/// <remarks><inheritdoc cref="DocumentLine"/></remarks>
public IList<DocumentLine> Lines => _lineTree;
/// <summary>
/// Gets a line by the line number: O(log n)
/// </summary>
public DocumentLine GetLineByNumber(int number)
{
VerifyAccess();
if (number < 1 || number > _lineTree.LineCount)
throw new ArgumentOutOfRangeException(nameof(number), number, "Value must be between 1 and " + _lineTree.LineCount);
return _lineTree.GetByNumber(number);
}
IDocumentLine IDocument.GetLineByNumber(int lineNumber)
{
return GetLineByNumber(lineNumber);
}
/// <summary>
/// Gets a document lines by offset.
/// Runtime: O(log n)
/// </summary>
[SuppressMessage("Microsoft.Globalization", "CA1305:SpecifyIFormatProvider", MessageId = "System.Int32.ToString")]
public DocumentLine GetLineByOffset(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length);
}
return _lineTree.GetByOffset(offset);
}
IDocumentLine IDocument.GetLineByOffset(int offset)
{
return GetLineByOffset(offset);
}
#endregion
#region GetOffset / GetLocation
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(TextLocation location)
{
return GetOffset(location.Line, location.Column);
}
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(int line, int column)
{
var docLine = GetLineByNumber(line);
if (column <= 0)
return docLine.Offset;
if (column > docLine.Length)
return docLine.EndOffset;
return docLine.Offset + column - 1;
}
/// <summary>
/// Gets the location from an offset.
/// </summary>
/// <seealso cref="GetOffset(TextLocation)"/>
public TextLocation GetLocation(int offset)
{
var line = GetLineByOffset(offset);
return new TextLocation(line.LineNumber, offset - line.Offset + 1);
}
#endregion
#region Line Trackers
private readonly ObservableCollection<ILineTracker> _lineTrackers = new ObservableCollection<ILineTracker>();
/// <summary>
/// Gets the list of <see cref="ILineTracker"/>s attached to this document.
/// You can add custom line trackers to this list.
/// </summary>
public IList<ILineTracker> LineTrackers
{
get
{
VerifyAccess();
return _lineTrackers;
}
}
#endregion
#region UndoStack
public UndoStack _undoStack;
/// <summary>
/// Gets the <see cref="UndoStack"/> of the document.
/// </summary>
/// <remarks>This property can also be used to set the undo stack, e.g. for sharing a common undo stack between multiple documents.</remarks>
public UndoStack UndoStack
{
get => _undoStack;
set
{
if (value == null)
throw new ArgumentNullException();
if (value != _undoStack)
{
_undoStack.ClearAll(); // first clear old undo stack, so that it can't be used to perform unexpected changes on this document
// ClearAll() will also throw an exception when it's not safe to replace the undo stack (e.g. update is currently in progress)
_undoStack = value;
OnPropertyChanged("UndoStack");
}
}
}
#endregion
#region CreateAnchor
/// <summary>
/// Creates a new <see cref="TextAnchor"/> at the specified offset.
/// </summary>
/// <inheritdoc cref="TextAnchor" select="remarks|example"/>
public TextAnchor CreateAnchor(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
return _anchorTree.CreateAnchor(offset);
}
ITextAnchor IDocument.CreateAnchor(int offset)
{
return CreateAnchor(offset);
}
#endregion
#region LineCount
/// <summary>
/// Gets the total number of lines in the document.
/// Runtime: O(1).
/// </summary>
public int LineCount
{
get
{
VerifyAccess();
return _lineTree.LineCount;
}
}
/// <summary>
/// Is raised when the LineCount property changes.
/// </summary>
public event EventHandler LineCountChanged;
#endregion
#region Debugging
[Conditional("DEBUG")]
internal void DebugVerifyAccess()
{
VerifyAccess();
}
/// <summary>
/// Gets the document lines tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetLineTreeAsString()
{
#if DEBUG
return _lineTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
/// <summary>
/// Gets the text anchor tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetTextAnchorTreeAsString()
{
#if DEBUG
return _anchorTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
#endregion
#region Service Provider
private IServiceProvider _serviceProvider;
internal IServiceProvider ServiceProvider
{
get
{
VerifyAccess();
if (_serviceProvider == null)
{
var container = new ServiceContainer();
container.AddService(this);
container.AddService<IDocument>(this);
_serviceProvider = container;
}
return _serviceProvider;
}
set
{
VerifyAccess();
_serviceProvider = value ?? throw new ArgumentNullException(nameof(value));
}
}
object IServiceProvider.GetService(Type serviceType)
{
return ServiceProvider.GetService(serviceType);
}
#endregion
#region FileName
private string _fileName;
/// <inheritdoc/>
public event EventHandler FileNameChanged;
private void OnFileNameChanged(EventArgs e)
{
FileNameChanged?.Invoke(this, e);
}
/// <inheritdoc/>
public string FileName
{
get { return _fileName; }
set
{
if (_fileName != value)
{
_fileName = value;
OnFileNameChanged(EventArgs.Empty);
}
}
}
#endregion
}
}
<MSG> verify access checks against thread textdocument is created on.
Not neccesarily the ui thread.
<DFF> @@ -26,6 +26,7 @@ using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
+using System.Threading;
namespace AvaloniaEdit.Document
{
@@ -129,9 +130,14 @@ namespace AvaloniaEdit.Document
return _rope.ToString(offset, length);
}
+ private Thread ownerThread = Thread.CurrentThread;
+
private void VerifyAccess()
{
- Dispatcher.UIThread.VerifyAccess();
+ if(Thread.CurrentThread != ownerThread)
+ {
+ throw new InvalidOperationException("Call from invalid thread.");
+ }
}
/// <summary>
| 7 | verify access checks against thread textdocument is created on. | 1 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058280 | <NME> TextDocument.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
namespace AvaloniaEdit.Document
{
/// <summary>
/// This class is the main class of the text model. Basically, it is a <see cref="System.Text.StringBuilder"/> with events.
/// </summary>
/// <remarks>
/// <b>Thread safety:</b>
/// <inheritdoc cref="VerifyAccess"/>
/// <para>However, there is a single method that is thread-safe: <see cref="CreateSnapshot()"/> (and its overloads).</para>
/// </remarks>
public sealed class TextDocument : IDocument, INotifyPropertyChanged
{
#region Thread ownership
private readonly object _lockObject = new object();
#endregion
#region Fields + Constructor
private readonly Rope<char> _rope;
private readonly DocumentLineTree _lineTree;
private readonly LineManager _lineManager;
private readonly TextAnchorTree _anchorTree;
private readonly TextSourceVersionProvider _versionProvider = new TextSourceVersionProvider();
/// <summary>
/// Create an empty text document.
/// </summary>
public TextDocument()
: this(string.Empty.ToCharArray())
{
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(IEnumerable<char> initialText)
{
if (initialText == null)
throw new ArgumentNullException(nameof(initialText));
_rope = new Rope<char>(initialText);
_lineTree = new DocumentLineTree(this);
_lineManager = new LineManager(_lineTree, this);
_lineTrackers.CollectionChanged += delegate
{
_lineManager.UpdateListOfLineTrackers();
};
_anchorTree = new TextAnchorTree(this);
_undoStack = new UndoStack();
FireChangeEvents();
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(ITextSource initialText)
: this(GetTextFromTextSource(initialText))
{
}
// gets the text from a text source, directly retrieving the underlying rope where possible
private static IEnumerable<char> GetTextFromTextSource(ITextSource textSource)
{
if (textSource == null)
throw new ArgumentNullException(nameof(textSource));
if (textSource is RopeTextSource rts)
{
return rts.GetRope();
}
if (textSource is TextDocument doc)
{
return doc._rope;
}
return textSource.Text.ToCharArray();
}
#endregion
#region Text
private void ThrowIfRangeInvalid(int offset, int length)
{
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
if (length < 0 || offset + length > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(length), length, "0 <= length, offset(" + offset + ")+length <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
}
/// <inheritdoc/>
public string GetText(int offset, int length)
{
VerifyAccess();
return _rope.ToString(offset, length);
}
private void VerifyAccess()
{
Dispatcher.UIThread.VerifyAccess();
}
/// <summary>
public void SetOwnerThread(Thread newOwner)
{
// We need to lock here to ensure that in the null owner case,
// only one thread succeeds in taking ownership.
lock (_lockObject) {
if (ownerThread != null) {
VerifyAccess();
}
ownerThread = newOwner;
}
}
private void VerifyAccess()
{
if(Thread.CurrentThread != ownerThread)
{
throw new InvalidOperationException("Call from invalid thread.");
}
}
/// <summary>
/// Retrieves the text for a portion of the document.
/// </summary>
public string GetText(ISegment segment)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
return GetText(segment.Offset, segment.Length);
}
/// <inheritdoc/>
public int IndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.IndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int LastIndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.LastIndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int IndexOfAny(char[] anyOf, int startIndex, int count)
{
DebugVerifyAccess(); // frequently called (NewLineFinder), so must be fast in release builds
return _rope.IndexOfAny(anyOf, startIndex, count);
}
/// <inheritdoc/>
public int IndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.IndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public int LastIndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.LastIndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public char GetCharAt(int offset)
{
DebugVerifyAccess(); // frequently called, so must be fast in release builds
return _rope[offset];
}
private WeakReference _cachedText;
/// <summary>
/// Gets/Sets the text of the whole document.
/// </summary>
public string Text
{
get
{
VerifyAccess();
var completeText = _cachedText?.Target as string;
if (completeText == null)
{
completeText = _rope.ToString();
_cachedText = new WeakReference(completeText);
}
return completeText;
}
set
{
VerifyAccess();
if (value == null)
throw new ArgumentNullException(nameof(value));
Replace(0, _rope.Length, value);
}
}
/// <summary>
/// This event is called after a group of changes is completed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextChanged;
event EventHandler IDocument.ChangeCompleted
{
add => TextChanged += value;
remove => TextChanged -= value;
}
/// <inheritdoc/>
public int TextLength
{
get
{
VerifyAccess();
return _rope.Length;
}
}
/// <summary>
/// Is raised when the TextLength property changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextLengthChanged;
/// <summary>
/// Is raised before the document changes.
/// </summary>
/// <remarks>
/// <para>Here is the order in which events are raised during a document update:</para>
/// <list type="bullet">
/// <item><description><b><see cref="BeginUpdate">BeginUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description>Start of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateStarted"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="Insert(int,string)">Insert()</see> / <see cref="Remove(int,int)">Remove()</see> / <see cref="Replace(int,int,string)">Replace()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="Changing"/> event is raised</description></item>
/// <item><description>The document is changed</description></item>
/// <item><description><see cref="TextAnchor.Deleted">TextAnchor.Deleted</see> event is raised if anchors were
/// in the deleted text portion</description></item>
/// <item><description><see cref="Changed"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="EndUpdate">EndUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="TextChanged"/> event is raised</description></item>
/// <item><description><see cref="PropertyChanged"/> event is raised (for the Text, TextLength, LineCount properties, in that order)</description></item>
/// <item><description>End of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateFinished"/> event is raised</description></item>
/// </list></item>
/// </list>
/// <para>
/// If the insert/remove/replace methods are called without a call to <c>BeginUpdate()</c>,
/// they will call <c>BeginUpdate()</c> and <c>EndUpdate()</c> to ensure no change happens outside of <c>UpdateStarted</c>/<c>UpdateFinished</c>.
/// </para><para>
/// There can be multiple document changes between the <c>BeginUpdate()</c> and <c>EndUpdate()</c> calls.
/// In this case, the events associated with EndUpdate will be raised only once after the whole document update is done.
/// </para><para>
/// The <see cref="UndoStack"/> listens to the <c>UpdateStarted</c> and <c>UpdateFinished</c> events to group all changes into a single undo step.
/// </para>
/// </remarks>
public event EventHandler<DocumentChangeEventArgs> Changing;
// Unfortunately EventHandler<T> is invariant, so we have to use two separate events
private event EventHandler<TextChangeEventArgs> TextChangingInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanging
{
add => TextChangingInternal += value;
remove => TextChangingInternal -= value;
}
/// <summary>
/// Is raised after the document has changed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler<DocumentChangeEventArgs> Changed;
private event EventHandler<TextChangeEventArgs> TextChangedInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanged
{
add => TextChangedInternal += value;
remove => TextChangedInternal -= value;
}
/// <summary>
/// Creates a snapshot of the current text.
/// </summary>
/// <remarks>
/// <para>This method returns an immutable snapshot of the document, and may be safely called even when
/// the document's owner thread is concurrently modifying the document.
/// </para><para>
/// This special thread-safety guarantee is valid only for TextDocument.CreateSnapshot(), not necessarily for other
/// classes implementing ITextSource.CreateSnapshot().
/// </para><para>
/// </para>
/// </remarks>
public ITextSource CreateSnapshot()
{
lock (_lockObject)
{
return new RopeTextSource(_rope, _versionProvider.CurrentVersion);
}
}
/// <summary>
/// Creates a snapshot of a part of the current text.
/// </summary>
/// <remarks><inheritdoc cref="CreateSnapshot()"/></remarks>
public ITextSource CreateSnapshot(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextSource(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public ITextSourceVersion Version => _versionProvider.CurrentVersion;
/// <inheritdoc/>
public TextReader CreateReader()
{
lock (_lockObject)
{
return new RopeTextReader(_rope);
}
}
/// <inheritdoc/>
public TextReader CreateReader(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextReader(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer)
{
VerifyAccess();
_rope.WriteTo(writer, 0, _rope.Length);
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer, int offset, int length)
{
VerifyAccess();
_rope.WriteTo(writer, offset, length);
}
private void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
public event PropertyChangedEventHandler PropertyChanged;
#endregion
#region BeginUpdate / EndUpdate
private int _beginUpdateCount;
/// <summary>
/// Gets if an update is running.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public bool IsInUpdate
{
get
{
VerifyAccess();
return _beginUpdateCount > 0;
}
}
/// <summary>
/// Immediately calls <see cref="BeginUpdate()"/>,
/// and returns an IDisposable that calls <see cref="EndUpdate()"/>.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public IDisposable RunUpdate()
{
BeginUpdate();
return new CallbackOnDispose(EndUpdate);
}
/// <summary>
/// <para>Begins a group of document changes.</para>
/// <para>Some events are suspended until EndUpdate is called, and the <see cref="UndoStack"/> will
/// group all changes into a single action.</para>
/// <para>Calling BeginUpdate several times increments a counter, only after the appropriate number
/// of EndUpdate calls the events resume their work.</para>
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void BeginUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot change document within another document change.");
_beginUpdateCount++;
if (_beginUpdateCount == 1)
{
_undoStack.StartUndoGroup();
UpdateStarted?.Invoke(this, EventArgs.Empty);
}
}
/// <summary>
/// Ends a group of document changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void EndUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot end update within document change.");
if (_beginUpdateCount == 0)
throw new InvalidOperationException("No update is active.");
if (_beginUpdateCount == 1)
{
// fire change events inside the change group - event handlers might add additional
// document changes to the change group
FireChangeEvents();
_undoStack.EndUndoGroup();
_beginUpdateCount = 0;
UpdateFinished?.Invoke(this, EventArgs.Empty);
}
else
{
_beginUpdateCount -= 1;
}
}
/// <summary>
/// Occurs when a document change starts.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateStarted;
/// <summary>
/// Occurs when a document change is finished.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateFinished;
void IDocument.StartUndoableAction()
{
BeginUpdate();
}
void IDocument.EndUndoableAction()
{
EndUpdate();
}
IDisposable IDocument.OpenUndoGroup()
{
return RunUpdate();
}
#endregion
#region Fire events after update
private int _oldTextLength;
private int _oldLineCount;
private bool _fireTextChanged;
/// <summary>
/// Fires TextChanged, TextLengthChanged, LineCountChanged if required.
/// </summary>
internal void FireChangeEvents()
{
// it may be necessary to fire the event multiple times if the document is changed
// from inside the event handlers
while (_fireTextChanged)
{
_fireTextChanged = false;
TextChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("Text");
var textLength = _rope.Length;
if (textLength != _oldTextLength)
{
_oldTextLength = textLength;
TextLengthChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("TextLength");
}
var lineCount = _lineTree.LineCount;
if (lineCount != _oldLineCount)
{
_oldLineCount = lineCount;
LineCountChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("LineCount");
}
}
}
#endregion
#region Insert / Remove / Replace
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, string text)
{
Replace(offset, 0, new StringTextSource(text), null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, ITextSource text)
{
Replace(offset, 0, text, null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, string text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, new StringTextSource(text), OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, new StringTextSource(text), null);
}
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, ITextSource text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, text, OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, text, null);
}
}
/// <summary>
/// Removes text.
/// </summary>
public void Remove(ISegment segment)
{
Replace(segment, string.Empty);
}
/// <summary>
/// Removes text.
/// </summary>
/// <param name="offset">Starting offset of the text to be removed.</param>
/// <param name="length">Length of the text to be removed.</param>
public void Remove(int offset, int length)
{
Replace(offset, length, StringTextSource.Empty);
}
internal bool InDocumentChanging;
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, string text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, ITextSource text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, string text)
{
Replace(offset, length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, ITextSource text)
{
Replace(offset, length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, string text, OffsetChangeMappingType offsetChangeMappingType)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMappingType);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMappingType offsetChangeMappingType)
{
if (text == null)
throw new ArgumentNullException(nameof(text));
// Please see OffsetChangeMappingType XML comments for details on how these modes work.
switch (offsetChangeMappingType)
{
case OffsetChangeMappingType.Normal:
Replace(offset, length, text, null);
break;
case OffsetChangeMappingType.KeepAnchorBeforeInsertion:
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(
new OffsetChangeMapEntry(offset, length, text.TextLength, false, true)));
break;
case OffsetChangeMappingType.RemoveAndInsert:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else
{
var map = new OffsetChangeMap(2)
{
new OffsetChangeMapEntry(offset, length, 0),
new OffsetChangeMapEntry(offset, 0, text.TextLength)
};
map.Freeze();
Replace(offset, length, text, map);
}
break;
case OffsetChangeMappingType.CharacterReplace:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else if (text.TextLength > length)
{
// look at OffsetChangeMappingType.CharacterReplace XML comments on why we need to replace
// the last character
var entry = new OffsetChangeMapEntry(offset + length - 1, 1, 1 + text.TextLength - length);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else if (text.TextLength < length)
{
var entry = new OffsetChangeMapEntry(offset + text.TextLength, length - text.TextLength, 0, true, false);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else
{
Replace(offset, length, text, OffsetChangeMap.Empty);
}
break;
default:
throw new ArgumentOutOfRangeException(nameof(offsetChangeMappingType), offsetChangeMappingType, "Invalid enum value");
}
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, string text, OffsetChangeMap offsetChangeMap)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMap);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMap offsetChangeMap)
{
text = text?.CreateSnapshot() ?? throw new ArgumentNullException(nameof(text));
offsetChangeMap?.Freeze();
// Ensure that all changes take place inside an update group.
// Will also take care of throwing an exception if inDocumentChanging is set.
BeginUpdate();
try
{
// protect document change against corruption by other changes inside the event handlers
InDocumentChanging = true;
try
{
// The range verification must wait until after the BeginUpdate() call because the document
// might be modified inside the UpdateStarted event.
ThrowIfRangeInvalid(offset, length);
DoReplace(offset, length, text, offsetChangeMap);
}
finally
{
InDocumentChanging = false;
}
}
finally
{
EndUpdate();
}
}
private void DoReplace(int offset, int length, ITextSource newText, OffsetChangeMap offsetChangeMap)
{
if (length == 0 && newText.TextLength == 0)
return;
// trying to replace a single character in 'Normal' mode?
// for single characters, 'CharacterReplace' mode is equivalent, but more performant
// (we don't have to touch the anchorTree at all in 'CharacterReplace' mode)
if (length == 1 && newText.TextLength == 1 && offsetChangeMap == null)
offsetChangeMap = OffsetChangeMap.Empty;
ITextSource removedText;
if (length == 0)
{
removedText = StringTextSource.Empty;
}
else if (length < 100)
{
removedText = new StringTextSource(_rope.ToString(offset, length));
}
else
{
// use a rope if the removed string is long
removedText = new RopeTextSource(_rope.GetRange(offset, length));
}
var args = new DocumentChangeEventArgs(offset, removedText, newText, offsetChangeMap);
// fire DocumentChanging event
Changing?.Invoke(this, args);
TextChangingInternal?.Invoke(this, args);
_undoStack.Push(this, args);
_cachedText = null; // reset cache of complete document text
_fireTextChanged = true;
var delayedEvents = new DelayedEvents();
lock (_lockObject)
{
// create linked list of checkpoints
_versionProvider.AppendChange(args);
// now update the textBuffer and lineTree
if (offset == 0 && length == _rope.Length)
{
// optimize replacing the whole document
_rope.Clear();
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(0, newRopeTextSource.GetRope());
else
_rope.InsertText(0, newText.Text);
_lineManager.Rebuild();
}
else
{
_rope.RemoveRange(offset, length);
_lineManager.Remove(offset, length);
#if DEBUG
_lineTree.CheckProperties();
#endif
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(offset, newRopeTextSource.GetRope());
else
_rope.InsertText(offset, newText.Text);
_lineManager.Insert(offset, newText);
#if DEBUG
_lineTree.CheckProperties();
#endif
}
}
// update text anchors
if (offsetChangeMap == null)
{
_anchorTree.HandleTextChange(args.CreateSingleChangeMapEntry(), delayedEvents);
}
else
{
foreach (var entry in offsetChangeMap)
{
_anchorTree.HandleTextChange(entry, delayedEvents);
}
}
_lineManager.ChangeComplete(args);
// raise delayed events after our data structures are consistent again
delayedEvents.RaiseEvents();
// fire DocumentChanged event
Changed?.Invoke(this, args);
TextChangedInternal?.Invoke(this, args);
}
#endregion
#region GetLineBy...
/// <summary>
/// Gets a read-only list of lines.
/// </summary>
/// <remarks><inheritdoc cref="DocumentLine"/></remarks>
public IList<DocumentLine> Lines => _lineTree;
/// <summary>
/// Gets a line by the line number: O(log n)
/// </summary>
public DocumentLine GetLineByNumber(int number)
{
VerifyAccess();
if (number < 1 || number > _lineTree.LineCount)
throw new ArgumentOutOfRangeException(nameof(number), number, "Value must be between 1 and " + _lineTree.LineCount);
return _lineTree.GetByNumber(number);
}
IDocumentLine IDocument.GetLineByNumber(int lineNumber)
{
return GetLineByNumber(lineNumber);
}
/// <summary>
/// Gets a document lines by offset.
/// Runtime: O(log n)
/// </summary>
[SuppressMessage("Microsoft.Globalization", "CA1305:SpecifyIFormatProvider", MessageId = "System.Int32.ToString")]
public DocumentLine GetLineByOffset(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length);
}
return _lineTree.GetByOffset(offset);
}
IDocumentLine IDocument.GetLineByOffset(int offset)
{
return GetLineByOffset(offset);
}
#endregion
#region GetOffset / GetLocation
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(TextLocation location)
{
return GetOffset(location.Line, location.Column);
}
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(int line, int column)
{
var docLine = GetLineByNumber(line);
if (column <= 0)
return docLine.Offset;
if (column > docLine.Length)
return docLine.EndOffset;
return docLine.Offset + column - 1;
}
/// <summary>
/// Gets the location from an offset.
/// </summary>
/// <seealso cref="GetOffset(TextLocation)"/>
public TextLocation GetLocation(int offset)
{
var line = GetLineByOffset(offset);
return new TextLocation(line.LineNumber, offset - line.Offset + 1);
}
#endregion
#region Line Trackers
private readonly ObservableCollection<ILineTracker> _lineTrackers = new ObservableCollection<ILineTracker>();
/// <summary>
/// Gets the list of <see cref="ILineTracker"/>s attached to this document.
/// You can add custom line trackers to this list.
/// </summary>
public IList<ILineTracker> LineTrackers
{
get
{
VerifyAccess();
return _lineTrackers;
}
}
#endregion
#region UndoStack
public UndoStack _undoStack;
/// <summary>
/// Gets the <see cref="UndoStack"/> of the document.
/// </summary>
/// <remarks>This property can also be used to set the undo stack, e.g. for sharing a common undo stack between multiple documents.</remarks>
public UndoStack UndoStack
{
get => _undoStack;
set
{
if (value == null)
throw new ArgumentNullException();
if (value != _undoStack)
{
_undoStack.ClearAll(); // first clear old undo stack, so that it can't be used to perform unexpected changes on this document
// ClearAll() will also throw an exception when it's not safe to replace the undo stack (e.g. update is currently in progress)
_undoStack = value;
OnPropertyChanged("UndoStack");
}
}
}
#endregion
#region CreateAnchor
/// <summary>
/// Creates a new <see cref="TextAnchor"/> at the specified offset.
/// </summary>
/// <inheritdoc cref="TextAnchor" select="remarks|example"/>
public TextAnchor CreateAnchor(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
return _anchorTree.CreateAnchor(offset);
}
ITextAnchor IDocument.CreateAnchor(int offset)
{
return CreateAnchor(offset);
}
#endregion
#region LineCount
/// <summary>
/// Gets the total number of lines in the document.
/// Runtime: O(1).
/// </summary>
public int LineCount
{
get
{
VerifyAccess();
return _lineTree.LineCount;
}
}
/// <summary>
/// Is raised when the LineCount property changes.
/// </summary>
public event EventHandler LineCountChanged;
#endregion
#region Debugging
[Conditional("DEBUG")]
internal void DebugVerifyAccess()
{
VerifyAccess();
}
/// <summary>
/// Gets the document lines tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetLineTreeAsString()
{
#if DEBUG
return _lineTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
/// <summary>
/// Gets the text anchor tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetTextAnchorTreeAsString()
{
#if DEBUG
return _anchorTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
#endregion
#region Service Provider
private IServiceProvider _serviceProvider;
internal IServiceProvider ServiceProvider
{
get
{
VerifyAccess();
if (_serviceProvider == null)
{
var container = new ServiceContainer();
container.AddService(this);
container.AddService<IDocument>(this);
_serviceProvider = container;
}
return _serviceProvider;
}
set
{
VerifyAccess();
_serviceProvider = value ?? throw new ArgumentNullException(nameof(value));
}
}
object IServiceProvider.GetService(Type serviceType)
{
return ServiceProvider.GetService(serviceType);
}
#endregion
#region FileName
private string _fileName;
/// <inheritdoc/>
public event EventHandler FileNameChanged;
private void OnFileNameChanged(EventArgs e)
{
FileNameChanged?.Invoke(this, e);
}
/// <inheritdoc/>
public string FileName
{
get { return _fileName; }
set
{
if (_fileName != value)
{
_fileName = value;
OnFileNameChanged(EventArgs.Empty);
}
}
}
#endregion
}
}
<MSG> verify access checks against thread textdocument is created on.
Not neccesarily the ui thread.
<DFF> @@ -26,6 +26,7 @@ using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
+using System.Threading;
namespace AvaloniaEdit.Document
{
@@ -129,9 +130,14 @@ namespace AvaloniaEdit.Document
return _rope.ToString(offset, length);
}
+ private Thread ownerThread = Thread.CurrentThread;
+
private void VerifyAccess()
{
- Dispatcher.UIThread.VerifyAccess();
+ if(Thread.CurrentThread != ownerThread)
+ {
+ throw new InvalidOperationException("Call from invalid thread.");
+ }
}
/// <summary>
| 7 | verify access checks against thread textdocument is created on. | 1 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058281 | <NME> TextDocument.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
namespace AvaloniaEdit.Document
{
/// <summary>
/// This class is the main class of the text model. Basically, it is a <see cref="System.Text.StringBuilder"/> with events.
/// </summary>
/// <remarks>
/// <b>Thread safety:</b>
/// <inheritdoc cref="VerifyAccess"/>
/// <para>However, there is a single method that is thread-safe: <see cref="CreateSnapshot()"/> (and its overloads).</para>
/// </remarks>
public sealed class TextDocument : IDocument, INotifyPropertyChanged
{
#region Thread ownership
private readonly object _lockObject = new object();
#endregion
#region Fields + Constructor
private readonly Rope<char> _rope;
private readonly DocumentLineTree _lineTree;
private readonly LineManager _lineManager;
private readonly TextAnchorTree _anchorTree;
private readonly TextSourceVersionProvider _versionProvider = new TextSourceVersionProvider();
/// <summary>
/// Create an empty text document.
/// </summary>
public TextDocument()
: this(string.Empty.ToCharArray())
{
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(IEnumerable<char> initialText)
{
if (initialText == null)
throw new ArgumentNullException(nameof(initialText));
_rope = new Rope<char>(initialText);
_lineTree = new DocumentLineTree(this);
_lineManager = new LineManager(_lineTree, this);
_lineTrackers.CollectionChanged += delegate
{
_lineManager.UpdateListOfLineTrackers();
};
_anchorTree = new TextAnchorTree(this);
_undoStack = new UndoStack();
FireChangeEvents();
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(ITextSource initialText)
: this(GetTextFromTextSource(initialText))
{
}
// gets the text from a text source, directly retrieving the underlying rope where possible
private static IEnumerable<char> GetTextFromTextSource(ITextSource textSource)
{
if (textSource == null)
throw new ArgumentNullException(nameof(textSource));
if (textSource is RopeTextSource rts)
{
return rts.GetRope();
}
if (textSource is TextDocument doc)
{
return doc._rope;
}
return textSource.Text.ToCharArray();
}
#endregion
#region Text
private void ThrowIfRangeInvalid(int offset, int length)
{
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
if (length < 0 || offset + length > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(length), length, "0 <= length, offset(" + offset + ")+length <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
}
/// <inheritdoc/>
public string GetText(int offset, int length)
{
VerifyAccess();
return _rope.ToString(offset, length);
}
private void VerifyAccess()
{
Dispatcher.UIThread.VerifyAccess();
}
/// <summary>
public void SetOwnerThread(Thread newOwner)
{
// We need to lock here to ensure that in the null owner case,
// only one thread succeeds in taking ownership.
lock (_lockObject) {
if (ownerThread != null) {
VerifyAccess();
}
ownerThread = newOwner;
}
}
private void VerifyAccess()
{
if(Thread.CurrentThread != ownerThread)
{
throw new InvalidOperationException("Call from invalid thread.");
}
}
/// <summary>
/// Retrieves the text for a portion of the document.
/// </summary>
public string GetText(ISegment segment)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
return GetText(segment.Offset, segment.Length);
}
/// <inheritdoc/>
public int IndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.IndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int LastIndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.LastIndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int IndexOfAny(char[] anyOf, int startIndex, int count)
{
DebugVerifyAccess(); // frequently called (NewLineFinder), so must be fast in release builds
return _rope.IndexOfAny(anyOf, startIndex, count);
}
/// <inheritdoc/>
public int IndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.IndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public int LastIndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.LastIndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public char GetCharAt(int offset)
{
DebugVerifyAccess(); // frequently called, so must be fast in release builds
return _rope[offset];
}
private WeakReference _cachedText;
/// <summary>
/// Gets/Sets the text of the whole document.
/// </summary>
public string Text
{
get
{
VerifyAccess();
var completeText = _cachedText?.Target as string;
if (completeText == null)
{
completeText = _rope.ToString();
_cachedText = new WeakReference(completeText);
}
return completeText;
}
set
{
VerifyAccess();
if (value == null)
throw new ArgumentNullException(nameof(value));
Replace(0, _rope.Length, value);
}
}
/// <summary>
/// This event is called after a group of changes is completed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextChanged;
event EventHandler IDocument.ChangeCompleted
{
add => TextChanged += value;
remove => TextChanged -= value;
}
/// <inheritdoc/>
public int TextLength
{
get
{
VerifyAccess();
return _rope.Length;
}
}
/// <summary>
/// Is raised when the TextLength property changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextLengthChanged;
/// <summary>
/// Is raised before the document changes.
/// </summary>
/// <remarks>
/// <para>Here is the order in which events are raised during a document update:</para>
/// <list type="bullet">
/// <item><description><b><see cref="BeginUpdate">BeginUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description>Start of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateStarted"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="Insert(int,string)">Insert()</see> / <see cref="Remove(int,int)">Remove()</see> / <see cref="Replace(int,int,string)">Replace()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="Changing"/> event is raised</description></item>
/// <item><description>The document is changed</description></item>
/// <item><description><see cref="TextAnchor.Deleted">TextAnchor.Deleted</see> event is raised if anchors were
/// in the deleted text portion</description></item>
/// <item><description><see cref="Changed"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="EndUpdate">EndUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="TextChanged"/> event is raised</description></item>
/// <item><description><see cref="PropertyChanged"/> event is raised (for the Text, TextLength, LineCount properties, in that order)</description></item>
/// <item><description>End of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateFinished"/> event is raised</description></item>
/// </list></item>
/// </list>
/// <para>
/// If the insert/remove/replace methods are called without a call to <c>BeginUpdate()</c>,
/// they will call <c>BeginUpdate()</c> and <c>EndUpdate()</c> to ensure no change happens outside of <c>UpdateStarted</c>/<c>UpdateFinished</c>.
/// </para><para>
/// There can be multiple document changes between the <c>BeginUpdate()</c> and <c>EndUpdate()</c> calls.
/// In this case, the events associated with EndUpdate will be raised only once after the whole document update is done.
/// </para><para>
/// The <see cref="UndoStack"/> listens to the <c>UpdateStarted</c> and <c>UpdateFinished</c> events to group all changes into a single undo step.
/// </para>
/// </remarks>
public event EventHandler<DocumentChangeEventArgs> Changing;
// Unfortunately EventHandler<T> is invariant, so we have to use two separate events
private event EventHandler<TextChangeEventArgs> TextChangingInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanging
{
add => TextChangingInternal += value;
remove => TextChangingInternal -= value;
}
/// <summary>
/// Is raised after the document has changed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler<DocumentChangeEventArgs> Changed;
private event EventHandler<TextChangeEventArgs> TextChangedInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanged
{
add => TextChangedInternal += value;
remove => TextChangedInternal -= value;
}
/// <summary>
/// Creates a snapshot of the current text.
/// </summary>
/// <remarks>
/// <para>This method returns an immutable snapshot of the document, and may be safely called even when
/// the document's owner thread is concurrently modifying the document.
/// </para><para>
/// This special thread-safety guarantee is valid only for TextDocument.CreateSnapshot(), not necessarily for other
/// classes implementing ITextSource.CreateSnapshot().
/// </para><para>
/// </para>
/// </remarks>
public ITextSource CreateSnapshot()
{
lock (_lockObject)
{
return new RopeTextSource(_rope, _versionProvider.CurrentVersion);
}
}
/// <summary>
/// Creates a snapshot of a part of the current text.
/// </summary>
/// <remarks><inheritdoc cref="CreateSnapshot()"/></remarks>
public ITextSource CreateSnapshot(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextSource(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public ITextSourceVersion Version => _versionProvider.CurrentVersion;
/// <inheritdoc/>
public TextReader CreateReader()
{
lock (_lockObject)
{
return new RopeTextReader(_rope);
}
}
/// <inheritdoc/>
public TextReader CreateReader(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextReader(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer)
{
VerifyAccess();
_rope.WriteTo(writer, 0, _rope.Length);
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer, int offset, int length)
{
VerifyAccess();
_rope.WriteTo(writer, offset, length);
}
private void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
public event PropertyChangedEventHandler PropertyChanged;
#endregion
#region BeginUpdate / EndUpdate
private int _beginUpdateCount;
/// <summary>
/// Gets if an update is running.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public bool IsInUpdate
{
get
{
VerifyAccess();
return _beginUpdateCount > 0;
}
}
/// <summary>
/// Immediately calls <see cref="BeginUpdate()"/>,
/// and returns an IDisposable that calls <see cref="EndUpdate()"/>.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public IDisposable RunUpdate()
{
BeginUpdate();
return new CallbackOnDispose(EndUpdate);
}
/// <summary>
/// <para>Begins a group of document changes.</para>
/// <para>Some events are suspended until EndUpdate is called, and the <see cref="UndoStack"/> will
/// group all changes into a single action.</para>
/// <para>Calling BeginUpdate several times increments a counter, only after the appropriate number
/// of EndUpdate calls the events resume their work.</para>
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void BeginUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot change document within another document change.");
_beginUpdateCount++;
if (_beginUpdateCount == 1)
{
_undoStack.StartUndoGroup();
UpdateStarted?.Invoke(this, EventArgs.Empty);
}
}
/// <summary>
/// Ends a group of document changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void EndUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot end update within document change.");
if (_beginUpdateCount == 0)
throw new InvalidOperationException("No update is active.");
if (_beginUpdateCount == 1)
{
// fire change events inside the change group - event handlers might add additional
// document changes to the change group
FireChangeEvents();
_undoStack.EndUndoGroup();
_beginUpdateCount = 0;
UpdateFinished?.Invoke(this, EventArgs.Empty);
}
else
{
_beginUpdateCount -= 1;
}
}
/// <summary>
/// Occurs when a document change starts.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateStarted;
/// <summary>
/// Occurs when a document change is finished.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateFinished;
void IDocument.StartUndoableAction()
{
BeginUpdate();
}
void IDocument.EndUndoableAction()
{
EndUpdate();
}
IDisposable IDocument.OpenUndoGroup()
{
return RunUpdate();
}
#endregion
#region Fire events after update
private int _oldTextLength;
private int _oldLineCount;
private bool _fireTextChanged;
/// <summary>
/// Fires TextChanged, TextLengthChanged, LineCountChanged if required.
/// </summary>
internal void FireChangeEvents()
{
// it may be necessary to fire the event multiple times if the document is changed
// from inside the event handlers
while (_fireTextChanged)
{
_fireTextChanged = false;
TextChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("Text");
var textLength = _rope.Length;
if (textLength != _oldTextLength)
{
_oldTextLength = textLength;
TextLengthChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("TextLength");
}
var lineCount = _lineTree.LineCount;
if (lineCount != _oldLineCount)
{
_oldLineCount = lineCount;
LineCountChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("LineCount");
}
}
}
#endregion
#region Insert / Remove / Replace
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, string text)
{
Replace(offset, 0, new StringTextSource(text), null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, ITextSource text)
{
Replace(offset, 0, text, null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, string text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, new StringTextSource(text), OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, new StringTextSource(text), null);
}
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, ITextSource text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, text, OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, text, null);
}
}
/// <summary>
/// Removes text.
/// </summary>
public void Remove(ISegment segment)
{
Replace(segment, string.Empty);
}
/// <summary>
/// Removes text.
/// </summary>
/// <param name="offset">Starting offset of the text to be removed.</param>
/// <param name="length">Length of the text to be removed.</param>
public void Remove(int offset, int length)
{
Replace(offset, length, StringTextSource.Empty);
}
internal bool InDocumentChanging;
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, string text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, ITextSource text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, string text)
{
Replace(offset, length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, ITextSource text)
{
Replace(offset, length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, string text, OffsetChangeMappingType offsetChangeMappingType)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMappingType);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMappingType offsetChangeMappingType)
{
if (text == null)
throw new ArgumentNullException(nameof(text));
// Please see OffsetChangeMappingType XML comments for details on how these modes work.
switch (offsetChangeMappingType)
{
case OffsetChangeMappingType.Normal:
Replace(offset, length, text, null);
break;
case OffsetChangeMappingType.KeepAnchorBeforeInsertion:
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(
new OffsetChangeMapEntry(offset, length, text.TextLength, false, true)));
break;
case OffsetChangeMappingType.RemoveAndInsert:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else
{
var map = new OffsetChangeMap(2)
{
new OffsetChangeMapEntry(offset, length, 0),
new OffsetChangeMapEntry(offset, 0, text.TextLength)
};
map.Freeze();
Replace(offset, length, text, map);
}
break;
case OffsetChangeMappingType.CharacterReplace:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else if (text.TextLength > length)
{
// look at OffsetChangeMappingType.CharacterReplace XML comments on why we need to replace
// the last character
var entry = new OffsetChangeMapEntry(offset + length - 1, 1, 1 + text.TextLength - length);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else if (text.TextLength < length)
{
var entry = new OffsetChangeMapEntry(offset + text.TextLength, length - text.TextLength, 0, true, false);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else
{
Replace(offset, length, text, OffsetChangeMap.Empty);
}
break;
default:
throw new ArgumentOutOfRangeException(nameof(offsetChangeMappingType), offsetChangeMappingType, "Invalid enum value");
}
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, string text, OffsetChangeMap offsetChangeMap)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMap);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMap offsetChangeMap)
{
text = text?.CreateSnapshot() ?? throw new ArgumentNullException(nameof(text));
offsetChangeMap?.Freeze();
// Ensure that all changes take place inside an update group.
// Will also take care of throwing an exception if inDocumentChanging is set.
BeginUpdate();
try
{
// protect document change against corruption by other changes inside the event handlers
InDocumentChanging = true;
try
{
// The range verification must wait until after the BeginUpdate() call because the document
// might be modified inside the UpdateStarted event.
ThrowIfRangeInvalid(offset, length);
DoReplace(offset, length, text, offsetChangeMap);
}
finally
{
InDocumentChanging = false;
}
}
finally
{
EndUpdate();
}
}
private void DoReplace(int offset, int length, ITextSource newText, OffsetChangeMap offsetChangeMap)
{
if (length == 0 && newText.TextLength == 0)
return;
// trying to replace a single character in 'Normal' mode?
// for single characters, 'CharacterReplace' mode is equivalent, but more performant
// (we don't have to touch the anchorTree at all in 'CharacterReplace' mode)
if (length == 1 && newText.TextLength == 1 && offsetChangeMap == null)
offsetChangeMap = OffsetChangeMap.Empty;
ITextSource removedText;
if (length == 0)
{
removedText = StringTextSource.Empty;
}
else if (length < 100)
{
removedText = new StringTextSource(_rope.ToString(offset, length));
}
else
{
// use a rope if the removed string is long
removedText = new RopeTextSource(_rope.GetRange(offset, length));
}
var args = new DocumentChangeEventArgs(offset, removedText, newText, offsetChangeMap);
// fire DocumentChanging event
Changing?.Invoke(this, args);
TextChangingInternal?.Invoke(this, args);
_undoStack.Push(this, args);
_cachedText = null; // reset cache of complete document text
_fireTextChanged = true;
var delayedEvents = new DelayedEvents();
lock (_lockObject)
{
// create linked list of checkpoints
_versionProvider.AppendChange(args);
// now update the textBuffer and lineTree
if (offset == 0 && length == _rope.Length)
{
// optimize replacing the whole document
_rope.Clear();
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(0, newRopeTextSource.GetRope());
else
_rope.InsertText(0, newText.Text);
_lineManager.Rebuild();
}
else
{
_rope.RemoveRange(offset, length);
_lineManager.Remove(offset, length);
#if DEBUG
_lineTree.CheckProperties();
#endif
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(offset, newRopeTextSource.GetRope());
else
_rope.InsertText(offset, newText.Text);
_lineManager.Insert(offset, newText);
#if DEBUG
_lineTree.CheckProperties();
#endif
}
}
// update text anchors
if (offsetChangeMap == null)
{
_anchorTree.HandleTextChange(args.CreateSingleChangeMapEntry(), delayedEvents);
}
else
{
foreach (var entry in offsetChangeMap)
{
_anchorTree.HandleTextChange(entry, delayedEvents);
}
}
_lineManager.ChangeComplete(args);
// raise delayed events after our data structures are consistent again
delayedEvents.RaiseEvents();
// fire DocumentChanged event
Changed?.Invoke(this, args);
TextChangedInternal?.Invoke(this, args);
}
#endregion
#region GetLineBy...
/// <summary>
/// Gets a read-only list of lines.
/// </summary>
/// <remarks><inheritdoc cref="DocumentLine"/></remarks>
public IList<DocumentLine> Lines => _lineTree;
/// <summary>
/// Gets a line by the line number: O(log n)
/// </summary>
public DocumentLine GetLineByNumber(int number)
{
VerifyAccess();
if (number < 1 || number > _lineTree.LineCount)
throw new ArgumentOutOfRangeException(nameof(number), number, "Value must be between 1 and " + _lineTree.LineCount);
return _lineTree.GetByNumber(number);
}
IDocumentLine IDocument.GetLineByNumber(int lineNumber)
{
return GetLineByNumber(lineNumber);
}
/// <summary>
/// Gets a document lines by offset.
/// Runtime: O(log n)
/// </summary>
[SuppressMessage("Microsoft.Globalization", "CA1305:SpecifyIFormatProvider", MessageId = "System.Int32.ToString")]
public DocumentLine GetLineByOffset(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length);
}
return _lineTree.GetByOffset(offset);
}
IDocumentLine IDocument.GetLineByOffset(int offset)
{
return GetLineByOffset(offset);
}
#endregion
#region GetOffset / GetLocation
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(TextLocation location)
{
return GetOffset(location.Line, location.Column);
}
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(int line, int column)
{
var docLine = GetLineByNumber(line);
if (column <= 0)
return docLine.Offset;
if (column > docLine.Length)
return docLine.EndOffset;
return docLine.Offset + column - 1;
}
/// <summary>
/// Gets the location from an offset.
/// </summary>
/// <seealso cref="GetOffset(TextLocation)"/>
public TextLocation GetLocation(int offset)
{
var line = GetLineByOffset(offset);
return new TextLocation(line.LineNumber, offset - line.Offset + 1);
}
#endregion
#region Line Trackers
private readonly ObservableCollection<ILineTracker> _lineTrackers = new ObservableCollection<ILineTracker>();
/// <summary>
/// Gets the list of <see cref="ILineTracker"/>s attached to this document.
/// You can add custom line trackers to this list.
/// </summary>
public IList<ILineTracker> LineTrackers
{
get
{
VerifyAccess();
return _lineTrackers;
}
}
#endregion
#region UndoStack
public UndoStack _undoStack;
/// <summary>
/// Gets the <see cref="UndoStack"/> of the document.
/// </summary>
/// <remarks>This property can also be used to set the undo stack, e.g. for sharing a common undo stack between multiple documents.</remarks>
public UndoStack UndoStack
{
get => _undoStack;
set
{
if (value == null)
throw new ArgumentNullException();
if (value != _undoStack)
{
_undoStack.ClearAll(); // first clear old undo stack, so that it can't be used to perform unexpected changes on this document
// ClearAll() will also throw an exception when it's not safe to replace the undo stack (e.g. update is currently in progress)
_undoStack = value;
OnPropertyChanged("UndoStack");
}
}
}
#endregion
#region CreateAnchor
/// <summary>
/// Creates a new <see cref="TextAnchor"/> at the specified offset.
/// </summary>
/// <inheritdoc cref="TextAnchor" select="remarks|example"/>
public TextAnchor CreateAnchor(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
return _anchorTree.CreateAnchor(offset);
}
ITextAnchor IDocument.CreateAnchor(int offset)
{
return CreateAnchor(offset);
}
#endregion
#region LineCount
/// <summary>
/// Gets the total number of lines in the document.
/// Runtime: O(1).
/// </summary>
public int LineCount
{
get
{
VerifyAccess();
return _lineTree.LineCount;
}
}
/// <summary>
/// Is raised when the LineCount property changes.
/// </summary>
public event EventHandler LineCountChanged;
#endregion
#region Debugging
[Conditional("DEBUG")]
internal void DebugVerifyAccess()
{
VerifyAccess();
}
/// <summary>
/// Gets the document lines tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetLineTreeAsString()
{
#if DEBUG
return _lineTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
/// <summary>
/// Gets the text anchor tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetTextAnchorTreeAsString()
{
#if DEBUG
return _anchorTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
#endregion
#region Service Provider
private IServiceProvider _serviceProvider;
internal IServiceProvider ServiceProvider
{
get
{
VerifyAccess();
if (_serviceProvider == null)
{
var container = new ServiceContainer();
container.AddService(this);
container.AddService<IDocument>(this);
_serviceProvider = container;
}
return _serviceProvider;
}
set
{
VerifyAccess();
_serviceProvider = value ?? throw new ArgumentNullException(nameof(value));
}
}
object IServiceProvider.GetService(Type serviceType)
{
return ServiceProvider.GetService(serviceType);
}
#endregion
#region FileName
private string _fileName;
/// <inheritdoc/>
public event EventHandler FileNameChanged;
private void OnFileNameChanged(EventArgs e)
{
FileNameChanged?.Invoke(this, e);
}
/// <inheritdoc/>
public string FileName
{
get { return _fileName; }
set
{
if (_fileName != value)
{
_fileName = value;
OnFileNameChanged(EventArgs.Empty);
}
}
}
#endregion
}
}
<MSG> verify access checks against thread textdocument is created on.
Not neccesarily the ui thread.
<DFF> @@ -26,6 +26,7 @@ using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
+using System.Threading;
namespace AvaloniaEdit.Document
{
@@ -129,9 +130,14 @@ namespace AvaloniaEdit.Document
return _rope.ToString(offset, length);
}
+ private Thread ownerThread = Thread.CurrentThread;
+
private void VerifyAccess()
{
- Dispatcher.UIThread.VerifyAccess();
+ if(Thread.CurrentThread != ownerThread)
+ {
+ throw new InvalidOperationException("Call from invalid thread.");
+ }
}
/// <summary>
| 7 | verify access checks against thread textdocument is created on. | 1 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058282 | <NME> TextDocument.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
namespace AvaloniaEdit.Document
{
/// <summary>
/// This class is the main class of the text model. Basically, it is a <see cref="System.Text.StringBuilder"/> with events.
/// </summary>
/// <remarks>
/// <b>Thread safety:</b>
/// <inheritdoc cref="VerifyAccess"/>
/// <para>However, there is a single method that is thread-safe: <see cref="CreateSnapshot()"/> (and its overloads).</para>
/// </remarks>
public sealed class TextDocument : IDocument, INotifyPropertyChanged
{
#region Thread ownership
private readonly object _lockObject = new object();
#endregion
#region Fields + Constructor
private readonly Rope<char> _rope;
private readonly DocumentLineTree _lineTree;
private readonly LineManager _lineManager;
private readonly TextAnchorTree _anchorTree;
private readonly TextSourceVersionProvider _versionProvider = new TextSourceVersionProvider();
/// <summary>
/// Create an empty text document.
/// </summary>
public TextDocument()
: this(string.Empty.ToCharArray())
{
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(IEnumerable<char> initialText)
{
if (initialText == null)
throw new ArgumentNullException(nameof(initialText));
_rope = new Rope<char>(initialText);
_lineTree = new DocumentLineTree(this);
_lineManager = new LineManager(_lineTree, this);
_lineTrackers.CollectionChanged += delegate
{
_lineManager.UpdateListOfLineTrackers();
};
_anchorTree = new TextAnchorTree(this);
_undoStack = new UndoStack();
FireChangeEvents();
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(ITextSource initialText)
: this(GetTextFromTextSource(initialText))
{
}
// gets the text from a text source, directly retrieving the underlying rope where possible
private static IEnumerable<char> GetTextFromTextSource(ITextSource textSource)
{
if (textSource == null)
throw new ArgumentNullException(nameof(textSource));
if (textSource is RopeTextSource rts)
{
return rts.GetRope();
}
if (textSource is TextDocument doc)
{
return doc._rope;
}
return textSource.Text.ToCharArray();
}
#endregion
#region Text
private void ThrowIfRangeInvalid(int offset, int length)
{
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
if (length < 0 || offset + length > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(length), length, "0 <= length, offset(" + offset + ")+length <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
}
/// <inheritdoc/>
public string GetText(int offset, int length)
{
VerifyAccess();
return _rope.ToString(offset, length);
}
private void VerifyAccess()
{
Dispatcher.UIThread.VerifyAccess();
}
/// <summary>
public void SetOwnerThread(Thread newOwner)
{
// We need to lock here to ensure that in the null owner case,
// only one thread succeeds in taking ownership.
lock (_lockObject) {
if (ownerThread != null) {
VerifyAccess();
}
ownerThread = newOwner;
}
}
private void VerifyAccess()
{
if(Thread.CurrentThread != ownerThread)
{
throw new InvalidOperationException("Call from invalid thread.");
}
}
/// <summary>
/// Retrieves the text for a portion of the document.
/// </summary>
public string GetText(ISegment segment)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
return GetText(segment.Offset, segment.Length);
}
/// <inheritdoc/>
public int IndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.IndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int LastIndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.LastIndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int IndexOfAny(char[] anyOf, int startIndex, int count)
{
DebugVerifyAccess(); // frequently called (NewLineFinder), so must be fast in release builds
return _rope.IndexOfAny(anyOf, startIndex, count);
}
/// <inheritdoc/>
public int IndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.IndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public int LastIndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.LastIndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public char GetCharAt(int offset)
{
DebugVerifyAccess(); // frequently called, so must be fast in release builds
return _rope[offset];
}
private WeakReference _cachedText;
/// <summary>
/// Gets/Sets the text of the whole document.
/// </summary>
public string Text
{
get
{
VerifyAccess();
var completeText = _cachedText?.Target as string;
if (completeText == null)
{
completeText = _rope.ToString();
_cachedText = new WeakReference(completeText);
}
return completeText;
}
set
{
VerifyAccess();
if (value == null)
throw new ArgumentNullException(nameof(value));
Replace(0, _rope.Length, value);
}
}
/// <summary>
/// This event is called after a group of changes is completed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextChanged;
event EventHandler IDocument.ChangeCompleted
{
add => TextChanged += value;
remove => TextChanged -= value;
}
/// <inheritdoc/>
public int TextLength
{
get
{
VerifyAccess();
return _rope.Length;
}
}
/// <summary>
/// Is raised when the TextLength property changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextLengthChanged;
/// <summary>
/// Is raised before the document changes.
/// </summary>
/// <remarks>
/// <para>Here is the order in which events are raised during a document update:</para>
/// <list type="bullet">
/// <item><description><b><see cref="BeginUpdate">BeginUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description>Start of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateStarted"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="Insert(int,string)">Insert()</see> / <see cref="Remove(int,int)">Remove()</see> / <see cref="Replace(int,int,string)">Replace()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="Changing"/> event is raised</description></item>
/// <item><description>The document is changed</description></item>
/// <item><description><see cref="TextAnchor.Deleted">TextAnchor.Deleted</see> event is raised if anchors were
/// in the deleted text portion</description></item>
/// <item><description><see cref="Changed"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="EndUpdate">EndUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="TextChanged"/> event is raised</description></item>
/// <item><description><see cref="PropertyChanged"/> event is raised (for the Text, TextLength, LineCount properties, in that order)</description></item>
/// <item><description>End of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateFinished"/> event is raised</description></item>
/// </list></item>
/// </list>
/// <para>
/// If the insert/remove/replace methods are called without a call to <c>BeginUpdate()</c>,
/// they will call <c>BeginUpdate()</c> and <c>EndUpdate()</c> to ensure no change happens outside of <c>UpdateStarted</c>/<c>UpdateFinished</c>.
/// </para><para>
/// There can be multiple document changes between the <c>BeginUpdate()</c> and <c>EndUpdate()</c> calls.
/// In this case, the events associated with EndUpdate will be raised only once after the whole document update is done.
/// </para><para>
/// The <see cref="UndoStack"/> listens to the <c>UpdateStarted</c> and <c>UpdateFinished</c> events to group all changes into a single undo step.
/// </para>
/// </remarks>
public event EventHandler<DocumentChangeEventArgs> Changing;
// Unfortunately EventHandler<T> is invariant, so we have to use two separate events
private event EventHandler<TextChangeEventArgs> TextChangingInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanging
{
add => TextChangingInternal += value;
remove => TextChangingInternal -= value;
}
/// <summary>
/// Is raised after the document has changed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler<DocumentChangeEventArgs> Changed;
private event EventHandler<TextChangeEventArgs> TextChangedInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanged
{
add => TextChangedInternal += value;
remove => TextChangedInternal -= value;
}
/// <summary>
/// Creates a snapshot of the current text.
/// </summary>
/// <remarks>
/// <para>This method returns an immutable snapshot of the document, and may be safely called even when
/// the document's owner thread is concurrently modifying the document.
/// </para><para>
/// This special thread-safety guarantee is valid only for TextDocument.CreateSnapshot(), not necessarily for other
/// classes implementing ITextSource.CreateSnapshot().
/// </para><para>
/// </para>
/// </remarks>
public ITextSource CreateSnapshot()
{
lock (_lockObject)
{
return new RopeTextSource(_rope, _versionProvider.CurrentVersion);
}
}
/// <summary>
/// Creates a snapshot of a part of the current text.
/// </summary>
/// <remarks><inheritdoc cref="CreateSnapshot()"/></remarks>
public ITextSource CreateSnapshot(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextSource(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public ITextSourceVersion Version => _versionProvider.CurrentVersion;
/// <inheritdoc/>
public TextReader CreateReader()
{
lock (_lockObject)
{
return new RopeTextReader(_rope);
}
}
/// <inheritdoc/>
public TextReader CreateReader(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextReader(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer)
{
VerifyAccess();
_rope.WriteTo(writer, 0, _rope.Length);
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer, int offset, int length)
{
VerifyAccess();
_rope.WriteTo(writer, offset, length);
}
private void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
public event PropertyChangedEventHandler PropertyChanged;
#endregion
#region BeginUpdate / EndUpdate
private int _beginUpdateCount;
/// <summary>
/// Gets if an update is running.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public bool IsInUpdate
{
get
{
VerifyAccess();
return _beginUpdateCount > 0;
}
}
/// <summary>
/// Immediately calls <see cref="BeginUpdate()"/>,
/// and returns an IDisposable that calls <see cref="EndUpdate()"/>.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public IDisposable RunUpdate()
{
BeginUpdate();
return new CallbackOnDispose(EndUpdate);
}
/// <summary>
/// <para>Begins a group of document changes.</para>
/// <para>Some events are suspended until EndUpdate is called, and the <see cref="UndoStack"/> will
/// group all changes into a single action.</para>
/// <para>Calling BeginUpdate several times increments a counter, only after the appropriate number
/// of EndUpdate calls the events resume their work.</para>
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void BeginUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot change document within another document change.");
_beginUpdateCount++;
if (_beginUpdateCount == 1)
{
_undoStack.StartUndoGroup();
UpdateStarted?.Invoke(this, EventArgs.Empty);
}
}
/// <summary>
/// Ends a group of document changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void EndUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot end update within document change.");
if (_beginUpdateCount == 0)
throw new InvalidOperationException("No update is active.");
if (_beginUpdateCount == 1)
{
// fire change events inside the change group - event handlers might add additional
// document changes to the change group
FireChangeEvents();
_undoStack.EndUndoGroup();
_beginUpdateCount = 0;
UpdateFinished?.Invoke(this, EventArgs.Empty);
}
else
{
_beginUpdateCount -= 1;
}
}
/// <summary>
/// Occurs when a document change starts.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateStarted;
/// <summary>
/// Occurs when a document change is finished.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateFinished;
void IDocument.StartUndoableAction()
{
BeginUpdate();
}
void IDocument.EndUndoableAction()
{
EndUpdate();
}
IDisposable IDocument.OpenUndoGroup()
{
return RunUpdate();
}
#endregion
#region Fire events after update
private int _oldTextLength;
private int _oldLineCount;
private bool _fireTextChanged;
/// <summary>
/// Fires TextChanged, TextLengthChanged, LineCountChanged if required.
/// </summary>
internal void FireChangeEvents()
{
// it may be necessary to fire the event multiple times if the document is changed
// from inside the event handlers
while (_fireTextChanged)
{
_fireTextChanged = false;
TextChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("Text");
var textLength = _rope.Length;
if (textLength != _oldTextLength)
{
_oldTextLength = textLength;
TextLengthChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("TextLength");
}
var lineCount = _lineTree.LineCount;
if (lineCount != _oldLineCount)
{
_oldLineCount = lineCount;
LineCountChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("LineCount");
}
}
}
#endregion
#region Insert / Remove / Replace
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, string text)
{
Replace(offset, 0, new StringTextSource(text), null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, ITextSource text)
{
Replace(offset, 0, text, null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, string text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, new StringTextSource(text), OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, new StringTextSource(text), null);
}
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, ITextSource text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, text, OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, text, null);
}
}
/// <summary>
/// Removes text.
/// </summary>
public void Remove(ISegment segment)
{
Replace(segment, string.Empty);
}
/// <summary>
/// Removes text.
/// </summary>
/// <param name="offset">Starting offset of the text to be removed.</param>
/// <param name="length">Length of the text to be removed.</param>
public void Remove(int offset, int length)
{
Replace(offset, length, StringTextSource.Empty);
}
internal bool InDocumentChanging;
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, string text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, ITextSource text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, string text)
{
Replace(offset, length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, ITextSource text)
{
Replace(offset, length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, string text, OffsetChangeMappingType offsetChangeMappingType)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMappingType);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMappingType offsetChangeMappingType)
{
if (text == null)
throw new ArgumentNullException(nameof(text));
// Please see OffsetChangeMappingType XML comments for details on how these modes work.
switch (offsetChangeMappingType)
{
case OffsetChangeMappingType.Normal:
Replace(offset, length, text, null);
break;
case OffsetChangeMappingType.KeepAnchorBeforeInsertion:
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(
new OffsetChangeMapEntry(offset, length, text.TextLength, false, true)));
break;
case OffsetChangeMappingType.RemoveAndInsert:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else
{
var map = new OffsetChangeMap(2)
{
new OffsetChangeMapEntry(offset, length, 0),
new OffsetChangeMapEntry(offset, 0, text.TextLength)
};
map.Freeze();
Replace(offset, length, text, map);
}
break;
case OffsetChangeMappingType.CharacterReplace:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else if (text.TextLength > length)
{
// look at OffsetChangeMappingType.CharacterReplace XML comments on why we need to replace
// the last character
var entry = new OffsetChangeMapEntry(offset + length - 1, 1, 1 + text.TextLength - length);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else if (text.TextLength < length)
{
var entry = new OffsetChangeMapEntry(offset + text.TextLength, length - text.TextLength, 0, true, false);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else
{
Replace(offset, length, text, OffsetChangeMap.Empty);
}
break;
default:
throw new ArgumentOutOfRangeException(nameof(offsetChangeMappingType), offsetChangeMappingType, "Invalid enum value");
}
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, string text, OffsetChangeMap offsetChangeMap)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMap);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMap offsetChangeMap)
{
text = text?.CreateSnapshot() ?? throw new ArgumentNullException(nameof(text));
offsetChangeMap?.Freeze();
// Ensure that all changes take place inside an update group.
// Will also take care of throwing an exception if inDocumentChanging is set.
BeginUpdate();
try
{
// protect document change against corruption by other changes inside the event handlers
InDocumentChanging = true;
try
{
// The range verification must wait until after the BeginUpdate() call because the document
// might be modified inside the UpdateStarted event.
ThrowIfRangeInvalid(offset, length);
DoReplace(offset, length, text, offsetChangeMap);
}
finally
{
InDocumentChanging = false;
}
}
finally
{
EndUpdate();
}
}
private void DoReplace(int offset, int length, ITextSource newText, OffsetChangeMap offsetChangeMap)
{
if (length == 0 && newText.TextLength == 0)
return;
// trying to replace a single character in 'Normal' mode?
// for single characters, 'CharacterReplace' mode is equivalent, but more performant
// (we don't have to touch the anchorTree at all in 'CharacterReplace' mode)
if (length == 1 && newText.TextLength == 1 && offsetChangeMap == null)
offsetChangeMap = OffsetChangeMap.Empty;
ITextSource removedText;
if (length == 0)
{
removedText = StringTextSource.Empty;
}
else if (length < 100)
{
removedText = new StringTextSource(_rope.ToString(offset, length));
}
else
{
// use a rope if the removed string is long
removedText = new RopeTextSource(_rope.GetRange(offset, length));
}
var args = new DocumentChangeEventArgs(offset, removedText, newText, offsetChangeMap);
// fire DocumentChanging event
Changing?.Invoke(this, args);
TextChangingInternal?.Invoke(this, args);
_undoStack.Push(this, args);
_cachedText = null; // reset cache of complete document text
_fireTextChanged = true;
var delayedEvents = new DelayedEvents();
lock (_lockObject)
{
// create linked list of checkpoints
_versionProvider.AppendChange(args);
// now update the textBuffer and lineTree
if (offset == 0 && length == _rope.Length)
{
// optimize replacing the whole document
_rope.Clear();
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(0, newRopeTextSource.GetRope());
else
_rope.InsertText(0, newText.Text);
_lineManager.Rebuild();
}
else
{
_rope.RemoveRange(offset, length);
_lineManager.Remove(offset, length);
#if DEBUG
_lineTree.CheckProperties();
#endif
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(offset, newRopeTextSource.GetRope());
else
_rope.InsertText(offset, newText.Text);
_lineManager.Insert(offset, newText);
#if DEBUG
_lineTree.CheckProperties();
#endif
}
}
// update text anchors
if (offsetChangeMap == null)
{
_anchorTree.HandleTextChange(args.CreateSingleChangeMapEntry(), delayedEvents);
}
else
{
foreach (var entry in offsetChangeMap)
{
_anchorTree.HandleTextChange(entry, delayedEvents);
}
}
_lineManager.ChangeComplete(args);
// raise delayed events after our data structures are consistent again
delayedEvents.RaiseEvents();
// fire DocumentChanged event
Changed?.Invoke(this, args);
TextChangedInternal?.Invoke(this, args);
}
#endregion
#region GetLineBy...
/// <summary>
/// Gets a read-only list of lines.
/// </summary>
/// <remarks><inheritdoc cref="DocumentLine"/></remarks>
public IList<DocumentLine> Lines => _lineTree;
/// <summary>
/// Gets a line by the line number: O(log n)
/// </summary>
public DocumentLine GetLineByNumber(int number)
{
VerifyAccess();
if (number < 1 || number > _lineTree.LineCount)
throw new ArgumentOutOfRangeException(nameof(number), number, "Value must be between 1 and " + _lineTree.LineCount);
return _lineTree.GetByNumber(number);
}
IDocumentLine IDocument.GetLineByNumber(int lineNumber)
{
return GetLineByNumber(lineNumber);
}
/// <summary>
/// Gets a document lines by offset.
/// Runtime: O(log n)
/// </summary>
[SuppressMessage("Microsoft.Globalization", "CA1305:SpecifyIFormatProvider", MessageId = "System.Int32.ToString")]
public DocumentLine GetLineByOffset(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length);
}
return _lineTree.GetByOffset(offset);
}
IDocumentLine IDocument.GetLineByOffset(int offset)
{
return GetLineByOffset(offset);
}
#endregion
#region GetOffset / GetLocation
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(TextLocation location)
{
return GetOffset(location.Line, location.Column);
}
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(int line, int column)
{
var docLine = GetLineByNumber(line);
if (column <= 0)
return docLine.Offset;
if (column > docLine.Length)
return docLine.EndOffset;
return docLine.Offset + column - 1;
}
/// <summary>
/// Gets the location from an offset.
/// </summary>
/// <seealso cref="GetOffset(TextLocation)"/>
public TextLocation GetLocation(int offset)
{
var line = GetLineByOffset(offset);
return new TextLocation(line.LineNumber, offset - line.Offset + 1);
}
#endregion
#region Line Trackers
private readonly ObservableCollection<ILineTracker> _lineTrackers = new ObservableCollection<ILineTracker>();
/// <summary>
/// Gets the list of <see cref="ILineTracker"/>s attached to this document.
/// You can add custom line trackers to this list.
/// </summary>
public IList<ILineTracker> LineTrackers
{
get
{
VerifyAccess();
return _lineTrackers;
}
}
#endregion
#region UndoStack
public UndoStack _undoStack;
/// <summary>
/// Gets the <see cref="UndoStack"/> of the document.
/// </summary>
/// <remarks>This property can also be used to set the undo stack, e.g. for sharing a common undo stack between multiple documents.</remarks>
public UndoStack UndoStack
{
get => _undoStack;
set
{
if (value == null)
throw new ArgumentNullException();
if (value != _undoStack)
{
_undoStack.ClearAll(); // first clear old undo stack, so that it can't be used to perform unexpected changes on this document
// ClearAll() will also throw an exception when it's not safe to replace the undo stack (e.g. update is currently in progress)
_undoStack = value;
OnPropertyChanged("UndoStack");
}
}
}
#endregion
#region CreateAnchor
/// <summary>
/// Creates a new <see cref="TextAnchor"/> at the specified offset.
/// </summary>
/// <inheritdoc cref="TextAnchor" select="remarks|example"/>
public TextAnchor CreateAnchor(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
return _anchorTree.CreateAnchor(offset);
}
ITextAnchor IDocument.CreateAnchor(int offset)
{
return CreateAnchor(offset);
}
#endregion
#region LineCount
/// <summary>
/// Gets the total number of lines in the document.
/// Runtime: O(1).
/// </summary>
public int LineCount
{
get
{
VerifyAccess();
return _lineTree.LineCount;
}
}
/// <summary>
/// Is raised when the LineCount property changes.
/// </summary>
public event EventHandler LineCountChanged;
#endregion
#region Debugging
[Conditional("DEBUG")]
internal void DebugVerifyAccess()
{
VerifyAccess();
}
/// <summary>
/// Gets the document lines tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetLineTreeAsString()
{
#if DEBUG
return _lineTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
/// <summary>
/// Gets the text anchor tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetTextAnchorTreeAsString()
{
#if DEBUG
return _anchorTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
#endregion
#region Service Provider
private IServiceProvider _serviceProvider;
internal IServiceProvider ServiceProvider
{
get
{
VerifyAccess();
if (_serviceProvider == null)
{
var container = new ServiceContainer();
container.AddService(this);
container.AddService<IDocument>(this);
_serviceProvider = container;
}
return _serviceProvider;
}
set
{
VerifyAccess();
_serviceProvider = value ?? throw new ArgumentNullException(nameof(value));
}
}
object IServiceProvider.GetService(Type serviceType)
{
return ServiceProvider.GetService(serviceType);
}
#endregion
#region FileName
private string _fileName;
/// <inheritdoc/>
public event EventHandler FileNameChanged;
private void OnFileNameChanged(EventArgs e)
{
FileNameChanged?.Invoke(this, e);
}
/// <inheritdoc/>
public string FileName
{
get { return _fileName; }
set
{
if (_fileName != value)
{
_fileName = value;
OnFileNameChanged(EventArgs.Empty);
}
}
}
#endregion
}
}
<MSG> verify access checks against thread textdocument is created on.
Not neccesarily the ui thread.
<DFF> @@ -26,6 +26,7 @@ using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
+using System.Threading;
namespace AvaloniaEdit.Document
{
@@ -129,9 +130,14 @@ namespace AvaloniaEdit.Document
return _rope.ToString(offset, length);
}
+ private Thread ownerThread = Thread.CurrentThread;
+
private void VerifyAccess()
{
- Dispatcher.UIThread.VerifyAccess();
+ if(Thread.CurrentThread != ownerThread)
+ {
+ throw new InvalidOperationException("Call from invalid thread.");
+ }
}
/// <summary>
| 7 | verify access checks against thread textdocument is created on. | 1 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058283 | <NME> TextDocument.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
namespace AvaloniaEdit.Document
{
/// <summary>
/// This class is the main class of the text model. Basically, it is a <see cref="System.Text.StringBuilder"/> with events.
/// </summary>
/// <remarks>
/// <b>Thread safety:</b>
/// <inheritdoc cref="VerifyAccess"/>
/// <para>However, there is a single method that is thread-safe: <see cref="CreateSnapshot()"/> (and its overloads).</para>
/// </remarks>
public sealed class TextDocument : IDocument, INotifyPropertyChanged
{
#region Thread ownership
private readonly object _lockObject = new object();
#endregion
#region Fields + Constructor
private readonly Rope<char> _rope;
private readonly DocumentLineTree _lineTree;
private readonly LineManager _lineManager;
private readonly TextAnchorTree _anchorTree;
private readonly TextSourceVersionProvider _versionProvider = new TextSourceVersionProvider();
/// <summary>
/// Create an empty text document.
/// </summary>
public TextDocument()
: this(string.Empty.ToCharArray())
{
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(IEnumerable<char> initialText)
{
if (initialText == null)
throw new ArgumentNullException(nameof(initialText));
_rope = new Rope<char>(initialText);
_lineTree = new DocumentLineTree(this);
_lineManager = new LineManager(_lineTree, this);
_lineTrackers.CollectionChanged += delegate
{
_lineManager.UpdateListOfLineTrackers();
};
_anchorTree = new TextAnchorTree(this);
_undoStack = new UndoStack();
FireChangeEvents();
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(ITextSource initialText)
: this(GetTextFromTextSource(initialText))
{
}
// gets the text from a text source, directly retrieving the underlying rope where possible
private static IEnumerable<char> GetTextFromTextSource(ITextSource textSource)
{
if (textSource == null)
throw new ArgumentNullException(nameof(textSource));
if (textSource is RopeTextSource rts)
{
return rts.GetRope();
}
if (textSource is TextDocument doc)
{
return doc._rope;
}
return textSource.Text.ToCharArray();
}
#endregion
#region Text
private void ThrowIfRangeInvalid(int offset, int length)
{
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
if (length < 0 || offset + length > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(length), length, "0 <= length, offset(" + offset + ")+length <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
}
/// <inheritdoc/>
public string GetText(int offset, int length)
{
VerifyAccess();
return _rope.ToString(offset, length);
}
private void VerifyAccess()
{
Dispatcher.UIThread.VerifyAccess();
}
/// <summary>
public void SetOwnerThread(Thread newOwner)
{
// We need to lock here to ensure that in the null owner case,
// only one thread succeeds in taking ownership.
lock (_lockObject) {
if (ownerThread != null) {
VerifyAccess();
}
ownerThread = newOwner;
}
}
private void VerifyAccess()
{
if(Thread.CurrentThread != ownerThread)
{
throw new InvalidOperationException("Call from invalid thread.");
}
}
/// <summary>
/// Retrieves the text for a portion of the document.
/// </summary>
public string GetText(ISegment segment)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
return GetText(segment.Offset, segment.Length);
}
/// <inheritdoc/>
public int IndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.IndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int LastIndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.LastIndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int IndexOfAny(char[] anyOf, int startIndex, int count)
{
DebugVerifyAccess(); // frequently called (NewLineFinder), so must be fast in release builds
return _rope.IndexOfAny(anyOf, startIndex, count);
}
/// <inheritdoc/>
public int IndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.IndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public int LastIndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.LastIndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public char GetCharAt(int offset)
{
DebugVerifyAccess(); // frequently called, so must be fast in release builds
return _rope[offset];
}
private WeakReference _cachedText;
/// <summary>
/// Gets/Sets the text of the whole document.
/// </summary>
public string Text
{
get
{
VerifyAccess();
var completeText = _cachedText?.Target as string;
if (completeText == null)
{
completeText = _rope.ToString();
_cachedText = new WeakReference(completeText);
}
return completeText;
}
set
{
VerifyAccess();
if (value == null)
throw new ArgumentNullException(nameof(value));
Replace(0, _rope.Length, value);
}
}
/// <summary>
/// This event is called after a group of changes is completed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextChanged;
event EventHandler IDocument.ChangeCompleted
{
add => TextChanged += value;
remove => TextChanged -= value;
}
/// <inheritdoc/>
public int TextLength
{
get
{
VerifyAccess();
return _rope.Length;
}
}
/// <summary>
/// Is raised when the TextLength property changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextLengthChanged;
/// <summary>
/// Is raised before the document changes.
/// </summary>
/// <remarks>
/// <para>Here is the order in which events are raised during a document update:</para>
/// <list type="bullet">
/// <item><description><b><see cref="BeginUpdate">BeginUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description>Start of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateStarted"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="Insert(int,string)">Insert()</see> / <see cref="Remove(int,int)">Remove()</see> / <see cref="Replace(int,int,string)">Replace()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="Changing"/> event is raised</description></item>
/// <item><description>The document is changed</description></item>
/// <item><description><see cref="TextAnchor.Deleted">TextAnchor.Deleted</see> event is raised if anchors were
/// in the deleted text portion</description></item>
/// <item><description><see cref="Changed"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="EndUpdate">EndUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="TextChanged"/> event is raised</description></item>
/// <item><description><see cref="PropertyChanged"/> event is raised (for the Text, TextLength, LineCount properties, in that order)</description></item>
/// <item><description>End of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateFinished"/> event is raised</description></item>
/// </list></item>
/// </list>
/// <para>
/// If the insert/remove/replace methods are called without a call to <c>BeginUpdate()</c>,
/// they will call <c>BeginUpdate()</c> and <c>EndUpdate()</c> to ensure no change happens outside of <c>UpdateStarted</c>/<c>UpdateFinished</c>.
/// </para><para>
/// There can be multiple document changes between the <c>BeginUpdate()</c> and <c>EndUpdate()</c> calls.
/// In this case, the events associated with EndUpdate will be raised only once after the whole document update is done.
/// </para><para>
/// The <see cref="UndoStack"/> listens to the <c>UpdateStarted</c> and <c>UpdateFinished</c> events to group all changes into a single undo step.
/// </para>
/// </remarks>
public event EventHandler<DocumentChangeEventArgs> Changing;
// Unfortunately EventHandler<T> is invariant, so we have to use two separate events
private event EventHandler<TextChangeEventArgs> TextChangingInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanging
{
add => TextChangingInternal += value;
remove => TextChangingInternal -= value;
}
/// <summary>
/// Is raised after the document has changed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler<DocumentChangeEventArgs> Changed;
private event EventHandler<TextChangeEventArgs> TextChangedInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanged
{
add => TextChangedInternal += value;
remove => TextChangedInternal -= value;
}
/// <summary>
/// Creates a snapshot of the current text.
/// </summary>
/// <remarks>
/// <para>This method returns an immutable snapshot of the document, and may be safely called even when
/// the document's owner thread is concurrently modifying the document.
/// </para><para>
/// This special thread-safety guarantee is valid only for TextDocument.CreateSnapshot(), not necessarily for other
/// classes implementing ITextSource.CreateSnapshot().
/// </para><para>
/// </para>
/// </remarks>
public ITextSource CreateSnapshot()
{
lock (_lockObject)
{
return new RopeTextSource(_rope, _versionProvider.CurrentVersion);
}
}
/// <summary>
/// Creates a snapshot of a part of the current text.
/// </summary>
/// <remarks><inheritdoc cref="CreateSnapshot()"/></remarks>
public ITextSource CreateSnapshot(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextSource(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public ITextSourceVersion Version => _versionProvider.CurrentVersion;
/// <inheritdoc/>
public TextReader CreateReader()
{
lock (_lockObject)
{
return new RopeTextReader(_rope);
}
}
/// <inheritdoc/>
public TextReader CreateReader(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextReader(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer)
{
VerifyAccess();
_rope.WriteTo(writer, 0, _rope.Length);
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer, int offset, int length)
{
VerifyAccess();
_rope.WriteTo(writer, offset, length);
}
private void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
public event PropertyChangedEventHandler PropertyChanged;
#endregion
#region BeginUpdate / EndUpdate
private int _beginUpdateCount;
/// <summary>
/// Gets if an update is running.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public bool IsInUpdate
{
get
{
VerifyAccess();
return _beginUpdateCount > 0;
}
}
/// <summary>
/// Immediately calls <see cref="BeginUpdate()"/>,
/// and returns an IDisposable that calls <see cref="EndUpdate()"/>.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public IDisposable RunUpdate()
{
BeginUpdate();
return new CallbackOnDispose(EndUpdate);
}
/// <summary>
/// <para>Begins a group of document changes.</para>
/// <para>Some events are suspended until EndUpdate is called, and the <see cref="UndoStack"/> will
/// group all changes into a single action.</para>
/// <para>Calling BeginUpdate several times increments a counter, only after the appropriate number
/// of EndUpdate calls the events resume their work.</para>
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void BeginUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot change document within another document change.");
_beginUpdateCount++;
if (_beginUpdateCount == 1)
{
_undoStack.StartUndoGroup();
UpdateStarted?.Invoke(this, EventArgs.Empty);
}
}
/// <summary>
/// Ends a group of document changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void EndUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot end update within document change.");
if (_beginUpdateCount == 0)
throw new InvalidOperationException("No update is active.");
if (_beginUpdateCount == 1)
{
// fire change events inside the change group - event handlers might add additional
// document changes to the change group
FireChangeEvents();
_undoStack.EndUndoGroup();
_beginUpdateCount = 0;
UpdateFinished?.Invoke(this, EventArgs.Empty);
}
else
{
_beginUpdateCount -= 1;
}
}
/// <summary>
/// Occurs when a document change starts.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateStarted;
/// <summary>
/// Occurs when a document change is finished.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateFinished;
void IDocument.StartUndoableAction()
{
BeginUpdate();
}
void IDocument.EndUndoableAction()
{
EndUpdate();
}
IDisposable IDocument.OpenUndoGroup()
{
return RunUpdate();
}
#endregion
#region Fire events after update
private int _oldTextLength;
private int _oldLineCount;
private bool _fireTextChanged;
/// <summary>
/// Fires TextChanged, TextLengthChanged, LineCountChanged if required.
/// </summary>
internal void FireChangeEvents()
{
// it may be necessary to fire the event multiple times if the document is changed
// from inside the event handlers
while (_fireTextChanged)
{
_fireTextChanged = false;
TextChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("Text");
var textLength = _rope.Length;
if (textLength != _oldTextLength)
{
_oldTextLength = textLength;
TextLengthChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("TextLength");
}
var lineCount = _lineTree.LineCount;
if (lineCount != _oldLineCount)
{
_oldLineCount = lineCount;
LineCountChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("LineCount");
}
}
}
#endregion
#region Insert / Remove / Replace
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, string text)
{
Replace(offset, 0, new StringTextSource(text), null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, ITextSource text)
{
Replace(offset, 0, text, null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, string text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, new StringTextSource(text), OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, new StringTextSource(text), null);
}
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, ITextSource text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, text, OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, text, null);
}
}
/// <summary>
/// Removes text.
/// </summary>
public void Remove(ISegment segment)
{
Replace(segment, string.Empty);
}
/// <summary>
/// Removes text.
/// </summary>
/// <param name="offset">Starting offset of the text to be removed.</param>
/// <param name="length">Length of the text to be removed.</param>
public void Remove(int offset, int length)
{
Replace(offset, length, StringTextSource.Empty);
}
internal bool InDocumentChanging;
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, string text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, ITextSource text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, string text)
{
Replace(offset, length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, ITextSource text)
{
Replace(offset, length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, string text, OffsetChangeMappingType offsetChangeMappingType)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMappingType);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMappingType offsetChangeMappingType)
{
if (text == null)
throw new ArgumentNullException(nameof(text));
// Please see OffsetChangeMappingType XML comments for details on how these modes work.
switch (offsetChangeMappingType)
{
case OffsetChangeMappingType.Normal:
Replace(offset, length, text, null);
break;
case OffsetChangeMappingType.KeepAnchorBeforeInsertion:
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(
new OffsetChangeMapEntry(offset, length, text.TextLength, false, true)));
break;
case OffsetChangeMappingType.RemoveAndInsert:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else
{
var map = new OffsetChangeMap(2)
{
new OffsetChangeMapEntry(offset, length, 0),
new OffsetChangeMapEntry(offset, 0, text.TextLength)
};
map.Freeze();
Replace(offset, length, text, map);
}
break;
case OffsetChangeMappingType.CharacterReplace:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else if (text.TextLength > length)
{
// look at OffsetChangeMappingType.CharacterReplace XML comments on why we need to replace
// the last character
var entry = new OffsetChangeMapEntry(offset + length - 1, 1, 1 + text.TextLength - length);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else if (text.TextLength < length)
{
var entry = new OffsetChangeMapEntry(offset + text.TextLength, length - text.TextLength, 0, true, false);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else
{
Replace(offset, length, text, OffsetChangeMap.Empty);
}
break;
default:
throw new ArgumentOutOfRangeException(nameof(offsetChangeMappingType), offsetChangeMappingType, "Invalid enum value");
}
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, string text, OffsetChangeMap offsetChangeMap)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMap);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMap offsetChangeMap)
{
text = text?.CreateSnapshot() ?? throw new ArgumentNullException(nameof(text));
offsetChangeMap?.Freeze();
// Ensure that all changes take place inside an update group.
// Will also take care of throwing an exception if inDocumentChanging is set.
BeginUpdate();
try
{
// protect document change against corruption by other changes inside the event handlers
InDocumentChanging = true;
try
{
// The range verification must wait until after the BeginUpdate() call because the document
// might be modified inside the UpdateStarted event.
ThrowIfRangeInvalid(offset, length);
DoReplace(offset, length, text, offsetChangeMap);
}
finally
{
InDocumentChanging = false;
}
}
finally
{
EndUpdate();
}
}
private void DoReplace(int offset, int length, ITextSource newText, OffsetChangeMap offsetChangeMap)
{
if (length == 0 && newText.TextLength == 0)
return;
// trying to replace a single character in 'Normal' mode?
// for single characters, 'CharacterReplace' mode is equivalent, but more performant
// (we don't have to touch the anchorTree at all in 'CharacterReplace' mode)
if (length == 1 && newText.TextLength == 1 && offsetChangeMap == null)
offsetChangeMap = OffsetChangeMap.Empty;
ITextSource removedText;
if (length == 0)
{
removedText = StringTextSource.Empty;
}
else if (length < 100)
{
removedText = new StringTextSource(_rope.ToString(offset, length));
}
else
{
// use a rope if the removed string is long
removedText = new RopeTextSource(_rope.GetRange(offset, length));
}
var args = new DocumentChangeEventArgs(offset, removedText, newText, offsetChangeMap);
// fire DocumentChanging event
Changing?.Invoke(this, args);
TextChangingInternal?.Invoke(this, args);
_undoStack.Push(this, args);
_cachedText = null; // reset cache of complete document text
_fireTextChanged = true;
var delayedEvents = new DelayedEvents();
lock (_lockObject)
{
// create linked list of checkpoints
_versionProvider.AppendChange(args);
// now update the textBuffer and lineTree
if (offset == 0 && length == _rope.Length)
{
// optimize replacing the whole document
_rope.Clear();
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(0, newRopeTextSource.GetRope());
else
_rope.InsertText(0, newText.Text);
_lineManager.Rebuild();
}
else
{
_rope.RemoveRange(offset, length);
_lineManager.Remove(offset, length);
#if DEBUG
_lineTree.CheckProperties();
#endif
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(offset, newRopeTextSource.GetRope());
else
_rope.InsertText(offset, newText.Text);
_lineManager.Insert(offset, newText);
#if DEBUG
_lineTree.CheckProperties();
#endif
}
}
// update text anchors
if (offsetChangeMap == null)
{
_anchorTree.HandleTextChange(args.CreateSingleChangeMapEntry(), delayedEvents);
}
else
{
foreach (var entry in offsetChangeMap)
{
_anchorTree.HandleTextChange(entry, delayedEvents);
}
}
_lineManager.ChangeComplete(args);
// raise delayed events after our data structures are consistent again
delayedEvents.RaiseEvents();
// fire DocumentChanged event
Changed?.Invoke(this, args);
TextChangedInternal?.Invoke(this, args);
}
#endregion
#region GetLineBy...
/// <summary>
/// Gets a read-only list of lines.
/// </summary>
/// <remarks><inheritdoc cref="DocumentLine"/></remarks>
public IList<DocumentLine> Lines => _lineTree;
/// <summary>
/// Gets a line by the line number: O(log n)
/// </summary>
public DocumentLine GetLineByNumber(int number)
{
VerifyAccess();
if (number < 1 || number > _lineTree.LineCount)
throw new ArgumentOutOfRangeException(nameof(number), number, "Value must be between 1 and " + _lineTree.LineCount);
return _lineTree.GetByNumber(number);
}
IDocumentLine IDocument.GetLineByNumber(int lineNumber)
{
return GetLineByNumber(lineNumber);
}
/// <summary>
/// Gets a document lines by offset.
/// Runtime: O(log n)
/// </summary>
[SuppressMessage("Microsoft.Globalization", "CA1305:SpecifyIFormatProvider", MessageId = "System.Int32.ToString")]
public DocumentLine GetLineByOffset(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length);
}
return _lineTree.GetByOffset(offset);
}
IDocumentLine IDocument.GetLineByOffset(int offset)
{
return GetLineByOffset(offset);
}
#endregion
#region GetOffset / GetLocation
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(TextLocation location)
{
return GetOffset(location.Line, location.Column);
}
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(int line, int column)
{
var docLine = GetLineByNumber(line);
if (column <= 0)
return docLine.Offset;
if (column > docLine.Length)
return docLine.EndOffset;
return docLine.Offset + column - 1;
}
/// <summary>
/// Gets the location from an offset.
/// </summary>
/// <seealso cref="GetOffset(TextLocation)"/>
public TextLocation GetLocation(int offset)
{
var line = GetLineByOffset(offset);
return new TextLocation(line.LineNumber, offset - line.Offset + 1);
}
#endregion
#region Line Trackers
private readonly ObservableCollection<ILineTracker> _lineTrackers = new ObservableCollection<ILineTracker>();
/// <summary>
/// Gets the list of <see cref="ILineTracker"/>s attached to this document.
/// You can add custom line trackers to this list.
/// </summary>
public IList<ILineTracker> LineTrackers
{
get
{
VerifyAccess();
return _lineTrackers;
}
}
#endregion
#region UndoStack
public UndoStack _undoStack;
/// <summary>
/// Gets the <see cref="UndoStack"/> of the document.
/// </summary>
/// <remarks>This property can also be used to set the undo stack, e.g. for sharing a common undo stack between multiple documents.</remarks>
public UndoStack UndoStack
{
get => _undoStack;
set
{
if (value == null)
throw new ArgumentNullException();
if (value != _undoStack)
{
_undoStack.ClearAll(); // first clear old undo stack, so that it can't be used to perform unexpected changes on this document
// ClearAll() will also throw an exception when it's not safe to replace the undo stack (e.g. update is currently in progress)
_undoStack = value;
OnPropertyChanged("UndoStack");
}
}
}
#endregion
#region CreateAnchor
/// <summary>
/// Creates a new <see cref="TextAnchor"/> at the specified offset.
/// </summary>
/// <inheritdoc cref="TextAnchor" select="remarks|example"/>
public TextAnchor CreateAnchor(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
return _anchorTree.CreateAnchor(offset);
}
ITextAnchor IDocument.CreateAnchor(int offset)
{
return CreateAnchor(offset);
}
#endregion
#region LineCount
/// <summary>
/// Gets the total number of lines in the document.
/// Runtime: O(1).
/// </summary>
public int LineCount
{
get
{
VerifyAccess();
return _lineTree.LineCount;
}
}
/// <summary>
/// Is raised when the LineCount property changes.
/// </summary>
public event EventHandler LineCountChanged;
#endregion
#region Debugging
[Conditional("DEBUG")]
internal void DebugVerifyAccess()
{
VerifyAccess();
}
/// <summary>
/// Gets the document lines tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetLineTreeAsString()
{
#if DEBUG
return _lineTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
/// <summary>
/// Gets the text anchor tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetTextAnchorTreeAsString()
{
#if DEBUG
return _anchorTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
#endregion
#region Service Provider
private IServiceProvider _serviceProvider;
internal IServiceProvider ServiceProvider
{
get
{
VerifyAccess();
if (_serviceProvider == null)
{
var container = new ServiceContainer();
container.AddService(this);
container.AddService<IDocument>(this);
_serviceProvider = container;
}
return _serviceProvider;
}
set
{
VerifyAccess();
_serviceProvider = value ?? throw new ArgumentNullException(nameof(value));
}
}
object IServiceProvider.GetService(Type serviceType)
{
return ServiceProvider.GetService(serviceType);
}
#endregion
#region FileName
private string _fileName;
/// <inheritdoc/>
public event EventHandler FileNameChanged;
private void OnFileNameChanged(EventArgs e)
{
FileNameChanged?.Invoke(this, e);
}
/// <inheritdoc/>
public string FileName
{
get { return _fileName; }
set
{
if (_fileName != value)
{
_fileName = value;
OnFileNameChanged(EventArgs.Empty);
}
}
}
#endregion
}
}
<MSG> verify access checks against thread textdocument is created on.
Not neccesarily the ui thread.
<DFF> @@ -26,6 +26,7 @@ using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
+using System.Threading;
namespace AvaloniaEdit.Document
{
@@ -129,9 +130,14 @@ namespace AvaloniaEdit.Document
return _rope.ToString(offset, length);
}
+ private Thread ownerThread = Thread.CurrentThread;
+
private void VerifyAccess()
{
- Dispatcher.UIThread.VerifyAccess();
+ if(Thread.CurrentThread != ownerThread)
+ {
+ throw new InvalidOperationException("Call from invalid thread.");
+ }
}
/// <summary>
| 7 | verify access checks against thread textdocument is created on. | 1 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058284 | <NME> TextDocument.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
namespace AvaloniaEdit.Document
{
/// <summary>
/// This class is the main class of the text model. Basically, it is a <see cref="System.Text.StringBuilder"/> with events.
/// </summary>
/// <remarks>
/// <b>Thread safety:</b>
/// <inheritdoc cref="VerifyAccess"/>
/// <para>However, there is a single method that is thread-safe: <see cref="CreateSnapshot()"/> (and its overloads).</para>
/// </remarks>
public sealed class TextDocument : IDocument, INotifyPropertyChanged
{
#region Thread ownership
private readonly object _lockObject = new object();
#endregion
#region Fields + Constructor
private readonly Rope<char> _rope;
private readonly DocumentLineTree _lineTree;
private readonly LineManager _lineManager;
private readonly TextAnchorTree _anchorTree;
private readonly TextSourceVersionProvider _versionProvider = new TextSourceVersionProvider();
/// <summary>
/// Create an empty text document.
/// </summary>
public TextDocument()
: this(string.Empty.ToCharArray())
{
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(IEnumerable<char> initialText)
{
if (initialText == null)
throw new ArgumentNullException(nameof(initialText));
_rope = new Rope<char>(initialText);
_lineTree = new DocumentLineTree(this);
_lineManager = new LineManager(_lineTree, this);
_lineTrackers.CollectionChanged += delegate
{
_lineManager.UpdateListOfLineTrackers();
};
_anchorTree = new TextAnchorTree(this);
_undoStack = new UndoStack();
FireChangeEvents();
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(ITextSource initialText)
: this(GetTextFromTextSource(initialText))
{
}
// gets the text from a text source, directly retrieving the underlying rope where possible
private static IEnumerable<char> GetTextFromTextSource(ITextSource textSource)
{
if (textSource == null)
throw new ArgumentNullException(nameof(textSource));
if (textSource is RopeTextSource rts)
{
return rts.GetRope();
}
if (textSource is TextDocument doc)
{
return doc._rope;
}
return textSource.Text.ToCharArray();
}
#endregion
#region Text
private void ThrowIfRangeInvalid(int offset, int length)
{
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
if (length < 0 || offset + length > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(length), length, "0 <= length, offset(" + offset + ")+length <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
}
/// <inheritdoc/>
public string GetText(int offset, int length)
{
VerifyAccess();
return _rope.ToString(offset, length);
}
private void VerifyAccess()
{
Dispatcher.UIThread.VerifyAccess();
}
/// <summary>
public void SetOwnerThread(Thread newOwner)
{
// We need to lock here to ensure that in the null owner case,
// only one thread succeeds in taking ownership.
lock (_lockObject) {
if (ownerThread != null) {
VerifyAccess();
}
ownerThread = newOwner;
}
}
private void VerifyAccess()
{
if(Thread.CurrentThread != ownerThread)
{
throw new InvalidOperationException("Call from invalid thread.");
}
}
/// <summary>
/// Retrieves the text for a portion of the document.
/// </summary>
public string GetText(ISegment segment)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
return GetText(segment.Offset, segment.Length);
}
/// <inheritdoc/>
public int IndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.IndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int LastIndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.LastIndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int IndexOfAny(char[] anyOf, int startIndex, int count)
{
DebugVerifyAccess(); // frequently called (NewLineFinder), so must be fast in release builds
return _rope.IndexOfAny(anyOf, startIndex, count);
}
/// <inheritdoc/>
public int IndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.IndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public int LastIndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.LastIndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public char GetCharAt(int offset)
{
DebugVerifyAccess(); // frequently called, so must be fast in release builds
return _rope[offset];
}
private WeakReference _cachedText;
/// <summary>
/// Gets/Sets the text of the whole document.
/// </summary>
public string Text
{
get
{
VerifyAccess();
var completeText = _cachedText?.Target as string;
if (completeText == null)
{
completeText = _rope.ToString();
_cachedText = new WeakReference(completeText);
}
return completeText;
}
set
{
VerifyAccess();
if (value == null)
throw new ArgumentNullException(nameof(value));
Replace(0, _rope.Length, value);
}
}
/// <summary>
/// This event is called after a group of changes is completed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextChanged;
event EventHandler IDocument.ChangeCompleted
{
add => TextChanged += value;
remove => TextChanged -= value;
}
/// <inheritdoc/>
public int TextLength
{
get
{
VerifyAccess();
return _rope.Length;
}
}
/// <summary>
/// Is raised when the TextLength property changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextLengthChanged;
/// <summary>
/// Is raised before the document changes.
/// </summary>
/// <remarks>
/// <para>Here is the order in which events are raised during a document update:</para>
/// <list type="bullet">
/// <item><description><b><see cref="BeginUpdate">BeginUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description>Start of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateStarted"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="Insert(int,string)">Insert()</see> / <see cref="Remove(int,int)">Remove()</see> / <see cref="Replace(int,int,string)">Replace()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="Changing"/> event is raised</description></item>
/// <item><description>The document is changed</description></item>
/// <item><description><see cref="TextAnchor.Deleted">TextAnchor.Deleted</see> event is raised if anchors were
/// in the deleted text portion</description></item>
/// <item><description><see cref="Changed"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="EndUpdate">EndUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="TextChanged"/> event is raised</description></item>
/// <item><description><see cref="PropertyChanged"/> event is raised (for the Text, TextLength, LineCount properties, in that order)</description></item>
/// <item><description>End of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateFinished"/> event is raised</description></item>
/// </list></item>
/// </list>
/// <para>
/// If the insert/remove/replace methods are called without a call to <c>BeginUpdate()</c>,
/// they will call <c>BeginUpdate()</c> and <c>EndUpdate()</c> to ensure no change happens outside of <c>UpdateStarted</c>/<c>UpdateFinished</c>.
/// </para><para>
/// There can be multiple document changes between the <c>BeginUpdate()</c> and <c>EndUpdate()</c> calls.
/// In this case, the events associated with EndUpdate will be raised only once after the whole document update is done.
/// </para><para>
/// The <see cref="UndoStack"/> listens to the <c>UpdateStarted</c> and <c>UpdateFinished</c> events to group all changes into a single undo step.
/// </para>
/// </remarks>
public event EventHandler<DocumentChangeEventArgs> Changing;
// Unfortunately EventHandler<T> is invariant, so we have to use two separate events
private event EventHandler<TextChangeEventArgs> TextChangingInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanging
{
add => TextChangingInternal += value;
remove => TextChangingInternal -= value;
}
/// <summary>
/// Is raised after the document has changed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler<DocumentChangeEventArgs> Changed;
private event EventHandler<TextChangeEventArgs> TextChangedInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanged
{
add => TextChangedInternal += value;
remove => TextChangedInternal -= value;
}
/// <summary>
/// Creates a snapshot of the current text.
/// </summary>
/// <remarks>
/// <para>This method returns an immutable snapshot of the document, and may be safely called even when
/// the document's owner thread is concurrently modifying the document.
/// </para><para>
/// This special thread-safety guarantee is valid only for TextDocument.CreateSnapshot(), not necessarily for other
/// classes implementing ITextSource.CreateSnapshot().
/// </para><para>
/// </para>
/// </remarks>
public ITextSource CreateSnapshot()
{
lock (_lockObject)
{
return new RopeTextSource(_rope, _versionProvider.CurrentVersion);
}
}
/// <summary>
/// Creates a snapshot of a part of the current text.
/// </summary>
/// <remarks><inheritdoc cref="CreateSnapshot()"/></remarks>
public ITextSource CreateSnapshot(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextSource(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public ITextSourceVersion Version => _versionProvider.CurrentVersion;
/// <inheritdoc/>
public TextReader CreateReader()
{
lock (_lockObject)
{
return new RopeTextReader(_rope);
}
}
/// <inheritdoc/>
public TextReader CreateReader(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextReader(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer)
{
VerifyAccess();
_rope.WriteTo(writer, 0, _rope.Length);
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer, int offset, int length)
{
VerifyAccess();
_rope.WriteTo(writer, offset, length);
}
private void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
public event PropertyChangedEventHandler PropertyChanged;
#endregion
#region BeginUpdate / EndUpdate
private int _beginUpdateCount;
/// <summary>
/// Gets if an update is running.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public bool IsInUpdate
{
get
{
VerifyAccess();
return _beginUpdateCount > 0;
}
}
/// <summary>
/// Immediately calls <see cref="BeginUpdate()"/>,
/// and returns an IDisposable that calls <see cref="EndUpdate()"/>.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public IDisposable RunUpdate()
{
BeginUpdate();
return new CallbackOnDispose(EndUpdate);
}
/// <summary>
/// <para>Begins a group of document changes.</para>
/// <para>Some events are suspended until EndUpdate is called, and the <see cref="UndoStack"/> will
/// group all changes into a single action.</para>
/// <para>Calling BeginUpdate several times increments a counter, only after the appropriate number
/// of EndUpdate calls the events resume their work.</para>
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void BeginUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot change document within another document change.");
_beginUpdateCount++;
if (_beginUpdateCount == 1)
{
_undoStack.StartUndoGroup();
UpdateStarted?.Invoke(this, EventArgs.Empty);
}
}
/// <summary>
/// Ends a group of document changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void EndUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot end update within document change.");
if (_beginUpdateCount == 0)
throw new InvalidOperationException("No update is active.");
if (_beginUpdateCount == 1)
{
// fire change events inside the change group - event handlers might add additional
// document changes to the change group
FireChangeEvents();
_undoStack.EndUndoGroup();
_beginUpdateCount = 0;
UpdateFinished?.Invoke(this, EventArgs.Empty);
}
else
{
_beginUpdateCount -= 1;
}
}
/// <summary>
/// Occurs when a document change starts.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateStarted;
/// <summary>
/// Occurs when a document change is finished.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateFinished;
void IDocument.StartUndoableAction()
{
BeginUpdate();
}
void IDocument.EndUndoableAction()
{
EndUpdate();
}
IDisposable IDocument.OpenUndoGroup()
{
return RunUpdate();
}
#endregion
#region Fire events after update
private int _oldTextLength;
private int _oldLineCount;
private bool _fireTextChanged;
/// <summary>
/// Fires TextChanged, TextLengthChanged, LineCountChanged if required.
/// </summary>
internal void FireChangeEvents()
{
// it may be necessary to fire the event multiple times if the document is changed
// from inside the event handlers
while (_fireTextChanged)
{
_fireTextChanged = false;
TextChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("Text");
var textLength = _rope.Length;
if (textLength != _oldTextLength)
{
_oldTextLength = textLength;
TextLengthChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("TextLength");
}
var lineCount = _lineTree.LineCount;
if (lineCount != _oldLineCount)
{
_oldLineCount = lineCount;
LineCountChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("LineCount");
}
}
}
#endregion
#region Insert / Remove / Replace
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, string text)
{
Replace(offset, 0, new StringTextSource(text), null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, ITextSource text)
{
Replace(offset, 0, text, null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, string text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, new StringTextSource(text), OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, new StringTextSource(text), null);
}
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, ITextSource text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, text, OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, text, null);
}
}
/// <summary>
/// Removes text.
/// </summary>
public void Remove(ISegment segment)
{
Replace(segment, string.Empty);
}
/// <summary>
/// Removes text.
/// </summary>
/// <param name="offset">Starting offset of the text to be removed.</param>
/// <param name="length">Length of the text to be removed.</param>
public void Remove(int offset, int length)
{
Replace(offset, length, StringTextSource.Empty);
}
internal bool InDocumentChanging;
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, string text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, ITextSource text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, string text)
{
Replace(offset, length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, ITextSource text)
{
Replace(offset, length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, string text, OffsetChangeMappingType offsetChangeMappingType)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMappingType);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMappingType offsetChangeMappingType)
{
if (text == null)
throw new ArgumentNullException(nameof(text));
// Please see OffsetChangeMappingType XML comments for details on how these modes work.
switch (offsetChangeMappingType)
{
case OffsetChangeMappingType.Normal:
Replace(offset, length, text, null);
break;
case OffsetChangeMappingType.KeepAnchorBeforeInsertion:
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(
new OffsetChangeMapEntry(offset, length, text.TextLength, false, true)));
break;
case OffsetChangeMappingType.RemoveAndInsert:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else
{
var map = new OffsetChangeMap(2)
{
new OffsetChangeMapEntry(offset, length, 0),
new OffsetChangeMapEntry(offset, 0, text.TextLength)
};
map.Freeze();
Replace(offset, length, text, map);
}
break;
case OffsetChangeMappingType.CharacterReplace:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else if (text.TextLength > length)
{
// look at OffsetChangeMappingType.CharacterReplace XML comments on why we need to replace
// the last character
var entry = new OffsetChangeMapEntry(offset + length - 1, 1, 1 + text.TextLength - length);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else if (text.TextLength < length)
{
var entry = new OffsetChangeMapEntry(offset + text.TextLength, length - text.TextLength, 0, true, false);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else
{
Replace(offset, length, text, OffsetChangeMap.Empty);
}
break;
default:
throw new ArgumentOutOfRangeException(nameof(offsetChangeMappingType), offsetChangeMappingType, "Invalid enum value");
}
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, string text, OffsetChangeMap offsetChangeMap)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMap);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMap offsetChangeMap)
{
text = text?.CreateSnapshot() ?? throw new ArgumentNullException(nameof(text));
offsetChangeMap?.Freeze();
// Ensure that all changes take place inside an update group.
// Will also take care of throwing an exception if inDocumentChanging is set.
BeginUpdate();
try
{
// protect document change against corruption by other changes inside the event handlers
InDocumentChanging = true;
try
{
// The range verification must wait until after the BeginUpdate() call because the document
// might be modified inside the UpdateStarted event.
ThrowIfRangeInvalid(offset, length);
DoReplace(offset, length, text, offsetChangeMap);
}
finally
{
InDocumentChanging = false;
}
}
finally
{
EndUpdate();
}
}
private void DoReplace(int offset, int length, ITextSource newText, OffsetChangeMap offsetChangeMap)
{
if (length == 0 && newText.TextLength == 0)
return;
// trying to replace a single character in 'Normal' mode?
// for single characters, 'CharacterReplace' mode is equivalent, but more performant
// (we don't have to touch the anchorTree at all in 'CharacterReplace' mode)
if (length == 1 && newText.TextLength == 1 && offsetChangeMap == null)
offsetChangeMap = OffsetChangeMap.Empty;
ITextSource removedText;
if (length == 0)
{
removedText = StringTextSource.Empty;
}
else if (length < 100)
{
removedText = new StringTextSource(_rope.ToString(offset, length));
}
else
{
// use a rope if the removed string is long
removedText = new RopeTextSource(_rope.GetRange(offset, length));
}
var args = new DocumentChangeEventArgs(offset, removedText, newText, offsetChangeMap);
// fire DocumentChanging event
Changing?.Invoke(this, args);
TextChangingInternal?.Invoke(this, args);
_undoStack.Push(this, args);
_cachedText = null; // reset cache of complete document text
_fireTextChanged = true;
var delayedEvents = new DelayedEvents();
lock (_lockObject)
{
// create linked list of checkpoints
_versionProvider.AppendChange(args);
// now update the textBuffer and lineTree
if (offset == 0 && length == _rope.Length)
{
// optimize replacing the whole document
_rope.Clear();
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(0, newRopeTextSource.GetRope());
else
_rope.InsertText(0, newText.Text);
_lineManager.Rebuild();
}
else
{
_rope.RemoveRange(offset, length);
_lineManager.Remove(offset, length);
#if DEBUG
_lineTree.CheckProperties();
#endif
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(offset, newRopeTextSource.GetRope());
else
_rope.InsertText(offset, newText.Text);
_lineManager.Insert(offset, newText);
#if DEBUG
_lineTree.CheckProperties();
#endif
}
}
// update text anchors
if (offsetChangeMap == null)
{
_anchorTree.HandleTextChange(args.CreateSingleChangeMapEntry(), delayedEvents);
}
else
{
foreach (var entry in offsetChangeMap)
{
_anchorTree.HandleTextChange(entry, delayedEvents);
}
}
_lineManager.ChangeComplete(args);
// raise delayed events after our data structures are consistent again
delayedEvents.RaiseEvents();
// fire DocumentChanged event
Changed?.Invoke(this, args);
TextChangedInternal?.Invoke(this, args);
}
#endregion
#region GetLineBy...
/// <summary>
/// Gets a read-only list of lines.
/// </summary>
/// <remarks><inheritdoc cref="DocumentLine"/></remarks>
public IList<DocumentLine> Lines => _lineTree;
/// <summary>
/// Gets a line by the line number: O(log n)
/// </summary>
public DocumentLine GetLineByNumber(int number)
{
VerifyAccess();
if (number < 1 || number > _lineTree.LineCount)
throw new ArgumentOutOfRangeException(nameof(number), number, "Value must be between 1 and " + _lineTree.LineCount);
return _lineTree.GetByNumber(number);
}
IDocumentLine IDocument.GetLineByNumber(int lineNumber)
{
return GetLineByNumber(lineNumber);
}
/// <summary>
/// Gets a document lines by offset.
/// Runtime: O(log n)
/// </summary>
[SuppressMessage("Microsoft.Globalization", "CA1305:SpecifyIFormatProvider", MessageId = "System.Int32.ToString")]
public DocumentLine GetLineByOffset(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length);
}
return _lineTree.GetByOffset(offset);
}
IDocumentLine IDocument.GetLineByOffset(int offset)
{
return GetLineByOffset(offset);
}
#endregion
#region GetOffset / GetLocation
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(TextLocation location)
{
return GetOffset(location.Line, location.Column);
}
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(int line, int column)
{
var docLine = GetLineByNumber(line);
if (column <= 0)
return docLine.Offset;
if (column > docLine.Length)
return docLine.EndOffset;
return docLine.Offset + column - 1;
}
/// <summary>
/// Gets the location from an offset.
/// </summary>
/// <seealso cref="GetOffset(TextLocation)"/>
public TextLocation GetLocation(int offset)
{
var line = GetLineByOffset(offset);
return new TextLocation(line.LineNumber, offset - line.Offset + 1);
}
#endregion
#region Line Trackers
private readonly ObservableCollection<ILineTracker> _lineTrackers = new ObservableCollection<ILineTracker>();
/// <summary>
/// Gets the list of <see cref="ILineTracker"/>s attached to this document.
/// You can add custom line trackers to this list.
/// </summary>
public IList<ILineTracker> LineTrackers
{
get
{
VerifyAccess();
return _lineTrackers;
}
}
#endregion
#region UndoStack
public UndoStack _undoStack;
/// <summary>
/// Gets the <see cref="UndoStack"/> of the document.
/// </summary>
/// <remarks>This property can also be used to set the undo stack, e.g. for sharing a common undo stack between multiple documents.</remarks>
public UndoStack UndoStack
{
get => _undoStack;
set
{
if (value == null)
throw new ArgumentNullException();
if (value != _undoStack)
{
_undoStack.ClearAll(); // first clear old undo stack, so that it can't be used to perform unexpected changes on this document
// ClearAll() will also throw an exception when it's not safe to replace the undo stack (e.g. update is currently in progress)
_undoStack = value;
OnPropertyChanged("UndoStack");
}
}
}
#endregion
#region CreateAnchor
/// <summary>
/// Creates a new <see cref="TextAnchor"/> at the specified offset.
/// </summary>
/// <inheritdoc cref="TextAnchor" select="remarks|example"/>
public TextAnchor CreateAnchor(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
return _anchorTree.CreateAnchor(offset);
}
ITextAnchor IDocument.CreateAnchor(int offset)
{
return CreateAnchor(offset);
}
#endregion
#region LineCount
/// <summary>
/// Gets the total number of lines in the document.
/// Runtime: O(1).
/// </summary>
public int LineCount
{
get
{
VerifyAccess();
return _lineTree.LineCount;
}
}
/// <summary>
/// Is raised when the LineCount property changes.
/// </summary>
public event EventHandler LineCountChanged;
#endregion
#region Debugging
[Conditional("DEBUG")]
internal void DebugVerifyAccess()
{
VerifyAccess();
}
/// <summary>
/// Gets the document lines tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetLineTreeAsString()
{
#if DEBUG
return _lineTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
/// <summary>
/// Gets the text anchor tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetTextAnchorTreeAsString()
{
#if DEBUG
return _anchorTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
#endregion
#region Service Provider
private IServiceProvider _serviceProvider;
internal IServiceProvider ServiceProvider
{
get
{
VerifyAccess();
if (_serviceProvider == null)
{
var container = new ServiceContainer();
container.AddService(this);
container.AddService<IDocument>(this);
_serviceProvider = container;
}
return _serviceProvider;
}
set
{
VerifyAccess();
_serviceProvider = value ?? throw new ArgumentNullException(nameof(value));
}
}
object IServiceProvider.GetService(Type serviceType)
{
return ServiceProvider.GetService(serviceType);
}
#endregion
#region FileName
private string _fileName;
/// <inheritdoc/>
public event EventHandler FileNameChanged;
private void OnFileNameChanged(EventArgs e)
{
FileNameChanged?.Invoke(this, e);
}
/// <inheritdoc/>
public string FileName
{
get { return _fileName; }
set
{
if (_fileName != value)
{
_fileName = value;
OnFileNameChanged(EventArgs.Empty);
}
}
}
#endregion
}
}
<MSG> verify access checks against thread textdocument is created on.
Not neccesarily the ui thread.
<DFF> @@ -26,6 +26,7 @@ using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
+using System.Threading;
namespace AvaloniaEdit.Document
{
@@ -129,9 +130,14 @@ namespace AvaloniaEdit.Document
return _rope.ToString(offset, length);
}
+ private Thread ownerThread = Thread.CurrentThread;
+
private void VerifyAccess()
{
- Dispatcher.UIThread.VerifyAccess();
+ if(Thread.CurrentThread != ownerThread)
+ {
+ throw new InvalidOperationException("Call from invalid thread.");
+ }
}
/// <summary>
| 7 | verify access checks against thread textdocument is created on. | 1 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058285 | <NME> TextDocument.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
namespace AvaloniaEdit.Document
{
/// <summary>
/// This class is the main class of the text model. Basically, it is a <see cref="System.Text.StringBuilder"/> with events.
/// </summary>
/// <remarks>
/// <b>Thread safety:</b>
/// <inheritdoc cref="VerifyAccess"/>
/// <para>However, there is a single method that is thread-safe: <see cref="CreateSnapshot()"/> (and its overloads).</para>
/// </remarks>
public sealed class TextDocument : IDocument, INotifyPropertyChanged
{
#region Thread ownership
private readonly object _lockObject = new object();
#endregion
#region Fields + Constructor
private readonly Rope<char> _rope;
private readonly DocumentLineTree _lineTree;
private readonly LineManager _lineManager;
private readonly TextAnchorTree _anchorTree;
private readonly TextSourceVersionProvider _versionProvider = new TextSourceVersionProvider();
/// <summary>
/// Create an empty text document.
/// </summary>
public TextDocument()
: this(string.Empty.ToCharArray())
{
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(IEnumerable<char> initialText)
{
if (initialText == null)
throw new ArgumentNullException(nameof(initialText));
_rope = new Rope<char>(initialText);
_lineTree = new DocumentLineTree(this);
_lineManager = new LineManager(_lineTree, this);
_lineTrackers.CollectionChanged += delegate
{
_lineManager.UpdateListOfLineTrackers();
};
_anchorTree = new TextAnchorTree(this);
_undoStack = new UndoStack();
FireChangeEvents();
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(ITextSource initialText)
: this(GetTextFromTextSource(initialText))
{
}
// gets the text from a text source, directly retrieving the underlying rope where possible
private static IEnumerable<char> GetTextFromTextSource(ITextSource textSource)
{
if (textSource == null)
throw new ArgumentNullException(nameof(textSource));
if (textSource is RopeTextSource rts)
{
return rts.GetRope();
}
if (textSource is TextDocument doc)
{
return doc._rope;
}
return textSource.Text.ToCharArray();
}
#endregion
#region Text
private void ThrowIfRangeInvalid(int offset, int length)
{
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
if (length < 0 || offset + length > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(length), length, "0 <= length, offset(" + offset + ")+length <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
}
/// <inheritdoc/>
public string GetText(int offset, int length)
{
VerifyAccess();
return _rope.ToString(offset, length);
}
private void VerifyAccess()
{
Dispatcher.UIThread.VerifyAccess();
}
/// <summary>
public void SetOwnerThread(Thread newOwner)
{
// We need to lock here to ensure that in the null owner case,
// only one thread succeeds in taking ownership.
lock (_lockObject) {
if (ownerThread != null) {
VerifyAccess();
}
ownerThread = newOwner;
}
}
private void VerifyAccess()
{
if(Thread.CurrentThread != ownerThread)
{
throw new InvalidOperationException("Call from invalid thread.");
}
}
/// <summary>
/// Retrieves the text for a portion of the document.
/// </summary>
public string GetText(ISegment segment)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
return GetText(segment.Offset, segment.Length);
}
/// <inheritdoc/>
public int IndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.IndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int LastIndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.LastIndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int IndexOfAny(char[] anyOf, int startIndex, int count)
{
DebugVerifyAccess(); // frequently called (NewLineFinder), so must be fast in release builds
return _rope.IndexOfAny(anyOf, startIndex, count);
}
/// <inheritdoc/>
public int IndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.IndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public int LastIndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.LastIndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public char GetCharAt(int offset)
{
DebugVerifyAccess(); // frequently called, so must be fast in release builds
return _rope[offset];
}
private WeakReference _cachedText;
/// <summary>
/// Gets/Sets the text of the whole document.
/// </summary>
public string Text
{
get
{
VerifyAccess();
var completeText = _cachedText?.Target as string;
if (completeText == null)
{
completeText = _rope.ToString();
_cachedText = new WeakReference(completeText);
}
return completeText;
}
set
{
VerifyAccess();
if (value == null)
throw new ArgumentNullException(nameof(value));
Replace(0, _rope.Length, value);
}
}
/// <summary>
/// This event is called after a group of changes is completed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextChanged;
event EventHandler IDocument.ChangeCompleted
{
add => TextChanged += value;
remove => TextChanged -= value;
}
/// <inheritdoc/>
public int TextLength
{
get
{
VerifyAccess();
return _rope.Length;
}
}
/// <summary>
/// Is raised when the TextLength property changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextLengthChanged;
/// <summary>
/// Is raised before the document changes.
/// </summary>
/// <remarks>
/// <para>Here is the order in which events are raised during a document update:</para>
/// <list type="bullet">
/// <item><description><b><see cref="BeginUpdate">BeginUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description>Start of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateStarted"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="Insert(int,string)">Insert()</see> / <see cref="Remove(int,int)">Remove()</see> / <see cref="Replace(int,int,string)">Replace()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="Changing"/> event is raised</description></item>
/// <item><description>The document is changed</description></item>
/// <item><description><see cref="TextAnchor.Deleted">TextAnchor.Deleted</see> event is raised if anchors were
/// in the deleted text portion</description></item>
/// <item><description><see cref="Changed"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="EndUpdate">EndUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="TextChanged"/> event is raised</description></item>
/// <item><description><see cref="PropertyChanged"/> event is raised (for the Text, TextLength, LineCount properties, in that order)</description></item>
/// <item><description>End of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateFinished"/> event is raised</description></item>
/// </list></item>
/// </list>
/// <para>
/// If the insert/remove/replace methods are called without a call to <c>BeginUpdate()</c>,
/// they will call <c>BeginUpdate()</c> and <c>EndUpdate()</c> to ensure no change happens outside of <c>UpdateStarted</c>/<c>UpdateFinished</c>.
/// </para><para>
/// There can be multiple document changes between the <c>BeginUpdate()</c> and <c>EndUpdate()</c> calls.
/// In this case, the events associated with EndUpdate will be raised only once after the whole document update is done.
/// </para><para>
/// The <see cref="UndoStack"/> listens to the <c>UpdateStarted</c> and <c>UpdateFinished</c> events to group all changes into a single undo step.
/// </para>
/// </remarks>
public event EventHandler<DocumentChangeEventArgs> Changing;
// Unfortunately EventHandler<T> is invariant, so we have to use two separate events
private event EventHandler<TextChangeEventArgs> TextChangingInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanging
{
add => TextChangingInternal += value;
remove => TextChangingInternal -= value;
}
/// <summary>
/// Is raised after the document has changed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler<DocumentChangeEventArgs> Changed;
private event EventHandler<TextChangeEventArgs> TextChangedInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanged
{
add => TextChangedInternal += value;
remove => TextChangedInternal -= value;
}
/// <summary>
/// Creates a snapshot of the current text.
/// </summary>
/// <remarks>
/// <para>This method returns an immutable snapshot of the document, and may be safely called even when
/// the document's owner thread is concurrently modifying the document.
/// </para><para>
/// This special thread-safety guarantee is valid only for TextDocument.CreateSnapshot(), not necessarily for other
/// classes implementing ITextSource.CreateSnapshot().
/// </para><para>
/// </para>
/// </remarks>
public ITextSource CreateSnapshot()
{
lock (_lockObject)
{
return new RopeTextSource(_rope, _versionProvider.CurrentVersion);
}
}
/// <summary>
/// Creates a snapshot of a part of the current text.
/// </summary>
/// <remarks><inheritdoc cref="CreateSnapshot()"/></remarks>
public ITextSource CreateSnapshot(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextSource(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public ITextSourceVersion Version => _versionProvider.CurrentVersion;
/// <inheritdoc/>
public TextReader CreateReader()
{
lock (_lockObject)
{
return new RopeTextReader(_rope);
}
}
/// <inheritdoc/>
public TextReader CreateReader(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextReader(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer)
{
VerifyAccess();
_rope.WriteTo(writer, 0, _rope.Length);
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer, int offset, int length)
{
VerifyAccess();
_rope.WriteTo(writer, offset, length);
}
private void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
public event PropertyChangedEventHandler PropertyChanged;
#endregion
#region BeginUpdate / EndUpdate
private int _beginUpdateCount;
/// <summary>
/// Gets if an update is running.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public bool IsInUpdate
{
get
{
VerifyAccess();
return _beginUpdateCount > 0;
}
}
/// <summary>
/// Immediately calls <see cref="BeginUpdate()"/>,
/// and returns an IDisposable that calls <see cref="EndUpdate()"/>.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public IDisposable RunUpdate()
{
BeginUpdate();
return new CallbackOnDispose(EndUpdate);
}
/// <summary>
/// <para>Begins a group of document changes.</para>
/// <para>Some events are suspended until EndUpdate is called, and the <see cref="UndoStack"/> will
/// group all changes into a single action.</para>
/// <para>Calling BeginUpdate several times increments a counter, only after the appropriate number
/// of EndUpdate calls the events resume their work.</para>
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void BeginUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot change document within another document change.");
_beginUpdateCount++;
if (_beginUpdateCount == 1)
{
_undoStack.StartUndoGroup();
UpdateStarted?.Invoke(this, EventArgs.Empty);
}
}
/// <summary>
/// Ends a group of document changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void EndUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot end update within document change.");
if (_beginUpdateCount == 0)
throw new InvalidOperationException("No update is active.");
if (_beginUpdateCount == 1)
{
// fire change events inside the change group - event handlers might add additional
// document changes to the change group
FireChangeEvents();
_undoStack.EndUndoGroup();
_beginUpdateCount = 0;
UpdateFinished?.Invoke(this, EventArgs.Empty);
}
else
{
_beginUpdateCount -= 1;
}
}
/// <summary>
/// Occurs when a document change starts.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateStarted;
/// <summary>
/// Occurs when a document change is finished.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateFinished;
void IDocument.StartUndoableAction()
{
BeginUpdate();
}
void IDocument.EndUndoableAction()
{
EndUpdate();
}
IDisposable IDocument.OpenUndoGroup()
{
return RunUpdate();
}
#endregion
#region Fire events after update
private int _oldTextLength;
private int _oldLineCount;
private bool _fireTextChanged;
/// <summary>
/// Fires TextChanged, TextLengthChanged, LineCountChanged if required.
/// </summary>
internal void FireChangeEvents()
{
// it may be necessary to fire the event multiple times if the document is changed
// from inside the event handlers
while (_fireTextChanged)
{
_fireTextChanged = false;
TextChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("Text");
var textLength = _rope.Length;
if (textLength != _oldTextLength)
{
_oldTextLength = textLength;
TextLengthChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("TextLength");
}
var lineCount = _lineTree.LineCount;
if (lineCount != _oldLineCount)
{
_oldLineCount = lineCount;
LineCountChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("LineCount");
}
}
}
#endregion
#region Insert / Remove / Replace
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, string text)
{
Replace(offset, 0, new StringTextSource(text), null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, ITextSource text)
{
Replace(offset, 0, text, null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, string text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, new StringTextSource(text), OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, new StringTextSource(text), null);
}
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, ITextSource text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, text, OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, text, null);
}
}
/// <summary>
/// Removes text.
/// </summary>
public void Remove(ISegment segment)
{
Replace(segment, string.Empty);
}
/// <summary>
/// Removes text.
/// </summary>
/// <param name="offset">Starting offset of the text to be removed.</param>
/// <param name="length">Length of the text to be removed.</param>
public void Remove(int offset, int length)
{
Replace(offset, length, StringTextSource.Empty);
}
internal bool InDocumentChanging;
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, string text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, ITextSource text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, string text)
{
Replace(offset, length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, ITextSource text)
{
Replace(offset, length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, string text, OffsetChangeMappingType offsetChangeMappingType)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMappingType);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMappingType offsetChangeMappingType)
{
if (text == null)
throw new ArgumentNullException(nameof(text));
// Please see OffsetChangeMappingType XML comments for details on how these modes work.
switch (offsetChangeMappingType)
{
case OffsetChangeMappingType.Normal:
Replace(offset, length, text, null);
break;
case OffsetChangeMappingType.KeepAnchorBeforeInsertion:
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(
new OffsetChangeMapEntry(offset, length, text.TextLength, false, true)));
break;
case OffsetChangeMappingType.RemoveAndInsert:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else
{
var map = new OffsetChangeMap(2)
{
new OffsetChangeMapEntry(offset, length, 0),
new OffsetChangeMapEntry(offset, 0, text.TextLength)
};
map.Freeze();
Replace(offset, length, text, map);
}
break;
case OffsetChangeMappingType.CharacterReplace:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else if (text.TextLength > length)
{
// look at OffsetChangeMappingType.CharacterReplace XML comments on why we need to replace
// the last character
var entry = new OffsetChangeMapEntry(offset + length - 1, 1, 1 + text.TextLength - length);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else if (text.TextLength < length)
{
var entry = new OffsetChangeMapEntry(offset + text.TextLength, length - text.TextLength, 0, true, false);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else
{
Replace(offset, length, text, OffsetChangeMap.Empty);
}
break;
default:
throw new ArgumentOutOfRangeException(nameof(offsetChangeMappingType), offsetChangeMappingType, "Invalid enum value");
}
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, string text, OffsetChangeMap offsetChangeMap)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMap);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMap offsetChangeMap)
{
text = text?.CreateSnapshot() ?? throw new ArgumentNullException(nameof(text));
offsetChangeMap?.Freeze();
// Ensure that all changes take place inside an update group.
// Will also take care of throwing an exception if inDocumentChanging is set.
BeginUpdate();
try
{
// protect document change against corruption by other changes inside the event handlers
InDocumentChanging = true;
try
{
// The range verification must wait until after the BeginUpdate() call because the document
// might be modified inside the UpdateStarted event.
ThrowIfRangeInvalid(offset, length);
DoReplace(offset, length, text, offsetChangeMap);
}
finally
{
InDocumentChanging = false;
}
}
finally
{
EndUpdate();
}
}
private void DoReplace(int offset, int length, ITextSource newText, OffsetChangeMap offsetChangeMap)
{
if (length == 0 && newText.TextLength == 0)
return;
// trying to replace a single character in 'Normal' mode?
// for single characters, 'CharacterReplace' mode is equivalent, but more performant
// (we don't have to touch the anchorTree at all in 'CharacterReplace' mode)
if (length == 1 && newText.TextLength == 1 && offsetChangeMap == null)
offsetChangeMap = OffsetChangeMap.Empty;
ITextSource removedText;
if (length == 0)
{
removedText = StringTextSource.Empty;
}
else if (length < 100)
{
removedText = new StringTextSource(_rope.ToString(offset, length));
}
else
{
// use a rope if the removed string is long
removedText = new RopeTextSource(_rope.GetRange(offset, length));
}
var args = new DocumentChangeEventArgs(offset, removedText, newText, offsetChangeMap);
// fire DocumentChanging event
Changing?.Invoke(this, args);
TextChangingInternal?.Invoke(this, args);
_undoStack.Push(this, args);
_cachedText = null; // reset cache of complete document text
_fireTextChanged = true;
var delayedEvents = new DelayedEvents();
lock (_lockObject)
{
// create linked list of checkpoints
_versionProvider.AppendChange(args);
// now update the textBuffer and lineTree
if (offset == 0 && length == _rope.Length)
{
// optimize replacing the whole document
_rope.Clear();
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(0, newRopeTextSource.GetRope());
else
_rope.InsertText(0, newText.Text);
_lineManager.Rebuild();
}
else
{
_rope.RemoveRange(offset, length);
_lineManager.Remove(offset, length);
#if DEBUG
_lineTree.CheckProperties();
#endif
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(offset, newRopeTextSource.GetRope());
else
_rope.InsertText(offset, newText.Text);
_lineManager.Insert(offset, newText);
#if DEBUG
_lineTree.CheckProperties();
#endif
}
}
// update text anchors
if (offsetChangeMap == null)
{
_anchorTree.HandleTextChange(args.CreateSingleChangeMapEntry(), delayedEvents);
}
else
{
foreach (var entry in offsetChangeMap)
{
_anchorTree.HandleTextChange(entry, delayedEvents);
}
}
_lineManager.ChangeComplete(args);
// raise delayed events after our data structures are consistent again
delayedEvents.RaiseEvents();
// fire DocumentChanged event
Changed?.Invoke(this, args);
TextChangedInternal?.Invoke(this, args);
}
#endregion
#region GetLineBy...
/// <summary>
/// Gets a read-only list of lines.
/// </summary>
/// <remarks><inheritdoc cref="DocumentLine"/></remarks>
public IList<DocumentLine> Lines => _lineTree;
/// <summary>
/// Gets a line by the line number: O(log n)
/// </summary>
public DocumentLine GetLineByNumber(int number)
{
VerifyAccess();
if (number < 1 || number > _lineTree.LineCount)
throw new ArgumentOutOfRangeException(nameof(number), number, "Value must be between 1 and " + _lineTree.LineCount);
return _lineTree.GetByNumber(number);
}
IDocumentLine IDocument.GetLineByNumber(int lineNumber)
{
return GetLineByNumber(lineNumber);
}
/// <summary>
/// Gets a document lines by offset.
/// Runtime: O(log n)
/// </summary>
[SuppressMessage("Microsoft.Globalization", "CA1305:SpecifyIFormatProvider", MessageId = "System.Int32.ToString")]
public DocumentLine GetLineByOffset(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length);
}
return _lineTree.GetByOffset(offset);
}
IDocumentLine IDocument.GetLineByOffset(int offset)
{
return GetLineByOffset(offset);
}
#endregion
#region GetOffset / GetLocation
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(TextLocation location)
{
return GetOffset(location.Line, location.Column);
}
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(int line, int column)
{
var docLine = GetLineByNumber(line);
if (column <= 0)
return docLine.Offset;
if (column > docLine.Length)
return docLine.EndOffset;
return docLine.Offset + column - 1;
}
/// <summary>
/// Gets the location from an offset.
/// </summary>
/// <seealso cref="GetOffset(TextLocation)"/>
public TextLocation GetLocation(int offset)
{
var line = GetLineByOffset(offset);
return new TextLocation(line.LineNumber, offset - line.Offset + 1);
}
#endregion
#region Line Trackers
private readonly ObservableCollection<ILineTracker> _lineTrackers = new ObservableCollection<ILineTracker>();
/// <summary>
/// Gets the list of <see cref="ILineTracker"/>s attached to this document.
/// You can add custom line trackers to this list.
/// </summary>
public IList<ILineTracker> LineTrackers
{
get
{
VerifyAccess();
return _lineTrackers;
}
}
#endregion
#region UndoStack
public UndoStack _undoStack;
/// <summary>
/// Gets the <see cref="UndoStack"/> of the document.
/// </summary>
/// <remarks>This property can also be used to set the undo stack, e.g. for sharing a common undo stack between multiple documents.</remarks>
public UndoStack UndoStack
{
get => _undoStack;
set
{
if (value == null)
throw new ArgumentNullException();
if (value != _undoStack)
{
_undoStack.ClearAll(); // first clear old undo stack, so that it can't be used to perform unexpected changes on this document
// ClearAll() will also throw an exception when it's not safe to replace the undo stack (e.g. update is currently in progress)
_undoStack = value;
OnPropertyChanged("UndoStack");
}
}
}
#endregion
#region CreateAnchor
/// <summary>
/// Creates a new <see cref="TextAnchor"/> at the specified offset.
/// </summary>
/// <inheritdoc cref="TextAnchor" select="remarks|example"/>
public TextAnchor CreateAnchor(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
return _anchorTree.CreateAnchor(offset);
}
ITextAnchor IDocument.CreateAnchor(int offset)
{
return CreateAnchor(offset);
}
#endregion
#region LineCount
/// <summary>
/// Gets the total number of lines in the document.
/// Runtime: O(1).
/// </summary>
public int LineCount
{
get
{
VerifyAccess();
return _lineTree.LineCount;
}
}
/// <summary>
/// Is raised when the LineCount property changes.
/// </summary>
public event EventHandler LineCountChanged;
#endregion
#region Debugging
[Conditional("DEBUG")]
internal void DebugVerifyAccess()
{
VerifyAccess();
}
/// <summary>
/// Gets the document lines tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetLineTreeAsString()
{
#if DEBUG
return _lineTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
/// <summary>
/// Gets the text anchor tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetTextAnchorTreeAsString()
{
#if DEBUG
return _anchorTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
#endregion
#region Service Provider
private IServiceProvider _serviceProvider;
internal IServiceProvider ServiceProvider
{
get
{
VerifyAccess();
if (_serviceProvider == null)
{
var container = new ServiceContainer();
container.AddService(this);
container.AddService<IDocument>(this);
_serviceProvider = container;
}
return _serviceProvider;
}
set
{
VerifyAccess();
_serviceProvider = value ?? throw new ArgumentNullException(nameof(value));
}
}
object IServiceProvider.GetService(Type serviceType)
{
return ServiceProvider.GetService(serviceType);
}
#endregion
#region FileName
private string _fileName;
/// <inheritdoc/>
public event EventHandler FileNameChanged;
private void OnFileNameChanged(EventArgs e)
{
FileNameChanged?.Invoke(this, e);
}
/// <inheritdoc/>
public string FileName
{
get { return _fileName; }
set
{
if (_fileName != value)
{
_fileName = value;
OnFileNameChanged(EventArgs.Empty);
}
}
}
#endregion
}
}
<MSG> verify access checks against thread textdocument is created on.
Not neccesarily the ui thread.
<DFF> @@ -26,6 +26,7 @@ using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
+using System.Threading;
namespace AvaloniaEdit.Document
{
@@ -129,9 +130,14 @@ namespace AvaloniaEdit.Document
return _rope.ToString(offset, length);
}
+ private Thread ownerThread = Thread.CurrentThread;
+
private void VerifyAccess()
{
- Dispatcher.UIThread.VerifyAccess();
+ if(Thread.CurrentThread != ownerThread)
+ {
+ throw new InvalidOperationException("Call from invalid thread.");
+ }
}
/// <summary>
| 7 | verify access checks against thread textdocument is created on. | 1 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058286 | <NME> TextDocument.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
namespace AvaloniaEdit.Document
{
/// <summary>
/// This class is the main class of the text model. Basically, it is a <see cref="System.Text.StringBuilder"/> with events.
/// </summary>
/// <remarks>
/// <b>Thread safety:</b>
/// <inheritdoc cref="VerifyAccess"/>
/// <para>However, there is a single method that is thread-safe: <see cref="CreateSnapshot()"/> (and its overloads).</para>
/// </remarks>
public sealed class TextDocument : IDocument, INotifyPropertyChanged
{
#region Thread ownership
private readonly object _lockObject = new object();
#endregion
#region Fields + Constructor
private readonly Rope<char> _rope;
private readonly DocumentLineTree _lineTree;
private readonly LineManager _lineManager;
private readonly TextAnchorTree _anchorTree;
private readonly TextSourceVersionProvider _versionProvider = new TextSourceVersionProvider();
/// <summary>
/// Create an empty text document.
/// </summary>
public TextDocument()
: this(string.Empty.ToCharArray())
{
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(IEnumerable<char> initialText)
{
if (initialText == null)
throw new ArgumentNullException(nameof(initialText));
_rope = new Rope<char>(initialText);
_lineTree = new DocumentLineTree(this);
_lineManager = new LineManager(_lineTree, this);
_lineTrackers.CollectionChanged += delegate
{
_lineManager.UpdateListOfLineTrackers();
};
_anchorTree = new TextAnchorTree(this);
_undoStack = new UndoStack();
FireChangeEvents();
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(ITextSource initialText)
: this(GetTextFromTextSource(initialText))
{
}
// gets the text from a text source, directly retrieving the underlying rope where possible
private static IEnumerable<char> GetTextFromTextSource(ITextSource textSource)
{
if (textSource == null)
throw new ArgumentNullException(nameof(textSource));
if (textSource is RopeTextSource rts)
{
return rts.GetRope();
}
if (textSource is TextDocument doc)
{
return doc._rope;
}
return textSource.Text.ToCharArray();
}
#endregion
#region Text
private void ThrowIfRangeInvalid(int offset, int length)
{
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
if (length < 0 || offset + length > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(length), length, "0 <= length, offset(" + offset + ")+length <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
}
/// <inheritdoc/>
public string GetText(int offset, int length)
{
VerifyAccess();
return _rope.ToString(offset, length);
}
private void VerifyAccess()
{
Dispatcher.UIThread.VerifyAccess();
}
/// <summary>
public void SetOwnerThread(Thread newOwner)
{
// We need to lock here to ensure that in the null owner case,
// only one thread succeeds in taking ownership.
lock (_lockObject) {
if (ownerThread != null) {
VerifyAccess();
}
ownerThread = newOwner;
}
}
private void VerifyAccess()
{
if(Thread.CurrentThread != ownerThread)
{
throw new InvalidOperationException("Call from invalid thread.");
}
}
/// <summary>
/// Retrieves the text for a portion of the document.
/// </summary>
public string GetText(ISegment segment)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
return GetText(segment.Offset, segment.Length);
}
/// <inheritdoc/>
public int IndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.IndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int LastIndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.LastIndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int IndexOfAny(char[] anyOf, int startIndex, int count)
{
DebugVerifyAccess(); // frequently called (NewLineFinder), so must be fast in release builds
return _rope.IndexOfAny(anyOf, startIndex, count);
}
/// <inheritdoc/>
public int IndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.IndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public int LastIndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.LastIndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public char GetCharAt(int offset)
{
DebugVerifyAccess(); // frequently called, so must be fast in release builds
return _rope[offset];
}
private WeakReference _cachedText;
/// <summary>
/// Gets/Sets the text of the whole document.
/// </summary>
public string Text
{
get
{
VerifyAccess();
var completeText = _cachedText?.Target as string;
if (completeText == null)
{
completeText = _rope.ToString();
_cachedText = new WeakReference(completeText);
}
return completeText;
}
set
{
VerifyAccess();
if (value == null)
throw new ArgumentNullException(nameof(value));
Replace(0, _rope.Length, value);
}
}
/// <summary>
/// This event is called after a group of changes is completed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextChanged;
event EventHandler IDocument.ChangeCompleted
{
add => TextChanged += value;
remove => TextChanged -= value;
}
/// <inheritdoc/>
public int TextLength
{
get
{
VerifyAccess();
return _rope.Length;
}
}
/// <summary>
/// Is raised when the TextLength property changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextLengthChanged;
/// <summary>
/// Is raised before the document changes.
/// </summary>
/// <remarks>
/// <para>Here is the order in which events are raised during a document update:</para>
/// <list type="bullet">
/// <item><description><b><see cref="BeginUpdate">BeginUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description>Start of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateStarted"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="Insert(int,string)">Insert()</see> / <see cref="Remove(int,int)">Remove()</see> / <see cref="Replace(int,int,string)">Replace()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="Changing"/> event is raised</description></item>
/// <item><description>The document is changed</description></item>
/// <item><description><see cref="TextAnchor.Deleted">TextAnchor.Deleted</see> event is raised if anchors were
/// in the deleted text portion</description></item>
/// <item><description><see cref="Changed"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="EndUpdate">EndUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="TextChanged"/> event is raised</description></item>
/// <item><description><see cref="PropertyChanged"/> event is raised (for the Text, TextLength, LineCount properties, in that order)</description></item>
/// <item><description>End of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateFinished"/> event is raised</description></item>
/// </list></item>
/// </list>
/// <para>
/// If the insert/remove/replace methods are called without a call to <c>BeginUpdate()</c>,
/// they will call <c>BeginUpdate()</c> and <c>EndUpdate()</c> to ensure no change happens outside of <c>UpdateStarted</c>/<c>UpdateFinished</c>.
/// </para><para>
/// There can be multiple document changes between the <c>BeginUpdate()</c> and <c>EndUpdate()</c> calls.
/// In this case, the events associated with EndUpdate will be raised only once after the whole document update is done.
/// </para><para>
/// The <see cref="UndoStack"/> listens to the <c>UpdateStarted</c> and <c>UpdateFinished</c> events to group all changes into a single undo step.
/// </para>
/// </remarks>
public event EventHandler<DocumentChangeEventArgs> Changing;
// Unfortunately EventHandler<T> is invariant, so we have to use two separate events
private event EventHandler<TextChangeEventArgs> TextChangingInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanging
{
add => TextChangingInternal += value;
remove => TextChangingInternal -= value;
}
/// <summary>
/// Is raised after the document has changed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler<DocumentChangeEventArgs> Changed;
private event EventHandler<TextChangeEventArgs> TextChangedInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanged
{
add => TextChangedInternal += value;
remove => TextChangedInternal -= value;
}
/// <summary>
/// Creates a snapshot of the current text.
/// </summary>
/// <remarks>
/// <para>This method returns an immutable snapshot of the document, and may be safely called even when
/// the document's owner thread is concurrently modifying the document.
/// </para><para>
/// This special thread-safety guarantee is valid only for TextDocument.CreateSnapshot(), not necessarily for other
/// classes implementing ITextSource.CreateSnapshot().
/// </para><para>
/// </para>
/// </remarks>
public ITextSource CreateSnapshot()
{
lock (_lockObject)
{
return new RopeTextSource(_rope, _versionProvider.CurrentVersion);
}
}
/// <summary>
/// Creates a snapshot of a part of the current text.
/// </summary>
/// <remarks><inheritdoc cref="CreateSnapshot()"/></remarks>
public ITextSource CreateSnapshot(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextSource(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public ITextSourceVersion Version => _versionProvider.CurrentVersion;
/// <inheritdoc/>
public TextReader CreateReader()
{
lock (_lockObject)
{
return new RopeTextReader(_rope);
}
}
/// <inheritdoc/>
public TextReader CreateReader(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextReader(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer)
{
VerifyAccess();
_rope.WriteTo(writer, 0, _rope.Length);
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer, int offset, int length)
{
VerifyAccess();
_rope.WriteTo(writer, offset, length);
}
private void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
public event PropertyChangedEventHandler PropertyChanged;
#endregion
#region BeginUpdate / EndUpdate
private int _beginUpdateCount;
/// <summary>
/// Gets if an update is running.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public bool IsInUpdate
{
get
{
VerifyAccess();
return _beginUpdateCount > 0;
}
}
/// <summary>
/// Immediately calls <see cref="BeginUpdate()"/>,
/// and returns an IDisposable that calls <see cref="EndUpdate()"/>.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public IDisposable RunUpdate()
{
BeginUpdate();
return new CallbackOnDispose(EndUpdate);
}
/// <summary>
/// <para>Begins a group of document changes.</para>
/// <para>Some events are suspended until EndUpdate is called, and the <see cref="UndoStack"/> will
/// group all changes into a single action.</para>
/// <para>Calling BeginUpdate several times increments a counter, only after the appropriate number
/// of EndUpdate calls the events resume their work.</para>
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void BeginUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot change document within another document change.");
_beginUpdateCount++;
if (_beginUpdateCount == 1)
{
_undoStack.StartUndoGroup();
UpdateStarted?.Invoke(this, EventArgs.Empty);
}
}
/// <summary>
/// Ends a group of document changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void EndUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot end update within document change.");
if (_beginUpdateCount == 0)
throw new InvalidOperationException("No update is active.");
if (_beginUpdateCount == 1)
{
// fire change events inside the change group - event handlers might add additional
// document changes to the change group
FireChangeEvents();
_undoStack.EndUndoGroup();
_beginUpdateCount = 0;
UpdateFinished?.Invoke(this, EventArgs.Empty);
}
else
{
_beginUpdateCount -= 1;
}
}
/// <summary>
/// Occurs when a document change starts.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateStarted;
/// <summary>
/// Occurs when a document change is finished.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateFinished;
void IDocument.StartUndoableAction()
{
BeginUpdate();
}
void IDocument.EndUndoableAction()
{
EndUpdate();
}
IDisposable IDocument.OpenUndoGroup()
{
return RunUpdate();
}
#endregion
#region Fire events after update
private int _oldTextLength;
private int _oldLineCount;
private bool _fireTextChanged;
/// <summary>
/// Fires TextChanged, TextLengthChanged, LineCountChanged if required.
/// </summary>
internal void FireChangeEvents()
{
// it may be necessary to fire the event multiple times if the document is changed
// from inside the event handlers
while (_fireTextChanged)
{
_fireTextChanged = false;
TextChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("Text");
var textLength = _rope.Length;
if (textLength != _oldTextLength)
{
_oldTextLength = textLength;
TextLengthChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("TextLength");
}
var lineCount = _lineTree.LineCount;
if (lineCount != _oldLineCount)
{
_oldLineCount = lineCount;
LineCountChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("LineCount");
}
}
}
#endregion
#region Insert / Remove / Replace
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, string text)
{
Replace(offset, 0, new StringTextSource(text), null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, ITextSource text)
{
Replace(offset, 0, text, null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, string text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, new StringTextSource(text), OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, new StringTextSource(text), null);
}
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, ITextSource text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, text, OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, text, null);
}
}
/// <summary>
/// Removes text.
/// </summary>
public void Remove(ISegment segment)
{
Replace(segment, string.Empty);
}
/// <summary>
/// Removes text.
/// </summary>
/// <param name="offset">Starting offset of the text to be removed.</param>
/// <param name="length">Length of the text to be removed.</param>
public void Remove(int offset, int length)
{
Replace(offset, length, StringTextSource.Empty);
}
internal bool InDocumentChanging;
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, string text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, ITextSource text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, string text)
{
Replace(offset, length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, ITextSource text)
{
Replace(offset, length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, string text, OffsetChangeMappingType offsetChangeMappingType)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMappingType);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMappingType offsetChangeMappingType)
{
if (text == null)
throw new ArgumentNullException(nameof(text));
// Please see OffsetChangeMappingType XML comments for details on how these modes work.
switch (offsetChangeMappingType)
{
case OffsetChangeMappingType.Normal:
Replace(offset, length, text, null);
break;
case OffsetChangeMappingType.KeepAnchorBeforeInsertion:
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(
new OffsetChangeMapEntry(offset, length, text.TextLength, false, true)));
break;
case OffsetChangeMappingType.RemoveAndInsert:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else
{
var map = new OffsetChangeMap(2)
{
new OffsetChangeMapEntry(offset, length, 0),
new OffsetChangeMapEntry(offset, 0, text.TextLength)
};
map.Freeze();
Replace(offset, length, text, map);
}
break;
case OffsetChangeMappingType.CharacterReplace:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else if (text.TextLength > length)
{
// look at OffsetChangeMappingType.CharacterReplace XML comments on why we need to replace
// the last character
var entry = new OffsetChangeMapEntry(offset + length - 1, 1, 1 + text.TextLength - length);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else if (text.TextLength < length)
{
var entry = new OffsetChangeMapEntry(offset + text.TextLength, length - text.TextLength, 0, true, false);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else
{
Replace(offset, length, text, OffsetChangeMap.Empty);
}
break;
default:
throw new ArgumentOutOfRangeException(nameof(offsetChangeMappingType), offsetChangeMappingType, "Invalid enum value");
}
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, string text, OffsetChangeMap offsetChangeMap)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMap);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMap offsetChangeMap)
{
text = text?.CreateSnapshot() ?? throw new ArgumentNullException(nameof(text));
offsetChangeMap?.Freeze();
// Ensure that all changes take place inside an update group.
// Will also take care of throwing an exception if inDocumentChanging is set.
BeginUpdate();
try
{
// protect document change against corruption by other changes inside the event handlers
InDocumentChanging = true;
try
{
// The range verification must wait until after the BeginUpdate() call because the document
// might be modified inside the UpdateStarted event.
ThrowIfRangeInvalid(offset, length);
DoReplace(offset, length, text, offsetChangeMap);
}
finally
{
InDocumentChanging = false;
}
}
finally
{
EndUpdate();
}
}
private void DoReplace(int offset, int length, ITextSource newText, OffsetChangeMap offsetChangeMap)
{
if (length == 0 && newText.TextLength == 0)
return;
// trying to replace a single character in 'Normal' mode?
// for single characters, 'CharacterReplace' mode is equivalent, but more performant
// (we don't have to touch the anchorTree at all in 'CharacterReplace' mode)
if (length == 1 && newText.TextLength == 1 && offsetChangeMap == null)
offsetChangeMap = OffsetChangeMap.Empty;
ITextSource removedText;
if (length == 0)
{
removedText = StringTextSource.Empty;
}
else if (length < 100)
{
removedText = new StringTextSource(_rope.ToString(offset, length));
}
else
{
// use a rope if the removed string is long
removedText = new RopeTextSource(_rope.GetRange(offset, length));
}
var args = new DocumentChangeEventArgs(offset, removedText, newText, offsetChangeMap);
// fire DocumentChanging event
Changing?.Invoke(this, args);
TextChangingInternal?.Invoke(this, args);
_undoStack.Push(this, args);
_cachedText = null; // reset cache of complete document text
_fireTextChanged = true;
var delayedEvents = new DelayedEvents();
lock (_lockObject)
{
// create linked list of checkpoints
_versionProvider.AppendChange(args);
// now update the textBuffer and lineTree
if (offset == 0 && length == _rope.Length)
{
// optimize replacing the whole document
_rope.Clear();
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(0, newRopeTextSource.GetRope());
else
_rope.InsertText(0, newText.Text);
_lineManager.Rebuild();
}
else
{
_rope.RemoveRange(offset, length);
_lineManager.Remove(offset, length);
#if DEBUG
_lineTree.CheckProperties();
#endif
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(offset, newRopeTextSource.GetRope());
else
_rope.InsertText(offset, newText.Text);
_lineManager.Insert(offset, newText);
#if DEBUG
_lineTree.CheckProperties();
#endif
}
}
// update text anchors
if (offsetChangeMap == null)
{
_anchorTree.HandleTextChange(args.CreateSingleChangeMapEntry(), delayedEvents);
}
else
{
foreach (var entry in offsetChangeMap)
{
_anchorTree.HandleTextChange(entry, delayedEvents);
}
}
_lineManager.ChangeComplete(args);
// raise delayed events after our data structures are consistent again
delayedEvents.RaiseEvents();
// fire DocumentChanged event
Changed?.Invoke(this, args);
TextChangedInternal?.Invoke(this, args);
}
#endregion
#region GetLineBy...
/// <summary>
/// Gets a read-only list of lines.
/// </summary>
/// <remarks><inheritdoc cref="DocumentLine"/></remarks>
public IList<DocumentLine> Lines => _lineTree;
/// <summary>
/// Gets a line by the line number: O(log n)
/// </summary>
public DocumentLine GetLineByNumber(int number)
{
VerifyAccess();
if (number < 1 || number > _lineTree.LineCount)
throw new ArgumentOutOfRangeException(nameof(number), number, "Value must be between 1 and " + _lineTree.LineCount);
return _lineTree.GetByNumber(number);
}
IDocumentLine IDocument.GetLineByNumber(int lineNumber)
{
return GetLineByNumber(lineNumber);
}
/// <summary>
/// Gets a document lines by offset.
/// Runtime: O(log n)
/// </summary>
[SuppressMessage("Microsoft.Globalization", "CA1305:SpecifyIFormatProvider", MessageId = "System.Int32.ToString")]
public DocumentLine GetLineByOffset(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length);
}
return _lineTree.GetByOffset(offset);
}
IDocumentLine IDocument.GetLineByOffset(int offset)
{
return GetLineByOffset(offset);
}
#endregion
#region GetOffset / GetLocation
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(TextLocation location)
{
return GetOffset(location.Line, location.Column);
}
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(int line, int column)
{
var docLine = GetLineByNumber(line);
if (column <= 0)
return docLine.Offset;
if (column > docLine.Length)
return docLine.EndOffset;
return docLine.Offset + column - 1;
}
/// <summary>
/// Gets the location from an offset.
/// </summary>
/// <seealso cref="GetOffset(TextLocation)"/>
public TextLocation GetLocation(int offset)
{
var line = GetLineByOffset(offset);
return new TextLocation(line.LineNumber, offset - line.Offset + 1);
}
#endregion
#region Line Trackers
private readonly ObservableCollection<ILineTracker> _lineTrackers = new ObservableCollection<ILineTracker>();
/// <summary>
/// Gets the list of <see cref="ILineTracker"/>s attached to this document.
/// You can add custom line trackers to this list.
/// </summary>
public IList<ILineTracker> LineTrackers
{
get
{
VerifyAccess();
return _lineTrackers;
}
}
#endregion
#region UndoStack
public UndoStack _undoStack;
/// <summary>
/// Gets the <see cref="UndoStack"/> of the document.
/// </summary>
/// <remarks>This property can also be used to set the undo stack, e.g. for sharing a common undo stack between multiple documents.</remarks>
public UndoStack UndoStack
{
get => _undoStack;
set
{
if (value == null)
throw new ArgumentNullException();
if (value != _undoStack)
{
_undoStack.ClearAll(); // first clear old undo stack, so that it can't be used to perform unexpected changes on this document
// ClearAll() will also throw an exception when it's not safe to replace the undo stack (e.g. update is currently in progress)
_undoStack = value;
OnPropertyChanged("UndoStack");
}
}
}
#endregion
#region CreateAnchor
/// <summary>
/// Creates a new <see cref="TextAnchor"/> at the specified offset.
/// </summary>
/// <inheritdoc cref="TextAnchor" select="remarks|example"/>
public TextAnchor CreateAnchor(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
return _anchorTree.CreateAnchor(offset);
}
ITextAnchor IDocument.CreateAnchor(int offset)
{
return CreateAnchor(offset);
}
#endregion
#region LineCount
/// <summary>
/// Gets the total number of lines in the document.
/// Runtime: O(1).
/// </summary>
public int LineCount
{
get
{
VerifyAccess();
return _lineTree.LineCount;
}
}
/// <summary>
/// Is raised when the LineCount property changes.
/// </summary>
public event EventHandler LineCountChanged;
#endregion
#region Debugging
[Conditional("DEBUG")]
internal void DebugVerifyAccess()
{
VerifyAccess();
}
/// <summary>
/// Gets the document lines tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetLineTreeAsString()
{
#if DEBUG
return _lineTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
/// <summary>
/// Gets the text anchor tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetTextAnchorTreeAsString()
{
#if DEBUG
return _anchorTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
#endregion
#region Service Provider
private IServiceProvider _serviceProvider;
internal IServiceProvider ServiceProvider
{
get
{
VerifyAccess();
if (_serviceProvider == null)
{
var container = new ServiceContainer();
container.AddService(this);
container.AddService<IDocument>(this);
_serviceProvider = container;
}
return _serviceProvider;
}
set
{
VerifyAccess();
_serviceProvider = value ?? throw new ArgumentNullException(nameof(value));
}
}
object IServiceProvider.GetService(Type serviceType)
{
return ServiceProvider.GetService(serviceType);
}
#endregion
#region FileName
private string _fileName;
/// <inheritdoc/>
public event EventHandler FileNameChanged;
private void OnFileNameChanged(EventArgs e)
{
FileNameChanged?.Invoke(this, e);
}
/// <inheritdoc/>
public string FileName
{
get { return _fileName; }
set
{
if (_fileName != value)
{
_fileName = value;
OnFileNameChanged(EventArgs.Empty);
}
}
}
#endregion
}
}
<MSG> verify access checks against thread textdocument is created on.
Not neccesarily the ui thread.
<DFF> @@ -26,6 +26,7 @@ using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
+using System.Threading;
namespace AvaloniaEdit.Document
{
@@ -129,9 +130,14 @@ namespace AvaloniaEdit.Document
return _rope.ToString(offset, length);
}
+ private Thread ownerThread = Thread.CurrentThread;
+
private void VerifyAccess()
{
- Dispatcher.UIThread.VerifyAccess();
+ if(Thread.CurrentThread != ownerThread)
+ {
+ throw new InvalidOperationException("Call from invalid thread.");
+ }
}
/// <summary>
| 7 | verify access checks against thread textdocument is created on. | 1 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058287 | <NME> TextDocument.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
namespace AvaloniaEdit.Document
{
/// <summary>
/// This class is the main class of the text model. Basically, it is a <see cref="System.Text.StringBuilder"/> with events.
/// </summary>
/// <remarks>
/// <b>Thread safety:</b>
/// <inheritdoc cref="VerifyAccess"/>
/// <para>However, there is a single method that is thread-safe: <see cref="CreateSnapshot()"/> (and its overloads).</para>
/// </remarks>
public sealed class TextDocument : IDocument, INotifyPropertyChanged
{
#region Thread ownership
private readonly object _lockObject = new object();
#endregion
#region Fields + Constructor
private readonly Rope<char> _rope;
private readonly DocumentLineTree _lineTree;
private readonly LineManager _lineManager;
private readonly TextAnchorTree _anchorTree;
private readonly TextSourceVersionProvider _versionProvider = new TextSourceVersionProvider();
/// <summary>
/// Create an empty text document.
/// </summary>
public TextDocument()
: this(string.Empty.ToCharArray())
{
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(IEnumerable<char> initialText)
{
if (initialText == null)
throw new ArgumentNullException(nameof(initialText));
_rope = new Rope<char>(initialText);
_lineTree = new DocumentLineTree(this);
_lineManager = new LineManager(_lineTree, this);
_lineTrackers.CollectionChanged += delegate
{
_lineManager.UpdateListOfLineTrackers();
};
_anchorTree = new TextAnchorTree(this);
_undoStack = new UndoStack();
FireChangeEvents();
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(ITextSource initialText)
: this(GetTextFromTextSource(initialText))
{
}
// gets the text from a text source, directly retrieving the underlying rope where possible
private static IEnumerable<char> GetTextFromTextSource(ITextSource textSource)
{
if (textSource == null)
throw new ArgumentNullException(nameof(textSource));
if (textSource is RopeTextSource rts)
{
return rts.GetRope();
}
if (textSource is TextDocument doc)
{
return doc._rope;
}
return textSource.Text.ToCharArray();
}
#endregion
#region Text
private void ThrowIfRangeInvalid(int offset, int length)
{
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
if (length < 0 || offset + length > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(length), length, "0 <= length, offset(" + offset + ")+length <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
}
/// <inheritdoc/>
public string GetText(int offset, int length)
{
VerifyAccess();
return _rope.ToString(offset, length);
}
private void VerifyAccess()
{
Dispatcher.UIThread.VerifyAccess();
}
/// <summary>
public void SetOwnerThread(Thread newOwner)
{
// We need to lock here to ensure that in the null owner case,
// only one thread succeeds in taking ownership.
lock (_lockObject) {
if (ownerThread != null) {
VerifyAccess();
}
ownerThread = newOwner;
}
}
private void VerifyAccess()
{
if(Thread.CurrentThread != ownerThread)
{
throw new InvalidOperationException("Call from invalid thread.");
}
}
/// <summary>
/// Retrieves the text for a portion of the document.
/// </summary>
public string GetText(ISegment segment)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
return GetText(segment.Offset, segment.Length);
}
/// <inheritdoc/>
public int IndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.IndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int LastIndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.LastIndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int IndexOfAny(char[] anyOf, int startIndex, int count)
{
DebugVerifyAccess(); // frequently called (NewLineFinder), so must be fast in release builds
return _rope.IndexOfAny(anyOf, startIndex, count);
}
/// <inheritdoc/>
public int IndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.IndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public int LastIndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.LastIndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public char GetCharAt(int offset)
{
DebugVerifyAccess(); // frequently called, so must be fast in release builds
return _rope[offset];
}
private WeakReference _cachedText;
/// <summary>
/// Gets/Sets the text of the whole document.
/// </summary>
public string Text
{
get
{
VerifyAccess();
var completeText = _cachedText?.Target as string;
if (completeText == null)
{
completeText = _rope.ToString();
_cachedText = new WeakReference(completeText);
}
return completeText;
}
set
{
VerifyAccess();
if (value == null)
throw new ArgumentNullException(nameof(value));
Replace(0, _rope.Length, value);
}
}
/// <summary>
/// This event is called after a group of changes is completed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextChanged;
event EventHandler IDocument.ChangeCompleted
{
add => TextChanged += value;
remove => TextChanged -= value;
}
/// <inheritdoc/>
public int TextLength
{
get
{
VerifyAccess();
return _rope.Length;
}
}
/// <summary>
/// Is raised when the TextLength property changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextLengthChanged;
/// <summary>
/// Is raised before the document changes.
/// </summary>
/// <remarks>
/// <para>Here is the order in which events are raised during a document update:</para>
/// <list type="bullet">
/// <item><description><b><see cref="BeginUpdate">BeginUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description>Start of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateStarted"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="Insert(int,string)">Insert()</see> / <see cref="Remove(int,int)">Remove()</see> / <see cref="Replace(int,int,string)">Replace()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="Changing"/> event is raised</description></item>
/// <item><description>The document is changed</description></item>
/// <item><description><see cref="TextAnchor.Deleted">TextAnchor.Deleted</see> event is raised if anchors were
/// in the deleted text portion</description></item>
/// <item><description><see cref="Changed"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="EndUpdate">EndUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="TextChanged"/> event is raised</description></item>
/// <item><description><see cref="PropertyChanged"/> event is raised (for the Text, TextLength, LineCount properties, in that order)</description></item>
/// <item><description>End of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateFinished"/> event is raised</description></item>
/// </list></item>
/// </list>
/// <para>
/// If the insert/remove/replace methods are called without a call to <c>BeginUpdate()</c>,
/// they will call <c>BeginUpdate()</c> and <c>EndUpdate()</c> to ensure no change happens outside of <c>UpdateStarted</c>/<c>UpdateFinished</c>.
/// </para><para>
/// There can be multiple document changes between the <c>BeginUpdate()</c> and <c>EndUpdate()</c> calls.
/// In this case, the events associated with EndUpdate will be raised only once after the whole document update is done.
/// </para><para>
/// The <see cref="UndoStack"/> listens to the <c>UpdateStarted</c> and <c>UpdateFinished</c> events to group all changes into a single undo step.
/// </para>
/// </remarks>
public event EventHandler<DocumentChangeEventArgs> Changing;
// Unfortunately EventHandler<T> is invariant, so we have to use two separate events
private event EventHandler<TextChangeEventArgs> TextChangingInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanging
{
add => TextChangingInternal += value;
remove => TextChangingInternal -= value;
}
/// <summary>
/// Is raised after the document has changed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler<DocumentChangeEventArgs> Changed;
private event EventHandler<TextChangeEventArgs> TextChangedInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanged
{
add => TextChangedInternal += value;
remove => TextChangedInternal -= value;
}
/// <summary>
/// Creates a snapshot of the current text.
/// </summary>
/// <remarks>
/// <para>This method returns an immutable snapshot of the document, and may be safely called even when
/// the document's owner thread is concurrently modifying the document.
/// </para><para>
/// This special thread-safety guarantee is valid only for TextDocument.CreateSnapshot(), not necessarily for other
/// classes implementing ITextSource.CreateSnapshot().
/// </para><para>
/// </para>
/// </remarks>
public ITextSource CreateSnapshot()
{
lock (_lockObject)
{
return new RopeTextSource(_rope, _versionProvider.CurrentVersion);
}
}
/// <summary>
/// Creates a snapshot of a part of the current text.
/// </summary>
/// <remarks><inheritdoc cref="CreateSnapshot()"/></remarks>
public ITextSource CreateSnapshot(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextSource(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public ITextSourceVersion Version => _versionProvider.CurrentVersion;
/// <inheritdoc/>
public TextReader CreateReader()
{
lock (_lockObject)
{
return new RopeTextReader(_rope);
}
}
/// <inheritdoc/>
public TextReader CreateReader(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextReader(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer)
{
VerifyAccess();
_rope.WriteTo(writer, 0, _rope.Length);
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer, int offset, int length)
{
VerifyAccess();
_rope.WriteTo(writer, offset, length);
}
private void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
public event PropertyChangedEventHandler PropertyChanged;
#endregion
#region BeginUpdate / EndUpdate
private int _beginUpdateCount;
/// <summary>
/// Gets if an update is running.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public bool IsInUpdate
{
get
{
VerifyAccess();
return _beginUpdateCount > 0;
}
}
/// <summary>
/// Immediately calls <see cref="BeginUpdate()"/>,
/// and returns an IDisposable that calls <see cref="EndUpdate()"/>.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public IDisposable RunUpdate()
{
BeginUpdate();
return new CallbackOnDispose(EndUpdate);
}
/// <summary>
/// <para>Begins a group of document changes.</para>
/// <para>Some events are suspended until EndUpdate is called, and the <see cref="UndoStack"/> will
/// group all changes into a single action.</para>
/// <para>Calling BeginUpdate several times increments a counter, only after the appropriate number
/// of EndUpdate calls the events resume their work.</para>
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void BeginUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot change document within another document change.");
_beginUpdateCount++;
if (_beginUpdateCount == 1)
{
_undoStack.StartUndoGroup();
UpdateStarted?.Invoke(this, EventArgs.Empty);
}
}
/// <summary>
/// Ends a group of document changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void EndUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot end update within document change.");
if (_beginUpdateCount == 0)
throw new InvalidOperationException("No update is active.");
if (_beginUpdateCount == 1)
{
// fire change events inside the change group - event handlers might add additional
// document changes to the change group
FireChangeEvents();
_undoStack.EndUndoGroup();
_beginUpdateCount = 0;
UpdateFinished?.Invoke(this, EventArgs.Empty);
}
else
{
_beginUpdateCount -= 1;
}
}
/// <summary>
/// Occurs when a document change starts.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateStarted;
/// <summary>
/// Occurs when a document change is finished.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateFinished;
void IDocument.StartUndoableAction()
{
BeginUpdate();
}
void IDocument.EndUndoableAction()
{
EndUpdate();
}
IDisposable IDocument.OpenUndoGroup()
{
return RunUpdate();
}
#endregion
#region Fire events after update
private int _oldTextLength;
private int _oldLineCount;
private bool _fireTextChanged;
/// <summary>
/// Fires TextChanged, TextLengthChanged, LineCountChanged if required.
/// </summary>
internal void FireChangeEvents()
{
// it may be necessary to fire the event multiple times if the document is changed
// from inside the event handlers
while (_fireTextChanged)
{
_fireTextChanged = false;
TextChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("Text");
var textLength = _rope.Length;
if (textLength != _oldTextLength)
{
_oldTextLength = textLength;
TextLengthChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("TextLength");
}
var lineCount = _lineTree.LineCount;
if (lineCount != _oldLineCount)
{
_oldLineCount = lineCount;
LineCountChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("LineCount");
}
}
}
#endregion
#region Insert / Remove / Replace
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, string text)
{
Replace(offset, 0, new StringTextSource(text), null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, ITextSource text)
{
Replace(offset, 0, text, null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, string text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, new StringTextSource(text), OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, new StringTextSource(text), null);
}
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, ITextSource text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, text, OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, text, null);
}
}
/// <summary>
/// Removes text.
/// </summary>
public void Remove(ISegment segment)
{
Replace(segment, string.Empty);
}
/// <summary>
/// Removes text.
/// </summary>
/// <param name="offset">Starting offset of the text to be removed.</param>
/// <param name="length">Length of the text to be removed.</param>
public void Remove(int offset, int length)
{
Replace(offset, length, StringTextSource.Empty);
}
internal bool InDocumentChanging;
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, string text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, ITextSource text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, string text)
{
Replace(offset, length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, ITextSource text)
{
Replace(offset, length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, string text, OffsetChangeMappingType offsetChangeMappingType)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMappingType);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMappingType offsetChangeMappingType)
{
if (text == null)
throw new ArgumentNullException(nameof(text));
// Please see OffsetChangeMappingType XML comments for details on how these modes work.
switch (offsetChangeMappingType)
{
case OffsetChangeMappingType.Normal:
Replace(offset, length, text, null);
break;
case OffsetChangeMappingType.KeepAnchorBeforeInsertion:
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(
new OffsetChangeMapEntry(offset, length, text.TextLength, false, true)));
break;
case OffsetChangeMappingType.RemoveAndInsert:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else
{
var map = new OffsetChangeMap(2)
{
new OffsetChangeMapEntry(offset, length, 0),
new OffsetChangeMapEntry(offset, 0, text.TextLength)
};
map.Freeze();
Replace(offset, length, text, map);
}
break;
case OffsetChangeMappingType.CharacterReplace:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else if (text.TextLength > length)
{
// look at OffsetChangeMappingType.CharacterReplace XML comments on why we need to replace
// the last character
var entry = new OffsetChangeMapEntry(offset + length - 1, 1, 1 + text.TextLength - length);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else if (text.TextLength < length)
{
var entry = new OffsetChangeMapEntry(offset + text.TextLength, length - text.TextLength, 0, true, false);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else
{
Replace(offset, length, text, OffsetChangeMap.Empty);
}
break;
default:
throw new ArgumentOutOfRangeException(nameof(offsetChangeMappingType), offsetChangeMappingType, "Invalid enum value");
}
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, string text, OffsetChangeMap offsetChangeMap)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMap);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMap offsetChangeMap)
{
text = text?.CreateSnapshot() ?? throw new ArgumentNullException(nameof(text));
offsetChangeMap?.Freeze();
// Ensure that all changes take place inside an update group.
// Will also take care of throwing an exception if inDocumentChanging is set.
BeginUpdate();
try
{
// protect document change against corruption by other changes inside the event handlers
InDocumentChanging = true;
try
{
// The range verification must wait until after the BeginUpdate() call because the document
// might be modified inside the UpdateStarted event.
ThrowIfRangeInvalid(offset, length);
DoReplace(offset, length, text, offsetChangeMap);
}
finally
{
InDocumentChanging = false;
}
}
finally
{
EndUpdate();
}
}
private void DoReplace(int offset, int length, ITextSource newText, OffsetChangeMap offsetChangeMap)
{
if (length == 0 && newText.TextLength == 0)
return;
// trying to replace a single character in 'Normal' mode?
// for single characters, 'CharacterReplace' mode is equivalent, but more performant
// (we don't have to touch the anchorTree at all in 'CharacterReplace' mode)
if (length == 1 && newText.TextLength == 1 && offsetChangeMap == null)
offsetChangeMap = OffsetChangeMap.Empty;
ITextSource removedText;
if (length == 0)
{
removedText = StringTextSource.Empty;
}
else if (length < 100)
{
removedText = new StringTextSource(_rope.ToString(offset, length));
}
else
{
// use a rope if the removed string is long
removedText = new RopeTextSource(_rope.GetRange(offset, length));
}
var args = new DocumentChangeEventArgs(offset, removedText, newText, offsetChangeMap);
// fire DocumentChanging event
Changing?.Invoke(this, args);
TextChangingInternal?.Invoke(this, args);
_undoStack.Push(this, args);
_cachedText = null; // reset cache of complete document text
_fireTextChanged = true;
var delayedEvents = new DelayedEvents();
lock (_lockObject)
{
// create linked list of checkpoints
_versionProvider.AppendChange(args);
// now update the textBuffer and lineTree
if (offset == 0 && length == _rope.Length)
{
// optimize replacing the whole document
_rope.Clear();
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(0, newRopeTextSource.GetRope());
else
_rope.InsertText(0, newText.Text);
_lineManager.Rebuild();
}
else
{
_rope.RemoveRange(offset, length);
_lineManager.Remove(offset, length);
#if DEBUG
_lineTree.CheckProperties();
#endif
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(offset, newRopeTextSource.GetRope());
else
_rope.InsertText(offset, newText.Text);
_lineManager.Insert(offset, newText);
#if DEBUG
_lineTree.CheckProperties();
#endif
}
}
// update text anchors
if (offsetChangeMap == null)
{
_anchorTree.HandleTextChange(args.CreateSingleChangeMapEntry(), delayedEvents);
}
else
{
foreach (var entry in offsetChangeMap)
{
_anchorTree.HandleTextChange(entry, delayedEvents);
}
}
_lineManager.ChangeComplete(args);
// raise delayed events after our data structures are consistent again
delayedEvents.RaiseEvents();
// fire DocumentChanged event
Changed?.Invoke(this, args);
TextChangedInternal?.Invoke(this, args);
}
#endregion
#region GetLineBy...
/// <summary>
/// Gets a read-only list of lines.
/// </summary>
/// <remarks><inheritdoc cref="DocumentLine"/></remarks>
public IList<DocumentLine> Lines => _lineTree;
/// <summary>
/// Gets a line by the line number: O(log n)
/// </summary>
public DocumentLine GetLineByNumber(int number)
{
VerifyAccess();
if (number < 1 || number > _lineTree.LineCount)
throw new ArgumentOutOfRangeException(nameof(number), number, "Value must be between 1 and " + _lineTree.LineCount);
return _lineTree.GetByNumber(number);
}
IDocumentLine IDocument.GetLineByNumber(int lineNumber)
{
return GetLineByNumber(lineNumber);
}
/// <summary>
/// Gets a document lines by offset.
/// Runtime: O(log n)
/// </summary>
[SuppressMessage("Microsoft.Globalization", "CA1305:SpecifyIFormatProvider", MessageId = "System.Int32.ToString")]
public DocumentLine GetLineByOffset(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length);
}
return _lineTree.GetByOffset(offset);
}
IDocumentLine IDocument.GetLineByOffset(int offset)
{
return GetLineByOffset(offset);
}
#endregion
#region GetOffset / GetLocation
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(TextLocation location)
{
return GetOffset(location.Line, location.Column);
}
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(int line, int column)
{
var docLine = GetLineByNumber(line);
if (column <= 0)
return docLine.Offset;
if (column > docLine.Length)
return docLine.EndOffset;
return docLine.Offset + column - 1;
}
/// <summary>
/// Gets the location from an offset.
/// </summary>
/// <seealso cref="GetOffset(TextLocation)"/>
public TextLocation GetLocation(int offset)
{
var line = GetLineByOffset(offset);
return new TextLocation(line.LineNumber, offset - line.Offset + 1);
}
#endregion
#region Line Trackers
private readonly ObservableCollection<ILineTracker> _lineTrackers = new ObservableCollection<ILineTracker>();
/// <summary>
/// Gets the list of <see cref="ILineTracker"/>s attached to this document.
/// You can add custom line trackers to this list.
/// </summary>
public IList<ILineTracker> LineTrackers
{
get
{
VerifyAccess();
return _lineTrackers;
}
}
#endregion
#region UndoStack
public UndoStack _undoStack;
/// <summary>
/// Gets the <see cref="UndoStack"/> of the document.
/// </summary>
/// <remarks>This property can also be used to set the undo stack, e.g. for sharing a common undo stack between multiple documents.</remarks>
public UndoStack UndoStack
{
get => _undoStack;
set
{
if (value == null)
throw new ArgumentNullException();
if (value != _undoStack)
{
_undoStack.ClearAll(); // first clear old undo stack, so that it can't be used to perform unexpected changes on this document
// ClearAll() will also throw an exception when it's not safe to replace the undo stack (e.g. update is currently in progress)
_undoStack = value;
OnPropertyChanged("UndoStack");
}
}
}
#endregion
#region CreateAnchor
/// <summary>
/// Creates a new <see cref="TextAnchor"/> at the specified offset.
/// </summary>
/// <inheritdoc cref="TextAnchor" select="remarks|example"/>
public TextAnchor CreateAnchor(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
return _anchorTree.CreateAnchor(offset);
}
ITextAnchor IDocument.CreateAnchor(int offset)
{
return CreateAnchor(offset);
}
#endregion
#region LineCount
/// <summary>
/// Gets the total number of lines in the document.
/// Runtime: O(1).
/// </summary>
public int LineCount
{
get
{
VerifyAccess();
return _lineTree.LineCount;
}
}
/// <summary>
/// Is raised when the LineCount property changes.
/// </summary>
public event EventHandler LineCountChanged;
#endregion
#region Debugging
[Conditional("DEBUG")]
internal void DebugVerifyAccess()
{
VerifyAccess();
}
/// <summary>
/// Gets the document lines tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetLineTreeAsString()
{
#if DEBUG
return _lineTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
/// <summary>
/// Gets the text anchor tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetTextAnchorTreeAsString()
{
#if DEBUG
return _anchorTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
#endregion
#region Service Provider
private IServiceProvider _serviceProvider;
internal IServiceProvider ServiceProvider
{
get
{
VerifyAccess();
if (_serviceProvider == null)
{
var container = new ServiceContainer();
container.AddService(this);
container.AddService<IDocument>(this);
_serviceProvider = container;
}
return _serviceProvider;
}
set
{
VerifyAccess();
_serviceProvider = value ?? throw new ArgumentNullException(nameof(value));
}
}
object IServiceProvider.GetService(Type serviceType)
{
return ServiceProvider.GetService(serviceType);
}
#endregion
#region FileName
private string _fileName;
/// <inheritdoc/>
public event EventHandler FileNameChanged;
private void OnFileNameChanged(EventArgs e)
{
FileNameChanged?.Invoke(this, e);
}
/// <inheritdoc/>
public string FileName
{
get { return _fileName; }
set
{
if (_fileName != value)
{
_fileName = value;
OnFileNameChanged(EventArgs.Empty);
}
}
}
#endregion
}
}
<MSG> verify access checks against thread textdocument is created on.
Not neccesarily the ui thread.
<DFF> @@ -26,6 +26,7 @@ using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
+using System.Threading;
namespace AvaloniaEdit.Document
{
@@ -129,9 +130,14 @@ namespace AvaloniaEdit.Document
return _rope.ToString(offset, length);
}
+ private Thread ownerThread = Thread.CurrentThread;
+
private void VerifyAccess()
{
- Dispatcher.UIThread.VerifyAccess();
+ if(Thread.CurrentThread != ownerThread)
+ {
+ throw new InvalidOperationException("Call from invalid thread.");
+ }
}
/// <summary>
| 7 | verify access checks against thread textdocument is created on. | 1 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058288 | <NME> TextDocument.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
namespace AvaloniaEdit.Document
{
/// <summary>
/// This class is the main class of the text model. Basically, it is a <see cref="System.Text.StringBuilder"/> with events.
/// </summary>
/// <remarks>
/// <b>Thread safety:</b>
/// <inheritdoc cref="VerifyAccess"/>
/// <para>However, there is a single method that is thread-safe: <see cref="CreateSnapshot()"/> (and its overloads).</para>
/// </remarks>
public sealed class TextDocument : IDocument, INotifyPropertyChanged
{
#region Thread ownership
private readonly object _lockObject = new object();
#endregion
#region Fields + Constructor
private readonly Rope<char> _rope;
private readonly DocumentLineTree _lineTree;
private readonly LineManager _lineManager;
private readonly TextAnchorTree _anchorTree;
private readonly TextSourceVersionProvider _versionProvider = new TextSourceVersionProvider();
/// <summary>
/// Create an empty text document.
/// </summary>
public TextDocument()
: this(string.Empty.ToCharArray())
{
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(IEnumerable<char> initialText)
{
if (initialText == null)
throw new ArgumentNullException(nameof(initialText));
_rope = new Rope<char>(initialText);
_lineTree = new DocumentLineTree(this);
_lineManager = new LineManager(_lineTree, this);
_lineTrackers.CollectionChanged += delegate
{
_lineManager.UpdateListOfLineTrackers();
};
_anchorTree = new TextAnchorTree(this);
_undoStack = new UndoStack();
FireChangeEvents();
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(ITextSource initialText)
: this(GetTextFromTextSource(initialText))
{
}
// gets the text from a text source, directly retrieving the underlying rope where possible
private static IEnumerable<char> GetTextFromTextSource(ITextSource textSource)
{
if (textSource == null)
throw new ArgumentNullException(nameof(textSource));
if (textSource is RopeTextSource rts)
{
return rts.GetRope();
}
if (textSource is TextDocument doc)
{
return doc._rope;
}
return textSource.Text.ToCharArray();
}
#endregion
#region Text
private void ThrowIfRangeInvalid(int offset, int length)
{
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
if (length < 0 || offset + length > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(length), length, "0 <= length, offset(" + offset + ")+length <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
}
/// <inheritdoc/>
public string GetText(int offset, int length)
{
VerifyAccess();
return _rope.ToString(offset, length);
}
private void VerifyAccess()
{
Dispatcher.UIThread.VerifyAccess();
}
/// <summary>
public void SetOwnerThread(Thread newOwner)
{
// We need to lock here to ensure that in the null owner case,
// only one thread succeeds in taking ownership.
lock (_lockObject) {
if (ownerThread != null) {
VerifyAccess();
}
ownerThread = newOwner;
}
}
private void VerifyAccess()
{
if(Thread.CurrentThread != ownerThread)
{
throw new InvalidOperationException("Call from invalid thread.");
}
}
/// <summary>
/// Retrieves the text for a portion of the document.
/// </summary>
public string GetText(ISegment segment)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
return GetText(segment.Offset, segment.Length);
}
/// <inheritdoc/>
public int IndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.IndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int LastIndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.LastIndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int IndexOfAny(char[] anyOf, int startIndex, int count)
{
DebugVerifyAccess(); // frequently called (NewLineFinder), so must be fast in release builds
return _rope.IndexOfAny(anyOf, startIndex, count);
}
/// <inheritdoc/>
public int IndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.IndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public int LastIndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.LastIndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public char GetCharAt(int offset)
{
DebugVerifyAccess(); // frequently called, so must be fast in release builds
return _rope[offset];
}
private WeakReference _cachedText;
/// <summary>
/// Gets/Sets the text of the whole document.
/// </summary>
public string Text
{
get
{
VerifyAccess();
var completeText = _cachedText?.Target as string;
if (completeText == null)
{
completeText = _rope.ToString();
_cachedText = new WeakReference(completeText);
}
return completeText;
}
set
{
VerifyAccess();
if (value == null)
throw new ArgumentNullException(nameof(value));
Replace(0, _rope.Length, value);
}
}
/// <summary>
/// This event is called after a group of changes is completed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextChanged;
event EventHandler IDocument.ChangeCompleted
{
add => TextChanged += value;
remove => TextChanged -= value;
}
/// <inheritdoc/>
public int TextLength
{
get
{
VerifyAccess();
return _rope.Length;
}
}
/// <summary>
/// Is raised when the TextLength property changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextLengthChanged;
/// <summary>
/// Is raised before the document changes.
/// </summary>
/// <remarks>
/// <para>Here is the order in which events are raised during a document update:</para>
/// <list type="bullet">
/// <item><description><b><see cref="BeginUpdate">BeginUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description>Start of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateStarted"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="Insert(int,string)">Insert()</see> / <see cref="Remove(int,int)">Remove()</see> / <see cref="Replace(int,int,string)">Replace()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="Changing"/> event is raised</description></item>
/// <item><description>The document is changed</description></item>
/// <item><description><see cref="TextAnchor.Deleted">TextAnchor.Deleted</see> event is raised if anchors were
/// in the deleted text portion</description></item>
/// <item><description><see cref="Changed"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="EndUpdate">EndUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="TextChanged"/> event is raised</description></item>
/// <item><description><see cref="PropertyChanged"/> event is raised (for the Text, TextLength, LineCount properties, in that order)</description></item>
/// <item><description>End of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateFinished"/> event is raised</description></item>
/// </list></item>
/// </list>
/// <para>
/// If the insert/remove/replace methods are called without a call to <c>BeginUpdate()</c>,
/// they will call <c>BeginUpdate()</c> and <c>EndUpdate()</c> to ensure no change happens outside of <c>UpdateStarted</c>/<c>UpdateFinished</c>.
/// </para><para>
/// There can be multiple document changes between the <c>BeginUpdate()</c> and <c>EndUpdate()</c> calls.
/// In this case, the events associated with EndUpdate will be raised only once after the whole document update is done.
/// </para><para>
/// The <see cref="UndoStack"/> listens to the <c>UpdateStarted</c> and <c>UpdateFinished</c> events to group all changes into a single undo step.
/// </para>
/// </remarks>
public event EventHandler<DocumentChangeEventArgs> Changing;
// Unfortunately EventHandler<T> is invariant, so we have to use two separate events
private event EventHandler<TextChangeEventArgs> TextChangingInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanging
{
add => TextChangingInternal += value;
remove => TextChangingInternal -= value;
}
/// <summary>
/// Is raised after the document has changed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler<DocumentChangeEventArgs> Changed;
private event EventHandler<TextChangeEventArgs> TextChangedInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanged
{
add => TextChangedInternal += value;
remove => TextChangedInternal -= value;
}
/// <summary>
/// Creates a snapshot of the current text.
/// </summary>
/// <remarks>
/// <para>This method returns an immutable snapshot of the document, and may be safely called even when
/// the document's owner thread is concurrently modifying the document.
/// </para><para>
/// This special thread-safety guarantee is valid only for TextDocument.CreateSnapshot(), not necessarily for other
/// classes implementing ITextSource.CreateSnapshot().
/// </para><para>
/// </para>
/// </remarks>
public ITextSource CreateSnapshot()
{
lock (_lockObject)
{
return new RopeTextSource(_rope, _versionProvider.CurrentVersion);
}
}
/// <summary>
/// Creates a snapshot of a part of the current text.
/// </summary>
/// <remarks><inheritdoc cref="CreateSnapshot()"/></remarks>
public ITextSource CreateSnapshot(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextSource(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public ITextSourceVersion Version => _versionProvider.CurrentVersion;
/// <inheritdoc/>
public TextReader CreateReader()
{
lock (_lockObject)
{
return new RopeTextReader(_rope);
}
}
/// <inheritdoc/>
public TextReader CreateReader(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextReader(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer)
{
VerifyAccess();
_rope.WriteTo(writer, 0, _rope.Length);
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer, int offset, int length)
{
VerifyAccess();
_rope.WriteTo(writer, offset, length);
}
private void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
public event PropertyChangedEventHandler PropertyChanged;
#endregion
#region BeginUpdate / EndUpdate
private int _beginUpdateCount;
/// <summary>
/// Gets if an update is running.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public bool IsInUpdate
{
get
{
VerifyAccess();
return _beginUpdateCount > 0;
}
}
/// <summary>
/// Immediately calls <see cref="BeginUpdate()"/>,
/// and returns an IDisposable that calls <see cref="EndUpdate()"/>.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public IDisposable RunUpdate()
{
BeginUpdate();
return new CallbackOnDispose(EndUpdate);
}
/// <summary>
/// <para>Begins a group of document changes.</para>
/// <para>Some events are suspended until EndUpdate is called, and the <see cref="UndoStack"/> will
/// group all changes into a single action.</para>
/// <para>Calling BeginUpdate several times increments a counter, only after the appropriate number
/// of EndUpdate calls the events resume their work.</para>
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void BeginUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot change document within another document change.");
_beginUpdateCount++;
if (_beginUpdateCount == 1)
{
_undoStack.StartUndoGroup();
UpdateStarted?.Invoke(this, EventArgs.Empty);
}
}
/// <summary>
/// Ends a group of document changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void EndUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot end update within document change.");
if (_beginUpdateCount == 0)
throw new InvalidOperationException("No update is active.");
if (_beginUpdateCount == 1)
{
// fire change events inside the change group - event handlers might add additional
// document changes to the change group
FireChangeEvents();
_undoStack.EndUndoGroup();
_beginUpdateCount = 0;
UpdateFinished?.Invoke(this, EventArgs.Empty);
}
else
{
_beginUpdateCount -= 1;
}
}
/// <summary>
/// Occurs when a document change starts.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateStarted;
/// <summary>
/// Occurs when a document change is finished.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateFinished;
void IDocument.StartUndoableAction()
{
BeginUpdate();
}
void IDocument.EndUndoableAction()
{
EndUpdate();
}
IDisposable IDocument.OpenUndoGroup()
{
return RunUpdate();
}
#endregion
#region Fire events after update
private int _oldTextLength;
private int _oldLineCount;
private bool _fireTextChanged;
/// <summary>
/// Fires TextChanged, TextLengthChanged, LineCountChanged if required.
/// </summary>
internal void FireChangeEvents()
{
// it may be necessary to fire the event multiple times if the document is changed
// from inside the event handlers
while (_fireTextChanged)
{
_fireTextChanged = false;
TextChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("Text");
var textLength = _rope.Length;
if (textLength != _oldTextLength)
{
_oldTextLength = textLength;
TextLengthChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("TextLength");
}
var lineCount = _lineTree.LineCount;
if (lineCount != _oldLineCount)
{
_oldLineCount = lineCount;
LineCountChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("LineCount");
}
}
}
#endregion
#region Insert / Remove / Replace
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, string text)
{
Replace(offset, 0, new StringTextSource(text), null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, ITextSource text)
{
Replace(offset, 0, text, null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, string text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, new StringTextSource(text), OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, new StringTextSource(text), null);
}
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, ITextSource text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, text, OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, text, null);
}
}
/// <summary>
/// Removes text.
/// </summary>
public void Remove(ISegment segment)
{
Replace(segment, string.Empty);
}
/// <summary>
/// Removes text.
/// </summary>
/// <param name="offset">Starting offset of the text to be removed.</param>
/// <param name="length">Length of the text to be removed.</param>
public void Remove(int offset, int length)
{
Replace(offset, length, StringTextSource.Empty);
}
internal bool InDocumentChanging;
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, string text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, ITextSource text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, string text)
{
Replace(offset, length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, ITextSource text)
{
Replace(offset, length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, string text, OffsetChangeMappingType offsetChangeMappingType)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMappingType);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMappingType offsetChangeMappingType)
{
if (text == null)
throw new ArgumentNullException(nameof(text));
// Please see OffsetChangeMappingType XML comments for details on how these modes work.
switch (offsetChangeMappingType)
{
case OffsetChangeMappingType.Normal:
Replace(offset, length, text, null);
break;
case OffsetChangeMappingType.KeepAnchorBeforeInsertion:
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(
new OffsetChangeMapEntry(offset, length, text.TextLength, false, true)));
break;
case OffsetChangeMappingType.RemoveAndInsert:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else
{
var map = new OffsetChangeMap(2)
{
new OffsetChangeMapEntry(offset, length, 0),
new OffsetChangeMapEntry(offset, 0, text.TextLength)
};
map.Freeze();
Replace(offset, length, text, map);
}
break;
case OffsetChangeMappingType.CharacterReplace:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else if (text.TextLength > length)
{
// look at OffsetChangeMappingType.CharacterReplace XML comments on why we need to replace
// the last character
var entry = new OffsetChangeMapEntry(offset + length - 1, 1, 1 + text.TextLength - length);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else if (text.TextLength < length)
{
var entry = new OffsetChangeMapEntry(offset + text.TextLength, length - text.TextLength, 0, true, false);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else
{
Replace(offset, length, text, OffsetChangeMap.Empty);
}
break;
default:
throw new ArgumentOutOfRangeException(nameof(offsetChangeMappingType), offsetChangeMappingType, "Invalid enum value");
}
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, string text, OffsetChangeMap offsetChangeMap)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMap);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMap offsetChangeMap)
{
text = text?.CreateSnapshot() ?? throw new ArgumentNullException(nameof(text));
offsetChangeMap?.Freeze();
// Ensure that all changes take place inside an update group.
// Will also take care of throwing an exception if inDocumentChanging is set.
BeginUpdate();
try
{
// protect document change against corruption by other changes inside the event handlers
InDocumentChanging = true;
try
{
// The range verification must wait until after the BeginUpdate() call because the document
// might be modified inside the UpdateStarted event.
ThrowIfRangeInvalid(offset, length);
DoReplace(offset, length, text, offsetChangeMap);
}
finally
{
InDocumentChanging = false;
}
}
finally
{
EndUpdate();
}
}
private void DoReplace(int offset, int length, ITextSource newText, OffsetChangeMap offsetChangeMap)
{
if (length == 0 && newText.TextLength == 0)
return;
// trying to replace a single character in 'Normal' mode?
// for single characters, 'CharacterReplace' mode is equivalent, but more performant
// (we don't have to touch the anchorTree at all in 'CharacterReplace' mode)
if (length == 1 && newText.TextLength == 1 && offsetChangeMap == null)
offsetChangeMap = OffsetChangeMap.Empty;
ITextSource removedText;
if (length == 0)
{
removedText = StringTextSource.Empty;
}
else if (length < 100)
{
removedText = new StringTextSource(_rope.ToString(offset, length));
}
else
{
// use a rope if the removed string is long
removedText = new RopeTextSource(_rope.GetRange(offset, length));
}
var args = new DocumentChangeEventArgs(offset, removedText, newText, offsetChangeMap);
// fire DocumentChanging event
Changing?.Invoke(this, args);
TextChangingInternal?.Invoke(this, args);
_undoStack.Push(this, args);
_cachedText = null; // reset cache of complete document text
_fireTextChanged = true;
var delayedEvents = new DelayedEvents();
lock (_lockObject)
{
// create linked list of checkpoints
_versionProvider.AppendChange(args);
// now update the textBuffer and lineTree
if (offset == 0 && length == _rope.Length)
{
// optimize replacing the whole document
_rope.Clear();
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(0, newRopeTextSource.GetRope());
else
_rope.InsertText(0, newText.Text);
_lineManager.Rebuild();
}
else
{
_rope.RemoveRange(offset, length);
_lineManager.Remove(offset, length);
#if DEBUG
_lineTree.CheckProperties();
#endif
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(offset, newRopeTextSource.GetRope());
else
_rope.InsertText(offset, newText.Text);
_lineManager.Insert(offset, newText);
#if DEBUG
_lineTree.CheckProperties();
#endif
}
}
// update text anchors
if (offsetChangeMap == null)
{
_anchorTree.HandleTextChange(args.CreateSingleChangeMapEntry(), delayedEvents);
}
else
{
foreach (var entry in offsetChangeMap)
{
_anchorTree.HandleTextChange(entry, delayedEvents);
}
}
_lineManager.ChangeComplete(args);
// raise delayed events after our data structures are consistent again
delayedEvents.RaiseEvents();
// fire DocumentChanged event
Changed?.Invoke(this, args);
TextChangedInternal?.Invoke(this, args);
}
#endregion
#region GetLineBy...
/// <summary>
/// Gets a read-only list of lines.
/// </summary>
/// <remarks><inheritdoc cref="DocumentLine"/></remarks>
public IList<DocumentLine> Lines => _lineTree;
/// <summary>
/// Gets a line by the line number: O(log n)
/// </summary>
public DocumentLine GetLineByNumber(int number)
{
VerifyAccess();
if (number < 1 || number > _lineTree.LineCount)
throw new ArgumentOutOfRangeException(nameof(number), number, "Value must be between 1 and " + _lineTree.LineCount);
return _lineTree.GetByNumber(number);
}
IDocumentLine IDocument.GetLineByNumber(int lineNumber)
{
return GetLineByNumber(lineNumber);
}
/// <summary>
/// Gets a document lines by offset.
/// Runtime: O(log n)
/// </summary>
[SuppressMessage("Microsoft.Globalization", "CA1305:SpecifyIFormatProvider", MessageId = "System.Int32.ToString")]
public DocumentLine GetLineByOffset(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length);
}
return _lineTree.GetByOffset(offset);
}
IDocumentLine IDocument.GetLineByOffset(int offset)
{
return GetLineByOffset(offset);
}
#endregion
#region GetOffset / GetLocation
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(TextLocation location)
{
return GetOffset(location.Line, location.Column);
}
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(int line, int column)
{
var docLine = GetLineByNumber(line);
if (column <= 0)
return docLine.Offset;
if (column > docLine.Length)
return docLine.EndOffset;
return docLine.Offset + column - 1;
}
/// <summary>
/// Gets the location from an offset.
/// </summary>
/// <seealso cref="GetOffset(TextLocation)"/>
public TextLocation GetLocation(int offset)
{
var line = GetLineByOffset(offset);
return new TextLocation(line.LineNumber, offset - line.Offset + 1);
}
#endregion
#region Line Trackers
private readonly ObservableCollection<ILineTracker> _lineTrackers = new ObservableCollection<ILineTracker>();
/// <summary>
/// Gets the list of <see cref="ILineTracker"/>s attached to this document.
/// You can add custom line trackers to this list.
/// </summary>
public IList<ILineTracker> LineTrackers
{
get
{
VerifyAccess();
return _lineTrackers;
}
}
#endregion
#region UndoStack
public UndoStack _undoStack;
/// <summary>
/// Gets the <see cref="UndoStack"/> of the document.
/// </summary>
/// <remarks>This property can also be used to set the undo stack, e.g. for sharing a common undo stack between multiple documents.</remarks>
public UndoStack UndoStack
{
get => _undoStack;
set
{
if (value == null)
throw new ArgumentNullException();
if (value != _undoStack)
{
_undoStack.ClearAll(); // first clear old undo stack, so that it can't be used to perform unexpected changes on this document
// ClearAll() will also throw an exception when it's not safe to replace the undo stack (e.g. update is currently in progress)
_undoStack = value;
OnPropertyChanged("UndoStack");
}
}
}
#endregion
#region CreateAnchor
/// <summary>
/// Creates a new <see cref="TextAnchor"/> at the specified offset.
/// </summary>
/// <inheritdoc cref="TextAnchor" select="remarks|example"/>
public TextAnchor CreateAnchor(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
return _anchorTree.CreateAnchor(offset);
}
ITextAnchor IDocument.CreateAnchor(int offset)
{
return CreateAnchor(offset);
}
#endregion
#region LineCount
/// <summary>
/// Gets the total number of lines in the document.
/// Runtime: O(1).
/// </summary>
public int LineCount
{
get
{
VerifyAccess();
return _lineTree.LineCount;
}
}
/// <summary>
/// Is raised when the LineCount property changes.
/// </summary>
public event EventHandler LineCountChanged;
#endregion
#region Debugging
[Conditional("DEBUG")]
internal void DebugVerifyAccess()
{
VerifyAccess();
}
/// <summary>
/// Gets the document lines tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetLineTreeAsString()
{
#if DEBUG
return _lineTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
/// <summary>
/// Gets the text anchor tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetTextAnchorTreeAsString()
{
#if DEBUG
return _anchorTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
#endregion
#region Service Provider
private IServiceProvider _serviceProvider;
internal IServiceProvider ServiceProvider
{
get
{
VerifyAccess();
if (_serviceProvider == null)
{
var container = new ServiceContainer();
container.AddService(this);
container.AddService<IDocument>(this);
_serviceProvider = container;
}
return _serviceProvider;
}
set
{
VerifyAccess();
_serviceProvider = value ?? throw new ArgumentNullException(nameof(value));
}
}
object IServiceProvider.GetService(Type serviceType)
{
return ServiceProvider.GetService(serviceType);
}
#endregion
#region FileName
private string _fileName;
/// <inheritdoc/>
public event EventHandler FileNameChanged;
private void OnFileNameChanged(EventArgs e)
{
FileNameChanged?.Invoke(this, e);
}
/// <inheritdoc/>
public string FileName
{
get { return _fileName; }
set
{
if (_fileName != value)
{
_fileName = value;
OnFileNameChanged(EventArgs.Empty);
}
}
}
#endregion
}
}
<MSG> verify access checks against thread textdocument is created on.
Not neccesarily the ui thread.
<DFF> @@ -26,6 +26,7 @@ using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
+using System.Threading;
namespace AvaloniaEdit.Document
{
@@ -129,9 +130,14 @@ namespace AvaloniaEdit.Document
return _rope.ToString(offset, length);
}
+ private Thread ownerThread = Thread.CurrentThread;
+
private void VerifyAccess()
{
- Dispatcher.UIThread.VerifyAccess();
+ if(Thread.CurrentThread != ownerThread)
+ {
+ throw new InvalidOperationException("Call from invalid thread.");
+ }
}
/// <summary>
| 7 | verify access checks against thread textdocument is created on. | 1 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058289 | <NME> TextDocument.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
namespace AvaloniaEdit.Document
{
/// <summary>
/// This class is the main class of the text model. Basically, it is a <see cref="System.Text.StringBuilder"/> with events.
/// </summary>
/// <remarks>
/// <b>Thread safety:</b>
/// <inheritdoc cref="VerifyAccess"/>
/// <para>However, there is a single method that is thread-safe: <see cref="CreateSnapshot()"/> (and its overloads).</para>
/// </remarks>
public sealed class TextDocument : IDocument, INotifyPropertyChanged
{
#region Thread ownership
private readonly object _lockObject = new object();
#endregion
#region Fields + Constructor
private readonly Rope<char> _rope;
private readonly DocumentLineTree _lineTree;
private readonly LineManager _lineManager;
private readonly TextAnchorTree _anchorTree;
private readonly TextSourceVersionProvider _versionProvider = new TextSourceVersionProvider();
/// <summary>
/// Create an empty text document.
/// </summary>
public TextDocument()
: this(string.Empty.ToCharArray())
{
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(IEnumerable<char> initialText)
{
if (initialText == null)
throw new ArgumentNullException(nameof(initialText));
_rope = new Rope<char>(initialText);
_lineTree = new DocumentLineTree(this);
_lineManager = new LineManager(_lineTree, this);
_lineTrackers.CollectionChanged += delegate
{
_lineManager.UpdateListOfLineTrackers();
};
_anchorTree = new TextAnchorTree(this);
_undoStack = new UndoStack();
FireChangeEvents();
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(ITextSource initialText)
: this(GetTextFromTextSource(initialText))
{
}
// gets the text from a text source, directly retrieving the underlying rope where possible
private static IEnumerable<char> GetTextFromTextSource(ITextSource textSource)
{
if (textSource == null)
throw new ArgumentNullException(nameof(textSource));
if (textSource is RopeTextSource rts)
{
return rts.GetRope();
}
if (textSource is TextDocument doc)
{
return doc._rope;
}
return textSource.Text.ToCharArray();
}
#endregion
#region Text
private void ThrowIfRangeInvalid(int offset, int length)
{
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
if (length < 0 || offset + length > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(length), length, "0 <= length, offset(" + offset + ")+length <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
}
/// <inheritdoc/>
public string GetText(int offset, int length)
{
VerifyAccess();
return _rope.ToString(offset, length);
}
private void VerifyAccess()
{
Dispatcher.UIThread.VerifyAccess();
}
/// <summary>
public void SetOwnerThread(Thread newOwner)
{
// We need to lock here to ensure that in the null owner case,
// only one thread succeeds in taking ownership.
lock (_lockObject) {
if (ownerThread != null) {
VerifyAccess();
}
ownerThread = newOwner;
}
}
private void VerifyAccess()
{
if(Thread.CurrentThread != ownerThread)
{
throw new InvalidOperationException("Call from invalid thread.");
}
}
/// <summary>
/// Retrieves the text for a portion of the document.
/// </summary>
public string GetText(ISegment segment)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
return GetText(segment.Offset, segment.Length);
}
/// <inheritdoc/>
public int IndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.IndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int LastIndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.LastIndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int IndexOfAny(char[] anyOf, int startIndex, int count)
{
DebugVerifyAccess(); // frequently called (NewLineFinder), so must be fast in release builds
return _rope.IndexOfAny(anyOf, startIndex, count);
}
/// <inheritdoc/>
public int IndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.IndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public int LastIndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.LastIndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public char GetCharAt(int offset)
{
DebugVerifyAccess(); // frequently called, so must be fast in release builds
return _rope[offset];
}
private WeakReference _cachedText;
/// <summary>
/// Gets/Sets the text of the whole document.
/// </summary>
public string Text
{
get
{
VerifyAccess();
var completeText = _cachedText?.Target as string;
if (completeText == null)
{
completeText = _rope.ToString();
_cachedText = new WeakReference(completeText);
}
return completeText;
}
set
{
VerifyAccess();
if (value == null)
throw new ArgumentNullException(nameof(value));
Replace(0, _rope.Length, value);
}
}
/// <summary>
/// This event is called after a group of changes is completed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextChanged;
event EventHandler IDocument.ChangeCompleted
{
add => TextChanged += value;
remove => TextChanged -= value;
}
/// <inheritdoc/>
public int TextLength
{
get
{
VerifyAccess();
return _rope.Length;
}
}
/// <summary>
/// Is raised when the TextLength property changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextLengthChanged;
/// <summary>
/// Is raised before the document changes.
/// </summary>
/// <remarks>
/// <para>Here is the order in which events are raised during a document update:</para>
/// <list type="bullet">
/// <item><description><b><see cref="BeginUpdate">BeginUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description>Start of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateStarted"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="Insert(int,string)">Insert()</see> / <see cref="Remove(int,int)">Remove()</see> / <see cref="Replace(int,int,string)">Replace()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="Changing"/> event is raised</description></item>
/// <item><description>The document is changed</description></item>
/// <item><description><see cref="TextAnchor.Deleted">TextAnchor.Deleted</see> event is raised if anchors were
/// in the deleted text portion</description></item>
/// <item><description><see cref="Changed"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="EndUpdate">EndUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="TextChanged"/> event is raised</description></item>
/// <item><description><see cref="PropertyChanged"/> event is raised (for the Text, TextLength, LineCount properties, in that order)</description></item>
/// <item><description>End of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateFinished"/> event is raised</description></item>
/// </list></item>
/// </list>
/// <para>
/// If the insert/remove/replace methods are called without a call to <c>BeginUpdate()</c>,
/// they will call <c>BeginUpdate()</c> and <c>EndUpdate()</c> to ensure no change happens outside of <c>UpdateStarted</c>/<c>UpdateFinished</c>.
/// </para><para>
/// There can be multiple document changes between the <c>BeginUpdate()</c> and <c>EndUpdate()</c> calls.
/// In this case, the events associated with EndUpdate will be raised only once after the whole document update is done.
/// </para><para>
/// The <see cref="UndoStack"/> listens to the <c>UpdateStarted</c> and <c>UpdateFinished</c> events to group all changes into a single undo step.
/// </para>
/// </remarks>
public event EventHandler<DocumentChangeEventArgs> Changing;
// Unfortunately EventHandler<T> is invariant, so we have to use two separate events
private event EventHandler<TextChangeEventArgs> TextChangingInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanging
{
add => TextChangingInternal += value;
remove => TextChangingInternal -= value;
}
/// <summary>
/// Is raised after the document has changed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler<DocumentChangeEventArgs> Changed;
private event EventHandler<TextChangeEventArgs> TextChangedInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanged
{
add => TextChangedInternal += value;
remove => TextChangedInternal -= value;
}
/// <summary>
/// Creates a snapshot of the current text.
/// </summary>
/// <remarks>
/// <para>This method returns an immutable snapshot of the document, and may be safely called even when
/// the document's owner thread is concurrently modifying the document.
/// </para><para>
/// This special thread-safety guarantee is valid only for TextDocument.CreateSnapshot(), not necessarily for other
/// classes implementing ITextSource.CreateSnapshot().
/// </para><para>
/// </para>
/// </remarks>
public ITextSource CreateSnapshot()
{
lock (_lockObject)
{
return new RopeTextSource(_rope, _versionProvider.CurrentVersion);
}
}
/// <summary>
/// Creates a snapshot of a part of the current text.
/// </summary>
/// <remarks><inheritdoc cref="CreateSnapshot()"/></remarks>
public ITextSource CreateSnapshot(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextSource(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public ITextSourceVersion Version => _versionProvider.CurrentVersion;
/// <inheritdoc/>
public TextReader CreateReader()
{
lock (_lockObject)
{
return new RopeTextReader(_rope);
}
}
/// <inheritdoc/>
public TextReader CreateReader(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextReader(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer)
{
VerifyAccess();
_rope.WriteTo(writer, 0, _rope.Length);
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer, int offset, int length)
{
VerifyAccess();
_rope.WriteTo(writer, offset, length);
}
private void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
public event PropertyChangedEventHandler PropertyChanged;
#endregion
#region BeginUpdate / EndUpdate
private int _beginUpdateCount;
/// <summary>
/// Gets if an update is running.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public bool IsInUpdate
{
get
{
VerifyAccess();
return _beginUpdateCount > 0;
}
}
/// <summary>
/// Immediately calls <see cref="BeginUpdate()"/>,
/// and returns an IDisposable that calls <see cref="EndUpdate()"/>.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public IDisposable RunUpdate()
{
BeginUpdate();
return new CallbackOnDispose(EndUpdate);
}
/// <summary>
/// <para>Begins a group of document changes.</para>
/// <para>Some events are suspended until EndUpdate is called, and the <see cref="UndoStack"/> will
/// group all changes into a single action.</para>
/// <para>Calling BeginUpdate several times increments a counter, only after the appropriate number
/// of EndUpdate calls the events resume their work.</para>
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void BeginUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot change document within another document change.");
_beginUpdateCount++;
if (_beginUpdateCount == 1)
{
_undoStack.StartUndoGroup();
UpdateStarted?.Invoke(this, EventArgs.Empty);
}
}
/// <summary>
/// Ends a group of document changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void EndUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot end update within document change.");
if (_beginUpdateCount == 0)
throw new InvalidOperationException("No update is active.");
if (_beginUpdateCount == 1)
{
// fire change events inside the change group - event handlers might add additional
// document changes to the change group
FireChangeEvents();
_undoStack.EndUndoGroup();
_beginUpdateCount = 0;
UpdateFinished?.Invoke(this, EventArgs.Empty);
}
else
{
_beginUpdateCount -= 1;
}
}
/// <summary>
/// Occurs when a document change starts.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateStarted;
/// <summary>
/// Occurs when a document change is finished.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateFinished;
void IDocument.StartUndoableAction()
{
BeginUpdate();
}
void IDocument.EndUndoableAction()
{
EndUpdate();
}
IDisposable IDocument.OpenUndoGroup()
{
return RunUpdate();
}
#endregion
#region Fire events after update
private int _oldTextLength;
private int _oldLineCount;
private bool _fireTextChanged;
/// <summary>
/// Fires TextChanged, TextLengthChanged, LineCountChanged if required.
/// </summary>
internal void FireChangeEvents()
{
// it may be necessary to fire the event multiple times if the document is changed
// from inside the event handlers
while (_fireTextChanged)
{
_fireTextChanged = false;
TextChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("Text");
var textLength = _rope.Length;
if (textLength != _oldTextLength)
{
_oldTextLength = textLength;
TextLengthChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("TextLength");
}
var lineCount = _lineTree.LineCount;
if (lineCount != _oldLineCount)
{
_oldLineCount = lineCount;
LineCountChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("LineCount");
}
}
}
#endregion
#region Insert / Remove / Replace
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, string text)
{
Replace(offset, 0, new StringTextSource(text), null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, ITextSource text)
{
Replace(offset, 0, text, null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, string text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, new StringTextSource(text), OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, new StringTextSource(text), null);
}
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, ITextSource text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, text, OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, text, null);
}
}
/// <summary>
/// Removes text.
/// </summary>
public void Remove(ISegment segment)
{
Replace(segment, string.Empty);
}
/// <summary>
/// Removes text.
/// </summary>
/// <param name="offset">Starting offset of the text to be removed.</param>
/// <param name="length">Length of the text to be removed.</param>
public void Remove(int offset, int length)
{
Replace(offset, length, StringTextSource.Empty);
}
internal bool InDocumentChanging;
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, string text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, ITextSource text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, string text)
{
Replace(offset, length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, ITextSource text)
{
Replace(offset, length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, string text, OffsetChangeMappingType offsetChangeMappingType)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMappingType);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMappingType offsetChangeMappingType)
{
if (text == null)
throw new ArgumentNullException(nameof(text));
// Please see OffsetChangeMappingType XML comments for details on how these modes work.
switch (offsetChangeMappingType)
{
case OffsetChangeMappingType.Normal:
Replace(offset, length, text, null);
break;
case OffsetChangeMappingType.KeepAnchorBeforeInsertion:
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(
new OffsetChangeMapEntry(offset, length, text.TextLength, false, true)));
break;
case OffsetChangeMappingType.RemoveAndInsert:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else
{
var map = new OffsetChangeMap(2)
{
new OffsetChangeMapEntry(offset, length, 0),
new OffsetChangeMapEntry(offset, 0, text.TextLength)
};
map.Freeze();
Replace(offset, length, text, map);
}
break;
case OffsetChangeMappingType.CharacterReplace:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else if (text.TextLength > length)
{
// look at OffsetChangeMappingType.CharacterReplace XML comments on why we need to replace
// the last character
var entry = new OffsetChangeMapEntry(offset + length - 1, 1, 1 + text.TextLength - length);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else if (text.TextLength < length)
{
var entry = new OffsetChangeMapEntry(offset + text.TextLength, length - text.TextLength, 0, true, false);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else
{
Replace(offset, length, text, OffsetChangeMap.Empty);
}
break;
default:
throw new ArgumentOutOfRangeException(nameof(offsetChangeMappingType), offsetChangeMappingType, "Invalid enum value");
}
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, string text, OffsetChangeMap offsetChangeMap)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMap);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMap offsetChangeMap)
{
text = text?.CreateSnapshot() ?? throw new ArgumentNullException(nameof(text));
offsetChangeMap?.Freeze();
// Ensure that all changes take place inside an update group.
// Will also take care of throwing an exception if inDocumentChanging is set.
BeginUpdate();
try
{
// protect document change against corruption by other changes inside the event handlers
InDocumentChanging = true;
try
{
// The range verification must wait until after the BeginUpdate() call because the document
// might be modified inside the UpdateStarted event.
ThrowIfRangeInvalid(offset, length);
DoReplace(offset, length, text, offsetChangeMap);
}
finally
{
InDocumentChanging = false;
}
}
finally
{
EndUpdate();
}
}
private void DoReplace(int offset, int length, ITextSource newText, OffsetChangeMap offsetChangeMap)
{
if (length == 0 && newText.TextLength == 0)
return;
// trying to replace a single character in 'Normal' mode?
// for single characters, 'CharacterReplace' mode is equivalent, but more performant
// (we don't have to touch the anchorTree at all in 'CharacterReplace' mode)
if (length == 1 && newText.TextLength == 1 && offsetChangeMap == null)
offsetChangeMap = OffsetChangeMap.Empty;
ITextSource removedText;
if (length == 0)
{
removedText = StringTextSource.Empty;
}
else if (length < 100)
{
removedText = new StringTextSource(_rope.ToString(offset, length));
}
else
{
// use a rope if the removed string is long
removedText = new RopeTextSource(_rope.GetRange(offset, length));
}
var args = new DocumentChangeEventArgs(offset, removedText, newText, offsetChangeMap);
// fire DocumentChanging event
Changing?.Invoke(this, args);
TextChangingInternal?.Invoke(this, args);
_undoStack.Push(this, args);
_cachedText = null; // reset cache of complete document text
_fireTextChanged = true;
var delayedEvents = new DelayedEvents();
lock (_lockObject)
{
// create linked list of checkpoints
_versionProvider.AppendChange(args);
// now update the textBuffer and lineTree
if (offset == 0 && length == _rope.Length)
{
// optimize replacing the whole document
_rope.Clear();
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(0, newRopeTextSource.GetRope());
else
_rope.InsertText(0, newText.Text);
_lineManager.Rebuild();
}
else
{
_rope.RemoveRange(offset, length);
_lineManager.Remove(offset, length);
#if DEBUG
_lineTree.CheckProperties();
#endif
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(offset, newRopeTextSource.GetRope());
else
_rope.InsertText(offset, newText.Text);
_lineManager.Insert(offset, newText);
#if DEBUG
_lineTree.CheckProperties();
#endif
}
}
// update text anchors
if (offsetChangeMap == null)
{
_anchorTree.HandleTextChange(args.CreateSingleChangeMapEntry(), delayedEvents);
}
else
{
foreach (var entry in offsetChangeMap)
{
_anchorTree.HandleTextChange(entry, delayedEvents);
}
}
_lineManager.ChangeComplete(args);
// raise delayed events after our data structures are consistent again
delayedEvents.RaiseEvents();
// fire DocumentChanged event
Changed?.Invoke(this, args);
TextChangedInternal?.Invoke(this, args);
}
#endregion
#region GetLineBy...
/// <summary>
/// Gets a read-only list of lines.
/// </summary>
/// <remarks><inheritdoc cref="DocumentLine"/></remarks>
public IList<DocumentLine> Lines => _lineTree;
/// <summary>
/// Gets a line by the line number: O(log n)
/// </summary>
public DocumentLine GetLineByNumber(int number)
{
VerifyAccess();
if (number < 1 || number > _lineTree.LineCount)
throw new ArgumentOutOfRangeException(nameof(number), number, "Value must be between 1 and " + _lineTree.LineCount);
return _lineTree.GetByNumber(number);
}
IDocumentLine IDocument.GetLineByNumber(int lineNumber)
{
return GetLineByNumber(lineNumber);
}
/// <summary>
/// Gets a document lines by offset.
/// Runtime: O(log n)
/// </summary>
[SuppressMessage("Microsoft.Globalization", "CA1305:SpecifyIFormatProvider", MessageId = "System.Int32.ToString")]
public DocumentLine GetLineByOffset(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length);
}
return _lineTree.GetByOffset(offset);
}
IDocumentLine IDocument.GetLineByOffset(int offset)
{
return GetLineByOffset(offset);
}
#endregion
#region GetOffset / GetLocation
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(TextLocation location)
{
return GetOffset(location.Line, location.Column);
}
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(int line, int column)
{
var docLine = GetLineByNumber(line);
if (column <= 0)
return docLine.Offset;
if (column > docLine.Length)
return docLine.EndOffset;
return docLine.Offset + column - 1;
}
/// <summary>
/// Gets the location from an offset.
/// </summary>
/// <seealso cref="GetOffset(TextLocation)"/>
public TextLocation GetLocation(int offset)
{
var line = GetLineByOffset(offset);
return new TextLocation(line.LineNumber, offset - line.Offset + 1);
}
#endregion
#region Line Trackers
private readonly ObservableCollection<ILineTracker> _lineTrackers = new ObservableCollection<ILineTracker>();
/// <summary>
/// Gets the list of <see cref="ILineTracker"/>s attached to this document.
/// You can add custom line trackers to this list.
/// </summary>
public IList<ILineTracker> LineTrackers
{
get
{
VerifyAccess();
return _lineTrackers;
}
}
#endregion
#region UndoStack
public UndoStack _undoStack;
/// <summary>
/// Gets the <see cref="UndoStack"/> of the document.
/// </summary>
/// <remarks>This property can also be used to set the undo stack, e.g. for sharing a common undo stack between multiple documents.</remarks>
public UndoStack UndoStack
{
get => _undoStack;
set
{
if (value == null)
throw new ArgumentNullException();
if (value != _undoStack)
{
_undoStack.ClearAll(); // first clear old undo stack, so that it can't be used to perform unexpected changes on this document
// ClearAll() will also throw an exception when it's not safe to replace the undo stack (e.g. update is currently in progress)
_undoStack = value;
OnPropertyChanged("UndoStack");
}
}
}
#endregion
#region CreateAnchor
/// <summary>
/// Creates a new <see cref="TextAnchor"/> at the specified offset.
/// </summary>
/// <inheritdoc cref="TextAnchor" select="remarks|example"/>
public TextAnchor CreateAnchor(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
return _anchorTree.CreateAnchor(offset);
}
ITextAnchor IDocument.CreateAnchor(int offset)
{
return CreateAnchor(offset);
}
#endregion
#region LineCount
/// <summary>
/// Gets the total number of lines in the document.
/// Runtime: O(1).
/// </summary>
public int LineCount
{
get
{
VerifyAccess();
return _lineTree.LineCount;
}
}
/// <summary>
/// Is raised when the LineCount property changes.
/// </summary>
public event EventHandler LineCountChanged;
#endregion
#region Debugging
[Conditional("DEBUG")]
internal void DebugVerifyAccess()
{
VerifyAccess();
}
/// <summary>
/// Gets the document lines tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetLineTreeAsString()
{
#if DEBUG
return _lineTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
/// <summary>
/// Gets the text anchor tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetTextAnchorTreeAsString()
{
#if DEBUG
return _anchorTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
#endregion
#region Service Provider
private IServiceProvider _serviceProvider;
internal IServiceProvider ServiceProvider
{
get
{
VerifyAccess();
if (_serviceProvider == null)
{
var container = new ServiceContainer();
container.AddService(this);
container.AddService<IDocument>(this);
_serviceProvider = container;
}
return _serviceProvider;
}
set
{
VerifyAccess();
_serviceProvider = value ?? throw new ArgumentNullException(nameof(value));
}
}
object IServiceProvider.GetService(Type serviceType)
{
return ServiceProvider.GetService(serviceType);
}
#endregion
#region FileName
private string _fileName;
/// <inheritdoc/>
public event EventHandler FileNameChanged;
private void OnFileNameChanged(EventArgs e)
{
FileNameChanged?.Invoke(this, e);
}
/// <inheritdoc/>
public string FileName
{
get { return _fileName; }
set
{
if (_fileName != value)
{
_fileName = value;
OnFileNameChanged(EventArgs.Empty);
}
}
}
#endregion
}
}
<MSG> verify access checks against thread textdocument is created on.
Not neccesarily the ui thread.
<DFF> @@ -26,6 +26,7 @@ using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
+using System.Threading;
namespace AvaloniaEdit.Document
{
@@ -129,9 +130,14 @@ namespace AvaloniaEdit.Document
return _rope.ToString(offset, length);
}
+ private Thread ownerThread = Thread.CurrentThread;
+
private void VerifyAccess()
{
- Dispatcher.UIThread.VerifyAccess();
+ if(Thread.CurrentThread != ownerThread)
+ {
+ throw new InvalidOperationException("Call from invalid thread.");
+ }
}
/// <summary>
| 7 | verify access checks against thread textdocument is created on. | 1 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058290 | <NME> TextDocument.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
namespace AvaloniaEdit.Document
{
/// <summary>
/// This class is the main class of the text model. Basically, it is a <see cref="System.Text.StringBuilder"/> with events.
/// </summary>
/// <remarks>
/// <b>Thread safety:</b>
/// <inheritdoc cref="VerifyAccess"/>
/// <para>However, there is a single method that is thread-safe: <see cref="CreateSnapshot()"/> (and its overloads).</para>
/// </remarks>
public sealed class TextDocument : IDocument, INotifyPropertyChanged
{
#region Thread ownership
private readonly object _lockObject = new object();
#endregion
#region Fields + Constructor
private readonly Rope<char> _rope;
private readonly DocumentLineTree _lineTree;
private readonly LineManager _lineManager;
private readonly TextAnchorTree _anchorTree;
private readonly TextSourceVersionProvider _versionProvider = new TextSourceVersionProvider();
/// <summary>
/// Create an empty text document.
/// </summary>
public TextDocument()
: this(string.Empty.ToCharArray())
{
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(IEnumerable<char> initialText)
{
if (initialText == null)
throw new ArgumentNullException(nameof(initialText));
_rope = new Rope<char>(initialText);
_lineTree = new DocumentLineTree(this);
_lineManager = new LineManager(_lineTree, this);
_lineTrackers.CollectionChanged += delegate
{
_lineManager.UpdateListOfLineTrackers();
};
_anchorTree = new TextAnchorTree(this);
_undoStack = new UndoStack();
FireChangeEvents();
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(ITextSource initialText)
: this(GetTextFromTextSource(initialText))
{
}
// gets the text from a text source, directly retrieving the underlying rope where possible
private static IEnumerable<char> GetTextFromTextSource(ITextSource textSource)
{
if (textSource == null)
throw new ArgumentNullException(nameof(textSource));
if (textSource is RopeTextSource rts)
{
return rts.GetRope();
}
if (textSource is TextDocument doc)
{
return doc._rope;
}
return textSource.Text.ToCharArray();
}
#endregion
#region Text
private void ThrowIfRangeInvalid(int offset, int length)
{
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
if (length < 0 || offset + length > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(length), length, "0 <= length, offset(" + offset + ")+length <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
}
/// <inheritdoc/>
public string GetText(int offset, int length)
{
VerifyAccess();
return _rope.ToString(offset, length);
}
private void VerifyAccess()
{
Dispatcher.UIThread.VerifyAccess();
}
/// <summary>
public void SetOwnerThread(Thread newOwner)
{
// We need to lock here to ensure that in the null owner case,
// only one thread succeeds in taking ownership.
lock (_lockObject) {
if (ownerThread != null) {
VerifyAccess();
}
ownerThread = newOwner;
}
}
private void VerifyAccess()
{
if(Thread.CurrentThread != ownerThread)
{
throw new InvalidOperationException("Call from invalid thread.");
}
}
/// <summary>
/// Retrieves the text for a portion of the document.
/// </summary>
public string GetText(ISegment segment)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
return GetText(segment.Offset, segment.Length);
}
/// <inheritdoc/>
public int IndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.IndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int LastIndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.LastIndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int IndexOfAny(char[] anyOf, int startIndex, int count)
{
DebugVerifyAccess(); // frequently called (NewLineFinder), so must be fast in release builds
return _rope.IndexOfAny(anyOf, startIndex, count);
}
/// <inheritdoc/>
public int IndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.IndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public int LastIndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.LastIndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public char GetCharAt(int offset)
{
DebugVerifyAccess(); // frequently called, so must be fast in release builds
return _rope[offset];
}
private WeakReference _cachedText;
/// <summary>
/// Gets/Sets the text of the whole document.
/// </summary>
public string Text
{
get
{
VerifyAccess();
var completeText = _cachedText?.Target as string;
if (completeText == null)
{
completeText = _rope.ToString();
_cachedText = new WeakReference(completeText);
}
return completeText;
}
set
{
VerifyAccess();
if (value == null)
throw new ArgumentNullException(nameof(value));
Replace(0, _rope.Length, value);
}
}
/// <summary>
/// This event is called after a group of changes is completed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextChanged;
event EventHandler IDocument.ChangeCompleted
{
add => TextChanged += value;
remove => TextChanged -= value;
}
/// <inheritdoc/>
public int TextLength
{
get
{
VerifyAccess();
return _rope.Length;
}
}
/// <summary>
/// Is raised when the TextLength property changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextLengthChanged;
/// <summary>
/// Is raised before the document changes.
/// </summary>
/// <remarks>
/// <para>Here is the order in which events are raised during a document update:</para>
/// <list type="bullet">
/// <item><description><b><see cref="BeginUpdate">BeginUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description>Start of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateStarted"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="Insert(int,string)">Insert()</see> / <see cref="Remove(int,int)">Remove()</see> / <see cref="Replace(int,int,string)">Replace()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="Changing"/> event is raised</description></item>
/// <item><description>The document is changed</description></item>
/// <item><description><see cref="TextAnchor.Deleted">TextAnchor.Deleted</see> event is raised if anchors were
/// in the deleted text portion</description></item>
/// <item><description><see cref="Changed"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="EndUpdate">EndUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="TextChanged"/> event is raised</description></item>
/// <item><description><see cref="PropertyChanged"/> event is raised (for the Text, TextLength, LineCount properties, in that order)</description></item>
/// <item><description>End of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateFinished"/> event is raised</description></item>
/// </list></item>
/// </list>
/// <para>
/// If the insert/remove/replace methods are called without a call to <c>BeginUpdate()</c>,
/// they will call <c>BeginUpdate()</c> and <c>EndUpdate()</c> to ensure no change happens outside of <c>UpdateStarted</c>/<c>UpdateFinished</c>.
/// </para><para>
/// There can be multiple document changes between the <c>BeginUpdate()</c> and <c>EndUpdate()</c> calls.
/// In this case, the events associated with EndUpdate will be raised only once after the whole document update is done.
/// </para><para>
/// The <see cref="UndoStack"/> listens to the <c>UpdateStarted</c> and <c>UpdateFinished</c> events to group all changes into a single undo step.
/// </para>
/// </remarks>
public event EventHandler<DocumentChangeEventArgs> Changing;
// Unfortunately EventHandler<T> is invariant, so we have to use two separate events
private event EventHandler<TextChangeEventArgs> TextChangingInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanging
{
add => TextChangingInternal += value;
remove => TextChangingInternal -= value;
}
/// <summary>
/// Is raised after the document has changed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler<DocumentChangeEventArgs> Changed;
private event EventHandler<TextChangeEventArgs> TextChangedInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanged
{
add => TextChangedInternal += value;
remove => TextChangedInternal -= value;
}
/// <summary>
/// Creates a snapshot of the current text.
/// </summary>
/// <remarks>
/// <para>This method returns an immutable snapshot of the document, and may be safely called even when
/// the document's owner thread is concurrently modifying the document.
/// </para><para>
/// This special thread-safety guarantee is valid only for TextDocument.CreateSnapshot(), not necessarily for other
/// classes implementing ITextSource.CreateSnapshot().
/// </para><para>
/// </para>
/// </remarks>
public ITextSource CreateSnapshot()
{
lock (_lockObject)
{
return new RopeTextSource(_rope, _versionProvider.CurrentVersion);
}
}
/// <summary>
/// Creates a snapshot of a part of the current text.
/// </summary>
/// <remarks><inheritdoc cref="CreateSnapshot()"/></remarks>
public ITextSource CreateSnapshot(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextSource(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public ITextSourceVersion Version => _versionProvider.CurrentVersion;
/// <inheritdoc/>
public TextReader CreateReader()
{
lock (_lockObject)
{
return new RopeTextReader(_rope);
}
}
/// <inheritdoc/>
public TextReader CreateReader(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextReader(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer)
{
VerifyAccess();
_rope.WriteTo(writer, 0, _rope.Length);
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer, int offset, int length)
{
VerifyAccess();
_rope.WriteTo(writer, offset, length);
}
private void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
public event PropertyChangedEventHandler PropertyChanged;
#endregion
#region BeginUpdate / EndUpdate
private int _beginUpdateCount;
/// <summary>
/// Gets if an update is running.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public bool IsInUpdate
{
get
{
VerifyAccess();
return _beginUpdateCount > 0;
}
}
/// <summary>
/// Immediately calls <see cref="BeginUpdate()"/>,
/// and returns an IDisposable that calls <see cref="EndUpdate()"/>.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public IDisposable RunUpdate()
{
BeginUpdate();
return new CallbackOnDispose(EndUpdate);
}
/// <summary>
/// <para>Begins a group of document changes.</para>
/// <para>Some events are suspended until EndUpdate is called, and the <see cref="UndoStack"/> will
/// group all changes into a single action.</para>
/// <para>Calling BeginUpdate several times increments a counter, only after the appropriate number
/// of EndUpdate calls the events resume their work.</para>
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void BeginUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot change document within another document change.");
_beginUpdateCount++;
if (_beginUpdateCount == 1)
{
_undoStack.StartUndoGroup();
UpdateStarted?.Invoke(this, EventArgs.Empty);
}
}
/// <summary>
/// Ends a group of document changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void EndUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot end update within document change.");
if (_beginUpdateCount == 0)
throw new InvalidOperationException("No update is active.");
if (_beginUpdateCount == 1)
{
// fire change events inside the change group - event handlers might add additional
// document changes to the change group
FireChangeEvents();
_undoStack.EndUndoGroup();
_beginUpdateCount = 0;
UpdateFinished?.Invoke(this, EventArgs.Empty);
}
else
{
_beginUpdateCount -= 1;
}
}
/// <summary>
/// Occurs when a document change starts.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateStarted;
/// <summary>
/// Occurs when a document change is finished.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateFinished;
void IDocument.StartUndoableAction()
{
BeginUpdate();
}
void IDocument.EndUndoableAction()
{
EndUpdate();
}
IDisposable IDocument.OpenUndoGroup()
{
return RunUpdate();
}
#endregion
#region Fire events after update
private int _oldTextLength;
private int _oldLineCount;
private bool _fireTextChanged;
/// <summary>
/// Fires TextChanged, TextLengthChanged, LineCountChanged if required.
/// </summary>
internal void FireChangeEvents()
{
// it may be necessary to fire the event multiple times if the document is changed
// from inside the event handlers
while (_fireTextChanged)
{
_fireTextChanged = false;
TextChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("Text");
var textLength = _rope.Length;
if (textLength != _oldTextLength)
{
_oldTextLength = textLength;
TextLengthChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("TextLength");
}
var lineCount = _lineTree.LineCount;
if (lineCount != _oldLineCount)
{
_oldLineCount = lineCount;
LineCountChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("LineCount");
}
}
}
#endregion
#region Insert / Remove / Replace
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, string text)
{
Replace(offset, 0, new StringTextSource(text), null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, ITextSource text)
{
Replace(offset, 0, text, null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, string text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, new StringTextSource(text), OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, new StringTextSource(text), null);
}
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, ITextSource text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, text, OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, text, null);
}
}
/// <summary>
/// Removes text.
/// </summary>
public void Remove(ISegment segment)
{
Replace(segment, string.Empty);
}
/// <summary>
/// Removes text.
/// </summary>
/// <param name="offset">Starting offset of the text to be removed.</param>
/// <param name="length">Length of the text to be removed.</param>
public void Remove(int offset, int length)
{
Replace(offset, length, StringTextSource.Empty);
}
internal bool InDocumentChanging;
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, string text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, ITextSource text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, string text)
{
Replace(offset, length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, ITextSource text)
{
Replace(offset, length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, string text, OffsetChangeMappingType offsetChangeMappingType)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMappingType);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMappingType offsetChangeMappingType)
{
if (text == null)
throw new ArgumentNullException(nameof(text));
// Please see OffsetChangeMappingType XML comments for details on how these modes work.
switch (offsetChangeMappingType)
{
case OffsetChangeMappingType.Normal:
Replace(offset, length, text, null);
break;
case OffsetChangeMappingType.KeepAnchorBeforeInsertion:
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(
new OffsetChangeMapEntry(offset, length, text.TextLength, false, true)));
break;
case OffsetChangeMappingType.RemoveAndInsert:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else
{
var map = new OffsetChangeMap(2)
{
new OffsetChangeMapEntry(offset, length, 0),
new OffsetChangeMapEntry(offset, 0, text.TextLength)
};
map.Freeze();
Replace(offset, length, text, map);
}
break;
case OffsetChangeMappingType.CharacterReplace:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else if (text.TextLength > length)
{
// look at OffsetChangeMappingType.CharacterReplace XML comments on why we need to replace
// the last character
var entry = new OffsetChangeMapEntry(offset + length - 1, 1, 1 + text.TextLength - length);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else if (text.TextLength < length)
{
var entry = new OffsetChangeMapEntry(offset + text.TextLength, length - text.TextLength, 0, true, false);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else
{
Replace(offset, length, text, OffsetChangeMap.Empty);
}
break;
default:
throw new ArgumentOutOfRangeException(nameof(offsetChangeMappingType), offsetChangeMappingType, "Invalid enum value");
}
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, string text, OffsetChangeMap offsetChangeMap)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMap);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMap offsetChangeMap)
{
text = text?.CreateSnapshot() ?? throw new ArgumentNullException(nameof(text));
offsetChangeMap?.Freeze();
// Ensure that all changes take place inside an update group.
// Will also take care of throwing an exception if inDocumentChanging is set.
BeginUpdate();
try
{
// protect document change against corruption by other changes inside the event handlers
InDocumentChanging = true;
try
{
// The range verification must wait until after the BeginUpdate() call because the document
// might be modified inside the UpdateStarted event.
ThrowIfRangeInvalid(offset, length);
DoReplace(offset, length, text, offsetChangeMap);
}
finally
{
InDocumentChanging = false;
}
}
finally
{
EndUpdate();
}
}
private void DoReplace(int offset, int length, ITextSource newText, OffsetChangeMap offsetChangeMap)
{
if (length == 0 && newText.TextLength == 0)
return;
// trying to replace a single character in 'Normal' mode?
// for single characters, 'CharacterReplace' mode is equivalent, but more performant
// (we don't have to touch the anchorTree at all in 'CharacterReplace' mode)
if (length == 1 && newText.TextLength == 1 && offsetChangeMap == null)
offsetChangeMap = OffsetChangeMap.Empty;
ITextSource removedText;
if (length == 0)
{
removedText = StringTextSource.Empty;
}
else if (length < 100)
{
removedText = new StringTextSource(_rope.ToString(offset, length));
}
else
{
// use a rope if the removed string is long
removedText = new RopeTextSource(_rope.GetRange(offset, length));
}
var args = new DocumentChangeEventArgs(offset, removedText, newText, offsetChangeMap);
// fire DocumentChanging event
Changing?.Invoke(this, args);
TextChangingInternal?.Invoke(this, args);
_undoStack.Push(this, args);
_cachedText = null; // reset cache of complete document text
_fireTextChanged = true;
var delayedEvents = new DelayedEvents();
lock (_lockObject)
{
// create linked list of checkpoints
_versionProvider.AppendChange(args);
// now update the textBuffer and lineTree
if (offset == 0 && length == _rope.Length)
{
// optimize replacing the whole document
_rope.Clear();
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(0, newRopeTextSource.GetRope());
else
_rope.InsertText(0, newText.Text);
_lineManager.Rebuild();
}
else
{
_rope.RemoveRange(offset, length);
_lineManager.Remove(offset, length);
#if DEBUG
_lineTree.CheckProperties();
#endif
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(offset, newRopeTextSource.GetRope());
else
_rope.InsertText(offset, newText.Text);
_lineManager.Insert(offset, newText);
#if DEBUG
_lineTree.CheckProperties();
#endif
}
}
// update text anchors
if (offsetChangeMap == null)
{
_anchorTree.HandleTextChange(args.CreateSingleChangeMapEntry(), delayedEvents);
}
else
{
foreach (var entry in offsetChangeMap)
{
_anchorTree.HandleTextChange(entry, delayedEvents);
}
}
_lineManager.ChangeComplete(args);
// raise delayed events after our data structures are consistent again
delayedEvents.RaiseEvents();
// fire DocumentChanged event
Changed?.Invoke(this, args);
TextChangedInternal?.Invoke(this, args);
}
#endregion
#region GetLineBy...
/// <summary>
/// Gets a read-only list of lines.
/// </summary>
/// <remarks><inheritdoc cref="DocumentLine"/></remarks>
public IList<DocumentLine> Lines => _lineTree;
/// <summary>
/// Gets a line by the line number: O(log n)
/// </summary>
public DocumentLine GetLineByNumber(int number)
{
VerifyAccess();
if (number < 1 || number > _lineTree.LineCount)
throw new ArgumentOutOfRangeException(nameof(number), number, "Value must be between 1 and " + _lineTree.LineCount);
return _lineTree.GetByNumber(number);
}
IDocumentLine IDocument.GetLineByNumber(int lineNumber)
{
return GetLineByNumber(lineNumber);
}
/// <summary>
/// Gets a document lines by offset.
/// Runtime: O(log n)
/// </summary>
[SuppressMessage("Microsoft.Globalization", "CA1305:SpecifyIFormatProvider", MessageId = "System.Int32.ToString")]
public DocumentLine GetLineByOffset(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length);
}
return _lineTree.GetByOffset(offset);
}
IDocumentLine IDocument.GetLineByOffset(int offset)
{
return GetLineByOffset(offset);
}
#endregion
#region GetOffset / GetLocation
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(TextLocation location)
{
return GetOffset(location.Line, location.Column);
}
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(int line, int column)
{
var docLine = GetLineByNumber(line);
if (column <= 0)
return docLine.Offset;
if (column > docLine.Length)
return docLine.EndOffset;
return docLine.Offset + column - 1;
}
/// <summary>
/// Gets the location from an offset.
/// </summary>
/// <seealso cref="GetOffset(TextLocation)"/>
public TextLocation GetLocation(int offset)
{
var line = GetLineByOffset(offset);
return new TextLocation(line.LineNumber, offset - line.Offset + 1);
}
#endregion
#region Line Trackers
private readonly ObservableCollection<ILineTracker> _lineTrackers = new ObservableCollection<ILineTracker>();
/// <summary>
/// Gets the list of <see cref="ILineTracker"/>s attached to this document.
/// You can add custom line trackers to this list.
/// </summary>
public IList<ILineTracker> LineTrackers
{
get
{
VerifyAccess();
return _lineTrackers;
}
}
#endregion
#region UndoStack
public UndoStack _undoStack;
/// <summary>
/// Gets the <see cref="UndoStack"/> of the document.
/// </summary>
/// <remarks>This property can also be used to set the undo stack, e.g. for sharing a common undo stack between multiple documents.</remarks>
public UndoStack UndoStack
{
get => _undoStack;
set
{
if (value == null)
throw new ArgumentNullException();
if (value != _undoStack)
{
_undoStack.ClearAll(); // first clear old undo stack, so that it can't be used to perform unexpected changes on this document
// ClearAll() will also throw an exception when it's not safe to replace the undo stack (e.g. update is currently in progress)
_undoStack = value;
OnPropertyChanged("UndoStack");
}
}
}
#endregion
#region CreateAnchor
/// <summary>
/// Creates a new <see cref="TextAnchor"/> at the specified offset.
/// </summary>
/// <inheritdoc cref="TextAnchor" select="remarks|example"/>
public TextAnchor CreateAnchor(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
return _anchorTree.CreateAnchor(offset);
}
ITextAnchor IDocument.CreateAnchor(int offset)
{
return CreateAnchor(offset);
}
#endregion
#region LineCount
/// <summary>
/// Gets the total number of lines in the document.
/// Runtime: O(1).
/// </summary>
public int LineCount
{
get
{
VerifyAccess();
return _lineTree.LineCount;
}
}
/// <summary>
/// Is raised when the LineCount property changes.
/// </summary>
public event EventHandler LineCountChanged;
#endregion
#region Debugging
[Conditional("DEBUG")]
internal void DebugVerifyAccess()
{
VerifyAccess();
}
/// <summary>
/// Gets the document lines tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetLineTreeAsString()
{
#if DEBUG
return _lineTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
/// <summary>
/// Gets the text anchor tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetTextAnchorTreeAsString()
{
#if DEBUG
return _anchorTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
#endregion
#region Service Provider
private IServiceProvider _serviceProvider;
internal IServiceProvider ServiceProvider
{
get
{
VerifyAccess();
if (_serviceProvider == null)
{
var container = new ServiceContainer();
container.AddService(this);
container.AddService<IDocument>(this);
_serviceProvider = container;
}
return _serviceProvider;
}
set
{
VerifyAccess();
_serviceProvider = value ?? throw new ArgumentNullException(nameof(value));
}
}
object IServiceProvider.GetService(Type serviceType)
{
return ServiceProvider.GetService(serviceType);
}
#endregion
#region FileName
private string _fileName;
/// <inheritdoc/>
public event EventHandler FileNameChanged;
private void OnFileNameChanged(EventArgs e)
{
FileNameChanged?.Invoke(this, e);
}
/// <inheritdoc/>
public string FileName
{
get { return _fileName; }
set
{
if (_fileName != value)
{
_fileName = value;
OnFileNameChanged(EventArgs.Empty);
}
}
}
#endregion
}
}
<MSG> verify access checks against thread textdocument is created on.
Not neccesarily the ui thread.
<DFF> @@ -26,6 +26,7 @@ using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
+using System.Threading;
namespace AvaloniaEdit.Document
{
@@ -129,9 +130,14 @@ namespace AvaloniaEdit.Document
return _rope.ToString(offset, length);
}
+ private Thread ownerThread = Thread.CurrentThread;
+
private void VerifyAccess()
{
- Dispatcher.UIThread.VerifyAccess();
+ if(Thread.CurrentThread != ownerThread)
+ {
+ throw new InvalidOperationException("Call from invalid thread.");
+ }
}
/// <summary>
| 7 | verify access checks against thread textdocument is created on. | 1 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058291 | <NME> TextDocument.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
namespace AvaloniaEdit.Document
{
/// <summary>
/// This class is the main class of the text model. Basically, it is a <see cref="System.Text.StringBuilder"/> with events.
/// </summary>
/// <remarks>
/// <b>Thread safety:</b>
/// <inheritdoc cref="VerifyAccess"/>
/// <para>However, there is a single method that is thread-safe: <see cref="CreateSnapshot()"/> (and its overloads).</para>
/// </remarks>
public sealed class TextDocument : IDocument, INotifyPropertyChanged
{
#region Thread ownership
private readonly object _lockObject = new object();
#endregion
#region Fields + Constructor
private readonly Rope<char> _rope;
private readonly DocumentLineTree _lineTree;
private readonly LineManager _lineManager;
private readonly TextAnchorTree _anchorTree;
private readonly TextSourceVersionProvider _versionProvider = new TextSourceVersionProvider();
/// <summary>
/// Create an empty text document.
/// </summary>
public TextDocument()
: this(string.Empty.ToCharArray())
{
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(IEnumerable<char> initialText)
{
if (initialText == null)
throw new ArgumentNullException(nameof(initialText));
_rope = new Rope<char>(initialText);
_lineTree = new DocumentLineTree(this);
_lineManager = new LineManager(_lineTree, this);
_lineTrackers.CollectionChanged += delegate
{
_lineManager.UpdateListOfLineTrackers();
};
_anchorTree = new TextAnchorTree(this);
_undoStack = new UndoStack();
FireChangeEvents();
}
/// <summary>
/// Create a new text document with the specified initial text.
/// </summary>
public TextDocument(ITextSource initialText)
: this(GetTextFromTextSource(initialText))
{
}
// gets the text from a text source, directly retrieving the underlying rope where possible
private static IEnumerable<char> GetTextFromTextSource(ITextSource textSource)
{
if (textSource == null)
throw new ArgumentNullException(nameof(textSource));
if (textSource is RopeTextSource rts)
{
return rts.GetRope();
}
if (textSource is TextDocument doc)
{
return doc._rope;
}
return textSource.Text.ToCharArray();
}
#endregion
#region Text
private void ThrowIfRangeInvalid(int offset, int length)
{
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
if (length < 0 || offset + length > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(length), length, "0 <= length, offset(" + offset + ")+length <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
}
/// <inheritdoc/>
public string GetText(int offset, int length)
{
VerifyAccess();
return _rope.ToString(offset, length);
}
private void VerifyAccess()
{
Dispatcher.UIThread.VerifyAccess();
}
/// <summary>
public void SetOwnerThread(Thread newOwner)
{
// We need to lock here to ensure that in the null owner case,
// only one thread succeeds in taking ownership.
lock (_lockObject) {
if (ownerThread != null) {
VerifyAccess();
}
ownerThread = newOwner;
}
}
private void VerifyAccess()
{
if(Thread.CurrentThread != ownerThread)
{
throw new InvalidOperationException("Call from invalid thread.");
}
}
/// <summary>
/// Retrieves the text for a portion of the document.
/// </summary>
public string GetText(ISegment segment)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
return GetText(segment.Offset, segment.Length);
}
/// <inheritdoc/>
public int IndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.IndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int LastIndexOf(char c, int startIndex, int count)
{
DebugVerifyAccess();
return _rope.LastIndexOf(c, startIndex, count);
}
/// <inheritdoc/>
public int IndexOfAny(char[] anyOf, int startIndex, int count)
{
DebugVerifyAccess(); // frequently called (NewLineFinder), so must be fast in release builds
return _rope.IndexOfAny(anyOf, startIndex, count);
}
/// <inheritdoc/>
public int IndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.IndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public int LastIndexOf(string searchText, int startIndex, int count, StringComparison comparisonType)
{
DebugVerifyAccess();
return _rope.LastIndexOf(searchText, startIndex, count, comparisonType);
}
/// <inheritdoc/>
public char GetCharAt(int offset)
{
DebugVerifyAccess(); // frequently called, so must be fast in release builds
return _rope[offset];
}
private WeakReference _cachedText;
/// <summary>
/// Gets/Sets the text of the whole document.
/// </summary>
public string Text
{
get
{
VerifyAccess();
var completeText = _cachedText?.Target as string;
if (completeText == null)
{
completeText = _rope.ToString();
_cachedText = new WeakReference(completeText);
}
return completeText;
}
set
{
VerifyAccess();
if (value == null)
throw new ArgumentNullException(nameof(value));
Replace(0, _rope.Length, value);
}
}
/// <summary>
/// This event is called after a group of changes is completed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextChanged;
event EventHandler IDocument.ChangeCompleted
{
add => TextChanged += value;
remove => TextChanged -= value;
}
/// <inheritdoc/>
public int TextLength
{
get
{
VerifyAccess();
return _rope.Length;
}
}
/// <summary>
/// Is raised when the TextLength property changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler TextLengthChanged;
/// <summary>
/// Is raised before the document changes.
/// </summary>
/// <remarks>
/// <para>Here is the order in which events are raised during a document update:</para>
/// <list type="bullet">
/// <item><description><b><see cref="BeginUpdate">BeginUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description>Start of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateStarted"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="Insert(int,string)">Insert()</see> / <see cref="Remove(int,int)">Remove()</see> / <see cref="Replace(int,int,string)">Replace()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="Changing"/> event is raised</description></item>
/// <item><description>The document is changed</description></item>
/// <item><description><see cref="TextAnchor.Deleted">TextAnchor.Deleted</see> event is raised if anchors were
/// in the deleted text portion</description></item>
/// <item><description><see cref="Changed"/> event is raised</description></item>
/// </list></item>
/// <item><description><b><see cref="EndUpdate">EndUpdate()</see></b></description>
/// <list type="bullet">
/// <item><description><see cref="TextChanged"/> event is raised</description></item>
/// <item><description><see cref="PropertyChanged"/> event is raised (for the Text, TextLength, LineCount properties, in that order)</description></item>
/// <item><description>End of change group (on undo stack)</description></item>
/// <item><description><see cref="UpdateFinished"/> event is raised</description></item>
/// </list></item>
/// </list>
/// <para>
/// If the insert/remove/replace methods are called without a call to <c>BeginUpdate()</c>,
/// they will call <c>BeginUpdate()</c> and <c>EndUpdate()</c> to ensure no change happens outside of <c>UpdateStarted</c>/<c>UpdateFinished</c>.
/// </para><para>
/// There can be multiple document changes between the <c>BeginUpdate()</c> and <c>EndUpdate()</c> calls.
/// In this case, the events associated with EndUpdate will be raised only once after the whole document update is done.
/// </para><para>
/// The <see cref="UndoStack"/> listens to the <c>UpdateStarted</c> and <c>UpdateFinished</c> events to group all changes into a single undo step.
/// </para>
/// </remarks>
public event EventHandler<DocumentChangeEventArgs> Changing;
// Unfortunately EventHandler<T> is invariant, so we have to use two separate events
private event EventHandler<TextChangeEventArgs> TextChangingInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanging
{
add => TextChangingInternal += value;
remove => TextChangingInternal -= value;
}
/// <summary>
/// Is raised after the document has changed.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler<DocumentChangeEventArgs> Changed;
private event EventHandler<TextChangeEventArgs> TextChangedInternal;
event EventHandler<TextChangeEventArgs> IDocument.TextChanged
{
add => TextChangedInternal += value;
remove => TextChangedInternal -= value;
}
/// <summary>
/// Creates a snapshot of the current text.
/// </summary>
/// <remarks>
/// <para>This method returns an immutable snapshot of the document, and may be safely called even when
/// the document's owner thread is concurrently modifying the document.
/// </para><para>
/// This special thread-safety guarantee is valid only for TextDocument.CreateSnapshot(), not necessarily for other
/// classes implementing ITextSource.CreateSnapshot().
/// </para><para>
/// </para>
/// </remarks>
public ITextSource CreateSnapshot()
{
lock (_lockObject)
{
return new RopeTextSource(_rope, _versionProvider.CurrentVersion);
}
}
/// <summary>
/// Creates a snapshot of a part of the current text.
/// </summary>
/// <remarks><inheritdoc cref="CreateSnapshot()"/></remarks>
public ITextSource CreateSnapshot(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextSource(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public ITextSourceVersion Version => _versionProvider.CurrentVersion;
/// <inheritdoc/>
public TextReader CreateReader()
{
lock (_lockObject)
{
return new RopeTextReader(_rope);
}
}
/// <inheritdoc/>
public TextReader CreateReader(int offset, int length)
{
lock (_lockObject)
{
return new RopeTextReader(_rope.GetRange(offset, length));
}
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer)
{
VerifyAccess();
_rope.WriteTo(writer, 0, _rope.Length);
}
/// <inheritdoc/>
public void WriteTextTo(TextWriter writer, int offset, int length)
{
VerifyAccess();
_rope.WriteTo(writer, offset, length);
}
private void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
public event PropertyChangedEventHandler PropertyChanged;
#endregion
#region BeginUpdate / EndUpdate
private int _beginUpdateCount;
/// <summary>
/// Gets if an update is running.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public bool IsInUpdate
{
get
{
VerifyAccess();
return _beginUpdateCount > 0;
}
}
/// <summary>
/// Immediately calls <see cref="BeginUpdate()"/>,
/// and returns an IDisposable that calls <see cref="EndUpdate()"/>.
/// </summary>
/// <remarks><inheritdoc cref="BeginUpdate"/></remarks>
public IDisposable RunUpdate()
{
BeginUpdate();
return new CallbackOnDispose(EndUpdate);
}
/// <summary>
/// <para>Begins a group of document changes.</para>
/// <para>Some events are suspended until EndUpdate is called, and the <see cref="UndoStack"/> will
/// group all changes into a single action.</para>
/// <para>Calling BeginUpdate several times increments a counter, only after the appropriate number
/// of EndUpdate calls the events resume their work.</para>
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void BeginUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot change document within another document change.");
_beginUpdateCount++;
if (_beginUpdateCount == 1)
{
_undoStack.StartUndoGroup();
UpdateStarted?.Invoke(this, EventArgs.Empty);
}
}
/// <summary>
/// Ends a group of document changes.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public void EndUpdate()
{
VerifyAccess();
if (InDocumentChanging)
throw new InvalidOperationException("Cannot end update within document change.");
if (_beginUpdateCount == 0)
throw new InvalidOperationException("No update is active.");
if (_beginUpdateCount == 1)
{
// fire change events inside the change group - event handlers might add additional
// document changes to the change group
FireChangeEvents();
_undoStack.EndUndoGroup();
_beginUpdateCount = 0;
UpdateFinished?.Invoke(this, EventArgs.Empty);
}
else
{
_beginUpdateCount -= 1;
}
}
/// <summary>
/// Occurs when a document change starts.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateStarted;
/// <summary>
/// Occurs when a document change is finished.
/// </summary>
/// <remarks><inheritdoc cref="Changing"/></remarks>
public event EventHandler UpdateFinished;
void IDocument.StartUndoableAction()
{
BeginUpdate();
}
void IDocument.EndUndoableAction()
{
EndUpdate();
}
IDisposable IDocument.OpenUndoGroup()
{
return RunUpdate();
}
#endregion
#region Fire events after update
private int _oldTextLength;
private int _oldLineCount;
private bool _fireTextChanged;
/// <summary>
/// Fires TextChanged, TextLengthChanged, LineCountChanged if required.
/// </summary>
internal void FireChangeEvents()
{
// it may be necessary to fire the event multiple times if the document is changed
// from inside the event handlers
while (_fireTextChanged)
{
_fireTextChanged = false;
TextChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("Text");
var textLength = _rope.Length;
if (textLength != _oldTextLength)
{
_oldTextLength = textLength;
TextLengthChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("TextLength");
}
var lineCount = _lineTree.LineCount;
if (lineCount != _oldLineCount)
{
_oldLineCount = lineCount;
LineCountChanged?.Invoke(this, EventArgs.Empty);
OnPropertyChanged("LineCount");
}
}
}
#endregion
#region Insert / Remove / Replace
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, string text)
{
Replace(offset, 0, new StringTextSource(text), null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <remarks>
/// Anchors positioned exactly at the insertion offset will move according to their movement type.
/// For AnchorMovementType.Default, they will move behind the inserted text.
/// The caret will also move behind the inserted text.
/// </remarks>
public void Insert(int offset, ITextSource text)
{
Replace(offset, 0, text, null);
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, string text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, new StringTextSource(text), OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, new StringTextSource(text), null);
}
}
/// <summary>
/// Inserts text.
/// </summary>
/// <param name="offset">The offset at which the text is inserted.</param>
/// <param name="text">The new text.</param>
/// <param name="defaultAnchorMovementType">
/// Anchors positioned exactly at the insertion offset will move according to the anchor's movement type.
/// For AnchorMovementType.Default, they will move according to the movement type specified by this parameter.
/// The caret will also move according to the <paramref name="defaultAnchorMovementType"/> parameter.
/// </param>
public void Insert(int offset, ITextSource text, AnchorMovementType defaultAnchorMovementType)
{
if (defaultAnchorMovementType == AnchorMovementType.BeforeInsertion)
{
Replace(offset, 0, text, OffsetChangeMappingType.KeepAnchorBeforeInsertion);
}
else
{
Replace(offset, 0, text, null);
}
}
/// <summary>
/// Removes text.
/// </summary>
public void Remove(ISegment segment)
{
Replace(segment, string.Empty);
}
/// <summary>
/// Removes text.
/// </summary>
/// <param name="offset">Starting offset of the text to be removed.</param>
/// <param name="length">Length of the text to be removed.</param>
public void Remove(int offset, int length)
{
Replace(offset, length, StringTextSource.Empty);
}
internal bool InDocumentChanging;
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, string text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
public void Replace(ISegment segment, ITextSource text)
{
if (segment == null)
throw new ArgumentNullException(nameof(segment));
Replace(segment.Offset, segment.Length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, string text)
{
Replace(offset, length, new StringTextSource(text), null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
public void Replace(int offset, int length, ITextSource text)
{
Replace(offset, length, text, null);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, string text, OffsetChangeMappingType offsetChangeMappingType)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMappingType);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMappingType">The offsetChangeMappingType determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.</param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMappingType offsetChangeMappingType)
{
if (text == null)
throw new ArgumentNullException(nameof(text));
// Please see OffsetChangeMappingType XML comments for details on how these modes work.
switch (offsetChangeMappingType)
{
case OffsetChangeMappingType.Normal:
Replace(offset, length, text, null);
break;
case OffsetChangeMappingType.KeepAnchorBeforeInsertion:
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(
new OffsetChangeMapEntry(offset, length, text.TextLength, false, true)));
break;
case OffsetChangeMappingType.RemoveAndInsert:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else
{
var map = new OffsetChangeMap(2)
{
new OffsetChangeMapEntry(offset, length, 0),
new OffsetChangeMapEntry(offset, 0, text.TextLength)
};
map.Freeze();
Replace(offset, length, text, map);
}
break;
case OffsetChangeMappingType.CharacterReplace:
if (length == 0 || text.TextLength == 0)
{
// only insertion or only removal?
// OffsetChangeMappingType doesn't matter, just use Normal.
Replace(offset, length, text, null);
}
else if (text.TextLength > length)
{
// look at OffsetChangeMappingType.CharacterReplace XML comments on why we need to replace
// the last character
var entry = new OffsetChangeMapEntry(offset + length - 1, 1, 1 + text.TextLength - length);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else if (text.TextLength < length)
{
var entry = new OffsetChangeMapEntry(offset + text.TextLength, length - text.TextLength, 0, true, false);
Replace(offset, length, text, OffsetChangeMap.FromSingleElement(entry));
}
else
{
Replace(offset, length, text, OffsetChangeMap.Empty);
}
break;
default:
throw new ArgumentOutOfRangeException(nameof(offsetChangeMappingType), offsetChangeMappingType, "Invalid enum value");
}
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, string text, OffsetChangeMap offsetChangeMap)
{
Replace(offset, length, new StringTextSource(text), offsetChangeMap);
}
/// <summary>
/// Replaces text.
/// </summary>
/// <param name="offset">The starting offset of the text to be replaced.</param>
/// <param name="length">The length of the text to be replaced.</param>
/// <param name="text">The new text.</param>
/// <param name="offsetChangeMap">The offsetChangeMap determines how offsets inside the old text are mapped to the new text.
/// This affects how the anchors and segments inside the replaced region behave.
/// If you pass null (the default when using one of the other overloads), the offsets are changed as
/// in OffsetChangeMappingType.Normal mode.
/// If you pass OffsetChangeMap.Empty, then everything will stay in its old place (OffsetChangeMappingType.CharacterReplace mode).
/// The offsetChangeMap must be a valid 'explanation' for the document change. See <see cref="OffsetChangeMap.IsValidForDocumentChange"/>.
/// Passing an OffsetChangeMap to the Replace method will automatically freeze it to ensure the thread safety of the resulting
/// DocumentChangeEventArgs instance.
/// </param>
public void Replace(int offset, int length, ITextSource text, OffsetChangeMap offsetChangeMap)
{
text = text?.CreateSnapshot() ?? throw new ArgumentNullException(nameof(text));
offsetChangeMap?.Freeze();
// Ensure that all changes take place inside an update group.
// Will also take care of throwing an exception if inDocumentChanging is set.
BeginUpdate();
try
{
// protect document change against corruption by other changes inside the event handlers
InDocumentChanging = true;
try
{
// The range verification must wait until after the BeginUpdate() call because the document
// might be modified inside the UpdateStarted event.
ThrowIfRangeInvalid(offset, length);
DoReplace(offset, length, text, offsetChangeMap);
}
finally
{
InDocumentChanging = false;
}
}
finally
{
EndUpdate();
}
}
private void DoReplace(int offset, int length, ITextSource newText, OffsetChangeMap offsetChangeMap)
{
if (length == 0 && newText.TextLength == 0)
return;
// trying to replace a single character in 'Normal' mode?
// for single characters, 'CharacterReplace' mode is equivalent, but more performant
// (we don't have to touch the anchorTree at all in 'CharacterReplace' mode)
if (length == 1 && newText.TextLength == 1 && offsetChangeMap == null)
offsetChangeMap = OffsetChangeMap.Empty;
ITextSource removedText;
if (length == 0)
{
removedText = StringTextSource.Empty;
}
else if (length < 100)
{
removedText = new StringTextSource(_rope.ToString(offset, length));
}
else
{
// use a rope if the removed string is long
removedText = new RopeTextSource(_rope.GetRange(offset, length));
}
var args = new DocumentChangeEventArgs(offset, removedText, newText, offsetChangeMap);
// fire DocumentChanging event
Changing?.Invoke(this, args);
TextChangingInternal?.Invoke(this, args);
_undoStack.Push(this, args);
_cachedText = null; // reset cache of complete document text
_fireTextChanged = true;
var delayedEvents = new DelayedEvents();
lock (_lockObject)
{
// create linked list of checkpoints
_versionProvider.AppendChange(args);
// now update the textBuffer and lineTree
if (offset == 0 && length == _rope.Length)
{
// optimize replacing the whole document
_rope.Clear();
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(0, newRopeTextSource.GetRope());
else
_rope.InsertText(0, newText.Text);
_lineManager.Rebuild();
}
else
{
_rope.RemoveRange(offset, length);
_lineManager.Remove(offset, length);
#if DEBUG
_lineTree.CheckProperties();
#endif
if (newText is RopeTextSource newRopeTextSource)
_rope.InsertRange(offset, newRopeTextSource.GetRope());
else
_rope.InsertText(offset, newText.Text);
_lineManager.Insert(offset, newText);
#if DEBUG
_lineTree.CheckProperties();
#endif
}
}
// update text anchors
if (offsetChangeMap == null)
{
_anchorTree.HandleTextChange(args.CreateSingleChangeMapEntry(), delayedEvents);
}
else
{
foreach (var entry in offsetChangeMap)
{
_anchorTree.HandleTextChange(entry, delayedEvents);
}
}
_lineManager.ChangeComplete(args);
// raise delayed events after our data structures are consistent again
delayedEvents.RaiseEvents();
// fire DocumentChanged event
Changed?.Invoke(this, args);
TextChangedInternal?.Invoke(this, args);
}
#endregion
#region GetLineBy...
/// <summary>
/// Gets a read-only list of lines.
/// </summary>
/// <remarks><inheritdoc cref="DocumentLine"/></remarks>
public IList<DocumentLine> Lines => _lineTree;
/// <summary>
/// Gets a line by the line number: O(log n)
/// </summary>
public DocumentLine GetLineByNumber(int number)
{
VerifyAccess();
if (number < 1 || number > _lineTree.LineCount)
throw new ArgumentOutOfRangeException(nameof(number), number, "Value must be between 1 and " + _lineTree.LineCount);
return _lineTree.GetByNumber(number);
}
IDocumentLine IDocument.GetLineByNumber(int lineNumber)
{
return GetLineByNumber(lineNumber);
}
/// <summary>
/// Gets a document lines by offset.
/// Runtime: O(log n)
/// </summary>
[SuppressMessage("Microsoft.Globalization", "CA1305:SpecifyIFormatProvider", MessageId = "System.Int32.ToString")]
public DocumentLine GetLineByOffset(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length);
}
return _lineTree.GetByOffset(offset);
}
IDocumentLine IDocument.GetLineByOffset(int offset)
{
return GetLineByOffset(offset);
}
#endregion
#region GetOffset / GetLocation
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(TextLocation location)
{
return GetOffset(location.Line, location.Column);
}
/// <summary>
/// Gets the offset from a text location.
/// </summary>
/// <seealso cref="GetLocation"/>
public int GetOffset(int line, int column)
{
var docLine = GetLineByNumber(line);
if (column <= 0)
return docLine.Offset;
if (column > docLine.Length)
return docLine.EndOffset;
return docLine.Offset + column - 1;
}
/// <summary>
/// Gets the location from an offset.
/// </summary>
/// <seealso cref="GetOffset(TextLocation)"/>
public TextLocation GetLocation(int offset)
{
var line = GetLineByOffset(offset);
return new TextLocation(line.LineNumber, offset - line.Offset + 1);
}
#endregion
#region Line Trackers
private readonly ObservableCollection<ILineTracker> _lineTrackers = new ObservableCollection<ILineTracker>();
/// <summary>
/// Gets the list of <see cref="ILineTracker"/>s attached to this document.
/// You can add custom line trackers to this list.
/// </summary>
public IList<ILineTracker> LineTrackers
{
get
{
VerifyAccess();
return _lineTrackers;
}
}
#endregion
#region UndoStack
public UndoStack _undoStack;
/// <summary>
/// Gets the <see cref="UndoStack"/> of the document.
/// </summary>
/// <remarks>This property can also be used to set the undo stack, e.g. for sharing a common undo stack between multiple documents.</remarks>
public UndoStack UndoStack
{
get => _undoStack;
set
{
if (value == null)
throw new ArgumentNullException();
if (value != _undoStack)
{
_undoStack.ClearAll(); // first clear old undo stack, so that it can't be used to perform unexpected changes on this document
// ClearAll() will also throw an exception when it's not safe to replace the undo stack (e.g. update is currently in progress)
_undoStack = value;
OnPropertyChanged("UndoStack");
}
}
}
#endregion
#region CreateAnchor
/// <summary>
/// Creates a new <see cref="TextAnchor"/> at the specified offset.
/// </summary>
/// <inheritdoc cref="TextAnchor" select="remarks|example"/>
public TextAnchor CreateAnchor(int offset)
{
VerifyAccess();
if (offset < 0 || offset > _rope.Length)
{
throw new ArgumentOutOfRangeException(nameof(offset), offset, "0 <= offset <= " + _rope.Length.ToString(CultureInfo.InvariantCulture));
}
return _anchorTree.CreateAnchor(offset);
}
ITextAnchor IDocument.CreateAnchor(int offset)
{
return CreateAnchor(offset);
}
#endregion
#region LineCount
/// <summary>
/// Gets the total number of lines in the document.
/// Runtime: O(1).
/// </summary>
public int LineCount
{
get
{
VerifyAccess();
return _lineTree.LineCount;
}
}
/// <summary>
/// Is raised when the LineCount property changes.
/// </summary>
public event EventHandler LineCountChanged;
#endregion
#region Debugging
[Conditional("DEBUG")]
internal void DebugVerifyAccess()
{
VerifyAccess();
}
/// <summary>
/// Gets the document lines tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetLineTreeAsString()
{
#if DEBUG
return _lineTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
/// <summary>
/// Gets the text anchor tree in string form.
/// </summary>
[SuppressMessage("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
[SuppressMessage("Microsoft.Design", "CA1024:UsePropertiesWhereAppropriate")]
internal string GetTextAnchorTreeAsString()
{
#if DEBUG
return _anchorTree.GetTreeAsString();
#else
return "Not available in release build.";
#endif
}
#endregion
#region Service Provider
private IServiceProvider _serviceProvider;
internal IServiceProvider ServiceProvider
{
get
{
VerifyAccess();
if (_serviceProvider == null)
{
var container = new ServiceContainer();
container.AddService(this);
container.AddService<IDocument>(this);
_serviceProvider = container;
}
return _serviceProvider;
}
set
{
VerifyAccess();
_serviceProvider = value ?? throw new ArgumentNullException(nameof(value));
}
}
object IServiceProvider.GetService(Type serviceType)
{
return ServiceProvider.GetService(serviceType);
}
#endregion
#region FileName
private string _fileName;
/// <inheritdoc/>
public event EventHandler FileNameChanged;
private void OnFileNameChanged(EventArgs e)
{
FileNameChanged?.Invoke(this, e);
}
/// <inheritdoc/>
public string FileName
{
get { return _fileName; }
set
{
if (_fileName != value)
{
_fileName = value;
OnFileNameChanged(EventArgs.Empty);
}
}
}
#endregion
}
}
<MSG> verify access checks against thread textdocument is created on.
Not neccesarily the ui thread.
<DFF> @@ -26,6 +26,7 @@ using System.Globalization;
using System.IO;
using AvaloniaEdit.Utils;
using Avalonia.Threading;
+using System.Threading;
namespace AvaloniaEdit.Document
{
@@ -129,9 +130,14 @@ namespace AvaloniaEdit.Document
return _rope.ToString(offset, length);
}
+ private Thread ownerThread = Thread.CurrentThread;
+
private void VerifyAccess()
{
- Dispatcher.UIThread.VerifyAccess();
+ if(Thread.CurrentThread != ownerThread)
+ {
+ throw new InvalidOperationException("Call from invalid thread.");
+ }
}
/// <summary>
| 7 | verify access checks against thread textdocument is created on. | 1 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058292 | <NME> README.md
<BEF> # FruitMachine [](https://travis-ci.org/ftlabs/fruitmachine)
A lightweight component layout engine for client and server.
FruitMachine is designed to build rich interactive layouts from modular, reusable components. It's light and unopinionated so that it can be applied to almost any layout problem. FruitMachine is currently powering the [FT Web App](http://apps.ft.com/ftwebapp/).
```js
// Define a module
var Apple = fruitmachine.define({
name: 'apple',
template: function(){ return 'hello' }
});
// Create a module
var apple = new Apple();
// Render it
apple.render();
apple.el.outerHTML;
//=> <div class="apple">hello</div>
```
## Installation
```
$ npm install fruitmachine
```
or
```
$ bower install fruitmachine
```
or
Download the [pre-built version][built] (~2k gzipped).
[built]: http://wzrd.in/standalone/fruitmachine@latest
## Examples
- [Article viewer](http://ftlabs.github.io/fruitmachine/examples/article-viewer/)
- [TODO](http://ftlabs.github.io/fruitmachine/examples/todo/)
## Documentation
- [Introduction](docs/introduction.md)
- [Getting started](docs/getting-started.md)
- [Defining modules](docs/defining-modules.md)
- [Slots](docs/slots.md)
- [View assembly](docs/layout-assembly.md)
- [Instantiation](docs/module-instantiation.md)
- [Templates](docs/templates.md)
- [Template markup](docs/template-markup.md)
- [Rendering](docs/rendering.md)
- [DOM injection](docs/injection.md)
- [The module element](docs/module-el.md)
- [Queries](docs/queries.md)
- [Helpers](docs/module-helpers.md)
- [Removing & destroying](docs/removing-and-destroying.md)
- [Extending](docs/extending-modules.md)
- [Server-side rendering](docs/server-side-rendering.md)
- [API](docs/api.md)
- [Events](docs/events.md)
## Tests
#### With PhantomJS
```
$ npm install
$ npm test
```
#### Without PhantomJS
```
$ node_modules/.bin/buster-static
```
...then visit http://localhost:8282/ in browser
## Author
- **Wilson Page** - [@wilsonpage](http://github.com/wilsonpage)
## Contributors
- **Wilson Page** - [@wilsonpage](http://github.com/wilsonpage)
- **Matt Andrews** - [@matthew-andrews](http://github.com/matthew-andrews)
## License
Copyright (c) 2018 The Financial Times Limited
Licensed under the MIT license.
## Credits and collaboration
The lead developer of FruitMachine is [Wilson Page](http://github.com/wilsonpage) at FT Labs. All open source code released by FT Labs is licenced under the MIT licence. We welcome comments, feedback and suggestions. Please feel free to raise an issue or pull request. Enjoy...
<MSG> Add coverage badge [ci skip]
<DFF> @@ -1,4 +1,4 @@
-# FruitMachine [](https://travis-ci.org/ftlabs/fruitmachine)
+# FruitMachine [](https://travis-ci.org/ftlabs/fruitmachine) [](https://coveralls.io/r/matthew-andrews/fruitmachine?branch=coverage)
A lightweight component layout engine for client and server.
@@ -98,4 +98,4 @@ Licensed under the MIT license.
## Credits and collaboration
-The lead developer of FruitMachine is [Wilson Page](http://github.com/wilsonpage) at FT Labs. All open source code released by FT Labs is licenced under the MIT licence. We welcome comments, feedback and suggestions. Please feel free to raise an issue or pull request. Enjoy...
\ No newline at end of file
+The lead developer of FruitMachine is [Wilson Page](http://github.com/wilsonpage) at FT Labs. All open source code released by FT Labs is licenced under the MIT licence. We welcome comments, feedback and suggestions. Please feel free to raise an issue or pull request. Enjoy...
| 2 | Add coverage badge [ci skip] | 2 | .md | md | mit | ftlabs/fruitmachine |
10058293 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
/// </summary>
private void ClearVisualLines()
{
_visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
}
}
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
_visibleVisualLines = null;
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
// increase the extend height to allow scrolling below the document
extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight;
}
}
TextLayer.SetVisualLines(_visibleVisualLines);
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
{
return new VisualLineTextParagraphProperties
{
defaultTextRunProperties = defaultTextRunProperties,
textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap,
tabSize = Options.IndentationSize * WideSpaceWidth
};
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> fix crashing whereby we can reach render loop when visual lines is not valid.
<DFF> @@ -706,7 +706,6 @@ namespace AvaloniaEdit.Rendering
/// </summary>
private void ClearVisualLines()
{
- _visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
@@ -714,6 +713,8 @@ namespace AvaloniaEdit.Rendering
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
+
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
@@ -723,8 +724,7 @@ namespace AvaloniaEdit.Rendering
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
-
- _visibleVisualLines = null;
+
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
| 3 | fix crashing whereby we can reach render loop when visual lines is not valid. | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058294 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
/// </summary>
private void ClearVisualLines()
{
_visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
}
}
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
_visibleVisualLines = null;
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
// increase the extend height to allow scrolling below the document
extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight;
}
}
TextLayer.SetVisualLines(_visibleVisualLines);
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
{
return new VisualLineTextParagraphProperties
{
defaultTextRunProperties = defaultTextRunProperties,
textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap,
tabSize = Options.IndentationSize * WideSpaceWidth
};
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> fix crashing whereby we can reach render loop when visual lines is not valid.
<DFF> @@ -706,7 +706,6 @@ namespace AvaloniaEdit.Rendering
/// </summary>
private void ClearVisualLines()
{
- _visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
@@ -714,6 +713,8 @@ namespace AvaloniaEdit.Rendering
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
+
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
@@ -723,8 +724,7 @@ namespace AvaloniaEdit.Rendering
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
-
- _visibleVisualLines = null;
+
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
| 3 | fix crashing whereby we can reach render loop when visual lines is not valid. | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058295 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
/// </summary>
private void ClearVisualLines()
{
_visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
}
}
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
_visibleVisualLines = null;
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
// increase the extend height to allow scrolling below the document
extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight;
}
}
TextLayer.SetVisualLines(_visibleVisualLines);
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
{
return new VisualLineTextParagraphProperties
{
defaultTextRunProperties = defaultTextRunProperties,
textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap,
tabSize = Options.IndentationSize * WideSpaceWidth
};
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> fix crashing whereby we can reach render loop when visual lines is not valid.
<DFF> @@ -706,7 +706,6 @@ namespace AvaloniaEdit.Rendering
/// </summary>
private void ClearVisualLines()
{
- _visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
@@ -714,6 +713,8 @@ namespace AvaloniaEdit.Rendering
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
+
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
@@ -723,8 +724,7 @@ namespace AvaloniaEdit.Rendering
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
-
- _visibleVisualLines = null;
+
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
| 3 | fix crashing whereby we can reach render loop when visual lines is not valid. | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058296 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
/// </summary>
private void ClearVisualLines()
{
_visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
}
}
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
_visibleVisualLines = null;
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
// increase the extend height to allow scrolling below the document
extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight;
}
}
TextLayer.SetVisualLines(_visibleVisualLines);
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
{
return new VisualLineTextParagraphProperties
{
defaultTextRunProperties = defaultTextRunProperties,
textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap,
tabSize = Options.IndentationSize * WideSpaceWidth
};
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> fix crashing whereby we can reach render loop when visual lines is not valid.
<DFF> @@ -706,7 +706,6 @@ namespace AvaloniaEdit.Rendering
/// </summary>
private void ClearVisualLines()
{
- _visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
@@ -714,6 +713,8 @@ namespace AvaloniaEdit.Rendering
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
+
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
@@ -723,8 +724,7 @@ namespace AvaloniaEdit.Rendering
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
-
- _visibleVisualLines = null;
+
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
| 3 | fix crashing whereby we can reach render loop when visual lines is not valid. | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058297 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
/// </summary>
private void ClearVisualLines()
{
_visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
}
}
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
_visibleVisualLines = null;
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
// increase the extend height to allow scrolling below the document
extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight;
}
}
TextLayer.SetVisualLines(_visibleVisualLines);
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
{
return new VisualLineTextParagraphProperties
{
defaultTextRunProperties = defaultTextRunProperties,
textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap,
tabSize = Options.IndentationSize * WideSpaceWidth
};
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> fix crashing whereby we can reach render loop when visual lines is not valid.
<DFF> @@ -706,7 +706,6 @@ namespace AvaloniaEdit.Rendering
/// </summary>
private void ClearVisualLines()
{
- _visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
@@ -714,6 +713,8 @@ namespace AvaloniaEdit.Rendering
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
+
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
@@ -723,8 +724,7 @@ namespace AvaloniaEdit.Rendering
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
-
- _visibleVisualLines = null;
+
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
| 3 | fix crashing whereby we can reach render loop when visual lines is not valid. | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058298 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
/// </summary>
private void ClearVisualLines()
{
_visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
}
}
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
_visibleVisualLines = null;
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
// increase the extend height to allow scrolling below the document
extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight;
}
}
TextLayer.SetVisualLines(_visibleVisualLines);
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
{
return new VisualLineTextParagraphProperties
{
defaultTextRunProperties = defaultTextRunProperties,
textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap,
tabSize = Options.IndentationSize * WideSpaceWidth
};
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> fix crashing whereby we can reach render loop when visual lines is not valid.
<DFF> @@ -706,7 +706,6 @@ namespace AvaloniaEdit.Rendering
/// </summary>
private void ClearVisualLines()
{
- _visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
@@ -714,6 +713,8 @@ namespace AvaloniaEdit.Rendering
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
+
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
@@ -723,8 +724,7 @@ namespace AvaloniaEdit.Rendering
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
-
- _visibleVisualLines = null;
+
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
| 3 | fix crashing whereby we can reach render loop when visual lines is not valid. | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058299 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
/// </summary>
private void ClearVisualLines()
{
_visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
}
}
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
_visibleVisualLines = null;
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
// increase the extend height to allow scrolling below the document
extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight;
}
}
TextLayer.SetVisualLines(_visibleVisualLines);
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
{
return new VisualLineTextParagraphProperties
{
defaultTextRunProperties = defaultTextRunProperties,
textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap,
tabSize = Options.IndentationSize * WideSpaceWidth
};
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> fix crashing whereby we can reach render loop when visual lines is not valid.
<DFF> @@ -706,7 +706,6 @@ namespace AvaloniaEdit.Rendering
/// </summary>
private void ClearVisualLines()
{
- _visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
@@ -714,6 +713,8 @@ namespace AvaloniaEdit.Rendering
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
+
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
@@ -723,8 +724,7 @@ namespace AvaloniaEdit.Rendering
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
-
- _visibleVisualLines = null;
+
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
| 3 | fix crashing whereby we can reach render loop when visual lines is not valid. | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058300 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
/// </summary>
private void ClearVisualLines()
{
_visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
}
}
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
_visibleVisualLines = null;
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
// increase the extend height to allow scrolling below the document
extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight;
}
}
TextLayer.SetVisualLines(_visibleVisualLines);
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
{
return new VisualLineTextParagraphProperties
{
defaultTextRunProperties = defaultTextRunProperties,
textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap,
tabSize = Options.IndentationSize * WideSpaceWidth
};
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> fix crashing whereby we can reach render loop when visual lines is not valid.
<DFF> @@ -706,7 +706,6 @@ namespace AvaloniaEdit.Rendering
/// </summary>
private void ClearVisualLines()
{
- _visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
@@ -714,6 +713,8 @@ namespace AvaloniaEdit.Rendering
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
+
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
@@ -723,8 +724,7 @@ namespace AvaloniaEdit.Rendering
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
-
- _visibleVisualLines = null;
+
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
| 3 | fix crashing whereby we can reach render loop when visual lines is not valid. | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058301 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
/// </summary>
private void ClearVisualLines()
{
_visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
}
}
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
_visibleVisualLines = null;
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
// increase the extend height to allow scrolling below the document
extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight;
}
}
TextLayer.SetVisualLines(_visibleVisualLines);
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
{
return new VisualLineTextParagraphProperties
{
defaultTextRunProperties = defaultTextRunProperties,
textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap,
tabSize = Options.IndentationSize * WideSpaceWidth
};
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> fix crashing whereby we can reach render loop when visual lines is not valid.
<DFF> @@ -706,7 +706,6 @@ namespace AvaloniaEdit.Rendering
/// </summary>
private void ClearVisualLines()
{
- _visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
@@ -714,6 +713,8 @@ namespace AvaloniaEdit.Rendering
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
+
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
@@ -723,8 +724,7 @@ namespace AvaloniaEdit.Rendering
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
-
- _visibleVisualLines = null;
+
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
| 3 | fix crashing whereby we can reach render loop when visual lines is not valid. | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058302 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
/// </summary>
private void ClearVisualLines()
{
_visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
}
}
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
_visibleVisualLines = null;
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
// increase the extend height to allow scrolling below the document
extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight;
}
}
TextLayer.SetVisualLines(_visibleVisualLines);
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
{
return new VisualLineTextParagraphProperties
{
defaultTextRunProperties = defaultTextRunProperties,
textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap,
tabSize = Options.IndentationSize * WideSpaceWidth
};
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> fix crashing whereby we can reach render loop when visual lines is not valid.
<DFF> @@ -706,7 +706,6 @@ namespace AvaloniaEdit.Rendering
/// </summary>
private void ClearVisualLines()
{
- _visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
@@ -714,6 +713,8 @@ namespace AvaloniaEdit.Rendering
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
+
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
@@ -723,8 +724,7 @@ namespace AvaloniaEdit.Rendering
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
-
- _visibleVisualLines = null;
+
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
| 3 | fix crashing whereby we can reach render loop when visual lines is not valid. | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058303 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
/// </summary>
private void ClearVisualLines()
{
_visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
}
}
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
_visibleVisualLines = null;
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
// increase the extend height to allow scrolling below the document
extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight;
}
}
TextLayer.SetVisualLines(_visibleVisualLines);
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
{
return new VisualLineTextParagraphProperties
{
defaultTextRunProperties = defaultTextRunProperties,
textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap,
tabSize = Options.IndentationSize * WideSpaceWidth
};
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> fix crashing whereby we can reach render loop when visual lines is not valid.
<DFF> @@ -706,7 +706,6 @@ namespace AvaloniaEdit.Rendering
/// </summary>
private void ClearVisualLines()
{
- _visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
@@ -714,6 +713,8 @@ namespace AvaloniaEdit.Rendering
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
+
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
@@ -723,8 +724,7 @@ namespace AvaloniaEdit.Rendering
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
-
- _visibleVisualLines = null;
+
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
| 3 | fix crashing whereby we can reach render loop when visual lines is not valid. | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058304 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
/// </summary>
private void ClearVisualLines()
{
_visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
}
}
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
_visibleVisualLines = null;
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
// increase the extend height to allow scrolling below the document
extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight;
}
}
TextLayer.SetVisualLines(_visibleVisualLines);
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
{
return new VisualLineTextParagraphProperties
{
defaultTextRunProperties = defaultTextRunProperties,
textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap,
tabSize = Options.IndentationSize * WideSpaceWidth
};
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> fix crashing whereby we can reach render loop when visual lines is not valid.
<DFF> @@ -706,7 +706,6 @@ namespace AvaloniaEdit.Rendering
/// </summary>
private void ClearVisualLines()
{
- _visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
@@ -714,6 +713,8 @@ namespace AvaloniaEdit.Rendering
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
+
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
@@ -723,8 +724,7 @@ namespace AvaloniaEdit.Rendering
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
-
- _visibleVisualLines = null;
+
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
| 3 | fix crashing whereby we can reach render loop when visual lines is not valid. | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058305 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
/// </summary>
private void ClearVisualLines()
{
_visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
}
}
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
_visibleVisualLines = null;
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
// increase the extend height to allow scrolling below the document
extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight;
}
}
TextLayer.SetVisualLines(_visibleVisualLines);
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
{
return new VisualLineTextParagraphProperties
{
defaultTextRunProperties = defaultTextRunProperties,
textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap,
tabSize = Options.IndentationSize * WideSpaceWidth
};
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> fix crashing whereby we can reach render loop when visual lines is not valid.
<DFF> @@ -706,7 +706,6 @@ namespace AvaloniaEdit.Rendering
/// </summary>
private void ClearVisualLines()
{
- _visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
@@ -714,6 +713,8 @@ namespace AvaloniaEdit.Rendering
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
+
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
@@ -723,8 +724,7 @@ namespace AvaloniaEdit.Rendering
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
-
- _visibleVisualLines = null;
+
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
| 3 | fix crashing whereby we can reach render loop when visual lines is not valid. | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058306 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
/// </summary>
private void ClearVisualLines()
{
_visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
}
}
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
_visibleVisualLines = null;
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
// increase the extend height to allow scrolling below the document
extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight;
}
}
TextLayer.SetVisualLines(_visibleVisualLines);
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
{
return new VisualLineTextParagraphProperties
{
defaultTextRunProperties = defaultTextRunProperties,
textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap,
tabSize = Options.IndentationSize * WideSpaceWidth
};
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> fix crashing whereby we can reach render loop when visual lines is not valid.
<DFF> @@ -706,7 +706,6 @@ namespace AvaloniaEdit.Rendering
/// </summary>
private void ClearVisualLines()
{
- _visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
@@ -714,6 +713,8 @@ namespace AvaloniaEdit.Rendering
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
+
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
@@ -723,8 +724,7 @@ namespace AvaloniaEdit.Rendering
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
-
- _visibleVisualLines = null;
+
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
| 3 | fix crashing whereby we can reach render loop when visual lines is not valid. | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058307 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
/// </summary>
private void ClearVisualLines()
{
_visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
}
}
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
_visibleVisualLines = null;
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
// increase the extend height to allow scrolling below the document
extraHeightToAllowScrollBelowDocument = desiredHeight - minVisibleDocumentHeight;
}
}
TextLayer.SetVisualLines(_visibleVisualLines);
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
{
return new VisualLineTextParagraphProperties
{
defaultTextRunProperties = defaultTextRunProperties,
textWrapping = _canHorizontallyScroll ? TextWrapping.NoWrap : TextWrapping.Wrap,
tabSize = Options.IndentationSize * WideSpaceWidth
};
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> fix crashing whereby we can reach render loop when visual lines is not valid.
<DFF> @@ -706,7 +706,6 @@ namespace AvaloniaEdit.Rendering
/// </summary>
private void ClearVisualLines()
{
- _visibleVisualLines = null;
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
@@ -714,6 +713,8 @@ namespace AvaloniaEdit.Rendering
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
+
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
@@ -723,8 +724,7 @@ namespace AvaloniaEdit.Rendering
{
throw new ArgumentException("Cannot dispose visual line because it is in construction!");
}
-
- _visibleVisualLines = null;
+
visualLine.Dispose();
RemoveInlineObjects(visualLine);
}
| 3 | fix crashing whereby we can reach render loop when visual lines is not valid. | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058308 | <NME> Directory.Build.props
<BEF> <Project>
<PropertyGroup>
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
<TextMateSharpVersion>1.0.23</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
</Project>
<MSG> Update to TextMateSharp 1.0.24
<DFF> @@ -3,7 +3,7 @@
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
- <TextMateSharpVersion>1.0.23</TextMateSharpVersion>
+ <TextMateSharpVersion>1.0.24</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
| 1 | Update to TextMateSharp 1.0.24 | 1 | .props | Build | mit | AvaloniaUI/AvaloniaEdit |
10058309 | <NME> Directory.Build.props
<BEF> <Project>
<PropertyGroup>
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
<TextMateSharpVersion>1.0.23</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
</Project>
<MSG> Update to TextMateSharp 1.0.24
<DFF> @@ -3,7 +3,7 @@
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
- <TextMateSharpVersion>1.0.23</TextMateSharpVersion>
+ <TextMateSharpVersion>1.0.24</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
| 1 | Update to TextMateSharp 1.0.24 | 1 | .props | Build | mit | AvaloniaUI/AvaloniaEdit |
10058310 | <NME> Directory.Build.props
<BEF> <Project>
<PropertyGroup>
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
<TextMateSharpVersion>1.0.23</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
</Project>
<MSG> Update to TextMateSharp 1.0.24
<DFF> @@ -3,7 +3,7 @@
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
- <TextMateSharpVersion>1.0.23</TextMateSharpVersion>
+ <TextMateSharpVersion>1.0.24</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
| 1 | Update to TextMateSharp 1.0.24 | 1 | .props | Build | mit | AvaloniaUI/AvaloniaEdit |
10058311 | <NME> Directory.Build.props
<BEF> <Project>
<PropertyGroup>
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
<TextMateSharpVersion>1.0.23</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
</Project>
<MSG> Update to TextMateSharp 1.0.24
<DFF> @@ -3,7 +3,7 @@
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
- <TextMateSharpVersion>1.0.23</TextMateSharpVersion>
+ <TextMateSharpVersion>1.0.24</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
| 1 | Update to TextMateSharp 1.0.24 | 1 | .props | Build | mit | AvaloniaUI/AvaloniaEdit |
10058312 | <NME> Directory.Build.props
<BEF> <Project>
<PropertyGroup>
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
<TextMateSharpVersion>1.0.23</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
</Project>
<MSG> Update to TextMateSharp 1.0.24
<DFF> @@ -3,7 +3,7 @@
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
- <TextMateSharpVersion>1.0.23</TextMateSharpVersion>
+ <TextMateSharpVersion>1.0.24</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
| 1 | Update to TextMateSharp 1.0.24 | 1 | .props | Build | mit | AvaloniaUI/AvaloniaEdit |
10058313 | <NME> Directory.Build.props
<BEF> <Project>
<PropertyGroup>
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
<TextMateSharpVersion>1.0.23</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
</Project>
<MSG> Update to TextMateSharp 1.0.24
<DFF> @@ -3,7 +3,7 @@
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
- <TextMateSharpVersion>1.0.23</TextMateSharpVersion>
+ <TextMateSharpVersion>1.0.24</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
| 1 | Update to TextMateSharp 1.0.24 | 1 | .props | Build | mit | AvaloniaUI/AvaloniaEdit |
10058314 | <NME> Directory.Build.props
<BEF> <Project>
<PropertyGroup>
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
<TextMateSharpVersion>1.0.23</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
</Project>
<MSG> Update to TextMateSharp 1.0.24
<DFF> @@ -3,7 +3,7 @@
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
- <TextMateSharpVersion>1.0.23</TextMateSharpVersion>
+ <TextMateSharpVersion>1.0.24</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
| 1 | Update to TextMateSharp 1.0.24 | 1 | .props | Build | mit | AvaloniaUI/AvaloniaEdit |
10058315 | <NME> Directory.Build.props
<BEF> <Project>
<PropertyGroup>
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
<TextMateSharpVersion>1.0.23</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
</Project>
<MSG> Update to TextMateSharp 1.0.24
<DFF> @@ -3,7 +3,7 @@
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
- <TextMateSharpVersion>1.0.23</TextMateSharpVersion>
+ <TextMateSharpVersion>1.0.24</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
| 1 | Update to TextMateSharp 1.0.24 | 1 | .props | Build | mit | AvaloniaUI/AvaloniaEdit |
10058316 | <NME> Directory.Build.props
<BEF> <Project>
<PropertyGroup>
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
<TextMateSharpVersion>1.0.23</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
</Project>
<MSG> Update to TextMateSharp 1.0.24
<DFF> @@ -3,7 +3,7 @@
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
- <TextMateSharpVersion>1.0.23</TextMateSharpVersion>
+ <TextMateSharpVersion>1.0.24</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
| 1 | Update to TextMateSharp 1.0.24 | 1 | .props | Build | mit | AvaloniaUI/AvaloniaEdit |
10058317 | <NME> Directory.Build.props
<BEF> <Project>
<PropertyGroup>
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
<TextMateSharpVersion>1.0.23</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
</Project>
<MSG> Update to TextMateSharp 1.0.24
<DFF> @@ -3,7 +3,7 @@
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
- <TextMateSharpVersion>1.0.23</TextMateSharpVersion>
+ <TextMateSharpVersion>1.0.24</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
| 1 | Update to TextMateSharp 1.0.24 | 1 | .props | Build | mit | AvaloniaUI/AvaloniaEdit |
10058318 | <NME> Directory.Build.props
<BEF> <Project>
<PropertyGroup>
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
<TextMateSharpVersion>1.0.23</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
</Project>
<MSG> Update to TextMateSharp 1.0.24
<DFF> @@ -3,7 +3,7 @@
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
- <TextMateSharpVersion>1.0.23</TextMateSharpVersion>
+ <TextMateSharpVersion>1.0.24</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
| 1 | Update to TextMateSharp 1.0.24 | 1 | .props | Build | mit | AvaloniaUI/AvaloniaEdit |
10058319 | <NME> Directory.Build.props
<BEF> <Project>
<PropertyGroup>
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
<TextMateSharpVersion>1.0.23</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
</Project>
<MSG> Update to TextMateSharp 1.0.24
<DFF> @@ -3,7 +3,7 @@
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
- <TextMateSharpVersion>1.0.23</TextMateSharpVersion>
+ <TextMateSharpVersion>1.0.24</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
| 1 | Update to TextMateSharp 1.0.24 | 1 | .props | Build | mit | AvaloniaUI/AvaloniaEdit |
10058320 | <NME> Directory.Build.props
<BEF> <Project>
<PropertyGroup>
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
<TextMateSharpVersion>1.0.23</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
</Project>
<MSG> Update to TextMateSharp 1.0.24
<DFF> @@ -3,7 +3,7 @@
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
- <TextMateSharpVersion>1.0.23</TextMateSharpVersion>
+ <TextMateSharpVersion>1.0.24</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
| 1 | Update to TextMateSharp 1.0.24 | 1 | .props | Build | mit | AvaloniaUI/AvaloniaEdit |
10058321 | <NME> Directory.Build.props
<BEF> <Project>
<PropertyGroup>
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
<TextMateSharpVersion>1.0.23</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
</Project>
<MSG> Update to TextMateSharp 1.0.24
<DFF> @@ -3,7 +3,7 @@
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
- <TextMateSharpVersion>1.0.23</TextMateSharpVersion>
+ <TextMateSharpVersion>1.0.24</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
| 1 | Update to TextMateSharp 1.0.24 | 1 | .props | Build | mit | AvaloniaUI/AvaloniaEdit |
10058322 | <NME> Directory.Build.props
<BEF> <Project>
<PropertyGroup>
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
<TextMateSharpVersion>1.0.23</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
</Project>
<MSG> Update to TextMateSharp 1.0.24
<DFF> @@ -3,7 +3,7 @@
<LangVersion>latest</LangVersion>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<AvaloniaVersion>0.10.12</AvaloniaVersion>
- <TextMateSharpVersion>1.0.23</TextMateSharpVersion>
+ <TextMateSharpVersion>1.0.24</TextMateSharpVersion>
<NewtonsoftJsonVersion>13.0.1</NewtonsoftJsonVersion>
<Version>0.10.12.1</Version>
</PropertyGroup>
| 1 | Update to TextMateSharp 1.0.24 | 1 | .props | Build | mit | AvaloniaUI/AvaloniaEdit |
10058323 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
{
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
private void DisposeVisualLine(VisualLine visualLine)
{
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
}
#endregion
#region Get(OrConstruct)VisualLine
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
maxWidth = 0;
}
else
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> Merge branch 'master' into add-underline-strikethrough
<DFF> @@ -719,7 +719,7 @@ namespace AvaloniaEdit.Rendering
}
_allVisualLines.Clear();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
@@ -932,7 +932,7 @@ namespace AvaloniaEdit.Rendering
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
@@ -1036,7 +1036,7 @@ namespace AvaloniaEdit.Rendering
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
| 3 | Merge branch 'master' into add-underline-strikethrough | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058324 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
{
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
private void DisposeVisualLine(VisualLine visualLine)
{
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
}
#endregion
#region Get(OrConstruct)VisualLine
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
maxWidth = 0;
}
else
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> Merge branch 'master' into add-underline-strikethrough
<DFF> @@ -719,7 +719,7 @@ namespace AvaloniaEdit.Rendering
}
_allVisualLines.Clear();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
@@ -932,7 +932,7 @@ namespace AvaloniaEdit.Rendering
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
@@ -1036,7 +1036,7 @@ namespace AvaloniaEdit.Rendering
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
| 3 | Merge branch 'master' into add-underline-strikethrough | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058325 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
{
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
private void DisposeVisualLine(VisualLine visualLine)
{
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
}
#endregion
#region Get(OrConstruct)VisualLine
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
maxWidth = 0;
}
else
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> Merge branch 'master' into add-underline-strikethrough
<DFF> @@ -719,7 +719,7 @@ namespace AvaloniaEdit.Rendering
}
_allVisualLines.Clear();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
@@ -932,7 +932,7 @@ namespace AvaloniaEdit.Rendering
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
@@ -1036,7 +1036,7 @@ namespace AvaloniaEdit.Rendering
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
| 3 | Merge branch 'master' into add-underline-strikethrough | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058326 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
{
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
private void DisposeVisualLine(VisualLine visualLine)
{
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
}
#endregion
#region Get(OrConstruct)VisualLine
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
maxWidth = 0;
}
else
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> Merge branch 'master' into add-underline-strikethrough
<DFF> @@ -719,7 +719,7 @@ namespace AvaloniaEdit.Rendering
}
_allVisualLines.Clear();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
@@ -932,7 +932,7 @@ namespace AvaloniaEdit.Rendering
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
@@ -1036,7 +1036,7 @@ namespace AvaloniaEdit.Rendering
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
| 3 | Merge branch 'master' into add-underline-strikethrough | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058327 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
{
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
private void DisposeVisualLine(VisualLine visualLine)
{
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
}
#endregion
#region Get(OrConstruct)VisualLine
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
maxWidth = 0;
}
else
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> Merge branch 'master' into add-underline-strikethrough
<DFF> @@ -719,7 +719,7 @@ namespace AvaloniaEdit.Rendering
}
_allVisualLines.Clear();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
@@ -932,7 +932,7 @@ namespace AvaloniaEdit.Rendering
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
@@ -1036,7 +1036,7 @@ namespace AvaloniaEdit.Rendering
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
| 3 | Merge branch 'master' into add-underline-strikethrough | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058328 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
{
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
private void DisposeVisualLine(VisualLine visualLine)
{
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
}
#endregion
#region Get(OrConstruct)VisualLine
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
maxWidth = 0;
}
else
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> Merge branch 'master' into add-underline-strikethrough
<DFF> @@ -719,7 +719,7 @@ namespace AvaloniaEdit.Rendering
}
_allVisualLines.Clear();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
@@ -932,7 +932,7 @@ namespace AvaloniaEdit.Rendering
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
@@ -1036,7 +1036,7 @@ namespace AvaloniaEdit.Rendering
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
| 3 | Merge branch 'master' into add-underline-strikethrough | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058329 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
{
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
private void DisposeVisualLine(VisualLine visualLine)
{
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
}
#endregion
#region Get(OrConstruct)VisualLine
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
maxWidth = 0;
}
else
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> Merge branch 'master' into add-underline-strikethrough
<DFF> @@ -719,7 +719,7 @@ namespace AvaloniaEdit.Rendering
}
_allVisualLines.Clear();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
@@ -932,7 +932,7 @@ namespace AvaloniaEdit.Rendering
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
@@ -1036,7 +1036,7 @@ namespace AvaloniaEdit.Rendering
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
| 3 | Merge branch 'master' into add-underline-strikethrough | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058330 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
{
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
private void DisposeVisualLine(VisualLine visualLine)
{
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
}
#endregion
#region Get(OrConstruct)VisualLine
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
maxWidth = 0;
}
else
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> Merge branch 'master' into add-underline-strikethrough
<DFF> @@ -719,7 +719,7 @@ namespace AvaloniaEdit.Rendering
}
_allVisualLines.Clear();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
@@ -932,7 +932,7 @@ namespace AvaloniaEdit.Rendering
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
@@ -1036,7 +1036,7 @@ namespace AvaloniaEdit.Rendering
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
| 3 | Merge branch 'master' into add-underline-strikethrough | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058331 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
{
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
private void DisposeVisualLine(VisualLine visualLine)
{
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
}
#endregion
#region Get(OrConstruct)VisualLine
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
maxWidth = 0;
}
else
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> Merge branch 'master' into add-underline-strikethrough
<DFF> @@ -719,7 +719,7 @@ namespace AvaloniaEdit.Rendering
}
_allVisualLines.Clear();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
@@ -932,7 +932,7 @@ namespace AvaloniaEdit.Rendering
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
@@ -1036,7 +1036,7 @@ namespace AvaloniaEdit.Rendering
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
| 3 | Merge branch 'master' into add-underline-strikethrough | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058332 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
{
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
private void DisposeVisualLine(VisualLine visualLine)
{
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
}
#endregion
#region Get(OrConstruct)VisualLine
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
maxWidth = 0;
}
else
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> Merge branch 'master' into add-underline-strikethrough
<DFF> @@ -719,7 +719,7 @@ namespace AvaloniaEdit.Rendering
}
_allVisualLines.Clear();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
@@ -932,7 +932,7 @@ namespace AvaloniaEdit.Rendering
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
@@ -1036,7 +1036,7 @@ namespace AvaloniaEdit.Rendering
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
| 3 | Merge branch 'master' into add-underline-strikethrough | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058333 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
{
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
private void DisposeVisualLine(VisualLine visualLine)
{
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
}
#endregion
#region Get(OrConstruct)VisualLine
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
maxWidth = 0;
}
else
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> Merge branch 'master' into add-underline-strikethrough
<DFF> @@ -719,7 +719,7 @@ namespace AvaloniaEdit.Rendering
}
_allVisualLines.Clear();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
@@ -932,7 +932,7 @@ namespace AvaloniaEdit.Rendering
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
@@ -1036,7 +1036,7 @@ namespace AvaloniaEdit.Rendering
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
| 3 | Merge branch 'master' into add-underline-strikethrough | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058334 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
{
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
private void DisposeVisualLine(VisualLine visualLine)
{
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
}
#endregion
#region Get(OrConstruct)VisualLine
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
maxWidth = 0;
}
else
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> Merge branch 'master' into add-underline-strikethrough
<DFF> @@ -719,7 +719,7 @@ namespace AvaloniaEdit.Rendering
}
_allVisualLines.Clear();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
@@ -932,7 +932,7 @@ namespace AvaloniaEdit.Rendering
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
@@ -1036,7 +1036,7 @@ namespace AvaloniaEdit.Rendering
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
| 3 | Merge branch 'master' into add-underline-strikethrough | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058335 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
{
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
private void DisposeVisualLine(VisualLine visualLine)
{
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
}
#endregion
#region Get(OrConstruct)VisualLine
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
maxWidth = 0;
}
else
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> Merge branch 'master' into add-underline-strikethrough
<DFF> @@ -719,7 +719,7 @@ namespace AvaloniaEdit.Rendering
}
_allVisualLines.Clear();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
@@ -932,7 +932,7 @@ namespace AvaloniaEdit.Rendering
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
@@ -1036,7 +1036,7 @@ namespace AvaloniaEdit.Rendering
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
| 3 | Merge branch 'master' into add-underline-strikethrough | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058336 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
{
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
private void DisposeVisualLine(VisualLine visualLine)
{
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
}
#endregion
#region Get(OrConstruct)VisualLine
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
maxWidth = 0;
}
else
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> Merge branch 'master' into add-underline-strikethrough
<DFF> @@ -719,7 +719,7 @@ namespace AvaloniaEdit.Rendering
}
_allVisualLines.Clear();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
@@ -932,7 +932,7 @@ namespace AvaloniaEdit.Rendering
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
@@ -1036,7 +1036,7 @@ namespace AvaloniaEdit.Rendering
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
| 3 | Merge branch 'master' into add-underline-strikethrough | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058337 | <NME> TextView.cs
<BEF> // Copyright (c) 2014 AlphaSierraPapa for the SharpDevelop Team
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this
// software and associated documentation files (the "Software"), to deal in the Software
// without restriction, including without limitation the rights to use, copy, modify, merge,
// publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons
// to whom the Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
// INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
// PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
// FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Globalization;
using System.Linq;
using System.Threading.Tasks;
using Avalonia;
using Avalonia.Controls;
using Avalonia.Controls.Documents;
using Avalonia.Controls.Primitives;
using Avalonia.Data;
using Avalonia.Input;
using Avalonia.Interactivity;
using Avalonia.Media;
using Avalonia.Media.Immutable;
using Avalonia.Media.TextFormatting;
using Avalonia.Threading;
using Avalonia.VisualTree;
using AvaloniaEdit.Document;
using AvaloniaEdit.Editing;
using AvaloniaEdit.Utils;
namespace AvaloniaEdit.Rendering
{
/// <summary>
/// A virtualizing panel producing+showing <see cref="VisualLine"/>s for a <see cref="TextDocument"/>.
///
/// This is the heart of the text editor, this class controls the text rendering process.
///
/// Taken as a standalone control, it's a text viewer without any editing capability.
/// </summary>
[SuppressMessage("Microsoft.Design", "CA1001:TypesThatOwnDisposableFieldsShouldBeDisposable",
Justification = "The user usually doesn't work with TextView but with TextEditor; and nulling the Document property is sufficient to dispose everything.")]
public class TextView : Control, ITextEditorComponent, ILogicalScrollable
{
private EventHandler _scrollInvalidated;
#region Constructor
static TextView()
{
ClipToBoundsProperty.OverrideDefaultValue<TextView>(true);
FocusableProperty.OverrideDefaultValue<TextView>(false);
OptionsProperty.Changed.Subscribe(OnOptionsChanged);
DocumentProperty.Changed.Subscribe(OnDocumentChanged);
}
private readonly ColumnRulerRenderer _columnRulerRenderer;
private readonly CurrentLineHighlightRenderer _currentLineHighlighRenderer;
/// <summary>
/// Creates a new TextView instance.
/// </summary>
public TextView()
{
Services.AddService(this);
TextLayer = new TextLayer(this);
_elementGenerators = new ObserveAddRemoveCollection<VisualLineElementGenerator>(ElementGenerator_Added, ElementGenerator_Removed);
_lineTransformers = new ObserveAddRemoveCollection<IVisualLineTransformer>(LineTransformer_Added, LineTransformer_Removed);
_backgroundRenderers = new ObserveAddRemoveCollection<IBackgroundRenderer>(BackgroundRenderer_Added, BackgroundRenderer_Removed);
_columnRulerRenderer = new ColumnRulerRenderer(this);
_currentLineHighlighRenderer = new CurrentLineHighlightRenderer(this);
Options = new TextEditorOptions();
Debug.Assert(_singleCharacterElementGenerator != null); // assert that the option change created the builtin element generators
Layers = new LayerCollection(this);
InsertLayer(TextLayer, KnownLayer.Text, LayerInsertionPosition.Replace);
_hoverLogic = new PointerHoverLogic(this);
_hoverLogic.PointerHover += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverEvent, PointerHoverEvent);
_hoverLogic.PointerHoverStopped += (sender, e) => RaiseHoverEventPair(e, PreviewPointerHoverStoppedEvent, PointerHoverStoppedEvent);
}
#endregion
#region Document Property
/// <summary>
/// Document property.
/// </summary>
public static readonly StyledProperty<TextDocument> DocumentProperty =
AvaloniaProperty.Register<TextView, TextDocument>("Document");
private TextDocument _document;
private HeightTree _heightTree;
/// <summary>
/// Gets/Sets the document displayed by the text editor.
/// </summary>
public TextDocument Document
{
get => GetValue(DocumentProperty);
set => SetValue(DocumentProperty, value);
}
internal double FontSize
{
get => GetValue(TemplatedControl.FontSizeProperty);
set => SetValue(TemplatedControl.FontSizeProperty, value);
}
internal FontFamily FontFamily
{
get => GetValue(TemplatedControl.FontFamilyProperty);
set => SetValue(TemplatedControl.FontFamilyProperty, value);
}
/// <summary>
/// Occurs when the document property has changed.
/// </summary>
public event EventHandler DocumentChanged;
private static void OnDocumentChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnDocumentChanged((TextDocument)e.OldValue, (TextDocument)e.NewValue);
}
private void OnDocumentChanged(TextDocument oldValue, TextDocument newValue)
{
if (oldValue != null)
{
_heightTree.Dispose();
_heightTree = null;
_formatter = null;
CachedElements = null;
TextDocumentWeakEventManager.Changing.RemoveHandler(oldValue, OnChanging);
}
_document = newValue;
ClearScrollData();
ClearVisualLines();
if (newValue != null)
{
TextDocumentWeakEventManager.Changing.AddHandler(newValue, OnChanging);
_formatter = TextFormatter.Current;
InvalidateDefaultTextMetrics(); // measuring DefaultLineHeight depends on formatter
_heightTree = new HeightTree(newValue, DefaultLineHeight);
CachedElements = new TextViewCachedElements();
}
InvalidateMeasure();
DocumentChanged?.Invoke(this, EventArgs.Empty);
}
private void RecreateCachedElements()
{
if (CachedElements != null)
{
CachedElements = new TextViewCachedElements();
}
}
private void OnChanging(object sender, DocumentChangeEventArgs e)
{
Redraw(e.Offset, e.RemovalLength);
}
private void OnPropertyChanged(object sender, PropertyChangedEventArgs e)
{
OnOptionChanged(e);
}
#endregion
#region Options property
/// <summary>
/// Options property.
/// </summary>
public static readonly StyledProperty<TextEditorOptions> OptionsProperty =
AvaloniaProperty.Register<TextView, TextEditorOptions>("Options");
/// <summary>
/// Gets/Sets the options used by the text editor.
/// </summary>
public TextEditorOptions Options
{
get => GetValue(OptionsProperty);
set => SetValue(OptionsProperty, value);
}
/// <summary>
/// Occurs when a text editor option has changed.
/// </summary>
public event PropertyChangedEventHandler OptionChanged;
/// <summary>
/// Raises the <see cref="OptionChanged"/> event.
/// </summary>
protected virtual void OnOptionChanged(PropertyChangedEventArgs e)
{
OptionChanged?.Invoke(this, e);
if (Options.ShowColumnRulers)
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
else
_columnRulerRenderer.SetRuler(null, ColumnRulerPen);
UpdateBuiltinElementGeneratorsFromOptions();
Redraw();
}
private static void OnOptionsChanged(AvaloniaPropertyChangedEventArgs e)
{
(e.Sender as TextView)?.OnOptionsChanged((TextEditorOptions)e.OldValue, (TextEditorOptions)e.NewValue);
}
private void OnOptionsChanged(TextEditorOptions oldValue, TextEditorOptions newValue)
{
if (oldValue != null)
{
PropertyChangedWeakEventManager.RemoveHandler(oldValue, OnPropertyChanged);
}
if (newValue != null)
{
PropertyChangedWeakEventManager.AddHandler(newValue, OnPropertyChanged);
}
OnOptionChanged(new PropertyChangedEventArgs(null));
}
#endregion
#region ElementGenerators+LineTransformers Properties
private readonly ObserveAddRemoveCollection<VisualLineElementGenerator> _elementGenerators;
/// <summary>
/// Gets a collection where element generators can be registered.
/// </summary>
public IList<VisualLineElementGenerator> ElementGenerators => _elementGenerators;
private void ElementGenerator_Added(VisualLineElementGenerator generator)
{
ConnectToTextView(generator);
Redraw();
}
private void ElementGenerator_Removed(VisualLineElementGenerator generator)
{
DisconnectFromTextView(generator);
Redraw();
}
private readonly ObserveAddRemoveCollection<IVisualLineTransformer> _lineTransformers;
/// <summary>
/// Gets a collection where line transformers can be registered.
/// </summary>
public IList<IVisualLineTransformer> LineTransformers => _lineTransformers;
private void LineTransformer_Added(IVisualLineTransformer lineTransformer)
{
ConnectToTextView(lineTransformer);
Redraw();
}
private void LineTransformer_Removed(IVisualLineTransformer lineTransformer)
{
DisconnectFromTextView(lineTransformer);
Redraw();
}
#endregion
#region Builtin ElementGenerators
// NewLineElementGenerator newLineElementGenerator;
private SingleCharacterElementGenerator _singleCharacterElementGenerator;
private LinkElementGenerator _linkElementGenerator;
private MailLinkElementGenerator _mailLinkElementGenerator;
private void UpdateBuiltinElementGeneratorsFromOptions()
{
var options = Options;
// AddRemoveDefaultElementGeneratorOnDemand(ref newLineElementGenerator, options.ShowEndOfLine);
AddRemoveDefaultElementGeneratorOnDemand(ref _singleCharacterElementGenerator, options.ShowBoxForControlCharacters || options.ShowSpaces || options.ShowTabs);
AddRemoveDefaultElementGeneratorOnDemand(ref _linkElementGenerator, options.EnableHyperlinks);
AddRemoveDefaultElementGeneratorOnDemand(ref _mailLinkElementGenerator, options.EnableEmailHyperlinks);
}
private void AddRemoveDefaultElementGeneratorOnDemand<T>(ref T generator, bool demand)
where T : VisualLineElementGenerator, IBuiltinElementGenerator, new()
{
var hasGenerator = generator != null;
if (hasGenerator != demand)
{
if (demand)
{
generator = new T();
ElementGenerators.Add(generator);
}
else
{
ElementGenerators.Remove(generator);
generator = null;
}
}
generator?.FetchOptions(Options);
}
#endregion
#region Layers
internal readonly TextLayer TextLayer;
/// <summary>
/// Gets the list of layers displayed in the text view.
/// </summary>
public LayerCollection Layers { get; }
public sealed class LayerCollection : Collection<Control>
{
private readonly TextView _textView;
public LayerCollection(TextView textView)
{
_textView = textView;
}
protected override void ClearItems()
{
foreach (var control in Items)
{
_textView.VisualChildren.Remove(control);
}
base.ClearItems();
_textView.LayersChanged();
}
protected override void InsertItem(int index, Control item)
{
base.InsertItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
protected override void RemoveItem(int index)
{
base.RemoveItem(index);
_textView.VisualChildren.RemoveAt(index);
_textView.LayersChanged();
}
protected override void SetItem(int index, Control item)
{
_textView.VisualChildren.Remove(Items[index]);
base.SetItem(index, item);
_textView.VisualChildren.Add(item);
_textView.LayersChanged();
}
}
private void LayersChanged()
{
TextLayer.Index = Layers.IndexOf(TextLayer);
}
/// <summary>
/// Inserts a new layer at a position specified relative to an existing layer.
/// </summary>
/// <param name="layer">The new layer to insert.</param>
/// <param name="referencedLayer">The existing layer</param>
/// <param name="position">Specifies whether the layer is inserted above,below, or replaces the referenced layer</param>
public void InsertLayer(Control layer, KnownLayer referencedLayer, LayerInsertionPosition position)
{
if (layer == null)
throw new ArgumentNullException(nameof(layer));
if (!Enum.IsDefined(typeof(KnownLayer), referencedLayer))
throw new ArgumentOutOfRangeException(nameof(referencedLayer), (int)referencedLayer, nameof(KnownLayer));
if (!Enum.IsDefined(typeof(LayerInsertionPosition), position))
throw new ArgumentOutOfRangeException(nameof(position), (int)position, nameof(LayerInsertionPosition));
if (referencedLayer == KnownLayer.Background && position != LayerInsertionPosition.Above)
throw new InvalidOperationException("Cannot replace or insert below the background layer.");
var newPosition = new LayerPosition(referencedLayer, position);
LayerPosition.SetLayerPosition(layer, newPosition);
for (var i = 0; i < Layers.Count; i++)
{
var p = LayerPosition.GetLayerPosition(Layers[i]);
if (p != null)
{
if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Replace)
{
// found the referenced layer
switch (position)
{
case LayerInsertionPosition.Below:
Layers.Insert(i, layer);
return;
case LayerInsertionPosition.Above:
Layers.Insert(i + 1, layer);
return;
case LayerInsertionPosition.Replace:
Layers[i] = layer;
return;
}
}
else if (p.KnownLayer == referencedLayer && p.Position == LayerInsertionPosition.Above
|| p.KnownLayer > referencedLayer)
{
// we skipped the insertion position (referenced layer does not exist?)
Layers.Insert(i, layer);
return;
}
}
}
// inserting after all existing layers:
Layers.Add(layer);
}
#endregion
#region Inline object handling
private readonly List<InlineObjectRun> _inlineObjects = new List<InlineObjectRun>();
/// <summary>
/// Adds a new inline object.
/// </summary>
internal void AddInlineObject(InlineObjectRun inlineObject)
{
Debug.Assert(inlineObject.VisualLine != null);
// Remove inline object if its already added, can happen e.g. when recreating textrun for word-wrapping
var alreadyAdded = false;
for (var i = 0; i < _inlineObjects.Count; i++)
{
if (_inlineObjects[i].Element == inlineObject.Element)
{
RemoveInlineObjectRun(_inlineObjects[i], true);
_inlineObjects.RemoveAt(i);
alreadyAdded = true;
break;
}
}
_inlineObjects.Add(inlineObject);
if (!alreadyAdded)
{
VisualChildren.Add(inlineObject.Element);
((ISetLogicalParent)inlineObject.Element).SetParent(this);
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
}
private void MeasureInlineObjects()
{
// As part of MeasureOverride(), re-measure the inline objects
foreach (var inlineObject in _inlineObjects)
{
if (inlineObject.VisualLine.IsDisposed)
{
// Don't re-measure inline objects that are going to be removed anyways.
// If the inline object will be reused in a different VisualLine, we'll measure it in the AddInlineObject() call.
continue;
}
inlineObject.Element.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity));
if (!inlineObject.Element.DesiredSize.IsClose(inlineObject.DesiredSize))
{
// the element changed size -> recreate its parent visual line
inlineObject.DesiredSize = inlineObject.Element.DesiredSize;
if (_allVisualLines.Remove(inlineObject.VisualLine))
{
DisposeVisualLine(inlineObject.VisualLine);
}
}
}
}
private readonly List<VisualLine> _visualLinesWithOutstandingInlineObjects = new List<VisualLine>();
private void RemoveInlineObjects(VisualLine visualLine)
{
// Delay removing inline objects:
// A document change immediately invalidates affected visual lines, but it does not
// cause an immediate redraw.
// To prevent inline objects from flickering when they are recreated, we delay removing
// inline objects until the next redraw.
if (visualLine.HasInlineObjects)
{
_visualLinesWithOutstandingInlineObjects.Add(visualLine);
}
}
/// <summary>
/// Remove the inline objects that were marked for removal.
/// </summary>
private void RemoveInlineObjectsNow()
{
if (_visualLinesWithOutstandingInlineObjects.Count == 0)
return;
_inlineObjects.RemoveAll(
ior =>
{
if (_visualLinesWithOutstandingInlineObjects.Contains(ior.VisualLine))
{
RemoveInlineObjectRun(ior, false);
return true;
}
return false;
});
_visualLinesWithOutstandingInlineObjects.Clear();
}
// Remove InlineObjectRun.Element from TextLayer.
// Caller of RemoveInlineObjectRun will remove it from inlineObjects collection.
private void RemoveInlineObjectRun(InlineObjectRun ior, bool keepElement)
{
// TODO: Focus
//if (!keepElement && ior.Element.IsKeyboardFocusWithin)
//{
// // When the inline element that has the focus is removed, it will reset the
// // focus to the main window without raising appropriate LostKeyboardFocus events.
// // To work around this, we manually set focus to the next focusable parent.
// UIElement element = this;
// while (element != null && !element.Focusable)
// {
// element = VisualTreeHelper.GetParent(element) as UIElement;
// }
// if (element != null)
// Keyboard.Focus(element);
//}
ior.VisualLine = null;
if (!keepElement)
VisualChildren.Remove(ior.Element);
}
#endregion
#region Brushes
/// <summary>
/// NonPrintableCharacterBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> NonPrintableCharacterBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("NonPrintableCharacterBrush", new SolidColorBrush(Color.FromArgb(145, 128, 128, 128)));
/// <summary>
/// Gets/sets the Brush used for displaying non-printable characters.
/// </summary>
public IBrush NonPrintableCharacterBrush
{
get => GetValue(NonPrintableCharacterBrushProperty);
set => SetValue(NonPrintableCharacterBrushProperty, value);
}
/// <summary>
/// LinkTextForegroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextForegroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextForegroundBrush", Brushes.Blue);
/// <summary>
/// Gets/sets the Brush used for displaying link texts.
/// </summary>
public IBrush LinkTextForegroundBrush
{
get => GetValue(LinkTextForegroundBrushProperty);
set => SetValue(LinkTextForegroundBrushProperty, value);
}
/// <summary>
/// LinkTextBackgroundBrush dependency property.
/// </summary>
public static readonly StyledProperty<IBrush> LinkTextBackgroundBrushProperty =
AvaloniaProperty.Register<TextView, IBrush>("LinkTextBackgroundBrush", Brushes.Transparent);
/// <summary>
/// Gets/sets the Brush used for the background of link texts.
/// </summary>
public IBrush LinkTextBackgroundBrush
{
get => GetValue(LinkTextBackgroundBrushProperty);
set => SetValue(LinkTextBackgroundBrushProperty, value);
}
#endregion
/// <summary>
/// LinkTextUnderlinedBrush dependency property.
/// </summary>
public static readonly StyledProperty<bool> LinkTextUnderlineProperty =
AvaloniaProperty.Register<TextView, bool>(nameof(LinkTextUnderline), true);
/// <summary>
/// Gets/sets whether to underline link texts.
/// </summary>
/// <remarks>
/// Note that when setting this property to false, link text remains clickable and the LinkTextForegroundBrush (if any) is still applied.
/// Set TextEditorOptions.EnableHyperlinks and EnableEmailHyperlinks to false to disable links completely.
/// </remarks>
public bool LinkTextUnderline
{
get => GetValue(LinkTextUnderlineProperty);
set => SetValue(LinkTextUnderlineProperty, value);
}
#region Redraw methods / VisualLine invalidation
/// <summary>
/// Causes the text editor to regenerate all visual lines.
/// </summary>
public void Redraw()
{
VerifyAccess();
ClearVisualLines();
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to regenerate the specified visual line.
/// </summary>
public void Redraw(VisualLine visualLine)
{
VerifyAccess();
if (_allVisualLines.Remove(visualLine))
{
DisposeVisualLine(visualLine);
InvalidateMeasure();
}
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// </summary>
public void Redraw(int offset, int length)
{
VerifyAccess();
var changedSomethingBeforeOrInLine = false;
for (var i = 0; i < _allVisualLines.Count; i++)
{
var visualLine = _allVisualLines[i];
var lineStart = visualLine.FirstDocumentLine.Offset;
var lineEnd = visualLine.LastDocumentLine.Offset + visualLine.LastDocumentLine.TotalLength;
if (offset <= lineEnd)
{
changedSomethingBeforeOrInLine = true;
if (offset + length >= lineStart)
{
_allVisualLines.RemoveAt(i--);
DisposeVisualLine(visualLine);
}
}
}
if (changedSomethingBeforeOrInLine)
{
// Repaint not only when something in visible area was changed, but also when anything in front of it
// was changed. We might have to redraw the line number margin. Or the highlighting changed.
// However, we'll try to reuse the existing VisualLines.
InvalidateMeasure();
}
}
/// <summary>
/// Causes a known layer to redraw.
/// This method does not invalidate visual lines;
/// use the <see cref="Redraw()"/> method to do that.
/// </summary>
[SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "knownLayer",
Justification = "This method is meant to invalidate only a specific layer - I just haven't figured out how to do that, yet.")]
public void InvalidateLayer(KnownLayer knownLayer)
{
InvalidateMeasure();
}
/// <summary>
/// Causes the text editor to redraw all lines overlapping with the specified segment.
/// Does nothing if segment is null.
/// </summary>
public void Redraw(ISegment segment)
{
if (segment != null)
{
Redraw(segment.Offset, segment.Length);
}
}
/// <summary>
/// Invalidates all visual lines.
/// The caller of ClearVisualLines() must also call InvalidateMeasure() to ensure
/// that the visual lines will be recreated.
/// </summary>
private void ClearVisualLines()
{
if (_allVisualLines.Count != 0)
{
foreach (var visualLine in _allVisualLines)
{
DisposeVisualLine(visualLine);
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
private void DisposeVisualLine(VisualLine visualLine)
{
}
_allVisualLines.Clear();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
}
}
}
#endregion
#region Get(OrConstruct)VisualLine
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// Returns null if the document line is outside the visible range.
/// </summary>
public VisualLine GetVisualLine(int documentLineNumber)
{
// TODO: EnsureVisualLines() ?
foreach (var visualLine in _allVisualLines)
{
Debug.Assert(visualLine.IsDisposed == false);
var start = visualLine.FirstDocumentLine.LineNumber;
var end = visualLine.LastDocumentLine.LineNumber;
if (documentLineNumber >= start && documentLineNumber <= end)
return visualLine;
}
return null;
}
/// <summary>
/// Gets the visual line that contains the document line with the specified number.
/// If that line is outside the visible range, a new VisualLine for that document line is constructed.
/// </summary>
public VisualLine GetOrConstructVisualLine(DocumentLine documentLine)
{
if (documentLine == null)
throw new ArgumentNullException("documentLine");
if (!this.Document.Lines.Contains(documentLine))
throw new InvalidOperationException("Line belongs to wrong document");
VerifyAccess();
VisualLine l = GetVisualLine(documentLine.LineNumber);
if (l == null)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
while (_heightTree.GetIsCollapsed(documentLine.LineNumber))
{
documentLine = documentLine.PreviousLine;
}
l = BuildVisualLine(documentLine,
globalTextRunProperties, paragraphProperties,
_elementGenerators.ToArray(), _lineTransformers.ToArray(),
_lastAvailableSize);
_allVisualLines.Add(l);
// update all visual top values (building the line might have changed visual top of other lines due to word wrapping)
foreach (var line in _allVisualLines)
{
line.VisualTop = _heightTree.GetVisualPosition(line.FirstDocumentLine);
}
}
return l;
}
#endregion
#region Visual Lines (fields and properties)
private List<VisualLine> _allVisualLines = new List<VisualLine>();
private ReadOnlyCollection<VisualLine> _visibleVisualLines;
private double _clippedPixelsOnTop;
private List<VisualLine> _newVisualLines;
/// <summary>
/// Gets the currently visible visual lines.
/// </summary>
/// <exception cref="VisualLinesInvalidException">
/// Gets thrown if there are invalid visual lines when this property is accessed.
/// You can use the <see cref="VisualLinesValid"/> property to check for this case,
/// or use the <see cref="EnsureVisualLines()"/> method to force creating the visual lines
/// when they are invalid.
/// </exception>
[SuppressMessage("Microsoft.Design", "CA1065:DoNotRaiseExceptionsInUnexpectedLocations")]
public ReadOnlyCollection<VisualLine> VisualLines
{
get
{
if (_visibleVisualLines == null)
throw new VisualLinesInvalidException();
return _visibleVisualLines;
}
}
/// <summary>
/// Gets whether the visual lines are valid.
/// Will return false after a call to Redraw().
/// Accessing the visual lines property will cause a <see cref="VisualLinesInvalidException"/>
/// if this property is <c>false</c>.
/// </summary>
public bool VisualLinesValid => _visibleVisualLines != null;
/// <summary>
/// Occurs when the TextView is about to be measured and will regenerate its visual lines.
/// This event may be used to mark visual lines as invalid that would otherwise be reused.
/// </summary>
public event EventHandler<VisualLineConstructionStartEventArgs> VisualLineConstructionStarting;
/// <summary>
/// Occurs when the TextView was measured and changed its visual lines.
/// </summary>
public event EventHandler VisualLinesChanged;
/// <summary>
/// If the visual lines are invalid, creates new visual lines for the visible part
/// of the document.
/// If all visual lines are valid, this method does nothing.
/// </summary>
/// <exception cref="InvalidOperationException">The visual line build process is already running.
/// It is not allowed to call this method during the construction of a visual line.</exception>
public void EnsureVisualLines()
{
Dispatcher.UIThread.VerifyAccess();
if (_inMeasure)
throw new InvalidOperationException("The visual line build process is already running! Cannot EnsureVisualLines() during Measure!");
if (!VisualLinesValid)
{
// increase priority for re-measure
InvalidateMeasure();
// force immediate re-measure
InvalidateVisual();
}
// Sometimes we still have invalid lines after UpdateLayout - work around the problem
// by calling MeasureOverride directly.
if (!VisualLinesValid)
{
Debug.WriteLine("UpdateLayout() failed in EnsureVisualLines");
MeasureOverride(_lastAvailableSize);
}
if (!VisualLinesValid)
throw new VisualLinesInvalidException("Internal error: visual lines invalid after EnsureVisualLines call");
}
#endregion
#region Measure
/// <summary>
/// Additonal amount that allows horizontal scrolling past the end of the longest line.
/// This is necessary to ensure the caret always is visible, even when it is at the end of the longest line.
/// </summary>
private const double AdditionalHorizontalScrollAmount = 3;
private Size _lastAvailableSize;
private bool _inMeasure;
/// <inheritdoc/>
protected override Size MeasureOverride(Size availableSize)
{
// We don't support infinite available width, so we'll limit it to 32000 pixels.
if (availableSize.Width > 32000)
availableSize = availableSize.WithWidth(32000);
if (!_canHorizontallyScroll && !availableSize.Width.IsClose(_lastAvailableSize.Width))
{
ClearVisualLines();
}
_lastAvailableSize = availableSize;
foreach (var layer in Layers)
{
layer.Measure(availableSize);
}
InvalidateVisual(); // = InvalidateArrange+InvalidateRender
MeasureInlineObjects();
double maxWidth;
if (_document == null)
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
{
_inMeasure = true;
try
{
maxWidth = CreateAndMeasureVisualLines(availableSize);
}
finally
{
_inMeasure = false;
}
}
// remove inline objects only at the end, so that inline objects that were re-used are not removed from the editor
RemoveInlineObjectsNow();
maxWidth += AdditionalHorizontalScrollAmount;
var heightTreeHeight = DocumentHeight;
var options = Options;
double desiredHeight = Math.Min(availableSize.Height, heightTreeHeight);
double extraHeightToAllowScrollBelowDocument = 0;
if (options.AllowScrollBelowDocument)
{
if (!double.IsInfinity(_scrollViewport.Height))
{
// HACK: we need to keep at least Caret.MinimumDistanceToViewBorder visible so that we don't scroll back up when the user types after
// scrolling to the very bottom.
var minVisibleDocumentHeight = DefaultLineHeight;
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
maxWidth = 0;
}
else
SetScrollData(availableSize,
new Size(maxWidth, heightTreeHeight + extraHeightToAllowScrollBelowDocument),
_scrollOffset);
VisualLinesChanged?.Invoke(this, EventArgs.Empty);
return new Size(Math.Min(availableSize.Width, maxWidth), desiredHeight);
}
/// <summary>
/// Build all VisualLines in the visible range.
/// </summary>
/// <returns>Width the longest line</returns>
private double CreateAndMeasureVisualLines(Size availableSize)
{
TextRunProperties globalTextRunProperties = CreateGlobalTextRunProperties();
VisualLineTextParagraphProperties paragraphProperties = CreateParagraphProperties(globalTextRunProperties);
//Debug.WriteLine("Measure availableSize=" + availableSize + ", scrollOffset=" + _scrollOffset);
var firstLineInView = _heightTree.GetLineByVisualPosition(_scrollOffset.Y);
// number of pixels clipped from the first visual line(s)
_clippedPixelsOnTop = _scrollOffset.Y - _heightTree.GetVisualPosition(firstLineInView);
// clippedPixelsOnTop should be >= 0, except for floating point inaccurracy.
Debug.Assert(_clippedPixelsOnTop >= -ExtensionMethods.Epsilon);
_newVisualLines = new List<VisualLine>();
VisualLineConstructionStarting?.Invoke(this, new VisualLineConstructionStartEventArgs(firstLineInView));
var elementGeneratorsArray = _elementGenerators.ToArray();
var lineTransformersArray = _lineTransformers.ToArray();
var nextLine = firstLineInView;
double maxWidth = 0;
var yPos = -_clippedPixelsOnTop;
while (yPos < availableSize.Height && nextLine != null)
{
var visualLine = GetVisualLine(nextLine.LineNumber) ??
BuildVisualLine(nextLine,
globalTextRunProperties, paragraphProperties,
elementGeneratorsArray, lineTransformersArray,
availableSize);
visualLine.VisualTop = _scrollOffset.Y + yPos;
nextLine = visualLine.LastDocumentLine.NextLine;
yPos += visualLine.Height;
foreach (var textLine in visualLine.TextLines)
{
if (textLine.WidthIncludingTrailingWhitespace > maxWidth)
maxWidth = textLine.WidthIncludingTrailingWhitespace;
}
_newVisualLines.Add(visualLine);
}
foreach (var line in _allVisualLines)
{
Debug.Assert(line.IsDisposed == false);
if (!_newVisualLines.Contains(line))
DisposeVisualLine(line);
}
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
{
throw new InvalidOperationException("A visual line was disposed even though it is still in use.\n" +
"This can happen when Redraw() is called during measure for lines " +
"that are already constructed.");
}
return maxWidth;
}
#endregion
#region BuildVisualLine
private TextFormatter _formatter;
internal TextViewCachedElements CachedElements;
private TextRunProperties CreateGlobalTextRunProperties()
{
var p = new GlobalTextRunProperties();
p.typeface = this.CreateTypeface();
p.fontRenderingEmSize = FontSize;
p.foregroundBrush = GetValue(TextElement.ForegroundProperty);
ExtensionMethods.CheckIsFrozen(p.foregroundBrush);
p.cultureInfo = CultureInfo.CurrentCulture;
return p;
}
private VisualLineTextParagraphProperties CreateParagraphProperties(TextRunProperties defaultTextRunProperties)
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
_visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
}
private VisualLine BuildVisualLine(DocumentLine documentLine,
TextRunProperties globalTextRunProperties,
VisualLineTextParagraphProperties paragraphProperties,
IReadOnlyList<VisualLineElementGenerator> elementGeneratorsArray,
IReadOnlyList<IVisualLineTransformer> lineTransformersArray,
Size availableSize)
{
if (_heightTree.GetIsCollapsed(documentLine.LineNumber))
throw new InvalidOperationException("Trying to build visual line from collapsed line");
//Debug.WriteLine("Building line " + documentLine.LineNumber);
VisualLine visualLine = new VisualLine(this, documentLine);
VisualLineTextSource textSource = new VisualLineTextSource(visualLine)
{
Document = _document,
GlobalTextRunProperties = globalTextRunProperties,
TextView = this
};
visualLine.ConstructVisualElements(textSource, elementGeneratorsArray);
if (visualLine.FirstDocumentLine != visualLine.LastDocumentLine)
{
// Check whether the lines are collapsed correctly:
double firstLinePos = _heightTree.GetVisualPosition(visualLine.FirstDocumentLine.NextLine);
double lastLinePos = _heightTree.GetVisualPosition(visualLine.LastDocumentLine.NextLine ?? visualLine.LastDocumentLine);
if (!firstLinePos.IsClose(lastLinePos))
{
for (int i = visualLine.FirstDocumentLine.LineNumber + 1; i <= visualLine.LastDocumentLine.LineNumber; i++)
{
if (!_heightTree.GetIsCollapsed(i))
throw new InvalidOperationException("Line " + i + " was skipped by a VisualLineElementGenerator, but it is not collapsed.");
}
throw new InvalidOperationException("All lines collapsed but visual pos different - height tree inconsistency?");
}
}
visualLine.RunTransformers(textSource, lineTransformersArray);
// now construct textLines:
TextLineBreak lastLineBreak = null;
var textOffset = 0;
var textLines = new List<TextLine>();
while (textOffset <= visualLine.VisualLengthWithEndOfLineMarker)
{
var textLine = _formatter.FormatLine(
textSource,
textOffset,
availableSize.Width,
paragraphProperties,
lastLineBreak
);
textLines.Add(textLine);
textOffset += textLine.Length;
// exit loop so that we don't do the indentation calculation if there's only a single line
if (textOffset >= visualLine.VisualLengthWithEndOfLineMarker)
break;
if (paragraphProperties.firstLineInParagraph)
{
paragraphProperties.firstLineInParagraph = false;
TextEditorOptions options = this.Options;
double indentation = 0;
if (options.InheritWordWrapIndentation)
{
// determine indentation for next line:
int indentVisualColumn = GetIndentationVisualColumn(visualLine);
if (indentVisualColumn > 0 && indentVisualColumn < textOffset)
{
indentation = textLine.GetDistanceFromCharacterHit(new CharacterHit(indentVisualColumn, 0));
}
}
indentation += options.WordWrapIndentation;
// apply the calculated indentation unless it's more than half of the text editor size:
if (indentation > 0 && indentation * 2 < availableSize.Width)
paragraphProperties.indent = indentation;
}
lastLineBreak = textLine.TextLineBreak;
}
visualLine.SetTextLines(textLines);
_heightTree.SetHeight(visualLine.FirstDocumentLine, visualLine.Height);
return visualLine;
}
private static int GetIndentationVisualColumn(VisualLine visualLine)
{
if (visualLine.Elements.Count == 0)
return 0;
var column = 0;
var elementIndex = 0;
var element = visualLine.Elements[elementIndex];
while (element.IsWhitespace(column))
{
column++;
if (column == element.VisualColumn + element.VisualLength)
{
elementIndex++;
if (elementIndex == visualLine.Elements.Count)
break;
element = visualLine.Elements[elementIndex];
}
}
return column;
}
#endregion
#region Arrange
/// <summary>
/// Arrange implementation.
/// </summary>
protected override Size ArrangeOverride(Size finalSize)
{
EnsureVisualLines();
foreach (var layer in Layers)
{
layer.Arrange(new Rect(new Point(0, 0), finalSize));
}
if (_document == null || _allVisualLines.Count == 0)
return finalSize;
// validate scroll position
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (_scrollOffset.X + finalSize.Width > _scrollExtent.Width)
{
newScrollOffsetX = Math.Max(0, _scrollExtent.Width - finalSize.Width);
}
if (_scrollOffset.Y + finalSize.Height > _scrollExtent.Height)
{
newScrollOffsetY = Math.Max(0, _scrollExtent.Height - finalSize.Height);
}
// Apply final view port and offset
if (SetScrollData(_scrollViewport, _scrollExtent, new Vector(newScrollOffsetX, newScrollOffsetY)))
InvalidateMeasure();
if (_visibleVisualLines != null)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visualLine in _visibleVisualLines)
{
var offset = 0;
foreach (var textLine in visualLine.TextLines)
{
foreach (var span in textLine.TextRuns)
{
var inline = span as InlineObjectRun;
if (inline?.VisualLine != null)
{
Debug.Assert(_inlineObjects.Contains(inline));
var distance = textLine.GetDistanceFromCharacterHit(new CharacterHit(offset));
inline.Element.Arrange(new Rect(new Point(pos.X + distance, pos.Y), inline.Element.DesiredSize));
Debug.WriteLine(distance);
}
offset += span.TextSourceLength;
}
pos = new Point(pos.X, pos.Y + textLine.Height);
}
}
}
InvalidateCursorIfPointerWithinTextView();
return finalSize;
}
#endregion
#region Render
private readonly ObserveAddRemoveCollection<IBackgroundRenderer> _backgroundRenderers;
/// <summary>
/// Gets the list of background renderers.
/// </summary>
public IList<IBackgroundRenderer> BackgroundRenderers => _backgroundRenderers;
private void BackgroundRenderer_Added(IBackgroundRenderer renderer)
{
ConnectToTextView(renderer);
InvalidateLayer(renderer.Layer);
}
private void BackgroundRenderer_Removed(IBackgroundRenderer renderer)
{
DisconnectFromTextView(renderer);
InvalidateLayer(renderer.Layer);
}
/// <inheritdoc/>
public override void Render(DrawingContext drawingContext)
{
if (!VisualLinesValid)
{
return;
}
RenderBackground(drawingContext, KnownLayer.Background);
foreach (var line in _visibleVisualLines)
{
IBrush currentBrush = null;
var startVc = 0;
var length = 0;
foreach (var element in line.Elements)
{
if (currentBrush == null || !currentBrush.Equals(element.BackgroundBrush))
{
if (currentBrush != null)
{
var builder =
new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
startVc = element.VisualColumn;
length = element.DocumentLength;
currentBrush = element.BackgroundBrush;
}
else
{
length += element.VisualLength;
}
}
if (currentBrush != null)
{
var builder = new BackgroundGeometryBuilder
{
AlignToWholePixels = true,
CornerRadius = 3
};
foreach (var rect in BackgroundGeometryBuilder.GetRectsFromVisualSegment(this, line, startVc, startVc + length))
builder.AddRectangle(this, rect);
var geometry = builder.CreateGeometry();
if (geometry != null)
{
drawingContext.DrawGeometry(currentBrush, null, geometry);
}
}
}
}
internal void RenderBackground(DrawingContext drawingContext, KnownLayer layer)
{
// this is necessary so hit-testing works properly and events get tunneled to the TextView.
drawingContext.FillRectangle(Brushes.Transparent, Bounds);
foreach (var bg in _backgroundRenderers)
{
if (bg.Layer == layer)
{
bg.Draw(this, drawingContext);
}
}
}
internal void ArrangeTextLayer(IList<VisualLineDrawingVisual> visuals)
{
var pos = new Point(-_scrollOffset.X, -_clippedPixelsOnTop);
foreach (var visual in visuals)
{
var t = visual.RenderTransform as TranslateTransform;
if (t == null || t.X != pos.X || t.Y != pos.Y)
{
visual.RenderTransform = new TranslateTransform(pos.X, pos.Y);
}
pos = new Point(pos.X, pos.Y + visual.LineHeight);
}
}
#endregion
#region IScrollInfo implementation
/// <summary>
/// Size of the scroll, in pixels.
/// </summary>
private Size _scrollExtent;
/// <summary>
/// Offset of the scroll position.
/// </summary>
private Vector _scrollOffset;
/// <summary>
/// Size of the viewport.
/// </summary>
private Size _scrollViewport;
private void ClearScrollData()
{
SetScrollData(new Size(), new Size(), new Vector());
}
private bool SetScrollData(Size viewport, Size extent, Vector offset)
{
if (!(viewport.IsClose(_scrollViewport)
&& extent.IsClose(_scrollExtent)
&& offset.IsClose(_scrollOffset)))
{
_scrollViewport = viewport;
_scrollExtent = extent;
SetScrollOffset(offset);
OnScrollChange();
return true;
}
return false;
}
private void OnScrollChange()
{
((ILogicalScrollable)this).RaiseScrollInvalidated(EventArgs.Empty);
}
private bool _canVerticallyScroll = true;
private bool _canHorizontallyScroll = true;
/// <summary>
/// Gets the horizontal scroll offset.
/// </summary>
public double HorizontalOffset => _scrollOffset.X;
/// <summary>
/// Gets the vertical scroll offset.
/// </summary>
public double VerticalOffset => _scrollOffset.Y;
/// <summary>
/// Gets the scroll offset;
/// </summary>
public Vector ScrollOffset => _scrollOffset;
/// <summary>
/// Occurs when the scroll offset has changed.
/// </summary>
public event EventHandler ScrollOffsetChanged;
private void SetScrollOffset(Vector vector)
{
if (!_canHorizontallyScroll)
{
vector = new Vector(0, vector.Y);
}
if (!_canVerticallyScroll)
{
vector = new Vector(vector.X, 0);
}
if (!_scrollOffset.IsClose(vector))
{
_scrollOffset = vector;
ScrollOffsetChanged?.Invoke(this, EventArgs.Empty);
}
}
private bool _defaultTextMetricsValid;
private double _wideSpaceWidth; // Width of an 'x'. Used as basis for the tab width, and for scrolling.
private double _defaultLineHeight; // Height of a line containing 'x'. Used for scrolling.
private double _defaultBaseline; // Baseline of a line containing 'x'. Used for TextTop/TextBottom calculation.
/// <summary>
/// Gets the width of a 'wide space' (the space width used for calculating the tab size).
/// </summary>
/// <remarks>
/// This is the width of an 'x' in the current font.
/// We do not measure the width of an actual space as that would lead to tiny tabs in
/// some proportional fonts.
/// For monospaced fonts, this property will return the expected value, as 'x' and ' ' have the same width.
/// </remarks>
public double WideSpaceWidth
{
get
{
CalculateDefaultTextMetrics();
return _wideSpaceWidth;
}
}
/// <summary>
/// Gets the default line height. This is the height of an empty line or a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different line height.
/// </summary>
public double DefaultLineHeight
{
get
{
CalculateDefaultTextMetrics();
return _defaultLineHeight;
}
}
/// <summary>
/// Gets the default baseline position. This is the difference between <see cref="VisualYPosition.TextTop"/>
/// and <see cref="VisualYPosition.Baseline"/> for a line containing regular text.
/// Lines that include formatted text or custom UI elements may have a different baseline.
/// </summary>
public double DefaultBaseline
{
get
{
CalculateDefaultTextMetrics();
return _defaultBaseline;
}
}
private void InvalidateDefaultTextMetrics()
{
_defaultTextMetricsValid = false;
if (_heightTree != null)
{
// calculate immediately so that height tree gets updated
CalculateDefaultTextMetrics();
}
}
private void CalculateDefaultTextMetrics()
{
if (_defaultTextMetricsValid)
return;
_defaultTextMetricsValid = true;
if (_formatter != null)
{
var textRunProperties = CreateGlobalTextRunProperties();
var line = _formatter.FormatLine(
new SimpleTextSource("x", textRunProperties),
0, 32000,
new VisualLineTextParagraphProperties { defaultTextRunProperties = textRunProperties },
null);
_wideSpaceWidth = Math.Max(1, line.WidthIncludingTrailingWhitespace);
_defaultBaseline = Math.Max(1, line.Baseline);
_defaultLineHeight = Math.Max(1, line.Height);
}
else
{
_wideSpaceWidth = FontSize / 2;
_defaultBaseline = FontSize;
_defaultLineHeight = FontSize + 3;
}
// Update heightTree.DefaultLineHeight, if a document is loaded.
if (_heightTree != null)
_heightTree.DefaultLineHeight = _defaultLineHeight;
}
private static double ValidateVisualOffset(double offset)
{
if (double.IsNaN(offset))
throw new ArgumentException("offset must not be NaN");
if (offset < 0)
return 0;
return offset;
}
/// <summary>
/// Scrolls the text view so that the specified rectangle gets visible.
/// </summary>
public virtual void MakeVisible(Rect rectangle)
{
var visibleRectangle = new Rect(_scrollOffset.X, _scrollOffset.Y,
_scrollViewport.Width, _scrollViewport.Height);
var newScrollOffsetX = _scrollOffset.X;
var newScrollOffsetY = _scrollOffset.Y;
if (rectangle.X < visibleRectangle.X)
{
if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.X + rectangle.Width / 2;
}
else
{
newScrollOffsetX = rectangle.X;
}
}
else if (rectangle.Right > visibleRectangle.Right)
{
newScrollOffsetX = rectangle.Right - _scrollViewport.Width;
}
if (rectangle.Y < visibleRectangle.Y)
{
if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Y + rectangle.Height / 2;
}
else
{
newScrollOffsetY = rectangle.Y;
}
}
else if (rectangle.Bottom > visibleRectangle.Bottom)
{
newScrollOffsetY = rectangle.Bottom - _scrollViewport.Height;
}
newScrollOffsetX = ValidateVisualOffset(newScrollOffsetX);
newScrollOffsetY = ValidateVisualOffset(newScrollOffsetY);
var newScrollOffset = new Vector(newScrollOffsetX, newScrollOffsetY);
if (!_scrollOffset.IsClose(newScrollOffset))
{
SetScrollOffset(newScrollOffset);
OnScrollChange();
InvalidateMeasure();
}
}
#endregion
#region Visual element pointer handling
[ThreadStatic] private static bool _invalidCursor;
//private VisualLineElement _currentHoveredElement;
/// <summary>
/// Updates the pointe cursor, but with background priority.
/// </summary>
public static void InvalidateCursor()
{
if (!_invalidCursor)
{
_invalidCursor = true;
Dispatcher.UIThread.InvokeAsync(
delegate
{
_invalidCursor = false;
//MouseDevice.Instance.UpdateCursor();
},
DispatcherPriority.Background // fixes issue #288
);
}
}
internal void InvalidateCursorIfPointerWithinTextView()
{
// Don't unnecessarily call Mouse.UpdateCursor() if the mouse is outside the text view.
// Unnecessary updates may cause the mouse pointer to flicker
// (e.g. if it is over a window border, it blinks between Resize and Normal)
if (IsPointerOver)
{
InvalidateCursor();
}
}
protected override void OnPointerMoved(PointerEventArgs e)
{
base.OnPointerMoved(e);
//var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
//// Change back to default if hover on a different element
//if (_currentHoveredElement != element)
//{
// Cursor = Parent.Cursor; // uses TextArea's ContentPresenter cursor
// _currentHoveredElement = element;
//}
//element?.OnQueryCursor(e);
}
protected override void OnPointerPressed(PointerPressedEventArgs e)
{
base.OnPointerPressed(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerPressed(e);
}
}
protected override void OnPointerReleased(PointerReleasedEventArgs e)
{
base.OnPointerReleased(e);
if (!e.Handled)
{
EnsureVisualLines();
var element = GetVisualLineElementFromPosition(e.GetPosition(this) + _scrollOffset);
element?.OnPointerReleased(e);
}
}
#endregion
#region Getting elements from Visual Position
/// <summary>
/// Gets the visual line at the specified document position (relative to start of document).
/// Returns null if there is no visual line for the position (e.g. the position is outside the visible
/// text area).
/// </summary>
public VisualLine GetVisualLineFromVisualTop(double visualTop)
{
// TODO: change this method to also work outside the visible range -
// required to make GetPosition work as expected!
EnsureVisualLines();
foreach (var vl in VisualLines)
{
if (visualTop < vl.VisualTop)
continue;
if (visualTop < vl.VisualTop + vl.Height)
return vl;
}
return null;
}
/// <summary>
/// Gets the visual top position (relative to start of document) from a document line number.
/// </summary>
public double GetVisualTopByDocumentLine(int line)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetVisualPosition(_heightTree.GetLineByNumber(line));
}
private VisualLineElement GetVisualLineElementFromPosition(Point visualPosition)
{
var vl = GetVisualLineFromVisualTop(visualPosition.Y);
if (vl != null)
{
var column = vl.GetVisualColumnFloor(visualPosition);
foreach (var element in vl.Elements)
{
if (element.VisualColumn + element.VisualLength <= column)
continue;
return element;
}
}
return null;
}
#endregion
#region Visual Position <-> TextViewPosition
/// <summary>
/// Gets the visual position from a text view position.
/// </summary>
/// <param name="position">The text view position.</param>
/// <param name="yPositionMode">The mode how to retrieve the Y position.</param>
/// <returns>The position in device-independent pixels relative
/// to the top left corner of the document.</returns>
public Point GetVisualPosition(TextViewPosition position, VisualYPosition yPositionMode)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var documentLine = Document.GetLineByNumber(position.Line);
var visualLine = GetOrConstructVisualLine(documentLine);
var visualColumn = position.VisualColumn;
if (visualColumn < 0)
{
var offset = documentLine.Offset + position.Column - 1;
visualColumn = visualLine.GetVisualColumn(offset - visualLine.FirstDocumentLine.Offset);
}
return visualLine.GetVisualPosition(visualColumn, position.IsAtEndOfLine, yPositionMode);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is within a character, it is rounded to the next character boundary.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPosition(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPosition(visualPosition, Options.EnableVirtualSpace);
}
/// <summary>
/// Gets the text view position from the specified visual position.
/// If the position is inside a character, the position in front of the character is returned.
/// </summary>
/// <param name="visualPosition">The position in device-independent pixels relative
/// to the top left corner of the document.</param>
/// <returns>The logical position, or null if the position is outside the document.</returns>
public TextViewPosition? GetPositionFloor(Point visualPosition)
{
VerifyAccess();
if (Document == null)
throw ThrowUtil.NoDocumentAssigned();
var line = GetVisualLineFromVisualTop(visualPosition.Y);
return line?.GetTextViewPositionFloor(visualPosition, Options.EnableVirtualSpace);
}
#endregion
#region Service Provider
/// <summary>
/// Gets a service container used to associate services with the text view.
/// </summary>
internal IServiceContainer Services { get; } = new ServiceContainer();
/// <summary>
/// Retrieves a service from the text view.
/// If the service is not found in the <see cref="Services"/> container,
/// this method will also look for it in the current document's service provider.
/// </summary>
public virtual object GetService(Type serviceType)
{
var instance = Services.GetService(serviceType);
if (instance == null && _document != null)
{
instance = _document.ServiceProvider.GetService(serviceType);
}
return instance;
}
private void ConnectToTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.AddToTextView(this);
}
private void DisconnectFromTextView(object obj)
{
var c = obj as ITextViewConnect;
c?.RemoveFromTextView(this);
}
#endregion
#region PointerHover
/// <summary>
/// The PreviewPointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHover), RoutingStrategies.Tunnel, typeof(TextView));
/// <summary>
/// The PointerHover event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHover), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// The PreviewPointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PreviewPointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PreviewPointerHoverStopped), RoutingStrategies.Tunnel,
typeof(TextView));
/// <summary>
/// The PointerHoverStopped event.
/// </summary>
public static readonly RoutedEvent<PointerEventArgs> PointerHoverStoppedEvent =
RoutedEvent.Register<PointerEventArgs>(nameof(PointerHoverStopped), RoutingStrategies.Bubble,
typeof(TextView));
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHover
{
add => AddHandler(PreviewPointerHoverEvent, value);
remove => RemoveHandler(PreviewPointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointer has hovered over a fixed location for some time.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHover
{
add => AddHandler(PointerHoverEvent, value);
remove => RemoveHandler(PointerHoverEvent, value);
}
/// <summary>
/// Occurs when the pointe had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PreviewPointerHoverStopped
{
add => AddHandler(PreviewPointerHoverStoppedEvent, value);
remove => RemoveHandler(PreviewPointerHoverStoppedEvent, value);
}
/// <summary>
/// Occurs when the pointer had previously hovered but now started moving again.
/// </summary>
public event EventHandler<PointerEventArgs> PointerHoverStopped
{
add => AddHandler(PointerHoverStoppedEvent, value);
remove => RemoveHandler(PointerHoverStoppedEvent, value);
}
private readonly PointerHoverLogic _hoverLogic;
private void RaiseHoverEventPair(PointerEventArgs e, RoutedEvent tunnelingEvent, RoutedEvent bubblingEvent)
{
e.RoutedEvent = tunnelingEvent;
RaiseEvent(e);
e.RoutedEvent = bubblingEvent;
RaiseEvent(e);
}
#endregion
/// <summary>
/// Collapses lines for the purpose of scrolling. <see cref="DocumentLine"/>s marked as collapsed will be hidden
/// and not used to start the generation of a <see cref="VisualLine"/>.
/// </summary>
/// <remarks>
/// This method is meant for <see cref="VisualLineElementGenerator"/>s that cause <see cref="VisualLine"/>s to span
/// multiple <see cref="DocumentLine"/>s. Do not call it without providing a corresponding
/// <see cref="VisualLineElementGenerator"/>.
/// If you want to create collapsible text sections, see <see cref="Folding.FoldingManager"/>.
///
/// Note that if you want a VisualLineElement to span from line N to line M, then you need to collapse only the lines
/// N+1 to M. Do not collapse line N itself.
///
/// When you no longer need the section to be collapsed, call <see cref="CollapsedLineSection.Uncollapse()"/> on the
/// <see cref="CollapsedLineSection"/> returned from this method.
/// </remarks>
public CollapsedLineSection CollapseLines(DocumentLine start, DocumentLine end)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.CollapseText(start, end);
}
/// <summary>
/// Gets the height of the document.
/// </summary>
public double DocumentHeight => _heightTree?.TotalHeight ?? 0;
/// <summary>
/// Gets the document line at the specified visual position.
/// </summary>
public DocumentLine GetDocumentLineByVisualTop(double visualTop)
{
VerifyAccess();
if (_heightTree == null)
throw ThrowUtil.NoDocumentAssigned();
return _heightTree.GetLineByVisualPosition(visualTop);
}
/// <inheritdoc/>
protected override void OnPropertyChanged(AvaloniaPropertyChangedEventArgs change)
{
base.OnPropertyChanged(change);
if (change.Property == TemplatedControl.ForegroundProperty
|| change.Property == NonPrintableCharacterBrushProperty
|| change.Property == LinkTextBackgroundBrushProperty
|| change.Property == LinkTextForegroundBrushProperty
|| change.Property == LinkTextUnderlineProperty)
{
// changing brushes requires recreating the cached elements
RecreateCachedElements();
Redraw();
}
if (change.Property == TemplatedControl.FontFamilyProperty
|| change.Property == TemplatedControl.FontSizeProperty
|| change.Property == TemplatedControl.FontStyleProperty
|| change.Property == TemplatedControl.FontWeightProperty)
{
// changing font properties requires recreating cached elements
RecreateCachedElements();
// and we need to re-measure the font metrics:
InvalidateDefaultTextMetrics();
Redraw();
}
if (change.Property == ColumnRulerPenProperty)
{
_columnRulerRenderer.SetRuler(Options.ColumnRulerPositions, ColumnRulerPen);
}
if (change.Property == CurrentLineBorderProperty)
{
_currentLineHighlighRenderer.BorderPen = CurrentLineBorder;
}
if (change.Property == CurrentLineBackgroundProperty)
{
_currentLineHighlighRenderer.BackgroundBrush = CurrentLineBackground;
}
}
/// <summary>
/// The pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public static readonly StyledProperty<IPen> ColumnRulerPenProperty =
AvaloniaProperty.Register<TextView, IPen>("ColumnRulerBrush", CreateFrozenPen(new SolidColorBrush(Color.FromArgb(90, 128, 128, 128))));
private static ImmutablePen CreateFrozenPen(IBrush brush)
{
var pen = new ImmutablePen(brush?.ToImmutable());
return pen;
}
bool ILogicalScrollable.BringIntoView(IControl target, Rect rectangle)
{
if (rectangle.IsEmpty || target == null || target == this || !this.IsVisualAncestorOf(target))
{
return false;
}
// TODO:
// Convert rectangle into our coordinate space.
//var childTransform = target.TransformToVisual(this);
//rectangle = childTransform.Value(rectangle);
MakeVisible(rectangle.WithX(rectangle.X + _scrollOffset.X).WithY(rectangle.Y + _scrollOffset.Y));
return true;
}
IControl ILogicalScrollable.GetControlInDirection(NavigationDirection direction, IControl from)
{
return null;
}
event EventHandler ILogicalScrollable.ScrollInvalidated
{
add => _scrollInvalidated += value;
remove => _scrollInvalidated -= value;
}
void ILogicalScrollable.RaiseScrollInvalidated(EventArgs e)
{
_scrollInvalidated?.Invoke(this, e);
}
/// <summary>
/// Gets/Sets the pen used to draw the column ruler.
/// <seealso cref="TextEditorOptions.ShowColumnRulers"/>
/// </summary>
public IPen ColumnRulerPen
{
get => GetValue(ColumnRulerPenProperty);
set => SetValue(ColumnRulerPenProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBackground"/> property.
/// </summary>
public static readonly StyledProperty<IBrush> CurrentLineBackgroundProperty =
AvaloniaProperty.Register<TextView, IBrush>("CurrentLineBackground");
/// <summary>
/// Gets/Sets the background brush used by current line highlighter.
/// </summary>
public IBrush CurrentLineBackground
{
get => GetValue(CurrentLineBackgroundProperty);
set => SetValue(CurrentLineBackgroundProperty, value);
}
/// <summary>
/// The <see cref="CurrentLineBorder"/> property.
/// </summary>
public static readonly StyledProperty<IPen> CurrentLineBorderProperty =
AvaloniaProperty.Register<TextView, IPen>("CurrentLineBorder");
/// <summary>
/// Gets/Sets the background brush used for the current line.
/// </summary>
public IPen CurrentLineBorder
{
get => GetValue(CurrentLineBorderProperty);
set => SetValue(CurrentLineBorderProperty, value);
}
/// <summary>
/// Gets/Sets highlighted line number.
/// </summary>
public int HighlightedLine
{
get => _currentLineHighlighRenderer.Line;
set => _currentLineHighlighRenderer.Line = value;
}
/// <summary>
/// Empty line selection width.
/// </summary>
public virtual double EmptyLineSelectionWidth => 1;
bool ILogicalScrollable.CanHorizontallyScroll
{
get => _canHorizontallyScroll;
set
{
if (_canHorizontallyScroll != value)
{
_canHorizontallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.CanVerticallyScroll
{
get => _canVerticallyScroll;
set
{
if (_canVerticallyScroll != value)
{
_canVerticallyScroll = value;
ClearVisualLines();
InvalidateMeasure();
}
}
}
bool ILogicalScrollable.IsLogicalScrollEnabled => true;
Size ILogicalScrollable.ScrollSize => new Size(10, 50);
Size ILogicalScrollable.PageScrollSize => new Size(10, 100);
Size IScrollable.Extent => _scrollExtent;
Vector IScrollable.Offset
{
get => _scrollOffset;
set
{
value = new Vector(ValidateVisualOffset(value.X), ValidateVisualOffset(value.Y));
var isX = !_scrollOffset.X.IsClose(value.X);
var isY = !_scrollOffset.Y.IsClose(value.Y);
if (isX || isY)
{
SetScrollOffset(value);
if (isX)
{
InvalidateVisual();
TextLayer.InvalidateVisual();
}
InvalidateMeasure();
}
}
}
Size IScrollable.Viewport => _scrollViewport;
}
}
<MSG> Merge branch 'master' into add-underline-strikethrough
<DFF> @@ -719,7 +719,7 @@ namespace AvaloniaEdit.Rendering
}
_allVisualLines.Clear();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
}
}
@@ -932,7 +932,7 @@ namespace AvaloniaEdit.Rendering
{
// no document -> create empty list of lines
_allVisualLines = new List<VisualLine>();
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_allVisualLines.ToArray());
maxWidth = 0;
}
else
@@ -1036,7 +1036,7 @@ namespace AvaloniaEdit.Rendering
_allVisualLines = _newVisualLines;
// visibleVisualLines = readonly copy of visual lines
- _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines);
+ _visibleVisualLines = new ReadOnlyCollection<VisualLine>(_newVisualLines.ToArray());
_newVisualLines = null;
if (_allVisualLines.Any(line => line.IsDisposed))
| 3 | Merge branch 'master' into add-underline-strikethrough | 3 | .cs | cs | mit | AvaloniaUI/AvaloniaEdit |
10058338 | <NME> README.md
<BEF> # AvaloniaEdit
[](https://www.codefactor.io/repository/github/avaloniaui/avaloniaedit)
[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
[](https://travis-ci.org/AvaloniaUI/AvaloniaEdit)
This is a port of [AvalonEdit](https://github.com/icsharpcode/AvalonEdit) for [Avalonia](https://github.com/AvaloniaUI/Avalonia).
* Syntax highlighting using [TextMate](https://github.com/danipen/TextMateSharp) grammars and themes.
* Code folding.
* Code completion.
* Fully customizable and extensible.
* Line numeration.
* Display whitespaces EOLs and tabs.
* Line virtualization.
* Multi-caret edition.
* Intra-column adornments.
* Word wrapping.
* Scrolling below document.
* Hyperlinks.
and many,many more!
AvaloniaEdit currently consists of 2 packages
* [Avalonia.AvaloniaEdit](https://www.nuget.org/packages/Avalonia.AvaloniaEdit) well-known package that incudes text editor itself.
* [AvaloniaEdit.TextMate](https://www.nuget.org/packages/AvaloniaEdit.TextMate/) package that adds TextMate integration to the AvaloniaEdit.
### How to set up TextMate theme and syntax highlighting for my project?
First of all, if you want to use grammars supported by [TextMateSharp](https://github.com/danipen/TextMateSharp), should install the following packages:
- [AvaloniaEdit.TextMate](https://www.nuget.org/packages/AvaloniaEdit.TextMate/)
- [TextMateSharp.Grammars](https://www.nuget.org/packages/TextMateSharp.Grammars/)
Alternatively, if you want to support your own grammars, you just need to install the AvaloniaEdit.TextMate package, and implement IRegistryOptions interface, that's currently the easiest way in case you want to use AvaloniaEdit with the set of grammars different from in-bundled TextMateSharp.Grammars.
```csharp
//First of all you need to have a reference for your TextEditor for it to be used inside AvaloniaEdit.TextMate project.
var _textEditor = this.FindControl<TextEditor>("Editor");
//Here we initialize RegistryOptions with the theme we want to use.
var _registryOptions = new RegistryOptions(ThemeName.DarkPlus);
//Initial setup of TextMate.
var _textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
//Here we are getting the language by the extension and right after that we are initializing grammar with this language.
//And that's all 😀, you are ready to use AvaloniaEdit with syntax highlighting!
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(_registryOptions.GetLanguageByExtension(".cs").Id));
```

<MSG> Merge branch 'master' into linux
<DFF> @@ -1,7 +1,7 @@
# AvaloniaEdit
[](https://www.codefactor.io/repository/github/avaloniaui/avaloniaedit)
-[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
+[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
[](https://travis-ci.org/AvaloniaUI/AvaloniaEdit)
This is a port of [AvalonEdit](https://github.com/icsharpcode/AvalonEdit) for [Avalonia](https://github.com/AvaloniaUI/Avalonia).
| 1 | Merge branch 'master' into linux | 1 | .md | md | mit | AvaloniaUI/AvaloniaEdit |
10058339 | <NME> README.md
<BEF> # AvaloniaEdit
[](https://www.codefactor.io/repository/github/avaloniaui/avaloniaedit)
[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
[](https://travis-ci.org/AvaloniaUI/AvaloniaEdit)
This is a port of [AvalonEdit](https://github.com/icsharpcode/AvalonEdit) for [Avalonia](https://github.com/AvaloniaUI/Avalonia).
* Syntax highlighting using [TextMate](https://github.com/danipen/TextMateSharp) grammars and themes.
* Code folding.
* Code completion.
* Fully customizable and extensible.
* Line numeration.
* Display whitespaces EOLs and tabs.
* Line virtualization.
* Multi-caret edition.
* Intra-column adornments.
* Word wrapping.
* Scrolling below document.
* Hyperlinks.
and many,many more!
AvaloniaEdit currently consists of 2 packages
* [Avalonia.AvaloniaEdit](https://www.nuget.org/packages/Avalonia.AvaloniaEdit) well-known package that incudes text editor itself.
* [AvaloniaEdit.TextMate](https://www.nuget.org/packages/AvaloniaEdit.TextMate/) package that adds TextMate integration to the AvaloniaEdit.
### How to set up TextMate theme and syntax highlighting for my project?
First of all, if you want to use grammars supported by [TextMateSharp](https://github.com/danipen/TextMateSharp), should install the following packages:
- [AvaloniaEdit.TextMate](https://www.nuget.org/packages/AvaloniaEdit.TextMate/)
- [TextMateSharp.Grammars](https://www.nuget.org/packages/TextMateSharp.Grammars/)
Alternatively, if you want to support your own grammars, you just need to install the AvaloniaEdit.TextMate package, and implement IRegistryOptions interface, that's currently the easiest way in case you want to use AvaloniaEdit with the set of grammars different from in-bundled TextMateSharp.Grammars.
```csharp
//First of all you need to have a reference for your TextEditor for it to be used inside AvaloniaEdit.TextMate project.
var _textEditor = this.FindControl<TextEditor>("Editor");
//Here we initialize RegistryOptions with the theme we want to use.
var _registryOptions = new RegistryOptions(ThemeName.DarkPlus);
//Initial setup of TextMate.
var _textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
//Here we are getting the language by the extension and right after that we are initializing grammar with this language.
//And that's all 😀, you are ready to use AvaloniaEdit with syntax highlighting!
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(_registryOptions.GetLanguageByExtension(".cs").Id));
```

<MSG> Merge branch 'master' into linux
<DFF> @@ -1,7 +1,7 @@
# AvaloniaEdit
[](https://www.codefactor.io/repository/github/avaloniaui/avaloniaedit)
-[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
+[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
[](https://travis-ci.org/AvaloniaUI/AvaloniaEdit)
This is a port of [AvalonEdit](https://github.com/icsharpcode/AvalonEdit) for [Avalonia](https://github.com/AvaloniaUI/Avalonia).
| 1 | Merge branch 'master' into linux | 1 | .md | md | mit | AvaloniaUI/AvaloniaEdit |
10058340 | <NME> README.md
<BEF> # AvaloniaEdit
[](https://www.codefactor.io/repository/github/avaloniaui/avaloniaedit)
[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
[](https://travis-ci.org/AvaloniaUI/AvaloniaEdit)
This is a port of [AvalonEdit](https://github.com/icsharpcode/AvalonEdit) for [Avalonia](https://github.com/AvaloniaUI/Avalonia).
* Syntax highlighting using [TextMate](https://github.com/danipen/TextMateSharp) grammars and themes.
* Code folding.
* Code completion.
* Fully customizable and extensible.
* Line numeration.
* Display whitespaces EOLs and tabs.
* Line virtualization.
* Multi-caret edition.
* Intra-column adornments.
* Word wrapping.
* Scrolling below document.
* Hyperlinks.
and many,many more!
AvaloniaEdit currently consists of 2 packages
* [Avalonia.AvaloniaEdit](https://www.nuget.org/packages/Avalonia.AvaloniaEdit) well-known package that incudes text editor itself.
* [AvaloniaEdit.TextMate](https://www.nuget.org/packages/AvaloniaEdit.TextMate/) package that adds TextMate integration to the AvaloniaEdit.
### How to set up TextMate theme and syntax highlighting for my project?
First of all, if you want to use grammars supported by [TextMateSharp](https://github.com/danipen/TextMateSharp), should install the following packages:
- [AvaloniaEdit.TextMate](https://www.nuget.org/packages/AvaloniaEdit.TextMate/)
- [TextMateSharp.Grammars](https://www.nuget.org/packages/TextMateSharp.Grammars/)
Alternatively, if you want to support your own grammars, you just need to install the AvaloniaEdit.TextMate package, and implement IRegistryOptions interface, that's currently the easiest way in case you want to use AvaloniaEdit with the set of grammars different from in-bundled TextMateSharp.Grammars.
```csharp
//First of all you need to have a reference for your TextEditor for it to be used inside AvaloniaEdit.TextMate project.
var _textEditor = this.FindControl<TextEditor>("Editor");
//Here we initialize RegistryOptions with the theme we want to use.
var _registryOptions = new RegistryOptions(ThemeName.DarkPlus);
//Initial setup of TextMate.
var _textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
//Here we are getting the language by the extension and right after that we are initializing grammar with this language.
//And that's all 😀, you are ready to use AvaloniaEdit with syntax highlighting!
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(_registryOptions.GetLanguageByExtension(".cs").Id));
```

<MSG> Merge branch 'master' into linux
<DFF> @@ -1,7 +1,7 @@
# AvaloniaEdit
[](https://www.codefactor.io/repository/github/avaloniaui/avaloniaedit)
-[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
+[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
[](https://travis-ci.org/AvaloniaUI/AvaloniaEdit)
This is a port of [AvalonEdit](https://github.com/icsharpcode/AvalonEdit) for [Avalonia](https://github.com/AvaloniaUI/Avalonia).
| 1 | Merge branch 'master' into linux | 1 | .md | md | mit | AvaloniaUI/AvaloniaEdit |
10058341 | <NME> README.md
<BEF> # AvaloniaEdit
[](https://www.codefactor.io/repository/github/avaloniaui/avaloniaedit)
[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
[](https://travis-ci.org/AvaloniaUI/AvaloniaEdit)
This is a port of [AvalonEdit](https://github.com/icsharpcode/AvalonEdit) for [Avalonia](https://github.com/AvaloniaUI/Avalonia).
* Syntax highlighting using [TextMate](https://github.com/danipen/TextMateSharp) grammars and themes.
* Code folding.
* Code completion.
* Fully customizable and extensible.
* Line numeration.
* Display whitespaces EOLs and tabs.
* Line virtualization.
* Multi-caret edition.
* Intra-column adornments.
* Word wrapping.
* Scrolling below document.
* Hyperlinks.
and many,many more!
AvaloniaEdit currently consists of 2 packages
* [Avalonia.AvaloniaEdit](https://www.nuget.org/packages/Avalonia.AvaloniaEdit) well-known package that incudes text editor itself.
* [AvaloniaEdit.TextMate](https://www.nuget.org/packages/AvaloniaEdit.TextMate/) package that adds TextMate integration to the AvaloniaEdit.
### How to set up TextMate theme and syntax highlighting for my project?
First of all, if you want to use grammars supported by [TextMateSharp](https://github.com/danipen/TextMateSharp), should install the following packages:
- [AvaloniaEdit.TextMate](https://www.nuget.org/packages/AvaloniaEdit.TextMate/)
- [TextMateSharp.Grammars](https://www.nuget.org/packages/TextMateSharp.Grammars/)
Alternatively, if you want to support your own grammars, you just need to install the AvaloniaEdit.TextMate package, and implement IRegistryOptions interface, that's currently the easiest way in case you want to use AvaloniaEdit with the set of grammars different from in-bundled TextMateSharp.Grammars.
```csharp
//First of all you need to have a reference for your TextEditor for it to be used inside AvaloniaEdit.TextMate project.
var _textEditor = this.FindControl<TextEditor>("Editor");
//Here we initialize RegistryOptions with the theme we want to use.
var _registryOptions = new RegistryOptions(ThemeName.DarkPlus);
//Initial setup of TextMate.
var _textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
//Here we are getting the language by the extension and right after that we are initializing grammar with this language.
//And that's all 😀, you are ready to use AvaloniaEdit with syntax highlighting!
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(_registryOptions.GetLanguageByExtension(".cs").Id));
```

<MSG> Merge branch 'master' into linux
<DFF> @@ -1,7 +1,7 @@
# AvaloniaEdit
[](https://www.codefactor.io/repository/github/avaloniaui/avaloniaedit)
-[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
+[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
[](https://travis-ci.org/AvaloniaUI/AvaloniaEdit)
This is a port of [AvalonEdit](https://github.com/icsharpcode/AvalonEdit) for [Avalonia](https://github.com/AvaloniaUI/Avalonia).
| 1 | Merge branch 'master' into linux | 1 | .md | md | mit | AvaloniaUI/AvaloniaEdit |
10058342 | <NME> README.md
<BEF> # AvaloniaEdit
[](https://www.codefactor.io/repository/github/avaloniaui/avaloniaedit)
[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
[](https://travis-ci.org/AvaloniaUI/AvaloniaEdit)
This is a port of [AvalonEdit](https://github.com/icsharpcode/AvalonEdit) for [Avalonia](https://github.com/AvaloniaUI/Avalonia).
* Syntax highlighting using [TextMate](https://github.com/danipen/TextMateSharp) grammars and themes.
* Code folding.
* Code completion.
* Fully customizable and extensible.
* Line numeration.
* Display whitespaces EOLs and tabs.
* Line virtualization.
* Multi-caret edition.
* Intra-column adornments.
* Word wrapping.
* Scrolling below document.
* Hyperlinks.
and many,many more!
AvaloniaEdit currently consists of 2 packages
* [Avalonia.AvaloniaEdit](https://www.nuget.org/packages/Avalonia.AvaloniaEdit) well-known package that incudes text editor itself.
* [AvaloniaEdit.TextMate](https://www.nuget.org/packages/AvaloniaEdit.TextMate/) package that adds TextMate integration to the AvaloniaEdit.
### How to set up TextMate theme and syntax highlighting for my project?
First of all, if you want to use grammars supported by [TextMateSharp](https://github.com/danipen/TextMateSharp), should install the following packages:
- [AvaloniaEdit.TextMate](https://www.nuget.org/packages/AvaloniaEdit.TextMate/)
- [TextMateSharp.Grammars](https://www.nuget.org/packages/TextMateSharp.Grammars/)
Alternatively, if you want to support your own grammars, you just need to install the AvaloniaEdit.TextMate package, and implement IRegistryOptions interface, that's currently the easiest way in case you want to use AvaloniaEdit with the set of grammars different from in-bundled TextMateSharp.Grammars.
```csharp
//First of all you need to have a reference for your TextEditor for it to be used inside AvaloniaEdit.TextMate project.
var _textEditor = this.FindControl<TextEditor>("Editor");
//Here we initialize RegistryOptions with the theme we want to use.
var _registryOptions = new RegistryOptions(ThemeName.DarkPlus);
//Initial setup of TextMate.
var _textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
//Here we are getting the language by the extension and right after that we are initializing grammar with this language.
//And that's all 😀, you are ready to use AvaloniaEdit with syntax highlighting!
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(_registryOptions.GetLanguageByExtension(".cs").Id));
```

<MSG> Merge branch 'master' into linux
<DFF> @@ -1,7 +1,7 @@
# AvaloniaEdit
[](https://www.codefactor.io/repository/github/avaloniaui/avaloniaedit)
-[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
+[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
[](https://travis-ci.org/AvaloniaUI/AvaloniaEdit)
This is a port of [AvalonEdit](https://github.com/icsharpcode/AvalonEdit) for [Avalonia](https://github.com/AvaloniaUI/Avalonia).
| 1 | Merge branch 'master' into linux | 1 | .md | md | mit | AvaloniaUI/AvaloniaEdit |
10058343 | <NME> README.md
<BEF> # AvaloniaEdit
[](https://www.codefactor.io/repository/github/avaloniaui/avaloniaedit)
[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
[](https://travis-ci.org/AvaloniaUI/AvaloniaEdit)
This is a port of [AvalonEdit](https://github.com/icsharpcode/AvalonEdit) for [Avalonia](https://github.com/AvaloniaUI/Avalonia).
* Syntax highlighting using [TextMate](https://github.com/danipen/TextMateSharp) grammars and themes.
* Code folding.
* Code completion.
* Fully customizable and extensible.
* Line numeration.
* Display whitespaces EOLs and tabs.
* Line virtualization.
* Multi-caret edition.
* Intra-column adornments.
* Word wrapping.
* Scrolling below document.
* Hyperlinks.
and many,many more!
AvaloniaEdit currently consists of 2 packages
* [Avalonia.AvaloniaEdit](https://www.nuget.org/packages/Avalonia.AvaloniaEdit) well-known package that incudes text editor itself.
* [AvaloniaEdit.TextMate](https://www.nuget.org/packages/AvaloniaEdit.TextMate/) package that adds TextMate integration to the AvaloniaEdit.
### How to set up TextMate theme and syntax highlighting for my project?
First of all, if you want to use grammars supported by [TextMateSharp](https://github.com/danipen/TextMateSharp), should install the following packages:
- [AvaloniaEdit.TextMate](https://www.nuget.org/packages/AvaloniaEdit.TextMate/)
- [TextMateSharp.Grammars](https://www.nuget.org/packages/TextMateSharp.Grammars/)
Alternatively, if you want to support your own grammars, you just need to install the AvaloniaEdit.TextMate package, and implement IRegistryOptions interface, that's currently the easiest way in case you want to use AvaloniaEdit with the set of grammars different from in-bundled TextMateSharp.Grammars.
```csharp
//First of all you need to have a reference for your TextEditor for it to be used inside AvaloniaEdit.TextMate project.
var _textEditor = this.FindControl<TextEditor>("Editor");
//Here we initialize RegistryOptions with the theme we want to use.
var _registryOptions = new RegistryOptions(ThemeName.DarkPlus);
//Initial setup of TextMate.
var _textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
//Here we are getting the language by the extension and right after that we are initializing grammar with this language.
//And that's all 😀, you are ready to use AvaloniaEdit with syntax highlighting!
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(_registryOptions.GetLanguageByExtension(".cs").Id));
```

<MSG> Merge branch 'master' into linux
<DFF> @@ -1,7 +1,7 @@
# AvaloniaEdit
[](https://www.codefactor.io/repository/github/avaloniaui/avaloniaedit)
-[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
+[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
[](https://travis-ci.org/AvaloniaUI/AvaloniaEdit)
This is a port of [AvalonEdit](https://github.com/icsharpcode/AvalonEdit) for [Avalonia](https://github.com/AvaloniaUI/Avalonia).
| 1 | Merge branch 'master' into linux | 1 | .md | md | mit | AvaloniaUI/AvaloniaEdit |
10058344 | <NME> README.md
<BEF> # AvaloniaEdit
[](https://www.codefactor.io/repository/github/avaloniaui/avaloniaedit)
[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
[](https://travis-ci.org/AvaloniaUI/AvaloniaEdit)
This is a port of [AvalonEdit](https://github.com/icsharpcode/AvalonEdit) for [Avalonia](https://github.com/AvaloniaUI/Avalonia).
* Syntax highlighting using [TextMate](https://github.com/danipen/TextMateSharp) grammars and themes.
* Code folding.
* Code completion.
* Fully customizable and extensible.
* Line numeration.
* Display whitespaces EOLs and tabs.
* Line virtualization.
* Multi-caret edition.
* Intra-column adornments.
* Word wrapping.
* Scrolling below document.
* Hyperlinks.
and many,many more!
AvaloniaEdit currently consists of 2 packages
* [Avalonia.AvaloniaEdit](https://www.nuget.org/packages/Avalonia.AvaloniaEdit) well-known package that incudes text editor itself.
* [AvaloniaEdit.TextMate](https://www.nuget.org/packages/AvaloniaEdit.TextMate/) package that adds TextMate integration to the AvaloniaEdit.
### How to set up TextMate theme and syntax highlighting for my project?
First of all, if you want to use grammars supported by [TextMateSharp](https://github.com/danipen/TextMateSharp), should install the following packages:
- [AvaloniaEdit.TextMate](https://www.nuget.org/packages/AvaloniaEdit.TextMate/)
- [TextMateSharp.Grammars](https://www.nuget.org/packages/TextMateSharp.Grammars/)
Alternatively, if you want to support your own grammars, you just need to install the AvaloniaEdit.TextMate package, and implement IRegistryOptions interface, that's currently the easiest way in case you want to use AvaloniaEdit with the set of grammars different from in-bundled TextMateSharp.Grammars.
```csharp
//First of all you need to have a reference for your TextEditor for it to be used inside AvaloniaEdit.TextMate project.
var _textEditor = this.FindControl<TextEditor>("Editor");
//Here we initialize RegistryOptions with the theme we want to use.
var _registryOptions = new RegistryOptions(ThemeName.DarkPlus);
//Initial setup of TextMate.
var _textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
//Here we are getting the language by the extension and right after that we are initializing grammar with this language.
//And that's all 😀, you are ready to use AvaloniaEdit with syntax highlighting!
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(_registryOptions.GetLanguageByExtension(".cs").Id));
```

<MSG> Merge branch 'master' into linux
<DFF> @@ -1,7 +1,7 @@
# AvaloniaEdit
[](https://www.codefactor.io/repository/github/avaloniaui/avaloniaedit)
-[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
+[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
[](https://travis-ci.org/AvaloniaUI/AvaloniaEdit)
This is a port of [AvalonEdit](https://github.com/icsharpcode/AvalonEdit) for [Avalonia](https://github.com/AvaloniaUI/Avalonia).
| 1 | Merge branch 'master' into linux | 1 | .md | md | mit | AvaloniaUI/AvaloniaEdit |
10058345 | <NME> README.md
<BEF> # AvaloniaEdit
[](https://www.codefactor.io/repository/github/avaloniaui/avaloniaedit)
[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
[](https://travis-ci.org/AvaloniaUI/AvaloniaEdit)
This is a port of [AvalonEdit](https://github.com/icsharpcode/AvalonEdit) for [Avalonia](https://github.com/AvaloniaUI/Avalonia).
* Syntax highlighting using [TextMate](https://github.com/danipen/TextMateSharp) grammars and themes.
* Code folding.
* Code completion.
* Fully customizable and extensible.
* Line numeration.
* Display whitespaces EOLs and tabs.
* Line virtualization.
* Multi-caret edition.
* Intra-column adornments.
* Word wrapping.
* Scrolling below document.
* Hyperlinks.
and many,many more!
AvaloniaEdit currently consists of 2 packages
* [Avalonia.AvaloniaEdit](https://www.nuget.org/packages/Avalonia.AvaloniaEdit) well-known package that incudes text editor itself.
* [AvaloniaEdit.TextMate](https://www.nuget.org/packages/AvaloniaEdit.TextMate/) package that adds TextMate integration to the AvaloniaEdit.
### How to set up TextMate theme and syntax highlighting for my project?
First of all, if you want to use grammars supported by [TextMateSharp](https://github.com/danipen/TextMateSharp), should install the following packages:
- [AvaloniaEdit.TextMate](https://www.nuget.org/packages/AvaloniaEdit.TextMate/)
- [TextMateSharp.Grammars](https://www.nuget.org/packages/TextMateSharp.Grammars/)
Alternatively, if you want to support your own grammars, you just need to install the AvaloniaEdit.TextMate package, and implement IRegistryOptions interface, that's currently the easiest way in case you want to use AvaloniaEdit with the set of grammars different from in-bundled TextMateSharp.Grammars.
```csharp
//First of all you need to have a reference for your TextEditor for it to be used inside AvaloniaEdit.TextMate project.
var _textEditor = this.FindControl<TextEditor>("Editor");
//Here we initialize RegistryOptions with the theme we want to use.
var _registryOptions = new RegistryOptions(ThemeName.DarkPlus);
//Initial setup of TextMate.
var _textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
//Here we are getting the language by the extension and right after that we are initializing grammar with this language.
//And that's all 😀, you are ready to use AvaloniaEdit with syntax highlighting!
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(_registryOptions.GetLanguageByExtension(".cs").Id));
```

<MSG> Merge branch 'master' into linux
<DFF> @@ -1,7 +1,7 @@
# AvaloniaEdit
[](https://www.codefactor.io/repository/github/avaloniaui/avaloniaedit)
-[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
+[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
[](https://travis-ci.org/AvaloniaUI/AvaloniaEdit)
This is a port of [AvalonEdit](https://github.com/icsharpcode/AvalonEdit) for [Avalonia](https://github.com/AvaloniaUI/Avalonia).
| 1 | Merge branch 'master' into linux | 1 | .md | md | mit | AvaloniaUI/AvaloniaEdit |
10058346 | <NME> README.md
<BEF> # AvaloniaEdit
[](https://www.codefactor.io/repository/github/avaloniaui/avaloniaedit)
[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
[](https://travis-ci.org/AvaloniaUI/AvaloniaEdit)
This is a port of [AvalonEdit](https://github.com/icsharpcode/AvalonEdit) for [Avalonia](https://github.com/AvaloniaUI/Avalonia).
* Syntax highlighting using [TextMate](https://github.com/danipen/TextMateSharp) grammars and themes.
* Code folding.
* Code completion.
* Fully customizable and extensible.
* Line numeration.
* Display whitespaces EOLs and tabs.
* Line virtualization.
* Multi-caret edition.
* Intra-column adornments.
* Word wrapping.
* Scrolling below document.
* Hyperlinks.
and many,many more!
AvaloniaEdit currently consists of 2 packages
* [Avalonia.AvaloniaEdit](https://www.nuget.org/packages/Avalonia.AvaloniaEdit) well-known package that incudes text editor itself.
* [AvaloniaEdit.TextMate](https://www.nuget.org/packages/AvaloniaEdit.TextMate/) package that adds TextMate integration to the AvaloniaEdit.
### How to set up TextMate theme and syntax highlighting for my project?
First of all, if you want to use grammars supported by [TextMateSharp](https://github.com/danipen/TextMateSharp), should install the following packages:
- [AvaloniaEdit.TextMate](https://www.nuget.org/packages/AvaloniaEdit.TextMate/)
- [TextMateSharp.Grammars](https://www.nuget.org/packages/TextMateSharp.Grammars/)
Alternatively, if you want to support your own grammars, you just need to install the AvaloniaEdit.TextMate package, and implement IRegistryOptions interface, that's currently the easiest way in case you want to use AvaloniaEdit with the set of grammars different from in-bundled TextMateSharp.Grammars.
```csharp
//First of all you need to have a reference for your TextEditor for it to be used inside AvaloniaEdit.TextMate project.
var _textEditor = this.FindControl<TextEditor>("Editor");
//Here we initialize RegistryOptions with the theme we want to use.
var _registryOptions = new RegistryOptions(ThemeName.DarkPlus);
//Initial setup of TextMate.
var _textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
//Here we are getting the language by the extension and right after that we are initializing grammar with this language.
//And that's all 😀, you are ready to use AvaloniaEdit with syntax highlighting!
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(_registryOptions.GetLanguageByExtension(".cs").Id));
```

<MSG> Merge branch 'master' into linux
<DFF> @@ -1,7 +1,7 @@
# AvaloniaEdit
[](https://www.codefactor.io/repository/github/avaloniaui/avaloniaedit)
-[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
+[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
[](https://travis-ci.org/AvaloniaUI/AvaloniaEdit)
This is a port of [AvalonEdit](https://github.com/icsharpcode/AvalonEdit) for [Avalonia](https://github.com/AvaloniaUI/Avalonia).
| 1 | Merge branch 'master' into linux | 1 | .md | md | mit | AvaloniaUI/AvaloniaEdit |
10058347 | <NME> README.md
<BEF> # AvaloniaEdit
[](https://www.codefactor.io/repository/github/avaloniaui/avaloniaedit)
[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
[](https://travis-ci.org/AvaloniaUI/AvaloniaEdit)
This is a port of [AvalonEdit](https://github.com/icsharpcode/AvalonEdit) for [Avalonia](https://github.com/AvaloniaUI/Avalonia).
* Syntax highlighting using [TextMate](https://github.com/danipen/TextMateSharp) grammars and themes.
* Code folding.
* Code completion.
* Fully customizable and extensible.
* Line numeration.
* Display whitespaces EOLs and tabs.
* Line virtualization.
* Multi-caret edition.
* Intra-column adornments.
* Word wrapping.
* Scrolling below document.
* Hyperlinks.
and many,many more!
AvaloniaEdit currently consists of 2 packages
* [Avalonia.AvaloniaEdit](https://www.nuget.org/packages/Avalonia.AvaloniaEdit) well-known package that incudes text editor itself.
* [AvaloniaEdit.TextMate](https://www.nuget.org/packages/AvaloniaEdit.TextMate/) package that adds TextMate integration to the AvaloniaEdit.
### How to set up TextMate theme and syntax highlighting for my project?
First of all, if you want to use grammars supported by [TextMateSharp](https://github.com/danipen/TextMateSharp), should install the following packages:
- [AvaloniaEdit.TextMate](https://www.nuget.org/packages/AvaloniaEdit.TextMate/)
- [TextMateSharp.Grammars](https://www.nuget.org/packages/TextMateSharp.Grammars/)
Alternatively, if you want to support your own grammars, you just need to install the AvaloniaEdit.TextMate package, and implement IRegistryOptions interface, that's currently the easiest way in case you want to use AvaloniaEdit with the set of grammars different from in-bundled TextMateSharp.Grammars.
```csharp
//First of all you need to have a reference for your TextEditor for it to be used inside AvaloniaEdit.TextMate project.
var _textEditor = this.FindControl<TextEditor>("Editor");
//Here we initialize RegistryOptions with the theme we want to use.
var _registryOptions = new RegistryOptions(ThemeName.DarkPlus);
//Initial setup of TextMate.
var _textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
//Here we are getting the language by the extension and right after that we are initializing grammar with this language.
//And that's all 😀, you are ready to use AvaloniaEdit with syntax highlighting!
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(_registryOptions.GetLanguageByExtension(".cs").Id));
```

<MSG> Merge branch 'master' into linux
<DFF> @@ -1,7 +1,7 @@
# AvaloniaEdit
[](https://www.codefactor.io/repository/github/avaloniaui/avaloniaedit)
-[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
+[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
[](https://travis-ci.org/AvaloniaUI/AvaloniaEdit)
This is a port of [AvalonEdit](https://github.com/icsharpcode/AvalonEdit) for [Avalonia](https://github.com/AvaloniaUI/Avalonia).
| 1 | Merge branch 'master' into linux | 1 | .md | md | mit | AvaloniaUI/AvaloniaEdit |
10058348 | <NME> README.md
<BEF> # AvaloniaEdit
[](https://www.codefactor.io/repository/github/avaloniaui/avaloniaedit)
[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
[](https://travis-ci.org/AvaloniaUI/AvaloniaEdit)
This is a port of [AvalonEdit](https://github.com/icsharpcode/AvalonEdit) for [Avalonia](https://github.com/AvaloniaUI/Avalonia).
* Syntax highlighting using [TextMate](https://github.com/danipen/TextMateSharp) grammars and themes.
* Code folding.
* Code completion.
* Fully customizable and extensible.
* Line numeration.
* Display whitespaces EOLs and tabs.
* Line virtualization.
* Multi-caret edition.
* Intra-column adornments.
* Word wrapping.
* Scrolling below document.
* Hyperlinks.
and many,many more!
AvaloniaEdit currently consists of 2 packages
* [Avalonia.AvaloniaEdit](https://www.nuget.org/packages/Avalonia.AvaloniaEdit) well-known package that incudes text editor itself.
* [AvaloniaEdit.TextMate](https://www.nuget.org/packages/AvaloniaEdit.TextMate/) package that adds TextMate integration to the AvaloniaEdit.
### How to set up TextMate theme and syntax highlighting for my project?
First of all, if you want to use grammars supported by [TextMateSharp](https://github.com/danipen/TextMateSharp), should install the following packages:
- [AvaloniaEdit.TextMate](https://www.nuget.org/packages/AvaloniaEdit.TextMate/)
- [TextMateSharp.Grammars](https://www.nuget.org/packages/TextMateSharp.Grammars/)
Alternatively, if you want to support your own grammars, you just need to install the AvaloniaEdit.TextMate package, and implement IRegistryOptions interface, that's currently the easiest way in case you want to use AvaloniaEdit with the set of grammars different from in-bundled TextMateSharp.Grammars.
```csharp
//First of all you need to have a reference for your TextEditor for it to be used inside AvaloniaEdit.TextMate project.
var _textEditor = this.FindControl<TextEditor>("Editor");
//Here we initialize RegistryOptions with the theme we want to use.
var _registryOptions = new RegistryOptions(ThemeName.DarkPlus);
//Initial setup of TextMate.
var _textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
//Here we are getting the language by the extension and right after that we are initializing grammar with this language.
//And that's all 😀, you are ready to use AvaloniaEdit with syntax highlighting!
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(_registryOptions.GetLanguageByExtension(".cs").Id));
```

<MSG> Merge branch 'master' into linux
<DFF> @@ -1,7 +1,7 @@
# AvaloniaEdit
[](https://www.codefactor.io/repository/github/avaloniaui/avaloniaedit)
-[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
+[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
[](https://travis-ci.org/AvaloniaUI/AvaloniaEdit)
This is a port of [AvalonEdit](https://github.com/icsharpcode/AvalonEdit) for [Avalonia](https://github.com/AvaloniaUI/Avalonia).
| 1 | Merge branch 'master' into linux | 1 | .md | md | mit | AvaloniaUI/AvaloniaEdit |
10058349 | <NME> README.md
<BEF> # AvaloniaEdit
[](https://www.codefactor.io/repository/github/avaloniaui/avaloniaedit)
[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
[](https://travis-ci.org/AvaloniaUI/AvaloniaEdit)
This is a port of [AvalonEdit](https://github.com/icsharpcode/AvalonEdit) for [Avalonia](https://github.com/AvaloniaUI/Avalonia).
* Syntax highlighting using [TextMate](https://github.com/danipen/TextMateSharp) grammars and themes.
* Code folding.
* Code completion.
* Fully customizable and extensible.
* Line numeration.
* Display whitespaces EOLs and tabs.
* Line virtualization.
* Multi-caret edition.
* Intra-column adornments.
* Word wrapping.
* Scrolling below document.
* Hyperlinks.
and many,many more!
AvaloniaEdit currently consists of 2 packages
* [Avalonia.AvaloniaEdit](https://www.nuget.org/packages/Avalonia.AvaloniaEdit) well-known package that incudes text editor itself.
* [AvaloniaEdit.TextMate](https://www.nuget.org/packages/AvaloniaEdit.TextMate/) package that adds TextMate integration to the AvaloniaEdit.
### How to set up TextMate theme and syntax highlighting for my project?
First of all, if you want to use grammars supported by [TextMateSharp](https://github.com/danipen/TextMateSharp), should install the following packages:
- [AvaloniaEdit.TextMate](https://www.nuget.org/packages/AvaloniaEdit.TextMate/)
- [TextMateSharp.Grammars](https://www.nuget.org/packages/TextMateSharp.Grammars/)
Alternatively, if you want to support your own grammars, you just need to install the AvaloniaEdit.TextMate package, and implement IRegistryOptions interface, that's currently the easiest way in case you want to use AvaloniaEdit with the set of grammars different from in-bundled TextMateSharp.Grammars.
```csharp
//First of all you need to have a reference for your TextEditor for it to be used inside AvaloniaEdit.TextMate project.
var _textEditor = this.FindControl<TextEditor>("Editor");
//Here we initialize RegistryOptions with the theme we want to use.
var _registryOptions = new RegistryOptions(ThemeName.DarkPlus);
//Initial setup of TextMate.
var _textMateInstallation = _textEditor.InstallTextMate(_registryOptions);
//Here we are getting the language by the extension and right after that we are initializing grammar with this language.
//And that's all 😀, you are ready to use AvaloniaEdit with syntax highlighting!
_textMateInstallation.SetGrammar(_registryOptions.GetScopeByLanguageId(_registryOptions.GetLanguageByExtension(".cs").Id));
```

<MSG> Merge branch 'master' into linux
<DFF> @@ -1,7 +1,7 @@
# AvaloniaEdit
[](https://www.codefactor.io/repository/github/avaloniaui/avaloniaedit)
-[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
+[](https://ci.appveyor.com/project/avaloniaui/avaloniaedit)
[](https://travis-ci.org/AvaloniaUI/AvaloniaEdit)
This is a port of [AvalonEdit](https://github.com/icsharpcode/AvalonEdit) for [Avalonia](https://github.com/AvaloniaUI/Avalonia).
| 1 | Merge branch 'master' into linux | 1 | .md | md | mit | AvaloniaUI/AvaloniaEdit |
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